Log file open, 04/29/20 12:53:59 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak" with PakOrder=3 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 22 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: '' LogPluginManager: Mounting plugin MirrorsSdk LogPluginManager: Mounting plugin DBDWebSocket LogPluginManager: Mounting plugin MirrorsAnalytics LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlinePresence LogPluginManager: Mounting plugin BHVRAnalytics LogPluginManager: Mounting plugin OnlineSubsystemMirrors LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemDMM LogPluginManager: Mounting plugin PlatformsProviders LogPluginManager: Mounting plugin BeData LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin BeUtil LogPluginManager: Mounting plugin VersionNumber LogPluginManager: Mounting plugin BeDetailCustomization LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin MirrorsModels LogPluginManager: Mounting plugin RemoteSession LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin RenderDocPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin CrusaderPlugin LogPluginManager: Mounting plugin DbdPlugin LogPluginManager: Mounting plugin CommandletPlugin LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Verbose: OSS: Creating online subsystem instance for: Steam LogOnline: STEAM: Steam User is subscribed 1 LogOnline: STEAM: [AppId: 381210] Client API initialized 1 LogOnline: Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015 LogOnline: STEAM: [AppId: 381210] Game Server API initialized 1 LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: Verbose: STEAM: Created thread (ID:16708). LogRemoteSession: No channels specified. Defaulting to Input and Framebuffer. LogRemoteSession: Will request channel FRemoteSessionInputChannel in mode Read. LogRemoteSession: Will request channel FRemoteSessionFrameBufferChannel in mode Write. LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198273878423 LogInit: Build: ++DeadByDaylight+Live-CL-293185 LogInit: Engine Version: 4.22.3-293185+++DeadByDaylight+Live LogInit: Compatible Engine Version: 4.22.0-293185+++DeadByDaylight+Live LogInit: Net CL: 293185 LogInit: OS: Windows 8 (), CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz, GPU: NVIDIA GeForce GTX 970 LogInit: Compiled (64-bit): Apr 9 2020 15:38:29 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++DeadByDaylight+Live LogInit: Command Line: LogInit: Base Directory: D:/Steam/steamapps/common/Dead by Daylight/DeadByDaylight/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogStreaming: Deleting old log file C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.04.23-06.27.16.log LogStreaming: Deleting old log file C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.04.23-08.48.39.log LogStreaming: Deleting old log file C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.04.23-11.42.45.log LogStreaming: Deleting old log file C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.04.23-12.29.34.log LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] LogConfig: Setting CVar [[r.DetailModeBitMask:1]] LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.04.29-11.54.02:112][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] [2020.04.29-11.54.02:112][ 0]LogConfig: Setting CVar [[r.DetailModeBitMask:1]] [2020.04.29-11.54.02:112][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] [2020.04.29-11.54.02:112][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] [2020.04.29-11.54.02:112][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] [2020.04.29-11.54.02:112][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.04.29-11.54.02:112][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.29-11.54.02:112][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.04.29-11.54.02:112][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]] [2020.04.29-11.54.02:112][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2020.04.29-11.54.02:112][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2020.04.29-11.54.02:112][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2020.04.29-11.54.02:112][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2020.04.29-11.54.02:112][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2020.04.29-11.54.02:112][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2020.04.29-11.54.02:112][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2020.04.29-11.54.02:112][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2020.04.29-11.54.02:112][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.CustomDepth:2]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[vr.MultiView:0]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.RenderLastFrameInStreamingPause:0]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]] [2020.04.29-11.54.02:113][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.29-11.54.02:113][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:-1]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.04.29-11.54.02:113][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.04.29-11.54.02:114][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.04.29-11.54.02:114][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.04.29-11.54.02:114][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.04.29-11.54.02:114][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.04.29-11.54.02:114][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.04.29-11.54.02:114][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.29-11.54.02:114][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.04.29-11.54.02:114][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.04.29-11.54.02:114][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.04.29-11.54.02:114][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.04.29-11.54.02:114][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.04.29-11.54.02:114][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.04.29-11.54.02:114][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2020.04.29-11.54.02:114][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.04.29-11.54.02:114][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.04.29-11.54.02:114][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.04.29-11.54.02:114][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.04.29-11.54.02:114][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.04.29-11.54.02:114][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.04.29-11.54.02:114][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.29-11.54.02:116][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.29-11.54.02:116][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.04.29-11.54.02:116][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.04.29-11.54.02:116][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.04.29-11.54.02:116][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.04.29-11.54.02:116][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.04.29-11.54.02:116][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.29-11.54.02:116][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.04.29-11.54.02:116][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.04.29-11.54.02:116][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.29-11.54.02:116][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.04.29-11.54.02:116][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.04.29-11.54.02:116][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.04.29-11.54.02:116][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.04.29-11.54.02:117][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.04.29-11.54.02:117][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.29-11.54.02:117][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.04.29-11.54.02:118][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.04.29-11.54.02:118][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.04.29-11.54.02:118][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.04.29-11.54.02:118][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.04.29-11.54.02:118][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.04.29-11.54.02:133][ 0]LogHAL: Display: Platform has ~ 16 GB [17116409856 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.04.29-11.54.02:133][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.04.29-11.54.02:133][ 0]LogInit: Going up to parent DeviceProfile [] [2020.04.29-11.54.02:133][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.45]] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.04.29-11.54.02:133][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.04.29-11.54.02:133][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@1] File [C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:1]] [2020.04.29-11.54.02:133][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.ShadowQuality:2]] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:1024]] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.05]] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.25]] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:.5]] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.04.29-11.54.02:133][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:1024]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:0]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.04.29-11.54.02:134][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:60]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:350]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.BloomQuality:4]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:2]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:2]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.7]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:2]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:3 ; low number of samples when gathering]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:0 ; no foreground scattering]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:0 ; no foreground scattering]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.04.29-11.54.02:134][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@1] File [C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0.5]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:2]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.04.29-11.54.02:134][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@1] File [C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:32]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.RefractionQuality:1]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.DetailMode:3]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0.75]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:100 ; Medium/ PC]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] [2020.04.29-11.54.02:134][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.04.29-11.54.02:134][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.04.29-11.54.02:134][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Leslie/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.29-11.54.02:134][ 0]LogInit: Computer: LESLIE-PC [2020.04.29-11.54.02:134][ 0]LogInit: User: Leslie [2020.04.29-11.54.02:134][ 0]LogInit: CPU Page size=4096, Cores=4 [2020.04.29-11.54.02:134][ 0]LogInit: High frequency timer resolution =3.906250 MHz [2020.04.29-11.54.02:134][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2020.04.29-11.54.02:134][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.04.29-11.54.02:134][ 0]LogMemory: Process Physical Memory: 175.27 MB used, 287.51 MB peak [2020.04.29-11.54.02:134][ 0]LogMemory: Process Virtual Memory: 146.12 MB used, 297.43 MB peak [2020.04.29-11.54.02:134][ 0]LogMemory: Physical Memory: 5602.12 MB used, 10721.36 MB free, 16323.48 MB total [2020.04.29-11.54.02:134][ 0]LogMemory: Virtual Memory: 4727.03 MB used, 134213000.00 MB free, 134217728.00 MB total [2020.04.29-11.54.02:692][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C08D35680] Result: '1' k_EResultOK (success) [2020.04.29-11.54.02:692][ 0]LogInit: Using OS detected language (en-US). [2020.04.29-11.54.02:692][ 0]LogInit: Using OS detected locale (en-GB). [2020.04.29-11.54.02:693][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.04.29-11.54.02:960][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.04.29-11.54.02:960][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.04.29-11.54.02:960][ 0]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0 [2020.04.29-11.54.02:960][ 0]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0 [2020.04.29-11.54.02:960][ 0]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0 [2020.04.29-11.54.02:960][ 0]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0 [2020.04.29-11.54.02:960][ 0]LogSlate: New Slate User Created. User Index 3, Is Virtual User: 0 [2020.04.29-11.54.02:960][ 0]LogSlate: Slate User Registered. User Index 3, Is Virtual User: 0 [2020.04.29-11.54.02:960][ 0]LogSlate: New Slate User Created. User Index 4, Is Virtual User: 0 [2020.04.29-11.54.02:960][ 0]LogSlate: Slate User Registered. User Index 4, Is Virtual User: 0 [2020.04.29-11.54.02:960][ 0]LogSlate: New Slate User Created. User Index 5, Is Virtual User: 0 [2020.04.29-11.54.02:960][ 0]LogSlate: Slate User Registered. User Index 5, Is Virtual User: 0 [2020.04.29-11.54.02:960][ 0]LogSlate: New Slate User Created. User Index 6, Is Virtual User: 0 [2020.04.29-11.54.02:960][ 0]LogSlate: Slate User Registered. User Index 6, Is Virtual User: 0 [2020.04.29-11.54.02:960][ 0]LogSlate: New Slate User Created. User Index 7, Is Virtual User: 0 [2020.04.29-11.54.02:960][ 0]LogSlate: Slate User Registered. User Index 7, Is Virtual User: 0 [2020.04.29-11.54.02:960][ 0]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 0 [2020.04.29-11.54.02:961][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 0 [2020.04.29-11.54.02:961][ 0]LogSlate: New Slate User Created. User Index 9, Is Virtual User: 0 [2020.04.29-11.54.02:961][ 0]LogSlate: Slate User Registered. User Index 9, Is Virtual User: 0 [2020.04.29-11.54.02:961][ 0]LogSlate: New Slate User Created. User Index 10, Is Virtual User: 0 [2020.04.29-11.54.02:961][ 0]LogSlate: Slate User Registered. User Index 10, Is Virtual User: 0 [2020.04.29-11.54.02:961][ 0]LogSlate: New Slate User Created. User Index 11, Is Virtual User: 0 [2020.04.29-11.54.02:961][ 0]LogSlate: Slate User Registered. User Index 11, Is Virtual User: 0 [2020.04.29-11.54.02:961][ 0]LogSlate: New Slate User Created. User Index 12, Is Virtual User: 0 [2020.04.29-11.54.02:961][ 0]LogSlate: Slate User Registered. User Index 12, Is Virtual User: 0 [2020.04.29-11.54.02:961][ 0]LogSlate: New Slate User Created. User Index 13, Is Virtual User: 0 [2020.04.29-11.54.02:961][ 0]LogSlate: Slate User Registered. User Index 13, Is Virtual User: 0 [2020.04.29-11.54.02:961][ 0]LogSlate: New Slate User Created. User Index 14, Is Virtual User: 0 [2020.04.29-11.54.02:961][ 0]LogSlate: Slate User Registered. User Index 14, Is Virtual User: 0 [2020.04.29-11.54.02:961][ 0]LogSlate: New Slate User Created. User Index 15, Is Virtual User: 0 [2020.04.29-11.54.02:961][ 0]LogSlate: Slate User Registered. User Index 15, Is Virtual User: 0 [2020.04.29-11.54.03:009][ 0]LogD3D11RHI: D3D11 adapters: [2020.04.29-11.54.04:005][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198111408783 [2020.04.29-11.54.04:005][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 970' (Feature Level 11_0) [2020.04.29-11.54.04:005][ 0]LogD3D11RHI: 4043/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2020.04.29-11.54.04:164][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2020.04.29-11.54.04:165][ 0]LogD3D11RHI: 0/0/8161 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.04.29-11.54.04:165][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.04.29-11.54.04:175][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.04.29-11.54.04:176][ 0]LogD3D11RHI: GPU DeviceId: 0x13c2 (for the marketing name, search the web for "GPU Device Id") [2020.04.29-11.54.04:176][ 0]LogWindows: EnumDisplayDevices: [2020.04.29-11.54.04:176][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 970' (P:1 D:1) [2020.04.29-11.54.04:177][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 970' (P:0 D:0) [2020.04.29-11.54.04:177][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 970' (P:0 D:0) [2020.04.29-11.54.04:178][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 970' (P:0 D:0) [2020.04.29-11.54.04:178][ 0]LogWindows: DebugString: FoundDriverCount:4 [2020.04.29-11.54.04:178][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 970 [2020.04.29-11.54.04:178][ 0]LogD3D11RHI: Driver Version: 432.00 (internal:26.21.14.3200, unified:432.00) [2020.04.29-11.54.04:178][ 0]LogD3D11RHI: Driver Date: 7-24-2019 [2020.04.29-11.54.04:178][ 0]LogRHI: Texture pool is 2830 MB (70% of 4043 MB) [2020.04.29-11.54.04:908][ 0]LogD3D11RHI: Async texture creation enabled [2020.04.29-11.54.04:943][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.04.29-11.54.04:945][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.04.29-11.54.04:945][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.04.29-11.54.04:951][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2020.04.29-11.54.04:999][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1846 unique shaders. [2020.04.29-11.54.04:999][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2020.04.29-11.54.04:999][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.04.29-11.54.04:999][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.04.29-11.54.04:999][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.04.29-11.54.05:000][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.04.29-11.54.05:000][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.04.29-11.54.05:000][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.04.29-11.54.05:000][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.04.29-11.54.05:000][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.04.29-11.54.05:000][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.04.29-11.54.05:000][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.04.29-11.54.05:000][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.04.29-11.54.05:000][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.04.29-11.54.05:001][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.04.29-11.54.05:001][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.04.29-11.54.05:001][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.04.29-11.54.05:001][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.04.29-11.54.05:001][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.04.29-11.54.05:001][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.04.29-11.54.05:001][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.04.29-11.54.05:001][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.04.29-11.54.05:001][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.04.29-11.54.05:002][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.04.29-11.54.05:002][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.04.29-11.54.05:002][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.04.29-11.54.05:002][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.04.29-11.54.05:002][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.04.29-11.54.05:002][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.04.29-11.54.05:002][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.04.29-11.54.05:002][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.04.29-11.54.05:002][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.04.29-11.54.05:002][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.04.29-11.54.05:002][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.04.29-11.54.05:002][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.04.29-11.54.05:002][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.04.29-11.54.05:003][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.04.29-11.54.05:003][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.04.29-11.54.05:003][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.04.29-11.54.05:003][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.04.29-11.54.05:003][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.04.29-11.54.05:003][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.04.29-11.54.05:003][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.04.29-11.54.05:003][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.04.29-11.54.05:003][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.04.29-11.54.05:003][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.04.29-11.54.05:003][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.04.29-11.54.05:003][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.04.29-11.54.05:003][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.04.29-11.54.05:003][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.04.29-11.54.05:008][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.54.05:051][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.04.29-11.54.05:084][ 0]LogSlate: Using FreeType 2.6.0 [2020.04.29-11.54.05:087][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.04.29-11.54.05:130][ 0]LogMoviePlayer: Initializing movie player [2020.04.29-11.54.05:407][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 36564 unique shaders. [2020.04.29-11.54.05:407][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight [2020.04.29-11.54.05:407][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.04.29-11.54.05:407][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.04.29-11.54.05:407][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight and no native library supported. [2020.04.29-11.54.05:407][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.04.29-11.54.05:407][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.04.29-11.54.05:407][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.04.29-11.54.05:407][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.04.29-11.54.05:407][ 0]LogInit: Using OS detected language (en-US). [2020.04.29-11.54.05:407][ 0]LogInit: Using OS detected locale (en-GB). [2020.04.29-11.54.05:408][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.04.29-11.54.05:443][ 0]LogTextLocalizationManager: Compacting localization data took 0.79ms [2020.04.29-11.54.05:683][ 0]LogAssetRegistry: FAssetRegistry took 0.2394 seconds to start up [2020.04.29-11.54.05:923][ 0]LogStreaming: Display: Flushing async loaders. [2020.04.29-11.54.05:927][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.001147 seconds [2020.04.29-11.54.05:927][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.54.05:930][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-11.54.05:945][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.05:947][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.04.29-11.54.05:965][ 0]LogStreaming: Flushing async loaders took 20ms. [2020.04.29-11.54.05:965][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.05:965][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.05:972][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.05:973][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.05:975][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.05:980][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-11.54.05:982][ 0]LogNetVersion: DeadByDaylight 1.0.0, NetCL: 293185, EngineNetVer: 10, GameNetVer: 0 (Checksum: 1965163167) [2020.04.29-11.54.05:982][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.05:983][ 0]LogStreaming: /Script/Engine/Default__DeviceProfileManager was listed as a fixed load order but was already processed [2020.04.29-11.54.06:022][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:047][ 0]LogStreaming: Flushing async loaders took 25ms. [2020.04.29-11.54.06:047][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:051][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-11.54.06:051][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:051][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.06:051][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:053][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.06:053][ 0]LogStreaming: Flushing async loaders took 71ms. [2020.04.29-11.54.06:065][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:066][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.06:067][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:068][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.06:068][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:069][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.06:080][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:081][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.06:082][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:082][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.06:083][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:087][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-11.54.06:087][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:088][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.06:088][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:088][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.06:089][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:090][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.06:096][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:098][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.06:098][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:098][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.06:098][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:099][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.06:319][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:321][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.06:363][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.04.29-11.54.06:363][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:364][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.06:364][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.04.29-11.54.06:372][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.04.29-11.54.06:372][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.050 s [2020.04.29-11.54.06:380][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__DBDPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-11.54.06:380][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__CamperPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-11.54.06:381][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:382][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.54.06:382][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.54.06:382][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.54.06:383][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.54.06:384][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.54.06:410][ 0]LogStreaming: Flushing async loaders took 29ms. [2020.04.29-11.54.06:417][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:421][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-11.54.06:421][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:423][ 0]LogTexture: Because: !GameThreadShaderMap [2020.04.29-11.54.06:423][ 0]LogMaterial: Can't compile M_TranslucentOutlines with cooked content, will use default material instead [2020.04.29-11.54.06:423][ 0]LogMaterial: Warning: /Game/Materials/Outlines/M_TranslucentOutlines.M_TranslucentOutlines: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2020.04.29-11.54.06:424][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-11.54.06:426][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__GameEventAnalyticsComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-11.54.06:427][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:428][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.06:429][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:430][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.54.06:436][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-11.54.06:436][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.04.29-11.54.06:436][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:439][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.04.29-11.54.06:439][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-11.54.06:440][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__SlasherPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-11.54.06:451][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:453][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.06:454][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:455][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.06:455][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:455][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.06:455][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:455][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.06:455][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:456][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.06:456][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:456][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.06:456][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.06:456][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:240][ 0]LogWebSocket: Verbose: Loaded DBDWebSocket module [2020.04.29-11.54.07:240][ 0]OnlinePresence: [Plugin (0)::PresenceBase::PresenceBase] Constructing [2020.04.29-11.54.07:240][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.04.29-11.54.07:240][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.04.29-11.54.07:303][ 0]LogAkAudio: Wwise(R) SDK Version 2019.1.7 Build 7135. Copyright (c) 2006-2019 Audiokinetic Inc. [2020.04.29-11.54.07:306][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../DeadByDaylight/Content/WwiseAudio/Windows. [2020.04.29-11.54.07:319][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.54.07:319][ 0]LogInit: Audiokinetic Audio Device initialized. [2020.04.29-11.54.07:320][ 0]LogOnline: Mirrors: Mirrors Startup! [2020.04.29-11.54.07:320][ 0]LogDMM: DMM Module start [2020.04.29-11.54.07:320][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.04.29-11.54.07:329][ 0]LogUObjectArray: 60628 objects as part of root set at end of initial load. [2020.04.29-11.54.07:329][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2020.04.29-11.54.07:329][ 0]LogUObjectAllocator: 10235312 out of 0 bytes used by permanent object pool. [2020.04.29-11.54.07:329][ 0]LogUObjectArray: CloseDisregardForGC: 60628/60628 objects in disregard for GC pool [2020.04.29-11.54.07:420][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2020.04.29-11.54.07:424][ 0]LogEngine: Initializing Engine... [2020.04.29-11.54.07:437][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:441][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-11.54.07:441][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:450][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-11.54.07:450][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:454][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-11.54.07:454][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:463][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-11.54.07:463][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:470][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-11.54.07:470][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:474][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-11.54.07:474][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:475][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.07:475][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:477][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:477][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:477][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:477][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:478][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:478][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:478][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:478][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:479][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:479][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:480][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:480][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:480][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:480][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:481][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:481][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:482][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:482][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:482][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:482][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:483][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:483][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:548][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-11.54.07:548][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-11.54.07:577][ 0]LogStreaming: Flushing async loaders took 94ms. [2020.04.29-11.54.07:578][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:578][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:578][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:579][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:579][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:579][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:579][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:579][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:579][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:580][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:582][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.04.29-11.54.07:639][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.04.29-11.54.07:706][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [2020.04.29-11.54.07:728][ 0]LogInit: FAudioDevice initialized. [2020.04.29-11.54.07:741][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.04.29-11.54.07:741][ 0]LogInit: Texture streaming: Enabled [2020.04.29-11.54.07:741][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:742][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:742][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:742][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:742][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:743][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:743][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:743][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:743][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:744][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:744][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:744][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:744][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:745][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:745][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:745][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:745][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:745][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:745][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:746][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:746][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:746][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:746][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:746][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:746][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:747][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:747][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:747][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:748][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:748][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:748][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:748][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:748][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:748][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:748][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:749][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:749][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:749][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:749][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:750][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:750][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:750][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:750][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:750][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:750][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:750][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:751][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:751][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:751][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:752][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:764][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.04.29-11.54.07:764][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.04.29-11.54.07:764][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.04.29-11.54.07:764][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::PresenceBase] Constructing [2020.04.29-11.54.07:764][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.04.29-11.54.07:764][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::PresenceBase] Constructing [2020.04.29-11.54.07:764][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.04.29-11.54.07:764][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.04.29-11.54.07:764][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.04.29-11.54.07:764][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::PresenceBase] Constructing [2020.04.29-11.54.07:764][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.04.29-11.54.07:764][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.04.29-11.54.07:764][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::PresenceBase] Constructing [2020.04.29-11.54.07:764][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::PresenceBase] Constructing [2020.04.29-11.54.07:764][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:764][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.54.07:765][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:765][ 0]OnlinePresence: [Plugin (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.29-11.54.07:765][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.29-11.54.07:765][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.29-11.54.07:765][ 0]OnlinePresence: [PlatformAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.29-11.54.07:765][ 0]OnlinePresence: [PlatformDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.29-11.54.07:765][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.29-11.54.07:765][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.29-11.54.07:765][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMIRRORS].bEnabled is not set, defaulting to true [2020.04.29-11.54.07:765][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: MIRRORS [2020.04.29-11.54.07:765][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMirrors].bEnabled is not set, defaulting to true [2020.04.29-11.54.07:765][ 0]LogOnline: Warning: Mirrors: Missing MatchHeartbeatFrequency key in OnlineSubsystemMirrors of DefaultEngine.ini [2020.04.29-11.54.07:778][ 0]LogOnline: Verbose: Mirrors: Created thread (ID:13076). [2020.04.29-11.54.07:778][ 0]OnlinePresence: [MirrorsAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.29-11.54.07:778][ 0]OnlinePresence: [MirrorsDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.29-11.54.07:778][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.29-11.54.07:778][ 0]OnlinePresence: [PlatformOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.29-11.54.07:778][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.29-11.54.07:778][ 0]OnlinePresence: [MirrorsOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.29-11.54.07:778][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.29-11.54.07:778][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.29-11.54.07:778][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: NULL [2020.04.29-11.54.07:790][ 0]LogOnline: Verbose: OSS: Created thread (ID:23720). [2020.04.29-11.54.07:853][ 0]OnlinePresence: [LocalAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.29-11.54.07:853][ 0]OnlinePresence: [LocalMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.29-11.54.07:853][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.29-11.54.07:853][ 0]OnlinePresence: [PlatformMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.29-11.54.07:853][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.29-11.54.07:853][ 0]OnlinePresence: [MirrorsMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.29-11.54.07:853][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.29-11.54.07:853][ 0]OnlinePresence: [PlatformSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.29-11.54.07:853][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.29-11.54.07:853][ 0]OnlinePresence: [MirrorsSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.29-11.54.07:853][ 0]OnlinePresence: [Plugin (1)::OnlinePresencePlugin::OnReceiveChildrenInitializationResult] Initialization result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.04.29-11.54.07:853][ 0]OnlinePresence: [Plugin (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.29-11.54.07:926][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:926][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:926][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:926][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:926][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:927][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:927][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:927][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:927][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:927][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:927][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:927][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:927][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:928][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:928][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:928][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:928][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:930][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.07:930][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:932][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.07:933][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:933][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:933][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:933][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:933][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:934][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:934][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:934][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:934][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:934][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:934][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:934][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:935][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:935][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:935][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:936][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:936][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:936][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:936][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:936][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:936][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:937][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:937][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:938][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:938][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:939][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:939][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:939][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:939][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:939][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:939][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:940][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:940][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:940][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:940][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:940][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:940][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:941][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:941][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:941][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:941][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:941][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:941][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:941][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:942][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:942][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:942][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:942][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:942][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:942][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:942][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:943][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:943][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:943][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:943][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:943][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:943][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:944][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:944][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:944][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:944][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:950][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-11.54.07:951][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:951][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:951][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:952][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:952][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:953][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:953][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:953][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:953][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:954][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:954][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:955][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:955][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:956][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:956][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:957][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:957][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:957][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:957][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:958][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:958][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:959][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:959][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:959][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:959][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:960][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:960][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:961][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:961][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:961][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:962][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:962][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:962][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:962][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:962][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:963][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:963][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:964][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:964][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:964][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:964][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:965][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:966][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:966][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:966][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:967][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:967][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:967][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:967][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:968][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:968][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:968][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:968][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:969][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:969][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:970][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:970][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:972][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.07:972][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:973][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:973][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:974][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:974][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:974][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:974][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:977][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-11.54.07:977][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:978][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.07:979][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:981][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.07:981][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:983][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.07:984][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:986][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-11.54.07:986][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:988][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.07:988][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:990][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:990][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:992][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.07:992][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:992][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:992][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:995][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-11.54.07:995][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:996][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:996][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:998][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.07:998][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:999][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.07:999][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.07:999][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.07:999][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:001][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.08:001][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:003][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.08:003][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:004][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.08:004][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:005][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:005][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:007][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.08:007][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:007][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:007][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:009][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:009][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:010][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:010][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:012][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.08:012][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:014][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.08:014][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:016][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.08:016][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:017][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:017][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:018][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:018][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:021][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.08:021][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:021][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:021][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:024][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.08:024][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:026][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-11.54.08:027][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:028][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.08:028][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:030][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:030][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:030][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:030][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:030][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:030][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:030][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:031][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:031][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:031][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:031][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:031][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:031][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:031][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:031][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:031][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:031][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:031][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:032][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:032][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:032][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:032][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:032][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:032][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:032][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:032][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:032][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:032][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:033][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:033][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:033][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:034][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:034][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:034][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:034][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:034][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:034][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:034][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:035][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:035][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:036][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:036][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:036][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:036][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:037][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:037][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:040][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-11.54.08:040][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:040][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:040][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:041][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:041][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:041][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:041][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:042][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:042][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:043][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:043][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:043][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:043][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:044][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:044][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:044][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:044][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:045][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:045][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:045][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:045][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:046][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:046][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:047][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:047][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:047][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:047][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:048][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:048][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:049][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:049][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:049][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:049][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:049][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:049][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:049][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:049][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:049][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:050][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:050][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:050][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:050][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:050][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:050][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:050][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:050][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:050][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:050][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:050][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:051][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:051][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:051][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:051][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:051][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:051][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:051][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:051][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:051][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:052][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:052][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:052][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:052][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:052][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:052][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:052][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:052][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:052][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:053][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:053][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:053][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:053][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:053][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:053][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:053][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:053][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:053][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:053][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:053][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:054][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:054][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:054][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:054][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:054][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:054][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:054][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:055][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:055][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:055][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:055][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:055][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:055][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:055][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:055][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:056][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:056][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:056][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:056][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:056][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:056][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:057][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:057][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:057][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:057][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:058][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:058][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:058][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:058][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:059][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:059][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:059][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:059][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:059][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:059][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:059][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:059][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:060][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:060][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:060][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:060][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:060][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:060][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:061][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:061][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:061][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:061][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:061][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:061][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:061][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:061][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:061][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:061][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:062][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:062][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:066][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-11.54.08:066][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:066][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:066][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:067][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:067][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:067][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:067][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:067][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:067][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:067][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:067][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:067][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:068][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:068][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:068][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:068][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:068][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:069][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:069][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:069][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:069][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:069][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:069][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:069][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:069][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:069][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:069][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:070][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:070][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:070][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:070][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:070][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:070][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:070][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:070][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:070][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:070][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:071][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:071][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:071][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:071][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:071][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:071][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:071][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:071][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:071][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:072][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:072][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:072][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:072][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:072][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:072][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:072][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:072][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:072][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:073][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:073][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:073][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:073][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:073][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:073][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:073][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:073][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:073][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:073][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:074][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:074][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:074][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:074][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:074][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:074][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:074][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:074][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:074][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:074][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:076][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:076][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:076][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:076][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:077][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:077][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:077][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:077][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:077][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:077][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:078][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:078][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:078][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:078][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:078][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:078][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:079][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:079][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:079][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:079][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:079][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:079][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:080][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:080][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:080][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:080][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:080][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:080][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:081][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:081][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:081][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:081][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:082][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:082][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:082][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:082][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:082][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:082][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:083][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:083][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:084][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:084][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:084][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:084][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:085][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:085][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:085][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:085][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:086][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:086][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:087][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:087][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:087][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:087][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:087][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:087][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:088][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:088][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:088][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:088][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:088][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:088][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:088][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:088][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:089][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:089][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:089][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:089][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:089][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:089][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:089][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:089][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:089][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:089][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:090][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:090][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:090][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:090][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:090][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:090][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:090][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:090][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:090][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:090][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:090][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:090][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:091][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:091][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:091][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:091][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:091][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:091][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:091][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:091][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:093][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.08:094][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:094][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:094][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:094][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:094][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:094][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:094][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:095][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:095][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:095][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:095][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:096][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:096][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:096][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:096][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:096][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:096][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:097][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:097][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:097][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:097][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:097][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:097][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:098][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:098][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:098][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:098][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:098][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:098][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:098][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:099][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:099][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:099][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:100][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:100][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:100][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:100][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:100][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:100][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:100][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:100][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:101][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:101][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:101][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:101][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:101][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:101][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:101][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:101][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:102][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:102][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:102][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:102][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:102][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:102][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:102][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:102][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:102][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:102][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:103][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:103][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:103][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:103][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:103][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:103][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:103][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:103][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:103][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:103][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:104][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:104][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:104][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:104][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:104][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:105][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:105][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:105][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:105][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:105][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:105][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:105][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:105][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:106][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:106][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:106][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:106][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:106][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:106][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:106][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:107][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:107][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:108][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:108][ 0]PartyFacade: Verbose: [UPartyFacade::Init] Initializing party facade. [2020.04.29-11.54.08:121][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:122][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:122][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:122][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:122][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:123][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:123][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:123][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:123][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:123][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:123][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:124][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:124][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:124][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:146][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000066 seconds [2020.04.29-11.54.08:146][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.04.29-11.54.08:146][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.04.29-11.54.08:168][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:169][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.54.08:169][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:174][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-11.54.08:174][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:175][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:175][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:175][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:175][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:176][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:176][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:176][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:176][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:176][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:176][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:176][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:176][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:177][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:177][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:177][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:177][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:177][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:177][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:177][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:177][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:178][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:178][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:178][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:178][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:178][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:178][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:179][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:179][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:179][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:179][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:179][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:179][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:179][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:179][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:180][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:180][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:180][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:180][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:181][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:181][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:181][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:181][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:181][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:181][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:182][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:182][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:182][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:182][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:183][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:183][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:183][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:183][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:183][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:183][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:183][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:183][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:184][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:184][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:184][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:184][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:184][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:184][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:184][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:184][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:185][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:185][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:185][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:185][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:185][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:185][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:186][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:186][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:186][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:186][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:187][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:187][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:188][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.54.08:188][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:188][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:188][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.54.08:188][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.54.08:189][ 0]GameFlow: DBD Version Number: DBD_Live_Steam_Shipping_436_293185 [2020.04.29-11.54.08:189][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.04.29-11.54.08:218][ 0]LogSlate: Slate font cache was flushed [2020.04.29-11.54.21:708][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198111408783 [2020.04.29-11.54.23:011][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198022957202 [2020.04.29-11.54.26:392][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198268758348 [2020.04.29-11.54.30:065][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198268758348 [2020.04.29-11.55.05:801][ 0]LogScaleformUI: Initializing Scaleform [2020.04.29-11.55.05:801][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 2560, 1440] OpenMovies: 0 [2020.04.29-11.55.05:801][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 2560, 1440] OpenMovies: 0 [2020.04.29-11.55.05:801][ 0]LogInit: Display: Game Engine Initialized. [2020.04.29-11.55.05:801][ 0]LogInit: Display: RandInit(-1398858480) SRandInit(-1398858479). [2020.04.29-11.55.05:801][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2020.04.29-11.55.05:801][ 0]LogInit: Pushing Device Profile CVar: [[r.Vulkan.UseRealUBs:1 -> 1]] [2020.04.29-11.55.05:801][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.04.29-11.55.05:801][ 0]LogInit: Going up to parent DeviceProfile [] [2020.04.29-11.55.05:801][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.04.29-11.55.05:801][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.04.29-11.55.05:806][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.04.29-11.55.05:806][ 0]LogInit: Display: Starting Game. [2020.04.29-11.55.05:806][ 0]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.04.29-11.55.05:806][ 0]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.04.29-11.55.05:823][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms [2020.04.29-11.55.05:827][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.55.05:913][ 0]LogStreaming: Flushing async loaders took 86ms. [2020.04.29-11.55.05:913][ 0]LogAIModule: Creating AISystem for world StartScreen [2020.04.29-11.55.05:914][ 0]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.04.29-11.55.05:914][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.04.29-11.55.05:914][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.55.05:916][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.55.05:918][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.04.29-11.55.05:918][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.55.05:976][ 0]LogStreaming: Flushing async loaders took 58ms. [2020.04.29-11.55.05:977][ 0]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.04.29-12.55.05 [2020.04.29-11.55.06:003][ 0]LogWorld: Bringing up level for play took: 0.026361 [2020.04.29-11.55.06:004][ 0]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.29-11.55.06:004][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.04.29-11.55.06:005][ 0]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.04.29-11.55.06:005][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-11.55.06:005][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-11.55.06:005][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.29-11.55.06:005][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000023 seconds [2020.04.29-11.55.06:005][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000012 seconds [2020.04.29-11.55.06:005][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.04.29-11.55.06:005][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.29-11.55.06:005][ 0]LogLoad: Took 0.199465 seconds to LoadMap(/Game/Maps/StartScreen) [2020.04.29-11.55.06:005][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.55.06:006][ 0]LogRenderer: Reallocating scene render targets to support 2560x1440 Format 9 NumSamples 1 (Frame:1). [2020.04.29-11.55.06:006][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.55.06:007][ 0]LogRemoteSession: RemoteSession is disabled. Shipping=1 [2020.04.29-11.55.06:007][ 0]LogLoad: (Engine Initialization) Total time: 67.16 seconds [2020.04.29-11.55.06:023][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.55.06:024][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.55.06:024][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.55.06:033][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-11.55.06:033][ 0]LogScaleformUI: FGFxEngine::LoadMovie /Game/UI/Root/Root.Root [2020.04.29-11.55.06:033][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.55.06:046][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-11.55.06:046][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/Root/Root.Root', size 1887667 bytes [2020.04.29-11.55.06:081][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.04.29-11.55.06:081][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterUIControl' with 1 arguments [2020.04.29-11.55.06:081][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterScreenControl' with 1 arguments [2020.04.29-11.55.06:083][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'Main' created: [object MainView] [2020.04.29-11.55.06:083][ 0]LogStreaming: Flushing async loaders. [2020.04.29-11.55.06:171][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-11.55.06:172][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:172][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-11.55.06:172][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-11.55.06:196][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.04.29-11.55.06:196][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:196][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.04.29-11.55.06:196][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.04.29-11.55.06:217][ 0]LogStreaming: Flushing async loaders took 134ms. [2020.04.29-11.55.06:235][ 0]LogScaleformUI: Loaded movie '/Game/UI/Root/Root.Root' with AVM version of 2 [2020.04.29-11.55.06:235][ 0]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.04.29-11.55.06:235][ 0]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-11.55.06:236][ 0]LogContentStreaming: Texture pool size now 1000 MB [2020.04.29-11.55.06:236][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-11.55.06:236][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-11.55.06:236][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-11.55.06:249][ 1]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.04.29-11.55.06:250][ 1]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.04.29-11.55.06:250][ 1]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.04.29-11.55.06:250][ 1]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.04.29-11.55.06:250][ 1]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.04.29-11.55.06:251][ 1]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.04.29-11.55.06:253][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen asset loaded for view. [2020.04.29-11.55.06:253][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen view created. [2020.04.29-11.55.06:253][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: Main is ready. [2020.04.29-11.55.06:253][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.04.29-11.55.06:267][ 2]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.06:268][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.29-11.55.06:268][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.29-11.55.06:268][ 2]LogStreaming: Display: Flushing async loaders. [2020.04.29-11.55.06:271][ 2]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.04.29-11.55.06:271][ 2]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:271][ 2]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-11.55.06:291][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.29-11.55.06:291][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.29-11.55.06:292][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.29-11.55.06:294][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.06:294][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.06:294][ 3]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.06:294][ 3]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-11.55.06:328][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.29-11.55.06:328][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:347][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.29-11.55.06:347][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:619][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.29-11.55.06:619][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:805][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.29-11.55.06:805][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:897][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.29-11.55.06:897][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:897][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.29-11.55.06:897][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:897][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.29-11.55.06:897][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:897][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.29-11.55.06:897][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:897][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.29-11.55.06:897][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:897][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.29-11.55.06:897][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:897][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.29-11.55.06:897][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:897][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.29-11.55.06:897][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:898][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.29-11.55.06:898][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:898][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.29-11.55.06:898][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:898][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.29-11.55.06:898][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:898][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.29-11.55.06:898][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:898][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.29-11.55.06:898][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:898][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.29-11.55.06:898][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:898][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.29-11.55.06:898][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:898][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.29-11.55.06:898][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:898][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.29-11.55.06:898][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:898][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.29-11.55.06:898][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:898][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.29-11.55.06:898][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:899][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.29-11.55.06:899][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:899][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.29-11.55.06:899][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:899][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.29-11.55.06:899][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:899][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.29-11.55.06:899][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:899][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.29-11.55.06:899][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:899][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.29-11.55.06:899][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:899][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.29-11.55.06:899][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:899][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.29-11.55.06:899][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:899][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.29-11.55.06:899][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:899][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.29-11.55.06:899][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:899][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.29-11.55.06:899][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:899][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.29-11.55.06:899][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:899][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.29-11.55.06:899][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:899][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.29-11.55.06:899][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:899][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.29-11.55.06:900][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:900][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.29-11.55.06:900][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:900][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.29-11.55.06:900][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:900][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.29-11.55.06:900][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:900][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.29-11.55.06:900][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:900][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.29-11.55.06:900][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:901][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.06:901][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.04.29-11.55.06:903][ 3]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.06:904][ 3]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.04.29-11.55.06:904][ 3]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.04.29-11.55.06:904][ 3]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.04.29-11.55.06:905][ 3]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-11.55.06:905][ 3]LogAsyncLoad: Start loading library async: Menu [2020.04.29-11.55.06:906][ 3]LogAsyncLoad: 215 assets in Menu [2020.04.29-11.55.06:906][ 3]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.04.29-11.55.06:906][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-11.55.06:906][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.04.29-11.55.06:906][ 3]LogContextSystem: Load Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.04.29-11.55.06:907][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ToastNotificationScreen) [2020.04.29-11.55.06:907][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ToastNotificationScreen' created: [object ToastNotificationScreenView] [2020.04.29-11.55.06:907][ 3]LogStreaming: Display: Flushing async loaders. [2020.04.29-11.55.06:910][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ToastNotifications/ToastNotifications.ToastNotifications may result in hitches during streaming. [2020.04.29-11.55.06:910][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-11.55.06:910][ 3]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-11.55.06:931][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen asset loaded for view. [2020.04.29-11.55.06:931][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen view created. [2020.04.29-11.55.06:932][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ToastNotificationScreen is ready. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:934][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:935][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:936][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.29-11.55.06:954][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.04.29-11.55.06:954][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.04.29-11.55.06:955][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.04.29-11.55.06:955][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.04.29-11.55.06:955][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.04.29-11.55.06:955][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.04.29-11.55.06:955][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.04.29-11.55.06:955][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.04.29-11.55.06:955][ 4]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.04.29-11.55.06:955][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.04.29-11.55.06:955][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.04.29-11.55.06:968][ 5]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.55.07:206][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.04.29-11.55.07:985][ 55]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.55.08:108][ 60]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.55.08:174][ 64]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.55.08:297][ 70]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.55.08:694][ 89]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.04.29-11.55.08:778][ 93]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.55.08:964][102]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.55.08:987][103]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.45 ms [2020.04.29-11.55.09:154][111]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.55.09:543][129]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.55.09:772][140]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.55.09:957][149]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.55.09:978][150]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.06 ms [2020.04.29-11.55.10:064][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-11.55.10:452][173]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.55.10:557][178]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.04.29-11.55.10:650][182]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197988903423 [2020.04.29-11.55.10:806][190]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.55.11:341][215]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198403424428 [2020.04.29-11.55.11:341][215]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.04.29-11.55.12:583][273]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.55.13:543][319]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.55.15:166][395]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.11 ms [2020.04.29-11.55.17:875][527]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak added to pak precacher. [2020.04.29-11.55.18:000][533]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.04.29-11.55.18:003][533]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.20 ms [2020.04.29-11.55.18:576][560]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.04.29-11.55.18:576][560]GameFlow: Cached NetUniqueId: Leslie 76561197988903423 (FFF9B40101001001) [2020.04.29-11.55.18:576][560]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-04-29T11:55:18.576Z [2020.04.29-11.55.18:576][560]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-04-29T11:55:18.576Z [2020.04.29-11.55.18:576][560]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.04.29-11.55.18:576][560]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.29-11.55.18:576][560]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.29-11.55.18:576][560]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.29-11.55.18:576][560]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.29-11.55.18:576][560]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.29-11.55.18:576][560]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.29-11.55.18:577][560]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.29-11.55.18:577][560]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.29-11.55.18:577][560]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.29-11.55.18:577][560]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.04.29-11.55.18:577][560]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.29-11.55.18:577][560]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.04.29-11.55.18:577][560]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.29-11.55.18:577][560]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.29-11.55.18:577][560]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.29-11.55.18:577][560]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.29-11.55.18:577][560]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.29-11.55.18:600][561]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.18:600][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.29-11.55.18:601][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.29-11.55.18:625][562]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.18:625][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.29-11.55.18:626][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.29-11.55.18:626][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.29-11.55.18:627][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.29-11.55.18:627][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.29-11.55.18:668][563]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.18:668][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.29-11.55.18:668][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.29-11.55.18:669][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.29-11.55.18:738][564]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.18:739][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.29-11.55.18:739][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.29-11.55.18:740][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.29-11.55.18:740][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-11.55.18:740][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-11.55.18:740][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.29-11.55.18:742][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.29-11.55.18:887][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.29-11.55.18:887][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-11.55.18:887][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-11.55.18:887][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.29-11.55.18:889][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.29-11.55.18:946][565]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.04.29-11.55.18:946][565]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.04.29-11.55.18:946][565]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.397.1-6 [2020.04.29-11.55.18:956][565]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-04-29T11:55:18.576Z, endTime: 2020-04-29T11:55:18.956Z, progress complete in 0.380000 seconds [2020.04.29-11.55.18:956][565]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-04-29T11:55:18.956Z [2020.04.29-11.55.18:956][565]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.29-11.55.18:956][565]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.29-11.55.18:956][565]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.29-11.55.18:956][565]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.29-11.55.18:956][565]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.04.29-11.55.18:956][565]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.04.29-11.55.18:956][565]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.29-11.55.18:956][565]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.29-11.55.18:956][565]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.29-11.55.18:956][565]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.29-11.55.18:956][565]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.29-11.55.18:956][565]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.29-11.55.18:956][565]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.18:957][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(PanelScreen) [2020.04.29-11.55.18:957][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'PanelScreen' created: [object PanelScreenView] [2020.04.29-11.55.18:957][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-11.55.18:957][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-11.55.18:957][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-11.55.18:957][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.29-11.55.18:961][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.29-11.55.19:166][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen asset loaded for view. [2020.04.29-11.55.19:166][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen view created. [2020.04.29-11.55.19:222][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: PanelScreen is ready. [2020.04.29-11.55.19:255][566]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.04.29-11.55.19:255][566]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.04.29-11.55.19:255][566]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.0] [2020.04.29-11.55.19:260][566]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.19:276][567]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.19:276][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.29-11.55.19:277][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.29-11.55.19:338][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.29-11.55.19:338][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.29-11.55.19:338][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.29-11.55.19:373][568]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.19:395][569]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.19:395][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LoadingScreen) [2020.04.29-11.55.19:395][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LoadingScreen' created: [object LoadingScreenView] [2020.04.29-11.55.19:399][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen asset loaded for view. [2020.04.29-11.55.19:400][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen view created. [2020.04.29-11.55.19:400][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LoadingScreen is ready. [2020.04.29-11.55.19:410][570]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.19:430][571]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.19:454][572]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.19:471][573]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.19:471][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.29-11.55.19:472][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.29-11.55.19:531][574]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.0] [2020.04.29-11.55.19:531][574]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.7.0_295705live' [2020.04.29-11.55.19:531][574]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam Leslie [2020.04.29-11.55.19:531][574]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.04.29-11.55.19:532][574]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.19:532][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.29-11.55.19:533][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.29-11.55.19:534][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.29-11.55.19:534][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.29-11.55.19:535][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.29-11.55.19:584][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.29-11.55.20:172][575]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.29-11.55.20:175][575]LogContextSystem: Load Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.04.29-11.55.20:175][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(DailyRitualsScreen) [2020.04.29-11.55.20:175][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'DailyRitualsScreen' created: [object DailyRitualsView] [2020.04.29-11.55.20:177][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.29-11.55.20:177][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.29-11.55.20:178][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.29-11.55.20:178][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.29-11.55.20:178][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.29-11.55.20:178][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.29-11.55.20:179][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.29-11.55.20:179][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.29-11.55.20:179][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.29-11.55.20:179][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.29-11.55.20:179][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.29-11.55.20:179][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.29-11.55.20:179][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.29-11.55.20:195][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.29-11.55.20:289][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen asset loaded for view. [2020.04.29-11.55.20:289][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen view created. [2020.04.29-11.55.20:292][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: DailyRitualsScreen is ready. [2020.04.29-11.55.20:293][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:293][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:293][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:293][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:293][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:293][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:293][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:293][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:293][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:293][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:293][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:293][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:293][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:293][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:293][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:293][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:293][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:293][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:293][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:293][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:294][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:295][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:296][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:296][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:296][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:296][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:296][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:296][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:296][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:296][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:296][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:296][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:296][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:296][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:296][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:296][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:296][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:296][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:296][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:296][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:296][576]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.29-11.55.20:326][577]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.20:326][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NavigationScreen) [2020.04.29-11.55.20:326][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NavigationScreen' created: [object NavigationScreenView] [2020.04.29-11.55.20:460][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen asset loaded for view. [2020.04.29-11.55.20:470][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SpecialEventCurrencyRewardWidget: Assets loaded for widget. [2020.04.29-11.55.20:470][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-11.55.20:470][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen view created. [2020.04.29-11.55.20:477][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NavigationScreen is ready. [2020.04.29-11.55.20:478][578]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.29-11.55.20:478][578]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.29-11.55.20:478][578]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.29-11.55.20:478][578]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.29-11.55.20:478][578]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.29-11.55.20:478][578]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.29-11.55.20:478][578]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.29-11.55.20:478][578]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.29-11.55.20:478][578]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.29-11.55.20:478][578]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.29-11.55.20:478][578]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.29-11.55.20:478][578]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.29-11.55.20:478][578]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.29-11.55.20:478][578]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.29-11.55.20:478][578]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.29-11.55.20:478][578]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.04.29-11.55.20:482][578]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.20:501][579]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.20:523][580]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.20:550][581]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.20:571][582]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.29-11.55.20:571][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CharacterInfoScreen) [2020.04.29-11.55.20:572][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CharacterInfoScreen' created: [object CharacterInfoView] [2020.04.29-11.55.20:673][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen asset loaded for view. [2020.04.29-11.55.20:674][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen view created. [2020.04.29-11.55.20:675][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CharacterInfoScreen is ready. [2020.04.29-11.55.20:678][583]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.29-11.55.20:678][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CinematicScreen) [2020.04.29-11.55.20:679][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CinematicScreen' created: [object CinematicScreenView] [2020.04.29-11.55.20:688][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen asset loaded for view. [2020.04.29-11.55.20:688][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen view created. [2020.04.29-11.55.20:688][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CinematicScreen is ready. [2020.04.29-11.55.20:699][584]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.29-11.55.20:699][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FriendsListScreen) [2020.04.29-11.55.20:699][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FriendsListScreen' created: [object FriendsListView] [2020.04.29-11.55.20:784][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen asset loaded for view. [2020.04.29-11.55.20:784][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen view created. [2020.04.29-11.55.20:786][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FriendsListScreen is ready. [2020.04.29-11.55.20:787][585]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.29-11.55.20:787][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(MatchManagementScreen) [2020.04.29-11.55.20:788][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'MatchManagementScreen' created: [object MatchManagementScreen] [2020.04.29-11.55.20:937][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen asset loaded for view. [2020.04.29-11.55.20:937][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen view created. [2020.04.29-11.55.20:939][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: MatchManagementScreen is ready. [2020.04.29-11.55.20:944][586]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.29-11.55.20:944][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(OverlayMenuScreen) [2020.04.29-11.55.20:945][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'OverlayMenuScreen' created: [object OverlayMenuView] [2020.04.29-11.55.21:599][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen asset loaded for view. [2020.04.29-11.55.21:599][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen view created. [2020.04.29-11.55.21:603][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: OverlayMenuScreen is ready. [2020.04.29-11.55.21:606][587]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.29-11.55.21:606][587]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.29-11.55.21:606][587]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.29-11.55.21:606][587]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.29-11.55.21:606][587]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.29-11.55.21:606][587]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.29-11.55.21:606][587]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.29-11.55.21:606][587]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.29-11.55.21:606][587]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.29-11.55.21:606][587]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.29-11.55.21:606][587]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.29-11.55.21:606][587]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.29-11.55.21:606][587]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.29-11.55.21:606][587]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.29-11.55.21:606][587]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.29-11.55.21:606][587]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.29-11.55.21:606][587]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.04.29-11.55.21:606][587]LogMirrors: Mirrors Auth: Reconnecting user id ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31 [2020.04.29-11.55.21:606][587]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.04.29-11.55.21:606][587]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.04.29-11.55.21:606][587]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.04.29-11.55.21:606][587]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.29-11.55.21:606][587]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.29-11.55.21:606][587]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.29-11.55.21:606][587]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.29-11.55.21:606][587]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.29-11.55.21:606][587]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.29-11.55.21:606][587]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.29-11.55.21:606][587]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.29-11.55.21:606][587]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.29-11.55.21:606][587]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.29-11.55.21:606][587]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.04.29-11.55.21:606][587]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.04.29-11.55.21:606][587]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.04.29-11.55.21:606][587]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.29-11.55.21:606][587]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31. [2020.04.29-11.55.21:607][587]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-04-29T11:55:18.956Z, endTime: 2020-04-29T11:55:21.607Z, progress complete in 2.651000 seconds [2020.04.29-11.55.21:607][587]LogDBDGeneral: Date-time synced online: 2020.04.29-11.55.23 (service used - Mirrors) [2020.04.29-11.55.21:607][587]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-04-29T11:55:21.607Z [2020.04.29-11.55.21:607][587]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.04.29-11.55.21:610][587]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.21:610][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.29-11.55.21:611][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.29-11.55.21:759][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.29-11.55.21:759][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.29-11.55.21:760][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.29-11.55.21:761][588]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.04.29-11.55.21:761][588]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.04.29-11.55.21:763][588]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.21:763][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.29-11.55.21:764][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.29-11.55.21:896][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.29-11.55.21:896][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.29-11.55.21:897][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.29-11.55.21:901][589]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.21:901][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.29-11.55.21:902][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.29-11.55.22:104][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.29-11.55.22:104][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.29-11.55.22:104][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.29-11.55.22:106][590]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.04.29-11.55.22:106][590]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31:7a367d227c91cbe1dbb867de9eac4a7e5be4b952c8c13e6d4afbbd2915101bd5bc7cc1d41c6280d33fb2f7012447b1fb [2020.04.29-11.55.22:106][590]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31:7a367d227c91cbe1dbb867de9eac4a7e5be4b952c8c13e6d4afbbd2915101bd5bc7cc1d41c6280d33fb2f7012447b1fb [2020.04.29-11.55.22:106][590]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.04.29-11.55.22:107][590]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-04-29T11:55:21.607Z, endTime: 2020-04-29T11:55:22.107Z, progress complete in 0.500000 seconds [2020.04.29-11.55.22:107][590]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-2, sa-east-1, us-east-1, us-west-2 [2020.04.29-11.55.22:108][590]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-04-29T11:55:22.108Z [2020.04.29-11.55.22:108][590]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-04-29T11:55:22.108Z, endTime: 2020-04-29T11:55:22.108Z, progress complete in 0.000000 seconds [2020.04.29-11.55.22:108][590]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-04-29T11:55:22.108Z [2020.04.29-11.55.22:109][590]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.04.29-11.55.22:110][590]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.04.29-11.55.22:113][590]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.22:113][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(GenericPopupScreen) [2020.04.29-11.55.22:113][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'GenericPopupScreen' created: [object GenericPopupScreenView] [2020.04.29-11.55.22:402][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen asset loaded for view. [2020.04.29-11.55.22:402][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen view created. [2020.04.29-11.55.22:403][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: GenericPopupScreen is ready. [2020.04.29-11.55.22:420][591]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.04.29-11.55.22:420][591]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-04-29T11:55:22.108Z, endTime: 2020-04-29T11:55:22.420Z, progress complete in 0.312000 seconds [2020.04.29-11.55.22:420][591]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-04-29T11:55:22.108Z [2020.04.29-11.55.22:420][591]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.04.29-11.55.22:421][591]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.22:421][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.29-11.55.22:422][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.29-11.55.22:712][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.29-11.55.22:712][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.29-11.55.22:713][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.29-11.55.22:780][592]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.359115 seconds [2020.04.29-11.55.22:780][592]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.22:781][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.29-11.55.22:782][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.29-11.55.23:017][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.29-11.55.23:017][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.29-11.55.23:018][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.29-11.55.23:090][593]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 233 [2020.04.29-11.55.23:090][593]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.04.29-11.55.23:091][593]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.04.29-11.55.23:092][593]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.23:092][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.29-11.55.23:092][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.29-11.55.23:310][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.29-11.55.23:310][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.29-11.55.23:311][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.29-11.55.23:312][594]LogLatencyCalculator: Latency of id eu-west-2: 29 [2020.04.29-11.55.23:313][594]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31:7a367d227c91cbe1dbb867de9eac4a7e5be4b952c8c13e6d4afbbd2915101bd5bc7cc1d41c6280d33fb2f7012447b1fb [2020.04.29-11.55.23:320][594]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.23:320][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.29-11.55.23:321][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.29-11.55.23:530][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.29-11.55.23:530][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.29-11.55.23:530][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.29-11.55.23:532][595]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.04.29-11.55.23:532][595]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.04.29-11.55.23:533][595]LogRealTimeMessaging: Display: Real time messaging connection established [2020.04.29-11.55.23:533][595]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.04.29-11.55.23:533][595]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.04.29-11.55.23:533][595]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.04.29-11.55.23:533][595]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.04.29-11.55.23:533][595]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.04.29-11.55.23:533][595]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31/friends?platform=steam] [2020.04.29-11.55.23:533][595]LogLatencyCalculator: Latency of id ap-south-1: 144 [2020.04.29-11.55.23:534][595]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.23:534][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.29-11.55.23:535][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.29-11.55.23:752][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.29-11.55.23:752][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.29-11.55.23:753][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.29-11.55.23:868][601]LogLatencyCalculator: Latency of id eu-central-1: 39 [2020.04.29-11.55.24:035][607]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31/friends?platform=steam] [2020.04.29-11.55.24:036][607]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.04.29-11.55.24:036][607]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31] [2020.04.29-11.55.24:356][619]LogLatencyCalculator: Latency of id ap-southeast-1: 274 [2020.04.29-11.55.24:459][623]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31] [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: kemicok, friend Id: 9bd9ebd0-97e3-11e7-ac05-83e4081821cb [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Keuz, friend Id: 658e7600-068d-11e7-92fd-27cdebe36805 [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Bartion, friend Id: 50efdbd3-5c98-4173-836e-66fb341642ea [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ReZoMbiE, friend Id: 4b3f8cc9-5091-4470-bf44-14eb0fba461f [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: DeathSkull, friend Id: 0a632eaf-760f-4423-80b5-bdf39d932b70 [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Lucia205, friend Id: b8b139f0-4cba-439a-91c2-57c0e924f5c1 [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: junglejim67, friend Id: d973accf-2781-453d-ba7b-89bb77f14b64 [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Tesla, friend Id: 69d07f20-bd94-11e6-a04f-63514e0f3f2a [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: MacBurgeris, friend Id: 5e99d740-d217-11e6-8ff0-3f3aaf7cafe2 [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Vel'Koz Bot, friend Id: 6908b050-9c85-11e7-80c0-c7c2a7775dbc [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: HeadShot.-, friend Id: bd072ef0-27e8-11e7-a0ca-1f14dffb65cb [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Philos, friend Id: 6640f923-b1b4-456b-a399-c743f009489c [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: [BR] Victor (ᵔᴥᵔ), friend Id: 00e49309-66b9-4315-aab0-c0104d109946 [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Lives4trauma, friend Id: c3f6276c-cbf2-4eaf-ac01-cff4d071e008 [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Bigoso, friend Id: bafefd27-bed7-42b8-8d38-2ba15005420b [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: UFORIA, friend Id: b0985e4d-7f4f-4d0f-9831-2949d56412dc [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Yung Vibes, friend Id: ac6b2240-ceba-11e6-91d1-098744ba446a [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Heavyhearted Bobby, friend Id: 26f97edd-730a-49cb-be69-2c3ce3b1e81b [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: VETO, friend Id: 72cb2c80-be14-11e6-a04f-63514e0f3f2a [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ♤ Belphegor ♤, friend Id: 6dfb8835-2eb2-4a81-8da0-c437d12d0408 [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Hootyzera, friend Id: 5e1f78d7-5723-4999-987d-33684d50b01f [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: MASTER, friend Id: ec7d46cb-5d97-4128-b287-9124ca684ee8 [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Admiral Wolfgang Goethe, friend Id: dea55546-b907-4a8b-a85c-50c691cc6257 [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Gigio, friend Id: c5df3c3d-e9e6-4787-b68a-5728ea500506 [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Sort me out, friend Id: c18c68e3-f3a8-45f6-89d6-378ea6d93898 [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Levigesis, friend Id: ef88bd90-9957-11e7-a324-33b0e5972bb9 [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Broken Soul, friend Id: 37e05860-bda2-11e6-b0c2-879f2804d5d0 [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Eternal, friend Id: 15dc8980-0c6e-11e7-bef1-a9fcaca83374 [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: TheHanzel, friend Id: e4ec31d0-5390-11e7-9173-f7c6ea856d63 [2020.04.29-11.55.24:460][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ⛧Aggressive✠Alchemis⸸, friend Id: 0c68b9d0-dbf1-11e6-b80e-37697ebd573a [2020.04.29-11.55.24:461][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: wichter, friend Id: 7568a260-53bf-11e7-b793-d3675dfe6b82 [2020.04.29-11.55.24:461][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Reviøs!, friend Id: 4e1bda13-ac95-4f12-8e84-9fdccb0e0017 [2020.04.29-11.55.24:461][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: PhantonGualteriØ, friend Id: 1b5d28ca-fb27-465a-965a-57ece86d5a81 [2020.04.29-11.55.24:461][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: dre4mw4r, friend Id: 447e0e00-c531-11e6-b1fe-6b91c9901633 [2020.04.29-11.55.24:461][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Kaminas, friend Id: 6c55aee0-be4e-11e6-b1ae-a3f2aa5bec1c [2020.04.29-11.55.24:461][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Saintlace, friend Id: aea93780-52f5-11e7-8d24-912e5e4bd615 [2020.04.29-11.55.24:461][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: A$AP Black money, friend Id: d1816a40-c176-11e6-b5cf-271e67d364bb [2020.04.29-11.55.24:461][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: WHAT AM I DOING, friend Id: 1658b83b-893a-45b7-a6e5-61f01467dd1b [2020.04.29-11.55.24:461][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: J.R.R. Tolkien, friend Id: 75b34750-becf-11e6-8fd6-8df20d31ed1e [2020.04.29-11.55.24:461][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: KOQEY, friend Id: 5b1cff8d-3e13-4e75-91af-0f0c33844d78 [2020.04.29-11.55.24:461][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: kayserrr, friend Id: 31ebabfa-13ba-4bf7-8d13-3f274f91fd1a [2020.04.29-11.55.24:461][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: RoLo, friend Id: 59afa9fc-3112-4bb8-b420-1114ed7067c6 [2020.04.29-11.55.24:461][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Anfeidrol, friend Id: 1da2d530-cd2a-11e6-b2ee-a71423753475 [2020.04.29-11.55.24:461][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Depression, friend Id: 39921220-3cb9-11e7-80e1-1dec7f2fd8cd [2020.04.29-11.55.24:461][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Andrexdloss, friend Id: 021efe60-eed1-11e6-aca3-97d387ff6737 [2020.04.29-11.55.24:461][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Kaera, friend Id: a5f25b05-b6e9-46fd-8862-56fd1ef08b73 [2020.04.29-11.55.24:461][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: 𝚅𝚘𝚛 í 𝚅𝚊𝚐𝚕𝚊𝚜𝚔ó𝚐𝚒, friend Id: c64e0bdb-788b-4cd9-856e-01e00b904bb6 [2020.04.29-11.55.24:461][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Hex: Devour Claudettes, friend Id: d0c14856-09e4-4d34-8522-20ee819f4a3a [2020.04.29-11.55.24:461][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Lurion, friend Id: 78fe2387-b176-474d-b2d4-3b55762b2f04 [2020.04.29-11.55.24:461][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: , friend Id: a3df4f5b-fde1-4941-9c30-d53fddde774b [2020.04.29-11.55.24:461][623]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-04-29T11:55:22.108Z, endTime: 2020-04-29T11:55:24.461Z, progress complete in 2.353000 seconds [2020.04.29-11.55.24:461][623]LogOnline: Warning: Sync friends success - 0 [2020.04.29-11.55.24:461][623]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-04-29T11:55:24.461Z [2020.04.29-11.55.24:522][623]LogDBDEasyAntiCheat: Client Auth is created [2020.04.29-11.55.24:522][623]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.04.29-11.55.24:523][624]LogLatencyCalculator: Latency of id ap-southeast-2: 313 [2020.04.29-11.55.24:652][629]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.04.29-11.55.24:653][629]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.04.29-11.55.24:783][634]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.04.29-11.55.24:783][634]LogDBDEasyAntiCheat: client created [2020.04.29-11.55.24:783][634]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.04.29-11.55.24:783][634]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-04-29T11:55:24.461Z, endTime: 2020-04-29T11:55:24.783Z, progress complete in 0.322000 seconds [2020.04.29-11.55.24:783][634]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-04-29T11:55:24.783Z [2020.04.29-11.55.24:913][639]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-04-29T11:55:24.783Z, endTime: 2020-04-29T11:55:24.913Z, progress complete in 0.130000 seconds [2020.04.29-11.55.24:913][639]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-04-29T11:55:24.913Z [2020.04.29-11.55.24:913][639]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.04.29-11.55.24:958][641]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-11.55.24:958][641]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-11.55.25:131][644]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.04.29-11.55.25:131][644]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.04.29-11.55.25:131][644]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.04.29-11.55.25:238][649]LogLatencyCalculator: Latency of id us-east-1: 99 [2020.04.29-11.55.25:549][662]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.04.29-11.55.25:550][662]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.04.29-11.55.25:550][662]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.04.29-11.55.25:550][662]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.04.29-11.55.25:550][662]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.04.29-11.55.25:598][664]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.04.29-11.55.25:598][664]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-04-29T11:55:24.913Z, endTime: 2020-04-29T11:55:25.598Z, progress complete in 0.685000 seconds [2020.04.29-11.55.25:598][664]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-04-29T11:55:25.598Z [2020.04.29-11.55.25:598][664]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-04-29T11:55:25.598Z, endTime: 2020-04-29T11:55:25.598Z, progress complete in 0.000000 seconds [2020.04.29-11.55.25:598][664]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-04-29T11:55:25.598Z [2020.04.29-11.55.25:598][664]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-11.55.25:713][669]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-11.55.25:713][669]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.29-11.55.25:713][669]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-04-29T11:55:25.598Z, endTime: 2020-04-29T11:55:25.713Z, progress complete in 0.115000 seconds [2020.04.29-11.55.25:714][669]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-04-29T11:55:25.713Z [2020.04.29-11.55.25:714][669]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-04-29T11:55:25.713Z, endTime: 2020-04-29T11:55:25.714Z, progress complete in 0.001000 seconds [2020.04.29-11.55.25:714][669]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-04-29T11:55:25.714Z [2020.04.29-11.55.25:761][671]LogDBDGeneral: UBonusPointEventManager::Local_S3GetBonusPointEventsContentComplete : The bonus point events were received from the s3 bucket [2020.04.29-11.55.25:761][671]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-04-29T11:55:25.714Z, endTime: 2020-04-29T11:55:25.761Z, progress complete in 0.047000 seconds [2020.04.29-11.55.25:761][671]LogDBDGeneral: USpecialEventsContainer::Local_S3GetSpecialEventsContentComplete : The special events dates were received from the s3 bucket [2020.04.29-11.55.25:761][671]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-04-29T11:55:25.714Z, endTime: 2020-04-29T11:55:25.761Z, progress complete in 0.047000 seconds [2020.04.29-11.55.25:761][671]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-04-29T11:55:25.761Z [2020.04.29-11.55.25:761][671]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.04.29-11.55.25:761][671]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.04.29-11.55.25:767][671]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-11.55.25:767][671]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.04.29-11.55.25:834][674]LogLatencyCalculator: Latency of id ap-northeast-2: 314 [2020.04.29-11.55.26:038][683]LogLatencyCalculator: Latency of id ap-northeast-1: 284 [2020.04.29-11.55.26:076][685]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.04.29-11.55.26:103][685]GameFlow: Save validation data initialized. UID: FFF9B40101001001 [2020.04.29-11.55.26:104][685]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.29-11.55.26:104][685]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.04.29-11.55.26:104][685]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.04.29-11.55.26:104][685]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.29-11.55.26:104][685]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.04.29-11.55.26:104][685]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.04.29-11.55.26:104][685]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.04.29-11.55.26:104][685]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.04.29-11.55.26:104][685]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.04.29-11.55.26:157][685]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-04-29T11:55:25.761Z, endTime: 2020-04-29T11:55:26.157Z, progress complete in 0.396000 seconds [2020.04.29-11.55.26:161][685]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-04-29T11:55:26.161Z [2020.04.29-11.55.26:161][685]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.04.29-11.55.26:251][690]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.04.29-11.55.26:361][695]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.04.29-11.55.26:361][695]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-04-29T11:55:26.161Z, endTime: 2020-04-29T11:55:26.361Z, progress complete in 0.200000 seconds [2020.04.29-11.55.26:361][695]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-04-29T11:55:26.361Z [2020.04.29-11.55.26:361][695]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.04.29-11.55.26:577][705]LogLatencyCalculator: Latency of id us-west-2: 179 [2020.04.29-11.55.26:748][713]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.04.29-11.55.26:748][713]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-04-29T11:55:26.361Z, endTime: 2020-04-29T11:55:26.748Z, progress complete in 0.387000 seconds [2020.04.29-11.55.26:748][713]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-04-29T11:55:26.748Z [2020.04.29-11.55.26:748][713]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.04.29-11.55.26:806][716]LogLatencyCalculator: Latency of id sa-east-1: 219 [2020.04.29-11.55.26:887][719]LogAsyncLoad: Done loading library async: Menu in 20.0 sec [2020.04.29-11.55.26:887][719]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.04.29-11.55.26:887][719]LogAsyncLoad: Start loading library async: Global [2020.04.29-11.55.26:887][719]LogAsyncLoad: 0 assets in Global [2020.04.29-11.55.26:887][719]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-11.55.26:887][720]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.04.29-11.55.26:887][720]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.04.29-11.55.26:887][720]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-04-29T11:55:26.748Z, endTime: 2020-04-29T11:55:26.887Z, progress complete in 0.139000 seconds [2020.04.29-11.55.26:887][720]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-04-29T11:55:26.887Z [2020.04.29-11.55.26:887][720]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.04.29-11.55.27:028][727]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.04.29-11.55.27:166][734]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-04-29T11:55:26.887Z, endTime: 2020-04-29T11:55:27.166Z, progress complete in 0.279000 seconds [2020.04.29-11.55.27:166][734]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-04-29T11:55:27.166Z [2020.04.29-11.55.27:204][736]LogDBDGeneral: US3GameConfigs::Local_S3GetContentComplete : The game configs were received from the s3 bucket [2020.04.29-11.55.27:204][736]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-04-29T11:55:27.166Z, endTime: 2020-04-29T11:55:27.204Z, progress complete in 0.038000 seconds [2020.04.29-11.55.27:204][736]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-04-29T11:55:27.204Z [2020.04.29-11.55.27:204][736]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.04.29-11.55.27:204][736]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.04.29-11.55.27:346][743]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.04.29-11.55.27:346][743]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.04.29-11.55.27:346][743]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-04-29T11:55:27.204Z, endTime: 2020-04-29T11:55:27.346Z, progress complete in 0.142000 seconds [2020.04.29-11.55.27:346][743]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-04-29T11:55:27.346Z [2020.04.29-11.55.27:409][746]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-04-29T11:55:27.346Z, endTime: 2020-04-29T11:55:27.409Z, progress complete in 0.063000 seconds [2020.04.29-11.55.27:409][746]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-04-29T11:55:27.409Z [2020.04.29-11.55.27:472][749]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-04-29T11:55:27.409Z, endTime: 2020-04-29T11:55:27.472Z, progress complete in 0.063000 seconds [2020.04.29-11.55.27:472][749]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-04-29T11:55:27.472Z [2020.04.29-11.55.27:473][749]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-04-29T11:55:27.472Z, endTime: 2020-04-29T11:55:27.473Z, progress complete in 0.001000 seconds [2020.04.29-11.55.27:473][749]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-04-29T11:55:27.473Z [2020.04.29-11.55.27:531][749]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-04-29T11:55:27.473Z, endTime: 2020-04-29T11:55:27.531Z, progress complete in 0.058000 seconds [2020.04.29-11.55.27:531][749]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.04.29-11.55.27:531][749]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-04-29T11:55:18.576Z, endTime: 2020-04-29T11:55:27.531Z, progress complete in 8.955000 seconds [2020.04.29-11.55.27:535][749]GameFlow: [GameInit] New Init Complete State: Success [2020.04.29-11.55.27:535][749]LogWindows: EnumDisplayDevices: [2020.04.29-11.55.27:535][749]LogWindows: 0. 'NVIDIA GeForce GTX 970' (P:1 D:1) [2020.04.29-11.55.27:536][749]LogWindows: 1. 'NVIDIA GeForce GTX 970' (P:0 D:0) [2020.04.29-11.55.27:536][749]LogWindows: 2. 'NVIDIA GeForce GTX 970' (P:0 D:0) [2020.04.29-11.55.27:536][749]LogWindows: 3. 'NVIDIA GeForce GTX 970' (P:0 D:0) [2020.04.29-11.55.27:537][749]LogWindows: DebugString: FoundDriverCount:4 [2020.04.29-11.55.27:538][749]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Leslie] [2020.04.29-11.55.27:671][757]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.04.29-11.55.27:671][757]LogShopSystem: ClaimAllMessageRewards: Claiming rewards of message 1588086000000 [2020.04.29-11.55.27:671][757]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/messages/claim] [2020.04.29-11.55.27:765][762]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Leslie] [2020.04.29-11.55.27:766][762]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.04.29-11.55.27:766][762]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.04.29-11.55.27:766][762]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.04.29-11.55.27:766][762]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.04.29-11.55.27:767][762]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.04.29-11.55.27:826][765]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/messages/claim] [2020.04.29-11.55.27:826][765]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/messages/list] [2020.04.29-11.55.27:930][770]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.04.29-11.55.27:951][771]LogMirrors: RESPONSE: code 200, request [DELETE https://steam.live.bhvrdbd.com/api/v1/messages/list] [2020.04.29-11.55.28:104][779]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA6A40D90] Result: '1' k_EResultOK (success) [2020.04.29-11.55.28:104][779]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Leslie [0x22CA6A40D90]' succeeded in 0.336427 seconds [2020.04.29-11.55.28:119][779]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.04.29-11.55.28:119][779]LogRanks: URankManager::Async_GetPlayerPips [2020.04.29-11.55.28:119][779]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.29-11.55.28:125][779]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-11.55.28:264][786]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.29-11.55.28:264][786]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=54 Killer=67 [2020.04.29-11.55.28:264][786]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=54 [2020.04.29-11.55.28:264][786]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=67 [2020.04.29-11.55.28:264][786]GameFlow: Reading Profile Stat DBD_KillerSkulls: 67 [2020.04.29-11.55.28:264][786]GameFlow: Reading Profile Stat DBD_CamperSkulls: 54 [2020.04.29-11.55.28:264][786]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.29-11.55.28:264][786]GameFlow: FCharacterStateData::SetPips() with value=67 [2020.04.29-11.55.28:264][786]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.29-11.55.28:317][786]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86944] [2020.04.29-11.55.28:317][786]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-11.55.28:318][786]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9429&schemaVersion=0] [2020.04.29-11.55.28:318][786]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.04.29-11.55.28:318][786]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-11.55.28:429][793]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-11.55.28:429][793]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.04.29-11.55.28:430][793]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.04.29-11.55.28:430][793]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.04.29-11.55.28:430][793]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-11.55.28:430][793]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.04.29-11.55.28:430][793]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.29-11.55.28:430][793]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2020.04.29-11.55.28:430][793]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.04.29-11.55.28:447][793]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.04.29-11.55.28:466][795]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-11.55.28:483][796]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA6A62830] Result: '1' k_EResultOK (success) [2020.04.29-11.55.28:483][796]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CA6A62830]' succeeded in 0.356816 seconds [2020.04.29-11.55.28:590][801]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9429&schemaVersion=0] [2020.04.29-11.55.28:590][801]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-11.55.28:610][802]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.04.29-11.55.28:610][802]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.29-11.55.28:610][802]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-11.55.28:675][805]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-11.55.28:738][808]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-11.55.28:738][808]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.29-11.55.28:738][808]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-11.55.28:802][811]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA6A60010] Result: '1' k_EResultOK (success) [2020.04.29-11.55.28:803][812]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CA6A60010]' succeeded in 0.538210 seconds [2020.04.29-11.55.28:843][813]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-11.55.28:844][814]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA6A62680] Result: '1' k_EResultOK (success) [2020.04.29-11.55.28:864][814]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-11.55.28:864][814]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.29-11.55.28:865][815]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.545666 seconds [2020.04.29-11.55.29:462][842]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.29-11.55.29:462][842]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.29-11.55.29:463][842]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.04.29-11.55.29:483][843]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.04.29-11.55.29:483][843]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.29-11.55.29:504][843]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.29-11.55.29:514][843]LogUObjectHash: Compacting FUObjectHashTables data took 3.58ms [2020.04.29-11.55.29:517][843]LogStreaming: Display: Flushing async loaders. [2020.04.29-11.55.29:519][843]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.55.29:519][843]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.29-11.55.29:520][843]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.29-11.55.29:520][843]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.29-11.55.29:520][843]LogStreaming: Flushing async loaders. [2020.04.29-11.55.29:642][843]LogStreaming: Flushing async loaders took 122ms. [2020.04.29-11.55.29:644][843]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-11.55.29:644][843]LogStreaming: Flushing async loaders. [2020.04.29-11.55.29:644][843]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.55.29:644][843]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-11.55.29:645][843]LogStreaming: Flushing async loaders. [2020.04.29-11.55.29:664][843]LogStreaming: Flushing async loaders took 20ms. [2020.04.29-11.55.29:665][843]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-11.55.29:665][843]LogStreaming: Flushing async loaders. [2020.04.29-11.55.29:667][843]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.55.29:667][843]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-11.55.29:667][843]LogStreaming: Flushing async loaders. [2020.04.29-11.55.29:670][843]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-11.55.29:670][843]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.29-11.55.29:670][843]LogStreaming: Flushing async loaders. [2020.04.29-11.55.29:671][843]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.55.29:672][843]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.29-11.55.29:672][843]LogStreaming: Flushing async loaders. [2020.04.29-11.55.29:681][843]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-11.55.29:682][843]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-11.55.29:682][843]LogStreaming: Flushing async loaders. [2020.04.29-11.55.29:683][843]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.55.29:683][843]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-11.55.29:683][843]LogStreaming: Flushing async loaders. [2020.04.29-11.55.29:792][843]LogStreaming: Flushing async loaders took 109ms. [2020.04.29-11.55.29:792][843]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-11.55.29:792][843]LogStreaming: Flushing async loaders. [2020.04.29-11.55.29:793][843]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.55.29:793][843]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.29-11.55.29:793][843]LogStreaming: Flushing async loaders. [2020.04.29-11.55.29:804][843]LogStreaming: Flushing async loaders took 11ms. [2020.04.29-11.55.29:804][843]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-11.55.29:804][843]LogStreaming: Flushing async loaders. [2020.04.29-11.55.29:923][843]LogStreaming: Flushing async loaders took 119ms. [2020.04.29-11.55.29:925][843]LogStreaming: Flushing async loaders. [2020.04.29-11.55.30:019][843]LogStreaming: Flushing async loaders took 95ms. [2020.04.29-11.55.30:023][843]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.29-12.55.30 [2020.04.29-11.55.30:024][843]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.04.29-11.55.30:024][843]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-11.55.30:024][843]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-11.55.30:024][843]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-11.55.30:024][843]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-11.55.30:024][843]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-11.55.30:024][843]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-11.55.30:024][843]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-11.55.30:024][843]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-11.55.30:035][843]LogWorld: Bringing up level for play took: 0.012746 [2020.04.29-11.55.30:035][843]GameFlow: [Login Attempted] Options: "?Name=Leslie" Response: "" [2020.04.29-11.55.30:035][843]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-11.55.30:035][843]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-11.55.30:035][843]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-11.55.30:035][843]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-11.55.30:035][843]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.29-11.55.30:036][843]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.29-11.55.30:036][843]GameFlow: FCharacterStateData::SetPips() with value=67 [2020.04.29-11.55.30:036][843]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.29-11.55.30:090][843]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86944] [2020.04.29-11.55.30:090][843]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-11.55.30:090][843]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-11.55.30:090][843]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-11.55.30:090][843]LogCustomization: ------ [2020.04.29-11.55.30:090][843]LogCustomization: ------ [2020.04.29-11.55.30:090][843]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-11.55.30:090][843]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-11.55.30:090][843]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.29-11.55.30:104][843]LogStreaming: Flushing async loaders. [2020.04.29-11.55.30:111][843]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-11.55.30:144][843]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.29-11.55.30:155][843]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000042 seconds [2020.04.29-11.55.30:156][843]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000017 seconds [2020.04.29-11.55.30:156][843]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.29-11.55.30:157][843]LogLoad: Took 0.652062 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.29-11.55.30:157][843]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-11.55.30:157][843]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-11.55.30:157][843]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-11.55.30:160][844]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.04.29-11.55.30:160][844]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:160][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.04.29-11.55.30:160][844]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:160][844]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:160][844]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:161][844]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:161][844]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-11.55.30:161][844]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:161][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.04.29-11.55.30:176][844]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:176][844]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:176][844]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:176][844]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.04.29-11.55.30:177][844]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-11.55.30:177][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.04.29-11.55.30:177][844]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:177][844]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:177][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.04.29-11.55.30:177][844]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:177][844]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:177][844]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:177][844]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:239][844]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86944] [2020.04.29-11.55.30:239][844]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-11.55.30:240][844]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-11.55.30:240][844]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:240][844]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:240][844]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:240][844]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:240][844]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:240][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.04.29-11.55.30:244][844]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:244][844]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.29-11.55.30:244][844]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-11.55.30:265][844]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.7 [2020.04.29-11.55.30:265][844]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-11.55.30:270][844]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.04.29-11.55.30:271][844]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.04.29-11.55.30:271][844]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.29-11.55.30:271][844]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.29-11.55.30:271][844]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.29-11.55.30:271][844]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.29-11.55.30:271][844]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.9 [2020.04.29-11.55.30:275][844]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000021 seconds [2020.04.29-11.55.30:277][844]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.9 [2020.04.29-11.55.30:333][844]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000022 seconds [2020.04.29-11.55.30:334][844]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Head01 [2020.04.29-11.55.30:334][844]GameFlow: (CustomizedAudio) - Update Sound with item HS_Head01 [2020.04.29-11.55.30:334][844]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Torso01_P01 [2020.04.29-11.55.30:334][844]LogStreaming: Display: Flushing async loaders. [2020.04.29-11.55.30:338][844]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-11.55.30:338][844]LogStreaming: Flushing async loaders. [2020.04.29-11.55.30:342][844]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-11.55.30:342][844]GameFlow: (CustomizedAudio) - Update Sound with item HS_Torso01_P01 [2020.04.29-11.55.30:342][844]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Legs01 [2020.04.29-11.55.30:342][844]GameFlow: (CustomizedAudio) - Update Sound with item HS_Legs01 [2020.04.29-11.55.30:342][844]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.9 [2020.04.29-11.55.30:343][844]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.04.29-11.55.30:344][844]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.04.29-11.55.30:344][844]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.04.29-11.55.30:344][844]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso01 [2020.04.29-11.55.30:344][844]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso01 [2020.04.29-11.55.30:344][844]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_03 [2020.04.29-11.55.30:344][844]LogStreaming: Flushing async loaders. [2020.04.29-11.55.30:345][844]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.55.30:345][844]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_03 [2020.04.29-11.55.30:346][844]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.3 [2020.04.29-11.55.30:352][844]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000022 seconds [2020.04.29-11.55.30:352][844]LogStreaming: Flushing async loaders. [2020.04.29-11.55.30:354][844]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.55.30:354][844]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Mask01 [2020.04.29-11.55.30:354][844]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.04.29-11.55.30:354][844]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Body01_01 [2020.04.29-11.55.30:354][844]LogStreaming: Flushing async loaders. [2020.04.29-11.55.30:360][844]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-11.55.30:360][844]LogStreaming: Flushing async loaders. [2020.04.29-11.55.30:365][844]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-11.55.30:365][844]LogStreaming: Flushing async loaders. [2020.04.29-11.55.30:370][844]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-11.55.30:370][844]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01_01 [2020.04.29-11.55.30:370][844]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_W01_01 [2020.04.29-11.55.30:370][844]LogStreaming: Flushing async loaders. [2020.04.29-11.55.30:375][844]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-11.55.30:375][844]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01_01 [2020.04.29-11.55.30:376][844]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-11.55.30:376][844]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.04.29-11.55.30:376][844]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-11.55.30:376][844]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-11.55.30:376][844]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-11.55.30:376][844]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-11.55.30:376][844]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-11.55.30:376][844]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-11.55.30:376][844]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-11.55.30:376][844]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.29-11.55.30:376][844]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.04.29-11.55.30:377][844]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.29-11.55.30:442][844]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-11.55.30:442][844]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-11.55.30:442][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.04.29-11.55.30:443][844]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.30:443][844]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.30:443][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-11.55.30:485][844]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.30:485][844]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.30:485][844]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-11.55.30:485][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-11.55.30:485][844]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.30:485][844]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.04.29-11.55.30:486][844]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.30:486][844]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.30:486][844]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.30:486][844]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.30:486][844]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.30:486][844]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.30:486][844]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.30:486][844]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.30:517][845]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-11.55.30:517][845]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-11.55.30:517][845]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.29-11.55.30:519][845]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-11.55.30:564][847]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-11.55.30:617][849]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.04.29-11.55.31:992][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-11.55.32:394][944]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.29-11.55.32:395][944]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-11.55.32:526][951]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-11.55.32:526][951]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-11.55.34:807][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-11.55.36:418][162]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: NewContentPopupContext (UNewContentPopupScreen)(8) Transition: NONE(0) [2020.04.29-11.55.36:424][162]GameFlow: RoleSelectionContextComponent::OnNewsContentReceived --> number of news: 3 [2020.04.29-11.55.36:424][162]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: NewContentPopupContext (UNewContentPopupScreen)(8) Transition: NONE(0) [2020.04.29-11.55.36:424][162]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.36:424][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.04.29-11.55.36:425][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.04.29-11.55.36:425][162]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.36:425][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.29-11.55.36:425][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.04.29-11.55.36:425][162]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.36:425][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NewContentPopupScreen , layerIndex:6 ) [2020.04.29-11.55.36:430][162]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.36:430][162]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.36:430][162]LogContextSystem: Enter Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.36:432][162]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.29-11.55.36:432][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NewContentPopupScreen) [2020.04.29-11.55.36:657][175]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.36:657][175]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NewContentPopupScreen) [2020.04.29-11.55.36:657][175]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.36:657][175]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.36:657][175]LogContextSystem: Leave Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.36:658][175]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.36:658][175]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NewContentPopupScreen , layerIndex:6 ) [2020.04.29-11.55.36:659][175]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.36:659][175]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.36:659][175]LogContextSystem: Enter Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.36:667][175]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.29-11.55.36:667][175]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NewContentPopupScreen) [2020.04.29-11.55.50:717][911]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-11.55.50:728][911]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-11.55.51:102][930]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.29-11.55.51:120][931]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.51:120][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NewContentPopupScreen) [2020.04.29-11.55.51:121][931]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.51:121][931]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.51:121][931]LogContextSystem: Leave Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.55.51:121][931]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.51:121][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.04.29-11.55.51:121][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.04.29-11.55.51:121][931]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.51:121][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.29-11.55.51:121][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.04.29-11.55.51:139][932]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.04.29-11.55.51:139][932]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.51:139][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.04.29-11.55.51:139][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.04.29-11.55.51:139][932]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.51:139][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.29-11.55.51:139][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.04.29-11.55.51:139][932]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.04.29-11.55.51:139][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.04.29-11.55.51:142][932]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.04.29-11.55.51:142][932]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.04.29-11.55.51:142][932]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.04.29-11.55.51:164][932]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.04.29-11.55.51:164][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.04.29-11.55.51:873][971]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-11.55.51:874][971]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InOnlineLobby [2020.04.29-11.55.53:359][ 49]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-11.55.53:378][ 50]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.04.29-11.55.53:378][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.04.29-11.55.53:379][ 50]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.04.29-11.55.53:379][ 50]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.04.29-11.55.53:379][ 50]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.04.29-11.55.53:379][ 50]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.53:379][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.04.29-11.55.53:379][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.04.29-11.55.53:380][ 50]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.53:380][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.29-11.55.53:380][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.04.29-11.55.55:559][166]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: StoreContext (UStoreScreen)(28) Transition: NONE(0) [2020.04.29-11.55.55:578][167]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.55:578][167]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.55:578][167]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.55:578][167]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.55:578][167]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.55:578][167]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.55:578][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.04.29-11.55.56:111][195]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.56:111][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:StoreScreen , layerIndex:0 ) [2020.04.29-11.55.56:140][195]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.56:140][195]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.56:140][195]LogContextSystem: Enter Action StoreContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.56:140][195]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: StoreNavigationContext (UNavigationScreen)(6) Transition: NONE(0) [2020.04.29-11.55.56:142][195]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.56:142][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-11.55.56:143][195]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.56:143][195]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.56:143][195]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.56:143][195]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.56:143][195]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.56:143][195]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.56:143][195]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.56:143][195]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.56:143][195]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.56:143][195]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.56:143][195]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.56:143][195]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-11.55.56:143][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(StoreScreen) [2020.04.29-11.55.56:143][195]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.56:143][195]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.56:143][195]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.56:143][195]LogContextSystem: Enter Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-11.55.56:228][201]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/catalog.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-11.55.56:228][201]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.04.29-11.55.56:654][225]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.04.29-11.55.56:655][225]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-11.55.56:689][226]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.56:689][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-11.55.56:699][226]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.56:699][226]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.56:699][226]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-11.55.56:699][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-11.55.56:699][226]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.56:699][226]LogContextSystem: Enter Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.56:699][226]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.56:699][226]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.56:699][226]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.56:699][226]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-11.55.56:828][235]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-11.55.56:828][235]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.29-11.55.56:828][235]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-11.55.56:978][244]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-11.55.56:978][244]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.29-11.55.57:028][247]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/banners/featuredPageContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-11.55.57:028][247]LogShopSystem: UShopManager::Local_BackendLoadShopDataComplete --> Updating Shop Data Succeeded. [2020.04.29-11.55.57:031][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-11.56.00:306][413]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198268758348 [2020.04.29-11.56.00:314][413]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198268758348, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-11.56.01:524][484]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197972269659 [2020.04.29-11.56.01:527][484]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197972269659, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-11.56.04:165][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.04.29-11.56.04:504][639]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_8 [2020.04.29-11.56.04:504][639]LogAsyncLoad: Start loading library async: CharacterItemsLibrary_8 [2020.04.29-11.56.04:504][639]LogAsyncLoad: 122 assets in CharacterItemsLibrary_8 [2020.04.29-11.56.05:295][660]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.04.29-11.56.05:432][667]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000022 seconds [2020.04.29-11.56.05:434][667]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.04.29-11.56.05:434][667]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.04.29-11.56.05:435][667]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso02 [2020.04.29-11.56.05:438][667]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso02 [2020.04.29-11.56.05:438][667]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs02 [2020.04.29-11.56.05:438][667]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs02 [2020.04.29-11.56.05:438][667]LogStreaming: Display: Flushing async loaders. [2020.04.29-11.56.05:441][667]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-11.56.05:441][667]LogStreaming: Flushing async loaders. [2020.04.29-11.56.05:443][667]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.56.05:443][667]LogStreaming: Flushing async loaders. [2020.04.29-11.56.05:444][667]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.56.05:568][672]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.04.29-11.56.05:570][672]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.04.29-11.56.05:570][672]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.04.29-11.56.05:571][672]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.04.29-11.56.05:571][672]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.04.29-11.56.05:573][672]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.04.29-11.56.05:952][694]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.04.29-11.56.06:442][720]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.08 ms [2020.04.29-11.56.06:689][732]LogAsyncLoad: Done loading library async: CharacterItemsLibrary_8 in 2.2 sec [2020.04.29-11.56.06:689][732]LogAsyncLoad: AssetLibraryManager: OnLibraryLoadCompleted CharacterItemsLibrary_8 [2020.04.29-11.56.06:689][732]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.04.29-11.56.06:689][732]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-11.56.06:690][732]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-11.56.06:690][732]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.04.29-11.56.06:690][732]LogAsyncLoad: Resume loading library async: Global [2020.04.29-11.56.06:690][732]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-11.56.06:690][732]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-11.56.06:690][732]LogAsyncLoad: Resume loading library async: Global [2020.04.29-11.56.06:690][732]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-11.56.09:185][871]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198087974873 [2020.04.29-11.56.09:192][871]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198087974873, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-11.56.10:459][940]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.04.29-11.56.10:461][940]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.04.29-11.56.10:461][940]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.04.29-11.56.10:462][940]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.04.29-11.56.10:462][940]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.04.29-11.56.10:462][940]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.04.29-11.56.12:712][ 65]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.04.29-11.56.12:714][ 65]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.04.29-11.56.12:714][ 65]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.04.29-11.56.12:714][ 65]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.04.29-11.56.12:714][ 65]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.04.29-11.56.12:714][ 65]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.04.29-11.56.13:781][126]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198273878423 [2020.04.29-11.56.13:793][126]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198273878423, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-11.56.14:159][147]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198068815666 [2020.04.29-11.56.14:169][147]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198068815666, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-11.56.14:169][147]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: UFORIA, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-11.56.19:217][428]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198268758348 [2020.04.29-11.56.19:217][428]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198268758348, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-11.56.20:121][477]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.04.29-11.56.20:123][477]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.04.29-11.56.20:123][477]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.04.29-11.56.20:123][477]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.04.29-11.56.20:123][477]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.04.29-11.56.20:123][477]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.04.29-11.56.20:987][524]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.04.29-11.56.20:989][524]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.04.29-11.56.20:989][524]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.04.29-11.56.20:989][524]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.04.29-11.56.20:989][524]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.04.29-11.56.20:990][524]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.04.29-11.56.21:464][552]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198007220143 [2020.04.29-11.56.21:475][552]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198007220143, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-11.56.24:472][719]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head003_02 [2020.04.29-11.56.24:472][719]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head003_02 [2020.04.29-11.56.24:472][719]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso003_02 [2020.04.29-11.56.24:472][719]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso003_02 [2020.04.29-11.56.24:472][719]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs003_02 [2020.04.29-11.56.24:473][719]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs003_02 [2020.04.29-11.56.29:226][983]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198268758348 [2020.04.29-11.56.29:238][983]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198268758348, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-11.56.30:161][ 33]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.04.29-11.56.30:163][ 33]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.04.29-11.56.30:163][ 33]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.04.29-11.56.30:163][ 33]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.04.29-11.56.30:163][ 33]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.04.29-11.56.30:165][ 33]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.04.29-11.56.31:006][ 79]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.04.29-11.56.31:008][ 79]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.04.29-11.56.31:008][ 79]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.04.29-11.56.31:008][ 79]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.04.29-11.56.31:009][ 79]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.04.29-11.56.31:009][ 79]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.04.29-11.56.31:617][112]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.04.29-11.56.31:619][112]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.04.29-11.56.31:619][112]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.04.29-11.56.31:619][112]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.04.29-11.56.31:619][112]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.04.29-11.56.31:619][112]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.04.29-11.56.32:354][153]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.04.29-11.56.32:356][153]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.04.29-11.56.32:356][153]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.04.29-11.56.32:356][153]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.04.29-11.56.32:356][153]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.04.29-11.56.32:357][153]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.04.29-11.56.32:945][186]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.04.29-11.56.32:947][186]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.04.29-11.56.32:947][186]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.04.29-11.56.32:947][186]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.04.29-11.56.32:947][186]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.04.29-11.56.32:948][186]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.04.29-11.56.38:506][498]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.04.29-11.56.38:508][498]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.04.29-11.56.38:508][498]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.04.29-11.56.38:509][498]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.04.29-11.56.38:509][498]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.04.29-11.56.38:510][498]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.04.29-11.56.38:920][522]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197972269659 [2020.04.29-11.56.38:920][522]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197972269659, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-11.56.39:126][532]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.04.29-11.56.39:128][532]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.04.29-11.56.39:128][532]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.04.29-11.56.39:128][532]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.04.29-11.56.39:128][532]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.04.29-11.56.39:129][532]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.04.29-11.56.44:019][807]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-11.56.44:024][807]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-11.56.46:160][926]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-11.56.46:161][926]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-11.56.48:757][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.04.29-11.56.48:758][ 72]LogAsyncLoad: AssetLibraryManager: UnloadCharacterAssetLibrary 8 [2020.04.29-11.56.48:758][ 72]LogAsyncLoad: Unloading library CharacterItemsLibrary_8 [2020.04.29-11.56.51:453][211]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-11.56.51:453][211]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InMatch [2020.04.29-11.56.51:823][233]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198408533662 [2020.04.29-11.56.51:829][233]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198408533662, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: richpresence : InGame} [2020.04.29-11.56.51:829][233]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InMatch [2020.04.29-11.56.54:163][367]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_268435461 [2020.04.29-11.56.54:163][367]LogAsyncLoad: Start loading library async: CharacterItemsLibrary_268435461 [2020.04.29-11.56.54:163][367]LogAsyncLoad: 14 assets in CharacterItemsLibrary_268435461 [2020.04.29-11.56.54:508][380]LogAsyncLoad: Done loading library async: CharacterItemsLibrary_268435461 in 0.3 sec [2020.04.29-11.56.54:508][380]LogAsyncLoad: AssetLibraryManager: OnLibraryLoadCompleted CharacterItemsLibrary_268435461 [2020.04.29-11.56.54:508][380]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.04.29-11.56.54:508][380]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-11.56.54:508][380]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-11.56.54:508][380]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.04.29-11.56.54:508][380]LogAsyncLoad: Resume loading library async: Global [2020.04.29-11.56.54:508][380]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-11.56.54:508][380]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-11.56.54:508][380]LogAsyncLoad: Resume loading library async: Global [2020.04.29-11.56.54:508][380]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-11.56.54:508][380]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-11.56.54:509][380]LogAsyncLoad: Resume loading library async: Global [2020.04.29-11.56.54:509][380]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-11.56.55:130][417]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000021 seconds [2020.04.29-11.56.55:130][417]LogStreaming: Display: Flushing async loaders. [2020.04.29-11.56.55:132][417]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-11.56.55:133][417]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01 [2020.04.29-11.56.55:133][417]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01 [2020.04.29-11.56.55:133][417]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body01 [2020.04.29-11.56.55:133][417]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body01 [2020.04.29-11.56.55:133][417]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Knife01 [2020.04.29-11.56.55:133][417]GameFlow: (CustomizedAudio) - Update Sound with item MM_Knife01 [2020.04.29-11.56.56:817][514]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198074871470 [2020.04.29-11.56.56:833][514]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198074871470, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-11.56.57:845][571]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Head01 [2020.04.29-11.56.57:846][571]GameFlow: (CustomizedAudio) - Update Sound with item MM_Head01 [2020.04.29-11.56.57:846][571]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_Body02 [2020.04.29-11.56.57:850][571]GameFlow: (CustomizedAudio) - Update Sound with item MM_Body02 [2020.04.29-11.56.57:850][571]GameFlow: (BP_Menu_Slasher06_C_0) - UpdateCustomization with item MM_W02_01 [2020.04.29-11.56.57:850][571]GameFlow: (CustomizedAudio) - Update Sound with item MM_W02_01 [2020.04.29-11.57.02:524][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.04.29-11.57.02:524][841]LogAsyncLoad: AssetLibraryManager: UnloadCharacterAssetLibrary 268435461 [2020.04.29-11.57.02:524][841]LogAsyncLoad: Unloading library CharacterItemsLibrary_268435461 [2020.04.29-11.57.03:069][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-11.57.03:631][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.04.29-11.57.07:501][ 92]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-11.57.07:512][ 92]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-11.57.08:637][155]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_268435472 [2020.04.29-11.57.08:638][155]LogAsyncLoad: Start loading library async: CharacterItemsLibrary_268435472 [2020.04.29-11.57.08:638][155]LogAsyncLoad: 22 assets in CharacterItemsLibrary_268435472 [2020.04.29-11.57.09:115][176]LogAsyncLoad: Done loading library async: CharacterItemsLibrary_268435472 in 0.5 sec [2020.04.29-11.57.09:115][176]LogAsyncLoad: AssetLibraryManager: OnLibraryLoadCompleted CharacterItemsLibrary_268435472 [2020.04.29-11.57.09:115][176]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.04.29-11.57.09:115][176]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-11.57.09:115][176]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-11.57.09:115][176]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.04.29-11.57.09:115][176]LogAsyncLoad: Resume loading library async: Global [2020.04.29-11.57.09:115][176]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-11.57.09:115][176]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-11.57.09:115][176]LogAsyncLoad: Resume loading library async: Global [2020.04.29-11.57.09:115][176]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-11.57.09:115][176]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-11.57.09:115][176]LogAsyncLoad: Resume loading library async: Global [2020.04.29-11.57.09:115][176]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-11.57.09:115][176]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-11.57.09:115][176]LogAsyncLoad: Resume loading library async: Global [2020.04.29-11.57.09:115][176]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-11.57.09:614][206]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/Shop/Shop_Setup.Shop_Setup:PersistentLevel.BP_Menu_Slasher17_C_0.CharacterMesh0' [2020.04.29-11.57.09:615][206]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000024 seconds [2020.04.29-11.57.09:615][206]LogStreaming: Display: Flushing async loaders. [2020.04.29-11.57.09:627][206]LogStreaming: Flushing async loaders took 12ms. [2020.04.29-11.57.09:627][206]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Head01 [2020.04.29-11.57.09:627][206]GameFlow: (CustomizedAudio) - Update Sound with item QK_Head01 [2020.04.29-11.57.09:628][206]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Body01 [2020.04.29-11.57.09:628][206]GameFlow: (CustomizedAudio) - Update Sound with item QK_Body01 [2020.04.29-11.57.09:628][206]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_W01 [2020.04.29-11.57.09:628][206]GameFlow: (CustomizedAudio) - Update Sound with item QK_W01 [2020.04.29-11.57.11:406][307]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198087974873 [2020.04.29-11.57.11:407][307]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198087974873, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-11.57.12:013][341]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Head02 [2020.04.29-11.57.12:014][341]GameFlow: (CustomizedAudio) - Update Sound with item QK_Head02 [2020.04.29-11.57.12:014][341]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Body02 [2020.04.29-11.57.12:014][341]GameFlow: (CustomizedAudio) - Update Sound with item QK_Body02 [2020.04.29-11.57.12:014][341]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_W02 [2020.04.29-11.57.12:015][341]GameFlow: (CustomizedAudio) - Update Sound with item QK_W02 [2020.04.29-11.57.13:273][412]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Head006 [2020.04.29-11.57.13:273][412]GameFlow: (CustomizedAudio) - Update Sound with item QK_Head006 [2020.04.29-11.57.13:273][412]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_Body006 [2020.04.29-11.57.13:273][412]GameFlow: (CustomizedAudio) - Update Sound with item QK_Body006 [2020.04.29-11.57.13:273][412]GameFlow: (BP_Menu_Slasher17_C_0) - UpdateCustomization with item QK_W006 [2020.04.29-11.57.13:274][412]GameFlow: (CustomizedAudio) - Update Sound with item QK_W006 [2020.04.29-11.57.13:694][437]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198074871470 [2020.04.29-11.57.13:699][437]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198074871470, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-11.57.17:391][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.04.29-11.57.17:392][651]LogAsyncLoad: AssetLibraryManager: UnloadCharacterAssetLibrary 268435472 [2020.04.29-11.57.17:392][651]LogAsyncLoad: Unloading library CharacterItemsLibrary_268435472 [2020.04.29-11.57.21:258][857]LogStreaming: Display: Flushing async loaders. [2020.04.29-11.57.21:258][857]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-11.57.21:356][858]LogStreaming: Display: Flushing async loaders. [2020.04.29-11.57.21:379][858]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-11.57.21:435][858]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-11.57.21:435][858]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-11.57.21:435][858]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-11.57.21:435][858]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-11.57.21:435][858]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-11.57.21:435][858]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-11.57.21:435][858]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-11.57.21:435][858]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-11.57.21:435][858]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-11.57.21:435][858]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-11.57.21:435][858]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-11.57.21:476][858]LogStreaming: Flushing async loaders took 120ms. [2020.04.29-11.57.21:476][858]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.04.29-11.57.21:476][858]LogStreaming: Flushing async loaders. [2020.04.29-11.57.21:477][858]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-11.57.21:477][858]LogStreaming: Flushing async loaders. [2020.04.29-11.57.21:488][858]LogStreaming: Flushing async loaders took 11ms. [2020.04.29-11.57.21:488][858]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-11.57.21:489][858]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-11.57.21:489][858]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-11.57.21:489][858]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-11.57.21:489][858]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-11.57.21:489][858]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-11.57.24:633][ 37]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.04.29-11.57.24:645][ 38]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.57.24:646][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(StoreScreen) [2020.04.29-11.57.24:646][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Holding [object MainMC_1] as suspended focus. [2020.04.29-11.57.24:646][ 38]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-11.57.24:646][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.29-11.57.24:646][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.04.29-11.57.24:646][ 38]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.57.24:646][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.04.29-11.57.24:660][ 38]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.57.24:660][ 38]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.57.24:660][ 38]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.57.24:662][ 38]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.29-11.57.24:662][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.04.29-11.57.29:500][314]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.29-11.57.29:517][315]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.57.29:517][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.04.29-11.57.29:518][315]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.57.29:518][315]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.57.29:518][315]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.29-11.57.29:519][315]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-11.57.29:519][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(StoreScreen) [2020.04.29-11.57.29:519][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Returning suspended focus to [object MainMC_1] [2020.04.29-11.57.29:519][315]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-11.57.29:519][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.29-11.57.29:520][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.04.29-11.57.29:562][318]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.04.29-11.57.29:562][318]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.04.29-11.57.29:562][318]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.04.29-11.57.29:562][318]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.04.29-11.57.29:584][319]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.04.29-11.57.29:584][319]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.04.29-11.57.45:333][187]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119921953 [2020.04.29-11.57.45:349][187]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119921953, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-11.57.51:693][531]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.04.29-11.57.51:693][531]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.04.29-11.57.51:693][531]LogShopSystem: UShopManager::Local_PurchaseDlcComplete store interface closed, will check the state of dlc [Ukraine] [2020.04.29-11.58.28:872][538]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198249066706 [2020.04.29-11.58.28:887][538]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198249066706, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-11.58.29:482][571]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198167940370 [2020.04.29-11.58.29:496][571]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198167940370, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-11.58.29:496][571]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: PhantonGualteriØ, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-11.59.05:879][553]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198012081301 [2020.04.29-11.59.05:889][553]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198012081301, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-11.59.12:367][905]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198390473448 [2020.04.29-11.59.12:373][905]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198390473448, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-11.59.12:373][905]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 𝚅𝚘𝚛 í 𝚅𝚊𝚐𝚕𝚊𝚜𝚔ó𝚐𝚒, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-11.59.18:075][214]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-11.59.18:075][214]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-11.59.28:277][766]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198012081301 [2020.04.29-11.59.28:284][766]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198012081301, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-11.59.53:111][106]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198068815666 [2020.04.29-11.59.53:125][106]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198068815666, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-11.59.53:125][106]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: UFORIA, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-11.59.56:658][292]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.04.29-11.59.56:658][292]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.04.29-11.59.57:665][346]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198403424428 [2020.04.29-11.59.57:679][346]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198403424428, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-11.59.59:154][426]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197964215639 [2020.04.29-11.59.59:160][426]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197964215639, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.00.01:611][561]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.04.29-12.00.01:611][561]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.04.29-12.00.01:725][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.04.29-12.00.01:796][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-12.00.03:258][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.04.29-12.00.03:309][659]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.04.29-12.00.03:309][659]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.04.29-12.00.03:432][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-12.00.03:467][668]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-12.00.06:834][857]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.04.29-12.00.06:834][857]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.04.29-12.00.06:968][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.04.29-12.00.07:021][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-12.00.09:300][983]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198342690088 [2020.04.29-12.00.09:300][983]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198342690088, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.00.09:300][983]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: RoLo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.00.09:564][998]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198268758348 [2020.04.29-12.00.09:582][998]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198268758348, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.00.10:865][ 72]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.00.10:877][ 72]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.00.12:312][151]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_268435474 [2020.04.29-12.00.12:312][151]LogAsyncLoad: Start loading library async: CharacterItemsLibrary_268435474 [2020.04.29-12.00.12:313][151]LogAsyncLoad: 67 assets in CharacterItemsLibrary_268435474 [2020.04.29-12.00.12:790][170]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.00.12:955][180]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.00.12:955][180]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.00.12:955][180]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.00.12:955][180]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.00.12:955][180]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.00.12:955][180]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.00.12:955][180]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.00.12:955][180]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.00.12:955][180]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.00.12:955][180]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.00.12:955][180]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.00.13:243][197]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000022 seconds [2020.04.29-12.00.13:243][197]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.00.13:243][197]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.00.13:243][197]LogStreaming: Flushing async loaders. [2020.04.29-12.00.13:247][197]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.00.13:247][197]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.00.13:248][197]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.00.13:248][197]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.00.13:248][197]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.00.13:248][197]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.00.13:248][197]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.00.13:295][201]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.29-12.00.13:296][201]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak added to pak precacher. [2020.04.29-12.00.13:625][219]LogAsyncLoad: Done loading library async: CharacterItemsLibrary_268435474 in 1.3 sec [2020.04.29-12.00.13:625][219]LogAsyncLoad: AssetLibraryManager: OnLibraryLoadCompleted CharacterItemsLibrary_268435474 [2020.04.29-12.00.13:625][219]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.04.29-12.00.13:625][219]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-12.00.13:625][219]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-12.00.13:625][219]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.04.29-12.00.13:625][219]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.00.13:625][219]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.00.13:625][219]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.00.13:625][219]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.00.13:625][219]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.00.13:625][219]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.00.13:625][219]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.00.13:625][219]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.00.13:625][219]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.00.13:625][219]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.00.13:625][219]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.00.13:625][219]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.00.13:626][219]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.00.13:626][219]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.00.14:325][257]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.00.14:325][257]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.00.14:325][257]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.00.14:325][257]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.00.14:325][257]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.00.14:325][257]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.00.14:792][280]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.00.14:792][280]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.00.14:792][280]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.00.14:792][280]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.00.14:792][280]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.00.14:792][280]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.00.15:270][301]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.00.15:270][301]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.00.15:270][301]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.00.15:270][301]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.00.15:270][301]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.00.15:270][301]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.00.16:104][344]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.00.16:104][344]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.00.16:104][344]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.00.16:104][344]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.00.16:104][344]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.00.16:104][344]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.00.22:686][713]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UK_Body007 [2020.04.29-12.00.22:688][713]GameFlow: (CustomizedAudio) - Update Sound with item UK_Body007 [2020.04.29-12.00.23:717][771]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UK_Body01_01 [2020.04.29-12.00.23:725][771]GameFlow: (CustomizedAudio) - Update Sound with item UK_Body01_01 [2020.04.29-12.00.24:239][800]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UK_Body007 [2020.04.29-12.00.24:241][800]GameFlow: (CustomizedAudio) - Update Sound with item UK_Body007 [2020.04.29-12.00.24:733][829]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198268758348 [2020.04.29-12.00.24:746][829]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198268758348, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.00.29:561][101]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.00.29:561][101]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.00.29:561][101]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.00.29:568][101]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.00.29:568][101]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.00.29:568][101]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.00.31:713][220]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UK_Head007 [2020.04.29-12.00.31:713][220]GameFlow: (CustomizedAudio) - Update Sound with item UK_Head007 [2020.04.29-12.00.33:232][307]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198145433423 [2020.04.29-12.00.33:234][307]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198145433423, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.00.37:704][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.04.29-12.00.37:704][559]LogAsyncLoad: AssetLibraryManager: UnloadCharacterAssetLibrary 268435474 [2020.04.29-12.00.37:704][559]LogAsyncLoad: Unloading library CharacterItemsLibrary_268435474 [2020.04.29-12.00.39:698][648]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_0 [2020.04.29-12.00.39:698][648]LogAsyncLoad: Start loading library async: CharacterItemsLibrary_0 [2020.04.29-12.00.39:698][648]LogAsyncLoad: 158 assets in CharacterItemsLibrary_0 [2020.04.29-12.00.40:615][691]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.04.29-12.00.40:616][691]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04_01 [2020.04.29-12.00.40:616][691]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04_01 [2020.04.29-12.00.40:616][691]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_AdmBahrooCharity [2020.04.29-12.00.40:616][691]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_AdmBahrooCharity [2020.04.29-12.00.40:616][691]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_03 [2020.04.29-12.00.40:616][691]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_03 [2020.04.29-12.00.40:616][691]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.00.40:620][691]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.00.40:620][691]LogStreaming: Flushing async loaders. [2020.04.29-12.00.40:621][691]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.00.40:622][691]LogStreaming: Flushing async loaders. [2020.04.29-12.00.40:623][691]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.00.40:623][691]LogStreaming: Flushing async loaders. [2020.04.29-12.00.40:623][691]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak added to pak precacher. [2020.04.29-12.00.40:626][691]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.00.40:627][691]LogStreaming: Flushing async loaders. [2020.04.29-12.00.40:630][691]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.00.40:630][691]LogStreaming: Flushing async loaders. [2020.04.29-12.00.40:632][691]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.00.42:041][769]LogAsyncLoad: Done loading library async: CharacterItemsLibrary_0 in 2.3 sec [2020.04.29-12.00.42:041][769]LogAsyncLoad: AssetLibraryManager: OnLibraryLoadCompleted CharacterItemsLibrary_0 [2020.04.29-12.00.42:041][769]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.04.29-12.00.42:041][769]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-12.00.42:041][769]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-12.00.42:041][769]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.04.29-12.00.42:041][769]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.00.42:041][769]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.00.42:041][769]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.00.42:041][769]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.00.42:041][769]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.00.42:041][769]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.00.42:041][769]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.00.42:041][769]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.00.42:041][769]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.00.42:041][769]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.00.42:041][769]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.00.42:041][769]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.00.42:041][769]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.00.42:041][769]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.00.42:041][769]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.00.42:041][769]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.00.42:041][769]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.00.47:044][ 50]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head005 [2020.04.29-12.00.47:045][ 50]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head005 [2020.04.29-12.00.47:045][ 50]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso005 [2020.04.29-12.00.47:045][ 50]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OfflineLobby.OfflineLobby:PersistentLevel.SkeletalMeshActor_12.SkeletalMeshComponent0' [2020.04.29-12.00.47:045][ 50]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso005 [2020.04.29-12.00.47:045][ 50]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs005 [2020.04.29-12.00.47:045][ 50]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs005 [2020.04.29-12.00.49:024][159]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head008 [2020.04.29-12.00.49:024][159]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head008 [2020.04.29-12.00.49:024][159]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso008 [2020.04.29-12.00.49:025][159]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso008 [2020.04.29-12.00.49:025][159]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs008 [2020.04.29-12.00.49:025][159]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs008 [2020.04.29-12.00.49:328][177]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.00.49:345][177]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.00.54:102][442]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head006 [2020.04.29-12.00.54:102][442]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head006 [2020.04.29-12.00.54:102][442]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso006 [2020.04.29-12.00.54:103][442]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso006 [2020.04.29-12.00.54:103][442]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs006 [2020.04.29-12.00.54:103][442]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs006 [2020.04.29-12.00.54:281][452]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.00.54:282][452]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.00.59:889][763]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head009 [2020.04.29-12.00.59:889][763]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head009 [2020.04.29-12.00.59:889][763]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso009 [2020.04.29-12.00.59:890][763]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso009 [2020.04.29-12.00.59:890][763]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs009 [2020.04.29-12.00.59:891][763]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs009 [2020.04.29-12.01.06:401][119]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04_01 [2020.04.29-12.01.06:401][119]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04_01 [2020.04.29-12.01.06:401][119]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_AdmBahrooCharity [2020.04.29-12.01.06:401][119]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_AdmBahrooCharity [2020.04.29-12.01.06:401][119]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_03 [2020.04.29-12.01.06:401][119]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_03 [2020.04.29-12.01.06:511][119]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso009 [2020.04.29-12.01.06:512][119]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso009 [2020.04.29-12.01.09:346][270]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.01.09:363][270]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.01.15:988][637]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso009 [2020.04.29-12.01.15:988][637]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso009 [2020.04.29-12.01.17:699][733]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04_01 [2020.04.29-12.01.17:699][733]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04_01 [2020.04.29-12.01.17:699][733]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_AdmBahrooCharity [2020.04.29-12.01.17:699][733]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_AdmBahrooCharity [2020.04.29-12.01.17:699][733]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_03 [2020.04.29-12.01.17:699][733]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_03 [2020.04.29-12.01.21:689][952]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198125302821 [2020.04.29-12.01.21:693][952]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198125302821, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.01.23:130][ 31]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head009 [2020.04.29-12.01.23:131][ 31]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head009 [2020.04.29-12.01.23:131][ 31]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso009 [2020.04.29-12.01.23:132][ 31]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso009 [2020.04.29-12.01.23:132][ 31]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs009 [2020.04.29-12.01.23:133][ 31]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs009 [2020.04.29-12.01.29:931][403]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head011 [2020.04.29-12.01.29:932][403]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head011 [2020.04.29-12.01.29:932][403]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso011 [2020.04.29-12.01.29:932][403]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso011 [2020.04.29-12.01.29:932][403]LogAkAudio: Warning: [BP_Menu_CamperMale01_C_0.Ak_Audio_Menu_Base_Camper] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.01.29:932][403]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs011 [2020.04.29-12.01.29:933][403]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs011 [2020.04.29-12.01.29:933][403]LogAkAudio: Warning: [BP_Menu_CamperMale01_C_0.Ak_Audio_Menu_Base_Camper] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.01.33:397][596]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04_01 [2020.04.29-12.01.33:398][596]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04_01 [2020.04.29-12.01.33:398][596]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_AdmBahrooCharity [2020.04.29-12.01.33:399][596]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_AdmBahrooCharity [2020.04.29-12.01.33:399][596]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_03 [2020.04.29-12.01.33:399][596]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_03 [2020.04.29-12.01.33:508][596]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso011 [2020.04.29-12.01.33:509][596]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso011 [2020.04.29-12.01.33:509][596]LogAkAudio: Warning: [BP_Menu_CamperMale01_C_0.Ak_Audio_Menu_Base_Camper] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.01.36:341][753]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04_01 [2020.04.29-12.01.36:341][753]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04_01 [2020.04.29-12.01.36:341][753]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_AdmBahrooCharity [2020.04.29-12.01.36:341][753]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_AdmBahrooCharity [2020.04.29-12.01.36:341][753]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_03 [2020.04.29-12.01.36:341][753]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_03 [2020.04.29-12.01.36:446][753]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head011 [2020.04.29-12.01.36:447][753]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head011 [2020.04.29-12.01.36:447][753]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso011 [2020.04.29-12.01.36:448][753]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso011 [2020.04.29-12.01.36:448][753]LogAkAudio: Warning: [BP_Menu_CamperMale01_C_0.Ak_Audio_Menu_Base_Camper] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.01.36:448][753]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs011 [2020.04.29-12.01.36:448][753]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs011 [2020.04.29-12.01.36:448][753]LogAkAudio: Warning: [BP_Menu_CamperMale01_C_0.Ak_Audio_Menu_Base_Camper] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.01.37:339][799]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04_01 [2020.04.29-12.01.37:339][799]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04_01 [2020.04.29-12.01.37:339][799]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_AdmBahrooCharity [2020.04.29-12.01.37:340][799]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_AdmBahrooCharity [2020.04.29-12.01.37:340][799]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs01_03 [2020.04.29-12.01.37:340][799]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs01_03 [2020.04.29-12.01.37:438][799]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs011 [2020.04.29-12.01.37:439][799]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs011 [2020.04.29-12.01.37:439][799]LogAkAudio: Warning: [BP_Menu_CamperMale01_C_0.Ak_Audio_Menu_Base_Camper] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.01.43:128][114]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.04.29-12.01.43:145][115]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.01.43:145][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(StoreScreen) [2020.04.29-12.01.43:145][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Holding [object MainMC_1] as suspended focus. [2020.04.29-12.01.43:145][115]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.01.43:145][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.29-12.01.43:145][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.04.29-12.01.43:145][115]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.01.43:145][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.04.29-12.01.43:149][115]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.01.43:149][115]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.01.43:149][115]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.01.43:151][115]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.29-12.01.43:151][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.04.29-12.01.44:305][179]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.29-12.01.44:324][180]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.01.44:324][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.04.29-12.01.44:325][180]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.01.44:325][180]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.01.44:325][180]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.01.44:325][180]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/purchaseCustomizationItem] [2020.04.29-12.01.44:326][180]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.01.44:326][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(StoreScreen) [2020.04.29-12.01.44:326][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Returning suspended focus to [object MainMC_1] [2020.04.29-12.01.44:326][180]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.01.44:326][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.29-12.01.44:326][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.04.29-12.01.44:607][196]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/purchaseCustomizationItem] [2020.04.29-12.01.44:635][196]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs011 [2020.04.29-12.01.44:635][196]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs011 [2020.04.29-12.01.44:635][196]LogAkAudio: Warning: [BP_Menu_CamperMale01_C_0.Ak_Audio_Menu_Base_Camper] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.01.46:675][311]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs011 [2020.04.29-12.01.46:675][311]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs011 [2020.04.29-12.01.46:675][311]LogAkAudio: Warning: [BP_Menu_CamperMale01_C_0.Ak_Audio_Menu_Base_Camper] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.01.51:383][575]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs001_01 [2020.04.29-12.01.51:383][575]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs001_01 [2020.04.29-12.01.53:581][698]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs001 [2020.04.29-12.01.53:581][698]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs001 [2020.04.29-12.02.00:638][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.04.29-12.02.00:639][ 96]LogAsyncLoad: AssetLibraryManager: UnloadCharacterAssetLibrary 0 [2020.04.29-12.02.00:639][ 96]LogAsyncLoad: Unloading library CharacterItemsLibrary_0 [2020.04.29-12.02.01:166][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-12.02.01:631][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 3 [2020.04.29-12.02.07:803][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-12.02.15:740][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.04.29-12.02.18:320][ 95]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_7 [2020.04.29-12.02.18:320][ 95]LogAsyncLoad: Start loading library async: CharacterItemsLibrary_7 [2020.04.29-12.02.18:320][ 95]LogAsyncLoad: 13 assets in CharacterItemsLibrary_7 [2020.04.29-12.02.18:584][105]LogAsyncLoad: Done loading library async: CharacterItemsLibrary_7 in 0.3 sec [2020.04.29-12.02.18:584][105]LogAsyncLoad: AssetLibraryManager: OnLibraryLoadCompleted CharacterItemsLibrary_7 [2020.04.29-12.02.18:584][105]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.04.29-12.02.18:584][105]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-12.02.18:584][105]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-12.02.18:584][105]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.04.29-12.02.18:584][105]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.18:584][105]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.18:585][105]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.18:585][105]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.18:585][105]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.18:585][105]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.18:585][105]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.18:585][105]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.18:585][105]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.18:585][105]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.18:585][105]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.18:585][105]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.18:585][105]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.18:585][105]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.18:585][105]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.18:585][105]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.18:585][105]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.18:585][105]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.18:585][105]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.18:585][105]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.19:302][147]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000023 seconds [2020.04.29-12.02.19:302][147]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.04.29-12.02.19:302][147]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.04.29-12.02.19:303][147]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01_P01 [2020.04.29-12.02.19:303][147]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01_P01 [2020.04.29-12.02.19:303][147]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.04.29-12.02.19:303][147]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.04.29-12.02.19:303][147]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.02.19:305][147]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.02.19:305][147]LogStreaming: Flushing async loaders. [2020.04.29-12.02.19:306][147]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.02.19:306][147]LogStreaming: Flushing async loaders. [2020.04.29-12.02.19:307][147]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.02.19:903][181]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198145433423 [2020.04.29-12.02.19:908][181]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198145433423, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.02.20:366][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.04.29-12.02.20:366][205]LogAsyncLoad: AssetLibraryManager: UnloadCharacterAssetLibrary 7 [2020.04.29-12.02.20:366][205]LogAsyncLoad: Unloading library CharacterItemsLibrary_7 [2020.04.29-12.02.21:929][276]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_5 [2020.04.29-12.02.21:929][276]LogAsyncLoad: Start loading library async: CharacterItemsLibrary_5 [2020.04.29-12.02.21:929][276]LogAsyncLoad: 19 assets in CharacterItemsLibrary_5 [2020.04.29-12.02.22:227][288]LogAsyncLoad: Done loading library async: CharacterItemsLibrary_5 in 0.3 sec [2020.04.29-12.02.22:228][288]LogAsyncLoad: AssetLibraryManager: OnLibraryLoadCompleted CharacterItemsLibrary_5 [2020.04.29-12.02.22:228][288]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.04.29-12.02.22:228][288]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-12.02.22:228][288]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-12.02.22:228][288]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.04.29-12.02.22:228][288]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.22:228][288]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.22:228][288]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.22:228][288]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.22:228][288]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.22:228][288]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.22:228][288]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.22:228][288]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.22:228][288]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.22:228][288]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.22:228][288]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.22:228][288]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.22:228][288]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.22:228][288]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.22:228][288]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.22:228][288]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.22:228][288]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.22:228][288]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.22:228][288]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.22:228][288]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.22:228][288]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.22:228][288]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.22:228][288]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.22:899][327]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000021 seconds [2020.04.29-12.02.22:900][327]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head01 [2020.04.29-12.02.22:900][327]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.04.29-12.02.22:900][327]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso02 [2020.04.29-12.02.22:900][327]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso02 [2020.04.29-12.02.22:900][327]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs02 [2020.04.29-12.02.22:900][327]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs02 [2020.04.29-12.02.23:448][357]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head006 [2020.04.29-12.02.23:449][357]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head006 [2020.04.29-12.02.23:449][357]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso006 [2020.04.29-12.02.23:467][357]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso006 [2020.04.29-12.02.23:467][357]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs006 [2020.04.29-12.02.23:473][357]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs006 [2020.04.29-12.02.25:027][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.04.29-12.02.25:028][442]LogAsyncLoad: AssetLibraryManager: UnloadCharacterAssetLibrary 5 [2020.04.29-12.02.25:028][442]LogAsyncLoad: Unloading library CharacterItemsLibrary_5 [2020.04.29-12.02.26:641][519]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198012081301 [2020.04.29-12.02.26:651][519]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198012081301, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.02.27:839][586]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_18 [2020.04.29-12.02.27:839][586]LogAsyncLoad: Start loading library async: CharacterItemsLibrary_18 [2020.04.29-12.02.27:839][586]LogAsyncLoad: 27 assets in CharacterItemsLibrary_18 [2020.04.29-12.02.28:149][599]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.10 ms [2020.04.29-12.02.28:183][601]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.29-12.02.28:286][606]LogAsyncLoad: Done loading library async: CharacterItemsLibrary_18 in 0.4 sec [2020.04.29-12.02.28:286][606]LogAsyncLoad: AssetLibraryManager: OnLibraryLoadCompleted CharacterItemsLibrary_18 [2020.04.29-12.02.28:286][606]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.04.29-12.02.28:286][606]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-12.02.28:286][606]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-12.02.28:286][606]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.04.29-12.02.28:286][606]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.28:286][606]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.28:286][606]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.28:286][606]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.28:286][606]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.28:286][606]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.28:286][606]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.28:286][606]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.28:286][606]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.28:286][606]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.28:286][606]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.28:286][606]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.28:286][606]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.28:286][606]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.28:286][606]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.28:286][606]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.28:286][606]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.28:286][606]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.28:286][606]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.28:286][606]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.28:286][606]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.28:286][606]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.28:286][606]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.28:287][606]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.28:287][606]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.28:287][606]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.28:809][636]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000022 seconds [2020.04.29-12.02.28:809][636]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head01 [2020.04.29-12.02.28:810][636]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.04.29-12.02.28:810][636]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01 [2020.04.29-12.02.28:810][636]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01 [2020.04.29-12.02.28:810][636]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.04.29-12.02.28:810][636]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.04.29-12.02.29:890][694]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head02 [2020.04.29-12.02.29:890][694]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head02 [2020.04.29-12.02.29:890][694]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso02 [2020.04.29-12.02.29:890][694]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso02 [2020.04.29-12.02.29:890][694]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs02 [2020.04.29-12.02.29:891][694]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs02 [2020.04.29-12.02.30:811][743]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head008 [2020.04.29-12.02.30:812][743]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head008 [2020.04.29-12.02.30:812][743]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso008 [2020.04.29-12.02.30:815][743]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso008 [2020.04.29-12.02.30:815][743]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs008 [2020.04.29-12.02.30:815][743]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs008 [2020.04.29-12.02.31:321][770]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head006 [2020.04.29-12.02.31:322][770]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head006 [2020.04.29-12.02.31:322][770]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso006 [2020.04.29-12.02.31:322][770]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso006 [2020.04.29-12.02.31:322][770]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs006 [2020.04.29-12.02.31:322][770]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs006 [2020.04.29-12.02.33:138][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.04.29-12.02.33:139][871]LogAsyncLoad: AssetLibraryManager: UnloadCharacterAssetLibrary 18 [2020.04.29-12.02.33:139][871]LogAsyncLoad: Unloading library CharacterItemsLibrary_18 [2020.04.29-12.02.44:425][506]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_11 [2020.04.29-12.02.44:425][506]LogAsyncLoad: Start loading library async: CharacterItemsLibrary_11 [2020.04.29-12.02.44:425][506]LogAsyncLoad: 14 assets in CharacterItemsLibrary_11 [2020.04.29-12.02.44:611][512]LogAsyncLoad: Done loading library async: CharacterItemsLibrary_11 in 0.2 sec [2020.04.29-12.02.44:611][512]LogAsyncLoad: AssetLibraryManager: OnLibraryLoadCompleted CharacterItemsLibrary_11 [2020.04.29-12.02.44:611][512]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.04.29-12.02.44:611][512]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-12.02.44:611][512]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-12.02.44:611][512]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.04.29-12.02.44:611][512]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.44:611][512]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.44:611][512]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.44:611][512]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.44:611][512]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.44:611][512]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.44:611][512]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.44:611][512]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.44:611][512]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.44:611][512]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.44:611][512]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.44:611][512]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.44:611][512]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.44:611][512]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.44:611][512]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.44:611][512]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.44:611][512]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.44:611][512]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.44:611][512]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.44:611][512]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.44:611][512]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.44:611][512]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.44:611][512]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.44:611][512]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.44:611][512]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.44:611][512]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.44:611][512]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.04.29-12.02.44:611][512]LogAsyncLoad: Resume loading library async: Global [2020.04.29-12.02.44:611][512]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.29-12.02.45:408][558]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000022 seconds [2020.04.29-12.02.45:408][558]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Head02 [2020.04.29-12.02.45:408][558]GameFlow: (CustomizedAudio) - Update Sound with item QS_Head02 [2020.04.29-12.02.45:408][558]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Torso01 [2020.04.29-12.02.45:408][558]GameFlow: (CustomizedAudio) - Update Sound with item QS_Torso01 [2020.04.29-12.02.45:408][558]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Legs01 [2020.04.29-12.02.45:408][558]GameFlow: (CustomizedAudio) - Update Sound with item QS_Legs01 [2020.04.29-12.02.46:672][628]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Head02 [2020.04.29-12.02.46:673][628]GameFlow: (CustomizedAudio) - Update Sound with item QS_Head02 [2020.04.29-12.02.46:673][628]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Torso01 [2020.04.29-12.02.46:673][628]GameFlow: (CustomizedAudio) - Update Sound with item QS_Torso01 [2020.04.29-12.02.46:673][628]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Legs01 [2020.04.29-12.02.46:673][628]GameFlow: (CustomizedAudio) - Update Sound with item QS_Legs01 [2020.04.29-12.02.46:891][641]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198342690088 [2020.04.29-12.02.46:891][641]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198114283466 [2020.04.29-12.02.46:902][641]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198342690088, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.02.46:902][641]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: RoLo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.02.46:902][641]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198114283466, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.02.48:637][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.04.29-12.02.48:637][739]LogAsyncLoad: AssetLibraryManager: UnloadCharacterAssetLibrary 11 [2020.04.29-12.02.48:637][739]LogAsyncLoad: Unloading library CharacterItemsLibrary_11 [2020.04.29-12.02.56:503][178]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119921953 [2020.04.29-12.02.56:511][178]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119921953, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.03.01:223][452]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119921953 [2020.04.29-12.03.01:239][452]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119921953, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.03.06:953][785]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198167940370 [2020.04.29-12.03.06:958][785]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198167940370, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.03.06:958][785]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: PhantonGualteriØ, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.03.22:928][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-12.03.24:368][782]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_STORE(53) [2020.04.29-12.03.24:384][783]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.24:384][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(StoreScreen) [2020.04.29-12.03.24:390][783]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.24:390][783]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.24:390][783]LogContextSystem: Leave Action StoreContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.24:391][783]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.24:391][783]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.24:391][783]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.24:391][783]LogContextSystem: Leave Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.24:391][783]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.24:391][783]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.24:391][783]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.24:391][783]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.24:391][783]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.24:391][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.04.29-12.03.24:393][783]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.24:413][783]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.2 [2020.04.29-12.03.24:414][783]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.04.29-12.03.24:414][783]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Hand01 [2020.04.29-12.03.24:414][783]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.04.29-12.03.24:414][783]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Torso01 [2020.04.29-12.03.24:414][783]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.29-12.03.24:414][783]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Legs01 [2020.04.29-12.03.24:414][783]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.29-12.03.24:414][783]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.1 [2020.04.29-12.03.24:415][783]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000021 seconds [2020.04.29-12.03.24:416][783]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head01 [2020.04.29-12.03.24:416][783]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head01 [2020.04.29-12.03.24:416][783]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso02 [2020.04.29-12.03.24:416][783]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.03.24:419][783]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.03.24:420][783]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso02 [2020.04.29-12.03.24:420][783]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs01 [2020.04.29-12.03.24:420][783]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs01 [2020.04.29-12.03.24:420][783]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.6 [2020.04.29-12.03.24:422][783]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000022 seconds [2020.04.29-12.03.24:422][783]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Head02 [2020.04.29-12.03.24:422][783]LogStreaming: Flushing async loaders. [2020.04.29-12.03.24:424][783]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.03.24:424][783]GameFlow: (CustomizedAudio) - Update Sound with item QS_Head02 [2020.04.29-12.03.24:424][783]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Torso01 [2020.04.29-12.03.24:425][783]GameFlow: (CustomizedAudio) - Update Sound with item QS_Torso01 [2020.04.29-12.03.24:425][783]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Legs01 [2020.04.29-12.03.24:425][783]GameFlow: (CustomizedAudio) - Update Sound with item QS_Legs01 [2020.04.29-12.03.24:426][783]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.4 [2020.04.29-12.03.24:427][783]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.04.29-12.03.24:427][783]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head01 [2020.04.29-12.03.24:427][783]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.04.29-12.03.24:427][783]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso02 [2020.04.29-12.03.24:427][783]LogStreaming: Flushing async loaders. [2020.04.29-12.03.24:429][783]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.03.24:430][783]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso02 [2020.04.29-12.03.24:430][783]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs02 [2020.04.29-12.03.24:430][783]LogStreaming: Flushing async loaders. [2020.04.29-12.03.24:432][783]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.03.24:432][783]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs02 [2020.04.29-12.03.24:432][783]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.4 [2020.04.29-12.03.24:438][783]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000022 seconds [2020.04.29-12.03.24:438][783]LogStreaming: Flushing async loaders. [2020.04.29-12.03.24:439][783]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.03.24:439][783]GameFlow: (BP_Menu_Slasher16_C_1) - UpdateCustomization with item OK_Mask01 [2020.04.29-12.03.24:439][783]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.04.29-12.03.24:439][783]GameFlow: (BP_Menu_Slasher16_C_1) - UpdateCustomization with item OK_Body01_01 [2020.04.29-12.03.24:439][783]LogStreaming: Flushing async loaders. [2020.04.29-12.03.24:443][783]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.03.24:443][783]LogStreaming: Flushing async loaders. [2020.04.29-12.03.24:447][783]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.03.24:447][783]LogStreaming: Flushing async loaders. [2020.04.29-12.03.24:450][783]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.03.24:450][783]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01_01 [2020.04.29-12.03.24:450][783]GameFlow: (BP_Menu_Slasher16_C_1) - UpdateCustomization with item OK_W01_01 [2020.04.29-12.03.24:450][783]LogStreaming: Flushing async loaders. [2020.04.29-12.03.24:453][783]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.03.24:453][783]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01_01 [2020.04.29-12.03.24:453][783]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.03.24:453][783]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.04.29-12.03.24:453][783]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-12.03.24:453][783]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-12.03.24:454][783]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.03.24:454][783]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.03.24:454][783]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.03.24:454][783]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.03.24:454][783]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-12.03.24:454][783]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.29-12.03.24:454][783]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.04.29-12.03.24:455][783]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.29-12.03.24:511][783]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060123520 [2020.04.29-12.03.24:511][783]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-12.03.24:511][783]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.24:511][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-12.03.24:512][783]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.24:512][783]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.24:512][783]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.24:512][783]LogContextSystem: Leave Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.24:512][783]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.24:512][783]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.24:512][783]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.24:512][783]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.24:512][783]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.03.24:512][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.04.29-12.03.24:512][783]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.24:513][784]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060123520, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.03.24:513][784]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.03.24:710][796]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-12.03.24:743][798]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.29-12.03.25:051][816]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.25:051][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-12.03.25:068][816]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.25:068][816]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.25:068][816]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-12.03.25:068][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-12.03.25:069][816]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.25:069][816]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.25:069][816]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.25:069][816]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.25:069][816]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.25:069][816]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.25:069][816]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.25:069][816]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.25:069][816]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.27:144][927]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.04.29-12.03.27:165][928]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.27:165][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.04.29-12.03.27:165][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.04.29-12.03.27:165][928]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.27:165][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.29-12.03.27:165][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.04.29-12.03.27:165][928]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.04.29-12.03.27:165][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.04.29-12.03.27:171][928]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.04.29-12.03.27:171][928]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.04.29-12.03.27:171][928]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.04.29-12.03.27:174][928]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.04.29-12.03.27:174][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.04.29-12.03.30:429][ 95]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86944] [2020.04.29-12.03.30:429][ 95]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.03.30:430][ 95]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9430&schemaVersion=0] [2020.04.29-12.03.31:154][134]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9430&schemaVersion=0] [2020.04.29-12.03.31:154][134]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.03.32:561][207]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.03.32:579][208]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.04.29-12.03.32:579][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.04.29-12.03.32:579][208]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.04.29-12.03.32:579][208]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.04.29-12.03.32:579][208]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.04.29-12.03.32:579][208]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.32:579][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.04.29-12.03.32:579][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.04.29-12.03.32:579][208]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.32:579][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.29-12.03.32:579][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.04.29-12.03.33:524][259]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198263181756 [2020.04.29-12.03.33:537][259]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198263181756, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.03.33:537][259]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: J.R.R. Tolkien, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.03.34:275][298]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveIntroContext (UArchiveIntroScreen)(1) Transition: NONE(0) [2020.04.29-12.03.34:292][299]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.34:293][299]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.34:293][299]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.34:293][299]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.34:293][299]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.34:293][299]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.34:293][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.04.29-12.03.34:821][327]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.34:822][327]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.34:822][327]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.34:822][327]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.29-12.03.35:948][387]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.35:948][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveIntroScreen , layerIndex:0 ) [2020.04.29-12.03.35:949][387]LogContextSystem: Enter Action ArchiveIntroContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.35:949][387]GameFlow: ArchiveIntroContextComponent::Enter [2020.04.29-12.03.35:949][387]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.03.35:949][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveIntroScreen) [2020.04.29-12.03.35:949][387]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.35:949][387]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.36:084][395]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-12.03.36:084][395]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.03.36:256][405]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.03.37:949][495]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.04.29-12.03.37:950][495]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.37:950][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveIntroScreen) [2020.04.29-12.03.37:950][495]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.37:950][495]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.37:950][495]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.37:950][495]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.29-12.03.37:950][495]LogContextSystem: Leave Action ArchiveIntroContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.37:950][495]GameFlow: ArchiveIntroContextComponent::Leave [2020.04.29-12.03.37:950][495]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.37:950][495]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.37:950][495]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.37:950][495]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.37:950][495]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.37:950][495]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.29-12.03.37:950][495]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.37:950][495]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-12.03.37:950][495]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.37:950][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.04.29-12.03.37:957][495]LogContextSystem: Load Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.03.37:957][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveWidgetScreen) [2020.04.29-12.03.37:957][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveWidgetScreen' created: [object ArchiveWidgetView] [2020.04.29-12.03.37:957][495]LogContextSystem: Load Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.03.37:957][495]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.37:957][495]GameFlow: ArchiveStoryContextComponent::Enter [2020.04.29-12.03.37:958][495]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.04.29-12.03.37:960][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-12.03.37:961][495]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.03.37:964][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-12.03.37:966][495]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome02] [2020.04.29-12.03.37:969][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-12.03.37:972][495]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.03.37:972][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-12.03.37:972][495]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome02] [2020.04.29-12.03.37:974][495]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.37:974][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-12.03.37:974][495]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.37:974][495]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.37:974][495]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.37:974][495]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.37:974][495]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.37:974][495]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.37:974][495]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.37:974][495]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.37:974][495]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.37:974][495]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.37:974][495]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.37:974][495]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.03.37:974][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.04.29-12.03.37:974][495]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.37:974][495]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.37:980][496]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.03.37:988][496]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-12.03.37:988][496]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.03.37:993][496]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveWidget/ArchiveWidget.ArchiveWidget may result in hitches during streaming. [2020.04.29-12.03.37:993][496]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.03.37:993][496]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-12.03.38:132][497]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome02] [2020.04.29-12.03.38:133][497]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome02] [2020.04.29-12.03.38:133][497]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.03.38:139][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen asset loaded for view. [2020.04.29-12.03.38:139][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen view created. [2020.04.29-12.03.38:140][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveWidgetScreen is ready. [2020.04.29-12.03.38:152][498]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.03.38:152][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-12.03.38:153][498]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.03.38:153][498]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.03.38:153][498]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.03.38:153][498]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-12.03.38:153][498]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-12.03.38:153][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-12.03.38:195][501]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome02] [2020.04.29-12.03.38:209][501]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.03.38:210][501]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in gamecontent' [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.03.38:210][501]LogArchiveRewardTrack: Error: Error getting reward track raw tier progression. Response code [404]. Message: [Unable to find requested data in gamecontent]. Error occured here [] [2020.04.29-12.03.38:351][509]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome02] [2020.04.29-12.03.38:368][509]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] StoryRewardsDisplay: setRewardsData: Missing Progression completed story level reward null [2020.04.29-12.03.38:369][509]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] RewardItem: Unsupported Reward Button class null [2020.04.29-12.03.38:523][517]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.38:523][517]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.38:523][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-12.03.38:545][517]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.38:545][517]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.38:545][517]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-12.03.38:545][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-12.03.38:545][517]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.38:546][517]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.38:546][517]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.38:546][517]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.38:546][517]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.03.39:420][563]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198390473448 [2020.04.29-12.03.39:434][563]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198390473448, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.03.39:434][563]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 𝚅𝚘𝚛 í 𝚅𝚊𝚐𝚕𝚊𝚜𝚔ó𝚐𝚒, Status: default, CachedStatus: default, RichPresence: Offline [2020.04.29-12.03.41:081][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_01, progress=0.0396 [2020.04.29-12.03.41:099][647]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_01, progress=0.2079 [2020.04.29-12.03.41:138][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_01, progress=0.516975 [2020.04.29-12.03.41:178][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_01, progress=0.754975 [2020.04.29-12.03.41:200][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_01, progress=0.8517749999999999 [2020.04.29-12.03.41:239][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_01, progress=0.9639 [2020.04.29-12.03.41:260][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_01, progress=0.9918999999999999 [2020.04.29-12.03.41:299][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_L4_01, progress=1 [2020.04.29-12.03.41:299][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=node_L4_01 [2020.04.29-12.03.41:300][657]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.04.29-12.03.41:501][667]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.04.29-12.03.41:501][667]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.03.41:559][667]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86920] [2020.04.29-12.03.41:559][667]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.03.41:560][667]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9431&schemaVersion=0] [2020.04.29-12.03.41:560][667]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 45000.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.03.41:560][667]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-12.03.41:663][673]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.03.41:702][675]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-12.03.41:702][675]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.29-12.03.41:702][675]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-12.03.41:785][679]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9431&schemaVersion=0] [2020.04.29-12.03.41:785][679]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.03.41:825][681]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-12.03.41:825][681]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.29-12.03.43:108][742]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/archives/journal/readJournal] [2020.04.29-12.03.43:250][748]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/archives/journal/readJournal] [2020.04.29-12.03.49:279][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-12.03.49:279][ 50]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchivePastStoriesContext (UArchivePastStoriesScreen)(3) Transition: NONE(0) [2020.04.29-12.03.49:296][ 51]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.49:297][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.04.29-12.03.49:301][ 51]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.49:301][ 51]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.49:301][ 51]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.49:301][ 51]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.29-12.03.49:301][ 51]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.49:301][ 51]GameFlow: ArchiveStoryContextComponent::Leave [2020.04.29-12.03.49:301][ 51]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.49:301][ 51]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.49:301][ 51]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-12.03.49:301][ 51]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.49:301][ 51]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.03.49:301][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-12.03.49:301][ 51]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.03.49:301][ 51]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.03.49:301][ 51]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.03.49:301][ 51]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-12.03.49:301][ 51]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.49:301][ 51]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.49:302][ 51]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.49:302][ 51]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.29-12.03.49:302][ 51]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.49:302][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchivePastStoriesScreen , layerIndex:0 ) [2020.04.29-12.03.49:307][ 51]LogContextSystem: Enter Action ArchivePastStoriesContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.49:307][ 51]GameFlow: ArchivePastStoriesContextComponent::Enter [2020.04.29-12.03.49:311][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-12.03.49:312][ 51]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.03.49:316][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-12.03.49:323][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-12.03.49:326][ 51]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.03.49:331][ 51]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.03.49:331][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchivePastStoriesScreen) [2020.04.29-12.03.49:332][ 51]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.49:332][ 51]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.49:515][ 60]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.03.49:515][ 60]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in gamecontent' [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.03.49:515][ 60]LogArchiveRewardTrack: Error: Error getting reward track raw tier progression. Response code [404]. Message: [Unable to find requested data in gamecontent]. Error occured here [] [2020.04.29-12.03.49:747][ 72]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.03.51:677][172]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.04.29-12.03.51:695][173]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.51:695][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchivePastStoriesScreen) [2020.04.29-12.03.51:696][173]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.51:696][173]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.51:696][173]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.51:696][173]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.29-12.03.51:696][173]LogContextSystem: Leave Action ArchivePastStoriesContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.51:696][173]GameFlow: ArchivePastStoriesContextComponent::Leave [2020.04.29-12.03.51:696][173]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.51:696][173]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.51:696][173]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.51:696][173]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.51:696][173]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.51:696][173]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.29-12.03.51:696][173]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.51:696][173]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-12.03.51:696][173]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.51:696][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.04.29-12.03.51:699][173]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.03.51:699][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-12.03.51:699][173]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.03.51:699][173]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.03.51:699][173]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.51:699][173]GameFlow: ArchiveStoryContextComponent::Enter [2020.04.29-12.03.51:703][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-12.03.51:705][173]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.03.51:709][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-12.03.51:716][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-12.03.51:719][173]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.03.51:719][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-12.03.51:721][173]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome01] [2020.04.29-12.03.51:721][173]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.03.51:721][173]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-12.03.51:721][173]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.03.51:721][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.04.29-12.03.51:722][173]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-12.03.51:722][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-12.03.51:722][173]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.51:722][173]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.03.51:760][175]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome01] [2020.04.29-12.03.51:840][180]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.03.51:861][181]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome01] [2020.04.29-12.03.51:899][183]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.03.51:899][183]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in gamecontent' [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.03.51:899][183]LogArchiveRewardTrack: Error: Error getting reward track raw tier progression. Response code [404]. Message: [Unable to find requested data in gamecontent]. Error occured here [] [2020.04.29-12.03.51:975][187]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome01] [2020.04.29-12.03.51:990][187]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] StoryRewardsDisplay: setRewardsData: Missing Progression completed story level reward null [2020.04.29-12.03.51:990][187]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] RewardItem: Unsupported Reward Button class null [2020.04.29-12.04.00:981][641]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] StoryRewardsDisplay: setRewardsData: Missing Progression completed story level reward null [2020.04.29-12.04.00:981][641]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] RewardItem: Unsupported Reward Button class null [2020.04.29-12.04.01:536][669]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] StoryRewardsDisplay: setRewardsData: Missing Progression completed story level reward null [2020.04.29-12.04.01:536][669]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] RewardItem: Unsupported Reward Button class null [2020.04.29-12.04.03:348][757]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] StoryRewardsDisplay: setRewardsData: Missing Progression completed story level reward null [2020.04.29-12.04.03:348][757]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] RewardItem: Unsupported Reward Button class null [2020.04.29-12.04.07:259][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-12.04.32:036][165]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198390473448 [2020.04.29-12.04.32:040][165]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198390473448, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.04.32:040][165]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 𝚅𝚘𝚛 í 𝚅𝚊𝚐𝚕𝚊𝚜𝚔ó𝚐𝚒, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.04.39:828][550]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198403424428 [2020.04.29-12.04.39:832][550]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198403424428, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.05.00:821][586]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198073435380 [2020.04.29-12.05.00:821][586]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198073435380, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.05.10:770][ 84]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198403424428 [2020.04.29-12.05.10:779][ 84]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198403424428, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.05.19:418][517]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198403424428 [2020.04.29-12.05.19:425][517]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198403424428, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.05.30:607][ 69]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198007220143 [2020.04.29-12.05.30:619][ 69]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198007220143, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.05.32:655][171]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.29-12.05.32:655][171]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.05.32:890][183]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.05.32:890][183]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-12.05.47:356][907]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198408533662 [2020.04.29-12.05.47:362][907]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198408533662, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: richpresence : OnMenu} [2020.04.29-12.05.47:362][907]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InMatch [2020.04.29-12.05.55:207][307]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198403424428 [2020.04.29-12.05.55:212][307]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198403424428, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.05.57:998][448]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198403424428 [2020.04.29-12.05.58:016][448]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198403424428, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.06.20:187][560]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198007220143 [2020.04.29-12.06.20:193][560]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198007220143, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.06.26:305][860]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-12.06.26:306][860]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InPartyLobby [2020.04.29-12.06.54:445][273]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.06.54:451][273]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.06.56:034][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask01, progress=0.029775 [2020.04.29-12.06.56:076][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask01, progress=0.3916 [2020.04.29-12.06.56:094][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask01, progress=0.5239 [2020.04.29-12.06.56:133][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask01, progress=0.754975 [2020.04.29-12.06.56:174][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask01, progress=0.9158999999999999 [2020.04.29-12.06.56:194][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask01, progress=0.9639 [2020.04.29-12.06.56:235][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask01, progress=1 [2020.04.29-12.06.56:235][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=nodeKillerTask01 [2020.04.29-12.06.56:236][362]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.04.29-12.06.56:417][371]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.04.29-12.06.57:903][443]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchivePastStoriesContext (UArchivePastStoriesScreen)(3) Transition: NONE(0) [2020.04.29-12.06.57:924][444]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.06.57:924][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.04.29-12.06.57:928][444]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.06.57:928][444]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.06.57:928][444]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-12.06.57:928][444]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.29-12.06.57:928][444]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.29-12.06.57:928][444]GameFlow: ArchiveStoryContextComponent::Leave [2020.04.29-12.06.57:928][444]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.06.57:928][444]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.06.57:928][444]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-12.06.57:928][444]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.06.57:928][444]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.06.57:928][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-12.06.57:929][444]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.06.57:929][444]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.06.57:929][444]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.06.57:929][444]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-12.06.57:929][444]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.06.57:929][444]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.06.57:929][444]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-12.06.57:929][444]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.29-12.06.57:929][444]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.06.57:929][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchivePastStoriesScreen , layerIndex:0 ) [2020.04.29-12.06.57:930][444]LogContextSystem: Enter Action ArchivePastStoriesContextComponent of GameFlowContextGroup (0) [2020.04.29-12.06.57:930][444]GameFlow: ArchivePastStoriesContextComponent::Enter [2020.04.29-12.06.57:935][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-12.06.57:943][444]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.06.57:943][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchivePastStoriesScreen) [2020.04.29-12.06.57:944][444]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.06.57:944][444]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.06.57:989][447]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-12.06.57:989][447]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.06.57:995][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-12.06.58:001][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-12.06.58:003][447]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.06.58:172][456]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.06.58:191][457]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.06.58:191][457]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in gamecontent' [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.06.58:191][457]LogArchiveRewardTrack: Error: Error getting reward track raw tier progression. Response code [404]. Message: [Unable to find requested data in gamecontent]. Error occured here [] [2020.04.29-12.07.02:233][661]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.04.29-12.07.02:234][661]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.04.29-12.07.02:253][662]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.02:253][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchivePastStoriesScreen) [2020.04.29-12.07.02:254][662]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.02:254][662]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.02:254][662]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.02:254][662]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.29-12.07.02:254][662]LogContextSystem: Leave Action ArchivePastStoriesContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.02:254][662]GameFlow: ArchivePastStoriesContextComponent::Leave [2020.04.29-12.07.02:254][662]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.02:254][662]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.02:254][662]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.02:254][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-12.07.02:255][662]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.02:255][662]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.02:255][662]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.02:255][662]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.02:255][662]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.02:255][662]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.02:255][662]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.02:786][689]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.02:786][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-12.07.02:805][689]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.02:805][689]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.02:805][689]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-12.07.02:805][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-12.07.02:806][689]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.02:806][689]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.02:806][689]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.02:806][689]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.02:806][689]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.02:806][689]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.02:806][689]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.02:806][689]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.02:806][689]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.03:344][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-12.07.03:364][718]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.03:364][718]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.03:364][718]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.03:364][718]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.03:364][718]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.03:364][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.04.29-12.07.03:367][718]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.03:387][718]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.5 [2020.04.29-12.07.03:387][718]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000021 seconds [2020.04.29-12.07.03:388][718]GameFlow: (BP_Menu_CamperMale10_C_2) - UpdateCustomization with item ML_Hand01 [2020.04.29-12.07.03:388][718]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.04.29-12.07.03:388][718]GameFlow: (BP_Menu_CamperMale10_C_2) - UpdateCustomization with item ML_Torso01 [2020.04.29-12.07.03:388][718]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.29-12.07.03:388][718]GameFlow: (BP_Menu_CamperMale10_C_2) - UpdateCustomization with item ML_Legs01 [2020.04.29-12.07.03:388][718]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.29-12.07.03:388][718]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.5 [2020.04.29-12.07.03:389][718]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000017 seconds [2020.04.29-12.07.03:389][718]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.29-12.07.03:389][718]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.29-12.07.03:389][718]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.29-12.07.03:389][718]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.07.03:393][718]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.07.03:394][718]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.29-12.07.03:394][718]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.29-12.07.03:394][718]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.29-12.07.03:394][718]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.9 [2020.04.29-12.07.03:395][718]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000023 seconds [2020.04.29-12.07.03:396][718]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head05 [2020.04.29-12.07.03:396][718]LogStreaming: Flushing async loaders. [2020.04.29-12.07.03:404][718]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-12.07.03:404][718]LogStreaming: Flushing async loaders. [2020.04.29-12.07.03:410][718]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.07.03:410][718]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head05 [2020.04.29-12.07.03:410][718]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.04.29-12.07.03:410][718]LogStreaming: Flushing async loaders. [2020.04.29-12.07.03:415][718]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.07.03:417][718]LogStreaming: Flushing async loaders. [2020.04.29-12.07.03:421][718]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.07.03:421][718]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.04.29-12.07.03:421][718]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.04.29-12.07.03:421][718]LogStreaming: Flushing async loaders. [2020.04.29-12.07.03:423][718]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.07.03:423][718]LogStreaming: Flushing async loaders. [2020.04.29-12.07.03:424][718]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.07.03:424][718]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.04.29-12.07.03:425][718]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.1 [2020.04.29-12.07.03:426][718]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000019 seconds [2020.04.29-12.07.03:426][718]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04_01 [2020.04.29-12.07.03:426][718]LogStreaming: Flushing async loaders. [2020.04.29-12.07.03:437][718]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-12.07.03:437][718]LogStreaming: Flushing async loaders. [2020.04.29-12.07.03:440][718]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.07.03:440][718]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04_01 [2020.04.29-12.07.03:441][718]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_AdmBahrooCharity [2020.04.29-12.07.03:441][718]LogStreaming: Flushing async loaders. [2020.04.29-12.07.03:443][718]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.07.03:443][718]LogStreaming: Flushing async loaders. [2020.04.29-12.07.03:443][718]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.07.03:444][718]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_AdmBahrooCharity [2020.04.29-12.07.03:444][718]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs011 [2020.04.29-12.07.03:444][718]LogStreaming: Flushing async loaders. [2020.04.29-12.07.03:455][718]LogStreaming: Flushing async loaders took 11ms. [2020.04.29-12.07.03:455][718]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs011 [2020.04.29-12.07.03:455][718]LogAkAudio: Warning: [BP_Menu_CamperMale01_C_0.Ak_Audio_Menu_Base_Camper] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.07.03:456][718]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.2 [2020.04.29-12.07.03:462][718]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.04.29-12.07.03:462][718]LogStreaming: Flushing async loaders. [2020.04.29-12.07.03:463][718]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.07.03:463][718]GameFlow: (BP_Menu_Slasher16_C_2) - UpdateCustomization with item OK_Mask01 [2020.04.29-12.07.03:463][718]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.04.29-12.07.03:463][718]GameFlow: (BP_Menu_Slasher16_C_2) - UpdateCustomization with item OK_Body01_01 [2020.04.29-12.07.03:463][718]LogStreaming: Flushing async loaders. [2020.04.29-12.07.03:467][718]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.07.03:467][718]LogStreaming: Flushing async loaders. [2020.04.29-12.07.03:469][718]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.07.03:470][718]LogStreaming: Flushing async loaders. [2020.04.29-12.07.03:473][718]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.07.03:473][718]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01_01 [2020.04.29-12.07.03:473][718]GameFlow: (BP_Menu_Slasher16_C_2) - UpdateCustomization with item OK_W01_01 [2020.04.29-12.07.03:473][718]LogStreaming: Flushing async loaders. [2020.04.29-12.07.03:477][718]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.07.03:477][718]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01_01 [2020.04.29-12.07.03:477][718]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.07.03:477][718]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.04.29-12.07.03:477][718]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-12.07.03:477][718]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-12.07.03:477][718]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.07.03:477][718]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.07.03:477][718]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.07.03:477][718]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.07.03:477][718]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-12.07.03:477][718]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.29-12.07.03:478][718]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.29-12.07.03:533][718]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-12.07.03:534][718]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.07.03:534][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.04.29-12.07.03:534][718]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.03:548][719]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.07.03:549][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-12.07.03:617][723]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.29-12.07.03:655][725]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-12.07.04:667][777]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198125302821 [2020.04.29-12.07.04:669][777]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198125302821, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.07.05:506][820]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-12.07.05:508][820]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-12.07.05:508][820]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.04.29-12.07.05:521][821]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.07.05:522][821]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.05:522][821]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.05:522][821]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.05:522][821]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.05:522][821]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.05:522][821]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.05:522][821]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-12.07.05:522][821]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.05:522][821]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.05:522][821]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.05:522][821]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.05:522][821]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.05:522][821]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.05:522][821]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.05:522][821]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.05:522][821]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.05:522][821]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.05:522][821]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.05:522][821]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.05:522][821]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.04.29-12.07.06:047][848]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.06:047][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-12.07.06:069][848]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.06:069][848]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.06:069][848]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.06:069][848]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.06:069][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.07.06:162][848]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.06:162][848]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.06:162][848]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-12.07.06:162][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-12.07.06:162][848]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.06:180][848]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.06:180][848]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.06:180][848]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.07.06:180][848]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.06:180][848]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.06:180][848]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.06:180][848]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.06:180][848]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.06:180][848]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.06:180][848]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.06:180][848]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.07.06:180][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.07.06:184][848]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.06:184][848]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.06:239][848]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86920] [2020.04.29-12.07.06:239][848]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.07.06:239][848]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.07.06:240][848]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.06:240][848]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.06:240][848]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.07.06:370][854]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.07.06:379][854]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-12.07.06:379][854]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.06:379][854]GameFlow: Warning: Entering Main Menu [2020.04.29-12.07.06:379][854]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-12.07.06:379][854]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-12.07.06:379][854]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.07.06:379][854]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.07.06:379][854]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.07.06:379][854]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.07.06:379][854]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-12.07.06:379][854]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.29-12.07.06:379][854]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.04.29-12.07.06:382][854]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-12.07.06:385][854]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.07.06:385][854]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-12.07.06:385][854]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.07.06:385][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-12.07.06:386][854]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.07.06:386][854]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.07.06:386][854]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.07.06:386][854]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-12.07.06:388][854]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-12.07.06:388][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-12.07.06:397][855]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.07.07:186][898]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.07.07:203][899]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.07.07:203][899]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.07.07:203][899]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.07.07:206][899]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435471. [2020.04.29-12.07.07:212][899]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.04.29-12.07.07:213][899]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.1 [2020.04.29-12.07.07:213][899]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.07.07:213][899]LogCustomization: ------ [2020.04.29-12.07.07:213][899]LogCustomization: --> OK_Mask01 [2020.04.29-12.07.07:213][899]LogCustomization: --> OK_Body01_01 [2020.04.29-12.07.07:213][899]LogCustomization: --> OK_W01_01 [2020.04.29-12.07.07:213][899]LogCustomization: ------ [2020.04.29-12.07.07:213][899]GameFlow: (BP_Menu_Slasher16_C_3) - UpdateCustomization with item OK_Mask01 [2020.04.29-12.07.07:213][899]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.04.29-12.07.07:213][899]GameFlow: (BP_Menu_Slasher16_C_3) - UpdateCustomization with item OK_Body01_01 [2020.04.29-12.07.07:213][899]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01_01 [2020.04.29-12.07.07:213][899]GameFlow: (BP_Menu_Slasher16_C_3) - UpdateCustomization with item OK_W01_01 [2020.04.29-12.07.07:213][899]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01_01 [2020.04.29-12.07.08:040][946]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-12.07.08:040][946]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.07.08:040][946]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.07.08:040][946]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.04.29-12.07.08:040][946]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.29-12.07.08:040][946]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-12.07.08:041][946]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.29-12.07.08:057][947]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-12.07.08:057][947]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.08:057][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.07.08:065][947]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.08:065][947]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.08:065][947]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.08:065][947]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.08:065][947]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.08:065][947]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.08:065][947]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.08:065][947]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.08:065][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.07.08:110][947]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.08:110][947]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.08:110][947]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.08:127][947]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-12.07.08:128][947]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-12.07.08:128][947]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.07.08:128][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.07.08:131][947]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.08:131][947]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.08:187][947]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86920] [2020.04.29-12.07.08:187][947]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.07.08:187][947]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.07.08:187][947]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.08:188][947]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.07.08:188][947]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.07.08:191][948]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.29-12.07.08:191][948]GameFlow: Starting Quickmatch: GameSession [2020.04.29-12.07.08:191][948]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.29-12.07.08:191][948]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.29-12.07.08:191][948]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.29-12.07.08:191][948]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.29-12.07.08:191][948]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.29-12.07.08:191][948]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.29-12.07.08:191][948]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.29-12.07.08:191][948]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-293185-live : Equals : -1 [2020.04.29-12.07.08:191][948]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.29-12.07.08:191][948]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.29-12.07.08:191][948]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=5 : Near : -1 [2020.04.29-12.07.08:191][948]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.29-12.07.08:191][948]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.29-12.07.08:191][948]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.04.29-12.07.08:191][948]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.29-12.07.08:191][948]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.29-12.07.08:192][948]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.04.29-12.07.08:192][948]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.29-12.07.08:192][948]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.29-12.07.08:192][948]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.29-12.07.08:192][948]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.29-12.07.08:192][948]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.29-12.07.08:192][948]GameFlow: Verbose: Doing Find Sessions [2020.04.29-12.07.08:217][949]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.07.08:450][962]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.07.08:470][964]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.276816 seconds [2020.04.29-12.07.09:971][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.04.29-12.07.11:496][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-12.07.11:497][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.04.29-12.07.11:598][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.29-12.07.18:224][511]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.07.18:234][511]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.07.18:503][526]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.07.18:647][534]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.07.18:652][535]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.162391 seconds [2020.04.29-12.07.23:157][788]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.07.23:166][788]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.07.28:694][101]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.07.28:854][110]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.07.28:864][111]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.182791 seconds [2020.04.29-12.07.29:852][167]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198012081301 [2020.04.29-12.07.29:864][167]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198012081301, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.07.38:901][678]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.07.39:115][690]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.07.39:132][691]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.246210 seconds [2020.04.29-12.07.49:158][257]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.07.49:322][266]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.07.49:328][267]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.186687 seconds [2020.04.29-12.07.54:199][537]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.07.54:201][537]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.07.59:373][828]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.07.59:532][837]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.07.59:542][838]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.183220 seconds [2020.04.29-12.08.09:570][401]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.08.09:906][420]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.08.09:927][422]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.372391 seconds [2020.04.29-12.08.11:945][534]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198116148915 [2020.04.29-12.08.11:953][534]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198116148915, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: ExtendedAway, Status: , Properties: } [2020.04.29-12.08.11:953][534]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Eternal, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.08.13:362][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-12.08.16:312][778]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.29-12.08.16:329][779]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.08.16:329][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.08.16:330][779]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.08.16:330][779]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.08.16:330][779]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.08.16:330][779]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.08.16:330][779]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.08.16:330][779]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.08.16:330][779]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.08.16:330][779]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.08.16:330][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.08.16:370][779]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.08.16:370][779]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.08.16:370][779]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.08.16:372][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435471 (playerChanged=true), bloodpoints:820965, #nodesDataArray:30, #pathsDataArray:39, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:48, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.08.16:373][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.29-12.08.16:374][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.29-12.08.16:374][779]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.08.16:374][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.08.16:377][779]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.08.16:377][779]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.08.16:394][779]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.08.16:394][779]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.08.16:395][779]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.08.16:395][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:30, #pathsDataArray:39, animate:true [2020.04.29-12.08.16:640][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000607874244 ) [2020.04.29-12.08.16:640][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000607874244 [2020.04.29-12.08.17:942][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000607874244 seconds [2020.04.29-12.08.19:967][960]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.08.20:147][970]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.08.20:158][971]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.206565 seconds [2020.04.29-12.08.21:599][ 51]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.21:600][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435471, id:308, completeWeb:true, teleport:true ) [2020.04.29-12.08.21:600][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435471, id:205) [2020.04.29-12.08.21:759][ 60]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.21:938][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.22:281][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.22:609][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.04.29-12.08.22:609][107]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 49.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.08.22:672][107]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86920] [2020.04.29-12.08.22:672][107]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.08.22:673][107]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9432&schemaVersion=0] [2020.04.29-12.08.22:675][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435471 (playerChanged=false), bloodpoints:815965, #nodesDataArray:32, #pathsDataArray:36, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:49, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.08.22:675][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.08.22:676][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000704359263 ) [2020.04.29-12.08.22:676][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000704359263 [2020.04.29-12.08.22:677][108]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.08.22:677][108]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.08.22:677][108]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435471] and selected character id [268435471] [2020.04.29-12.08.22:677][108]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.08.22:677][108]LogCustomization: ------ [2020.04.29-12.08.22:677][108]LogCustomization: --> OK_Mask01 [2020.04.29-12.08.22:677][108]LogCustomization: --> OK_Body01_01 [2020.04.29-12.08.22:677][108]LogCustomization: --> OK_W01_01 [2020.04.29-12.08.22:677][108]LogCustomization: ------ [2020.04.29-12.08.22:677][108]GameFlow: (BP_Menu_Slasher16_C_3) - UpdateCustomization with item OK_Mask01 [2020.04.29-12.08.22:677][108]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.04.29-12.08.22:677][108]GameFlow: (BP_Menu_Slasher16_C_3) - UpdateCustomization with item OK_Body01_01 [2020.04.29-12.08.22:677][108]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01_01 [2020.04.29-12.08.22:677][108]GameFlow: (BP_Menu_Slasher16_C_3) - UpdateCustomization with item OK_W01_01 [2020.04.29-12.08.22:677][108]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01_01 [2020.04.29-12.08.22:713][111]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA5445CE0] Result: '1' k_EResultOK (success) [2020.04.29-12.08.22:732][112]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.051414 seconds [2020.04.29-12.08.22:917][122]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9432&schemaVersion=0] [2020.04.29-12.08.22:917][122]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.08.23:238][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.23:578][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.23:810][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.24:218][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000704359263 seconds [2020.04.29-12.08.24:218][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:49, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-12.08.24:219][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.24:431][207]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060123520 [2020.04.29-12.08.24:433][207]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060123520, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.08.24:665][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.24:772][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.08.24:772][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:32, #pathsDataArray:36, animate:true [2020.04.29-12.08.24:927][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000615860335 ) [2020.04.29-12.08.24:927][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000615860335 [2020.04.29-12.08.24:927][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.08.26:388][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000615860335 seconds [2020.04.29-12.08.27:852][388]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.08.30:185][518]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.08.30:364][528]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.08.30:376][529]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.205630 seconds [2020.04.29-12.08.30:497][536]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198403424428 [2020.04.29-12.08.30:508][536]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198403424428, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.08.34:237][743]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.34:238][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435471, id:104) [2020.04.29-12.08.34:410][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.34:427][754]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.34:948][783]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.34:949][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435471, id:207) [2020.04.29-12.08.35:071][790]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.35:108][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.35:846][833]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.35:846][833]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.08.35:846][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435471, id:309, completeWeb:false, teleport:false ) [2020.04.29-12.08.35:847][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435471, id:307) [2020.04.29-12.08.36:003][842]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.36:166][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.04.29-12.08.36:202][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.37:035][899]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.37:036][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435471, id:208, completeWeb:false, teleport:false ) [2020.04.29-12.08.37:036][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435471, id:101) [2020.04.29-12.08.37:144][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.37:158][906]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.37:339][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:208 [2020.04.29-12.08.37:806][942]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.37:806][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435471, id:105, completeWeb:false, teleport:false ) [2020.04.29-12.08.37:807][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435471, id:209, completeWeb:false, teleport:false ) [2020.04.29-12.08.37:807][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435471, id:210, completeWeb:false, teleport:false ) [2020.04.29-12.08.37:807][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435471, id:310, completeWeb:false, teleport:false ) [2020.04.29-12.08.37:807][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435471, id:212) [2020.04.29-12.08.37:980][952]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.38:106][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.38:107][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:105 [2020.04.29-12.08.38:107][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:209 [2020.04.29-12.08.38:107][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:210 [2020.04.29-12.08.38:142][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:310 [2020.04.29-12.08.38:679][991]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.38:679][991]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.08.38:679][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435471, id:303, completeWeb:false, teleport:true ) [2020.04.29-12.08.38:680][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435471, id:301) [2020.04.29-12.08.39:035][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.39:069][ 13]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.39:214][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.04.29-12.08.40:116][ 71]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.40:116][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435471, id:305, completeWeb:false, teleport:true ) [2020.04.29-12.08.40:116][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435471, id:202) [2020.04.29-12.08.40:234][ 78]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.40:414][ 88]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.08.40:415][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.40:650][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.04.29-12.08.40:791][109]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.08.40:818][111]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.415038 seconds [2020.04.29-12.08.41:211][132]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.41:212][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435471, id:306, completeWeb:false, teleport:false ) [2020.04.29-12.08.41:212][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435471, id:106) [2020.04.29-12.08.41:479][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.41:516][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.04.29-12.08.41:587][153]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.45:833][388]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.45:834][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435471, id:308, completeWeb:false, teleport:true ) [2020.04.29-12.08.45:834][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435471, id:205) [2020.04.29-12.08.45:976][396]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.46:049][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.46:338][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.04.29-12.08.47:807][497]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.47:808][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435471, id:304, completeWeb:false, teleport:true ) [2020.04.29-12.08.47:808][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435471, id:103) [2020.04.29-12.08.47:948][505]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.48:112][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.48:310][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.04.29-12.08.48:745][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.49:212][575]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.49:212][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435471, id:203, completeWeb:false, teleport:false ) [2020.04.29-12.08.49:213][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435471, id:102) [2020.04.29-12.08.49:336][582]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.49:500][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.49:536][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:203 [2020.04.29-12.08.50:852][666]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.08.51:013][675]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.08.51:022][676]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.184780 seconds [2020.04.29-12.08.51:584][706]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.51:584][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435471, id:206, completeWeb:true, teleport:true ) [2020.04.29-12.08.51:584][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435471, id:204) [2020.04.29-12.08.51:689][712]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.08.51:871][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.52:609][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:206 [2020.04.29-12.08.52:609][763]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 50.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.08.52:683][763]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86944] [2020.04.29-12.08.52:683][763]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.08.52:684][763]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9433&schemaVersion=0] [2020.04.29-12.08.52:685][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435471 (playerChanged=false), bloodpoints:771965, #nodesDataArray:32, #pathsDataArray:40, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:50, prestige:0, #levelUpDetailsDataArray:1, canIncreasePrestigeLevel:true ) [2020.04.29-12.08.52:685][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.08.52:686][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000527175143 ) [2020.04.29-12.08.52:686][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000527175143 [2020.04.29-12.08.52:687][764]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.08.52:687][764]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.08.52:687][764]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435471] and selected character id [268435471] [2020.04.29-12.08.52:687][764]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.08.52:687][764]LogCustomization: ------ [2020.04.29-12.08.52:687][764]LogCustomization: --> OK_Mask01 [2020.04.29-12.08.52:687][764]LogCustomization: --> OK_Body01_01 [2020.04.29-12.08.52:687][764]LogCustomization: --> OK_W01_01 [2020.04.29-12.08.52:687][764]LogCustomization: ------ [2020.04.29-12.08.52:687][764]GameFlow: (BP_Menu_Slasher16_C_3) - UpdateCustomization with item OK_Mask01 [2020.04.29-12.08.52:687][764]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.04.29-12.08.52:687][764]GameFlow: (BP_Menu_Slasher16_C_3) - UpdateCustomization with item OK_Body01_01 [2020.04.29-12.08.52:687][764]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01_01 [2020.04.29-12.08.52:687][764]GameFlow: (BP_Menu_Slasher16_C_3) - UpdateCustomization with item OK_W01_01 [2020.04.29-12.08.52:687][764]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01_01 [2020.04.29-12.08.52:723][767]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C942A4480] Result: '1' k_EResultOK (success) [2020.04.29-12.08.52:742][768]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.050463 seconds [2020.04.29-12.08.52:965][780]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9433&schemaVersion=0] [2020.04.29-12.08.52:965][780]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.08.54:210][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000527175143 seconds [2020.04.29-12.08.54:210][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:50, prestige:0, #levelUpDetailsDataArray:1 [2020.04.29-12.08.54:231][852]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198087974873 [2020.04.29-12.08.54:244][852]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198087974873, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.08.54:745][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.55:207][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.08.55:314][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.08.55:314][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:32, #pathsDataArray:40, animate:true [2020.04.29-12.08.55:563][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000708270818 ) [2020.04.29-12.08.55:563][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000708270818 [2020.04.29-12.08.55:563][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.08.56:921][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000708270818 seconds [2020.04.29-12.09.00:780][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.00:781][202]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.04.29-12.09.00:798][203]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.00:798][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.09.00:799][203]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.00:799][203]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.00:799][203]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.00:799][203]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.00:799][203]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.29-12.09.00:799][203]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.00:799][203]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.00:799][203]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.00:799][203]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.00:799][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.09.00:828][203]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.00:828][203]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.00:828][203]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.00:845][203]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.09.00:845][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.09.00:849][203]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.00:849][203]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.00:945][203]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.00:945][203]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.00:946][203]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.09.01:049][208]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.09.01:379][226]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.09.01:386][227]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.346529 seconds [2020.04.29-12.09.02:840][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.03:105][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.04:549][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.04:549][401]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.29-12.09.04:567][402]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.04:567][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.09.04:568][402]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.04:568][402]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.04:568][402]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.04:568][402]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.04:626][402]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.04:626][402]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.04:626][402]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.04:626][402]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.04:626][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.09.04:649][402]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.04:649][402]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.04:649][402]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.04:651][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435471 (playerChanged=true), bloodpoints:771965, #nodesDataArray:32, #pathsDataArray:40, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:0, #levelUpDetailsDataArray:1, canIncreasePrestigeLevel:true ) [2020.04.29-12.09.04:651][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.29-12.09.04:652][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.29-12.09.04:652][402]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.09.04:652][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.09.04:657][402]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.04:657][402]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.04:674][402]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.04:674][402]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.04:674][402]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.09.04:674][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:32, #pathsDataArray:40, animate:true [2020.04.29-12.09.04:847][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000743963756 ) [2020.04.29-12.09.04:848][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000743963756 [2020.04.29-12.09.05:675][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.06:171][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000743963756 seconds [2020.04.29-12.09.06:335][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.06:335][485]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.04.29-12.09.06:355][486]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.06:355][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.09.06:356][486]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.06:357][486]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.06:357][486]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.06:357][486]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.06:357][486]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.29-12.09.06:357][486]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.06:357][486]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.06:357][486]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.06:357][486]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.06:357][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.09.06:395][486]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.06:395][486]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.06:395][486]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.06:507][486]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.09.06:507][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.09.06:511][486]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.06:511][486]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.06:529][486]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.06:529][486]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.06:529][486]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.09.09:806][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.09:816][670]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-12.09.09:819][670]GameFlow: Authority_SetSelectedCharacterId: 268435474 Player: Leslie [2020.04.29-12.09.09:825][670]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.09.09:825][670]LogCustomization: ------ [2020.04.29-12.09.09:825][670]LogCustomization: --> OK_Mask01 [2020.04.29-12.09.09:825][670]LogCustomization: --> OK_Body01_01 [2020.04.29-12.09.09:825][670]LogCustomization: --> OK_W01_01 [2020.04.29-12.09.09:825][670]LogCustomization: ------ [2020.04.29-12.09.09:825][670]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.09:825][670]LogCustomization: ------ [2020.04.29-12.09.09:825][670]LogCustomization: --> OK_Mask01 [2020.04.29-12.09.09:825][670]LogCustomization: --> OK_Body01_01 [2020.04.29-12.09.09:825][670]LogCustomization: --> OK_W01_01 [2020.04.29-12.09.09:825][670]LogCustomization: ------ [2020.04.29-12.09.09:825][670]GameFlow: (BP_Menu_Slasher16_C_3) - UpdateCustomization with item OK_Mask01 [2020.04.29-12.09.09:825][670]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.04.29-12.09.09:825][670]GameFlow: (BP_Menu_Slasher16_C_3) - UpdateCustomization with item OK_Body01_01 [2020.04.29-12.09.09:825][670]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01_01 [2020.04.29-12.09.09:825][670]GameFlow: (BP_Menu_Slasher16_C_3) - UpdateCustomization with item OK_W01_01 [2020.04.29-12.09.09:825][670]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01_01 [2020.04.29-12.09.09:830][670]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.09.09:830][670]LogCustomization: ------ [2020.04.29-12.09.09:830][670]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.09.09:830][670]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.09.09:830][670]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.09.09:830][670]LogCustomization: ------ [2020.04.29-12.09.09:830][670]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.09:830][670]LogCustomization: ------ [2020.04.29-12.09.09:830][670]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.09.09:830][670]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.09.09:830][670]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.09.09:830][670]LogCustomization: ------ [2020.04.29-12.09.09:830][670]GameFlow: (BP_Menu_Slasher16_C_3) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.09.09:830][670]GameFlow: (BP_Menu_Slasher16_C_3) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.09.09:830][670]GameFlow: (BP_Menu_Slasher16_C_3) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.09.09:838][671]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.09.09:838][671]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.09.09:838][671]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435471] and selected character id [268435474] [2020.04.29-12.09.09:838][671]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435471 [2020.04.29-12.09.10:614][715]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.29-12.09.10:614][715]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.29-12.09.10:614][715]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-12.09.10:614][715]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.04.29-12.09.10:614][715]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.09.10:614][715]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.09.10:618][715]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-12.09.10:626][715]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.09.10:649][715]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.09.10:703][715]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.09.10:704][715]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.09.10:704][715]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.09.10:704][715]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.09.10:704][715]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.09.10:704][715]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.09.10:704][715]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.09.10:704][715]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.09.10:704][715]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.09.10:704][715]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.09.10:704][715]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.09.10:745][715]LogStreaming: Flushing async loaders took 119ms. [2020.04.29-12.09.10:746][715]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000019 seconds [2020.04.29-12.09.10:746][715]LogStreaming: Flushing async loaders. [2020.04.29-12.09.10:746][715]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.09.10:746][715]LogStreaming: Flushing async loaders. [2020.04.29-12.09.10:750][715]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.09.10:750][715]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.0 [2020.04.29-12.09.10:750][715]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.10:750][715]LogCustomization: ------ [2020.04.29-12.09.10:750][715]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.09.10:750][715]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.09.10:750][715]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.09.10:750][715]LogCustomization: ------ [2020.04.29-12.09.10:750][715]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.09.10:751][715]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.09.10:751][715]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.09.10:751][715]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.09.10:751][715]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.09.10:751][715]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.09.10:913][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.10:913][725]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.29-12.09.10:930][726]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.10:931][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.09.10:932][726]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.10:932][726]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.10:932][726]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.10:932][726]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.10:932][726]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.10:932][726]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.10:932][726]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.10:932][726]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.10:932][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.09.10:968][726]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.10:968][726]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.10:968][726]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.11:027][726]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87112] [2020.04.29-12.09.11:027][726]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.09.11:028][726]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9434&schemaVersion=0] [2020.04.29-12.09.11:028][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=true), bloodpoints:771965, #nodesDataArray:5, #pathsDataArray:5, animateFadeOut:false, eventFrameLabel:none, showLevelUp:true, level:1, prestige:0, #levelUpDetailsDataArray:1, canIncreasePrestigeLevel:false ) [2020.04.29-12.09.11:030][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.29-12.09.11:030][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.29-12.09.11:030][726]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.09.11:030][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.09.11:035][726]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.11:035][726]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.11:052][726]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.11:052][726]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.11:053][726]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.09.11:054][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:1, prestige:0, #levelUpDetailsDataArray:1 [2020.04.29-12.09.11:418][747]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.09.11:533][753]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9434&schemaVersion=0] [2020.04.29-12.09.11:533][753]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.09.11:593][756]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67 : OnlineService [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: MatchMembersA=["ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31"] : OnlineService [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: MatchMembersB=["95fc88a0-959d-4c86-89f3-2029b9473533"] : OnlineService [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: EncryptionKey=e65WJIfwq0yXDbksnl6si7guYvn8z2Wikl8Vhu1HRcM= : OnlineService [2020.04.29-12.09.11:593][756]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-12.09.11:609][757]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.206137 seconds [2020.04.29-12.09.11:610][757]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: None [2020.04.29-12.09.11:801][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.11:970][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.12:082][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.09.12:083][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:5, #pathsDataArray:5, animate:true [2020.04.29-12.09.12:113][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.000000248546712 ) [2020.04.29-12.09.12:113][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.000000248546712 [2020.04.29-12.09.12:113][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.09.12:125][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.12:304][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.13:087][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.000000248546712 seconds [2020.04.29-12.09.13:865][879]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198114283466 [2020.04.29-12.09.13:868][879]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198114283466, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.09.14:373][907]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.14:374][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-12.09.14:497][914]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.14:517][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.14:620][921]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.09.14:624][921]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.09.15:039][944]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.15:040][944]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.09.15:040][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:202) [2020.04.29-12.09.15:183][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.15:202][953]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.15:674][979]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.15:674][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:103) [2020.04.29-12.09.15:816][987]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.15:818][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.16:309][ 14]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.16:309][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-12.09.16:309][ 14]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.09.16:368][ 14]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87176] [2020.04.29-12.09.16:368][ 14]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.09.16:368][ 14]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9435&schemaVersion=0] [2020.04.29-12.09.16:369][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:757965, #nodesDataArray:5, #pathsDataArray:5, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:2, prestige:0, #levelUpDetailsDataArray:1, canIncreasePrestigeLevel:false ) [2020.04.29-12.09.16:369][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.09.16:370][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.000000708107837 ) [2020.04.29-12.09.16:370][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.000000708107837 [2020.04.29-12.09.16:373][ 15]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.09.16:373][ 15]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.09.16:373][ 15]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.09.16:373][ 15]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.16:373][ 15]LogCustomization: ------ [2020.04.29-12.09.16:373][ 15]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.09.16:373][ 15]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.09.16:373][ 15]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.09.16:373][ 15]LogCustomization: ------ [2020.04.29-12.09.16:373][ 15]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.09.16:373][ 15]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.09.16:373][ 15]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.09.16:373][ 15]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.09.16:373][ 15]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.09.16:373][ 15]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.09.16:409][ 18]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA61D17B0] Result: '1' k_EResultOK (success) [2020.04.29-12.09.16:428][ 19]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.053500 seconds [2020.04.29-12.09.16:511][ 23]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.16:515][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.16:584][ 27]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.29-12.09.16:584][ 27]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.09.16:620][ 29]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9435&schemaVersion=0] [2020.04.29-12.09.16:620][ 29]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.09.16:836][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.16:872][ 43]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.09.16:872][ 43]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.09.16:872][ 43]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.29-12.09.17:073][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.17:270][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.17:323][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.000000708107837 seconds [2020.04.29-12.09.17:323][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:2, prestige:0, #levelUpDetailsDataArray:1 [2020.04.29-12.09.17:615][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.18:013][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.18:141][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.09.18:141][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:5, #pathsDataArray:5, animate:true [2020.04.29-12.09.18:170][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.000000710319728 ) [2020.04.29-12.09.18:170][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.000000710319728 [2020.04.29-12.09.18:170][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.09.19:156][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.000000710319728 seconds [2020.04.29-12.09.19:809][205]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.19:809][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:102) [2020.04.29-12.09.19:879][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.20:095][221]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.20:438][240]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.20:438][240]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.09.20:439][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:202) [2020.04.29-12.09.20:511][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.20:583][248]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.21:016][272]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.21:017][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-12.09.21:142][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.21:160][280]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.21:712][310]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.21:712][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-12.09.21:713][310]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 3.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.09.21:771][310]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87264] [2020.04.29-12.09.21:771][310]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.09.21:772][310]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9436&schemaVersion=0] [2020.04.29-12.09.21:773][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:744965, #nodesDataArray:5, #pathsDataArray:4, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:3, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.09.21:773][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.09.21:774][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.000000731809996 ) [2020.04.29-12.09.21:774][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.000000731809996 [2020.04.29-12.09.21:778][311]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.09.21:778][311]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.09.21:778][311]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.09.21:778][311]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.21:778][311]LogCustomization: ------ [2020.04.29-12.09.21:778][311]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.09.21:778][311]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.09.21:778][311]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.09.21:778][311]LogCustomization: ------ [2020.04.29-12.09.21:778][311]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.09.21:778][311]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.09.21:778][311]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.09.21:778][311]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.09.21:778][311]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.09.21:779][311]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.09.21:815][314]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA6A44690] Result: '1' k_EResultOK (success) [2020.04.29-12.09.21:832][315]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.047233 seconds [2020.04.29-12.09.21:842][315]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.21:877][317]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.29-12.09.21:877][317]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.09.21:884][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.22:077][328]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9436&schemaVersion=0] [2020.04.29-12.09.22:077][328]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.09.22:150][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.22:167][333]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.09.22:167][333]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.09.22:167][333]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.29-12.09.22:477][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.22:711][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.000000731809996 seconds [2020.04.29-12.09.22:712][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:3, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-12.09.22:747][365]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.22:944][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.23:072][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.09.23:072][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:5, #pathsDataArray:4, animate:true [2020.04.29-12.09.23:112][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.0000004311325 ) [2020.04.29-12.09.23:112][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.0000004311325 [2020.04.29-12.09.23:112][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.09.24:087][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.0000004311325 seconds [2020.04.29-12.09.24:854][480]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.24:855][480]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.09.24:855][480]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.09.24:855][480]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.04.29-12.09.24:855][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-12.09.24:938][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.24:991][488]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.25:203][500]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA6A4B680] Result: '1' k_EResultOK (success) [2020.04.29-12.09.25:203][500]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CA6A4B680]' succeeded in 0.346940 seconds [2020.04.29-12.09.25:409][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.25:504][517]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA6A4B680] Result: '1' k_EResultOK (success) [2020.04.29-12.09.25:525][518]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.655836 seconds [2020.04.29-12.09.25:608][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.26:376][564]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.26:376][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:102) [2020.04.29-12.09.26:518][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.26:682][581]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.27:080][603]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.27:080][603]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.09.27:081][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:201) [2020.04.29-12.09.27:185][609]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.29-12.09.27:185][609]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.09.27:221][611]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.27:240][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.27:311][616]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.09.27:311][616]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.09.27:311][616]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.29-12.09.27:785][642]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.27:785][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:105) [2020.04.29-12.09.27:785][642]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 4.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.09.27:845][642]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87348] [2020.04.29-12.09.27:845][642]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.09.27:846][642]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9437&schemaVersion=0] [2020.04.29-12.09.27:847][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:730965, #nodesDataArray:6, #pathsDataArray:6, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:4, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.09.27:847][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.09.27:847][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.000000349269249 ) [2020.04.29-12.09.27:847][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.000000349269249 [2020.04.29-12.09.27:849][643]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.09.27:849][643]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.09.27:849][643]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.09.27:849][643]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.27:849][643]LogCustomization: ------ [2020.04.29-12.09.27:849][643]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.09.27:849][643]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.09.27:849][643]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.09.27:849][643]LogCustomization: ------ [2020.04.29-12.09.27:849][643]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.09.27:850][643]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.09.27:850][643]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.09.27:850][643]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.09.27:850][643]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.09.27:850][643]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.09.27:886][646]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C31165080] Result: '1' k_EResultOK (success) [2020.04.29-12.09.27:904][647]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.047232 seconds [2020.04.29-12.09.27:928][648]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.28:008][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.28:089][657]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9437&schemaVersion=0] [2020.04.29-12.09.28:090][657]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.09.28:219][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.28:380][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.28:743][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.28:797][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.000000349269249 seconds [2020.04.29-12.09.28:797][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:4, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-12.09.28:943][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.29:052][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.09.29:052][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:6, #pathsDataArray:6, animate:true [2020.04.29-12.09.29:086][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.000000305427238 ) [2020.04.29-12.09.29:086][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.000000305427238 [2020.04.29-12.09.29:086][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.09.29:150][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.30:055][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.000000305427238 seconds [2020.04.29-12.09.30:976][815]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.30:977][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:102) [2020.04.29-12.09.31:072][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.31:107][822]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.31:582][848]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.31:582][848]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.09.31:583][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:202) [2020.04.29-12.09.31:671][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.31:723][856]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.32:218][883]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.32:218][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:103) [2020.04.29-12.09.32:302][888]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.29-12.09.32:302][888]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.09.32:304][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.32:356][891]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.32:447][896]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.09.32:447][896]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.09.32:447][896]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.29-12.09.32:447][896]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.29-12.09.32:447][896]GameFlow: Joining sesion : GameSession [2020.04.29-12.09.32:447][896]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.04.29-12.09.32:447][896]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.04.29-12.09.32:447][896]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.29-12.09.32:447][896]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.29-12.09.32:447][896]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.29-12.09.32:447][896]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.29-12.09.32:447][896]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.29-12.09.32:448][896]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-12.09.32:448][896]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.04.29-12.09.32:448][896]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.04.29-12.09.32:448][896]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.09.32:448][896]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.29-12.09.32:451][896]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.32:451][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.09.32:463][896]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.32:463][896]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.32:463][896]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.32:463][896]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.32:463][896]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.29-12.09.32:463][896]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.32:463][896]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.32:463][896]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.32:463][896]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.32:463][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-12.09.32:469][896]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.32:469][896]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.32:469][896]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.32:469][896]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-12.09.32:469][896]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-12.09.32:469][896]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-12.09.32:469][896]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-12.09.32:469][896]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-12.09.32:469][896]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-12.09.32:469][896]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-12.09.32:469][896]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-12.09.32:469][896]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.32:469][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-12.09.32:469][896]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.32:469][896]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.32:469][896]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.32:469][896]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.32:470][896]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.32:470][896]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.32:470][896]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.32:470][896]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.32:470][896]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.32:470][896]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.32:470][896]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.32:470][896]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.32:470][896]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-12.09.32:470][896]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.32:470][896]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.09.32:470][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-12.09.32:470][896]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.32:470][896]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-12.09.32:515][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.29-12.09.32:515][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:515][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-12.09.32:516][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:516][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.29-12.09.32:516][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:516][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.29-12.09.32:516][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:516][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.29-12.09.32:516][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:516][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.29-12.09.32:516][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:516][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.29-12.09.32:516][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:516][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.29-12.09.32:516][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:516][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.29-12.09.32:516][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:516][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.29-12.09.32:516][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:516][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.29-12.09.32:516][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:517][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.29-12.09.32:517][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:517][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.29-12.09.32:517][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:517][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.29-12.09.32:517][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:517][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.29-12.09.32:517][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:517][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.29-12.09.32:517][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:517][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.29-12.09.32:517][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:517][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.29-12.09.32:517][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:518][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.29-12.09.32:518][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:518][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.29-12.09.32:518][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:518][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.29-12.09.32:518][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:518][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.29-12.09.32:518][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:518][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.29-12.09.32:518][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:518][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.29-12.09.32:518][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:518][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.29-12.09.32:518][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:518][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.29-12.09.32:518][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:519][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.29-12.09.32:519][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:519][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.29-12.09.32:519][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:519][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.29-12.09.32:519][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:519][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.29-12.09.32:519][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:519][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.29-12.09.32:519][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:519][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.29-12.09.32:519][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:519][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.29-12.09.32:519][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:519][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.29-12.09.32:519][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:519][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.29-12.09.32:519][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:519][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.29-12.09.32:519][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:519][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.29-12.09.32:519][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:519][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.29-12.09.32:519][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:519][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.29-12.09.32:520][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:520][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.29-12.09.32:520][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:520][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.29-12.09.32:520][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:520][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.29-12.09.32:520][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:520][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.29-12.09.32:520][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:520][896]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.29-12.09.32:520][896]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.09.32:520][896]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.09.32:521][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-12.09.32:521][896]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.09.32:521][896]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.09.32:521][896]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.09.32:521][896]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-12.09.32:560][897]r.CullAll = "1" [2020.04.29-12.09.33:482][952]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-12.09.33:482][952]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.29-12.09.33:482][952]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.09.33:498][953]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.29-12.09.33:498][953]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.29-12.09.33:498][953]LogNet: Browse: 18.157.4.195:7778//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=4?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=67?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=_LOCKED_;_LOCKED_;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live [2020.04.29-12.09.33:498][953]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.29-12.09.33:498][953]LogInit: WinSock: I am Leslie-PC (192.168.0.11:0) [2020.04.29-12.09.33:499][953]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.29-12.09.33:499][953]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.29-12.09.33:499][953]LogNet: Game client on port 7778, rate 10000 [2020.04.29-12.09.33:611][960]LogNetVersion: DeadByDaylight 1.0.0.0, NetCL: 293185, EngineNetVer: 10, GameNetVer: 0 (Checksum: 2062936066) [2020.04.29-12.09.33:611][960]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.157.4.195:7778, Name: SteamNetConnection_0, Driver: PendingNetDriver SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.29-12.09.33:740][968]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.29-12.09.33:740][968]LogLoad: LoadMap: 18.157.4.195:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=4?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=67?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=_LOCKED_;_LOCKED_;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.29-12.09.33:740][968]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-12.09.33:740][968]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.04.29-12.09.33:740][968]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.09.33:740][968]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435474 [2020.04.29-12.09.33:779][968]LogUObjectHash: Compacting FUObjectHashTables data took 3.85ms [2020.04.29-12.09.33:790][968]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.09.33:790][968]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak added to pak precacher. [2020.04.29-12.09.33:940][968]LogStreaming: Flushing async loaders took 150ms. [2020.04.29-12.09.33:940][968]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-12.09.33:941][968]LogStreaming: Flushing async loaders. [2020.04.29-12.09.33:951][968]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-12.09.33:951][968]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-12.09.33:951][968]LogStreaming: Flushing async loaders. [2020.04.29-12.09.33:980][968]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.09.33:986][968]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.09.33:988][968]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.09.33:993][968]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.09.34:053][968]LogStreaming: Flushing async loaders took 102ms. [2020.04.29-12.09.34:054][968]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-12.09.34:054][968]LogStreaming: Flushing async loaders. [2020.04.29-12.09.34:054][968]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.09.34:054][968]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-12.09.34:054][968]LogStreaming: Flushing async loaders. [2020.04.29-12.09.34:152][968]LogStreaming: Flushing async loaders took 98ms. [2020.04.29-12.09.34:154][968]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.29-12.09.34:154][968]LogStreaming: Flushing async loaders. [2020.04.29-12.09.34:168][968]LogStreaming: Flushing async loaders took 15ms. [2020.04.29-12.09.34:169][968]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-12.09.34:169][968]LogStreaming: Flushing async loaders. [2020.04.29-12.09.34:169][968]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.09.34:169][968]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-12.09.34:169][968]LogStreaming: Flushing async loaders. [2020.04.29-12.09.34:169][968]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.09.34:169][968]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-12.09.34:169][968]LogStreaming: Flushing async loaders. [2020.04.29-12.09.34:170][968]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.09.34:170][968]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-12.09.34:170][968]LogStreaming: Flushing async loaders. [2020.04.29-12.09.34:171][968]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.09.34:172][968]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.29-13.09.34 [2020.04.29-12.09.34:172][968]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.04.29-12.09.34:172][968]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-12.09.34:176][968]LogWorld: Bringing up level for play took: 0.004242 [2020.04.29-12.09.34:176][968]LogLoad: Took 0.436168 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.29-12.09.34:267][972]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-12.09.34:267][972]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-12.09.34:380][979]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000020 seconds [2020.04.29-12.09.34:380][979]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.29-12.09.34:380][979]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.29-12.09.34:412][981]LogDBDEasyAntiCheat: RPC to validate server [2020.04.29-12.09.34:412][981]LogDBDEasyAntiCheat: Server is dedicated [2020.04.29-12.09.34:412][981]LogDBDEasyAntiCheat: slave connected [2020.04.29-12.09.34:525][988]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.09.34:525][988]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.074' TotalLoadTime='2.074' TimeStamp='2020-04-29T12:09:36.584Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D4B2408D7EC362DD947E0E136FAFA' [2020.04.29-12.09.34:525][988]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.09.34:525][988]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.074' TimeStamp='2020-04-29T12:09:36.584Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D4B2408D7EC362DD947E0E136FAFA' [2020.04.29-12.09.34:526][988]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.09.34:526][988]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.074' TimeStamp='2020-04-29T12:09:36.584Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D4B2408D7EC362DD947E0E136FAFA' [2020.04.29-12.09.34:526][988]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.09.34:541][989]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.09.34:541][989]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a52051bf-4449-4731-b853-dc5f81c8ae41|76561198067605071 [2020.04.29-12.09.34:541][989]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.09.34:541][989]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.09.34:541][989]LogCustomization: ------ [2020.04.29-12.09.34:541][989]LogCustomization: --> M_Head03 [2020.04.29-12.09.34:541][989]LogCustomization: --> MT_Torso02_03 [2020.04.29-12.09.34:541][989]LogCustomization: --> MT_Legs05 [2020.04.29-12.09.34:541][989]LogCustomization: ------ [2020.04.29-12.09.34:541][989]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.09.34:541][989]LogCustomization: ------ [2020.04.29-12.09.34:541][989]LogCustomization: --> M_Head03 [2020.04.29-12.09.34:542][989]LogCustomization: --> MT_Torso02_03 [2020.04.29-12.09.34:542][989]LogCustomization: --> MT_Legs05 [2020.04.29-12.09.34:542][989]LogCustomization: ------ [2020.04.29-12.09.34:542][989]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.09.34:654][996]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.09.34:654][996]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:95fc88a0-959d-4c86-89f3-2029b9473533|76561198365971051 [2020.04.29-12.09.34:654][996]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.09.34:654][996]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.09.34:654][996]LogCustomization: ------ [2020.04.29-12.09.34:654][996]LogCustomization: --> DF_Head04 [2020.04.29-12.09.34:654][996]LogCustomization: --> DF_Torso04_LunarNewYear [2020.04.29-12.09.34:654][996]LogCustomization: --> DF_Legs05 [2020.04.29-12.09.34:654][996]LogCustomization: ------ [2020.04.29-12.09.34:654][996]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.09.34:815][ 6]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.09.34:815][ 6]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31|76561197988903423 [2020.04.29-12.09.34:815][ 6]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.09.34:815][ 6]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.09.34:815][ 6]LogCustomization: ------ [2020.04.29-12.09.34:815][ 6]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.09.34:815][ 6]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.09.34:815][ 6]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.09.34:815][ 6]LogCustomization: ------ [2020.04.29-12.09.34:815][ 6]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.09.34:815][ 6]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.09.34:815][ 6]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.290' TotalLoadTime='2.364' TimeStamp='2020-04-29T12:09:36.874Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D4B2408D7EC362DD947E0E136FAFA' [2020.04.29-12.09.34:815][ 6]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.29-12.09.34:815][ 6]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.29-12.09.34:831][ 7]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-12.09.34:831][ 7]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-12.09.34:831][ 7]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.4.195:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=4?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=67?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=_LOCKED_;_LOCKED_;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-12.09.34:881][ 10]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.09.34:943][ 14]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.09.34:943][ 14]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.09.34:992][ 17]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.09.35:008][ 18]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.09.35:008][ 18]LogCustomization: ------ [2020.04.29-12.09.35:008][ 18]LogCustomization: --> DF_Head04 [2020.04.29-12.09.35:008][ 18]LogCustomization: --> DF_Torso04_LunarNewYear [2020.04.29-12.09.35:008][ 18]LogCustomization: --> DF_Legs05 [2020.04.29-12.09.35:008][ 18]LogCustomization: ------ [2020.04.29-12.09.35:008][ 18]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.09.35:831][ 69]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-12.09.35:831][ 69]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-12.09.35:831][ 69]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.29-12.09.35:831][ 69]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.35:831][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-12.09.35:832][ 69]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.35:832][ 69]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.35:832][ 69]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.35:832][ 69]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-12.09.35:832][ 69]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-12.09.35:832][ 69]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.35:832][ 69]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-12.09.35:832][ 69]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.35:832][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-12.09.35:847][ 69]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.35:847][ 69]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.35:847][ 69]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.35:847][ 69]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-12.09.35:847][ 69]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-12.09.35:847][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-12.09.35:847][ 69]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.35:847][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.09.35:886][ 69]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.35:886][ 69]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.35:886][ 69]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.35:886][ 69]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.35:887][ 69]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.35:887][ 69]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.09.35:887][ 69]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.35:887][ 69]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.35:887][ 69]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.35:887][ 69]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.35:887][ 69]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.35:887][ 69]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.35:887][ 69]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.35:887][ 69]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.09.35:887][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-12.09.35:887][ 69]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.09.35:888][ 69]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.09.35:888][ 69]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.35:905][ 69]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.09.35:905][ 69]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.09.35:905][ 69]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.09.35:905][ 69]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-12.09.35:905][ 69]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.09.35:906][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.09.35:911][ 69]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-12.09.35:911][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-12.09.35:911][ 69]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.35:911][ 69]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.35:967][ 69]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87368] [2020.04.29-12.09.35:967][ 69]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.09.35:968][ 69]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9438&schemaVersion=0] [2020.04.29-12.09.35:968][ 69]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.35:968][ 69]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.35:968][ 69]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.09.35:969][ 70]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-12.09.35:972][ 70]r.CullAll = "0" [2020.04.29-12.09.35:972][ 70]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.09.35:972][ 70]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:64130e40-5529-11e7-817f-bb958d12eac6|76561198074630494 [2020.04.29-12.09.35:972][ 70]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.09.35:972][ 70]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.09.35:972][ 70]LogCustomization: ------ [2020.04.29-12.09.35:972][ 70]LogCustomization: --> NK_Head006 [2020.04.29-12.09.35:973][ 70]LogCustomization: --> NK_Torso007 [2020.04.29-12.09.35:973][ 70]LogCustomization: --> NK_Legs001 [2020.04.29-12.09.35:973][ 70]LogCustomization: ------ [2020.04.29-12.09.35:973][ 70]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.09.35:973][ 70]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.09.35:973][ 70]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.09.35:973][ 70]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.09.35:973][ 70]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.09.36:073][ 71]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.09.36:073][ 71]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.09.36:073][ 71]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:4d464220-bd8c-11e6-b402-e7b15425faf0|76561198132791236 [2020.04.29-12.09.36:073][ 71]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.09.36:073][ 71]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.09.36:073][ 71]LogCustomization: ------ [2020.04.29-12.09.36:073][ 71]LogCustomization: --> J_Head01_P01 [2020.04.29-12.09.36:073][ 71]LogCustomization: --> J_Torso01_P01 [2020.04.29-12.09.36:073][ 71]LogCustomization: --> J_Legs01_P01 [2020.04.29-12.09.36:073][ 71]LogCustomization: ------ [2020.04.29-12.09.36:073][ 71]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.09.36:073][ 71]LogCustomization: ------ [2020.04.29-12.09.36:073][ 71]LogCustomization: --> NK_Head006 [2020.04.29-12.09.36:073][ 71]LogCustomization: --> NK_Torso007 [2020.04.29-12.09.36:074][ 71]LogCustomization: --> NK_Legs001 [2020.04.29-12.09.36:074][ 71]LogCustomization: ------ [2020.04.29-12.09.36:074][ 71]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.09.36:074][ 71]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.09.36:074][ 71]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-12.09.36:074][ 71]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.29-12.09.36:074][ 71]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.29-12.09.36:074][ 71]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.09.36:079][ 71]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.09.36:163][ 72]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.09.36:163][ 72]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.09.36:163][ 72]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.09.36:167][ 72]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-12.09.36:175][ 72]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.09.36:197][ 72]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.09.36:248][ 72]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.09.36:248][ 72]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.09.36:248][ 72]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.09.36:248][ 72]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.09.36:248][ 72]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.09.36:248][ 72]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.09.36:248][ 72]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.09.36:248][ 72]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.09.36:248][ 72]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.09.36:248][ 72]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.09.36:248][ 72]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.09.36:285][ 72]LogStreaming: Flushing async loaders took 110ms. [2020.04.29-12.09.36:285][ 72]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000019 seconds [2020.04.29-12.09.36:286][ 72]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:286][ 72]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.09.36:286][ 72]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:290][ 72]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.09.36:290][ 72]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.8 [2020.04.29-12.09.36:290][ 72]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.36:290][ 72]LogCustomization: ------ [2020.04.29-12.09.36:290][ 72]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.09.36:290][ 72]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.09.36:290][ 72]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.09.36:290][ 72]LogCustomization: ------ [2020.04.29-12.09.36:290][ 72]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.09.36:290][ 72]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.09.36:290][ 72]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.09.36:291][ 72]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.09.36:291][ 72]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.09.36:291][ 72]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.09.36:292][ 72]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : M_Head03. MT_Torso02_03. MT_Legs05. [2020.04.29-12.09.36:292][ 72]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.09.36:292][ 72]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DF_Head04. DF_Torso04_LunarNewYear. DF_Legs05. [2020.04.29-12.09.36:292][ 72]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.09.36:292][ 72]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : NK_Head006. NK_Torso007. NK_Legs001. [2020.04.29-12.09.36:292][ 72]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.09.36:292][ 72]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : J_Head01_P01. J_Torso01_P01. J_Legs01_P01. [2020.04.29-12.09.36:292][ 72]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.09.36:342][ 73]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9438&schemaVersion=0] [2020.04.29-12.09.36:342][ 73]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.09.36:399][ 73]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87368] [2020.04.29-12.09.36:399][ 73]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.09.36:399][ 73]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.09.36:404][ 73]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.09.36:404][ 73]LogCustomization: ------ [2020.04.29-12.09.36:404][ 73]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.09.36:404][ 73]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.09.36:404][ 73]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.09.36:404][ 73]LogCustomization: ------ [2020.04.29-12.09.36:404][ 73]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.36:404][ 73]LogCustomization: ------ [2020.04.29-12.09.36:404][ 73]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.09.36:404][ 73]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.09.36:404][ 73]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.09.36:404][ 73]LogCustomization: ------ [2020.04.29-12.09.36:404][ 73]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.09.36:404][ 73]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.09.36:404][ 73]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.09.36:404][ 73]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.09.36:404][ 73]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.09.36:404][ 73]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.09.36:405][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.09.36:405][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.09.36:405][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.09.36:405][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.29-12.09.36:406][ 73]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-12.09.36:406][ 73]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.8 [2020.04.29-12.09.36:407][ 73]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.36:407][ 73]LogCustomization: ------ [2020.04.29-12.09.36:407][ 73]LogCustomization: --> M_Head03 [2020.04.29-12.09.36:407][ 73]LogCustomization: --> MT_Torso02_03 [2020.04.29-12.09.36:407][ 73]LogCustomization: --> MT_Legs05 [2020.04.29-12.09.36:407][ 73]LogCustomization: ------ [2020.04.29-12.09.36:407][ 73]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.04.29-12.09.36:407][ 73]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.09.36:415][ 73]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-12.09.36:415][ 73]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.04.29-12.09.36:415][ 73]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.04.29-12.09.36:415][ 73]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:421][ 73]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.09.36:423][ 73]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:425][ 73]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.09.36:425][ 73]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.04.29-12.09.36:425][ 73]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.29-12.09.36:425][ 73]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:430][ 73]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.09.36:430][ 73]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.29-12.09.36:430][ 73]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:433][ 73]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.09.36:433][ 73]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:434][ 73]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.09.36:434][ 73]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:435][ 73]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.09.36:436][ 73]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:438][ 73]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.09.36:438][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.09.36:438][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.09.36:438][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.09.36:438][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.29-12.09.36:439][ 73]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-12.09.36:440][ 73]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.0 [2020.04.29-12.09.36:440][ 73]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.36:440][ 73]LogCustomization: ------ [2020.04.29-12.09.36:440][ 73]LogCustomization: --> DF_Head04 [2020.04.29-12.09.36:440][ 73]LogCustomization: --> DF_Torso04_LunarNewYear [2020.04.29-12.09.36:440][ 73]LogCustomization: --> DF_Legs05 [2020.04.29-12.09.36:440][ 73]LogCustomization: ------ [2020.04.29-12.09.36:440][ 73]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.04.29-12.09.36:440][ 73]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:450][ 73]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-12.09.36:450][ 73]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.04.29-12.09.36:450][ 73]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_LunarNewYear [2020.04.29-12.09.36:450][ 73]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:452][ 73]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.09.36:453][ 73]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:453][ 73]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.09.36:453][ 73]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_LunarNewYear [2020.04.29-12.09.36:453][ 73]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.04.29-12.09.36:453][ 73]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:455][ 73]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.09.36:455][ 73]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.04.29-12.09.36:456][ 73]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:461][ 73]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.09.36:461][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.09.36:461][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.09.36:461][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.09.36:461][ 73]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.36:461][ 73]LogCustomization: ------ [2020.04.29-12.09.36:461][ 73]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.09.36:461][ 73]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.09.36:461][ 73]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.09.36:461][ 73]LogCustomization: ------ [2020.04.29-12.09.36:461][ 73]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.09.36:461][ 73]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.09.36:461][ 73]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.09.36:461][ 73]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.09.36:461][ 73]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.09.36:461][ 73]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.09.36:462][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.09.36:462][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.09.36:462][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.09.36:462][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.04.29-12.09.36:462][ 73]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-12.09.36:463][ 73]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.0 [2020.04.29-12.09.36:463][ 73]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.36:463][ 73]LogCustomization: ------ [2020.04.29-12.09.36:463][ 73]LogCustomization: --> NK_Head006 [2020.04.29-12.09.36:463][ 73]LogCustomization: --> NK_Torso007 [2020.04.29-12.09.36:463][ 73]LogCustomization: --> NK_Legs001 [2020.04.29-12.09.36:463][ 73]LogCustomization: ------ [2020.04.29-12.09.36:463][ 73]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.04.29-12.09.36:463][ 73]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:468][ 73]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.09.36:469][ 73]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:471][ 73]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.09.36:471][ 73]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.04.29-12.09.36:471][ 73]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.04.29-12.09.36:471][ 73]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:475][ 73]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.09.36:475][ 73]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.04.29-12.09.36:475][ 73]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs001 [2020.04.29-12.09.36:475][ 73]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:482][ 73]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-12.09.36:482][ 73]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs001 [2020.04.29-12.09.36:482][ 73]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:484][ 73]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.09.36:484][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.09.36:484][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.09.36:484][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.09.36:484][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.04.29-12.09.36:485][ 73]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000022 seconds [2020.04.29-12.09.36:486][ 73]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.2 [2020.04.29-12.09.36:486][ 73]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.36:486][ 73]LogCustomization: ------ [2020.04.29-12.09.36:486][ 73]LogCustomization: --> J_Head01_P01 [2020.04.29-12.09.36:486][ 73]LogCustomization: --> J_Torso01_P01 [2020.04.29-12.09.36:486][ 73]LogCustomization: --> J_Legs01_P01 [2020.04.29-12.09.36:486][ 73]LogCustomization: ------ [2020.04.29-12.09.36:486][ 73]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Head01_P01 [2020.04.29-12.09.36:486][ 73]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:486][ 73]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak added to pak precacher. [2020.04.29-12.09.36:487][ 73]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.09.36:488][ 73]GameFlow: (CustomizedAudio) - Update Sound with item J_Head01_P01 [2020.04.29-12.09.36:488][ 73]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Torso01_P01 [2020.04.29-12.09.36:488][ 73]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:491][ 73]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.09.36:491][ 73]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01_P01 [2020.04.29-12.09.36:491][ 73]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01_P01 [2020.04.29-12.09.36:491][ 73]LogStreaming: Flushing async loaders. [2020.04.29-12.09.36:493][ 73]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.09.36:493][ 73]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01_P01 [2020.04.29-12.09.36:507][ 74]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.09.36:507][ 74]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-12.09.36:948][ 97]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.09.36:948][ 97]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.29-12.09.36:982][ 98]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.09.36:982][ 98]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.29-12.09.36:982][ 98]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.09.37:450][122]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.29-12.09.37:450][122]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.09.37:627][131]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.09.37:627][131]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.09.37:627][131]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.29-12.09.37:944][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.37:960][149]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.09.37:960][149]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.09.37:960][149]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.09.37:960][149]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.09.37:960][149]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.09.37:960][149]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.29-12.09.37:961][149]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.09.37:961][149]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.29-12.09.37:961][149]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.09.37:961][149]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.29-12.09.37:992][150]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.09.37:992][150]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.09.37:992][150]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.09.37:992][150]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.09.37:992][150]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.09.37:992][150]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.04.29-12.09.38:024][152]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.09.38:024][152]LogCustomization: ------ [2020.04.29-12.09.38:024][152]LogCustomization: --> NK_Head006 [2020.04.29-12.09.38:024][152]LogCustomization: --> NK_Torso007 [2020.04.29-12.09.38:024][152]LogCustomization: --> NK_Legs001 [2020.04.29-12.09.38:024][152]LogCustomization: ------ [2020.04.29-12.09.38:024][152]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.38:024][152]LogCustomization: ------ [2020.04.29-12.09.38:024][152]LogCustomization: --> NK_Head006 [2020.04.29-12.09.38:024][152]LogCustomization: --> NK_Torso007 [2020.04.29-12.09.38:024][152]LogCustomization: --> NK_Legs001 [2020.04.29-12.09.38:024][152]LogCustomization: ------ [2020.04.29-12.09.38:024][152]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.04.29-12.09.38:024][152]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.04.29-12.09.38:024][152]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.04.29-12.09.38:024][152]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.04.29-12.09.38:024][152]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs001 [2020.04.29-12.09.38:024][152]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs001 [2020.04.29-12.09.38:025][152]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.09.38:025][152]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.09.38:025][152]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.04.29-12.09.38:025][152]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.38:025][152]LogCustomization: ------ [2020.04.29-12.09.38:025][152]LogCustomization: --> NK_Head006 [2020.04.29-12.09.38:025][152]LogCustomization: --> NK_Torso007 [2020.04.29-12.09.38:025][152]LogCustomization: --> NK_Legs001 [2020.04.29-12.09.38:025][152]LogCustomization: ------ [2020.04.29-12.09.38:025][152]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.04.29-12.09.38:025][152]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.04.29-12.09.38:025][152]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.04.29-12.09.38:025][152]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.04.29-12.09.38:025][152]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs001 [2020.04.29-12.09.38:025][152]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs001 [2020.04.29-12.09.38:089][156]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.09.38:089][156]LogCustomization: ------ [2020.04.29-12.09.38:089][156]LogCustomization: --> J_Head01_P01 [2020.04.29-12.09.38:089][156]LogCustomization: --> J_Torso01_P01 [2020.04.29-12.09.38:089][156]LogCustomization: --> J_Legs01_P01 [2020.04.29-12.09.38:089][156]LogCustomization: ------ [2020.04.29-12.09.38:089][156]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.38:089][156]LogCustomization: ------ [2020.04.29-12.09.38:089][156]LogCustomization: --> J_Head01_P01 [2020.04.29-12.09.38:089][156]LogCustomization: --> J_Torso01_P01 [2020.04.29-12.09.38:089][156]LogCustomization: --> J_Legs01_P01 [2020.04.29-12.09.38:089][156]LogCustomization: ------ [2020.04.29-12.09.38:089][156]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Head01_P01 [2020.04.29-12.09.38:089][156]GameFlow: (CustomizedAudio) - Update Sound with item J_Head01_P01 [2020.04.29-12.09.38:089][156]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Torso01_P01 [2020.04.29-12.09.38:089][156]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01_P01 [2020.04.29-12.09.38:089][156]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01_P01 [2020.04.29-12.09.38:090][156]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01_P01 [2020.04.29-12.09.38:090][156]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.09.38:090][156]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.09.38:090][156]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.04.29-12.09.38:090][156]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.38:090][156]LogCustomization: ------ [2020.04.29-12.09.38:090][156]LogCustomization: --> J_Head01_P01 [2020.04.29-12.09.38:090][156]LogCustomization: --> J_Torso01_P01 [2020.04.29-12.09.38:090][156]LogCustomization: --> J_Legs01_P01 [2020.04.29-12.09.38:090][156]LogCustomization: ------ [2020.04.29-12.09.38:090][156]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Head01_P01 [2020.04.29-12.09.38:090][156]GameFlow: (CustomizedAudio) - Update Sound with item J_Head01_P01 [2020.04.29-12.09.38:090][156]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Torso01_P01 [2020.04.29-12.09.38:090][156]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01_P01 [2020.04.29-12.09.38:090][156]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01_P01 [2020.04.29-12.09.38:090][156]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01_P01 [2020.04.29-12.09.38:664][188]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.09.38:664][188]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.09.38:664][188]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.29-12.09.38:664][188]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.38:664][188]LogCustomization: ------ [2020.04.29-12.09.38:664][188]LogCustomization: --> DF_Head04 [2020.04.29-12.09.38:664][188]LogCustomization: --> DF_Torso04_LunarNewYear [2020.04.29-12.09.38:664][188]LogCustomization: --> DF_Legs05 [2020.04.29-12.09.38:664][188]LogCustomization: ------ [2020.04.29-12.09.38:665][188]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.04.29-12.09.38:665][188]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.04.29-12.09.38:665][188]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_LunarNewYear [2020.04.29-12.09.38:665][188]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_LunarNewYear [2020.04.29-12.09.38:665][188]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.04.29-12.09.38:665][188]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.04.29-12.09.38:968][205]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.09.38:968][205]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.09.38:968][205]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.09.38:968][205]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.09.38:968][205]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.09.38:968][205]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.09.38:968][205]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.09.38:968][205]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.29-12.09.38:987][206]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.09.39:040][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.39:040][209]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.29-12.09.39:058][210]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.39:058][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.09.39:059][210]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.39:060][210]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.39:060][210]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.39:060][210]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.39:060][210]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.39:060][210]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.39:060][210]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.39:060][210]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.39:060][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.09.39:096][210]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.39:096][210]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.39:096][210]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.39:098][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=true), bloodpoints:720965, #nodesDataArray:6, #pathsDataArray:6, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:4, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.09.39:099][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.29-12.09.39:100][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.29-12.09.39:100][210]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.09.39:100][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.09.39:104][210]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.39:104][210]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.39:121][210]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.09.39:121][210]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.09.39:121][210]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.39:121][210]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.09.39:122][210]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.09.39:124][211]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.09.39:124][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:6, #pathsDataArray:6, animate:true [2020.04.29-12.09.39:157][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.0000004587695 ) [2020.04.29-12.09.39:157][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.0000004587695 [2020.04.29-12.09.40:131][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.0000004587695 seconds [2020.04.29-12.09.40:474][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.40:948][310]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.40:948][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:206) [2020.04.29-12.09.41:106][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.41:122][320]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.41:684][350]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.41:684][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-12.09.41:685][350]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 5.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.41:685][350]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 5.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.41:685][350]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 5.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.41:685][350]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 5.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.41:685][350]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 5.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.41:742][350]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87432] [2020.04.29-12.09.41:742][350]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.09.41:744][350]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9439&schemaVersion=0] [2020.04.29-12.09.41:745][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:712965, #nodesDataArray:6, #pathsDataArray:7, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:5, prestige:0, #levelUpDetailsDataArray:1, canIncreasePrestigeLevel:false ) [2020.04.29-12.09.41:746][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.09.41:748][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.000000480771996 ) [2020.04.29-12.09.41:748][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.000000480771996 [2020.04.29-12.09.41:756][351]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.09.41:757][351]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.09.41:757][351]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.09.41:757][351]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.41:757][351]LogCustomization: ------ [2020.04.29-12.09.41:757][351]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.09.41:757][351]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.09.41:757][351]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.09.41:757][351]LogCustomization: ------ [2020.04.29-12.09.41:757][351]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.09.41:757][351]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.09.41:757][351]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.09.41:757][351]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.09.41:757][351]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.09.41:757][351]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.09.41:790][354]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C8215C4F0] Result: '1' k_EResultOK (success) [2020.04.29-12.09.41:812][355]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.054054 seconds [2020.04.29-12.09.41:947][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.42:000][365]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.42:033][367]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9439&schemaVersion=0] [2020.04.29-12.09.42:034][367]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.09.42:347][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.42:631][400]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.29-12.09.42:631][400]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.09.42:685][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.000000480771996 seconds [2020.04.29-12.09.42:685][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:5, prestige:0, #levelUpDetailsDataArray:1 [2020.04.29-12.09.42:845][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.42:951][418]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.09.42:951][418]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.09.42:951][418]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.29-12.09.43:272][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.43:381][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.09.43:381][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:6, #pathsDataArray:7, animate:true [2020.04.29-12.09.43:432][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.000000739074312 ) [2020.04.29-12.09.43:432][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.000000739074312 [2020.04.29-12.09.43:432][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.09.44:393][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.000000739074312 seconds [2020.04.29-12.09.44:979][530]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.44:979][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-12.09.45:086][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.45:099][537]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.45:615][566]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.45:616][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.45:616][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.45:616][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.45:616][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.45:616][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.45:616][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:212) [2020.04.29-12.09.45:739][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.46:093][593]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.09.46:093][593]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.09.46:093][593]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.04.29-12.09.46:093][593]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.46:093][593]LogCustomization: ------ [2020.04.29-12.09.46:093][593]LogCustomization: --> J_Head01_P01 [2020.04.29-12.09.46:093][593]LogCustomization: --> J_Torso01_P01 [2020.04.29-12.09.46:093][593]LogCustomization: --> J_Legs01_P01 [2020.04.29-12.09.46:093][593]LogCustomization: ------ [2020.04.29-12.09.46:093][593]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Head01_P01 [2020.04.29-12.09.46:093][593]GameFlow: (CustomizedAudio) - Update Sound with item J_Head01_P01 [2020.04.29-12.09.46:093][593]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Torso01_P01 [2020.04.29-12.09.46:093][593]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01_P01 [2020.04.29-12.09.46:093][593]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01_P01 [2020.04.29-12.09.46:093][593]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01_P01 [2020.04.29-12.09.46:161][597]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.46:261][602]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.46:261][602]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.46:261][602]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.46:261][602]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.46:261][602]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.09.46:261][602]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.04.29-12.09.46:261][602]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.46:261][602]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.46:262][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:211) [2020.04.29-12.09.46:410][611]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.46:449][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.46:625][623]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C9C4E6DF0] Result: '1' k_EResultOK (success) [2020.04.29-12.09.46:627][623]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C9C4E6DF0]' succeeded in 0.363396 seconds [2020.04.29-12.09.46:657][625]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C9C4EC970] Result: '1' k_EResultOK (success) [2020.04.29-12.09.46:678][626]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.406912 seconds [2020.04.29-12.09.46:817][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.04.29-12.09.46:817][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.04.29-12.09.47:049][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.47:473][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.04.29-12.09.47:473][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.04.29-12.09.47:916][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.47:949][697]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.29-12.09.47:949][697]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.09.48:090][705]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.09.48:091][705]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.09.48:091][705]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.29-12.09.48:537][730]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.48:537][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-12.09.48:679][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.48:922][752]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.49:280][772]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.49:280][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:103) [2020.04.29-12.09.49:280][772]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 6.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.49:280][772]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 6.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.49:280][772]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 6.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.49:280][772]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 6.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.49:280][772]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 6.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.49:335][772]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87368] [2020.04.29-12.09.49:335][772]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.09.49:336][772]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9440&schemaVersion=0] [2020.04.29-12.09.49:337][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:695965, #nodesDataArray:5, #pathsDataArray:4, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:6, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.09.49:338][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.09.49:340][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.000000256858766 ) [2020.04.29-12.09.49:340][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.000000256858766 [2020.04.29-12.09.49:348][773]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.09.49:348][773]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.09.49:348][773]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.09.49:348][773]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.49:348][773]LogCustomization: ------ [2020.04.29-12.09.49:348][773]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.09.49:348][773]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.09.49:348][773]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.09.49:348][773]LogCustomization: ------ [2020.04.29-12.09.49:348][773]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.09.49:348][773]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.09.49:348][773]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.09.49:348][773]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.09.49:348][773]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.09.49:348][773]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.09.49:383][776]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA5F7A870] Result: '1' k_EResultOK (success) [2020.04.29-12.09.49:405][777]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.054889 seconds [2020.04.29-12.09.49:425][778]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.49:504][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.49:549][785]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9440&schemaVersion=0] [2020.04.29-12.09.49:549][785]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.09.49:885][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.50:078][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.50:273][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.50:290][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.000000256858766 seconds [2020.04.29-12.09.50:291][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:6, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-12.09.50:451][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.50:574][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.09.50:574][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:5, #pathsDataArray:4, animate:true [2020.04.29-12.09.50:600][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.000000068941154 ) [2020.04.29-12.09.50:600][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.000000068941154 [2020.04.29-12.09.50:600][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.09.50:608][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.51:589][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.000000068941154 seconds [2020.04.29-12.09.52:047][926]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.52:048][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-12.09.52:118][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.52:187][934]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.52:612][958]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.52:612][958]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.52:612][958]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.52:612][958]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.52:612][958]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.52:612][958]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.52:613][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:201) [2020.04.29-12.09.52:771][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.52:980][979]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.53:103][986]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.29-12.09.53:103][986]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.09.53:225][993]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.09.53:225][993]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.09.53:225][993]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.29-12.09.53:316][998]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.53:316][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:103) [2020.04.29-12.09.53:349][ 0]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.09.53:350][ 0]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.09.53:350][ 0]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.04.29-12.09.53:350][ 0]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.53:350][ 0]LogCustomization: ------ [2020.04.29-12.09.53:350][ 0]LogCustomization: --> NK_Head006 [2020.04.29-12.09.53:350][ 0]LogCustomization: --> NK_Torso007 [2020.04.29-12.09.53:350][ 0]LogCustomization: --> NK_Legs001 [2020.04.29-12.09.53:350][ 0]LogCustomization: ------ [2020.04.29-12.09.53:350][ 0]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.04.29-12.09.53:350][ 0]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.04.29-12.09.53:350][ 0]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.04.29-12.09.53:350][ 0]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.04.29-12.09.53:350][ 0]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs001 [2020.04.29-12.09.53:350][ 0]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs001 [2020.04.29-12.09.53:435][ 5]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.53:472][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.53:952][ 34]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.53:952][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:105) [2020.04.29-12.09.53:952][ 34]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 7.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.53:952][ 34]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 7.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.53:952][ 34]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 7.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.53:952][ 34]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 7.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.53:952][ 34]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 7.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.54:009][ 34]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87456] [2020.04.29-12.09.54:009][ 34]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.09.54:009][ 34]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9441&schemaVersion=0] [2020.04.29-12.09.54:010][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:682965, #nodesDataArray:7, #pathsDataArray:8, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:7, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.09.54:012][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.09.54:014][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.000000228174031 ) [2020.04.29-12.09.54:014][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.000000228174031 [2020.04.29-12.09.54:018][ 35]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.09.54:018][ 35]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.09.54:018][ 35]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.09.54:018][ 35]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.09.54:018][ 35]LogCustomization: ------ [2020.04.29-12.09.54:018][ 35]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.09.54:018][ 35]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.09.54:018][ 35]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.09.54:018][ 35]LogCustomization: ------ [2020.04.29-12.09.54:018][ 35]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.09.54:018][ 35]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.09.54:018][ 35]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.09.54:018][ 35]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.09.54:018][ 35]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.09.54:018][ 35]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.09.54:054][ 38]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C15D16BE0] Result: '1' k_EResultOK (success) [2020.04.29-12.09.54:073][ 39]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.054262 seconds [2020.04.29-12.09.54:080][ 39]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.54:140][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.54:449][ 60]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9441&schemaVersion=0] [2020.04.29-12.09.54:449][ 60]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.09.54:608][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.54:789][ 80]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.09.54:797][ 80]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.09.54:904][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.54:958][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.000000228174031 seconds [2020.04.29-12.09.54:958][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:7, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-12.09.55:118][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.55:241][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.09.55:241][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:7, #pathsDataArray:8, animate:true [2020.04.29-12.09.55:286][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.300000001792796 ) [2020.04.29-12.09.55:286][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.300000001792796 [2020.04.29-12.09.55:286][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.09.56:550][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.300000001792796 seconds [2020.04.29-12.09.56:851][194]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.56:852][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-12.09.56:975][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.57:007][203]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.57:451][228]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.57:452][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:206) [2020.04.29-12.09.57:589][236]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.57:645][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.58:021][260]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.09.58:140][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.58:246][273]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.29-12.09.58:246][273]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.09.58:405][282]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.09.58:405][282]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.09.58:405][282]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.29-12.09.58:604][293]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.58:604][293]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.58:604][293]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.58:604][293]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.58:604][293]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.58:604][293]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.09.58:605][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:307) [2020.04.29-12.09.58:745][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.58:759][302]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.59:473][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.09.59:951][369]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.09.59:951][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-12.10.00:089][377]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.00:109][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.00:642][408]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.00:643][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:103) [2020.04.29-12.10.00:766][415]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.00:767][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.01:306][445]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.01:306][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:205) [2020.04.29-12.10.01:306][445]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 8.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.01:306][445]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 8.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.01:306][445]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 8.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.01:306][445]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 8.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.01:306][445]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 8.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.01:362][445]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87496] [2020.04.29-12.10.01:362][445]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.10.01:363][445]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9442&schemaVersion=0] [2020.04.29-12.10.01:364][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:660965, #nodesDataArray:7, #pathsDataArray:6, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:8, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.10.01:365][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.10.01:367][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.300000738818199 ) [2020.04.29-12.10.01:367][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.300000738818199 [2020.04.29-12.10.01:373][446]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.10.01:373][446]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.10.01:373][446]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.10.01:373][446]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.10.01:373][446]LogCustomization: ------ [2020.04.29-12.10.01:373][446]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.10.01:373][446]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.10.01:373][446]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.10.01:373][446]LogCustomization: ------ [2020.04.29-12.10.01:373][446]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.10.01:373][446]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.10.01:373][446]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.10.01:373][446]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.10.01:373][446]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.10.01:373][446]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.10.01:409][449]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C30D01C00] Result: '1' k_EResultOK (success) [2020.04.29-12.10.01:426][450]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.051815 seconds [2020.04.29-12.10.01:513][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.01:609][460]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.01:663][463]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9442&schemaVersion=0] [2020.04.29-12.10.01:663][463]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.10.01:843][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.02:038][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.02:249][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.02:409][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.02:585][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.02:620][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.300000738818199 seconds [2020.04.29-12.10.02:620][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:8, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-12.10.02:782][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.02:908][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.10.02:908][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:7, #pathsDataArray:6, animate:true [2020.04.29-12.10.02:958][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.300000142725185 ) [2020.04.29-12.10.02:958][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.300000142725185 [2020.04.29-12.10.02:958][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.10.03:047][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.03:391][559]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.29-12.10.03:391][559]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.10.03:533][567]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.10.03:533][567]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.10.03:533][567]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.29-12.10.04:208][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.300000142725185 seconds [2020.04.29-12.10.04:352][613]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.04:352][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-12.10.04:439][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.04:489][621]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.04:957][647]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.04:957][647]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:103) [2020.04.29-12.10.05:039][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.05:074][654]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.05:608][684]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.05:609][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:205) [2020.04.29-12.10.05:645][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.05:767][693]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.06:213][718]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.06:213][718]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.06:213][718]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.06:213][718]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.06:213][718]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.06:213][718]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.06:213][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:306) [2020.04.29-12.10.06:374][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.06:509][735]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.07:007][763]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.07:007][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:102) [2020.04.29-12.10.07:111][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.07:128][770]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.07:648][796]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.07:648][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:203) [2020.04.29-12.10.07:648][796]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 9.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.07:648][796]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 9.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.07:648][796]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 9.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.07:649][796]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 9.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.07:649][796]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 9.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.07:703][796]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87604] [2020.04.29-12.10.07:703][796]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.10.07:704][796]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9443&schemaVersion=0] [2020.04.29-12.10.07:705][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:638965, #nodesDataArray:9, #pathsDataArray:10, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:9, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.10.07:706][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.10.07:708][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.300000599492341 ) [2020.04.29-12.10.07:708][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.300000599492341 [2020.04.29-12.10.07:711][797]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.10.07:711][797]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.10.07:711][797]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.10.07:711][797]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.10.07:711][797]LogCustomization: ------ [2020.04.29-12.10.07:711][797]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.10.07:711][797]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.10.07:711][797]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.10.07:711][797]LogCustomization: ------ [2020.04.29-12.10.07:711][797]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.10.07:711][797]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.10.07:711][797]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.10.07:711][797]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.10.07:711][797]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.10.07:711][797]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.10.07:749][800]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C15D16BE0] Result: '1' k_EResultOK (success) [2020.04.29-12.10.07:768][801]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.055411 seconds [2020.04.29-12.10.07:773][801]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.07:903][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.07:983][813]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9443&schemaVersion=0] [2020.04.29-12.10.07:983][813]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.10.08:268][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.08:549][845]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.29-12.10.08:549][845]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.10.08:640][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.08:673][852]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.10.08:673][852]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.10.08:673][852]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.29-12.10.08:835][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.08:959][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.300000599492341 seconds [2020.04.29-12.10.08:959][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:9, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-12.10.09:046][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.09:239][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.09:346][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.10.09:346][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:9, #pathsDataArray:10, animate:true [2020.04.29-12.10.09:416][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.30000008076895 ) [2020.04.29-12.10.09:416][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.30000008076895 [2020.04.29-12.10.09:416][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.10.10:521][953]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.10:521][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:102) [2020.04.29-12.10.10:611][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.10:662][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.30000008076895 seconds [2020.04.29-12.10.10:907][975]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.11:180][990]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.11:180][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:203) [2020.04.29-12.10.11:215][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.11:316][998]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.11:746][ 22]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.11:746][ 22]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.11:746][ 22]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.11:746][ 22]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.11:746][ 22]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.11:746][ 22]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.11:746][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:303) [2020.04.29-12.10.11:886][ 30]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.11:941][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.12:581][ 69]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.12:581][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:105) [2020.04.29-12.10.12:699][ 76]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.12:738][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.13:253][107]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.13:253][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:209) [2020.04.29-12.10.13:372][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.13:386][115]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.13:668][131]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.04.29-12.10.13:669][131]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.10.13:793][138]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.10.13:793][138]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.10.13:793][138]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.04.29-12.10.13:884][143]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.13:885][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:309) [2020.04.29-12.10.14:004][150]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.14:006][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.14:682][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.15:189][216]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.15:189][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-12.10.15:311][223]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.15:350][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.15:949][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.16:410][285]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.16:410][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-12.10.16:411][285]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 10.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.16:411][285]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 10.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.16:411][285]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 10.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.16:411][285]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 10.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.16:411][285]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 10.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.16:466][285]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87624] [2020.04.29-12.10.16:466][285]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.10.16:467][285]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9444&schemaVersion=0] [2020.04.29-12.10.16:468][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:609965, #nodesDataArray:11, #pathsDataArray:13, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:10, prestige:0, #levelUpDetailsDataArray:2, canIncreasePrestigeLevel:false ) [2020.04.29-12.10.16:470][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.10.16:471][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.30000059036538 ) [2020.04.29-12.10.16:471][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.30000059036538 [2020.04.29-12.10.16:477][286]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.10.16:477][286]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.10.16:477][286]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.10.16:477][286]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.10.16:477][286]LogCustomization: ------ [2020.04.29-12.10.16:477][286]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.10.16:477][286]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.10.16:477][286]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.10.16:477][286]LogCustomization: ------ [2020.04.29-12.10.16:477][286]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.10.16:477][286]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.10.16:477][286]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.10.16:477][286]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.10.16:477][286]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.10.16:477][286]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.10.16:514][289]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CB2415A40] Result: '1' k_EResultOK (success) [2020.04.29-12.10.16:530][290]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.053019 seconds [2020.04.29-12.10.16:536][290]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.10.16:669][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.16:749][302]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9444&schemaVersion=0] [2020.04.29-12.10.16:749][302]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.10.16:911][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.17:177][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.17:473][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.17:722][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.30000059036538 seconds [2020.04.29-12.10.17:722][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:10, prestige:0, #levelUpDetailsDataArray:2 [2020.04.29-12.10.17:741][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.18:110][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.18:485][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.18:784][417]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.04.29-12.10.18:784][417]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.10.18:840][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.18:909][424]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.10.18:909][424]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.10.18:909][424]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.04.29-12.10.18:946][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.10.18:946][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:11, #pathsDataArray:13, animate:true [2020.04.29-12.10.19:014][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000003168825 ) [2020.04.29-12.10.19:014][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000003168825 [2020.04.29-12.10.19:014][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.10.19:437][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.19:437][451]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.04.29-12.10.19:454][452]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.19:454][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.10.19:455][452]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.19:455][452]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.19:455][452]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.19:455][452]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.19:455][452]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.29-12.10.19:456][452]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.19:456][452]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.19:456][452]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.19:456][452]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.19:456][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.10.19:484][452]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.19:484][452]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.19:484][452]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.19:501][452]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.10.19:501][452]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.10.19:502][452]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.10.19:502][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.10.19:506][452]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.19:506][452]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.19:516][452]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: UnlockPersonalPerksPopupContext (UUnlockPersonalPerksPopupScreen)(14) Transition: NONE(0) [2020.04.29-12.10.19:547][452]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.19:547][452]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.19:547][452]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.10.19:547][452]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.19:547][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.04.29-12.10.19:547][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.04.29-12.10.19:547][452]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.10.19:547][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.29-12.10.19:547][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.04.29-12.10.19:547][452]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.10.19:547][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.04.29-12.10.19:547][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.04.29-12.10.19:547][452]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.10.19:547][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:UnlockPersonalPerksPopupScreen , layerIndex:6 ) [2020.04.29-12.10.19:555][452]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.10.19:555][452]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.10.19:555][452]LogContextSystem: Enter Action UnlockPersonalPerksPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.10.19:563][452]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.29-12.10.19:563][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(UnlockPersonalPerksPopupScreen) [2020.04.29-12.10.19:566][453]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.10.20:511][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.20:511][505]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.29-12.10.20:529][506]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.10.20:529][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(UnlockPersonalPerksPopupScreen) [2020.04.29-12.10.20:529][506]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.10.20:529][506]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.10.20:530][506]LogContextSystem: Leave Action UnlockPersonalPerksPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.10.20:530][506]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.20:530][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.04.29-12.10.20:530][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.04.29-12.10.20:530][506]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.10.20:530][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.29-12.10.20:530][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.04.29-12.10.20:530][506]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.10.20:530][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.04.29-12.10.20:530][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.04.29-12.10.20:565][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000003168825 seconds [2020.04.29-12.10.22:415][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.23:005][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.23:240][654]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.10.23:897][692]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.04.29-12.10.23:897][692]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.10.24:217][710]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.10.24:217][710]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.10.24:217][710]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.04.29-12.10.24:236][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.24:784][735]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.10.25:973][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.26:289][812]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.10.27:009][853]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.10.27:384][874]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.10.27:682][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.28:348][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.28:775][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.29:204][967]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.04.29-12.10.29:204][967]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.10.29:345][975]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.10.29:345][975]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.10.29:345][975]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.04.29-12.10.30:085][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.31:007][ 61]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-12.10.31:008][ 61]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.31:008][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.10.31:021][ 61]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.31:021][ 61]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.31:021][ 61]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.31:021][ 61]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.31:080][ 61]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.31:150][ 61]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198110330429 [2020.04.29-12.10.31:150][ 61]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87624] [2020.04.29-12.10.31:150][ 61]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.10.31:151][ 61]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9445&schemaVersion=0] [2020.04.29-12.10.31:151][ 61]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.31:151][ 61]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.31:151][ 61]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.31:152][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.10.31:208][ 61]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.31:208][ 61]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.31:208][ 61]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.31:226][ 61]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.10.31:227][ 61]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.10.31:227][ 61]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.10.31:227][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.10.31:232][ 61]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.31:233][ 61]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.31:234][ 61]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.31:234][ 61]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.31:235][ 61]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.10.31:259][ 62]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198110330429, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.10.31:259][ 62]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Sort me out, Status: default, CachedStatus: default, RichPresence: Offline [2020.04.29-12.10.31:339][ 66]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.10.31:339][ 66]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.10.31:339][ 66]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.29-12.10.31:339][ 66]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.10.31:339][ 66]LogCustomization: ------ [2020.04.29-12.10.31:339][ 66]LogCustomization: --> M_Head03 [2020.04.29-12.10.31:339][ 66]LogCustomization: --> MT_Torso02_03 [2020.04.29-12.10.31:339][ 66]LogCustomization: --> MT_Legs05 [2020.04.29-12.10.31:339][ 66]LogCustomization: ------ [2020.04.29-12.10.31:339][ 66]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.04.29-12.10.31:339][ 66]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.04.29-12.10.31:339][ 66]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.04.29-12.10.31:339][ 66]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.04.29-12.10.31:339][ 66]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.29-12.10.31:339][ 66]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.29-12.10.31:339][ 66]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.10.31:341][ 66]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.10.31:341][ 66]LogStreaming: Flushing async loaders. [2020.04.29-12.10.31:343][ 66]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.10.31:620][ 82]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9445&schemaVersion=0] [2020.04.29-12.10.31:620][ 82]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.10.31:676][ 82]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87624] [2020.04.29-12.10.31:676][ 82]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.10.31:676][ 82]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.10.31:716][ 84]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.10.31:716][ 84]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.10.31:716][ 84]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.10.31:716][ 84]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.10.31:716][ 84]LogCustomization: ------ [2020.04.29-12.10.31:716][ 84]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.10.31:716][ 84]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.10.31:716][ 84]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.10.31:716][ 84]LogCustomization: ------ [2020.04.29-12.10.31:716][ 84]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.10.31:716][ 84]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.10.31:716][ 84]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.10.31:716][ 84]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.10.31:716][ 84]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.10.31:716][ 84]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.10.33:174][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.10.33:439][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.04.29-12.10.34:183][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.04.29-12.10.34:305][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.29-12.10.34:356][235]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.04.29-12.10.34:356][235]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.10.34:498][243]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.10.34:498][243]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.10.34:498][243]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.04.29-12.10.37:058][385]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.29-12.10.37:058][385]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.04.29-12.10.37:058][385]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Murky Reagent [2020.04.29-12.10.37:058][385]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Murky Reagent [2020.04.29-12.10.37:058][385]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Strode Realty Key [2020.04.29-12.10.37:058][385]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Strode Realty Key [2020.04.29-12.10.37:058][385]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.29-12.10.37:058][385]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.10.37:058][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.10.37:058][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.10.37:058][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.10.37:058][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.10.37:058][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.10.37:058][385]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.10.37:058][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-12.10.37:058][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-12.10.37:058][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-12.10.37:058][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-12.10.37:058][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-12.10.37:059][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.37:059][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.37:059][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.37:059][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.37:059][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.10.37:059][385]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.10.37:059][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-12.10.37:059][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-12.10.37:059][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-12.10.37:059][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-12.10.37:059][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-12.10.37:059][385]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.10.37:059][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-12.10.37:059][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-12.10.37:059][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-12.10.37:059][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-12.10.37:059][385]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-12.10.37:059][386]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.29-12.10.37:059][386]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.29-12.10.37:076][387]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.29-12.10.37:994][440]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.10.38:095][446]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.04.29-12.10.38:095][446]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.04.29-12.10.38:972][497]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.38:972][497]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.38:972][497]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.38:972][497]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.38:972][497]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.38:972][497]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.38:972][497]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.38:972][497]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.10.39:096][504]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.10.39:096][504]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 114 [2020.04.29-12.10.39:096][504]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 118 [2020.04.29-12.10.39:506][528]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.04.29-12.10.39:506][528]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.10.39:643][536]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.10.39:644][536]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.10.39:644][536]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.04.29-12.10.39:981][555]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.39:981][555]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.39:981][555]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.39:981][555]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.39:981][555]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.39:981][555]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.10.40:052][559]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.29-12.10.40:052][559]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.29-12.10.40:052][559]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.29-12.10.40:151][563]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 25.90 ms [2020.04.29-12.10.40:170][565]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.29-12.10.40:170][565]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.29-12.10.40:170][565]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.29-12.10.40:187][566]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.10.40:187][566]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.04.29-12.10.40:669][584]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-12.10.40:669][584]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InOnlineLobby [2020.04.29-12.10.40:958][595]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.40:958][595]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.40:958][595]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.40:958][595]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.10.40:986][596]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.10.41:196][604]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.10.41:675][622]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.29-12.10.41:675][622]GameFlow: AOfferingSequenceManager::InitCards [2020.04.29-12.10.41:675][622]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.29-12.10.41:675][622]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.10.41:678][622]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.10.41:678][622]LogStreaming: Flushing async loaders. [2020.04.29-12.10.41:679][622]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.10.41:679][622]LogStreaming: Flushing async loaders. [2020.04.29-12.10.41:680][622]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.10.41:680][622]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.04.29-12.10.41:680][622]LogStreaming: Flushing async loaders. [2020.04.29-12.10.41:681][622]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.10.41:681][622]LogStreaming: Flushing async loaders. [2020.04.29-12.10.41:681][622]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.10.41:700][623]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.29-12.10.41:942][632]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.41:942][632]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.41:992][634]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.29-12.10.42:289][645]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 38 [2020.04.29-12.10.42:289][645]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 218 [2020.04.29-12.10.42:419][650]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.29-12.10.42:419][650]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.29-12.10.42:419][650]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.29-12.10.42:419][650]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 12 [2020.04.29-12.10.42:953][670]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.42:953][670]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.42:953][670]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.42:953][670]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.42:953][670]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.42:953][670]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.10.43:302][683]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.10.43:302][683]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.29-12.10.43:960][707]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.43:961][707]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.44:392][723]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 229 [2020.04.29-12.10.44:392][723]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 27 [2020.04.29-12.10.44:975][745]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.44:975][745]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.44:975][745]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.44:975][745]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.44:975][745]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.44:975][745]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.10.45:494][765]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.10.45:494][765]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.29-12.10.45:594][769]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.29-12.10.45:594][769]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.29-12.10.45:594][769]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.04.29-12.10.45:594][769]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.04.29-12.10.45:594][769]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.04.29-12.10.45:594][769]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 1 [2020.04.29-12.10.45:594][769]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.29-12.10.45:594][769]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 12 [2020.04.29-12.10.45:594][769]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.04.29-12.10.45:594][769]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.04.29-12.10.45:622][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-12.10.45:974][783]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.45:974][783]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.46:496][803]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.29-12.10.46:496][803]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.29-12.10.46:966][821]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.46:966][821]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.46:966][821]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.46:966][821]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.46:966][821]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.46:966][821]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.10.47:593][845]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.10.47:593][845]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.29-12.10.47:619][846]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.29-12.10.47:619][846]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.29-12.10.47:619][846]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.04.29-12.10.47:619][846]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.04.29-12.10.47:619][846]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.04.29-12.10.47:619][846]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 1 [2020.04.29-12.10.47:619][846]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.29-12.10.47:619][846]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 12 [2020.04.29-12.10.47:619][846]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.04.29-12.10.47:619][846]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.04.29-12.10.47:620][846]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.29-12.10.47:620][846]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.29-12.10.47:620][846]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-12.10.47:620][846]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.47:621][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.10.47:630][846]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.47:630][846]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.47:630][846]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.47:630][846]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.47:630][846]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.47:630][846]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.47:630][846]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.47:630][846]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.10.47:630][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-12.10.47:631][846]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.10.47:631][846]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.10.47:631][846]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.10.47:631][846]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-12.10.47:632][846]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.29-12.10.47:632][846]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.10.47:632][846]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.10.47:632][846]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.10.47:632][846]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.10.47:632][846]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.10.47:632][846]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.10.47:632][846]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.10.47:632][846]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-12.10.47:632][846]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.29-12.10.47:632][846]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.10.47:632][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-12.10.47:633][846]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.10.47:633][846]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.10.47:633][846]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.10.47:633][846]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-12.10.47:633][846]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.47:633][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-12.10.47:635][846]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.47:635][846]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.47:635][846]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.47:635][846]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-12.10.47:635][846]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.29-12.10.47:636][846]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.4.195:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=4?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=67?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=_LOCKED_;_LOCKED_;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-12.10.47:636][846]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-12.10.47:636][846]LogAsyncLoad: Unloading library Menu [2020.04.29-12.10.47:636][846]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.29-12.10.47:636][846]LogAsyncLoad: Start loading library async: Game [2020.04.29-12.10.47:636][846]LogAsyncLoad: 19 assets in Game [2020.04.29-12.10.47:636][846]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.10.47:636][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-12.10.47:636][846]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.47:636][846]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-12.10.47:647][846]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.29-12.10.47:647][846]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.10.47:719][846]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.29-12.10.47:719][846]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.10.47:722][846]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.29-12.10.47:722][846]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.10.47:740][846]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-12.10.47:740][846]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.10.47:740][846]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.29-12.10.47:740][846]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.10.47:740][846]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.29-12.10.47:740][846]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.10.47:740][846]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.29-12.10.47:740][846]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.10.47:802][846]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.29-12.10.47:802][846]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.10.47:802][846]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.29-12.10.47:803][846]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.10.47:803][846]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.29-12.10.47:803][846]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.10.47:803][846]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.29-12.10.47:803][846]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.10.47:803][846]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.29-12.10.47:803][846]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.10.47:803][846]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.29-12.10.47:803][846]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.10.47:803][846]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.29-12.10.47:803][846]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.10.47:803][846]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.29-12.10.47:803][846]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.10.47:804][846]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.29-12.10.47:804][846]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.10.47:804][846]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.29-12.10.47:804][846]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.10.47:804][846]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.29-12.10.47:804][846]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.10.47:804][846]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.29-12.10.47:804][846]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.10.47:805][846]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.29-12.10.47:805][846]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.10.47:806][846]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.47:806][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.29-12.10.47:806][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.29-12.10.47:806][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.29-12.10.47:806][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.29-12.10.47:806][846]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.47:806][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.29-12.10.47:807][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-12.10.47:807][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-12.10.47:807][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.29-12.10.47:807][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.29-12.10.47:808][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.29-12.10.47:808][846]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.47:808][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.29-12.10.47:808][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-12.10.47:808][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-12.10.47:808][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.29-12.10.47:808][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.29-12.10.47:809][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.29-12.10.47:809][846]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.47:809][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.29-12.10.47:810][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-12.10.47:810][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-12.10.47:810][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.29-12.10.47:810][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.29-12.10.47:812][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.29-12.10.47:812][846]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.47:812][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.29-12.10.47:812][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.29-12.10.47:812][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.29-12.10.47:812][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.29-12.10.47:812][846]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.47:812][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.29-12.10.47:812][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.29-12.10.47:812][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.29-12.10.47:813][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.29-12.10.47:813][846]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.47:813][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.04.29-12.10.47:813][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.04.29-12.10.47:813][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.04.29-12.10.47:813][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.04.29-12.10.47:813][846]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.47:813][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.29-12.10.47:814][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.29-12.10.47:814][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.29-12.10.47:815][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.29-12.10.47:815][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.29-12.10.47:815][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.29-12.10.47:815][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.29-12.10.47:816][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.29-12.10.47:816][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.29-12.10.47:817][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.29-12.10.47:817][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.29-12.10.47:818][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.29-12.10.47:818][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.29-12.10.47:819][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.29-12.10.47:819][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.29-12.10.47:819][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.29-12.10.47:819][846]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.10.47:819][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.29-12.10.47:819][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.29-12.10.47:819][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.29-12.10.47:819][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.29-12.10.47:819][846]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.10.47:819][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.29-12.10.47:819][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.29-12.10.47:820][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.29-12.10.47:820][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.29-12.10.47:820][846]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.10.47:820][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.29-12.10.47:820][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.29-12.10.47:820][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.29-12.10.47:820][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.29-12.10.47:820][846]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.10.47:820][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.29-12.10.47:820][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.29-12.10.47:820][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.29-12.10.47:821][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.29-12.10.47:821][846]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.10.47:821][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.29-12.10.47:821][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.29-12.10.47:821][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.29-12.10.47:821][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.29-12.10.47:821][846]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.10.47:821][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.29-12.10.47:821][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.29-12.10.47:821][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.29-12.10.47:821][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.29-12.10.47:821][846]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.10.47:821][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.29-12.10.47:821][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.29-12.10.47:822][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.29-12.10.47:822][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.29-12.10.47:822][846]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.10.47:822][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.29-12.10.47:822][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.29-12.10.47:822][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.29-12.10.47:822][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.29-12.10.48:022][846]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".notificationMc.newTxt". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.04.29-12.10.48:024][847]r.CullAll = "1" [2020.04.29-12.10.48:024][847]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.48:024][847]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.48:101][851]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.29-12.10.48:121][851]LogAsyncLoad: Done loading library async: Game in 0.5 sec [2020.04.29-12.10.48:636][874]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-12.10.48:636][874]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.10.48:637][874]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.48:637][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.04.29-12.10.48:637][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:123][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:124][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:124][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:124][875]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.29-12.10.49:124][875]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.29-12.10.49:124][875]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.29-12.10.49:124][875]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.29-12.10.49:124][875]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.29-12.10.49:124][875]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.29-12.10.49:124][875]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.29-12.10.49:124][875]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.29-12.10.49:124][875]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.29-12.10.49:124][875]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.29-12.10.49:124][875]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.29-12.10.49:125][875]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.10.49:125][875]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.49:125][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.04.29-12.10.49:126][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.04.29-12.10.49:129][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.04.29-12.10.49:129][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.04.29-12.10.49:135][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.04.29-12.10.49:478][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.04.29-12.10.49:478][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.04.29-12.10.49:480][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.04.29-12.10.49:494][876]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.10.49:494][876]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.10.49:494][876]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.10.49:494][876]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.10.49:494][876]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.10.49:494][876]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.10.49:494][876]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.10.49:494][876]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.10.49:494][876]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.10.49:494][876]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.10.49:494][876]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.10.49:494][876]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.10.49:494][876]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.10.49:494][876]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.10.49:494][876]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.10.49:494][876]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.10.49:494][876]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.10.49:494][876]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.10.49:496][876]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.49:517][877]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.29-12.10.49:519][877]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.10.49:627][878]LogUObjectHash: Compacting FUObjectHashTables data took 4.66ms [2020.04.29-12.10.49:631][878]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.29-12.10.49:631][878]LogWorld: Bringing World /Temp/Untitled_1.Untitled up for play (max tick rate 0) at 2020.04.29-13.10.49 [2020.04.29-12.10.49:631][878]LogWorld: Bringing up level for play took: 0.000225 [2020.04.29-12.10.49:631][878]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.29-12.10.49:631][878]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.29-12.10.49:642][878]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.10.49:647][878]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.10.49:730][880]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_1' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.10.49:731][880]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.091' TotalLoadTime='2.091' TimeStamp='2020-04-29T12:10:51.769Z' MapName='Untitled_1' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='00000000000000000000000000000000' LobbyId='014D4B2408D7EC362DD947E0E136FAFA' [2020.04.29-12.10.49:731][880]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_1' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.10.49:825][883]LogNet: Warning: UActorChannel::ProcessBunch: SerializeNewActor failed to find/spawn actor. Actor: None, Channel: 3 [2020.04.29-12.10.49:952][888]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.10.49:953][888]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.10.49:953][888]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.10.49:953][888]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.10.49:953][888]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.10.49:953][888]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.10.49:953][888]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.10.49:953][888]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.10.49:953][888]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.10.49:953][888]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.10.49:953][888]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.10.49:966][889]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.49:966][889]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.50:016][891]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak added to pak precacher. [2020.04.29-12.10.50:037][892]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.10.50:038][892]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.10.50:062][893]LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms [2020.04.29-12.10.50:068][893]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.04.29-12.10.50:069][893]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.29-13.10.50 [2020.04.29-12.10.50:069][893]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-29T12:10:52.091Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=00000000000000000000000000000000, lobbyId=014D4B2408D7EC362DD947E0E136FAFA [2020.04.29-12.10.50:069][893]LogWorld: Bringing up level for play took: 0.000896 [2020.04.29-12.10.50:069][893]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.29-12.10.50:069][893]LogWorld: ----SeamlessTravel finished in 0.55 seconds ------ [2020.04.29-12.10.50:125][896]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.10.50:125][896]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.10.50:126][896]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.10.50:171][898]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.10.50:172][898]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.460' TotalLoadTime='2.551' TimeStamp='2020-04-29T12:10:52.229Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCBCBF08D7EC365D884B1CE5FBAE80' LobbyId='014D4B2408D7EC362DD947E0E136FAFA' [2020.04.29-12.10.50:172][898]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.10.50:199][899]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.10.50:218][900]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.10.50:417][909]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.10.50:417][909]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.10.50:417][909]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.10.50:948][934]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.50:948][934]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.51:089][941]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.10.51:089][941]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.10.51:089][941]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.10.51:109][942]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.10.51:109][942]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.10.51:109][942]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.10.51:286][951]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.10.51:381][956]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.10.51:383][956]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.10.51:383][956]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.29-12.10.51:384][956]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=1.330, totalTime=1.330, timeStamp=2020-04-29T12:10:53.421Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCBCBF08D7EC365D884B1CE5FBAE80, lobbyId=014D4B2408D7EC362DD947E0E136FAFA [2020.04.29-12.10.51:400][957]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.019, totalTime=1.350, timeStamp=2020-04-29T12:10:53.440Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCBCBF08D7EC365D884B1CE5FBAE80, lobbyId=014D4B2408D7EC362DD947E0E136FAFA [2020.04.29-12.10.51:514][963]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.132, totalTime=1.481, timeStamp=2020-04-29T12:10:53.572Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCBCBF08D7EC365D884B1CE5FBAE80, lobbyId=014D4B2408D7EC362DD947E0E136FAFA [2020.04.29-12.10.51:532][964]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.29-12.10.53) [2020.04.29-12.10.51:532][964]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.29-12.10.51:532][964]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1588162254 [2020.04.29-12.10.51:532][964]ProceduralLevelGeneration: InitLevel: Theme: Suburbs Map: Sub_Street Generation Seed: -1 [2020.04.29-12.10.51:532][964]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=1.481, timeStamp=2020-04-29T12:10:53.572Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCBCBF08D7EC365D884B1CE5FBAE80, lobbyId=014D4B2408D7EC362DD947E0E136FAFA [2020.04.29-12.10.51:572][966]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak added to pak precacher. [2020.04.29-12.10.51:682][972]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak added to pak precacher. [2020.04.29-12.10.51:880][983]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak added to pak precacher. [2020.04.29-12.10.51:897][984]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak added to pak precacher. [2020.04.29-12.10.51:936][986]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.04.29-12.10.51:954][987]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.29-12.10.51:954][987]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.51:954][987]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.52:059][993]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.10.52:384][ 12]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.10.52:956][ 47]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.52:956][ 47]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.53:338][ 71]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.10.53:353][ 72]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.10.53:369][ 73]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.10.53:389][ 74]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.10.53:970][110]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.53:970][110]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.54:197][125]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198273878423 [2020.04.29-12.10.54:198][125]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198273878423, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.10.54:259][128]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=2.727, totalTime=4.208, timeStamp=2020-04-29T12:10:56.299Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCBCBF08D7EC365D884B1CE5FBAE80, lobbyId=014D4B2408D7EC362DD947E0E136FAFA [2020.04.29-12.10.54:304][129]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=4.224, timeStamp=2020-04-29T12:10:56.315Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCBCBF08D7EC365D884B1CE5FBAE80, lobbyId=014D4B2408D7EC362DD947E0E136FAFA [2020.04.29-12.10.54:328][130]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_0) missing some fog at index 1 [2020.04.29-12.10.54:345][131]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_0) missing some fog at index 3 [2020.04.29-12.10.54:438][137]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_1) missing some fog at index 2 [2020.04.29-12.10.54:455][138]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_1) missing some fog at index 3 [2020.04.29-12.10.54:472][139]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_2) missing some fog at index 3 [2020.04.29-12.10.54:484][140]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.10.54:505][141]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_0) missing some fog at index 2 [2020.04.29-12.10.54:519][142]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_1) missing some fog at index 0 [2020.04.29-12.10.54:519][142]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_1) missing some fog at index 3 [2020.04.29-12.10.54:568][145]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_2) missing some fog at index 1 [2020.04.29-12.10.54:584][146]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_3) missing some fog at index 2 [2020.04.29-12.10.54:601][147]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_3) missing some fog at index 2 [2020.04.29-12.10.54:635][149]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_ClosedHouse1_C_0.BP_Effect_Cockroach' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_Cockroach_C_7.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-12.10.54:689][152]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_4) missing some fog at index 1 [2020.04.29-12.10.54:689][152]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_4) missing some fog at index 3 [2020.04.29-12.10.54:705][153]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_5) missing some fog at index 0 [2020.04.29-12.10.54:737][155]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_6) missing some fog at index 1 [2020.04.29-12.10.54:769][157]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_7) missing some fog at index 0 [2020.04.29-12.10.54:790][158]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_SmallHouse0_C_0.gen_bulb_02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_BulbLight_01_C_3.Scene' which is static to it. Aborting. [2020.04.29-12.10.54:790][158]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_SmallHouse0_C_0.gen_bulb_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_BulbLight_02_C_5.Scene' which is static to it. Aborting. [2020.04.29-12.10.54:791][158]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_SmallHouse0_C_0.gen_bulb_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_BulbLight_02_C_6.Scene' which is static to it. Aborting. [2020.04.29-12.10.54:834][161]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_4) missing some fog at index 3 [2020.04.29-12.10.54:869][163]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_16x16_ClosedHouse1_C_1.BP_Effect_Cockroach' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_Cockroach_C_34.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-12.10.54:898][165]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_8) missing some fog at index 2 [2020.04.29-12.10.54:943][168]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.54:943][168]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.54:979][170]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_2) missing some fog at index 0 [2020.04.29-12.10.55:012][172]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_9) missing some fog at index 0 [2020.04.29-12.10.55:027][173]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_3) missing some fog at index 0 [2020.04.29-12.10.55:077][176]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_5) missing some fog at index 2 [2020.04.29-12.10.55:125][179]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_10) missing some fog at index 1 [2020.04.29-12.10.55:125][179]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_10) missing some fog at index 2 [2020.04.29-12.10.55:143][180]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Sub_C_11) missing some fog at index 1 [2020.04.29-12.10.55:158][181]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_6) missing some fog at index 0 [2020.04.29-12.10.55:158][181]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Sub_C_6) missing some fog at index 2 [2020.04.29-12.10.55:191][183]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Sub_C_4) missing some fog at index 1 [2020.04.29-12.10.55:222][184]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.29-12.10.55:223][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.29-12.10.55:223][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.29-12.10.55:224][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.29-12.10.55:224][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.29-12.10.55:242][184]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.29-12.10.55:243][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.29-12.10.55:243][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.29-12.10.55:243][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.29-12.10.55:243][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.29-12.10.55:269][186]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=0.997, totalTime=5.221, timeStamp=2020-04-29T12:10:57.312Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCBCBF08D7EC365D884B1CE5FBAE80, lobbyId=014D4B2408D7EC362DD947E0E136FAFA [2020.04.29-12.10.55:285][187]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.10.55:293][187]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-12.10.55:296][187]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=5.237, timeStamp=2020-04-29T12:10:57.328Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCBCBF08D7EC365D884B1CE5FBAE80, lobbyId=014D4B2408D7EC362DD947E0E136FAFA [2020.04.29-12.10.55:301][188]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=5.253, timeStamp=2020-04-29T12:10:57.344Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCBCBF08D7EC365D884B1CE5FBAE80, lobbyId=014D4B2408D7EC362DD947E0E136FAFA [2020.04.29-12.10.55:317][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_6] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:317][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_6] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:317][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_6] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:317][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_6] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:317][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_3] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:317][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_3] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_3] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_3] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_8] - randomizer [Propmizer1]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_1] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_1] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_1] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_1] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_5] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_5] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_5] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_5] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_3] - randomizer [Propmizer1]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_10] - randomizer [Propmizer1]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_7] - randomizer [Propmizer1]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_0] - randomizer [Propmizer1]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_2] - randomizer [Propmizer1]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_9] - randomizer [Propmizer1]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_6] - randomizer [Propmizer1]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_5] - randomizer [Propmizer1]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_11] - randomizer [Propmizer1]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_1] - randomizer [Propmizer1]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_4] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_4] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_4] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_4] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_0] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_0] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_0] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_0] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_2] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_2] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_2] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Sub_C_2] - randomizer [Tree Randomizer]. [2020.04.29-12.10.55:318][189]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence03_Sub_C_4] - randomizer [Propmizer1]. [2020.04.29-12.10.55:318][189]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.10.55:327][189]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.10.55:375][189]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.10.55:392][189]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.10.55:464][189]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.10.55:464][189]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.10.55:464][189]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.10.55:464][189]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.10.55:464][189]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.10.55:464][189]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.10.55:464][189]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.10.55:464][189]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.10.55:464][189]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.10.55:464][189]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.10.55:464][189]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.10.55:467][189]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.10.55:467][189]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.10.55:467][189]LogStreaming: Error: Export 103 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:PlayerDebugComponent [2020.04.29-12.10.55:467][189]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset [2020.04.29-12.10.55:467][189]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-12.10.55:467][189]LogStreaming: Error: Dep C_BEFORE_S Import 35 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.29-12.10.55:467][189]LogStreaming: Error: Dep C_BEFORE_S Import 20 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.29-12.10.55:467][189]LogStreaming: Error: Dep S_BEFORE_C Import 92 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.10.55:467][189]LogStreaming: Error: Dep S_BEFORE_C Import 274 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.10.55:467][189]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-12.10.55:467][189]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.10.55:467][189]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.10.55:514][189]LogStreaming: Flushing async loaders took 196ms. [2020.04.29-12.10.55:515][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:515][189]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.10.55:516][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:518][189]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.10.55:518][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:520][189]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.10.55:520][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:521][189]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.10.55:521][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:523][189]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.10.55:523][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:526][189]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.10.55:526][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:529][189]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.10.55:531][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:539][189]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-12.10.55:541][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:543][189]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.10.55:546][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:552][189]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.10.55:552][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:553][189]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.10.55:553][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:554][189]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.10.55:554][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:557][189]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.10.55:557][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:557][189]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.10.55:557][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:558][189]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.10.55:558][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:559][189]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.10.55:559][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:559][189]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.10.55:559][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:560][189]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.10.55:560][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:560][189]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.10.55:560][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:560][189]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.10.55:561][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:561][189]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.10.55:577][189]LogStreaming: Flushing async loaders. [2020.04.29-12.10.55:589][189]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.10.55:592][189]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.10.55:622][189]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.10.55:622][189]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.10.55:622][189]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.10.55:622][189]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.10.55:622][189]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.10.55:622][189]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.10.55:622][189]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.10.55:622][189]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.10.55:622][189]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.10.55:622][189]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.10.55:623][189]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.10.55:623][189]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.10.55:623][189]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.10.55:623][189]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.10.55:623][189]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.10.55:623][189]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.10.55:623][189]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.10.55:623][189]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.10.55:623][189]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.10.55:623][189]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.10.55:633][189]LogStreaming: Flushing async loaders took 55ms. [2020.04.29-12.10.55:639][189]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=5.269, timeStamp=2020-04-29T12:10:57.360Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCBCBF08D7EC365D884B1CE5FBAE80, lobbyId=014D4B2408D7EC362DD947E0E136FAFA [2020.04.29-12.10.55:646][190]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.10.55:675][192]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak added to pak precacher. [2020.04.29-12.10.55:773][198]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.10.55:820][201]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.10.55:968][210]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.55:968][210]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.56:000][212]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.10.56:061][216]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.10.56:064][216]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.10.56:110][219]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.10.56:451][240]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.10.56:451][240]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.10.56:451][240]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.10.56:451][240]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.10.56:451][240]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.10.56:451][240]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.10.56:451][240]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.10.56:451][240]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.10.56:451][240]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.10.56:451][240]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.10.56:480][242]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.10.56:480][242]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.10.56:480][242]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.10.56:480][242]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.10.56:480][242]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.10.56:480][242]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.10.56:480][242]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.10.56:480][242]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.10.56:480][242]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.10.56:480][242]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.10.56:482][242]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.10.56:482][242]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.10.56:482][242]LogStreaming: Error: Export 99 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:PlayerDebugComponent [2020.04.29-12.10.56:482][242]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset [2020.04.29-12.10.56:482][242]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.29-12.10.56:482][242]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.29-12.10.56:482][242]LogStreaming: Error: Dep C_BEFORE_S Import 22 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.29-12.10.56:482][242]LogStreaming: Error: Dep S_BEFORE_C Import 95 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.10.56:482][242]LogStreaming: Error: Dep S_BEFORE_C Import 253 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.10.56:482][242]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.29-12.10.56:482][242]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.10.56:482][242]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.10.56:672][254]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.10.56:962][272]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.56:962][272]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.57:673][316]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.10.57:690][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.10.57:690][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.10.57:690][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-12.10.57:691][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.Break Chargeable Enabled?: Enabled [2020.04.29-12.10.57:691][317]LogSM: [BP_SmallMeatLocker_MM_C_0][CLIENT SLAVE] [2020.04.29-12.10.57:691][317]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_0 [2020.04.29-12.10.57:691][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.10.57:691][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.10.57:691][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-12.10.57:691][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_0.Break Chargeable Enabled?: Disabled [2020.04.29-12.10.57:691][317]LogSM: [BP_SmallMeatLocker_MM_C_0][CLIENT SLAVE] [2020.04.29-12.10.57:711][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.UnhookChargeable Enabled?: Enabled [2020.04.29-12.10.57:711][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Enabled [2020.04.29-12.10.57:711][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-12.10.57:711][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.Break Chargeable Enabled?: Enabled [2020.04.29-12.10.57:711][318]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.04.29-12.10.57:712][318]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_1 [2020.04.29-12.10.57:712][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.UnhookChargeable Enabled?: Disabled [2020.04.29-12.10.57:712][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.HookChargeable Enabled?: Disabled [2020.04.29-12.10.57:712][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-12.10.57:712][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_1.Break Chargeable Enabled?: Disabled [2020.04.29-12.10.57:712][318]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.04.29-12.10.57:725][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.UnhookChargeable Enabled?: Enabled [2020.04.29-12.10.57:725][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.HookChargeable Enabled?: Enabled [2020.04.29-12.10.57:725][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.EscapeChargeable Enabled?: Enabled [2020.04.29-12.10.57:725][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.Break Chargeable Enabled?: Enabled [2020.04.29-12.10.57:725][319]LogSM: [BP_SmallMeatLocker_MM_C_2][CLIENT SLAVE] [2020.04.29-12.10.57:725][319]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_2 [2020.04.29-12.10.57:725][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.UnhookChargeable Enabled?: Disabled [2020.04.29-12.10.57:725][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.HookChargeable Enabled?: Disabled [2020.04.29-12.10.57:725][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.EscapeChargeable Enabled?: Disabled [2020.04.29-12.10.57:725][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_2.Break Chargeable Enabled?: Disabled [2020.04.29-12.10.57:727][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.UnhookChargeable Enabled?: Enabled [2020.04.29-12.10.57:727][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.HookChargeable Enabled?: Enabled [2020.04.29-12.10.57:727][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.10.57:727][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.Break Chargeable Enabled?: Enabled [2020.04.29-12.10.57:728][319]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.10.57:728][319]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_3 [2020.04.29-12.10.57:728][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.UnhookChargeable Enabled?: Disabled [2020.04.29-12.10.57:728][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.HookChargeable Enabled?: Disabled [2020.04.29-12.10.57:728][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.10.57:728][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.Break Chargeable Enabled?: Disabled [2020.04.29-12.10.57:730][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.UnhookChargeable Enabled?: Enabled [2020.04.29-12.10.57:730][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.HookChargeable Enabled?: Enabled [2020.04.29-12.10.57:730][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.EscapeChargeable Enabled?: Enabled [2020.04.29-12.10.57:730][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.Break Chargeable Enabled?: Enabled [2020.04.29-12.10.57:730][319]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.04.29-12.10.57:730][319]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_4 [2020.04.29-12.10.57:730][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.UnhookChargeable Enabled?: Disabled [2020.04.29-12.10.57:730][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.HookChargeable Enabled?: Disabled [2020.04.29-12.10.57:730][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.EscapeChargeable Enabled?: Disabled [2020.04.29-12.10.57:730][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.Break Chargeable Enabled?: Disabled [2020.04.29-12.10.57:731][319]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.04.29-12.10.57:731][319]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.10.57:731][319]LogSM: [BP_SmallMeatLocker_MM_C_2][CLIENT SLAVE] [2020.04.29-12.10.57:755][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.UnhookChargeable Enabled?: Enabled [2020.04.29-12.10.57:755][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Enabled [2020.04.29-12.10.57:755][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.EscapeChargeable Enabled?: Enabled [2020.04.29-12.10.57:755][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.Break Chargeable Enabled?: Enabled [2020.04.29-12.10.57:755][321]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.10.57:756][321]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_5 [2020.04.29-12.10.57:756][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.UnhookChargeable Enabled?: Disabled [2020.04.29-12.10.57:756][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Disabled [2020.04.29-12.10.57:756][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.EscapeChargeable Enabled?: Disabled [2020.04.29-12.10.57:756][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.Break Chargeable Enabled?: Disabled [2020.04.29-12.10.57:756][321]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.10.57:771][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.UnhookChargeable Enabled?: Enabled [2020.04.29-12.10.57:771][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.HookChargeable Enabled?: Enabled [2020.04.29-12.10.57:771][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.EscapeChargeable Enabled?: Enabled [2020.04.29-12.10.57:771][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.Break Chargeable Enabled?: Enabled [2020.04.29-12.10.57:771][322]LogSM: [BP_SmallMeatLocker_MM_C_6][CLIENT SLAVE] [2020.04.29-12.10.57:771][322]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_6 [2020.04.29-12.10.57:771][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.UnhookChargeable Enabled?: Disabled [2020.04.29-12.10.57:771][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.HookChargeable Enabled?: Disabled [2020.04.29-12.10.57:771][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.EscapeChargeable Enabled?: Disabled [2020.04.29-12.10.57:772][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_6.Break Chargeable Enabled?: Disabled [2020.04.29-12.10.57:772][322]LogSM: [BP_SmallMeatLocker_MM_C_6][CLIENT SLAVE] [2020.04.29-12.10.57:787][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.UnhookChargeable Enabled?: Enabled [2020.04.29-12.10.57:787][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.HookChargeable Enabled?: Enabled [2020.04.29-12.10.57:787][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.EscapeChargeable Enabled?: Enabled [2020.04.29-12.10.57:787][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.Break Chargeable Enabled?: Enabled [2020.04.29-12.10.57:787][323]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.04.29-12.10.57:787][323]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_7 [2020.04.29-12.10.57:787][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.UnhookChargeable Enabled?: Disabled [2020.04.29-12.10.57:787][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.HookChargeable Enabled?: Disabled [2020.04.29-12.10.57:787][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.EscapeChargeable Enabled?: Disabled [2020.04.29-12.10.57:787][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_7.Break Chargeable Enabled?: Disabled [2020.04.29-12.10.57:789][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.UnhookChargeable Enabled?: Enabled [2020.04.29-12.10.57:790][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.HookChargeable Enabled?: Enabled [2020.04.29-12.10.57:790][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Enabled [2020.04.29-12.10.57:790][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.Break Chargeable Enabled?: Enabled [2020.04.29-12.10.57:790][323]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.04.29-12.10.57:790][323]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_8 [2020.04.29-12.10.57:790][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.UnhookChargeable Enabled?: Disabled [2020.04.29-12.10.57:790][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.HookChargeable Enabled?: Disabled [2020.04.29-12.10.57:790][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.EscapeChargeable Enabled?: Disabled [2020.04.29-12.10.57:790][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_8.Break Chargeable Enabled?: Disabled [2020.04.29-12.10.57:791][323]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.04.29-12.10.57:791][323]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.04.29-12.10.57:868][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.UnhookChargeable Enabled?: Enabled [2020.04.29-12.10.57:868][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.HookChargeable Enabled?: Enabled [2020.04.29-12.10.57:868][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.EscapeChargeable Enabled?: Enabled [2020.04.29-12.10.57:868][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.Break Chargeable Enabled?: Enabled [2020.04.29-12.10.57:868][328]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.04.29-12.10.57:868][328]LogTemp: MeatHook Initilized BP_SmallMeatLocker_MM_C_9 [2020.04.29-12.10.57:868][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.UnhookChargeable Enabled?: Disabled [2020.04.29-12.10.57:868][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.HookChargeable Enabled?: Disabled [2020.04.29-12.10.57:868][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.EscapeChargeable Enabled?: Disabled [2020.04.29-12.10.57:868][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.Break Chargeable Enabled?: Disabled [2020.04.29-12.10.57:869][328]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.04.29-12.10.57:882][329]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.10.57:883][329]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.10.57:883][329]LogStreaming: Flushing async loaders. [2020.04.29-12.10.57:883][329]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.10.57:883][329]LogStreaming: Flushing async loaders. [2020.04.29-12.10.57:884][329]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.10.57:884][329]LogStreaming: Flushing async loaders. [2020.04.29-12.10.57:884][329]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.10.57:884][329]LogStreaming: Flushing async loaders. [2020.04.29-12.10.57:885][329]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.10.57:885][329]LogStreaming: Flushing async loaders. [2020.04.29-12.10.57:885][329]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.10.57:930][332]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.29-12.10.57:931][332]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.29-12.10.58:140][345]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.58:140][345]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.58:172][347]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.10.58:173][347]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.10.58:173][347]LogStreaming: Flushing async loaders. [2020.04.29-12.10.58:173][347]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.10.58:205][349]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.29-12.10.58:205][349]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.29-12.10.58:495][367]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.29-12.10.58:495][367]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.29-12.10.58:673][378]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.10.59:141][407]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.10.59:141][407]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.10.59:480][428]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.04.29-12.10.59:480][428]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.04.29-12.10.59:480][428]LogSM: [BP_SmallMeatLocker_MM_C_6][CLIENT SLAVE] [2020.04.29-12.10.59:480][428]LogSM: [BP_SmallMeatLocker_MM_C_6][CLIENT SLAVE] [2020.04.29-12.10.59:480][428]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.04.29-12.10.59:480][428]LogSM: [BP_SmallMeatLocker_MM_C_1][CLIENT SLAVE] [2020.04.29-12.10.59:515][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-12.10.59:515][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.29-12.10.59:515][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-12.10.59:515][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.29-12.10.59:515][430]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.10.59:516][430]LogSM: [BP_SmallMeatLocker_MM_C_0][CLIENT SLAVE] [2020.04.29-12.10.59:516][430]LogSM: [BP_SmallMeatLocker_MM_C_0][CLIENT SLAVE] [2020.04.29-12.10.59:707][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-12.10.59:707][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.04.29-12.10.59:707][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-12.10.59:707][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.04.29-12.10.59:707][442]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.10.59:786][447]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.10.59:898][454]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.00:043][463]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.00:108][467]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.00:140][469]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.00:140][469]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.00:173][471]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.00:237][475]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.00:318][480]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.00:383][484]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.04.29-12.11.00:383][484]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.04.29-12.11.00:384][484]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.11.00:384][484]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.11.00:415][486]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.04.29-12.11.00:416][486]LogSM: [BP_SmallMeatLocker_MM_C_8][CLIENT SLAVE] [2020.04.29-12.11.00:416][486]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.11.00:416][486]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.11.00:416][486]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.04.29-12.11.00:416][486]LogSM: [BP_SmallMeatLocker_MM_C_7][CLIENT SLAVE] [2020.04.29-12.11.00:416][486]LogSM: [BP_SmallMeatLocker_MM_C_2][CLIENT SLAVE] [2020.04.29-12.11.00:416][486]LogSM: [BP_SmallMeatLocker_MM_C_2][CLIENT SLAVE] [2020.04.29-12.11.00:447][488]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.00:513][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.11.00:513][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.11.00:513][492]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-12.11.00:624][499]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.29-12.11.00:624][499]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.29-12.11.00:787][509]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.00:898][516]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.04.29-12.11.00:898][516]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.29-12.11.01:027][524]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.11.01:032][524]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.11.01:033][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.11.01:033][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.11.01:033][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-12.11.01:034][524]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-12.11.01:034][524]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.29-12.11.01:034][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.11.01:034][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.11.01:034][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-12.11.01:034][524]LogStreaming: Flushing async loaders. [2020.04.29-12.11.01:035][524]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.11.01:036][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.11.01:036][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.11.01:036][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-12.11.01:036][524]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-12.11.01:036][524]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.29-12.11.01:036][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.11.01:036][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.11.01:036][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-12.11.01:037][524]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-12.11.01:037][524]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-12.11.01:060][526]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.11.01:060][526]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.11.01:061][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.11.01:061][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.11.01:061][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-12.11.01:062][526]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-12.11.01:062][526]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.29-12.11.01:062][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.11.01:062][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.11.01:062][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-12.11.01:062][526]LogStreaming: Flushing async loaders. [2020.04.29-12.11.01:062][526]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.01:063][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.11.01:063][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.11.01:063][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-12.11.01:063][526]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.11.01:064][526]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.29-12.11.01:064][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.11.01:064][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.11.01:064][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-12.11.01:064][526]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-12.11.01:064][526]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.11.01:124][530]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.29-12.11.01:124][530]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.01:124][530]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.01:189][534]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.04.29-12.11.01:189][534]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.04.29-12.11.01:479][552]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 448] [2020.04.29-12.11.01:479][552]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.04.29-12.11.01:754][569]ProceduralLevelGeneration: ADBDClientSyncer: Received [448 - 498] [2020.04.29-12.11.01:754][569]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000007 [2020.04.29-12.11.01:789][570]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.01:867][575]ProceduralLevelGeneration: HasLevelBeenSpawned Sub_Street: 0 Spawned : 48/48 Dependencies : 1 [2020.04.29-12.11.01:867][575]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=6.549, totalTime=11.818, timeStamp=2020-04-29T12:11:03.909Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCBCBF08D7EC365D884B1CE5FBAE80, lobbyId=014D4B2408D7EC362DD947E0E136FAFA [2020.04.29-12.11.01:867][575]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.29-12.11.02:625][622]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=0.758, totalTime=12.576, timeStamp=2020-04-29T12:11:04.667Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCBCBF08D7EC365D884B1CE5FBAE80, lobbyId=014D4B2408D7EC362DD947E0E136FAFA [2020.04.29-12.11.02:625][622]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.11.02:628][622]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.11.02:725][622]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.11.02:725][622]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.11.02:725][622]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.11.02:725][622]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.11.02:725][622]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.11.02:725][622]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.11.02:725][622]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.11.02:725][622]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.11.02:725][622]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.11.02:725][622]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.11.02:725][622]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.11.02:726][622]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.11.02:726][622]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:PlayerDebugComponent [2020.04.29-12.11.02:726][622]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale01.uasset [2020.04.29-12.11.02:726][622]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C (class BP_CamperMale01_C) [2020.04.29-12.11.02:726][622]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-12.11.02:726][622]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-12.11.02:726][622]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.11.02:726][622]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.11.02:726][622]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C (class BP_CamperMale01_C) [2020.04.29-12.11.02:726][622]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.11.02:726][622]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale01.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.11.02:740][622]LogStreaming: Flushing async loaders took 115ms. [2020.04.29-12.11.02:872][631]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.02:903][633]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.11.02:905][633]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.11.02:953][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.11.02:953][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.11.02:953][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.11.02:953][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.11.02:954][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.11.02:954][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-12.11.02:954][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:206][633]LogStreaming: Flushing async loaders took 252ms. [2020.04.29-12.11.03:206][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:210][633]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.11.03:210][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:216][633]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.11.03:217][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:223][633]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-12.11.03:224][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:226][633]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.11.03:226][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-12.11.03:226][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.11.03:226][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.11.03:227][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.11.03:227][633]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.04.29-12.11.03:227][633]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.29-12.11.03:227][633]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.29-12.11.03:227][633]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.04.29-12.11.03:227][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.11.03:227][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.11.03:227][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.11.03:227][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.11.03:227][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-12.11.03:229][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-12.11.03:229][633]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.11.03:229][633]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.11.03:229][633]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.11.03:229][633]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000021 seconds [2020.04.29-12.11.03:229][633]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.29-12.11.03:230][633]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.03:230][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:234][633]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.11.03:261][633]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.11.03:261][633]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.11.03:261][633]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.11.03:261][633]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.11.03:261][633]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.11.03:261][633]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.11.03:261][633]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.11.03:261][633]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.11.03:261][633]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.11.03:261][633]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.11.03:261][633]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.11.03:261][633]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.11.03:261][633]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.11.03:261][633]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.29-12.11.03:261][633]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-12.11.03:261][633]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-12.11.03:261][633]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-12.11.03:261][633]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.11.03:262][633]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.11.03:262][633]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-12.11.03:262][633]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.11.03:262][633]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.11.03:271][633]LogStreaming: Flushing async loaders took 41ms. [2020.04.29-12.11.03:312][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.11.03:312][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.11.03:312][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.11.03:313][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.11.03:313][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.11.03:313][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-12.11.03:313][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:317][633]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.11.03:317][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:325][633]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-12.11.03:326][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:328][633]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.11.03:328][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:330][633]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.11.03:331][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-12.11.03:331][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.11.03:331][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.11.03:331][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.11.03:331][633]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.29-12.11.03:331][633]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.29-12.11.03:331][633]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.29-12.11.03:331][633]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.29-12.11.03:331][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.11.03:331][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.11.03:331][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.11.03:331][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.11.03:331][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-12.11.03:332][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-12.11.03:332][633]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.11.03:332][633]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.11.03:332][633]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.11.03:332][633]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000024 seconds [2020.04.29-12.11.03:333][633]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.03:333][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:337][633]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.11.03:340][633]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.11.03:340][633]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.11.03:340][633]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.11.03:340][633]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.11.03:340][633]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.11.03:340][633]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.11.03:340][633]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.11.03:340][633]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.11.03:340][633]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.11.03:340][633]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.11.03:341][633]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.11.03:341][633]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.11.03:341][633]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.29-12.11.03:341][633]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-12.11.03:341][633]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-12.11.03:341][633]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-12.11.03:341][633]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.11.03:341][633]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.11.03:341][633]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-12.11.03:341][633]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.11.03:341][633]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.11.03:341][633]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.11.03:341][633]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.11.03:341][633]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:PlayerDebugComponent [2020.04.29-12.11.03:341][633]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale03_Character.uasset [2020.04.29-12.11.03:341][633]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C (class BP_CamperFemale03_Character_C) [2020.04.29-12.11.03:341][633]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.29-12.11.03:341][633]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.29-12.11.03:341][633]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.11.03:341][633]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.11.03:341][633]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C (class BP_CamperFemale03_Character_C) [2020.04.29-12.11.03:341][633]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.11.03:341][633]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale03_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.11.03:350][633]LogStreaming: Flushing async loaders took 17ms. [2020.04.29-12.11.03:390][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.11.03:390][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.11.03:390][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.11.03:390][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.11.03:390][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.11.03:390][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-12.11.03:390][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:393][633]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.11.03:393][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:399][633]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.11.03:399][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:405][633]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.11.03:405][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:409][633]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.11.03:409][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-12.11.03:409][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.11.03:409][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.11.03:410][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.11.03:410][633]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.04.29-12.11.03:410][633]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.29-12.11.03:410][633]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.29-12.11.03:410][633]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.04.29-12.11.03:410][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.11.03:410][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.11.03:410][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.11.03:410][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.11.03:410][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-12.11.03:411][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-12.11.03:411][633]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.11.03:411][633]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.11.03:411][633]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.11.03:411][633]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000019 seconds [2020.04.29-12.11.03:412][633]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.03:412][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:416][633]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.11.03:419][633]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.11.03:419][633]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.11.03:419][633]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.11.03:419][633]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.11.03:419][633]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.11.03:419][633]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.11.03:419][633]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.11.03:419][633]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.11.03:419][633]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.11.03:419][633]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.11.03:419][633]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.11.03:420][633]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.11.03:420][633]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C:PlayerDebugComponent [2020.04.29-12.11.03:420][633]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale02_Character.uasset [2020.04.29-12.11.03:420][633]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C (class BP_CamperMale02_Character_C) [2020.04.29-12.11.03:420][633]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-12.11.03:420][633]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-12.11.03:420][633]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.11.03:420][633]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.11.03:420][633]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C (class BP_CamperMale02_Character_C) [2020.04.29-12.11.03:420][633]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.11.03:420][633]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale02_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.11.03:427][633]LogStreaming: Flushing async loaders took 16ms. [2020.04.29-12.11.03:467][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.11.03:467][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.11.03:467][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.11.03:467][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.11.03:467][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.11.03:467][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-12.11.03:467][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:472][633]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.11.03:472][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:475][633]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.11.03:476][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:481][633]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.11.03:481][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:482][633]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.11.03:482][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:484][633]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.11.03:484][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-12.11.03:484][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.11.03:484][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.11.03:485][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.11.03:485][633]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_0 [2020.04.29-12.11.03:485][633]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.04.29-12.11.03:485][633]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.04.29-12.11.03:485][633]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_0 [2020.04.29-12.11.03:485][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.11.03:485][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.11.03:485][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.11.03:485][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.11.03:485][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-12.11.03:485][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-12.11.03:485][633]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.11.03:485][633]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.11.03:485][633]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.11.03:485][633]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000019 seconds [2020.04.29-12.11.03:486][633]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.03:486][633]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.03:486][633]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.03:486][633]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.03:486][633]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.03:491][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.11.03:491][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-12.11.03:492][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:576][633]LogStreaming: Flushing async loaders took 84ms. [2020.04.29-12.11.03:576][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:585][633]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-12.11.03:586][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:599][633]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-12.11.03:606][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:609][633]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.11.03:609][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:611][633]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.11.03:612][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.11.03:612][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-12.11.03:612][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.11.03:612][633]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-12.11.03:612][633]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.04.29-12.11.03:612][633]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-12.11.03:612][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-12.11.03:620][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:620][633]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.03:620][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:621][633]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.03:621][633]LogStreaming: Flushing async loaders. [2020.04.29-12.11.03:625][633]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.11.03:625][633]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000017 seconds [2020.04.29-12.11.03:627][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.11.03:627][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.11.03:627][633]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-12.11.03:628][633]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.03:632][633]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.11.03:633][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.11.03:633][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.11.03:633][633]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-12.11.03:635][633]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.11.03:636][633]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.11.03:636][633]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000017 seconds [2020.04.29-12.11.03:636][633]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000012 seconds [2020.04.29-12.11.03:637][633]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-12.11.03:637][633]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-12.11.03:637][633]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-12.11.03:637][633]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-12.11.03:637][633]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-12.11.03:637][633]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-12.11.03:637][633]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.11.03:637][633]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.11.03:637][633]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.11.03:637][633]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.11.03:637][633]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.03:637][633]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.03:637][633]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.11.03:638][633]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.29-12.11.03:638][633]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-12.11.03:638][633]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.29-12.11.03:638][633]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.11.03:638][633]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.03:638][633]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.03:638][633]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.03:648][634]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.11.03:696][637]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.11.03:696][637]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] Restarting state machine [2020.04.29-12.11.03:696][637]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.03:696][637]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.03:699][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-12.11.03:699][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.29-12.11.03:700][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-12.11.03:700][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.29-12.11.03:700][637]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.11.03:906][650]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.11.03:923][651]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.03:940][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-12.11.03:940][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Enabled [2020.04.29-12.11.03:941][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-12.11.03:941][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Disabled [2020.04.29-12.11.03:941][652]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.11.03:942][652]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.11.04:198][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.11.04:199][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.11.04:277][673]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.04:406][681]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.04:538][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.11.04:538][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.11.04:683][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.11.04:683][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.11.04:744][702]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.04:745][702]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.04:779][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.11.04:779][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.11.04:874][710]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.04:924][713]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.04:972][716]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.05:003][718]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.05:068][722]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.05:102][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.11.05:102][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.11.05:214][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.11.05:215][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.11.05:278][735]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.05:311][737]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.11.05:442][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-12.11.05:442][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Enabled [2020.04.29-12.11.05:442][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-12.11.05:442][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Disabled [2020.04.29-12.11.05:442][745]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.11.05:649][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.29-12.11.05:649][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-12.11.05:649][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.29-12.11.05:650][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.29-12.11.05:650][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-12.11.05:650][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.29-12.11.05:652][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.05:652][758]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-12.11.05:745][764]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.05:745][764]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.05:907][774]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.11.06:004][780]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.11.06:020][781]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 156 [2020.04.29-12.11.06:020][781]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 100 [2020.04.29-12.11.06:116][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.29-12.11.06:116][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-12.11.06:116][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.29-12.11.06:117][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.29-12.11.06:117][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-12.11.06:117][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.29-12.11.06:119][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.06:119][787]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-12.11.06:276][797]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.06:343][801]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.11.06:440][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.11.06:441][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.11.06:551][814]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.06:615][818]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.06:714][824]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.11.06:744][826]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.06:744][826]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.06:744][826]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.06:744][826]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.06:744][826]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.06:744][826]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.11.06:842][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.29-12.11.06:842][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.29-12.11.06:842][832]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-12.11.06:922][837]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.11.06:926][837]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.11.06:926][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.06:928][837]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.11.06:928][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.06:930][837]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.11.06:931][837]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.04.29-12.11.06:931][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.06:941][837]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-12.11.06:942][837]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.04.29-12.11.06:942][837]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso04_LunarNewYear [2020.04.29-12.11.06:942][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.06:944][837]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.11.06:945][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.06:945][837]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.11.06:945][837]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso04_LunarNewYear [2020.04.29-12.11.06:945][837]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.04.29-12.11.06:945][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.06:948][837]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.11.06:948][837]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.04.29-12.11.06:948][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.06:951][837]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.11.06:951][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.06:952][837]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.11.06:952][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.06:953][837]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.11.06:953][837]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.11.06:954][837]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.11.06:954][837]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.11.06:954][837]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.11.06:954][837]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.11.06:954][837]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.11.06:961][837]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Head03 [2020.04.29-12.11.06:962][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.06:971][837]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-12.11.06:971][837]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.04.29-12.11.06:971][837]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.04.29-12.11.06:971][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.06:976][837]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.11.06:978][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.06:981][837]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.11.06:981][837]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.04.29-12.11.06:981][837]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs05 [2020.04.29-12.11.06:981][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.06:983][837]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.11.06:983][837]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.04.29-12.11.06:986][837]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Head006 [2020.04.29-12.11.06:986][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.06:991][837]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.11.06:992][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.06:993][837]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.11.06:994][837]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.04.29-12.11.06:994][837]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Torso007 [2020.04.29-12.11.06:994][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.06:995][837]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.11.06:996][837]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.04.29-12.11.06:996][837]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Legs001 [2020.04.29-12.11.06:996][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.07:002][837]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.11.07:002][837]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs001 [2020.04.29-12.11.07:003][837]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item J_Head01_P01 [2020.04.29-12.11.07:004][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.07:004][837]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.11.07:005][837]GameFlow: (CustomizedAudio) - Update Sound with item J_Head01_P01 [2020.04.29-12.11.07:005][837]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item J_Torso01_P01 [2020.04.29-12.11.07:005][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.07:007][837]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.11.07:008][837]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01_P01 [2020.04.29-12.11.07:008][837]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item J_Legs01_P01 [2020.04.29-12.11.07:008][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.07:008][837]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.11.07:008][837]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01_P01 [2020.04.29-12.11.07:009][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.07:009][837]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.07:009][837]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale01_C_0 - PªrKª, Originating Player: BP_CamperMale01_C_0 - PªrKª, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.07:009][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.07:009][837]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.07:010][837]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale01_C_0 - PªrKª, Originating Player: BP_CamperMale01_C_0 - PªrKª, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.07:010][837]LogStreaming: Flushing async loaders. [2020.04.29-12.11.07:010][837]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.07:010][837]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale01_C_0 - PªrKª, Originating Player: BP_CamperMale01_C_0 - PªrKª, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.07:010][837]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Vyse69, Originating Player: BP_CamperFemale01_Character_C_0 - Vyse69, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.07:010][837]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Vyse69, Originating Player: BP_CamperFemale01_Character_C_0 - Vyse69, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.07:010][837]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Vyse69, Originating Player: BP_CamperFemale01_Character_C_0 - Vyse69, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.07:010][837]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.07:010][837]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.07:010][837]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.07:010][837]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_CamperMale02_Character_C_0 - SDV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.07:010][837]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_CamperMale02_Character_C_0 - SDV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.07:011][837]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_CamperMale02_Character_C_0 - SDV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.07:011][837]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:011][837]ProceduralLevelGeneration: HasLevelBeenSpawned Sub_Street: 1 Spawned : 48/48 Dependencies : 0 [2020.04.29-12.11.07:014][838]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:030][839]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:033][839]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.11.07:033][839]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.29-12.11.07:046][840]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:063][841]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:079][842]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:095][843]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:111][844]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:127][845]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:143][846]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:159][847]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:176][848]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:192][849]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:208][850]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:224][851]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:240][852]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:256][853]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.11.07:258][853]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.11.07:258][853]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:272][854]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:289][855]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:290][855]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-12.11.07:305][856]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:321][857]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:337][858]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:353][859]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:355][859]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-12.11.07:369][860]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:385][861]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:401][862]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:418][863]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:419][863]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-12.11.07:434][864]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:450][865]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:451][865]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-12.11.07:466][866]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:482][867]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:498][868]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:514][869]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.07:516][869]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:530][870]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:547][871]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:563][872]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:579][873]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.07:581][873]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:595][874]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:611][875]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:627][876]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:644][877]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:660][878]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:676][879]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:692][880]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_17 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.07:694][880]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:708][881]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:724][882]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:740][883]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:756][884]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.07:756][884]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.07:756][884]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_18 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.07:758][884]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:773][885]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:789][886]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:805][887]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:823][888]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:837][889]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:854][890]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:869][891]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:887][892]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.11.07:888][892]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:902][893]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:918][894]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:934][895]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:951][896]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:966][897]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:984][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.11.07:984][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.11.07:985][898]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.07:999][899]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:015][900]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:031][901]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:047][902]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:063][903]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:080][904]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.11.08:081][904]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:095][905]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:111][906]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:127][907]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:129][907]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.08:144][908]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:160][909]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:176][910]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:194][911]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.11.08:194][911]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:208][912]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:224][913]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:240][914]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:258][915]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.11.08:259][915]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:273][916]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:289][917]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:305][918]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:321][919]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:337][920]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:353][921]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_19 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.08:355][921]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:370][922]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:386][923]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:402][924]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:418][925]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:434][926]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:452][927]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.11.08:453][927]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:466][928]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:483][929]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:499][930]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:516][931]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.11.08:516][931]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:531][932]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:547][933]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:563][934]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:579][935]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:596][936]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:612][937]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:629][938]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000020 seconds [2020.04.29-12.11.08:629][938]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:644][939]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:661][940]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:662][940]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.29-12.11.08:662][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.08:662][940]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.29-12.11.08:662][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.08:662][940]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.29-12.11.08:662][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.08:662][940]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.29-12.11.08:662][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.08:662][940]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.29-12.11.08:662][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.08:662][940]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-12.11.08:662][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.08:676][941]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:694][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.11.08:695][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.11.08:695][942]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:709][943]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:715][944]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198012081301 [2020.04.29-12.11.08:715][944]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198012081301, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.11.08:724][944]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.08:724][944]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.08:725][944]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:741][945]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:757][946]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:773][947]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:789][948]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:805][949]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:822][950]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:837][951]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:855][952]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:870][953]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:887][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.11.08:888][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.11.08:888][954]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:902][955]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:918][956]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:934][957]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:951][958]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:967][959]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.08:984][960]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:001][961]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:016][962]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.11.09:032][962]LogStreaming: Flushing async loaders took 16ms. [2020.04.29-12.11.09:033][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.11.09:033][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.11.09:033][962]GameFlow: OnRep_BegunPlayFenceGuid 057935E9-08D7-EC36-67A5-C67EE6FEA13C [2020.04.29-12.11.09:033][962]GameFlow: BegunPlayFenceGuid 057935E9-08D7-EC36-67A5-C67EE6FEA13C [2020.04.29-12.11.09:033][962]GameFlow: OnCreationFence 057935E9-08D7-EC36-67A5-C67EE6FEA13C [2020.04.29-12.11.09:033][962]GameFlow: Waiting for fence 057935E9-08D7-EC36-67A5-C67EE6FEA13C [2020.04.29-12.11.09:033][962]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 057935E908D7EC3667A5C67EE6FEA13C [2020.04.29-12.11.09:034][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.11.09:034][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.11.09:034][962]GameFlow: ACollectable::BeginPlay [2020.04.29-12.11.09:034][962]GameFlow: BegunPlayFenceGuid 057935E9-08D7-EC36-67A5-C67EE6FEA13C [2020.04.29-12.11.09:034][962]GameFlow: OnCreationFence 057935E9-08D7-EC36-67A5-C67EE6FEA13C [2020.04.29-12.11.09:034][962]GameFlow: Warning: Already Waiting for fence 057935E9-08D7-EC36-67A5-C67EE6FEA13C [2020.04.29-12.11.09:035][962]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:039][963]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:055][964]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:071][965]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:088][966]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:104][967]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:120][968]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_20 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.09:122][968]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:136][969]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:152][970]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:168][971]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:185][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.11.09:185][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.11.09:185][972]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-12.11.09:185][972]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:201][973]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:216][974]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.11.09:217][974]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.11.09:218][974]GameFlow: OnRep_BegunPlayFenceGuid 057A8510-08D7-EC36-67A5-E262E6FEA407 [2020.04.29-12.11.09:218][974]GameFlow: BegunPlayFenceGuid 057A8510-08D7-EC36-67A5-E262E6FEA407 [2020.04.29-12.11.09:218][974]GameFlow: OnCreationFence 057A8510-08D7-EC36-67A5-E262E6FEA407 [2020.04.29-12.11.09:218][974]GameFlow: Waiting for fence 057A8510-08D7-EC36-67A5-E262E6FEA407 [2020.04.29-12.11.09:218][974]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 057A851008D7EC3667A5E262E6FEA407 [2020.04.29-12.11.09:218][974]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000019 seconds [2020.04.29-12.11.09:218][974]GameFlow: ACollectable::BeginPlay [2020.04.29-12.11.09:218][974]GameFlow: BegunPlayFenceGuid 057A8510-08D7-EC36-67A5-E262E6FEA407 [2020.04.29-12.11.09:218][974]GameFlow: OnCreationFence 057A8510-08D7-EC36-67A5-E262E6FEA407 [2020.04.29-12.11.09:218][974]GameFlow: Warning: Already Waiting for fence 057A8510-08D7-EC36-67A5-E262E6FEA407 [2020.04.29-12.11.09:218][974]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:220][974]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.09:233][975]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:249][976]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:265][977]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:281][978]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:297][979]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:313][980]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:330][981]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:346][982]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:363][983]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.11.09:364][983]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:378][984]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:394][985]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:410][986]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:426][987]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:442][988]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:459][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.29-12.11.09:459][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-12.11.09:459][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.29-12.11.09:460][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.29-12.11.09:460][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-12.11.09:460][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.29-12.11.09:460][989]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.29-12.11.09:462][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:462][989]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-12.11.09:475][990]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:491][991]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:507][992]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:523][993]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:539][994]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:556][995]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:572][996]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:588][997]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:604][998]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:621][999]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:636][ 0]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.29-12.11.09:655][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-12.11.09:655][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.29-12.11.09:655][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-12.11.09:655][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.29-12.11.09:656][ 1]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.11.09:656][ 1]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.09:668][ 2]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.09:685][ 3]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.09:701][ 4]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.09:717][ 5]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.09:717][ 5]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.09:717][ 5]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.09:733][ 6]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.09:749][ 7]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.09:765][ 8]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.09:781][ 9]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.09:797][ 10]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.09:814][ 11]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.09:830][ 12]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.09:846][ 13]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.09:863][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.29-12.11.09:863][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-12.11.09:863][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.29-12.11.09:863][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.29-12.11.09:863][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-12.11.09:863][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.29-12.11.09:864][ 14]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.29-12.11.09:866][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.09:866][ 14]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-12.11.09:878][ 15]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.09:894][ 16]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.09:910][ 17]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.09:927][ 18]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.09:943][ 19]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.09:959][ 20]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.09:975][ 21]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.09:991][ 22]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:007][ 23]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:024][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.11.10:024][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.11.10:024][ 24]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-12.11.10:025][ 24]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:040][ 25]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:057][ 26]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:072][ 27]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:090][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.11.10:090][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.11.10:090][ 28]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:104][ 29]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:120][ 30]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:136][ 31]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:152][ 32]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:169][ 33]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:185][ 34]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:203][ 35]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.11.10:203][ 35]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:217][ 36]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:233][ 37]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:249][ 38]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:266][ 39]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:282][ 40]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:299][ 41]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.11.10:300][ 41]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:314][ 42]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:330][ 43]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:331][ 43]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.10:346][ 44]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-12.11.10:365][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-12.11.10:365][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Enabled [2020.04.29-12.11.10:366][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-12.11.10:366][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Disabled [2020.04.29-12.11.10:366][ 45]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.11.10:366][ 45]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.29-12.11.10:366][ 45]ProceduralLevelGeneration: HasLevelBeenSpawned Sub_Street: 1 Spawned : 48/48 Dependencies : 1 [2020.04.29-12.11.10:367][ 45]GameFlow: GameState : Level is ready to play; map theme name: Suburbs [2020.04.29-12.11.10:367][ 45]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.11.10:419][ 45]LogStreaming: Flushing async loaders took 52ms. [2020.04.29-12.11.10:559][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.29-12.11.10:560][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.29-12.11.10:560][ 53]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-12.11.10:656][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.29-12.11.10:656][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.29-12.11.10:656][ 59]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-12.11.10:688][ 61]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_21 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.10:736][ 64]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.10:736][ 64]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.10:802][ 68]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.11.10:932][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.11.10:932][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.11.11:027][ 82]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_22 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.11:124][ 88]GameFlow: OnRep_BegunPlayFenceGuid 0570ED2D-08D7-EC36-67A1-B6C4E6FE3944 [2020.04.29-12.11.11:124][ 88]GameFlow: BegunPlayFenceGuid 0570ED2D-08D7-EC36-67A1-B6C4E6FE3944 [2020.04.29-12.11.11:124][ 88]GameFlow: OnCreationFence 0570ED2D-08D7-EC36-67A1-B6C4E6FE3944 [2020.04.29-12.11.11:124][ 88]GameFlow: Waiting for fence 0570ED2D-08D7-EC36-67A1-B6C4E6FE3944 [2020.04.29-12.11.11:124][ 88]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0570ED2D08D7EC3667A1B6C4E6FE3944 [2020.04.29-12.11.11:124][ 88]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000015 seconds [2020.04.29-12.11.11:124][ 88]GameFlow: ACollectable::BeginPlay [2020.04.29-12.11.11:124][ 88]GameFlow: BegunPlayFenceGuid 0570ED2D-08D7-EC36-67A1-B6C4E6FE3944 [2020.04.29-12.11.11:124][ 88]GameFlow: OnCreationFence 0570ED2D-08D7-EC36-67A1-B6C4E6FE3944 [2020.04.29-12.11.11:124][ 88]GameFlow: Warning: Already Waiting for fence 0570ED2D-08D7-EC36-67A1-B6C4E6FE3944 [2020.04.29-12.11.11:302][ 99]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.11.11:398][105]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_23 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.11:431][107]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.11:462][109]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_24 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.11:513][113]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198087974873 [2020.04.29-12.11.11:514][113]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198087974873, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.11.11:529][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.11.11:529][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.11.11:640][120]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_25 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.11:704][124]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.11.11:705][124]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.11.11:706][124]GameFlow: OnRep_BegunPlayFenceGuid 057B7CEA-08D7-EC36-67A7-665AE6FECAD2 [2020.04.29-12.11.11:706][124]GameFlow: BegunPlayFenceGuid 057B7CEA-08D7-EC36-67A7-665AE6FECAD2 [2020.04.29-12.11.11:706][124]GameFlow: OnCreationFence 057B7CEA-08D7-EC36-67A7-665AE6FECAD2 [2020.04.29-12.11.11:706][124]GameFlow: Waiting for fence 057B7CEA-08D7-EC36-67A7-665AE6FECAD2 [2020.04.29-12.11.11:706][124]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 057B7CEA08D7EC3667A7665AE6FECAD2 [2020.04.29-12.11.11:706][124]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000018 seconds [2020.04.29-12.11.11:706][124]GameFlow: ACollectable::BeginPlay [2020.04.29-12.11.11:706][124]GameFlow: BegunPlayFenceGuid 057B7CEA-08D7-EC36-67A7-665AE6FECAD2 [2020.04.29-12.11.11:706][124]GameFlow: OnCreationFence 057B7CEA-08D7-EC36-67A7-665AE6FECAD2 [2020.04.29-12.11.11:706][124]GameFlow: Warning: Already Waiting for fence 057B7CEA-08D7-EC36-67A7-665AE6FECAD2 [2020.04.29-12.11.11:736][126]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.11:736][126]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.11:835][132]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.11.11:997][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.11.11:997][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.11.12:173][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.11.12:173][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.11.12:300][161]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_26 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.11.12:367][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.11.12:367][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.11.12:431][169]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.12:671][184]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.04.29-12.11.12:671][184]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.04.29-12.11.12:671][184]GameFlow: Collected received : HarpoonRifle_BP_C_0. [2020.04.29-12.11.12:672][184]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.12:672][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.12:672][184]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.12:672][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.12:672][184]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.11.12:672][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.12:672][184]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.11.12:672][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.12:672][184]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.11.12:672][184]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.11.12:673][184]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.12:673][184]LogStreaming: Flushing async loaders. [2020.04.29-12.11.12:673][184]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.12:673][184]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.12:673][184]GameFlow: AddToInventory received : HarpoonRifle_BP_C_0. [2020.04.29-12.11.12:673][184]GameFlow: Fence Opened 0570ED2D-08D7-EC36-67A1-B6C4E6FE3944. [2020.04.29-12.11.12:673][184]GameFlow: Fence Opened 057935E9-08D7-EC36-67A5-C67EE6FEA13C. [2020.04.29-12.11.12:674][184]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.29-12.11.12:674][184]GameFlow: SetLoadoutSpawned. [2020.04.29-12.11.12:736][188]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.12:736][188]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.12:929][200]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.04.29-12.11.12:930][200]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.04.29-12.11.12:930][200]GameFlow: Fence Opened 057A8510-08D7-EC36-67A5-E262E6FEA407. [2020.04.29-12.11.13:204][217]GameFlow: Collected received : BP_Medkit_004_C_0. [2020.04.29-12.11.13:204][217]GameFlow: AddToInventory received : BP_Medkit_004_C_0. [2020.04.29-12.11.13:204][217]GameFlow: Fence Opened 057B7CEA-08D7-EC36-67A7-665AE6FECAD2. [2020.04.29-12.11.13:285][222]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.11.13:286][222]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.11.13:286][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - Vyse69, Originating Player: BP_CamperMale01_C_0 - PªrKª, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.13:286][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_CamperMale01_C_0 - PªrKª, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.13:286][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_CamperMale01_C_0 - PªrKª, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.13:287][222]LogStreaming: Flushing async loaders. [2020.04.29-12.11.13:288][222]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.11.13:288][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - PªrKª, Originating Player: BP_CamperMale01_C_0 - PªrKª, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.13:288][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Vyse69, Originating Player: BP_CamperMale01_C_0 - PªrKª, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.13:288][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_CamperMale01_C_0 - PªrKª, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.13:288][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_CamperMale01_C_0 - PªrKª, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.13:288][222]LogStreaming: Flushing async loaders. [2020.04.29-12.11.13:289][222]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.11.13:290][222]LogStreaming: Flushing async loaders. [2020.04.29-12.11.13:290][222]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.13:291][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale01_C_0 - PªrKª, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.13:291][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Vyse69, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.13:291][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.13:291][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.13:291][222]LogStreaming: Flushing async loaders. [2020.04.29-12.11.13:292][222]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.11.13:292][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.13:292][222]LogStreaming: Flushing async loaders. [2020.04.29-12.11.13:293][222]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.13:293][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 - PªrKª, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.13:293][222]LogStreaming: Flushing async loaders. [2020.04.29-12.11.13:293][222]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.11.13:293][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - PªrKª, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.13:293][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - Vyse69, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.13:293][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Vyse69, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.13:293][222]LogStreaming: Flushing async loaders. [2020.04.29-12.11.13:294][222]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.13:294][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.13:294][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.13:294][222]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.13:301][223]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.13:301][223]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.11.13:302][223]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.11.13:302][223]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_CamperMale02_Character_C_0 - SDV, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.13:432][231]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 70 [2020.04.29-12.11.13:432][231]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 186 [2020.04.29-12.11.13:752][251]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.13:752][251]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.13:752][251]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.13:752][251]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.14:432][293]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 92 [2020.04.29-12.11.14:432][293]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 164 [2020.04.29-12.11.14:753][313]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.11.14:753][313]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.14:754][313]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.14:754][313]LogStreaming: Flushing async loaders. [2020.04.29-12.11.14:754][313]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.11.14:755][313]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BrokenStatusEffect, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_CamperMale02_Character_C_0 - SDV, Custom Param: 0.000000, Originating Effect: NoMither, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.11.14:755][313]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.14:755][313]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.14:755][313]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.14:755][313]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.14:755][313]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.14:755][313]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.11.14:755][313]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.14:755][313]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.11.14:850][319]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.11.14:850][319]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.11.14:850][319]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.11.14:850][319]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.11.14:850][319]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.29-12.11.14:850][319]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.29-12.11.14:850][319]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-12.11.14:850][319]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.29-12.11.14:908][319]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87648] [2020.04.29-12.11.14:908][319]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.11.14:909][319]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9446&schemaVersion=0] [2020.04.29-12.11.14:909][319]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for FFF9B40101001001 [2020.04.29-12.11.14:909][319]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_HarpoonRifle Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HexRetribution 0 Perk2: InfectiousFright 0 Perk3: DeadMansSwitch 0 Perk4: _LOCKED_ 0 Offering: _EMPTY_ [2020.04.29-12.11.14:916][319]LogClipBox: Warning: SM_OakTree01 7200 6402 is affected by 9 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.04.29-12.11.14:916][319]LogClipBox: Warning: SM_OakTree02 7200 6400 is affected by 9 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.04.29-12.11.14:916][319]LogClipBox: Warning: SM_OakTree02_Leaves 7200 6400 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.04.29-12.11.14:916][319]LogClipBox: Warning: SM_OakTree01_Leaves 7200 6402 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.04.29-12.11.14:916][319]LogClipBox: Warning: SM_Bushes_RoundTall01 2400 6400 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.04.29-12.11.14:916][319]LogClipBox: Warning: SM_Bushes_Round01 2400 6400 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.04.29-12.11.14:916][319]LogClipBox: Warning: SM_Bushes_SquareTall01 2400 6400 is affected by 8 clipbox, we do not support more than 4 clip box overlaps, additionnal clip box will be ignored. [2020.04.29-12.11.14:943][319]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.11.14:943][319]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='24.679' TotalLoadTime='27.230' TimeStamp='2020-04-29T12:11:16.908Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCBCBF08D7EC365D884B1CE5FBAE80' LobbyId='014D4B2408D7EC362DD947E0E136FAFA' [2020.04.29-12.11.14:943][319]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.11.14:943][319]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='27.230' TimeStamp='2020-04-29T12:11:16.908Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCBCBF08D7EC365D884B1CE5FBAE80' LobbyId='014D4B2408D7EC362DD947E0E136FAFA' [2020.04.29-12.11.14:943][319]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.29-12.11.14:943][319]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.29-12.11.14:949][320]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-12.11.14:949][320]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-12.11.14:949][320]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.4.195:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=4?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=67?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=_LOCKED_;_LOCKED_;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-12.11.14:968][322]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CB1C4CD90] Result: '1' k_EResultOK (success) [2020.04.29-12.11.14:989][323]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.046391 seconds [2020.04.29-12.11.15:143][333]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9446&schemaVersion=0] [2020.04.29-12.11.15:144][333]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.11.15:433][350]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.11.15:433][350]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.11.15:433][350]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 135 [2020.04.29-12.11.15:433][350]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 73 [2020.04.29-12.11.15:447][351]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.11.15:448][351]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.15:720][368]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.15:720][368]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.15:720][368]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.15:720][368]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.15:720][368]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.15:720][368]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.11.15:949][382]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-12.11.15:949][382]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.29-12.11.15:949][382]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.15:949][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-12.11.15:949][382]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.15:949][382]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.15:949][382]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.15:949][382]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-12.11.15:949][382]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-12.11.15:949][382]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.15:949][382]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-12.11.15:949][382]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.15:949][382]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.15:949][382]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.16:212][383]r.CullAll = "0" [2020.04.29-12.11.16:214][383]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.16:214][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.29-12.11.16:223][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-12.11.16:230][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-12.11.16:230][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-12.11.16:235][383]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.16:235][383]GameFlow: InGameContextComponent::Enter [2020.04.29-12.11.16:235][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-12.11.16:236][383]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.29-12.11.16:237][383]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.11.16:237][383]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.29-12.11.16:237][383]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.11.16:237][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.29-12.11.16:237][383]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.16:237][383]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.16:238][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.11.16:241][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.11.16:241][383]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.16:241][383]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.16:241][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.11.16:241][383]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.16:241][383]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.16:241][383]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.16:241][383]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.04.29-12.11.16:242][383]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.16:242][383]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.16:242][383]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.29-12.11.16:242][383]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.16:242][383]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.16:242][383]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.16:242][383]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.16:242][383]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.16:242][383]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.16:242][383]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.29-12.11.16:434][384]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.11.16:434][384]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-12.11.16:437][384]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.11.16:437][384]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 206 [2020.04.29-12.11.16:437][384]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 26 [2020.04.29-12.11.16:440][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.11.16:451][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198365971051 playerName:PªrKª isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-12.11.16:456][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198067605071 playerName:Vyse69 isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-12.11.16:458][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198132791236 playerName:SDV isLocalPlayer:false playerStatus:4 playerObsessionState:1 isBroken:true [2020.04.29-12.11.16:461][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198074630494 playerName:JamesJJ isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-12.11.16:461][384]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.11.16:462][384]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.11.16:462][384]LogStreaming: Flushing async loaders. [2020.04.29-12.11.16:462][384]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.16:462][384]LogStreaming: Flushing async loaders. [2020.04.29-12.11.16:462][384]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.16:462][384]LogStreaming: Flushing async loaders. [2020.04.29-12.11.16:462][384]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.16:463][384]LogStreaming: Flushing async loaders. [2020.04.29-12.11.16:463][384]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.16:463][384]LogStreaming: Flushing async loaders. [2020.04.29-12.11.16:463][384]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.16:463][384]LogStreaming: Flushing async loaders. [2020.04.29-12.11.16:463][384]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.16:463][384]LogStreaming: Flushing async loaders. [2020.04.29-12.11.16:463][384]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.16:463][384]LogStreaming: Flushing async loaders. [2020.04.29-12.11.16:463][384]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.16:464][384]LogStreaming: Flushing async loaders. [2020.04.29-12.11.16:464][384]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.16:464][384]LogStreaming: Flushing async loaders. [2020.04.29-12.11.16:464][384]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.16:464][384]LogStreaming: Flushing async loaders. [2020.04.29-12.11.16:464][384]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.11.16:725][393]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.16:725][393]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.16:725][393]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.16:725][393]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.16:725][393]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.16:725][393]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.11.17:518][442]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.11.17:518][442]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.29-12.11.17:725][455]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.17:725][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.18:517][504]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 113 [2020.04.29-12.11.18:517][504]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 143 [2020.04.29-12.11.18:725][517]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.18:725][517]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.18:725][517]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.18:725][517]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.18:725][517]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.18:725][517]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.11.19:518][566]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.11.19:518][566]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.29-12.11.19:741][580]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.19:741][580]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.20:518][628]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.20:742][642]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.20:742][642]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.21:518][690]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.21:741][704]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.21:741][704]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.22:630][759]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.22:742][766]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.22:742][766]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.23:323][802]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.29-12.11.23:323][802]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.29-12.11.23:323][802]LogQuestEvent: A Quest was evaluated [2020.04.29-12.11.23:324][802]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.23:324][802]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.23:324][802]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.23:341][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.29-12.11.23:356][804]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.23:356][804]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.23:356][804]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.23:356][804]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.23:356][804]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.23:356][804]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.23:356][804]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.23:356][804]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.23:356][804]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.23:388][806]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.11.23:388][806]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.11.23:388][806]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.11.23:632][821]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.23:742][828]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.23:742][828]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.24:343][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.29-12.11.24:724][887]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.25:354][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.29-12.11.25:725][943]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.25:725][943]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.25:728][943]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.26:070][963]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.26:070][963]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.26:071][963]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.26:071][963]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.26:071][963]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.11.26:071][963]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.11.26:071][963]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.26:071][963]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.26:071][963]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.26:071][963]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.11.26:071][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.26:072][963]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.11.26:072][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.26:072][963]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=22.389 [2020.04.29-12.11.26:073][963]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.11.26:076][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.11.26:091][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.11.26:127][966]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.26:127][966]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.26:129][966]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.26:129][966]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.11.26:129][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.26:129][966]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.26:129][966]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.11.26:129][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.26:129][966]Interaction: Interaction time: 0.000000 [2020.04.29-12.11.26:129][966]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.11.26:129][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.26:303][975]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.11.26:303][975]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.11.26:303][975]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.26:303][975]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.11.26:303][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.26:303][975]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.26:304][975]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.11.26:304][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.26:322][976]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.26:322][976]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.11.26:322][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.26:322][976]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.26:322][976]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.11.26:322][976]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.11.26:322][976]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.11.26:322][976]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.11.26:322][976]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.11.26:322][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.26:322][976]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.26:322][976]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.26:322][976]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.26:322][976]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.26:322][976]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.26:322][976]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=22.641 [2020.04.29-12.11.26:402][980]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.11.26:404][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.11.26:730][997]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.26:731][997]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.26:731][997]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.26:731][997]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.26:731][997]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.26:731][997]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.26:732][997]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.26:732][997]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.26:732][997]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.11.26:732][997]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.11.26:732][997]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.26:732][997]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.26:732][997]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.26:732][997]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.11.26:732][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.26:732][997]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.11.26:732][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.26:732][997]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=23.050 [2020.04.29-12.11.26:733][997]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.11.26:735][997]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.26:736][997]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.11.26:752][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.11.26:801][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.26:801][ 1]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.26:802][ 1]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.26:802][ 1]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.11.26:802][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.26:802][ 1]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.26:802][ 1]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.11.26:802][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.26:802][ 1]Interaction: Interaction time: 0.000000 [2020.04.29-12.11.26:802][ 1]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.11.26:802][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.26:934][ 8]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.11.26:934][ 8]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.11.26:934][ 8]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.26:934][ 8]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.11.26:934][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.26:934][ 8]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.26:934][ 8]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.11.26:934][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.26:952][ 9]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.26:952][ 9]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.11.26:952][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.26:952][ 9]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.26:952][ 9]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.11.26:952][ 9]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.11.26:952][ 9]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.11.26:952][ 9]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.11.26:952][ 9]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.11.26:952][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.26:952][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.26:952][ 9]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.26:952][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.26:952][ 9]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.26:952][ 9]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.26:952][ 9]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=23.271 [2020.04.29-12.11.27:028][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.11.27:029][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.11.27:143][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.27:143][ 19]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.27:143][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.27:143][ 19]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.27:143][ 19]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:143][ 19]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:143][ 19]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.11.27:144][ 19]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.11.27:144][ 19]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:144][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.27:144][ 19]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.27:144][ 19]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.11.27:144][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:144][ 19]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.11.27:144][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:144][ 19]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=23.463 [2020.04.29-12.11.27:144][ 19]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.11.27:146][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.11.27:166][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.11.27:202][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.27:202][ 22]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.27:203][ 22]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:203][ 22]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.11.27:203][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:203][ 22]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:203][ 22]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.11.27:203][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:203][ 22]Interaction: Interaction time: 0.000000 [2020.04.29-12.11.27:203][ 22]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.11.27:203][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:335][ 29]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.11.27:336][ 29]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.11.27:336][ 29]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:336][ 29]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.11.27:336][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:336][ 29]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:336][ 29]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.11.27:336][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:353][ 30]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:353][ 30]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.11.27:353][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:353][ 30]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:353][ 30]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.11.27:353][ 30]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.11.27:353][ 30]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.11.27:353][ 30]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.11.27:353][ 30]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.11.27:353][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:353][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.27:353][ 30]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.27:353][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.27:353][ 30]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.27:354][ 30]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:354][ 30]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=23.672 [2020.04.29-12.11.27:414][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.11.27:415][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.11.27:544][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.27:544][ 40]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.27:544][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.27:544][ 40]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.27:545][ 40]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:545][ 40]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:545][ 40]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.11.27:545][ 40]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.11.27:545][ 40]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:545][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.27:545][ 40]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.27:545][ 40]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.11.27:545][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:545][ 40]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.11.27:545][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:545][ 40]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=23.863 [2020.04.29-12.11.27:546][ 40]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.11.27:549][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.11.27:567][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.11.27:601][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.27:601][ 43]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.27:603][ 43]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:603][ 43]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.11.27:603][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:603][ 43]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:603][ 43]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.11.27:603][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:603][ 43]Interaction: Interaction time: 0.000000 [2020.04.29-12.11.27:603][ 43]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.11.27:603][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:703][ 48]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.11.27:703][ 48]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.11.27:703][ 48]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:703][ 48]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.11.27:704][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:704][ 48]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:704][ 48]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.11.27:704][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:722][ 49]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:722][ 49]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.11.27:722][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:722][ 49]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:722][ 49]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.11.27:722][ 49]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.11.27:722][ 49]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.11.27:722][ 49]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.11.27:722][ 49]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.11.27:722][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:722][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.27:722][ 49]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.27:722][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.27:722][ 49]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.27:722][ 49]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:722][ 49]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=24.040 [2020.04.29-12.11.27:741][ 50]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.27:741][ 50]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.27:763][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.11.27:765][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.11.27:836][ 55]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.27:870][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.27:870][ 57]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.27:871][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.27:871][ 57]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.27:871][ 57]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:871][ 57]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:871][ 57]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.11.27:872][ 57]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.11.27:872][ 57]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:872][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.27:872][ 57]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.27:872][ 57]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.11.27:872][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:872][ 57]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.11.27:872][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:872][ 57]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=24.190 [2020.04.29-12.11.27:873][ 57]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.11.27:875][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.11.27:894][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.11.27:927][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.27:927][ 60]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.27:928][ 60]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:928][ 60]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.11.27:928][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:928][ 60]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.27:928][ 60]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.11.27:928][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.27:928][ 60]Interaction: Interaction time: 0.000000 [2020.04.29-12.11.27:928][ 60]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.11.27:928][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.28:038][ 66]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.11.28:039][ 66]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.11.28:039][ 66]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.28:039][ 66]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.11.28:039][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.28:039][ 66]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.28:039][ 66]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.11.28:039][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.28:056][ 67]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.28:057][ 67]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.11.28:057][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.28:057][ 67]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.28:057][ 67]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.11.28:057][ 67]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.11.28:057][ 67]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.11.28:057][ 67]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.11.28:057][ 67]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.11.28:057][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.28:057][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.28:057][ 67]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.28:057][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.28:057][ 67]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.28:057][ 67]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.28:057][ 67]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=24.376 [2020.04.29-12.11.28:098][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.11.28:099][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.11.28:447][ 89]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198087974873 [2020.04.29-12.11.28:458][ 89]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198087974873, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.11.28:738][104]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.28:738][104]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.28:918][114]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.29:734][156]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.29:734][156]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.29:934][167]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.30:753][211]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.30:753][211]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.31:024][226]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.31:755][268]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.31:755][268]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.32:029][285]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-12.11.32:029][285]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InMatch [2020.04.29-12.11.32:033][285]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.32:347][305]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198408533662 [2020.04.29-12.11.32:355][305]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198408533662, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: richpresence : InGame} [2020.04.29-12.11.32:356][305]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InMatch [2020.04.29-12.11.32:755][329]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.32:755][329]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.33:129][351]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.33:724][385]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.33:724][385]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.34:132][408]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.34:718][442]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.34:718][442]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.35:223][473]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.35:718][504]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.35:719][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.36:226][535]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 244 [2020.04.29-12.11.36:725][566]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.36:725][566]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.36:725][566]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.36:725][566]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.11.37:228][596]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.11.37:228][596]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.29-12.11.37:741][627]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.37:741][627]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.38:326][662]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.04.29-12.11.38:326][662]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 150 [2020.04.29-12.11.38:744][686]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.38:744][686]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.38:744][686]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.38:744][686]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.38:744][686]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.38:744][686]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.11.39:423][727]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.11.39:423][727]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.29-12.11.39:743][747]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.39:743][747]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.40:519][795]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.40:743][809]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.40:743][809]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.40:920][820]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-12.11.40:920][820]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.40:920][820]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-12.11.40:920][820]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.40:922][820]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.40:922][820]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.40:922][820]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.11.40:922][820]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.11.40:922][820]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.40:922][820]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-12.11.40:922][820]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.40:922][820]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.11.40:922][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.40:922][820]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.29-12.11.40:922][820]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.11.40:922][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.40:922][820]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.11.41:308][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.11.41:309][844]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.41:309][844]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.11.41:309][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.41:309][844]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.41:309][844]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.11.41:309][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.41:309][844]Interaction: Interaction time: 14.000000 [2020.04.29-12.11.41:309][844]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.29-12.11.41:309][844]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.29-12.11.41:309][844]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.11.41:309][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.41:309][844]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.29-12.11.41:342][846]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.11.41:520][857]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.41:743][871]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.41:743][871]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.41:953][884]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.936594 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.11.42:151][897]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-12.11.42:151][897]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.11.42:520][919]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.42:759][934]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.42:759][934]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.43:521][981]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.43:727][994]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.43:727][994]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.44:524][ 43]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.44:730][ 56]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.44:730][ 56]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.45:620][111]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.45:730][118]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.45:730][118]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.46:621][173]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.46:731][180]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.46:731][180]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.47:623][234]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.47:735][241]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.47:735][241]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.48:625][296]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.48:735][303]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.48:735][303]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.49:721][364]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.50:722][426]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.50:752][428]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.50:752][428]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.51:751][489]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.51:751][489]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.51:818][493]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.52:719][549]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.52:719][549]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.52:819][555]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.53:525][598]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.11.53:724][610]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.53:724][610]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.53:833][616]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.54:237][641]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.11.54:269][643]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-12.11.54:286][644]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.29-12.11.54:286][644]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.29-12.11.54:447][654]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.11.54:720][671]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.54:720][671]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.54:932][684]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.55:335][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.11.55:397][713]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedObliviousEffect, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 35.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 35.000000, Lifetime Duration: 35.000000 [2020.04.29-12.11.55:399][713]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.55:399][713]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.11.55:399][713]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.11.55:399][713]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.11.55:399][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.55:399][713]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.11.55:399][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.55:399][713]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.55:399][713]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.11.55:399][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.55:429][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.11.55:430][715]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.55:431][715]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.11.55:431][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.55:431][715]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.55:431][715]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.11.55:431][715]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.11.55:431][715]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.11.55:431][715]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.11.55:431][715]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.11.55:431][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.55:431][715]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-12.11.55:431][715]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.55:431][715]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.55:432][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.11.55:736][734]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.55:736][734]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.56:029][752]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.56:059][754]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.11.56:300][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.29-12.11.56:300][769]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.56:300][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.29-12.11.56:300][769]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.56:301][769]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.11.56:301][769]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.11.56:301][769]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.11.56:301][769]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.11.56:301][769]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.11.56:301][769]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.29-12.11.56:301][769]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.56:301][769]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.11.56:301][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.56:301][769]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.11.56:301][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.56:366][773]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.11.56:397][775]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.11.56:397][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-12.11.56:398][775]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.11.56:398][775]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.11.56:398][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.56:398][775]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.11.56:398][775]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.11.56:398][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.56:398][775]Interaction: Interaction time: 80.000000 [2020.04.29-12.11.56:398][775]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.11.56:398][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.56:431][777]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.11.56:735][796]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.56:735][796]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.57:125][820]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.04.29-12.11.57:125][820]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.04.29-12.11.57:736][858]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.57:736][858]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.57:736][858]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.57:736][858]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.57:736][858]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.57:736][858]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.11.58:126][882]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.11.58:126][882]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.29-12.11.58:647][914]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-12.11.58:647][914]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.58:647][914]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-12.11.58:647][914]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.58:648][914]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.58:648][914]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.58:648][914]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.11.58:648][914]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.11.58:648][914]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.58:648][914]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-12.11.58:648][914]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.58:648][914]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.11.58:648][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.58:648][914]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.29-12.11.58:648][914]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.11.58:648][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.58:680][916]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.11.58:743][920]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.58:743][920]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.59:082][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.11.59:083][941]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.59:083][941]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.11.59:083][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.59:084][941]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.11.59:084][941]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.11.59:084][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.59:084][941]Interaction: Interaction time: 14.000000 [2020.04.29-12.11.59:084][941]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.29-12.11.59:084][941]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.29-12.11.59:084][941]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.11.59:084][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.59:084][941]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.29-12.11.59:116][943]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.11.59:133][944]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.11.59:487][966]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.11.59:487][966]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.59:519][968]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.11.59:519][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.59:583][972]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.11.59:583][972]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.59:646][976]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.59:646][976]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.59:646][976]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.59:646][976]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.59:647][976]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.59:647][976]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.59:647][976]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.11.59:647][976]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.11.59:647][976]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.59:647][976]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.59:647][976]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.59:647][976]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.11.59:647][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.59:647][976]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.11.59:647][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.59:647][976]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=55.965 [2020.04.29-12.11.59:648][976]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.11.59:650][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.11.59:665][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.11.59:710][980]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.11.59:710][980]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.59:712][980]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.59:712][980]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.11.59:712][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.59:712][980]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.11.59:712][980]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.11.59:712][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.59:712][980]Interaction: Interaction time: 0.000000 [2020.04.29-12.11.59:712][980]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.11.59:712][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.11.59:743][982]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.11.59:743][982]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.11.59:874][990]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.11.59:874][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.59:874][990]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.11.59:874][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.59:874][990]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.11.59:874][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.59:874][990]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.11.59:874][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.59:874][990]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.11.59:874][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.59:874][990]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.11.59:874][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.59:874][990]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.11.59:874][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.59:874][990]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.11.59:874][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.11.59:874][990]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.11.59:874][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.00:133][ 6]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.00:181][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.12.00:181][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.00:181][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.12.00:181][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.00:181][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.12.00:181][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.00:181][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.12.00:181][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.00:181][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.12.00:181][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.00:181][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.12.00:181][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.00:181][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.12.00:181][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.00:181][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.12.00:181][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.00:181][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.12.00:181][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.00:743][ 44]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.00:744][ 44]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.01:169][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.12.01:169][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.01:224][ 73]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.01:296][ 77]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-12.12.01:297][ 77]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.12.01:297][ 77]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.12.01:297][ 77]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.01:297][ 77]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.12.01:297][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.01:297][ 77]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.01:297][ 77]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.12.01:297][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.01:312][ 78]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.01:312][ 78]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.12.01:312][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.01:312][ 78]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.01:312][ 78]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.12.01:312][ 78]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.01:312][ 78]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.12.01:312][ 78]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.01:312][ 78]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.12.01:312][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.01:313][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.01:313][ 78]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.01:313][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.01:313][ 78]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.01:313][ 78]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.01:313][ 78]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=57.631 [2020.04.29-12.12.01:384][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.12.01:385][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.12.01:745][104]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.01:745][104]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.02:329][137]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.02:720][160]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.02:720][160]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.03:419][203]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.03:482][207]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.03:482][207]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.03:482][207]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.12.03:482][207]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=59.800 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.12.03:502][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.12.03:723][222]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.03:723][222]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.03:789][226]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.12.03:789][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.03:903][233]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.12.03:903][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.03:903][233]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.12.03:903][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.03:903][233]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.12.03:903][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.03:903][233]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.12.03:903][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.03:903][233]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.12.03:903][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.03:903][233]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.12.03:903][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.03:903][233]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.12.03:903][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.03:903][233]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.12.03:903][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.03:903][233]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.12.03:903][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.03:982][238]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.12.03:982][238]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.12.03:982][238]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=60.300 [2020.04.29-12.12.03:982][238]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=60.300 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.12.04:079][244]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.04.29-12.12.04:127][247]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-12.12.04:128][247]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.12.04:131][247]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - JamesJJ]: On [2020.04.29-12.12.04:288][256]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.12.04:288][256]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.12.04:289][256]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=60.606 [2020.04.29-12.12.04:289][256]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=60.606 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.12.04:433][264]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.04:501][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.12.04:501][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.04:501][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.12.04:501][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.04:501][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.12.04:501][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.04:501][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.12.04:501][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.04:501][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.12.04:501][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.04:501][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.12.04:501][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.04:501][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.12.04:501][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.04:501][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.12.04:501][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.04:501][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.12.04:501][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.04:573][272]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.12.04:573][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.04:739][281]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.04:739][281]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.05:521][329]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.05:729][342]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.05:729][342]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.05:970][357]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.29-12.12.05:970][357]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.05:970][357]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.29-12.12.05:970][357]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.05:971][357]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.05:971][357]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.05:971][357]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.12.05:971][357]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.05:971][357]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.05:971][357]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.29-12.12.05:971][357]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.05:971][357]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.12.05:972][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.05:972][357]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.12.05:972][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.06:004][359]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.12.06:118][366]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - JamesJJ]: Off [2020.04.29-12.12.06:165][369]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.06:165][369]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.12.06:165][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.06:165][369]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.06:166][369]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.12.06:166][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.06:166][369]Interaction: Interaction time: 0.600000 [2020.04.29-12.12.06:166][369]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.04.29-12.12.06:166][369]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.29-12.12.06:166][369]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.12.06:166][369]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.12.06:166][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.06:246][374]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.12.06:522][391]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.06:569][394]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.12.06:729][404]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.06:729][404]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.06:778][407]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.06:778][407]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.12.06:778][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.06:778][407]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.06:778][407]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.12.06:778][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.06:811][409]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.06:811][409]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.12.06:811][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.06:811][409]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.06:811][409]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.12.06:811][409]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.06:811][409]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.12.06:811][409]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.06:811][409]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.12.06:811][409]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.12.06:811][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.06:811][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.29-12.12.06:811][409]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.06:811][409]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.07:100][427]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_15] [2020.04.29-12.12.07:100][427]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.07:100][427]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_15] [2020.04.29-12.12.07:100][427]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.07:100][427]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.12.07:101][427]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.07:101][427]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.07:101][427]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.12.07:101][427]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.07:101][427]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.07:101][427]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_15] [2020.04.29-12.12.07:101][427]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.07:101][427]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.12.07:101][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.07:101][427]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.12.07:101][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.07:133][429]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.12.07:214][434]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.07:214][434]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.12.07:214][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.07:214][434]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.07:214][434]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.12.07:214][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.07:215][434]Interaction: Interaction time: 1.000000 [2020.04.29-12.12.07:215][434]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.04.29-12.12.07:215][434]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.04.29-12.12.07:215][434]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.12.07:215][434]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.12.07:215][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.07:230][435]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.12.07:294][439]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.12.07:295][439]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=63.612 [2020.04.29-12.12.07:311][440]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.07:311][440]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.07:329][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.12.07:330][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.12.07:502][452]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.29-12.12.07:502][452]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.07:502][452]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.29-12.12.07:502][452]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.07:505][452]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.07:505][452]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.07:505][452]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.12.07:505][452]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.07:505][452]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.07:505][452]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.29-12.12.07:505][452]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.07:505][452]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.12.07:505][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.07:505][452]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.12.07:505][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.07:505][452]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.12.07:600][458]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.12.07:602][458]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.07:602][458]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.12.07:602][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.07:602][458]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.07:602][458]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.12.07:602][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.07:602][458]Interaction: Interaction time: 74.288460 [2020.04.29-12.12.07:602][458]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.12.07:602][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.07:619][459]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 59 [2020.04.29-12.12.07:619][459]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 197 [2020.04.29-12.12.07:666][462]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.12.07:745][467]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.07:745][467]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.07:745][467]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.07:745][467]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.08:198][495]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.12.08:212][496]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.12.08:213][496]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.12.08:214][496]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.08:214][496]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.12.08:214][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.08:214][496]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.08:214][496]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.12.08:214][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.08:214][496]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.08:214][496]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.12.08:214][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.08:214][496]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.08:214][496]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.12.08:214][496]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.08:214][496]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.12.08:214][496]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.08:214][496]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.12.08:214][496]Interaction: Verbose: [VaultMid1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.12.08:214][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.08:214][496]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_15] [2020.04.29-12.12.08:214][496]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.08:214][496]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.08:681][525]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.08:681][525]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.08:681][525]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.08:681][525]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.08:682][525]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.08:682][525]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.08:682][525]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.12.08:682][525]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.08:682][525]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.08:682][525]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.08:682][525]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.08:682][525]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.12.08:682][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.08:682][525]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.12.08:682][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.08:682][525]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=64.999 [2020.04.29-12.12.08:683][525]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.12.08:685][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.12.08:700][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.12.08:732][528]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 182 [2020.04.29-12.12.08:732][528]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 74 [2020.04.29-12.12.08:745][529]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.08:745][529]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.08:745][529]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.08:745][529]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.12.08:747][529]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.08:747][529]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.12.08:747][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.08:747][529]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.08:747][529]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.12.08:747][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.08:747][529]Interaction: Interaction time: 0.000000 [2020.04.29-12.12.08:747][529]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.12.08:747][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.08:859][536]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=65.177 [2020.04.29-12.12.08:971][543]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.693439 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.12.08:972][543]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-12.12.09:742][589]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.09:742][589]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.09:742][589]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.09:742][589]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.09:742][589]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.09:742][589]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.12.09:827][594]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.12.09:828][594]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.12.09:828][594]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.04.29-12.12.09:922][600]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.12.09:922][600]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.12.09:922][600]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.09:922][600]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.12.09:922][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.09:923][600]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.09:923][600]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.12.09:923][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.09:939][601]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.09:940][601]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.12.09:940][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.09:940][601]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.09:940][601]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.12.09:940][601]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.09:940][601]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.12.09:940][601]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.09:940][601]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.12.09:940][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.09:940][601]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.09:940][601]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.09:940][601]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.09:940][601]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.09:940][601]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.09:940][601]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=66.257 [2020.04.29-12.12.09:956][602]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=66.273 [2020.04.29-12.12.10:023][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.12.10:031][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.12.10:032][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.12.10:060][608]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=66.377 [2020.04.29-12.12.10:389][628]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=66.706 [2020.04.29-12.12.10:502][635]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=66.819 [2020.04.29-12.12.10:742][650]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.10:742][650]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.10:824][655]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.280 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=67.142 [2020.04.29-12.12.10:840][656]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=67.158 [2020.04.29-12.12.10:873][658]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=67.190 [2020.04.29-12.12.10:889][659]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=67.206 [2020.04.29-12.12.10:921][661]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.280 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=67.239 [2020.04.29-12.12.10:923][661]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.11:017][667]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=67.335 [2020.04.29-12.12.11:082][671]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.280 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=67.400 [2020.04.29-12.12.11:179][677]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=67.497 [2020.04.29-12.12.11:293][684]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.280 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=67.610 [2020.04.29-12.12.11:389][690]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=67.706 [2020.04.29-12.12.11:421][692]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=67.739 [2020.04.29-12.12.11:727][711]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.11:727][711]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.11:825][717]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=68.142 [2020.04.29-12.12.11:921][723]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=68.239 [2020.04.29-12.12.12:018][729]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=68.335 [2020.04.29-12.12.12:020][729]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.12:227][742]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=68.545 [2020.04.29-12.12.12:292][746]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=68.610 [2020.04.29-12.12.12:324][748]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=68.642 [2020.04.29-12.12.12:598][765]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=68.916 [2020.04.29-12.12.12:695][771]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=69.013 [2020.04.29-12.12.12:726][773]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.12:726][773]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.12:889][783]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=69.206 [2020.04.29-12.12.13:019][791]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.13:100][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.12.13:114][797]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=69.432 [2020.04.29-12.12.13:162][800]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.12.13:163][800]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.12.13:163][800]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealSurvivors, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 10.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.04.29-12.12.13:165][800]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.13:165][800]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.12.13:165][800]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.12.13:165][800]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.12.13:165][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.13:165][800]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.12.13:165][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.13:165][800]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.13:165][800]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.12.13:165][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.13:194][802]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedObliviousEffect, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 35.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 17.218939, Lifetime Duration: 35.000000 [2020.04.29-12.12.13:194][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.12.13:196][802]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.13:196][802]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.12.13:196][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.13:196][802]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.13:196][802]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.12.13:196][802]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.13:196][802]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.12.13:196][802]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.13:196][802]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.12.13:196][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.13:196][802]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-12.12.13:196][802]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.13:196][802]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.13:197][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.12.13:340][811]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=69.658 [2020.04.29-12.12.13:567][825]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=69.884 [2020.04.29-12.12.13:663][831]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.13:663][831]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.13:663][831]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.12.13:663][831]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=69.981 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.12.13:679][832]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=69.997 [2020.04.29-12.12.13:682][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.12.13:695][833]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_15] [2020.04.29-12.12.13:695][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.13:695][833]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_15] [2020.04.29-12.12.13:695][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.13:713][834]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.12.13:713][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.13:727][835]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.13:727][835]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.13:727][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_15] [2020.04.29-12.12.13:727][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.13:727][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_15] [2020.04.29-12.12.13:727][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.13:729][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_15] [2020.04.29-12.12.13:729][835]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.13:729][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_15] [2020.04.29-12.12.13:729][835]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.13:730][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.12.13:730][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.13:731][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.12.13:762][837]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.12.13:762][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.13:776][838]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.12.13:776][838]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.12.13:776][838]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=70.093 [2020.04.29-12.12.13:776][838]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=70.093 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.12.13:793][839]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-12.12.13:793][839]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.13:793][839]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-12.12.13:793][839]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.13:793][839]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-12.12.13:793][839]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.13:858][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.12.13:858][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.13:889][845]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.12.13:889][845]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.29-12.12.13:889][845]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=70.206 [2020.04.29-12.12.13:890][845]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=70.206 Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.29-12.12.14:021][853]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.14:634][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-12.12.14:634][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.14:634][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-12.12.14:634][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.14:634][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-12.12.14:634][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.14:732][897]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.14:732][897]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.14:830][903]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-12.12.14:992][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_15] [2020.04.29-12.12.14:992][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.14:992][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_15] [2020.04.29-12.12.14:992][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.15:027][915]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.15:400][938]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceObstructedMaxSpeed [2020.04.29-12.12.15:401][938]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceObstructedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=71.718 [2020.04.29-12.12.15:416][939]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.15:416][939]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.15:436][940]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.12.15:733][958]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.15:733][958]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.16:028][976]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.16:730][ 19]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.16:730][ 19]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.17:122][ 43]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.17:734][ 81]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.17:734][ 81]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.17:911][ 92]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.29-12.12.17:911][ 92]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.17:943][ 94]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.29-12.12.17:944][ 94]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.17:945][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.17:945][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.17:945][ 94]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.12.17:945][ 94]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.17:945][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.17:945][ 94]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.29-12.12.17:945][ 94]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.17:945][ 94]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.12.17:945][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.17:945][ 94]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.12.17:945][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.17:977][ 96]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.12.18:124][105]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.18:140][106]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.18:140][106]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.12.18:140][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.18:140][106]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.18:140][106]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.12.18:140][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.18:141][106]Interaction: Interaction time: 0.600000 [2020.04.29-12.12.18:141][106]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.04.29-12.12.18:141][106]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.29-12.12.18:141][106]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.12.18:141][106]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.12.18:141][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.18:155][107]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.12.18:543][131]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.12.18:605][135]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003519 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.12.18:750][144]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.18:750][144]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.18:784][146]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.18:784][146]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.12.18:784][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.18:784][146]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.18:784][146]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.12.18:784][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.18:784][146]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.18:784][146]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.12.18:784][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.18:784][146]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.18:784][146]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.12.18:784][146]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.18:784][146]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.12.18:784][146]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.18:784][146]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.12.18:785][146]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.12.18:785][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.18:785][146]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.04.29-12.12.18:785][146]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.18:785][146]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.18:928][155]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.18:928][155]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.18:928][155]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.18:928][155]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.18:929][155]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.18:929][155]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.18:929][155]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.12.18:929][155]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.18:929][155]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.18:929][155]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.18:929][155]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.18:929][155]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.12.18:929][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.18:929][155]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.12.18:929][155]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.12.18:929][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.18:929][155]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=75.246 [2020.04.29-12.12.18:976][158]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.18:976][158]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.19:125][167]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 51 [2020.04.29-12.12.19:125][167]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 205 [2020.04.29-12.12.19:236][174]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.19:236][174]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.12.19:236][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.19:236][174]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.19:236][174]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.12.19:236][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.19:236][174]Interaction: Interaction time: 2.450000 [2020.04.29-12.12.19:236][174]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.12.19:236][174]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 75.536560 [2020.04.29-12.12.19:236][174]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.12.19:236][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.19:237][174]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.12.19:315][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.12.19:412][185]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.12.19:412][185]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.19:444][187]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.12.19:444][187]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.19:444][187]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.12.19:446][187]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.19:446][187]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.19:446][187]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.12.19:446][187]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.19:447][187]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.19:447][187]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.12.19:447][187]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.19:447][187]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.12.19:447][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.19:447][187]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.12.19:447][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.19:447][187]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.12.19:559][194]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.19:559][194]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.12.19:559][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.19:559][194]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.19:559][194]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.12.19:559][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.19:559][194]Interaction: Interaction time: 1.100000 [2020.04.29-12.12.19:559][194]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Female. [2020.04.29-12.12.19:559][194]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.12.19:559][194]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.12.19:559][194]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.12.19:559][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.19:575][195]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.12.19:751][206]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.19:751][206]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.19:751][206]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.19:751][206]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.19:751][206]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.19:751][206]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.12.20:222][235]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.12.20:222][235]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.29-12.12.20:463][250]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.12.20:493][252]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.12.20:493][252]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.12.20:495][252]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.20:495][252]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.12.20:495][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.20:495][252]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.20:495][252]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.12.20:495][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.20:495][252]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.20:495][252]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.12.20:495][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.20:495][252]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.20:495][252]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.12.20:495][252]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.20:495][252]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.12.20:495][252]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.20:495][252]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.12.20:495][252]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.12.20:495][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.20:495][252]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.12.20:495][252]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.20:495][252]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.20:654][262]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.12.20:654][262]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.20:654][262]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.12.20:654][262]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.20:654][262]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.12.20:655][262]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.20:655][262]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.20:655][262]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.12.20:655][262]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.20:655][262]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.20:655][262]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.12.20:656][262]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.20:656][262]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.12.20:656][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.20:656][262]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.12.20:656][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.20:720][266]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.12.20:751][268]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.20:751][268]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.20:785][270]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.20:785][270]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.12.20:785][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.20:785][270]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.20:785][270]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.12.20:785][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.20:785][270]Interaction: Interaction time: 1.100000 [2020.04.29-12.12.20:785][270]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.04.29-12.12.20:785][270]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.12.20:786][270]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.12.20:786][270]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.12.20:786][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.20:801][271]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.12.21:322][303]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.21:425][309]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.12.21:677][323]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.12.21:694][324]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.21:694][324]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.12.21:694][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.21:694][324]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.21:694][324]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.12.21:694][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.21:727][326]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.12.21:727][326]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.21:727][326]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.21:729][326]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.21:729][326]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.12.21:729][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.21:729][326]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.21:729][326]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.12.21:729][326]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.21:729][326]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.12.21:729][326]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.21:729][326]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.12.21:729][326]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.12.21:729][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.21:729][326]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.12.21:729][326]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.21:729][326]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.21:729][326]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.12.21:729][326]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.12.21:796][330]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.12.21:796][330]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.12.21:796][330]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.12.21:796][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.21:798][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.12.21:813][331]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.12.21:813][331]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.12.21:814][331]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.21:814][331]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.12.21:814][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.21:814][331]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.21:814][331]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.12.21:814][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.21:830][332]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.21:830][332]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.12.21:830][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.21:830][332]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.21:830][332]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.12.21:830][332]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.21:830][332]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.12.21:830][332]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.21:830][332]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.12.21:830][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.21:830][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.21:830][332]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.21:830][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.21:830][332]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.21:830][332]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.21:830][332]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=78.147 [2020.04.29-12.12.21:883][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.12.21:886][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.12.21:887][335]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.12.21:889][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.12.21:921][337]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198390473448 [2020.04.29-12.12.21:921][337]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198390473448, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.12.21:921][337]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 𝚅𝚘𝚛 í 𝚅𝚊𝚐𝚕𝚊𝚜𝚔ó𝚐𝚒, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.12.22:418][366]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.22:733][385]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.22:733][385]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.23:169][412]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealSurvivors, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 10.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 0.009752, Lifetime Duration: 10.000000 [2020.04.29-12.12.23:428][427]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.23:725][444]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.23:725][444]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.24:059][463]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_3] [2020.04.29-12.12.24:059][463]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.24:059][463]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_3] [2020.04.29-12.12.24:059][463]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.24:061][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.24:061][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.24:061][463]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.12.24:061][463]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.24:061][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.24:061][463]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_3] [2020.04.29-12.12.24:061][463]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.24:061][463]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.12.24:061][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.24:061][463]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.12.24:061][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.24:079][464]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.24:079][464]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.24:079][464]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.24:079][464]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.24:080][464]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.24:080][464]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.24:080][464]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.12.24:080][464]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.24:080][464]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.24:080][464]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.24:080][464]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.24:080][464]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.12.24:080][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.24:080][464]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.12.24:080][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.24:080][464]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=80.395 [2020.04.29-12.12.24:081][464]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.12.24:084][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.12.24:097][465]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.12.24:099][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.12.24:129][467]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.24:129][467]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.24:130][467]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.24:130][467]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.12.24:130][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.24:130][467]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.24:130][467]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.12.24:130][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.24:130][467]Interaction: Interaction time: 0.000000 [2020.04.29-12.12.24:130][467]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.12.24:130][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.24:198][471]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.12.24:198][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-12.12.24:199][471]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.24:199][471]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.12.24:199][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.24:199][471]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.24:199][471]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.12.24:199][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.24:199][471]Interaction: Interaction time: 80.000000 [2020.04.29-12.12.24:199][471]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.12.24:199][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.24:235][473]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.12.24:252][474]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=80.567 [2020.04.29-12.12.24:431][484]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.24:466][486]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.634295 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.12.24:506][488]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-12.12.24:730][501]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.24:730][501]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.25:302][535]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.12.25:302][535]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.12.25:302][535]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.25:302][535]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.12.25:302][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.25:302][535]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.25:302][535]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.12.25:302][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.25:318][536]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.25:318][536]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.12.25:318][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.25:319][536]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.25:319][536]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.12.25:319][536]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.25:319][536]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.12.25:319][536]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.25:319][536]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.12.25:319][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.25:319][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.25:319][536]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.25:319][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.25:319][536]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.25:319][536]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.25:319][536]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=81.635 [2020.04.29-12.12.25:334][537]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=81.651 [2020.04.29-12.12.25:366][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.12.25:374][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.12.25:375][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.12.25:524][548]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.25:732][561]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.25:732][561]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.25:743][562]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198273878423 [2020.04.29-12.12.25:745][562]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198273878423, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.12.26:622][614]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 95 [2020.04.29-12.12.26:622][614]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 161 [2020.04.29-12.12.26:732][621]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.26:733][621]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.26:733][621]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.26:733][621]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.26:817][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.12.26:864][629]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.26:864][629]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.26:865][629]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.12.26:865][629]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=83.180 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.12.26:882][630]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.12.26:882][630]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.12.26:882][630]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=83.198 [2020.04.29-12.12.26:882][630]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=83.198 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.12.26:882][630]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=83.198 [2020.04.29-12.12.26:900][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.12.26:901][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.26:954][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.12.26:969][635]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Female. [2020.04.29-12.12.26:971][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.12.26:972][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.26:972][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.12.26:972][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.26:972][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.12.26:972][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.26:972][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.12.26:972][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.26:972][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.12.26:972][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.26:972][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.12.26:972][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.26:972][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.12.26:972][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.26:972][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.12.26:972][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.26:972][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.12.26:972][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.27:036][639]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-12.12.27:038][639]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-12.12.27:038][639]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.12.27:038][639]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.12.27:038][639]GameFlow: Writing Profile Stat DBD_Chapter15_Slasher_Stat1: 1 [2020.04.29-12.12.27:043][639]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - JamesJJ]: On [2020.04.29-12.12.27:188][648]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.12.27:188][648]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.12.27:188][648]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=83.504 [2020.04.29-12.12.27:188][648]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=83.504 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.12.27:410][662]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C985E1AE0] Result: '1' k_EResultOK (success) [2020.04.29-12.12.27:410][662]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C985E1AE0]' succeeded in 0.370793 seconds [2020.04.29-12.12.27:445][664]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C985E1AE0] Result: '1' k_EResultOK (success) [2020.04.29-12.12.27:465][665]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.421727 seconds [2020.04.29-12.12.27:632][674]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.27:744][681]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.27:744][681]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.27:744][681]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.27:744][681]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.12.28:722][741]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.12.28:722][741]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.29-12.12.29:027][760]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - JamesJJ]: Off [2020.04.29-12.12.29:477][788]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.12.29:478][788]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.29:478][788]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.12.29:478][788]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.29:479][788]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.29:479][788]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.29:479][788]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.12.29:479][788]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.29:479][788]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.29:479][788]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.12.29:479][788]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.29:479][788]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.12.29:479][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.29:479][788]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.12.29:479][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.29:541][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.12.29:542][792]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.29:542][792]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.12.29:542][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.29:542][792]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.29:542][792]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.12.29:542][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.29:542][792]Interaction: Interaction time: 11.851851 [2020.04.29-12.12.29:542][792]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.12.29:542][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.29:622][797]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100362 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.12.29:751][805]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.29:751][805]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.29:818][809]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.30:188][832]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.12.30:188][832]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=86.504 [2020.04.29-12.12.30:204][833]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.30:204][833]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.30:223][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.12.30:226][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.12.30:574][856]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.30:574][856]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.30:574][856]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.12.30:574][856]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.30:575][856]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.30:575][856]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.30:575][856]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.12.30:575][856]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.30:575][856]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.30:575][856]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.12.30:575][856]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.30:575][856]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.12.30:575][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.30:575][856]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.04.29-12.12.30:575][856]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.29-12.12.30:575][856]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.12.30:575][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.30:575][856]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-12.12.30:575][856]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.12.30:719][865]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.30:719][865]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.30:752][867]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.30:752][867]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.12.30:752][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.30:752][867]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.30:752][867]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.12.30:752][867]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.30:752][867]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.12.30:752][867]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.30:752][867]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.12.30:752][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.30:753][867]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.12.30:753][867]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.30:753][867]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.30:754][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.12.30:783][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.12.30:783][869]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.30:818][871]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.30:914][877]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.30:914][877]LogDBDPlayerMovement: StopSnapping Final Location (4815.166016 7787.682129 105.150017) [2020.04.29-12.12.30:914][877]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.12.30:914][877]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.12.30:914][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.30:914][877]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.30:914][877]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.12.30:914][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.30:914][877]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-12.12.30:914][877]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.04.29-12.12.30:914][877]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-12.12.30:914][877]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-12.12.30:914][877]Interaction: Interaction time: 2.700000 [2020.04.29-12.12.30:914][877]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.12.30:914][877]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-12.12.30:914][877]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-12.12.30:914][877]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 87.214012 [2020.04.29-12.12.30:914][877]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-12.12.30:914][877]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.12.30:914][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.30:915][877]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-12.12.30:917][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.12.30:918][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.12.30:919][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.12.30:919][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-12.12.30:919][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.12.31:058][885]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.31:058][885]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.31:720][923]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.31:720][923]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.31:931][936]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.32:720][985]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.32:720][985]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.32:931][998]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.33:609][ 40]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.12.33:625][ 41]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.12.33:625][ 41]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.12.33:625][ 41]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.33:625][ 41]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.12.33:625][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.33:625][ 41]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-12.12.33:625][ 41]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.12.33:625][ 41]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.33:625][ 41]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.12.33:625][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.33:641][ 42]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.33:641][ 42]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.12.33:641][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.33:641][ 42]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.33:641][ 42]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.12.33:641][ 42]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.33:641][ 42]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.12.33:641][ 42]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.33:641][ 42]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-12.12.33:641][ 42]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.12.33:641][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.33:641][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.12.33:641][ 42]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.33:641][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.12.33:641][ 42]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.33:641][ 42]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.33:737][ 48]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.33:737][ 48]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.33:932][ 60]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.34:742][109]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.34:742][109]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.34:937][119]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.35:745][164]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.35:745][164]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.36:019][179]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.36:744][219]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.36:744][219]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.37:025][235]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.37:750][279]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.37:750][279]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.38:006][294]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-12.12.38:006][294]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.38:006][294]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-12.12.38:006][294]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.38:008][294]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.38:008][294]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.38:008][294]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.12.38:008][294]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.38:008][294]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.38:008][294]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-12.12.38:008][294]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.38:008][294]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.12.38:008][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.38:008][294]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.12.38:008][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.38:025][295]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.38:076][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.12.38:077][298]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.38:077][298]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.12.38:077][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.38:077][298]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.38:077][298]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.12.38:077][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.38:078][298]Interaction: Interaction time: 16.000000 [2020.04.29-12.12.38:078][298]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.12.38:078][298]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-12.12.38:078][298]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.12.38:078][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.38:743][336]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.38:743][336]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.39:121][359]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.39:746][397]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.39:746][397]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.39:815][401]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.12.39:833][402]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.12.40:076][415]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.12.40:127][418]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.40:715][452]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.40:715][452]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.41:084][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-12.12.41:151][477]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.04.29-12.12.41:152][477]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.12.41:152][477]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.12.41:152][477]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.12.41:152][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.41:152][477]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-12.12.41:152][477]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: Scalars [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: Textures [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: Vectors [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: Scalars [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: Textures [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: Vectors [2020.04.29-12.12.41:153][477]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-12.12.41:192][479]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.12.41:192][479]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.12.41:192][479]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.12.41:192][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.41:192][479]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.41:192][479]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.12.41:192][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.41:192][479]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.41:192][479]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.12.41:192][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.41:192][479]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.41:192][479]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.12.41:192][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.41:192][479]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.41:192][479]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.12.41:192][479]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.41:192][479]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.12.41:192][479]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.41:192][479]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.12.41:192][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.41:192][479]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.29-12.12.41:192][479]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.41:192][479]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.41:223][481]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.12.41:223][481]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.12.41:223][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.41:223][481]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.12.41:223][481]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.12.41:223][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.41:223][481]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.12.41:223][481]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.12.41:223][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.41:223][481]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.12.41:224][481]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.12.41:224][481]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.41:224][481]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.12.41:224][481]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.41:224][481]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.12.41:224][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.41:224][481]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.29-12.12.41:224][481]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.41:224][481]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.12.41:226][481]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.41:579][503]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.12.41:593][504]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.12.41:721][512]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.41:721][512]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.41:819][518]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 44.735199 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.12.41:821][518]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.12.41:899][523]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 35.288128 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.12.42:321][549]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.42:721][574]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.42:721][574]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.43:323][611]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.43:339][612]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.12.43:356][613]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.12.43:580][626]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.12.43:725][635]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.43:725][635]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.43:997][651]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-12.12.44:178][662]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.12.44:320][670]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-12.12.44:320][670]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-12.12.44:420][676]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.44:469][679]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.12.44:469][679]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.12.44:737][695]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.44:737][695]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.45:097][716]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.12.45:113][717]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.29-12.12.45:344][730]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.12.45:431][735]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.45:734][753]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.45:734][753]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.46:524][798]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.46:740][810]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.46:740][810]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.46:856][816]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.12.46:875][817]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.12.47:112][830]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.12.47:368][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-12.12.47:368][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.47:389][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.12.47:518][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.12.47:518][851]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.47:518][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-12.12.47:519][851]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.47:520][851]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.47:520][851]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.47:520][851]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.12.47:520][851]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.47:520][851]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.47:520][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-12.12.47:520][851]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.47:520][851]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.12.47:520][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.47:520][851]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.12.47:520][851]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-12.12.47:520][851]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.12.47:520][851]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.12.47:520][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.47:520][851]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.12.47:521][851]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.12.47:521][851]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-12.12.47:522][851]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.12.47:522][851]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-12.12.47:636][857]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.47:653][858]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.47:653][858]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.12.47:653][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.47:654][858]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.47:654][858]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.12.47:654][858]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.47:654][858]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.12.47:654][858]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.47:654][858]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.12.47:654][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.47:654][858]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-12.12.47:654][858]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.47:654][858]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.47:671][859]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-12.12.47:671][859]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.47:692][860]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-12.12.47:692][860]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.47:692][860]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-12.12.47:692][860]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.47:692][860]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-12.12.47:692][860]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.47:750][863]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.47:750][863]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.47:867][869]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.47:868][869]LogDBDPlayerMovement: StopSnapping Final Location (6138.400391 6731.600098 -584.634460) [2020.04.29-12.12.47:868][869]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.12.47:868][869]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.12.47:868][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.47:868][869]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.47:868][869]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.12.47:868][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.47:868][869]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.12.47:868][869]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.12.47:868][869]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-12.12.47:868][869]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.12.47:868][869]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.12.47:868][869]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.12.47:868][869]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-12.12.47:868][869]Interaction: Interaction time: 1.500000 [2020.04.29-12.12.47:868][869]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.12.47:868][869]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 104.163872 [2020.04.29-12.12.47:868][869]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.12.47:868][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.47:940][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.12.48:726][913]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.49:307][942]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.12.49:368][945]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.12.49:464][950]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.12.49:464][950]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.12.49:464][950]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.12.49:464][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.49:464][950]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.12.49:464][950]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.12.49:464][950]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.12.49:464][950]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.04.29-12.12.49:466][950]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.12.49:467][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.12.49:469][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.12.49:469][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.12.49:480][951]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.12.49:480][951]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.12.49:480][951]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.49:480][951]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.12.49:480][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.49:480][951]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.49:480][951]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.12.49:480][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.49:500][952]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.49:500][952]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.12.49:500][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.49:500][952]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.49:500][952]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.12.49:500][952]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.49:500][952]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.12.49:500][952]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.49:500][952]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.12.49:500][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.49:500][952]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-12.12.49:500][952]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.49:500][952]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-12.12.49:500][952]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.49:500][952]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.49:520][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.12.49:521][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.12.49:557][955]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-12.12.49:557][955]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.12.49:557][955]GameFlow: Writing Profile Stat DBD_DLC6_Slasher_Stat2: 1 [2020.04.29-12.12.49:557][955]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-12.12.49:560][955]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Slasher.HookCamper [2020.04.29-12.12.49:562][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.12.49:563][955]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.12.49:563][955]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.12.49:564][955]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.12.49:564][955]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.04.29-12.12.49:564][955]AnimLeader: BP_Entity_C_13 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-12.12.49:564][955]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-12.12.49:564][955]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-12.12.49:567][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.12.49:614][958]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.49:614][958]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.12.49:731][964]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.49:731][964]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.49:734][964]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.49:753][965]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-12.12.49:753][965]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.49:753][965]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.49:753][965]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.49:754][965]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.49:754][965]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.49:754][965]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.12.49:755][965]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.49:755][965]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.49:755][965]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.49:755][965]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.49:755][965]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.12.49:755][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.49:755][965]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-12.12.49:755][965]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.12.49:755][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.49:755][965]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=106.069 [2020.04.29-12.12.49:815][968]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.49:815][968]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.49:891][972]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA6A65EF0] Result: '1' k_EResultOK (success) [2020.04.29-12.12.49:891][972]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CA6A65EF0]' succeeded in 0.332850 seconds [2020.04.29-12.12.49:895][972]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.12.49:895][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.49:896][972]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.12.49:896][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.49:896][972]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.12.49:896][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.49:896][972]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.12.49:896][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.49:896][972]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.12.49:896][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.49:896][972]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.12.49:896][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.49:896][972]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.12.49:896][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.49:896][972]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.12.49:896][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.49:896][972]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.12.49:896][972]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.49:917][974]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA6A65EF0] Result: '1' k_EResultOK (success) [2020.04.29-12.12.49:936][975]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.370992 seconds [2020.04.29-12.12.50:059][981]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.50:059][981]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.12.50:059][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.50:059][981]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.50:059][981]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.12.50:059][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.50:059][981]Interaction: Interaction time: 2.450000 [2020.04.29-12.12.50:059][981]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-12.12.50:059][981]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 106.355988 [2020.04.29-12.12.50:059][981]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.12.50:059][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.50:060][981]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.12.50:130][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.12.50:132][985]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.04.29-12.12.50:132][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.50:230][990]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.12.50:230][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.50:361][997]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-12.12.50:361][997]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.50:727][ 17]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.50:727][ 17]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.50:827][ 22]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.51:397][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.04.29-12.12.51:397][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.51:723][ 73]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.51:723][ 73]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.51:763][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.04.29-12.12.51:763][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.51:929][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.12.51:929][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.51:929][ 84]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.52:245][102]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.12.52:335][107]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-12.12.52:335][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.52:385][110]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.29-12.12.52:504][117]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.12.52:603][123]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.12.52:603][123]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.12.52:603][123]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.12.52:603][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.52:604][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.12.52:619][124]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.12.52:619][124]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.12.52:619][124]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.52:619][124]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.12.52:619][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.52:619][124]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.52:619][124]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.12.52:619][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.52:636][125]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.52:636][125]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.12.52:636][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.52:636][125]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.52:636][125]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.12.52:636][125]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.52:636][125]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.12.52:636][125]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.52:636][125]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.12.52:636][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.52:636][125]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.52:636][125]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.52:636][125]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.52:636][125]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.52:636][125]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.52:636][125]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=108.951 [2020.04.29-12.12.52:653][126]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.29-12.12.52:669][127]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.04.29-12.12.52:669][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.52:700][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.12.52:703][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.12.52:704][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.12.52:705][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.12.52:733][131]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.52:733][131]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.52:931][143]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.52:995][147]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.12.52:995][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.53:462][176]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-12.12.53:462][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.53:733][192]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.53:733][192]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.54:025][209]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.54:253][223]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-12.12.54:301][226]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.12.54:301][226]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.12.54:301][226]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.12.54:301][226]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.29-12.12.54:301][226]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.12.54:301][226]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.12.54:736][253]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.54:736][253]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.54:947][266]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.12.55:029][271]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.55:739][314]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.55:739][314]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.55:774][316]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.29-12.12.55:823][319]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.12.56:064][334]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.12.56:130][338]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.56:402][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.56:402][355]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.56:402][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.56:402][355]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.56:403][355]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.56:403][355]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.56:403][355]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.12.56:403][355]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.56:403][355]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.56:403][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.56:403][355]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.56:403][355]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.12.56:403][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.56:403][355]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.12.56:403][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.56:403][355]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=112.718 [2020.04.29-12.12.56:404][355]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.12.56:406][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.12.56:421][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.12.56:482][360]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.56:482][360]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.56:483][360]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.56:483][360]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.12.56:483][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.56:483][360]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.56:483][360]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.12.56:483][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.56:484][360]Interaction: Interaction time: 0.000000 [2020.04.29-12.12.56:484][360]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.12.56:484][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.56:747][376]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.56:747][376]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.57:006][391]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.12.57:006][391]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.12.57:006][391]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.57:006][391]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.12.57:006][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.57:006][391]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.57:006][391]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.12.57:006][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.57:022][392]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.57:022][392]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.12.57:022][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.57:022][392]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.57:022][392]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.12.57:022][392]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.57:022][392]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.12.57:022][392]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.12.57:022][392]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.12.57:022][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.12.57:023][392]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.57:023][392]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.57:023][392]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.12.57:023][392]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.12.57:023][392]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.12.57:023][392]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=113.338 [2020.04.29-12.12.57:078][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.12.57:079][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.12.57:221][403]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.57:642][428]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.29-12.12.57:694][431]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.29-12.12.57:744][434]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.57:744][434]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.58:027][451]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.29-12.12.58:222][463]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.58:758][496]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.58:758][496]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.12.59:235][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.12.59:720][554]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.12.59:720][554]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.00:328][588]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.00:567][602]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.00:567][602]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.13.00:567][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.00:567][602]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.00:567][602]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.13.00:567][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.00:567][602]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.00:567][602]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.13.00:567][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.00:567][602]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.00:567][602]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.13.00:567][602]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.00:567][602]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.13.00:567][602]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.00:567][602]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.13.00:567][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.00:567][602]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_3] [2020.04.29-12.13.00:567][602]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.00:567][602]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.00:569][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-12.13.00:734][611]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.00:734][611]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.01:432][649]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.01:466][651]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 36.360283 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.13.01:730][666]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.01:730][666]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.01:904][676]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-12.13.01:904][676]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.01:904][676]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-12.13.01:904][676]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.01:906][676]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.01:906][676]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.01:906][676]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.13.01:906][676]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.01:906][676]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.01:906][676]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-12.13.01:906][676]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.01:906][676]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.13.01:906][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.01:906][676]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.13.01:906][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.01:939][678]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.13.02:005][682]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.13.02:005][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-12.13.02:007][682]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.02:007][682]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.13.02:007][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.02:007][682]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.02:007][682]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.13.02:007][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.02:007][682]Interaction: Interaction time: 80.000000 [2020.04.29-12.13.02:007][682]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.13.02:007][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.02:007][682]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.13.02:111][688]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.13.02:525][711]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.02:725][723]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.02:725][723]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.02:973][737]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.29-12.13.02:973][737]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.02:973][737]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.29-12.13.02:973][737]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.02:974][737]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.02:974][737]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.02:974][737]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.13.02:974][737]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.02:974][737]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.02:974][737]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.29-12.13.02:974][737]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.02:974][737]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.13.02:974][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.02:975][737]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.13.02:975][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.02:975][737]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.13.03:074][743]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.13.03:075][743]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.03:075][743]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.13.03:075][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.03:075][743]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.03:075][743]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.13.03:075][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.03:075][743]Interaction: Interaction time: 74.908524 [2020.04.29-12.13.03:075][743]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.13.03:075][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.03:144][747]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.13.03:532][769]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.03:737][781]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.03:737][781]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.04:624][829]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.04:747][836]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.04:748][836]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.04:923][846]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.13.05:729][894]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.06:471][938]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_3] [2020.04.29-12.13.06:471][938]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.06:471][938]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_3] [2020.04.29-12.13.06:471][938]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.06:473][938]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.06:473][938]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.06:473][938]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.13.06:473][938]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.06:473][938]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.06:473][938]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_3] [2020.04.29-12.13.06:473][938]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.06:473][938]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.13.06:473][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.06:473][938]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.13.06:473][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.06:585][945]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.13.06:586][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-12.13.06:588][945]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.06:588][945]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.13.06:588][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.06:588][945]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.06:588][945]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.13.06:588][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.06:588][945]Interaction: Interaction time: 43.639717 [2020.04.29-12.13.06:588][945]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.13.06:588][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.06:588][945]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.13.06:686][951]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.13.06:749][955]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.06:749][955]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.06:832][960]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.07:744][ 16]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.07:744][ 16]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.07:924][ 27]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.08:712][ 76]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.08:712][ 76]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.09:021][ 95]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.09:728][139]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.09:728][139]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.10:021][157]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.10:728][201]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.10:728][201]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.11:118][225]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.11:728][263]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.11:728][263]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.12:125][287]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.12:726][323]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.12:726][323]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.13:219][353]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.13:734][385]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.13:734][385]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.14:220][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.14:733][447]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.14:734][447]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.14:735][447]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.14:735][447]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.13.14:735][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.14:735][447]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.14:735][447]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.13.14:735][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.14:735][447]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.14:735][447]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.13.14:735][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.14:735][447]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.14:735][447]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.13.14:735][447]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.14:735][447]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.13.14:735][447]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.14:735][447]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.13.14:735][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.14:735][447]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-12.13.14:735][447]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.14:735][447]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.15:333][484]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.15:572][499]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.479928 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.13.15:750][510]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.15:750][510]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.15:977][524]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.15:977][524]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.13.15:977][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.15:977][524]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.15:977][524]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.13.15:977][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.15:977][524]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.15:977][524]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.13.15:977][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.15:977][524]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.15:977][524]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.13.15:977][524]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.15:977][524]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.13.15:977][524]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.15:977][524]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.13.15:977][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.15:977][524]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.29-12.13.15:977][524]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.15:977][524]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.15:978][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-12.13.16:429][552]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.16:750][572]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.16:750][572]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.16:911][582]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.793436 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.13.17:430][614]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.17:556][622]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.04.29-12.13.17:556][622]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.17:556][622]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.04.29-12.13.17:556][622]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.17:558][622]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.17:558][622]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.17:558][622]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.13.17:558][622]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.17:558][622]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.17:558][622]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.04.29-12.13.17:558][622]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.17:558][622]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.13.17:558][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.17:558][622]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.13.17:558][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.17:590][624]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.13.17:653][628]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.13.17:654][628]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.13.17:654][628]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.13.17:655][628]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.17:655][628]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.13.17:655][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.17:655][628]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.17:655][628]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.13.17:655][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.17:655][628]Interaction: Interaction time: 0.000000 [2020.04.29-12.13.17:655][628]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Male. [2020.04.29-12.13.17:655][628]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.04.29-12.13.17:655][628]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.13.17:656][628]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.13.17:656][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.17:671][629]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.13.17:750][634]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.17:750][634]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.18:431][676]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.18:718][694]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.18:718][694]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.19:364][734]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.29-12.13.19:364][734]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.19:364][734]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.29-12.13.19:364][734]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.19:366][734]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.19:366][734]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.19:366][734]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.13.19:366][734]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.19:366][734]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.19:366][734]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.29-12.13.19:366][734]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.19:366][734]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.13.19:366][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.19:366][734]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.13.19:366][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.19:428][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-12.13.19:429][738]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.19:429][738]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.13.19:429][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.19:430][738]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.19:430][738]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.13.19:430][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.19:430][738]Interaction: Interaction time: 1.500000 [2020.04.29-12.13.19:430][738]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.13.19:430][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.19:431][738]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.19:461][740]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.13.19:461][740]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.13.19:461][740]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.29-12.13.19:461][740]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.13.19:461][740]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.13.19:461][740]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.13.19:461][740]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.13.19:494][742]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.19:494][742]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.13.19:494][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.19:494][742]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.19:494][742]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.13.19:494][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.19:494][742]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.19:494][742]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.13.19:494][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.19:494][742]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.19:494][742]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.13.19:494][742]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.19:494][742]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.13.19:494][742]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.19:494][742]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.13.19:494][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.19:494][742]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.29-12.13.19:494][742]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.19:494][742]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.19:495][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-12.13.19:526][744]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.13.19:526][744]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.13.19:526][744]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.29-12.13.19:526][744]AnimLeader: BP_Entity_C_13 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.13.19:526][744]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.13.19:639][751]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.13.19:655][752]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.13.19:687][754]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.19:687][754]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.13.19:687][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.19:687][754]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-12.13.19:687][754]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.19:687][754]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.13.19:687][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.19:687][754]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.19:687][754]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.13.19:687][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.19:687][754]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.19:687][754]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.13.19:687][754]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.19:687][754]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.13.19:687][754]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.19:687][754]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.13.19:687][754]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.13.19:687][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.19:687][754]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.04.29-12.13.19:687][754]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.19:687][754]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.19:718][756]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.19:718][756]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.19:751][758]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.19:751][758]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.20:527][806]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.20:734][819]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.20:734][819]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.21:058][839]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.29-12.13.21:331][856]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.304741 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.13.21:348][857]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.29-12.13.21:527][868]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.21:734][881]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.21:734][881]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.21:736][881]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.29-12.13.21:961][895]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.21:961][895]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.13.21:961][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.21:961][895]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.21:961][895]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.13.21:961][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.21:961][895]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.21:961][895]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.13.21:961][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.21:961][895]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.21:961][895]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.13.21:961][895]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.21:961][895]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.13.21:961][895]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.21:961][895]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.13.21:961][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.21:961][895]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_3] [2020.04.29-12.13.21:961][895]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.21:961][895]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.21:963][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-12.13.22:527][930]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.22:702][941]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.387126 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.13.22:734][943]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.22:734][943]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.23:623][998]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.23:734][ 5]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.23:734][ 5]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.24:542][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.04.29-12.13.24:542][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.24:542][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_15] [2020.04.29-12.13.24:542][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.24:542][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.04.29-12.13.24:542][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.24:625][ 60]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.24:735][ 67]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.24:735][ 67]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.25:009][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.04.29-12.13.25:009][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.25:009][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_15] [2020.04.29-12.13.25:009][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.25:009][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.04.29-12.13.25:009][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.25:721][128]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.25:835][136]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.13.25:835][136]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.13.25:881][138]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.13.26:075][150]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.13.26:123][153]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.29-12.13.26:721][190]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.26:751][192]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.26:751][192]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.27:283][225]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_3] [2020.04.29-12.13.27:283][225]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.27:283][225]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_3] [2020.04.29-12.13.27:283][225]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.27:284][225]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.27:284][225]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.27:285][225]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.13.27:285][225]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.27:285][225]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.27:285][225]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_3] [2020.04.29-12.13.27:285][225]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.27:285][225]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.13.27:285][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.27:285][225]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.13.27:285][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.27:316][227]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.13.27:380][231]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.13.27:380][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-12.13.27:381][231]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.27:381][231]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.13.27:381][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.27:381][231]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.27:381][231]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.13.27:381][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.27:381][231]Interaction: Interaction time: 28.252674 [2020.04.29-12.13.27:381][231]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.13.27:381][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.27:413][233]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.13.27:718][252]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.27:718][252]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.27:721][252]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.28:334][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.13.28:334][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.28:462][298]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.13.28:462][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.28:493][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-12.13.28:493][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.28:493][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.29-12.13.28:493][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.28:494][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.29-12.13.28:494][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.28:725][314]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.28:725][314]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.28:729][314]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.28:893][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-12.13.28:893][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.28:893][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.29-12.13.28:893][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.28:893][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.29-12.13.28:893][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.29:696][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-12.13.29:696][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.29:714][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.13.29:726][375]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.29:726][375]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.29:729][375]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.29:759][377]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.13.29:759][377]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.29:759][377]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-12.13.29:759][377]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.29:760][377]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.29:760][377]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.29:760][377]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.13.29:760][377]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.29:760][377]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.29:760][377]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-12.13.29:760][377]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.29:760][377]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.13.29:760][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.29:760][377]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.13.29:760][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.29:760][377]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.13.29:778][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.13.29:822][381]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-12.13.29:822][381]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.29:872][384]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.29:872][384]LogDBDPlayerMovement: StopSnapping Final Location (6567.000000 1464.435669 -194.504639) [2020.04.29-12.13.29:872][384]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.13.29:872][384]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.13.29:873][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.29:873][384]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.29:873][384]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.13.29:873][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.29:873][384]Interaction: Interaction time: 2.000000 [2020.04.29-12.13.29:873][384]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-12.13.29:873][384]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 146.169495 [2020.04.29-12.13.29:873][384]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.13.29:873][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.29:920][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.04.29-12.13.30:597][429]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.118327 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.13.30:726][437]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.30:726][437]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.30:825][443]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.31:647][494]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.13.31:726][499]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.31:726][499]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.31:825][505]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.31:841][506]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.13.31:937][512]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.13.31:937][512]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.13.31:937][512]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.13.31:937][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.31:939][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.04.29-12.13.31:953][513]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.13.31:953][513]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.13.31:953][513]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.31:953][513]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.13.31:953][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.31:953][513]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.31:953][513]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.13.31:953][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.31:970][514]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.31:970][514]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.13.31:970][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.31:970][514]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.31:970][514]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.13.31:970][514]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.31:970][514]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.13.31:970][514]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.31:970][514]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.13.31:970][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.31:970][514]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-12.13.31:970][514]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.31:970][514]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-12.13.31:970][514]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.31:970][514]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.31:988][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.13.31:990][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.13.32:002][516]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.13.32:002][516]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.13.32:002][516]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.04.29-12.13.32:002][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-12.13.32:033][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.04.29-12.13.32:037][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.04.29-12.13.32:179][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-12.13.32:179][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.32:375][540]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA84C1060] Result: '1' k_EResultOK (success) [2020.04.29-12.13.32:375][540]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CA84C1060]' succeeded in 0.362442 seconds [2020.04.29-12.13.32:407][542]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA84C1060] Result: '1' k_EResultOK (success) [2020.04.29-12.13.32:424][543]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.413463 seconds [2020.04.29-12.13.32:743][562]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.32:743][562]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.32:744][562]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.29-12.13.32:744][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.32:744][562]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.29-12.13.32:744][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.32:744][562]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.29-12.13.32:744][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.32:827][567]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.32:986][577]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.29-12.13.32:987][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.32:987][577]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.29-12.13.32:987][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.32:987][577]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.29-12.13.32:987][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.33:742][624]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.33:742][624]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.33:923][635]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.33:970][638]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.04.29-12.13.33:970][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.33:970][638]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.04.29-12.13.33:970][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.33:970][638]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.04.29-12.13.33:970][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.33:988][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.13.34:034][642]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-12.13.34:034][642]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.34:034][642]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_13] [2020.04.29-12.13.34:034][642]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.34:035][642]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.34:035][642]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.34:035][642]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.13.34:035][642]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.34:035][642]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.34:035][642]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.04.29-12.13.34:035][642]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.34:035][642]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.13.34:035][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.34:036][642]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.13.34:036][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.34:036][642]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.13.34:053][643]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.13.34:114][647]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_13] [2020.04.29-12.13.34:114][647]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.34:147][649]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.34:147][649]LogDBDPlayerMovement: StopSnapping Final Location (6451.700195 2040.600098 -194.504669) [2020.04.29-12.13.34:147][649]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.13.34:147][649]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.13.34:147][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.34:147][649]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.34:147][649]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.13.34:147][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.34:147][649]Interaction: Interaction time: 2.333000 [2020.04.29-12.13.34:147][649]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: LockerSearchEmpty Gunslinger AnimTag_FPV. [2020.04.29-12.13.34:147][649]AnimLeader: ClosetStandard_C_13 Requested to Play: LockerSearchEmpty Gunslinger AnimTag_FPV AnimTag_Follower. [2020.04.29-12.13.34:147][649]LogSM: Error: Play Update Montage AM_UK_Search_Locker_FPV Duration 2.333000 Timestamp 150.443619 [2020.04.29-12.13.34:147][649]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.13.34:147][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.34:211][653]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.13.34:356][662]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.13.34:742][686]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.34:742][686]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.35:019][703]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.35:743][748]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.35:743][748]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.36:133][772]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.36:229][778]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.13.36:470][793]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.13.36:485][794]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.13.36:485][794]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.13.36:485][794]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.36:485][794]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.13.36:485][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.36:485][794]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.36:485][794]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.13.36:485][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.36:502][795]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.36:502][795]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.13.36:502][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.36:502][795]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.36:502][795]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.13.36:502][795]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.36:502][795]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.13.36:502][795]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.36:502][795]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.13.36:502][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.36:502][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_13] [2020.04.29-12.13.36:502][795]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.36:502][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_13] [2020.04.29-12.13.36:502][795]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.36:502][795]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.36:520][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.13.36:522][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.13.36:552][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.13.36:742][810]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.36:742][810]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.36:953][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.04.29-12.13.36:953][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.36:953][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.04.29-12.13.36:953][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.36:953][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.04.29-12.13.36:953][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.37:133][834]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.37:726][871]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.37:726][871]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.37:873][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.29-12.13.37:873][880]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.37:873][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.29-12.13.37:873][880]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.37:873][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.29-12.13.37:873][880]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.38:020][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.13.38:050][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_13] [2020.04.29-12.13.38:050][891]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.38:050][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_17] [2020.04.29-12.13.38:050][891]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.38:051][891]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.38:051][891]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.38:051][891]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.13.38:051][891]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.38:051][891]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.38:051][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.29-12.13.38:051][891]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.38:051][891]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.13.38:051][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.38:051][891]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.13.38:051][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.38:051][891]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.13.38:069][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.13.38:130][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_17] [2020.04.29-12.13.38:130][896]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.38:133][896]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.38:163][898]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.38:164][898]LogDBDPlayerMovement: StopSnapping Final Location (6826.600098 1662.500000 -194.504669) [2020.04.29-12.13.38:164][898]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.13.38:164][898]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.13.38:164][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.38:164][898]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.38:164][898]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.13.38:164][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.38:164][898]Interaction: Interaction time: 2.333000 [2020.04.29-12.13.38:164][898]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: LockerSearchEmpty Gunslinger AnimTag_FPV. [2020.04.29-12.13.38:164][898]AnimLeader: ClosetStandard_C_17 Requested to Play: LockerSearchEmpty Gunslinger AnimTag_FPV AnimTag_Follower. [2020.04.29-12.13.38:164][898]LogSM: Error: Play Update Montage AM_UK_Search_Locker_FPV Duration 2.333000 Timestamp 154.459641 [2020.04.29-12.13.38:164][898]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.13.38:164][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.38:211][901]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.13.38:356][910]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.13.38:484][918]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.04.29-12.13.38:484][918]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.38:484][918]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.04.29-12.13.38:485][918]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.38:486][918]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.38:486][918]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.38:486][918]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.13.38:486][918]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.38:486][918]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.38:486][918]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.04.29-12.13.38:486][918]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.38:486][918]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.13.38:486][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.38:486][918]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.13.38:486][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.38:486][918]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.13.38:597][925]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.13.38:597][925]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.13.38:599][925]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.38:599][925]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.13.38:599][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.38:599][925]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.38:599][925]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.13.38:599][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.38:599][925]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-12.13.38:599][925]Interaction: Interaction time: 0.000000 [2020.04.29-12.13.38:599][925]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Male. [2020.04.29-12.13.38:599][925]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.04.29-12.13.38:599][925]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.13.38:599][925]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.13.38:599][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.38:615][926]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.13.38:726][933]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.38:726][933]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.39:229][964]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.39:726][995]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.39:726][995]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.40:229][ 26]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.40:244][ 27]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.13.40:486][ 42]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.13.40:502][ 43]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.13.40:502][ 43]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.13.40:502][ 43]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.40:502][ 43]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.13.40:502][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.40:502][ 43]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.40:502][ 43]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.13.40:502][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.40:518][ 44]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.40:518][ 44]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.13.40:518][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.40:518][ 44]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.40:518][ 44]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.13.40:518][ 44]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.40:518][ 44]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.13.40:518][ 44]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.40:518][ 44]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.13.40:518][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.40:518][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_17] [2020.04.29-12.13.40:518][ 44]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.40:518][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_17] [2020.04.29-12.13.40:518][ 44]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.40:518][ 44]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.40:537][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.13.40:538][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.13.40:569][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.13.40:632][ 51]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.29-12.13.40:727][ 57]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.40:727][ 57]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.40:890][ 67]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.13.40:954][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.29-12.13.40:954][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.40:954][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.29-12.13.40:954][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.40:954][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.29-12.13.40:954][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.40:955][ 71]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.13.41:066][ 78]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.29-12.13.41:083][ 79]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.13.41:099][ 80]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.41:099][ 80]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.13.41:099][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.41:099][ 80]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.41:099][ 80]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.13.41:099][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.41:099][ 80]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.41:099][ 80]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.13.41:099][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.41:099][ 80]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.41:099][ 80]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.13.41:099][ 80]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.41:099][ 80]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.13.41:099][ 80]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.41:099][ 80]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.13.41:099][ 80]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.13.41:099][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.41:099][ 80]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.04.29-12.13.41:099][ 80]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:099][ 80]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.41:130][ 82]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.04.29-12.13.41:213][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.13.41:213][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:228][ 88]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.41:228][ 88]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.41:228][ 88]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.13.41:228][ 88]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=157.540 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.13.41:230][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.13.41:230][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:230][ 88]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.41:244][ 89]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.13.41:244][ 89]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.13.41:244][ 89]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=157.556 [2020.04.29-12.13.41:244][ 89]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=157.556 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.13.41:245][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.13.41:245][ 89]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:246][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.13.41:325][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-12.13.41:325][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:325][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.29-12.13.41:325][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:325][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.29-12.13.41:325][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:341][ 95]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.04.29-12.13.41:404][ 99]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.29-12.13.41:405][ 99]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.29-12.13.41:405][ 99]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.13.41:407][ 99]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.267579 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.13.41:409][ 99]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - SDV]: On [2020.04.29-12.13.41:410][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.13.41:410][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:410][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-12.13.41:410][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:410][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.13.41:410][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:410][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.13.41:410][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:410][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-12.13.41:410][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:410][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-12.13.41:410][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:410][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-12.13.41:410][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:410][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-12.13.41:410][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:410][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-12.13.41:410][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:436][101]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_16] [2020.04.29-12.13.41:436][101]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:436][101]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [ClosetHideEnterRushed][ClosetStandard_C_16] [2020.04.29-12.13.41:436][101]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:437][101]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.04.29-12.13.41:438][101]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.41:438][101]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.41:438][101]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.13.41:438][101]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.41:439][101]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.41:439][101]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_16] [2020.04.29-12.13.41:439][101]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:439][101]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.13.41:439][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.41:439][101]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.13.41:439][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.41:439][101]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.13.41:439][101]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.13.41:439][101]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.13.41:454][102]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.13.41:454][102]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.13.41:470][103]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.13.41:470][103]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.13.41:487][104]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.13.41:487][104]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.13.41:502][105]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.13.41:502][105]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.13.41:518][106]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.13.41:518][106]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.13.41:535][107]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.13.41:535][107]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.13.41:551][108]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.13.41:551][108]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.13.41:551][108]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=157.863 [2020.04.29-12.13.41:551][108]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=157.863 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.13.41:551][108]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.13.41:551][108]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.13.41:567][109]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.41:567][109]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.29-12.13.41:567][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.41:567][109]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.13.41:567][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.41:567][109]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.41:567][109]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.13.41:567][109]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.41:567][109]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.13.41:567][109]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.41:567][109]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.13.41:567][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.41:567][109]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_16] [2020.04.29-12.13.41:567][109]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:567][109]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.41:617][112]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.13.41:617][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:617][112]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-12.13.41:617][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:617][112]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.13.41:617][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:617][112]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.13.41:617][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:618][112]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-12.13.41:618][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:618][112]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-12.13.41:618][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:618][112]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-12.13.41:618][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:618][112]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-12.13.41:618][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:618][112]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-12.13.41:618][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:680][116]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-12.13.41:680][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:680][116]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.29-12.13.41:680][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:680][116]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.29-12.13.41:680][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.41:743][120]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.41:743][120]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.41:857][127]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.29-12.13.41:857][127]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.29-12.13.42:327][156]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.42:743][182]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.42:743][182]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.42:745][182]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-12.13.43:117][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.13.43:117][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.43:117][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-12.13.43:117][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.43:117][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.13.43:117][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.43:117][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.13.43:117][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.43:117][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-12.13.43:117][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.43:117][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-12.13.43:117][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.43:117][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-12.13.43:117][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.43:117][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-12.13.43:117][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.43:117][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-12.13.43:117][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.43:390][222]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - SDV]: Off [2020.04.29-12.13.43:423][224]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.43:743][244]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.43:743][244]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.43:840][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.04.29-12.13.43:840][250]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.43:840][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.04.29-12.13.43:840][250]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.43:842][250]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.43:842][250]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.43:842][250]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.13.43:842][250]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.43:842][250]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.43:842][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.04.29-12.13.43:842][250]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.43:842][250]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.13.43:842][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.43:842][250]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.13.43:842][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.43:842][250]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.13.43:938][256]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-12.13.43:938][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.43:938][256]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.29-12.13.43:938][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.43:938][256]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.29-12.13.43:938][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.43:953][257]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-12.13.43:953][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.13.43:955][257]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.43:955][257]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.13.43:955][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.43:955][257]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.43:955][257]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.13.43:955][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.43:955][257]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.13.43:955][257]Interaction: Interaction time: 1.000000 [2020.04.29-12.13.43:955][257]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.04.29-12.13.43:955][257]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.04.29-12.13.43:955][257]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-12.13.43:955][257]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.13.43:955][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.43:986][259]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.13.43:987][259]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.13.43:987][259]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.13.43:987][259]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookIn. [2020.04.29-12.13.43:987][259]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.13.43:987][259]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-12.13.43:987][259]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-12.13.44:019][261]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.13.44:019][261]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.44:019][261]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.44:052][263]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.13.44:341][281]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.13.44:373][283]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.13.44:421][286]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-12.13.44:421][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.44:421][286]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.29-12.13.44:421][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.44:421][286]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.29-12.13.44:421][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.44:423][286]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.44:550][294]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.13.44:551][294]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=160.863 [2020.04.29-12.13.44:566][295]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.44:566][295]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.44:585][296]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.13.44:589][296]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.13.44:590][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.13.44:743][306]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.44:743][306]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.44:824][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_17] [2020.04.29-12.13.44:824][311]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.44:824][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.13.44:824][311]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.44:825][311]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.44:825][311]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.44:825][311]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.13.44:825][311]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.44:825][311]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.44:825][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.13.44:825][311]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.44:825][311]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.13.44:825][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.44:825][311]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-12.13.44:825][311]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.04.29-12.13.44:825][311]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.13.44:825][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.44:825][311]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-12.13.44:825][311]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.13.44:842][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.13.44:888][315]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.13.44:888][315]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.44:955][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.13.45:034][324]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.13.45:050][325]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.13.45:051][325]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.13.45:051][325]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.13.45:051][325]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.13.45:051][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.45:082][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.13.45:083][327]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.45:083][327]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.13.45:083][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.45:083][327]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.13.45:083][327]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.13.45:083][327]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-12.13.45:083][327]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.04.29-12.13.45:083][327]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookOut. [2020.04.29-12.13.45:083][327]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.13.45:083][327]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-12.13.45:083][327]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-12.13.45:084][327]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.45:084][327]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.29-12.13.45:084][327]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.13.45:084][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.45:085][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.13.45:146][331]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.13.45:146][331]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.413980 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.13.45:147][331]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.13.45:147][331]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.13.45:148][331]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.13.45:148][331]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.13.45:164][332]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.45:164][332]LogDBDPlayerMovement: StopSnapping Final Location (6815.796875 1210.711670 -194.504669) [2020.04.29-12.13.45:164][332]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.13.45:164][332]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.13.45:164][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.45:164][332]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.45:164][332]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.13.45:164][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.45:164][332]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-12.13.45:164][332]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.04.29-12.13.45:164][332]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-12.13.45:164][332]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-12.13.45:164][332]Interaction: Interaction time: 2.700000 [2020.04.29-12.13.45:164][332]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.13.45:164][332]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.29-12.13.45:164][332]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_M_TT_PickUP):Length(2.733333) [2020.04.29-12.13.45:164][332]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 161.459534 [2020.04.29-12.13.45:164][332]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-12.13.45:164][332]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.13.45:164][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.45:165][332]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-12.13.45:167][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.13.45:168][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.13.45:169][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.13.45:170][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-12.13.45:170][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.13.45:325][342]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.45:325][342]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.45:519][354]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.45:743][368]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.45:743][368]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.46:485][414]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.13.46:485][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.13.46:487][414]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.46:487][414]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.13.46:487][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.46:487][414]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.29-12.13.46:487][414]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.46:487][414]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.13.46:487][414]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.46:487][414]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.13.46:487][414]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.46:487][414]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.13.46:487][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.46:487][414]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.29-12.13.46:487][414]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.04.29-12.13.46:487][414]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.46:487][414]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.46:488][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.13.46:520][416]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.46:551][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.46:551][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.46:727][429]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.46:727][429]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.47:421][472]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.29-12.13.47:421][472]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.47:421][472]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.29-12.13.47:421][472]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.47:421][472]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-12.13.47:422][472]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.47:422][472]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.47:422][472]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.13.47:422][472]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.47:422][472]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.47:422][472]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.29-12.13.47:422][472]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.47:422][472]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.13.47:422][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.47:422][472]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.13.47:422][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.47:454][474]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.13.47:486][476]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.47:486][476]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.47:518][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.13.47:519][478]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.47:519][478]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.13.47:519][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.47:519][478]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.47:519][478]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.13.47:519][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.47:519][478]Interaction: Interaction time: 10.322581 [2020.04.29-12.13.47:519][478]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.13.47:519][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.47:551][480]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.13.47:616][484]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.47:728][491]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.47:728][491]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.47:858][499]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.13.47:874][500]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.13.47:874][500]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.13.47:874][500]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.47:874][500]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.13.47:874][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.47:874][500]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-12.13.47:874][500]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.13.47:874][500]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.47:874][500]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.13.47:874][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.47:890][501]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.47:890][501]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.13.47:890][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.47:890][501]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.47:890][501]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.13.47:890][501]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.47:890][501]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.13.47:890][501]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.47:890][501]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-12.13.47:890][501]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.13.47:890][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.47:890][501]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.13.47:890][501]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.47:890][501]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.13.47:890][501]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.47:890][501]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.13.48:018][509]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-12.13.48:018][509]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.48:066][512]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-12.13.48:066][512]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.48:068][512]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.48:068][512]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.48:068][512]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.13.48:068][512]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.48:068][512]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.48:068][512]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-12.13.48:068][512]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.48:068][512]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.13.48:068][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.48:068][512]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.13.48:068][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.48:131][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.13.48:133][516]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.48:133][516]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.13.48:133][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.48:133][516]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.48:133][516]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.13.48:133][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.48:133][516]Interaction: Interaction time: 16.000000 [2020.04.29-12.13.48:133][516]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-12.13.48:133][516]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-12.13.48:133][516]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.13.48:133][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.48:617][546]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.48:728][553]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.48:728][553]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.49:617][608]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.49:727][615]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.49:727][615]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.49:874][624]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.13.49:890][625]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-12.13.50:116][639]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.13.50:731][677]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.51:584][730]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.13.51:633][733]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.13.51:649][734]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-12.13.51:713][738]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.29-12.13.51:743][740]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.51:744][740]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.51:827][745]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.51:874][748]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.13.52:648][796]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.04.29-12.13.52:648][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.52:648][796]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_15] [2020.04.29-12.13.52:648][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.52:648][796]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.04.29-12.13.52:648][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.52:744][802]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.52:744][802]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.52:828][807]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.53:213][831]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.04.29-12.13.53:213][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.53:213][831]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_15] [2020.04.29-12.13.53:213][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.53:213][831]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.04.29-12.13.53:213][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.53:391][842]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.13.53:407][843]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-12.13.53:634][857]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.13.53:744][864]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.53:744][864]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.53:924][875]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.54:753][925]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.54:753][925]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.54:933][935]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.55:142][947]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.13.55:162][948]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-12.13.55:404][962]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.13.55:654][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-12.13.55:704][981]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.13.55:714][981]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.13.55:716][981]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.55:716][981]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.55:717][981]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.55:717][981]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.13.55:717][981]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.13.55:717][981]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.13.55:717][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.55:717][981]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-12.13.55:717][981]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.04.29-12.13.55:717][981]LogDBDGeneral: Warning: Scalars [2020.04.29-12.13.55:717][981]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-12.13.55:717][981]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-12.13.55:717][981]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-12.13.55:717][981]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-12.13.55:717][981]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-12.13.55:717][981]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-12.13.55:717][981]LogDBDGeneral: Warning: Textures [2020.04.29-12.13.55:717][981]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.04.29-12.13.55:718][981]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-12.13.55:718][981]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-12.13.55:718][981]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-12.13.55:718][981]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-12.13.55:718][981]LogDBDGeneral: Warning: Vectors [2020.04.29-12.13.55:718][981]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-12.13.55:718][981]LogDBDGeneral: Warning: Scalars [2020.04.29-12.13.55:718][981]LogDBDGeneral: Warning: Textures [2020.04.29-12.13.55:718][981]LogDBDGeneral: Warning: Vectors [2020.04.29-12.13.55:718][981]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-12.13.55:718][981]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.13.55:718][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.55:718][981]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.55:718][981]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.13.55:719][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.55:749][983]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.55:750][983]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.13.55:750][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.55:750][983]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.55:750][983]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.13.55:750][983]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.55:750][983]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.13.55:750][983]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.55:750][983]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.13.55:750][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.55:750][983]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_3] [2020.04.29-12.13.55:750][983]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.55:750][983]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.55:813][987]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.04.29-12.13.56:021][999]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.56:454][ 25]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 28.252325 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.13.56:719][ 41]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.56:719][ 41]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.56:902][ 52]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.13.56:918][ 53]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-12.13.57:034][ 59]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.57:148][ 66]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.13.57:733][102]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.57:733][102]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.57:830][108]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016442 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.13.57:831][108]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.13.57:833][108]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.13.57:833][108]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.13.57:833][108]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.13.57:833][108]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.13.57:833][108]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.13.57:833][108]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.13.57:833][108]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.13.57:834][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.13.57:862][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.13.57:898][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.13.57:928][114]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.57:928][114]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.13.57:928][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.57:928][114]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.57:928][114]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.13.57:928][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.57:928][114]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.57:928][114]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.13.57:928][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.57:928][114]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.57:928][114]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.13.57:928][114]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.57:928][114]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.13.57:928][114]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.57:928][114]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.13.57:928][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.57:928][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.29-12.13.57:928][114]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.57:928][114]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.13.57:959][116]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.13.58:025][120]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.58:025][120]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.58:123][126]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.58:203][131]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.58:203][131]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.13.58:203][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.58:203][131]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.58:203][131]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.13.58:203][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.58:203][131]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.58:203][131]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.13.58:203][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.58:203][131]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.58:203][131]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.13.58:203][131]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.58:203][131]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.13.58:203][131]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.58:203][131]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.13.58:203][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.58:203][131]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-12.13.58:203][131]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.58:203][131]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.58:298][137]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-12.13.58:298][137]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.58:298][137]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-12.13.58:298][137]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.58:300][137]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.58:300][137]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.58:300][137]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.13.58:300][137]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.13.58:300][137]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.58:300][137]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-12.13.58:300][137]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.58:300][137]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.13.58:300][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.58:300][137]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.13.58:300][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.58:397][143]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.58:397][143]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.13.58:397][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.58:397][143]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.13.58:397][143]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.13.58:397][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.58:397][143]Interaction: Interaction time: 5.939828 [2020.04.29-12.13.58:397][143]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-12.13.58:397][143]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 5.939828 Timestamp 0.000000 [2020.04.29-12.13.58:397][143]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.13.58:397][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.13.58:445][146]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.13.58:732][164]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.58:732][164]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.59:123][188]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.13.59:235][195]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-12.13.59:733][226]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.13.59:733][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.13.59:976][241]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_4] [2020.04.29-12.13.59:976][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.13.59:995][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.14.00:136][251]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.14.00:139][251]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.14.00:152][252]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.14.00:153][252]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.00:153][252]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_4] [2020.04.29-12.14.00:153][252]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.00:154][252]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.00:154][252]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.00:154][252]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.14.00:154][252]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.00:154][252]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.00:154][252]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_4] [2020.04.29-12.14.00:154][252]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.00:154][252]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.14.00:154][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.00:154][252]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.14.00:154][252]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.29-12.14.00:154][252]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.14.00:154][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.00:154][252]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.14.00:155][252]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-12.14.00:155][252]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.29-12.14.00:155][252]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.29-12.14.00:220][256]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.14.00:300][261]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.00:301][261]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.14.00:301][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.00:301][261]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.00:301][261]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.14.00:301][261]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.00:301][261]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.14.00:301][261]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.00:301][261]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.14.00:301][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.00:301][261]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-12.14.00:301][261]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.00:301][261]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.00:331][263]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_4] [2020.04.29-12.14.00:331][263]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.00:332][263]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_MM_C_4] [2020.04.29-12.14.00:332][263]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.00:332][263]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_MM_C_4] [2020.04.29-12.14.00:332][263]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.00:332][263]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_MM_C_4] [2020.04.29-12.14.00:332][263]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.00:558][276]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.00:558][276]LogDBDPlayerMovement: StopSnapping Final Location (5085.664063 2905.304688 110.763504) [2020.04.29-12.14.00:558][276]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.14.00:558][276]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.14.00:558][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.00:558][276]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.00:558][276]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.14.00:558][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.00:558][276]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-12.14.00:558][276]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.14.00:558][276]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-12.14.00:558][276]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.14.00:558][276]AnimLeader: BP_SmallMeatLocker_MM_C_4 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.14.00:558][276]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.14.00:558][276]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-12.14.00:558][276]Interaction: Interaction time: 1.500000 [2020.04.29-12.14.00:558][276]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.14.00:559][276]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 176.853043 [2020.04.29-12.14.00:559][276]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.14.00:559][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.00:640][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.HookChargeable Enabled?: Enabled [2020.04.29-12.14.00:737][287]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.00:737][287]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.00:765][289]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198012081301 [2020.04.29-12.14.00:770][289]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198012081301, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.14.00:911][298]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.14.00:911][298]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.14.01:063][307]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.29-12.14.01:063][307]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.29-12.14.01:063][307]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.29-12.14.01:225][317]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.14.01:742][348]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.01:742][348]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.02:001][363]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.14.02:054][366]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.14.02:138][371]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.14.02:138][371]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.14.02:138][371]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.14.02:138][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.02:138][371]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.14.02:138][371]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.14.02:138][371]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.14.02:138][371]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale02_Character_C_0 Current: NULL [2020.04.29-12.14.02:140][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.HookChargeable Enabled?: Disabled [2020.04.29-12.14.02:140][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.14.02:143][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.14.02:143][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.14.02:154][372]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.14.02:154][372]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.14.02:154][372]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.02:154][372]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.14.02:154][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.02:155][372]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.02:155][372]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.14.02:155][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.02:171][373]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.02:171][373]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.14.02:171][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.02:171][373]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.02:171][373]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.14.02:171][373]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.02:171][373]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.14.02:171][373]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.02:171][373]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.14.02:171][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.02:171][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_MM_C_4] [2020.04.29-12.14.02:171][373]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.02:171][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_MM_C_4] [2020.04.29-12.14.02:171][373]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.02:171][373]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.02:194][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.14.02:195][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.14.02:211][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.14.02:229][376]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.14.02:241][377]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.29-12.14.02:242][377]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Slasher.HookCamper [2020.04.29-12.14.02:244][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.HookChargeable Enabled?: Enabled [2020.04.29-12.14.02:244][377]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.04.29-12.14.02:244][377]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.04.29-12.14.02:245][377]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.04.29-12.14.02:245][377]AnimLeader: BP_SmallMeatLocker_MM_C_4 Requested to Play: HookCamperOut. [2020.04.29-12.14.02:245][377]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-12.14.02:245][377]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-12.14.02:245][377]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.29-12.14.02:247][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.HookChargeable Enabled?: Disabled [2020.04.29-12.14.02:313][381]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.02:313][381]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.02:597][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.14.02:597][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.02:597][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-12.14.02:597][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.02:597][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.14.02:597][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.02:597][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.14.02:597][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.02:597][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-12.14.02:597][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.02:597][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-12.14.02:597][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.02:597][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-12.14.02:597][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.02:597][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-12.14.02:597][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.02:597][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-12.14.02:597][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.02:740][406]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.02:740][406]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.02:759][407]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.14.02:759][407]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.02:839][412]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_4] [2020.04.29-12.14.02:839][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.03:329][441]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.14.03:749][465]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.03:749][465]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.03:974][478]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-12.14.03:974][478]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-12.14.03:993][479]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-12.14.04:132][487]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-12.14.04:425][504]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 155 [2020.04.29-12.14.04:425][504]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 101 [2020.04.29-12.14.04:746][523]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.04:746][523]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.04:746][523]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.04:746][523]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.04:848][529]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 19.936806 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.14.05:518][567]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.14.05:719][578]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.05:720][578]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.05:720][578]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.05:720][578]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.14.06:527][624]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.14.06:527][624]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 127 [2020.04.29-12.14.06:528][624]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 105 [2020.04.29-12.14.06:720][636]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.06:721][636]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.06:721][636]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.06:721][636]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.06:996][653]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.04.29-12.14.06:996][653]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.04.29-12.14.06:996][653]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.04.29-12.14.06:996][653]AnimLeader: BP_SmallMeatLocker_MM_C_4 Requested to Play: HookIdle. [2020.04.29-12.14.06:996][653]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.14.06:996][653]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-12.14.07:624][691]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 6.021680 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.14.07:628][691]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 196 [2020.04.29-12.14.07:628][691]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 60 [2020.04.29-12.14.07:736][698]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.07:736][698]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.07:736][698]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.07:736][698]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.07:736][698]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.07:736][698]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.14.08:728][755]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.08:728][755]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.14.08:732][755]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.14.08:732][755]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.14.08:732][755]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.04.29-12.14.09:734][812]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.09:734][812]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.09:822][817]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.14.10:731][867]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.10:731][867]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.10:926][878]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 58 [2020.04.29-12.14.10:926][878]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 198 [2020.04.29-12.14.11:747][926]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.11:747][926]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.11:747][926]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.11:747][926]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.11:747][926]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.11:747][926]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.14.11:932][937]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.14.11:932][937]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 211 [2020.04.29-12.14.12:514][970]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-12.14.12:525][970]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.14.12:525][970]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.14.12:756][982]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.12:756][982]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.12:756][982]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.12:756][982]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.14.12:851][987]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.137514 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.14.13:020][996]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.14.13:020][996]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.29-12.14.13:747][ 34]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.13:747][ 34]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.14:034][ 49]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.14.14:721][ 85]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.14:721][ 85]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.15:121][106]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 112 [2020.04.29-12.14.15:121][106]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 144 [2020.04.29-12.14.15:729][139]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.15:729][139]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.15:729][139]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.15:729][139]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.15:729][139]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.15:729][139]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.14.16:129][161]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.14.16:129][161]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.29-12.14.16:721][195]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.16:721][195]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.16:858][203]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.14.16:858][203]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.16:858][203]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.14.16:859][203]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.16:861][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.16:861][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.16:861][203]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.14.16:861][203]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.16:861][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.16:861][203]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.14.16:861][203]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.16:861][203]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.14.16:861][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.16:861][203]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.14.16:861][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.16:861][203]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.14.17:064][215]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.17:064][215]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.14.17:064][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.17:064][215]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.17:065][215]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.14.17:065][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.17:065][215]Interaction: Interaction time: 2.000000 [2020.04.29-12.14.17:065][215]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankVault Left AnimTag_Female. [2020.04.29-12.14.17:065][215]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LT Duration 2.000000 Timestamp 0.000000 [2020.04.29-12.14.17:065][215]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.14.17:065][215]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.14.17:065][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.17:065][215]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.14.17:137][219]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.14.17:737][254]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.17:737][254]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.18:231][282]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.14.18:730][311]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.18:730][311]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.18:849][318]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.14.18:899][321]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.18:899][321]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.14.18:899][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.18:899][321]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.18:899][321]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.14.18:899][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.18:899][321]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.18:899][321]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.14.18:899][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.18:899][321]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.18:899][321]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.14.18:899][321]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.18:899][321]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.14.18:899][321]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.18:899][321]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.14.18:899][321]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.14.18:899][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.18:899][321]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.14.18:899][321]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.18:899][321]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.19:319][347]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 242 [2020.04.29-12.14.19:735][373]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.19:735][373]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.19:735][373]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.19:735][373]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.14.20:236][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-12.14.20:236][404]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.20:236][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-12.14.20:236][404]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.20:237][404]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.14.20:237][404]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.14.20:237][404]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.14.20:237][404]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.20:237][404]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.14.20:237][404]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-12.14.20:237][404]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.20:237][404]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.14.20:237][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.20:237][404]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.29-12.14.20:237][404]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.14.20:237][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.20:269][406]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.14.20:433][416]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.14.20:639][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.14.20:641][429]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.14.20:641][429]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.14.20:641][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.20:641][429]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.14.20:641][429]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.14.20:641][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.20:641][429]Interaction: Interaction time: 14.000000 [2020.04.29-12.14.20:641][429]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.29-12.14.20:641][429]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.04.29-12.14.20:641][429]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.14.20:641][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.20:641][429]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.14.20:657][430]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.29-12.14.22:145][523]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198087974873 [2020.04.29-12.14.22:145][523]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198087974873, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.14.23:622][612]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.500877 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.14.24:090][641]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.572380 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.14.24:720][680]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_MM_C_4] [2020.04.29-12.14.24:720][680]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.24:720][680]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.14.24:720][680]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.24:721][680]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.24:721][680]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.24:721][680]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.14.24:721][680]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.24:721][680]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.24:721][680]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.14.24:721][680]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.24:721][680]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.14.24:721][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.24:721][680]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.14.24:721][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.24:721][680]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=201.031 [2020.04.29-12.14.24:722][680]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.14.24:724][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.14.24:739][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.14.24:784][684]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.14.24:784][684]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.24:786][684]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.24:786][684]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.14.24:786][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.24:786][684]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.24:786][684]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.14.24:786][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.24:786][684]Interaction: Interaction time: 0.000000 [2020.04.29-12.14.24:786][684]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.14.24:786][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.24:816][686]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-12.14.25:355][719]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=201.663 [2020.04.29-12.14.26:180][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:180][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:361][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:361][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:361][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:361][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:361][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:361][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:361][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:361][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:361][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:361][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:361][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:361][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:362][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:362][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:362][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:362][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:362][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:362][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:537][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:537][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:537][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:537][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:537][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:537][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:537][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:537][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:537][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:537][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:537][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:537][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:537][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:537][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:537][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:537][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:537][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:537][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:570][791]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:570][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:570][791]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:570][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:570][791]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:570][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:570][791]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:570][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:570][791]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:570][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:570][791]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:570][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:570][791]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:570][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:570][791]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:570][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.26:570][791]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.14.26:570][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:397][841]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.14.27:397][841]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.14.27:397][841]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.27:397][841]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.14.27:397][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.27:397][841]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.27:397][841]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.14.27:397][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.27:413][842]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.27:413][842]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.14.27:413][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.27:413][842]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.27:413][842]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.14.27:413][842]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.27:413][842]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.14.27:413][842]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.27:413][842]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.14.27:413][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.27:413][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.14.27:413][842]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:413][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.14.27:413][842]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:413][842]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.27:413][842]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=203.722 [2020.04.29-12.14.27:467][845]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.27:467][845]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.27:467][845]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.14.27:467][845]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=203.776 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.14.27:471][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.14.27:482][846]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.14.27:482][846]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.14.27:483][846]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=203.792 [2020.04.29-12.14.27:483][846]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=203.792 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.14.27:538][849]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:538][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:538][849]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:538][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:538][849]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:539][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:539][849]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:539][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:539][849]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:539][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:539][849]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:539][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:539][849]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:539][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:539][849]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:539][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:539][849]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:539][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:570][851]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.04.29-12.14.27:633][855]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-12.14.27:634][855]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.14.27:634][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.14.27:637][855]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - JamesJJ]: On [2020.04.29-12.14.27:638][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.14.27:669][857]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:669][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:669][857]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:669][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:670][857]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:670][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:670][857]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:670][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:670][857]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:670][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:670][857]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:670][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:670][857]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:670][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:670][857]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:670][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:670][857]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:670][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:765][863]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:765][863]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:765][863]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:765][863]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:765][863]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:765][863]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:765][863]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:765][863]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:765][863]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:765][863]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:765][863]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:765][863]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:765][863]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:765][863]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:765][863]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:765][863]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:765][863]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:765][863]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:796][865]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.14.27:796][865]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.14.27:796][865]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=204.105 [2020.04.29-12.14.27:796][865]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=204.105 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.14.27:894][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:894][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:943][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:943][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.27:959][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.14.27:959][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.28:636][917]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.401461 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.14.29:141][947]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.04.29-12.14.29:141][947]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.29:142][947]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.04.29-12.14.29:142][947]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.29:143][947]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.29:143][947]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.29:143][947]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.14.29:143][947]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.29:143][947]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.29:143][947]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.04.29-12.14.29:143][947]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.29:143][947]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.14.29:144][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.29:144][947]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.14.29:144][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.29:176][949]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.14.29:347][959]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.29:347][959]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.14.29:347][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.29:348][959]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.29:348][959]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.14.29:348][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.29:348][959]Interaction: Interaction time: 0.600000 [2020.04.29-12.14.29:348][959]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.04.29-12.14.29:348][959]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.29-12.14.29:348][959]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.14.29:348][959]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.14.29:348][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.29:357][960]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.14.29:630][976]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - JamesJJ]: Off [2020.04.29-12.14.29:743][983]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.14.29:982][997]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.29:982][997]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.14.29:982][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.29:982][997]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.29:982][997]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.14.29:982][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.29:982][997]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.29:982][997]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.14.29:982][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.29:983][997]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.29:983][997]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.14.29:983][997]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.29:983][997]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.14.29:983][997]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.29:983][997]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.14.29:983][997]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.14.29:983][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.29:983][997]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.04.29-12.14.29:983][997]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.29:983][997]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.30:801][ 45]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.14.30:801][ 45]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=207.111 [2020.04.29-12.14.30:819][ 46]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.30:819][ 46]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.30:841][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.14.31:165][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.14.31:165][ 66]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.31:165][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.14.31:165][ 66]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.31:166][ 66]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.31:166][ 66]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.31:166][ 66]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.14.31:166][ 66]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.31:166][ 66]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.31:166][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.14.31:166][ 66]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.31:166][ 66]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.14.31:166][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.31:166][ 66]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.14.31:166][ 66]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.14.31:166][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.31:166][ 66]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=207.476 [2020.04.29-12.14.31:213][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.14.31:213][ 69]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.31:473][ 85]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.31:473][ 85]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.14.31:473][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.31:473][ 85]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.31:473][ 85]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.14.31:473][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.31:473][ 85]Interaction: Interaction time: 2.450000 [2020.04.29-12.14.31:473][ 85]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.14.31:473][ 85]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 207.766113 [2020.04.29-12.14.31:473][ 85]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.14.31:473][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.31:474][ 85]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.14.31:554][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.14.33:668][221]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.14.33:924][236]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.14.34:029][242]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.14.34:029][242]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.14.34:029][242]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.14.34:029][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.34:031][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.14.34:045][243]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.14.34:045][243]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.14.34:045][243]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.34:045][243]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.14.34:045][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.34:045][243]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.34:045][243]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.14.34:045][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.34:062][244]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.34:062][244]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.14.34:062][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.34:062][244]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.34:062][244]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.14.34:062][244]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.34:062][244]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.14.34:062][244]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.34:062][244]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.14.34:062][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.34:062][244]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.14.34:062][244]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.34:062][244]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.14.34:062][244]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.34:062][244]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.34:062][244]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=210.371 [2020.04.29-12.14.34:125][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.14.34:128][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.14.34:129][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.14.34:131][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.14.34:660][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.14.34:756][287]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.14.34:756][287]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.14.34:756][287]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.14.34:756][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.34:787][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.14.34:788][289]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.14.34:788][289]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.14.34:788][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.34:789][289]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.14.34:789][289]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.14.34:789][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.34:789][289]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.14.34:789][289]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.14.34:789][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.34:789][289]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.14.34:789][289]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.14.34:789][289]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.34:789][289]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.14.34:789][289]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.34:789][289]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.14.34:789][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.34:789][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-12.14.34:789][289]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.34:789][289]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.14.34:790][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.14.35:462][330]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.104005 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.14.36:067][367]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.273489 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.14.36:068][367]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-12.14.37:002][425]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_MM_C_4] [2020.04.29-12.14.37:002][425]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.37:002][425]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_MM_C_4] [2020.04.29-12.14.37:002][425]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.37:004][425]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.37:004][425]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.37:004][425]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.14.37:004][425]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.37:004][425]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.37:004][425]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_4] [2020.04.29-12.14.37:004][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.37:004][425]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.14.37:004][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.37:004][425]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.14.37:004][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.37:004][425]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.14.37:099][431]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-12.14.37:099][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.UnhookChargeable Enabled?: Enabled [2020.04.29-12.14.37:101][431]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.37:101][431]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.14.37:101][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.37:101][431]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.37:101][431]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.14.37:101][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.37:101][431]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.14.37:101][431]Interaction: Interaction time: 1.000000 [2020.04.29-12.14.37:101][431]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.04.29-12.14.37:101][431]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.04.29-12.14.37:101][431]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-12.14.37:101][431]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.14.37:101][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.37:132][433]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.04.29-12.14.37:132][433]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.04.29-12.14.37:132][433]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.04.29-12.14.37:132][433]AnimLeader: BP_SmallMeatLocker_MM_C_4 Requested to Play: UnhookIn. [2020.04.29-12.14.37:132][433]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.14.37:132][433]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-12.14.37:132][433]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-12.14.37:165][435]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.14.37:166][435]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.37:166][435]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.37:198][437]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.14.37:472][454]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.14.38:102][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.UnhookChargeable Enabled?: Disabled [2020.04.29-12.14.38:179][498]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.14.38:181][498]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.38:181][498]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.14.38:181][498]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.14.38:181][498]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.14.38:181][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.38:181][498]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.14.38:181][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.38:181][498]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.14.38:181][498]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.14.38:181][498]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-12.14.38:181][498]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.04.29-12.14.38:181][498]AnimLeader: BP_SmallMeatLocker_MM_C_4 Requested to Play: UnhookOut. [2020.04.29-12.14.38:181][498]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.14.38:181][498]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-12.14.38:181][498]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-12.14.38:182][498]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.38:182][498]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.04.29-12.14.38:182][498]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.14.38:182][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.38:243][502]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.251183 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.14.38:244][502]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.04.29-12.14.38:244][502]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.04.29-12.14.38:245][502]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.14.38:245][502]LogSM: [BP_SmallMeatLocker_MM_C_4][CLIENT SLAVE] [2020.04.29-12.14.39:231][563]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.14.39:328][569]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.14.39:616][587]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.14.39:616][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.UnhookChargeable Enabled?: Enabled [2020.04.29-12.14.39:617][587]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.39:617][587]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.14.39:617][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.39:617][587]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.14.39:617][587]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.39:617][587]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.14.39:617][587]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.39:617][587]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.14.39:617][587]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.39:617][587]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.14.39:617][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.39:617][587]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.14.39:617][587]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_MM_C_4] [2020.04.29-12.14.39:617][587]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.39:617][587]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.39:618][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_4.UnhookChargeable Enabled?: Disabled [2020.04.29-12.14.39:681][591]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.39:681][591]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.39:744][595]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.39:744][595]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.39:744][595]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.39:744][595]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.40:212][624]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.735984 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.14.40:424][636]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 139 [2020.04.29-12.14.40:750][656]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.40:750][656]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.14.40:750][656]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.14.40:750][656]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.14.40:823][660]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.14.40:887][664]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.970180 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.14.41:178][682]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.14.41:178][682]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.41:178][682]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.14.41:178][682]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.41:180][682]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.41:180][682]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.41:180][682]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.14.41:180][682]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.41:180][682]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.41:180][682]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.14.41:180][682]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.41:180][682]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.14.41:180][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.41:180][682]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.14.41:180][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.41:243][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.14.41:244][686]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.41:244][686]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.14.41:244][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.41:244][686]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.41:245][686]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.14.41:245][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.41:245][686]Interaction: Interaction time: 16.000000 [2020.04.29-12.14.41:245][686]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.14.41:245][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.44:462][884]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.44:462][884]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.14.44:462][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.44:462][884]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.44:462][884]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.14.44:462][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.44:464][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.14.44:494][886]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.44:494][886]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.14.44:494][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.44:494][886]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.44:494][886]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.14.44:494][886]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.44:494][886]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.14.44:494][886]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.44:494][886]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.14.44:494][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.44:495][886]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.14.44:495][886]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.44:495][886]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.46:882][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-12.14.46:882][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.46:882][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-12.14.46:882][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.46:882][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-12.14.46:882][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.46:901][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.14.47:430][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-12.14.47:430][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.47:430][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-12.14.47:430][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.47:430][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-12.14.47:430][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.48:300][122]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.04.29-12.14.48:300][122]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.48:349][125]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.04.29-12.14.48:349][125]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.48:349][125]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.14.48:351][125]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.48:351][125]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.48:351][125]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.14.48:351][125]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.48:351][125]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.48:351][125]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.04.29-12.14.48:351][125]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.48:351][125]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.14.48:351][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.48:351][125]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.14.48:351][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.48:351][125]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.29-12.14.48:383][127]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.14.48:383][127]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.29-12.14.48:383][127]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.29-12.14.48:399][128]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.29-12.14.48:447][131]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.48:447][131]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.14.48:447][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.48:447][131]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.48:447][131]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.14.48:447][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.48:447][131]Interaction: Interaction time: 1.100000 [2020.04.29-12.14.48:447][131]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.04.29-12.14.48:447][131]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.14.48:447][131]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.14.48:447][131]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.14.48:447][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.48:496][134]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.14.49:350][187]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.49:350][187]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.14.49:350][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.49:350][187]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.49:350][187]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.14.49:350][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.49:350][187]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.14.49:366][188]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.14.49:381][189]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.14.49:383][189]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.49:383][189]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.14.49:383][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.49:383][189]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.49:383][189]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.14.49:383][189]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.49:383][189]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.14.49:383][189]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.49:384][189]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.14.49:384][189]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.14.49:384][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.49:384][189]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.04.29-12.14.49:384][189]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.49:384][189]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.49:445][193]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.04.29-12.14.49:445][193]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.49:445][193]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.04.29-12.14.49:445][193]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.49:445][193]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.14.49:447][193]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.49:447][193]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.49:447][193]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.14.49:447][193]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.49:447][193]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.49:447][193]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.04.29-12.14.49:447][193]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.49:447][193]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.14.49:447][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.49:447][193]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.14.49:447][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.49:516][197]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.14.49:580][201]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.49:580][201]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.14.49:580][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.49:580][201]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.49:580][201]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.14.49:580][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.49:580][201]Interaction: Interaction time: 1.100000 [2020.04.29-12.14.49:580][201]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Female. [2020.04.29-12.14.49:580][201]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.14.49:580][201]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.14.49:580][201]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.14.49:580][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.49:644][205]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.14.49:917][222]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-12.14.50:079][232]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.14.50:079][232]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.50:079][232]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.14.50:079][232]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.50:080][232]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.50:080][232]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.50:080][232]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.14.50:080][232]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.50:080][232]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.50:080][232]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.14.50:080][232]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.50:080][232]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.14.50:080][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.50:080][232]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.14.50:080][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.50:080][232]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=226.387 [2020.04.29-12.14.50:081][232]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.14.50:083][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.14.50:099][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.14.50:128][235]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-12.14.50:128][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.50:128][235]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-12.14.50:128][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.50:128][235]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-12.14.50:128][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.50:142][236]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.14.50:142][236]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.50:142][236]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.244910 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.14.50:144][236]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.50:144][236]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.14.50:144][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.50:144][236]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.50:144][236]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.14.50:144][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.50:144][236]Interaction: Interaction time: 0.000000 [2020.04.29-12.14.50:144][236]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.14.50:144][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.50:257][243]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=226.565 [2020.04.29-12.14.50:391][251]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.501745 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.14.50:391][251]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-12.14.50:498][257]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-12.14.50:498][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.50:499][257]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.14.50:513][258]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.14.50:515][258]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.50:515][258]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.14.50:515][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.50:515][258]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.50:515][258]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.14.50:515][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.50:515][258]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.50:515][258]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.14.50:515][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.50:515][258]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.50:515][258]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.14.50:515][258]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.50:515][258]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.14.50:515][258]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.50:515][258]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.14.50:516][258]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.14.50:516][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.50:516][258]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.04.29-12.14.50:516][258]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.50:516][258]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.50:516][258]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.14.50:516][258]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.14.51:233][302]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-12.14.51:250][303]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.29-12.14.51:297][306]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.14.51:297][306]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.14.51:297][306]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.51:297][306]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.14.51:297][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.51:297][306]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.51:297][306]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.14.51:297][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.51:313][307]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.51:313][307]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.14.51:313][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.51:313][307]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.51:313][307]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.14.51:313][307]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.51:313][307]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.14.51:313][307]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.51:313][307]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.14.51:313][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.51:313][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.14.51:313][307]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.51:313][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.14.51:313][307]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.51:313][307]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.51:313][307]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=227.621 [2020.04.29-12.14.51:330][308]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=227.637 [2020.04.29-12.14.51:379][311]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.14.51:394][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.14.51:401][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.14.51:402][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.14.51:427][314]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=227.734 [2020.04.29-12.14.51:691][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-12.14.51:691][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.51:819][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-12.14.51:820][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.51:820][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-12.14.51:820][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.51:820][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-12.14.51:820][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.52:157][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-12.14.52:157][359]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.52:157][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-12.14.52:157][359]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.52:158][359]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.14.52:158][359]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.14.52:159][359]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.14.52:159][359]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.52:159][359]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.14.52:159][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-12.14.52:159][359]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.52:159][359]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.14.52:159][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.52:159][359]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.14.52:159][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.52:191][361]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.14.52:254][365]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.14.52:256][365]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.14.52:256][365]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.14.52:256][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.52:256][365]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.14.52:256][365]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.14.52:256][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.52:256][365]Interaction: Interaction time: 64.156227 [2020.04.29-12.14.52:256][365]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.14.52:256][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.52:288][367]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.14.52:352][371]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=228.659 [2020.04.29-12.14.52:384][373]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=228.692 [2020.04.29-12.14.53:189][423]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.14.54:222][487]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.280 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=230.530 [2020.04.29-12.14.54:387][498]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198073435380 [2020.04.29-12.14.54:389][498]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198073435380, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.14.54:674][515]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=230.982 [2020.04.29-12.14.54:689][516]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.248827 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.14.54:971][533]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.14.54:971][533]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.54:971][533]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.14.54:971][533]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.54:973][533]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.54:973][533]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.54:973][533]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.14.54:973][533]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.54:973][533]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.54:973][533]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.14.54:973][533]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.54:973][533]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.14.54:973][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.54:973][533]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-12.14.54:973][533]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-12.14.54:973][533]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.14.54:973][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.54:973][533]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=231.280 Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-12.14.54:973][533]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=231.280 [2020.04.29-12.14.54:975][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.14.54:976][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.14.54:992][534]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=231.300 [2020.04.29-12.14.55:042][537]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.14.55:042][537]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.55:042][537]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.14.55:045][537]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - JamesJJ]: On [2020.04.29-12.14.55:046][537]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.14.55:364][557]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.880793 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.14.55:396][559]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.04.29-12.14.55:396][559]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.55:397][559]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.04.29-12.14.55:397][559]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.55:397][559]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.14.55:399][559]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.55:399][559]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.55:399][559]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.14.55:399][559]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.55:399][559]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.55:399][559]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.04.29-12.14.55:399][559]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.55:399][559]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.14.55:399][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.55:399][559]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.14.55:399][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.55:463][563]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.14.55:543][568]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.55:543][568]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.14.55:543][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.55:543][568]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.55:543][568]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.14.55:543][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.55:544][568]Interaction: Interaction time: 1.100000 [2020.04.29-12.14.55:544][568]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.04.29-12.14.55:544][568]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.14.55:544][568]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.14.55:544][568]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.14.55:544][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.55:608][572]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.14.55:978][595]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.55:978][595]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.14.55:978][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.55:978][595]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter [2020.04.29-12.14.55:978][595]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.55:978][595]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.14.55:978][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.55:978][595]Interaction: Interaction time: 2.000000 [2020.04.29-12.14.55:978][595]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-12.14.55:978][595]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Middle Gunslinger AnimTag_FPV. [2020.04.29-12.14.55:978][595]LogSM: Error: Play Update Montage AM_UK_Stun_FPV_LOOP Duration 2.000000 Timestamp 232.270050 [2020.04.29-12.14.55:978][595]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.14.55:978][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.55:979][595]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveEnter For BP_Slasher_Character_19_C_0 at Time=232.286 [2020.04.29-12.14.55:979][595]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=232.286 Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-12.14.55:979][595]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Stun_FPV_LOOP [2020.04.29-12.14.56:445][624]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.14.56:447][624]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.56:447][624]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.14.56:447][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.56:447][624]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.56:447][624]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.14.56:447][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.56:447][624]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.56:447][624]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.14.56:447][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.56:447][624]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.56:447][624]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.14.56:447][624]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.56:447][624]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.14.56:447][624]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.56:447][624]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.14.56:447][624]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.14.56:447][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.56:447][624]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.04.29-12.14.56:447][624]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.56:447][624]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.56:945][655]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-12.14.57:028][660]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - JamesJJ]: Off [2020.04.29-12.14.57:978][719]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.14.57:978][719]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.14.57:978][719]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.57:978][719]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.14.57:978][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.57:979][719]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve [2020.04.29-12.14.57:979][719]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.57:979][719]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-12.14.57:979][719]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Out Gunslinger AnimTag_FPV. [2020.04.29-12.14.57:979][719]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.14.57:979][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.57:979][719]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurve For BP_Slasher_Character_19_C_0 at Time=234.286 [2020.04.29-12.14.57:979][719]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=234.286 Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-12.14.58:480][750]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorSuburbs_C_2] [2020.04.29-12.14.58:480][750]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.58:480][750]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_2] [2020.04.29-12.14.58:480][750]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.58:482][750]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.58:482][750]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.58:482][750]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.14.58:482][750]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.58:482][750]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.58:482][750]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_2] [2020.04.29-12.14.58:482][750]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.58:482][750]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.14.58:482][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.58:482][750]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.14.58:482][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.58:517][752]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.14.58:583][756]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.14.58:614][758]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.14.58:614][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-12.14.58:616][758]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.58:616][758]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.14.58:616][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.58:616][758]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.14.58:616][758]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.14.58:616][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.58:616][758]Interaction: Interaction time: 80.000000 [2020.04.29-12.14.58:616][758]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.14.58:616][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.58:745][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-12.14.58:745][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.58:745][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-12.14.58:745][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.58:746][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-12.14.58:746][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.58:947][778]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-12.14.58:947][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.59:015][782]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.59:016][782]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.14.59:016][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.59:016][782]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit [2020.04.29-12.14.59:016][782]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.59:016][782]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.14.59:016][782]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.59:016][782]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.14.59:016][782]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.14.59:016][782]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.14.59:016][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.14.59:016][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.14.59:016][782]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.59:016][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.14.59:016][782]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.59:016][782]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.14.59:016][782]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveExit For BP_Slasher_Character_19_C_0 at Time=235.323 [2020.04.29-12.14.59:083][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.14.59:291][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-12.14.59:291][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.59:323][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-12.14.59:323][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.59:323][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-12.14.59:323][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.59:323][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-12.14.59:323][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.14.59:479][811]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.14.59:491][811]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.15.00:888][892]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.936808 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.15.01:692][936]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.877071 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.15.01:777][941]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.15.01:777][941]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.01:777][941]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.01:777][941]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.01:778][941]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.01:778][941]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.01:778][941]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.15.01:778][941]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.01:778][941]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.01:778][941]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.01:778][941]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.01:778][941]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.15.01:778][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.01:778][941]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.15.01:778][941]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.15.01:778][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.01:778][941]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=238.085 [2020.04.29-12.15.01:827][944]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.01:827][944]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.02:085][958]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.02:085][958]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.15.02:085][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.02:085][958]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.02:085][958]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.15.02:085][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.02:085][958]Interaction: Interaction time: 2.450000 [2020.04.29-12.15.02:085][958]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.15.02:085][958]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 238.372574 [2020.04.29-12.15.02:085][958]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.15.02:085][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.02:086][958]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.15.02:151][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.15.04:272][ 85]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.15.04:518][100]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.15.04:635][107]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.15.04:635][107]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.15.04:635][107]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.15.04:635][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.04:637][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.15.04:651][108]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.15.04:651][108]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.15.04:651][108]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.04:651][108]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.15.04:651][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.04:651][108]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.04:651][108]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.15.04:651][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.04:667][109]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.04:667][109]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.15.04:667][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.04:667][109]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.04:667][109]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.15.04:667][109]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.04:667][109]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.15.04:667][109]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.04:667][109]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.15.04:667][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.04:667][109]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.04:667][109]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.04:667][109]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.04:667][109]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.04:667][109]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.04:667][109]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=0.975 [2020.04.29-12.15.04:731][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.15.04:733][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.15.04:734][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.15.04:736][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.15.04:863][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-12.15.05:698][172]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.255486 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.15.05:718][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.04.29-12.15.05:718][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.05:718][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.04.29-12.15.05:718][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.06:167][200]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.04.29-12.15.06:167][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.06:168][200]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.04.29-12.15.06:168][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.06:610][227]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198829648126 [2020.04.29-12.15.06:610][227]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198829648126, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.15.06:675][231]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198799473252 [2020.04.29-12.15.06:678][231]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198799473252, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.15.07:855][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-12.15.08:250][320]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.08:250][320]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.08:250][320]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.08:250][320]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.08:251][320]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.08:251][320]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.08:251][320]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.15.08:251][320]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.08:251][320]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.08:251][320]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.08:251][320]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.08:251][320]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.15.08:251][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.08:251][320]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.15.08:251][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.08:252][320]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=4.557 [2020.04.29-12.15.08:252][320]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.15.08:255][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.15.08:272][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.15.08:322][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.08:322][324]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.08:324][324]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.08:324][324]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.15.08:324][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.08:324][324]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.08:324][324]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.15.08:324][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.08:324][324]Interaction: Interaction time: 0.000000 [2020.04.29-12.15.08:324][324]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.15.08:324][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.08:429][330]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.29-12.15.08:429][330]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.08:431][330]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=4.738 [2020.04.29-12.15.08:448][331]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.29-12.15.08:448][331]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.08:450][331]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.08:450][331]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.08:450][331]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.15.08:450][331]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.08:450][331]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.08:450][331]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.29-12.15.08:450][331]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.08:450][331]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.15.08:450][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.08:450][331]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.15.08:450][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.08:521][335]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.15.08:656][342]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.08:656][342]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.15.08:656][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.08:656][342]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.08:656][342]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.15.08:656][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.08:656][342]Interaction: Interaction time: 0.600000 [2020.04.29-12.15.08:656][342]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.04.29-12.15.08:656][342]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.04.29-12.15.08:656][342]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.15.08:656][342]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.15.08:656][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.08:695][344]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.15.08:763][348]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.849528 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.15.08:797][350]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-12.15.09:049][364]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.15.09:285][377]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.09:285][377]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.15.09:285][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.09:285][377]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.09:285][377]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.15.09:285][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.09:285][377]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.09:285][377]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.15.09:285][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.09:285][377]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.09:285][377]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.15.09:285][377]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.09:285][377]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.15.09:285][377]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.09:285][377]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.15.09:285][377]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.15.09:285][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.09:285][377]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.29-12.15.09:285][377]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.09:285][377]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.09:478][388]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.15.09:478][388]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.15.09:478][388]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.09:478][388]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.15.09:478][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.09:478][388]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.09:478][388]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.15.09:478][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.09:497][389]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.09:497][389]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.15.09:497][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.09:497][389]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.09:497][389]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.15.09:497][389]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.09:497][389]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.15.09:497][389]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.09:497][389]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.15.09:497][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.09:497][389]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.09:497][389]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.09:497][389]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.09:497][389]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.09:497][389]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.09:497][389]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=5.804 [2020.04.29-12.15.09:513][390]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=5.821 [2020.04.29-12.15.09:568][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.15.09:575][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.15.09:577][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.15.10:071][421]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=6.378 [2020.04.29-12.15.12:167][538]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.12:167][538]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.12:168][538]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.15.12:168][538]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=8.475 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.15.12:168][538]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=8.475 [2020.04.29-12.15.12:185][539]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=8.492 [2020.04.29-12.15.12:188][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.15.12:241][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.15.12:275][544]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.15.12:275][544]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.15.12:275][544]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=8.583 [2020.04.29-12.15.12:276][544]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=8.583 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.15.12:378][550]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-12.15.12:378][550]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.12:378][550]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-12.15.12:378][550]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.12:380][550]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.12:380][550]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.12:380][550]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.15.12:380][550]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.12:380][550]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.12:380][550]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-12.15.12:380][550]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.12:380][550]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.15.12:380][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.12:380][550]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.15.12:380][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.12:381][550]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.15.12:511][558]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.15.12:511][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-12.15.12:513][558]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.12:513][558]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.15.12:513][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.12:513][558]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.12:513][558]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.15.12:513][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.12:513][558]Interaction: Interaction time: 73.394493 [2020.04.29-12.15.12:513][558]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.15.12:513][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.12:513][558]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.15.12:579][562]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.15.12:579][562]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.29-12.15.12:579][562]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=8.885 [2020.04.29-12.15.12:579][562]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=8.885 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.29-12.15.12:579][562]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.29-12.15.12:579][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.12:579][562]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.29-12.15.12:579][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.12:579][562]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.29-12.15.12:579][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.13:048][590]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-12.15.13:310][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.29-12.15.13:310][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.14:088][651]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.04.29-12.15.14:088][651]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_19_C_0 at Time=10.395 [2020.04.29-12.15.14:105][652]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.14:105][652]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.14:124][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.15.14:127][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.15.14:171][656]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.14:171][656]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.14:171][656]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_1] [2020.04.29-12.15.14:171][656]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.14:172][656]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.14:172][656]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.14:172][656]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.15.14:172][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.14:172][656]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.14:172][656]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.29-12.15.14:172][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.14:172][656]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.15.14:172][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.14:172][656]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.15.14:172][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.14:172][656]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.15.14:256][661]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_1] [2020.04.29-12.15.14:256][661]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.14:354][667]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.15.14:469][674]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.14:469][674]LogDBDPlayerMovement: StopSnapping Final Location (7893.782715 4985.594727 113.096924) [2020.04.29-12.15.14:469][674]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.15.14:469][674]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.15.14:469][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.14:469][674]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.14:469][674]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.15.14:469][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.14:469][674]Interaction: Interaction time: 2.600000 [2020.04.29-12.15.14:469][674]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger AnimTag_FPV. [2020.04.29-12.15.14:469][674]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet_FPV Duration 2.600000 Timestamp 10.760257 [2020.04.29-12.15.14:469][674]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-12.15.14:470][674]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.15.14:470][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.14:533][678]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.15.14:694][688]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.15.15:082][712]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.15:082][712]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.15.15:082][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.15:082][712]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.15:082][712]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.15.15:082][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.15:084][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-12.15.15:130][715]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.15:130][715]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.15.15:130][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.15:130][715]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.15:130][715]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.15.15:130][715]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.15:130][715]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.15.15:130][715]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.15:130][715]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.15.15:130][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.15:131][715]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-12.15.15:131][715]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.15:131][715]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.15:855][760]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-12.15.15:855][760]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.15:855][760]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-12.15.15:855][760]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.15:857][760]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.15:857][760]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.15:857][760]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.15.15:857][760]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.15:857][760]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.15:857][760]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-12.15.15:857][760]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.15:857][760]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.15.15:857][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.15:857][760]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.15.15:857][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.15:857][760]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.15.15:887][762]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.807628 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.15.15:952][766]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.15.15:952][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-12.15.15:953][766]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.15:953][766]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.15.15:953][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.15:953][766]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.15:953][766]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.15.15:953][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.15:953][766]Interaction: Interaction time: 70.818687 [2020.04.29-12.15.15:953][766]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.15.15:953][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.16:034][771]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.15.16:227][783]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.244725 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.15.16:228][783]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-12.15.16:857][822]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.15.17:067][835]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.15.17:083][836]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.15.17:083][836]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.15.17:083][836]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.17:083][836]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.15.17:083][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.17:083][836]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.17:083][836]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.15.17:083][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.17:099][837]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.17:099][837]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.15.17:099][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.17:099][837]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.17:099][837]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.15.17:099][837]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.17:099][837]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.15.17:099][837]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.17:099][837]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-12.15.17:099][837]Interaction: Verbose: [DestroyLeft][Bookshelf_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.15.17:099][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.17:099][837]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_1] [2020.04.29-12.15.17:099][837]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.17:099][837]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_1] [2020.04.29-12.15.17:099][837]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.17:099][837]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.17:117][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.15.17:324][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_1] [2020.04.29-12.15.17:324][851]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.17:324][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.17:324][851]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.17:325][851]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.17:325][851]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.17:325][851]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.15.17:325][851]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.17:325][851]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.17:325][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.17:325][851]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.17:325][851]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.15.17:325][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.17:325][851]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-12.15.17:325][851]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.15.17:325][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.17:325][851]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=13.632 [2020.04.29-12.15.17:404][856]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.17:404][856]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.17:406][856]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.29-12.15.17:406][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.17:633][869]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.17:633][869]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.15.17:633][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.17:633][869]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.17:633][869]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.15.17:633][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.17:633][869]Interaction: Interaction time: 2.450000 [2020.04.29-12.15.17:633][869]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-12.15.17:633][869]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 13.918427 [2020.04.29-12.15.17:633][869]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.15.17:633][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.17:634][869]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.15.17:655][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.29-12.15.17:655][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.17:655][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.29-12.15.17:655][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.17:655][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.29-12.15.17:655][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.17:692][872]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.15.19:825][987]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.15.20:074][ 1]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.15.20:167][ 6]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.15.20:167][ 6]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.15.20:167][ 6]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.15.20:167][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.20:169][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.15.20:186][ 7]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.15.20:186][ 7]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.15.20:186][ 7]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.20:186][ 7]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.15.20:186][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.20:186][ 7]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.20:186][ 7]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.15.20:186][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.20:205][ 8]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.20:205][ 8]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.15.20:205][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.20:205][ 8]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.20:205][ 8]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.15.20:205][ 8]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.20:205][ 8]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.15.20:205][ 8]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.20:205][ 8]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.15.20:205][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.20:205][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.20:205][ 8]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.20:205][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.20:205][ 8]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.20:205][ 8]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.20:205][ 8]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=16.512 [2020.04.29-12.15.20:279][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.15.20:283][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.15.20:284][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.15.20:286][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.15.21:622][ 84]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.253358 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.15.27:398][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.04.29-12.15.27:398][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.27:641][445]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.27:641][445]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.15.27:641][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.27:641][445]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.27:641][445]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.15.27:641][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.27:642][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-12.15.27:673][447]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.27:673][447]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.15.27:673][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.27:673][447]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.27:673][447]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.15.27:673][447]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.27:673][447]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.15.27:673][447]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.27:673][447]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.15.27:673][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.27:673][447]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_2] [2020.04.29-12.15.27:673][447]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.27:673][447]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.27:704][449]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.04.29-12.15.27:705][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.28:462][496]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.781845 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.15.30:279][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.29-12.15.30:280][604]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.30:280][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.29-12.15.30:280][604]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.30:281][604]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.30:281][604]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.30:281][604]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.15.30:281][604]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.30:281][604]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.30:281][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.29-12.15.30:281][604]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.30:281][604]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.15.30:281][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.30:281][604]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.15.30:281][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.30:351][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.15.30:353][608]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.30:353][608]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.15.30:353][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.30:353][608]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.30:353][608]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.15.30:353][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.30:353][608]Interaction: Interaction time: 12.000000 [2020.04.29-12.15.30:353][608]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.04.29-12.15.30:353][608]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.29-12.15.30:353][608]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.15.30:353][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.32:399][732]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.29-12.15.32:415][733]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-12.15.32:674][749]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.15.33:092][775]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_10] [2020.04.29-12.15.33:092][775]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.33:092][775]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_10] [2020.04.29-12.15.33:092][775]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.33:093][775]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.15.33:094][775]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.33:094][775]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.33:094][775]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.15.33:094][775]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.33:094][775]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.33:094][775]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_10] [2020.04.29-12.15.33:094][775]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.33:094][775]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.15.33:094][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.33:094][775]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.15.33:094][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.33:126][777]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.15.33:127][777]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.29-12.15.33:128][777]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.15.33:190][781]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.33:190][781]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.15.33:190][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.33:190][781]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.33:190][781]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.15.33:190][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.33:191][781]Interaction: Interaction time: 1.000000 [2020.04.29-12.15.33:191][781]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.04.29-12.15.33:191][781]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.04.29-12.15.33:191][781]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.15.33:191][781]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.15.33:191][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.33:238][784]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.15.33:381][793]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.15.33:381][793]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-12.15.33:786][818]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.15.34:174][842]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.15.34:188][843]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.15.34:190][843]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.34:190][843]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.15.34:190][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.34:190][843]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.34:190][843]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.15.34:190][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.34:190][843]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.34:190][843]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.15.34:190][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.34:190][843]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.34:190][843]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.15.34:190][843]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.34:190][843]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.15.34:190][843]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.34:190][843]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.15.34:190][843]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.15.34:190][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.34:190][843]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_10] [2020.04.29-12.15.34:190][843]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.34:190][843]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.34:287][849]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.29-12.15.34:546][865]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-12.15.34:561][866]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.29-12.15.34:691][874]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.15.35:591][930]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-12.15.36:301][974]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.15.36:400][980]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.29-12.15.36:400][980]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-12.15.36:400][980]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.29-12.15.37:379][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.37:379][ 39]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.37:379][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.37:379][ 39]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.37:380][ 39]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.37:380][ 39]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.37:380][ 39]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.15.37:380][ 39]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.37:380][ 39]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.37:380][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.37:380][ 39]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.37:380][ 39]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.15.37:380][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.37:380][ 39]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.15.37:380][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.37:381][ 39]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=33.687 [2020.04.29-12.15.37:381][ 39]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.15.37:384][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.15.37:404][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.15.37:435][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.37:436][ 42]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.37:438][ 42]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.37:438][ 42]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.15.37:438][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.37:438][ 42]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.37:438][ 42]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.15.37:438][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.37:438][ 42]Interaction: Interaction time: 0.000000 [2020.04.29-12.15.37:438][ 42]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.15.37:438][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.37:568][ 49]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=33.874 [2020.04.29-12.15.37:865][ 64]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.308074 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.15.37:945][ 68]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-12.15.38:475][ 96]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.535168 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.15.38:619][104]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.15.38:619][104]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.15.38:619][104]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.38:619][104]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.15.38:619][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.38:619][104]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.38:619][104]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.15.38:619][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.38:639][105]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.38:639][105]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.15.38:639][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.38:639][105]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.38:639][105]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.15.38:639][105]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.38:639][105]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.15.38:639][105]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.38:639][105]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.15.38:639][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.38:639][105]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.38:639][105]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.38:639][105]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.38:639][105]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.38:639][105]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.38:639][105]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=34.947 [2020.04.29-12.15.38:657][106]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=34.965 [2020.04.29-12.15.38:711][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.15.38:718][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.15.38:720][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.15.39:237][137]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 220 [2020.04.29-12.15.39:582][155]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=35.889 [2020.04.29-12.15.39:673][160]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=35.980 [2020.04.29-12.15.39:749][164]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.15.39:749][164]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.15.39:749][164]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.15.39:749][164]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.15.39:827][168]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.15.40:305][194]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=36.613 [2020.04.29-12.15.41:491][261]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198012081301 [2020.04.29-12.15.41:497][261]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198012081301, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.15.41:598][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.41:598][267]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.41:598][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.15.41:598][267]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.41:599][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.41:599][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.41:599][267]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.15.41:599][267]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.41:599][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.41:599][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.15.41:599][267]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.41:599][267]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.15.41:599][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.41:599][267]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.15.41:599][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.41:600][267]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-12.15.41:621][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.15.41:649][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.15.41:649][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.41:650][270]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.41:650][270]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.15.41:650][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.41:650][270]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.41:650][270]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.15.41:650][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.41:650][270]Interaction: Interaction time: 0.000000 [2020.04.29-12.15.41:650][270]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.15.41:650][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.42:152][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.15.42:152][299]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.42:152][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.15.42:152][299]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.42:152][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.15.42:152][299]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.42:153][299]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.29-12.15.42:153][299]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.42:154][299]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.29-12.15.42:154][299]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.42:154][299]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.42:154][299]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.15.42:154][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.42:154][299]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.42:154][299]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.15.42:154][299]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.42:154][299]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.15.42:154][299]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.42:154][299]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.15.42:154][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.42:154][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.15.42:154][299]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.42:154][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.15.42:154][299]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.42:154][299]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.42:154][299]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=38.460 [2020.04.29-12.15.42:156][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.15.42:171][300]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.42:171][300]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.42:171][300]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.15.42:171][300]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.42:171][300]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.42:171][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.15.42:171][300]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.42:171][300]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.15.42:171][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.42:171][300]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_In Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.04.29-12.15.42:171][300]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-12.15.42:171][300]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.15.42:171][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.42:171][300]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=38.477 Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-12.15.42:171][300]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=38.477 [2020.04.29-12.15.42:227][303]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.15.42:229][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.15.42:229][303]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.42:232][303]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Vyse69]: On [2020.04.29-12.15.42:353][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.15.42:417][314]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.42:417][314]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.15.42:417][314]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.15.42:417][314]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.15.42:417][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.42:417][314]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.15.42:417][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.42:417][314]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.42:417][314]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.15.42:417][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.42:448][316]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.42:448][316]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.15.42:448][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.42:448][316]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.42:448][316]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.15.42:448][316]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.42:448][316]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.15.42:448][316]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.42:448][316]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.15.42:448][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.42:448][316]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.29-12.15.42:448][316]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.42:448][316]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.42:500][320]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198408533662 [2020.04.29-12.15.42:504][320]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198408533662, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: richpresence : OnMenu} [2020.04.29-12.15.42:504][320]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InMatch [2020.04.29-12.15.42:624][327]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-12.15.42:689][331]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.15.42:689][331]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.42:689][331]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.15.42:689][331]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.42:691][331]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.42:691][331]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.42:691][331]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.15.42:691][331]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.42:691][331]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.42:691][331]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.15.42:691][331]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.42:692][331]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.15.42:692][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.42:692][331]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.15.42:692][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.42:745][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.15.42:746][334]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.42:746][334]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.15.42:746][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.42:746][334]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.42:746][334]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.15.42:746][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.42:746][334]Interaction: Interaction time: 16.000000 [2020.04.29-12.15.42:746][334]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.15.42:746][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.42:948][345]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.42:948][345]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.15.42:948][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.42:948][345]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.42:948][345]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.15.42:948][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.42:948][345]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.42:948][345]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.15.42:948][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.42:948][345]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.42:948][345]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.15.42:948][345]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.42:948][345]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.15.42:948][345]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.42:948][345]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.15.42:948][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.42:948][345]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.15.42:948][345]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.42:949][345]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.42:950][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.15.43:168][358]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.43:168][358]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.15.43:168][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.43:168][358]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter [2020.04.29-12.15.43:168][358]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.43:168][358]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.15.43:168][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.43:168][358]Interaction: Interaction time: 2.000000 [2020.04.29-12.15.43:168][358]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-12.15.43:168][358]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Middle Gunslinger AnimTag_FPV. [2020.04.29-12.15.43:168][358]LogSM: Error: Play Update Montage AM_UK_Stun_FPV_LOOP Duration 2.000000 Timestamp 39.459949 [2020.04.29-12.15.43:169][358]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.15.43:169][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.43:169][358]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveEnter For BP_Slasher_Character_19_C_0 at Time=39.476 [2020.04.29-12.15.43:169][358]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=39.476 Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-12.15.43:169][358]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Stun_FPV_LOOP [2020.04.29-12.15.43:491][376]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.15.43:491][376]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.43:491][376]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.15.43:491][376]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.43:494][376]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.43:494][376]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.43:494][376]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.15.43:494][376]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.43:494][376]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.43:494][376]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.15.43:494][376]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.43:494][376]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.15.43:494][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.43:494][376]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.15.43:494][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.43:558][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.15.43:560][380]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.43:560][380]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.15.43:560][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.43:560][380]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.43:560][380]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.15.43:560][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.43:560][380]Interaction: Interaction time: 15.799319 [2020.04.29-12.15.43:560][380]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.15.43:560][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.44:213][419]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Vyse69]: Off [2020.04.29-12.15.45:175][477]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.15.45:175][477]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.15.45:175][477]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.45:175][477]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.15.45:175][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.45:175][477]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve [2020.04.29-12.15.45:175][477]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.45:175][477]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-12.15.45:175][477]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Out Gunslinger AnimTag_FPV. [2020.04.29-12.15.45:175][477]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.15.45:175][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.45:175][477]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurve For BP_Slasher_Character_19_C_0 at Time=41.483 [2020.04.29-12.15.45:175][477]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=41.483 Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-12.15.46:217][540]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.46:217][540]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.15.46:217][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.46:217][540]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit [2020.04.29-12.15.46:217][540]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.46:217][540]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.15.46:217][540]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.46:217][540]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.15.46:217][540]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.46:217][540]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.15.46:217][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.46:217][540]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.15.46:217][540]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.46:217][540]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.15.46:217][540]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.46:217][540]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.46:217][540]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveExit For BP_Slasher_Character_19_C_0 at Time=42.523 [2020.04.29-12.15.46:307][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.15.46:467][555]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.605571 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.15.48:530][675]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.15.48:530][675]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.48:530][675]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.48:530][675]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.48:531][675]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.48:531][675]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.48:531][675]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.15.48:531][675]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.48:531][675]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.48:531][675]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.48:531][675]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.48:531][675]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.15.48:531][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.48:531][675]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-12.15.48:531][675]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.15.48:531][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.48:531][675]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=44.838 [2020.04.29-12.15.48:601][679]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.48:601][679]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.48:842][693]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.48:842][693]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.15.48:842][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.48:842][693]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.48:842][693]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.15.48:842][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.48:842][693]Interaction: Interaction time: 2.450000 [2020.04.29-12.15.48:842][693]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-12.15.48:842][693]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 45.133022 [2020.04.29-12.15.48:842][693]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.15.48:842][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.48:843][693]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.15.48:905][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.15.50:778][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.04.29-12.15.50:778][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.50:778][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.04.29-12.15.50:778][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.50:778][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.04.29-12.15.50:778][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.50:794][814]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.04.29-12.15.50:794][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.51:036][829]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.15.51:115][834]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.530093 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.15.51:183][838]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-12.15.51:291][844]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.15.51:374][849]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.15.51:374][849]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.15.51:374][849]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.15.51:374][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.51:376][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.15.51:391][850]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.15.51:391][850]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.15.51:391][850]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.51:391][850]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.15.51:391][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.51:391][850]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.51:391][850]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.15.51:391][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.51:407][851]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.51:407][851]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.15.51:407][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.51:407][851]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.51:407][851]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.15.51:407][851]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.51:407][851]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.15.51:407][851]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.51:407][851]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.15.51:407][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.51:407][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.51:407][851]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.51:407][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.15.51:407][851]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.51:407][851]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.15.51:407][851]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=47.714 [2020.04.29-12.15.51:486][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.15.51:490][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.15.51:491][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.15.51:492][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.15.51:585][862]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.04.29-12.15.51:585][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.51:585][862]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.04.29-12.15.51:585][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.51:585][862]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.04.29-12.15.51:585][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.51:585][862]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.04.29-12.15.51:585][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.51:633][865]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.04.29-12.15.51:633][865]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.51:633][865]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.04.29-12.15.51:633][865]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.51:633][865]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.04.29-12.15.51:633][865]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.51:633][865]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.04.29-12.15.51:633][865]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.52:070][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.04.29-12.15.52:070][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.52:070][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.04.29-12.15.52:070][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.52:070][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.04.29-12.15.52:070][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.52:070][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.04.29-12.15.52:070][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.59:177][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.04.29-12.15.59:177][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.59:177][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.04.29-12.15.59:177][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.59:177][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.29-12.15.59:177][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.59:338][339]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016442 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.15.59:339][339]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.15.59:341][339]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.15.59:341][339]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.15.59:341][339]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.15.59:341][339]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.15.59:341][339]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.15.59:341][339]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.15.59:341][339]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.15.59:342][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.15.59:370][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.15.59:420][344]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.59:420][344]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.15.59:420][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.59:420][344]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.59:420][344]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.15.59:420][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.59:420][344]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.59:420][344]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.15.59:420][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.59:420][344]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.59:420][344]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.15.59:420][344]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.59:420][344]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.15.59:420][344]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.15.59:420][344]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.15.59:420][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.15.59:420][344]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.15.59:420][344]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.59:420][344]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.15.59:421][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.15.59:452][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.04.29-12.15.59:452][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.59:452][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.04.29-12.15.59:452][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.15.59:452][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.29-12.15.59:452][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.01:580][476]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.01:580][476]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.16.01:580][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.01:580][476]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.01:580][476]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.16.01:580][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.01:580][476]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.01:580][476]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.16.01:580][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.01:580][476]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.01:580][476]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.16.01:580][476]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.01:580][476]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.16.01:580][476]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.01:580][476]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.16.01:580][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.01:580][476]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-12.16.01:580][476]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.01:580][476]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.01:581][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-12.16.02:416][528]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 51.332813 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.16.03:225][578]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.04.29-12.16.05:064][692]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.29-12.16.05:064][692]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.05:064][692]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.29-12.16.05:064][692]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.05:064][692]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingMended] [2020.04.29-12.16.05:066][692]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.05:066][692]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.05:066][692]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.16.05:066][692]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.05:066][692]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.05:066][692]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.29-12.16.05:066][692]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.05:066][692]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.16.05:066][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.05:066][692]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.16.05:066][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.05:066][692]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.16.05:066][692]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.16.05:082][693]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.16.05:082][693]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.16.05:096][694]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.16.05:098][694]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.16.05:098][694]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.16.05:098][694]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.16.05:114][695]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.16.05:114][695]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.16.05:130][696]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.16.05:130][696]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.16.05:130][696]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.05:130][696]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.05:146][697]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.16.05:146][697]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.16.05:162][698]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.05:162][698]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.29-12.16.05:162][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.05:163][698]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.16.05:163][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.05:163][698]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.05:163][698]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.16.05:163][698]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.05:163][698]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.16.05:163][698]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.05:163][698]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.16.05:163][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.05:163][698]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.29-12.16.05:163][698]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.05:163][698]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.05:163][698]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.05:163][698]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.05:195][700]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.16.05:629][727]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.29-12.16.05:629][727]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.05:629][727]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.29-12.16.05:629][727]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.05:629][727]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingMended] [2020.04.29-12.16.05:630][727]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.05:630][727]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.05:630][727]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.16.05:630][727]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.05:630][727]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.05:630][727]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.29-12.16.05:630][727]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.05:631][727]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.16.05:631][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.05:631][727]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.16.05:631][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.05:631][727]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.16.05:631][727]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.16.05:646][728]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.16.05:646][728]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.16.05:661][729]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.16.05:663][729]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.16.05:663][729]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.16.05:663][729]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.16.05:678][730]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.16.05:678][730]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.16.05:695][731]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.05:695][731]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.29-12.16.05:695][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.05:695][731]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.16.05:695][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.05:695][731]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.05:695][731]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.16.05:695][731]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.05:695][731]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.16.05:695][731]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.05:695][731]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.16.05:695][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.05:695][731]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.29-12.16.05:695][731]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.05:695][731]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.05:696][731]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.05:696][731]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.05:728][733]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.05:728][733]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.05:776][736]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.16.06:079][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-12.16.06:166][759]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.16.06:166][759]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.16.06:166][759]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.16.06:166][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.06:166][759]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-12.16.06:166][759]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.04.29-12.16.06:166][759]LogDBDGeneral: Warning: Scalars [2020.04.29-12.16.06:166][759]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-12.16.06:166][759]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-12.16.06:166][759]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-12.16.06:166][759]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-12.16.06:166][759]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-12.16.06:166][759]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-12.16.06:166][759]LogDBDGeneral: Warning: Textures [2020.04.29-12.16.06:166][759]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.04.29-12.16.06:166][759]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-12.16.06:166][759]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-12.16.06:166][759]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-12.16.06:166][759]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-12.16.06:166][759]LogDBDGeneral: Warning: Vectors [2020.04.29-12.16.06:166][759]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-12.16.06:166][759]LogDBDGeneral: Warning: Scalars [2020.04.29-12.16.06:166][759]LogDBDGeneral: Warning: Textures [2020.04.29-12.16.06:166][759]LogDBDGeneral: Warning: Vectors [2020.04.29-12.16.06:166][759]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-12.16.06:200][761]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.172805 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.16.06:202][761]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.16.06:202][761]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.16.06:202][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.06:202][761]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.16.06:202][761]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.16.06:202][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.06:202][761]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.16.06:203][761]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.16.06:203][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.06:203][761]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.16.06:203][761]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.16.06:203][761]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.06:203][761]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.16.06:203][761]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.06:203][761]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.16.06:203][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.06:203][761]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-12.16.06:203][761]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.06:203][761]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.16.06:270][765]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.04.29-12.16.06:596][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.06:596][783]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.06:596][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.06:596][783]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.06:597][783]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.06:598][783]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.06:598][783]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.16.06:598][783]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.06:598][783]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.06:598][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.06:598][783]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.06:598][783]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.16.06:598][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.06:598][783]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.16.06:598][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.06:598][783]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=62.903 [2020.04.29-12.16.06:599][783]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.16.06:602][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.16.06:618][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.16.06:664][787]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.06:664][787]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.06:666][787]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.06:666][787]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.16.06:666][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.06:666][787]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.06:666][787]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.16.06:666][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.06:666][787]Interaction: Interaction time: 0.000000 [2020.04.29-12.16.06:666][787]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.16.06:666][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.06:766][793]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=63.072 [2020.04.29-12.16.06:831][797]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 73.790131 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.16.06:901][801]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.304658 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.16.06:935][803]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.29-12.16.06:935][803]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.06:935][803]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.29-12.16.06:935][803]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.06:935][803]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingMended] [2020.04.29-12.16.06:938][803]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.06:938][803]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.06:938][803]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.16.06:938][803]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.06:938][803]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.06:938][803]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.29-12.16.06:938][803]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.06:939][803]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.16.06:939][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.06:939][803]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.16.06:939][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.06:939][803]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.16.07:005][807]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.07:005][807]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.07:035][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.16.07:037][809]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.07:037][809]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.16.07:037][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.07:037][809]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.07:037][809]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.16.07:037][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.07:037][809]Interaction: Interaction time: 8.000000 [2020.04.29-12.16.07:037][809]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.16.07:037][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.07:070][811]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.16.08:004][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.29-12.16.08:004][868]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.08:004][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.29-12.16.08:004][868]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.08:006][868]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.16.08:006][868]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.16.08:006][868]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.16.08:006][868]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.08:006][868]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.16.08:006][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.29-12.16.08:006][868]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.08:007][868]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.16.08:007][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.08:007][868]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.29-12.16.08:007][868]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.16.08:007][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.08:007][868]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.16.08:407][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.16.08:409][893]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.16.08:409][893]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.16.08:409][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.08:409][893]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.16.08:409][893]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.16.08:409][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.08:409][893]Interaction: Interaction time: 14.000000 [2020.04.29-12.16.08:409][893]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.29-12.16.08:409][893]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.04.29-12.16.08:409][893]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.16.08:409][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.08:409][893]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.16.08:425][894]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.29-12.16.08:813][918]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.16.08:813][918]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.16.08:813][918]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.08:813][918]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.16.08:813][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.08:813][918]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.08:814][918]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.16.08:814][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.08:830][919]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.08:830][919]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.16.08:830][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.08:830][919]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.08:830][919]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.16.08:830][919]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.08:830][919]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.16.08:830][919]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.08:830][919]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.16.08:830][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.08:830][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.08:830][919]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.08:830][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.08:830][919]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.08:830][919]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.08:830][919]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=65.136 [2020.04.29-12.16.08:881][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.16.09:300][948]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.09:300][948]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.09:300][948]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.09:300][948]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.09:302][948]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.09:302][948]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.09:302][948]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.16.09:302][948]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.09:302][948]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.09:302][948]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.09:302][948]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.09:302][948]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.16.09:302][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.09:302][948]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.16.09:302][948]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.16.09:302][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.09:302][948]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=65.607 [2020.04.29-12.16.09:381][953]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.09:381][953]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.09:608][967]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.09:608][967]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.16.09:608][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.09:608][967]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.09:608][967]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.16.09:608][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.09:608][967]Interaction: Interaction time: 2.450000 [2020.04.29-12.16.09:608][967]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.16.09:608][967]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 65.897820 [2020.04.29-12.16.09:608][967]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.16.09:608][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.09:609][967]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.16.09:687][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.16.10:388][ 16]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198012081301 [2020.04.29-12.16.10:399][ 16]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198012081301, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.16.11:791][102]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.04.29-12.16.11:791][102]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.11:791][102]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.04.29-12.16.11:791][102]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.11:793][102]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.11:793][102]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.11:793][102]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.16.11:793][102]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.11:793][102]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.11:793][102]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.04.29-12.16.11:793][102]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.11:793][102]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.16.11:793][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.11:793][102]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.16.11:793][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.11:793][102]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.16.11:808][103]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-12.16.11:808][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.11:808][103]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.04.29-12.16.11:808][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.11:808][103]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.04.29-12.16.11:808][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.11:824][104]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.16.11:985][114]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.11:985][114]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.16.11:985][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.11:985][114]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.11:985][114]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.16.11:985][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.11:986][114]Interaction: Interaction time: 0.600000 [2020.04.29-12.16.11:986][114]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Male. [2020.04.29-12.16.11:986][114]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.04.29-12.16.11:986][114]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.16.11:986][114]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.16.11:986][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.11:986][114]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.16.12:050][118]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.16.12:163][125]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.16.12:163][125]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.16.12:163][125]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.16.12:163][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.12:164][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.16.12:179][126]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.16.12:179][126]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.16.12:179][126]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.12:179][126]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.16.12:179][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.12:179][126]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.12:179][126]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.16.12:179][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.12:196][127]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.12:196][127]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.16.12:196][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.12:196][127]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.12:196][127]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.16.12:196][127]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.12:196][127]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.16.12:196][127]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.12:196][127]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.16.12:196][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.12:196][127]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.12:196][127]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.12:196][127]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.12:196][127]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.12:196][127]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.12:196][127]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=68.502 [2020.04.29-12.16.12:211][128]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-12.16.12:211][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.12:211][128]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.04.29-12.16.12:211][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.12:211][128]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.04.29-12.16.12:211][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.12:258][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.16.12:261][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.16.12:262][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.16.12:264][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.16.12:389][139]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.16.12:550][149]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.12:550][149]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.12:550][149]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.12:550][149]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.12:550][149]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.12:550][149]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.12:551][149]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.16.12:551][149]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.12:551][149]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.12:551][149]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.12:551][149]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.12:551][149]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.16.12:551][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.12:551][149]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.16.12:551][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.12:551][149]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=68.856 [2020.04.29-12.16.12:551][149]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.16.12:553][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.16.12:569][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.16.12:583][151]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.12:583][151]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.16.12:583][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.12:583][151]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.12:583][151]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.16.12:583][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.12:630][154]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.12:630][154]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.12:631][154]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.12:631][154]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.16.12:631][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.12:631][154]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.12:631][154]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.16.12:631][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.12:631][154]Interaction: Interaction time: 0.000000 [2020.04.29-12.16.12:631][154]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.16.12:631][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.12:632][154]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.12:632][154]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.16.12:632][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.12:632][154]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.12:632][154]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.16.12:632][154]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.12:632][154]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.16.12:632][154]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.12:632][154]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.16.12:632][154]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_14] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.16.12:632][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.12:632][154]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_14] [2020.04.29-12.16.12:632][154]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.12:632][154]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.12:712][159]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-12.16.12:712][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.12:712][159]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.04.29-12.16.12:712][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.12:712][159]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.04.29-12.16.12:712][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.12:728][160]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=69.034 [2020.04.29-12.16.12:776][163]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.04.29-12.16.12:776][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.12:856][168]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.700967 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.16.12:857][168]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.04.29-12.16.13:759][224]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.16.13:759][224]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.16.13:759][224]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.13:759][224]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.16.13:759][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.13:759][224]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.13:759][224]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.16.13:759][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.13:759][224]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.04.29-12.16.13:759][224]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.13:775][225]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.13:775][225]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.16.13:775][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.13:775][225]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.13:775][225]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.16.13:775][225]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.13:775][225]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.16.13:775][225]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.13:775][225]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.16.13:775][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.13:775][225]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.13:775][225]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.13:775][225]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.13:775][225]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.13:775][225]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.13:775][225]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=70.082 [2020.04.29-12.16.13:792][226]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=70.098 [2020.04.29-12.16.13:823][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.16.13:829][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.16.13:831][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.16.14:034][241]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-12.16.14:034][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.14:034][241]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.04.29-12.16.14:034][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.14:034][241]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.04.29-12.16.14:034][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.14:339][260]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.14:339][260]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.14:339][260]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.16.14:339][260]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.14:340][260]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.14:340][260]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.14:340][260]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.16.14:340][260]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.14:340][260]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.14:340][260]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.16.14:340][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.14:340][260]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.16.14:340][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.14:340][260]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.16.14:340][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.14:341][260]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-12.16.14:359][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.16.14:404][264]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.16.14:404][264]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.14:405][264]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.14:405][264]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.16.14:405][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.14:405][264]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.14:405][264]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.16.14:405][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.14:405][264]Interaction: Interaction time: 0.000000 [2020.04.29-12.16.14:405][264]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.16.14:405][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.14:437][266]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.280 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=70.743 [2020.04.29-12.16.15:068][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.16.15:131][309]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.15:131][309]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.16.15:131][309]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.16.15:131][309]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.16.15:131][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.15:131][309]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.16.15:131][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.15:131][309]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.15:131][309]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.16.15:131][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.15:163][311]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.15:163][311]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.16.15:163][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.15:163][311]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.15:163][311]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.16.15:163][311]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.15:163][311]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.16.15:163][311]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.15:164][311]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.16.15:164][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.15:164][311]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.29-12.16.15:164][311]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.15:164][311]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.15:194][313]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.16.15:259][317]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.15:259][317]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.16:307][382]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.16.16:308][382]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.16:308][382]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.16.16:308][382]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.16:309][382]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.16:309][382]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.16:309][382]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.16.16:309][382]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.16:309][382]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.16:309][382]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.16.16:309][382]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.16:309][382]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.16.16:309][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.16:309][382]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.16.16:309][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.16:341][384]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=72.647 [2020.04.29-12.16.16:372][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.16.16:374][386]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.16:374][386]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.16.16:374][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.16:374][386]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.16:374][386]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.16.16:374][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.16:374][386]Interaction: Interaction time: 16.000000 [2020.04.29-12.16.16:374][386]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.16.16:374][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.16:438][390]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.280 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=72.743 [2020.04.29-12.16.16:663][404]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=72.969 [2020.04.29-12.16.17:371][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.16.17:371][448]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.17:371][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.16.17:371][448]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.17:372][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.16.17:372][448]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.17:373][448]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.29-12.16.17:373][448]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.17:373][448]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.29-12.16.17:373][448]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.17:373][448]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.17:373][448]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.16.17:373][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.17:373][448]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.17:373][448]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.16.17:373][448]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.17:373][448]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.16.17:373][448]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.17:373][448]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.16.17:373][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.17:373][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.16.17:373][448]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.17:373][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.16.17:373][448]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.17:373][448]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.17:373][448]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=73.679 [2020.04.29-12.16.17:374][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.16.17:389][449]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.17:389][449]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.17:389][449]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.16.17:389][449]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.17:389][449]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.17:389][449]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.16.17:389][449]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.17:389][449]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.16.17:389][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.17:389][449]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-12.16.17:389][449]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-12.16.17:389][449]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.16.17:389][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.17:389][449]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=73.695 Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-12.16.17:389][449]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=73.695 [2020.04.29-12.16.17:437][452]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.16.17:437][452]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.17:439][452]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - SDV]: On [2020.04.29-12.16.18:389][511]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.18:389][511]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.16.18:389][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.18:389][511]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter [2020.04.29-12.16.18:389][511]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.18:389][511]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.16.18:389][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.18:389][511]Interaction: Interaction time: 2.000000 [2020.04.29-12.16.18:389][511]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-12.16.18:389][511]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Middle Gunslinger AnimTag_FPV. [2020.04.29-12.16.18:389][511]LogSM: Error: Play Update Montage AM_UK_Stun_FPV_LOOP Duration 2.000000 Timestamp 74.678978 [2020.04.29-12.16.18:389][511]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.16.18:389][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.18:389][511]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveEnter For BP_Slasher_Character_19_C_0 at Time=74.695 [2020.04.29-12.16.18:389][511]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=74.695 Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-12.16.18:390][511]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Stun_FPV_LOOP [2020.04.29-12.16.19:423][575]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - SDV]: Off [2020.04.29-12.16.20:389][635]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.16.20:389][635]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.16.20:389][635]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.20:389][635]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.16.20:389][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.20:389][635]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve [2020.04.29-12.16.20:389][635]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.20:389][635]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-12.16.20:389][635]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Out Gunslinger AnimTag_FPV. [2020.04.29-12.16.20:389][635]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.16.20:389][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.20:389][635]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurve For BP_Slasher_Character_19_C_0 at Time=76.695 [2020.04.29-12.16.20:389][635]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=76.695 Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-12.16.21:422][699]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.21:422][699]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.16.21:422][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.21:422][699]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit [2020.04.29-12.16.21:422][699]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.21:422][699]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.16.21:422][699]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.21:422][699]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.16.21:422][699]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.21:422][699]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.16.21:422][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.21:422][699]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.16.21:422][699]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.21:422][699]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.16.21:422][699]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.21:422][699]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.21:422][699]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveExit For BP_Slasher_Character_19_C_0 at Time=77.727 [2020.04.29-12.16.21:489][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.16.22:018][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.16.22:018][736]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.22:018][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.22:018][736]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.22:019][736]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.22:019][736]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.22:019][736]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.16.22:019][736]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.22:019][736]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.22:019][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.22:019][736]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.22:019][736]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.16.22:019][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.22:019][736]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.16.22:019][736]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.16.22:019][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.22:019][736]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=78.324 [2020.04.29-12.16.22:098][741]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.22:098][741]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.22:325][755]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.22:325][755]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.16.22:325][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.22:325][755]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.22:325][755]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.16.22:325][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.22:325][755]Interaction: Interaction time: 2.450000 [2020.04.29-12.16.22:325][755]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.16.22:325][755]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 78.614372 [2020.04.29-12.16.22:326][755]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.16.22:326][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.22:326][755]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.16.22:389][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.16.22:423][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.16.22:520][767]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.16.22:520][767]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.16.22:520][767]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.16.22:520][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.22:566][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.16.22:567][770]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.16.22:567][770]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.16.22:567][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.22:567][770]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.16.22:567][770]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.16.22:567][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.22:567][770]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.16.22:567][770]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.16.22:567][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.22:567][770]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.16.22:567][770]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.16.22:567][770]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.22:567][770]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.16.22:568][770]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.22:568][770]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.16.22:568][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.22:568][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.29-12.16.22:568][770]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.22:568][770]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.16.22:569][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.16.22:760][782]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.04.29-12.16.22:761][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_14] [2020.04.29-12.16.22:761][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.22:761][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.04.29-12.16.22:761][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.22:761][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.04.29-12.16.22:761][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.22:761][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.04.29-12.16.22:761][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.23:712][841]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.04.29-12.16.23:712][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.23:712][841]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_14] [2020.04.29-12.16.23:712][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.23:712][841]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.04.29-12.16.23:712][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.23:712][841]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.04.29-12.16.23:712][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.24:519][891]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.16.24:761][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_14] [2020.04.29-12.16.24:761][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.24:761][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.04.29-12.16.24:761][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.24:761][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.04.29-12.16.24:761][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.24:761][906]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.16.24:777][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.04.29-12.16.24:777][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.24:874][913]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.16.24:874][913]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.16.24:874][913]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.16.24:874][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.24:876][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.16.24:890][914]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.16.24:890][914]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.16.24:890][914]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.24:890][914]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.16.24:890][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.24:890][914]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.24:890][914]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.16.24:890][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.24:906][915]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.24:906][915]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.16.24:906][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.24:906][915]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.24:906][915]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.16.24:906][915]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.24:906][915]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.16.24:906][915]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.24:906][915]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.16.24:906][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.24:906][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.24:906][915]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.24:906][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.24:906][915]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.24:906][915]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.24:906][915]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=81.211 [2020.04.29-12.16.24:924][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.16.24:969][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.16.24:972][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.16.24:973][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.16.24:974][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.16.25:406][946]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_14] [2020.04.29-12.16.25:406][946]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.25:406][946]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.04.29-12.16.25:406][946]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.25:406][946]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.04.29-12.16.25:406][946]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.25:406][946]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.04.29-12.16.25:406][946]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.26:004][983]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.29-12.16.26:020][984]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.29-12.16.26:167][993]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.16.26:375][ 6]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.29-12.16.26:375][ 6]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.29-12.16.26:375][ 6]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.29-12.16.26:648][ 23]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.073927 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.16.28:313][125]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-12.16.28:313][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.28:314][125]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.04.29-12.16.28:314][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.28:314][125]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.04.29-12.16.28:314][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.28:598][142]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-12.16.28:598][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.28:598][142]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.04.29-12.16.28:598][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.28:598][142]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.04.29-12.16.28:598][142]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.29:196][178]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.29:196][178]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.29:196][178]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.16.29:196][178]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=85.500 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.16.29:214][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.16.29:477][195]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.16.29:477][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.29:540][199]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.16.29:540][199]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.16.29:540][199]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=85.845 [2020.04.29-12.16.29:540][199]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=85.845 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.16.29:653][206]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Injured AnimTag_Male. [2020.04.29-12.16.29:716][210]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.29-12.16.29:717][210]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.29-12.16.29:717][210]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.16.29:719][210]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.992852 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.16.29:722][210]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - SDV]: On [2020.04.29-12.16.29:781][214]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.04.29-12.16.29:817][216]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.16.29:817][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.29:817][216]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-12.16.29:817][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.29:817][216]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.16.29:817][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.29:817][216]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.16.29:817][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.29:817][216]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-12.16.29:817][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.29:817][216]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-12.16.29:817][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.29:817][216]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-12.16.29:817][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.29:817][216]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-12.16.29:817][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.29:817][216]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-12.16.29:817][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.29:847][218]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.16.29:847][218]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.16.29:847][218]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=86.151 [2020.04.29-12.16.29:847][218]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=86.151 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.16.31:719][321]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - SDV]: Off [2020.04.29-12.16.31:791][325]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.29-12.16.31:791][325]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.31:791][325]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.29-12.16.31:791][325]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.31:793][325]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.31:793][325]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.31:793][325]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.16.31:793][325]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.31:793][325]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.31:793][325]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.29-12.16.31:793][325]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.31:793][325]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.16.31:793][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.31:793][325]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.16.31:793][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.31:868][329]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.16.31:901][331]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.16.31:902][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-12.16.31:904][331]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.31:904][331]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.16.31:904][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.31:904][331]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.31:904][331]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.16.31:904][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.31:904][331]Interaction: Interaction time: 80.000000 [2020.04.29-12.16.31:904][331]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.16.31:904][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.31:959][334]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.16.32:359][356]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.16.32:363][356]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.16.32:363][356]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.16.32:363][356]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.16.32:363][356]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.16.32:363][356]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.16.32:363][356]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.16.32:363][356]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.16.32:363][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.16.32:396][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.16.32:434][360]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.32:434][360]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.16.32:434][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.32:434][360]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.32:434][360]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.16.32:434][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.32:434][360]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.32:434][360]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.16.32:434][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.32:434][360]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.32:434][360]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.16.32:434][360]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.32:434][360]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.16.32:434][360]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.32:434][360]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.16.32:434][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.32:434][360]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.16.32:434][360]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.32:434][360]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.32:436][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.16.32:698][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.16.32:698][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.32:698][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-12.16.32:698][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.32:698][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.16.32:698][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.32:698][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.16.32:698][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.32:698][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-12.16.32:698][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.32:698][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-12.16.32:698][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.32:698][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-12.16.32:698][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.32:698][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-12.16.32:698][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.32:698][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-12.16.32:698][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.32:853][383]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.16.32:853][383]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=89.157 [2020.04.29-12.16.32:869][384]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.32:869][384]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.32:889][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.16.32:890][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.16.32:920][387]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.16.32:920][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.33:838][440]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.16.33:838][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.33:956][447]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.16.33:956][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.33:956][447]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-12.16.33:956][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.33:956][447]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.16.33:956][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.33:956][447]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.16.33:956][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.33:956][447]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-12.16.33:956][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.33:956][447]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-12.16.33:956][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.33:956][447]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-12.16.33:956][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.33:956][447]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-12.16.33:956][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.33:956][447]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-12.16.33:956][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.33:976][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.16.34:005][450]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.16.34:005][450]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.34:005][450]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.16.34:005][450]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.34:006][450]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.34:006][450]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.34:006][450]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.16.34:006][450]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.34:006][450]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.34:006][450]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.16.34:006][450]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.34:006][450]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.16.34:006][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.34:006][450]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.04.29-12.16.34:006][450]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.04.29-12.16.34:006][450]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.16.34:006][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.34:006][450]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-12.16.34:006][450]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.16.34:025][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.16.34:070][454]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.16.34:070][454]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.34:167][460]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.16.34:346][471]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.34:346][471]LogDBDPlayerMovement: StopSnapping Final Location (1398.389771 9870.297852 113.096931) [2020.04.29-12.16.34:346][471]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.16.34:346][471]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.16.34:346][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.34:346][471]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.34:346][471]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.16.34:346][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.34:346][471]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-12.16.34:346][471]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.04.29-12.16.34:346][471]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-12.16.34:346][471]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-12.16.34:346][471]Interaction: Interaction time: 2.700000 [2020.04.29-12.16.34:346][471]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.16.34:346][471]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.29-12.16.34:346][471]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_M_TT_PickUP):Length(2.733333) [2020.04.29-12.16.34:346][471]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 90.634651 [2020.04.29-12.16.34:346][471]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-12.16.34:346][471]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.16.34:346][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.34:347][471]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-12.16.34:349][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.16.34:350][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.16.34:352][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.16.34:352][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-12.16.34:352][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.16.34:508][481]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.34:508][481]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.37:035][637]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.16.37:051][638]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.16.37:051][638]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.16.37:051][638]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.37:051][638]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.16.37:051][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.37:051][638]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-12.16.37:051][638]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.16.37:051][638]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.37:051][638]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.16.37:051][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.37:067][639]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.37:067][639]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.16.37:067][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.37:067][639]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.37:067][639]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.16.37:067][639]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.37:067][639]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.16.37:067][639]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.37:067][639]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-12.16.37:067][639]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.16.37:067][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.37:067][639]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.16.37:067][639]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.37:067][639]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.16.37:067][639]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.37:067][639]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.37:211][648]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-12.16.37:211][648]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.37:211][648]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-12.16.37:211][648]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.37:213][648]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.37:213][648]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.37:213][648]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.16.37:213][648]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.37:213][648]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.37:213][648]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-12.16.37:213][648]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.37:213][648]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.16.37:213][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.37:213][648]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.16.37:213][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.37:307][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.16.37:309][654]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.37:309][654]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.16.37:309][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.37:309][654]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.37:309][654]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.16.37:309][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.37:309][654]Interaction: Interaction time: 16.000000 [2020.04.29-12.16.37:309][654]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-12.16.37:309][654]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-12.16.37:309][654]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.16.37:309][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.38:960][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.29-12.16.38:960][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.39:055][756]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.16.39:073][757]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-12.16.39:268][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-12.16.39:269][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.39:304][770]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.16.39:322][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.29-12.16.39:322][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.39:324][771]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.16.39:646][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-12.16.39:646][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.39:729][794]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.16.39:729][794]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.16.39:928][805]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 100 [2020.04.29-12.16.40:177][820]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198799473252 [2020.04.29-12.16.40:190][820]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198799473252, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.16.40:718][851]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.16.40:718][851]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.16.40:718][851]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.16.40:718][851]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.16.40:722][851]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.16.40:824][857]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.16.40:838][858]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-12.16.41:057][871]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.16.41:345][889]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.04.29-12.16.41:345][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.41:364][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.16.41:393][892]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.16.41:393][892]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.41:393][892]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.04.29-12.16.41:393][892]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.41:394][892]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.41:394][892]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.41:394][892]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.16.41:394][892]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.41:394][892]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.41:394][892]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.04.29-12.16.41:394][892]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.41:394][892]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.16.41:394][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.41:394][892]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.04.29-12.16.41:394][892]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower. [2020.04.29-12.16.41:394][892]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.16.41:394][892]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.16.41:394][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.41:394][892]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.16.41:395][892]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.29-12.16.41:395][892]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.29-12.16.41:395][892]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.29-12.16.41:554][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.04.29-12.16.41:554][902]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.41:554][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.04.29-12.16.41:554][902]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.41:554][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.04.29-12.16.41:554][902]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.41:571][903]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.41:571][903]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.16.41:571][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.41:571][903]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.41:571][903]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.16.41:571][903]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.41:571][903]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.16.41:571][903]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.41:571][903]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.16.41:571][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.41:571][903]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-12.16.41:571][903]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.41:571][903]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.41:602][905]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.04.29-12.16.41:602][905]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.42:038][932]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.42:039][932]LogDBDPlayerMovement: StopSnapping Final Location (3020.944580 9708.052734 113.096931) [2020.04.29-12.16.42:039][932]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.16.42:039][932]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.16.42:039][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.42:039][932]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.42:039][932]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.16.42:039][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.42:039][932]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-12.16.42:039][932]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.16.42:039][932]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-12.16.42:039][932]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.16.42:039][932]AnimLeader: BP_SmallMeatLocker_MM_C_3 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.16.42:039][932]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.16.42:039][932]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-12.16.42:039][932]Interaction: Interaction time: 1.500000 [2020.04.29-12.16.42:039][932]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.16.42:039][932]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 98.327263 [2020.04.29-12.16.42:039][932]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.16.42:039][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.42:102][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.HookChargeable Enabled?: Enabled [2020.04.29-12.16.43:475][ 21]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.16.43:539][ 25]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.16.43:603][ 29]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.16.43:603][ 29]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.16.43:603][ 29]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.16.43:603][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.43:603][ 29]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.16.43:604][ 29]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.16.43:604][ 29]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.16.43:604][ 29]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale02_Character_C_0 Current: NULL [2020.04.29-12.16.43:605][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.HookChargeable Enabled?: Disabled [2020.04.29-12.16.43:606][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.16.43:608][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.16.43:609][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.16.43:620][ 30]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.16.43:620][ 30]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.16.43:620][ 30]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.43:620][ 30]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.16.43:620][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.43:620][ 30]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.43:620][ 30]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.16.43:620][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.43:636][ 31]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.43:636][ 31]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.16.43:636][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.43:636][ 31]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.43:636][ 31]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.16.43:636][ 31]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.43:636][ 31]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.16.43:636][ 31]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.43:636][ 31]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.16.43:636][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.43:636][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.04.29-12.16.43:636][ 31]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.43:636][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.04.29-12.16.43:636][ 31]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.43:636][ 31]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.43:655][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.16.43:657][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.16.43:670][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.16.43:699][ 35]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.29-12.16.43:701][ 35]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Slasher.HookCamper [2020.04.29-12.16.43:703][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.HookChargeable Enabled?: Enabled [2020.04.29-12.16.43:704][ 35]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.16.43:704][ 35]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.16.43:704][ 35]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.16.43:704][ 35]AnimLeader: BP_SmallMeatLocker_MM_C_3 Requested to Play: HookCamperOut. [2020.04.29-12.16.43:704][ 35]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-12.16.43:704][ 35]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-12.16.43:704][ 35]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.29-12.16.43:706][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.HookChargeable Enabled?: Disabled [2020.04.29-12.16.43:766][ 39]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.43:766][ 39]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.44:121][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.16.44:121][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.44:121][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-12.16.44:121][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.44:121][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.16.44:121][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.44:121][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.16.44:121][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.44:121][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-12.16.44:121][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.44:121][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-12.16.44:121][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.44:121][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-12.16.44:121][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.44:121][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-12.16.44:121][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.44:121][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-12.16.44:121][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.44:348][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.16.44:348][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.44:427][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.04.29-12.16.44:427][ 80]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.45:733][161]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-12.16.45:733][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.45:752][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.16.45:765][163]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_MM_C_3] [2020.04.29-12.16.45:765][163]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.45:765][163]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-12.16.45:765][163]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.45:766][163]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.45:766][163]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.45:766][163]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.16.45:766][163]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.45:766][163]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.45:766][163]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-12.16.45:766][163]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.45:766][163]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.16.45:766][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.45:766][163]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.16.45:766][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.45:766][163]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.16.45:784][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.16.45:798][165]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-12.16.45:798][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.45:813][166]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-12.16.45:813][166]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.45:878][170]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.45:878][170]LogDBDPlayerMovement: StopSnapping Final Location (2153.453369 9766.470703 113.096931) [2020.04.29-12.16.45:878][170]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.16.45:878][170]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.16.45:878][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.45:879][170]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.45:879][170]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.16.45:879][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.45:879][170]Interaction: Interaction time: 2.000000 [2020.04.29-12.16.45:879][170]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-12.16.45:879][170]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 102.166794 [2020.04.29-12.16.45:879][170]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.16.45:879][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.45:942][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.29-12.16.47:653][280]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.16.47:847][292]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.16.47:960][299]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.16.47:960][299]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.16.47:960][299]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.16.47:960][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.47:961][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.29-12.16.47:975][300]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.16.47:975][300]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.16.47:975][300]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.47:975][300]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.16.47:975][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.47:975][300]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.47:975][300]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.16.47:976][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.47:992][301]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.47:992][301]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.16.47:992][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.47:992][301]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.47:992][301]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.16.47:992][301]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.47:992][301]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.16.47:992][301]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.47:992][301]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.16.47:992][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.47:992][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-12.16.47:992][301]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.47:992][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-12.16.47:992][301]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.47:992][301]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.16.48:010][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.16.48:011][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.16.48:025][303]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.16.48:025][303]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.16.48:025][303]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.04.29-12.16.48:025][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-12.16.48:056][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.29-12.16.48:058][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.29-12.16.48:218][315]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-12.16.48:218][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.48:267][318]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-12.16.48:267][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.48:383][326]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CB260DC90] Result: '1' k_EResultOK (success) [2020.04.29-12.16.48:383][326]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CB260DC90]' succeeded in 0.343551 seconds [2020.04.29-12.16.48:460][330]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.16.48:460][330]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.16.48:460][330]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.16.48:460][330]AnimLeader: BP_SmallMeatLocker_MM_C_3 Requested to Play: HookIdle. [2020.04.29-12.16.48:460][330]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.16.48:460][330]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-12.16.48:492][332]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.16.48:492][332]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.16.48:492][332]AnimLeader: BP_SmallMeatLocker_MM_C_3 Requested to Play: HookReactionIn. [2020.04.29-12.16.48:492][332]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.29-12.16.48:492][332]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.04.29-12.16.48:555][336]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_MM_C_3] [2020.04.29-12.16.48:555][336]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.48:592][338]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_MM_C_3] [2020.04.29-12.16.48:592][338]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.48:594][338]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.48:594][338]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.48:594][338]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.16.48:594][338]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.48:594][338]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.48:594][338]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_MM_C_3] [2020.04.29-12.16.48:594][338]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.48:594][338]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.16.48:594][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.48:594][338]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.16.48:594][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.48:649][341]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.48:649][341]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.16.48:649][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.48:649][341]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.48:649][341]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.16.48:649][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.48:649][341]Interaction: Interaction time: 0.000000 [2020.04.29-12.16.48:649][341]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.16.48:649][341]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.16.48:649][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.48:703][344]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.16.48:722][346]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C96E00280] Result: '1' k_EResultOK (success) [2020.04.29-12.16.48:739][346]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.713493 seconds [2020.04.29-12.16.48:739][346]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.16.49:363][381]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.16.49:363][381]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.16.49:363][381]AnimLeader: BP_SmallMeatLocker_MM_C_3 Requested to Play: HookReaction. [2020.04.29-12.16.49:363][381]AnimLeader: BP_Entity_C_3 Requested to Play: HookReaction AnimTag_Follower. [2020.04.29-12.16.49:363][381]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.04.29-12.16.49:363][381]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.16.49:364][381]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.16.49:859][410]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.16.49:859][410]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.16.49:859][410]AnimLeader: BP_SmallMeatLocker_MM_C_3 Requested to Play: HookReactionOut. [2020.04.29-12.16.49:859][410]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.29-12.16.49:859][410]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.04.29-12.16.49:859][410]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.16.49:861][410]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.16.51:367][500]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.16.51:367][500]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.16.51:367][500]AnimLeader: BP_SmallMeatLocker_MM_C_3 Requested to Play: HookStruggle. [2020.04.29-12.16.51:367][500]AnimLeader: BP_Entity_C_3 Requested to Play: HookStruggle AnimTag_Follower. [2020.04.29-12.16.51:367][500]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.04.29-12.16.51:367][500]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.16.51:368][500]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.16.56:396][805]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-12.16.56:396][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.56:573][816]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-12.16.56:573][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.57:353][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-12.16.57:888][895]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.29-12.16.57:888][895]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: EntityGeneratorBlock None AnimTag_Female AnimTag_Follower. [2020.04.29-12.16.57:890][895]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.57:890][895]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.16.57:890][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.57:890][895]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.57:890][895]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.16.57:890][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.57:890][895]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.57:890][895]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.16.57:890][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.57:890][895]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.57:890][895]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.16.57:890][895]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.57:890][895]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.16.57:890][895]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.16.57:890][895]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.16.57:890][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.16.57:890][895]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.29-12.16.57:891][895]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.16.57:891][895]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.16.58:114][909]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 26.256996 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.17.00:658][ 61]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_11] [2020.04.29-12.17.00:658][ 61]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.00:658][ 61]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_11] [2020.04.29-12.17.00:658][ 61]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.00:660][ 61]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.00:660][ 61]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.00:660][ 61]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.17.00:660][ 61]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.00:660][ 61]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.00:660][ 61]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_11] [2020.04.29-12.17.00:660][ 61]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.00:660][ 61]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.00:660][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.00:660][ 61]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.29-12.17.00:660][ 61]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.00:660][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.00:660][ 61]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.17.00:966][ 79]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.00:966][ 79]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.00:966][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.00:966][ 79]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.00:966][ 79]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.00:966][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.00:966][ 79]Interaction: Interaction time: 1.050000 [2020.04.29-12.17.00:966][ 79]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.29-12.17.00:966][ 79]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.29-12.17.00:966][ 79]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.17.00:966][ 79]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.00:966][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.01:041][ 83]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.17.01:258][ 95]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.29-12.17.02:001][137]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.02:001][137]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.02:001][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.02:001][137]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.02:001][137]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.17.02:001][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.02:036][139]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.02:036][139]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.17.02:036][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.02:036][139]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.02:036][139]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.17.02:036][139]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.02:036][139]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.02:036][139]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.02:036][139]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.17.02:036][139]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.02:036][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.02:036][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_11] [2020.04.29-12.17.02:036][139]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.02:036][139]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.03:640][229]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.17.04:276][268]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.17.04:437][278]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.29-12.17.04:437][278]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.29-12.17.04:437][278]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.29-12.17.04:581][287]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.17.05:889][365]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-12.17.06:358][391]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.17.07:307][446]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060123520 [2020.04.29-12.17.07:318][446]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060123520, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.17.08:147][494]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-12.17.08:147][494]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.08:147][494]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.08:147][494]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.08:148][494]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.08:148][494]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.08:148][494]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.17.08:148][494]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.08:148][494]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.08:148][494]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.08:148][494]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.08:148][494]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.08:148][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.08:149][494]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.08:149][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.08:149][494]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=124.451 [2020.04.29-12.17.08:150][494]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.17.08:153][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.17.08:167][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.17.08:230][499]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.08:230][499]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.08:232][499]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.08:232][499]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.08:232][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.08:232][499]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.08:232][499]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.08:232][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.08:232][499]Interaction: Interaction time: 0.000000 [2020.04.29-12.17.08:232][499]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.08:232][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.08:318][504]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=124.620 [2020.04.29-12.17.08:624][522]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.744186 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.17.08:658][524]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-12.17.08:691][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_MM_C_3] [2020.04.29-12.17.08:691][526]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.08:692][526]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.08:692][526]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.08:692][526]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.17.08:692][526]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.08:692][526]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.08:692][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_3] [2020.04.29-12.17.08:692][526]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.08:692][526]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.08:692][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.08:692][526]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.08:692][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.08:758][530]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.17.08:791][532]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.08:791][532]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.08:791][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.08:791][532]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.08:791][532]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.17.08:791][532]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.08:791][532]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.08:791][532]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.08:791][532]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.17.08:791][532]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.08:791][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.08:791][532]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_MM_C_3] [2020.04.29-12.17.08:792][532]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.08:792][532]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.08:823][534]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_MM_C_3] [2020.04.29-12.17.08:823][534]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.08:936][541]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-12.17.08:936][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.UnhookChargeable Enabled?: Enabled [2020.04.29-12.17.08:938][541]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.08:938][541]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.08:938][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.08:938][541]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.08:938][541]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.08:938][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.08:938][541]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.17.08:938][541]Interaction: Interaction time: 1.000000 [2020.04.29-12.17.08:938][541]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.04.29-12.17.08:938][541]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Follower. [2020.04.29-12.17.08:938][541]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-12.17.08:938][541]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.08:938][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.08:970][543]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.17.08:970][543]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.17.08:970][543]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.17.08:970][543]AnimLeader: BP_SmallMeatLocker_MM_C_3 Requested to Play: UnhookIn. [2020.04.29-12.17.08:970][543]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.17.08:970][543]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-12.17.08:970][543]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.29-12.17.09:002][545]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.17.09:035][547]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.09:035][547]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.09:035][547]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.17.09:324][565]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.17.09:356][567]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.17.09:356][567]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.17.09:356][567]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.09:356][567]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.09:356][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.09:356][567]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.09:356][567]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.17.09:356][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.09:372][568]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.09:372][568]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.17.09:372][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.09:372][568]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.09:372][568]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.17.09:372][568]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.09:372][568]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.09:372][568]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.09:372][568]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.09:372][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.09:372][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.09:372][568]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.09:372][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.09:372][568]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.09:372][568]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.09:372][568]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=125.676 [2020.04.29-12.17.09:388][569]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=125.692 [2020.04.29-12.17.09:435][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.17.09:443][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.17.09:444][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.17.09:629][584]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.334575 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.17.09:939][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.UnhookChargeable Enabled?: Disabled [2020.04.29-12.17.10:032][609]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.17.10:034][609]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.17.10:034][609]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.17.10:034][609]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.17.10:034][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.10:067][611]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.10:067][611]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.10:067][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.10:067][611]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.17.10:067][611]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.17.10:067][611]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-12.17.10:067][611]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.04.29-12.17.10:067][611]AnimLeader: BP_SmallMeatLocker_MM_C_3 Requested to Play: UnhookOut. [2020.04.29-12.17.10:067][611]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.17.10:067][611]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-12.17.10:067][611]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.29-12.17.10:068][611]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.10:068][611]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.29-12.17.10:068][611]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.17.10:068][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.10:129][615]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_CamperMale02_Character_C_0 - SDV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.17.10:130][615]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.419709 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.17.10:131][615]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.17.10:131][615]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.17.10:131][615]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.17.10:131][615]LogSM: [BP_SmallMeatLocker_MM_C_3][CLIENT SLAVE] [2020.04.29-12.17.10:178][618]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.10:178][618]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.10:178][618]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.17.10:178][618]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.10:179][618]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.10:179][618]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.10:179][618]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.17.10:179][618]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.10:179][618]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.10:179][618]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.17.10:179][618]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.10:179][618]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.10:179][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.10:179][618]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.10:179][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.10:180][618]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-12.17.10:199][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.17.10:226][621]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.17.10:226][621]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.10:227][621]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.10:227][621]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.10:227][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.10:227][621]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.10:227][621]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.10:227][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.10:227][621]Interaction: Interaction time: 0.000000 [2020.04.29-12.17.10:227][621]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.10:227][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.11:469][698]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.17.11:469][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.UnhookChargeable Enabled?: Enabled [2020.04.29-12.17.11:470][698]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.11:470][698]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.17.11:470][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.11:470][698]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.29-12.17.11:470][698]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.11:470][698]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.17.11:470][698]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.11:470][698]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.11:470][698]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.11:470][698]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.11:470][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.11:470][698]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.29-12.17.11:470][698]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_MM_C_3] [2020.04.29-12.17.11:470][698]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.11:470][698]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.11:471][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_3.UnhookChargeable Enabled?: Disabled [2020.04.29-12.17.11:535][702]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.11:535][702]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.12:533][764]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.12:533][764]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.12:533][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.12:533][764]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.12:534][764]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.17.12:534][764]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.12:534][764]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.12:534][764]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.12:534][764]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.12:534][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.12:534][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.17.12:534][764]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.12:534][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.17.12:534][764]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.12:534][764]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.12:534][764]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.17.12:534][764]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=128.837 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.17.12:550][765]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.17.12:550][765]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.17.12:550][765]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=128.853 [2020.04.29-12.17.12:550][765]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=128.853 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.17.12:550][765]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=128.853 [2020.04.29-12.17.12:568][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.17.12:568][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.12:617][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.17.12:647][771]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Female. [2020.04.29-12.17.12:681][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.17.12:681][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.12:681][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.17.12:681][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.12:681][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.17.12:681][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.12:681][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.17.12:681][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.12:681][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.17.12:681][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.12:681][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.17.12:681][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.12:681][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.17.12:681][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.12:681][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.17.12:681][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.12:681][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.17.12:681][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.12:710][775]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-12.17.12:711][775]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.17.12:716][775]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - JamesJJ]: On [2020.04.29-12.17.12:743][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.17.12:743][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.17.12:746][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.17.12:746][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.17.12:857][784]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.17.12:857][784]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.17.12:857][784]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=129.160 [2020.04.29-12.17.12:857][784]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=129.160 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.17.12:924][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.17.12:924][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.12:924][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.17.12:924][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.12:924][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.17.12:924][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.12:924][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.17.12:924][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.12:924][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.17.12:924][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.12:924][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.17.12:924][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.12:924][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.17.12:924][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.12:924][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.17.12:924][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.12:924][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.17.12:924][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.13:185][804]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.17.13:185][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.13:347][814]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.17.13:347][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.13:444][820]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.17.13:444][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.13:590][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.17.13:590][829]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.13:773][840]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.17.13:773][840]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.13:944][850]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-12.17.14:151][862]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-12.17.14:151][862]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.14:151][862]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-12.17.14:151][862]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.14:153][862]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.14:153][862]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.14:153][862]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.17.14:153][862]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.14:153][862]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.14:153][862]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-12.17.14:153][862]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.14:153][862]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.14:153][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.14:154][862]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.14:154][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.14:221][866]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.17.14:253][868]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.17.14:255][868]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.14:256][868]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.14:256][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.14:256][868]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.14:256][868]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.14:256][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.14:256][868]Interaction: Interaction time: 29.738626 [2020.04.29-12.17.14:256][868]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.14:256][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.14:323][872]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.17.14:705][894]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - JamesJJ]: Off [2020.04.29-12.17.15:866][963]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.17.15:866][963]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=132.169 [2020.04.29-12.17.15:883][964]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.15:883][964]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.15:902][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.17.17:616][ 69]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.29-12.17.17:616][ 69]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.17:665][ 72]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.29-12.17.17:665][ 72]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.17:665][ 72]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.17.17:666][ 72]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.17:666][ 72]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.17:666][ 72]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.17.17:666][ 72]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.17:666][ 72]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.17:666][ 72]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.29-12.17.17:666][ 72]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.17:666][ 72]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.17:666][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.17:666][ 72]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.17:666][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.17:698][ 74]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.17.17:763][ 78]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.17:763][ 78]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.17:763][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.17:763][ 78]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.17:763][ 78]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.17:763][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.17:763][ 78]Interaction: Interaction time: 1.100000 [2020.04.29-12.17.17:763][ 78]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.04.29-12.17.17:763][ 78]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.17.17:763][ 78]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.17.17:763][ 78]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.17:763][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.17:811][ 81]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.17.17:858][ 84]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003576 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.17.18:668][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.18:668][134]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.18:668][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.18:668][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.18:668][134]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.17.18:668][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.18:697][136]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.17.18:697][136]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.17.18:699][136]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.18:699][136]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.17.18:699][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.18:699][136]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.18:699][136]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.17.18:699][136]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.18:699][136]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.18:699][136]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.18:699][136]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.17.18:699][136]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.18:699][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.18:699][136]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.29-12.17.18:699][136]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.18:699][136]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.18:699][136]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.17.18:699][136]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.17.19:246][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-12.17.19:246][170]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.19:246][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-12.17.19:246][170]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.19:247][170]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.19:247][170]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.19:247][170]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.17.19:247][170]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.19:247][170]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.19:247][170]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-12.17.19:247][170]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.19:247][170]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.19:247][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.19:247][170]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.19:247][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.19:279][172]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.17.19:375][178]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.17.19:376][178]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.19:376][178]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.19:376][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.19:376][178]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.19:376][178]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.19:376][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.19:376][178]Interaction: Interaction time: 27.125202 [2020.04.29-12.17.19:376][178]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.19:376][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.19:376][178]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.17.19:907][211]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.17.19:907][211]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.19:908][211]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.17.19:908][211]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.19:908][211]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.17.19:909][211]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.19:909][211]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.19:909][211]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.17.19:909][211]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.19:909][211]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.19:909][211]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.17.19:909][211]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.19:909][211]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.19:909][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.19:909][211]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.19:909][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.19:974][215]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.17.20:006][217]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.20:006][217]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.20:006][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.20:006][217]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.20:006][217]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.20:006][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.20:006][217]Interaction: Interaction time: 1.100000 [2020.04.29-12.17.20:006][217]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Female. [2020.04.29-12.17.20:006][217]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.17.20:006][217]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.17.20:006][217]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.20:006][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.20:055][220]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.17.20:909][273]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.17.20:941][275]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.20:941][275]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.20:941][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.20:941][275]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.20:941][275]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.17.20:941][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.20:941][275]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.17.20:941][275]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.17.20:972][277]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.17.20:973][277]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.20:973][277]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.17.20:973][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.20:973][277]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.20:973][277]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.17.20:973][277]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.20:973][277]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.20:973][277]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.20:973][277]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.17.20:974][277]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.20:974][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.20:974][277]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.17.20:974][277]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.20:974][277]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.21:021][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.17.21:021][280]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.21:021][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.21:021][280]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.21:021][280]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.21:021][280]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.21:021][280]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.17.21:021][280]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.21:021][280]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.21:021][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.21:021][280]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.21:021][280]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.21:021][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.21:022][280]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.17.21:022][280]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.21:022][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.21:022][280]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=137.324 [2020.04.29-12.17.21:069][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.21:069][283]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.21:117][286]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.29-12.17.21:117][286]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.21:117][286]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.29-12.17.21:117][286]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.21:117][286]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.17.21:119][286]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.21:119][286]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.21:119][286]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.17.21:119][286]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.21:119][286]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.21:119][286]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.29-12.17.21:119][286]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.21:119][286]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.21:119][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.21:119][286]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.21:119][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.21:119][286]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.17.21:215][292]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.21:215][292]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.21:216][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.21:216][292]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.21:216][292]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.21:216][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.21:216][292]Interaction: Interaction time: 1.100000 [2020.04.29-12.17.21:216][292]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.04.29-12.17.21:216][292]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.17.21:216][292]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.17.21:216][292]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.21:216][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.21:297][297]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.17.21:328][299]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.21:328][299]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.21:328][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.21:328][299]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.21:328][299]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.21:328][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.21:328][299]Interaction: Interaction time: 2.450000 [2020.04.29-12.17.21:328][299]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-12.17.21:328][299]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 137.614044 [2020.04.29-12.17.21:328][299]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.21:328][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.21:329][299]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.17.21:375][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.17.22:119][348]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.22:119][348]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.22:119][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.22:119][348]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.22:119][348]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.17.22:119][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.22:149][350]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.17.22:151][350]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.22:151][350]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.17.22:151][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.22:151][350]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.22:151][350]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.17.22:151][350]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.22:151][350]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.22:151][350]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.22:151][350]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.17.22:151][350]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.22:151][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.22:151][350]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.29-12.17.22:151][350]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.22:151][350]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.22:152][350]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.17.22:152][350]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.17.22:181][352]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.29-12.17.22:181][352]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.22:214][354]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.29-12.17.22:214][354]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.22:214][354]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.17.22:216][354]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.22:216][354]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.22:216][354]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.17.22:216][354]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.22:216][354]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.22:216][354]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.29-12.17.22:216][354]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.22:216][354]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.22:216][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.22:216][354]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.22:216][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.22:216][354]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.17.22:521][373]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.22:521][373]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.22:521][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.22:521][373]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.22:521][373]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.22:521][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.22:522][373]Interaction: Interaction time: 0.700000 [2020.04.29-12.17.22:522][373]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.29-12.17.22:522][373]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.29-12.17.22:522][373]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.17.22:522][373]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.22:522][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.22:570][376]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.17.23:216][416]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.23:216][416]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.23:216][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.23:216][416]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.23:216][416]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.17.23:216][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.23:247][418]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.17.23:247][418]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.17.23:248][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.23:248][418]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.17.23:248][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.23:248][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.23:248][418]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.17.23:248][418]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.23:248][418]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.23:248][418]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.23:248][418]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.17.23:248][418]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_15] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.23:248][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.23:249][418]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_15] [2020.04.29-12.17.23:249][418]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.23:249][418]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.23:249][418]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.17.23:249][418]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.17.23:523][435]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.17.23:764][450]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.17.23:861][456]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.17.23:861][456]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.17.23:861][456]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.17.23:861][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.23:862][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.17.23:876][457]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.17.23:876][457]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.17.23:876][457]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.23:876][457]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.23:876][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.23:876][457]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.23:876][457]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.17.23:876][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.23:892][458]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.23:892][458]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.17.23:892][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.23:892][458]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.23:892][458]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.17.23:892][458]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.23:892][458]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.23:892][458]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.23:892][458]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.23:892][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.23:892][458]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.23:892][458]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.23:892][458]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.23:893][458]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.23:893][458]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.23:893][458]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=140.195 [2020.04.29-12.17.23:956][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.17.23:959][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.17.23:960][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.17.23:961][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.17.25:070][531]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_15] [2020.04.29-12.17.25:070][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.25:070][531]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_15] [2020.04.29-12.17.25:070][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.25:085][532]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.17.25:086][532]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.25:086][532]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.25:086][532]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.25:086][532]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.25:087][532]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.25:087][532]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.25:087][532]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.17.25:087][532]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.25:087][532]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.25:087][532]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.25:087][532]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.25:087][532]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.25:087][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.25:087][532]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.25:087][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.25:087][532]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=141.388 [2020.04.29-12.17.25:088][532]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.17.25:090][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.17.25:105][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.17.25:150][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.25:150][536]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.25:151][536]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.25:151][536]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.25:151][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.25:151][536]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.25:151][536]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.25:151][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.25:151][536]Interaction: Interaction time: 0.000000 [2020.04.29-12.17.25:151][536]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.25:151][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.25:264][543]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=141.566 [2020.04.29-12.17.25:457][555]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.545315 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.17.25:521][559]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-12.17.25:868][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_15] [2020.04.29-12.17.25:869][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.25:869][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_15] [2020.04.29-12.17.25:869][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.25:997][588]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.29-12.17.26:206][601]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.29-12.17.26:303][607]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.17.26:303][607]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.17.26:303][607]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.26:303][607]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.26:303][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.26:303][607]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.26:303][607]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.17.26:303][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.26:319][608]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.26:319][608]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.17.26:319][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.26:319][608]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.26:319][608]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.17.26:319][608]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.26:319][608]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.26:319][608]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.26:319][608]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.26:319][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.26:319][608]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.26:319][608]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.26:319][608]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.26:319][608]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.26:319][608]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.26:320][608]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=142.622 [2020.04.29-12.17.26:335][609]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=142.638 [2020.04.29-12.17.26:399][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.17.26:402][613]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.26:402][613]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.26:402][613]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.17.26:402][613]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.26:407][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.17.26:408][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.17.26:416][614]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.26:416][614]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.26:416][614]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.17.26:416][614]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.26:416][614]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.26:416][614]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.17.26:416][614]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.26:417][614]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.26:417][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.26:417][614]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.26:417][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.26:417][614]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-12.17.26:435][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.17.26:496][619]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.17.26:496][619]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.26:497][619]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.26:497][619]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.26:497][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.26:497][619]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.26:497][619]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.26:497][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.26:497][619]Interaction: Interaction time: 0.000000 [2020.04.29-12.17.26:497][619]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.26:497][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.27:062][654]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.17.27:062][654]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.17.27:062][654]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.27:062][654]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.27:062][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.27:062][654]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.27:062][654]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.17.27:062][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.27:077][655]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.27:077][655]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.17.27:077][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.27:077][655]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.27:077][655]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.17.27:077][655]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.27:077][655]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.27:077][655]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.27:077][655]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.27:077][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.27:077][655]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.17.27:077][655]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.27:078][655]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.17.27:078][655]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.27:078][655]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.27:094][656]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=143.396 [2020.04.29-12.17.27:112][657]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.17.27:112][657]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.27:129][658]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.17.27:129][658]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.27:470][680]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198012081301 [2020.04.29-12.17.27:477][680]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198012081301, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.17.27:530][683]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=143.831 [2020.04.29-12.17.28:050][714]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=144.351 [2020.04.29-12.17.28:151][720]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=144.453 [2020.04.29-12.17.28:468][739]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.918489 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.17.28:703][753]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=145.004 [2020.04.29-12.17.28:932][767]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=145.233 [2020.04.29-12.17.29:044][774]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=145.346 [2020.04.29-12.17.29:174][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_15] [2020.04.29-12.17.29:174][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.29:174][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_15] [2020.04.29-12.17.29:174][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.29:497][802]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=145.798 [2020.04.29-12.17.29:610][809]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=145.910 [2020.04.29-12.17.29:625][810]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=145.927 [2020.04.29-12.17.29:642][811]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=145.943 [2020.04.29-12.17.30:124][841]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.30:124][841]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.30:125][841]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.17.30:125][841]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=146.427 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.17.30:140][842]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.17.30:140][842]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.17.30:141][842]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=146.443 [2020.04.29-12.17.30:141][842]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=146.443 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.17.30:141][842]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=146.443 [2020.04.29-12.17.30:176][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.17.30:238][848]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Female. [2020.04.29-12.17.30:255][849]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.17.30:255][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.30:301][852]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-12.17.30:302][852]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-12.17.30:302][852]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.17.30:302][852]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.17.30:302][852]GameFlow: Writing Profile Stat DBD_Chapter15_Slasher_Stat1: 1 [2020.04.29-12.17.30:307][852]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - JamesJJ]: On [2020.04.29-12.17.30:447][861]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.17.30:447][861]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.17.30:447][861]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=146.749 [2020.04.29-12.17.30:447][861]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=146.749 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.17.30:464][862]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_15] [2020.04.29-12.17.30:464][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.30:464][862]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_15] [2020.04.29-12.17.30:464][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.30:512][865]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_15] [2020.04.29-12.17.30:512][865]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.30:512][865]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_15] [2020.04.29-12.17.30:512][865]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.30:677][876]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA66B27A0] Result: '1' k_EResultOK (success) [2020.04.29-12.17.30:677][876]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CA66B27A0]' succeeded in 0.369548 seconds [2020.04.29-12.17.30:711][878]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA66B27A0] Result: '1' k_EResultOK (success) [2020.04.29-12.17.30:728][879]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.422988 seconds [2020.04.29-12.17.30:775][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.17.30:775][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.31:176][906]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.17.31:176][906]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.31:176][906]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.17.31:176][906]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.31:178][906]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.31:178][906]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.31:178][906]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.17.31:178][906]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.31:178][906]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.31:178][906]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.17.31:178][906]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.31:178][906]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.31:178][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.31:178][906]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.31:178][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.31:245][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.17.31:247][910]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.31:247][910]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.31:247][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.31:247][910]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.31:247][910]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.31:247][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.31:247][910]Interaction: Interaction time: 11.851851 [2020.04.29-12.17.31:247][910]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.31:247][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.32:085][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-12.17.32:150][964]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.04.29-12.17.32:152][964]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.17.32:152][964]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.17.32:152][964]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.17.32:152][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: Scalars [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: Textures [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: Vectors [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: Scalars [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: Textures [2020.04.29-12.17.32:152][964]LogDBDGeneral: Warning: Vectors [2020.04.29-12.17.32:153][964]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-12.17.32:187][966]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.17.32:187][966]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.17.32:187][966]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.17.32:187][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.32:188][966]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.32:188][966]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.32:188][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.32:188][966]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.32:188][966]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.17.32:188][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.32:188][966]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.32:188][966]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.17.32:188][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.32:188][966]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.32:188][966]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.17.32:188][966]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.32:188][966]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.32:188][966]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.32:188][966]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.32:188][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.32:188][966]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-12.17.32:188][966]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.32:188][966]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.32:221][968]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.32:221][968]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.32:221][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.32:221][968]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.32:221][968]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.17.32:221][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.32:221][968]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.32:221][968]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.17.32:221][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.32:221][968]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.32:221][968]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.17.32:221][968]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.32:221][968]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.32:221][968]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.32:221][968]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.32:221][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.32:221][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-12.17.32:221][968]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.32:221][968]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.32:303][973]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - JamesJJ]: Off [2020.04.29-12.17.32:318][974]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.17.32:560][989]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.17.32:817][ 5]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.04.29-12.17.32:817][ 5]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.32:817][ 5]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.04.29-12.17.32:817][ 5]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.32:820][ 5]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.32:820][ 5]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.32:820][ 5]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.17.32:820][ 5]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.32:820][ 5]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.32:820][ 5]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.04.29-12.17.32:820][ 5]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.32:820][ 5]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.32:820][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.32:820][ 5]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.32:820][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.32:850][ 7]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.392696 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.17.32:852][ 7]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.17.32:914][ 11]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 20.027746 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.17.33:045][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_15] [2020.04.29-12.17.33:045][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.33:045][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_15] [2020.04.29-12.17.33:045][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.33:124][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.29-12.17.33:126][ 24]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.33:126][ 24]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.33:126][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.33:126][ 24]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.33:127][ 24]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.33:127][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.33:127][ 24]Interaction: Interaction time: 7.462687 [2020.04.29-12.17.33:127][ 24]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Male. [2020.04.29-12.17.33:127][ 24]LogSM: Error: Play Update Montage AM_M_LootChest Duration 7.462687 Timestamp 0.000000 [2020.04.29-12.17.33:127][ 24]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.33:127][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.33:142][ 25]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.17.33:454][ 44]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.17.33:454][ 44]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=149.755 [2020.04.29-12.17.33:470][ 45]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.33:470][ 45]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.33:488][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.17.33:701][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.17.33:701][ 59]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.33:701][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.33:701][ 59]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.33:702][ 59]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.33:702][ 59]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.33:702][ 59]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.17.33:702][ 59]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.33:702][ 59]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.33:702][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.33:702][ 59]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.33:702][ 59]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.33:702][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.33:702][ 59]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.17.33:703][ 59]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.33:703][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.33:703][ 59]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=150.002 [2020.04.29-12.17.33:751][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.33:751][ 62]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.33:880][ 70]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.702469 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.17.34:010][ 78]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.34:010][ 78]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.34:010][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.34:010][ 78]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.34:010][ 78]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.34:010][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.34:010][ 78]Interaction: Interaction time: 2.450000 [2020.04.29-12.17.34:010][ 78]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.17.34:010][ 78]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 150.295044 [2020.04.29-12.17.34:010][ 78]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.34:010][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.34:011][ 78]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.17.34:057][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.17.36:206][214]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.17.36:448][229]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.17.36:528][234]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.17.36:528][234]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.17.36:528][234]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.17.36:528][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.36:529][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.17.36:544][235]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.17.36:544][235]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.17.36:544][235]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.36:544][235]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.36:544][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.36:544][235]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.36:544][235]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.17.36:544][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.36:560][236]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.36:560][236]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.17.36:560][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.36:560][236]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.36:560][236]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.17.36:560][236]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.36:560][236]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.36:560][236]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.36:560][236]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.36:560][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.36:560][236]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.36:560][236]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.36:560][236]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.36:560][236]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.36:560][236]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.36:560][236]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=152.861 [2020.04.29-12.17.36:624][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.17.36:626][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.17.36:627][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.17.36:628][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.17.36:803][251]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.17.36:803][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.36:883][256]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-12.17.36:883][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.36:883][256]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-12.17.36:883][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.36:883][256]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-12.17.36:883][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.36:932][259]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.17.36:932][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.36:950][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.17.37:014][264]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.17.37:014][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.37:014][264]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.17.37:014][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.37:014][264]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.17.37:014][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.37:014][264]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.17.37:014][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.37:014][264]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.17.37:014][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.37:014][264]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.17.37:014][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.37:014][264]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.17.37:014][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.37:014][264]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.17.37:014][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.37:014][264]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.17.37:014][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.37:097][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.17.37:113][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.17.37:188][275]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.37:188][275]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.37:188][275]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-12.17.37:188][275]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.37:189][275]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.37:189][275]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.37:189][275]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.17.37:189][275]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.37:189][275]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.37:189][275]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-12.17.37:189][275]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.37:189][275]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.37:189][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.37:190][275]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.37:190][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.37:190][275]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.17.37:208][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.17.37:268][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-12.17.37:269][280]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.37:286][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_15] [2020.04.29-12.17.37:286][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.37:286][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_15] [2020.04.29-12.17.37:286][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.37:365][286]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.17.37:463][292]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.37:463][292]LogDBDPlayerMovement: StopSnapping Final Location (3029.800049 7061.800293 113.096924) [2020.04.29-12.17.37:463][292]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.17.37:463][292]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.37:463][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.37:463][292]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.37:463][292]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.37:463][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.37:463][292]Interaction: Interaction time: 2.600000 [2020.04.29-12.17.37:463][292]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger AnimTag_FPV. [2020.04.29-12.17.37:463][292]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet_FPV Duration 2.600000 Timestamp 153.748276 [2020.04.29-12.17.37:463][292]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-12.17.37:463][292]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.37:463][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.39:432][414]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.17.39:529][420]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.17.39:576][423]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.17.39:736][433]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.17.39:736][433]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.17.39:736][433]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.17.39:736][433]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.17.39:785][436]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.17.39:851][440]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.17.39:963][447]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.17.40:061][453]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.17.40:076][454]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.17.40:076][454]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.17.40:076][454]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.40:076][454]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.40:076][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.40:076][454]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.40:076][454]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.17.40:076][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.40:092][455]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.40:092][455]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.17.40:092][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.40:092][455]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.40:092][455]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.17.40:092][455]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.40:092][455]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.40:092][455]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.40:092][455]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-12.17.40:092][455]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.40:092][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.40:092][455]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-12.17.40:092][455]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.40:092][455]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-12.17.40:092][455]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.40:092][455]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.40:111][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.17.40:113][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.17.40:114][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.17.40:140][458]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-12.17.40:140][458]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.40:140][458]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.17.40:140][458]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.40:141][458]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.40:141][458]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.40:141][458]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.17.40:141][458]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.40:141][458]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.40:141][458]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.17.40:141][458]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.40:141][458]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.40:141][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.40:142][458]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.04.29-12.17.40:142][458]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.29-12.17.40:142][458]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.40:142][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.40:142][458]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-12.17.40:142][458]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.17.40:159][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.17.40:271][466]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.40:271][466]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.40:271][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.40:271][466]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.40:271][466]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.17.40:271][466]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.40:271][466]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.40:271][466]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.40:271][466]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.40:271][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.40:271][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.17.40:271][466]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.40:271][466]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.40:272][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.17.40:301][468]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.17.40:301][468]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.40:318][469]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.17.40:480][479]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.40:480][479]LogDBDPlayerMovement: StopSnapping Final Location (3030.678223 7061.804688 113.096924) [2020.04.29-12.17.40:480][479]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.17.40:480][479]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.40:480][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.40:480][479]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.40:480][479]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.40:480][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.40:480][479]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-12.17.40:480][479]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.04.29-12.17.40:480][479]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-12.17.40:480][479]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-12.17.40:480][479]Interaction: Interaction time: 2.700000 [2020.04.29-12.17.40:480][479]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.17.40:480][479]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-12.17.40:480][479]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-12.17.40:480][479]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 156.764343 [2020.04.29-12.17.40:480][479]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-12.17.40:480][479]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.40:480][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.40:481][479]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-12.17.40:482][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.17.40:484][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.17.40:485][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.17.40:485][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-12.17.40:485][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.17.40:530][482]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 52 [2020.04.29-12.17.40:610][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.29-12.17.40:642][489]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.40:642][489]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.40:674][491]GameFlow: OnRep_BegunPlayFenceGuid 063DBAE3-08D7-EC37-5257-3874FE76C63B [2020.04.29-12.17.40:674][491]GameFlow: BegunPlayFenceGuid 063DBAE3-08D7-EC37-5257-3874FE76C63B [2020.04.29-12.17.40:674][491]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000021 seconds [2020.04.29-12.17.40:674][491]GameFlow: ACollectable::BeginPlay [2020.04.29-12.17.40:674][491]GameFlow: BegunPlayFenceGuid 063DBAE3-08D7-EC37-5257-3874FE76C63B [2020.04.29-12.17.40:675][491]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.17.40:675][491]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.17.40:675][491]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.17.40:675][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.40:707][493]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.40:707][493]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.40:707][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.40:707][493]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.40:707][493]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Male. [2020.04.29-12.17.40:707][493]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.17.40:707][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.40:737][495]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.17.40:737][495]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.17.41:752][558]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.17.41:753][558]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.17.41:820][562]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.17.42:690][616]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.42:690][616]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.17.42:690][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.42:690][616]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.42:690][616]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.17.42:690][616]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.42:690][616]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.42:690][616]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.42:690][616]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.42:690][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.42:690][616]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.04.29-12.17.42:690][616]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.42:690][616]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.42:882][628]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_001_C_1] [2020.04.29-12.17.42:882][628]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.42:882][628]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_1] [2020.04.29-12.17.42:882][628]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.42:884][628]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.42:884][628]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.42:884][628]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.17.42:884][628]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.42:884][628]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.42:884][628]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.29-12.17.42:884][628]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.42:884][628]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.42:884][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.42:884][628]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.42:884][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.42:948][632]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.42:948][632]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.42:948][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.42:948][632]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.42:948][632]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.42:948][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.42:948][632]Interaction: Interaction time: 0.000000 [2020.04.29-12.17.42:948][632]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.04.29-12.17.42:948][632]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.04.29-12.17.42:948][632]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.17.42:948][632]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.42:948][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.43:174][646]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.17.43:190][647]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.17.43:190][647]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.17.43:190][647]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.43:190][647]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.43:190][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.43:190][647]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-12.17.43:190][647]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.17.43:190][647]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.43:190][647]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.17.43:190][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.43:206][648]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.43:207][648]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.17.43:207][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.43:207][648]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.43:207][648]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.17.43:207][648]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.43:207][648]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.43:207][648]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.43:207][648]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-12.17.43:207][648]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.43:207][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.43:207][648]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.17.43:207][648]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.43:207][648]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.17.43:207][648]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.43:207][648]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.43:318][655]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-12.17.43:318][655]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.43:350][657]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-12.17.43:350][657]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.43:352][657]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.43:352][657]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.43:352][657]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.17.43:352][657]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.43:352][657]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.43:352][657]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-12.17.43:352][657]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.43:352][657]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.43:352][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.43:352][657]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.43:352][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.43:415][661]GameFlow: Collected received : BP_Medkit_001_C_1. [2020.04.29-12.17.43:416][661]GameFlow: AddToInventory received : BP_Medkit_001_C_1. [2020.04.29-12.17.43:416][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.17.43:418][661]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.43:418][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.43:418][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.43:418][661]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.43:418][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.43:418][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.43:418][661]Interaction: Interaction time: 16.000000 [2020.04.29-12.17.43:418][661]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.17.43:418][661]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-12.17.43:418][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.43:418][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.43:707][679]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.17.43:723][680]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.17.43:723][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.43:739][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-12.17.43:739][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.43:739][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-12.17.43:739][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.43:739][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-12.17.43:739][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.43:883][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_15] [2020.04.29-12.17.43:884][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.43:884][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_15] [2020.04.29-12.17.43:884][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.43:965][695]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.17.43:997][697]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.43:997][697]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.43:997][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.43:997][697]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.43:997][697]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.17.43:997][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.43:997][697]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.43:997][697]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.17.43:997][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.43:997][697]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.43:997][697]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.17.43:997][697]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.43:997][697]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.43:997][697]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.43:997][697]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.17.43:997][697]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.43:997][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.43:997][697]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_1] [2020.04.29-12.17.43:997][697]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.43:997][697]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.45:158][769]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.17.45:174][770]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.17.45:227][774]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060123520 [2020.04.29-12.17.45:227][774]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060123520, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.17.45:401][784]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.17.46:605][858]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.608956 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.17.46:918][877]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.17.46:935][878]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.17.47:173][892]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.17.47:547][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.17.47:547][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.48:138][951]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.17.48:589][980]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060123520 [2020.04.29-12.17.48:591][980]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060123520, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.17.48:617][981]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.17.48:617][981]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.48:617][981]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.17.48:617][981]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.48:618][981]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.48:618][981]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.48:618][981]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.17.48:618][981]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.48:618][981]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.48:618][981]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.17.48:618][981]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.48:618][981]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.48:618][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.48:618][981]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.04.29-12.17.48:618][981]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.04.29-12.17.48:618][981]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.17.48:618][981]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.48:618][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.48:618][981]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.17.48:618][981]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.04.29-12.17.48:618][981]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-12.17.48:619][981]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.17.48:619][981]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-12.17.48:747][989]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.48:747][989]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.48:747][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.48:747][989]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.48:747][989]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.17.48:747][989]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.48:747][989]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.48:747][989]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.48:747][989]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.48:747][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.48:747][989]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-12.17.48:747][989]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.48:747][989]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.48:778][991]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.17.48:778][991]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.48:843][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.17.48:843][995]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.48:843][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.17.48:843][995]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.48:843][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.17.48:843][995]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.48:892][998]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.48:892][998]LogDBDPlayerMovement: StopSnapping Final Location (4547.661133 6530.447754 110.763504) [2020.04.29-12.17.48:892][998]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.17.48:892][998]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.48:892][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.48:892][998]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.48:892][998]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.48:892][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.48:892][998]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.17.48:892][998]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.17.48:892][998]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-12.17.48:892][998]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.17.48:892][998]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.17.48:892][998]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.17.48:892][998]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-12.17.48:892][998]Interaction: Interaction time: 1.500000 [2020.04.29-12.17.48:892][998]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.17.48:892][998]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 165.176041 [2020.04.29-12.17.48:892][998]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.48:892][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.48:939][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Enabled [2020.04.29-12.17.49:681][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_15] [2020.04.29-12.17.49:681][ 47]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.49:681][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_15] [2020.04.29-12.17.49:681][ 47]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.49:683][ 47]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.49:683][ 47]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.49:683][ 47]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.17.49:683][ 47]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.49:683][ 47]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.49:683][ 47]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_15] [2020.04.29-12.17.49:683][ 47]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.49:683][ 47]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.49:683][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.49:683][ 47]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.29-12.17.49:683][ 47]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.49:683][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.49:683][ 47]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.17.49:973][ 65]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.49:973][ 65]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.49:973][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.49:973][ 65]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.49:973][ 65]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.49:973][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.49:973][ 65]Interaction: Interaction time: 1.050000 [2020.04.29-12.17.49:973][ 65]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.04.29-12.17.49:973][ 65]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.29-12.17.49:973][ 65]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.29-12.17.49:973][ 65]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.49:973][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.50:022][ 68]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.17.50:264][ 83]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.29-12.17.50:329][ 87]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.17.50:393][ 91]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.17.50:441][ 94]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.17.50:441][ 94]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.17.50:441][ 94]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.17.50:441][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.50:441][ 94]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.17.50:441][ 94]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.17.50:441][ 94]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.17.50:441][ 94]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.04.29-12.17.50:443][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Disabled [2020.04.29-12.17.50:443][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.17.50:446][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.17.50:446][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.17.50:456][ 95]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.17.50:456][ 95]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.17.50:456][ 95]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.50:456][ 95]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.50:456][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.50:456][ 95]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.50:456][ 95]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.17.50:456][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.50:472][ 96]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.50:472][ 96]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.17.50:472][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.50:472][ 96]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.50:472][ 96]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.17.50:472][ 96]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.50:472][ 96]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.50:472][ 96]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.50:472][ 96]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.50:472][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.50:472][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.17.50:472][ 96]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.50:472][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.17.50:472][ 96]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.50:472][ 96]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.50:492][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.17.50:493][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.17.50:523][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.17.50:552][101]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-12.17.50:553][101]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Slasher.HookCamper [2020.04.29-12.17.50:555][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Enabled [2020.04.29-12.17.50:556][101]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.17.50:556][101]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.17.50:557][101]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.17.50:557][101]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: HookCamperOut. [2020.04.29-12.17.50:557][101]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-12.17.50:557][101]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-12.17.50:557][101]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-12.17.50:559][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Disabled [2020.04.29-12.17.50:586][103]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.50:586][103]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.50:878][121]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.17.50:878][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.50:878][121]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.17.50:878][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.50:878][121]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.17.50:878][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.50:878][121]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.17.50:878][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.50:878][121]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.17.50:878][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.50:878][121]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.17.50:878][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.50:878][121]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.17.50:878][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.50:878][121]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.17.50:878][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.50:878][121]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.17.50:878][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.51:006][129]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.17.51:023][130]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.17.51:023][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.51:055][132]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.51:055][132]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.51:055][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.51:055][132]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.51:055][132]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.17.51:055][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.51:055][132]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.51:055][132]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.17.51:055][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.51:055][132]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.51:055][132]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.17.51:055][132]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.51:055][132]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.51:055][132]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.51:055][132]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.29-12.17.51:055][132]Interaction: Verbose: [Vault2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.51:055][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.51:055][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_15] [2020.04.29-12.17.51:055][132]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.51:055][132]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.51:070][133]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.17.51:070][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.53:424][279]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.535303 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.17.53:602][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.04.29-12.17.53:602][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.53:602][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.04.29-12.17.53:602][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.53:602][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.04.29-12.17.53:602][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.53:795][302]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.04.29-12.17.53:795][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.53:795][302]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.04.29-12.17.53:795][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.53:795][302]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.04.29-12.17.53:795][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.54:025][317]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198111408783 [2020.04.29-12.17.54:025][317]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198111408783, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.17.54:025][317]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Levigesis, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.17.55:264][393]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.17.55:264][393]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.17.55:264][393]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.17.55:264][393]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: HookIdle. [2020.04.29-12.17.55:264][393]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.17.55:264][393]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.17.55:296][395]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.17.55:296][395]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.17.55:296][395]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: HookReactionIn. [2020.04.29-12.17.55:296][395]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.29-12.17.55:296][395]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.04.29-12.17.55:359][399]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.17.55:359][399]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.55:391][401]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.17.55:391][401]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.55:393][401]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.55:393][401]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.55:393][401]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_5] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.17.55:393][401]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.55:393][401]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.55:393][401]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.17.55:393][401]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.55:393][401]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_5] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.55:393][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.55:393][401]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_5] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.55:393][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.55:458][405]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.55:458][405]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_5] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.55:458][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.55:458][405]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.55:458][405]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_5] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.55:458][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.55:458][405]Interaction: Interaction time: 0.000000 [2020.04.29-12.17.55:458][405]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.17.55:458][405]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_5] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.55:458][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.55:506][408]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.17.55:570][412]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.17.56:070][443]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-12.17.56:166][449]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.17.56:166][449]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.17.56:166][449]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: HookReaction. [2020.04.29-12.17.56:166][449]AnimLeader: BP_Entity_C_5 Requested to Play: HookReaction AnimTag_Follower. [2020.04.29-12.17.56:166][449]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.04.29-12.17.56:166][449]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.17.56:216][452]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.17.56:666][480]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.17.56:666][480]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.17.56:666][480]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: HookReactionOut. [2020.04.29-12.17.56:666][480]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.29-12.17.56:666][480]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.04.29-12.17.56:666][480]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.17.56:667][480]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.17.57:941][559]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.17.57:941][559]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.57:941][559]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.57:941][559]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.57:941][559]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.57:942][559]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.57:942][559]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.17.57:942][559]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.57:942][559]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.57:942][559]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.57:942][559]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.57:942][559]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.57:942][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.57:942][559]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.57:942][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.57:942][559]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=174.241 [2020.04.29-12.17.57:942][559]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.17.57:944][559]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.17.57:961][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.17.58:004][563]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.58:004][563]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.58:006][563]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.58:006][563]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.58:006][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.58:006][563]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.58:006][563]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.58:006][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.58:006][563]Interaction: Interaction time: 0.000000 [2020.04.29-12.17.58:006][563]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.58:006][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.58:167][573]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.17.58:167][573]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.17.58:167][573]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: HookStruggle. [2020.04.29-12.17.58:167][573]AnimLeader: BP_Entity_C_5 Requested to Play: HookStruggle AnimTag_Follower. [2020.04.29-12.17.58:167][573]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.04.29-12.17.58:167][573]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.17.58:183][574]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=174.482 [2020.04.29-12.17.58:216][576]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.17.58:441][590]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.375270 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.17.58:442][590]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-12.17.59:150][634]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.29-12.17.59:215][638]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.17.59:215][638]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.17.59:216][638]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.59:216][638]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.59:216][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.59:216][638]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.59:216][638]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.17.59:216][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.59:231][639]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.59:231][639]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.17.59:231][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.59:231][639]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.59:231][639]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.17.59:231][639]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.59:231][639]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.59:231][639]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.59:231][639]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.59:231][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.59:231][639]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.59:231][639]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.59:231][639]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.59:231][639]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.59:231][639]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.59:231][639]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=175.531 [2020.04.29-12.17.59:248][640]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=175.547 [2020.04.29-12.17.59:279][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.17.59:279][642]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.59:280][642]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.59:280][642]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.59:281][642]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.17.59:281][642]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.59:281][642]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.59:281][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.17.59:281][642]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.59:281][642]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.59:281][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.59:281][642]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.59:281][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.59:281][642]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.17.59:311][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.17.59:313][644]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.17.59:313][644]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.59:313][644]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.17.59:313][644]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.59:317][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.17.59:318][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.17.59:328][645]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.59:328][645]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.59:328][645]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.17.59:328][645]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.59:328][645]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.59:328][645]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.17.59:328][645]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.59:328][645]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.17.59:328][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.59:328][645]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.17.59:328][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.59:329][645]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-12.17.59:347][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.17.59:375][648]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.17.59:375][648]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.59:377][648]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.59:377][648]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.59:377][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.59:377][648]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.17.59:377][648]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.59:377][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.59:377][648]Interaction: Interaction time: 0.000000 [2020.04.29-12.17.59:377][648]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.59:377][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.59:378][648]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.59:378][648]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_5] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.17.59:378][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.59:378][648]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.59:378][648]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_5] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.17.59:378][648]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.59:378][648]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_5] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.17.59:378][648]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.17.59:378][648]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.17.59:378][648]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_MM_C_5] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.17.59:378][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.59:378][648]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.17.59:378][648]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.59:378][648]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.59:407][650]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.17.59:407][650]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.17.59:504][656]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-12.17.59:504][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.UnhookChargeable Enabled?: Enabled [2020.04.29-12.17.59:506][656]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.59:506][656]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.17.59:506][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.59:506][656]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.17.59:506][656]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.17.59:506][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.59:506][656]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.17.59:506][656]Interaction: Interaction time: 1.000000 [2020.04.29-12.17.59:506][656]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.04.29-12.17.59:506][656]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.04.29-12.17.59:506][656]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-12.17.59:506][656]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.17.59:506][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.17.59:538][658]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.17.59:538][658]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.17.59:538][658]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.17.59:538][658]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: UnhookIn. [2020.04.29-12.17.59:538][658]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.17.59:538][658]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-12.17.59:538][658]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.29-12.17.59:539][658]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.17.59:587][661]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.59:587][661]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.17.59:684][667]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.17.59:846][677]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.17.59:941][683]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.635537 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.18.00:524][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.UnhookChargeable Enabled?: Disabled [2020.04.29-12.18.00:617][725]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.18.00:618][725]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.18.00:619][725]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.18.00:619][725]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 15.000000, Lifetime Duration: 15.000000 [2020.04.29-12.18.00:621][725]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.18.00:621][725]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.18.00:621][725]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.18.00:621][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.00:635][726]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.00:635][726]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.18.00:635][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.00:635][726]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.00:635][726]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.18.00:635][726]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.00:635][726]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.18.00:635][726]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.00:635][726]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.18.00:635][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.00:635][726]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.18.00:635][726]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.00:635][726]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.18.00:635][726]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.00:635][726]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.00:635][726]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.18.00:636][726]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=176.934 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.18.00:650][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.18.00:651][727]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=176.950 [2020.04.29-12.18.00:651][727]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.00:651][727]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.18.00:651][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.00:651][727]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.18.00:651][727]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.18.00:651][727]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-12.18.00:651][727]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.04.29-12.18.00:651][727]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: UnhookOut. [2020.04.29-12.18.00:651][727]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.18.00:651][727]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-12.18.00:651][727]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.29-12.18.00:652][727]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.00:652][727]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.29-12.18.00:652][727]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.18.00:652][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.00:654][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.18.00:714][731]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.121701 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.18.00:715][731]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.18.00:715][731]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.18.00:715][731]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.18.00:715][731]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.18.00:717][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.18.00:748][733]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.18.00:748][733]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.18.00:748][733]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=177.047 [2020.04.29-12.18.00:748][733]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=177.047 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.18.00:798][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-12.18.00:798][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.00:844][739]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Female. [2020.04.29-12.18.00:878][741]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-12.18.00:878][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.00:878][741]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-12.18.00:878][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.00:878][741]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.18.00:878][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.00:878][741]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.18.00:878][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.00:878][741]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-12.18.00:878][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.00:878][741]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-12.18.00:878][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.00:878][741]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-12.18.00:878][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.00:878][741]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-12.18.00:878][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.00:878][741]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-12.18.00:878][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.00:924][744]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.29-12.18.00:925][744]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.18.00:927][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.18.00:927][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.18.00:930][744]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Vyse69]: On [2020.04.29-12.18.00:930][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.18.00:930][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.18.01:054][752]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.18.01:054][752]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.18.01:054][752]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=177.353 [2020.04.29-12.18.01:054][752]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=177.353 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.18.01:347][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-12.18.01:347][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.01:347][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-12.18.01:347][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.01:347][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.18.01:347][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.01:347][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.18.01:347][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.01:347][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-12.18.01:347][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.01:347][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-12.18.01:347][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.01:347][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-12.18.01:347][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.01:347][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-12.18.01:347][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.01:347][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-12.18.01:347][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.01:540][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-12.18.01:540][782]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.02:053][814]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.18.02:053][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.UnhookChargeable Enabled?: Enabled [2020.04.29-12.18.02:055][814]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.02:055][814]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.18.02:055][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.02:055][814]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.29-12.18.02:055][814]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.02:055][814]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.18.02:055][814]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.02:055][814]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.18.02:055][814]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.02:055][814]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_MM_C_5] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.18.02:055][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.02:056][814]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.29-12.18.02:056][814]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.18.02:056][814]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.02:056][814]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.02:058][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.UnhookChargeable Enabled?: Disabled [2020.04.29-12.18.02:122][818]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.02:122][818]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.02:829][861]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.18.02:829][861]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.02:829][861]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.18.02:829][861]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.02:829][861]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-12.18.02:831][861]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.02:831][861]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.02:831][861]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.18.02:831][861]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.02:831][861]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.02:831][861]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.18.02:831][861]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.02:831][861]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.18.02:831][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.02:831][861]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.18.02:831][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.02:895][865]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.18.02:895][865]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.02:895][865]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.02:912][866]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Vyse69]: Off [2020.04.29-12.18.02:926][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.18.02:927][867]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.02:928][867]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.18.02:928][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.02:928][867]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.02:928][867]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.18.02:928][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.02:928][867]Interaction: Interaction time: 16.000000 [2020.04.29-12.18.02:928][867]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.18.02:928][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.02:992][871]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.18.03:087][877]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.943988 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.18.03:216][885]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.29-12.18.03:216][885]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.03:216][885]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.29-12.18.03:216][885]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.03:216][885]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-12.18.03:218][885]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.03:218][885]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.03:218][885]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.18.03:218][885]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.03:218][885]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.03:218][885]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.29-12.18.03:218][885]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.03:218][885]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.18.03:218][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.03:218][885]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.18.03:218][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.03:218][885]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.18.03:299][890]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.03:299][890]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.18.03:299][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.03:299][890]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.03:299][890]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.18.03:299][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.03:299][890]Interaction: Interaction time: 9.804277 [2020.04.29-12.18.03:299][890]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.18.03:299][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.03:299][890]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.18.04:059][936]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.18.04:059][936]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=180.357 [2020.04.29-12.18.04:076][937]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.04:076][937]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.04:098][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.18.04:895][983]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.084652 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.18.06:199][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-12.18.06:199][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.06:199][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-12.18.06:199][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.06:199][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-12.18.06:199][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.06:199][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.18.06:199][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.06:635][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.18.06:635][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.06:635][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-12.18.06:635][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.06:635][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-12.18.06:635][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.06:635][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-12.18.06:635][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.06:699][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.29-12.18.06:699][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.06:699][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.29-12.18.06:699][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.06:699][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.29-12.18.06:699][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.06:699][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.29-12.18.06:699][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.07:215][124]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.29-12.18.07:215][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.07:264][127]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.29-12.18.07:264][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.07:264][127]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.29-12.18.07:264][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.07:264][127]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.29-12.18.07:264][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.07:730][155]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.18.07:730][155]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.07:730][155]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.18.07:730][155]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.07:731][155]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.07:731][155]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.07:731][155]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.18.07:731][155]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.07:731][155]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.07:731][155]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.18.07:731][155]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.07:732][155]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.18.07:732][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.07:732][155]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.18.07:732][155]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.18.07:732][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.07:732][155]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=184.030 [2020.04.29-12.18.07:812][160]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.18.07:812][160]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.08:038][174]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.08:038][174]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.18.08:038][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.08:038][174]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.08:038][174]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.18.08:038][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.08:039][174]Interaction: Interaction time: 2.450000 [2020.04.29-12.18.08:039][174]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.18.08:039][174]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 184.321884 [2020.04.29-12.18.08:039][174]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.18.08:039][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.08:039][174]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.18.08:102][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.18.08:346][193]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.08:346][193]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.18.08:346][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.08:346][193]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.08:346][193]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.18.08:346][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.08:378][195]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.08:378][195]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.18.08:378][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.08:378][195]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.08:378][195]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.18.08:378][195]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.08:378][195]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.18.08:378][195]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.08:378][195]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.18.08:378][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.08:378][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.18.08:378][195]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.08:378][195]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.09:151][243]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.29-12.18.09:441][261]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.784016 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.18.09:910][290]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.042646 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.18.09:911][290]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.18.09:913][290]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.18.09:913][290]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.18.09:913][290]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.18.09:913][290]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.18.09:913][290]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.18.09:913][290]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.18.09:913][290]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.18.09:914][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.18.09:942][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.18.09:977][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.18.10:024][297]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.10:024][297]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.18.10:024][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.10:024][297]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.10:024][297]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.18.10:024][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.10:024][297]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.10:024][297]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.18.10:024][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.10:024][297]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.10:024][297]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.18.10:024][297]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.10:024][297]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.18.10:024][297]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.10:024][297]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.18.10:024][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.10:024][297]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.04.29-12.18.10:024][297]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.10:024][297]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.10:054][299]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.18.10:121][303]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.10:121][303]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.10:234][310]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.18.10:489][325]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.18.10:594][331]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.18.10:594][331]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.18.10:594][331]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.18.10:594][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.10:597][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.18.10:612][332]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.18.10:612][332]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.18.10:612][332]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.10:612][332]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.18.10:612][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.10:612][332]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.10:612][332]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.18.10:612][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.10:630][333]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.10:630][333]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.18.10:630][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.10:630][333]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.10:630][333]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.18.10:631][333]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.10:631][333]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.18.10:631][333]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.10:631][333]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.18.10:631][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.10:631][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.18.10:631][333]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.10:631][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.18.10:631][333]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.10:631][333]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.10:631][333]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=186.927 [2020.04.29-12.18.10:684][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.18.10:688][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.18.10:690][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.18.10:691][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.18.11:126][363]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.11:126][363]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.11:126][363]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.18.11:126][363]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=187.424 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.18.11:144][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.18.11:481][385]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.18.11:481][385]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.11:625][394]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.18.11:625][394]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.18.11:625][394]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=187.924 [2020.04.29-12.18.11:625][394]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=187.924 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.18.11:722][400]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Male. [2020.04.29-12.18.11:785][404]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale01_C_0 [2020.04.29-12.18.11:786][404]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.18.11:791][404]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - PªrKª]: On [2020.04.29-12.18.11:791][404]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.18.11:791][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.11:853][408]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.18.11:853][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.11:918][412]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.18.11:918][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.11:918][412]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.18.11:918][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.11:918][412]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.18.11:918][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.11:918][412]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.18.11:918][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.11:918][412]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.18.11:919][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.11:919][412]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.18.11:919][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.11:919][412]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.18.11:919][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.11:919][412]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.18.11:919][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.11:919][412]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.18.11:919][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.11:934][413]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.18.11:935][413]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.18.11:935][413]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=188.232 [2020.04.29-12.18.11:935][413]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=188.232 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.18.12:027][418]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.18.12:027][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.12:027][418]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.18.12:027][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.12:027][418]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.18.12:028][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.12:028][418]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.18.12:028][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.12:028][418]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.18.12:028][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.12:028][418]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.18.12:028][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.12:028][418]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.18.12:028][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.12:028][418]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.18.12:028][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.12:028][418]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.18.12:028][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.12:232][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.18.12:232][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.12:298][434]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.18.12:298][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.12:363][438]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.18.12:363][438]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.12:659][456]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-12.18.13:091][481]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.501842 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.18.13:785][520]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - PªrKª]: Off [2020.04.29-12.18.14:942][584]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.18.14:942][584]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=191.241 [2020.04.29-12.18.14:961][585]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.14:961][585]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.14:983][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.18.14:985][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.18.15:419][610]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.29-12.18.15:419][610]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-12.18.15:515][615]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.18.15:605][620]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.29-12.18.15:704][626]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.18.15:704][626]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.18.16:369][665]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.107496 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.18.16:653][682]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.29-12.18.16:669][683]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-12.18.16:766][689]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.18.17:106][710]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.29-12.18.17:333][725]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060123520 [2020.04.29-12.18.17:339][725]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060123520, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.18.18:180][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.18.18:180][773]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.18:180][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.18.18:180][773]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.18:181][773]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.18:181][773]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.18:181][773]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.18.18:181][773]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.18:181][773]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.18:181][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.18.18:181][773]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.18:181][773]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.18.18:181][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.18:181][773]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.18.18:181][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.18:181][773]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=194.478 [2020.04.29-12.18.18:182][773]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.18.18:185][773]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.18.18:199][774]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.18.18:247][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.18.18:247][777]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.18:249][777]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.18:249][777]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.18.18:249][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.18:249][777]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.18:249][777]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.18.18:249][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.18:249][777]Interaction: Interaction time: 0.000000 [2020.04.29-12.18.18:249][777]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.18.18:249][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.18:356][783]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=194.655 [2020.04.29-12.18.18:485][790]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.04.29-12.18.18:485][790]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.18:485][790]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.04.29-12.18.18:485][790]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.18:487][790]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.18:487][790]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.18:487][790]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.18.18:487][790]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.18:487][790]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.18:487][790]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.04.29-12.18.18:487][790]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.18:487][790]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.18.18:487][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.18:487][790]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.18.18:487][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.18:507][791]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.18.18:576][795]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.18.18:576][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-12.18.18:578][795]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.18:578][795]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.18.18:578][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.18:578][795]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.18:578][795]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.18.18:578][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.18:578][795]Interaction: Interaction time: 56.644955 [2020.04.29-12.18.18:578][795]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.18.18:578][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.18:578][795]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.18.20:113][881]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-12.18.20:114][881]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.20:114][881]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-12.18.20:114][881]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.20:116][881]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.20:116][881]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.20:116][881]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.18.20:116][881]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.20:116][881]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.20:116][881]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-12.18.20:116][881]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.20:116][881]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.18.20:116][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.20:116][881]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.18.20:116][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.20:184][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.18.20:186][885]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.20:186][885]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.18.20:186][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.20:186][885]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.20:187][885]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.18.20:187][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.20:187][885]Interaction: Interaction time: 12.000000 [2020.04.29-12.18.20:187][885]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.04.29-12.18.20:187][885]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.29-12.18.20:187][885]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.18.20:187][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.20:408][897]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.18.20:408][897]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.18.20:408][897]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.20:408][897]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.18.20:408][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.20:408][897]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.20:408][897]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.18.20:408][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.20:429][898]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.20:429][898]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.18.20:429][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.20:429][898]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.20:429][898]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.18.20:429][898]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.20:429][898]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.18.20:429][898]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.20:429][898]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.18.20:429][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.20:429][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.18.20:429][898]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.20:429][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.18.20:429][898]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.20:429][898]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.20:429][898]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=196.726 [2020.04.29-12.18.20:489][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.18.20:580][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.18.20:580][906]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.20:580][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.18.20:580][906]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.20:582][906]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.20:582][906]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.20:582][906]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.18.20:582][906]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.20:582][906]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.20:582][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.18.20:582][906]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.20:582][906]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.18.20:582][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.20:582][906]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.04.29-12.18.20:582][906]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.18.20:582][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.20:582][906]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=196.879 [2020.04.29-12.18.20:674][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.18.20:674][911]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.20:674][911]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.489860 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.18.20:892][923]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.20:892][923]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.18.20:892][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.20:892][923]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.20:892][923]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.18.20:892][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.20:892][923]Interaction: Interaction time: 2.450000 [2020.04.29-12.18.20:892][923]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.18.20:892][923]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 197.171188 [2020.04.29-12.18.20:892][923]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.18.20:892][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.20:893][923]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.18.20:964][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.18.21:156][938]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.042945 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.18.21:156][938]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.18.21:190][940]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.29-12.18.22:413][ 14]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-12.18.22:542][ 22]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.18.23:074][ 55]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.18.23:201][ 63]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.570629 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.18.23:251][ 66]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.29-12.18.23:265][ 67]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-12.18.23:331][ 71]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.29-12.18.23:331][ 71]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.18.23:429][ 77]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.18.23:429][ 77]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.18.23:429][ 77]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.18.23:429][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.23:432][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.18.23:445][ 78]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.18.23:445][ 78]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.18.23:445][ 78]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.23:445][ 78]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.18.23:445][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.23:445][ 78]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.23:445][ 78]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.18.23:445][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.23:461][ 79]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.23:461][ 79]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.18.23:461][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.23:461][ 79]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.23:461][ 79]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.18.23:461][ 79]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.23:461][ 79]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.18.23:461][ 79]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.23:461][ 79]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.18.23:461][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.23:461][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.18.23:461][ 79]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.23:461][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.18.23:461][ 79]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.23:462][ 79]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.23:462][ 79]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=199.758 [2020.04.29-12.18.23:524][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.18.23:527][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.18.23:528][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.18.23:529][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.18.27:069][293]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.140654 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.18.27:478][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-12.18.27:478][316]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.27:478][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-12.18.27:478][316]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.27:480][316]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.27:480][316]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.27:480][316]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.18.27:480][316]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.27:480][316]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.27:480][316]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-12.18.27:480][316]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.27:480][316]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.18.27:480][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.27:480][316]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.18.27:480][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.27:581][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.18.27:583][322]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.27:583][322]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.18.27:583][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.27:583][322]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.27:583][322]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.18.27:583][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.27:583][322]Interaction: Interaction time: 13.333334 [2020.04.29-12.18.27:583][322]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.18.27:583][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.27:617][324]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.18.27:896][340]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-12.18.27:914][341]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-12.18.28:014][347]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-12.18.29:483][431]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.29-12.18.29:483][431]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.29:483][431]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.29-12.18.29:483][431]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.29:485][431]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.29:485][431]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.29:485][431]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.18.29:485][431]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.29:485][431]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.29:485][431]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.29-12.18.29:485][431]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.29:485][431]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.18.29:485][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.29:485][431]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.18.29:485][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.29:485][431]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.18.29:591][437]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.18.29:593][437]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.29:593][437]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.18.29:593][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.29:593][437]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.29:593][437]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.18.29:593][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.29:593][437]Interaction: Interaction time: 58.502457 [2020.04.29-12.18.29:593][437]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.18.29:593][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.29:647][440]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.18.32:054][571]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198342690088 [2020.04.29-12.18.32:054][571]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198342690088, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.18.32:054][571]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: RoLo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.18.32:133][575]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.32:133][575]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.18.32:133][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.32:133][575]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.32:133][575]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.18.32:133][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.32:169][577]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.32:169][577]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.18.32:169][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.32:169][577]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.32:169][577]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.18.32:169][577]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.32:169][577]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.18.32:169][577]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.32:169][577]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.18.32:169][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.32:169][577]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.04.29-12.18.32:169][577]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.32:169][577]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.32:191][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.18.32:258][582]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.32:258][582]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.18.32:258][582]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.18.32:258][582]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.18.32:258][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.32:258][582]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.18.32:258][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.32:258][582]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.32:258][582]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.18.32:258][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.32:293][584]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.32:293][584]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.18.32:293][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.32:293][584]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.32:293][584]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.18.32:293][584]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.32:293][584]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.18.32:293][584]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.32:293][584]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.18.32:293][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.32:293][584]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-12.18.32:293][584]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.32:293][584]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.32:673][607]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.32:673][607]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.18.32:673][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.32:673][607]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.32:673][607]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.18.32:673][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.32:673][607]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.32:673][607]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.18.32:673][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.32:673][607]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.32:673][607]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.18.32:673][607]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.32:673][607]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.18.32:673][607]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.32:673][607]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.18.32:673][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.32:673][607]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.29-12.18.32:673][607]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.32:673][607]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.32:675][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-12.18.32:726][610]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorSuburbs_C_2] [2020.04.29-12.18.32:726][610]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.32:726][610]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_2] [2020.04.29-12.18.32:726][610]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.32:728][610]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.32:728][610]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.32:728][610]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.18.32:728][610]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.32:729][610]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.32:729][610]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_2] [2020.04.29-12.18.32:729][610]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.32:729][610]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.18.32:729][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.32:729][610]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.18.32:729][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.32:803][614]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.18.32:837][616]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.18.32:837][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-12.18.32:840][616]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.32:840][616]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.18.32:840][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.32:840][616]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.32:840][616]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.18.32:840][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.32:840][616]Interaction: Interaction time: 60.218155 [2020.04.29-12.18.32:840][616]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.18.32:840][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.32:875][618]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.18.32:891][619]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.339421 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.18.32:894][619]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.18.32:894][619]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.18.32:984][624]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.18.32:984][624]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.18.33:001][625]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_1] [2020.04.29-12.18.33:001][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.33:072][629]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_1] [2020.04.29-12.18.33:072][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.33:361][645]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.016729 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.18.33:362][645]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.691323 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.18.33:670][663]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198167940370 [2020.04.29-12.18.33:670][663]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198167940370, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.18.33:670][663]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: PhantonGualteriØ, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.18.34:154][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_1] [2020.04.29-12.18.34:154][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:177][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.18.34:365][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorSuburbs_C_1] [2020.04.29-12.18.34:365][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:400][703]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_1] [2020.04.29-12.18.34:400][703]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:568][713]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_11] [2020.04.29-12.18.34:568][713]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:568][713]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_11] [2020.04.29-12.18.34:568][713]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:568][713]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.18.34:570][713]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.34:570][713]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.34:570][713]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.18.34:570][713]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.34:570][713]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.34:570][713]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_11] [2020.04.29-12.18.34:570][713]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:570][713]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.18.34:570][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.34:570][713]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.18.34:570][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.34:630][716]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.18.34:630][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:668][718]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.18.34:760][723]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.04.29-12.18.34:846][728]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorSuburbs_C_1] [2020.04.29-12.18.34:846][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:847][728]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.18.34:847][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:847][728]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.18.34:847][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:847][728]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.18.34:847][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:847][728]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.18.34:847][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:847][728]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.18.34:847][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:847][728]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.18.34:847][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:847][728]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.18.34:847][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:847][728]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.18.34:847][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:847][728]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.18.34:847][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:912][732]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.34:912][732]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.18.34:912][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.34:912][732]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.34:912][732]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.18.34:912][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.34:913][732]Interaction: Interaction time: 0.642202 [2020.04.29-12.18.34:913][732]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.04.29-12.18.34:913][732]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.642202 Timestamp 0.000000 [2020.04.29-12.18.34:913][732]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.18.34:913][732]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.18.34:913][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.34:979][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.18.34:979][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:980][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.18.34:980][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:980][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.18.34:980][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:980][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.18.34:980][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:980][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.18.34:980][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:980][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.18.34:980][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:980][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.18.34:980][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:980][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.18.34:980][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:980][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.18.34:980][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.34:994][737]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.34:994][737]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.34:994][737]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.18.34:994][737]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=211.292 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.18.34:995][737]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.18.35:014][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.18.35:151][746]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.18.35:151][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.35:236][751]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.18.35:236][751]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.18.35:237][751]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=211.534 [2020.04.29-12.18.35:237][751]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=211.534 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.18.35:253][752]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_11] [2020.04.29-12.18.35:253][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.35:253][752]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_11] [2020.04.29-12.18.35:253][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.35:355][758]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.18.35:355][758]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.35:411][761]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.29-12.18.35:412][761]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.18.35:414][761]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.702337 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.18.35:418][761]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - SDV]: On [2020.04.29-12.18.35:430][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.18.35:430][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.35:444][763]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.04.29-12.18.35:539][768]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.35:540][768]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.18.35:540][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.35:540][768]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.35:540][768]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.18.35:540][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.35:558][769]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.18.35:559][769]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.18.35:559][769]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=211.856 [2020.04.29-12.18.35:559][769]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=211.856 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.18.35:575][770]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.18.35:577][770]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.35:577][770]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.18.35:577][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.35:577][770]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.35:577][770]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.18.35:577][770]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.35:577][770]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.18.35:577][770]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.35:577][770]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.18.35:577][770]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_11] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.18.35:577][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.35:577][770]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_11] [2020.04.29-12.18.35:577][770]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.35:577][770]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.36:714][832]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-12.18.37:409][871]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - SDV]: Off [2020.04.29-12.18.37:853][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_11] [2020.04.29-12.18.37:853][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.37:853][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_11] [2020.04.29-12.18.37:853][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.38:572][934]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.18.38:573][934]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=214.870 [2020.04.29-12.18.38:594][935]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.38:594][935]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.38:614][936]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.18.38:617][936]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.18.38:618][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.18.38:654][938]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.568753 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.18.38:677][939]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-12.18.38:697][940]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-12.18.38:752][943]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-12.18.38:772][944]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-12.18.38:843][948]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_1] [2020.04.29-12.18.38:843][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.38:860][949]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorSuburbs_C_1] [2020.04.29-12.18.38:860][949]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.38:863][949]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.18.38:914][952]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_1] [2020.04.29-12.18.38:914][952]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.38:938][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.18.38:968][955]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.18.38:968][955]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.38:969][955]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorSuburbs_C_1] [2020.04.29-12.18.38:969][955]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.38:970][955]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.38:970][955]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.38:970][955]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.18.38:970][955]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.38:970][955]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.38:970][955]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorSuburbs_C_1] [2020.04.29-12.18.38:970][955]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.38:970][955]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.18.38:970][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.38:971][955]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.18.38:971][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.38:971][955]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.18.38:993][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.18.39:024][958]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorSuburbs_C_1] [2020.04.29-12.18.39:025][958]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.39:081][961]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.39:081][961]LogDBDPlayerMovement: StopSnapping Final Location (6720.985840 6017.300293 553.722900) [2020.04.29-12.18.39:081][961]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.18.39:081][961]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.18.39:081][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.39:081][961]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.39:081][961]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.18.39:081][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.39:081][961]Interaction: Interaction time: 2.000000 [2020.04.29-12.18.39:081][961]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-12.18.39:081][961]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 215.360901 [2020.04.29-12.18.39:081][961]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.18.39:081][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.39:158][965]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Enabled [2020.04.29-12.18.39:296][972]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.29-12.18.39:354][975]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.29-12.18.39:374][976]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.29-12.18.39:434][979]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.18.39:493][982]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-12.18.39:730][994]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.18.39:730][994]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.18.39:732][994]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.18.40:425][ 32]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 52 [2020.04.29-12.18.40:626][ 43]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.167276 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.18.40:728][ 48]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.18.40:728][ 48]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.18.40:728][ 48]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.18.40:728][ 48]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.18.40:731][ 48]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.18.40:826][ 53]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.29-12.18.40:845][ 54]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.18.40:895][ 57]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.18.40:898][ 57]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.18.40:898][ 57]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.18.40:898][ 57]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.18.40:898][ 57]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.18.40:898][ 57]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.18.40:898][ 57]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.18.40:898][ 57]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.18.40:899][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.18.40:934][ 59]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.40:934][ 59]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.18.40:934][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.40:934][ 59]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.40:934][ 59]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.18.40:934][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.40:951][ 60]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.40:951][ 60]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.18.40:951][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.40:951][ 60]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.40:951][ 60]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.18.40:952][ 60]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.40:952][ 60]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.18.40:952][ 60]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.40:952][ 60]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.18.40:952][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.40:952][ 60]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-12.18.40:952][ 60]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.40:952][ 60]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.18.41:058][ 66]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.18.41:164][ 72]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.18.41:164][ 72]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.18.41:164][ 72]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.18.41:164][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.41:166][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Disabled [2020.04.29-12.18.41:184][ 73]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.18.41:184][ 73]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.18.41:184][ 73]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.41:184][ 73]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.18.41:184][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.41:184][ 73]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.41:184][ 73]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.18.41:184][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.41:203][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.41:203][ 74]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.18.41:203][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.41:203][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.41:203][ 74]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.18.41:203][ 74]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.41:203][ 74]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.18.41:203][ 74]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.41:203][ 74]Interaction: Verbose: [GeneratorDamage2][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.18.41:203][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.41:203][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorSuburbs_C_1] [2020.04.29-12.18.41:203][ 74]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.41:203][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorSuburbs_C_1] [2020.04.29-12.18.41:203][ 74]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.41:203][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.41:220][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-12.18.41:226][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.18.41:227][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.18.41:257][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Enabled [2020.04.29-12.18.41:261][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Disabled [2020.04.29-12.18.41:296][ 79]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-12.18.41:331][ 81]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-12.18.41:434][ 87]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.18.41:506][ 91]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-12.18.41:630][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorSuburbs_C_1] [2020.04.29-12.18.41:630][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.41:811][108]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-12.18.41:818][108]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.18.41:818][108]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: default, CachedStatus: default, RichPresence: Offline [2020.04.29-12.18.42:072][122]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.18.42:072][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.42:672][154]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-12.18.42:672][154]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.42:672][154]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-12.18.42:672][154]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.42:673][154]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.42:673][154]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.42:673][154]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.18.42:673][154]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.42:674][154]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.42:674][154]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-12.18.42:674][154]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.42:674][154]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.18.42:674][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.42:674][154]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.18.42:674][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.42:767][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.18.42:769][159]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.42:769][159]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.18.42:769][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.42:769][159]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.42:769][159]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.18.42:769][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.42:769][159]Interaction: Interaction time: 16.000000 [2020.04.29-12.18.42:769][159]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.18.42:769][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.42:806][161]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.18.42:806][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.42:806][161]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.18.42:806][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.42:806][161]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.18.42:806][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.42:806][161]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.18.42:806][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.42:806][161]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.18.42:806][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.42:806][161]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.18.42:806][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.42:806][161]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.18.42:806][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.42:807][161]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.18.42:807][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.42:807][161]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.18.42:807][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.42:933][168]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.42:933][168]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.42:933][168]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.18.42:933][168]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=219.230 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.18.42:953][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.18.42:968][170]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.18.42:968][170]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.18.42:969][170]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=219.266 [2020.04.29-12.18.42:969][170]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=219.266 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.18.43:023][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:023][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:023][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:023][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:023][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:023][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:023][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:023][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:023][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:023][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:023][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:023][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:023][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:023][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:023][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:023][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:023][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:023][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:057][175]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Female. [2020.04.29-12.18.43:092][177]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:092][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:093][177]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:093][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:093][177]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:093][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:093][177]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:093][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:093][177]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:093][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:093][177]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:093][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:093][177]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:093][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:093][177]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:093][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:093][177]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:093][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:125][179]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-12.18.43:126][179]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.18.43:126][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.18.43:129][179]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - JamesJJ]: On [2020.04.29-12.18.43:129][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.18.43:282][188]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.18.43:282][188]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.18.43:282][188]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=219.581 [2020.04.29-12.18.43:282][188]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=219.581 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.18.43:474][199]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:474][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:474][199]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:474][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:474][199]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:474][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:474][199]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:474][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:474][199]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:474][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:474][199]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:474][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:474][199]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:474][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:474][199]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:474][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:474][199]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:474][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:673][211]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.18.43:673][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:865][222]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_16] [2020.04.29-12.18.43:865][222]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:900][224]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_16] [2020.04.29-12.18.43:900][224]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:900][224]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.18.43:902][224]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.43:902][224]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.43:902][224]Interaction: Verbose: [VaultMid2][WindowStandard_C_16] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.18.43:902][224]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.43:902][224]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.43:902][224]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_16] [2020.04.29-12.18.43:902][224]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.43:902][224]Interaction: Verbose: [VaultMid2][WindowStandard_C_16] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.18.43:903][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.43:903][224]Interaction: Verbose: [VaultMid2][WindowStandard_C_16] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.18.43:903][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.43:937][226]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.18.44:009][230]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.44:009][230]Interaction: Verbose: [VaultMid2][WindowStandard_C_16] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.18.44:009][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.44:009][230]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.44:009][230]Interaction: Verbose: [VaultMid2][WindowStandard_C_16] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.18.44:009][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.44:010][230]Interaction: Interaction time: 1.000000 [2020.04.29-12.18.44:010][230]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.04.29-12.18.44:010][230]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.04.29-12.18.44:010][230]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.18.44:010][230]Interaction: Verbose: [VaultMid2][WindowStandard_C_16] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.18.44:010][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.44:010][230]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.18.44:045][232]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVaultMid [2020.04.29-12.18.44:712][267]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.18.44:990][282]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.18.45:006][283]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.45:006][283]Interaction: Verbose: [VaultMid2][WindowStandard_C_16] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.18.45:006][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.45:006][283]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.45:006][283]Interaction: Verbose: [VaultMid2][WindowStandard_C_16] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.18.45:006][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.45:038][285]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.18.45:038][285]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.18.45:040][285]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.45:040][285]Interaction: Verbose: [VaultMid2][WindowStandard_C_16] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.18.45:040][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.45:040][285]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.45:040][285]Interaction: Verbose: [VaultMid2][WindowStandard_C_16] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.18.45:040][285]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.45:040][285]Interaction: Verbose: [VaultMid2][WindowStandard_C_16] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.18.45:040][285]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.45:040][285]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.18.45:040][285]Interaction: Verbose: [VaultMid2][WindowStandard_C_16] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.18.45:040][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.45:040][285]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_16] [2020.04.29-12.18.45:040][285]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.45:040][285]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.45:114][289]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - JamesJJ]: Off [2020.04.29-12.18.45:211][294]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-12.18.45:302][299]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-12.18.45:320][300]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-12.18.45:478][309]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.29-12.18.45:661][319]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.18.46:297][356]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.18.46:297][356]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=222.595 [2020.04.29-12.18.46:315][357]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.46:315][357]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.46:336][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.18.46:337][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.18.46:348][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_1] [2020.04.29-12.18.46:348][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.46:619][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_1] [2020.04.29-12.18.46:619][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.46:619][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorSuburbs_C_1] [2020.04.29-12.18.46:619][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.46:767][382]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorSuburbs_C_1] [2020.04.29-12.18.46:767][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.47:028][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorSuburbs_C_1] [2020.04.29-12.18.47:028][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.47:170][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorSuburbs_C_1] [2020.04.29-12.18.47:170][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.47:444][421]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.18.47:667][434]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_11] [2020.04.29-12.18.47:667][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.47:667][434]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_11] [2020.04.29-12.18.47:667][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.47:689][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.18.47:805][442]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorSuburbs_C_1] [2020.04.29-12.18.47:805][442]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.47:805][442]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_11] [2020.04.29-12.18.47:805][442]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.47:806][442]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.47:806][442]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.47:806][442]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.18.47:806][442]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.47:806][442]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.47:806][442]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_11] [2020.04.29-12.18.47:806][442]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.47:806][442]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.18.47:806][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.47:806][442]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.18.47:806][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.47:806][442]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.18.47:807][442]LogDBDPlayerMovement: StopSnapping Final Location (6322.300293 6096.100098 553.722900) [2020.04.29-12.18.47:807][442]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.18.47:826][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.18.47:874][446]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_11] [2020.04.29-12.18.47:874][446]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.47:875][446]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.47:875][446]LogDBDPlayerMovement: StopSnapping Final Location (6322.300293 6096.100098 553.722900) [2020.04.29-12.18.47:875][446]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.18.47:875][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.47:875][446]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.47:875][446]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.18.47:875][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.47:875][446]Interaction: Interaction time: 1.700000 [2020.04.29-12.18.47:875][446]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: WindowVault Gunslinger AnimTag_FPV. [2020.04.29-12.18.47:875][446]LogSM: Error: Play Update Montage AM_UK_WindowVault_FPV Duration 1.700000 Timestamp 224.156830 [2020.04.29-12.18.47:875][446]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-12.18.47:875][446]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.18.47:875][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.47:966][451]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.18.48:191][463]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_11] [2020.04.29-12.18.48:191][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.48:191][463]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.04.29-12.18.48:191][463]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.48:513][481]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.808402 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.18.48:565][484]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_11] [2020.04.29-12.18.48:565][484]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.48:565][484]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_11] [2020.04.29-12.18.48:565][484]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.48:581][485]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-12.18.49:361][528]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.18.49:567][540]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.18.49:583][541]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.18.49:583][541]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.18.49:583][541]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.49:583][541]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.18.49:583][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.49:583][541]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.49:583][541]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.18.49:583][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.49:599][542]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.49:599][542]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.18.49:599][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.49:599][542]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.49:599][542]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.18.49:599][542]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.49:600][542]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.18.49:600][542]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.49:600][542]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-12.18.49:600][542]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.18.49:600][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.49:600][542]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_11] [2020.04.29-12.18.49:600][542]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.49:600][542]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_11] [2020.04.29-12.18.49:600][542]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.49:600][542]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.49:623][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.18.49:624][543]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.18.49:871][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.18.49:969][563]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_11] [2020.04.29-12.18.49:969][563]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.49:969][563]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.04.29-12.18.49:969][563]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.51:359][643]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.18.51:990][680]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.18.52:007][681]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.18.52:104][687]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.29-12.18.52:137][689]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-12.18.52:272][697]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.18.53:864][785]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.438554 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.18.54:651][827]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.18.55:173][857]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.29-12.18.55:363][868]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.18.55:397][870]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.29-12.18.55:431][872]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-12.18.55:570][880]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.18.56:270][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.18.56:270][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.56:388][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.18.56:388][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.56:388][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-12.18.56:388][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.56:388][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.18.56:388][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.56:388][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.18.56:389][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.56:389][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-12.18.56:389][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.56:389][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-12.18.56:389][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.56:389][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-12.18.56:389][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.56:389][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-12.18.56:389][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.56:389][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-12.18.56:389][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.56:408][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.18.56:587][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_11] [2020.04.29-12.18.56:587][937]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.56:587][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.18.56:587][937]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.56:588][937]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.56:588][937]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.56:588][937]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.18.56:588][937]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.56:589][937]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.56:589][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.18.56:589][937]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.56:589][937]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.18.56:589][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.56:589][937]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.04.29-12.18.56:589][937]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.04.29-12.18.56:589][937]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.18.56:589][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.56:589][937]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-12.18.56:589][937]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.18.56:609][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.18.56:746][945]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.56:746][945]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.18.56:746][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.56:746][945]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.56:746][945]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.18.56:746][945]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.56:746][945]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.18.56:746][945]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.56:746][945]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.18.56:746][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.56:746][945]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-12.18.56:746][945]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.56:746][945]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.56:748][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.18.56:786][947]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.18.56:786][947]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.56:787][947]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.18.56:885][952]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.18.56:885][952]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.56:885][952]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.18.56:885][952]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.56:887][952]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.56:888][952]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.56:888][952]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.18.56:888][952]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.56:888][952]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.56:888][952]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.18.56:888][952]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.56:888][952]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.18.56:888][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.56:888][952]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.18.56:888][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.56:923][954]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.56:923][954]LogDBDPlayerMovement: StopSnapping Final Location (5868.947266 6030.023438 133.048004) [2020.04.29-12.18.56:923][954]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.18.56:923][954]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.18.56:923][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.56:923][954]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.56:923][954]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.18.56:923][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.56:923][954]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-12.18.56:923][954]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.04.29-12.18.56:924][954]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-12.18.56:924][954]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-12.18.56:924][954]Interaction: Interaction time: 2.700000 [2020.04.29-12.18.56:924][954]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.18.56:924][954]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.29-12.18.56:924][954]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_M_TT_PickUP):Length(2.733333) [2020.04.29-12.18.56:924][954]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 233.203278 [2020.04.29-12.18.56:924][954]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-12.18.56:924][954]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.18.56:924][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.56:925][954]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-12.18.56:927][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.18.56:928][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.18.56:929][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.18.56:930][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-12.18.56:930][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.18.56:941][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.18.56:942][955]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.56:942][955]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.18.56:942][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.56:942][955]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.56:942][955]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.18.56:942][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.56:943][955]Interaction: Interaction time: 16.000000 [2020.04.29-12.18.56:943][955]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.18.56:943][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.57:078][962]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.57:078][962]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.57:222][969]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.18.59:260][ 79]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.59:260][ 79]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.18.59:260][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.59:260][ 79]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.59:260][ 79]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.18.59:260][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.59:261][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.18.59:279][ 80]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.18.59:280][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.18.59:281][ 80]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.59:281][ 80]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.18.59:281][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.59:282][ 80]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.59:282][ 80]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.18.59:282][ 80]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.59:282][ 80]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.18.59:282][ 80]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.59:282][ 80]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.18.59:282][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.59:282][ 80]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.18.59:282][ 80]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.59:282][ 80]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.59:284][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.18.59:617][ 98]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.18.59:632][ 99]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.18.59:632][ 99]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.18.59:632][ 99]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.59:632][ 99]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.18.59:632][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.59:633][ 99]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-12.18.59:633][ 99]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.18.59:633][ 99]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.59:633][ 99]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.18.59:633][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.59:652][100]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.59:652][100]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.18.59:652][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.59:652][100]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.59:652][100]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.18.59:652][100]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.59:652][100]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.18.59:652][100]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.59:652][100]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-12.18.59:652][100]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.18.59:652][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.59:652][100]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.18.59:652][100]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.59:652][100]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.18.59:652][100]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.59:652][100]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.18.59:784][107]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-12.18.59:784][107]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.59:820][109]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-12.18.59:820][109]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.59:822][109]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.59:822][109]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.59:822][109]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.18.59:822][109]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.18.59:822][109]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.59:822][109]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-12.18.59:822][109]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.18.59:822][109]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.18.59:822][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.59:822][109]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.18.59:822][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.59:889][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.18.59:891][113]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.59:891][113]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.18.59:891][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.59:891][113]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.18.59:891][113]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.18.59:891][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.18.59:891][113]Interaction: Interaction time: 16.000000 [2020.04.29-12.18.59:891][113]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-12.18.59:891][113]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-12.18.59:891][113]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.18.59:891][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.00:322][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.19.00:322][138]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.00:322][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.19.00:322][138]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.00:322][138]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-12.19.00:323][138]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.19.00:323][138]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.19.00:323][138]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.19.00:323][138]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.00:323][138]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.19.00:323][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.19.00:323][138]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.00:324][138]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.19.00:324][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.00:324][138]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.19.00:324][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.00:324][138]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.19.00:392][142]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.19.00:392][142]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.00:392][142]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.00:426][144]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.19.00:426][144]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.19.00:426][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.00:426][144]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.19.00:426][144]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.19.00:426][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.00:426][144]Interaction: Interaction time: 15.066454 [2020.04.29-12.19.00:426][144]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.19.00:426][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.01:628][217]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.19.01:643][218]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-12.19.01:886][233]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.19.02:270][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.19.03:386][326]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.19.03:401][327]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.29-12.19.03:628][341]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.19.04:175][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.19.04:175][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.04:194][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.19.04:352][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.19.04:352][386]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.04:352][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.19.04:352][386]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.04:354][386]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.04:354][386]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.04:354][386]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.19.04:354][386]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.04:354][386]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.04:354][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.19.04:354][386]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.04:354][386]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.19.04:354][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.04:354][386]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.19.04:354][386]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.29-12.19.04:354][386]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.19.04:354][386]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.19.04:354][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.04:354][386]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.19.04:354][386]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-12.19.04:354][386]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.29-12.19.04:355][386]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.29-12.19.04:498][395]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.04:498][395]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.19.04:498][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.04:498][395]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.04:498][395]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.19.04:498][395]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.04:498][395]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.19.04:498][395]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.04:498][395]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.19.04:498][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.04:498][395]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-12.19.04:498][395]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.04:498][395]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.04:513][396]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.19.04:513][396]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.04:513][396]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.19.04:513][396]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.04:513][396]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.19.04:513][396]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.04:529][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.19.04:529][397]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.04:707][408]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.04:707][408]LogDBDPlayerMovement: StopSnapping Final Location (4547.661133 6530.447754 110.763504) [2020.04.29-12.19.04:707][408]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.19.04:707][408]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.19.04:707][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.04:707][408]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.04:707][408]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.19.04:707][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.04:707][408]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-12.19.04:707][408]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.19.04:707][408]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-12.19.04:708][408]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.19.04:708][408]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.19.04:708][408]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.19.04:708][408]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-12.19.04:708][408]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.29-12.19.04:708][408]Interaction: Interaction time: 1.500000 [2020.04.29-12.19.04:708][408]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.19.04:708][408]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 0.989348 [2020.04.29-12.19.04:708][408]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.19.04:708][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.04:771][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Enabled [2020.04.29-12.19.06:144][497]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.19.06:193][500]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.19.06:273][505]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.19.06:274][505]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.19.06:274][505]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.19.06:274][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.06:274][505]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.19.06:274][505]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.19.06:274][505]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.19.06:274][505]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale02_Character_C_0 Current: NULL [2020.04.29-12.19.06:276][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Disabled [2020.04.29-12.19.06:276][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.19.06:279][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.19.06:279][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.19.06:289][506]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.19.06:289][506]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.19.06:290][506]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.06:290][506]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.19.06:290][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.06:290][506]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.06:290][506]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.19.06:290][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.06:305][507]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.06:305][507]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.19.06:305][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.06:305][507]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.06:305][507]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.19.06:305][507]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.06:305][507]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.19.06:305][507]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.06:305][507]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.19.06:305][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.06:305][507]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.19.06:305][507]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.06:305][507]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.19.06:305][507]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.06:305][507]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.06:325][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.19.06:326][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.19.06:355][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.19.06:385][512]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Slasher.HookCamper [2020.04.29-12.19.06:385][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Enabled [2020.04.29-12.19.06:386][512]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.19.06:386][512]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.19.06:387][512]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.19.06:387][512]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: HookCamperOut. [2020.04.29-12.19.06:387][512]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-12.19.06:387][512]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-12.19.06:387][512]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.29-12.19.06:388][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_5.HookChargeable Enabled?: Disabled [2020.04.29-12.19.06:418][514]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.19.06:418][514]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.19.06:418][514]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.19.06:418][514]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: HookSacrificeIn. [2020.04.29-12.19.06:418][514]AnimLeader: BP_Entity_C_5 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.04.29-12.19.06:418][514]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.04.29-12.19.06:418][514]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-12.19.06:451][516]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.06:451][516]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.06:628][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.19.06:628][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.06:628][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-12.19.06:628][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.06:628][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.19.06:628][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.06:628][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.19.06:628][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.06:628][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-12.19.06:628][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.06:628][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-12.19.06:628][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.06:628][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-12.19.06:628][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.06:628][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-12.19.06:628][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.06:628][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-12.19.06:628][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.06:854][541]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.19.06:854][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.06:950][547]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.19.06:950][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.10:194][733]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.19.10:194][733]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.19.10:194][733]AnimLeader: BP_SmallMeatLocker_MM_C_5 Requested to Play: HookSacrificeOut. [2020.04.29-12.19.10:194][733]AnimLeader: BP_Entity_C_5 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.04.29-12.19.10:194][733]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.04.29-12.19.16:508][ 84]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.042646 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.19.16:508][ 84]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.19.16:511][ 84]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.19.16:511][ 84]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.19.16:511][ 84]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.19.16:511][ 84]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.19.16:511][ 84]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.19.16:511][ 84]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.19.16:511][ 84]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.19.16:512][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.19.16:542][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.19.16:578][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.19.16:611][ 90]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.19.16:611][ 90]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.19.16:611][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.16:611][ 90]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.19.16:611][ 90]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.19.16:611][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.16:648][ 92]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.19.16:648][ 92]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.19.16:648][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.16:648][ 92]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.19.16:648][ 92]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.19.16:648][ 92]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.16:648][ 92]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.19.16:648][ 92]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.16:648][ 92]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.19.16:648][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.16:648][ 92]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.19.16:648][ 92]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.16:648][ 92]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.19.16:681][ 94]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.19.16:757][ 98]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.16:757][ 98]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.18:300][189]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060123520 [2020.04.29-12.19.18:302][189]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060123520, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...CC49] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.19.20:526][320]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.329107 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.19.20:526][320]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-12.19.20:526][320]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.19.20:526][320]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.29-12.19.20:527][320]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.19.20:527][320]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.04.29-12.19.20:527][320]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.04.29-12.19.20:527][320]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat2: 1 [2020.04.29-12.19.20:527][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.19.20:528][320]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.19.20:528][320]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.19.20:528][320]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.19.20:529][320]LogSM: [BP_SmallMeatLocker_MM_C_5][CLIENT SLAVE] [2020.04.29-12.19.20:530][320]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.19.20:530][320]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.19.20:530][320]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.19.20:530][320]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.19.20:530][320]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.19.20:530][320]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.19.20:530][320]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.19.20:531][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.19.20:560][322]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.29-12.19.20:560][322]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-12.19.20:628][326]GameFlow: OnDropped 586.524170 [2020.04.29-12.19.20:628][326]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.29-12.19.20:631][326]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.20:631][326]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.20:631][326]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.20:631][326]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.19.20:847][339]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.19.20:930][345]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C94BB8F80] Result: '1' k_EResultOK (success) [2020.04.29-12.19.20:930][345]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C94BB8F80]' succeeded in 0.399314 seconds [2020.04.29-12.19.20:963][347]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C94BB8F80] Result: '1' k_EResultOK (success) [2020.04.29-12.19.20:981][348]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.452644 seconds [2020.04.29-12.19.22:304][428]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.04.29-12.19.22:304][428]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.22:304][428]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.04.29-12.19.22:305][428]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.22:307][428]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.22:307][428]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.22:307][428]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.19.22:307][428]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.22:307][428]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.22:307][428]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.04.29-12.19.22:307][428]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.22:307][428]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.19.22:307][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.22:307][428]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.19.22:307][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.22:307][428]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.19.22:531][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.29-12.19.22:534][442]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.22:534][442]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.19.22:534][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.22:534][442]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.22:534][442]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.19.22:534][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.22:534][442]Interaction: Interaction time: 8.000000 [2020.04.29-12.19.22:534][442]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.04.29-12.19.22:534][442]LogSM: Error: Play Update Montage AM_F_LootChest Duration 8.000000 Timestamp 0.000000 [2020.04.29-12.19.22:534][442]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.19.22:534][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.22:598][446]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.19.23:763][516]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.04.29-12.19.23:763][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.23:763][516]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.04.29-12.19.23:763][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.23:782][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.19.23:795][518]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_MM_C_5] [2020.04.29-12.19.23:795][518]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.23:795][518]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_7] [2020.04.29-12.19.23:795][518]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.23:796][518]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.23:796][518]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.23:796][518]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.19.23:796][518]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.23:796][518]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.23:796][518]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.04.29-12.19.23:796][518]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.23:796][518]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.19.23:796][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.23:796][518]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.19.23:796][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.23:796][518]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.19.23:796][518]LogDBDPlayerMovement: StopSnapping Final Location (7057.600098 6771.000000 553.722900) [2020.04.29-12.19.23:796][518]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.19.23:815][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.19.23:876][523]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_7] [2020.04.29-12.19.23:876][523]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.23:877][523]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.23:877][523]LogDBDPlayerMovement: StopSnapping Final Location (7057.600098 6771.000000 553.722900) [2020.04.29-12.19.23:877][523]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.19.23:877][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.23:877][523]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.23:877][523]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.19.23:877][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.23:877][523]Interaction: Interaction time: 1.700000 [2020.04.29-12.19.23:877][523]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: WindowVault Gunslinger AnimTag_FPV. [2020.04.29-12.19.23:877][523]LogSM: Error: Play Update Montage AM_UK_WindowVault_FPV Duration 1.700000 Timestamp 20.157942 [2020.04.29-12.19.23:877][523]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-12.19.23:877][523]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.19.23:877][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.23:956][528]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.19.24:182][542]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_7] [2020.04.29-12.19.24:182][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.24:182][542]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_7] [2020.04.29-12.19.24:182][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.24:475][560]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.24:475][560]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.19.24:475][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.24:475][560]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.24:475][560]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ChestOpen_OutFail None AnimTag_Female. [2020.04.29-12.19.24:475][560]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.19.24:475][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.24:477][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.29-12.19.24:559][565]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.04.29-12.19.24:559][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.24:559][565]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.04.29-12.19.24:559][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.24:883][583]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.24:883][583]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.19.24:883][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.24:883][583]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.24:884][583]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.29-12.19.24:884][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.24:918][585]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.24:918][585]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.24:918][585]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.19.24:918][585]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.24:918][585]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.19.24:918][585]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.24:918][585]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.19.24:918][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.24:918][585]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.04.29-12.19.24:918][585]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.24:918][585]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.25:375][611]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.19.25:576][623]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.19.25:593][624]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.19.25:593][624]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.19.25:593][624]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.25:593][624]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.19.25:593][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.25:593][624]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.25:593][624]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.19.25:593][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.25:610][625]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.25:610][625]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.19.25:610][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.25:610][625]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.25:610][625]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.19.25:610][625]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.25:610][625]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.19.25:610][625]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.25:610][625]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-12.19.25:610][625]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.19.25:610][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.25:610][625]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_7] [2020.04.29-12.19.25:610][625]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.25:610][625]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_7] [2020.04.29-12.19.25:610][625]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.25:610][625]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.25:631][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.19.25:632][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.19.26:095][653]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_7] [2020.04.29-12.19.26:095][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.26:095][653]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_7] [2020.04.29-12.19.26:095][653]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.26:098][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.19.27:640][742]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.19.28:296][780]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.19.28:452][789]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.29-12.19.28:452][789]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-12.19.28:592][797]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.19.31:287][953]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197972553080 [2020.04.29-12.19.31:298][953]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197972553080, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.19.33:071][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-12.19.33:136][ 58]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.19.33:136][ 58]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.19.33:137][ 58]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.19.33:137][ 58]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Vyse69, Originating Player: BP_CamperFemale01_Character_C_0 - Vyse69, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.04.29-12.19.33:137][ 58]LogStreaming: Flushing async loaders. [2020.04.29-12.19.33:138][ 58]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.19.33:138][ 58]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Vyse69, Originating Player: BP_CamperFemale01_Character_C_0 - Vyse69, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.29-12.19.33:140][ 58]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.33:140][ 58]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.19.33:140][ 58]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.19.33:140][ 58]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.19.33:140][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.33:140][ 58]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-12.19.33:140][ 58]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.04.29-12.19.33:140][ 58]LogDBDGeneral: Warning: Scalars [2020.04.29-12.19.33:140][ 58]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-12.19.33:140][ 58]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-12.19.33:140][ 58]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-12.19.33:141][ 58]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-12.19.33:141][ 58]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-12.19.33:141][ 58]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-12.19.33:141][ 58]LogDBDGeneral: Warning: Textures [2020.04.29-12.19.33:141][ 58]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.04.29-12.19.33:141][ 58]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-12.19.33:141][ 58]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-12.19.33:141][ 58]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-12.19.33:141][ 58]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-12.19.33:141][ 58]LogDBDGeneral: Warning: Vectors [2020.04.29-12.19.33:141][ 58]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-12.19.33:141][ 58]LogDBDGeneral: Warning: Scalars [2020.04.29-12.19.33:141][ 58]LogDBDGeneral: Warning: Textures [2020.04.29-12.19.33:141][ 58]LogDBDGeneral: Warning: Vectors [2020.04.29-12.19.33:141][ 58]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-12.19.33:142][ 58]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.19.33:142][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.33:142][ 58]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.33:142][ 58]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.19.33:142][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.33:143][ 58]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.19.33:143][ 58]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.19.33:143][ 58]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.19.33:143][ 58]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.19.33:143][ 58]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.19.33:143][ 58]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.19.33:143][ 58]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.19.33:169][ 60]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.29-12.19.33:169][ 60]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: EntityGeneratorBlock None AnimTag_Female AnimTag_Follower. [2020.04.29-12.19.33:169][ 60]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Scalars [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Textures [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Vectors [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Scalars [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Textures [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Vectors [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Scalars [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Textures [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Vectors [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Scalars [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Textures [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Vectors [2020.04.29-12.19.33:170][ 60]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-12.19.33:173][ 60]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.33:173][ 60]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.19.33:173][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.33:173][ 60]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.33:173][ 60]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.19.33:173][ 60]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.33:173][ 60]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.19.33:173][ 60]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.33:173][ 60]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.19.33:173][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.33:173][ 60]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_2] [2020.04.29-12.19.33:173][ 60]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.33:173][ 60]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.33:268][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-12.19.33:272][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-12.19.33:272][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-12.19.33:944][107]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 60.217724 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.19.36:556][264]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.19.36:613][267]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-12.19.36:613][267]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.29-12.19.36:633][268]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.29-12.19.38:090][344]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.605669 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.19.38:150][347]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Vyse69, Originating Player: BP_CamperFemale01_Character_C_0 - Vyse69, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 0.006529, Lifetime Duration: 5.000000 [2020.04.29-12.19.38:457][362]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.29-12.19.38:659][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_7] [2020.04.29-12.19.38:659][372]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.38:659][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.38:659][372]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.38:660][372]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.38:660][372]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.38:660][372]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.19.38:660][372]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.38:660][372]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.38:660][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.38:660][372]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.38:660][372]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.19.38:660][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.38:660][372]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.19.38:660][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.38:661][372]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=34.958 [2020.04.29-12.19.38:662][372]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.19.38:664][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.19.38:681][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.19.38:720][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.38:721][375]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.38:722][375]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.38:722][375]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.19.38:722][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.38:722][375]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.38:722][375]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.19.38:722][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.38:722][375]Interaction: Interaction time: 0.000000 [2020.04.29-12.19.38:722][375]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.19.38:722][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.38:847][381]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=35.144 [2020.04.29-12.19.38:991][388]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-12.19.39:435][410]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.19.39:529][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 62 [2020.04.29-12.19.39:718][425]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.19.39:718][425]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.19.39:718][425]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.19.39:718][425]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.19.40:147][447]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060123520 [2020.04.29-12.19.40:148][447]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060123520, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...CC49] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.19.40:737][478]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.19.40:737][478]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.19.40:835][483]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.19.40:910][487]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.19.40:910][487]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.19.40:910][487]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.40:910][487]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.19.40:910][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.40:910][487]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.40:910][487]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.19.40:910][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.40:928][488]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.40:928][488]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.19.40:928][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.40:928][488]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.40:928][488]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.19.40:928][488]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.40:928][488]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.19.40:928][488]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.40:928][488]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.19.40:928][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.40:928][488]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.40:928][488]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.40:928][488]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.40:928][488]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.40:929][488]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.40:929][488]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=37.226 [2020.04.29-12.19.41:006][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.19.42:342][563]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.04.29-12.19.42:342][563]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.04.29-12.19.42:342][563]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.42:342][563]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-12.19.42:342][563]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.42:342][563]Interaction: ------------------------ [2020.04.29-12.19.42:342][563]Interaction: - Interactions in Zone - [2020.04.29-12.19.42:342][563]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:342][563]Interaction: ---------------------------- [2020.04.29-12.19.42:342][563]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:342][563]Interaction: ---------------------------- [2020.04.29-12.19.42:342][563]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:342][563]Interaction: ---------------------------- [2020.04.29-12.19.42:342][563]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:342][563]Interaction: ---------------------------- [2020.04.29-12.19.42:342][563]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:342][563]Interaction: ---------------------------- [2020.04.29-12.19.42:342][563]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:342][563]Interaction: ---------------------------- [2020.04.29-12.19.42:342][563]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:342][563]Interaction: ---------------------------- [2020.04.29-12.19.42:342][563]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:342][563]Interaction: ---------------------------- [2020.04.29-12.19.42:342][563]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:342][563]Interaction: ---------------------------- [2020.04.29-12.19.42:342][563]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:342][563]Interaction: ---------------------------- [2020.04.29-12.19.42:342][563]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:342][563]Interaction: ---------------------------- [2020.04.29-12.19.42:342][563]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:342][563]Interaction: ---------------------------- [2020.04.29-12.19.42:342][563]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:342][563]Interaction: ---------------------------- [2020.04.29-12.19.42:343][563]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:343][563]Interaction: ---------------------------- [2020.04.29-12.19.42:343][563]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:343][563]Interaction: ---------------------------- [2020.04.29-12.19.42:343][563]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - SDV][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-12.19.42:343][563]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.42:343][563]Interaction: ------------------------ [2020.04.29-12.19.42:343][563]Interaction: - Interactions in Zone - [2020.04.29-12.19.42:343][563]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:343][563]Interaction: ---------------------------- [2020.04.29-12.19.42:343][563]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:343][563]Interaction: ---------------------------- [2020.04.29-12.19.42:343][563]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:343][563]Interaction: ---------------------------- [2020.04.29-12.19.42:343][563]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:343][563]Interaction: ---------------------------- [2020.04.29-12.19.42:343][563]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:343][563]Interaction: ---------------------------- [2020.04.29-12.19.42:343][563]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:343][563]Interaction: ---------------------------- [2020.04.29-12.19.42:343][563]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:343][563]Interaction: ---------------------------- [2020.04.29-12.19.42:343][563]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:343][563]Interaction: ---------------------------- [2020.04.29-12.19.42:343][563]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:343][563]Interaction: ---------------------------- [2020.04.29-12.19.42:343][563]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:343][563]Interaction: ---------------------------- [2020.04.29-12.19.42:343][563]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:343][563]Interaction: ---------------------------- [2020.04.29-12.19.42:343][563]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:343][563]Interaction: ---------------------------- [2020.04.29-12.19.42:343][563]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:343][563]Interaction: ---------------------------- [2020.04.29-12.19.42:343][563]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:343][563]Interaction: ---------------------------- [2020.04.29-12.19.42:343][563]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.19.42:343][563]Interaction: ---------------------------- [2020.04.29-12.19.42:343][563]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.19.42:343][563]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_CamperMale02_Character_C_0 - SDV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.19.42:343][563]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_CamperMale02_Character_C_0 - SDV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.19.42:343][563]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_CamperMale02_Character_C_0 - SDV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.19.42:343][563]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_CamperMale01_C_0 - PªrKª, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.19.42:343][563]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_CamperMale01_C_0 - PªrKª, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.19.42:344][563]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.19.42:344][563]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.19.42:344][563]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.19.42:344][563]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_CamperMale02_Character_C_0 - SDV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.19.42:344][563]LogDBDGeneral: StatusEffect::EndPlay - Id: BrokenStatusEffect, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_CamperMale02_Character_C_0 - SDV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.19.42:344][563]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale02_Character_C_0 - SDV, Originating Player: BP_CamperMale02_Character_C_0 - SDV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.19.42:344][563]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_0 [2020.04.29-12.19.42:344][563]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.04.29-12.19.42:344][563]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.04.29-12.19.42:344][563]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_0 [2020.04.29-12.19.42:344][563]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.19.42:344][563]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.19.42:344][563]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.19.42:344][563]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.19.42:861][592]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.887036 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.19.44:072][661]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.151759 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.19.44:072][661]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.19.44:073][661]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-12.19.45:428][743]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.45:428][743]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.45:428][743]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.45:428][743]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.45:428][743]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.45:428][743]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.45:429][743]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.19.45:429][743]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.45:429][743]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.45:429][743]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.45:429][743]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.45:429][743]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.19.45:429][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.45:429][743]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.19.45:429][743]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.19.45:429][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.45:429][743]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=41.726 [2020.04.29-12.19.45:477][746]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.45:477][746]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.45:729][761]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.45:729][761]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.19.45:729][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.45:729][761]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.45:729][761]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.19.45:729][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.45:729][761]Interaction: Interaction time: 2.450000 [2020.04.29-12.19.45:729][761]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.19.45:729][761]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 42.009911 [2020.04.29-12.19.45:729][761]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.19.45:729][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.45:730][761]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.19.45:777][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.19.47:928][890]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.19.48:173][904]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.19.48:258][909]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.19.48:258][909]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.19.48:258][909]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.19.48:258][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.48:259][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.19.48:273][910]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.19.48:273][910]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.19.48:273][910]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.48:273][910]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.19.48:273][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.48:273][910]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.48:273][910]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.19.48:273][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.48:290][911]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.48:290][911]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.19.48:290][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.48:290][911]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.48:290][911]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.19.48:290][911]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.48:290][911]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.19.48:290][911]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.48:290][911]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.19.48:290][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.48:290][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.48:290][911]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.48:290][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.48:290][911]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.48:290][911]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.48:290][911]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=44.588 [2020.04.29-12.19.48:357][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.19.48:361][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.19.48:362][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.19.48:364][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.19.48:856][944]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.836206 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.19.49:695][993]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.49:695][993]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.49:695][993]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.49:695][993]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.49:696][993]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.49:696][993]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.49:696][993]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.19.49:696][993]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.49:696][993]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.49:696][993]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.49:696][993]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.49:696][993]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.19.49:696][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.49:696][993]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.19.49:696][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.49:696][993]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=45.994 [2020.04.29-12.19.49:697][993]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.19.49:700][993]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.19.49:715][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.19.49:760][997]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.49:760][997]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.49:762][997]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.49:762][997]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.19.49:762][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.49:762][997]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.49:762][997]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.19.49:762][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.49:762][997]Interaction: Interaction time: 0.000000 [2020.04.29-12.19.49:762][997]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.19.49:762][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.49:863][ 3]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=46.161 [2020.04.29-12.19.50:357][ 31]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-12.19.50:357][ 31]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.50:357][ 31]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-12.19.50:357][ 31]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.50:359][ 31]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.50:359][ 31]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.50:360][ 31]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.19.50:360][ 31]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.50:360][ 31]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.50:360][ 31]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-12.19.50:360][ 31]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.50:360][ 31]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.19.50:360][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.50:360][ 31]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.19.50:360][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.50:462][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.29-12.19.50:463][ 37]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.50:463][ 37]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.19.50:463][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.50:463][ 37]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.50:463][ 37]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.19.50:463][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.50:464][ 37]Interaction: Interaction time: 16.000000 [2020.04.29-12.19.50:464][ 37]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.29-12.19.50:464][ 37]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 16.000000 Timestamp 0.000000 [2020.04.29-12.19.50:464][ 37]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.19.50:464][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.51:917][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.19.51:917][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.19.51:917][123]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.51:917][123]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.19.51:917][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.51:917][123]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.51:917][123]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.19.51:917][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.51:936][124]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.51:936][124]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.19.51:936][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.51:936][124]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.51:936][124]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.19.51:936][124]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.51:936][124]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.19.51:936][124]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.51:936][124]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.19.51:936][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.51:936][124]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.51:936][124]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.51:936][124]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.51:936][124]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.51:936][124]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.51:936][124]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=48.233 [2020.04.29-12.19.52:011][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.19.52:669][166]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.52:669][166]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.52:670][166]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.52:670][166]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.52:671][166]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.52:671][166]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.52:671][166]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.19.52:671][166]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.52:671][166]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.52:671][166]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.52:671][166]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.52:671][166]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.19.52:671][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.52:671][166]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.19.52:671][166]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.19.52:671][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.52:671][166]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=48.968 [2020.04.29-12.19.52:735][170]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.52:736][170]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.52:983][185]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.52:983][185]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.19.52:983][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.52:983][185]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.52:983][185]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.19.52:983][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.52:983][185]Interaction: Interaction time: 2.450000 [2020.04.29-12.19.52:983][185]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.19.52:983][185]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 49.263256 [2020.04.29-12.19.52:983][185]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.19.52:983][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.52:984][185]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.19.53:038][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.19.54:315][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_15] [2020.04.29-12.19.54:315][266]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.54:316][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_15] [2020.04.29-12.19.54:316][266]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.54:316][266]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.19.54:317][266]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.19.54:317][266]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.19.54:317][266]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.19.54:317][266]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.54:317][266]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.19.54:317][266]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_15] [2020.04.29-12.19.54:317][266]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.54:317][266]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.19.54:317][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.54:317][266]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.19.54:317][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.54:317][266]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.19.54:414][272]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.19.54:414][272]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.19.54:414][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.54:414][272]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.19.54:414][272]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.19.54:414][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.54:414][272]Interaction: Interaction time: 1.000000 [2020.04.29-12.19.54:414][272]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.04.29-12.19.54:414][272]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.04.29-12.19.54:414][272]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.29-12.19.54:414][272]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.19.54:414][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.54:511][278]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.19.55:174][319]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.19.55:401][333]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.19.55:415][334]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.19.55:415][334]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.19.55:415][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.55:415][334]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.19.55:415][334]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.19.55:416][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.55:416][334]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.19.55:449][336]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.19.55:449][336]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.19.55:451][336]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.19.55:451][336]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.19.55:451][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.55:451][336]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.19.55:451][336]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.19.55:451][336]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.55:451][336]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.19.55:451][336]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.55:451][336]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.29-12.19.55:451][336]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.19.55:451][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.55:451][336]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_15] [2020.04.29-12.19.55:451][336]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.55:451][336]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.19.55:451][336]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.19.55:451][336]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.19.55:518][340]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.19.55:518][340]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.19.55:518][340]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.19.55:518][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.55:520][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.19.55:536][341]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.19.55:536][341]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.19.55:536][341]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.55:536][341]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.19.55:536][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.55:536][341]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.55:536][341]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.19.55:536][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.55:555][342]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.55:555][342]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.19.55:555][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.55:555][342]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.55:555][342]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.19.55:555][342]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.55:555][342]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.19.55:555][342]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.55:555][342]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.19.55:555][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.55:555][342]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.55:555][342]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.55:555][342]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.19.55:555][342]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.55:555][342]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.19.55:555][342]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=51.852 [2020.04.29-12.19.55:620][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.19.55:624][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.19.55:625][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.19.55:627][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.19.57:986][488]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 19.568647 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.19.57:986][488]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.29-12.19.59:626][583]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.19.59:626][583]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.59:626][583]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.19.59:626][583]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.59:628][583]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.59:628][583]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.59:629][583]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.19.59:629][583]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.19.59:629][583]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.59:629][583]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.19.59:629][583]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.19.59:629][583]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.19.59:629][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.59:629][583]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.19.59:629][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.59:698][587]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.19.59:763][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.29-12.19.59:765][591]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.59:765][591]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.19.59:765][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.59:765][591]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.19.59:765][591]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.19.59:765][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.59:765][591]Interaction: Interaction time: 20.000000 [2020.04.29-12.19.59:765][591]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.29-12.19.59:765][591]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.04.29-12.19.59:765][591]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.19.59:765][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.19.59:801][593]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.20.03:071][771]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.137450 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.20.05:209][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.20.05:209][885]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.05:210][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.20.05:210][885]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.05:210][885]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.05:210][885]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.05:210][885]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.20.05:210][885]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.20.05:210][885]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.05:210][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.20.05:210][885]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.05:210][885]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.20.05:210][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.05:210][885]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.20.05:211][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.05:211][885]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=61.508 [2020.04.29-12.20.05:211][885]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.20.05:213][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.20.05:229][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.20.05:277][889]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.20.05:277][889]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.05:278][889]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.05:278][889]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.20.05:278][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.05:278][889]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.05:278][889]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.20.05:278][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.05:278][889]Interaction: Interaction time: 0.000000 [2020.04.29-12.20.05:279][889]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.20.05:279][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.05:649][910]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=61.946 [2020.04.29-12.20.05:796][918]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.29-12.20.05:796][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.05:796][918]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.29-12.20.05:796][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.05:796][918]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.29-12.20.05:796][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.05:816][919]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.20.05:816][919]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.20.05:816][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.05:816][919]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.20.05:816][919]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.20.05:816][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.05:818][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.29-12.20.05:852][921]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.20.05:852][921]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.20.05:852][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.05:852][921]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.20.05:852][921]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.20.05:852][921]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.20.05:852][921]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.20.05:852][921]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.20.05:852][921]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.20.05:852][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.05:852][921]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-12.20.05:852][921]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.05:852][921]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.20.06:079][934]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.29-12.20.06:079][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.07:009][989]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.29-12.20.07:009][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.07:009][989]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.29-12.20.07:009][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.07:009][989]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.29-12.20.07:009][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.07:009][989]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.29-12.20.07:009][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.07:125][996]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-12.20.07:125][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.07:125][996]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-12.20.07:125][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.07:125][996]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-12.20.07:125][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.07:125][996]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-12.20.07:125][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.07:708][ 31]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.20.07:708][ 31]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.20.07:708][ 31]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.07:708][ 31]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.20.07:708][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.07:708][ 31]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.07:708][ 31]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.20.07:708][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.07:726][ 32]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.07:726][ 32]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.20.07:726][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.07:726][ 32]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.07:727][ 32]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.20.07:727][ 32]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.20.07:727][ 32]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.20.07:727][ 32]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.20.07:727][ 32]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.20.07:727][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.07:727][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.20.07:727][ 32]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.07:727][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.20.07:727][ 32]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.07:727][ 32]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.07:727][ 32]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=64.024 [2020.04.29-12.20.07:798][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.20.07:964][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-12.20.07:964][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.08:085][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-12.20.08:085][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.08:085][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-12.20.08:085][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.08:085][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-12.20.08:085][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.09:821][155]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.20.09:821][155]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.09:821][155]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.20.09:821][155]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.09:822][155]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.09:822][155]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.09:822][155]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.20.09:822][155]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.20.09:822][155]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.09:822][155]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.20.09:822][155]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.09:822][155]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.20.09:822][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.09:822][155]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.20.09:822][155]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.20.09:822][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.09:822][155]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=66.120 [2020.04.29-12.20.09:901][160]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.20.09:901][160]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.10:128][174]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.10:128][174]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.20.10:128][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.10:128][174]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.10:128][174]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.20.10:128][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.10:128][174]Interaction: Interaction time: 2.450000 [2020.04.29-12.20.10:128][174]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.20.10:129][174]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 66.410118 [2020.04.29-12.20.10:129][174]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.20.10:129][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.10:129][174]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.20.10:208][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.20.12:330][305]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.20.12:568][318]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.20.12:678][324]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.20.12:678][324]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.20.12:679][324]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.20.12:679][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.12:680][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.20.12:697][325]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.20.12:697][325]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.20.12:697][325]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.12:697][325]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.20.12:697][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.12:697][325]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.12:697][325]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.20.12:697][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.12:717][326]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.12:717][326]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.20.12:717][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.12:717][326]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.12:717][326]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.20.12:717][326]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.20.12:717][326]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.20.12:717][326]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.20.12:717][326]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.20.12:717][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.12:717][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.20.12:717][326]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.12:717][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.20.12:717][326]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.12:717][326]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.12:717][326]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=69.014 [2020.04.29-12.20.12:771][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.20.12:774][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.20.12:775][329]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.20.12:777][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.20.16:174][527]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.20.16:174][527]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.20.18:119][632]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.125332 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.20.19:662][718]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.20.19:662][718]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.20.19:662][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.19:662][718]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.20.19:662][718]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.20.19:662][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.19:662][718]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.20.19:662][718]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.20.19:662][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.19:662][718]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.20.19:662][718]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.20.19:662][718]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.20.19:662][718]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.20.19:663][718]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.20.19:663][718]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.20.19:663][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.19:663][718]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.20.19:663][718]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.19:663][718]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.20.19:665][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.29-12.20.24:872][ 21]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198829648126 [2020.04.29-12.20.24:872][ 21]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198829648126, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.20.27:049][150]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.04.29-12.20.27:049][150]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.27:173][157]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_7] [2020.04.29-12.20.27:173][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.29:488][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_11] [2020.04.29-12.20.29:488][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.29:488][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_11] [2020.04.29-12.20.29:488][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.29:488][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_11] [2020.04.29-12.20.29:488][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.29:511][289]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.20.29:562][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.20.29:562][292]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.29:562][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_11] [2020.04.29-12.20.29:562][292]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.29:564][292]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.29:564][292]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.29:564][292]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.20.29:564][292]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.20.29:564][292]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.29:564][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_11] [2020.04.29-12.20.29:564][292]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.29:564][292]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.20.29:564][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.29:564][292]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.20.29:564][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.29:564][292]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.20.29:585][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.20.29:639][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_11] [2020.04.29-12.20.29:639][296]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.29:679][298]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.29:679][298]LogDBDPlayerMovement: StopSnapping Final Location (7275.233398 6855.175781 186.686432) [2020.04.29-12.20.29:679][298]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.20.29:680][298]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.20.29:680][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.29:680][298]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.29:680][298]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.20.29:680][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.29:680][298]Interaction: Interaction time: 2.333000 [2020.04.29-12.20.29:680][298]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: LockerSearchEmpty Gunslinger AnimTag_FPV. [2020.04.29-12.20.29:680][298]AnimLeader: ClosetStandard_C_11 Requested to Play: LockerSearchEmpty Gunslinger AnimTag_FPV AnimTag_Follower. [2020.04.29-12.20.29:680][298]LogSM: Error: Play Update Montage AM_UK_Search_Locker_FPV Duration 2.333000 Timestamp 85.957138 [2020.04.29-12.20.29:680][298]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.20.29:680][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.29:737][301]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.20.29:854][307]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.20.31:753][408]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.20.31:999][421]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.20.32:015][422]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.20.32:015][422]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.20.32:015][422]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.32:015][422]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.20.32:015][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.32:015][422]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.32:015][422]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.20.32:015][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.32:034][423]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.32:034][423]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.20.32:034][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.32:034][423]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.32:034][423]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.20.32:034][423]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.20.32:034][423]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.20.32:034][423]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.20.32:034][423]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_11] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.20.32:034][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.32:034][423]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_11] [2020.04.29-12.20.32:034][423]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.32:034][423]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_11] [2020.04.29-12.20.32:034][423]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.32:034][423]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.32:057][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.20.32:059][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.20.32:112][427]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.20.32:544][451]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_11] [2020.04.29-12.20.32:544][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.32:544][451]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_11] [2020.04.29-12.20.32:544][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.32:544][451]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_11] [2020.04.29-12.20.32:544][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.35:270][610]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198087974873 [2020.04.29-12.20.35:273][610]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198087974873, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.20.35:645][631]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.29-12.20.35:699][634]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.29-12.20.35:699][634]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.29-12.20.39:529][842]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.20.39:741][853]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.20.39:741][853]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.20.39:935][863]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 149 [2020.04.29-12.20.40:736][909]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.20.40:736][909]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.20.40:736][909]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.20.40:736][909]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.20.40:822][914]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.20.45:886][223]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.29-12.20.45:886][223]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.29-12.20.45:886][223]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.29-12.20.47:339][313]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.20.47:342][313]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.20.50:211][484]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-12.20.52:353][604]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.20.52:364][604]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.20.54:131][698]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.374866 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.20.54:284][706]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.29-12.20.54:284][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.54:284][706]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.29-12.20.54:284][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.54:284][706]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.29-12.20.54:284][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.54:284][706]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.29-12.20.54:284][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.54:671][727]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.29-12.20.54:671][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.54:671][727]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.29-12.20.54:671][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.54:671][727]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.29-12.20.54:671][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.54:671][727]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.29-12.20.54:671][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.54:726][730]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-12.20.54:726][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.54:726][730]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-12.20.54:726][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.54:726][730]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-12.20.54:726][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.54:726][730]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-12.20.54:726][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.55:236][758]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-12.20.55:236][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.55:347][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-12.20.55:347][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.55:347][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-12.20.55:347][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.55:347][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-12.20.55:347][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.56:880][844]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_11] [2020.04.29-12.20.56:880][844]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.56:880][844]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.20.56:880][844]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.56:881][844]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.56:882][844]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.56:882][844]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.20.56:882][844]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.20.56:882][844]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.56:882][844]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.20.56:882][844]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.56:882][844]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.20.56:882][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.56:882][844]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.20.56:882][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.56:882][844]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=113.178 [2020.04.29-12.20.56:883][844]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.20.56:886][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.20.56:904][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.20.56:939][847]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.20.56:939][847]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.56:941][847]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.56:941][847]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.20.56:941][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.56:941][847]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.56:941][847]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.20.56:941][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.56:941][847]Interaction: Interaction time: 0.000000 [2020.04.29-12.20.56:941][847]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.20.56:941][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.56:950][848]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198015681491 [2020.04.29-12.20.56:959][848]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198015681491, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.20.56:959][848]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Tesla, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.20.57:099][855]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=113.395 [2020.04.29-12.20.57:304][865]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.126011 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.20.57:348][867]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-12.20.58:160][908]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.20.58:160][908]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.20.58:160][908]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.58:160][908]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.20.58:160][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.58:160][908]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.58:160][908]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.20.58:160][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.58:179][909]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.58:179][909]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.20.58:179][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.58:179][909]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.58:179][909]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.20.58:179][909]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.20.58:179][909]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.20.58:179][909]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.20.58:179][909]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.20.58:179][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.58:179][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.20.58:179][909]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.58:179][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.20.58:179][909]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.58:179][909]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.58:180][909]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=114.476 [2020.04.29-12.20.58:201][910]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=114.497 [2020.04.29-12.20.58:243][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.20.58:249][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.20.58:251][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.20.58:499][925]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=114.795 [2020.04.29-12.20.58:979][950]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-12.20.58:979][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.58:979][950]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-12.20.58:979][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.58:979][950]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-12.20.58:979][950]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.59:017][952]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=115.314 [2020.04.29-12.20.59:112][957]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.20.59:112][957]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.59:112][957]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.20.59:112][957]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.59:112][957]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.59:112][957]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.59:112][957]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.20.59:112][957]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.20.59:112][957]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.59:112][957]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.20.59:112][957]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.59:112][957]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.20.59:112][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.59:112][957]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.20.59:112][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.59:113][957]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=115.409 [2020.04.29-12.20.59:113][957]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-12.20.59:134][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.20.59:169][960]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.20.59:169][960]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.59:171][960]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.59:171][960]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.20.59:171][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.59:171][960]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.20.59:171][960]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.20.59:171][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.59:171][960]Interaction: Interaction time: 0.000000 [2020.04.29-12.20.59:171][960]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.20.59:171][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.20.59:271][965]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-12.20.59:271][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.20.59:315][967]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=115.611 [2020.04.29-12.20.59:580][981]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=115.878 [2020.04.29-12.20.59:672][986]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Vyse69, Originating Player: BP_CamperFemale01_Character_C_0 - Vyse69, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.21.00:208][ 15]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=116.506 [2020.04.29-12.21.00:577][ 35]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=116.874 [2020.04.29-12.21.00:925][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-12.21.00:925][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.00:925][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-12.21.00:925][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.00:925][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-12.21.00:925][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.00:925][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-12.21.00:925][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.00:942][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-12.21.00:942][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.00:942][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-12.21.00:942][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.00:942][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-12.21.00:942][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.00:942][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-12.21.00:942][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.00:944][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-12.21.00:944][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.00:944][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-12.21.00:944][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.00:944][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-12.21.00:945][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.00:945][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-12.21.00:945][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.01:053][ 60]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.21.01:053][ 60]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.21.01:053][ 60]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.01:053][ 60]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.21.01:053][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.01:053][ 60]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.01:053][ 60]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.21.01:053][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.01:053][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.29-12.21.01:053][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.01:054][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.29-12.21.01:054][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.01:054][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.29-12.21.01:054][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.01:054][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.29-12.21.01:054][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.01:070][ 61]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.01:070][ 61]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.21.01:070][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.01:070][ 61]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.01:070][ 61]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.21.01:070][ 61]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.01:070][ 61]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.21.01:070][ 61]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.01:070][ 61]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.21.01:070][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.01:071][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.21.01:071][ 61]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.01:071][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.21.01:071][ 61]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.01:071][ 61]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.02:410][135]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.29-12.21.02:411][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.02:428][136]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.02:428][136]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.02:429][136]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.21.02:429][136]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=118.725 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.21.02:446][137]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.21.02:446][137]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.21.02:446][137]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=118.743 [2020.04.29-12.21.02:446][137]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=118.743 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.21.02:446][137]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=118.743 [2020.04.29-12.21.02:464][138]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.29-12.21.02:464][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.02:464][138]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.29-12.21.02:464][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.02:464][138]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.29-12.21.02:464][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.02:466][138]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.21.02:466][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.02:482][139]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.29-12.21.02:482][139]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.02:482][139]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.29-12.21.02:482][139]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.02:482][139]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.29-12.21.02:482][139]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.02:484][139]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.29-12.21.02:484][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.02:484][139]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.29-12.21.02:484][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.02:484][139]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.29-12.21.02:484][139]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.02:486][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.21.02:540][142]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Female. [2020.04.29-12.21.02:595][145]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-12.21.02:597][145]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.21.02:599][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.21.02:603][145]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - JamesJJ]: On [2020.04.29-12.21.02:603][145]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.21.02:603][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.02:603][145]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.21.02:603][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.02:603][145]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.21.02:603][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.02:603][145]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.21.02:603][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.02:603][145]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.21.02:603][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.02:603][145]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.21.02:603][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.02:603][145]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.21.02:603][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.02:603][145]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.21.02:603][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.02:603][145]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.21.02:603][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.02:604][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.21.02:764][154]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.21.02:764][154]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.21.02:764][154]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=119.061 [2020.04.29-12.21.02:764][154]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=119.061 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.21.03:041][169]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.21.03:041][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.03:041][169]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.21.03:041][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.03:041][169]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.21.03:041][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.03:041][169]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.21.03:041][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.03:041][169]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.21.03:041][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.03:041][169]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.21.03:041][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.03:041][169]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.21.03:041][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.03:041][169]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.21.03:041][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.03:041][169]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.21.03:041][169]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.03:264][181]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.21.03:264][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.04:224][229]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-12.21.04:581][247]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - JamesJJ]: Off [2020.04.29-12.21.05:774][310]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.21.05:775][310]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=122.071 [2020.04.29-12.21.05:793][311]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.05:793][311]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.05:815][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.21.07:963][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_19] [2020.04.29-12.21.07:963][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.07:963][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_19] [2020.04.29-12.21.07:963][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.08:095][433]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.341319 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.21.08:371][446]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_19] [2020.04.29-12.21.08:371][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.08:371][446]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_19] [2020.04.29-12.21.08:371][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.11:202][586]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.21.11:202][586]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.11:202][586]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.21.11:202][586]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.11:203][586]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.11:203][586]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.11:203][586]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.21.11:203][586]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.11:203][586]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.11:203][586]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.21.11:203][586]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.11:203][586]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.21.11:203][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.11:203][586]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.21.11:203][586]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.21.11:203][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.11:203][586]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=127.500 [2020.04.29-12.21.11:256][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.21.11:256][589]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.11:512][603]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.11:512][603]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.21.11:512][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.11:512][603]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.11:512][603]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.21.11:512][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.11:512][603]Interaction: Interaction time: 2.450000 [2020.04.29-12.21.11:512][603]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.21.11:512][603]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 127.790947 [2020.04.29-12.21.11:512][603]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.21.11:512][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.11:513][603]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.21.11:582][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.21.11:817][620]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.21.13:705][725]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.21.13:961][739]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.21.14:057][744]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.21.14:057][744]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.21.14:057][744]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.21.14:057][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.14:060][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.21.14:076][745]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.21.14:077][745]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.21.14:077][745]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.14:077][745]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.21.14:077][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.14:077][745]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.14:077][745]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.21.14:077][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.14:096][746]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.14:096][746]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.21.14:096][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.14:096][746]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.14:096][746]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.21.14:096][746]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.14:096][746]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.21.14:096][746]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.14:096][746]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.21.14:096][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.14:096][746]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.21.14:096][746]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.14:096][746]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.21.14:096][746]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.14:096][746]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.14:097][746]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=130.393 [2020.04.29-12.21.14:155][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.21.14:159][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.21.14:160][749]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.21.14:161][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.21.15:989][848]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.04.29-12.21.15:989][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.15:989][848]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.04.29-12.21.15:989][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.16:297][864]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.04.29-12.21.16:297][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.16:297][864]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.04.29-12.21.16:297][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.17:640][936]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.414015 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.21.17:676][938]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-12.21.19:445][ 37]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.605478 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.21.23:303][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-12.21.23:303][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.23:303][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-12.21.23:303][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.23:303][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-12.21.23:303][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.23:303][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-12.21.23:303][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.23:648][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-12.21.23:648][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.23:873][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-12.21.23:873][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.23:873][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-12.21.23:873][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.23:873][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-12.21.23:873][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.24:827][369]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.211421 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.21.28:310][579]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-12.21.30:678][725]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.29-12.21.30:678][725]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.30:678][725]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.29-12.21.30:678][725]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.30:680][725]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.21.30:680][725]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.21.30:680][725]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.21.30:680][725]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.30:680][725]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.21.30:680][725]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.29-12.21.30:680][725]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.30:680][725]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.21.30:680][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.30:680][725]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.21.30:680][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.30:680][725]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.21.30:760][730]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-12.21.30:760][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.30:760][730]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.29-12.21.30:760][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.30:760][730]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.29-12.21.30:760][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.30:825][734]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-12.21.30:825][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.30:825][734]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.29-12.21.30:825][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.30:825][734]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.29-12.21.30:825][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.30:889][738]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.21.30:889][738]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.30:889][738]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.21.30:889][738]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.30:890][738]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.30:890][738]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.30:890][738]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.21.30:890][738]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.30:890][738]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.30:890][738]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.21.30:890][738]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.30:890][738]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.21.30:890][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.30:890][738]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.21.30:890][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.30:890][738]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=147.185 [2020.04.29-12.21.30:890][738]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.21.30:890][738]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.21.30:890][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.30:890][738]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.21.30:890][738]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.21.30:890][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.30:891][738]Interaction: Interaction time: 0.600000 [2020.04.29-12.21.30:891][738]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.04.29-12.21.30:891][738]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.04.29-12.21.30:891][738]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.21.30:891][738]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.21.30:891][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.30:891][738]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.21.30:893][738]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.21.30:906][739]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.21.30:907][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.21.30:952][742]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.21.30:952][742]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.30:954][742]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.30:954][742]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.21.30:954][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.30:954][742]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.30:954][742]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.21.30:954][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.30:954][742]Interaction: Interaction time: 0.000000 [2020.04.29-12.21.30:954][742]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.21.30:954][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.31:066][749]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=147.363 [2020.04.29-12.21.31:083][750]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-12.21.31:083][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.31:083][750]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.29-12.21.31:083][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.31:083][750]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.29-12.21.31:083][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.31:228][759]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.910176 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.21.31:228][759]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-12.21.31:293][763]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.21.31:470][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-12.21.31:471][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.31:471][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.29-12.21.31:471][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.31:471][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.29-12.21.31:471][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.31:486][775]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.21.31:486][775]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.21.31:487][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.31:487][775]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.21.31:487][775]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.21.31:487][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.31:519][777]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.21.31:520][777]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.21.31:520][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.31:520][777]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.21.31:520][777]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.21.31:520][777]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.31:520][777]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.21.31:520][777]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.31:520][777]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.21.31:520][777]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_6] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.21.31:520][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.31:520][777]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.04.29-12.21.31:520][777]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.31:520][777]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.21.32:099][813]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.21.32:099][813]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.21.32:099][813]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.32:099][813]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.21.32:099][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.32:099][813]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.32:099][813]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.21.32:099][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.32:114][814]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.670761 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.21.32:116][814]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.32:116][814]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.21.32:116][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.32:116][814]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.32:116][814]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.21.32:116][814]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.32:116][814]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.21.32:116][814]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.32:116][814]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.21.32:116][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.32:116][814]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.21.32:116][814]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.32:116][814]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.21.32:116][814]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.32:116][814]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.32:116][814]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=148.411 [2020.04.29-12.21.32:131][815]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=148.427 [2020.04.29-12.21.32:195][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.21.32:197][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.21.32:197][819]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.32:197][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.21.32:197][819]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.32:202][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.21.32:203][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.21.32:212][820]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.32:212][820]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.32:212][820]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.21.32:212][820]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.32:212][820]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.32:212][820]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.21.32:212][820]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.32:212][820]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.21.32:212][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.32:212][820]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.21.32:212][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.32:214][820]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-12.21.32:231][821]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.21.32:276][824]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=148.573 [2020.04.29-12.21.32:292][825]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.21.32:292][825]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.32:293][825]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.32:293][825]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.21.32:293][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.32:293][825]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.32:293][825]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.21.32:293][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.32:293][825]Interaction: Interaction time: 0.000000 [2020.04.29-12.21.32:293][825]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.21.32:293][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.32:293][825]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=148.589 [2020.04.29-12.21.32:390][831]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=148.685 [2020.04.29-12.21.33:051][872]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.280 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=149.347 [2020.04.29-12.21.33:148][878]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=149.443 [2020.04.29-12.21.33:357][891]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.280 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=149.653 [2020.04.29-12.21.34:212][944]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=150.508 [2020.04.29-12.21.34:923][988]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.21.34:923][988]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.34:923][988]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.21.34:923][988]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.34:923][988]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.21.34:923][988]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.34:925][988]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.29-12.21.34:925][988]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.34:925][988]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.29-12.21.34:925][988]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.34:925][988]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.34:925][988]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.21.34:925][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.34:925][988]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.34:925][988]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.21.34:925][988]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.34:925][988]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.21.34:925][988]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.34:925][988]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.21.34:925][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.34:925][988]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.21.34:925][988]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.34:925][988]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.21.34:925][988]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.34:926][988]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.34:926][988]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=151.221 [2020.04.29-12.21.34:928][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.21.34:940][989]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.34:940][989]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.34:940][989]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.21.34:940][989]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.34:940][989]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.34:940][989]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.21.34:940][989]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.34:941][989]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.21.34:941][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.34:941][989]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_In Gunslinger AnimTag_FPV. [2020.04.29-12.21.34:941][989]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-12.21.34:941][989]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.21.34:941][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.34:941][989]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=151.237 Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-12.21.34:941][989]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=151.237 [2020.04.29-12.21.35:005][993]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.21.35:005][993]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.35:008][993]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - JamesJJ]: On [2020.04.29-12.21.35:953][ 51]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.35:953][ 51]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.21.35:953][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.35:953][ 51]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter [2020.04.29-12.21.35:954][ 51]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.35:954][ 51]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.21.35:954][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.35:954][ 51]Interaction: Interaction time: 2.000000 [2020.04.29-12.21.35:954][ 51]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-12.21.35:954][ 51]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Middle Gunslinger AnimTag_FPV. [2020.04.29-12.21.35:954][ 51]LogSM: Error: Play Update Montage AM_UK_Stun_FPV_LOOP Duration 2.000000 Timestamp 152.233444 [2020.04.29-12.21.35:954][ 51]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.21.35:954][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.35:954][ 51]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveEnter For BP_Slasher_Character_19_C_0 at Time=152.250 [2020.04.29-12.21.35:954][ 51]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=152.250 Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-12.21.35:955][ 51]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Stun_FPV_LOOP [2020.04.29-12.21.37:004][116]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - JamesJJ]: Off [2020.04.29-12.21.37:955][175]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.21.37:955][175]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.21.37:955][175]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.37:955][175]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.21.37:955][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.37:955][175]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve [2020.04.29-12.21.37:955][175]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.37:955][175]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-12.21.37:955][175]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Out Gunslinger AnimTag_FPV. [2020.04.29-12.21.37:955][175]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.21.37:955][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.37:955][175]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurve For BP_Slasher_Character_19_C_0 at Time=154.251 [2020.04.29-12.21.37:955][175]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=154.251 Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-12.21.38:989][239]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.38:989][239]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.21.38:989][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.38:989][239]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit [2020.04.29-12.21.38:989][239]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.38:989][239]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.21.38:989][239]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.38:989][239]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.21.38:989][239]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.38:989][239]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.21.38:989][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.38:989][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.21.38:989][239]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.38:989][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.21.38:989][239]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.38:989][239]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.21.38:989][239]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveExit For BP_Slasher_Character_19_C_0 at Time=155.284 [2020.04.29-12.21.39:058][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.21.39:533][271]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.21.39:708][281]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.21.39:709][281]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.21.39:831][288]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.21.40:717][342]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.21.40:718][342]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.21.40:785][346]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198092023643 [2020.04.29-12.21.40:786][346]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198092023643, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.21.40:931][354]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 120 [2020.04.29-12.21.41:725][396]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.21.41:725][396]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.21.41:725][396]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.21.41:725][396]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.21.41:728][396]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.21.45:067][584]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.980677 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.21.47:278][721]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_2] [2020.04.29-12.21.47:278][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.48:052][769]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_2] [2020.04.29-12.21.48:052][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.50:474][920]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198399907834 [2020.04.29-12.21.50:475][920]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198399907834, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.21.52:538][ 48]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198799473252 [2020.04.29-12.21.52:538][ 48]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198799473252, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.21.53:132][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.04.29-12.21.53:132][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.53:132][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.04.29-12.21.53:132][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.53:132][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.29-12.21.53:132][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.53:489][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.04.29-12.21.53:489][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.53:489][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.04.29-12.21.53:489][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.53:489][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.29-12.21.53:489][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.58:714][427]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.21.58:714][427]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.58:714][427]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.21.58:714][427]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.58:714][427]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.21.58:715][427]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.21.58:715][427]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.21.58:716][427]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.21.58:716][427]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.58:716][427]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.21.58:716][427]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.21.58:716][427]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.58:716][427]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.21.58:716][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.58:716][427]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.21.58:716][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.58:780][431]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.21.58:828][434]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.21.58:828][434]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.21.58:828][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.58:828][434]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.21.58:828][434]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.21.58:828][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.58:829][434]Interaction: Interaction time: 1.100000 [2020.04.29-12.21.58:829][434]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.04.29-12.21.58:829][434]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.21.58:829][434]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.21.58:829][434]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.21.58:829][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.58:909][439]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.21.58:924][440]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-12.21.59:732][490]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.21.59:746][491]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.21.59:748][491]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.21.59:748][491]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.21.59:748][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.59:748][491]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.21.59:748][491]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.21.59:748][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.59:748][491]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.21.59:748][491]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.21.59:748][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.59:748][491]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.21.59:748][491]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.21.59:748][491]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.59:748][491]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.21.59:748][491]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.21.59:748][491]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.21.59:748][491]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.21.59:748][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.21.59:748][491]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.21.59:748][491]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.21.59:748][491]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.02:860][684]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 23.819637 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.22.03:505][724]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.22.03:505][724]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.03:505][724]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.22.03:505][724]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.03:506][724]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.03:506][724]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.03:506][724]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.22.03:506][724]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.03:506][724]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.03:506][724]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.22.03:506][724]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.03:506][724]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.22.03:506][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.03:506][724]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.22.03:506][724]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.22.03:506][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.03:506][724]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=179.800 [2020.04.29-12.22.03:569][728]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.22.03:569][728]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.03:813][743]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.03:813][743]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.22.03:813][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.03:813][743]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.03:813][743]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.22.03:813][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.03:813][743]Interaction: Interaction time: 2.450000 [2020.04.29-12.22.03:813][743]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.22.03:813][743]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 180.089951 [2020.04.29-12.22.03:813][743]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.22.03:813][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.03:814][743]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.22.03:876][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.22.04:343][776]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.075826 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.22.04:880][810]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198399907834 [2020.04.29-12.22.04:881][810]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198399907834, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.22.06:007][879]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.22.06:249][894]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.22.06:345][900]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.22.06:345][900]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.22.06:345][900]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.22.06:345][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.06:347][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.22.06:362][901]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.22.06:362][901]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.22.06:362][901]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.06:362][901]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.22.06:362][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.06:362][901]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.06:362][901]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.22.06:362][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.06:378][902]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.06:378][902]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.22.06:378][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.06:378][902]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.06:378][902]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.22.06:378][902]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.06:378][902]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.22.06:378][902]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.06:378][902]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.22.06:378][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.06:378][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.22.06:378][902]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.06:378][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.22.06:378][902]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.06:378][902]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.06:378][902]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=182.671 [2020.04.29-12.22.06:440][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.22.06:443][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.22.06:445][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.22.06:446][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.22.07:868][991]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.22.07:868][991]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.07:868][991]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.22.07:868][991]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.07:870][991]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.07:870][991]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.07:870][991]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.22.07:870][991]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.07:870][991]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.07:870][991]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.22.07:870][991]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.07:870][991]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.22.07:870][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.07:870][991]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.22.07:870][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.07:870][991]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=184.162 [2020.04.29-12.22.07:871][991]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.22.07:873][991]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.22.07:889][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.22.07:922][994]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.22.07:923][994]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.07:924][994]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.07:924][994]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.22.07:924][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.07:924][994]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.07:924][994]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.22.07:924][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.07:924][994]Interaction: Interaction time: 0.000000 [2020.04.29-12.22.07:924][994]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.22.07:924][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.08:054][ 1]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=184.346 [2020.04.29-12.22.08:260][ 12]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.332441 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.22.08:279][ 13]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-12.22.08:391][ 19]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.22.09:109][ 57]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.22.09:109][ 57]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.22.09:109][ 57]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.09:109][ 57]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.22.09:109][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.09:109][ 57]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.09:109][ 57]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.22.09:109][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.09:128][ 58]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.09:128][ 58]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.22.09:128][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.09:128][ 58]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.09:128][ 58]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.22.09:128][ 58]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.09:128][ 58]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.22.09:128][ 58]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.09:128][ 58]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.22.09:128][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.09:128][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.22.09:128][ 58]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.09:128][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.22.09:128][ 58]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.09:128][ 58]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.09:128][ 58]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=185.421 [2020.04.29-12.22.09:147][ 59]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=185.441 [2020.04.29-12.22.09:182][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.22.09:190][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.22.09:191][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.22.09:349][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.22.09:349][ 70]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.09:350][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.22.09:350][ 70]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.09:350][ 70]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.09:350][ 70]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.09:350][ 70]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.22.09:350][ 70]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.09:350][ 70]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.09:350][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.22.09:350][ 70]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.09:350][ 70]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.22.09:350][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.09:350][ 70]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.22.09:350][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.09:351][ 70]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-12.22.09:372][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.22.09:424][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.22.09:424][ 74]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.09:425][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.09:425][ 74]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.22.09:425][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.09:425][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.09:425][ 74]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.22.09:425][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.09:425][ 74]Interaction: Interaction time: 0.000000 [2020.04.29-12.22.09:425][ 74]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.22.09:425][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.10:246][120]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.10:246][120]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.22.10:246][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.10:246][120]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.10:246][120]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.22.10:246][120]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.10:246][120]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.22.10:246][120]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.10:246][120]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.22.10:246][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.10:246][120]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.22.10:246][120]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.10:246][120]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.22.10:246][120]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.10:246][120]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.10:246][120]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.22.10:246][120]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=186.540 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.22.10:264][121]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.22.10:264][121]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.22.10:264][121]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=186.557 [2020.04.29-12.22.10:264][121]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=186.557 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.22.10:264][121]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=186.557 [2020.04.29-12.22.10:300][123]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.22.10:300][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.10:300][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.22.10:351][126]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Female. [2020.04.29-12.22.10:388][128]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.22.10:388][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.10:388][128]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.22.10:388][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.10:388][128]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.22.10:388][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.10:388][128]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.22.10:388][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.10:388][128]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.22.10:388][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.10:388][128]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.22.10:388][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.10:388][128]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.22.10:388][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.10:388][128]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.22.10:388][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.10:388][128]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.22.10:388][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.10:422][130]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-12.22.10:424][130]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.22.10:424][130]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.22.10:424][130]GameFlow: Writing Profile Stat DBD_Chapter15_Slasher_Stat1: 1 [2020.04.29-12.22.10:429][130]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - JamesJJ]: On [2020.04.29-12.22.10:565][138]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.22.10:565][138]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.22.10:565][138]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=186.858 [2020.04.29-12.22.10:565][138]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=186.858 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.22.10:757][149]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA6AABBC0] Result: '1' k_EResultOK (success) [2020.04.29-12.22.10:757][149]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CA6AABBC0]' succeeded in 0.330770 seconds [2020.04.29-12.22.10:959][160]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.22.10:959][160]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.10:960][160]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.22.10:960][160]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.10:962][160]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.10:962][160]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.10:962][160]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.22.10:962][160]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.10:962][160]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.10:962][160]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.22.10:962][160]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.10:962][160]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.22.10:962][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.10:962][160]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.22.10:962][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.11:037][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.22.11:039][164]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.11:039][164]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.22.11:039][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.11:039][164]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.11:039][164]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.22.11:039][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.11:039][164]Interaction: Interaction time: 11.851851 [2020.04.29-12.22.11:039][164]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.22.11:039][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.11:118][169]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C0DD710C0] Result: '1' k_EResultOK (success) [2020.04.29-12.22.11:139][170]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.709146 seconds [2020.04.29-12.22.11:193][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.22.11:193][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.11:193][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.22.11:193][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.11:193][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.22.11:193][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.11:193][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.22.11:193][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.11:193][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.22.11:193][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.11:193][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.22.11:193][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.11:193][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.22.11:193][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.11:193][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.22.11:193][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.11:193][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.22.11:193][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.11:457][186]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-12.22.12:420][236]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.22.12:420][236]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - JamesJJ]: Off [2020.04.29-12.22.12:681][250]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.22.13:556][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.22.13:556][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.13:556][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.22.13:556][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.13:556][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.22.13:556][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.13:556][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.22.13:556][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.13:556][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.22.13:556][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.13:556][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.22.13:556][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.13:556][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.22.13:556][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.13:556][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.22.13:556][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.13:556][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.22.13:557][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.13:574][297]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.22.13:574][297]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=189.868 [2020.04.29-12.22.13:593][298]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.13:593][298]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.13:616][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.22.13:620][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.22.13:766][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.22.13:766][307]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.13:766][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.22.13:766][307]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.13:767][307]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.13:767][307]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.13:767][307]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.22.13:767][307]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.13:767][307]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.13:767][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.22.13:767][307]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.13:767][307]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.22.13:767][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.13:767][307]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.22.13:768][307]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.22.13:768][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.13:768][307]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=190.060 [2020.04.29-12.22.13:841][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.22.13:841][311]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.14:074][324]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.14:074][324]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.22.14:074][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.14:074][324]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.14:074][324]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.22.14:074][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.14:074][324]Interaction: Interaction time: 2.450000 [2020.04.29-12.22.14:075][324]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.22.14:075][324]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 190.348694 [2020.04.29-12.22.14:075][324]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.22.14:075][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.14:075][324]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.22.14:094][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.22.14:094][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.14:094][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.22.14:094][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.14:094][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.22.14:095][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.14:095][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.22.14:095][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.14:095][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.22.14:095][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.14:095][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.22.14:095][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.14:095][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.22.14:095][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.14:095][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.22.14:095][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.14:095][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.22.14:095][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.14:144][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.22.14:417][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.22.14:417][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.15:213][389]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.690219 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.22.15:446][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.22.15:446][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.15:836][424]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.22.15:836][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.15:836][424]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.22.15:836][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.15:836][424]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.22.15:836][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.15:836][424]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.22.15:836][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.15:836][424]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.22.15:836][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.15:836][424]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.22.15:836][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.15:836][424]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.22.15:836][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.15:836][424]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.22.15:836][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.15:836][424]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.22.15:836][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.15:945][430]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.22.16:155][441]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.22.16:269][447]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.22.16:362][452]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.22.16:518][460]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.22.16:571][463]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.22.16:609][465]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.22.16:609][465]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.22.16:609][465]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.22.16:609][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.16:612][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.22.16:628][466]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.22.16:628][466]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.22.16:628][466]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.16:628][466]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.22.16:628][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.16:628][466]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.16:629][466]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.22.16:629][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.16:647][467]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.16:647][467]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.22.16:647][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.16:647][467]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.16:647][467]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.22.16:647][467]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.16:647][467]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.22.16:647][467]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.16:647][467]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.22.16:647][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.16:647][467]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.22.16:647][467]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.16:647][467]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.22.16:647][467]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.16:647][467]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.16:647][467]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=192.941 [2020.04.29-12.22.16:670][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.22.16:705][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.22.16:709][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.22.16:710][470]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.22.16:711][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.22.16:823][476]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.22.16:823][476]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.16:823][476]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.22.16:823][476]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.16:824][476]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.16:825][476]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.16:825][476]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.22.16:825][476]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.16:825][476]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.16:825][476]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.22.16:825][476]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.16:825][476]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.22.16:825][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.16:825][476]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-12.22.16:825][476]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.04.29-12.22.16:825][476]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.22.16:825][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.16:825][476]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-12.22.16:825][476]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.22.16:846][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.22.16:941][482]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.16:941][482]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.22.16:941][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.16:941][482]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.16:941][482]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.22.16:941][482]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.16:941][482]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.22.16:941][482]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.16:941][482]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.22.16:941][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.16:941][482]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.22.16:941][482]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.16:941][482]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.16:943][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.22.16:976][484]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.22.16:976][484]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.17:158][495]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.17:159][495]LogDBDPlayerMovement: StopSnapping Final Location (6119.763672 10450.570313 113.096931) [2020.04.29-12.22.17:159][495]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.22.17:159][495]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.22.17:159][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.17:159][495]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.17:159][495]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.22.17:159][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.17:159][495]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-12.22.17:159][495]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.04.29-12.22.17:159][495]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-12.22.17:159][495]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-12.22.17:159][495]Interaction: Interaction time: 2.700000 [2020.04.29-12.22.17:159][495]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.22.17:159][495]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-12.22.17:159][495]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-12.22.17:159][495]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 193.436005 [2020.04.29-12.22.17:159][495]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-12.22.17:159][495]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.22.17:159][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.17:160][495]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-12.22.17:161][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.22.17:163][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.22.17:164][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.22.17:164][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-12.22.17:164][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.22.17:289][503]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.17:289][503]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.19:496][629]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.027493 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.22.19:497][629]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-12.22.19:857][648]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.22.19:876][649]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.22.19:876][649]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.22.19:876][649]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.19:876][649]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.22.19:876][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.19:876][649]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-12.22.19:876][649]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.22.19:876][649]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.19:876][649]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.22.19:876][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.19:894][650]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.19:894][650]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.22.19:894][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.19:894][650]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.19:894][650]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.22.19:894][650]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.19:894][650]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.22.19:894][650]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.19:894][650]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-12.22.19:894][650]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.22.19:894][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.19:894][650]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.22.19:894][650]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.19:894][650]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.22.19:894][650]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.19:894][650]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.20:027][657]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-12.22.20:027][657]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.20:027][657]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-12.22.20:027][657]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.20:029][657]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.20:029][657]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.20:029][657]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.22.20:029][657]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.20:029][657]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.20:029][657]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-12.22.20:029][657]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.20:029][657]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.22.20:029][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.20:029][657]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.22.20:029][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.20:085][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.22.20:087][660]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.20:087][660]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.22.20:087][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.20:087][660]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.20:087][660]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.22.20:087][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.20:087][660]Interaction: Interaction time: 16.000000 [2020.04.29-12.22.20:087][660]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.22.20:087][660]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-12.22.20:087][660]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.22.20:087][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.21:832][762]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.22.21:850][763]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.22.22:071][776]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.22.22:101][778]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.508479 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.22.23:595][866]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.22.23:612][867]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.29-12.22.23:839][881]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.22.25:359][974]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.22.25:375][975]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.22.25:601][989]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.22.26:471][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_9] [2020.04.29-12.22.26:471][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.26:490][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.22.26:551][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.22.26:551][ 48]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.26:551][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_9] [2020.04.29-12.22.26:551][ 48]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.26:552][ 48]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.26:552][ 48]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.26:552][ 48]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.22.26:552][ 48]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.26:552][ 48]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.26:552][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_9] [2020.04.29-12.22.26:552][ 48]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.26:552][ 48]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.22.26:552][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.26:552][ 48]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.22.26:552][ 48]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-12.22.26:552][ 48]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.22.26:552][ 48]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.22.26:552][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.26:553][ 48]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.22.26:553][ 48]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.22.26:553][ 48]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-12.22.26:554][ 48]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.22.26:554][ 48]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-12.22.26:681][ 56]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.26:681][ 56]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.22.26:681][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.26:681][ 56]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.26:681][ 56]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.22.26:681][ 56]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.26:681][ 56]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.22.26:681][ 56]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.26:681][ 56]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.22.26:681][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.26:681][ 56]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-12.22.26:681][ 56]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.26:681][ 56]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.26:712][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_MM_C_9] [2020.04.29-12.22.26:712][ 58]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.26:745][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_MM_C_9] [2020.04.29-12.22.26:745][ 60]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.26:745][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_MM_C_9] [2020.04.29-12.22.26:745][ 60]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.26:745][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_MM_C_9] [2020.04.29-12.22.26:745][ 60]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.26:875][ 68]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.26:875][ 68]LogDBDPlayerMovement: StopSnapping Final Location (8406.639648 10235.197266 113.096931) [2020.04.29-12.22.26:875][ 68]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.22.26:875][ 68]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.22.26:875][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.26:875][ 68]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.26:875][ 68]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.22.26:875][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.26:875][ 68]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.22.26:875][ 68]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.22.26:875][ 68]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-12.22.26:875][ 68]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.22.26:876][ 68]AnimLeader: BP_SmallMeatLocker_MM_C_9 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.22.26:876][ 68]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.22.26:876][ 68]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-12.22.26:876][ 68]Interaction: Interaction time: 1.500000 [2020.04.29-12.22.26:876][ 68]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.22.26:876][ 68]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 203.151596 [2020.04.29-12.22.26:876][ 68]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.22.26:876][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.26:955][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.HookChargeable Enabled?: Enabled [2020.04.29-12.22.28:311][157]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.22.28:375][161]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.22.28:456][166]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.22.28:456][166]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.22.28:456][166]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.22.28:456][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.28:456][166]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.22.28:456][166]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.22.28:456][166]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.22.28:456][166]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.04.29-12.22.28:458][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.HookChargeable Enabled?: Disabled [2020.04.29-12.22.28:459][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.22.28:461][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.22.28:461][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.22.28:472][167]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.22.28:472][167]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.22.28:472][167]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.28:472][167]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.22.28:472][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.28:472][167]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.28:472][167]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.22.28:472][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.28:488][168]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.28:488][168]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.22.28:488][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.28:488][168]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.28:488][168]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.22.28:488][168]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.28:488][168]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.22.28:488][168]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.28:489][168]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_MM_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.22.28:489][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.28:489][168]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_MM_C_9] [2020.04.29-12.22.28:489][168]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.28:489][168]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_MM_C_9] [2020.04.29-12.22.28:489][168]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.28:489][168]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.22.28:507][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.22.28:508][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.22.28:522][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.22.28:551][172]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Slasher.HookCamper [2020.04.29-12.22.28:552][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.HookChargeable Enabled?: Enabled [2020.04.29-12.22.28:553][172]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.04.29-12.22.28:553][172]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.04.29-12.22.28:554][172]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.04.29-12.22.28:554][172]AnimLeader: BP_SmallMeatLocker_MM_C_9 Requested to Play: HookCamperOut. [2020.04.29-12.22.28:554][172]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-12.22.28:554][172]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-12.22.28:554][172]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-12.22.28:556][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_MM_C_9.HookChargeable Enabled?: Disabled [2020.04.29-12.22.28:585][174]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.04.29-12.22.28:585][174]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.04.29-12.22.28:585][174]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.04.29-12.22.28:585][174]AnimLeader: BP_SmallMeatLocker_MM_C_9 Requested to Play: HookSacrificeIn. [2020.04.29-12.22.28:585][174]AnimLeader: BP_Entity_C_9 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.04.29-12.22.28:585][174]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.04.29-12.22.28:585][174]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-12.22.28:586][174]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.28:586][174]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.29:086][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.22.29:086][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.29:086][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.22.29:086][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.29:086][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.22.29:086][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.29:086][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.22.29:086][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.29:086][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.22.29:086][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.29:086][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.22.29:086][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.29:086][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.22.29:086][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.29:086][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.22.29:086][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.29:086][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.22.29:086][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.29:488][230]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_MM_C_9] [2020.04.29-12.22.29:488][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.29:489][230]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.22.29:489][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.30:391][286]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.29-12.22.30:391][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.30:391][286]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.29-12.22.30:391][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.30:391][286]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.29-12.22.30:391][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.30:938][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.29-12.22.30:938][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.30:938][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.29-12.22.30:938][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.30:938][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.29-12.22.30:938][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.32:371][404]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.04.29-12.22.32:371][404]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.04.29-12.22.32:371][404]AnimLeader: BP_SmallMeatLocker_MM_C_9 Requested to Play: HookSacrificeOut. [2020.04.29-12.22.32:371][404]AnimLeader: BP_Entity_C_9 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.04.29-12.22.32:371][404]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.04.29-12.22.34:069][498]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.468426 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.22.39:439][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-12.22.39:439][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.39:439][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-12.22.39:439][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.39:439][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-12.22.39:439][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.39:457][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-12.22.39:457][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.39:631][823]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 174 [2020.04.29-12.22.39:696][827]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_24] [2020.04.29-12.22.39:696][827]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.39:696][827]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_24] [2020.04.29-12.22.39:696][827]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.39:696][827]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.709723 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.22.39:698][827]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.39:698][827]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.39:698][827]Interaction: Verbose: [Vault1][WindowStandard_C_24] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.22.39:698][827]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.39:698][827]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.39:698][827]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_24] [2020.04.29-12.22.39:698][827]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.39:698][827]Interaction: Verbose: [Vault1][WindowStandard_C_24] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.22.39:698][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.39:698][827]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Female. [2020.04.29-12.22.39:698][827]Interaction: Verbose: [Vault1][WindowStandard_C_24] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.22.39:698][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.39:733][829]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.22.39:733][829]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.22.39:754][830]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.22.39:984][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-12.22.39:984][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.39:984][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-12.22.39:984][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.39:984][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-12.22.39:984][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.39:984][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-12.22.39:984][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.40:001][844]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.40:001][844]Interaction: Verbose: [Vault1][WindowStandard_C_24] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.22.40:001][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.40:001][844]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.40:001][844]Interaction: Verbose: [Vault1][WindowStandard_C_24] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.22.40:001][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.40:001][844]Interaction: Interaction time: 1.050000 [2020.04.29-12.22.40:001][844]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.29-12.22.40:001][844]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.29-12.22.40:001][844]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.22.40:001][844]Interaction: Verbose: [Vault1][WindowStandard_C_24] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.22.40:001][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.40:035][846]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.29-12.22.40:035][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.40:035][846]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.29-12.22.40:035][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.40:035][846]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.29-12.22.40:035][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.40:035][846]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.29-12.22.40:035][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.40:035][846]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.22.40:295][862]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.29-12.22.40:571][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.29-12.22.40:571][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.40:571][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.29-12.22.40:571][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.40:571][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.29-12.22.40:571][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.40:571][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.29-12.22.40:571][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.40:670][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-12.22.40:670][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.40:670][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-12.22.40:670][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.40:670][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-12.22.40:670][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.40:670][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-12.22.40:670][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.40:734][889]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.22.40:734][889]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.22.40:820][894]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.22.41:048][908]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.22.41:064][909]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.41:064][909]Interaction: Verbose: [Vault1][WindowStandard_C_24] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.22.41:064][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.41:064][909]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.41:064][909]Interaction: Verbose: [Vault1][WindowStandard_C_24] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.22.41:064][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.41:064][909]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.41:064][909]Interaction: Verbose: [Vault1][WindowStandard_C_24] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.22.41:064][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.41:064][909]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.41:064][909]Interaction: Verbose: [Vault1][WindowStandard_C_24] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.22.41:064][909]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.41:064][909]Interaction: Verbose: [Vault1][WindowStandard_C_24] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.22.41:064][909]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.41:064][909]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.22.41:064][909]Interaction: Verbose: [Vault1][WindowStandard_C_24] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.22.41:064][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.41:064][909]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_24] [2020.04.29-12.22.41:064][909]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.41:064][909]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.41:147][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-12.22.41:147][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.41:301][923]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-12.22.41:301][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.41:301][923]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-12.22.41:301][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.41:301][923]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-12.22.41:301][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.41:837][955]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.401347 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.22.42:706][ 4]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.464318 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.22.42:706][ 4]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-12.22.42:706][ 4]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.22.42:706][ 4]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-12.22.42:707][ 4]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.22.42:707][ 4]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.04.29-12.22.42:707][ 4]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.04.29-12.22.42:707][ 4]GameFlow: Writing Profile Stat DBD_DLC8_Slasher_Stat2: 1 [2020.04.29-12.22.42:708][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.22.42:709][ 4]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.04.29-12.22.42:709][ 4]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.04.29-12.22.42:709][ 4]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.04.29-12.22.42:709][ 4]LogSM: [BP_SmallMeatLocker_MM_C_9][CLIENT SLAVE] [2020.04.29-12.22.42:711][ 4]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.22.42:711][ 4]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.22.42:711][ 4]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.22.42:711][ 4]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.22.42:711][ 4]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.22.42:711][ 4]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.22.42:711][ 4]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.22.42:711][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.22.42:745][ 7]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.22.42:758][ 7]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.22.42:774][ 8]GameFlow: OnDropped 788.597595 [2020.04.29-12.22.42:775][ 8]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-12.22.42:777][ 8]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.42:777][ 8]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.42:777][ 8]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.42:777][ 8]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.22.43:082][ 26]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C9C4E53E0] Result: '1' k_EResultOK (success) [2020.04.29-12.22.43:082][ 26]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C9C4E53E0]' succeeded in 0.373928 seconds [2020.04.29-12.22.43:105][ 28]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C9C4E53E0] Result: '1' k_EResultOK (success) [2020.04.29-12.22.43:126][ 29]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.416173 seconds [2020.04.29-12.22.45:008][145]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198167940370 [2020.04.29-12.22.45:008][145]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198167940370, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.22.45:008][145]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: PhantonGualteriØ, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.22.47:085][273]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.29-12.22.47:569][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.29-12.22.47:569][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.47:569][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.29-12.22.47:569][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.47:569][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.29-12.22.47:569][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.47:649][308]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.29-12.22.47:649][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.47:649][308]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.29-12.22.47:649][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.47:649][308]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.29-12.22.47:650][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.50:835][488]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.137331 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.22.53:249][618]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-12.22.53:249][618]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.53:249][618]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-12.22.53:249][618]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.53:251][618]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.53:251][618]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.53:251][618]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.22.53:251][618]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.53:251][618]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.53:251][618]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-12.22.53:251][618]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.53:251][618]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.22.53:251][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.53:251][618]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.22.53:251][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.53:269][619]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.22.53:345][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.29-12.22.53:347][623]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.53:347][623]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.22.53:347][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.53:347][623]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.53:347][623]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.22.53:347][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.53:347][623]Interaction: Interaction time: 2.753848 [2020.04.29-12.22.53:347][623]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.29-12.22.53:347][623]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 2.753848 Timestamp 0.000000 [2020.04.29-12.22.53:347][623]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.22.53:347][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.53:387][625]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.22.54:951][706]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.077466 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.22.55:501][736]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.29-12.22.56:114][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.29-12.22.56:180][775]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.29-12.22.56:180][775]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.29-12.22.56:180][775]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.29-12.22.56:180][775]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.29-12.22.56:180][775]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.29-12.22.56:180][775]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.29-12.22.56:180][775]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.29-12.22.56:182][775]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.56:182][775]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.22.56:182][775]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.22.56:182][775]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.22.56:182][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.56:182][775]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.22.56:182][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.56:182][775]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.56:182][775]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.22.56:182][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.56:200][776]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.22.56:224][777]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.56:224][777]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.22.56:224][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.56:224][777]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.56:224][777]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.22.56:224][777]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.56:224][777]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.22.56:224][777]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.22.56:224][777]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.22.56:224][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.22.56:224][777]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-12.22.56:224][777]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.22.56:224][777]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.22.56:800][808]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.29-12.22.57:067][823]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.22.57:158][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-12.22.57:158][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-12.22.57:158][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-12.22.57:158][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-12.22.57:158][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-12.22.57:158][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-12.22.57:158][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-12.22.57:161][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-12.22.57:161][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-12.22.57:161][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-12.22.57:161][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-12.22.57:161][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-12.22.57:161][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-12.22.57:161][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-12.23.01:301][ 78]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.04.29-12.23.01:301][ 78]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.04.29-12.23.01:301][ 78]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.01:301][ 78]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-12.23.01:301][ 78]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.01:301][ 78]Interaction: ------------------------ [2020.04.29-12.23.01:301][ 78]Interaction: - Interactions in Zone - [2020.04.29-12.23.01:301][ 78]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:301][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:301][ 78]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:301][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:301][ 78]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:301][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:301][ 78]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:301][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:301][ 78]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:301][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:301][ 78]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:301][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:301][ 78]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:301][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:301][ 78]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:301][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:301][ 78]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:301][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:301][ 78]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:301][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:301][ 78]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:301][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:301][ 78]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:301][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:301][ 78]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:301][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:301][ 78]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:301][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:301][ 78]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:301][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:301][ 78]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - JamesJJ][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-12.23.01:301][ 78]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.01:301][ 78]Interaction: ------------------------ [2020.04.29-12.23.01:301][ 78]Interaction: - Interactions in Zone - [2020.04.29-12.23.01:301][ 78]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:301][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:301][ 78]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:301][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:301][ 78]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:301][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:301][ 78]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:301][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:302][ 78]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:302][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:302][ 78]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:302][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:302][ 78]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:302][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:302][ 78]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:302][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:302][ 78]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:302][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:302][ 78]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:302][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:302][ 78]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:302][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:302][ 78]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:302][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:302][ 78]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:302][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:302][ 78]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:302][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:302][ 78]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.23.01:302][ 78]Interaction: ---------------------------- [2020.04.29-12.23.01:302][ 78]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.01:302][ 78]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.01:302][ 78]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.01:302][ 78]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.01:302][ 78]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_CamperMale01_C_0 - PªrKª, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.01:302][ 78]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_CamperMale01_C_0 - PªrKª, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.01:302][ 78]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.01:302][ 78]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.01:302][ 78]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.01:302][ 78]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.01:302][ 78]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - JamesJJ, Originating Player: BP_CamperFemale03_Character_C_0 - JamesJJ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.01:302][ 78]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.04.29-12.23.01:302][ 78]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.29-12.23.01:302][ 78]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.29-12.23.01:302][ 78]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.04.29-12.23.01:302][ 78]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.23.01:302][ 78]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.23.01:302][ 78]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.23.01:303][ 78]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.23.01:397][ 83]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.01:397][ 83]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.01:397][ 83]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.23.01:397][ 83]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=237.689 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.23.01:418][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.23.01:912][110]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.23.01:912][110]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.23.01:912][110]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=238.203 [2020.04.29-12.23.01:912][110]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=238.203 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.23.02:211][126]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.23.02:211][126]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.29-12.23.02:211][126]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=238.503 [2020.04.29-12.23.02:211][126]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=238.503 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.29-12.23.02:249][128]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.23.02:251][128]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.23.02:780][157]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.29-12.23.03:015][170]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.29-12.23.03:142][177]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.23.03:438][194]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.23.03:720][210]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.04.29-12.23.03:721][210]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_19_C_0 at Time=240.013 [2020.04.29-12.23.03:737][211]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.03:737][211]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.03:758][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.23.03:759][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.23.04:193][237]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.29-12.23.04:212][238]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.29-12.23.04:356][246]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.23.04:718][266]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.04:718][266]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.04:718][266]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.23.04:718][266]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=1.009 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.23.04:738][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.23.04:787][270]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.23.04:950][279]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.23.04:950][279]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.23.04:950][279]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=1.243 [2020.04.29-12.23.04:950][279]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=1.243 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.23.05:041][284]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Male. [2020.04.29-12.23.05:113][288]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale01_C_0 [2020.04.29-12.23.05:114][288]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.23.05:117][288]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - PªrKª]: On [2020.04.29-12.23.05:190][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.23.05:190][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.05:263][296]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.23.05:263][296]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.23.05:263][296]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=1.555 [2020.04.29-12.23.05:263][296]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=1.555 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.23.05:471][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.23.05:471][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.06:183][344]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.23.07:105][391]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - PªrKª]: Off [2020.04.29-12.23.08:264][453]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.23.08:264][453]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=4.556 [2020.04.29-12.23.08:284][454]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.08:284][454]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.08:305][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.23.08:307][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.23.08:499][466]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-12.23.08:499][466]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.08:499][466]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-12.23.08:499][466]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.08:500][466]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.23.08:500][466]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.23.08:500][466]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.23.08:500][466]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.23.08:500][466]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.23.08:500][466]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-12.23.08:500][466]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.08:501][466]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.23.08:501][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.08:501][466]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.23.08:501][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.08:591][471]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_MM_C_9] [2020.04.29-12.23.08:591][471]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.08:591][471]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.08:591][471]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.08:592][471]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.08:592][471]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.08:592][471]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.23.08:592][471]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.23.08:592][471]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.08:592][471]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.08:592][471]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.08:592][471]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.23.08:592][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.08:592][471]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.23.08:592][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.08:592][471]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=4.883 [2020.04.29-12.23.08:592][471]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.23.08:592][471]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.23.08:592][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.08:592][471]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.23.08:592][471]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.23.08:592][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.08:593][471]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-12.23.08:593][471]Interaction: Interaction time: 0.000000 [2020.04.29-12.23.08:593][471]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.29-12.23.08:593][471]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.23.08:593][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.08:593][471]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.23.08:596][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.23.08:612][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.23.08:626][473]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.23.08:626][473]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.23.08:626][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.08:627][473]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.23.08:627][473]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.23.08:627][473]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.23.08:627][473]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.23.08:627][473]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.23.08:627][473]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.29-12.23.08:627][473]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.23.08:627][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.08:627][473]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - PªrKª][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-12.23.08:627][473]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.08:627][473]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.23.08:627][473]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.23.08:662][475]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.08:662][475]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.08:662][475]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - PªrKª, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.08:662][475]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale01_C_0 - PªrKª, Originating Player: BP_CamperMale01_C_0 - PªrKª, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.08:662][475]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale01_C_0 - PªrKª, Originating Player: BP_CamperMale01_C_0 - PªrKª, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.08:662][475]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale01_C_0 - PªrKª, Originating Player: BP_CamperMale01_C_0 - PªrKª, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.08:662][475]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - PªrKª, Originating Player: BP_CamperMale01_C_0 - PªrKª, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.08:662][475]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale01_C_0 - PªrKª, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.08:663][475]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.08:663][475]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.23.08:663][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.08:663][475]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.08:663][475]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.23.08:663][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.08:663][475]Interaction: Interaction time: 0.000000 [2020.04.29-12.23.08:664][475]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.23.08:664][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.08:773][481]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=5.064 [2020.04.29-12.23.09:393][515]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-12.23.09:393][515]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.09:393][515]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-12.23.09:393][515]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.09:395][515]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.23.09:395][515]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.23.09:395][515]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.23.09:395][515]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.23.09:395][515]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.23.09:395][515]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-12.23.09:395][515]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.09:395][515]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.23.09:395][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.09:395][515]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.23.09:395][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.09:465][519]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.23.09:465][519]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.23.09:465][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.09:465][519]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.23.09:466][519]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.23.09:466][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.09:466][519]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-12.23.09:466][519]Interaction: Interaction time: 0.000000 [2020.04.29-12.23.09:466][519]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.23.09:466][519]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.23.09:466][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.09:571][525]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.23.09:571][525]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.23.09:572][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.09:572][525]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.23.09:572][525]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.23.09:572][525]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.23.09:572][525]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.23.09:572][525]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.23.09:572][525]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.23.09:572][525]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.23.09:572][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.09:572][525]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-12.23.09:572][525]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.09:572][525]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.23.09:572][525]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.23.09:638][529]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Vyse69, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.09:638][529]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Vyse69, Originating Player: BP_CamperFemale01_Character_C_0 - Vyse69, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.09:639][529]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Vyse69, Originating Player: BP_CamperFemale01_Character_C_0 - Vyse69, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.09:639][529]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Vyse69, Originating Player: BP_CamperFemale01_Character_C_0 - Vyse69, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.09:639][529]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperFemale01_Character_C_0 - Vyse69, Originating Player: BP_CamperMale01_C_0 - PªrKª, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.09:639][529]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Vyse69, Originating Player: BP_CamperMale01_C_0 - PªrKª, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.09:639][529]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Vyse69, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.10:300][568]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 23.214975 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.23.10:332][570]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.29-12.23.10:833][601]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.23.10:833][601]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.23.10:833][601]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.10:833][601]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.23.10:833][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.10:833][601]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.10:833][601]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.23.10:833][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.10:849][602]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.10:849][602]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.23.10:849][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.10:849][602]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.10:849][602]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.23.10:849][602]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.23.10:849][602]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.23.10:849][602]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.23.10:849][602]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.23.10:849][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.10:849][602]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.10:849][602]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.10:849][602]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.10:849][602]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.10:849][602]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.10:849][602]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=7.141 [2020.04.29-12.23.10:900][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.23.11:106][618]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.11:106][618]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.11:106][618]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.11:106][618]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.11:107][618]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.11:107][618]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.11:107][618]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.23.11:107][618]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.23.11:107][618]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.11:107][618]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.11:107][618]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.11:107][618]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.23.11:107][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.11:107][618]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.23.11:107][618]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.23.11:107][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.11:107][618]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=7.399 [2020.04.29-12.23.11:169][622]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.11:170][622]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.11:412][637]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.11:412][637]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.23.11:412][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.11:412][637]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.11:412][637]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.23.11:412][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.11:412][637]Interaction: Interaction time: 2.450000 [2020.04.29-12.23.11:412][637]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.23.11:413][637]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 7.689110 [2020.04.29-12.23.11:413][637]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.23.11:413][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.11:413][637]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.23.11:476][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.23.13:381][752]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.23.13:381][752]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-12.23.13:537][761]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.23.13:538][761]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.04.29-12.23.13:538][761]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.23.13:538][761]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 2.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.23.13:538][761]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.23.13:538][761]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.23.13:600][761]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for FFF9B40101001001 [2020.04.29-12.23.13:600][761]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_HarpoonRifle Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HexRetribution 0 Perk2: InfectiousFright 0 Perk3: DeadMansSwitch 0 Perk4: _LOCKED_ 0 Offering: _EMPTY_ [2020.04.29-12.23.13:601][761]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-12.23.13:601][761]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:602][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 76.934395 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 96.342957 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 2.675788 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 112.734894 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 5.017447 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 118.495285 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 32.447247 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 23.080746 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 85.300934 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 97.009666 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 69.928520 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 27.441862 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 115.453148 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 23.752705 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 120.429451 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 105.706291 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 7.023372 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 118.084023 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 51.517586 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 195.686478 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 71.260117 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 134.140152 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 29.101757 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 93.324417 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.274933 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 232.149750 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.110620 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.110620 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 10.661468 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 10.661468 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.InflictedBleedoutOnBreakFree Bloodpoints Value: 150.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.InflictedBleedoutOnBreakFree Bloodpoints Value: 150.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.InflictedBleedoutOnBreakFree Bloodpoints Value: 150.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.InflictedBleedoutOnBreakFree Bloodpoints Value: 150.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 10.036849 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 59.545971 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 46.165634 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 11.372891 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 25.419834 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 37.468452 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 52.850998 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 16.058697 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificedCount Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:603][761]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.29-12.23.13:604][761]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.23.13:604][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 22284.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.23.13:604][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 22284.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.23.13:604][761]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.23.13:604][761]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 22284 [2020.04.29-12.23.13:604][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 22284.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.23.13:604][761]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.29-12.23.13:604][761]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=67 [2020.04.29-12.23.13:604][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.23.13:604][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.23.13:604][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.23.13:604][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.23.13:604][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.23.13:604][761]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.23.13:604][761]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.04.29-12.23.13:604][761]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.23.13:604][761]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 22284 FearTokens: 10 [2020.04.29-12.23.13:604][761]GameFlow: Writing Profile Stat DBD_KillerSkulls: 0 [2020.04.29-12.23.13:604][761]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.23.13:604][761]LogQuestEvent: player did finish playing [2020.04.29-12.23.13:609][761]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.23.13:610][761]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:610][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:610][761]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:610][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:610][761]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:610][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:610][761]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:610][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:610][761]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:610][761]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:610][761]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:610][761]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:610][761]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:610][761]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:610][761]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:610][761]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:612][761]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:612][761]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:612][761]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:612][761]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:616][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:616][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:616][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:616][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:616][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:616][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:616][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:616][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:616][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:616][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:616][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:616][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:616][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:616][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:616][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:616][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:617][762]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.23.13:618][762]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:619][762]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:632][763]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:632][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:632][763]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:632][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:632][763]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:632][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:632][763]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:632][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:632][763]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:632][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:632][763]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:632][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:632][763]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:632][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:632][763]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:632][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:633][763]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:633][763]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:648][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:649][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:649][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:649][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:649][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:649][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:649][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:649][764]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:649][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:649][764]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:649][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:649][764]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:649][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:649][764]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:649][764]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:649][764]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:651][764]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:651][764]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:664][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:664][765]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:664][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:664][765]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:664][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:664][765]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:664][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:664][765]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:664][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:664][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:664][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:664][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:664][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:664][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:664][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:664][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:666][765]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:666][765]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:684][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:684][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:684][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:684][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:684][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:684][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:684][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:684][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:684][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:684][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:684][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:684][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:684][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:684][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:684][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:684][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:686][766]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:687][766]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:702][767]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:702][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:702][767]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:702][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:702][767]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:702][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:702][767]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:702][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:702][767]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:702][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:702][767]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:702][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:702][767]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:702][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:702][767]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:702][767]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:703][767]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:703][767]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:718][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:719][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:719][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:719][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:719][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:719][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:719][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:719][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:719][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:719][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:719][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:719][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:719][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:719][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:719][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:719][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:721][768]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:721][768]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:738][769]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:738][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:738][769]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:738][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:738][769]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:738][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:738][769]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:738][769]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:738][769]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:738][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:738][769]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:738][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:738][769]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:738][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:738][769]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:738][769]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:741][769]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:741][769]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:755][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:755][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:755][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:755][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:755][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:755][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:755][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:755][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:755][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:755][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:755][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:755][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:755][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:755][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:755][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:755][770]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:757][770]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:758][770]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:773][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:773][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:773][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:773][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:773][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:773][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:773][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:773][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:773][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:773][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:773][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:773][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:773][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:773][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:773][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:773][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:776][771]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:776][771]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:790][772]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:790][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:790][772]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:790][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:790][772]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:790][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:790][772]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:790][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:790][772]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:790][772]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:790][772]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:790][772]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:790][772]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:790][772]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:790][772]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:790][772]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:792][772]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:792][772]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:808][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:808][773]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:808][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:808][773]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:808][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:809][773]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:809][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:809][773]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:809][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:809][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:809][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:809][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:809][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:809][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:809][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:809][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:811][773]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:811][773]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:826][774]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.23.13:828][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:828][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:828][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:828][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:828][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:828][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:828][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:828][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:828][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:828][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:828][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:828][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:828][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:828][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:828][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:828][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:831][774]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:831][774]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:846][775]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:846][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:846][775]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:846][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:846][775]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:846][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:846][775]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:846][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:846][775]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:846][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:846][775]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:846][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:846][775]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:846][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:846][775]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:846][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:848][775]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:848][775]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:863][776]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:863][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:863][776]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:863][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:863][776]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:863][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:863][776]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:863][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:863][776]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:863][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:863][776]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:863][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:863][776]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:863][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:863][776]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:863][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:864][776]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.23.13:865][776]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:865][776]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:882][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:882][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:882][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:882][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:882][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:882][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:882][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:882][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:882][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:882][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:882][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:882][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:882][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:882][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:882][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:882][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:884][777]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:884][777]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:899][778]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:899][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:899][778]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:899][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:899][778]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:899][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:899][778]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:899][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:900][778]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:900][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:900][778]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:900][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:900][778]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:900][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:900][778]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:900][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:902][778]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:902][778]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:916][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:916][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:917][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:917][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:917][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:917][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:917][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:917][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:917][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:917][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:917][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:917][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:917][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:917][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:917][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:917][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:918][779]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:918][779]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:934][780]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:934][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:934][780]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:934][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:934][780]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:934][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:934][780]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:935][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:935][780]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:935][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:935][780]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:935][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:935][780]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:935][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:935][780]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:935][780]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:937][780]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:937][780]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:953][781]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.23.13:953][781]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.23.13:953][781]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.23.13:953][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.13:953][781]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:953][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:953][781]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:953][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:953][781]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:953][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:953][781]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:953][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:954][781]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:954][781]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:954][781]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:954][781]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:954][781]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:954][781]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:954][781]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:954][781]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:955][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.23.13:956][781]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:956][781]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:972][782]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C690D1450] Result: '1' k_EResultOK (success) [2020.04.29-12.23.13:972][782]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C690D1450]' succeeded in 0.367692 seconds [2020.04.29-12.23.13:972][782]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.23.13:972][782]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.23.13:972][782]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.13:972][782]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.23.13:972][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.13:972][782]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.13:972][782]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.23.13:972][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.13:972][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:972][782]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:972][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:972][782]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:972][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:972][782]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:972][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:972][782]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:972][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:972][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:972][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:972][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:972][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:972][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:972][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:972][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:974][782]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:974][782]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.13:989][783]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.13:989][783]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.23.13:989][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.13:989][783]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.13:989][783]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.23.13:989][783]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.23.13:989][783]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.23.13:989][783]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.23.13:989][783]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.23.13:989][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.23.13:989][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:989][783]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:989][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:989][783]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:989][783]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.23.13:989][783]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=10.281 [2020.04.29-12.23.13:989][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:989][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:989][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:989][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:989][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:989][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:989][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:989][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:989][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:989][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:989][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:989][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:989][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:989][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:989][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.13:989][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.13:992][783]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.13:992][783]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:008][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:008][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:008][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:008][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:008][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:008][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:008][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:008][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:008][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:008][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:008][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:008][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:008][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:008][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:008][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:008][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:010][784]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:010][784]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:026][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:026][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:026][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:026][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:026][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:026][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:026][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:026][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:026][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:026][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:026][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:026][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:026][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:026][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:026][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:026][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:028][785]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:028][785]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:042][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.23.14:043][786]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:043][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:043][786]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:043][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:043][786]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:043][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:043][786]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:043][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:043][786]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:043][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:043][786]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:043][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:043][786]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:043][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:043][786]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:043][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:045][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.23.14:045][786]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:045][786]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:062][787]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:062][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:063][787]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:063][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:063][787]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:063][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:063][787]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:063][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:063][787]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:063][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:063][787]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:063][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:063][787]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:063][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:063][787]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:063][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:065][787]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:065][787]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:080][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:080][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:080][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:080][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:080][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:080][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:080][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:080][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:080][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:080][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:080][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:080][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:080][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:080][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:080][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:080][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:082][788]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:082][788]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:099][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:099][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:099][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:099][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:099][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:099][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:099][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:099][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:099][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:099][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:099][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:099][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:099][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:099][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:099][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:099][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:101][789]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:101][789]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:116][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:116][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:116][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:116][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:116][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:116][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:116][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:116][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:116][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:116][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:116][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:116][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:116][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:116][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:116][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:116][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:118][790]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:118][790]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:134][791]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:134][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:134][791]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:134][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:134][791]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:134][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:134][791]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:134][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:134][791]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:134][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:134][791]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:134][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:134][791]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:134][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:134][791]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:134][791]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:136][791]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:137][791]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:153][792]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:153][792]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:153][792]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:153][792]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:153][792]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:153][792]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:153][792]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:153][792]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:154][792]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:154][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:154][792]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:154][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:154][792]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:154][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:154][792]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:154][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:156][792]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:156][792]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:172][793]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:172][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:172][793]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:172][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:172][793]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:172][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:172][793]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:172][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:172][793]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:172][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:172][793]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:172][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:172][793]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:172][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:172][793]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:172][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:174][793]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:174][793]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:188][794]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:188][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:188][794]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:188][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:188][794]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:188][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:188][794]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:188][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:189][794]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:189][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:189][794]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:189][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:189][794]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:189][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:189][794]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:189][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:191][794]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:191][794]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:207][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:207][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:207][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:207][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:207][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:207][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:207][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:207][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:207][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:207][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:207][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:207][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:207][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:207][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:207][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:207][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:209][795]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:209][795]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:225][796]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:225][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:225][796]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:225][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:225][796]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:225][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:225][796]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:225][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:225][796]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:225][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:225][796]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:225][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:225][796]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:225][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:225][796]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:225][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:227][796]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:228][796]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:240][797]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.23.14:242][797]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:242][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:242][797]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:242][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:242][797]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:242][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:242][797]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:242][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:242][797]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:242][797]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:242][797]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:243][797]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:243][797]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:243][797]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:243][797]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:243][797]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:243][797]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.23.14:243][797]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-12.23.14:244][797]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:245][797]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:260][798]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:260][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:260][798]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:260][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:260][798]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:260][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:260][798]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:260][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:260][798]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:260][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:260][798]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:260][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:260][798]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:260][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:260][798]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:260][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:262][798]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:262][798]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:279][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:279][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:279][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:279][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:279][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:279][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:279][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:279][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:279][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:279][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:279][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:279][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:279][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:279][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:279][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:279][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:281][799]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:281][799]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:297][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:297][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:297][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:297][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:297][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:297][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:297][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:297][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:297][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:297][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:297][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:297][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:297][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:297][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:297][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:297][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:299][800]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:299][800]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:304][801]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA5F75A70] Result: '1' k_EResultOK (success) [2020.04.29-12.23.14:304][801]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CA5F75A70]' succeeded in 0.698183 seconds [2020.04.29-12.23.14:314][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:314][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:314][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:314][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:314][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:314][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:314][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:314][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:314][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:314][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:314][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:314][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:314][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:314][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:314][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:314][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:316][801]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:316][801]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:331][802]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:331][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:331][802]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:331][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:331][802]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:331][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:331][802]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:331][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:331][802]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:331][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:331][802]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:331][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:331][802]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:331][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:331][802]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:331][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:333][802]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:333][802]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:350][803]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:350][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:350][803]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:350][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:350][803]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:350][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:350][803]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:350][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:350][803]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:350][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:350][803]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:350][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:350][803]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:350][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:350][803]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:350][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:351][803]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:352][803]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:368][804]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:368][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:368][804]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:368][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:368][804]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:368][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:368][804]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:368][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:368][804]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:368][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:368][804]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:368][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:368][804]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:368][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:368][804]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:368][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:370][804]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:370][804]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:385][805]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:385][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:385][805]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:385][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:385][805]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:385][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:385][805]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:385][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:385][805]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:385][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:386][805]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:386][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:386][805]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:386][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:386][805]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:386][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:388][805]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:388][805]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:402][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:402][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:402][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:402][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:402][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:402][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:402][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:402][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:402][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:402][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:402][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:402][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:402][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:402][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:402][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:402][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:404][806]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:404][806]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:421][807]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:421][807]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:421][807]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:421][807]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:421][807]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:421][807]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:421][807]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:421][807]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:421][807]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:421][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:421][807]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:421][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:421][807]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:421][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:421][807]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:421][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:423][807]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:423][807]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:438][808]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:438][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:438][808]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:438][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:438][808]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:438][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:438][808]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:438][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:438][808]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:438][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:438][808]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:438][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:438][808]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:438][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:438][808]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:438][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:440][808]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:440][808]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:457][809]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:457][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:457][809]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:457][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:457][809]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:457][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:457][809]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:457][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:457][809]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:457][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:457][809]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:457][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:457][809]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:457][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:458][809]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:458][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:459][809]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:460][809]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:474][810]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:474][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:474][810]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:474][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:474][810]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:474][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:474][810]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:474][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:474][810]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:474][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:474][810]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:474][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:474][810]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:474][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:474][810]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:474][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:476][810]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:476][810]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:493][811]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:493][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:493][811]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:493][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:493][811]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:493][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:493][811]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:493][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:493][811]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:493][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:493][811]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:493][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:493][811]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:493][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:493][811]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:493][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:495][811]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:495][811]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:509][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:509][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:509][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:509][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:509][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:509][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:509][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:509][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:509][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:509][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:509][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:509][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:509][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:509][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:509][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:509][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:510][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:510][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:510][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:510][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:510][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:510][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:510][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:510][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:510][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:510][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:510][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:510][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:510][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:510][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:510][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:510][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:512][812]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:512][812]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:528][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:528][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:528][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:528][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:528][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:528][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:528][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:528][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:528][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:528][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:528][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:528][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:528][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:528][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:529][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.23.14:529][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:529][813]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.23.14:532][813]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.23.14:535][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.23.14:535][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-12.23.14:543][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.04.29-12.23.14:543][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:543][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.04.29-12.23.14:543][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:543][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.04.29-12.23.14:543][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:543][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.04.29-12.23.14:543][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:543][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.04.29-12.23.14:543][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:543][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.04.29-12.23.14:543][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.14:543][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.23.14:543][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-12.23.14:543][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.23.14:543][813]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-12.23.14:543][813]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_1 [2020.04.29-12.23.14:543][813]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-12.23.14:543][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-12.23.14:551][813]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.23.14:551][813]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.23.14:551][813]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.23.14:551][813]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000010 seconds [2020.04.29-12.23.14:552][813]GameFlow: Spawn Item: Item_Slasher_HarpoonRifle [2020.04.29-12.23.14:552][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.23.14:552][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Reload Chargeable Enabled?: Enabled [2020.04.29-12.23.14:553][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.23.14:553][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Reload Chargeable Enabled?: Disabled [2020.04.29-12.23.14:553][813]GameFlow: ACollectable::BeginPlay [2020.04.29-12.23.14:553][813]GameFlow: BegunPlayFenceGuid 2D40B397-4F08-BF80-B1F3-95A014299A79 [2020.04.29-12.23.14:553][813]GameFlow: OnCreationFence 2D40B397-4F08-BF80-B1F3-95A014299A79 [2020.04.29-12.23.14:553][813]GameFlow: Waiting for fence 2D40B397-4F08-BF80-B1F3-95A014299A79 [2020.04.29-12.23.14:553][813]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 2D40B3974F08BF80B1F395A014299A79 [2020.04.29-12.23.14:553][813]GameFlow: Spawn Status Effect: ChainKillerMovementEffect [2020.04.29-12.23.14:553][813]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.14:553][813]GameFlow: Spawn Status Effect: KillerChainLinkedEffect [2020.04.29-12.23.14:553][813]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.14:553][813]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.23.14:554][813]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.23.14:554][813]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.23.14:554][813]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.23.14:554][813]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.23.14:554][813]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.23.14:562][813]LogSM: [BP_Slasher_Character_19_C_1][SERVER SLAVE] [2020.04.29-12.23.14:564][813]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:564][813]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:569][814]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:569][814]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:584][815]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:584][815]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:600][816]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:600][816]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:616][817]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:616][817]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:632][818]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:632][818]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:649][819]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:649][819]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:665][820]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:665][820]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:680][821]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C86283220] Result: '1' k_EResultOK (success) [2020.04.29-12.23.14:680][821]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C86283220]' succeeded in 1.064888 seconds [2020.04.29-12.23.14:680][821]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:680][821]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:696][822]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:696][822]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:713][823]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C86283220] Result: '1' k_EResultOK (success) [2020.04.29-12.23.14:713][823]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:713][823]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:729][824]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.114427 seconds [2020.04.29-12.23.14:729][824]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:729][824]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:745][825]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:745][825]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:761][826]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:761][826]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:778][827]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:778][827]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:793][828]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:793][828]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:810][829]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:810][829]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:826][830]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:826][830]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:842][831]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:842][831]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:858][832]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:858][832]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:874][833]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:874][833]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:890][834]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:890][834]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:906][835]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:907][835]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:922][836]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:922][836]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:938][837]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:938][837]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:955][838]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:955][838]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:971][839]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:971][839]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.14:987][840]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.14:987][840]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:003][841]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:003][841]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:020][842]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:020][842]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:035][843]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:035][843]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:052][844]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:052][844]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:067][845]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:067][845]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:084][846]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:084][846]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:099][847]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:100][847]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:116][848]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:116][848]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:132][849]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:132][849]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:148][850]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:148][850]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:164][851]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:164][851]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:180][852]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:180][852]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:196][853]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:196][853]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:213][854]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:213][854]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:228][855]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:228][855]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:245][856]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:245][856]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:260][857]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:260][857]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:277][858]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:277][858]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:293][859]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:293][859]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:309][860]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:309][860]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:325][861]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:325][861]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:342][862]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:342][862]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:358][863]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:358][863]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:374][864]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:374][864]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:390][865]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:390][865]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:406][866]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:406][866]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:422][867]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:422][867]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:438][868]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:438][868]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:454][869]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:454][869]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:471][870]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:471][870]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:486][871]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:486][871]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:503][872]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:503][872]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:519][873]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:519][873]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:535][874]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:535][874]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:552][875]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:552][875]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:568][876]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:568][876]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:581][877]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.505218 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.23.15:584][877]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:584][877]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:600][878]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:600][878]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:616][879]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:616][879]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:632][880]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:632][880]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:648][881]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:648][881]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:664][882]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:664][882]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:680][883]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:680][883]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:696][884]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:696][884]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:713][885]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:713][885]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:729][886]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:729][886]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:745][887]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:745][887]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:761][888]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:761][888]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:777][889]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:777][889]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:793][890]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:793][890]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:809][891]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:809][891]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:825][892]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:825][892]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:842][893]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:842][893]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:858][894]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:858][894]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:874][895]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:874][895]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:890][896]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:890][896]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:905][897]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:905][897]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:921][898]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:921][898]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:937][899]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:937][899]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:954][900]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:954][900]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:969][901]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:969][901]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.15:986][902]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.15:986][902]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:002][903]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:002][903]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:018][904]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:018][904]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:034][905]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:034][905]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:051][906]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:051][906]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:066][907]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:066][907]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:083][908]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:083][908]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:098][909]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:098][909]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:115][910]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:115][910]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:131][911]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:131][911]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:147][912]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:147][912]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:163][913]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:163][913]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:177][914]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.876609 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.23.16:180][914]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:180][914]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:195][915]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:196][915]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:212][916]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:212][916]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:228][917]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:228][917]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:244][918]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:244][918]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:260][919]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:260][919]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:276][920]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:276][920]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:292][921]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:292][921]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:309][922]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:309][922]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:325][923]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:325][923]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:341][924]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:341][924]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:357][925]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:357][925]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:373][926]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:373][926]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:389][927]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:389][927]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:405][928]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:405][928]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:421][929]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:421][929]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:437][930]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:437][930]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:454][931]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:454][931]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:470][932]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:470][932]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:486][933]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:486][933]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:502][934]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:502][934]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:519][935]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:519][935]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:534][936]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:534][936]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:550][937]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:550][937]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:567][938]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:567][938]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:583][939]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:583][939]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:599][940]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:599][940]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:615][941]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:615][941]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:631][942]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:631][942]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:647][943]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:647][943]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:663][944]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:663][944]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:680][945]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:680][945]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:696][946]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:696][946]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:712][947]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:712][947]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:728][948]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:728][948]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:744][949]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:744][949]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:760][950]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:760][950]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:776][951]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:776][951]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:792][952]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:792][952]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:809][953]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:809][953]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:825][954]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:825][954]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:841][955]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:841][955]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:857][956]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:857][956]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:873][957]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:873][957]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:889][958]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:889][958]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:905][959]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:905][959]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:922][960]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:922][960]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:938][961]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:938][961]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:954][962]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:954][962]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:970][963]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:970][963]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.16:986][964]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.16:986][964]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:002][965]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:002][965]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:018][966]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:018][966]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:034][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:034][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:051][968]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:051][968]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:067][969]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:067][969]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:083][970]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:083][970]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:099][971]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:099][971]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:115][972]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:115][972]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:132][973]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:132][973]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:147][974]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:148][974]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:164][975]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:164][975]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:180][976]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:180][976]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:196][977]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:196][977]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:213][978]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:213][978]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:228][979]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:228][979]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:244][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:244][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:261][981]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:261][981]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:277][982]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:277][982]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:293][983]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:293][983]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:309][984]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:309][984]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:325][985]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:325][985]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:341][986]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:341][986]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:358][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:358][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:373][988]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:373][988]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:389][989]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:389][989]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:405][990]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:406][990]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:422][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:422][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:438][992]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:438][992]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:454][993]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:454][993]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:470][994]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:470][994]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:486][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:486][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:502][996]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:502][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:519][997]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:519][997]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:535][998]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:535][998]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:551][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:551][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:567][ 0]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:567][ 0]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:584][ 1]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:584][ 1]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:599][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:600][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:615][ 3]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:615][ 3]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:631][ 4]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:631][ 4]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:647][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:648][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:664][ 6]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:664][ 6]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:680][ 7]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:680][ 7]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:696][ 8]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:696][ 8]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:712][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:712][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:728][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:728][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:744][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:744][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:761][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:761][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:777][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:777][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:793][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:793][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:809][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:809][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:825][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:825][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:841][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:841][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:858][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:858][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:874][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:874][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:890][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:890][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:906][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:906][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:922][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:922][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:938][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:938][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:954][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:954][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:970][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:970][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.17:986][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.17:987][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:003][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:003][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:019][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:019][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:035][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:035][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:051][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:051][ 30]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:067][ 31]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:068][ 31]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:084][ 32]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:084][ 32]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:099][ 33]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:099][ 33]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:116][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:116][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:132][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:132][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:148][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:148][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:164][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:164][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:180][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:181][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:196][ 39]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:196][ 39]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:212][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:212][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:228][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:228][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:245][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:245][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:261][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:261][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:277][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:277][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:293][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:293][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:309][ 46]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:309][ 46]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:325][ 47]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:325][ 47]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:341][ 48]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:341][ 48]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:358][ 49]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:358][ 49]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:374][ 50]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:374][ 50]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:390][ 51]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:390][ 51]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:406][ 52]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:406][ 52]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:422][ 53]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:422][ 53]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:438][ 54]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:438][ 54]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:454][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:454][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:470][ 56]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:470][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:487][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:487][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:503][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:503][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:519][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:519][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:535][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:536][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:552][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:552][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:568][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:568][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:584][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:584][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:600][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:600][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:616][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:616][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:632][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.18:632][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.18:632][ 66]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.29-12.23.18:632][ 66]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:633][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.29-12.23.18:634][ 66]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:634][ 66]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:634][ 66]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:634][ 66]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:635][ 66]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:635][ 66]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:635][ 66]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:635][ 66]GameFlow: InGameContextComponent::Leave [2020.04.29-12.23.18:636][ 66]LogAsyncLoad: Unloading library Game [2020.04.29-12.23.18:636][ 66]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:636][ 66]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:636][ 66]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:636][ 66]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:636][ 66]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:636][ 66]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:636][ 66]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:636][ 66]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:638][ 66]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:638][ 66]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:638][ 66]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:638][ 66]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:638][ 66]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:638][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.29-12.23.18:673][ 66]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:673][ 66]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:673][ 66]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:673][ 66]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.29-12.23.18:673][ 66]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:673][ 66]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-12.23.18:673][ 66]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.23.18:673][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-12.23.18:673][ 66]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.23.18:673][ 66]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.23.18:673][ 66]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.18:673][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-12.23.18:694][ 66]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.18:694][ 66]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.18:694][ 66]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.23.18:694][ 66]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-12.23.18:694][ 66]LogArchives: Error: Update node progress QuestEvent:QuestEvent.Hook Repetition:6 [2020.04.29-12.23.18:694][ 66]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.29-12.23.18:695][ 66]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-12.23.18:695][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-12.23.18:695][ 66]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-12.23.18:695][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-12.23.18:695][ 66]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.18:696][ 66]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.18:696][ 66]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.18:697][ 66]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.18:697][ 66]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.18:697][ 66]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.18:698][ 66]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.18:698][ 66]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.18:702][ 67]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.18:702][ 67]GameFlow: TallyContextComponent::Enter [2020.04.29-12.23.18:716][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:727 [2020.04.29-12.23.18:769][ 67]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87668] [2020.04.29-12.23.18:769][ 67]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.23.18:770][ 67]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9447&schemaVersion=0] [2020.04.29-12.23.18:771][ 67]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.29-12.23.18:771][ 67]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.29-12.23.18:771][ 67]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.04.29-12.23.18:771][ 67]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.04.29-12.23.18:771][ 67]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "723", matchId: "01DCBCBF-08D7-EC36-5D88-4B1CE5FBAE80", isFirstMatch: "True", consecutiveMatch: "1", playerType: "killer" [2020.04.29-12.23.18:771][ 67]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.29-12.23.18:788][ 67]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-12.23.18:788][ 67]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.29-12.23.18:789][ 67]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.23.18:789][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.29-12.23.18:825][ 68]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-12.23.18:904][ 68]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.29-12.23.18:954][ 69]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-12.23.18:954][ 69]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.23.18:971][ 70]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.29-12.23.18:971][ 70]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-12.23.19:001][ 72]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.29-12.23.19:001][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:1617 - reached levels:1 - xp bonuses:3 [2020.04.29-12.23.19:001][ 72]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-12.23.19:055][ 76]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9447&schemaVersion=0] [2020.04.29-12.23.19:055][ 76]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.23.19:106][ 76]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87668] [2020.04.29-12.23.19:106][ 76]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.23.19:106][ 76]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.23.19:111][ 77]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.29-12.23.19:113][ 77]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.29-12.23.19:113][ 77]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-12.23.19:114][ 77]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.29-12.23.19:114][ 77]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-12.23.19:163][ 80]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.23.19:257][ 86]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-12.23.19:257][ 86]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.29-12.23.19:335][ 90]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.19:335][ 90]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.19:335][ 90]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.20:547][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.29-12.23.21:529][227]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060123520 [2020.04.29-12.23.21:529][227]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060123520, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.23.21:545][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.23.21:868][248]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060123520 [2020.04.29-12.23.21:868][248]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060123520, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...153C] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.23.22:562][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.29-12.23.24:195][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.23.24:206][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 3 xp bonuses [2020.04.29-12.23.25:553][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.23.25:558][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.29-12.23.30:893][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.23.31:425][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-12.23.31:506][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-12.23.31:570][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-12.23.31:634][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-12.23.32:021][877]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198829648126 [2020.04.29-12.23.32:021][877]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198829648126, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.23.32:666][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-12.23.32:763][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-12.23.33:279][955]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.23.33:280][955]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.23.39:731][354]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.23.40:521][403]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.23.40:730][416]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.23.40:730][416]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.23.40:730][416]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.23.40:730][416]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.23.41:150][442]GameFlow: OnDropped 846.935608 [2020.04.29-12.23.41:150][442]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.04.29-12.23.41:150][442]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.04.29-12.23.41:150][442]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.41:150][442]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-12.23.41:150][442]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.41:150][442]Interaction: ------------------------ [2020.04.29-12.23.41:150][442]Interaction: - Interactions in Zone - [2020.04.29-12.23.41:150][442]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Vyse69][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-12.23.41:150][442]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.23.41:150][442]Interaction: ------------------------ [2020.04.29-12.23.41:150][442]Interaction: - Interactions in Zone - [2020.04.29-12.23.41:150][442]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:150][442]Interaction: ---------------------------- [2020.04.29-12.23.41:150][442]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:151][442]Interaction: ---------------------------- [2020.04.29-12.23.41:151][442]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:151][442]Interaction: ---------------------------- [2020.04.29-12.23.41:151][442]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:151][442]Interaction: ---------------------------- [2020.04.29-12.23.41:151][442]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:151][442]Interaction: ---------------------------- [2020.04.29-12.23.41:151][442]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:151][442]Interaction: ---------------------------- [2020.04.29-12.23.41:151][442]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:151][442]Interaction: ---------------------------- [2020.04.29-12.23.41:151][442]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:151][442]Interaction: ---------------------------- [2020.04.29-12.23.41:151][442]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.23.41:151][442]Interaction: ---------------------------- [2020.04.29-12.23.41:151][442]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - Vyse69, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.41:151][442]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Vyse69, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.41:151][442]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.29-12.23.41:151][442]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.29-12.23.41:151][442]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.29-12.23.41:151][442]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.29-12.23.41:151][442]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.23.41:151][442]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.23.41:151][442]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.23.41:152][442]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.23.41:618][471]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 84 [2020.04.29-12.23.41:746][479]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.23.41:746][479]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.23.42:714][539]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.23.42:714][539]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.23.42:731][540]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.23.45:651][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.23.45:651][721]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.04.29-12.23.45:668][722]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.45:668][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.29-12.23.45:669][722]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.45:669][722]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.45:669][722]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.45:669][722]GameFlow: TallyContextComponent::Leave [2020.04.29-12.23.45:669][722]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-12.23.45:669][722]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-12.23.45:669][722]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.29-12.23.45:669][722]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.23.45:669][722]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: 0: a5205...05071 [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: 1: 95fc8...71051 [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: 2: ccd67...03423 [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: 3: 64130...30494 [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: 4: 4d464...91236 [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-12.23.45:669][722]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T12:09:32.897Z : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67 : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.4.195 : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: EncryptionKey=e65WJIfwq0yXDbksnl6si7guYvn8z2Wikl8Vhu1HRcM= : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCEFC508D7EC362DA28E6CE1318207|18.157.4.195|7778 : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-12.23.45:670][722]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.23.45:670][722]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.157.4.195:7778 SessionId: 00CCE...18207 [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T12:09:32.897Z : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67 : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.4.195 : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: EncryptionKey=e65WJIfwq0yXDbksnl6si7guYvn8z2Wikl8Vhu1HRcM= : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCEFC508D7EC362DA28E6CE1318207|18.157.4.195|7778 : OnlineService [2020.04.29-12.23.45:670][722]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-12.23.45:670][722]LogOnline: Destroying session GameSession [2020.04.29-12.23.45:670][722]LogDBDEasyAntiCheat: DestroySession [2020.04.29-12.23.45:670][722]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.29-12.23.45:670][722]LogOnline: Destroying session GameSession [2020.04.29-12.23.45:670][722]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-12.23.45:670][722]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-12.23.45:670][722]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-12.23.45:673][722]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.45:673][722]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.45:673][722]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.45:673][722]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.45:673][722]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-12.23.45:673][722]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.45:673][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-12.23.45:674][722]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.45:674][722]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.45:674][722]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.45:675][722]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.45:675][722]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.45:675][722]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.45:675][722]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.45:675][722]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.45:675][722]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.45:675][722]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.45:675][722]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.23.45:675][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-12.23.45:675][722]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.23.45:675][722]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.23.45:675][722]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.23.45:675][722]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-12.23.45:676][723]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.23.45:829][733]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67] [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: 0: a5205...05071 [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: 1: 95fc8...71051 [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: 2: ccd67...03423 [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: 3: 64130...30494 [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: 4: 4d464...91236 [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-12.23.45:829][733]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-12.23.45:830][733]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-12.23.45:830][733]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-12.23.45:830][733]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T12:09:32.897Z : OnlineService [2020.04.29-12.23.45:830][733]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-12.23.45:830][733]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4c74bbca-7e0a-48e6-8bdd-a17f4adc6c67 : OnlineService [2020.04.29-12.23.45:830][733]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.4.195 : OnlineService [2020.04.29-12.23.45:830][733]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.29-12.23.45:830][733]LogOnlineSession: Verbose: OSS: EncryptionKey=e65WJIfwq0yXDbksnl6si7guYvn8z2Wikl8Vhu1HRcM= : OnlineService [2020.04.29-12.23.45:830][733]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-12.23.45:830][733]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-12.23.45:830][733]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCEFC508D7EC362DA28E6CE1318207|18.157.4.195|7778 : OnlineService [2020.04.29-12.23.45:830][733]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-12.23.45:830][733]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.29-12.23.45:846][734]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.173168 seconds [2020.04.29-12.23.45:846][734]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.29-12.23.45:847][734]LogDBDEasyAntiCheat: slave disconnected [2020.04.29-12.23.45:847][734]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.29-12.23.46:200][755]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.46:200][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-12.23.46:203][755]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.46:203][755]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.46:203][755]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.46:203][755]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-12.23.46:203][755]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.29-12.23.46:203][755]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.4.195:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=4?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=67?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=_LOCKED_;_LOCKED_;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-12.23.46:203][755]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-12.23.46:203][755]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-12.23.46:203][755]LogAsyncLoad: Start loading library async: Menu [2020.04.29-12.23.46:203][755]LogAsyncLoad: 215 assets in Menu [2020.04.29-12.23.46:203][755]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.23.46:203][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-12.23.46:203][755]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.46:203][755]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-12.23.46:233][755]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.23.46:243][755]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.23.46:277][755]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.23.46:312][755]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.23.46:379][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.29-12.23.46:379][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:380][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-12.23.46:380][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:380][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.29-12.23.46:380][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:380][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.29-12.23.46:380][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:380][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.29-12.23.46:380][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:380][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.29-12.23.46:380][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:380][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.29-12.23.46:380][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:380][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.29-12.23.46:380][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:381][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.29-12.23.46:381][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:381][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.29-12.23.46:381][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:381][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.29-12.23.46:381][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:381][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.29-12.23.46:381][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:381][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.29-12.23.46:381][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:381][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.29-12.23.46:381][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:381][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.29-12.23.46:381][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:381][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.29-12.23.46:381][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:381][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.29-12.23.46:381][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:381][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.29-12.23.46:381][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:381][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.29-12.23.46:381][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:382][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.29-12.23.46:382][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:382][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.29-12.23.46:382][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:382][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.29-12.23.46:382][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:382][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.29-12.23.46:382][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:382][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.29-12.23.46:382][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:382][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.29-12.23.46:382][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:382][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.29-12.23.46:382][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:382][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.29-12.23.46:382][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:382][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.29-12.23.46:382][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:382][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.29-12.23.46:382][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:382][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.29-12.23.46:382][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:382][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.29-12.23.46:382][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:383][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.29-12.23.46:383][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:383][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.29-12.23.46:383][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:383][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.29-12.23.46:383][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:383][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.29-12.23.46:383][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:383][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.29-12.23.46:383][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:383][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.29-12.23.46:383][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:383][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.29-12.23.46:383][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:383][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.29-12.23.46:383][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:383][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.29-12.23.46:383][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:384][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.29-12.23.46:384][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:384][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.29-12.23.46:384][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:384][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.29-12.23.46:384][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:384][755]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.29-12.23.46:384][755]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.23.46:386][755]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.46:386][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.04.29-12.23.46:386][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.04.29-12.23.46:386][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.04.29-12.23.46:389][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.04.29-12.23.46:389][755]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.46:389][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.04.29-12.23.46:389][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.04.29-12.23.46:389][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.04.29-12.23.46:394][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.04.29-12.23.46:395][756]r.CullAll = "1" [2020.04.29-12.23.47:211][798]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-12.23.47:211][798]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-12.23.47:211][798]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.47:211][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.29-12.23.47:212][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.29-12.23.47:262][799]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.29-12.23.47:264][799]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.23.47:264][799]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.23.47:264][799]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.29-12.23.47:264][799]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver] [2020.04.29-12.23.47:264][799]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver] [2020.04.29-12.23.47:267][799]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.157.4.195:7778, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Leslie [0x22C8154A8D0], Channels: 79, Time: 2020.04.29-12.23.47 [2020.04.29-12.23.47:267][799]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.157.4.195:7778, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Leslie [0x22C81793F10] [2020.04.29-12.23.47:267][799]LogExit: GameNetDriver SteamNetDriver_0 shut down [2020.04.29-12.23.47:270][799]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.04.29-12.23.47:270][799]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.29-12.23.47:270][799]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.29-12.23.47:270][799]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.04.29-12.23.47:270][799]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.23.47:270][799]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.23.47:270][799]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.23.47:270][799]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 - PªrKª, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.47:270][799]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - PªrKª, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.47:270][799]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-12.23.47:270][799]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.04.29-12.23.47:270][799]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-12.23.47:270][799]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.47:270][799]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.47:270][799]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.47:270][799]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-12.23.47:270][799]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_1 [2020.04.29-12.23.47:270][799]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-12.23.47:270][799]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.23.47:270][799]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.23.47:270][799]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.23.47:270][799]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.47:270][799]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.23.47:445][799]LogUObjectHash: Compacting FUObjectHashTables data took 5.41ms [2020.04.29-12.23.47:496][799]LogStreaming: Flushing async loaders. [2020.04.29-12.23.47:498][799]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.23.47:499][799]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.29-12.23.47:499][799]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.29-12.23.47:499][799]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-12.23.47:499][799]LogStreaming: Flushing async loaders. [2020.04.29-12.23.47:500][799]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.23.47:500][799]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-12.23.47:500][799]LogStreaming: Flushing async loaders. [2020.04.29-12.23.47:528][799]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.23.47:533][799]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.23.47:536][799]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.23.47:539][799]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.23.47:596][799]LogStreaming: Flushing async loaders took 97ms. [2020.04.29-12.23.47:597][799]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-12.23.47:597][799]LogStreaming: Flushing async loaders. [2020.04.29-12.23.47:686][799]LogStreaming: Flushing async loaders took 89ms. [2020.04.29-12.23.47:686][799]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-12.23.47:686][799]LogStreaming: Flushing async loaders. [2020.04.29-12.23.47:696][799]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-12.23.47:696][799]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.29-12.23.47:696][799]LogStreaming: Flushing async loaders. [2020.04.29-12.23.47:699][799]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.23.47:699][799]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.29-12.23.47:699][799]LogStreaming: Flushing async loaders. [2020.04.29-12.23.47:832][799]LogStreaming: Flushing async loaders took 133ms. [2020.04.29-12.23.47:833][799]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.29-12.23.47:833][799]LogStreaming: Flushing async loaders. [2020.04.29-12.23.47:851][799]LogStreaming: Flushing async loaders took 18ms. [2020.04.29-12.23.47:851][799]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-12.23.47:851][799]LogStreaming: Flushing async loaders. [2020.04.29-12.23.47:851][799]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.23.47:852][799]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.29-12.23.47:852][799]LogStreaming: Flushing async loaders. [2020.04.29-12.23.47:857][799]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.23.47:857][799]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-12.23.47:857][799]LogStreaming: Flushing async loaders. [2020.04.29-12.23.47:952][799]LogStreaming: Flushing async loaders took 95ms. [2020.04.29-12.23.47:953][799]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-12.23.47:953][799]LogStreaming: Flushing async loaders. [2020.04.29-12.23.47:954][799]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.23.47:954][799]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-12.23.47:954][799]LogStreaming: Flushing async loaders. [2020.04.29-12.23.47:954][799]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.23.47:956][799]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.29-13.23.47 [2020.04.29-12.23.47:956][799]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.04.29-12.23.47:956][799]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-12.23.47:956][799]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-12.23.47:956][799]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-12.23.47:956][799]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.23.47:956][799]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.23.47:957][799]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.23.47:957][799]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.23.47:957][799]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-12.23.47:966][799]LogWorld: Bringing up level for play took: 0.010339 [2020.04.29-12.23.47:966][799]GameFlow: [Login Attempted] Options: "?Name=Leslie" Response: "" [2020.04.29-12.23.47:966][799]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.23.47:966][799]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.23.47:966][799]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.23.47:966][799]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.23.47:967][799]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.29-12.23.47:970][799]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-12.23.47:970][799]GameFlow: FCharacterStateData::SetPips() with value=67 [2020.04.29-12.23.47:970][799]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.29-12.23.48:021][799]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87668] [2020.04.29-12.23.48:022][799]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.23.48:022][799]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.23.48:022][799]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.23.48:022][799]LogCustomization: ------ [2020.04.29-12.23.48:022][799]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.23.48:022][799]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.23.48:022][799]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.23.48:022][799]LogCustomization: ------ [2020.04.29-12.23.48:022][799]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-12.23.48:022][799]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-12.23.48:022][799]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.29-12.23.48:035][799]LogStreaming: Flushing async loaders. [2020.04.29-12.23.48:041][799]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-12.23.48:109][799]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.29-12.23.48:180][799]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000023 seconds [2020.04.29-12.23.48:180][799]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000018 seconds [2020.04.29-12.23.48:180][799]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.29-12.23.48:181][799]LogLoad: Took 0.917151 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.29-12.23.48:181][799]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.23.48:181][799]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-12.23.48:181][799]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-12.23.48:183][799]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.48:183][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.29-12.23.48:184][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.29-12.23.48:291][800]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.48:291][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.29-12.23.48:291][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.29-12.23.48:294][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.29-12.23.48:294][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.29-12.23.48:294][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.29-12.23.48:294][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.29-12.23.48:442][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.29-12.23.48:443][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-12.23.48:443][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-12.23.48:443][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.29-12.23.48:445][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.29-12.23.48:521][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-12.23.48:521][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-12.23.48:521][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.29-12.23.48:521][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.29-12.23.48:534][801]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.48:535][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.29-12.23.48:535][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.29-12.23.48:720][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.29-12.23.48:788][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-12.23.48:788][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-12.23.48:788][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.29-12.23.48:793][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.29-12.23.48:830][804]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.48:830][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.29-12.23.48:830][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.29-12.23.48:909][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.29-12.23.48:909][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.29-12.23.48:909][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.29-12.23.48:921][806]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 6.21 ms [2020.04.29-12.23.48:995][810]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.48:995][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.29-12.23.48:995][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.29-12.23.49:072][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.29-12.23.49:072][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.29-12.23.49:073][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.29-12.23.49:080][811]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.49:080][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.29-12.23.49:081][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.29-12.23.49:193][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.29-12.23.50:000][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.29-12.23.50:000][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.29-12.23.50:001][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.29-12.23.50:001][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.29-12.23.50:002][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.29-12.23.50:002][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.29-12.23.50:002][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.29-12.23.50:002][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.29-12.23.50:003][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.29-12.23.50:003][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.29-12.23.50:003][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.29-12.23.50:003][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.29-12.23.50:003][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.29-12.23.50:013][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.29-12.23.50:016][812]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.29-12.23.50:211][824]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.23.50:211][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.29-12.23.50:212][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.29-12.23.50:370][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.29-12.23.50:370][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.29-12.23.50:370][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.29-12.23.50:376][825]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.23.50:376][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.29-12.23.50:377][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.29-12.23.50:531][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.29-12.23.50:531][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.29-12.23.50:531][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.29-12.23.50:542][826]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.23.50:542][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.29-12.23.50:542][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.29-12.23.50:721][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.29-12.23.50:721][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.29-12.23.50:722][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.29-12.23.50:743][828]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.23.50:744][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.29-12.23.50:744][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.29-12.23.50:906][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.29-12.23.50:906][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.29-12.23.50:908][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.29-12.23.50:915][829]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.23.50:915][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.29-12.23.50:916][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.29-12.23.51:102][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.29-12.23.51:102][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.29-12.23.51:102][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.29-12.23.51:107][830]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.23.51:108][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.29-12.23.51:108][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.29-12.23.51:269][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.29-12.23.51:269][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.29-12.23.51:269][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.29-12.23.51:276][831]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.23.51:276][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.29-12.23.51:277][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.29-12.23.51:517][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.29-12.23.51:517][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.29-12.23.51:517][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.29-12.23.51:525][832]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.23.51:525][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.29-12.23.51:526][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.29-12.23.51:764][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.29-12.23.51:764][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.29-12.23.51:764][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.29-12.23.51:788][834]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-12.23.51:788][834]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='5.589' TotalLoadTime='5.589' TimeStamp='2020-04-29T12:23:53.846Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCBCBF08D7EC365D884B1CE5FBAE80' LobbyId='014D4B2408D7EC362DD947E0E136FAFA' [2020.04.29-12.23.51:789][834]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-12.23.51:789][834]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.589' TimeStamp='2020-04-29T12:23:53.846Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCBCBF08D7EC365D884B1CE5FBAE80' LobbyId='014D4B2408D7EC362DD947E0E136FAFA' [2020.04.29-12.23.51:789][834]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-12.23.51:789][834]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='5.589' TimeStamp='2020-04-29T12:23:53.846Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCBCBF08D7EC365D884B1CE5FBAE80' LobbyId='014D4B2408D7EC362DD947E0E136FAFA' [2020.04.29-12.23.51:789][834]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-12.23.51:789][834]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.589' TimeStamp='2020-04-29T12:23:53.846Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCBCBF08D7EC365D884B1CE5FBAE80' LobbyId='014D4B2408D7EC362DD947E0E136FAFA' [2020.04.29-12.23.51:789][834]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.04.29-12.23.51:789][834]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-12.23.51:803][835]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-12.23.51:803][835]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-12.23.51:803][835]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-12.23.52:794][896]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-12.23.52:794][896]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-12.23.52:794][896]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.04.29-12.23.52:794][896]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.52:794][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-12.23.52:794][896]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.52:794][896]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.52:794][896]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.52:794][896]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-12.23.52:794][896]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-12.23.52:794][896]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.52:794][896]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-12.23.52:794][896]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.52:794][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-12.23.52:825][896]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.52:825][896]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.52:825][896]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.52:825][896]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-12.23.52:825][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-12.23.52:826][896]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.52:826][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.23.52:875][896]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.52:876][896]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.52:876][896]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.52:876][896]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.52:876][896]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.23.52:876][896]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.52:876][896]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.52:876][896]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.52:876][896]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.52:876][896]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.52:876][896]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.52:876][896]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.52:876][896]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.52:895][896]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.23.52:895][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.23.52:901][896]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.52:901][896]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.52:963][896]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87668] [2020.04.29-12.23.52:963][896]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.23.52:963][896]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.23.52:963][896]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.52:963][896]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.52:963][896]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.23.53:257][897]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.23.53:257][897]r.CullAll = "0" [2020.04.29-12.23.53:261][897]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-12.23.53:261][897]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.53:261][897]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.29-12.23.53:261][897]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.23.53:261][897]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.23.53:261][897]GameFlow: Warning: Entering Main Menu [2020.04.29-12.23.53:261][897]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-12.23.53:261][897]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-12.23.53:261][897]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.23.53:261][897]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.23.53:261][897]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.23.53:261][897]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.23.53:261][897]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-12.23.53:261][897]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.29-12.23.53:261][897]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.04.29-12.23.53:264][897]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-12.23.53:267][897]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.23.53:267][897]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-12.23.53:268][897]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.23.53:268][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-12.23.53:268][897]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.23.53:268][897]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.23.53:268][897]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.23.53:268][897]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-12.23.53:270][897]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-12.23.53:270][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-12.23.53:356][898]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.23.53:356][898]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.23.53:356][898]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.23.53:359][898]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-12.23.53:359][898]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.23.53:378][898]LogStreaming: Flushing async loaders took 19ms. [2020.04.29-12.23.53:379][898]LogStreaming: Flushing async loaders. [2020.04.29-12.23.53:384][898]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.23.53:385][898]LogStreaming: Flushing async loaders. [2020.04.29-12.23.53:392][898]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-12.23.53:392][898]LogStreaming: Flushing async loaders. [2020.04.29-12.23.53:406][898]LogStreaming: Flushing async loaders took 14ms. [2020.04.29-12.23.53:415][898]LogStreaming: Flushing async loaders. [2020.04.29-12.23.53:419][898]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.23.53:419][898]LogStreaming: Flushing async loaders. [2020.04.29-12.23.53:443][898]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.23.53:539][898]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.23.53:540][898]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.23.53:540][898]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.23.53:540][898]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.23.53:540][898]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.23.53:540][898]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.23.53:540][898]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.23.53:540][898]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.23.53:540][898]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.23.53:540][898]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.23.53:540][898]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.23.53:560][898]LogStreaming: Flushing async loaders took 141ms. [2020.04.29-12.23.53:560][898]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.04.29-12.23.53:560][898]LogStreaming: Flushing async loaders. [2020.04.29-12.23.53:561][898]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.23.53:561][898]LogStreaming: Flushing async loaders. [2020.04.29-12.23.53:565][898]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.23.53:566][898]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.2 [2020.04.29-12.23.53:566][898]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.23.53:566][898]LogCustomization: ------ [2020.04.29-12.23.53:566][898]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.23.53:566][898]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.23.53:566][898]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.23.53:566][898]LogCustomization: ------ [2020.04.29-12.23.53:566][898]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.23.53:566][898]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.23.53:566][898]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.23.53:566][898]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.23.53:566][898]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.23.53:566][898]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.23.53:574][899]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.23.53:574][899]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-12.23.55:628][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.23.55:629][ 5]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-12.23.55:629][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.23.55:629][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.23.55:630][ 5]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.04.29-12.23.55:630][ 5]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.29-12.23.55:630][ 5]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-12.23.55:630][ 5]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.29-12.23.55:642][ 6]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-12.23.55:642][ 6]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.55:642][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.23.55:653][ 6]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.55:653][ 6]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.55:653][ 6]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.55:653][ 6]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.55:653][ 6]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.55:653][ 6]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.55:653][ 6]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.55:653][ 6]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.55:653][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.23.55:685][ 6]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.55:685][ 6]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.55:685][ 6]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.55:701][ 6]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-12.23.55:702][ 6]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-12.23.55:702][ 6]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.23.55:702][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.23.55:708][ 6]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.55:708][ 6]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.55:760][ 6]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87668] [2020.04.29-12.23.55:760][ 6]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.23.55:760][ 6]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.23.55:761][ 6]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.55:761][ 6]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.55:761][ 6]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.23.55:763][ 7]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.29-12.23.55:763][ 7]GameFlow: Starting Quickmatch: GameSession [2020.04.29-12.23.55:763][ 7]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.29-12.23.55:763][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.29-12.23.55:763][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.29-12.23.55:763][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.29-12.23.55:763][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.29-12.23.55:763][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.29-12.23.55:763][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.29-12.23.55:763][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-293185-live : Equals : -1 [2020.04.29-12.23.55:763][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.29-12.23.55:763][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.29-12.23.55:763][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=5 : Near : -1 [2020.04.29-12.23.55:763][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.29-12.23.55:763][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.29-12.23.55:763][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.04.29-12.23.55:763][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.29-12.23.55:763][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.29-12.23.55:763][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.04.29-12.23.55:763][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.29-12.23.55:763][ 7]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.29-12.23.55:763][ 7]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.29-12.23.55:763][ 7]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.29-12.23.55:764][ 7]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.29-12.23.55:764][ 7]GameFlow: Verbose: Doing Find Sessions [2020.04.29-12.23.55:783][ 8]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.23.56:090][ 25]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.23.56:099][ 26]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.333859 seconds [2020.04.29-12.23.56:540][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.23.56:541][ 49]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.29-12.23.56:552][ 50]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.56:552][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.23.56:554][ 50]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.56:554][ 50]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.56:554][ 50]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.56:554][ 50]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.56:554][ 50]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.56:554][ 50]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.56:554][ 50]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.56:554][ 50]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.56:554][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.23.56:582][ 50]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.56:583][ 50]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.56:583][ 50]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.56:584][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=true), bloodpoints:632249, #nodesDataArray:11, #pathsDataArray:13, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:10, prestige:0, #levelUpDetailsDataArray:2, canIncreasePrestigeLevel:false ) [2020.04.29-12.23.56:584][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.29-12.23.56:585][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.29-12.23.56:585][ 50]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.23.56:585][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.23.56:590][ 50]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.56:590][ 50]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.56:606][ 50]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.56:606][ 50]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.23.56:607][ 50]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.23.56:608][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:11, #pathsDataArray:13, animate:true [2020.04.29-12.23.56:664][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000286009163 ) [2020.04.29-12.23.56:665][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000286009163 [2020.04.29-12.23.57:079][ 74]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.29-12.23.58:224][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000286009163 seconds [2020.04.29-12.23.58:334][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.23.58:834][170]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.23.58:835][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:103) [2020.04.29-12.23.58:953][177]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.23.59:032][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.23.59:534][208]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.23.59:535][208]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.23.59:535][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:306, completeWeb:false, teleport:false ) [2020.04.29-12.23.59:535][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:204) [2020.04.29-12.23.59:710][218]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.23.59:736][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.23.59:858][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.04.29-12.24.00:261][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.00:279][249]LogAsyncLoad: Done loading library async: Menu in 34.1 sec [2020.04.29-12.24.00:738][274]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.00:738][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:305, completeWeb:false, teleport:false ) [2020.04.29-12.24.00:739][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:205) [2020.04.29-12.24.01:005][289]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.01:006][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.01:060][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.04.29-12.24.01:697][327]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.01:698][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:101, completeWeb:false, teleport:true ) [2020.04.29-12.24.01:698][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:206) [2020.04.29-12.24.01:896][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.02:022][345]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.02:225][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:101 [2020.04.29-12.24.02:771][386]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.02:771][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:102, completeWeb:true, teleport:true ) [2020.04.29-12.24.02:772][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-12.24.02:896][393]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.03:025][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.03:556][430]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.24.03:572][430]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.24.03:702][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.03:794][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:102 [2020.04.29-12.24.03:794][442]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 11.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.24.03:850][442]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87668] [2020.04.29-12.24.03:850][442]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.24.03:851][442]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9448&schemaVersion=0] [2020.04.29-12.24.03:852][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:613249, #nodesDataArray:8, #pathsDataArray:9, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:11, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.24.03:852][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.24.03:853][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000270246528 ) [2020.04.29-12.24.03:853][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000270246528 [2020.04.29-12.24.03:855][443]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.24.03:855][443]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.24.03:855][443]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.24.03:855][443]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.24.03:855][443]LogCustomization: ------ [2020.04.29-12.24.03:855][443]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.24.03:855][443]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.24.03:855][443]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.24.03:855][443]LogCustomization: ------ [2020.04.29-12.24.03:855][443]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.24.03:855][443]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.24.03:855][443]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.24.03:855][443]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.24.03:855][443]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.24.03:855][443]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.24.03:891][446]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CB5C963A0] Result: '1' k_EResultOK (success) [2020.04.29-12.24.03:908][447]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.051513 seconds [2020.04.29-12.24.04:067][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.04:155][460]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9448&schemaVersion=0] [2020.04.29-12.24.04:156][460]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.24.04:268][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.04:455][476]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198342690088 [2020.04.29-12.24.04:455][476]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198342690088, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.24.04:455][476]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: RoLo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.24.04:494][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.04:748][493]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198799473252 [2020.04.29-12.24.04:759][493]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198799473252, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.24.04:923][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.05:157][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.05:390][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.05:408][529]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000270246528 seconds [2020.04.29-12.24.05:408][529]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:11, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-12.24.05:572][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.05:699][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.24.05:699][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:8, #pathsDataArray:9, animate:true [2020.04.29-12.24.05:732][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000208499841 ) [2020.04.29-12.24.05:732][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000208499841 [2020.04.29-12.24.05:732][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.24.06:130][568]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.24.06:490][588]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.24.06:509][589]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.394549 seconds [2020.04.29-12.24.07:303][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000208499841 seconds [2020.04.29-12.24.08:372][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.08:897][721]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.08:897][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:105) [2020.04.29-12.24.08:969][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.09:096][732]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.09:505][754]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.09:506][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:209) [2020.04.29-12.24.09:514][755]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198111408783 [2020.04.29-12.24.09:520][755]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198111408783, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.24.09:520][755]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Levigesis, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.24.09:545][756]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.24.09:630][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.09:647][762]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.10:157][790]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.10:158][790]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.24.10:158][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:309) [2020.04.29-12.24.10:267][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.10:301][798]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.10:902][831]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.10:903][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-12.24.11:062][840]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.11:063][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.11:771][879]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.11:771][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:207) [2020.04.29-12.24.11:898][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.11:916][887]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.12:642][927]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.12:642][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:405, completeWeb:false, teleport:false ) [2020.04.29-12.24.12:642][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:405 [2020.04.29-12.24.12:642][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-12.24.12:643][927]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 12.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.24.12:697][927]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87712] [2020.04.29-12.24.12:697][927]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.24.12:698][927]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9449&schemaVersion=0] [2020.04.29-12.24.12:699][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:590249, #nodesDataArray:10, #pathsDataArray:9, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:12, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.24.12:699][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.24.12:700][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000001094304 ) [2020.04.29-12.24.12:700][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.6000001094304 [2020.04.29-12.24.12:704][928]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.24.12:704][928]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.24.12:704][928]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.24.12:704][928]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.24.12:704][928]LogCustomization: ------ [2020.04.29-12.24.12:704][928]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.24.12:704][928]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.24.12:704][928]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.24.12:704][928]LogCustomization: ------ [2020.04.29-12.24.12:704][928]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.24.12:704][928]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.24.12:704][928]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.24.12:704][928]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.24.12:704][928]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.24.12:704][928]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.24.12:740][931]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C9849D9F0] Result: '1' k_EResultOK (success) [2020.04.29-12.24.12:759][932]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.053360 seconds [2020.04.29-12.24.12:782][933]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.12:792][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.12:963][943]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9449&schemaVersion=0] [2020.04.29-12.24.12:963][943]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.24.13:290][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.13:436][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.13:723][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.13:903][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.14:070][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.14:252][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000001094304 seconds [2020.04.29-12.24.14:252][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:12, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-12.24.14:252][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.14:432][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.14:559][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.24.14:559][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:10, #pathsDataArray:9, animate:true [2020.04.29-12.24.14:606][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000510341488 ) [2020.04.29-12.24.14:606][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000510341488 [2020.04.29-12.24.14:606][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.24.14:610][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.16:161][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000510341488 seconds [2020.04.29-12.24.16:542][139]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.24.16:798][153]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.16:799][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-12.24.16:869][157]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.24.16:881][158]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.354022 seconds [2020.04.29-12.24.16:889][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.16:922][160]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.17:399][186]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.17:399][186]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:212) [2020.04.29-12.24.17:489][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.17:702][203]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.17:993][219]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.17:994][219]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.24.17:994][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:301) [2020.04.29-12.24.18:101][225]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.18:139][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.18:666][256]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.18:667][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-12.24.18:791][263]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.18:870][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.19:037][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.19:166][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.19:794][318]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.19:794][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:404, completeWeb:false, teleport:false ) [2020.04.29-12.24.19:794][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:404 [2020.04.29-12.24.19:794][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:105) [2020.04.29-12.24.19:938][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.20:082][334]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.20:496][357]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.20:497][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:307, completeWeb:true, teleport:false ) [2020.04.29-12.24.20:497][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:207) [2020.04.29-12.24.20:620][364]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.20:731][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.21:036][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.21:234][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.21:396][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.21:505][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.04.29-12.24.21:506][413]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 13.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.24.21:559][413]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87752] [2020.04.29-12.24.21:559][413]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.24.21:559][413]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9450&schemaVersion=0] [2020.04.29-12.24.21:560][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:567249, #nodesDataArray:10, #pathsDataArray:9, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:13, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.24.21:560][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.24.21:561][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000631995499 ) [2020.04.29-12.24.21:561][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000631995499 [2020.04.29-12.24.21:562][414]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.24.21:562][414]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.24.21:562][414]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.24.21:562][414]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.24.21:562][414]LogCustomization: ------ [2020.04.29-12.24.21:562][414]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.24.21:562][414]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.24.21:562][414]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.24.21:562][414]LogCustomization: ------ [2020.04.29-12.24.21:562][414]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.24.21:562][414]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.24.21:562][414]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.24.21:562][414]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.24.21:562][414]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.24.21:562][414]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.24.21:599][417]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA5F78B60] Result: '1' k_EResultOK (success) [2020.04.29-12.24.21:616][418]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.052330 seconds [2020.04.29-12.24.21:634][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.21:828][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.21:847][430]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9450&schemaVersion=0] [2020.04.29-12.24.21:847][430]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.24.22:027][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.22:225][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.22:423][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.22:602][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.22:802][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.23:071][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.23:107][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000631995499 seconds [2020.04.29-12.24.23:107][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:13, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-12.24.23:323][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.23:431][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.24.23:432][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:10, #pathsDataArray:9, animate:true [2020.04.29-12.24.23:477][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.60000029632356 ) [2020.04.29-12.24.23:477][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.60000029632356 [2020.04.29-12.24.23:477][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.24.25:046][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.60000029632356 seconds [2020.04.29-12.24.25:827][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.26:335][676]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.26:335][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-12.24.26:423][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.26:910][708]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.24.26:966][711]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.26:966][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:206) [2020.04.29-12.24.27:073][717]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.27:073][717]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.24.27:078][718]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.184338 seconds [2020.04.29-12.24.27:092][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.27:182][723]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.27:927][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.28:475][794]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.28:476][794]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.24.28:476][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:307) [2020.04.29-12.24.28:658][804]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.28:660][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.29:094][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.29:606][856]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.29:606][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:102) [2020.04.29-12.24.29:638][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.29:762][865]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.30:288][894]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.30:289][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:403, completeWeb:false, teleport:false ) [2020.04.29-12.24.30:289][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:403 [2020.04.29-12.24.30:289][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:103) [2020.04.29-12.24.30:397][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.30:414][901]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.31:066][937]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.31:066][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:305, completeWeb:true, teleport:false ) [2020.04.29-12.24.31:066][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:205) [2020.04.29-12.24.31:300][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.31:461][959]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.24.31:734][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.32:024][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.32:099][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.04.29-12.24.32:099][994]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 14.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.24.32:154][994]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87860] [2020.04.29-12.24.32:154][994]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.24.32:155][994]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9451&schemaVersion=0] [2020.04.29-12.24.32:156][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:544249, #nodesDataArray:13, #pathsDataArray:12, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:14, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.24.32:156][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.24.32:156][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.60000060677994 ) [2020.04.29-12.24.32:156][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.60000060677994 [2020.04.29-12.24.32:158][995]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.24.32:158][995]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.24.32:158][995]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.24.32:158][995]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.24.32:158][995]LogCustomization: ------ [2020.04.29-12.24.32:158][995]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.24.32:158][995]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.24.32:158][995]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.24.32:158][995]LogCustomization: ------ [2020.04.29-12.24.32:158][995]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.24.32:158][995]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.24.32:158][995]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.24.32:158][995]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.24.32:158][995]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.24.32:158][995]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.24.32:194][998]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C8D17FAC0] Result: '1' k_EResultOK (success) [2020.04.29-12.24.32:211][999]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.049164 seconds [2020.04.29-12.24.32:229][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.32:382][ 8]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9451&schemaVersion=0] [2020.04.29-12.24.32:382][ 8]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.24.32:423][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.32:602][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.32:998][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.33:322][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.33:671][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.33:707][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.60000060677994 seconds [2020.04.29-12.24.33:707][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:14, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-12.24.33:997][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.34:124][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.24.34:124][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:13, #pathsDataArray:12, animate:true [2020.04.29-12.24.34:181][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000609317795 ) [2020.04.29-12.24.34:181][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000609317795 [2020.04.29-12.24.34:181][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.24.34:834][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.34:834][141]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.04.29-12.24.34:854][142]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.34:855][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.24.34:856][142]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.34:856][142]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.34:856][142]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.34:856][142]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.34:856][142]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.29-12.24.34:856][142]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.34:856][142]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.34:856][142]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.34:856][142]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.34:856][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.24.34:884][142]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.34:884][142]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.34:884][142]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.34:900][142]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.24.34:900][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.24.34:906][142]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.34:906][142]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.34:978][142]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.34:978][142]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.34:979][142]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.24.35:733][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000609317795 seconds [2020.04.29-12.24.37:124][261]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.24.37:304][271]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: MirrorsSessionId=82336387-ec35-4851-bdb5-0bef504b5627 : OnlineService [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: MatchMembersA=["ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31"] : OnlineService [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: MatchMembersB=["324a5d03-acbe-456a-9fc5-b7ff3db2684d","29588ac4-31da-46c3-ab73-42c3ce4d7042","1daca5f0-9a4e-11e7-ab6b-ef06a88c37e3"] : OnlineService [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: EncryptionKey=PNoJmqL6vOGZbPpVxhej5RoybVE4Y4cfDnPk6zeQXa0= : OnlineService [2020.04.29-12.24.37:304][271]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-12.24.37:315][272]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.205470 seconds [2020.04.29-12.24.37:322][272]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.04.29-12.24.37:322][272]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.29-12.24.37:322][272]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.24.37:485][281]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.24.37:485][281]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.24.37:485][281]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.29-12.24.39:636][399]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.24.42:494][556]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.29-12.24.42:495][556]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.24.42:641][564]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.24.42:641][564]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.24.42:641][564]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.29-12.24.47:627][838]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.29-12.24.47:627][838]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.24.47:791][847]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.24.47:791][847]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.24.47:791][847]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.29-12.24.52:806][121]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.29-12.24.52:806][121]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.24.52:992][131]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.24.52:992][131]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.24.52:992][131]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.29-12.24.52:992][131]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.29-12.24.52:992][131]GameFlow: Joining sesion : GameSession [2020.04.29-12.24.52:992][131]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.04.29-12.24.52:992][131]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.29-12.24.52:992][131]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.29-12.24.52:993][131]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.29-12.24.52:993][131]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.29-12.24.52:993][131]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.29-12.24.52:993][131]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-12.24.52:993][131]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.04.29-12.24.52:993][131]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.04.29-12.24.52:993][131]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.24.52:993][131]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.29-12.24.52:997][131]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.52:997][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.24.53:006][131]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.53:006][131]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.53:006][131]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.53:006][131]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.53:067][131]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.53:067][131]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.53:067][131]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.53:067][131]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.53:067][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-12.24.53:070][131]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.53:070][131]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.53:070][131]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.53:070][131]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-12.24.53:070][131]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-12.24.53:070][131]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-12.24.53:070][131]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-12.24.53:070][131]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-12.24.53:070][131]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-12.24.53:070][131]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-12.24.53:070][131]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-12.24.53:070][131]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.53:070][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-12.24.53:070][131]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.53:070][131]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.53:070][131]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.53:070][131]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.53:071][131]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.53:071][131]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.53:071][131]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.53:071][131]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.53:071][131]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.53:071][131]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.53:071][131]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.53:071][131]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.53:071][131]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-12.24.53:071][131]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.53:071][131]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.24.53:071][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-12.24.53:071][131]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.53:071][131]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-12.24.53:108][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.29-12.24.53:108][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:108][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-12.24.53:108][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:108][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.29-12.24.53:108][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:108][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.29-12.24.53:108][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:109][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.29-12.24.53:109][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:109][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.29-12.24.53:109][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:109][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.29-12.24.53:109][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:109][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.29-12.24.53:109][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:109][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.29-12.24.53:109][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:109][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.29-12.24.53:109][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:109][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.29-12.24.53:109][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:109][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.29-12.24.53:109][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:109][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.29-12.24.53:109][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:110][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.29-12.24.53:110][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:110][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.29-12.24.53:110][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:110][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.29-12.24.53:110][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:110][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.29-12.24.53:110][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:110][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.29-12.24.53:110][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:110][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.29-12.24.53:110][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:110][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.29-12.24.53:110][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:110][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.29-12.24.53:110][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:110][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.29-12.24.53:110][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:110][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.29-12.24.53:110][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:110][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.29-12.24.53:110][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:110][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.29-12.24.53:111][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:111][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.29-12.24.53:111][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:111][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.29-12.24.53:111][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:111][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.29-12.24.53:111][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:111][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.29-12.24.53:111][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:111][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.29-12.24.53:111][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:111][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.29-12.24.53:111][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:111][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.29-12.24.53:111][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:111][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.29-12.24.53:111][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:111][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.29-12.24.53:111][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:111][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.29-12.24.53:111][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:111][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.29-12.24.53:111][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:111][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.29-12.24.53:111][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:112][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.29-12.24.53:112][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:112][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.29-12.24.53:112][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:112][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.29-12.24.53:112][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:112][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.29-12.24.53:112][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:112][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.29-12.24.53:112][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:112][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.29-12.24.53:112][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:112][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.29-12.24.53:112][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.24.53:113][131]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.24.53:113][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-12.24.53:113][131]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.24.53:113][131]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.24.53:113][131]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.24.53:113][131]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-12.24.53:133][132]r.CullAll = "1" [2020.04.29-12.24.54:086][188]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-12.24.54:086][188]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.29-12.24.54:086][188]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.24.54:102][189]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.29-12.24.54:102][189]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.29-12.24.54:102][189]LogNet: Browse: 18.156.242.216:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=14?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=67?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;InfectiousFright;DeadMansSwitch;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live [2020.04.29-12.24.54:102][189]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.29-12.24.54:103][189]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.29-12.24.54:103][189]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.29-12.24.54:103][189]LogNet: Game client on port 7779, rate 10000 [2020.04.29-12.24.54:215][196]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.156.242.216:7779, Name: SteamNetConnection_1, Driver: PendingNetDriver SteamNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.29-12.24.54:344][204]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.29-12.24.54:344][204]LogLoad: LoadMap: 18.156.242.216:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=14?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=67?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;InfectiousFright;DeadMansSwitch;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.29-12.24.54:344][204]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-12.24.54:344][204]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.04.29-12.24.54:344][204]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.24.54:344][204]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435474 [2020.04.29-12.24.54:383][204]LogUObjectHash: Compacting FUObjectHashTables data took 5.08ms [2020.04.29-12.24.54:396][204]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.24.54:398][204]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.24.54:398][204]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-12.24.54:398][204]LogStreaming: Flushing async loaders. [2020.04.29-12.24.54:399][204]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.24.54:399][204]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-12.24.54:399][204]LogStreaming: Flushing async loaders. [2020.04.29-12.24.54:434][204]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.24.54:438][204]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.24.54:446][204]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.24.54:476][204]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.24.54:542][204]LogStreaming: Flushing async loaders took 143ms. [2020.04.29-12.24.54:543][204]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-12.24.54:543][204]LogStreaming: Flushing async loaders. [2020.04.29-12.24.54:544][204]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.24.54:544][204]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-12.24.54:544][204]LogStreaming: Flushing async loaders. [2020.04.29-12.24.54:595][204]LogStreaming: Flushing async loaders took 50ms. [2020.04.29-12.24.54:595][204]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-12.24.54:595][204]LogStreaming: Flushing async loaders. [2020.04.29-12.24.54:596][204]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.24.54:596][204]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-12.24.54:596][204]LogStreaming: Flushing async loaders. [2020.04.29-12.24.54:605][204]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-12.24.54:605][204]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.29-12.24.54:605][204]LogStreaming: Flushing async loaders. [2020.04.29-12.24.54:618][204]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-12.24.54:619][204]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-12.24.54:619][204]LogStreaming: Flushing async loaders. [2020.04.29-12.24.54:619][204]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.24.54:619][204]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-12.24.54:619][204]LogStreaming: Flushing async loaders. [2020.04.29-12.24.54:620][204]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.24.54:621][204]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.29-13.24.54 [2020.04.29-12.24.54:621][204]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.04.29-12.24.54:621][204]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-12.24.54:625][204]LogWorld: Bringing up level for play took: 0.004448 [2020.04.29-12.24.54:626][204]LogLoad: Took 0.281886 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.29-12.24.54:739][210]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-12.24.54:739][210]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-12.24.54:820][215]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000020 seconds [2020.04.29-12.24.54:821][215]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.29-12.24.54:821][215]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.29-12.24.54:852][217]LogDBDEasyAntiCheat: RPC to validate server [2020.04.29-12.24.54:852][217]LogDBDEasyAntiCheat: Server is dedicated [2020.04.29-12.24.54:853][217]LogDBDEasyAntiCheat: slave connected [2020.04.29-12.24.54:949][223]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.24.54:949][223]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31|76561197988903423 [2020.04.29-12.24.54:949][223]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.24.54:949][223]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.24.54:950][223]LogCustomization: ------ [2020.04.29-12.24.54:950][223]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.24.54:950][223]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.24.54:950][223]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.24.54:950][223]LogCustomization: ------ [2020.04.29-12.24.54:950][223]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.24.54:966][224]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.24.54:966][224]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.968' TotalLoadTime='1.968' TimeStamp='2020-04-29T12:24:57.024Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCBCBF08D7EC365D884B1CE5FBAE80' LobbyId='014CFF1708D7EC3852C5C2984B4B2A03' [2020.04.29-12.24.54:966][224]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.24.54:966][224]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='1.968' TimeStamp='2020-04-29T12:24:57.024Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCBCBF08D7EC365D884B1CE5FBAE80' LobbyId='014CFF1708D7EC3852C5C2984B4B2A03' [2020.04.29-12.24.54:966][224]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.24.54:966][224]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='1.968' TimeStamp='2020-04-29T12:24:57.024Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCBCBF08D7EC365D884B1CE5FBAE80' LobbyId='014CFF1708D7EC3852C5C2984B4B2A03' [2020.04.29-12.24.54:966][224]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.24.54:966][224]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='1.968' TimeStamp='2020-04-29T12:24:57.024Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCBCBF08D7EC365D884B1CE5FBAE80' LobbyId='014CFF1708D7EC3852C5C2984B4B2A03' [2020.04.29-12.24.54:966][224]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.29-12.24.54:966][224]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.29-12.24.54:982][225]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-12.24.54:982][225]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-12.24.54:982][225]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.242.216:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=14?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=67?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;InfectiousFright;DeadMansSwitch;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-12.24.55:015][227]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.24.55:852][279]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.24.55:852][279]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.24.55:868][280]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.24.55:981][287]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-12.24.55:981][287]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-12.24.55:981][287]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.29-12.24.55:981][287]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.55:981][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-12.24.55:981][287]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.55:981][287]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.55:981][287]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.55:981][287]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-12.24.55:981][287]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-12.24.55:981][287]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.55:981][287]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-12.24.55:982][287]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.55:982][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-12.24.56:000][287]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.56:000][287]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.56:000][287]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.56:000][287]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-12.24.56:000][287]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-12.24.56:000][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-12.24.56:000][287]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.56:000][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.24.56:027][287]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.56:027][287]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.56:027][287]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.56:028][287]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.56:029][287]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.56:029][287]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.24.56:029][287]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.56:029][287]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.56:029][287]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.56:029][287]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.56:029][287]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.56:029][287]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.56:029][287]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.56:029][287]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.24.56:030][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-12.24.56:030][287]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.24.56:030][287]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.24.56:030][287]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.56:047][287]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.24.56:047][287]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.24.56:047][287]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.24.56:047][287]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-12.24.56:049][287]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.24.56:049][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.24.56:054][287]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-12.24.56:054][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-12.24.56:055][287]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.56:055][287]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.56:109][287]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87860] [2020.04.29-12.24.56:109][287]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.24.56:109][287]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.24.56:109][287]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.56:109][287]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.56:109][287]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.24.56:110][288]r.CullAll = "0" [2020.04.29-12.24.56:110][288]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.24.56:195][289]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.24.56:195][289]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-12.24.56:195][289]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.29-12.24.56:195][289]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.29-12.24.56:195][289]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.24.56:250][289]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87860] [2020.04.29-12.24.56:250][289]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.24.56:251][289]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.24.56:251][289]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.24.56:326][290]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.24.56:326][290]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.24.56:326][290]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.24.56:329][290]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-12.24.56:338][290]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.24.56:359][290]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.24.56:403][290]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.24.56:404][290]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.24.56:404][290]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.24.56:404][290]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.24.56:404][290]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.24.56:404][290]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.24.56:404][290]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.24.56:404][290]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.24.56:404][290]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.24.56:404][290]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.24.56:404][290]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.24.56:434][290]LogStreaming: Flushing async loaders took 96ms. [2020.04.29-12.24.56:434][290]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.04.29-12.24.56:435][290]LogStreaming: Flushing async loaders. [2020.04.29-12.24.56:435][290]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.24.56:435][290]LogStreaming: Flushing async loaders. [2020.04.29-12.24.56:439][290]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.24.56:439][290]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.9 [2020.04.29-12.24.56:439][290]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.24.56:439][290]LogCustomization: ------ [2020.04.29-12.24.56:439][290]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.24.56:439][290]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.24.56:439][290]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.24.56:439][290]LogCustomization: ------ [2020.04.29-12.24.56:439][290]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.24.56:440][290]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.24.56:440][290]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.24.56:440][290]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.24.56:440][290]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.24.56:440][290]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.24.56:451][291]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.24.56:451][291]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-12.24.56:494][293]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.24.56:494][293]LogCustomization: ------ [2020.04.29-12.24.56:494][293]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.24.56:494][293]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.24.56:494][293]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.24.56:494][293]LogCustomization: ------ [2020.04.29-12.24.56:494][293]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.24.56:494][293]LogCustomization: ------ [2020.04.29-12.24.56:494][293]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.24.56:494][293]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.24.56:495][293]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.24.56:495][293]LogCustomization: ------ [2020.04.29-12.24.56:495][293]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.24.56:495][293]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.24.56:495][293]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.24.56:495][293]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.24.56:495][293]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.24.56:495][293]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.24.56:495][293]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.24.56:495][293]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.24.56:495][293]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.24.56:495][293]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.24.56:495][293]LogCustomization: ------ [2020.04.29-12.24.56:495][293]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.24.56:495][293]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.24.56:495][293]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.24.56:495][293]LogCustomization: ------ [2020.04.29-12.24.56:495][293]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.24.56:495][293]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.24.56:495][293]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.24.56:495][293]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.24.56:495][293]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.24.56:495][293]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.24.56:720][306]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.24.56:720][306]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:23a2541b-b312-4aee-a389-620248e7f299|76561198343599371 [2020.04.29-12.24.56:720][306]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.24.56:720][306]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.24.56:720][306]LogCustomization: ------ [2020.04.29-12.24.56:720][306]LogCustomization: --> DF_Head006 [2020.04.29-12.24.56:720][306]LogCustomization: --> DF_Torso003 [2020.04.29-12.24.56:720][306]LogCustomization: --> DF_Legs003 [2020.04.29-12.24.56:720][306]LogCustomization: ------ [2020.04.29-12.24.56:720][306]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.24.56:721][306]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.24.56:721][306]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DF_Head006. DF_Torso003. DF_Legs003. [2020.04.29-12.24.56:721][306]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.24.56:736][307]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.24.56:736][307]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.24.56:736][307]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.24.56:736][307]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.29-12.24.56:738][307]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000023 seconds [2020.04.29-12.24.56:738][307]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.3 [2020.04.29-12.24.56:738][307]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.24.56:738][307]LogCustomization: ------ [2020.04.29-12.24.56:739][307]LogCustomization: --> DF_Head006 [2020.04.29-12.24.56:739][307]LogCustomization: --> DF_Torso003 [2020.04.29-12.24.56:739][307]LogCustomization: --> DF_Legs003 [2020.04.29-12.24.56:739][307]LogCustomization: ------ [2020.04.29-12.24.56:739][307]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head006 [2020.04.29-12.24.56:739][307]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.24.56:739][307]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.24.56:740][307]LogStreaming: Flushing async loaders. [2020.04.29-12.24.56:741][307]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.24.56:741][307]LogStreaming: Flushing async loaders. [2020.04.29-12.24.56:747][307]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.24.56:747][307]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head006 [2020.04.29-12.24.56:747][307]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso003 [2020.04.29-12.24.56:747][307]LogStreaming: Flushing async loaders. [2020.04.29-12.24.56:749][307]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.24.56:749][307]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso003 [2020.04.29-12.24.56:749][307]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs003 [2020.04.29-12.24.56:750][307]LogStreaming: Flushing async loaders. [2020.04.29-12.24.56:751][307]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.24.56:751][307]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs003 [2020.04.29-12.24.56:751][307]LogStreaming: Flushing async loaders. [2020.04.29-12.24.56:753][307]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.24.56:753][307]LogStreaming: Flushing async loaders. [2020.04.29-12.24.56:755][307]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.24.56:755][307]LogStreaming: Flushing async loaders. [2020.04.29-12.24.56:757][307]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.24.56:864][314]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.24.56:864][314]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.24.56:864][314]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.24.57:164][330]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.24.57:164][330]LogCustomization: ------ [2020.04.29-12.24.57:164][330]LogCustomization: --> DF_Head006 [2020.04.29-12.24.57:164][330]LogCustomization: --> DF_Torso003 [2020.04.29-12.24.57:164][330]LogCustomization: --> DF_Legs003 [2020.04.29-12.24.57:164][330]LogCustomization: ------ [2020.04.29-12.24.57:164][330]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.24.57:164][330]LogCustomization: ------ [2020.04.29-12.24.57:164][330]LogCustomization: --> DF_Head006 [2020.04.29-12.24.57:164][330]LogCustomization: --> DF_Torso003 [2020.04.29-12.24.57:164][330]LogCustomization: --> DF_Legs003 [2020.04.29-12.24.57:164][330]LogCustomization: ------ [2020.04.29-12.24.57:164][330]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head006 [2020.04.29-12.24.57:164][330]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head006 [2020.04.29-12.24.57:164][330]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso003 [2020.04.29-12.24.57:164][330]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso003 [2020.04.29-12.24.57:164][330]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs003 [2020.04.29-12.24.57:164][330]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs003 [2020.04.29-12.24.57:436][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.57:436][344]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.29-12.24.57:457][345]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.57:457][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.24.57:458][345]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.57:458][345]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.57:458][345]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.57:458][345]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.57:459][345]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.57:459][345]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.57:459][345]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.57:459][345]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.57:459][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.24.57:487][345]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.57:487][345]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.57:487][345]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.57:488][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=true), bloodpoints:544249, #nodesDataArray:13, #pathsDataArray:12, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:14, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.24.57:489][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.29-12.24.57:489][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.29-12.24.57:489][345]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.24.57:489][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.24.57:493][345]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.57:494][345]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.57:510][345]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.24.57:510][345]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.24.57:510][345]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.57:510][345]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.57:511][345]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.24.57:511][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:13, #pathsDataArray:12, animate:true [2020.04.29-12.24.57:561][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000588223338 ) [2020.04.29-12.24.57:562][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000588223338 [2020.04.29-12.24.57:576][346]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.24.57:857][361]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.24.57:857][361]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.29-12.24.57:885][361]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.24.57:885][361]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.29-12.24.57:885][361]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.24.57:904][363]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.24.57:904][363]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:1daca5f0-9a4e-11e7-ab6b-ef06a88c37e3|76561198390339592 [2020.04.29-12.24.57:904][363]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.24.57:904][363]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.24.57:904][363]LogCustomization: ------ [2020.04.29-12.24.57:904][363]LogCustomization: --> FM_Head02 [2020.04.29-12.24.57:904][363]LogCustomization: --> FM_Torso01 [2020.04.29-12.24.57:904][363]LogCustomization: --> FM_Legs01 [2020.04.29-12.24.57:904][363]LogCustomization: ------ [2020.04.29-12.24.57:904][363]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.24.57:905][363]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FM_Head02. FM_Torso01. FM_Legs01. [2020.04.29-12.24.57:905][363]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.24.57:909][363]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.24.57:920][364]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.24.57:920][364]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.24.57:920][364]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.24.57:920][364]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.04.29-12.24.57:921][364]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-12.24.57:921][364]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.2 [2020.04.29-12.24.57:921][364]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.24.57:921][364]LogCustomization: ------ [2020.04.29-12.24.57:921][364]LogCustomization: --> FM_Head02 [2020.04.29-12.24.57:921][364]LogCustomization: --> FM_Torso01 [2020.04.29-12.24.57:921][364]LogCustomization: --> FM_Legs01 [2020.04.29-12.24.57:921][364]LogCustomization: ------ [2020.04.29-12.24.57:921][364]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head02 [2020.04.29-12.24.57:921][364]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.24.57:922][364]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.24.57:923][364]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head02 [2020.04.29-12.24.57:923][364]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01 [2020.04.29-12.24.57:923][364]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01 [2020.04.29-12.24.57:923][364]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01 [2020.04.29-12.24.57:923][364]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.04.29-12.24.57:923][364]LogStreaming: Flushing async loaders. [2020.04.29-12.24.57:925][364]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.24.58:000][369]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.29-12.24.58:000][369]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.24.58:070][373]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.24.58:070][373]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:29588ac4-31da-46c3-ab73-42c3ce4d7042|76561198255698050 [2020.04.29-12.24.58:070][373]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.24.58:070][373]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.24.58:070][373]LogCustomization: ------ [2020.04.29-12.24.58:070][373]LogCustomization: --> MS_Head006 [2020.04.29-12.24.58:070][373]LogCustomization: --> MS_Torso006 [2020.04.29-12.24.58:070][373]LogCustomization: --> MS_Legs01_CV02 [2020.04.29-12.24.58:070][373]LogCustomization: ------ [2020.04.29-12.24.58:071][373]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.24.58:071][373]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MS_Head006. MS_Torso006. MS_Legs01_CV02. [2020.04.29-12.24.58:071][373]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.24.58:078][373]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.24.58:089][374]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.24.58:089][374]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.24.58:089][374]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.24.58:089][374]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 15. [2020.04.29-12.24.58:090][374]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000024 seconds [2020.04.29-12.24.58:090][374]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.0 [2020.04.29-12.24.58:090][374]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.24.58:090][374]LogCustomization: ------ [2020.04.29-12.24.58:090][374]LogCustomization: --> MS_Head006 [2020.04.29-12.24.58:090][374]LogCustomization: --> MS_Torso006 [2020.04.29-12.24.58:090][374]LogCustomization: --> MS_Legs01_CV02 [2020.04.29-12.24.58:090][374]LogCustomization: ------ [2020.04.29-12.24.58:090][374]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head006 [2020.04.29-12.24.58:090][374]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.24.58:094][374]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.24.58:094][374]LogStreaming: Flushing async loaders. [2020.04.29-12.24.58:104][374]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-12.24.58:104][374]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head006 [2020.04.29-12.24.58:104][374]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso006 [2020.04.29-12.24.58:104][374]LogStreaming: Flushing async loaders. [2020.04.29-12.24.58:113][374]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-12.24.58:113][374]LogStreaming: Flushing async loaders. [2020.04.29-12.24.58:118][374]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.24.58:118][374]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.BP_MS_Purse_ACC006_C_0.SkeletalMeshComponent0' [2020.04.29-12.24.58:118][374]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso006 [2020.04.29-12.24.58:118][374]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01_CV02 [2020.04.29-12.24.58:118][374]LogStreaming: Flushing async loaders. [2020.04.29-12.24.58:122][374]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.24.58:122][374]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01_CV02 [2020.04.29-12.24.58:122][374]LogStreaming: Flushing async loaders. [2020.04.29-12.24.58:126][374]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.24.58:142][376]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.24.58:143][376]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.24.58:143][376]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.29-12.24.58:232][381]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.24.58:232][381]LogCustomization: ------ [2020.04.29-12.24.58:232][381]LogCustomization: --> MS_Head006 [2020.04.29-12.24.58:232][381]LogCustomization: --> MS_Torso006 [2020.04.29-12.24.58:232][381]LogCustomization: --> MS_Legs01_CV02 [2020.04.29-12.24.58:232][381]LogCustomization: ------ [2020.04.29-12.24.58:232][381]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.24.58:232][381]LogCustomization: ------ [2020.04.29-12.24.58:232][381]LogCustomization: --> MS_Head006 [2020.04.29-12.24.58:232][381]LogCustomization: --> MS_Torso006 [2020.04.29-12.24.58:232][381]LogCustomization: --> MS_Legs01_CV02 [2020.04.29-12.24.58:232][381]LogCustomization: ------ [2020.04.29-12.24.58:232][381]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head006 [2020.04.29-12.24.58:232][381]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head006 [2020.04.29-12.24.58:232][381]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso006 [2020.04.29-12.24.58:232][381]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso006 [2020.04.29-12.24.58:232][381]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01_CV02 [2020.04.29-12.24.58:232][381]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01_CV02 [2020.04.29-12.24.58:233][381]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.24.58:234][381]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.24.58:235][381]LogStreaming: Flushing async loaders. [2020.04.29-12.24.58:236][381]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.24.58:236][381]LogStreaming: Flushing async loaders. [2020.04.29-12.24.58:239][381]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.24.58:394][390]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.24.58:395][390]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:324a5d03-acbe-456a-9fc5-b7ff3db2684d|76561198171393615 [2020.04.29-12.24.58:395][390]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.24.58:395][390]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.24.58:395][390]LogCustomization: ------ [2020.04.29-12.24.58:395][390]LogCustomization: --> QM_Head02 [2020.04.29-12.24.58:395][390]LogCustomization: --> QM_Torso02 [2020.04.29-12.24.58:395][390]LogCustomization: --> QM_Legs02 [2020.04.29-12.24.58:395][390]LogCustomization: ------ [2020.04.29-12.24.58:395][390]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.24.58:396][390]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : QM_Head02. QM_Torso02. QM_Legs02. [2020.04.29-12.24.58:396][390]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.24.58:404][390]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.24.58:414][391]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.24.58:414][391]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.24.58:414][391]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.24.58:414][391]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 18. [2020.04.29-12.24.58:415][391]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000022 seconds [2020.04.29-12.24.58:415][391]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.1 [2020.04.29-12.24.58:415][391]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.24.58:415][391]LogCustomization: ------ [2020.04.29-12.24.58:415][391]LogCustomization: --> QM_Head02 [2020.04.29-12.24.58:415][391]LogCustomization: --> QM_Torso02 [2020.04.29-12.24.58:415][391]LogCustomization: --> QM_Legs02 [2020.04.29-12.24.58:415][391]LogCustomization: ------ [2020.04.29-12.24.58:415][391]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head02 [2020.04.29-12.24.58:415][391]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.24.58:419][391]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.24.58:419][391]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head02 [2020.04.29-12.24.58:419][391]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso02 [2020.04.29-12.24.58:419][391]LogStreaming: Flushing async loaders. [2020.04.29-12.24.58:424][391]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.24.58:424][391]LogStreaming: Flushing async loaders. [2020.04.29-12.24.58:426][391]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.24.58:427][391]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso02 [2020.04.29-12.24.58:427][391]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs02 [2020.04.29-12.24.58:427][391]LogStreaming: Flushing async loaders. [2020.04.29-12.24.58:432][391]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.24.58:432][391]LogStreaming: Flushing async loaders. [2020.04.29-12.24.58:435][391]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.24.58:435][391]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs02 [2020.04.29-12.24.58:442][392]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.24.58:442][392]LogCustomization: ------ [2020.04.29-12.24.58:442][392]LogCustomization: --> DF_Head006 [2020.04.29-12.24.58:442][392]LogCustomization: --> DF_Torso003 [2020.04.29-12.24.58:442][392]LogCustomization: --> DF_Legs003 [2020.04.29-12.24.58:442][392]LogCustomization: ------ [2020.04.29-12.24.58:442][392]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.24.58:442][392]LogCustomization: ------ [2020.04.29-12.24.58:442][392]LogCustomization: --> DF_Head006 [2020.04.29-12.24.58:442][392]LogCustomization: --> DF_Torso003 [2020.04.29-12.24.58:442][392]LogCustomization: --> DF_Legs003 [2020.04.29-12.24.58:442][392]LogCustomization: ------ [2020.04.29-12.24.58:442][392]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head006 [2020.04.29-12.24.58:442][392]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head006 [2020.04.29-12.24.58:442][392]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso003 [2020.04.29-12.24.58:442][392]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso003 [2020.04.29-12.24.58:442][392]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs003 [2020.04.29-12.24.58:442][392]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs003 [2020.04.29-12.24.58:443][392]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.24.58:443][392]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.24.58:443][392]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.29-12.24.58:443][392]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.24.58:443][392]LogCustomization: ------ [2020.04.29-12.24.58:443][392]LogCustomization: --> DF_Head006 [2020.04.29-12.24.58:443][392]LogCustomization: --> DF_Torso003 [2020.04.29-12.24.58:443][392]LogCustomization: --> DF_Legs003 [2020.04.29-12.24.58:443][392]LogCustomization: ------ [2020.04.29-12.24.58:443][392]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head006 [2020.04.29-12.24.58:443][392]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head006 [2020.04.29-12.24.58:443][392]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso003 [2020.04.29-12.24.58:443][392]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso003 [2020.04.29-12.24.58:443][392]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs003 [2020.04.29-12.24.58:443][392]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs003 [2020.04.29-12.24.58:599][401]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.24.58:599][401]LogCustomization: ------ [2020.04.29-12.24.58:599][401]LogCustomization: --> FM_Head02 [2020.04.29-12.24.58:599][401]LogCustomization: --> FM_Torso01 [2020.04.29-12.24.58:599][401]LogCustomization: --> FM_Legs01 [2020.04.29-12.24.58:599][401]LogCustomization: ------ [2020.04.29-12.24.58:599][401]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.24.58:599][401]LogCustomization: ------ [2020.04.29-12.24.58:599][401]LogCustomization: --> FM_Head02 [2020.04.29-12.24.58:599][401]LogCustomization: --> FM_Torso01 [2020.04.29-12.24.58:599][401]LogCustomization: --> FM_Legs01 [2020.04.29-12.24.58:599][401]LogCustomization: ------ [2020.04.29-12.24.58:600][401]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head02 [2020.04.29-12.24.58:600][401]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head02 [2020.04.29-12.24.58:600][401]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01 [2020.04.29-12.24.58:600][401]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01 [2020.04.29-12.24.58:600][401]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01 [2020.04.29-12.24.58:600][401]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.04.29-12.24.58:600][401]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.24.58:634][401]LogStreaming: Flushing async loaders took 34ms. [2020.04.29-12.24.58:635][401]LogStreaming: Flushing async loaders. [2020.04.29-12.24.58:637][401]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.24.58:638][401]LogStreaming: Flushing async loaders. [2020.04.29-12.24.58:640][401]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.24.58:743][408]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.24.58:743][408]LogCustomization: ------ [2020.04.29-12.24.58:743][408]LogCustomization: --> QM_Head02 [2020.04.29-12.24.58:743][408]LogCustomization: --> QM_Torso02 [2020.04.29-12.24.58:743][408]LogCustomization: --> QM_Legs02 [2020.04.29-12.24.58:743][408]LogCustomization: ------ [2020.04.29-12.24.58:743][408]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.24.58:743][408]LogCustomization: ------ [2020.04.29-12.24.58:743][408]LogCustomization: --> QM_Head02 [2020.04.29-12.24.58:743][408]LogCustomization: --> QM_Torso02 [2020.04.29-12.24.58:743][408]LogCustomization: --> QM_Legs02 [2020.04.29-12.24.58:743][408]LogCustomization: ------ [2020.04.29-12.24.58:743][408]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head02 [2020.04.29-12.24.58:743][408]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head02 [2020.04.29-12.24.58:743][408]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso02 [2020.04.29-12.24.58:743][408]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso02 [2020.04.29-12.24.58:743][408]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs02 [2020.04.29-12.24.58:743][408]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs02 [2020.04.29-12.24.58:744][408]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.24.58:747][408]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.24.58:747][408]LogStreaming: Flushing async loaders. [2020.04.29-12.24.58:749][408]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.24.58:749][408]LogStreaming: Flushing async loaders. [2020.04.29-12.24.58:750][408]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.24.58:870][415]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.24.58:870][415]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.24.58:870][415]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.24.58:870][415]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.24.58:870][415]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.24.58:870][415]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.29-12.24.58:870][415]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.24.58:870][415]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.29-12.24.58:870][415]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.24.58:870][415]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.29-12.24.58:901][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.24.58:901][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.24.58:901][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.24.58:901][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.24.58:901][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.24.58:901][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.04.29-12.24.59:061][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000588223338 seconds [2020.04.29-12.24.59:700][460]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.24.59:700][460]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.04.29-12.24.59:719][461]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.59:719][461]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.24.59:720][461]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.59:720][461]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.59:720][461]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.59:720][461]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.59:720][461]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.29-12.24.59:720][461]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.59:720][461]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.59:720][461]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.59:721][461]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.59:721][461]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.24.59:751][461]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.59:751][461]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.59:751][461]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.59:769][461]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.24.59:769][461]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.24.59:769][461]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.24.59:769][461]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.24.59:774][461]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.59:774][461]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.59:849][461]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.59:850][461]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.24.59:850][461]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.24.59:867][463]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.24.59:867][463]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.24.59:867][463]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.24.59:867][463]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.24.59:867][463]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.24.59:867][463]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.24.59:867][463]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.24.59:867][463]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.29-12.24.59:868][463]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.25.00:080][475]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.25.00:080][475]LogCustomization: ------ [2020.04.29-12.25.00:080][475]LogCustomization: --> MS_Head006 [2020.04.29-12.25.00:080][475]LogCustomization: --> MS_Torso006 [2020.04.29-12.25.00:080][475]LogCustomization: --> MS_Legs01_CV02 [2020.04.29-12.25.00:080][475]LogCustomization: ------ [2020.04.29-12.25.00:080][475]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.25.00:080][475]LogCustomization: ------ [2020.04.29-12.25.00:080][475]LogCustomization: --> MS_Head006 [2020.04.29-12.25.00:080][475]LogCustomization: --> MS_Torso006 [2020.04.29-12.25.00:080][475]LogCustomization: --> MS_Legs01_CV02 [2020.04.29-12.25.00:080][475]LogCustomization: ------ [2020.04.29-12.25.00:080][475]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head006 [2020.04.29-12.25.00:080][475]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head006 [2020.04.29-12.25.00:080][475]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso006 [2020.04.29-12.25.00:080][475]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso006 [2020.04.29-12.25.00:080][475]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01_CV02 [2020.04.29-12.25.00:080][475]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01_CV02 [2020.04.29-12.25.00:081][475]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.25.00:081][475]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.25.00:081][475]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [15] and selected character id [15] [2020.04.29-12.25.00:081][475]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.25.00:081][475]LogCustomization: ------ [2020.04.29-12.25.00:081][475]LogCustomization: --> MS_Head006 [2020.04.29-12.25.00:081][475]LogCustomization: --> MS_Torso006 [2020.04.29-12.25.00:081][475]LogCustomization: --> MS_Legs01_CV02 [2020.04.29-12.25.00:081][475]LogCustomization: ------ [2020.04.29-12.25.00:081][475]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head006 [2020.04.29-12.25.00:081][475]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head006 [2020.04.29-12.25.00:081][475]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso006 [2020.04.29-12.25.00:081][475]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso006 [2020.04.29-12.25.00:081][475]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01_CV02 [2020.04.29-12.25.00:081][475]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01_CV02 [2020.04.29-12.25.00:133][478]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.25.00:133][478]LogCustomization: ------ [2020.04.29-12.25.00:133][478]LogCustomization: --> FM_Head02 [2020.04.29-12.25.00:133][478]LogCustomization: --> FM_Torso01 [2020.04.29-12.25.00:133][478]LogCustomization: --> FM_Legs01 [2020.04.29-12.25.00:133][478]LogCustomization: ------ [2020.04.29-12.25.00:133][478]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.25.00:133][478]LogCustomization: ------ [2020.04.29-12.25.00:133][478]LogCustomization: --> FM_Head02 [2020.04.29-12.25.00:133][478]LogCustomization: --> FM_Torso01 [2020.04.29-12.25.00:133][478]LogCustomization: --> FM_Legs01 [2020.04.29-12.25.00:133][478]LogCustomization: ------ [2020.04.29-12.25.00:133][478]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head02 [2020.04.29-12.25.00:133][478]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head02 [2020.04.29-12.25.00:133][478]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01 [2020.04.29-12.25.00:133][478]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01 [2020.04.29-12.25.00:133][478]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01 [2020.04.29-12.25.00:133][478]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.04.29-12.25.00:134][478]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.25.00:134][478]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.25.00:134][478]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.04.29-12.25.00:134][478]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.25.00:134][478]LogCustomization: ------ [2020.04.29-12.25.00:134][478]LogCustomization: --> FM_Head02 [2020.04.29-12.25.00:134][478]LogCustomization: --> FM_Torso01 [2020.04.29-12.25.00:134][478]LogCustomization: --> FM_Legs01 [2020.04.29-12.25.00:134][478]LogCustomization: ------ [2020.04.29-12.25.00:134][478]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head02 [2020.04.29-12.25.00:134][478]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head02 [2020.04.29-12.25.00:134][478]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01 [2020.04.29-12.25.00:134][478]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01 [2020.04.29-12.25.00:134][478]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01 [2020.04.29-12.25.00:134][478]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.04.29-12.25.01:072][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.01:175][532]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.25.01:175][532]LogCustomization: ------ [2020.04.29-12.25.01:175][532]LogCustomization: --> QM_Head02 [2020.04.29-12.25.01:176][532]LogCustomization: --> QM_Torso02 [2020.04.29-12.25.01:176][532]LogCustomization: --> QM_Legs02 [2020.04.29-12.25.01:176][532]LogCustomization: ------ [2020.04.29-12.25.01:176][532]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.25.01:176][532]LogCustomization: ------ [2020.04.29-12.25.01:176][532]LogCustomization: --> QM_Head02 [2020.04.29-12.25.01:176][532]LogCustomization: --> QM_Torso02 [2020.04.29-12.25.01:176][532]LogCustomization: --> QM_Legs02 [2020.04.29-12.25.01:176][532]LogCustomization: ------ [2020.04.29-12.25.01:176][532]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head02 [2020.04.29-12.25.01:176][532]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head02 [2020.04.29-12.25.01:176][532]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso02 [2020.04.29-12.25.01:176][532]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso02 [2020.04.29-12.25.01:176][532]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs02 [2020.04.29-12.25.01:176][532]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs02 [2020.04.29-12.25.01:177][532]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.25.01:177][532]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.25.01:177][532]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [18] and selected character id [18] [2020.04.29-12.25.01:177][532]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.25.01:177][532]LogCustomization: ------ [2020.04.29-12.25.01:177][532]LogCustomization: --> QM_Head02 [2020.04.29-12.25.01:177][532]LogCustomization: --> QM_Torso02 [2020.04.29-12.25.01:177][532]LogCustomization: --> QM_Legs02 [2020.04.29-12.25.01:177][532]LogCustomization: ------ [2020.04.29-12.25.01:177][532]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head02 [2020.04.29-12.25.01:177][532]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head02 [2020.04.29-12.25.01:177][532]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso02 [2020.04.29-12.25.01:177][532]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso02 [2020.04.29-12.25.01:177][532]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs02 [2020.04.29-12.25.01:177][532]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs02 [2020.04.29-12.25.01:677][560]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.25.02:516][607]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.25.02:516][607]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.25.02:516][607]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.29-12.25.02:516][607]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.25.02:516][607]LogCustomization: ------ [2020.04.29-12.25.02:516][607]LogCustomization: --> DF_Head006 [2020.04.29-12.25.02:516][607]LogCustomization: --> DF_Torso003 [2020.04.29-12.25.02:516][607]LogCustomization: --> DF_Legs003 [2020.04.29-12.25.02:516][607]LogCustomization: ------ [2020.04.29-12.25.02:516][607]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head006 [2020.04.29-12.25.02:516][607]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head006 [2020.04.29-12.25.02:516][607]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso003 [2020.04.29-12.25.02:517][607]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso003 [2020.04.29-12.25.02:517][607]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs003 [2020.04.29-12.25.02:517][607]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs003 [2020.04.29-12.25.02:809][623]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.25.03:108][640]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.29-12.25.03:108][640]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.03:304][651]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.03:304][651]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.25.03:304][651]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.29-12.25.03:378][655]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.25.03:378][655]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.25.03:378][655]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [15] and selected character id [15] [2020.04.29-12.25.03:378][655]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.25.03:378][655]LogCustomization: ------ [2020.04.29-12.25.03:378][655]LogCustomization: --> MS_Head006 [2020.04.29-12.25.03:378][655]LogCustomization: --> MS_Torso006 [2020.04.29-12.25.03:378][655]LogCustomization: --> MS_Legs01_CV02 [2020.04.29-12.25.03:378][655]LogCustomization: ------ [2020.04.29-12.25.03:378][655]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head006 [2020.04.29-12.25.03:378][655]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head006 [2020.04.29-12.25.03:378][655]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso006 [2020.04.29-12.25.03:378][655]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso006 [2020.04.29-12.25.03:378][655]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01_CV02 [2020.04.29-12.25.03:378][655]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01_CV02 [2020.04.29-12.25.04:290][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.05:667][776]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.25.06:038][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.07:300][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.07:503][869]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.25.07:503][869]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.25.07:503][869]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.04.29-12.25.07:503][869]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.25.07:503][869]LogCustomization: ------ [2020.04.29-12.25.07:503][869]LogCustomization: --> FM_Head02 [2020.04.29-12.25.07:503][869]LogCustomization: --> FM_Torso01 [2020.04.29-12.25.07:503][869]LogCustomization: --> FM_Legs01 [2020.04.29-12.25.07:503][869]LogCustomization: ------ [2020.04.29-12.25.07:503][869]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head02 [2020.04.29-12.25.07:503][869]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head02 [2020.04.29-12.25.07:503][869]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01 [2020.04.29-12.25.07:503][869]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01 [2020.04.29-12.25.07:503][869]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01 [2020.04.29-12.25.07:503][869]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.04.29-12.25.08:319][915]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.29-12.25.08:319][915]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.08:496][925]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.08:496][925]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.25.08:496][925]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.29-12.25.11:630][100]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.25.12:177][131]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.25.13:510][206]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.29-12.25.13:510][206]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.13:688][216]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.13:688][216]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.25.13:688][216]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.29-12.25.15:841][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.18:685][489]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.29-12.25.18:685][489]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.18:827][497]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.18:827][497]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.25.18:827][497]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.29-12.25.20:878][612]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.25.20:891][612]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.25.23:833][776]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.29-12.25.23:833][776]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.23:963][784]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198813106028 [2020.04.29-12.25.23:977][784]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198813106028, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.25.23:995][785]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.23:996][785]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.25.23:996][785]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.29-12.25.24:767][828]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.25.28:072][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.28:811][ 53]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.25.29:000][ 64]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.29-12.25.29:001][ 64]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.29:321][ 82]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.29:321][ 82]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.25.29:321][ 82]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.29-12.25.29:929][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.31:259][186]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.31:759][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.31:775][215]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.25.31:775][215]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.25.31:775][215]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.25.31:775][215]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.25.31:775][215]LogCustomization: ------ [2020.04.29-12.25.31:775][215]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.25.31:775][215]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.25.31:775][215]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.25.31:775][215]LogCustomization: ------ [2020.04.29-12.25.31:775][215]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.25.31:775][215]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.25.31:775][215]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.25.31:775][215]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.25.31:775][215]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.25.31:775][215]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.25.32:304][244]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.25.33:763][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.33:763][325]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.29-12.25.33:781][326]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.33:781][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.25.33:782][326]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.33:782][326]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.33:782][326]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.33:782][326]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.33:839][326]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.33:840][326]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.33:840][326]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.33:840][326]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.33:840][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.25.33:864][326]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.33:864][326]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.33:864][326]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.33:865][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=true), bloodpoints:544249, #nodesDataArray:13, #pathsDataArray:12, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:14, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.25.33:865][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.29-12.25.33:866][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.29-12.25.33:866][326]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.25.33:866][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.25.33:872][326]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.33:872][326]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.33:888][326]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.25.33:888][326]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.25.33:888][326]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.33:888][326]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.33:888][326]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.25.33:892][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:13, #pathsDataArray:12, animate:true [2020.04.29-12.25.33:951][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000216043554 ) [2020.04.29-12.25.33:951][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000216043554 [2020.04.29-12.25.34:303][347]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.04.29-12.25.34:303][347]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.34:377][351]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.29-12.25.34:378][351]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.25.34:446][355]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.34:446][355]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.25.34:446][355]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.04.29-12.25.34:517][359]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.25.34:517][359]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-12.25.35:500][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000216043554 seconds [2020.04.29-12.25.35:506][414]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.25.36:899][492]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.36:900][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-12.25.37:005][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.37:037][500]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.37:497][525]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.37:497][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:201) [2020.04.29-12.25.37:537][527]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.25.37:625][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.37:677][535]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.38:161][562]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.38:161][562]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.25.38:161][562]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.25.38:161][562]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.25.38:161][562]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.25.38:161][562]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.25.38:162][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:302) [2020.04.29-12.25.38:322][571]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.38:394][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.39:008][609]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.39:009][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:212) [2020.04.29-12.25.39:130][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.39:146][617]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.39:450][634]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.04.29-12.25.39:450][634]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.39:771][652]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.39:771][652]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.25.39:771][652]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.04.29-12.25.39:827][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.40:331][683]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.40:331][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:404, completeWeb:false, teleport:false ) [2020.04.29-12.25.40:331][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:404 [2020.04.29-12.25.40:331][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:102) [2020.04.29-12.25.40:562][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.40:630][700]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.40:961][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.41:470][747]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.41:471][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:307, completeWeb:false, teleport:false ) [2020.04.29-12.25.41:471][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-12.25.41:629][756]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.41:704][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.41:793][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.04.29-12.25.42:373][797]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.42:373][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:207, completeWeb:false, teleport:false ) [2020.04.29-12.25.42:373][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:103) [2020.04.29-12.25.42:656][813]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.42:659][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.42:695][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:207 [2020.04.29-12.25.43:465][858]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.43:466][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:105) [2020.04.29-12.25.43:466][858]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 15.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.25.43:466][858]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 15.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.25.43:466][858]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 15.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.25.43:466][858]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 15.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.25.43:466][858]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 15.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.25.43:526][858]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87968] [2020.04.29-12.25.43:526][858]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.25.43:527][858]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9452&schemaVersion=0] [2020.04.29-12.25.43:528][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:514249, #nodesDataArray:16, #pathsDataArray:17, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:15, prestige:0, #levelUpDetailsDataArray:1, canIncreasePrestigeLevel:false ) [2020.04.29-12.25.43:529][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.25.43:530][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.60000065099448 ) [2020.04.29-12.25.43:530][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.60000065099448 [2020.04.29-12.25.43:536][859]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.25.43:536][859]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.25.43:536][859]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.25.43:536][859]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.25.43:536][859]LogCustomization: ------ [2020.04.29-12.25.43:536][859]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.25.43:536][859]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.25.43:536][859]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.25.43:536][859]LogCustomization: ------ [2020.04.29-12.25.43:536][859]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.25.43:536][859]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.25.43:536][859]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.25.43:536][859]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.25.43:536][859]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.25.43:536][859]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.25.43:574][862]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C73F49490] Result: '1' k_EResultOK (success) [2020.04.29-12.25.43:592][863]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.051736 seconds [2020.04.29-12.25.43:778][873]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.43:801][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.44:031][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.44:229][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.44:391][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.44:511][914]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9452&schemaVersion=0] [2020.04.29-12.25.44:511][914]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.25.44:603][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.44:759][928]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.04.29-12.25.44:759][928]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.44:761][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.44:937][938]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.44:938][938]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.25.44:938][938]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.04.29-12.25.45:062][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.60000065099448 seconds [2020.04.29-12.25.45:063][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:15, prestige:0, #levelUpDetailsDataArray:1 [2020.04.29-12.25.45:099][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.45:334][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.45:803][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.45:928][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.25.45:928][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:16, #pathsDataArray:17, animate:true [2020.04.29-12.25.46:006][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000004741596 ) [2020.04.29-12.25.46:006][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000004741596 [2020.04.29-12.25.46:006][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.25.47:544][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000004741596 seconds [2020.04.29-12.25.48:034][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.04.29-12.25.48:034][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.04.29-12.25.49:230][170]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.49:230][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-12.25.49:370][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.49:691][196]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.49:924][209]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.04.29-12.25.49:924][209]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.49:928][209]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.49:928][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:208) [2020.04.29-12.25.50:069][217]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.50:072][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.50:105][219]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.50:105][219]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.25.50:105][219]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.04.29-12.25.50:633][248]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.50:633][248]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.25.50:633][248]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.25.50:633][248]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.25.50:633][248]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.25.50:633][248]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.25.50:633][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:302, completeWeb:false, teleport:false ) [2020.04.29-12.25.50:634][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:308) [2020.04.29-12.25.50:774][256]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.50:867][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.50:938][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.04.29-12.25.51:673][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.52:167][333]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.52:167][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:202, completeWeb:false, teleport:false ) [2020.04.29-12.25.52:168][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:303, completeWeb:false, teleport:false ) [2020.04.29-12.25.52:168][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-12.25.52:307][341]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.25.52:435][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.52:472][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:202 [2020.04.29-12.25.52:473][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.04.29-12.25.53:284][395]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-12.25.53:285][395]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.53:285][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.25.53:294][395]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.53:294][395]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.53:294][395]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.53:294][395]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.53:294][395]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.29-12.25.53:295][395]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.53:349][395]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88052] [2020.04.29-12.25.53:349][395]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.25.53:350][395]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9453&schemaVersion=0] [2020.04.29-12.25.53:351][395]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.53:351][395]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.53:351][395]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.53:351][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.25.53:387][395]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.53:387][395]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.53:387][395]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.53:404][395]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.25.53:404][395]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.25.53:404][395]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.25.53:404][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.25.53:410][395]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.53:410][395]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.53:411][395]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.53:411][395]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.25.53:411][395]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.25.53:417][396]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.25.53:654][410]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9453&schemaVersion=0] [2020.04.29-12.25.53:654][410]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.25.53:709][410]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88052] [2020.04.29-12.25.53:709][410]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.25.53:709][410]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.25.53:799][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.54:086][432]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.25.54:086][432]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.25.54:086][432]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [18] and selected character id [18] [2020.04.29-12.25.54:086][432]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.25.54:086][432]LogCustomization: ------ [2020.04.29-12.25.54:086][432]LogCustomization: --> QM_Head02 [2020.04.29-12.25.54:086][432]LogCustomization: --> QM_Torso02 [2020.04.29-12.25.54:086][432]LogCustomization: --> QM_Legs02 [2020.04.29-12.25.54:086][432]LogCustomization: ------ [2020.04.29-12.25.54:086][432]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head02 [2020.04.29-12.25.54:086][432]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head02 [2020.04.29-12.25.54:086][432]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso02 [2020.04.29-12.25.54:086][432]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso02 [2020.04.29-12.25.54:086][432]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs02 [2020.04.29-12.25.54:086][432]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs02 [2020.04.29-12.25.54:890][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.55:067][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.55:119][491]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.04.29-12.25.55:119][491]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.55:260][499]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.25.55:261][499]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.25.55:261][499]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.04.29-12.25.55:299][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.25.58:973][709]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.25.59:364][728]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.29-12.25.59:364][728]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.04.29-12.25.59:364][728]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Hazy Reagent [2020.04.29-12.25.59:364][728]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Hazy Reagent [2020.04.29-12.25.59:364][728]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fragrant Bog Laurel [2020.04.29-12.25.59:364][728]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fragrant Bog Laurel [2020.04.29-12.25.59:364][728]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Devout Spotted Owl Wreath [2020.04.29-12.25.59:364][728]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Devout Spotted Owl Wreath [2020.04.29-12.25.59:364][728]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.29-12.25.59:364][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.25.59:364][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.25.59:364][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.25.59:364][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.25.59:364][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.25.59:364][728]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.25.59:364][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-12.25.59:365][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-12.25.59:365][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-12.25.59:365][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-12.25.59:365][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-12.25.59:365][728]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.25.59:365][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.25.59:365][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.25.59:365][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.25.59:365][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.25.59:365][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.25.59:365][728]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.25.59:365][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-12.25.59:365][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-12.25.59:365][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-12.25.59:365][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-12.25.59:365][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-12.25.59:365][728]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.25.59:365][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-12.25.59:365][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-12.25.59:365][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-12.25.59:365][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-12.25.59:365][728]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-12.25.59:370][729]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.29-12.25.59:370][729]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.29-12.25.59:388][730]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.29-12.25.59:769][752]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 141 [2020.04.29-12.25.59:875][758]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.25.59:875][758]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.25.59:875][758]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.25.59:875][758]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.26.00:277][781]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.04.29-12.26.00:277][781]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.26.00:451][791]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.26.00:451][791]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.26.00:451][791]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.04.29-12.26.00:873][815]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.26.00:873][815]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.26.00:874][815]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.26.02:366][900]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.29-12.26.02:366][900]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.29-12.26.02:366][900]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.29-12.26.02:461][904]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 24.16 ms [2020.04.29-12.26.02:480][906]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.29-12.26.02:480][906]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.29-12.26.02:480][906]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.29-12.26.04:004][963]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.29-12.26.04:004][963]GameFlow: AOfferingSequenceManager::InitCards [2020.04.29-12.26.04:004][963]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.29-12.26.04:004][963]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.26.04:005][963]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.04:005][963]LogStreaming: Flushing async loaders. [2020.04.29-12.26.04:005][963]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.04:005][963]LogStreaming: Flushing async loaders. [2020.04.29-12.26.04:006][963]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.04:006][963]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.04.29-12.26.04:006][963]LogStreaming: Flushing async loaders. [2020.04.29-12.26.04:006][963]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.04:007][963]LogStreaming: Flushing async loaders. [2020.04.29-12.26.04:007][963]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.04:007][963]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.04.29-12.26.04:007][963]LogStreaming: Flushing async loaders. [2020.04.29-12.26.04:008][963]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.04:008][963]LogStreaming: Flushing async loaders. [2020.04.29-12.26.04:008][963]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.04:031][964]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.29-12.26.04:327][975]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.29-12.26.04:624][986]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.29-12.26.05:034][ 1]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.29-12.26.05:034][ 1]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.29-12.26.05:034][ 1]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.04.29-12.26.05:034][ 1]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.04.29-12.26.08:336][121]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.04.29-12.26.08:336][121]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.04.29-12.26.08:336][121]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.04.29-12.26.09:449][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-12.26.10:307][193]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.29-12.26.10:307][193]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.29-12.26.10:307][193]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.04.29-12.26.10:307][193]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.04.29-12.26.10:307][193]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.04.29-12.26.10:307][193]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.04.29-12.26.10:307][193]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 2 [2020.04.29-12.26.10:307][193]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.04.29-12.26.10:307][193]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.04.29-12.26.10:307][193]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.04.29-12.26.10:307][193]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.04.29-12.26.10:307][193]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.04.29-12.26.12:193][260]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197964215639 [2020.04.29-12.26.12:222][260]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197964215639, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.26.12:330][264]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.29-12.26.12:330][264]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.29-12.26.12:330][264]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.04.29-12.26.12:330][264]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.04.29-12.26.12:330][264]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.04.29-12.26.12:330][264]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.04.29-12.26.12:330][264]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 2 [2020.04.29-12.26.12:330][264]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.04.29-12.26.12:330][264]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.04.29-12.26.12:330][264]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 3 [2020.04.29-12.26.12:330][264]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.04.29-12.26.12:330][264]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.04.29-12.26.12:390][264]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88032] [2020.04.29-12.26.12:390][264]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.26.12:391][264]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9454&schemaVersion=0] [2020.04.29-12.26.12:393][264]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.29-12.26.12:393][264]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.29-12.26.12:393][264]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-12.26.12:393][264]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.12:393][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.26.12:404][264]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.12:404][264]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.12:404][264]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.12:404][264]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.12:404][264]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.12:404][264]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.12:404][264]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.12:404][264]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.26.12:404][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-12.26.12:404][264]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.26.12:404][264]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.26.12:404][264]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.26.12:404][264]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-12.26.12:406][264]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.29-12.26.12:406][264]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.26.12:406][264]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.26.12:406][264]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.26.12:406][264]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.26.12:406][264]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.26.12:406][264]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.26.12:406][264]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.26.12:406][264]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-12.26.12:406][264]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.29-12.26.12:406][264]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.26.12:406][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-12.26.12:407][264]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.26.12:407][264]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.26.12:407][264]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.26.12:407][264]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-12.26.12:407][264]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.12:407][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-12.26.12:409][264]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.12:409][264]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.12:409][264]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.12:409][264]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-12.26.12:409][264]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.29-12.26.12:409][264]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.242.216:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=14?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=67?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;InfectiousFright;DeadMansSwitch;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-12.26.12:409][264]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-12.26.12:409][264]LogAsyncLoad: Unloading library Menu [2020.04.29-12.26.12:409][264]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.29-12.26.12:409][264]LogAsyncLoad: Start loading library async: Game [2020.04.29-12.26.12:409][264]LogAsyncLoad: 19 assets in Game [2020.04.29-12.26.12:409][264]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.26.12:409][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-12.26.12:409][264]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.12:409][264]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-12.26.12:428][264]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.26.12:430][264]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.26.12:437][264]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.26.12:440][264]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.26.12:478][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-12.26.12:478][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.26.12:478][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.29-12.26.12:478][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.26.12:478][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.29-12.26.12:478][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.26.12:478][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.29-12.26.12:478][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.26.12:478][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.29-12.26.12:478][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.26.12:478][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.29-12.26.12:478][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.26.12:479][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.29-12.26.12:479][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.26.12:479][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.29-12.26.12:479][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.26.12:479][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.29-12.26.12:479][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.26.12:479][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.29-12.26.12:479][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.26.12:479][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.29-12.26.12:479][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.26.12:479][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.29-12.26.12:479][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.26.12:479][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.29-12.26.12:479][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.26.12:479][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.29-12.26.12:479][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.26.12:479][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.29-12.26.12:479][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.26.12:479][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.29-12.26.12:480][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.26.12:480][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.29-12.26.12:480][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.26.12:480][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.29-12.26.12:480][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.26.12:480][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.29-12.26.12:480][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.26.12:481][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.29-12.26.12:481][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.26.12:482][264]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.12:482][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.29-12.26.12:482][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.29-12.26.12:482][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.29-12.26.12:482][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.29-12.26.12:482][264]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.12:482][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.29-12.26.12:482][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-12.26.12:482][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-12.26.12:482][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.29-12.26.12:482][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.29-12.26.12:483][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.29-12.26.12:483][264]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.12:483][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.29-12.26.12:483][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-12.26.12:483][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-12.26.12:483][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.29-12.26.12:483][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.29-12.26.12:485][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.29-12.26.12:485][264]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.12:485][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.29-12.26.12:485][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-12.26.12:485][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-12.26.12:486][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.29-12.26.12:486][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.29-12.26.12:487][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.29-12.26.12:487][264]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.12:487][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.29-12.26.12:487][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.29-12.26.12:487][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.29-12.26.12:488][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.29-12.26.12:488][264]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.12:488][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.29-12.26.12:488][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.29-12.26.12:488][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.29-12.26.12:489][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.29-12.26.12:489][264]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.12:489][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.29-12.26.12:489][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.29-12.26.12:489][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.29-12.26.12:490][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.29-12.26.12:490][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.29-12.26.12:490][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.29-12.26.12:490][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.29-12.26.12:491][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.29-12.26.12:491][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.29-12.26.12:492][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.29-12.26.12:493][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.29-12.26.12:493][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.29-12.26.12:493][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.29-12.26.12:494][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.29-12.26.12:494][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.29-12.26.12:495][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.29-12.26.12:495][264]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.26.12:495][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.29-12.26.12:495][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.29-12.26.12:495][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.29-12.26.12:495][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.29-12.26.12:495][264]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.26.12:495][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.29-12.26.12:495][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.29-12.26.12:495][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.29-12.26.12:496][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.29-12.26.12:496][264]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.26.12:496][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.29-12.26.12:496][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.29-12.26.12:496][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.29-12.26.12:496][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.29-12.26.12:496][264]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.26.12:496][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.29-12.26.12:496][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.29-12.26.12:496][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.29-12.26.12:496][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.29-12.26.12:497][264]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.26.12:497][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.29-12.26.12:497][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.29-12.26.12:497][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.29-12.26.12:497][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.29-12.26.12:497][264]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.26.12:497][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.29-12.26.12:497][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.29-12.26.12:497][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.29-12.26.12:497][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.29-12.26.12:497][264]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.26.12:497][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.29-12.26.12:497][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.29-12.26.12:497][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.29-12.26.12:498][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.29-12.26.12:498][264]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.26.12:498][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.29-12.26.12:498][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.29-12.26.12:498][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.29-12.26.12:498][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.29-12.26.12:698][265]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9454&schemaVersion=0] [2020.04.29-12.26.12:699][265]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.26.12:699][265]r.CullAll = "1" [2020.04.29-12.26.12:825][270]LogAsyncLoad: Done loading library async: Game in 0.9 sec [2020.04.29-12.26.13:422][295]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-12.26.13:422][295]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.26.13:422][295]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.13:422][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.04.29-12.26.13:422][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.04.29-12.26.13:445][296]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.13:445][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.04.29-12.26.13:445][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.04.29-12.26.14:288][297]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.26.14:288][297]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.26.14:288][297]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.26.14:288][297]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.26.14:288][297]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.26.14:288][297]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.26.14:288][297]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.26.14:289][297]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.26.14:289][297]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.26.14:289][297]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.26.14:289][297]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.26.14:289][297]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.26.14:289][297]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.26.14:289][297]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.26.14:289][297]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.26.14:289][297]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.26.14:289][297]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.26.14:289][297]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.26.14:294][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.04.29-12.26.14:294][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.04.29-12.26.14:298][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.04.29-12.26.14:298][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.04.29-12.26.14:299][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.04.29-12.26.14:303][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.04.29-12.26.14:391][301]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.26.14:391][301]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.060' TotalLoadTime='2.060' TimeStamp='2020-04-29T12:26:16.449Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCBCBF08D7EC365D884B1CE5FBAE80' LobbyId='014CFF1708D7EC3852C5C2984B4B2A03' [2020.04.29-12.26.14:391][301]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.26.14:437][303]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.29-12.26.14:557][304]LogUObjectHash: Compacting FUObjectHashTables data took 5.28ms [2020.04.29-12.26.14:560][304]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.29-12.26.14:560][304]LogWorld: Bringing World /Temp/Untitled_2.Untitled up for play (max tick rate 0) at 2020.04.29-13.26.14 [2020.04.29-12.26.14:561][304]LogWorld: Bringing up level for play took: 0.000147 [2020.04.29-12.26.14:561][304]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.29-12.26.14:561][304]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.29-12.26.14:571][304]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.26.14:582][305]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.04.29-12.26.14:868][314]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.26.14:875][314]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.26.14:875][314]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.26.14:875][314]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.26.14:875][314]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.26.14:875][314]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.26.14:875][314]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.26.14:875][314]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.26.14:875][314]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.26.14:875][314]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.26.14:875][314]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.26.14:892][315]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.26.14:892][315]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.26.14:963][318]LogUObjectHash: Compacting FUObjectHashTables data took 2.90ms [2020.04.29-12.26.14:970][318]LogStats: SeamlessTravel FlushLevelStreaming - 0.005 s [2020.04.29-12.26.14:971][318]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.29-13.26.14 [2020.04.29-12.26.14:971][318]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-29T12:26:16.993Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCBCBF08D7EC365D884B1CE5FBAE80, lobbyId=014CFF1708D7EC3852C5C2984B4B2A03 [2020.04.29-12.26.14:972][318]LogWorld: Bringing up level for play took: 0.001087 [2020.04.29-12.26.14:972][318]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.29-12.26.14:972][318]LogWorld: ----SeamlessTravel finished in 0.53 seconds ------ [2020.04.29-12.26.15:029][321]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.26.15:029][321]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.26.15:030][321]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.26.15:146][326]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.26.15:146][326]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.755' TotalLoadTime='2.814' TimeStamp='2020-04-29T12:26:17.204Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBC67808D7EC3884D4E50C504CAD75' LobbyId='014CFF1708D7EC3852C5C2984B4B2A03' [2020.04.29-12.26.15:146][326]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.26.15:173][327]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.26.15:548][344]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.26.15:548][344]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.26.15:548][344]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.26.15:847][358]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.26.15:847][358]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.26.15:847][358]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.26.16:212][376]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.26.16:212][376]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.26.16:212][376]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.26.16:443][388]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.26.16:446][388]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.26.16:446][388]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.29-12.26.16:446][388]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=1.491, totalTime=1.491, timeStamp=2020-04-29T12:26:18.484Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC67808D7EC3884D4E50C504CAD75, lobbyId=014CFF1708D7EC3852C5C2984B4B2A03 [2020.04.29-12.26.16:463][389]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.019, totalTime=1.510, timeStamp=2020-04-29T12:26:18.503Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC67808D7EC3884D4E50C504CAD75, lobbyId=014CFF1708D7EC3852C5C2984B4B2A03 [2020.04.29-12.26.16:538][393]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.094, totalTime=1.604, timeStamp=2020-04-29T12:26:18.597Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC67808D7EC3884D4E50C504CAD75, lobbyId=014CFF1708D7EC3852C5C2984B4B2A03 [2020.04.29-12.26.16:556][394]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.29-12.26.18) [2020.04.29-12.26.16:556][394]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.29-12.26.16:556][394]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.26.16:557][394]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.16:557][394]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1588163180 [2020.04.29-12.26.16:558][394]ProceduralLevelGeneration: InitLevel: Theme: Kenya Map: Kny_Cottage Generation Seed: -1 [2020.04.29-12.26.16:558][394]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=1.604, timeStamp=2020-04-29T12:26:18.597Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC67808D7EC3884D4E50C504CAD75, lobbyId=014CFF1708D7EC3852C5C2984B4B2A03 [2020.04.29-12.26.16:651][399]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak added to pak precacher. [2020.04.29-12.26.16:691][401]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.14 ms [2020.04.29-12.26.16:890][412]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.04.29-12.26.16:908][413]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.04.29-12.26.17:116][425]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.26.18:236][493]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.26.18:239][493]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.26.18:271][495]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.26.18:283][496]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.26.18:286][496]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.26.18:299][497]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.26.18:299][497]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.26.18:315][498]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.26.18:333][499]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.26.18:349][500]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.26.18:349][500]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.26.18:380][502]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.26.18:380][502]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.26.18:396][503]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.26.18:396][503]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.26.18:412][504]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.26.18:430][505]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.26.19:108][545]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=2.554, totalTime=4.157, timeStamp=2020-04-29T12:26:21.150Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC67808D7EC3884D4E50C504CAD75, lobbyId=014CFF1708D7EC3852C5C2984B4B2A03 [2020.04.29-12.26.19:140][545]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_32x32_Chalet_C_0.BP_fire01_Chalet' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Campfire01_Winter2017_GEN_VARIABLE_BP_KNY_FirePlace_C_CAT_0.root' which is static to it. Aborting. [2020.04.29-12.26.19:154][546]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=4.174, timeStamp=2020-04-29T12:26:21.167Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC67808D7EC3884D4E50C504CAD75, lobbyId=014CFF1708D7EC3852C5C2984B4B2A03 [2020.04.29-12.26.19:270][553]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_0) missing some fog at index 3 [2020.04.29-12.26.19:318][556]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_MD02_C_0.BP_Kny_Shrub_LGrass_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Kny_Shrub_LGrass_01_GEN_VARIABLE_BP_Kny_Shrub_LGrass_01_C_CAT_8.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-12.26.19:319][556]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_MD02_C_0.ChildActor1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Kny_Shrub_LGrass_01_GEN_VARIABLE_BP_Kny_Shrub_LGrass_01_C_CAT_9.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-12.26.19:320][556]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_MD02_C_0.ChildActor' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Kny_Shrub_LGrass_01_GEN_VARIABLE_BP_Kny_Shrub_LGrass_01_C_CAT_10.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-12.26.19:495][567]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_0) missing some fog at index 2 [2020.04.29-12.26.19:689][579]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_1) missing some fog at index 1 [2020.04.29-12.26.19:689][579]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_1) missing some fog at index 2 [2020.04.29-12.26.19:738][582]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_0) missing some fog at index 3 [2020.04.29-12.26.19:754][583]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_1) missing some fog at index 1 [2020.04.29-12.26.19:754][583]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_1) missing some fog at index 2 [2020.04.29-12.26.19:786][585]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_2) missing some fog at index 0 [2020.04.29-12.26.19:786][585]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_2) missing some fog at index 3 [2020.04.29-12.26.19:819][587]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_1) missing some fog at index 0 [2020.04.29-12.26.19:819][587]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_1) missing some fog at index 2 [2020.04.29-12.26.19:866][590]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_2) missing some fog at index 1 [2020.04.29-12.26.19:899][592]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_3) missing some fog at index 0 [2020.04.29-12.26.19:947][595]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_2) missing some fog at index 1 [2020.04.29-12.26.19:947][595]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_2) missing some fog at index 3 [2020.04.29-12.26.20:012][599]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_3) missing some fog at index 2 [2020.04.29-12.26.20:270][615]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_4) missing some fog at index 3 [2020.04.29-12.26.20:351][620]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_3) missing some fog at index 1 [2020.04.29-12.26.20:431][625]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_5) missing some fog at index 0 [2020.04.29-12.26.20:431][625]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_5) missing some fog at index 3 [2020.04.29-12.26.20:448][626]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_4) missing some fog at index 1 [2020.04.29-12.26.20:542][631]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.29-12.26.20:543][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.29-12.26.20:543][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.29-12.26.20:543][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.29-12.26.20:543][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.29-12.26.20:559][631]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.29-12.26.20:560][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.29-12.26.20:560][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.29-12.26.20:560][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.29-12.26.20:560][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.29-12.26.20:596][634]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.26.20:603][634]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-12.26.20:608][634]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_4) missing some fog at index 2 [2020.04.29-12.26.20:615][635]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_6) missing some fog at index 2 [2020.04.29-12.26.20:727][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_Hill_Watchtower_C_0.BP_Kny_Shrub_LGrass_011' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Kny_Shrub_LGrass_011_GEN_VARIABLE_BP_Kny_Shrub_LGrass_01_C_CAT_27.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-12.26.20:727][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_Hill_Watchtower_C_0.BP_Kny_Shrub_LGrass_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Kny_Shrub_LGrass_01_GEN_VARIABLE_BP_Kny_Shrub_LGrass_01_C_CAT_28.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-12.26.20:728][642]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_Hill_Watchtower_C_0.ChildActor' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Kny_Shrub_LGrass_011_GEN_VARIABLE_BP_Kny_Shrub_LGrass_01_C_CAT_29.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-12.26.20:745][643]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_7) missing some fog at index 0 [2020.04.29-12.26.20:841][649]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_5) missing some fog at index 0 [2020.04.29-12.26.20:922][654]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_6) missing some fog at index 1 [2020.04.29-12.26.20:970][657]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_7) missing some fog at index 0 [2020.04.29-12.26.21:083][664]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_8) missing some fog at index 1 [2020.04.29-12.26.21:181][670]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_7) missing some fog at index 3 [2020.04.29-12.26.21:212][672]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_SnowCat_MD73_C_0.BP_LongGrass_Shrub_Small01_Clump03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-12.26.21:228][673]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_8) missing some fog at index 0 [2020.04.29-12.26.21:516][691]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=2.392, totalTime=6.565, timeStamp=2020-04-29T12:26:23.558Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC67808D7EC3884D4E50C504CAD75, lobbyId=014CFF1708D7EC3852C5C2984B4B2A03 [2020.04.29-12.26.21:532][692]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=6.581, timeStamp=2020-04-29T12:26:23.574Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC67808D7EC3884D4E50C504CAD75, lobbyId=014CFF1708D7EC3852C5C2984B4B2A03 [2020.04.29-12.26.21:548][693]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=6.597, timeStamp=2020-04-29T12:26:23.590Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC67808D7EC3884D4E50C504CAD75, lobbyId=014CFF1708D7EC3852C5C2984B4B2A03 [2020.04.29-12.26.21:564][694]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.26.21:573][694]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.26.21:618][694]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.26.21:635][694]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.26.21:703][694]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.26.21:703][694]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.26.21:703][694]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.26.21:703][694]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.26.21:703][694]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.26.21:703][694]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.26.21:703][694]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.26.21:703][694]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.26.21:703][694]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.26.21:703][694]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.26.21:703][694]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.26.21:705][694]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.26.21:705][694]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.26.21:705][694]LogStreaming: Error: Export 103 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:PlayerDebugComponent [2020.04.29-12.26.21:705][694]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset [2020.04.29-12.26.21:705][694]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-12.26.21:705][694]LogStreaming: Error: Dep C_BEFORE_S Import 35 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.29-12.26.21:705][694]LogStreaming: Error: Dep C_BEFORE_S Import 20 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.29-12.26.21:705][694]LogStreaming: Error: Dep S_BEFORE_C Import 92 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.26.21:705][694]LogStreaming: Error: Dep S_BEFORE_C Import 274 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.26.21:705][694]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-12.26.21:705][694]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.26.21:705][694]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.26.21:742][694]LogStreaming: Flushing async loaders took 178ms. [2020.04.29-12.26.21:742][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:742][694]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.21:742][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:747][694]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.26.21:747][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:751][694]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.26.21:752][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:753][694]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.21:753][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:753][694]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.21:753][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:754][694]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.21:754][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:754][694]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.21:754][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:755][694]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.21:755][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:756][694]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.21:756][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:760][694]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.26.21:760][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:761][694]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.21:761][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:761][694]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.21:761][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:762][694]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.21:762][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:762][694]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.21:765][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:777][694]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-12.26.21:778][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:781][694]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.26.21:782][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:783][694]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.21:783][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:784][694]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.21:784][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:784][694]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.21:788][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:788][694]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.21:790][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:790][694]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.21:794][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:794][694]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.21:808][694]LogStreaming: Flushing async loaders. [2020.04.29-12.26.21:819][694]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.26.21:823][694]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.26.21:850][694]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.26.21:850][694]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.26.21:850][694]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.26.21:850][694]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.26.21:850][694]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.26.21:850][694]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.26.21:850][694]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.26.21:850][694]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.26.21:850][694]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.26.21:851][694]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.26.21:852][694]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.26.21:852][694]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.26.21:852][694]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.26.21:852][694]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.26.21:852][694]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.26.21:852][694]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.26.21:852][694]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.26.21:852][694]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.26.21:852][694]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.26.21:852][694]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.26.21:862][694]LogStreaming: Flushing async loaders took 54ms. [2020.04.29-12.26.21:865][694]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=6.613, timeStamp=2020-04-29T12:26:23.607Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC67808D7EC3884D4E50C504CAD75, lobbyId=014CFF1708D7EC3852C5C2984B4B2A03 [2020.04.29-12.26.21:921][698]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.04.29-12.26.22:031][705]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.26.22:080][708]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.26.22:146][712]LogStreaming: Error: Couldn't find file for package /Script/DBDEditorFixedMapTools requested by async loading code. NameToLoad: /Script/DBDEditorFixedMapTools [2020.04.29-12.26.22:146][712]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2020.04.29-12.26.22:146][712]LogStreaming: Error: Found 1 dependent packages... [2020.04.29-12.26.22:146][712]LogStreaming: Error: /Game/Blueprints/Flashing_Light [2020.04.29-12.26.22:276][720]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.26.22:404][728]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.26.22:416][729]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.26.22:547][737]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.26.22:562][738]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.26.22:626][742]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.26.22:662][744]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.26.22:727][748]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.26.22:871][757]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.26.22:871][757]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.26.22:871][757]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.26.22:871][757]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.26.22:871][757]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.26.22:871][757]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.26.22:871][757]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.26.22:871][757]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.26.22:871][757]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.26.22:871][757]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.26.22:901][759]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.26.22:901][759]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.26.22:901][759]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.26.22:901][759]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.26.22:901][759]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.26.22:901][759]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.26.22:901][759]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.26.22:901][759]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.26.22:901][759]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.26.22:901][759]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.26.22:903][759]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.26.22:903][759]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.26.22:903][759]LogStreaming: Error: Export 99 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:PlayerDebugComponent [2020.04.29-12.26.22:903][759]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset [2020.04.29-12.26.22:903][759]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.29-12.26.22:903][759]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.29-12.26.22:903][759]LogStreaming: Error: Dep C_BEFORE_S Import 22 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.29-12.26.22:903][759]LogStreaming: Error: Dep S_BEFORE_C Import 95 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.26.22:903][759]LogStreaming: Error: Dep S_BEFORE_C Import 253 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.26.22:903][759]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.29-12.26.22:903][759]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.26.22:903][759]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.26.25:821][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.26.25:821][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.26.25:821][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-12.26.25:822][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.Break Chargeable Enabled?: Enabled [2020.04.29-12.26.25:822][940]LogSM: [BP_SmallMeatLocker_Legion_C_0][CLIENT SLAVE] [2020.04.29-12.26.25:822][940]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_0 [2020.04.29-12.26.25:822][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.26.25:822][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.26.25:822][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-12.26.25:822][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_0.Break Chargeable Enabled?: Disabled [2020.04.29-12.26.25:823][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.UnhookChargeable Enabled?: Enabled [2020.04.29-12.26.25:823][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.HookChargeable Enabled?: Enabled [2020.04.29-12.26.25:823][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-12.26.25:824][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.Break Chargeable Enabled?: Enabled [2020.04.29-12.26.25:824][940]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.04.29-12.26.25:824][940]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_1 [2020.04.29-12.26.25:824][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.UnhookChargeable Enabled?: Disabled [2020.04.29-12.26.25:824][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.HookChargeable Enabled?: Disabled [2020.04.29-12.26.25:824][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-12.26.25:824][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_1.Break Chargeable Enabled?: Disabled [2020.04.29-12.26.25:824][940]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.04.29-12.26.25:824][940]LogSM: [BP_SmallMeatLocker_Legion_C_0][CLIENT SLAVE] [2020.04.29-12.26.25:842][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.UnhookChargeable Enabled?: Enabled [2020.04.29-12.26.25:842][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.HookChargeable Enabled?: Enabled [2020.04.29-12.26.25:842][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.EscapeChargeable Enabled?: Enabled [2020.04.29-12.26.25:842][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.Break Chargeable Enabled?: Enabled [2020.04.29-12.26.25:843][941]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.29-12.26.25:843][941]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_2 [2020.04.29-12.26.25:843][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.UnhookChargeable Enabled?: Disabled [2020.04.29-12.26.25:843][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.HookChargeable Enabled?: Disabled [2020.04.29-12.26.25:843][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.EscapeChargeable Enabled?: Disabled [2020.04.29-12.26.25:843][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_2.Break Chargeable Enabled?: Disabled [2020.04.29-12.26.25:844][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.UnhookChargeable Enabled?: Enabled [2020.04.29-12.26.25:844][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.HookChargeable Enabled?: Enabled [2020.04.29-12.26.25:844][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.26.25:844][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.Break Chargeable Enabled?: Enabled [2020.04.29-12.26.25:844][941]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.04.29-12.26.25:844][941]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_3 [2020.04.29-12.26.25:844][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.UnhookChargeable Enabled?: Disabled [2020.04.29-12.26.25:844][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.HookChargeable Enabled?: Disabled [2020.04.29-12.26.25:844][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.26.25:845][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_3.Break Chargeable Enabled?: Disabled [2020.04.29-12.26.25:846][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.UnhookChargeable Enabled?: Enabled [2020.04.29-12.26.25:846][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.HookChargeable Enabled?: Enabled [2020.04.29-12.26.25:846][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.EscapeChargeable Enabled?: Enabled [2020.04.29-12.26.25:846][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.Break Chargeable Enabled?: Enabled [2020.04.29-12.26.25:846][941]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.29-12.26.25:846][941]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_4 [2020.04.29-12.26.25:846][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.UnhookChargeable Enabled?: Disabled [2020.04.29-12.26.25:846][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.HookChargeable Enabled?: Disabled [2020.04.29-12.26.25:846][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.EscapeChargeable Enabled?: Disabled [2020.04.29-12.26.25:846][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_4.Break Chargeable Enabled?: Disabled [2020.04.29-12.26.25:848][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.UnhookChargeable Enabled?: Enabled [2020.04.29-12.26.25:848][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.HookChargeable Enabled?: Enabled [2020.04.29-12.26.25:848][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.EscapeChargeable Enabled?: Enabled [2020.04.29-12.26.25:848][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.Break Chargeable Enabled?: Enabled [2020.04.29-12.26.25:848][941]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.29-12.26.25:848][941]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_5 [2020.04.29-12.26.25:848][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.UnhookChargeable Enabled?: Disabled [2020.04.29-12.26.25:848][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.HookChargeable Enabled?: Disabled [2020.04.29-12.26.25:848][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.EscapeChargeable Enabled?: Disabled [2020.04.29-12.26.25:848][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_5.Break Chargeable Enabled?: Disabled [2020.04.29-12.26.25:848][941]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.04.29-12.26.25:848][941]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.29-12.26.25:848][941]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.29-12.26.25:848][941]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.29-12.26.25:870][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.UnhookChargeable Enabled?: Enabled [2020.04.29-12.26.25:870][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.HookChargeable Enabled?: Enabled [2020.04.29-12.26.25:870][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.EscapeChargeable Enabled?: Enabled [2020.04.29-12.26.25:870][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.Break Chargeable Enabled?: Enabled [2020.04.29-12.26.25:870][943]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.04.29-12.26.25:870][943]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_6 [2020.04.29-12.26.25:870][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.UnhookChargeable Enabled?: Disabled [2020.04.29-12.26.25:870][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.HookChargeable Enabled?: Disabled [2020.04.29-12.26.25:870][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.EscapeChargeable Enabled?: Disabled [2020.04.29-12.26.25:870][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_6.Break Chargeable Enabled?: Disabled [2020.04.29-12.26.25:872][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.UnhookChargeable Enabled?: Enabled [2020.04.29-12.26.25:872][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.HookChargeable Enabled?: Enabled [2020.04.29-12.26.25:872][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.EscapeChargeable Enabled?: Enabled [2020.04.29-12.26.25:872][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.Break Chargeable Enabled?: Enabled [2020.04.29-12.26.25:872][943]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.04.29-12.26.25:872][943]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_7 [2020.04.29-12.26.25:872][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.UnhookChargeable Enabled?: Disabled [2020.04.29-12.26.25:872][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.HookChargeable Enabled?: Disabled [2020.04.29-12.26.25:872][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.EscapeChargeable Enabled?: Disabled [2020.04.29-12.26.25:872][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_7.Break Chargeable Enabled?: Disabled [2020.04.29-12.26.25:873][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.UnhookChargeable Enabled?: Enabled [2020.04.29-12.26.25:873][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.HookChargeable Enabled?: Enabled [2020.04.29-12.26.25:873][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.EscapeChargeable Enabled?: Enabled [2020.04.29-12.26.25:873][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.Break Chargeable Enabled?: Enabled [2020.04.29-12.26.25:873][943]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.04.29-12.26.25:874][943]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_8 [2020.04.29-12.26.25:874][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.UnhookChargeable Enabled?: Disabled [2020.04.29-12.26.25:874][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.HookChargeable Enabled?: Disabled [2020.04.29-12.26.25:874][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.EscapeChargeable Enabled?: Disabled [2020.04.29-12.26.25:874][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_8.Break Chargeable Enabled?: Disabled [2020.04.29-12.26.25:874][943]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.04.29-12.26.25:874][943]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.04.29-12.26.25:874][943]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.04.29-12.26.25:951][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_9.UnhookChargeable Enabled?: Enabled [2020.04.29-12.26.25:951][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_9.HookChargeable Enabled?: Enabled [2020.04.29-12.26.25:951][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_9.EscapeChargeable Enabled?: Enabled [2020.04.29-12.26.25:951][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_9.Break Chargeable Enabled?: Enabled [2020.04.29-12.26.25:951][948]LogSM: [BP_SmallMeatLocker_Legion_C_9][CLIENT SLAVE] [2020.04.29-12.26.25:951][948]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Legion_C_9 [2020.04.29-12.26.25:951][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_9.UnhookChargeable Enabled?: Disabled [2020.04.29-12.26.25:951][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_9.HookChargeable Enabled?: Disabled [2020.04.29-12.26.25:951][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_9.EscapeChargeable Enabled?: Disabled [2020.04.29-12.26.25:951][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Legion_C_9.Break Chargeable Enabled?: Disabled [2020.04.29-12.26.25:952][948]LogSM: [BP_SmallMeatLocker_Legion_C_9][CLIENT SLAVE] [2020.04.29-12.26.26:013][952]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.29-12.26.26:014][952]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.29-12.26.26:288][969]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.29-12.26.26:288][969]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.29-12.26.26:578][987]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.29-12.26.26:578][987]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.29-12.26.27:450][ 41]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.04.29-12.26.27:450][ 41]LogSM: [BP_SmallMeatLocker_Legion_C_3][CLIENT SLAVE] [2020.04.29-12.26.27:450][ 41]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.04.29-12.26.27:450][ 41]LogSM: [BP_SmallMeatLocker_Legion_C_7][CLIENT SLAVE] [2020.04.29-12.26.27:450][ 41]LogSM: [BP_SmallMeatLocker_Legion_C_0][CLIENT SLAVE] [2020.04.29-12.26.27:450][ 41]LogSM: [BP_SmallMeatLocker_Legion_C_0][CLIENT SLAVE] [2020.04.29-12.26.27:450][ 41]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.29-12.26.27:450][ 41]LogSM: [BP_SmallMeatLocker_Legion_C_4][CLIENT SLAVE] [2020.04.29-12.26.27:450][ 41]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.04.29-12.26.27:450][ 41]LogSM: [BP_SmallMeatLocker_Legion_C_6][CLIENT SLAVE] [2020.04.29-12.26.27:450][ 41]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.29-12.26.27:450][ 41]LogSM: [BP_SmallMeatLocker_Legion_C_5][CLIENT SLAVE] [2020.04.29-12.26.27:450][ 41]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.04.29-12.26.27:450][ 41]LogSM: [BP_SmallMeatLocker_Legion_C_8][CLIENT SLAVE] [2020.04.29-12.26.27:499][ 44]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.04.29-12.26.27:499][ 44]LogSM: [BP_SmallMeatLocker_Legion_C_1][CLIENT SLAVE] [2020.04.29-12.26.27:499][ 44]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.29-12.26.27:499][ 44]LogSM: [BP_SmallMeatLocker_Legion_C_2][CLIENT SLAVE] [2020.04.29-12.26.27:499][ 44]LogSM: [BP_SmallMeatLocker_Legion_C_9][CLIENT SLAVE] [2020.04.29-12.26.27:499][ 44]LogSM: [BP_SmallMeatLocker_Legion_C_9][CLIENT SLAVE] [2020.04.29-12.26.27:565][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-12.26.27:565][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.29-12.26.27:566][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-12.26.27:566][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.29-12.26.27:566][ 48]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.26.27:823][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-12.26.27:823][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.29-12.26.27:824][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-12.26.27:824][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.29-12.26.27:824][ 64]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.26.28:032][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-12.26.28:032][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.29-12.26.28:032][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-12.26.28:032][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.29-12.26.28:032][ 77]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.26.28:258][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-12.26.28:258][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.29-12.26.28:258][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-12.26.28:258][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.29-12.26.28:258][ 91]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.26.28:435][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-12.26.28:435][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.29-12.26.28:436][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-12.26.28:436][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.29-12.26.28:436][102]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.26.28:708][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.26.28:708][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.26.28:708][119]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-12.26.28:758][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-12.26.28:758][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.29-12.26.28:759][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-12.26.28:759][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.29-12.26.28:759][122]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.26.29:046][140]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.29-12.26.29:046][140]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.29-12.26.29:148][146]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.26.29:152][146]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.26.29:154][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.26.29:154][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.26.29:154][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-12.26.29:154][146]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-12.26.29:155][146]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.29-12.26.29:155][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.26.29:155][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.26.29:155][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-12.26.29:155][146]LogStreaming: Flushing async loaders. [2020.04.29-12.26.29:156][146]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.29:157][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.26.29:157][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.26.29:157][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-12.26.29:157][146]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-12.26.29:157][146]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.29-12.26.29:157][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.26.29:157][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.26.29:157][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-12.26.29:159][146]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-12.26.29:159][146]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-12.26.29:180][148]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.26.29:181][148]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.29:182][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.26.29:182][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.26.29:182][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-12.26.29:182][148]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-12.26.29:182][148]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.29-12.26.29:182][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.26.29:182][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.26.29:182][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-12.26.29:183][148]LogStreaming: Flushing async loaders. [2020.04.29-12.26.29:183][148]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.29:184][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.26.29:184][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.26.29:185][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-12.26.29:185][148]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.26.29:185][148]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.29-12.26.29:185][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.26.29:185][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.26.29:185][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-12.26.29:185][148]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-12.26.29:185][148]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.26.29:245][152]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.29-12.26.29:309][156]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.04.29-12.26.29:309][156]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.29-12.26.29:616][175]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 347] [2020.04.29-12.26.29:616][175]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.04.29-12.26.29:644][175]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.04.29-12.26.29:644][175]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.04.29-12.26.29:644][175]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.04.29-12.26.29:645][175]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.04.29-12.26.29:645][175]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.04.29-12.26.29:645][175]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.04.29-12.26.29:681][178]ProceduralLevelGeneration: HasLevelBeenSpawned Kny_Cottage: 0 Spawned : 51/51 Dependencies : 1 [2020.04.29-12.26.29:681][178]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=8.116, totalTime=14.730, timeStamp=2020-04-29T12:26:31.723Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC67808D7EC3884D4E50C504CAD75, lobbyId=014CFF1708D7EC3852C5C2984B4B2A03 [2020.04.29-12.26.29:681][178]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.29-12.26.29:988][197]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000020 seconds [2020.04.29-12.26.30:052][201]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.26.30:148][207]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.26.30:150][207]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-12.26.30:150][207]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-12.26.30:150][207]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-12.26.30:150][207]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-12.26.30:150][207]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-12.26.30:150][207]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-12.26.30:150][207]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.26.30:150][207]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.26.30:245][213]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.26.30:311][217]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.26.30:424][224]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.26.30:488][228]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.26.30:553][232]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.26.30:682][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.26.30:682][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.26.30:682][240]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-12.26.30:746][244]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.26.30:829][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.29-12.26.30:829][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.29-12.26.30:829][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.29-12.26.30:829][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.29-12.26.30:829][249]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.26.31:051][263]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.26.31:117][267]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.26.31:262][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.26.31:262][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.26.31:262][276]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-12.26.31:326][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.26.31:326][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.26.31:326][280]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-12.26.31:359][282]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.26.31:423][286]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.26.31:520][292]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.26.31:583][296]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.26.31:714][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.26.31:714][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.26.31:827][311]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.26.31:890][315]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.26.31:955][319]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.26.32:054][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.26.32:054][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.26.32:164][332]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.26.32:229][336]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.26.32:456][351]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-12.26.32:456][351]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.26.32:810][372]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=3.129, totalTime=17.859, timeStamp=2020-04-29T12:26:34.852Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC67808D7EC3884D4E50C504CAD75, lobbyId=014CFF1708D7EC3852C5C2984B4B2A03 [2020.04.29-12.26.32:810][372]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.26.32:815][372]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.26.32:911][372]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.26.32:911][372]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.26.32:911][372]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.26.32:911][372]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.26.32:912][372]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.26.32:912][372]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.26.32:912][372]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.26.32:912][372]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.26.32:912][372]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.26.32:912][372]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.26.32:912][372]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.26.32:912][372]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.26.32:912][372]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:PlayerDebugComponent [2020.04.29-12.26.32:912][372]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale01.uasset [2020.04.29-12.26.32:913][372]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C (class BP_CamperMale01_C) [2020.04.29-12.26.32:913][372]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-12.26.32:913][372]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-12.26.32:913][372]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.26.32:913][372]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.26.32:913][372]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C (class BP_CamperMale01_C) [2020.04.29-12.26.32:913][372]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.26.32:913][372]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale01.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.26.32:924][372]LogStreaming: Flushing async loaders took 114ms. [2020.04.29-12.26.33:071][382]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.26.33:072][382]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.33:117][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.26.33:117][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.26.33:117][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.26.33:117][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.26.33:117][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.26.33:117][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-12.26.33:117][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:196][382]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.26.33:215][382]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.26.33:228][382]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.26.33:237][382]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.26.33:373][382]LogStreaming: Flushing async loaders took 256ms. [2020.04.29-12.26.33:374][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:378][382]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.26.33:379][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:386][382]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-12.26.33:387][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:393][382]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.26.33:394][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:396][382]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.26.33:396][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-12.26.33:396][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.26.33:396][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.26.33:396][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.26.33:396][382]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.04.29-12.26.33:396][382]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.29-12.26.33:396][382]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.29-12.26.33:396][382]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.04.29-12.26.33:396][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.26.33:397][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.26.33:397][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.26.33:397][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.26.33:397][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-12.26.33:397][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-12.26.33:398][382]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.26.33:398][382]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.26.33:398][382]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.26.33:398][382]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000019 seconds [2020.04.29-12.26.33:398][382]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.29-12.26.33:399][382]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.33:399][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:403][382]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.26.33:434][382]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.26.33:434][382]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.26.33:434][382]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.26.33:434][382]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.26.33:434][382]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.26.33:434][382]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.26.33:434][382]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.26.33:434][382]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.26.33:434][382]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.26.33:434][382]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.26.33:434][382]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.26.33:435][382]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.26.33:435][382]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.26.33:435][382]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.29-12.26.33:435][382]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-12.26.33:435][382]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-12.26.33:435][382]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-12.26.33:435][382]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.26.33:435][382]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.26.33:435][382]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-12.26.33:435][382]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.26.33:435][382]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.26.33:435][382]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale07_Character.Default__BP_CamperFemale07_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.26.33:436][382]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.26.33:436][382]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale07_Character.Default__BP_CamperFemale07_Character_C:PlayerDebugComponent [2020.04.29-12.26.33:436][382]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale07_Character.uasset [2020.04.29-12.26.33:436][382]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale07_Character.Default__BP_CamperFemale07_Character_C (class BP_CamperFemale07_Character_C) [2020.04.29-12.26.33:436][382]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.29-12.26.33:436][382]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.29-12.26.33:436][382]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.26.33:436][382]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.26.33:436][382]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale07_Character.Default__BP_CamperFemale07_Character_C (class BP_CamperFemale07_Character_C) [2020.04.29-12.26.33:436][382]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.26.33:436][382]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale07_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.26.33:452][382]LogStreaming: Flushing async loaders took 53ms. [2020.04.29-12.26.33:491][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.26.33:492][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.26.33:492][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.26.33:492][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.26.33:492][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.26.33:492][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-12.26.33:492][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:504][382]LogStreaming: Flushing async loaders took 12ms. [2020.04.29-12.26.33:504][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:507][382]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.26.33:507][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:513][382]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.26.33:514][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:518][382]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.26.33:518][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-12.26.33:518][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.26.33:518][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.26.33:518][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.26.33:518][382]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale07_Character_C_0 [2020.04.29-12.26.33:518][382]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale07_Character_C_0 [2020.04.29-12.26.33:518][382]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale07_Character_C_0 [2020.04.29-12.26.33:518][382]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale07_Character_C_0 [2020.04.29-12.26.33:518][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.26.33:518][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.26.33:518][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.26.33:519][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.26.33:519][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-12.26.33:519][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-12.26.33:519][382]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.26.33:519][382]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.26.33:519][382]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.26.33:519][382]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-12.26.33:520][382]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale07_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.33:520][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:524][382]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.26.33:527][382]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.26.33:527][382]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.26.33:527][382]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.26.33:527][382]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.26.33:527][382]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.26.33:527][382]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.26.33:527][382]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.26.33:527][382]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.26.33:527][382]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.26.33:527][382]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.26.33:527][382]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.26.33:527][382]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.26.33:527][382]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.29-12.26.33:527][382]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-12.26.33:527][382]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-12.26.33:527][382]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-12.26.33:527][382]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.26.33:527][382]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.26.33:527][382]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-12.26.33:527][382]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.26.33:527][382]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.26.33:527][382]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.26.33:527][382]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.26.33:527][382]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:PlayerDebugComponent [2020.04.29-12.26.33:527][382]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale05_Character.uasset [2020.04.29-12.26.33:527][382]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C (class BP_CamperFemale05_Character_C) [2020.04.29-12.26.33:528][382]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.29-12.26.33:528][382]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.29-12.26.33:528][382]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.26.33:528][382]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.26.33:528][382]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C (class BP_CamperFemale05_Character_C) [2020.04.29-12.26.33:528][382]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.26.33:528][382]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale05_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.26.33:538][382]LogStreaming: Flushing async loaders took 18ms. [2020.04.29-12.26.33:577][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.26.33:577][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.26.33:577][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.26.33:577][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.26.33:577][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.26.33:577][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-12.26.33:577][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:579][382]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.26.33:579][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:584][382]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.26.33:585][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:587][382]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.26.33:587][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:590][382]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.26.33:590][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-12.26.33:590][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.26.33:590][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.26.33:591][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.26.33:591][382]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.04.29-12.26.33:591][382]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.29-12.26.33:591][382]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.29-12.26.33:591][382]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.04.29-12.26.33:591][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.26.33:591][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.26.33:591][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.26.33:591][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.26.33:591][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-12.26.33:591][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-12.26.33:591][382]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.26.33:591][382]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.26.33:591][382]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.26.33:592][382]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000021 seconds [2020.04.29-12.26.33:592][382]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.33:592][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:596][382]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.26.33:599][382]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.26.33:599][382]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.26.33:599][382]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.26.33:599][382]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.26.33:599][382]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.26.33:599][382]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.26.33:599][382]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.26.33:599][382]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.26.33:599][382]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.26.33:599][382]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.26.33:599][382]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale11_Character.Default__BP_CamperMale11_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.26.33:599][382]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.26.33:599][382]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale11_Character.Default__BP_CamperMale11_Character_C:PlayerDebugComponent [2020.04.29-12.26.33:600][382]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale11_Character.uasset [2020.04.29-12.26.33:600][382]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale11_Character.Default__BP_CamperMale11_Character_C (class BP_CamperMale11_Character_C) [2020.04.29-12.26.33:600][382]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-12.26.33:600][382]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-12.26.33:600][382]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.26.33:600][382]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.26.33:600][382]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale11_Character.Default__BP_CamperMale11_Character_C (class BP_CamperMale11_Character_C) [2020.04.29-12.26.33:600][382]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.26.33:600][382]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale11_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.26.33:608][382]LogStreaming: Flushing async loaders took 16ms. [2020.04.29-12.26.33:648][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.26.33:648][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.26.33:648][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.26.33:648][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.26.33:648][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.26.33:648][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-12.26.33:648][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:654][382]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.26.33:654][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:656][382]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.26.33:657][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:659][382]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.26.33:659][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:661][382]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.26.33:661][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-12.26.33:661][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.26.33:661][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.26.33:662][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.26.33:662][382]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale11_Character_C_0 [2020.04.29-12.26.33:662][382]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale11_Character_C_0 [2020.04.29-12.26.33:662][382]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale11_Character_C_0 [2020.04.29-12.26.33:662][382]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale11_Character_C_0 [2020.04.29-12.26.33:662][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.26.33:662][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.26.33:662][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.26.33:662][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.26.33:662][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-12.26.33:662][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-12.26.33:663][382]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.26.33:663][382]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.26.33:663][382]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.26.33:663][382]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-12.26.33:664][382]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.33:669][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.26.33:669][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-12.26.33:669][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:756][382]LogStreaming: Flushing async loaders took 87ms. [2020.04.29-12.26.33:757][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:765][382]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-12.26.33:766][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:778][382]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-12.26.33:786][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:789][382]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.26.33:789][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:792][382]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.26.33:792][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.26.33:792][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-12.26.33:792][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.26.33:792][382]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-12.26.33:792][382]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.04.29-12.26.33:792][382]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-12.26.33:792][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-12.26.33:800][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:801][382]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.33:801][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:801][382]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.33:801][382]LogStreaming: Flushing async loaders. [2020.04.29-12.26.33:805][382]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.26.33:805][382]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000012 seconds [2020.04.29-12.26.33:808][382]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.26.33:811][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.26.33:811][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.26.33:815][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.26.33:815][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.26.33:817][382]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.26.33:819][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.26.33:820][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.26.33:820][382]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.26.33:822][382]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.26.33:823][382]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.26.33:825][382]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000021 seconds [2020.04.29-12.26.33:825][382]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000013 seconds [2020.04.29-12.26.33:825][382]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.26.33:825][382]LogDBDPlayerMovement: [BP_CamperFemale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.26.33:825][382]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.26.33:825][382]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.26.33:825][382]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.26.33:825][382]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.26.33:825][382]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.26.33:826][382]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.33:826][382]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.33:826][382]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.33:837][383]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.26.33:840][383]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.29-12.26.33:840][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.33:840][383]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.29-12.26.33:840][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.33:840][383]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.29-12.26.33:840][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.33:840][383]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.29-12.26.33:840][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.33:840][383]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.29-12.26.33:840][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.33:840][383]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-12.26.33:840][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.33:901][387]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.26.33:901][387]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] Restarting state machine [2020.04.29-12.26.33:901][387]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.26.33:901][387]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.26.33:967][391]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.26.34:031][395]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.26.34:129][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.26.34:129][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.26.34:271][410]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.26.34:274][410]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.34:368][416]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.26.34:435][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.26.34:435][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.26.34:498][424]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.34:530][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.29-12.26.34:530][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.29-12.26.34:530][426]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-12.26.34:596][430]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.26.34:708][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.29-12.26.34:708][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-12.26.34:708][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.29-12.26.34:709][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.29-12.26.34:709][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-12.26.34:709][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.29-12.26.34:710][437]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-12.26.34:710][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.34:710][437]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.29-12.26.34:710][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.34:710][437]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-12.26.34:710][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.34:710][437]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-12.26.34:710][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.34:710][437]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.29-12.26.34:710][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.34:710][437]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-12.26.34:710][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.34:710][437]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.29-12.26.34:710][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.34:711][437]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.29-12.26.34:711][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.34:711][437]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-12.26.34:711][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.34:711][437]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.29-12.26.34:711][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.34:711][437]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.29-12.26.34:711][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.34:711][437]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.29-12.26.34:711][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.34:711][437]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.29-12.26.34:711][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.34:711][437]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.29-12.26.34:711][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.34:711][437]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.29-12.26.34:711][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.34:711][437]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-12.26.34:967][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.26.34:967][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.26.34:998][455]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.35:064][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.26.35:064][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.26.35:208][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.26.35:208][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.26.35:208][468]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-12.26.35:241][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.26.35:242][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.26.35:336][476]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.26.35:433][482]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.26.35:499][486]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.26.35:612][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.29-12.26.35:612][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.29-12.26.35:612][493]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-12.26.35:643][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.29-12.26.35:643][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.29-12.26.35:643][495]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-12.26.35:676][497]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.26.35:740][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.29-12.26.35:740][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-12.26.35:740][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.29-12.26.35:741][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.29-12.26.35:741][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-12.26.35:741][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.29-12.26.35:743][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-12.26.35:743][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.35:743][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.26.35:743][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.35:743][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.26.35:743][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.35:743][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.26.35:743][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.35:743][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.29-12.26.35:743][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.35:743][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.29-12.26.35:743][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.35:743][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-12.26.35:743][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.35:743][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.29-12.26.35:743][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.35:743][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.29-12.26.35:744][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.35:744][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.29-12.26.35:744][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.35:744][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.29-12.26.35:744][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.35:744][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.29-12.26.35:744][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.35:744][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.29-12.26.35:744][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.35:744][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.29-12.26.35:744][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.35:744][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.29-12.26.35:744][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.35:744][501]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-12.26.35:935][513]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.26.36:015][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.29-12.26.36:015][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-12.26.36:015][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.29-12.26.36:015][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.29-12.26.36:015][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-12.26.36:015][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.29-12.26.36:018][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:018][518]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-12.26.36:240][532]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_17 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.26.36:306][536]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.26.36:370][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.29-12.26.36:370][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-12.26.36:370][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.29-12.26.36:370][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.29-12.26.36:370][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-12.26.36:370][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.29-12.26.36:373][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.36:373][540]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-12.26.36:579][553]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_18 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.26.36:627][556]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.26.36:630][556]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.26.36:630][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:632][556]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.26.36:632][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:635][556]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.26.36:635][556]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head006 [2020.04.29-12.26.36:635][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:636][556]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.36:636][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:637][556]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.36:637][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:642][556]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.26.36:642][556]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head006 [2020.04.29-12.26.36:642][556]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso003 [2020.04.29-12.26.36:642][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:644][556]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.26.36:644][556]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso003 [2020.04.29-12.26.36:644][556]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Legs003 [2020.04.29-12.26.36:644][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:646][556]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.26.36:646][556]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs003 [2020.04.29-12.26.36:646][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:648][556]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.26.36:648][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:649][556]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.36:649][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:650][556]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.36:650][556]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.26.36:651][556]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.26.36:651][556]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.26.36:651][556]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.26.36:651][556]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.26.36:651][556]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.26.36:659][556]GameFlow: (BP_CamperFemale07_Character_C_0) - UpdateCustomization with item MS_Head006 [2020.04.29-12.26.36:659][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:661][556]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.26.36:661][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:669][556]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-12.26.36:670][556]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head006 [2020.04.29-12.26.36:670][556]GameFlow: (BP_CamperFemale07_Character_C_0) - UpdateCustomization with item MS_Torso006 [2020.04.29-12.26.36:670][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:676][556]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.26.36:677][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:681][556]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.26.36:681][556]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MS_Purse_ACC006_C_0.SkeletalMeshComponent0' [2020.04.29-12.26.36:681][556]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso006 [2020.04.29-12.26.36:681][556]GameFlow: (BP_CamperFemale07_Character_C_0) - UpdateCustomization with item MS_Legs01_CV02 [2020.04.29-12.26.36:681][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:684][556]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.26.36:684][556]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01_CV02 [2020.04.29-12.26.36:685][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:686][556]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.36:686][556]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head02 [2020.04.29-12.26.36:687][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:688][556]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.36:688][556]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head02 [2020.04.29-12.26.36:688][556]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso01 [2020.04.29-12.26.36:688][556]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01 [2020.04.29-12.26.36:688][556]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs01 [2020.04.29-12.26.36:688][556]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.04.29-12.26.36:689][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:693][556]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.26.36:694][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:694][556]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.36:695][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:695][556]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.36:695][556]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Head02 [2020.04.29-12.26.36:696][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:698][556]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.26.36:698][556]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head02 [2020.04.29-12.26.36:698][556]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Torso02 [2020.04.29-12.26.36:698][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:703][556]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.26.36:703][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:706][556]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.26.36:706][556]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso02 [2020.04.29-12.26.36:706][556]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Legs02 [2020.04.29-12.26.36:706][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:710][556]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.26.36:711][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:713][556]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.26.36:713][556]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs02 [2020.04.29-12.26.36:715][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:716][556]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.36:716][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:717][556]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.36:717][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:718][556]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.36:718][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:719][556]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.36:719][556]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale01_C_0 - Baby Dweet, Originating Player: BP_CamperMale01_C_0 - Baby Dweet, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.36:719][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:719][556]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.36:720][556]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale01_C_0 - Baby Dweet, Originating Player: BP_CamperMale01_C_0 - Baby Dweet, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.36:720][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:720][556]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.36:720][556]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale01_C_0 - Baby Dweet, Originating Player: BP_CamperMale01_C_0 - Baby Dweet, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.36:720][556]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale07_Character_C_0 - HotFriedThot, Originating Player: BP_CamperFemale07_Character_C_0 - HotFriedThot, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.36:720][556]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale07_Character_C_0 - HotFriedThot, Originating Player: BP_CamperFemale07_Character_C_0 - HotFriedThot, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.36:720][556]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale07_Character_C_0 - HotFriedThot, Originating Player: BP_CamperFemale07_Character_C_0 - HotFriedThot, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.36:720][556]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Originating Player: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.36:720][556]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Originating Player: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.36:720][556]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Originating Player: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.36:720][556]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale11_Character_C_0 - Spencer, Originating Player: BP_CamperMale11_Character_C_0 - Spencer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.36:720][556]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale11_Character_C_0 - Spencer, Originating Player: BP_CamperMale11_Character_C_0 - Spencer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.36:720][556]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale11_Character_C_0 - Spencer, Originating Player: BP_CamperMale11_Character_C_0 - Spencer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.36:721][556]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.29-12.26.36:721][556]GameFlow: GameState : Level is ready to play; map theme name: Kenya [2020.04.29-12.26.36:721][556]LogStreaming: Flushing async loaders. [2020.04.29-12.26.36:755][556]LogStreaming: Flushing async loaders took 34ms. [2020.04.29-12.26.37:061][574]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.26.37:063][574]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.37:096][576]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-12.26.37:160][580]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-12.26.37:192][582]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-12.26.37:225][584]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-12.26.37:255][586]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.26.37:267][586]LogStreaming: Flushing async loaders took 12ms. [2020.04.29-12.26.37:268][586]GameFlow: OnRep_BegunPlayFenceGuid 053D89F7-08D7-EC38-91CD-A7125198C0DC [2020.04.29-12.26.37:268][586]GameFlow: BegunPlayFenceGuid 053D89F7-08D7-EC38-91CD-A7125198C0DC [2020.04.29-12.26.37:268][586]GameFlow: OnCreationFence 053D89F7-08D7-EC38-91CD-A7125198C0DC [2020.04.29-12.26.37:268][586]GameFlow: Waiting for fence 053D89F7-08D7-EC38-91CD-A7125198C0DC [2020.04.29-12.26.37:268][586]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 053D89F708D7EC3891CDA7125198C0DC [2020.04.29-12.26.37:268][586]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000020 seconds [2020.04.29-12.26.37:268][586]GameFlow: ACollectable::BeginPlay [2020.04.29-12.26.37:268][586]GameFlow: BegunPlayFenceGuid 053D89F7-08D7-EC38-91CD-A7125198C0DC [2020.04.29-12.26.37:268][586]GameFlow: OnCreationFence 053D89F7-08D7-EC38-91CD-A7125198C0DC [2020.04.29-12.26.37:268][586]GameFlow: Warning: Already Waiting for fence 053D89F7-08D7-EC38-91CD-A7125198C0DC [2020.04.29-12.26.37:351][592]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.26.37:365][592]LogStreaming: Flushing async loaders took 14ms. [2020.04.29-12.26.37:365][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.26.37:365][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.26.37:366][592]GameFlow: OnRep_BegunPlayFenceGuid 0532EB1B-08D7-EC38-91CB-80CC519889D5 [2020.04.29-12.26.37:366][592]GameFlow: BegunPlayFenceGuid 0532EB1B-08D7-EC38-91CB-80CC519889D5 [2020.04.29-12.26.37:366][592]GameFlow: OnCreationFence 0532EB1B-08D7-EC38-91CB-80CC519889D5 [2020.04.29-12.26.37:366][592]GameFlow: Waiting for fence 0532EB1B-08D7-EC38-91CB-80CC519889D5 [2020.04.29-12.26.37:366][592]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0532EB1B08D7EC3891CB80CC519889D5 [2020.04.29-12.26.37:366][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.26.37:366][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.26.37:366][592]GameFlow: ACollectable::BeginPlay [2020.04.29-12.26.37:366][592]GameFlow: BegunPlayFenceGuid 0532EB1B-08D7-EC38-91CB-80CC519889D5 [2020.04.29-12.26.37:366][592]GameFlow: OnCreationFence 0532EB1B-08D7-EC38-91CB-80CC519889D5 [2020.04.29-12.26.37:366][592]GameFlow: Warning: Already Waiting for fence 0532EB1B-08D7-EC38-91CB-80CC519889D5 [2020.04.29-12.26.37:420][596]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.26.37:484][600]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.26.37:596][607]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_19 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.26.37:660][611]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.26.37:662][611]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.37:662][611]GameFlow: OnRep_BegunPlayFenceGuid 0533E3A2-08D7-EC38-91CB-C01451989029 [2020.04.29-12.26.37:662][611]GameFlow: BegunPlayFenceGuid 0533E3A2-08D7-EC38-91CB-C01451989029 [2020.04.29-12.26.37:662][611]GameFlow: OnCreationFence 0533E3A2-08D7-EC38-91CB-C01451989029 [2020.04.29-12.26.37:662][611]GameFlow: Waiting for fence 0533E3A2-08D7-EC38-91CB-C01451989029 [2020.04.29-12.26.37:662][611]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0533E3A208D7EC3891CBC01451989029 [2020.04.29-12.26.37:663][611]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000020 seconds [2020.04.29-12.26.37:663][611]GameFlow: ACollectable::BeginPlay [2020.04.29-12.26.37:663][611]GameFlow: BegunPlayFenceGuid 0533E3A2-08D7-EC38-91CB-C01451989029 [2020.04.29-12.26.37:663][611]GameFlow: OnCreationFence 0533E3A2-08D7-EC38-91CB-C01451989029 [2020.04.29-12.26.37:663][611]GameFlow: Warning: Already Waiting for fence 0533E3A2-08D7-EC38-91CB-C01451989029 [2020.04.29-12.26.37:886][625]GameFlow: Collected received : BP_Toolbox_006_C_0. [2020.04.29-12.26.37:886][625]GameFlow: AddToInventory received : BP_Toolbox_006_C_0. [2020.04.29-12.26.37:886][625]GameFlow: Fence Opened 0533E3A2-08D7-EC38-91CB-C01451989029. [2020.04.29-12.26.39:064][698]GameFlow: Collected received : HarpoonRifle_BP_C_0. [2020.04.29-12.26.39:064][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.26.39:064][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.39:064][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.26.39:064][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.39:064][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.26.39:064][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.39:064][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.26.39:064][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.39:064][698]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.26.39:065][698]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.39:065][698]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:065][698]LogStreaming: Flushing async loaders. [2020.04.29-12.26.39:065][698]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.39:065][698]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:065][698]GameFlow: AddToInventory received : HarpoonRifle_BP_C_0. [2020.04.29-12.26.39:066][698]GameFlow: Collected received : BP_Flashlight_003_C_0. [2020.04.29-12.26.39:066][698]GameFlow: AddToInventory received : BP_Flashlight_003_C_0. [2020.04.29-12.26.39:066][698]GameFlow: Fence Opened 0532EB1B-08D7-EC38-91CB-80CC519889D5. [2020.04.29-12.26.39:066][698]GameFlow: Fence Opened 053D89F7-08D7-EC38-91CD-A7125198C0DC. [2020.04.29-12.26.39:067][698]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.29-12.26.39:067][698]GameFlow: SetLoadoutSpawned. [2020.04.29-12.26.39:129][702]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.26.39:130][702]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.39:130][702]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - Baby Dweet, Originating Player: BP_CamperMale01_C_0 - Baby Dweet, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:130][702]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale07_Character_C_0 - HotFriedThot, Originating Player: BP_CamperMale01_C_0 - Baby Dweet, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:130][702]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Originating Player: BP_CamperMale01_C_0 - Baby Dweet, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:130][702]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale11_Character_C_0 - Spencer, Originating Player: BP_CamperMale01_C_0 - Baby Dweet, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:145][703]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.26.39:145][703]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.39:145][703]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale01_C_0 - Baby Dweet, Originating Player: BP_CamperMale01_C_0 - Baby Dweet, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:145][703]LogStreaming: Flushing async loaders. [2020.04.29-12.26.39:146][703]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.39:146][703]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - Baby Dweet, Originating Player: BP_CamperMale01_C_0 - Baby Dweet, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:146][703]LogStreaming: Flushing async loaders. [2020.04.29-12.26.39:146][703]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.39:146][703]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale07_Character_C_0 - HotFriedThot, Originating Player: BP_CamperMale01_C_0 - Baby Dweet, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:147][703]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale07_Character_C_0 - HotFriedThot, Originating Player: BP_CamperMale01_C_0 - Baby Dweet, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:147][703]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Originating Player: BP_CamperMale01_C_0 - Baby Dweet, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:147][703]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Originating Player: BP_CamperMale01_C_0 - Baby Dweet, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:147][703]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale11_Character_C_0 - Spencer, Originating Player: BP_CamperMale01_C_0 - Baby Dweet, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:147][703]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale11_Character_C_0 - Spencer, Originating Player: BP_CamperMale01_C_0 - Baby Dweet, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:148][703]LogStreaming: Flushing async loaders. [2020.04.29-12.26.39:149][703]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.39:149][703]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale01_C_0 - Baby Dweet, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:149][703]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale07_Character_C_0 - HotFriedThot, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:149][703]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:149][703]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale11_Character_C_0 - Spencer, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:149][703]LogStreaming: Flushing async loaders. [2020.04.29-12.26.39:149][703]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.39:150][703]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale07_Character_C_0 - HotFriedThot, Originating Player: BP_CamperFemale07_Character_C_0 - HotFriedThot, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:150][703]LogStreaming: Flushing async loaders. [2020.04.29-12.26.39:151][703]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.39:151][703]LogStreaming: Flushing async loaders. [2020.04.29-12.26.39:151][703]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.39:151][703]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale07_Character_C_0 - HotFriedThot, Originating Player: BP_CamperFemale07_Character_C_0 - HotFriedThot, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:151][703]LogStreaming: Flushing async loaders. [2020.04.29-12.26.39:152][703]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.39:152][703]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale07_Character_C_0 - HotFriedThot, Originating Player: BP_CamperFemale07_Character_C_0 - HotFriedThot, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:152][703]LogStreaming: Flushing async loaders. [2020.04.29-12.26.39:153][703]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.39:153][703]LogStreaming: Flushing async loaders. [2020.04.29-12.26.39:153][703]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.39:153][703]LogStreaming: Flushing async loaders. [2020.04.29-12.26.39:153][703]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.39:154][703]LogStreaming: Flushing async loaders. [2020.04.29-12.26.39:154][703]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.39:154][703]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Originating Player: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:154][703]LogStreaming: Flushing async loaders. [2020.04.29-12.26.39:155][703]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.39:155][703]LogStreaming: Flushing async loaders. [2020.04.29-12.26.39:156][703]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.39:156][703]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Originating Player: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:156][703]LogStreaming: Flushing async loaders. [2020.04.29-12.26.39:157][703]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.26.39:157][703]LogStreaming: Flushing async loaders. [2020.04.29-12.26.39:157][703]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.39:158][703]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale11_Character_C_0 - Spencer, Originating Player: BP_CamperMale11_Character_C_0 - Spencer, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.39:158][703]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperMale11_Character_C_0 - Spencer, Originating Player: BP_CamperMale11_Character_C_0 - Spencer, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.40:887][811]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.26.40:887][811]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.40:887][811]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.26.40:967][816]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.26.40:967][816]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.26.40:967][816]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.26.40:967][816]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.26.40:968][816]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.29-12.26.40:968][816]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.29-12.26.40:968][816]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-12.26.40:968][816]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.29-12.26.41:018][816]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88052] [2020.04.29-12.26.41:019][816]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.26.41:019][816]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9455&schemaVersion=0] [2020.04.29-12.26.41:020][816]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for FFF9B40101001001 [2020.04.29-12.26.41:020][816]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_HarpoonRifle Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HexRetribution 0 Perk2: Gearhead 0 Perk3: DeadMansSwitch 0 Perk4: _EMPTY_ 0 Offering: _EMPTY_ [2020.04.29-12.26.41:024][816]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.26.41:024][816]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='25.823' TotalLoadTime='28.637' TimeStamp='2020-04-29T12:26:43.027Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBC67808D7EC3884D4E50C504CAD75' LobbyId='014CFF1708D7EC3852C5C2984B4B2A03' [2020.04.29-12.26.41:024][816]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.26.41:024][816]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='28.637' TimeStamp='2020-04-29T12:26:43.027Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBC67808D7EC3884D4E50C504CAD75' LobbyId='014CFF1708D7EC3852C5C2984B4B2A03' [2020.04.29-12.26.41:024][816]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.29-12.26.41:024][816]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.29-12.26.41:028][817]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-12.26.41:028][817]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-12.26.41:028][817]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.242.216:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=14?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=67?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;InfectiousFright;DeadMansSwitch;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-12.26.41:048][819]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C9729DE10] Result: '1' k_EResultOK (success) [2020.04.29-12.26.41:078][821]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.045475 seconds [2020.04.29-12.26.41:318][836]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9455&schemaVersion=0] [2020.04.29-12.26.41:318][836]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.26.42:027][879]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-12.26.42:028][879]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.29-12.26.42:028][879]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:028][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-12.26.42:028][879]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:028][879]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:028][879]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:028][879]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-12.26.42:028][879]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-12.26.42:028][879]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:028][879]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-12.26.42:028][879]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:028][879]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:028][879]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:298][880]r.CullAll = "0" [2020.04.29-12.26.42:302][880]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:302][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.29-12.26.42:309][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-12.26.42:312][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-12.26.42:312][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-12.26.42:316][880]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:316][880]GameFlow: InGameContextComponent::Enter [2020.04.29-12.26.42:317][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-12.26.42:319][880]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.29-12.26.42:319][880]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.26.42:319][880]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.29-12.26.42:319][880]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.26.42:319][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.29-12.26.42:319][880]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:319][880]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:320][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.26.42:322][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.26.42:322][880]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:322][880]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:322][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.26.42:322][880]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:322][880]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:322][880]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:322][880]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.04.29-12.26.42:322][880]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:322][880]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:322][880]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.29-12.26.42:322][880]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:322][880]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:322][880]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:322][880]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:322][880]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:322][880]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:322][880]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.29-12.26.42:399][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.26.42:408][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198343599371 playerName:Baby Dweet isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-12.26.42:416][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198171393615 playerName:Spencer isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.04.29-12.26.42:424][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198255698050 playerName:HotFriedThot isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-12.26.42:430][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198390339592 playerName:Washhh Poppin isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-12.26.42:430][881]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.26.42:430][881]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.42:430][881]LogStreaming: Flushing async loaders. [2020.04.29-12.26.42:431][881]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.42:431][881]LogStreaming: Flushing async loaders. [2020.04.29-12.26.42:431][881]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.42:431][881]LogStreaming: Flushing async loaders. [2020.04.29-12.26.42:431][881]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.42:431][881]LogStreaming: Flushing async loaders. [2020.04.29-12.26.42:432][881]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.42:432][881]LogStreaming: Flushing async loaders. [2020.04.29-12.26.42:432][881]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.42:432][881]LogStreaming: Flushing async loaders. [2020.04.29-12.26.42:432][881]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.42:432][881]LogStreaming: Flushing async loaders. [2020.04.29-12.26.42:433][881]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.42:433][881]LogStreaming: Flushing async loaders. [2020.04.29-12.26.42:433][881]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.42:433][881]LogStreaming: Flushing async loaders. [2020.04.29-12.26.42:433][881]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.42:433][881]LogStreaming: Flushing async loaders. [2020.04.29-12.26.42:434][881]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.42:434][881]LogStreaming: Flushing async loaders. [2020.04.29-12.26.42:434][881]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.26.42:485][883]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.26.42:485][883]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-12.26.49:461][306]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.29-12.26.49:461][306]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.29-12.26.49:461][306]LogQuestEvent: A Quest was evaluated [2020.04.29-12.26.49:461][306]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.26.49:461][306]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.26.49:461][306]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.26.49:481][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.29-12.26.49:512][309]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.26.49:513][309]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.26.49:513][309]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.26.49:548][311]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.49:548][311]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.49:548][311]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.49:548][311]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.49:548][311]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.49:548][311]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.49:679][319]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.49:679][319]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.49:679][319]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.50:505][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.29-12.26.51:505][430]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.29-12.26.51:624][437]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.29-12.26.51:624][437]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.51:624][437]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.29-12.26.51:624][437]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.51:626][437]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.51:626][437]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.51:626][437]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.26.51:626][437]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.26.51:626][437]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.51:626][437]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.29-12.26.51:626][437]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.51:626][437]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.26.51:626][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.26.51:626][437]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.26.51:626][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.26.51:681][440]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.26.51:714][442]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.29-12.26.51:715][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.29-12.26.51:717][442]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.51:717][442]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.26.51:717][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.26.51:717][442]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.51:717][442]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.26.51:717][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.26.51:717][442]Interaction: Interaction time: 80.000000 [2020.04.29-12.26.51:717][442]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.26.51:717][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.26.51:750][444]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198092023643 [2020.04.29-12.26.51:751][444]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.51:751][444]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.26.51:751][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.26.51:751][444]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.51:751][444]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.26.51:751][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.26.51:751][444]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.51:751][444]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.26.51:751][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.26.51:751][444]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.51:751][444]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.26.51:751][444]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.26.51:751][444]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.26.51:751][444]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.26.51:751][444]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.26.51:751][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.26.51:751][444]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.29-12.26.51:751][444]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.51:751][444]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.51:753][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.29-12.26.51:766][445]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198092023643, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.26.51:785][446]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.26.52:345][478]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.29-12.26.52:345][478]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.52:345][478]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.29-12.26.52:345][478]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.52:348][478]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.52:348][478]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.52:348][478]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.26.52:348][478]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.26.52:348][478]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.52:348][478]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.29-12.26.52:348][478]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.52:348][478]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.26.52:348][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.26.52:348][478]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.26.52:348][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.26.52:348][478]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.26.52:490][486]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.29-12.26.52:490][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.29-12.26.52:492][486]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.52:492][486]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.26.52:492][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.26.52:492][486]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.26.52:492][486]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.26.52:492][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.26.52:492][486]Interaction: Interaction time: 79.966599 [2020.04.29-12.26.52:492][486]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.26.52:492][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.26.52:529][488]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.26.53:575][547]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.29-12.26.53:575][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.54:220][584]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.29-12.26.54:220][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.54:822][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.04.29-12.26.54:822][621]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.54:823][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.04.29-12.26.54:823][621]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.54:824][621]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.26.54:824][621]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.26.54:824][621]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.26.54:824][621]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.26.54:824][621]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.26.54:824][621]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.04.29-12.26.54:824][621]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.26.54:824][621]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.26.54:824][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.26.54:824][621]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.26.54:824][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.26.54:824][621]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.26.55:064][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.29-12.26.55:066][636]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.26.55:066][636]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.26.55:066][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.26.55:066][636]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.26.55:066][636]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.26.55:066][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.26.55:066][636]Interaction: Interaction time: 10.000000 [2020.04.29-12.26.55:066][636]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.04.29-12.26.55:066][636]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.04.29-12.26.55:066][636]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.26.55:066][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.26.55:130][640]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.26.59:072][864]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.26.59:171][870]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 107 [2020.04.29-12.26.59:445][886]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.26.59:445][886]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.26.59:445][886]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.26.59:445][886]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.26.59:445][886]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.26.59:445][886]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.26.59:483][888]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.27.03:728][125]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198012081301 [2020.04.29-12.27.03:732][125]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198012081301, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.27.05:078][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.29-12.27.05:107][210]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.27.05:108][210]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.27.05:109][210]GameFlow: OnRep_BegunPlayFenceGuid 05422090-08D7-EC38-A2C3-CF24534AF812 [2020.04.29-12.27.05:109][210]GameFlow: BegunPlayFenceGuid 05422090-08D7-EC38-A2C3-CF24534AF812 [2020.04.29-12.27.05:109][210]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000020 seconds [2020.04.29-12.27.05:109][210]GameFlow: ACollectable::BeginPlay [2020.04.29-12.27.05:109][210]GameFlow: BegunPlayFenceGuid 05422090-08D7-EC38-A2C3-CF24534AF812 [2020.04.29-12.27.05:110][210]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.27.05:110][210]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.27.05:110][210]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.27.05:110][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.05:141][212]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.27.05:141][212]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.27.05:141][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.05:141][212]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.27.05:141][212]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.04.29-12.27.05:141][212]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.27.05:141][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.06:979][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.29-12.27.06:979][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.06:979][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.29-12.27.06:979][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.06:979][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.29-12.27.06:979][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.07:109][334]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.27.07:109][334]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.27.07:109][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.07:109][334]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.27.07:109][334]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.27.07:109][334]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.07:109][334]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.27.07:109][334]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.07:109][334]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.27.07:109][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.07:109][334]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.04.29-12.27.07:109][334]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.07:109][334]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.27.07:125][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.29-12.27.07:125][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.07:285][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_001_C_0] [2020.04.29-12.27.07:285][345]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.07:285][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_0] [2020.04.29-12.27.07:285][345]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.07:286][345]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.27.07:286][345]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.27.07:286][345]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.27.07:286][345]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.07:286][345]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.27.07:286][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.29-12.27.07:286][345]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.07:286][345]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.27.07:286][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.07:286][345]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.27.07:286][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.07:319][347]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.27.07:319][347]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.27.07:319][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.07:319][347]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.27.07:319][347]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.27.07:319][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.07:319][347]Interaction: Interaction time: 0.000000 [2020.04.29-12.27.07:319][347]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.04.29-12.27.07:319][347]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.04.29-12.27.07:319][347]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.04.29-12.27.07:319][347]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.27.07:319][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.07:593][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.29-12.27.07:593][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.07:593][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.29-12.27.07:593][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.07:593][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.29-12.27.07:593][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.07:593][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.29-12.27.07:593][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.07:657][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.29-12.27.07:657][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.07:657][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.29-12.27.07:657][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.07:657][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.29-12.27.07:657][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.07:657][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.29-12.27.07:657][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.07:785][376]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.04.29-12.27.07:785][376]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.04.29-12.27.08:060][391]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.27.08:114][394]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.29-12.27.08:114][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.08:243][401]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.29-12.27.08:243][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.08:243][401]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.29-12.27.08:243][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.08:243][401]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.29-12.27.08:243][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.08:281][403]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.27.08:319][405]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.27.08:319][405]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.27.08:319][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.08:319][405]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.27.08:319][405]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.27.08:319][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.08:319][405]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.27.08:319][405]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.27.08:319][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.08:319][405]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.27.08:319][405]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.27.08:319][405]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.08:319][405]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.27.08:319][405]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.08:319][405]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.04.29-12.27.08:319][405]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.27.08:319][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.08:319][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_0] [2020.04.29-12.27.08:319][405]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.08:319][405]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.27.11:594][593]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.29-12.27.11:594][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.11:906][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.29-12.27.11:906][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.12:308][632]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_9] [2020.04.29-12.27.12:308][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.13:188][680]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_9] [2020.04.29-12.27.13:188][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.20:102][ 73]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-12.27.20:102][ 73]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.20:102][ 73]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-12.27.20:102][ 73]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.20:103][ 73]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.20:103][ 73]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.20:103][ 73]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.27.20:103][ 73]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.20:103][ 73]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.20:103][ 73]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-12.27.20:103][ 73]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.20:103][ 73]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.27.20:103][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.20:103][ 73]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.27.20:103][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.20:167][ 77]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.27.20:197][ 79]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.27.20:197][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-12.27.20:199][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.20:199][ 79]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.27.20:199][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.20:199][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.20:199][ 79]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.27.20:199][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.20:199][ 79]Interaction: Interaction time: 80.000000 [2020.04.29-12.27.20:199][ 79]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.27.20:199][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.20:231][ 81]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.27.20:682][109]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-12.27.20:682][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.20:682][109]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-12.27.20:682][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.20:682][109]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-12.27.20:682][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.20:795][116]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.29-12.27.20:795][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.20:844][119]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.20:844][119]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.27.20:844][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.20:844][119]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.20:844][119]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.27.20:844][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.20:846][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-12.27.20:877][121]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.20:877][121]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.27.20:877][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.20:877][121]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.20:877][121]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.27.20:877][121]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.20:877][121]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.27.20:877][121]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.20:877][121]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.27.20:877][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.20:877][121]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-12.27.20:877][121]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.20:877][121]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.21:247][144]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.29-12.27.21:247][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.21:247][144]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-12.27.21:247][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.21:247][144]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-12.27.21:247][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.21:247][144]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-12.27.21:247][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.21:312][148]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-12.27.21:312][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.21:312][148]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-12.27.21:312][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.21:312][148]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-12.27.21:312][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.21:312][148]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-12.27.21:312][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.21:682][171]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.636008 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.27.21:796][178]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-12.27.21:796][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.21:941][187]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-12.27.21:941][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.21:941][187]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-12.27.21:941][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.21:941][187]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-12.27.21:941][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.23:452][277]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.04.29-12.27.24:108][313]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.24:108][313]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.24:109][313]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.24:109][313]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.24:109][313]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.27.24:109][313]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.24:109][313]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.24:109][313]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.24:109][313]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.24:109][313]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.27.24:109][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.24:109][313]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.27.24:109][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.24:109][313]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=50.222 [2020.04.29-12.27.24:110][313]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.27.24:113][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.27.24:132][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.27.24:185][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.24:185][317]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.24:187][317]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.24:187][317]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.27.24:187][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.24:187][317]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.24:187][317]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.27.24:187][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.24:187][317]Interaction: Interaction time: 0.000000 [2020.04.29-12.27.24:187][317]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.27.24:187][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.24:760][345]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.27.24:760][345]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.27.24:760][345]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.24:760][345]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.27.24:760][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.24:760][345]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.24:760][345]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.27.24:760][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.24:780][346]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.24:780][346]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.27.24:780][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.24:780][346]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.24:780][346]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.27.24:780][346]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.24:780][346]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.27.24:780][346]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.24:780][346]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.27.24:780][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.24:780][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.24:780][346]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.24:780][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.24:780][346]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.24:780][346]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.24:780][346]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=50.894 [2020.04.29-12.27.24:866][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.24:866][350]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.24:866][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.24:866][350]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.24:869][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.27.24:871][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.27.24:885][351]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.24:885][351]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.24:885][351]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.27.24:885][351]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.24:885][351]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.24:885][351]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.24:885][351]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.24:885][351]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.27.24:885][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.24:885][351]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.27.24:885][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.24:885][351]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=50.999 [2020.04.29-12.27.24:886][351]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.27.24:889][351]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.27.24:907][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.27.24:963][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.24:963][355]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.24:965][355]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.24:965][355]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.27.24:965][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.24:965][355]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.24:965][355]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.27.24:965][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.24:965][355]Interaction: Interaction time: 0.000000 [2020.04.29-12.27.24:965][355]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.27.24:965][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.25:906][402]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.27.25:906][402]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.27.25:906][402]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.25:907][402]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.27.25:907][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.25:907][402]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.25:907][402]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.27.25:907][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.25:926][403]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.25:926][403]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.27.25:926][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.25:926][403]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.25:926][403]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.27.25:926][403]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.25:926][403]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.27.25:926][403]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.25:926][403]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.27.25:926][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.25:926][403]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.25:926][403]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.25:926][403]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.25:926][403]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.25:926][403]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.25:926][403]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=52.039 [2020.04.29-12.27.26:009][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.27.26:011][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.27.26:423][430]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.26:423][430]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.26:423][430]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.27.26:423][430]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=52.537 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.27.26:445][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.27.26:869][456]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-12.27.26:869][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.26:919][459]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.27.26:919][459]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.27.26:920][459]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=53.033 [2020.04.29-12.27.26:920][459]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=53.033 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.27.27:009][464]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Male. [2020.04.29-12.27.27:064][467]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale01_C_0 [2020.04.29-12.27.27:066][467]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.27.27:069][467]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Baby Dweet]: On [2020.04.29-12.27.27:198][474]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.105039 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.27.27:201][474]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-12.27.27:201][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.27:238][476]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.27.27:238][476]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.27.27:238][476]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=53.353 [2020.04.29-12.27.27:238][476]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=53.353 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.27.28:469][537]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198012081301 [2020.04.29-12.27.28:481][537]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198012081301, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.27.29:063][565]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Baby Dweet]: Off [2020.04.29-12.27.29:682][594]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 18.880203 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.27.30:248][621]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.27.30:248][621]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=56.361 [2020.04.29-12.27.30:268][622]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.30:268][622]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.30:292][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.27.30:294][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.27.30:617][639]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.30:617][639]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.30:617][639]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.30:617][639]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.30:618][639]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.30:618][639]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.30:618][639]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.27.30:618][639]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.30:618][639]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.30:618][639]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.30:618][639]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.30:618][639]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.27.30:618][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.30:618][639]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.27.30:618][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.30:618][639]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=56.731 [2020.04.29-12.27.30:619][639]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.27.30:622][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.27.30:640][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.27.30:676][642]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.30:676][642]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.30:678][642]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.30:678][642]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.27.30:678][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.30:678][642]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.30:678][642]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.27.30:678][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.30:678][642]Interaction: Interaction time: 0.000000 [2020.04.29-12.27.30:678][642]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.27.30:678][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.30:802][648]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=56.915 [2020.04.29-12.27.32:688][743]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.241963 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.27.32:726][745]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.04.29-12.27.32:863][752]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.27.32:863][752]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.27.32:863][752]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.32:863][752]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.27.32:863][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.32:863][752]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.32:863][752]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.27.32:863][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.32:881][753]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.32:881][753]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.27.32:881][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.32:881][753]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.32:881][753]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.27.32:881][753]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.32:881][753]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.27.32:881][753]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.32:881][753]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.27.32:881][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.32:881][753]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.32:881][753]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.32:881][753]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.32:881][753]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.32:881][753]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.32:881][753]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=58.995 [2020.04.29-12.27.32:965][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.27.33:077][763]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.33:077][763]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.33:078][763]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.33:078][763]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.33:078][763]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.33:078][763]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.33:078][763]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.27.33:078][763]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.33:078][763]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.33:078][763]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.33:078][763]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.33:078][763]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.27.33:078][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.33:078][763]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.27.33:079][763]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.27.33:079][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.33:079][763]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=59.192 [2020.04.29-12.27.33:135][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.33:135][766]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.33:376][779]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.33:376][779]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.27.33:376][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.33:376][779]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.33:376][779]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.27.33:376][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.33:376][779]Interaction: Interaction time: 2.450000 [2020.04.29-12.27.33:376][779]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.27.33:377][779]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 59.473209 [2020.04.29-12.27.33:377][779]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.27.33:377][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.33:377][779]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.27.33:430][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.27.35:561][896]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.27.35:820][909]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.27.35:915][914]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.27.35:915][914]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.27.35:915][914]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.27.35:915][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.35:918][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.27.35:933][915]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.27.35:933][915]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.27.35:933][915]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.35:933][915]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.27.35:933][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.35:933][915]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.35:933][915]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.27.35:933][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.35:952][916]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.35:952][916]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.27.35:952][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.35:952][916]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.35:952][916]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.27.35:952][916]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.35:952][916]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.27.35:952][916]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.35:952][916]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.27.35:952][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.35:952][916]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.35:952][916]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.35:952][916]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.35:952][916]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.35:952][916]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.35:952][916]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=62.066 [2020.04.29-12.27.36:008][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.27.36:011][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.27.36:012][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.27.36:014][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.27.36:136][926]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.04.29-12.27.36:136][926]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.36:136][926]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.04.29-12.27.36:136][926]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.36:138][926]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.36:138][926]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.36:138][926]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.27.36:138][926]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.36:138][926]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.36:138][926]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.04.29-12.27.36:138][926]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.36:138][926]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.27.36:138][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.36:139][926]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.27.36:139][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.36:139][926]LogDBDPlayerMovement: [BP_CamperFemale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.27.36:249][932]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.29-12.27.36:250][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-12.27.36:251][932]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.36:251][932]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.27.36:251][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.36:251][932]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.36:251][932]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.27.36:251][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.36:251][932]Interaction: Interaction time: 61.049221 [2020.04.29-12.27.36:252][932]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.27.36:252][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.36:252][932]LogDBDPlayerMovement: [BP_CamperFemale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.27.36:793][962]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.29-12.27.36:793][962]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale07_Character_C_0 [2020.04.29-12.27.36:793][962]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.04.29-12.27.37:185][984]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.27.38:310][ 51]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.29-12.27.38:310][ 51]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.38:310][ 51]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.29-12.27.38:310][ 51]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.38:312][ 51]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.38:312][ 51]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.38:312][ 51]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.27.38:312][ 51]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.38:312][ 51]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.38:312][ 51]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.29-12.27.38:312][ 51]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.38:312][ 51]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.27.38:312][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.38:312][ 51]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.27.38:312][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.38:380][ 55]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.27.38:484][ 61]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.27.38:486][ 61]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.38:486][ 61]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.27.38:486][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.38:486][ 61]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.38:486][ 61]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.27.38:486][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.38:486][ 61]Interaction: Interaction time: 80.000000 [2020.04.29-12.27.38:486][ 61]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.38:486][ 61]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.27.38:486][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.38:486][ 61]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.38:486][ 61]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.27.38:486][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.38:486][ 61]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.38:486][ 61]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.27.38:486][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.38:487][ 61]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.38:487][ 61]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.27.38:487][ 61]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.38:487][ 61]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.27.38:487][ 61]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.38:487][ 61]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.27.38:487][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.38:487][ 61]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.29-12.27.38:487][ 61]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.38:487][ 61]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.38:522][ 63]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.27.39:548][116]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale07_Character_C_0 [2020.04.29-12.27.39:548][116]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.04.29-12.27.39:548][116]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.04.29-12.27.39:717][126]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.27.40:026][145]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.29-12.27.40:026][145]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.40:026][145]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.29-12.27.40:026][145]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.40:028][145]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.40:028][145]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.40:028][145]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.27.40:028][145]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.40:028][145]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.40:028][145]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.29-12.27.40:028][145]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.40:028][145]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.27.40:028][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.40:028][145]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.27.40:028][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.40:028][145]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.27.40:123][151]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.27.40:123][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-12.27.40:124][151]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.40:124][151]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.27.40:124][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.40:124][151]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.27.40:125][151]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.27.40:125][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.40:125][151]Interaction: Interaction time: 80.000000 [2020.04.29-12.27.40:125][151]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.27.40:125][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.40:189][155]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.27.40:607][179]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] [2020.04.29-12.27.40:607][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.41:411][222]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] [2020.04.29-12.27.41:411][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.42:309][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.04.29-12.27.42:309][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.42:309][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.04.29-12.27.42:309][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.42:429][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.04.29-12.27.42:429][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.42:429][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.04.29-12.27.42:429][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.46:664][514]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.04.29-12.27.46:664][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.46:664][514]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.04.29-12.27.46:664][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.46:998][531]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_1] [2020.04.29-12.27.46:998][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.46:998][531]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_1] [2020.04.29-12.27.46:998][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.47:357][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.27.47:357][552]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.47:357][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.27.47:357][552]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.47:359][552]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.27.47:359][552]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.27.47:359][552]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.27.47:359][552]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.47:359][552]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.27.47:359][552]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.27.47:359][552]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.47:359][552]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.27.47:359][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.47:359][552]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.27.47:359][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.47:393][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.27.47:395][554]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.27.47:395][554]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.27.47:395][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.47:395][554]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.27.47:395][554]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.27.47:395][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.47:395][554]Interaction: Interaction time: 16.000000 [2020.04.29-12.27.47:395][554]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.27.47:395][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.47:722][573]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.047072 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.27.54:426][954]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-12.27.54:426][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.54:426][954]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-12.27.54:426][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.54:426][954]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-12.27.54:426][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.54:426][954]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-12.27.54:426][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.54:905][981]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-12.27.54:905][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.54:905][981]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-12.27.54:905][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.54:905][981]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-12.27.54:905][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.54:905][981]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-12.27.54:905][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.54:980][985]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-12.27.54:980][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.54:980][985]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-12.27.54:980][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.54:980][985]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-12.27.54:980][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.54:980][985]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-12.27.54:980][985]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.55:151][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-12.27.55:151][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.55:151][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-12.27.55:151][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.55:151][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-12.27.55:151][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.55:151][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-12.27.55:151][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.55:232][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-12.27.55:232][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.55:232][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-12.27.55:232][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.55:232][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-12.27.55:232][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.55:232][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-12.27.55:232][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.55:764][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-12.27.55:764][ 33]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.55:845][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-12.27.55:845][ 38]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.55:845][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-12.27.55:845][ 38]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.55:845][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-12.27.55:845][ 38]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.55:910][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.29-12.27.55:910][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.55:910][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.29-12.27.55:910][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.55:910][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.29-12.27.55:910][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.55:929][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.27.55:941][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.27.55:941][ 44]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.55:941][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_7] [2020.04.29-12.27.55:941][ 44]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.55:942][ 44]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.55:942][ 44]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.55:942][ 44]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.27.55:942][ 44]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.55:942][ 44]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.55:942][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.29-12.27.55:942][ 44]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.55:942][ 44]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.27.55:942][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.55:942][ 44]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.27.55:942][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.55:942][ 44]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.27.55:962][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.27.56:022][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_7] [2020.04.29-12.27.56:022][ 49]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.56:055][ 51]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.56:055][ 51]LogDBDPlayerMovement: StopSnapping Final Location (11826.000000 9472.000000 110.859177) [2020.04.29-12.27.56:055][ 51]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.27.56:055][ 51]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.27.56:055][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.56:055][ 51]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.56:055][ 51]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.27.56:055][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.56:055][ 51]Interaction: Interaction time: 2.333000 [2020.04.29-12.27.56:055][ 51]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: LockerSearchEmpty Gunslinger AnimTag_FPV. [2020.04.29-12.27.56:055][ 51]AnimLeader: ClosetStandard_C_7 Requested to Play: LockerSearchEmpty Gunslinger AnimTag_FPV AnimTag_Follower. [2020.04.29-12.27.56:055][ 51]LogSM: Error: Play Update Montage AM_UK_Search_Locker_FPV Duration 2.333000 Timestamp 82.152702 [2020.04.29-12.27.56:055][ 51]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.27.56:055][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.56:102][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.27.56:248][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.27.57:108][117]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198012081301 [2020.04.29-12.27.57:108][117]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198012081301, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.27.58:137][180]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.27.58:379][195]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.27.58:395][196]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.27.58:395][196]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.27.58:395][196]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.58:395][196]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.27.58:395][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.58:395][196]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.58:395][196]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.27.58:395][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.58:410][197]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.58:410][197]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.27.58:410][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.58:411][197]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.58:411][197]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.27.58:411][197]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.58:411][197]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.27.58:411][197]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.27.58:411][197]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.27.58:411][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.27.58:411][197]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_7] [2020.04.29-12.27.58:411][197]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.58:411][197]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_7] [2020.04.29-12.27.58:411][197]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.58:411][197]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.27.58:431][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.27.58:431][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.27.58:462][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.27.58:769][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.27.58:862][225]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.29-12.27.58:862][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.58:862][225]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.29-12.27.58:862][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.58:862][225]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.29-12.27.58:862][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.58:894][227]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-12.27.58:894][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.58:894][227]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-12.27.58:894][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.58:894][227]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-12.27.58:894][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.58:894][227]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-12.27.58:894][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.59:073][238]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.27.59:394][257]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-12.27.59:394][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.59:394][257]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-12.27.59:394][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.59:394][257]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-12.27.59:394][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.59:394][257]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-12.27.59:394][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.59:429][259]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.27.59:429][259]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.27.59:469][261]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-12.27.59:469][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.59:469][261]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-12.27.59:469][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.59:469][261]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-12.27.59:469][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.59:469][261]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-12.27.59:469][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.59:930][284]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-12.27.59:930][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.59:951][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-12.27.59:951][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.59:951][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-12.27.59:951][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.59:951][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-12.27.59:951][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.27.59:973][286]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 105 [2020.04.29-12.28.00:447][310]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.28.00:447][310]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.28.00:447][310]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.28.00:447][310]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.28.00:471][311]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.28.00:676][322]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.04.29-12.28.00:676][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.00:676][322]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.04.29-12.28.00:676][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.00:676][322]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.29-12.28.00:676][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.00:751][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.28.00:783][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_7] [2020.04.29-12.28.00:783][328]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.00:783][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_5] [2020.04.29-12.28.00:783][328]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.00:784][328]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.28.00:784][328]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.28.00:784][328]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.28.00:784][328]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.28.00:784][328]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.28.00:784][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.04.29-12.28.00:784][328]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.00:784][328]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.28.00:784][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.00:784][328]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.28.00:784][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.00:784][328]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.28.00:804][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.28.00:850][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_5] [2020.04.29-12.28.00:850][332]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.00:883][334]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.28.00:883][334]LogDBDPlayerMovement: StopSnapping Final Location (11501.749023 9771.149414 110.859283) [2020.04.29-12.28.00:883][334]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.28.00:883][334]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.28.00:883][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.00:883][334]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.28.00:884][334]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.28.00:884][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.00:884][334]Interaction: Interaction time: 2.333000 [2020.04.29-12.28.00:884][334]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: LockerSearchEmpty Gunslinger AnimTag_FPV. [2020.04.29-12.28.00:884][334]AnimLeader: ClosetStandard_C_5 Requested to Play: LockerSearchEmpty Gunslinger AnimTag_FPV AnimTag_Follower. [2020.04.29-12.28.00:884][334]LogSM: Error: Play Update Montage AM_UK_Search_Locker_FPV Duration 2.333000 Timestamp 86.981094 [2020.04.29-12.28.00:884][334]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.28.00:884][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.00:931][337]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.28.01:076][346]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.28.02:576][439]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.28.02:578][439]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.28.02:578][439]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.28.02:578][439]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.28.02:578][439]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.28.02:578][439]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.28.02:578][439]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.28.02:578][439]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.28.02:579][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.28.02:609][441]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.28.02:609][441]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.28.02:609][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.02:609][441]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.28.02:609][441]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.28.02:609][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.02:641][443]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.28.02:641][443]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.28.02:641][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.02:641][443]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.28.02:641][443]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.28.02:642][443]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.28.02:642][443]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.28.02:642][443]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.28.02:642][443]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.28.02:642][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.02:642][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.28.02:642][443]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.02:642][443]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.28.02:965][463]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.28.03:206][478]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.28.03:222][479]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.28.03:222][479]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.28.03:222][479]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.28.03:222][479]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.28.03:222][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.03:222][479]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.28.03:222][479]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.28.03:222][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.03:238][480]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.28.03:238][480]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.28.03:238][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.03:238][480]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.28.03:238][480]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.28.03:238][480]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.28.03:238][480]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.28.03:238][480]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.28.03:238][480]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.28.03:238][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.03:238][480]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_5] [2020.04.29-12.28.03:238][480]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.03:238][480]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_5] [2020.04.29-12.28.03:238][480]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.03:238][480]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.28.03:257][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.28.03:258][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.28.03:323][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.28.03:718][509]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.04.29-12.28.03:718][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.03:718][509]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.04.29-12.28.03:718][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.03:718][509]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.29-12.28.03:718][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.03:878][518]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] [2020.04.29-12.28.03:878][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.04:753][565]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Legion_C_8] [2020.04.29-12.28.04:754][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.05:328][597]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.04.29-12.28.07:721][741]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.28.07:834][748]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.04.29-12.28.08:366][781]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.28.08:463][787]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale07_Character_C_0 [2020.04.29-12.28.08:463][787]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.04.29-12.28.08:463][787]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.04.29-12.28.08:625][797]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.28.10:106][887]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.28.12:474][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.29-12.28.12:537][ 26]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.28.12:537][ 26]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.28.12:537][ 26]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.28.12:537][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: Scalars [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: Textures [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: Vectors [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: Scalars [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: Textures [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: Vectors [2020.04.29-12.28.12:537][ 26]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-12.28.12:583][ 29]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.04.29-12.28.12:585][ 29]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.28.12:585][ 29]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.28.12:585][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.12:585][ 29]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.28.12:585][ 29]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.28.12:585][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.12:618][ 31]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.28.12:618][ 31]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.28.12:618][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.12:618][ 31]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.28.12:618][ 31]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.28.12:618][ 31]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.28.12:618][ 31]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.28.12:618][ 31]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.28.12:618][ 31]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.28.12:618][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.12:618][ 31]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.29-12.28.12:618][ 31]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.12:618][ 31]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.28.13:308][ 74]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.29-12.28.14:119][124]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_GAME(32) [2020.04.29-12.28.14:120][124]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.14:120][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(HudScreen) [2020.04.29-12.28.14:120][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Holding [object MovieClip] as suspended focus. [2020.04.29-12.28.14:120][124]LogContextSystem: Unfocus Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.14:120][124]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.29-12.28.14:120][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.04.29-12.28.14:151][124]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.04.29-12.28.14:151][124]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.04.29-12.28.14:151][124]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.04.29-12.28.14:151][124]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.04.29-12.28.14:171][124]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.28.14:171][124]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.28.14:172][124]LogStreaming: Flushing async loaders. [2020.04.29-12.28.14:173][124]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.28.14:173][124]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.04.29-12.28.14:173][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.04.29-12.28.14:221][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.04.29-12.28.14:832][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.28.15:204][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.28.15:204][187]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.04.29-12.28.15:220][188]LogContextSystem: Unfocus Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.29-12.28.15:220][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(OverlayMenuScreen) [2020.04.29-12.28.15:220][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Holding [object MovieClip] as suspended focus. [2020.04.29-12.28.15:220][188]LogContextSystem: Unfocus Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.04.29-12.28.15:220][188]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.28.15:220][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.04.29-12.28.15:224][188]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.28.15:224][188]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.28.15:224][188]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.28.15:226][188]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.29-12.28.15:226][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.04.29-12.28.15:738][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.28.15:898][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.28.15:898][230]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.29-12.28.15:913][231]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.28.15:913][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.04.29-12.28.15:914][231]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.28.15:914][231]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.28.15:914][231]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.28.15:914][231]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.28.15:914][231]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.28.15:914][231]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_ManuallyLeftMatch New: VE_ManuallyLeftMatch [2020.04.29-12.28.15:914][231]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-12.28.15:914][231]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.29-12.28.15:915][231]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.28.15:915][231]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.28.15:915][231]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.28.15:915][231]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.28.15:915][231]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.28.15:915][231]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.28.15:915][231]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.29-12.28.15:915][231]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=66 [2020.04.29-12.28.15:915][231]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.28.15:915][231]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.28.15:915][231]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.28.15:915][231]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.04.29-12.28.15:915][231]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.28.15:915][231]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.28.15:915][231]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.28.15:915][231]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 0 FearTokens: 0 [2020.04.29-12.28.15:915][231]GameFlow: Writing Profile Stat DBD_KillerSkulls: -1 [2020.04.29-12.28.15:915][231]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=-1 addSurvivorPips=0 [2020.04.29-12.28.15:915][231]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.29-12.28.15:915][231]LogQuestEvent: player did finish playing [2020.04.29-12.28.15:917][231]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-12.28.15:917][231]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.29-12.28.15:917][231]LogContextSystem: Focus Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.29-12.28.15:917][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(OverlayMenuScreen) [2020.04.29-12.28.15:917][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Returning suspended focus to [object MovieClip] [2020.04.29-12.28.15:917][231]LogContextSystem: Focus Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.04.29-12.28.15:927][231]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.29-12.28.15:927][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.04.29-12.28.15:928][231]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.04.29-12.28.15:928][231]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.04.29-12.28.15:928][231]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.04.29-12.28.15:933][231]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.04.29-12.28.15:933][231]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:933][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(HudScreen) [2020.04.29-12.28.15:933][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Returning suspended focus to [object MovieClip] [2020.04.29-12.28.15:933][231]LogContextSystem: Focus Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:934][231]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:934][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.29-12.28.15:935][231]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:935][231]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:935][231]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:935][231]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:936][231]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:936][231]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:936][231]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:936][231]GameFlow: InGameContextComponent::Leave [2020.04.29-12.28.15:937][231]LogAsyncLoad: Unloading library Game [2020.04.29-12.28.15:937][231]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:937][231]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:937][231]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:937][231]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:937][231]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:937][231]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:937][231]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:937][231]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:938][231]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:938][231]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:938][231]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:938][231]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:938][231]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:938][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.29-12.28.15:988][231]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:988][231]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:988][231]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:988][231]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.29-12.28.15:988][231]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.15:988][231]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-12.28.15:988][231]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.28.15:988][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-12.28.15:989][231]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.28.15:989][231]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.28.15:989][231]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.28.15:989][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-12.28.16:022][231]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.28.16:022][231]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.28.16:022][231]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.28.16:022][231]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-12.28.16:022][231]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-12.28.16:022][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-12.28.16:023][231]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-12.28.16:023][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-12.28.16:023][231]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-12.28.16:023][231]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.28.16:023][231]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.29-12.28.16:025][231]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.28.16:025][231]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.28.16:025][231]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.28.16:026][231]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.28.16:026][231]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.28.16:031][232]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.16:031][232]GameFlow: TallyContextComponent::Enter [2020.04.29-12.28.16:044][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:1617 [2020.04.29-12.28.16:045][232]LogPlayerLevels: No xp earned because left match [2020.04.29-12.28.16:114][232]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88052] [2020.04.29-12.28.16:114][232]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.28.16:115][232]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9456&schemaVersion=0] [2020.04.29-12.28.16:115][232]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-12.28.16:115][232]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.29-12.28.16:116][232]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.28.16:116][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.29-12.28.16:139][233]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.28.16:139][233]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.29-12.28.16:139][233]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.28.16:139][233]GameFlow: [ADBDGameState::SetServerLeftGame] - hasServerLeftGame=false [2020.04.29-12.28.16:139][233]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-12.28.16:139][233]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'KillerLeft' [2020.04.29-12.28.16:140][233]GameFlow: ADBDGameState::Dispatched game end reason killer disconnect [2020.04.29-12.28.16:140][233]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.28.16:140][233]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.29-12.28.16:141][233]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.28.16:141][233]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.29-12.28.16:141][233]GameFlow: [ADBDGameState::SetServerLeftGame] - hasServerLeftGame=false [2020.04.29-12.28.16:141][233]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-12.28.16:141][233]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-12.28.16:141][233]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.28.16:141][233]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperDisconnect Value: 4.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.28.16:141][233]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 4.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.28.16:141][233]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.28.16:141][233]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.28.16:200][233]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for FFF9B40101001001 [2020.04.29-12.28.16:200][233]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_HarpoonRifle Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HexRetribution 0 Perk2: Gearhead 0 Perk3: DeadMansSwitch 0 Perk4: _EMPTY_ 0 Offering: _EMPTY_ [2020.04.29-12.28.16:202][233]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-12.28.16:202][233]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.29-12.28.16:202][233]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.28.16:202][233]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.29-12.28.16:206][233]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-12.28.16:206][233]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-12.28.16:258][233]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.29-12.28.16:297][234]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-12.28.16:300][234]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.28.16:300][234]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-12.28.16:323][235]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: dbd_addDisconnectionPenaltyPoint [2020.04.29-12.28.16:323][235]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9456&schemaVersion=0] [2020.04.29-12.28.16:323][235]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.28.16:362][238]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.29-12.28.16:362][238]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-12.28.16:378][239]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C94BB5C20] Result: '1' k_EResultOK (success) [2020.04.29-12.28.16:378][239]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C94BB5C20]' succeeded in 0.447592 seconds [2020.04.29-12.28.16:474][245]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.29-12.28.16:489][246]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-12.28.16:489][246]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.29-12.28.16:489][246]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-12.28.16:522][248]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.28.16:603][253]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-12.28.16:603][253]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.29-12.28.16:650][255]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.16:650][255]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C94BB5170] Result: '1' k_EResultOK (success) [2020.04.29-12.28.16:650][255]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.16:650][255]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.28.16:682][258]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.643237 seconds [2020.04.29-12.28.16:911][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.29-12.28.17:021][279]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198114283466 [2020.04.29-12.28.17:022][279]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198114283466, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.28.17:034][279]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.28.17:036][279]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.28.17:039][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.28.17:039][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-12.28.17:049][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.04.29-12.28.17:049][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.17:049][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.04.29-12.28.17:049][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.17:049][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.04.29-12.28.17:049][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.17:049][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.04.29-12.28.17:049][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.17:049][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.04.29-12.28.17:049][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.17:049][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.04.29-12.28.17:049][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.17:049][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.28.17:049][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-12.28.17:049][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.28.17:049][279]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-12.28.17:049][279]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_1 [2020.04.29-12.28.17:049][279]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-12.28.17:049][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-12.28.17:056][279]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.28.17:056][279]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.28.17:056][279]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.28.17:057][279]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000012 seconds [2020.04.29-12.28.17:057][279]GameFlow: Spawn Item: Item_Slasher_HarpoonRifle [2020.04.29-12.28.17:057][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.28.17:057][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Reload Chargeable Enabled?: Enabled [2020.04.29-12.28.17:058][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.28.17:058][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Reload Chargeable Enabled?: Disabled [2020.04.29-12.28.17:058][279]GameFlow: ACollectable::BeginPlay [2020.04.29-12.28.17:058][279]GameFlow: BegunPlayFenceGuid 11D9734E-4BAE-8055-6067-82B0DC36EAA2 [2020.04.29-12.28.17:058][279]GameFlow: OnCreationFence 11D9734E-4BAE-8055-6067-82B0DC36EAA2 [2020.04.29-12.28.17:058][279]GameFlow: Waiting for fence 11D9734E-4BAE-8055-6067-82B0DC36EAA2 [2020.04.29-12.28.17:058][279]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 11D9734E4BAE8055606782B0DC36EAA2 [2020.04.29-12.28.17:058][279]GameFlow: Spawn Status Effect: ChainKillerMovementEffect [2020.04.29-12.28.17:058][279]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.17:058][279]GameFlow: Spawn Status Effect: KillerChainLinkedEffect [2020.04.29-12.28.17:058][279]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.17:058][279]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.28.17:059][279]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.28.17:059][279]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.28.17:059][279]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.28.17:059][279]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.28.17:059][279]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.28.17:069][279]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C986575D0] Result: '1' k_EResultOK (success) [2020.04.29-12.28.17:069][279]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C986575D0]' succeeded in 0.920300 seconds [2020.04.29-12.28.17:069][279]LogSM: [BP_Slasher_Character_19_C_1][SERVER SLAVE] [2020.04.29-12.28.17:240][291]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198145433423 [2020.04.29-12.28.17:241][291]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198145433423, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.28.17:460][304]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.431118 Instigator: BP_CamperMale01_C_0 Target: [2020.04.29-12.28.17:464][304]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-12.28.17:464][304]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-12.28.18:238][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.04.29-12.28.18:271][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.04.29-12.28.18:401][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.29-12.28.19:013][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.28.19:173][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.28.19:334][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.28.19:932][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-12.28.20:045][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-12.28.20:045][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-12.28.20:109][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-12.28.20:142][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.04.29-12.28.20:238][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.04.29-12.28.20:238][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.04.29-12.28.20:302][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.04.29-12.28.20:367][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.28.20:431][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.28.20:463][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.28.20:512][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-12.28.20:512][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.28.20:577][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-12.28.20:641][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-12.28.20:674][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.28.20:706][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-12.28.20:771][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.28.20:801][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.28.20:899][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.28.20:931][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-12.28.20:963][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-12.28.21:012][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-12.28.21:044][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-12.28.21:141][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.04.29-12.28.21:205][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.04.29-12.28.21:334][544]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-12.28.21:399][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-12.28.26:675][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-12.28.26:739][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-12.28.27:013][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-12.28.27:077][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-12.28.27:303][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-12.28.27:400][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-12.28.27:432][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.04.29-12.28.27:512][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.04.29-12.28.27:578][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-12.28.27:674][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-12.28.27:899][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-12.28.28:012][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-12.28.28:013][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.28.28:109][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.28.28:207][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.04.29-12.28.28:303][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.04.29-12.28.28:771][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-12.28.28:867][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-12.28.29:336][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-12.28.29:401][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-12.28.29:433][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-12.28.29:512][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-12.28.29:522][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: No Xp gained - Cannot not start leveling sequence. [2020.04.29-12.28.29:522][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.29-12.28.29:674][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-12.28.29:771][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-12.28.29:803][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.04.29-12.28.29:867][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.04.29-12.28.29:900][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-12.28.30:013][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-12.28.30:046][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.28.30:109][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.28.30:142][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:74 value:keyDown nav:null [2020.04.29-12.28.30:206][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:74 value:keyUp nav:null [2020.04.29-12.28.30:271][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-12.28.30:335][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-12.28.30:368][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-12.28.30:400][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-12.28.30:433][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.28.30:513][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.28.30:513][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.28.30:609][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.28.30:642][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-12.28.30:707][125]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-12.28.30:707][125]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-12.28.30:739][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-12.28.30:803][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-12.28.30:804][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-12.28.30:836][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.28.30:900][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.28.30:933][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.28.31:013][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-12.28.31:013][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.28.31:078][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-12.28.31:206][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:88 value:keyDown nav:null [2020.04.29-12.28.31:270][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:88 value:keyUp nav:null [2020.04.29-12.28.31:302][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-12.28.31:368][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-12.28.31:368][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-12.28.31:464][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-12.28.31:513][175]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.28.31:578][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.28.31:642][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.28.31:739][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.28.31:932][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.28.32:013][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.28.32:239][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-12.28.32:303][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-12.28.32:465][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-12.28.32:513][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-12.28.32:545][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-12.28.32:610][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-12.28.32:641][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.28.32:675][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.28.32:739][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.28.32:739][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-12.28.32:740][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.28.32:804][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-12.28.32:869][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-12.28.32:932][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.28.32:933][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-12.28.33:013][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.28.33:047][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.28.33:142][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.28.33:206][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-12.28.33:304][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-12.28.33:465][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.04.29-12.28.33:546][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.04.29-12.28.33:771][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-12.28.33:836][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-12.28.33:900][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-12.28.33:964][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-12.28.34:078][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-12.28.34:141][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-12.28.34:174][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-12.28.34:271][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-12.28.34:272][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.04.29-12.28.34:336][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.04.29-12.28.34:464][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-12.28.34:497][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-12.28.34:768][377]GameFlow: OnDropped 219.608078 [2020.04.29-12.28.34:768][377]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.04.29-12.28.34:768][377]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.04.29-12.28.34:768][377]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.34:768][377]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-12.28.34:768][377]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.34:768][377]Interaction: ------------------------ [2020.04.29-12.28.34:768][377]Interaction: - Interactions in Zone - [2020.04.29-12.28.34:768][377]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:768][377]Interaction: ---------------------------- [2020.04.29-12.28.34:768][377]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:768][377]Interaction: ---------------------------- [2020.04.29-12.28.34:768][377]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:768][377]Interaction: ---------------------------- [2020.04.29-12.28.34:768][377]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:768][377]Interaction: ---------------------------- [2020.04.29-12.28.34:768][377]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:768][377]Interaction: ---------------------------- [2020.04.29-12.28.34:768][377]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:768][377]Interaction: ---------------------------- [2020.04.29-12.28.34:768][377]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:768][377]Interaction: ---------------------------- [2020.04.29-12.28.34:768][377]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:768][377]Interaction: ---------------------------- [2020.04.29-12.28.34:768][377]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:768][377]Interaction: ---------------------------- [2020.04.29-12.28.34:768][377]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:768][377]Interaction: ---------------------------- [2020.04.29-12.28.34:768][377]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:768][377]Interaction: ---------------------------- [2020.04.29-12.28.34:768][377]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:768][377]Interaction: ---------------------------- [2020.04.29-12.28.34:768][377]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:768][377]Interaction: ---------------------------- [2020.04.29-12.28.34:769][377]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:769][377]Interaction: ---------------------------- [2020.04.29-12.28.34:769][377]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:769][377]Interaction: ---------------------------- [2020.04.29-12.28.34:769][377]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Baby Dweet][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-12.28.34:769][377]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.34:769][377]Interaction: ------------------------ [2020.04.29-12.28.34:769][377]Interaction: - Interactions in Zone - [2020.04.29-12.28.34:769][377]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:769][377]Interaction: ---------------------------- [2020.04.29-12.28.34:769][377]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:769][377]Interaction: ---------------------------- [2020.04.29-12.28.34:769][377]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:769][377]Interaction: ---------------------------- [2020.04.29-12.28.34:769][377]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:769][377]Interaction: ---------------------------- [2020.04.29-12.28.34:769][377]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:769][377]Interaction: ---------------------------- [2020.04.29-12.28.34:769][377]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:769][377]Interaction: ---------------------------- [2020.04.29-12.28.34:769][377]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:769][377]Interaction: ---------------------------- [2020.04.29-12.28.34:769][377]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:769][377]Interaction: ---------------------------- [2020.04.29-12.28.34:769][377]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:769][377]Interaction: ---------------------------- [2020.04.29-12.28.34:769][377]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:769][377]Interaction: ---------------------------- [2020.04.29-12.28.34:769][377]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:769][377]Interaction: ---------------------------- [2020.04.29-12.28.34:769][377]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:769][377]Interaction: ---------------------------- [2020.04.29-12.28.34:769][377]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:769][377]Interaction: ---------------------------- [2020.04.29-12.28.34:769][377]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:769][377]Interaction: ---------------------------- [2020.04.29-12.28.34:769][377]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.28.34:769][377]Interaction: ---------------------------- [2020.04.29-12.28.34:769][377]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - Baby Dweet, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.34:769][377]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale01_C_0 - Baby Dweet, Originating Player: BP_CamperMale01_C_0 - Baby Dweet, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.34:769][377]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale01_C_0 - Baby Dweet, Originating Player: BP_CamperMale01_C_0 - Baby Dweet, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.34:769][377]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale01_C_0 - Baby Dweet, Originating Player: BP_CamperMale01_C_0 - Baby Dweet, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.34:769][377]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - Baby Dweet, Originating Player: BP_CamperMale01_C_0 - Baby Dweet, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.34:769][377]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale01_C_0 - Baby Dweet, Originating Player: BP_CamperMale01_C_0 - Baby Dweet, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.34:769][377]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - Baby Dweet, Originating Player: BP_CamperMale01_C_0 - Baby Dweet, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.34:769][377]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale01_C_0 - Baby Dweet, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.34:769][377]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.04.29-12.28.34:769][377]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.04.29-12.28.34:769][377]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.04.29-12.28.34:769][377]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.04.29-12.28.34:769][377]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.28.34:769][377]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.28.34:769][377]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.28.34:769][377]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.04.29-12.28.34:770][377]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.28.43:269][904]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.04.29-12.28.43:269][904]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.04.29-12.28.43:269][904]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.43:269][904]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-12.28.43:269][904]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.43:269][904]Interaction: ------------------------ [2020.04.29-12.28.43:269][904]Interaction: - Interactions in Zone - [2020.04.29-12.28.43:270][904]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Spencer][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-12.28.43:270][904]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.43:270][904]Interaction: ------------------------ [2020.04.29-12.28.43:270][904]Interaction: - Interactions in Zone - [2020.04.29-12.28.43:270][904]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-12.28.43:270][904]Interaction: ---------------------------- [2020.04.29-12.28.43:270][904]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_0 - Spencer, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.43:270][904]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale11_Character_C_0 - Spencer, Originating Player: BP_CamperMale11_Character_C_0 - Spencer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.43:270][904]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale11_Character_C_0 - Spencer, Originating Player: BP_CamperMale11_Character_C_0 - Spencer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.43:270][904]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale11_Character_C_0 - Spencer, Originating Player: BP_CamperMale11_Character_C_0 - Spencer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.43:270][904]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale11_Character_C_0 - Spencer, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.43:270][904]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale11_Character_C_0 - Spencer, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.43:270][904]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale11_Character_C_0 - Spencer, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.43:270][904]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale11_Character_C_0 - Spencer, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.43:270][904]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale11_Character_C_0 - Spencer, Originating Player: BP_CamperMale11_Character_C_0 - Spencer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.43:270][904]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperMale11_Character_C_0 - Spencer, Originating Player: BP_CamperMale11_Character_C_0 - Spencer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.43:271][904]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale11_Character_C_0 [2020.04.29-12.28.43:271][904]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale11_Character_C_0 [2020.04.29-12.28.43:271][904]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale11_Character_C_0 [2020.04.29-12.28.43:271][904]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale11_Character_C_0 [2020.04.29-12.28.43:271][904]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.28.43:271][904]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.28.43:271][904]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.28.43:271][904]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.29-12.28.43:271][904]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.28.46:514][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-12.28.47:382][159]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 79.363983 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.29-12.28.51:173][394]GameFlow: OnDropped 236.011292 [2020.04.29-12.28.51:173][394]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.04.29-12.28.51:173][394]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.04.29-12.28.51:173][394]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.51:173][394]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-12.28.51:173][394]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.51:173][394]Interaction: ------------------------ [2020.04.29-12.28.51:173][394]Interaction: - Interactions in Zone - [2020.04.29-12.28.51:173][394]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:173][394]Interaction: ---------------------------- [2020.04.29-12.28.51:173][394]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:173][394]Interaction: ---------------------------- [2020.04.29-12.28.51:173][394]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:173][394]Interaction: ---------------------------- [2020.04.29-12.28.51:173][394]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:173][394]Interaction: ---------------------------- [2020.04.29-12.28.51:173][394]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:173][394]Interaction: ---------------------------- [2020.04.29-12.28.51:173][394]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:173][394]Interaction: ---------------------------- [2020.04.29-12.28.51:173][394]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:173][394]Interaction: ---------------------------- [2020.04.29-12.28.51:173][394]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:173][394]Interaction: ---------------------------- [2020.04.29-12.28.51:173][394]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:173][394]Interaction: ---------------------------- [2020.04.29-12.28.51:173][394]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:173][394]Interaction: ---------------------------- [2020.04.29-12.28.51:173][394]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:173][394]Interaction: ---------------------------- [2020.04.29-12.28.51:173][394]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:173][394]Interaction: ---------------------------- [2020.04.29-12.28.51:173][394]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:173][394]Interaction: ---------------------------- [2020.04.29-12.28.51:173][394]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:173][394]Interaction: ---------------------------- [2020.04.29-12.28.51:173][394]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:173][394]Interaction: ---------------------------- [2020.04.29-12.28.51:173][394]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-12.28.51:173][394]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.51:173][394]Interaction: ------------------------ [2020.04.29-12.28.51:173][394]Interaction: - Interactions in Zone - [2020.04.29-12.28.51:173][394]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:173][394]Interaction: ---------------------------- [2020.04.29-12.28.51:173][394]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:173][394]Interaction: ---------------------------- [2020.04.29-12.28.51:174][394]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:174][394]Interaction: ---------------------------- [2020.04.29-12.28.51:174][394]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:174][394]Interaction: ---------------------------- [2020.04.29-12.28.51:174][394]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:174][394]Interaction: ---------------------------- [2020.04.29-12.28.51:174][394]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:174][394]Interaction: ---------------------------- [2020.04.29-12.28.51:174][394]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:174][394]Interaction: ---------------------------- [2020.04.29-12.28.51:174][394]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:174][394]Interaction: ---------------------------- [2020.04.29-12.28.51:174][394]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:174][394]Interaction: ---------------------------- [2020.04.29-12.28.51:174][394]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:174][394]Interaction: ---------------------------- [2020.04.29-12.28.51:174][394]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:174][394]Interaction: ---------------------------- [2020.04.29-12.28.51:174][394]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:174][394]Interaction: ---------------------------- [2020.04.29-12.28.51:174][394]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:174][394]Interaction: ---------------------------- [2020.04.29-12.28.51:174][394]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:174][394]Interaction: ---------------------------- [2020.04.29-12.28.51:174][394]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.28.51:174][394]Interaction: ---------------------------- [2020.04.29-12.28.51:174][394]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale07_Character_C_0 - HotFriedThot, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.51:174][394]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale07_Character_C_0 - HotFriedThot, Originating Player: BP_CamperFemale07_Character_C_0 - HotFriedThot, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.51:174][394]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale07_Character_C_0 - HotFriedThot, Originating Player: BP_CamperFemale07_Character_C_0 - HotFriedThot, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.51:174][394]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale07_Character_C_0 - HotFriedThot, Originating Player: BP_CamperFemale07_Character_C_0 - HotFriedThot, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.51:174][394]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale07_Character_C_0 - HotFriedThot, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.51:174][394]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale07_Character_C_0 - HotFriedThot, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.51:174][394]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale07_Character_C_0 - HotFriedThot, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.51:174][394]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale07_Character_C_0 - HotFriedThot, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.51:174][394]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale07_Character_C_0 - HotFriedThot, Originating Player: BP_CamperFemale07_Character_C_0 - HotFriedThot, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.51:174][394]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale07_Character_C_0 - HotFriedThot, Originating Player: BP_CamperFemale07_Character_C_0 - HotFriedThot, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.51:174][394]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale07_Character_C_0 - HotFriedThot, Originating Player: BP_CamperFemale07_Character_C_0 - HotFriedThot, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.51:174][394]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale07_Character_C_0 [2020.04.29-12.28.51:174][394]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale07_Character_C_0 [2020.04.29-12.28.51:174][394]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale07_Character_C_0 [2020.04.29-12.28.51:174][394]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale07_Character_C_0 [2020.04.29-12.28.51:174][394]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.28.51:174][394]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.28.51:174][394]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.28.51:175][394]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.28.51:175][394]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.28.51:175][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.51:175][394]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.28.51:175][394]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.28.51:175][394]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.28.51:175][394]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.28.51:175][394]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.28.51:175][394]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.28.51:175][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.51:175][394]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - HotFriedThot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.04.29-12.28.51:175][394]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.51:176][394]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.28.59:079][884]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.28.59:432][906]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.28.59:432][906]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.28.59:676][921]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.28.59:770][927]GameFlow: OnDropped 244.607925 [2020.04.29-12.28.59:771][927]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.04.29-12.28.59:771][927]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.04.29-12.28.59:771][927]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.59:771][927]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-12.28.59:771][927]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.59:771][927]Interaction: ------------------------ [2020.04.29-12.28.59:771][927]Interaction: - Interactions in Zone - [2020.04.29-12.28.59:771][927]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-12.28.59:771][927]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.59:771][927]Interaction: ------------------------ [2020.04.29-12.28.59:771][927]Interaction: - Interactions in Zone - [2020.04.29-12.28.59:771][927]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:771][927]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.28.59:771][927]Interaction: ---------------------------- [2020.04.29-12.28.59:772][927]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.59:772][927]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Originating Player: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.59:772][927]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Originating Player: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.59:772][927]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Originating Player: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.59:772][927]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.59:772][927]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Originating Player: None, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.59:772][927]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.59:772][927]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.59:772][927]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Originating Player: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.59:772][927]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Originating Player: BP_CamperFemale05_Character_C_0 - Washhh Poppin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.28.59:772][927]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.04.29-12.28.59:772][927]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.29-12.28.59:772][927]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.29-12.28.59:772][927]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.04.29-12.28.59:772][927]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.28.59:772][927]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.28.59:772][927]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.28.59:772][927]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.28.59:772][927]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.28.59:772][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.59:772][927]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.28.59:772][927]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.28.59:772][927]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.28.59:772][927]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.28.59:772][927]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.28.59:772][927]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.28.59:772][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.28.59:772][927]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Washhh Poppin][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.29-12.28.59:772][927]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.28.59:773][927]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.28.59:774][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-12.29.00:432][968]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.29.00:432][968]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.29.00:676][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.29.00:676][983]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.04.29-12.29.00:691][984]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.00:691][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.29-12.29.00:692][984]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.00:692][984]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.00:692][984]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.00:692][984]GameFlow: TallyContextComponent::Leave [2020.04.29-12.29.00:693][984]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-12.29.00:693][984]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-12.29.00:693][984]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.29-12.29.00:693][984]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.29.00:693][984]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: 0: ccd67...03423 [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: 1: 23a25...99371 [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: 2: 1daca...39592 [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: 3: 29588...98050 [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: 4: 324a5...93615 [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T12:24:53.949Z : OnlineService [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: MirrorsSessionId=82336387-ec35-4851-bdb5-0bef504b5627 : OnlineService [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.242.216 : OnlineService [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: EncryptionKey=PNoJmqL6vOGZbPpVxhej5RoybVE4Y4cfDnPk6zeQXa0= : OnlineService [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB374408D7EC38529691804B4671E8|18.156.242.216|7779 : OnlineService [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-12.29.00:693][984]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.29.00:693][984]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.156.242.216:7779 SessionId: 00CB3...671E8 [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-12.29.00:693][984]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-12.29.00:694][984]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-12.29.00:694][984]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-12.29.00:694][984]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-12.29.00:694][984]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-12.29.00:694][984]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-12.29.00:694][984]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-12.29.00:694][984]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-12.29.00:694][984]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-12.29.00:694][984]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-12.29.00:694][984]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-12.29.00:694][984]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T12:24:53.949Z : OnlineService [2020.04.29-12.29.00:694][984]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-12.29.00:694][984]LogOnlineSession: Verbose: OSS: MirrorsSessionId=82336387-ec35-4851-bdb5-0bef504b5627 : OnlineService [2020.04.29-12.29.00:694][984]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.242.216 : OnlineService [2020.04.29-12.29.00:694][984]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.29-12.29.00:694][984]LogOnlineSession: Verbose: OSS: EncryptionKey=PNoJmqL6vOGZbPpVxhej5RoybVE4Y4cfDnPk6zeQXa0= : OnlineService [2020.04.29-12.29.00:694][984]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-12.29.00:694][984]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-12.29.00:694][984]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB374408D7EC38529691804B4671E8|18.156.242.216|7779 : OnlineService [2020.04.29-12.29.00:694][984]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-12.29.00:694][984]LogOnline: Destroying session GameSession [2020.04.29-12.29.00:694][984]LogDBDEasyAntiCheat: DestroySession [2020.04.29-12.29.00:694][984]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.29-12.29.00:694][984]LogOnline: Destroying session GameSession [2020.04.29-12.29.00:694][984]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-12.29.00:694][984]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-12.29.00:694][984]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-12.29.00:697][984]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.00:697][984]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.00:697][984]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.00:697][984]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.00:697][984]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-12.29.00:697][984]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.00:697][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-12.29.00:697][984]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.00:697][984]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.00:697][984]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.00:698][984]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.00:698][984]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.00:698][984]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.00:698][984]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.00:698][984]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.00:698][984]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.00:698][984]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.00:699][984]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.29.00:699][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-12.29.00:699][984]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.29.00:699][984]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.29.00:699][984]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.29.00:699][984]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-12.29.00:699][985]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.29.00:772][989]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 171 [2020.04.29-12.29.00:854][995]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/82336387-ec35-4851-bdb5-0bef504b5627] [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: 0: ccd67...03423 [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: 1: 23a25...99371 [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: 2: 1daca...39592 [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: 3: 29588...98050 [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: 4: 324a5...93615 [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T12:24:53.949Z : OnlineService [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: MirrorsSessionId=82336387-ec35-4851-bdb5-0bef504b5627 : OnlineService [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.242.216 : OnlineService [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: EncryptionKey=PNoJmqL6vOGZbPpVxhej5RoybVE4Y4cfDnPk6zeQXa0= : OnlineService [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB374408D7EC38529691804B4671E8|18.156.242.216|7779 : OnlineService [2020.04.29-12.29.00:854][995]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-12.29.00:854][995]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.29-12.29.00:872][996]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.172203 seconds [2020.04.29-12.29.00:872][996]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.29-12.29.00:872][996]LogDBDEasyAntiCheat: slave disconnected [2020.04.29-12.29.00:872][996]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.29-12.29.01:224][ 17]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.01:224][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-12.29.01:227][ 17]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.01:227][ 17]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.01:227][ 17]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.01:227][ 17]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-12.29.01:227][ 17]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.29-12.29.01:227][ 17]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.242.216:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=14?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=67?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;InfectiousFright;DeadMansSwitch;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-12.29.01:227][ 17]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-12.29.01:227][ 17]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-12.29.01:227][ 17]LogAsyncLoad: Start loading library async: Menu [2020.04.29-12.29.01:227][ 17]LogAsyncLoad: 215 assets in Menu [2020.04.29-12.29.01:227][ 17]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.29.01:227][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-12.29.01:227][ 17]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.01:227][ 17]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-12.29.01:256][ 17]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.29.01:265][ 17]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.29.01:270][ 17]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.29.01:277][ 17]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.29.01:285][ 17]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.29.01:287][ 17]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.29.01:291][ 17]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.29.01:293][ 17]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.29.01:297][ 17]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.29.01:300][ 17]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.29.01:306][ 17]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.29.01:309][ 17]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.29.01:317][ 17]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.29.01:324][ 17]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.29.01:391][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.29-12.29.01:391][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:391][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-12.29.01:391][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:391][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.29-12.29.01:391][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:391][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.29-12.29.01:391][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:391][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.29-12.29.01:391][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:392][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.29-12.29.01:392][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:392][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.29-12.29.01:392][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:392][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.29-12.29.01:392][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:392][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.29-12.29.01:392][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:392][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.29-12.29.01:392][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:392][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.29-12.29.01:392][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:392][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.29-12.29.01:392][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:392][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.29-12.29.01:392][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:392][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.29-12.29.01:392][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:392][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.29-12.29.01:392][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:393][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.29-12.29.01:393][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:393][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.29-12.29.01:393][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:393][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.29-12.29.01:393][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:393][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.29-12.29.01:393][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:393][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.29-12.29.01:393][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:393][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.29-12.29.01:393][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:393][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.29-12.29.01:393][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:393][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.29-12.29.01:393][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:393][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.29-12.29.01:393][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:393][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.29-12.29.01:393][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:393][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.29-12.29.01:393][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:394][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.29-12.29.01:394][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:394][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.29-12.29.01:394][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:394][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.29-12.29.01:394][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:394][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.29-12.29.01:394][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:394][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.29-12.29.01:394][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:394][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.29-12.29.01:394][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:394][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.29-12.29.01:394][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:395][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.29-12.29.01:395][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:395][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.29-12.29.01:395][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:395][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.29-12.29.01:395][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:395][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.29-12.29.01:395][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:395][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.29-12.29.01:395][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:395][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.29-12.29.01:395][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:395][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.29-12.29.01:395][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:396][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.29-12.29.01:396][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:396][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.29-12.29.01:396][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:396][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.29-12.29.01:396][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:396][ 17]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.29-12.29.01:396][ 17]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.29.01:398][ 17]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.01:398][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.04.29-12.29.01:398][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.04.29-12.29.01:398][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.04.29-12.29.01:402][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.04.29-12.29.01:402][ 17]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.01:402][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.04.29-12.29.01:402][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.04.29-12.29.01:402][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.04.29-12.29.01:409][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.04.29-12.29.01:410][ 18]r.CullAll = "1" [2020.04.29-12.29.01:558][ 19]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.29.01:558][ 19]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.29.01:558][ 19]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.29.01:558][ 19]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.29.02:238][ 61]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-12.29.02:238][ 61]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-12.29.02:238][ 61]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.02:238][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.29-12.29.02:239][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.29-12.29.02:289][ 62]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.29-12.29.02:291][ 62]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.29-12.29.02:291][ 62]LogNet: World NetDriver shutdown SteamNetDriver_1 [GameNetDriver] [2020.04.29-12.29.02:291][ 62]LogNet: DestroyNamedNetDriver SteamNetDriver_1 [GameNetDriver] [2020.04.29-12.29.02:292][ 62]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.156.242.216:7779, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Leslie [0x22CA824F220], Channels: 74, Time: 2020.04.29-12.29.02 [2020.04.29-12.29.02:293][ 62]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.156.242.216:7779, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Leslie [0x22C94B0D5D0] [2020.04.29-12.29.02:293][ 62]LogExit: GameNetDriver SteamNetDriver_1 shut down [2020.04.29-12.29.02:295][ 62]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-12.29.02:295][ 62]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.04.29-12.29.02:295][ 62]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-12.29.02:295][ 62]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.29.02:295][ 62]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.29.02:295][ 62]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.29.02:295][ 62]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-12.29.02:295][ 62]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_1 [2020.04.29-12.29.02:295][ 62]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-12.29.02:295][ 62]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.29.02:295][ 62]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.29.02:295][ 62]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.29.02:295][ 62]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.29.02:295][ 62]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.29.02:473][ 62]LogUObjectHash: Compacting FUObjectHashTables data took 4.93ms [2020.04.29-12.29.02:529][ 62]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.29.02:532][ 62]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.29.02:532][ 62]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.29-12.29.02:532][ 62]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.29-12.29.02:532][ 62]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.29-12.29.02:532][ 62]LogStreaming: Flushing async loaders. [2020.04.29-12.29.02:541][ 62]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-12.29.02:542][ 62]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.29-12.29.02:542][ 62]LogStreaming: Flushing async loaders. [2020.04.29-12.29.02:543][ 62]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.29.02:543][ 62]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-12.29.02:543][ 62]LogStreaming: Flushing async loaders. [2020.04.29-12.29.02:543][ 62]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.29.02:543][ 62]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-12.29.02:543][ 62]LogStreaming: Flushing async loaders. [2020.04.29-12.29.02:543][ 62]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.29.02:543][ 62]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.29-12.29.02:544][ 62]LogStreaming: Flushing async loaders. [2020.04.29-12.29.02:560][ 62]LogStreaming: Flushing async loaders took 16ms. [2020.04.29-12.29.02:560][ 62]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-12.29.02:560][ 62]LogStreaming: Flushing async loaders. [2020.04.29-12.29.02:589][ 62]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.29.02:593][ 62]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.29.02:594][ 62]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.29.02:602][ 62]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.29.02:658][ 62]LogStreaming: Flushing async loaders took 98ms. [2020.04.29-12.29.02:659][ 62]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-12.29.02:659][ 62]LogStreaming: Flushing async loaders. [2020.04.29-12.29.02:761][ 62]LogStreaming: Flushing async loaders took 102ms. [2020.04.29-12.29.02:762][ 62]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-12.29.02:762][ 62]LogStreaming: Flushing async loaders. [2020.04.29-12.29.02:774][ 62]LogStreaming: Flushing async loaders took 12ms. [2020.04.29-12.29.02:774][ 62]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.29-12.29.02:774][ 62]LogStreaming: Flushing async loaders. [2020.04.29-12.29.02:895][ 62]LogStreaming: Flushing async loaders took 121ms. [2020.04.29-12.29.02:896][ 62]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-12.29.02:896][ 62]LogStreaming: Flushing async loaders. [2020.04.29-12.29.02:897][ 62]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.29.02:897][ 62]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-12.29.02:897][ 62]LogStreaming: Flushing async loaders. [2020.04.29-12.29.02:981][ 62]LogStreaming: Flushing async loaders took 84ms. [2020.04.29-12.29.02:981][ 62]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-12.29.02:981][ 62]LogStreaming: Flushing async loaders. [2020.04.29-12.29.02:981][ 62]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.29.02:983][ 62]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.29-13.29.02 [2020.04.29-12.29.02:983][ 62]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.04.29-12.29.02:983][ 62]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-12.29.02:983][ 62]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-12.29.02:983][ 62]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-12.29.02:983][ 62]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.29.02:983][ 62]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.29.02:983][ 62]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.29.02:983][ 62]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.29.02:983][ 62]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-12.29.02:992][ 62]LogWorld: Bringing up level for play took: 0.010134 [2020.04.29-12.29.02:993][ 62]GameFlow: [Login Attempted] Options: "?Name=Leslie" Response: "" [2020.04.29-12.29.02:993][ 62]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.29.02:993][ 62]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.29.02:993][ 62]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.29.02:993][ 62]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.29.02:993][ 62]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.29-12.29.02:996][ 62]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-12.29.02:996][ 62]GameFlow: FCharacterStateData::SetPips() with value=66 [2020.04.29-12.29.02:996][ 62]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.29-12.29.03:052][ 62]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88052] [2020.04.29-12.29.03:052][ 62]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.29.03:052][ 62]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.29.03:053][ 62]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.29.03:053][ 62]LogCustomization: ------ [2020.04.29-12.29.03:053][ 62]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.29.03:053][ 62]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.29.03:053][ 62]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.29.03:053][ 62]LogCustomization: ------ [2020.04.29-12.29.03:053][ 62]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-12.29.03:053][ 62]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-12.29.03:053][ 62]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.29-12.29.03:066][ 62]LogStreaming: Flushing async loaders. [2020.04.29-12.29.03:075][ 62]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-12.29.03:157][ 62]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.29-12.29.03:214][ 62]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000022 seconds [2020.04.29-12.29.03:214][ 62]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000029 seconds [2020.04.29-12.29.03:214][ 62]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.29-12.29.03:215][ 62]LogLoad: Took 0.924045 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.29-12.29.03:215][ 62]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.29.03:215][ 62]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-12.29.03:215][ 62]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-12.29.03:216][ 62]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.03:216][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.29-12.29.03:216][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.29-12.29.03:314][ 63]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.03:314][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.29-12.29.03:314][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.29-12.29.03:316][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.29-12.29.03:316][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.29-12.29.03:316][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.29-12.29.03:316][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.29-12.29.03:430][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.29-12.29.03:430][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-12.29.03:430][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-12.29.03:430][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.29-12.29.03:431][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.29-12.29.03:488][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-12.29.03:488][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-12.29.03:488][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.29-12.29.03:489][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.29-12.29.03:495][ 64]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.03:495][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.29-12.29.03:496][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.29-12.29.03:676][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.29-12.29.03:739][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-12.29.03:739][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-12.29.03:739][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.29-12.29.03:744][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.29-12.29.03:780][ 67]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.03:780][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.29-12.29.03:780][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.29-12.29.03:858][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.29-12.29.03:858][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.29-12.29.03:858][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.29-12.29.03:943][ 73]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.03:943][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.29-12.29.03:944][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.29-12.29.04:019][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.29-12.29.04:020][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.29-12.29.04:020][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.29-12.29.04:024][ 74]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.04:024][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.29-12.29.04:026][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.29-12.29.04:104][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.29-12.29.04:851][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.29-12.29.04:851][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.29-12.29.04:851][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.29-12.29.04:851][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.29-12.29.04:852][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.29-12.29.04:852][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.29-12.29.04:852][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.29-12.29.04:852][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.29-12.29.04:853][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.29-12.29.04:853][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.29-12.29.04:853][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.29-12.29.04:853][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.29-12.29.04:853][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.29-12.29.04:869][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.29-12.29.04:873][ 75]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.29-12.29.05:067][ 87]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.29.05:067][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.29-12.29.05:068][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.29-12.29.05:179][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.29-12.29.05:180][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.29-12.29.05:180][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.29-12.29.05:184][ 88]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.29.05:184][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.29-12.29.05:185][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.29-12.29.05:297][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.29-12.29.05:297][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.29-12.29.05:297][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.29-12.29.05:305][ 89]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.29.05:305][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.29-12.29.05:305][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.29-12.29.05:416][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.29-12.29.05:416][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.29-12.29.05:417][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.29-12.29.05:442][ 91]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.29.05:443][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.29-12.29.05:443][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.29-12.29.05:559][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.29-12.29.05:559][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.29-12.29.05:560][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.29-12.29.05:565][ 92]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.29.05:565][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.29-12.29.05:566][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.29-12.29.05:699][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.29-12.29.05:699][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.29-12.29.05:700][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.29-12.29.05:705][ 93]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.29.05:705][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.29-12.29.05:706][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.29-12.29.05:830][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.29-12.29.05:830][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.29-12.29.05:831][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.29-12.29.05:839][ 94]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.29.05:839][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.29-12.29.05:840][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.29-12.29.05:979][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.29-12.29.05:979][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.29-12.29.05:979][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.29-12.29.05:985][ 95]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.29.05:985][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.29-12.29.05:986][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.29-12.29.06:134][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.29-12.29.06:134][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.29-12.29.06:134][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.29-12.29.06:160][ 97]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-12.29.06:160][ 97]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='4.934' TotalLoadTime='4.934' TimeStamp='2020-04-29T12:29:08.215Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DBC67808D7EC3884D4E50C504CAD75' LobbyId='014CFF1708D7EC3852C5C2984B4B2A03' [2020.04.29-12.29.06:160][ 97]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-12.29.06:160][ 97]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.934' TimeStamp='2020-04-29T12:29:08.215Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DBC67808D7EC3884D4E50C504CAD75' LobbyId='014CFF1708D7EC3852C5C2984B4B2A03' [2020.04.29-12.29.06:160][ 97]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-12.29.06:161][ 97]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='4.934' TimeStamp='2020-04-29T12:29:08.215Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DBC67808D7EC3884D4E50C504CAD75' LobbyId='014CFF1708D7EC3852C5C2984B4B2A03' [2020.04.29-12.29.06:161][ 97]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-12.29.06:161][ 97]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.934' TimeStamp='2020-04-29T12:29:08.215Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DBC67808D7EC3884D4E50C504CAD75' LobbyId='014CFF1708D7EC3852C5C2984B4B2A03' [2020.04.29-12.29.06:161][ 97]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.04.29-12.29.06:161][ 97]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-12.29.06:172][ 98]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-12.29.06:172][ 98]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-12.29.06:172][ 98]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-12.29.07:163][159]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-12.29.07:163][159]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-12.29.07:163][159]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.04.29-12.29.07:163][159]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.07:163][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-12.29.07:163][159]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.07:163][159]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.07:163][159]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.07:163][159]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-12.29.07:163][159]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-12.29.07:163][159]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.07:163][159]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-12.29.07:163][159]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.07:163][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-12.29.07:195][159]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.07:195][159]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.07:195][159]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.07:195][159]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-12.29.07:196][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-12.29.07:196][159]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.07:196][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.29.07:233][159]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.07:233][159]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.07:233][159]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.07:234][159]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.07:234][159]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.29.07:234][159]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.07:234][159]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.07:234][159]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.07:234][159]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.07:234][159]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.07:234][159]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.07:234][159]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.07:234][159]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.07:252][159]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.29.07:252][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.29.07:258][159]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.07:258][159]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.07:312][159]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88052] [2020.04.29-12.29.07:312][159]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.29.07:312][159]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.29.07:312][159]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.07:312][159]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.29.07:312][159]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.29.07:393][160]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.29.07:393][160]r.CullAll = "0" [2020.04.29-12.29.07:396][160]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-12.29.07:396][160]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.07:396][160]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.29-12.29.07:397][160]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.29.07:397][160]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.29.07:397][160]GameFlow: Warning: Entering Main Menu [2020.04.29-12.29.07:397][160]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-12.29.07:397][160]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-12.29.07:397][160]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.29.07:397][160]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.29.07:397][160]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.29.07:397][160]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.29.07:397][160]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-12.29.07:397][160]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.29-12.29.07:397][160]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.04.29-12.29.07:400][160]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-12.29.07:405][160]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.29.07:405][160]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-12.29.07:405][160]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.29.07:405][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-12.29.07:405][160]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.29.07:405][160]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.29.07:405][160]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.29.07:405][160]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-12.29.07:407][160]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-12.29.07:407][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-12.29.07:425][161]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.29.07:425][161]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.29.07:425][161]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.29.07:428][161]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-12.29.07:428][161]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.29.07:446][161]LogStreaming: Flushing async loaders took 18ms. [2020.04.29-12.29.07:447][161]LogStreaming: Flushing async loaders. [2020.04.29-12.29.07:453][161]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.29.07:453][161]LogStreaming: Flushing async loaders. [2020.04.29-12.29.07:460][161]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-12.29.07:461][161]LogStreaming: Flushing async loaders. [2020.04.29-12.29.07:474][161]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-12.29.07:482][161]LogStreaming: Flushing async loaders. [2020.04.29-12.29.07:486][161]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.29.07:486][161]LogStreaming: Flushing async loaders. [2020.04.29-12.29.07:509][161]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.29.07:601][161]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.29.07:601][161]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.29.07:601][161]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.29.07:601][161]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.29.07:601][161]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.29.07:601][161]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.29.07:602][161]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.29.07:602][161]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.29.07:602][161]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.29.07:602][161]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.29.07:602][161]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.29.07:620][161]LogStreaming: Flushing async loaders took 133ms. [2020.04.29-12.29.07:620][161]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000019 seconds [2020.04.29-12.29.07:620][161]LogStreaming: Flushing async loaders. [2020.04.29-12.29.07:620][161]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.29.07:620][161]LogStreaming: Flushing async loaders. [2020.04.29-12.29.07:624][161]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.29.07:625][161]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.7 [2020.04.29-12.29.07:625][161]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.29.07:625][161]LogCustomization: ------ [2020.04.29-12.29.07:625][161]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.29.07:625][161]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.29.07:625][161]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.29.07:625][161]LogCustomization: ------ [2020.04.29-12.29.07:625][161]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.29.07:625][161]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.29.07:625][161]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.29.07:625][161]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.29.07:625][161]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.29.07:625][161]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.29.07:634][162]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.29.07:635][162]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-12.29.08:139][189]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 5.42 ms [2020.04.29-12.29.09:065][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.29.09:710][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-12.29.10:352][307]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.04.29-12.29.13:036][456]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.29-12.29.13:128][460]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344772375 [2020.04.29-12.29.13:128][460]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344772375, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.29.13:128][460]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Anfeidrol, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.29.13:206][465]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.04.29-12.29.13:426][477]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.12 ms [2020.04.29-12.29.13:952][505]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.04.29-12.29.14:131][515]LogAsyncLoad: Done loading library async: Menu in 47.0 sec [2020.04.29-12.29.21:774][939]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198167940370 [2020.04.29-12.29.21:789][939]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198167940370, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.29.21:789][939]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: PhantonGualteriØ, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.29.27:024][231]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198342690088 [2020.04.29-12.29.27:037][231]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198342690088, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.29.27:037][231]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: RoLo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.32.14:898][598]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-12.32.14:899][598]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InPartyLobby [2020.04.29-12.32.29:181][396]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198342690088 [2020.04.29-12.32.29:189][396]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198342690088, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.32.29:189][396]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: RoLo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.33.57:260][341]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198007220143 [2020.04.29-12.33.57:261][341]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198007220143, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.34.04:500][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.34.04:502][747]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-12.34.04:502][747]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.34.04:502][747]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.34.04:502][747]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.04.29-12.34.04:502][747]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.29-12.34.04:502][747]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-12.34.04:502][747]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.29-12.34.04:518][748]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-12.34.04:518][748]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.04:518][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.34.04:529][748]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.04:529][748]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.04:529][748]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.04:529][748]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.04:529][748]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.04:529][748]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.04:529][748]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.04:529][748]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.04:529][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.34.04:564][748]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.04:564][748]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.04:564][748]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.04:581][748]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-12.34.04:582][748]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-12.34.04:582][748]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.34.04:582][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.34.04:587][748]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.04:587][748]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.04:640][748]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88052] [2020.04.29-12.34.04:640][748]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.34.04:640][748]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.34.04:641][748]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.04:641][748]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.04:641][748]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.34.04:642][749]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.29-12.34.04:642][749]GameFlow: Starting Quickmatch: GameSession [2020.04.29-12.34.04:642][749]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.29-12.34.04:642][749]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.29-12.34.04:642][749]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.29-12.34.04:642][749]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.29-12.34.04:642][749]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.29-12.34.04:642][749]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.29-12.34.04:642][749]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.29-12.34.04:642][749]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-293185-live : Equals : -1 [2020.04.29-12.34.04:642][749]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.29-12.34.04:642][749]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.29-12.34.04:642][749]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=5 : Near : -1 [2020.04.29-12.34.04:642][749]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.29-12.34.04:642][749]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.29-12.34.04:642][749]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.04.29-12.34.04:642][749]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.29-12.34.04:642][749]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.29-12.34.04:642][749]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.04.29-12.34.04:642][749]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.29-12.34.04:642][749]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.29-12.34.04:642][749]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.29-12.34.04:642][749]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.29-12.34.04:642][749]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.29-12.34.04:643][749]GameFlow: Verbose: Doing Find Sessions [2020.04.29-12.34.04:666][750]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.34.05:005][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-12.34.05:337][787]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.34.05:340][788]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.694796 seconds [2020.04.29-12.34.05:926][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.04.29-12.34.06:825][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.34.06:825][870]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.04.29-12.34.06:844][871]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.06:844][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.34.06:846][871]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.06:846][871]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.06:846][871]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.06:846][871]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.06:846][871]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.06:846][871]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.06:846][871]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.06:846][871]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.06:846][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.34.06:885][871]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.06:886][871]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.06:886][871]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.06:903][871]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.34.06:903][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.34.06:909][871]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.06:909][871]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.06:952][871]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.06:952][871]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.06:952][871]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.34.07:928][926]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.34.11:468][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.34.11:573][123]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.34.11:573][123]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.34.11:573][123]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.34.11:573][123]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.34.11:573][123]LogCustomization: ------ [2020.04.29-12.34.11:573][123]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.34.11:573][123]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.34.11:573][123]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.34.11:573][123]LogCustomization: ------ [2020.04.29-12.34.11:574][123]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.34.11:574][123]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.34.11:574][123]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.34.11:574][123]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.34.11:574][123]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.34.11:574][123]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.34.12:466][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.34.12:807][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.04.29-12.34.13:004][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.04.29-12.34.13:129][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.29-12.34.13:797][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.34.14:064][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.34.14:332][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.04.29-12.34.14:728][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.04.29-12.34.14:836][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.29-12.34.14:962][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-12.34.15:387][335]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.34.15:600][347]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.34.15:619][348]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.248295 seconds [2020.04.29-12.34.17:659][461]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-12.34.17:659][461]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.34.25:642][905]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.34.25:823][915]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T12:31:25.698Z : OnlineService [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: MirrorsSessionId=8728a23d-9ca6-40a0-9a90-a85b44758b21 : OnlineService [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.228.212 : OnlineService [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: EncryptionKey=GR8D0j466El3Neala5ziB+2SdP05vTZgnhgvrJS8sic= : OnlineService [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC287D08D7EC393C2776B6D6724871|18.156.228.212|7778 : OnlineService [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: MatchMembersA=["ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31"] : OnlineService [2020.04.29-12.34.25:823][915]LogOnlineSession: Verbose: OSS: MatchMembersB=["8d248431-5b10-451a-85cf-89b5fe54ae29","d2e7ec5f-4cb7-452b-b75b-a5ee6e705a0f","b619ec61-7904-4705-b30f-c59d4a9ce01e","354b6f9e-e9b0-41e9-b808-13dbdb211009"] : OnlineService [2020.04.29-12.34.25:834][916]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.205761 seconds [2020.04.29-12.34.25:840][916]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.04.29-12.34.25:840][916]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.29-12.34.25:840][916]GameFlow: Joining sesion : GameSession [2020.04.29-12.34.25:840][916]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.04.29-12.34.25:840][916]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.29-12.34.25:840][916]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.29-12.34.25:840][916]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.29-12.34.25:840][916]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.29-12.34.25:840][916]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.29-12.34.25:840][916]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-12.34.25:840][916]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.04.29-12.34.25:841][916]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.04.29-12.34.25:841][916]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.34.25:841][916]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.29-12.34.25:844][916]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.29-12.34.25:844][916]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8728a23d-9ca6-40a0-9a90-a85b44758b21] [2020.04.29-12.34.25:845][916]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.25:845][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.34.25:855][916]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.25:855][916]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.25:855][916]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.25:855][916]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.25:915][916]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.25:916][916]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.25:916][916]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.25:916][916]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.25:916][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-12.34.25:919][916]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.25:919][916]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.25:919][916]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.25:919][916]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-12.34.25:919][916]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-12.34.25:919][916]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-12.34.25:919][916]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-12.34.25:919][916]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-12.34.25:919][916]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-12.34.25:919][916]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-12.34.25:919][916]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-12.34.25:919][916]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.25:919][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-12.34.25:919][916]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.25:919][916]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.25:919][916]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.25:919][916]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.25:919][916]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.25:919][916]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.25:919][916]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.25:919][916]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.25:919][916]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.25:919][916]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.25:919][916]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.25:919][916]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.25:920][916]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-12.34.25:920][916]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.25:920][916]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.34.25:920][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-12.34.25:920][916]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.25:920][916]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-12.34.25:961][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.29-12.34.25:961][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:961][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-12.34.25:961][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:961][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.29-12.34.25:961][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:961][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.29-12.34.25:961][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:962][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.29-12.34.25:962][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:962][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.29-12.34.25:962][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:962][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.29-12.34.25:962][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:962][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.29-12.34.25:962][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:962][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.29-12.34.25:962][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:962][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.29-12.34.25:962][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:962][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.29-12.34.25:962][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:962][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.29-12.34.25:962][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:962][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.29-12.34.25:962][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:962][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.29-12.34.25:962][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:962][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.29-12.34.25:962][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:963][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.29-12.34.25:963][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:963][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.29-12.34.25:963][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:963][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.29-12.34.25:963][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:963][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.29-12.34.25:963][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:963][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.29-12.34.25:963][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:963][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.29-12.34.25:963][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:963][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.29-12.34.25:963][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:963][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.29-12.34.25:963][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:963][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.29-12.34.25:963][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:963][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.29-12.34.25:963][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:963][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.29-12.34.25:963][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:963][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.29-12.34.25:963][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:963][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.29-12.34.25:963][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:964][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.29-12.34.25:964][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:964][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.29-12.34.25:964][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:964][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.29-12.34.25:964][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:964][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.29-12.34.25:964][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:964][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.29-12.34.25:964][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:964][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.29-12.34.25:964][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:964][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.29-12.34.25:964][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:964][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.29-12.34.25:964][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:964][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.29-12.34.25:964][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:964][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.29-12.34.25:964][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:964][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.29-12.34.25:964][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:964][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.29-12.34.25:964][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:965][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.29-12.34.25:965][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:965][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.29-12.34.25:965][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:965][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.29-12.34.25:965][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:965][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.29-12.34.25:965][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.34.25:966][916]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.34.25:966][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-12.34.25:966][916]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.34.25:966][916]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.34.25:966][916]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.34.25:966][916]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-12.34.25:966][917]r.CullAll = "1" [2020.04.29-12.34.25:999][918]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8728a23d-9ca6-40a0-9a90-a85b44758b21] [2020.04.29-12.34.25:999][918]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.34.25:999][918]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.29-12.34.26:924][973]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-12.34.26:924][973]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.29-12.34.26:924][973]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.34.26:939][974]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.29-12.34.26:939][974]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.29-12.34.26:939][974]LogNet: Browse: 18.156.228.212:7778//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=15?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=DevoutTanagerWreath?KillerPips=66?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live [2020.04.29-12.34.26:939][974]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.29-12.34.26:940][974]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.29-12.34.26:940][974]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.29-12.34.26:940][974]LogNet: Game client on port 7778, rate 10000 [2020.04.29-12.34.27:068][982]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.156.228.212:7778, Name: SteamNetConnection_2, Driver: PendingNetDriver SteamNetDriver_2, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.29-12.34.27:214][991]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.29-12.34.27:214][991]LogLoad: LoadMap: 18.156.228.212:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=15?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=DevoutTanagerWreath?KillerPips=66?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.29-12.34.27:214][991]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-12.34.27:214][991]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.04.29-12.34.27:214][991]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.34.27:214][991]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435474 [2020.04.29-12.34.27:244][991]LogUObjectHash: Compacting FUObjectHashTables data took 5.12ms [2020.04.29-12.34.27:259][991]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.34.27:261][991]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.34.27:261][991]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-12.34.27:261][991]LogStreaming: Flushing async loaders. [2020.04.29-12.34.27:263][991]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.34.27:263][991]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-12.34.27:263][991]LogStreaming: Flushing async loaders. [2020.04.29-12.34.27:263][991]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.34.27:263][991]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-12.34.27:263][991]LogStreaming: Flushing async loaders. [2020.04.29-12.34.27:265][991]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.34.27:265][991]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-12.34.27:265][991]LogStreaming: Flushing async loaders. [2020.04.29-12.34.27:273][991]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-12.34.27:273][991]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.29-12.34.27:273][991]LogStreaming: Flushing async loaders. [2020.04.29-12.34.27:288][991]LogStreaming: Flushing async loaders took 14ms. [2020.04.29-12.34.27:288][991]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-12.34.27:288][991]LogStreaming: Flushing async loaders. [2020.04.29-12.34.27:288][991]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.34.27:288][991]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-12.34.27:288][991]LogStreaming: Flushing async loaders. [2020.04.29-12.34.27:324][991]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.34.27:329][991]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.34.27:336][991]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.34.27:371][991]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.34.27:448][991]LogStreaming: Flushing async loaders took 159ms. [2020.04.29-12.34.27:449][991]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-12.34.27:450][991]LogStreaming: Flushing async loaders. [2020.04.29-12.34.27:508][991]LogStreaming: Flushing async loaders took 59ms. [2020.04.29-12.34.27:509][991]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-12.34.27:509][991]LogStreaming: Flushing async loaders. [2020.04.29-12.34.27:510][991]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.34.27:512][991]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.29-13.34.27 [2020.04.29-12.34.27:512][991]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.04.29-12.34.27:512][991]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-12.34.27:516][991]LogWorld: Bringing up level for play took: 0.004527 [2020.04.29-12.34.27:517][991]LogLoad: Took 0.302817 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.29-12.34.27:650][998]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-12.34.27:650][998]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-12.34.27:714][ 2]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000023 seconds [2020.04.29-12.34.27:714][ 2]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.29-12.34.27:714][ 2]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.29-12.34.27:763][ 6]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198145433423 [2020.04.29-12.34.27:763][ 6]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198145433423, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.34.27:810][ 8]LogDBDEasyAntiCheat: RPC to validate server [2020.04.29-12.34.27:810][ 8]LogDBDEasyAntiCheat: Server is dedicated [2020.04.29-12.34.27:811][ 8]LogDBDEasyAntiCheat: slave connected [2020.04.29-12.34.27:827][ 9]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.34.27:827][ 9]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.983' TotalLoadTime='1.983' TimeStamp='2020-04-29T12:34:29.886Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBC67808D7EC3884D4E50C504CAD75' LobbyId='014D7DC308D7EC393C6424DAD67859D6' [2020.04.29-12.34.27:827][ 9]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.34.27:827][ 9]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='1.983' TimeStamp='2020-04-29T12:34:29.886Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBC67808D7EC3884D4E50C504CAD75' LobbyId='014D7DC308D7EC393C6424DAD67859D6' [2020.04.29-12.34.27:827][ 9]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.34.27:827][ 9]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='1.983' TimeStamp='2020-04-29T12:34:29.886Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBC67808D7EC3884D4E50C504CAD75' LobbyId='014D7DC308D7EC393C6424DAD67859D6' [2020.04.29-12.34.27:827][ 9]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.34.27:843][ 10]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.34.27:843][ 10]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:b619ec61-7904-4705-b30f-c59d4a9ce01e|76561198362014723 [2020.04.29-12.34.27:843][ 10]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.34.27:843][ 10]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.34.27:843][ 10]LogCustomization: ------ [2020.04.29-12.34.27:843][ 10]LogCustomization: --> FM_Head003 [2020.04.29-12.34.27:843][ 10]LogCustomization: --> FM_Torso011_01 [2020.04.29-12.34.27:843][ 10]LogCustomization: --> FM_Legs003 [2020.04.29-12.34.27:843][ 10]LogCustomization: ------ [2020.04.29-12.34.27:844][ 10]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.34.27:940][ 16]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.34.27:940][ 16]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:d2e7ec5f-4cb7-452b-b75b-a5ee6e705a0f|76561199008029090 [2020.04.29-12.34.27:940][ 16]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.34.27:940][ 16]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.34.27:940][ 16]LogCustomization: ------ [2020.04.29-12.34.27:940][ 16]LogCustomization: --> M_Head03 [2020.04.29-12.34.27:940][ 16]LogCustomization: --> MT_Torso02_03 [2020.04.29-12.34.27:940][ 16]LogCustomization: --> MT_Legs04_03 [2020.04.29-12.34.27:940][ 16]LogCustomization: ------ [2020.04.29-12.34.27:940][ 16]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.34.27:972][ 18]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.34.27:972][ 18]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:354b6f9e-e9b0-41e9-b808-13dbdb211009|76561197970050463 [2020.04.29-12.34.27:972][ 18]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.34.27:972][ 18]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.34.27:972][ 18]LogCustomization: ------ [2020.04.29-12.34.27:972][ 18]LogCustomization: --> GS_Head010 [2020.04.29-12.34.27:972][ 18]LogCustomization: --> GS_Torso010 [2020.04.29-12.34.27:972][ 18]LogCustomization: --> GS_Legs010 [2020.04.29-12.34.27:972][ 18]LogCustomization: ------ [2020.04.29-12.34.27:972][ 18]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.34.28:149][ 29]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.34.28:149][ 29]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:8d248431-5b10-451a-85cf-89b5fe54ae29|76561198294262241 [2020.04.29-12.34.28:150][ 29]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.34.28:150][ 29]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.34.28:150][ 29]LogCustomization: ------ [2020.04.29-12.34.28:150][ 29]LogCustomization: --> US_Head01_02 [2020.04.29-12.34.28:150][ 29]LogCustomization: --> US_Torso01_P01 [2020.04.29-12.34.28:150][ 29]LogCustomization: --> US_Legs01_P01 [2020.04.29-12.34.28:150][ 29]LogCustomization: ------ [2020.04.29-12.34.28:150][ 29]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.34.28:278][ 37]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.34.28:278][ 37]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31|76561197988903423 [2020.04.29-12.34.28:278][ 37]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.34.28:278][ 37]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.34.28:278][ 37]LogCustomization: ------ [2020.04.29-12.34.28:279][ 37]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.34.28:279][ 37]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.34.28:279][ 37]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.34.28:279][ 37]LogCustomization: ------ [2020.04.29-12.34.28:279][ 37]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.34.28:279][ 37]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.34.28:279][ 37]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.452' TotalLoadTime='2.434' TimeStamp='2020-04-29T12:34:30.338Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBC67808D7EC3884D4E50C504CAD75' LobbyId='014D7DC308D7EC393C6424DAD67859D6' [2020.04.29-12.34.28:279][ 37]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.29-12.34.28:279][ 37]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.29-12.34.28:295][ 38]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-12.34.28:295][ 38]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-12.34.28:295][ 38]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.228.212:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=15?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=DevoutTanagerWreath?KillerPips=66?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-12.34.28:310][ 39]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.34.28:311][ 39]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.34.28:345][ 41]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.34.28:345][ 41]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.34.29:295][100]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-12.34.29:295][100]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-12.34.29:295][100]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.29-12.34.29:295][100]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.29:295][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-12.34.29:295][100]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.29:295][100]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.29:295][100]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.29:295][100]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-12.34.29:295][100]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-12.34.29:295][100]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.29:295][100]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-12.34.29:296][100]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.29:296][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-12.34.29:356][100]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.29:356][100]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.29:356][100]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.29:356][100]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-12.34.29:356][100]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-12.34.29:356][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-12.34.29:357][100]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.29:357][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.34.29:414][100]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.29:415][100]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.29:415][100]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.29:415][100]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.29:417][100]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.29:417][100]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.34.29:417][100]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.29:417][100]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.29:417][100]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.29:417][100]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.29:417][100]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.29:417][100]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.29:417][100]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.29:417][100]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.34.29:417][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-12.34.29:417][100]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.34.29:417][100]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.34.29:417][100]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.29:435][100]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.34.29:435][100]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.34.29:435][100]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.34.29:435][100]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-12.34.29:436][100]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.34.29:436][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.34.29:441][100]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-12.34.29:441][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-12.34.29:442][100]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.29:442][100]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.29:504][100]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88052] [2020.04.29-12.34.29:504][100]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.34.29:505][100]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9457&schemaVersion=0] [2020.04.29-12.34.29:505][100]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.29:505][100]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.34.29:505][100]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.34.29:506][101]r.CullAll = "0" [2020.04.29-12.34.29:506][101]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.34.29:506][101]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.34.29:506][101]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.34.29:596][102]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-12.34.29:598][102]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.34.29:599][102]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-12.34.29:599][102]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.29-12.34.29:599][102]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.29-12.34.29:599][102]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.34.29:601][102]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.34.29:689][103]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.34.29:689][103]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.34.29:689][103]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.34.29:692][103]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-12.34.29:703][103]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.34.29:723][103]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.34.29:771][103]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.34.29:771][103]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.34.29:772][103]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.34.29:772][103]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.34.29:772][103]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.34.29:772][103]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.34.29:772][103]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.34.29:772][103]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.34.29:772][103]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.34.29:772][103]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.34.29:772][103]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.34.29:804][103]LogStreaming: Flushing async loaders took 102ms. [2020.04.29-12.34.29:805][103]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000024 seconds [2020.04.29-12.34.29:805][103]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:805][103]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.34.29:805][103]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:809][103]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.34.29:810][103]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.5 [2020.04.29-12.34.29:810][103]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.34.29:810][103]LogCustomization: ------ [2020.04.29-12.34.29:810][103]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.34.29:810][103]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.34.29:810][103]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.34.29:810][103]LogCustomization: ------ [2020.04.29-12.34.29:810][103]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.34.29:810][103]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.34.29:810][103]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.34.29:810][103]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.34.29:810][103]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.34.29:810][103]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.34.29:812][103]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FM_Head003. FM_Torso011_01. FM_Legs003. [2020.04.29-12.34.29:812][103]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.34.29:812][103]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : M_Head03. MT_Torso02_03. MT_Legs04_03. [2020.04.29-12.34.29:812][103]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.34.29:812][103]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : GS_Head010. GS_Torso010. GS_Legs010. [2020.04.29-12.34.29:812][103]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.34.29:812][103]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : US_Head01_02. US_Torso01_P01. US_Legs01_P01. [2020.04.29-12.34.29:812][103]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.34.29:823][103]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_BoldCondensed" glyph '.' (0x262e) in ".instance18241.instance1218.instance856.main.instance18242.statusPlayer4.playerTagMc.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] found. [2020.04.29-12.34.29:836][104]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9457&schemaVersion=0] [2020.04.29-12.34.29:837][104]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.34.29:895][104]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88052] [2020.04.29-12.34.29:895][104]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.34.29:895][104]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.34.29:901][104]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.34.29:901][104]LogCustomization: ------ [2020.04.29-12.34.29:901][104]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.34.29:901][104]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.34.29:901][104]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.34.29:901][104]LogCustomization: ------ [2020.04.29-12.34.29:901][104]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.34.29:901][104]LogCustomization: ------ [2020.04.29-12.34.29:902][104]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.34.29:902][104]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.34.29:902][104]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.34.29:902][104]LogCustomization: ------ [2020.04.29-12.34.29:902][104]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.34.29:902][104]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.34.29:902][104]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.34.29:902][104]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.34.29:902][104]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.34.29:902][104]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.34.29:902][104]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.34.29:902][104]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.34.29:902][104]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.34.29:902][104]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.04.29-12.34.29:903][104]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000019 seconds [2020.04.29-12.34.29:903][104]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.8 [2020.04.29-12.34.29:903][104]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.34.29:903][104]LogCustomization: ------ [2020.04.29-12.34.29:903][104]LogCustomization: --> FM_Head003 [2020.04.29-12.34.29:903][104]LogCustomization: --> FM_Torso011_01 [2020.04.29-12.34.29:903][104]LogCustomization: --> FM_Legs003 [2020.04.29-12.34.29:903][104]LogCustomization: ------ [2020.04.29-12.34.29:903][104]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head003 [2020.04.29-12.34.29:904][104]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.34.29:904][104]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.34.29:904][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:911][104]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-12.34.29:911][104]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head003 [2020.04.29-12.34.29:911][104]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.04.29-12.34.29:912][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:916][104]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.34.29:916][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:917][104]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.34.29:917][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:919][104]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.34.29:919][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:925][104]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.34.29:926][104]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.04.29-12.34.29:926][104]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs003 [2020.04.29-12.34.29:926][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:927][104]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.34.29:927][104]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs003 [2020.04.29-12.34.29:927][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:930][104]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.34.29:930][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:931][104]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.34.29:931][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:932][104]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.34.29:933][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:934][104]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.34.29:934][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:937][104]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.34.29:937][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:938][104]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.34.29:938][104]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.34.29:938][104]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.34.29:938][104]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.34.29:938][104]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.29-12.34.29:939][104]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-12.34.29:940][104]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.1 [2020.04.29-12.34.29:940][104]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.34.29:940][104]LogCustomization: ------ [2020.04.29-12.34.29:940][104]LogCustomization: --> M_Head03 [2020.04.29-12.34.29:940][104]LogCustomization: --> MT_Torso02_03 [2020.04.29-12.34.29:940][104]LogCustomization: --> MT_Legs04_03 [2020.04.29-12.34.29:940][104]LogCustomization: ------ [2020.04.29-12.34.29:940][104]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.04.29-12.34.29:940][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:949][104]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-12.34.29:949][104]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.04.29-12.34.29:949][104]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.04.29-12.34.29:949][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:955][104]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.34.29:957][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:959][104]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.34.29:959][104]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.04.29-12.34.29:959][104]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.04.29-12.34.29:960][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:961][104]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.34.29:961][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:962][104]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.34.29:962][104]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.04.29-12.34.29:962][104]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.34.29:962][104]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.34.29:962][104]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.34.29:962][104]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.04.29-12.34.29:965][104]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000021 seconds [2020.04.29-12.34.29:965][104]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.8 [2020.04.29-12.34.29:965][104]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.34.29:965][104]LogCustomization: ------ [2020.04.29-12.34.29:965][104]LogCustomization: --> GS_Head010 [2020.04.29-12.34.29:965][104]LogCustomization: --> GS_Torso010 [2020.04.29-12.34.29:965][104]LogCustomization: --> GS_Legs010 [2020.04.29-12.34.29:965][104]LogCustomization: ------ [2020.04.29-12.34.29:965][104]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head010 [2020.04.29-12.34.29:965][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:967][104]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.34.29:967][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:973][104]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.34.29:974][104]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head010 [2020.04.29-12.34.29:974][104]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso010 [2020.04.29-12.34.29:974][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:979][104]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.34.29:979][104]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso010 [2020.04.29-12.34.29:979][104]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs010 [2020.04.29-12.34.29:980][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:983][104]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.34.29:983][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:987][104]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.34.29:987][104]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs010 [2020.04.29-12.34.29:988][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:993][104]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.34.29:993][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:997][104]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.34.29:997][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.29:999][104]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.34.30:000][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.30:002][104]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.34.30:002][104]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.34.30:002][104]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.34.30:002][104]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.34.30:002][104]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 20. [2020.04.29-12.34.30:004][104]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000022 seconds [2020.04.29-12.34.30:004][104]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.0 [2020.04.29-12.34.30:004][104]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.34.30:004][104]LogCustomization: ------ [2020.04.29-12.34.30:004][104]LogCustomization: --> US_Head01_02 [2020.04.29-12.34.30:004][104]LogCustomization: --> US_Torso01_P01 [2020.04.29-12.34.30:004][104]LogCustomization: --> US_Legs01_P01 [2020.04.29-12.34.30:004][104]LogCustomization: ------ [2020.04.29-12.34.30:004][104]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head01_02 [2020.04.29-12.34.30:004][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.30:008][104]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.34.30:008][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.30:009][104]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.34.30:010][104]GameFlow: (CustomizedAudio) - Update Sound with item US_Head01_02 [2020.04.29-12.34.30:010][104]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso01_P01 [2020.04.29-12.34.30:010][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.30:011][104]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.34.30:011][104]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso01_P01 [2020.04.29-12.34.30:011][104]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs01_P01 [2020.04.29-12.34.30:011][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.30:015][104]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.34.30:015][104]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs01_P01 [2020.04.29-12.34.30:016][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.30:020][104]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.34.30:020][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.30:027][104]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.34.30:027][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.30:030][104]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.34.30:030][104]LogStreaming: Flushing async loaders. [2020.04.29-12.34.30:031][104]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.34.30:031][104]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.34.30:031][104]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.34.30:031][104]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.34.30:031][104]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.34.30:031][104]LogCustomization: ------ [2020.04.29-12.34.30:031][104]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.34.30:031][104]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.34.30:031][104]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.34.30:031][104]LogCustomization: ------ [2020.04.29-12.34.30:031][104]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.34.30:032][104]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.34.30:032][104]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.34.30:032][104]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.34.30:032][104]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.34.30:032][104]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.34.30:187][112]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.34.30:187][112]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-12.34.30:316][118]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.34.30:316][118]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.29-12.34.30:349][119]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.34.30:349][119]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.29-12.34.30:349][119]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.34.30:881][144]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.29-12.34.30:881][144]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8728a23d-9ca6-40a0-9a90-a85b44758b21] [2020.04.29-12.34.31:034][151]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8728a23d-9ca6-40a0-9a90-a85b44758b21] [2020.04.29-12.34.31:034][151]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.34.31:034][151]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.29-12.34.31:332][165]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.34.31:332][165]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.34.31:332][165]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.34.31:332][165]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.34.31:332][165]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.34.31:332][165]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.29-12.34.31:332][165]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.34.31:332][165]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.29-12.34.31:332][165]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.34.31:332][165]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.29-12.34.31:363][166]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.34.31:363][166]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.34.31:363][166]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.34.31:363][166]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.34.31:364][166]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.34.31:364][166]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.04.29-12.34.32:292][212]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.34.32:292][212]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.34.32:292][212]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.34.32:292][212]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.34.32:292][212]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.34.32:292][212]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.34.32:292][212]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.34.32:292][212]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.29-12.34.32:354][215]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.34.36:044][402]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.29-12.34.36:044][402]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8728a23d-9ca6-40a0-9a90-a85b44758b21] [2020.04.29-12.34.36:264][414]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8728a23d-9ca6-40a0-9a90-a85b44758b21] [2020.04.29-12.34.36:264][414]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.34.36:264][414]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.29-12.34.41:257][687]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.29-12.34.41:257][687]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8728a23d-9ca6-40a0-9a90-a85b44758b21] [2020.04.29-12.34.41:423][696]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8728a23d-9ca6-40a0-9a90-a85b44758b21] [2020.04.29-12.34.41:423][696]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.34.41:423][696]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.29-12.34.44:618][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.34.44:635][872]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.34.44:635][872]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.34.44:635][872]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.34.44:635][872]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.34.44:635][872]LogCustomization: ------ [2020.04.29-12.34.44:635][872]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.34.44:635][872]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.34.44:635][872]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.34.44:635][872]LogCustomization: ------ [2020.04.29-12.34.44:635][872]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.34.44:635][872]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.34.44:635][872]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.34.44:635][872]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.34.44:635][872]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.34.44:635][872]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.34.44:989][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-12.34.46:231][959]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-12.34.46:241][959]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...3BC9] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.34.46:405][968]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.29-12.34.46:405][968]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8728a23d-9ca6-40a0-9a90-a85b44758b21] [2020.04.29-12.34.46:551][976]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8728a23d-9ca6-40a0-9a90-a85b44758b21] [2020.04.29-12.34.46:551][976]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.34.46:551][976]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.29-12.34.47:216][ 13]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-12.34.47:224][ 13]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...3BC9] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.34.50:720][201]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.29-12.34.50:720][201]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.04.29-12.34.50:720][201]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fresh Crispleaf Amaranth [2020.04.29-12.34.50:721][201]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fresh Crispleaf Amaranth [2020.04.29-12.34.50:721][201]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Primrose Blossom Sachet [2020.04.29-12.34.50:721][201]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Primrose Blossom Sachet [2020.04.29-12.34.50:721][201]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering White Ward [2020.04.29-12.34.50:721][201]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering White Ward [2020.04.29-12.34.50:721][201]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Devout Tanager Wreath [2020.04.29-12.34.50:721][201]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Devout Tanager Wreath [2020.04.29-12.34.50:721][201]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.29-12.34.50:721][201]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.34.50:721][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.34.50:721][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.34.50:721][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.34.50:721][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.34.50:721][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.34.50:721][201]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.34.50:721][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-12.34.50:721][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-12.34.50:721][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-12.34.50:721][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-12.34.50:721][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-12.34.50:721][201]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.34.50:721][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.34.50:721][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.34.50:721][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.34.50:721][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.34.50:721][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.34.50:721][201]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.34.50:722][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-12.34.50:722][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-12.34.50:722][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-12.34.50:722][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-12.34.50:722][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-12.34.50:722][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-12.34.50:722][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-12.34.50:722][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-12.34.50:722][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-12.34.50:722][201]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-12.34.50:732][202]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.29-12.34.50:732][202]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.29-12.34.50:750][203]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.29-12.34.51:536][246]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.29-12.34.51:536][246]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8728a23d-9ca6-40a0-9a90-a85b44758b21] [2020.04.29-12.34.51:682][254]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8728a23d-9ca6-40a0-9a90-a85b44758b21] [2020.04.29-12.34.51:682][254]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.34.51:682][254]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.29-12.34.53:744][368]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.29-12.34.53:744][368]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.29-12.34.53:744][368]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.29-12.34.53:840][372]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 23.12 ms [2020.04.29-12.34.53:859][374]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.29-12.34.53:859][374]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.29-12.34.53:859][374]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.29-12.34.55:379][435]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.29-12.34.55:379][435]GameFlow: AOfferingSequenceManager::InitCards [2020.04.29-12.34.55:379][435]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.29-12.34.55:379][435]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.34.55:380][435]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.34.55:380][435]LogStreaming: Flushing async loaders. [2020.04.29-12.34.55:381][435]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.34.55:381][435]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.04.29-12.34.55:381][435]LogStreaming: Flushing async loaders. [2020.04.29-12.34.55:382][435]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.34.55:382][435]LogStreaming: Flushing async loaders. [2020.04.29-12.34.55:383][435]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.34.55:383][435]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.04.29-12.34.55:383][435]LogStreaming: Flushing async loaders. [2020.04.29-12.34.55:383][435]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.34.55:383][435]LogStreaming: Flushing async loaders. [2020.04.29-12.34.55:383][435]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.34.55:383][435]GameFlow: AOfferingSequenceManager::InitCard 3 [2020.04.29-12.34.55:384][435]LogStreaming: Flushing async loaders. [2020.04.29-12.34.55:384][435]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.34.55:384][435]LogStreaming: Flushing async loaders. [2020.04.29-12.34.55:384][435]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.34.55:404][436]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.29-12.34.55:684][447]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.29-12.34.55:961][458]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.29-12.34.56:243][469]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.29-12.34.56:657][485]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.29-12.34.56:657][485]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.29-12.34.56:657][485]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 2 [2020.04.29-12.34.56:657][485]LogDBDGeneral: OfferingHandler: combine type: 8, offering type: 3 [2020.04.29-12.34.58:959][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-12.35.01:022][653]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.04.29-12.35.01:023][653]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 2 [2020.04.29-12.35.01:023][653]LogDBDGeneral: OfferingHandler: combine type: 8, offering type: 3 [2020.04.29-12.35.02:990][729]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.29-12.35.02:990][729]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.29-12.35.02:990][729]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 2 [2020.04.29-12.35.02:990][729]LogDBDGeneral: OfferingHandler: combine type: 8, offering type: 3 [2020.04.29-12.35.02:990][729]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 3 [2020.04.29-12.35.02:990][729]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.04.29-12.35.04:990][805]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.29-12.35.04:990][805]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.29-12.35.04:990][805]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 2 [2020.04.29-12.35.04:990][805]LogDBDGeneral: OfferingHandler: combine type: 8, offering type: 3 [2020.04.29-12.35.04:990][805]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 3 [2020.04.29-12.35.04:990][805]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.04.29-12.35.05:050][805]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88052] [2020.04.29-12.35.05:050][805]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.35.05:051][805]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9458&schemaVersion=0] [2020.04.29-12.35.05:052][805]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.29-12.35.05:052][805]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.29-12.35.05:052][805]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-12.35.05:053][805]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.05:053][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.35.05:062][805]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.05:062][805]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.05:063][805]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.05:063][805]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.05:063][805]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.05:063][805]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.05:063][805]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.05:063][805]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.35.05:063][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-12.35.05:064][805]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.35.05:064][805]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.35.05:064][805]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.35.05:064][805]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-12.35.05:065][805]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.29-12.35.05:065][805]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.35.05:066][805]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.35.05:066][805]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.35.05:066][805]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.35.05:066][805]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.35.05:066][805]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.35.05:066][805]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.35.05:066][805]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-12.35.05:066][805]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.29-12.35.05:066][805]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.35.05:066][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-12.35.05:066][805]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.35.05:066][805]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.35.05:066][805]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.35.05:066][805]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-12.35.05:066][805]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.05:066][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-12.35.05:069][805]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.05:069][805]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.05:069][805]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.05:069][805]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-12.35.05:069][805]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.29-12.35.05:069][805]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.228.212:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=15?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=DevoutTanagerWreath?KillerPips=66?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-12.35.05:069][805]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-12.35.05:069][805]LogAsyncLoad: Unloading library Menu [2020.04.29-12.35.05:069][805]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.29-12.35.05:069][805]LogAsyncLoad: Start loading library async: Game [2020.04.29-12.35.05:069][805]LogAsyncLoad: 19 assets in Game [2020.04.29-12.35.05:069][805]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.35.05:069][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-12.35.05:069][805]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.05:069][805]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-12.35.05:088][805]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.35.05:090][805]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.35.05:096][805]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.35.05:100][805]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.35.05:135][805]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-12.35.05:135][805]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.35.05:135][805]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.29-12.35.05:135][805]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.35.05:135][805]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.29-12.35.05:135][805]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.35.05:135][805]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.29-12.35.05:135][805]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.35.05:136][805]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.29-12.35.05:136][805]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.35.05:136][805]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.29-12.35.05:136][805]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.35.05:136][805]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.29-12.35.05:136][805]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.35.05:136][805]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.29-12.35.05:136][805]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.35.05:136][805]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.29-12.35.05:136][805]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.35.05:136][805]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.29-12.35.05:136][805]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.35.05:136][805]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.29-12.35.05:136][805]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.35.05:136][805]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.29-12.35.05:136][805]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.35.05:136][805]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.29-12.35.05:136][805]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.35.05:136][805]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.29-12.35.05:136][805]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.35.05:136][805]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.29-12.35.05:136][805]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.35.05:137][805]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.29-12.35.05:137][805]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.35.05:137][805]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.29-12.35.05:137][805]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.35.05:137][805]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.29-12.35.05:137][805]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.35.05:137][805]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.29-12.35.05:137][805]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.35.05:138][805]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.29-12.35.05:138][805]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.35.05:138][805]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.05:138][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.29-12.35.05:138][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.29-12.35.05:139][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.29-12.35.05:139][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.29-12.35.05:139][805]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.05:139][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.29-12.35.05:139][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-12.35.05:139][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-12.35.05:139][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.29-12.35.05:139][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.29-12.35.05:140][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.29-12.35.05:140][805]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.05:140][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.29-12.35.05:140][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-12.35.05:140][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-12.35.05:140][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.29-12.35.05:140][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.29-12.35.05:141][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.29-12.35.05:141][805]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.05:141][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.29-12.35.05:142][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-12.35.05:142][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-12.35.05:142][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.29-12.35.05:142][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.29-12.35.05:143][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.29-12.35.05:143][805]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.05:143][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.29-12.35.05:143][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.29-12.35.05:143][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.29-12.35.05:144][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.29-12.35.05:144][805]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.05:144][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.29-12.35.05:144][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.29-12.35.05:144][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.29-12.35.05:145][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.29-12.35.05:145][805]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.05:145][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.29-12.35.05:145][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.29-12.35.05:145][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.29-12.35.05:145][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.29-12.35.05:145][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.29-12.35.05:146][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.29-12.35.05:146][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.29-12.35.05:147][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.29-12.35.05:147][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.29-12.35.05:148][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.29-12.35.05:148][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.29-12.35.05:149][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.29-12.35.05:149][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.29-12.35.05:150][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.29-12.35.05:150][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.29-12.35.05:150][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.29-12.35.05:150][805]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.35.05:150][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.29-12.35.05:150][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.29-12.35.05:150][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.29-12.35.05:150][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.29-12.35.05:150][805]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.35.05:150][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.29-12.35.05:150][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.29-12.35.05:151][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.29-12.35.05:151][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.29-12.35.05:151][805]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.35.05:151][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.29-12.35.05:151][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.29-12.35.05:151][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.29-12.35.05:151][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.29-12.35.05:151][805]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.35.05:151][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.29-12.35.05:151][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.29-12.35.05:151][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.29-12.35.05:152][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.29-12.35.05:152][805]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.35.05:152][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.29-12.35.05:152][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.29-12.35.05:152][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.29-12.35.05:152][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.29-12.35.05:152][805]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.35.05:152][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.29-12.35.05:152][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.29-12.35.05:152][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.29-12.35.05:152][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.29-12.35.05:152][805]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.35.05:152][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.29-12.35.05:152][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.29-12.35.05:152][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.29-12.35.05:153][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.29-12.35.05:153][805]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.35.05:153][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.29-12.35.05:153][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.29-12.35.05:153][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.29-12.35.05:153][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.29-12.35.05:350][806]r.CullAll = "1" [2020.04.29-12.35.05:370][807]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9458&schemaVersion=0] [2020.04.29-12.35.05:371][807]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.35.05:424][809]LogAsyncLoad: Done loading library async: Game in 1.3 sec [2020.04.29-12.35.06:082][837]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-12.35.06:082][837]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.35.06:082][837]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.06:083][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.04.29-12.35.06:083][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.04.29-12.35.06:570][838]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.06:571][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.04.29-12.35.06:571][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.04.29-12.35.06:575][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.04.29-12.35.06:575][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.04.29-12.35.06:580][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.04.29-12.35.06:963][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.04.29-12.35.06:963][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.04.29-12.35.06:964][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.04.29-12.35.06:971][839]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.35.06:971][839]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.35.06:971][839]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.35.06:971][839]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.35.06:971][839]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.35.06:971][839]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.35.06:971][839]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.35.06:971][839]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.35.06:971][839]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.35.06:971][839]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.35.06:971][839]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.35.06:971][839]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.35.06:971][839]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.35.06:971][839]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.35.06:971][839]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.35.06:971][839]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.35.06:971][839]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.35.06:971][839]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.35.07:066][843]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.35.07:067][843]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.076' TotalLoadTime='2.076' TimeStamp='2020-04-29T12:35:09.125Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBC67808D7EC3884D4E50C504CAD75' LobbyId='014D7DC308D7EC393C6424DAD67859D6' [2020.04.29-12.35.07:067][843]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.35.07:273][852]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.29-12.35.07:383][853]LogUObjectHash: Compacting FUObjectHashTables data took 5.75ms [2020.04.29-12.35.07:387][853]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.29-12.35.07:387][853]LogWorld: Bringing World /Temp/Untitled_4.Untitled up for play (max tick rate 0) at 2020.04.29-13.35.07 [2020.04.29-12.35.07:387][853]LogWorld: Bringing up level for play took: 0.000150 [2020.04.29-12.35.07:387][853]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.29-12.35.07:387][853]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.29-12.35.07:396][853]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.35.07:428][855]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.04.29-12.35.07:694][863]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.35.07:695][863]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.35.07:695][863]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.35.07:695][863]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.35.07:695][863]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.35.07:695][863]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.35.07:695][863]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.35.07:695][863]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.35.07:695][863]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.35.07:695][863]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.35.07:695][863]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.35.07:742][865]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.35.07:742][865]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.35.07:793][867]LogUObjectHash: Compacting FUObjectHashTables data took 2.88ms [2020.04.29-12.35.07:800][867]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.04.29-12.35.07:800][867]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.29-13.35.07 [2020.04.29-12.35.07:800][867]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-29T12:35:09.823Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBC67808D7EC3884D4E50C504CAD75, lobbyId=014D7DC308D7EC393C6424DAD67859D6 [2020.04.29-12.35.07:801][867]LogWorld: Bringing up level for play took: 0.000921 [2020.04.29-12.35.07:801][867]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.29-12.35.07:801][867]LogWorld: ----SeamlessTravel finished in 0.53 seconds ------ [2020.04.29-12.35.07:857][870]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.35.07:857][870]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.35.07:857][870]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.35.07:994][876]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.35.07:994][876]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.35.07:995][876]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.928' TotalLoadTime='3.004' TimeStamp='2020-04-29T12:35:10.053Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC220C08D7EC39C2704298E3DFEA02' LobbyId='014D7DC308D7EC393C6424DAD67859D6' [2020.04.29-12.35.07:995][876]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.35.08:022][877]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.35.08:022][877]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.35.08:084][880]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.35.08:621][905]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.35.08:621][905]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.35.08:621][905]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.35.08:923][920]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.35.08:923][920]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.35.08:923][920]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.35.09:192][934]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.35.09:195][934]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.35.09:195][934]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.29-12.35.09:195][934]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=1.409, totalTime=1.409, timeStamp=2020-04-29T12:35:11.232Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC220C08D7EC39C2704298E3DFEA02, lobbyId=014D7DC308D7EC393C6424DAD67859D6 [2020.04.29-12.35.09:212][935]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.019, totalTime=1.428, timeStamp=2020-04-29T12:35:11.251Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC220C08D7EC39C2704298E3DFEA02, lobbyId=014D7DC308D7EC393C6424DAD67859D6 [2020.04.29-12.35.09:287][939]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.093, totalTime=1.522, timeStamp=2020-04-29T12:35:11.345Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC220C08D7EC39C2704298E3DFEA02, lobbyId=014D7DC308D7EC393C6424DAD67859D6 [2020.04.29-12.35.09:305][940]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.29-12.35.11) [2020.04.29-12.35.09:305][940]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.29-12.35.09:305][940]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1588163712 [2020.04.29-12.35.09:305][940]ProceduralLevelGeneration: InitLevel: Theme: Industrial Map: Ind_Mine Generation Seed: -1 [2020.04.29-12.35.09:305][940]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=1.522, timeStamp=2020-04-29T12:35:11.345Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC220C08D7EC39C2704298E3DFEA02, lobbyId=014D7DC308D7EC393C6424DAD67859D6 [2020.04.29-12.35.09:529][952]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.72 ms [2020.04.29-12.35.09:705][962]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.35.10:426][ 5]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.35.10:441][ 6]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.35.10:459][ 7]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.35.10:460][ 7]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.35.10:462][ 7]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.35.10:473][ 8]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.35.10:477][ 8]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.35.11:073][ 45]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.782, totalTime=3.304, timeStamp=2020-04-29T12:35:13.127Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC220C08D7EC39C2704298E3DFEA02, lobbyId=014D7DC308D7EC393C6424DAD67859D6 [2020.04.29-12.35.11:114][ 46]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=3.320, timeStamp=2020-04-29T12:35:13.143Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC220C08D7EC39C2704298E3DFEA02, lobbyId=014D7DC308D7EC393C6424DAD67859D6 [2020.04.29-12.35.11:138][ 47]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_0) missing some fog at index 3 [2020.04.29-12.35.11:297][ 56]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_1) missing some fog at index 1 [2020.04.29-12.35.11:374][ 61]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_1) missing some fog at index 2 [2020.04.29-12.35.11:404][ 63]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_2) missing some fog at index 1 [2020.04.29-12.35.11:404][ 63]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_2) missing some fog at index 2 [2020.04.29-12.35.11:420][ 64]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_1) missing some fog at index 0 [2020.04.29-12.35.11:514][ 70]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_2) missing some fog at index 3 [2020.04.29-12.35.11:547][ 72]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_2) missing some fog at index 0 [2020.04.29-12.35.11:547][ 72]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_2) missing some fog at index 2 [2020.04.29-12.35.11:580][ 74]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_3) missing some fog at index 1 [2020.04.29-12.35.11:595][ 75]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_3) missing some fog at index 2 [2020.04.29-12.35.11:611][ 76]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_3) missing some fog at index 2 [2020.04.29-12.35.11:660][ 79]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_4) missing some fog at index 0 [2020.04.29-12.35.11:675][ 80]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_4) missing some fog at index 1 [2020.04.29-12.35.11:692][ 81]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_5) missing some fog at index 2 [2020.04.29-12.35.11:708][ 82]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_5) missing some fog at index 0 [2020.04.29-12.35.11:773][ 86]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_4) missing some fog at index 1 [2020.04.29-12.35.11:789][ 87]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_6) missing some fog at index 3 [2020.04.29-12.35.11:806][ 88]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_7) missing some fog at index 0 [2020.04.29-12.35.11:821][ 89]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_5) missing some fog at index 0 [2020.04.29-12.35.11:837][ 90]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_8) missing some fog at index 1 [2020.04.29-12.35.11:854][ 91]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_6) missing some fog at index 0 [2020.04.29-12.35.11:854][ 91]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_6) missing some fog at index 3 [2020.04.29-12.35.11:869][ 92]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_9) missing some fog at index 0 [2020.04.29-12.35.11:917][ 95]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.04.29-12.35.11:934][ 96]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_10) missing some fog at index 1 [2020.04.29-12.35.11:983][ 99]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_7) missing some fog at index 1 [2020.04.29-12.35.11:983][ 99]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_7) missing some fog at index 3 [2020.04.29-12.35.11:999][100]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_8) missing some fog at index 0 [2020.04.29-12.35.12:012][101]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=0.912, totalTime=4.231, timeStamp=2020-04-29T12:35:14.054Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC220C08D7EC39C2704298E3DFEA02, lobbyId=014D7DC308D7EC393C6424DAD67859D6 [2020.04.29-12.35.12:028][102]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=4.248, timeStamp=2020-04-29T12:35:14.071Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC220C08D7EC39C2704298E3DFEA02, lobbyId=014D7DC308D7EC393C6424DAD67859D6 [2020.04.29-12.35.12:044][103]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=4.264, timeStamp=2020-04-29T12:35:14.087Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC220C08D7EC39C2704298E3DFEA02, lobbyId=014D7DC308D7EC393C6424DAD67859D6 [2020.04.29-12.35.12:060][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:060][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:060][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:060][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:060][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_5] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:060][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_5] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:060][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:060][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:060][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_8] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:060][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_8] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:060][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_7] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:061][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_7] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:061][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:061][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:061][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_11] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:061][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_11] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:061][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_10] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:061][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_10] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:061][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:061][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:061][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_9] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:061][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_9] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:061][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_6] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:061][104]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_6] - randomizer [Tree Randomizer]. [2020.04.29-12.35.12:061][104]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.35.12:069][104]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.35.12:116][104]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.35.12:134][104]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.35.12:210][104]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.35.12:210][104]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.35.12:210][104]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.35.12:210][104]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.35.12:210][104]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.35.12:210][104]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.35.12:210][104]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.35.12:210][104]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.35.12:210][104]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.35.12:210][104]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.35.12:210][104]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.35.12:212][104]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.35.12:212][104]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.35.12:212][104]LogStreaming: Error: Export 103 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:PlayerDebugComponent [2020.04.29-12.35.12:212][104]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset [2020.04.29-12.35.12:212][104]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-12.35.12:212][104]LogStreaming: Error: Dep C_BEFORE_S Import 35 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.29-12.35.12:212][104]LogStreaming: Error: Dep C_BEFORE_S Import 20 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.29-12.35.12:212][104]LogStreaming: Error: Dep S_BEFORE_C Import 92 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.35.12:213][104]LogStreaming: Error: Dep S_BEFORE_C Import 274 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.35.12:213][104]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-12.35.12:213][104]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.35.12:213][104]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.35.12:248][104]LogStreaming: Flushing async loaders took 188ms. [2020.04.29-12.35.12:249][104]LogStreaming: Flushing async loaders. [2020.04.29-12.35.12:249][104]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.12:249][104]LogStreaming: Flushing async loaders. [2020.04.29-12.35.12:250][104]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.12:250][104]LogStreaming: Flushing async loaders. [2020.04.29-12.35.12:250][104]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.12:251][104]LogStreaming: Flushing async loaders. [2020.04.29-12.35.12:251][104]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.12:251][104]LogStreaming: Flushing async loaders. [2020.04.29-12.35.12:252][104]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.12:252][104]LogStreaming: Flushing async loaders. [2020.04.29-12.35.12:252][104]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.12:252][104]LogStreaming: Flushing async loaders. [2020.04.29-12.35.12:252][104]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.12:255][104]LogStreaming: Flushing async loaders. [2020.04.29-12.35.12:256][104]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.12:262][104]LogStreaming: Flushing async loaders. [2020.04.29-12.35.12:267][104]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.35.12:318][104]LogStreaming: Flushing async loaders. [2020.04.29-12.35.12:329][104]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.35.12:333][104]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.35.12:362][104]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.35.12:362][104]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.35.12:362][104]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.35.12:362][104]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.35.12:362][104]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.35.12:362][104]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.35.12:362][104]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.35.12:362][104]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.35.12:362][104]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.35.12:362][104]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.35.12:363][104]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.35.12:363][104]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.35.12:363][104]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.35.12:363][104]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.35.12:363][104]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.35.12:363][104]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.35.12:363][104]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.35.12:363][104]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.35.12:363][104]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.35.12:363][104]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.35.12:371][104]LogStreaming: Flushing async loaders took 52ms. [2020.04.29-12.35.12:374][104]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=4.280, timeStamp=2020-04-29T12:35:14.103Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC220C08D7EC39C2704298E3DFEA02, lobbyId=014D7DC308D7EC393C6424DAD67859D6 [2020.04.29-12.35.12:445][109]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.35.12:493][112]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.35.12:659][121]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.29-12.35.12:660][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.29-12.35.12:660][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.29-12.35.12:660][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.29-12.35.12:660][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.29-12.35.12:677][121]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.29-12.35.12:679][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.29-12.35.12:679][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.29-12.35.12:679][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.29-12.35.12:679][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.29-12.35.12:688][122]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.35.12:707][122]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.35.12:721][122]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.35.12:729][122]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.35.12:738][122]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.35.12:845][122]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.35.12:845][122]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.35.12:845][122]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.35.12:846][122]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.35.12:846][122]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.35.12:846][122]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.35.12:846][122]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.35.12:846][122]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.35.12:846][122]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.35.12:846][122]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.35.12:852][122]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.35.12:852][122]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.35.12:852][122]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.35.12:852][122]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.35.12:853][122]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.35.12:853][122]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.35.12:853][122]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.35.12:853][122]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.35.12:853][122]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.35.12:853][122]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.35.12:854][122]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.35.12:854][122]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.35.12:854][122]LogStreaming: Error: Export 99 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:PlayerDebugComponent [2020.04.29-12.35.12:854][122]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset [2020.04.29-12.35.12:854][122]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.29-12.35.12:854][122]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.29-12.35.12:854][122]LogStreaming: Error: Dep C_BEFORE_S Import 22 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.29-12.35.12:854][122]LogStreaming: Error: Dep S_BEFORE_C Import 95 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.35.12:854][122]LogStreaming: Error: Dep S_BEFORE_C Import 253 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.35.12:854][122]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.29-12.35.12:854][122]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.35.12:854][122]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.35.12:899][122]LogStreaming: Flushing async loaders took 211ms. [2020.04.29-12.35.14:954][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.35.14:954][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.35.14:954][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-12.35.14:954][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Enabled [2020.04.29-12.35.14:954][250]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.29-12.35.14:954][250]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_0 [2020.04.29-12.35.14:954][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.35.14:954][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.35.14:954][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-12.35.14:954][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Disabled [2020.04.29-12.35.14:955][250]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.29-12.35.14:974][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Enabled [2020.04.29-12.35.14:974][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Enabled [2020.04.29-12.35.14:974][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-12.35.14:975][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Enabled [2020.04.29-12.35.14:975][251]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.29-12.35.14:975][251]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_1 [2020.04.29-12.35.14:975][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Disabled [2020.04.29-12.35.14:975][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Disabled [2020.04.29-12.35.14:975][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-12.35.14:975][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Disabled [2020.04.29-12.35.14:976][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Enabled [2020.04.29-12.35.14:976][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.04.29-12.35.14:976][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.04.29-12.35.14:977][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Enabled [2020.04.29-12.35.14:977][251]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.29-12.35.14:977][251]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_2 [2020.04.29-12.35.14:977][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Disabled [2020.04.29-12.35.14:977][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.04.29-12.35.14:977][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.04.29-12.35.14:977][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Disabled [2020.04.29-12.35.14:977][251]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.29-12.35.14:977][251]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.29-12.35.14:986][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Enabled [2020.04.29-12.35.14:986][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Enabled [2020.04.29-12.35.14:986][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.35.14:986][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Enabled [2020.04.29-12.35.14:986][252]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.35.14:986][252]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_3 [2020.04.29-12.35.14:986][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Disabled [2020.04.29-12.35.14:986][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Disabled [2020.04.29-12.35.14:986][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.35.14:986][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Disabled [2020.04.29-12.35.14:987][252]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.35.15:002][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.04.29-12.35.15:002][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.04.29-12.35.15:002][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Enabled [2020.04.29-12.35.15:002][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Enabled [2020.04.29-12.35.15:002][253]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.35.15:003][253]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_4 [2020.04.29-12.35.15:003][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.04.29-12.35.15:003][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.04.29-12.35.15:003][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Disabled [2020.04.29-12.35.15:003][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Disabled [2020.04.29-12.35.15:003][253]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.35.15:018][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.04.29-12.35.15:018][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.04.29-12.35.15:018][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.04.29-12.35.15:018][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Enabled [2020.04.29-12.35.15:018][254]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.29-12.35.15:018][254]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_5 [2020.04.29-12.35.15:018][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.04.29-12.35.15:018][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.04.29-12.35.15:018][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.04.29-12.35.15:018][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Disabled [2020.04.29-12.35.15:018][254]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.29-12.35.15:034][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.04.29-12.35.15:034][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.04.29-12.35.15:034][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Enabled [2020.04.29-12.35.15:034][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Enabled [2020.04.29-12.35.15:034][255]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.29-12.35.15:034][255]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_6 [2020.04.29-12.35.15:034][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.04.29-12.35.15:034][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.04.29-12.35.15:034][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Disabled [2020.04.29-12.35.15:034][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Disabled [2020.04.29-12.35.15:035][255]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.29-12.35.15:050][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Enabled [2020.04.29-12.35.15:050][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.04.29-12.35.15:050][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.04.29-12.35.15:050][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Enabled [2020.04.29-12.35.15:050][256]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.29-12.35.15:051][256]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_7 [2020.04.29-12.35.15:051][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Disabled [2020.04.29-12.35.15:051][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.04.29-12.35.15:051][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.04.29-12.35.15:051][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Disabled [2020.04.29-12.35.15:051][256]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.29-12.35.15:115][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Enabled [2020.04.29-12.35.15:115][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Enabled [2020.04.29-12.35.15:115][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Enabled [2020.04.29-12.35.15:115][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.Break Chargeable Enabled?: Enabled [2020.04.29-12.35.15:115][260]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.04.29-12.35.15:115][260]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_8 [2020.04.29-12.35.15:116][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Disabled [2020.04.29-12.35.15:116][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Disabled [2020.04.29-12.35.15:116][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Disabled [2020.04.29-12.35.15:116][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.Break Chargeable Enabled?: Disabled [2020.04.29-12.35.15:116][260]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.04.29-12.35.15:177][264]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.29-12.35.15:177][264]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.29-12.35.15:484][283]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.29-12.35.15:484][283]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.29-12.35.15:742][299]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.29-12.35.15:742][299]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.29-12.35.15:744][299]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.04.29-12.35.15:797][302]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.04.29-12.35.15:824][304]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.04.29-12.35.15:829][304]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.04.29-12.35.15:840][305]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.04.29-12.35.16:258][331]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.35.16:258][331]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.35.16:258][331]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.29-12.35.16:258][331]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.29-12.35.16:258][331]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.29-12.35.16:258][331]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.29-12.35.16:358][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-12.35.16:358][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.29-12.35.16:359][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-12.35.16:359][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.29-12.35.16:359][337]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.35.16:551][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-12.35.16:551][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.29-12.35.16:552][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-12.35.16:552][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.29-12.35.16:552][349]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.35.16:552][349]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.29-12.35.16:552][349]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.29-12.35.16:823][366]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.04.29-12.35.16:823][366]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.04.29-12.35.16:823][366]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.29-12.35.16:823][366]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.29-12.35.16:823][366]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.35.16:823][366]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.35.16:823][366]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.29-12.35.16:823][366]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.29-12.35.16:823][366]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.29-12.35.16:823][366]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.29-12.35.16:857][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-12.35.16:857][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.29-12.35.16:858][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-12.35.16:858][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.29-12.35.16:858][368]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.35.17:132][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-12.35.17:132][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.29-12.35.17:132][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-12.35.17:132][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.29-12.35.17:132][385]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.35.17:325][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-12.35.17:325][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.29-12.35.17:326][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-12.35.17:326][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.29-12.35.17:326][397]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.35.17:535][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-12.35.17:535][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.29-12.35.17:535][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-12.35.17:535][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.29-12.35.17:535][410]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.35.17:696][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.29-12.35.17:696][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.29-12.35.17:697][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.29-12.35.17:697][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.29-12.35.17:697][420]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.35.18:162][449]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.29-12.35.18:162][449]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.29-12.35.18:275][456]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.04.29-12.35.18:484][469]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.04.29-12.35.18:484][469]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.29-12.35.18:581][475]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.35.18:586][475]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.35.18:587][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.35.18:587][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.35.18:587][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-12.35.18:587][475]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-12.35.18:587][475]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.29-12.35.18:587][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.35.18:587][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.35.18:587][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-12.35.18:589][475]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-12.35.18:613][477]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.35.18:614][477]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.18:615][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.35.18:615][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.35.18:615][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-12.35.18:615][477]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-12.35.18:615][477]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.29-12.35.18:615][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.35.18:615][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.35.18:615][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-12.35.18:616][477]LogStreaming: Flushing async loaders. [2020.04.29-12.35.18:616][477]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.18:618][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.35.18:618][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.35.18:618][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-12.35.18:618][477]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-12.35.18:618][477]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.29-12.35.18:618][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.35.18:618][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.35.18:618][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-12.35.18:619][477]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-12.35.18:619][477]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-12.35.18:662][480]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.35.18:663][480]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.18:664][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.35.18:664][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.35.18:664][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-12.35.18:664][480]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.35.18:664][480]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.29-12.35.18:664][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.35.18:664][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.35.18:664][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-12.35.18:665][480]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.35.18:678][481]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.29-12.35.18:742][485]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.04.29-12.35.18:742][485]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.04.29-12.35.19:081][506]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 410] [2020.04.29-12.35.19:081][506]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.04.29-12.35.19:148][509]ProceduralLevelGeneration: HasLevelBeenSpawned Ind_Mine: 0 Spawned : 51/51 Dependencies : 1 [2020.04.29-12.35.19:148][509]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=7.086, totalTime=11.366, timeStamp=2020-04-29T12:35:21.189Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC220C08D7EC39C2704298E3DFEA02, lobbyId=014D7DC308D7EC393C6424DAD67859D6 [2020.04.29-12.35.19:148][509]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.29-12.35.19:372][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.35.19:373][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.35.19:373][523]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-12.35.20:049][565]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=0.903, totalTime=12.269, timeStamp=2020-04-29T12:35:22.092Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC220C08D7EC39C2704298E3DFEA02, lobbyId=014D7DC308D7EC393C6424DAD67859D6 [2020.04.29-12.35.20:049][565]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.35.20:053][565]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.35.20:189][565]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.35.20:189][565]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.35.20:189][565]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.35.20:189][565]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.35.20:189][565]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.35.20:189][565]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.35.20:189][565]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.35.20:189][565]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.35.20:189][565]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.35.20:189][565]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.35.20:189][565]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.35.20:190][565]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.35.20:190][565]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.35.20:190][565]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.29-12.35.20:190][565]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-12.35.20:190][565]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-12.35.20:190][565]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-12.35.20:190][565]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.35.20:190][565]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.35.20:190][565]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-12.35.20:190][565]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.35.20:190][565]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.35.20:190][565]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale06_Character.Default__BP_CamperFemale06_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.35.20:190][565]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.35.20:190][565]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale06_Character.Default__BP_CamperFemale06_Character_C:PlayerDebugComponent [2020.04.29-12.35.20:190][565]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale06_Character.uasset [2020.04.29-12.35.20:190][565]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale06_Character.Default__BP_CamperFemale06_Character_C (class BP_CamperFemale06_Character_C) [2020.04.29-12.35.20:190][565]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.29-12.35.20:190][565]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.29-12.35.20:190][565]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.35.20:191][565]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.35.20:191][565]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale06_Character.Default__BP_CamperFemale06_Character_C (class BP_CamperFemale06_Character_C) [2020.04.29-12.35.20:191][565]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.35.20:191][565]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale06_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.35.20:210][565]LogStreaming: Flushing async loaders took 160ms. [2020.04.29-12.35.20:276][570]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.35.20:277][570]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.20:325][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.35.20:325][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.35.20:325][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.35.20:325][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.35.20:325][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.35.20:325][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-12.35.20:325][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:407][570]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.35.20:428][570]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.35.20:440][570]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.35.20:458][570]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.35.20:617][570]LogStreaming: Flushing async loaders took 292ms. [2020.04.29-12.35.20:617][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:642][570]LogStreaming: Flushing async loaders took 24ms. [2020.04.29-12.35.20:642][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:650][570]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-12.35.20:651][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:652][570]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.35.20:653][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:657][570]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.35.20:657][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:658][570]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.20:658][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:660][570]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.20:660][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:664][570]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.35.20:664][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-12.35.20:664][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.35.20:664][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.35.20:665][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.35.20:665][570]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.04.29-12.35.20:665][570]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.04.29-12.35.20:665][570]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.04.29-12.35.20:665][570]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.04.29-12.35.20:665][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.35.20:665][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.35.20:665][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.35.20:665][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.35.20:665][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-12.35.20:667][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-12.35.20:667][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.35.20:667][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.35.20:667][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.35.20:667][570]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-12.35.20:667][570]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.29-12.35.20:668][570]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.20:710][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.35.20:710][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.35.20:710][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.35.20:710][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.35.20:710][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.35.20:710][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-12.35.20:711][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:714][570]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.35.20:714][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:721][570]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-12.35.20:721][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:725][570]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.35.20:725][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:727][570]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.35.20:727][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-12.35.20:727][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.35.20:727][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.35.20:728][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.35.20:728][570]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.29-12.35.20:728][570]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.29-12.35.20:728][570]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.29-12.35.20:728][570]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.29-12.35.20:728][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.35.20:728][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.35.20:728][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.35.20:728][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.35.20:728][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-12.35.20:728][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-12.35.20:728][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.35.20:728][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.35.20:728][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.35.20:728][570]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000021 seconds [2020.04.29-12.35.20:729][570]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.20:729][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:734][570]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.35.20:736][570]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.35.20:736][570]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.35.20:736][570]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.35.20:736][570]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.35.20:736][570]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.35.20:736][570]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.35.20:736][570]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.35.20:736][570]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.35.20:736][570]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.35.20:736][570]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.35.20:736][570]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.35.20:736][570]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.35.20:736][570]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.29-12.35.20:736][570]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-12.35.20:736][570]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-12.35.20:736][570]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-12.35.20:736][570]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.35.20:736][570]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.35.20:736][570]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-12.35.20:736][570]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.35.20:736][570]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.35.20:737][570]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale10_Character.Default__BP_CamperFemale10_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.35.20:737][570]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.35.20:737][570]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale10_Character.Default__BP_CamperFemale10_Character_C:PlayerDebugComponent [2020.04.29-12.35.20:737][570]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale10_Character.uasset [2020.04.29-12.35.20:737][570]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale10_Character.Default__BP_CamperFemale10_Character_C (class BP_CamperFemale10_Character_C) [2020.04.29-12.35.20:737][570]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.29-12.35.20:737][570]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.29-12.35.20:737][570]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.35.20:737][570]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.35.20:737][570]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale10_Character.Default__BP_CamperFemale10_Character_C (class BP_CamperFemale10_Character_C) [2020.04.29-12.35.20:737][570]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.35.20:737][570]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale10_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.35.20:748][570]LogStreaming: Flushing async loaders took 19ms. [2020.04.29-12.35.20:788][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.35.20:788][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.35.20:788][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.35.20:788][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.35.20:788][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.35.20:788][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-12.35.20:788][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:795][570]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.35.20:795][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:798][570]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.35.20:798][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:801][570]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.35.20:801][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:813][570]LogStreaming: Flushing async loaders took 12ms. [2020.04.29-12.35.20:814][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:818][570]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.35.20:818][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:821][570]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.35.20:821][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-12.35.20:821][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.35.20:821][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.35.20:822][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.35.20:822][570]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale10_Character_C_0 [2020.04.29-12.35.20:822][570]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale10_Character_C_0 [2020.04.29-12.35.20:822][570]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale10_Character_C_0 [2020.04.29-12.35.20:822][570]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale10_Character_C_0 [2020.04.29-12.35.20:822][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.35.20:822][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.35.20:822][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.35.20:822][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.35.20:822][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-12.35.20:822][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-12.35.20:822][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.35.20:822][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.35.20:822][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.35.20:822][570]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-12.35.20:823][570]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale10_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.20:823][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:827][570]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.35.20:830][570]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.35.20:830][570]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.35.20:830][570]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.35.20:830][570]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.35.20:830][570]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.35.20:830][570]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.35.20:830][570]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.35.20:830][570]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.35.20:830][570]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.35.20:830][570]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.35.20:830][570]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.35.20:830][570]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.35.20:830][570]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.29-12.35.20:830][570]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-12.35.20:830][570]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-12.35.20:830][570]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-12.35.20:831][570]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.35.20:831][570]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.35.20:831][570]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-12.35.20:831][570]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.35.20:831][570]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.35.20:831][570]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.35.20:831][570]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.35.20:831][570]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:PlayerDebugComponent [2020.04.29-12.35.20:831][570]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale05_Character.uasset [2020.04.29-12.35.20:831][570]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C (class BP_CamperFemale05_Character_C) [2020.04.29-12.35.20:831][570]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.29-12.35.20:831][570]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.29-12.35.20:831][570]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.35.20:831][570]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.35.20:831][570]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C (class BP_CamperFemale05_Character_C) [2020.04.29-12.35.20:831][570]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.35.20:831][570]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale05_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.35.20:836][570]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-12.35.20:876][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.35.20:876][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.35.20:876][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.35.20:876][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.35.20:876][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.35.20:876][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-12.35.20:876][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:878][570]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.35.20:878][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:884][570]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.35.20:884][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:887][570]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.35.20:887][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:890][570]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.35.20:890][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-12.35.20:890][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.35.20:891][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.35.20:891][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.35.20:891][570]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.04.29-12.35.20:891][570]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.29-12.35.20:891][570]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.29-12.35.20:891][570]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.04.29-12.35.20:891][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.35.20:891][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.35.20:891][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.35.20:891][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.35.20:891][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-12.35.20:892][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-12.35.20:892][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.35.20:892][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.35.20:892][570]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.35.20:892][570]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-12.35.20:893][570]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.20:898][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.35.20:898][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-12.35.20:898][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:990][570]LogStreaming: Flushing async loaders took 92ms. [2020.04.29-12.35.20:990][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.20:999][570]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-12.35.21:000][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.21:013][570]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-12.35.21:021][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.21:025][570]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.35.21:025][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.21:027][570]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.35.21:027][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.35.21:027][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-12.35.21:027][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.35.21:027][570]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-12.35.21:027][570]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.04.29-12.35.21:027][570]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-12.35.21:027][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-12.35.21:035][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.21:036][570]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.21:036][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.21:037][570]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.21:037][570]LogStreaming: Flushing async loaders. [2020.04.29-12.35.21:041][570]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.35.21:041][570]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000011 seconds [2020.04.29-12.35.21:045][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.35.21:045][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.35.21:047][570]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.35.21:049][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.35.21:049][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.35.21:051][570]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.35.21:052][570]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.35.21:053][570]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.35.21:056][570]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.35.21:057][570]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.35.21:059][570]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.35.21:060][570]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000015 seconds [2020.04.29-12.35.21:061][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.35.21:061][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.35.21:061][570]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-12.35.21:061][570]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000018 seconds [2020.04.29-12.35.21:061][570]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000012 seconds [2020.04.29-12.35.21:062][570]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-12.35.21:062][570]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-12.35.21:062][570]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-12.35.21:062][570]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-12.35.21:062][570]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.35.21:062][570]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.35.21:062][570]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-12.35.21:062][570]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-12.35.21:062][570]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.21:062][570]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.21:062][570]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.21:062][570]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.21:062][570]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.35.21:062][570]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.35.21:074][571]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.21:107][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.35.21:107][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.35.21:107][573]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.35.21:107][573]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] Restarting state machine [2020.04.29-12.35.21:107][573]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.35.21:107][573]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.35.21:109][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.29-12.35.21:109][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.21:109][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.29-12.35.21:109][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.21:109][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.29-12.35.21:109][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.21:109][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.29-12.35.21:109][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.21:109][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.29-12.35.21:109][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.21:109][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-12.35.21:109][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.21:219][580]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.35.21:251][582]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.35.21:283][584]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.35.21:283][584]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.35.21:316][586]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.35.21:379][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.29-12.35.21:380][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.29-12.35.21:380][590]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-12.35.21:444][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.29-12.35.21:444][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.29-12.35.21:444][594]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-12.35.21:480][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.35.21:480][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.35.21:607][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.35.21:607][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.35.21:720][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.35.21:720][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.35.21:816][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.35.21:816][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.35.21:816][617]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-12.35.21:848][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.29-12.35.21:848][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-12.35.21:848][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.29-12.35.21:849][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.29-12.35.21:849][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-12.35.21:849][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.29-12.35.21:851][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.21:851][619]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-12.35.22:073][633]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.35.22:154][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.29-12.35.22:154][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-12.35.22:154][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.29-12.35.22:155][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.29-12.35.22:155][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-12.35.22:155][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.29-12.35.22:157][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:157][638]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-12.35.22:283][646]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.22:316][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.29-12.35.22:316][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-12.35.22:316][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.29-12.35.22:316][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.29-12.35.22:316][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-12.35.22:316][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:318][648]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.29-12.35.22:319][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:319][648]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.29-12.35.22:319][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:319][648]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.29-12.35.22:319][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:319][648]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.29-12.35.22:319][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.22:319][648]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-12.35.22:507][660]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.35.22:527][662]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198399907834 [2020.04.29-12.35.22:527][662]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198399907834, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.35.22:589][665]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.35.22:687][671]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.35.22:687][671]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.22:749][675]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.35.22:783][677]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.22:816][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.35.22:817][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.35.22:912][685]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.35.23:025][692]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.35.23:088][696]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.35.23:153][700]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.35.23:252][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.35.23:252][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.35.23:348][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.29-12.35.23:348][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-12.35.23:348][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.29-12.35.23:348][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.29-12.35.23:348][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-12.35.23:348][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.29-12.35.23:350][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.23:351][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.29-12.35.23:351][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.23:351][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.29-12.35.23:351][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.23:351][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.29-12.35.23:351][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.23:351][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.29-12.35.23:351][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.23:351][712]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-12.35.23:524][723]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.35.23:622][729]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.35.23:622][729]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.35.23:622][729]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-12.35.23:655][731]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.35.23:719][735]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.35.23:816][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.35.23:817][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.35.23:960][750]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.35.24:026][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.35.24:026][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.35.24:122][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.35.24:122][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.35.24:122][760]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-12.35.24:155][762]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.35.24:251][768]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.35.24:316][772]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.35.24:428][779]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.35.24:432][779]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.35.24:432][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:434][779]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.35.24:434][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:436][779]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.35.24:436][779]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Head010 [2020.04.29-12.35.24:436][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:437][779]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.24:437][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:444][779]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-12.35.24:445][779]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head010 [2020.04.29-12.35.24:445][779]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Torso010 [2020.04.29-12.35.24:445][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:449][779]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.35.24:449][779]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso010 [2020.04.29-12.35.24:449][779]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Legs010 [2020.04.29-12.35.24:450][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:452][779]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.35.24:452][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:456][779]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.35.24:456][779]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs010 [2020.04.29-12.35.24:456][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:458][779]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.35.24:458][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:460][779]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.24:460][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:461][779]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.24:461][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:466][779]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.35.24:467][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:468][779]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.35.24:469][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:470][779]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.24:470][779]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.35.24:470][779]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.35.24:470][779]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.35.24:470][779]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.35.24:470][779]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.35.24:470][779]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.35.24:478][779]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Head03 [2020.04.29-12.35.24:478][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:487][779]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-12.35.24:487][779]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.04.29-12.35.24:487][779]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.04.29-12.35.24:487][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:493][779]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.35.24:495][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:498][779]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.35.24:498][779]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.04.29-12.35.24:498][779]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs04_03 [2020.04.29-12.35.24:498][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:499][779]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.24:499][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:500][779]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.24:500][779]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs04_03 [2020.04.29-12.35.24:503][779]GameFlow: (BP_CamperFemale10_Character_C_0) - UpdateCustomization with item US_Head01_02 [2020.04.29-12.35.24:503][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:506][779]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.35.24:506][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:506][779]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.24:507][779]GameFlow: (CustomizedAudio) - Update Sound with item US_Head01_02 [2020.04.29-12.35.24:507][779]GameFlow: (BP_CamperFemale10_Character_C_0) - UpdateCustomization with item US_Torso01_P01 [2020.04.29-12.35.24:507][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:508][779]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.24:508][779]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso01_P01 [2020.04.29-12.35.24:508][779]GameFlow: (BP_CamperFemale10_Character_C_0) - UpdateCustomization with item US_Legs01_P01 [2020.04.29-12.35.24:508][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:511][779]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.35.24:511][779]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs01_P01 [2020.04.29-12.35.24:512][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:516][779]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.35.24:516][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:520][779]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.35.24:521][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:522][779]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.24:522][779]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head003 [2020.04.29-12.35.24:522][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:523][779]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.24:523][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:530][779]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-12.35.24:530][779]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head003 [2020.04.29-12.35.24:530][779]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.04.29-12.35.24:530][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:535][779]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.35.24:535][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:536][779]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.24:536][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:538][779]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.35.24:538][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:544][779]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.35.24:544][779]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.04.29-12.35.24:544][779]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs003 [2020.04.29-12.35.24:544][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:546][779]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.24:546][779]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs003 [2020.04.29-12.35.24:547][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:548][779]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.24:548][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:550][779]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.24:550][779]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Loloh, Originating Player: BP_CamperFemale06_Character_C_0 - Loloh, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.24:550][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:550][779]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.24:550][779]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Loloh, Originating Player: BP_CamperFemale06_Character_C_0 - Loloh, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.24:550][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:551][779]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.24:551][779]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Loloh, Originating Player: BP_CamperFemale06_Character_C_0 - Loloh, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.24:551][779]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: BP_CamperFemale01_Character_C_0 - Aster, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.24:551][779]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: BP_CamperFemale01_Character_C_0 - Aster, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.24:551][779]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: BP_CamperFemale01_Character_C_0 - Aster, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.24:551][779]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Originating Player: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.24:551][779]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Originating Player: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.24:551][779]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Originating Player: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.24:551][779]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: BP_CamperFemale05_Character_C_0 - Axel, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.24:551][779]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: BP_CamperFemale05_Character_C_0 - Axel, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.24:551][779]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: BP_CamperFemale05_Character_C_0 - Axel, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.24:551][779]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.29-12.35.24:552][779]GameFlow: GameState : Level is ready to play; map theme name: Industrial [2020.04.29-12.35.24:552][779]LogStreaming: Flushing async loaders. [2020.04.29-12.35.24:564][779]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-12.35.24:798][793]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.35.24:800][793]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.35.24:833][795]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-12.35.24:897][799]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-12.35.24:929][801]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-12.35.24:994][805]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-12.35.25:024][807]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.35.25:026][807]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.25:026][807]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.35.25:089][811]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.35.25:185][817]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.35.25:197][817]LogStreaming: Flushing async loaders took 12ms. [2020.04.29-12.35.25:199][817]GameFlow: OnRep_BegunPlayFenceGuid 052F345F-08D7-EC39-CC66-4414E4DEE93C [2020.04.29-12.35.25:199][817]GameFlow: BegunPlayFenceGuid 052F345F-08D7-EC39-CC66-4414E4DEE93C [2020.04.29-12.35.25:199][817]GameFlow: OnCreationFence 052F345F-08D7-EC39-CC66-4414E4DEE93C [2020.04.29-12.35.25:199][817]GameFlow: Waiting for fence 052F345F-08D7-EC39-CC66-4414E4DEE93C [2020.04.29-12.35.25:199][817]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 052F345F08D7EC39CC664414E4DEE93C [2020.04.29-12.35.25:199][817]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000025 seconds [2020.04.29-12.35.25:199][817]GameFlow: ACollectable::BeginPlay [2020.04.29-12.35.25:199][817]GameFlow: BegunPlayFenceGuid 052F345F-08D7-EC39-CC66-4414E4DEE93C [2020.04.29-12.35.25:199][817]GameFlow: OnCreationFence 052F345F-08D7-EC39-CC66-4414E4DEE93C [2020.04.29-12.35.25:199][817]GameFlow: Warning: Already Waiting for fence 052F345F-08D7-EC39-CC66-4414E4DEE93C [2020.04.29-12.35.25:252][821]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.35.25:258][821]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.35.25:259][821]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.ItemMesh' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Ak_Audio_Key' which is static to it. Aborting. [2020.04.29-12.35.25:259][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Chargeable Enabled?: Enabled [2020.04.29-12.35.25:259][821]GameFlow: OnRep_BegunPlayFenceGuid 051BA3ED-08D7-EC39-CC60-3AC4E4DE4EB4 [2020.04.29-12.35.25:259][821]GameFlow: BegunPlayFenceGuid 051BA3ED-08D7-EC39-CC60-3AC4E4DE4EB4 [2020.04.29-12.35.25:259][821]GameFlow: OnCreationFence 051BA3ED-08D7-EC39-CC60-3AC4E4DE4EB4 [2020.04.29-12.35.25:259][821]GameFlow: Waiting for fence 051BA3ED-08D7-EC39-CC60-3AC4E4DE4EB4 [2020.04.29-12.35.25:259][821]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 051BA3ED08D7EC39CC603AC4E4DE4EB4 [2020.04.29-12.35.25:259][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Chargeable Enabled?: Disabled [2020.04.29-12.35.25:259][821]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Key took 0.000023 seconds [2020.04.29-12.35.25:260][821]GameFlow: ACollectable::BeginPlay [2020.04.29-12.35.25:260][821]GameFlow: BegunPlayFenceGuid 051BA3ED-08D7-EC39-CC60-3AC4E4DE4EB4 [2020.04.29-12.35.25:260][821]GameFlow: OnCreationFence 051BA3ED-08D7-EC39-CC60-3AC4E4DE4EB4 [2020.04.29-12.35.25:260][821]GameFlow: Warning: Already Waiting for fence 051BA3ED-08D7-EC39-CC60-3AC4E4DE4EB4 [2020.04.29-12.35.25:303][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.35.25:303][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.35.25:430][832]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.35.25:442][832]LogStreaming: Flushing async loaders took 12ms. [2020.04.29-12.35.25:442][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.35.25:442][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.35.25:442][832]GameFlow: OnRep_BegunPlayFenceGuid 052428EC-08D7-EC39-CC64-4614E4DEB63C [2020.04.29-12.35.25:443][832]GameFlow: BegunPlayFenceGuid 052428EC-08D7-EC39-CC64-4614E4DEB63C [2020.04.29-12.35.25:443][832]GameFlow: OnCreationFence 052428EC-08D7-EC39-CC64-4614E4DEB63C [2020.04.29-12.35.25:443][832]GameFlow: Waiting for fence 052428EC-08D7-EC39-CC64-4614E4DEB63C [2020.04.29-12.35.25:443][832]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 052428EC08D7EC39CC644614E4DEB63C [2020.04.29-12.35.25:443][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.35.25:443][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.35.25:443][832]GameFlow: ACollectable::BeginPlay [2020.04.29-12.35.25:443][832]GameFlow: BegunPlayFenceGuid 052428EC-08D7-EC39-CC64-4614E4DEB63C [2020.04.29-12.35.25:443][832]GameFlow: OnCreationFence 052428EC-08D7-EC39-CC64-4614E4DEB63C [2020.04.29-12.35.25:443][832]GameFlow: Warning: Already Waiting for fence 052428EC-08D7-EC39-CC64-4614E4DEB63C [2020.04.29-12.35.25:496][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.35.25:496][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.35.25:592][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.35.25:593][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.35.25:687][848]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.35.25:688][848]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.25:688][848]GameFlow: OnRep_BegunPlayFenceGuid 05256F1C-08D7-EC39-CC64-A2EEE4DEBF85 [2020.04.29-12.35.25:688][848]GameFlow: BegunPlayFenceGuid 05256F1C-08D7-EC39-CC64-A2EEE4DEBF85 [2020.04.29-12.35.25:688][848]GameFlow: OnCreationFence 05256F1C-08D7-EC39-CC64-A2EEE4DEBF85 [2020.04.29-12.35.25:688][848]GameFlow: Waiting for fence 05256F1C-08D7-EC39-CC64-A2EEE4DEBF85 [2020.04.29-12.35.25:688][848]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05256F1C08D7EC39CC64A2EEE4DEBF85 [2020.04.29-12.35.25:689][848]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000028 seconds [2020.04.29-12.35.25:689][848]GameFlow: ACollectable::BeginPlay [2020.04.29-12.35.25:689][848]GameFlow: BegunPlayFenceGuid 05256F1C-08D7-EC39-CC64-A2EEE4DEBF85 [2020.04.29-12.35.25:689][848]GameFlow: OnCreationFence 05256F1C-08D7-EC39-CC64-A2EEE4DEBF85 [2020.04.29-12.35.25:689][848]GameFlow: Warning: Already Waiting for fence 05256F1C-08D7-EC39-CC64-A2EEE4DEBF85 [2020.04.29-12.35.25:768][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.29-12.35.25:769][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.29-12.35.25:769][853]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-12.35.25:832][857]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.35.25:899][861]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.35.25:962][865]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.35.26:058][871]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.04.29-12.35.26:058][871]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.04.29-12.35.26:058][871]GameFlow: Fence Opened 05256F1C-08D7-EC39-CC64-A2EEE4DEBF85. [2020.04.29-12.35.26:365][890]GameFlow: Collected received : HarpoonRifle_BP_C_0. [2020.04.29-12.35.26:365][890]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.35.26:365][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.26:365][890]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.35.26:365][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.26:365][890]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.35.26:365][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.26:365][890]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.35.26:365][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.26:365][890]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.35.26:366][890]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.26:366][890]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.26:366][890]LogStreaming: Flushing async loaders. [2020.04.29-12.35.26:366][890]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.26:366][890]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.26:366][890]GameFlow: AddToInventory received : HarpoonRifle_BP_C_0. [2020.04.29-12.35.26:366][890]GameFlow: Collected received : BP_Flashlight_003_C_0. [2020.04.29-12.35.26:366][890]GameFlow: AddToInventory received : BP_Flashlight_003_C_0. [2020.04.29-12.35.26:366][890]GameFlow: Fence Opened 052428EC-08D7-EC39-CC64-4614E4DEB63C. [2020.04.29-12.35.26:366][890]GameFlow: Fence Opened 052F345F-08D7-EC39-CC66-4414E4DEE93C. [2020.04.29-12.35.26:368][890]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.29-12.35.26:368][890]GameFlow: SetLoadoutSpawned. [2020.04.29-12.35.26:397][892]GameFlow: Collected received : BP_Item_Camper_DullKey_C_0. [2020.04.29-12.35.26:397][892]GameFlow: AddToInventory received : BP_Item_Camper_DullKey_C_0. [2020.04.29-12.35.26:397][892]GameFlow: Fence Opened 051BA3ED-08D7-EC39-CC60-3AC4E4DE4EB4. [2020.04.29-12.35.26:462][896]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.35.26:462][896]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.26:463][896]LogStreaming: Flushing async loaders. [2020.04.29-12.35.26:464][896]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.26:464][896]LogStreaming: Flushing async loaders. [2020.04.29-12.35.26:464][896]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.26:464][896]LogStreaming: Flushing async loaders. [2020.04.29-12.35.26:464][896]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.26:464][896]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Loloh, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.26:464][896]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.26:465][896]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.26:478][897]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.26:478][897]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.35.26:478][897]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.26:478][897]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: BP_CamperFemale01_Character_C_0 - Aster, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.26:479][897]LogStreaming: Flushing async loaders. [2020.04.29-12.35.26:479][897]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.26:480][897]LogStreaming: Flushing async loaders. [2020.04.29-12.35.26:480][897]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.26:480][897]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Originating Player: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.26:480][897]LogStreaming: Flushing async loaders. [2020.04.29-12.35.26:480][897]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.26:480][897]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Originating Player: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.26:481][897]LogStreaming: Flushing async loaders. [2020.04.29-12.35.26:481][897]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.26:481][897]LogStreaming: Flushing async loaders. [2020.04.29-12.35.26:481][897]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.26:482][897]LogStreaming: Flushing async loaders. [2020.04.29-12.35.26:482][897]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.26:482][897]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: BP_CamperFemale05_Character_C_0 - Axel, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.26:482][897]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: BP_CamperFemale05_Character_C_0 - Axel, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.26:482][897]LogStreaming: Flushing async loaders. [2020.04.29-12.35.26:483][897]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.35.26:483][897]LogStreaming: Flushing async loaders. [2020.04.29-12.35.26:483][897]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.27:801][979]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.35.27:801][979]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.27:802][979]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.35.27:802][979]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.35.27:802][979]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.35.27:802][979]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.35.27:802][979]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.35.27:802][979]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.29-12.35.27:802][979]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.29-12.35.27:802][979]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-12.35.27:802][979]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.29-12.35.27:856][979]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88032] [2020.04.29-12.35.27:856][979]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.35.27:857][979]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9459&schemaVersion=0] [2020.04.29-12.35.27:857][979]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for FFF9B40101001001 [2020.04.29-12.35.27:857][979]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_HarpoonRifle Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HexRetribution 0 Perk2: Gearhead 0 Perk3: DeadMansSwitch 0 Perk4: _EMPTY_ 0 Offering: _EMPTY_ [2020.04.29-12.35.27:871][979]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.35.27:871][979]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='19.807' TotalLoadTime='22.811' TimeStamp='2020-04-29T12:35:29.860Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC220C08D7EC39C2704298E3DFEA02' LobbyId='014D7DC308D7EC393C6424DAD67859D6' [2020.04.29-12.35.27:871][979]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.35.27:872][979]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='22.811' TimeStamp='2020-04-29T12:35:29.860Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC220C08D7EC39C2704298E3DFEA02' LobbyId='014D7DC308D7EC393C6424DAD67859D6' [2020.04.29-12.35.27:872][979]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.29-12.35.27:872][979]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.29-12.35.27:876][980]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-12.35.27:876][980]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-12.35.27:876][980]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.228.212:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=15?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=DevoutTanagerWreath?KillerPips=66?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-12.35.28:198][ 1]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CB391BDA0] Result: '1' k_EResultOK (success) [2020.04.29-12.35.28:214][ 2]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.338383 seconds [2020.04.29-12.35.28:585][ 25]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9459&schemaVersion=0] [2020.04.29-12.35.28:585][ 25]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.35.28:875][ 42]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-12.35.28:875][ 42]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.29-12.35.28:875][ 42]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:875][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-12.35.28:875][ 42]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:875][ 42]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:875][ 42]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:875][ 42]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-12.35.28:875][ 42]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-12.35.28:875][ 42]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:875][ 42]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-12.35.28:875][ 42]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:875][ 42]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:875][ 42]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:875][ 43]r.CullAll = "0" [2020.04.29-12.35.28:891][ 43]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:891][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.29-12.35.28:902][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-12.35.28:906][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-12.35.28:907][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-12.35.28:911][ 43]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:911][ 43]GameFlow: InGameContextComponent::Enter [2020.04.29-12.35.28:911][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-12.35.28:912][ 43]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.29-12.35.28:912][ 43]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.35.28:912][ 43]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.29-12.35.28:913][ 43]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.35.28:913][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.29-12.35.28:913][ 43]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:913][ 43]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:913][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.35.28:915][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.35.28:915][ 43]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:915][ 43]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:915][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.35.28:915][ 43]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:915][ 43]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:915][ 43]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:915][ 43]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.04.29-12.35.28:916][ 43]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:916][ 43]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:916][ 43]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.29-12.35.28:916][ 43]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:916][ 43]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:916][ 43]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:916][ 43]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:916][ 43]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:916][ 43]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.28:916][ 43]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.29-12.35.29:197][ 44]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.35.29:198][ 44]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-12.35.29:204][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.35.29:213][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561199008029090 playerName:Aster isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-12.35.29:220][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561197970050463 playerName:Loloh isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-12.35.29:226][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198294262241 playerName:☮Borjafsk8☮T.tv isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.04.29-12.35.29:233][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198362014723 playerName:Axel isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-12.35.29:233][ 44]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.35.29:234][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.29:234][ 44]LogStreaming: Flushing async loaders. [2020.04.29-12.35.29:234][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.29:234][ 44]LogStreaming: Flushing async loaders. [2020.04.29-12.35.29:234][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.29:234][ 44]LogStreaming: Flushing async loaders. [2020.04.29-12.35.29:235][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.29:235][ 44]LogStreaming: Flushing async loaders. [2020.04.29-12.35.29:235][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.29:235][ 44]LogStreaming: Flushing async loaders. [2020.04.29-12.35.29:235][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.29:235][ 44]LogStreaming: Flushing async loaders. [2020.04.29-12.35.29:235][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.29:236][ 44]LogStreaming: Flushing async loaders. [2020.04.29-12.35.29:236][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.29:236][ 44]LogStreaming: Flushing async loaders. [2020.04.29-12.35.29:236][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.29:236][ 44]LogStreaming: Flushing async loaders. [2020.04.29-12.35.29:237][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.29:237][ 44]LogStreaming: Flushing async loaders. [2020.04.29-12.35.29:237][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.29:237][ 44]LogStreaming: Flushing async loaders. [2020.04.29-12.35.29:237][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.35.29:238][ 44]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph '.' (0x262e) in ".instance18466.instance18459.instance18315.main.playerStatusComponent.playerStatusContainer.instance18467.playerNameHighlight". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.29-12.35.29:238][ 44]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph '.' (0x262e) in ".instance18466.instance18459.instance18315.main.playerStatusComponent.playerStatusContainer.instance18467.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.29-12.35.31:431][172]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.35.32:024][209]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.35.32:024][209]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.35.32:543][241]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 32 [2020.04.29-12.35.32:543][241]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 217 [2020.04.29-12.35.33:024][271]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.35.33:024][271]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.35.33:024][271]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.35.33:024][271]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.35.33:024][271]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.35.33:024][271]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.35.33:640][309]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.35.34:025][333]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.35.34:025][333]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.35.34:044][334]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.35.36:283][473]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.29-12.35.36:283][473]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.29-12.35.36:283][473]LogQuestEvent: A Quest was evaluated [2020.04.29-12.35.36:284][473]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.35.36:284][473]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.35.36:284][473]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.35.36:300][474]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.36:300][474]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.36:300][474]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.36:301][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.29-12.35.36:333][476]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.36:333][476]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.36:333][476]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.36:365][478]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.36:365][478]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.36:365][478]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.36:541][489]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.36:541][489]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.36:541][489]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.36:736][501]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.29-12.35.36:736][501]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.35.36:979][517]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.35.36:979][517]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-12.35.37:319][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.29-12.35.37:610][556]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-12.35.37:610][556]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.35.37:610][556]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.35.38:319][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.29-12.35.44:670][993]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_6] [2020.04.29-12.35.44:670][993]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.44:671][993]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_6] [2020.04.29-12.35.44:671][993]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.44:672][993]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.44:672][993]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.44:672][993]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.35.44:672][993]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.35.44:672][993]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.44:672][993]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_6] [2020.04.29-12.35.44:672][993]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.44:672][993]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.35.44:672][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.44:672][993]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.29-12.35.44:672][993]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.35.44:672][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.44:704][995]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.35.44:978][ 12]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.44:978][ 12]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.35.44:978][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.44:978][ 12]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.44:978][ 12]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.35.44:978][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.44:978][ 12]Interaction: Interaction time: 1.050000 [2020.04.29-12.35.44:978][ 12]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.29-12.35.44:978][ 12]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.29-12.35.44:978][ 12]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.35.44:979][ 12]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.35.44:979][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.45:091][ 19]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.35.45:269][ 30]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.29-12.35.46:011][ 76]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.46:011][ 76]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.35.46:011][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.46:011][ 76]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.46:011][ 76]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.35.46:011][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.46:043][ 78]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.46:043][ 78]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.35.46:043][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.46:044][ 78]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.46:044][ 78]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.35.46:044][ 78]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.35.46:044][ 78]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.35.46:044][ 78]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.35.46:044][ 78]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.35.46:044][ 78]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.35.46:044][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.46:044][ 78]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_6] [2020.04.29-12.35.46:044][ 78]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.46:044][ 78]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.48:134][200]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.35.48:134][200]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.48:134][200]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.35.48:134][200]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.48:135][200]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.48:135][200]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.48:135][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.35.48:135][200]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.35.48:135][200]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.48:135][200]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.35.48:135][200]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.48:135][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.35.48:135][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.48:135][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.35.48:135][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.48:170][202]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.35.48:237][206]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.35.48:238][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.29-12.35.48:239][206]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.48:239][206]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.35.48:239][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.48:239][206]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.48:239][206]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.35.48:239][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.48:239][206]Interaction: Interaction time: 80.000000 [2020.04.29-12.35.48:239][206]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.35.48:239][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.48:239][206]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.35.50:059][315]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.29-12.35.50:059][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.50:059][315]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.29-12.35.50:059][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.50:059][315]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.29-12.35.50:059][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.50:204][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.29-12.35.50:204][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.50:657][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.29-12.35.50:657][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.50:657][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.29-12.35.50:657][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.50:657][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.29-12.35.50:657][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.50:657][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.29-12.35.50:657][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.50:705][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.29-12.35.50:705][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.50:705][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.29-12.35.50:705][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.50:705][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.29-12.35.50:705][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.50:705][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.29-12.35.50:705][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.51:172][384]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.29-12.35.51:172][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.51:291][391]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.29-12.35.51:291][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.51:291][391]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.29-12.35.51:291][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.51:291][391]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.29-12.35.51:291][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.52:382][457]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.29-12.35.52:382][457]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.52:382][457]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.29-12.35.52:382][457]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.52:384][457]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.52:384][457]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.52:384][457]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.35.52:384][457]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.35.52:384][457]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.52:384][457]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.29-12.35.52:384][457]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.52:384][457]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.35.52:384][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.52:384][457]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.35.52:384][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.52:449][461]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.35.52:481][463]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.35.52:483][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.52:483][463]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.35.52:483][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.52:483][463]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.52:483][463]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.35.52:483][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.52:483][463]Interaction: Interaction time: 89.149879 [2020.04.29-12.35.52:483][463]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.35.52:483][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.52:517][465]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.35.54:650][596]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.417691 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.35.59:235][874]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.59:235][874]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.35.59:235][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.59:235][874]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.59:235][874]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.35.59:235][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.59:235][874]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.59:235][874]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.35.59:235][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.59:235][874]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.59:235][874]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.35.59:235][874]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.35.59:235][874]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.35.59:235][874]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.35.59:235][874]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.35.59:235][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.59:235][874]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.35.59:235][874]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.35.59:235][874]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.59:978][920]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.59:978][920]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.35.59:978][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.59:978][920]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.35.59:978][920]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.35.59:978][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.35.59:980][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.29-12.36.00:010][922]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.00:010][922]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.36.00:010][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.00:010][922]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.00:010][922]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.36.00:010][922]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.00:010][922]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.36.00:011][922]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.00:011][922]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.36.00:011][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.00:011][922]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.29-12.36.00:011][922]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.00:011][922]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.00:169][932]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.994523 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.36.00:734][967]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.479718 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.36.01:944][ 42]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-12.36.01:944][ 42]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.01:944][ 42]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-12.36.01:944][ 42]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.01:945][ 42]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.01:945][ 42]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.01:945][ 42]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.36.01:945][ 42]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.01:945][ 42]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.01:945][ 42]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-12.36.01:945][ 42]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.01:945][ 42]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.36.01:946][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.01:946][ 42]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.29-12.36.01:946][ 42]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.36.01:946][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.02:010][ 46]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.36.02:348][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.36.02:349][ 67]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.02:349][ 67]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.36.02:349][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.02:349][ 67]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.02:349][ 67]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.36.02:349][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.02:349][ 67]Interaction: Interaction time: 14.000000 [2020.04.29-12.36.02:349][ 67]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.29-12.36.02:349][ 67]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.29-12.36.02:349][ 67]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.36.02:349][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.02:349][ 67]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.29-12.36.02:397][ 70]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.36.05:221][244]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-12.36.05:254][246]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.36.05:254][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.05:254][246]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-12.36.05:254][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.05:254][246]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-12.36.05:255][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.05:415][256]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-12.36.05:415][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.05:868][284]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-12.36.05:868][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.05:868][284]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.36.05:868][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.05:868][284]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-12.36.05:868][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.05:868][284]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-12.36.05:868][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.05:934][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-12.36.05:934][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.05:934][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-12.36.05:934][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.05:934][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-12.36.05:934][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.05:934][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-12.36.05:934][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.06:372][314]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-12.36.06:372][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.06:510][322]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-12.36.06:510][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.06:510][322]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-12.36.06:510][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.06:510][322]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-12.36.06:510][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.06:797][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.06:798][339]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.06:799][339]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.06:799][339]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.06:799][339]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.36.06:799][339]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.06:799][339]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.06:799][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.06:799][339]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.06:799][339]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.36.06:799][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.06:799][339]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.36.06:799][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.06:799][339]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=45.708 [2020.04.29-12.36.06:800][339]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.36.06:802][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.36.06:817][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.36.06:868][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.06:868][343]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.06:869][343]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.06:869][343]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.36.06:869][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.06:869][343]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.06:869][343]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.36.06:869][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.06:869][343]Interaction: Interaction time: 0.000000 [2020.04.29-12.36.06:869][343]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.36.06:870][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.06:974][349]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=45.884 [2020.04.29-12.36.08:984][467]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.037146 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.36.09:036][470]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.36.09:037][470]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.36.09:037][470]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.09:037][470]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.36.09:037][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.09:037][470]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.09:037][470]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.36.09:037][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.09:052][471]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.09:052][471]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.36.09:052][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.09:052][471]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.09:052][471]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.36.09:052][471]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.09:052][471]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.36.09:052][471]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.09:052][471]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.36.09:052][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.09:052][471]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.09:052][471]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.09:052][471]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.09:052][471]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.09:052][471]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.09:052][471]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=47.963 [2020.04.29-12.36.09:122][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.36.10:370][547]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.10:370][547]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.10:370][547]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.10:371][547]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.10:372][547]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.10:372][547]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.10:372][547]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.36.10:372][547]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.10:372][547]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.10:372][547]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.10:372][547]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.10:372][547]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.36.10:372][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.10:372][547]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.36.10:372][547]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.36.10:372][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.10:372][547]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=49.281 [2020.04.29-12.36.10:458][552]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.10:458][552]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.10:676][564]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.10:676][564]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.36.10:676][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.10:676][564]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.10:676][564]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.36.10:676][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.10:677][564]Interaction: Interaction time: 2.450000 [2020.04.29-12.36.10:677][564]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.36.10:677][564]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 49.565590 [2020.04.29-12.36.10:677][564]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.36.10:677][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.10:677][564]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.36.10:743][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.36.12:588][677]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.04.29-12.36.12:588][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.12:588][677]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.04.29-12.36.12:588][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.12:588][677]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.04.29-12.36.12:588][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.12:620][679]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.29-12.36.12:620][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.12:620][679]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.29-12.36.12:620][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.12:620][679]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.29-12.36.12:620][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.12:862][694]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.36.12:975][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.04.29-12.36.12:975][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.12:975][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.04.29-12.36.12:975][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.12:975][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.04.29-12.36.12:975][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.13:120][710]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.36.13:232][717]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.36.13:233][717]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.36.13:233][717]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.36.13:233][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.13:234][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.36.13:248][718]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.36.13:248][718]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.36.13:248][718]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.13:248][718]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.36.13:248][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.13:248][718]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.13:248][718]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.36.13:248][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.13:265][719]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.13:265][719]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.36.13:265][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.13:265][719]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.13:265][719]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.36.13:265][719]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.13:265][719]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.36.13:265][719]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.13:265][719]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.36.13:265][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.13:265][719]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.13:265][719]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.13:265][719]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.13:265][719]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.13:265][719]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.13:265][719]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=52.175 [2020.04.29-12.36.13:284][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.36.13:328][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.36.13:331][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.36.13:333][723]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.36.13:334][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.36.13:459][731]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.29-12.36.13:459][731]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.13:459][731]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.29-12.36.13:459][731]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.13:459][731]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.29-12.36.13:459][731]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.14:022][766]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.801390 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.36.14:053][768]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-12.36.16:368][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.36.16:464][914]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedObliviousEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 35.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 35.000000, Lifetime Duration: 35.000000 [2020.04.29-12.36.16:467][914]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.36.16:467][914]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.36.16:467][914]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.36.16:467][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.16:499][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.36.16:500][916]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.16:500][916]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.36.16:500][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.16:500][916]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.16:500][916]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.36.16:501][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.16:501][916]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.16:501][916]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.36.16:501][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.16:501][916]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.16:501][916]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.36.16:501][916]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.16:501][916]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.36.16:501][916]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.16:501][916]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.36.16:501][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.16:501][916]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-12.36.16:501][916]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.16:501][916]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.16:503][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.36.17:101][953]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.114003 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.36.19:585][107]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.29-12.36.19:585][107]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.19:585][107]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.29-12.36.19:585][107]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.19:586][107]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.19:586][107]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.19:586][107]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.36.19:586][107]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.19:586][107]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.19:586][107]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.29-12.36.19:586][107]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.19:586][107]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.36.19:586][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.19:586][107]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.36.19:586][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.19:651][111]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.36.19:682][113]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.36.19:682][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-12.36.19:683][113]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.19:683][113]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.36.19:683][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.19:683][113]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.19:683][113]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.36.19:683][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.19:683][113]Interaction: Interaction time: 80.000000 [2020.04.29-12.36.19:683][113]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.36.19:683][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.19:747][117]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.36.20:279][150]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.36.20:279][150]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.20:279][150]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.36.20:279][150]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.20:280][150]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.20:280][150]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.20:280][150]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.36.20:280][150]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.20:280][150]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.20:280][150]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.36.20:280][150]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.20:280][150]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.36.20:280][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.20:280][150]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.36.20:280][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.20:328][153]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.36.20:392][157]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.36.20:392][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.29-12.36.20:393][157]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.20:393][157]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.36.20:393][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.20:393][157]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.20:393][157]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.36.20:393][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.20:393][157]Interaction: Interaction time: 63.525761 [2020.04.29-12.36.20:393][157]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.36.20:393][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.20:393][157]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.36.21:264][211]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.21:264][211]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.36.21:264][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.21:264][211]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.21:264][211]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.36.21:264][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.21:264][211]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.21:264][211]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.36.21:264][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.21:264][211]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.21:264][211]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.36.21:264][211]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.21:264][211]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.36.21:264][211]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.21:264][211]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.36.21:264][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.21:264][211]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.36.21:264][211]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.21:264][211]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.21:266][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.29-12.36.22:199][269]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.869996 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.36.23:328][339]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.04.29-12.36.23:850][370]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.23:850][370]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.23:850][370]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.23:850][370]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.23:851][370]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.23:851][370]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.23:852][370]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.36.23:852][370]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.23:852][370]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.23:852][370]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.23:852][370]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.23:852][370]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.36.23:852][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.23:852][370]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.36.23:852][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.23:852][370]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=62.760 [2020.04.29-12.36.23:853][370]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.36.23:856][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.36.23:869][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.36.23:897][373]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.29-12.36.23:897][373]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.23:897][373]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.29-12.36.23:897][373]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.23:897][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.23:897][373]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.23:898][373]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.23:898][373]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.23:898][373]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.36.23:898][373]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.23:898][373]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.23:898][373]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.29-12.36.23:898][373]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.23:898][373]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.36.23:898][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.23:898][373]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.36.23:898][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.23:898][373]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.36.23:899][373]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.23:899][373]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.36.23:899][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.23:899][373]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.23:899][373]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.36.23:899][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.23:899][373]Interaction: Interaction time: 0.000000 [2020.04.29-12.36.23:899][373]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.36.23:899][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.24:031][381]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=62.940 [2020.04.29-12.36.24:132][387]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.24:132][387]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.36.24:132][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.24:132][387]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.24:132][387]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.36.24:132][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.24:133][387]Interaction: Interaction time: 0.600000 [2020.04.29-12.36.24:133][387]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Female. [2020.04.29-12.36.24:133][387]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.04.29-12.36.24:133][387]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.36.24:133][387]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.36.24:133][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.24:181][390]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.36.24:199][391]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.903355 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.36.24:265][395]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.04.29-12.36.24:542][412]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.36.24:734][424]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.24:734][424]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.36.24:734][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.24:734][424]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.24:734][424]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.36.24:734][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.24:734][424]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.24:734][424]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.36.24:734][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.24:734][424]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.24:734][424]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.36.24:734][424]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.24:734][424]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.36.24:734][424]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.24:734][424]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.36.24:734][424]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.36.24:734][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.24:734][424]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.29-12.36.24:734][424]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.24:734][424]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.24:800][428]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.36.24:800][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.24:800][428]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-12.36.24:800][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.24:800][428]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-12.36.24:800][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.25:073][445]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.36.25:073][445]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.36.25:073][445]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.25:074][445]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.36.25:074][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.25:074][445]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.25:074][445]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.36.25:074][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.25:089][446]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.25:089][446]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.36.25:089][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.25:089][446]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.25:089][446]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.36.25:089][446]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.25:089][446]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.36.25:089][446]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.25:089][446]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.36.25:089][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.25:089][446]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.25:089][446]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.25:089][446]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.25:089][446]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.25:090][446]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.25:090][446]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=63.999 [2020.04.29-12.36.25:090][446]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-12.36.25:090][446]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.25:106][447]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=64.016 [2020.04.29-12.36.25:137][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.36.25:143][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.36.25:143][449]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.36.26:638][542]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.26:638][542]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.26:638][542]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.36.26:638][542]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.26:639][542]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.26:639][542]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.26:639][542]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.36.26:639][542]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.26:639][542]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.26:640][542]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.36.26:640][542]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.26:640][542]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.36.26:640][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.26:640][542]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.36.26:640][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.26:640][542]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-12.36.26:657][543]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.36.26:718][547]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.36.26:718][547]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.26:719][547]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.26:719][547]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.36.26:719][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.26:719][547]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.26:719][547]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.36.26:719][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.26:719][547]Interaction: Interaction time: 0.000000 [2020.04.29-12.36.26:719][547]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.36.26:719][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.26:735][548]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.36.26:735][548]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.36.26:735][548]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.26:735][548]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.36.26:735][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.26:735][548]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.26:735][548]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.36.26:735][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.26:751][549]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.26:751][549]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.36.26:751][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.26:751][549]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.26:751][549]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.36.26:751][549]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.26:751][549]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.36.26:751][549]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.26:751][549]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.36.26:751][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.26:751][549]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.36.26:751][549]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.26:751][549]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.36.26:751][549]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.26:751][549]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.26:818][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.36.26:819][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.36.27:525][597]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.27:526][597]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.27:526][597]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.36.27:526][597]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=66.435 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.36.27:542][598]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=66.451 [2020.04.29-12.36.27:545][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.36.27:592][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.36.27:654][605]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.36.27:655][605]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.36.27:655][605]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=66.564 [2020.04.29-12.36.27:655][605]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=66.564 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.36.27:767][612]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.36.27:767][612]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.29-12.36.27:767][612]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=66.677 [2020.04.29-12.36.27:767][612]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=66.677 Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.29-12.36.28:847][679]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.04.29-12.36.29:267][705]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceObstructedMaxSpeed [2020.04.29-12.36.29:267][705]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceObstructedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=68.177 [2020.04.29-12.36.29:283][706]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.29:284][706]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.29:302][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.36.29:304][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.36.29:476][718]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.36.29:476][718]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.29:476][718]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.36.29:476][718]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.29:477][718]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.29:477][718]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.29:477][718]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.36.29:477][718]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.29:477][718]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.29:477][718]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.36.29:477][718]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.29:477][718]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.36.29:477][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.29:477][718]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.36.29:477][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.29:477][718]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.36.29:557][723]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.36.29:557][723]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.29:589][725]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_12] [2020.04.29-12.36.29:589][725]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.29:589][725]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_12] [2020.04.29-12.36.29:589][725]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.29:589][725]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.36.29:590][725]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.29:590][725]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.29:590][725]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.36.29:590][725]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.29:590][725]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.29:590][725]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_12] [2020.04.29-12.36.29:590][725]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.29:590][725]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.36.29:590][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.29:590][725]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.36.29:590][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.29:590][725]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.36.29:637][728]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.36.29:687][731]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.29:687][731]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.36.29:687][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.29:687][731]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.29:687][731]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.36.29:687][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.29:687][731]Interaction: Interaction time: 1.000000 [2020.04.29-12.36.29:687][731]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.04.29-12.36.29:687][731]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.04.29-12.36.29:687][731]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.36.29:687][731]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.36.29:687][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.29:687][731]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.36.29:768][736]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.29:768][736]LogDBDPlayerMovement: StopSnapping Final Location (1822.387939 4835.282715 111.092758) [2020.04.29-12.36.29:768][736]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.36.29:768][736]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.36.29:768][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.29:768][736]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.29:768][736]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.36.29:768][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.29:768][736]Interaction: Interaction time: 2.600000 [2020.04.29-12.36.29:768][736]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger AnimTag_FPV. [2020.04.29-12.36.29:768][736]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet_FPV Duration 2.600000 Timestamp 68.660667 [2020.04.29-12.36.29:768][736]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-12.36.29:768][736]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.36.29:768][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.29:799][738]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.36.29:960][748]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.36.30:670][792]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.36.30:702][794]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.36.30:702][794]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.36.30:703][794]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.30:703][794]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.36.30:703][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.30:703][794]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.30:703][794]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.36.30:703][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.30:703][794]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.30:703][794]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.36.30:703][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.30:703][794]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.30:703][794]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.36.30:703][794]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.30:703][794]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.36.30:703][794]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.30:703][794]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.36.30:703][794]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.36.30:703][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.30:703][794]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_12] [2020.04.29-12.36.30:703][794]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.30:703][794]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.30:719][795]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.36.30:719][795]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.36.31:543][846]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.36.31:992][874]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.36.31:992][874]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.36.32:155][884]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.36.32:234][889]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.997562 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.36.32:334][895]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 99 [2020.04.29-12.36.32:364][897]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.36.32:380][898]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.36.32:380][898]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.36.32:380][898]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.32:380][898]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.36.32:380][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.32:380][898]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.32:380][898]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.36.32:380][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.32:396][899]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.32:396][899]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.36.32:396][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.32:396][899]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.32:396][899]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.36.32:396][899]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.32:396][899]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.36.32:396][899]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.32:396][899]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-12.36.32:396][899]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.36.32:396][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.32:396][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.36.32:396][899]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.32:396][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.36.32:396][899]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.32:397][899]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.32:415][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.36.32:440][902]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-12.36.32:440][902]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.36.32:702][918]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.298784 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.36.32:961][934]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-12.36.32:961][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.32:961][934]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.36.32:961][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.32:961][934]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-12.36.32:961][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.32:961][934]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-12.36.32:961][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.32:992][936]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.36.32:992][936]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.36.32:992][936]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.36.32:992][936]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.36.33:025][938]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-12.36.33:025][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.33:025][938]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-12.36.33:025][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.33:025][938]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-12.36.33:025][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.33:025][938]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-12.36.33:025][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.33:043][939]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.36.33:493][967]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-12.36.33:493][967]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.33:623][975]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-12.36.33:623][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.33:623][975]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-12.36.33:623][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.33:623][975]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-12.36.33:623][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.33:702][980]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.36.33:702][980]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.33:702][980]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.33:702][980]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.33:704][980]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.33:704][980]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.33:704][980]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.36.33:704][980]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.33:704][980]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.33:704][980]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.33:704][980]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.33:704][980]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.36.33:704][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.33:704][980]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.36.33:704][980]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.36.33:704][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.33:704][980]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=72.612 [2020.04.29-12.36.33:766][984]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.33:766][984]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.34:015][999]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.34:015][999]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.36.34:015][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.34:015][999]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.34:015][999]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.36.34:015][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.34:015][999]Interaction: Interaction time: 2.450000 [2020.04.29-12.36.34:015][999]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.36.34:015][999]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 72.904953 [2020.04.29-12.36.34:015][999]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.36.34:015][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.34:016][999]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.36.34:077][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.36.34:541][ 31]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.720841 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.36.34:572][ 33]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.04.29-12.36.36:200][131]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.36.36:450][146]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.36.36:549][152]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.36.36:549][152]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.36.36:549][152]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.36.36:549][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.36:551][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.36.36:566][153]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.36.36:566][153]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.36.36:566][153]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.36:566][153]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.36.36:566][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.36:566][153]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.36:566][153]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.36.36:566][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.36:581][154]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.36:581][154]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.36.36:581][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.36:581][154]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.36:581][154]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.36.36:581][154]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.36:581][154]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.36.36:581][154]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.36:581][154]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.36.36:581][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.36:581][154]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.36:581][154]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.36:581][154]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.36:581][154]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.36:581][154]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.36:582][154]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=75.490 [2020.04.29-12.36.36:647][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.36.36:651][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.36.36:652][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.36.36:654][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.36.37:686][222]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.29-12.36.37:686][222]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.37:686][222]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.29-12.36.37:686][222]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.37:686][222]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.29-12.36.37:687][222]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.37:705][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.36.37:832][231]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.29-12.36.37:832][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.37:832][231]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.29-12.36.37:832][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.37:832][231]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.29-12.36.37:832][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.39:089][309]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-12.36.39:089][309]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.39:089][309]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-12.36.39:089][309]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.39:090][309]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.39:090][309]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.39:090][309]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.36.39:090][309]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.39:091][309]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.39:091][309]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-12.36.39:091][309]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.39:091][309]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.36.39:091][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.39:091][309]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.29-12.36.39:091][309]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.36.39:091][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.39:091][309]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.36.39:493][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.36.39:494][334]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.39:494][334]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.36.39:494][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.39:494][334]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.39:494][334]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.36.39:494][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.39:494][334]Interaction: Interaction time: 14.000000 [2020.04.29-12.36.39:494][334]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.29-12.36.39:494][334]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.29-12.36.39:494][334]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.36.39:494][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.39:494][334]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.29-12.36.39:787][352]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.36.42:137][497]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-12.36.42:137][497]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.42:137][497]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-12.36.42:137][497]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.42:138][497]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.42:138][497]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.42:138][497]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.36.42:138][497]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.42:138][497]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.42:138][497]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-12.36.42:138][497]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.42:138][497]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.36.42:138][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.42:138][497]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.36.42:138][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.42:139][497]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.36.42:233][503]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.36.42:234][503]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.42:234][503]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.36.42:234][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.42:234][503]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.42:234][503]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.36.42:234][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.42:234][503]Interaction: Interaction time: 67.671982 [2020.04.29-12.36.42:235][503]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.36.42:235][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.42:267][505]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.36.43:041][553]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.43:041][553]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.36.43:041][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.43:041][553]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.43:041][553]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.36.43:041][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.43:074][555]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.43:074][555]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.36.43:074][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.43:074][555]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.43:074][555]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.36.43:074][555]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.43:074][555]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.36.43:074][555]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.43:074][555]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.36.43:074][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.43:074][555]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-12.36.43:074][555]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.43:074][555]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.43:169][561]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.784271 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.36.43:847][603]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-12.36.43:847][603]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.43:847][603]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-12.36.43:847][603]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.43:847][603]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.682426 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.36.43:848][603]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.43:848][603]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.43:848][603]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.36.43:848][603]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.43:848][603]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.43:848][603]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-12.36.43:848][603]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.43:849][603]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.36.43:849][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.43:849][603]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.36.43:849][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.43:849][603]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.36.43:911][607]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.36.43:912][607]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.43:913][607]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.36.43:913][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.43:913][607]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.43:913][607]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.36.43:913][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.43:913][607]Interaction: Interaction time: 63.097534 [2020.04.29-12.36.43:913][607]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.36.43:913][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.43:944][609]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.36.47:477][828]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.36.47:477][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.47:496][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.36.47:589][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.36.47:589][835]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.47:589][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.36.47:589][835]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.47:590][835]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.47:590][835]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.47:590][835]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.36.47:590][835]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.47:590][835]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.47:590][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.36.47:590][835]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.47:590][835]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.36.47:590][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.47:590][835]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.36.47:590][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.47:590][835]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.36.47:607][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.36.47:653][839]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.36.47:653][839]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.47:654][839]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.36.47:654][839]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.47:702][842]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.47:702][842]LogDBDPlayerMovement: StopSnapping Final Location (2121.499268 4712.953613 108.680771) [2020.04.29-12.36.47:702][842]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.36.47:702][842]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.36.47:702][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.47:702][842]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.47:702][842]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.36.47:702][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.47:702][842]Interaction: Interaction time: 2.000000 [2020.04.29-12.36.47:703][842]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-12.36.47:703][842]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 86.594780 [2020.04.29-12.36.47:703][842]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.36.47:703][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.47:750][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.29-12.36.47:961][858]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.47:961][858]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.36.47:961][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.47:961][858]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.47:961][858]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.36.47:961][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.47:993][860]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.47:993][860]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.36.47:993][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.47:993][860]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.47:993][860]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.36.47:993][860]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.47:993][860]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.36.47:993][860]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.47:993][860]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.36.47:993][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.47:993][860]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-12.36.47:994][860]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.47:994][860]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.48:830][912]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.441096 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.36.49:478][952]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.36.49:671][964]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.36.49:768][970]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.36.49:768][970]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.36.49:768][970]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.36.49:768][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.49:769][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.29-12.36.49:784][971]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.36.49:785][971]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.36.49:785][971]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.49:785][971]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.36.49:785][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.49:785][971]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.49:785][971]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.36.49:785][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.49:800][972]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.49:800][972]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.36.49:800][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.49:800][972]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.49:800][972]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.36.49:800][972]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.49:800][972]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.36.49:800][972]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.49:800][972]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.36.49:800][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.49:800][972]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.36.49:800][972]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.49:800][972]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.36.49:800][972]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.49:801][972]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.36.49:819][973]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.36.49:821][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.36.49:834][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.29-12.36.49:864][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.29-12.36.49:867][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.29-12.36.49:960][982]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-12.36.49:960][982]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.49:960][982]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-12.36.49:960][982]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.49:961][982]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.49:961][982]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.49:961][982]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.36.49:962][982]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.49:962][982]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.49:962][982]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-12.36.49:962][982]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.49:962][982]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.36.49:962][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.49:962][982]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.36.49:962][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.49:962][982]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.36.50:025][986]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.36.50:026][986]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.50:026][986]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.36.50:026][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.50:026][986]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.50:027][986]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.36.50:027][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.50:027][986]Interaction: Interaction time: 53.566818 [2020.04.29-12.36.50:027][986]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.36.50:027][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.50:058][988]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.36.50:542][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.36.50:542][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.50:542][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-12.36.50:542][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.50:542][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-12.36.50:542][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.50:574][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-12.36.50:574][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.51:041][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-12.36.51:041][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.51:041][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.36.51:042][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.51:042][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-12.36.51:042][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.51:042][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-12.36.51:042][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.51:090][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-12.36.51:090][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.51:090][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-12.36.51:090][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.51:090][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-12.36.51:090][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.51:090][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-12.36.51:090][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.51:541][ 80]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedObliviousEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 35.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.36.51:542][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-12.36.51:542][ 80]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.51:671][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-12.36.51:671][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.51:671][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-12.36.51:671][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.51:671][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-12.36.51:672][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.53:518][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.36.53:549][202]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedObliviousEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 35.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 35.000000, Lifetime Duration: 35.000000 [2020.04.29-12.36.53:550][202]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.36.53:550][202]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.36.53:550][202]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.36.53:550][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.53:581][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.36.53:582][204]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.53:582][204]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.36.53:582][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.53:583][204]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.53:583][204]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.36.53:583][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.53:583][204]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.53:583][204]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.36.53:583][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.53:583][204]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.53:583][204]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.36.53:583][204]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.53:583][204]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.36.53:583][204]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.36.53:583][204]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.36.53:583][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.36.53:583][204]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-12.36.53:583][204]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.36.53:583][204]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.36.53:585][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.37.00:268][614]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.04.29-12.37.00:268][614]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.00:269][614]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.04.29-12.37.00:269][614]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.00:270][614]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.00:270][614]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.00:270][614]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.37.00:270][614]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.00:270][614]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.00:270][614]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.04.29-12.37.00:270][614]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.00:270][614]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.37.00:270][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.00:270][614]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.37.00:270][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.00:301][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Chargeable Enabled?: Enabled [2020.04.29-12.37.00:302][616]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.00:302][616]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.37.00:302][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.00:302][616]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.00:302][616]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.37.00:302][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.00:302][616]Interaction: Interaction time: 1.000000 [2020.04.29-12.37.00:302][616]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.37.00:302][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.01:304][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Chargeable Enabled?: Disabled [2020.04.29-12.37.01:334][680]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.37.01:334][680]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.37.01:334][680]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.37.01:334][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.03:544][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Chargeable Enabled?: Enabled [2020.04.29-12.37.03:545][817]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.03:545][817]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.37.03:545][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.03:545][817]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.03:545][817]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.37.03:545][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.03:545][817]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.03:545][817]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.37.03:545][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.03:545][817]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.03:545][817]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.37.03:545][817]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.03:545][817]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.37.03:545][817]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.03:545][817]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.37.03:545][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.03:545][817]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.04.29-12.37.03:545][817]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.03:545][817]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.03:547][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Chargeable Enabled?: Disabled [2020.04.29-12.37.05:819][958]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-12.37.05:819][958]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.05:819][958]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-12.37.05:819][958]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.05:820][958]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.05:820][958]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.05:820][958]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.37.05:820][958]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.05:820][958]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.05:820][958]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-12.37.05:820][958]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.05:820][958]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.37.05:820][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.05:820][958]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.29-12.37.05:820][958]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.37.05:820][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.05:820][958]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.37.06:222][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.37.06:223][983]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.06:223][983]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.37.06:223][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.06:223][983]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.06:223][983]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.37.06:223][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.06:223][983]Interaction: Interaction time: 14.000000 [2020.04.29-12.37.06:223][983]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.29-12.37.06:223][983]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.29-12.37.06:223][983]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.37.06:223][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.06:223][983]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.29-12.37.06:256][985]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.37.12:765][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.04.29-12.37.12:765][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.12:765][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.04.29-12.37.12:765][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.12:765][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.04.29-12.37.12:765][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.13:232][391]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.04.29-12.37.13:232][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.13:232][391]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.04.29-12.37.13:232][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.13:232][391]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.04.29-12.37.13:232][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.16:830][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-12.37.16:898][610]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.04.29-12.37.16:899][610]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.16:899][610]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.37.16:899][610]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.37.16:899][610]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.37.16:899][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: Scalars [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: Textures [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: Vectors [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: Scalars [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: Textures [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: Vectors [2020.04.29-12.37.16:899][610]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-12.37.16:900][610]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.37.16:900][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.16:900][610]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.16:900][610]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.37.16:900][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.16:935][612]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.16:935][612]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.37.16:935][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.16:935][612]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.16:935][612]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.37.16:935][612]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.16:935][612]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.37.16:935][612]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.16:935][612]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.37.16:935][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.16:935][612]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-12.37.16:935][612]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.16:935][612]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.16:935][612]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.16:935][612]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.37.16:935][612]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.37.16:935][612]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.37.16:935][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.16:935][612]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.37.16:935][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.16:935][612]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.16:935][612]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.37.16:936][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.16:971][614]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.16:971][614]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.37.16:971][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.16:971][614]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.16:971][614]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.37.16:971][614]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.16:971][614]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.37.16:971][614]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.16:971][614]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.37.16:971][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.16:972][614]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.29-12.37.16:972][614]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.16:972][614]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.17:591][648]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 22.754356 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.37.17:629][650]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 53.127480 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.37.18:930][718]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.29-12.37.18:930][718]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.18:930][718]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.29-12.37.18:930][718]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.18:930][718]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.37.18:931][718]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.18:931][718]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.18:931][718]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.37.18:931][718]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.18:931][718]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.18:931][718]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.29-12.37.18:931][718]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.18:931][718]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.37.18:931][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.18:931][718]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.37.18:931][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.18:931][718]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.37.19:343][741]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.19:343][741]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.37.19:343][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.19:343][741]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.19:343][741]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.37.19:343][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.19:343][741]Interaction: Interaction time: 0.700000 [2020.04.29-12.37.19:343][741]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.29-12.37.19:343][741]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.29-12.37.19:343][741]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.37.19:343][741]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.37.19:343][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.19:431][746]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.37.20:033][780]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.20:033][780]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.37.20:033][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.20:033][780]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.20:033][780]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.37.20:034][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.20:034][780]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.37.20:051][781]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.37.20:067][782]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.37.20:068][782]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.20:068][782]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.37.20:068][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.20:069][782]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.20:069][782]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.37.20:069][782]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.20:069][782]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.37.20:069][782]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.20:069][782]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.37.20:069][782]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.37.20:069][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.20:069][782]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.29-12.37.20:069][782]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.20:069][782]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.20:173][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.29-12.37.20:173][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.20:244][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.37.20:274][794]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.37.20:274][794]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.37.20:274][794]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealSurvivors, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 10.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.04.29-12.37.20:276][794]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.37.20:276][794]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.37.20:276][794]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.37.20:276][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.20:279][794]LogSkeletalMesh: Warning: Attempted to calculate clothing bounds for a skeletal mesh that has no component transforms. Registered=True, Component=ClonedSkeletalMeshComponent_3, Mesh=GS_Bracelette_ACC01A_REF [2020.04.29-12.37.20:309][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.37.20:310][796]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.20:310][796]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.37.20:310][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.20:311][796]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.20:311][796]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.37.20:311][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.20:311][796]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.20:311][796]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.37.20:311][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.20:311][796]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.20:311][796]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.37.20:311][796]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.20:311][796]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.37.20:311][796]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.20:311][796]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.37.20:311][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.20:311][796]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-12.37.20:311][796]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.20:311][796]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.20:314][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.37.20:345][798]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedObliviousEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 35.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 8.223626, Lifetime Duration: 35.000000 [2020.04.29-12.37.20:987][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.29-12.37.20:987][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.22:048][899]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.29-12.37.22:048][899]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.22:048][899]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.29-12.37.22:049][899]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.22:049][899]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.22:050][899]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.22:050][899]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.37.22:050][899]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.22:050][899]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.22:050][899]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.29-12.37.22:050][899]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.22:050][899]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.37.22:050][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.22:050][899]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.37.22:050][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.22:115][903]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.37.22:146][905]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.37.22:146][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-12.37.22:147][905]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.22:147][905]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.37.22:147][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.22:147][905]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.22:147][905]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.37.22:147][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.22:148][905]Interaction: Interaction time: 80.000000 [2020.04.29-12.37.22:148][905]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.37.22:148][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.22:180][907]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.37.23:388][980]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.23:388][980]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.37.23:388][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.23:388][980]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.23:389][980]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.37.23:389][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.23:389][980]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.23:389][980]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.37.23:389][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.23:389][980]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.23:389][980]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.37.23:389][980]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.23:389][980]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.37.23:389][980]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.23:389][980]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.37.23:389][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.23:389][980]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.29-12.37.23:389][980]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.23:389][980]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.23:392][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-12.37.24:194][ 30]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.237904 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.37.26:436][169]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.29-12.37.26:436][169]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.26:436][169]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.29-12.37.26:436][169]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.26:437][169]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.26:437][169]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.26:437][169]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.37.26:437][169]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.26:437][169]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.26:437][169]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.29-12.37.26:437][169]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.26:438][169]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.37.26:438][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.26:438][169]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.29-12.37.26:438][169]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.37.26:438][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.26:438][169]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.37.26:839][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.37.26:840][194]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.26:840][194]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.37.26:840][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.26:840][194]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.26:840][194]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.37.26:840][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.26:840][194]Interaction: Interaction time: 14.000000 [2020.04.29-12.37.26:840][194]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.29-12.37.26:840][194]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.29-12.37.26:840][194]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.37.26:840][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.26:841][194]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.37.26:841][194]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.29-12.37.30:050][393]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.04.29-12.37.30:307][409]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealSurvivors, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 10.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.37.30:945][445]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.30:945][445]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.30:945][445]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.37.30:945][445]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=129.850 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.37.30:965][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.37.31:384][470]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.37.31:384][470]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.37.31:384][470]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=130.289 [2020.04.29-12.37.31:384][470]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=130.289 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.37.31:387][470]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.37.31:387][470]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.31:473][475]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.04.29-12.37.31:544][479]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.37.31:557][480]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.04.29-12.37.31:558][480]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.37.31:563][480]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Loloh]: On [2020.04.29-12.37.31:590][482]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.352717 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.37.31:689][488]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.37.31:689][488]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.37.31:689][488]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=130.594 [2020.04.29-12.37.31:689][488]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=130.594 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.37.31:691][488]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.37.31:691][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.32:019][508]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.37.32:019][508]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.37.32:136][515]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.37.32:386][530]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.717146 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.37.33:018][568]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.37.33:018][568]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.37.33:139][575]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 96 [2020.04.29-12.37.33:548][599]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Loloh]: Off [2020.04.29-12.37.33:916][621]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.505320 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.37.34:031][628]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.37.34:031][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.37.34:032][628]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.37.34:032][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.37.34:036][628]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.37.34:693][667]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.37.34:694][667]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=133.599 [2020.04.29-12.37.34:711][668]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.34:712][668]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.34:732][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.37.34:734][669]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.37.40:376][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.37.40:376][ 13]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.40:376][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.37.40:377][ 13]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.40:378][ 13]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.40:378][ 13]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.40:379][ 13]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.37.40:379][ 13]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.40:379][ 13]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.40:379][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.37.40:379][ 13]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.40:379][ 13]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.37.40:379][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.40:379][ 13]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.37.40:379][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.40:379][ 13]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=139.283 [2020.04.29-12.37.40:379][ 13]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.37.40:382][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.37.40:396][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.37.40:447][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.37.40:447][ 17]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.40:449][ 17]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.40:449][ 17]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.37.40:449][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.40:449][ 17]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.40:449][ 17]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.37.40:449][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.40:449][ 17]Interaction: Interaction time: 0.000000 [2020.04.29-12.37.40:450][ 17]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.37.40:450][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.40:559][ 23]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=139.464 [2020.04.29-12.37.40:851][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.37.40:885][ 40]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.37.40:885][ 40]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.37.40:885][ 40]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.37.40:885][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.40:920][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.37.40:921][ 42]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.40:921][ 42]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.37.40:921][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.40:922][ 42]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.40:922][ 42]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.37.40:922][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.40:922][ 42]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.40:922][ 42]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.37.40:922][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.40:922][ 42]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.40:922][ 42]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.37.40:922][ 42]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.40:922][ 42]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.37.40:922][ 42]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.40:922][ 42]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.37.40:922][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.40:922][ 42]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.29-12.37.40:922][ 42]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.40:922][ 42]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.40:925][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.37.40:993][ 46]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-12.37.40:993][ 46]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.40:993][ 46]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-12.37.40:993][ 46]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.40:993][ 46]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.37.40:994][ 46]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.37.40:994][ 46]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Loloh, Originating Player: BP_CamperFemale06_Character_C_0 - Loloh, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.29-12.37.40:994][ 46]LogStreaming: Flushing async loaders. [2020.04.29-12.37.40:995][ 46]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.37.40:995][ 46]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Loloh, Originating Player: BP_CamperFemale06_Character_C_0 - Loloh, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.37.40:997][ 46]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.40:997][ 46]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.40:997][ 46]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.37.40:997][ 46]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.40:997][ 46]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.40:997][ 46]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-12.37.40:997][ 46]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.40:997][ 46]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.37.40:997][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.40:997][ 46]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.37.40:997][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.41:017][ 48]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198342690088 [2020.04.29-12.37.41:029][ 48]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198342690088, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.37.41:030][ 48]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: RoLo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.37.41:086][ 51]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.41:086][ 51]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.37.41:086][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.41:086][ 51]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.41:086][ 51]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.37.41:086][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.41:086][ 51]Interaction: Interaction time: 0.500000 [2020.04.29-12.37.41:086][ 51]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.37.41:086][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.41:553][ 77]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.41:553][ 77]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.37.41:553][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.41:553][ 77]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.41:553][ 77]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.37.41:553][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.41:586][ 79]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Loloh, Originating Player: BP_CamperFemale06_Character_C_0 - Loloh, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.37.41:587][ 79]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.41:587][ 79]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.37.41:587][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.41:587][ 79]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.41:588][ 79]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.37.41:588][ 79]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.41:588][ 79]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.37.41:588][ 79]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.41:588][ 79]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.37.41:588][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.41:588][ 79]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-12.37.41:588][ 79]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.41:588][ 79]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.42:093][110]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.29-12.37.42:093][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:093][110]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.29-12.37.42:093][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:093][110]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.29-12.37.42:093][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:220][118]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.37.42:220][118]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:220][118]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-12.37.42:220][118]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:220][118]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.37.42:220][118]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:220][118]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-12.37.42:221][118]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:221][118]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.178547 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.37.42:223][118]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.42:223][118]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.42:223][118]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.37.42:223][118]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.42:223][118]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.42:223][118]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.37.42:223][118]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:223][118]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.37.42:223][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:223][118]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.37.42:223][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:223][118]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.42:223][118]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.42:223][118]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.37.42:223][118]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.42:223][118]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.42:223][118]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-12.37.42:223][118]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:223][118]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.37.42:223][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:223][118]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.37.42:223][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:224][118]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.29-12.37.42:224][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:253][120]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.04.29-12.37.42:254][120]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.37.42:286][122]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.37.42:317][124]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.37.42:317][124]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.37.42:318][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-12.37.42:319][124]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.42:319][124]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.37.42:319][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:319][124]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.42:319][124]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.37.42:319][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:319][124]Interaction: Interaction time: 75.769592 [2020.04.29-12.37.42:319][124]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.37.42:319][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:319][124]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.42:319][124]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.37.42:319][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:319][124]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.42:319][124]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.37.42:319][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:319][124]Interaction: Interaction time: 80.000000 [2020.04.29-12.37.42:319][124]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.37.42:319][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:351][126]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.37.42:351][126]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.37.42:382][128]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.29-12.37.42:382][128]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:382][128]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.29-12.37.42:382][128]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:383][128]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.42:383][128]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.42:383][128]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.37.42:383][128]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.42:383][128]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.42:383][128]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.29-12.37.42:383][128]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:383][128]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.37.42:383][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:383][128]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.37.42:383][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:415][130]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.37.42:609][142]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.37.42:609][142]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.37.42:609][142]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.42:609][142]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.37.42:609][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:609][142]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.42:609][142]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.37.42:609][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:626][143]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.42:626][143]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.37.42:626][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:626][143]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.42:626][143]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.37.42:626][143]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.42:626][143]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.37.42:626][143]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.42:626][143]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.37.42:626][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:626][143]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.37.42:626][143]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:626][143]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.37.42:626][143]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:626][143]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.42:626][143]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=141.530 [2020.04.29-12.37.42:657][145]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.42:657][145]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.37.42:657][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:657][145]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.42:657][145]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.37.42:657][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:658][145]Interaction: Interaction time: 0.600000 [2020.04.29-12.37.42:658][145]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.04.29-12.37.42:658][145]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.29-12.37.42:658][145]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.37.42:658][145]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.37.42:658][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:694][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.37.42:753][151]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.29-12.37.42:753][151]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:753][151]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.29-12.37.42:753][151]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:754][151]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.37.42:754][151]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.42:754][151]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.42:754][151]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.37.42:754][151]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.42:754][151]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.42:754][151]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.29-12.37.42:754][151]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:754][151]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.37.42:754][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:754][151]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.37.42:754][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:818][155]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.37.42:849][157]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.37.42:851][157]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.42:851][157]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.37.42:851][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:851][157]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.42:851][157]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.37.42:851][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:851][157]Interaction: Interaction time: 93.538277 [2020.04.29-12.37.42:851][157]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.37.42:851][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.42:851][157]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.29-12.37.42:851][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:851][157]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.29-12.37.42:851][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:851][157]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.29-12.37.42:851][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:851][157]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.29-12.37.42:851][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.42:931][162]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.37.43:060][170]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.37.43:156][176]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.37.43:156][176]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.43:156][176]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.37.43:156][176]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.43:157][176]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.43:158][176]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.43:158][176]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.37.43:158][176]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.43:158][176]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.43:158][176]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.37.43:158][176]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.43:158][176]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.37.43:158][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.43:158][176]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.37.43:158][176]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.37.43:158][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.43:158][176]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=142.062 [2020.04.29-12.37.43:220][180]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.37.43:220][180]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.43:221][180]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.43:221][180]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.37.43:221][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.43:221][180]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.43:221][180]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.37.43:222][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.43:257][182]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.43:257][182]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.37.43:257][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.43:257][182]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.43:257][182]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.37.43:257][182]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.43:257][182]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.37.43:257][182]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.43:257][182]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.37.43:257][182]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.37.43:257][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.43:257][182]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.29-12.37.43:257][182]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.43:257][182]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.43:470][194]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.43:470][194]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.37.43:470][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.43:470][194]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.43:470][194]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.37.43:470][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.43:470][194]Interaction: Interaction time: 2.450000 [2020.04.29-12.37.43:470][194]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.37.43:470][194]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 142.356659 [2020.04.29-12.37.43:470][194]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.37.43:470][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.43:471][194]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.37.43:523][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.37.45:663][320]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.37.45:904][334]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.37.46:006][340]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.37.46:006][340]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.37.46:006][340]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.37.46:006][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.46:008][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.37.46:022][341]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.37.46:022][341]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.37.46:022][341]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.46:022][341]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.37.46:022][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.46:022][341]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.46:022][341]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.37.46:022][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.46:039][342]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.46:039][342]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.37.46:039][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.46:039][342]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.46:039][342]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.37.46:039][342]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.46:039][342]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.37.46:039][342]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.46:039][342]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.37.46:039][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.46:039][342]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.37.46:039][342]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.46:039][342]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.37.46:039][342]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.46:039][342]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.46:039][342]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=144.943 [2020.04.29-12.37.46:105][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.37.46:109][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.37.46:110][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.37.46:112][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.37.48:305][476]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.48:305][476]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.37.48:305][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.48:305][476]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.48:305][476]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.37.48:305][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.48:340][478]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.48:340][478]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.37.48:340][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.48:340][478]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.48:340][478]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.37.48:340][478]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.48:340][478]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.37.48:340][478]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.48:340][478]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.37.48:340][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.48:340][478]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.29-12.37.48:340][478]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.48:340][478]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.49:083][521]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.635149 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.37.50:560][612]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.50:560][612]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.37.50:560][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.50:560][612]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.50:560][612]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.37.50:560][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.50:562][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-12.37.50:595][614]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.50:595][614]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.37.50:595][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.50:595][614]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.50:595][614]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.37.50:595][614]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.50:595][614]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.37.50:595][614]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.50:595][614]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.37.50:595][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.50:595][614]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-12.37.50:595][614]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.50:595][614]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.51:387][658]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.392323 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.37.52:130][703]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_9] [2020.04.29-12.37.52:130][703]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.52:130][703]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_9] [2020.04.29-12.37.52:130][703]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.52:130][703]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.37.52:131][703]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.52:131][703]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.52:131][703]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.37.52:132][703]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.52:132][703]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.52:132][703]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.04.29-12.37.52:132][703]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.52:132][703]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.37.52:132][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.52:132][703]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.37.52:132][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.52:196][707]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.37.52:453][723]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.52:453][723]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.37.52:453][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.52:453][723]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.52:453][723]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.37.52:453][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.52:454][723]Interaction: Interaction time: 0.700000 [2020.04.29-12.37.52:454][723]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.29-12.37.52:454][723]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.29-12.37.52:454][723]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.37.52:454][723]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.37.52:454][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.52:469][724]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.37.53:147][766]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.37.53:162][767]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.37.53:163][767]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.53:163][767]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.37.53:163][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.53:163][767]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.53:163][767]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.37.53:163][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.53:163][767]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.53:163][767]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.37.53:163][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.53:163][767]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.53:164][767]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.37.53:164][767]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.53:164][767]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.37.53:164][767]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.37.53:164][767]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.37.53:164][767]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.37.53:164][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.37.53:164][767]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_9] [2020.04.29-12.37.53:164][767]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.53:164][767]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.37.53:164][767]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.37.53:164][767]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.37.54:089][821]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.401474 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.37.54:905][867]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.167298 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.37.58:165][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.04.29-12.37.58:165][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.58:212][ 72]Interaction: Player [BP_CamperFemale10_Character_C_0] is in chase. [2020.04.29-12.37.58:346][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.37.58:586][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-12.37.58:586][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.58:618][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.04.29-12.37.58:618][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.58:817][109]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-12.37.58:817][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:325][140]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.59:325][140]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.37.59:325][140]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.37.59:325][140]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=158.229 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.37.59:343][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.37.59:456][148]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.37.59:456][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:536][153]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.37.59:536][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:552][154]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.37.59:552][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:678][162]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.843226 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.37.59:729][165]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.37.59:729][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:729][165]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-12.37.59:729][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:729][165]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.37.59:729][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:729][165]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.37.59:729][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:729][165]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-12.37.59:730][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:730][165]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-12.37.59:730][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:730][165]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-12.37.59:730][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:730][165]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-12.37.59:730][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:730][165]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-12.37.59:730][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:825][171]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.37.59:825][171]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.37.59:825][171]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=158.729 [2020.04.29-12.37.59:825][171]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=158.729 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.37.59:842][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.37.59:842][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:842][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-12.37.59:842][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:842][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.37.59:842][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:842][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.37.59:842][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:842][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-12.37.59:842][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:842][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-12.37.59:842][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:842][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-12.37.59:842][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:842][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-12.37.59:842][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:842][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-12.37.59:842][172]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.37.59:938][178]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.37.59:938][178]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.29-12.37.59:938][178]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=158.842 [2020.04.29-12.37.59:938][178]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=158.842 Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.29-12.37.59:985][181]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.38.00:085][187]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.38.00:085][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.00:179][193]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.29-12.38.01:447][266]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceObstructedMaxSpeed [2020.04.29-12.38.01:447][266]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceObstructedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=160.351 [2020.04.29-12.38.01:464][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.01:464][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.01:486][268]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.38.01:487][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.38.02:096][303]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434821 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.38.02:571][330]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.02:571][330]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.02:571][330]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.38.02:571][330]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=161.476 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.38.02:592][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.38.03:075][359]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.38.03:075][359]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.38.03:075][359]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=161.980 [2020.04.29-12.38.03:075][359]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=161.980 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.38.03:362][375]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.212850 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.38.03:362][375]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.38.03:380][376]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.38.03:380][376]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.29-12.38.03:380][376]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=162.283 [2020.04.29-12.38.03:380][376]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=162.283 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.29-12.38.03:395][377]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.29-12.38.03:429][379]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.38.04:897][462]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.04.29-12.38.04:897][462]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_19_C_0 at Time=163.801 [2020.04.29-12.38.04:915][463]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.04:915][463]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.04:937][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.38.04:939][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.38.05:214][480]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.05:214][480]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.05:214][480]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.05:214][480]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.05:216][480]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.05:216][480]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.05:216][480]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.38.05:216][480]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.05:216][480]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.05:217][480]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.05:217][480]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.05:217][480]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.38.05:217][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.05:217][480]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.38.05:217][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.05:217][480]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=164.120 [2020.04.29-12.38.05:217][480]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.38.05:220][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.38.05:236][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.38.05:267][483]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.05:267][483]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.05:269][483]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.05:269][483]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.38.05:270][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.05:270][483]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.05:270][483]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.38.05:270][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.05:270][483]Interaction: Interaction time: 0.000000 [2020.04.29-12.38.05:270][483]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.38.05:270][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.05:414][491]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=164.317 [2020.04.29-12.38.05:539][498]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.394778 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.38.05:573][500]Interaction: Player [BP_CamperFemale10_Character_C_0] is not in chase anymore. [2020.04.29-12.38.06:476][550]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.38.06:476][550]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.38.06:476][550]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.06:476][550]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.38.06:476][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.06:476][550]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.06:476][550]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.38.06:476][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.06:494][551]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.06:494][551]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.38.06:494][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.06:494][551]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.06:494][551]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.38.06:494][551]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.06:494][551]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.38.06:494][551]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.06:494][551]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.38.06:494][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.06:494][551]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.06:494][551]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.06:494][551]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.06:494][551]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.06:494][551]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.06:494][551]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=165.398 [2020.04.29-12.38.06:511][552]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=165.416 [2020.04.29-12.38.06:544][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.38.06:553][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.38.06:555][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.38.06:633][559]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.06:633][559]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.06:633][559]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.38.06:633][559]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=165.537 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.38.06:651][560]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=165.555 [2020.04.29-12.38.06:655][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.38.06:723][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.38.06:810][569]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.38.06:810][569]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.38.06:810][569]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=165.713 [2020.04.29-12.38.06:810][569]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=165.713 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.38.06:829][570]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.38.06:829][570]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.06:898][574]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Female. [2020.04.29-12.38.06:984][579]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale10_Character_C_0 [2020.04.29-12.38.06:985][579]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.38.06:991][579]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv]: On [2020.04.29-12.38.07:089][585]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.38.07:089][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.07:120][587]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.38.07:120][587]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.38.07:120][587]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=166.024 [2020.04.29-12.38.07:120][587]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=166.024 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.38.07:122][587]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.38.07:122][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.07:171][590]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.38.07:171][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.08:211][650]Interaction: Player [BP_CamperFemale10_Character_C_0] is in chase. [2020.04.29-12.38.08:651][674]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.813725 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.38.08:984][692]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv]: Off [2020.04.29-12.38.10:122][754]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_12] [2020.04.29-12.38.10:122][754]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.10:122][754]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_12] [2020.04.29-12.38.10:122][754]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.10:122][754]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.38.10:123][754]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.10:123][754]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.10:123][754]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.38.10:123][754]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.10:123][754]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.10:123][754]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_12] [2020.04.29-12.38.10:123][754]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.10:123][754]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.38.10:123][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.10:123][754]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.38.10:123][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.10:124][754]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.38.10:124][754]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=169.028 [2020.04.29-12.38.10:142][755]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.10:142][755]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.10:159][756]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.38.10:162][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.38.10:382][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.10:382][768]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.10:382][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.10:382][768]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.10:383][768]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.10:383][768]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.10:383][768]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.38.10:383][768]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.10:383][768]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.10:383][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.10:383][768]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.10:384][768]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.38.10:384][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.10:384][768]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.38.10:384][768]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.38.10:384][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.10:384][768]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=169.288 [2020.04.29-12.38.10:456][772]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.10:456][772]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.10:619][781]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.10:619][781]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.38.10:619][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.10:619][781]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.10:619][781]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.38.10:619][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.10:619][781]Interaction: Interaction time: 0.700000 [2020.04.29-12.38.10:619][781]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.29-12.38.10:619][781]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.29-12.38.10:619][781]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.38.10:619][781]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.38.10:619][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.10:620][781]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.38.10:691][785]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.10:691][785]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.38.10:692][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.10:692][785]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.10:692][785]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.38.10:692][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.10:692][785]Interaction: Interaction time: 2.450000 [2020.04.29-12.38.10:692][785]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.38.10:692][785]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 169.578751 [2020.04.29-12.38.10:692][785]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.38.10:692][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.10:692][785]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.38.10:763][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.38.11:264][816]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.38.11:336][820]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.38.11:337][820]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.11:337][820]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.38.11:337][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.11:337][820]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.11:337][820]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.38.11:337][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.11:338][820]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.11:338][820]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.38.11:338][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.11:338][820]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.11:338][820]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.38.11:338][820]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.11:338][820]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.38.11:338][820]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.11:338][820]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.38.11:338][820]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.38.11:338][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.11:338][820]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_12] [2020.04.29-12.38.11:338][820]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.11:338][820]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.11:356][821]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.38.11:356][821]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.38.12:103][863]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.572275 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.38.12:801][902]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.616436 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.38.12:802][902]Interaction: Player [BP_CamperFemale10_Character_C_0] is not in chase anymore. [2020.04.29-12.38.12:890][907]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.38.13:140][921]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.38.13:210][925]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.29-12.38.13:211][925]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.13:211][925]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.29-12.38.13:211][925]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.13:213][925]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.13:213][925]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.13:213][925]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.38.13:213][925]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.13:213][925]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.13:213][925]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.29-12.38.13:213][925]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.13:213][925]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.38.13:213][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.13:213][925]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.29-12.38.13:213][925]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.38.13:213][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.13:213][925]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.38.13:230][926]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.38.13:230][926]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.38.13:230][926]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.38.13:230][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.13:232][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.38.13:247][927]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.38.13:247][927]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.38.13:247][927]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.13:247][927]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.38.13:247][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.13:247][927]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.13:247][927]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.38.13:247][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.13:265][928]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.13:265][928]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.38.13:265][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.13:265][928]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.13:265][928]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.38.13:265][928]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.13:265][928]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.38.13:265][928]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.13:265][928]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.38.13:265][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.13:265][928]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.13:265][928]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.13:265][928]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.13:265][928]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.13:265][928]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.13:266][928]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=172.169 [2020.04.29-12.38.13:336][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.38.13:341][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.38.13:342][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.38.13:344][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.38.13:606][947]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.38.13:607][947]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.13:608][947]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.38.13:608][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.13:608][947]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.13:608][947]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.38.13:608][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.13:608][947]Interaction: Interaction time: 14.000000 [2020.04.29-12.38.13:608][947]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.29-12.38.13:608][947]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.29-12.38.13:608][947]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.38.13:608][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.13:608][947]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.38.13:608][947]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.29-12.38.13:833][959]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.13:833][959]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.38.13:833][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.13:833][959]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.13:833][959]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.38.13:833][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.13:835][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.29-12.38.13:871][961]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.13:871][961]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.38.13:871][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.13:871][961]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.13:871][961]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.38.13:871][961]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.13:871][961]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.38.13:871][961]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.13:871][961]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.38.13:871][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.13:871][961]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.38.13:871][961]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.13:871][961]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.14:568][998]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.29-12.38.14:568][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.14:739][ 7]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 31.515270 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.38.14:815][ 11]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.38.14:815][ 11]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.14:815][ 11]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.38.14:815][ 11]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.14:815][ 11]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-12.38.14:817][ 11]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.14:817][ 11]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.14:817][ 11]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.38.14:817][ 11]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.14:817][ 11]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.14:817][ 11]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.38.14:817][ 11]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.14:817][ 11]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.38.14:817][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.14:817][ 11]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.38.14:817][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.14:817][ 11]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.38.14:834][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.38.14:836][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.14:836][ 12]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.38.14:836][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.14:836][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.14:836][ 12]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.38.14:836][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.14:836][ 12]Interaction: Interaction time: 16.000000 [2020.04.29-12.38.14:836][ 12]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.38.14:836][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.14:874][ 14]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.14:874][ 14]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.14:874][ 14]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.38.15:461][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.29-12.38.15:462][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.16:605][109]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198389478381 [2020.04.29-12.38.16:618][109]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198389478381, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.38.16:618][109]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Kaera, Status: default, CachedStatus: default, RichPresence: Offline [2020.04.29-12.38.20:387][321]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.20:388][321]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.38.20:388][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.20:388][321]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.20:388][321]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.38.20:388][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.20:388][321]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.20:388][321]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.38.20:388][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.20:388][321]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.20:388][321]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.38.20:388][321]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.20:388][321]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.38.20:388][321]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.20:388][321]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.38.20:388][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.20:388][321]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.29-12.38.20:388][321]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.20:388][321]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.20:391][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.38.20:729][339]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.29-12.38.21:335][374]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.616500 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.38.21:881][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.21:881][405]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.21:881][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.21:881][405]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.21:882][405]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.21:882][405]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.21:882][405]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.38.21:882][405]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.21:882][405]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.21:882][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.21:882][405]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.21:882][405]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.38.21:882][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.21:882][405]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.38.21:882][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.21:883][405]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=180.786 [2020.04.29-12.38.21:883][405]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.38.21:886][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.38.21:902][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.38.21:934][408]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.21:934][408]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.21:937][408]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.21:937][408]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.38.21:937][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.21:937][408]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.21:937][408]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.38.21:937][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.21:937][408]Interaction: Interaction time: 0.000000 [2020.04.29-12.38.21:937][408]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.38.21:937][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.22:084][416]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=180.987 [2020.04.29-12.38.24:135][531]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.38.24:135][531]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.38.24:135][531]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.24:135][531]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.38.24:135][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.24:135][531]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.24:135][531]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.38.24:135][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.24:152][532]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.24:152][532]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.38.24:152][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.24:152][532]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.24:152][532]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.38.24:152][532]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.24:152][532]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.38.24:152][532]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.24:152][532]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.38.24:152][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.24:152][532]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.24:152][532]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.24:152][532]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.24:152][532]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.24:152][532]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.24:152][532]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=183.056 [2020.04.29-12.38.24:205][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.38.24:481][552]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-12.38.24:481][552]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.24:481][552]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-12.38.24:481][552]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.24:482][552]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.24:482][552]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.24:482][552]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.38.24:482][552]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.24:482][552]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.24:482][552]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-12.38.24:482][552]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.24:482][552]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.38.24:482][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.24:482][552]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.38.24:482][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.24:545][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.38.24:546][556]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.24:546][556]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.38.24:546][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.24:546][556]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.24:546][556]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.38.24:546][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.24:547][556]Interaction: Interaction time: 12.000000 [2020.04.29-12.38.24:547][556]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.04.29-12.38.24:547][556]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.29-12.38.24:547][556]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.38.24:547][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.24:642][562]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100378 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.38.26:367][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.26:367][667]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.26:367][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.26:367][667]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.26:368][667]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.26:368][667]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.26:368][667]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.38.26:368][667]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.26:368][667]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.26:368][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.26:368][667]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.26:369][667]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.38.26:369][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.26:369][667]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.38.26:369][667]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.38.26:369][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.26:369][667]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=185.272 [2020.04.29-12.38.26:447][672]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.26:447][672]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.26:674][686]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.26:674][686]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.38.26:675][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.26:675][686]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.26:675][686]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.38.26:675][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.26:675][686]Interaction: Interaction time: 2.450000 [2020.04.29-12.38.26:675][686]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.38.26:675][686]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 185.562698 [2020.04.29-12.38.26:675][686]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.38.26:675][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.26:675][686]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.38.26:754][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.38.28:875][817]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.38.29:114][831]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.38.29:216][837]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.38.29:216][837]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.38.29:216][837]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.38.29:216][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.29:219][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.38.29:233][838]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.38.29:233][838]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.38.29:233][838]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.29:233][838]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.38.29:233][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.29:233][838]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.29:233][838]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.38.29:233][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.29:251][839]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.29:251][839]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.38.29:251][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.29:251][839]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.29:251][839]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.38.29:251][839]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.29:252][839]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.38.29:252][839]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.29:252][839]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.38.29:252][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.29:252][839]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.29:252][839]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.29:252][839]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.29:252][839]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.29:252][839]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.29:252][839]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=188.155 [2020.04.29-12.38.29:316][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.38.29:319][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.38.29:320][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.38.29:322][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.38.30:836][933]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.38.30:840][933]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.38.30:840][933]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.38.30:840][933]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.38.30:840][933]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.38.30:840][933]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.38.30:840][933]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.38.30:840][933]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.38.30:841][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.38.30:869][935]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.30:869][935]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.38.30:869][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.30:869][935]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.30:869][935]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.38.30:870][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.30:902][937]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.30:902][937]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.38.30:902][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.30:902][937]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.30:902][937]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.38.30:902][937]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.30:902][937]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.38.30:902][937]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.30:902][937]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.38.30:902][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.30:902][937]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.38.30:902][937]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.30:902][937]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.30:932][939]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.38.30:998][943]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.30:998][943]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.31:530][976]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.38.31:530][976]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.31:530][976]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.38.31:530][976]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.31:531][976]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.31:531][976]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.31:531][976]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.38.31:531][976]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.31:531][976]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.31:531][976]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.38.31:531][976]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.31:531][976]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.38.31:531][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.31:531][976]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.38.31:531][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.31:531][976]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.38.31:531][976]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.38.31:531][976]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.38.31:547][977]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.38.31:547][977]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.38.31:563][978]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.38.31:563][978]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.38.31:579][979]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-12.38.31:579][979]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.38.31:595][980]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.31:595][980]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.29-12.38.31:595][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.31:595][980]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.38.31:595][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.31:595][980]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.31:595][980]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.38.31:595][980]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.31:595][980]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.38.31:595][980]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.31:595][980]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.38.31:595][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.31:595][980]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.38.31:596][980]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.31:596][980]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.31:596][980]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.38.31:629][982]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.38.31:999][ 5]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.38.31:999][ 5]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.38.32:209][ 17]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.29-12.38.32:209][ 17]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.32:209][ 17]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.29-12.38.32:209][ 17]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.32:210][ 17]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.32:210][ 17]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.32:210][ 17]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.38.32:210][ 17]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.32:211][ 17]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.32:211][ 17]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.29-12.38.32:211][ 17]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.32:211][ 17]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.38.32:211][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.32:211][ 17]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.38.32:211][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.32:229][ 18]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.38.32:299][ 22]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.38.32:299][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.29-12.38.32:300][ 22]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.32:300][ 22]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.38.32:300][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.32:300][ 22]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.32:300][ 22]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.38.32:300][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.32:300][ 22]Interaction: Interaction time: 44.263294 [2020.04.29-12.38.32:300][ 22]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.38.32:300][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.32:300][ 22]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.38.32:369][ 26]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.38.32:369][ 26]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.32:369][ 26]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.38.32:369][ 26]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.32:371][ 26]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.32:371][ 26]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.32:371][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.38.32:371][ 26]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.32:371][ 26]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.32:371][ 26]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.38.32:371][ 26]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.32:371][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.38.32:371][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.32:371][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.38.32:371][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.32:371][ 26]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.38.32:474][ 32]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.38.32:476][ 32]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.32:476][ 32]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.38.32:476][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.32:476][ 32]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.32:476][ 32]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.38.32:476][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.32:476][ 32]Interaction: Interaction time: 51.918983 [2020.04.29-12.38.32:476][ 32]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.38.32:476][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.32:543][ 36]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.38.32:629][ 41]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 75 [2020.04.29-12.38.33:004][ 64]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.38.33:004][ 64]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.38.33:004][ 64]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.38.33:004][ 64]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.38.33:042][ 66]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.38.34:104][130]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.380450 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.38.34:137][132]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.29-12.38.34:940][181]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.34:940][181]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.38.34:940][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.34:940][181]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.34:940][181]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.38.34:940][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.34:940][181]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.34:940][181]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.38.34:940][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.34:940][181]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.34:940][181]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.38.34:940][181]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.34:940][181]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.38.34:940][181]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.34:940][181]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.38.34:940][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.34:940][181]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.29-12.38.34:940][181]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.34:940][181]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.35:375][208]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.35:375][208]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.38.35:375][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.35:375][208]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.35:375][208]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.38.35:375][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.35:375][208]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.35:375][208]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.38.35:375][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.35:375][208]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.35:375][208]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.38.35:375][208]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.35:375][208]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.38.35:375][208]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.35:375][208]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.38.35:375][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.35:375][208]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.38.35:375][208]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.35:376][208]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.35:378][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.29-12.38.35:681][227]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.261456 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.38.36:245][262]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.539134 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.38.36:555][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.38.36:616][285]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.38.36:616][285]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.38.36:616][285]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.38.36:616][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.36:649][287]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.36:649][287]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.38.36:649][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.36:649][287]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.36:649][287]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.38.36:649][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.36:649][287]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.36:649][287]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.38.36:649][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.36:649][287]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.36:649][287]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.38.36:649][287]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.36:649][287]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.38.36:649][287]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.36:649][287]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.38.36:649][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.36:649][287]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-12.38.36:649][287]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.36:649][287]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.39:536][466]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-12.38.39:536][466]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.39:536][466]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-12.38.39:536][466]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.39:537][466]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.39:537][466]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.39:537][466]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.38.39:537][466]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.39:537][466]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.39:537][466]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-12.38.39:537][466]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.39:537][466]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.38.39:537][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.39:537][466]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.38.39:537][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.39:600][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.38.39:601][470]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.39:601][470]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.38.39:601][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.39:601][470]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.39:601][470]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.38.39:601][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.39:601][470]Interaction: Interaction time: 15.238096 [2020.04.29-12.38.39:601][470]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.38.39:601][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.40:503][526]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-12.38.40:503][526]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.40:503][526]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-12.38.40:503][526]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.40:504][526]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.40:504][526]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.40:504][526]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.38.40:504][526]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.40:504][526]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.40:504][526]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-12.38.40:504][526]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.40:504][526]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.38.40:504][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.40:504][526]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.38.40:504][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.40:569][530]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.38.40:632][534]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.38.40:632][534]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-12.38.40:634][534]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.40:634][534]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.38.40:634][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.40:634][534]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.40:634][534]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.38.40:634][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.40:634][534]Interaction: Interaction time: 80.000000 [2020.04.29-12.38.40:634][534]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.38.40:634][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.40:634][534]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.38.42:407][644]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.836328 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.38.43:127][688]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.38.43:127][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.43:127][688]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-12.38.43:127][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.43:127][688]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-12.38.43:127][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.43:273][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-12.38.43:273][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.43:336][701]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-12.38.43:724][725]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-12.38.43:725][725]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.43:725][725]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.38.43:725][725]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.43:725][725]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-12.38.43:725][725]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.43:725][725]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-12.38.43:725][725]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.43:773][728]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-12.38.43:773][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.43:773][728]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-12.38.43:773][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.43:773][728]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-12.38.43:773][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.43:773][728]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-12.38.43:773][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.44:337][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-12.38.44:337][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.44:473][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-12.38.44:473][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.44:473][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-12.38.44:473][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.44:473][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-12.38.44:473][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.45:089][805]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.04.29-12.38.45:089][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.45:089][805]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.04.29-12.38.45:089][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.45:542][831]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.04.29-12.38.45:542][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.45:542][831]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.04.29-12.38.45:542][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.47:249][935]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.535235 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.38.47:428][946]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-12.38.47:428][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.47:428][946]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-12.38.47:428][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.47:428][946]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-12.38.47:428][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.47:557][954]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-12.38.47:557][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.48:267][998]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-12.38.48:267][998]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.48:299][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-12.38.48:299][ 0]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.48:299][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-12.38.48:299][ 0]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.48:299][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-12.38.48:299][ 0]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.50:075][109]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.50:075][109]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.50:075][109]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.50:075][109]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.50:076][109]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.50:076][109]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.50:076][109]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.38.50:076][109]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.50:076][109]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.50:076][109]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.50:076][109]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.50:076][109]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.38.50:076][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.50:076][109]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.38.50:076][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.50:076][109]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=208.979 [2020.04.29-12.38.50:077][109]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.38.50:079][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.38.50:095][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.38.50:123][112]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.50:123][112]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.50:125][112]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.50:125][112]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.38.50:125][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.50:125][112]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.50:125][112]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.38.50:125][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.50:125][112]Interaction: Interaction time: 0.000000 [2020.04.29-12.38.50:125][112]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.38.50:125][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.50:253][120]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=209.156 [2020.04.29-12.38.50:398][129]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.091558 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.38.50:429][131]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-12.38.51:285][184]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.38.51:285][184]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.38.51:285][184]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.51:285][184]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.38.51:285][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.51:285][184]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.51:285][184]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.38.51:285][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.51:301][185]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.51:302][185]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.38.51:302][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.51:302][185]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.51:302][185]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.38.51:302][185]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.51:302][185]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.38.51:302][185]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.51:302][185]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.38.51:302][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.51:302][185]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.51:302][185]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:302][185]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.51:302][185]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:302][185]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.51:302][185]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=210.205 [2020.04.29-12.38.51:317][186]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=210.221 [2020.04.29-12.38.51:365][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.38.51:366][189]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.51:366][189]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.51:366][189]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.38.51:366][189]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=210.269 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.38.51:370][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.38.51:371][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.38.51:382][190]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.38.51:382][190]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.38.51:382][190]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=210.285 [2020.04.29-12.38.51:382][190]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=210.285 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.38.51:382][190]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=210.285 [2020.04.29-12.38.51:386][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.38.51:433][193]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.38.51:433][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:433][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.38.51:479][196]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Female. [2020.04.29-12.38.51:542][200]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.29-12.38.51:543][200]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.38.51:549][200]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Aster]: On [2020.04.29-12.38.51:549][200]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.38.51:549][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:549][200]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.38.51:549][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:549][200]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.38.51:549][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:549][200]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.38.51:549][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:549][200]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.38.51:549][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:549][200]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.38.51:549][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:549][200]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.38.51:549][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:549][200]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.38.51:549][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:549][200]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.38.51:549][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:673][208]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.29-12.38.51:673][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:673][208]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.29-12.38.51:673][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:673][208]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.29-12.38.51:673][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:689][209]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.38.51:689][209]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.38.51:689][209]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=210.592 [2020.04.29-12.38.51:689][209]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=210.592 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.38.51:837][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.38.51:837][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:837][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.38.51:837][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:837][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.38.51:837][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:837][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.38.51:837][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:837][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.38.51:837][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:837][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.38.51:837][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:837][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.38.51:837][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:837][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.38.51:837][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.51:837][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.38.51:837][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.52:014][229]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.38.52:014][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.52:380][251]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-12.38.52:614][265]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.04.29-12.38.52:614][265]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.52:615][265]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.04.29-12.38.52:615][265]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.52:616][265]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.52:617][265]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.52:617][265]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.38.52:617][265]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.52:617][265]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.52:617][265]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.04.29-12.38.52:617][265]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.52:617][265]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.38.52:617][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.52:617][265]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.38.52:617][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.52:683][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Chargeable Enabled?: Enabled [2020.04.29-12.38.52:685][269]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.52:685][269]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.38.52:685][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.52:685][269]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.52:685][269]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.38.52:685][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.52:685][269]Interaction: Interaction time: 1.000000 [2020.04.29-12.38.52:685][269]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.38.52:685][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.53:438][313]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.306648 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.38.53:544][319]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Aster]: Off [2020.04.29-12.38.53:608][323]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.38.53:612][323]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.38.53:612][323]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.38.53:612][323]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.38.53:612][323]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.38.53:612][323]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.38.53:612][323]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.38.53:612][323]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.38.53:613][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.38.53:640][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.38.53:676][327]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.53:676][327]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.38.53:676][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.53:677][327]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.53:677][327]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.38.53:677][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.53:680][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Chargeable Enabled?: Disabled [2020.04.29-12.38.53:680][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.38.53:709][329]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.53:709][329]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.38.53:709][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.53:709][329]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.53:709][329]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.38.53:709][329]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.53:709][329]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.38.53:709][329]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.53:709][329]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.38.53:709][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.53:709][329]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-12.38.53:709][329]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.53:709][329]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.53:742][331]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.38.53:742][331]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.38.53:742][331]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.38.53:742][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.53:909][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.29-12.38.53:909][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.54:695][386]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.38.54:695][386]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=213.599 [2020.04.29-12.38.54:713][387]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.54:713][387]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.54:735][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.38.54:914][398]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.29-12.38.54:914][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.54:914][398]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.29-12.38.54:914][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.54:914][398]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.29-12.38.54:914][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.54:914][398]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.29-12.38.54:914][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.54:968][401]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-12.38.54:968][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.54:968][401]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-12.38.54:968][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.54:968][401]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-12.38.54:968][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.54:968][401]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-12.38.54:968][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.55:422][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-12.38.55:422][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.55:528][432]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.55:529][432]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.55:529][432]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.55:529][432]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.55:531][432]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.55:531][432]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.55:531][432]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.38.55:531][432]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.55:531][432]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.55:531][432]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.55:531][432]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.55:531][432]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.38.55:531][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.55:531][432]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.38.55:531][432]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.38.55:531][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.55:531][432]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=214.432 [2020.04.29-12.38.55:581][435]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.55:581][435]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.55:583][435]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-12.38.55:583][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.55:583][435]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-12.38.55:583][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.55:583][435]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-12.38.55:583][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.55:829][449]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.55:830][449]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.38.55:830][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.55:830][449]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.55:830][449]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.38.55:830][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.55:830][449]Interaction: Interaction time: 2.450000 [2020.04.29-12.38.55:830][449]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.38.55:830][449]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 214.714935 [2020.04.29-12.38.55:830][449]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.38.55:830][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.55:831][449]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.38.55:881][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.38.56:249][473]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.702487 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.38.56:594][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Chargeable Enabled?: Enabled [2020.04.29-12.38.56:595][493]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.56:595][493]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.38.56:595][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.56:595][493]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.56:595][493]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.38.56:595][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.56:595][493]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.56:595][493]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.38.56:595][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.56:595][493]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.56:595][493]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.38.56:595][493]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.56:595][493]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.38.56:595][493]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.56:595][493]Interaction: Verbose: [AuraReading][BP_Item_Camper_DullKey_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.38.56:595][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.56:595][493]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.04.29-12.38.56:595][493]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.56:595][493]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.38.56:598][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Chargeable Enabled?: Disabled [2020.04.29-12.38.57:873][565]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198073435380 [2020.04.29-12.38.57:884][565]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198073435380, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.38.58:023][573]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.38.58:271][588]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.38.58:367][594]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.38.58:367][594]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.38.58:367][594]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.38.58:367][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.58:369][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.38.58:383][595]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.38.58:383][595]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.38.58:383][595]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.58:383][595]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.38.58:383][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.58:383][595]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.58:383][595]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.38.58:384][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.58:399][596]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.58:399][596]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.38.58:399][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.58:399][596]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.58:399][596]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.38.58:399][596]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.58:399][596]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.38.58:399][596]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.38.58:399][596]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.38.58:399][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.38.58:399][596]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.58:399][596]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.58:399][596]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.38.58:400][596]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.58:400][596]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.38.58:400][596]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=217.302 [2020.04.29-12.38.58:463][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.38.58:466][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.38.58:468][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.38.58:469][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.38.58:722][616]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.04.29-12.38.58:722][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.58:722][616]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.04.29-12.38.58:722][616]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.58:757][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.38.59:109][640]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.04.29-12.38.59:109][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.59:109][640]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.04.29-12.38.59:109][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.59:172][644]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.826010 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.38.59:236][648]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-12.38.59:819][684]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-12.38.59:819][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.59:819][684]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-12.38.59:819][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.59:819][684]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-12.38.59:819][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.38.59:964][693]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-12.38.59:964][693]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.00:416][721]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-12.39.00:416][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.00:416][721]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-12.39.00:416][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.00:416][721]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-12.39.00:416][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.00:416][721]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-12.39.00:416][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.00:480][725]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.39.00:480][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.00:480][725]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-12.39.00:480][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.00:480][725]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-12.39.00:480][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.00:480][725]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-12.39.00:480][725]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.00:948][754]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-12.39.00:948][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.00:964][755]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.39.00:964][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.00:964][755]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-12.39.00:964][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.00:964][755]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-12.39.00:964][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.01:415][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.39.01:415][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.01:434][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.39.01:447][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.01:447][785]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.01:447][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.39.01:447][785]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.01:449][785]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.01:449][785]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.01:449][785]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.39.01:449][785]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.01:449][785]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.01:449][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.39.01:449][785]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.01:449][785]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.39.01:449][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.01:449][785]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.39.01:449][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.01:449][785]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.39.01:467][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.39.01:496][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.39.01:496][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.01:511][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.39.01:511][789]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.01:560][792]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.01:561][792]LogDBDPlayerMovement: StopSnapping Final Location (2121.499268 4712.953613 108.680771) [2020.04.29-12.39.01:561][792]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.39.01:561][792]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.39.01:561][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.01:561][792]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.01:561][792]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.39.01:561][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.01:561][792]Interaction: Interaction time: 2.000000 [2020.04.29-12.39.01:561][792]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-12.39.01:561][792]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 220.446747 [2020.04.29-12.39.01:561][792]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.39.01:561][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.01:640][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.29-12.39.03:108][888]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.29-12.39.03:108][888]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.03:108][888]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.29-12.39.03:108][888]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.03:109][888]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.03:109][888]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.03:109][888]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.39.03:109][888]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.03:109][888]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.03:109][888]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.29-12.39.03:109][888]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.03:109][888]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.39.03:109][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.03:109][888]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.39.03:109][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.03:110][888]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.39.03:221][895]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.39.03:221][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-12.39.03:222][895]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.03:222][895]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.39.03:222][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.03:222][895]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.03:222][895]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.39.03:222][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.03:222][895]Interaction: Interaction time: 78.762093 [2020.04.29-12.39.03:222][895]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.39.03:222][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.03:222][895]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.39.03:336][902]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.39.03:529][914]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.39.03:642][921]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.39.03:642][921]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.39.03:642][921]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.39.03:642][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.03:643][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.29-12.39.03:658][922]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.39.03:658][922]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.39.03:658][922]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.03:658][922]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.39.03:658][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.03:658][922]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.03:658][922]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.39.03:658][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.03:674][923]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.03:674][923]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.39.03:674][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.03:674][923]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.03:674][923]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.39.03:674][923]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.03:674][923]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.39.03:674][923]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.03:674][923]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.39.03:674][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.03:674][923]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.39.03:674][923]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.03:674][923]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.39.03:674][923]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.03:674][923]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.03:693][924]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.39.03:694][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.39.03:721][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.29-12.39.03:753][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.29-12.39.03:756][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.29-12.39.08:269][207]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.08:269][207]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.39.08:269][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.08:269][207]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.08:269][207]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.39.08:269][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.08:269][207]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.08:269][207]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.39.08:269][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.08:269][207]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.08:269][207]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.39.08:269][207]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.08:270][207]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.39.08:270][207]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.08:270][207]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.39.08:270][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.08:270][207]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-12.39.08:270][207]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.08:270][207]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.08:272][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-12.39.09:142][259]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.233585 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.39.13:377][519]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.037165 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.39.13:588][532]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.39.13:588][532]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.14:480][586]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.274376 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.39.14:514][588]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.39.14:514][588]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.16:436][708]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198145433423 [2020.04.29-12.39.16:437][708]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198145433423, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.39.16:499][711]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-12.39.16:499][711]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.16:499][711]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-12.39.16:499][711]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.16:499][711]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-12.39.16:500][711]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.16:660][721]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-12.39.16:660][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.17:143][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-12.39.17:143][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.17:143][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-12.39.17:143][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.17:143][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-12.39.17:143][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.17:143][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-12.39.17:143][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.17:191][754]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.39.17:191][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.17:191][754]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-12.39.17:191][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.17:191][754]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-12.39.17:191][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.17:191][754]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-12.39.17:191][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.17:676][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-12.39.17:676][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.17:756][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.39.17:756][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.17:756][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-12.39.17:756][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.17:756][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-12.39.17:756][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.18:159][814]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.39.18:160][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.18:496][835]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.29-12.39.19:030][868]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.39.19:030][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.19:239][881]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-12.39.19:239][881]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.19:239][881]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-12.39.19:239][881]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.19:240][881]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.19:240][881]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.19:240][881]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.39.19:240][881]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.19:240][881]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.19:240][881]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-12.39.19:240][881]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.19:240][881]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.39.19:240][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.19:240][881]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.39.19:240][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.19:271][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.39.19:273][883]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.19:273][883]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.39.19:273][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.19:273][883]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.19:273][883]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.39.19:273][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.19:273][883]Interaction: Interaction time: 12.000000 [2020.04.29-12.39.19:273][883]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.04.29-12.39.19:273][883]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.29-12.39.19:273][883]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.39.19:273][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.19:368][889]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.39.19:368][889]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.19:368][889]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.19:368][889]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.19:370][889]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.19:370][889]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.19:370][889]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.39.19:370][889]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.19:370][889]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.19:370][889]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.19:370][889]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.19:370][889]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.39.19:370][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.19:370][889]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.39.19:370][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.19:370][889]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=238.270 [2020.04.29-12.39.19:371][889]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.39.19:373][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.39.19:388][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.39.19:433][893]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.19:433][893]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.19:434][893]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.19:434][893]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.39.19:434][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.19:434][893]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.19:434][893]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.39.19:434][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.19:434][893]Interaction: Interaction time: 0.000000 [2020.04.29-12.39.19:434][893]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.39.19:434][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.19:579][902]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=238.480 [2020.04.29-12.39.21:612][ 28]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.39.21:612][ 28]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.39.21:612][ 28]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.21:612][ 28]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.39.21:612][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.21:612][ 28]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.21:612][ 28]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.39.21:612][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.21:628][ 29]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.21:628][ 29]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.39.21:628][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.21:628][ 29]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.21:628][ 29]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.39.21:628][ 29]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.21:628][ 29]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.39.21:628][ 29]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.21:628][ 29]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.39.21:628][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.21:628][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.21:628][ 29]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.21:628][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.21:628][ 29]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.21:628][ 29]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.21:628][ 29]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=0.528 [2020.04.29-12.39.21:679][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.39.21:999][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-12.39.21:999][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.21:999][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-12.39.21:999][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.21:999][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-12.39.21:999][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.22:144][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-12.39.22:144][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.22:384][ 76]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.542366 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.39.22:612][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-12.39.22:612][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.22:612][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-12.39.22:612][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.22:612][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-12.39.22:612][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.22:612][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-12.39.22:612][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.22:659][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.39.22:659][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.22:659][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-12.39.22:660][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.22:660][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-12.39.22:660][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.22:660][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-12.39.22:660][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.23:128][122]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-12.39.23:128][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.23:272][131]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.39.23:272][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.23:272][131]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-12.39.23:272][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.23:272][131]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-12.39.23:272][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.27:340][378]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.27:340][378]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.39.27:340][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.27:340][378]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.27:340][378]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.39.27:340][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.27:342][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.39.27:373][380]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.27:373][380]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.39.27:373][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.27:373][380]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.27:373][380]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.39.27:373][380]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.27:373][380]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.39.27:373][380]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.27:373][380]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.39.27:373][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.27:373][380]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-12.39.27:373][380]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.27:373][380]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.27:407][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-12.39.27:694][400]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.29-12.39.27:694][400]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.27:694][400]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.29-12.39.27:694][400]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.27:694][400]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingMended] [2020.04.29-12.39.27:695][400]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.27:695][400]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.27:695][400]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.39.27:695][400]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.27:695][400]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.27:695][400]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.29-12.39.27:695][400]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.27:695][400]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.39.27:695][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.27:695][400]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.39.27:695][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.27:743][403]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.39.27:743][403]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.27:743][403]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.27:807][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.39.27:808][407]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.27:808][407]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.39.27:808][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.27:808][407]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.27:808][407]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.39.27:808][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.27:808][407]Interaction: Interaction time: 2.625182 [2020.04.29-12.39.27:808][407]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.39.27:808][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.27:840][409]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.39.28:341][440]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.186932 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.39.30:374][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-12.39.30:440][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.39.30:471][572]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.39.30:471][572]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.39.30:471][572]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.39.30:471][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.30:503][574]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.30:503][574]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.39.30:503][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.30:503][574]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.30:503][574]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.39.30:503][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.30:503][574]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.30:503][574]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.39.30:503][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.30:504][574]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.30:504][574]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.39.30:504][574]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.30:504][574]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.39.30:504][574]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.30:504][574]Interaction: Verbose: [MendOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.39.30:504][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.30:504][574]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.29-12.39.30:504][574]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.30:504][574]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.30:551][577]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.39.30:584][579]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.30:584][579]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.30:762][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.30:762][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.30:762][590]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.39.30:762][590]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=9.663 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.39.31:151][614]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-12.39.31:151][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.31:166][615]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.39.31:166][615]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.39.31:166][615]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=10.066 [2020.04.29-12.39.31:166][615]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=10.066 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.39.31:183][616]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-12.39.31:183][616]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.31:262][621]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.04.29-12.39.31:280][622]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-12.39.31:280][622]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.31:310][624]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.29-12.39.31:311][624]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.39.31:314][624]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Axel]: On [2020.04.29-12.39.31:472][634]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.39.31:472][634]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.39.31:472][634]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=10.373 [2020.04.29-12.39.31:472][634]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=10.373 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.39.31:474][634]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-12.39.31:474][634]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.31:635][644]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.39.32:019][668]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.39.32:019][668]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.39.32:444][693]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 25 [2020.04.29-12.39.32:947][724]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Loloh, Originating Player: BP_CamperFemale06_Character_C_0 - Loloh, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.39.33:012][728]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.39.33:012][728]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.39.33:012][728]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.39.33:012][728]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.39.33:032][729]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.39.33:311][746]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Axel]: Off [2020.04.29-12.39.33:323][747]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_12] [2020.04.29-12.39.33:323][747]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.33:323][747]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_12] [2020.04.29-12.39.33:323][747]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.33:323][747]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.39.33:326][747]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.33:326][747]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.33:326][747]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.39.33:326][747]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.33:326][747]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.33:326][747]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_12] [2020.04.29-12.39.33:326][747]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.33:326][747]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.39.33:326][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.33:326][747]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.39.33:326][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.33:326][747]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.39.33:730][772]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.33:730][772]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.39.33:730][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.33:730][772]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.33:730][772]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.39.33:730][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.33:731][772]Interaction: Interaction time: 0.700000 [2020.04.29-12.39.33:731][772]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.29-12.39.33:731][772]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.29-12.39.33:731][772]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.39.33:731][772]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.39.33:731][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.33:843][779]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.39.34:422][815]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.39.34:422][815]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.39.34:424][815]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.34:424][815]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.39.34:424][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.34:424][815]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.34:424][815]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.39.34:424][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.34:424][815]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.34:424][815]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.39.34:424][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.34:424][815]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.34:424][815]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.39.34:424][815]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.34:424][815]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.39.34:424][815]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.34:424][815]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.39.34:424][815]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.39.34:424][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.34:424][815]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_12] [2020.04.29-12.39.34:424][815]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.34:424][815]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.34:472][818]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.39.34:473][818]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=13.373 [2020.04.29-12.39.34:489][819]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.34:489][819]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.34:509][820]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.39.34:711][832]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.34:711][832]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.34:711][832]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.34:711][832]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.34:712][832]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.34:713][832]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.34:713][832]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.39.34:713][832]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.34:713][832]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.34:713][832]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.34:713][832]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.34:713][832]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.39.34:713][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.34:713][832]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.39.34:713][832]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.39.34:713][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.34:713][832]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=13.613 [2020.04.29-12.39.34:797][837]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.34:797][837]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.35:017][850]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.35:017][850]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.39.35:017][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.35:017][850]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.35:017][850]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.39.35:017][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.35:017][850]Interaction: Interaction time: 2.450000 [2020.04.29-12.39.35:017][850]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.39.35:017][850]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 13.901350 [2020.04.29-12.39.35:018][850]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.39.35:018][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.35:018][850]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.39.35:098][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.39.36:126][916]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.29-12.39.36:126][916]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.36:126][916]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.29-12.39.36:126][916]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.36:126][916]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-12.39.36:128][916]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.36:128][916]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.36:128][916]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.39.36:128][916]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.36:128][916]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.36:128][916]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.29-12.39.36:128][916]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.36:128][916]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.39.36:128][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.36:128][916]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.39.36:128][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.36:128][916]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.39.36:196][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.39.36:197][920]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.36:197][920]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.39.36:197][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.36:197][920]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.36:197][920]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.39.36:197][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.36:198][920]Interaction: Interaction time: 16.000000 [2020.04.29-12.39.36:198][920]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.39.36:198][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.36:198][920]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.39.36:198][920]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.36:198][920]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.37:212][980]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.39.37:454][995]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.39.37:567][ 2]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.39.37:567][ 2]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.39.37:567][ 2]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.39.37:567][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.37:569][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.39.37:577][ 3]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198145433423 [2020.04.29-12.39.37:577][ 3]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198145433423, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.39.37:583][ 3]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.39.37:583][ 3]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.39.37:583][ 3]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.37:583][ 3]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.39.37:583][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.37:583][ 3]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.37:583][ 3]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.39.37:583][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.37:600][ 4]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.37:600][ 4]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.39.37:600][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.37:600][ 4]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.37:600][ 4]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.39.37:600][ 4]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.37:600][ 4]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.39.37:600][ 4]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.37:600][ 4]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.39.37:600][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.37:600][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.37:600][ 4]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.37:600][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.37:600][ 4]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.37:600][ 4]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.37:600][ 4]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=16.500 [2020.04.29-12.39.37:662][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.39.37:666][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.39.37:668][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.39.37:669][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.39.38:874][ 83]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 20.440029 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.39.38:906][ 85]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.29-12.39.43:771][384]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.29-12.39.43:771][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.43:771][384]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.29-12.39.43:771][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.43:771][384]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.29-12.39.43:771][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.43:789][385]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.04.29-12.39.43:789][385]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.44:272][414]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.04.29-12.39.44:272][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.44:272][414]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.29-12.39.44:272][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.44:272][414]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.29-12.39.44:272][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.44:272][414]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.29-12.39.44:272][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.44:336][418]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-12.39.44:336][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.44:336][418]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.29-12.39.44:336][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.44:336][418]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.29-12.39.44:336][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.44:336][418]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.29-12.39.44:336][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.44:788][446]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.29-12.39.44:788][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.44:933][455]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-12.39.44:933][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.44:933][455]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.29-12.39.44:933][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.44:933][455]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.29-12.39.44:933][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.46:466][550]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.46:466][550]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.46:466][550]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.46:466][550]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.46:467][550]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.46:467][550]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.46:467][550]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.39.46:467][550]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.46:467][550]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.46:467][550]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.46:467][550]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.46:467][550]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.39.46:467][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.46:467][550]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.39.46:467][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.46:467][550]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=25.367 [2020.04.29-12.39.46:468][550]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.39.46:471][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.39.46:486][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.39.46:530][554]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.46:530][554]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.46:531][554]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.46:531][554]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.39.46:531][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.46:531][554]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.46:531][554]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.39.46:531][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.46:531][554]Interaction: Interaction time: 0.000000 [2020.04.29-12.39.46:531][554]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.39.46:531][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.46:644][561]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=25.545 [2020.04.29-12.39.48:678][687]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.39.48:678][687]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.39.48:678][687]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.48:678][687]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.39.48:678][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.48:678][687]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.48:678][687]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.39.48:678][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.48:694][688]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.48:694][688]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.39.48:694][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.48:694][688]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.48:694][688]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.39.48:694][688]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.48:694][688]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.39.48:694][688]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.48:694][688]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.39.48:694][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.48:694][688]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.48:694][688]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.48:694][688]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.48:694][688]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.48:694][688]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.48:694][688]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=27.595 [2020.04.29-12.39.48:745][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.39.48:999][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.48:999][707]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.48:999][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.48:999][707]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.49:000][707]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.49:001][707]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.49:001][707]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.39.49:001][707]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.49:001][707]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.49:001][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.49:001][707]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.49:001][707]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.39.49:001][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.49:001][707]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.39.49:001][707]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.39.49:001][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.49:001][707]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=27.902 [2020.04.29-12.39.49:081][712]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.49:081][712]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.49:311][726]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.49:311][726]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.39.49:311][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.49:311][726]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.49:311][726]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.39.49:311][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.49:311][726]Interaction: Interaction time: 2.450000 [2020.04.29-12.39.49:311][726]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.39.49:311][726]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 28.195082 [2020.04.29-12.39.49:311][726]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.39.49:311][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.49:312][726]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.39.49:374][730]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.39.51:396][850]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.39.51:399][850]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.39.51:399][850]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.39.51:399][850]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.39.51:399][850]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.39.51:399][850]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.39.51:399][850]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.39.51:399][850]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.39.51:399][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.39.51:415][851]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.51:415][851]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.39.51:415][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.51:415][851]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.51:415][851]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.39.51:415][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.51:452][853]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.51:452][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.39.51:452][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.51:452][853]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.51:452][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.39.51:452][853]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.51:452][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.39.51:452][853]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.51:452][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.39.51:452][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.51:452][853]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.29-12.39.51:452][853]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.51:452][853]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.51:488][855]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.39.51:509][856]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.39.51:527][857]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.51:527][857]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.51:757][869]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.39.51:864][875]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.39.51:864][875]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.39.51:864][875]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.39.51:864][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.51:865][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.39.51:882][876]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.39.51:882][876]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.39.51:882][876]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.51:882][876]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.39.51:882][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.51:882][876]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.51:882][876]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.39.51:882][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.51:899][877]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.51:899][877]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.39.51:899][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.51:899][877]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.51:899][877]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.39.51:899][877]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.51:899][877]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.39.51:899][877]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.51:899][877]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.39.51:899][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.51:899][877]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.51:899][877]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.51:899][877]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.51:899][877]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.51:899][877]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.51:899][877]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=30.799 [2020.04.29-12.39.51:948][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.39.51:952][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.39.51:953][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.39.51:955][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.39.55:100][ 74]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-12.39.55:100][ 74]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.55:100][ 74]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-12.39.55:100][ 74]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.55:101][ 74]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.55:101][ 74]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.55:101][ 74]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.39.55:101][ 74]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.55:101][ 74]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.55:101][ 74]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-12.39.55:101][ 74]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.55:101][ 74]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.39.55:101][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.55:101][ 74]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.39.55:101][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.55:197][ 80]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.39.55:197][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-12.39.55:198][ 80]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.55:198][ 80]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.39.55:198][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.55:198][ 80]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.55:198][ 80]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.39.55:198][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.55:198][ 80]Interaction: Interaction time: 80.000000 [2020.04.29-12.39.55:198][ 80]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.39.55:198][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.56:425][156]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.29-12.39.56:425][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.57:403][215]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.29-12.39.57:403][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.58:124][257]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.58:124][257]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.58:124][257]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.58:124][257]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.58:125][257]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.58:125][257]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.58:125][257]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.39.58:125][257]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.58:125][257]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.58:125][257]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.58:125][257]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.58:125][257]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.39.58:125][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.58:125][257]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.39.58:125][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.58:126][257]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=37.025 [2020.04.29-12.39.58:126][257]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.39.58:129][257]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.39.58:141][258]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.39.58:141][258]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.58:141][258]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.39.58:141][258]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.58:143][258]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.58:143][258]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.58:143][258]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.39.58:143][258]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.39.58:143][258]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.58:143][258]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.39.58:143][258]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.58:143][258]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.39.58:143][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.58:143][258]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.39.58:143][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.58:143][258]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.39.58:146][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.39.58:177][260]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.39.58:177][260]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.39.58:179][260]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.58:179][260]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.39.58:179][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.58:179][260]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.39.58:179][260]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.39.58:179][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.58:179][260]Interaction: Interaction time: 0.000000 [2020.04.29-12.39.58:179][260]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.39.58:179][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.58:286][266]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.39.58:288][266]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.58:288][266]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.39.58:288][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.58:288][266]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.39.58:288][266]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.39.58:288][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.58:288][266]Interaction: Interaction time: 53.095169 [2020.04.29-12.39.58:288][266]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.39.58:288][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.39.58:307][267]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.39.58:308][267]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=37.208 [2020.04.29-12.40.00:350][378]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.40.00:350][378]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.40.00:350][378]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.00:350][378]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.40.00:350][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.00:350][378]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.00:351][378]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.40.00:351][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.00:369][379]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.00:369][379]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.40.00:369][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.00:369][379]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.00:369][379]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.40.00:369][379]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.00:369][379]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.40.00:369][379]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.00:369][379]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.40.00:369][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.00:369][379]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.40.00:369][379]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.00:369][379]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.40.00:369][379]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.00:369][379]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.00:369][379]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=39.269 [2020.04.29-12.40.00:425][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.40.00:655][395]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.40.00:656][395]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.00:656][395]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.40.00:656][395]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.00:657][395]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.00:657][395]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.00:657][395]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.40.00:657][395]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.00:657][395]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.00:657][395]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.40.00:657][395]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.00:657][395]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.40.00:657][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.00:657][395]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.40.00:657][395]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.40.00:657][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.00:657][395]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=39.558 [2020.04.29-12.40.00:727][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.40.00:727][399]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.00:967][413]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.00:967][413]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.40.00:967][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.00:967][413]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.00:967][413]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.40.00:968][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.00:968][413]Interaction: Interaction time: 2.450000 [2020.04.29-12.40.00:968][413]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.40.00:968][413]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 39.850948 [2020.04.29-12.40.00:968][413]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.40.00:968][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.00:968][413]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.40.01:017][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.40.03:011][538]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198343864686 [2020.04.29-12.40.03:018][538]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198343864686, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.40.03:161][546]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.40.03:416][561]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.40.03:503][566]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.40.03:503][566]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.40.03:503][566]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.40.03:503][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.03:506][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.40.03:519][567]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.40.03:519][567]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.40.03:519][567]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.03:519][567]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.40.03:519][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.03:519][567]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.03:519][567]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.40.03:519][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.03:535][568]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.03:535][568]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.40.03:535][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.03:535][568]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.03:535][568]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.40.03:535][568]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.03:535][568]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.40.03:535][568]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.03:535][568]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.40.03:535][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.03:535][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.40.03:535][568]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.03:535][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.40.03:535][568]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.03:535][568]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.03:535][568]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=42.436 [2020.04.29-12.40.03:603][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.40.03:607][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.40.03:608][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.40.03:610][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.40.04:415][618]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198101787047 [2020.04.29-12.40.04:420][618]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198101787047, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.40.04:420][618]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Admiral Wolfgang Goethe, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.40.10:023][957]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.29-12.40.10:023][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.10:023][957]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.29-12.40.10:023][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.10:023][957]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.29-12.40.10:023][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.10:589][992]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.29-12.40.10:589][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.10:589][992]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.29-12.40.10:589][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.10:589][992]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.29-12.40.10:589][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.11:559][ 53]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198399907834 [2020.04.29-12.40.11:560][ 53]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198399907834, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.40.11:960][ 77]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.11:960][ 77]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.40.11:960][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.11:960][ 77]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.11:960][ 77]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.40.11:960][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.11:960][ 77]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.11:960][ 77]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.40.11:960][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.11:960][ 77]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.11:960][ 77]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.40.11:960][ 77]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.11:960][ 77]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.40.11:960][ 77]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.11:960][ 77]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.40.11:960][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.11:960][ 77]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.40.11:960][ 77]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.11:960][ 77]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.11:962][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.29-12.40.12:732][125]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.682636 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.40.18:313][471]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_12] [2020.04.29-12.40.18:313][471]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.18:313][471]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_12] [2020.04.29-12.40.18:313][471]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.18:315][471]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.18:315][471]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.18:315][471]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.40.18:315][471]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.18:315][471]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.18:315][471]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_12] [2020.04.29-12.40.18:315][471]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.18:315][471]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.40.18:315][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.18:315][471]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.29-12.40.18:315][471]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.40.18:315][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.18:315][471]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.40.18:653][492]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.18:653][492]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.40.18:653][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.18:653][492]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.18:653][492]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.40.18:653][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.18:653][492]Interaction: Interaction time: 1.050000 [2020.04.29-12.40.18:653][492]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.29-12.40.18:653][492]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.29-12.40.18:653][492]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.40.18:653][492]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.40.18:653][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.18:895][507]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.40.18:895][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.18:895][507]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-12.40.18:895][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.18:895][507]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-12.40.18:895][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.18:927][509]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-12.40.18:927][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.18:944][510]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.29-12.40.19:363][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-12.40.19:363][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.19:363][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.40.19:363][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.19:363][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-12.40.19:363][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.19:363][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-12.40.19:363][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.19:428][540]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-12.40.19:428][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.19:428][540]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-12.40.19:428][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.19:428][540]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-12.40.19:428][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.19:428][540]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-12.40.19:428][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.19:686][556]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.19:686][556]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.40.19:686][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.19:686][556]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.19:686][556]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.40.19:686][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.19:686][556]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.19:686][556]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.40.19:686][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.19:686][556]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.19:686][556]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.40.19:686][556]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.19:686][556]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.40.19:686][556]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.19:686][556]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.40.19:686][556]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.40.19:686][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.19:686][556]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_12] [2020.04.29-12.40.19:686][556]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.19:686][556]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.19:701][557]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.40.19:896][569]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-12.40.19:896][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.20:058][579]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-12.40.20:058][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.20:058][579]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-12.40.20:058][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.20:058][579]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-12.40.20:058][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.20:153][585]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 34.256496 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.40.20:708][617]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.04.29-12.40.20:708][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.20:708][617]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.04.29-12.40.20:708][617]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.20:729][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.40.20:867][626]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.40.20:867][626]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.20:867][626]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.40.20:867][626]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.20:868][626]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.20:869][626]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.20:869][626]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.40.20:869][626]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.20:869][626]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.20:869][626]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.40.20:869][626]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.20:869][626]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.40.20:869][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.20:869][626]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.40.20:869][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.20:869][626]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=59.767 [2020.04.29-12.40.20:870][626]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.40.20:873][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.40.20:889][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.40.20:919][629]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.40.20:919][629]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.20:921][629]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.20:921][629]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.40.20:921][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.20:921][629]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.20:921][629]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.40.20:921][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.20:921][629]Interaction: Interaction time: 0.000000 [2020.04.29-12.40.20:921][629]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.40.20:921][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.21:044][636]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=59.943 [2020.04.29-12.40.21:186][644]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-12.40.22:435][715]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.04.29-12.40.22:435][715]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.22:435][715]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.04.29-12.40.22:435][715]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.22:797][736]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197967585185 [2020.04.29-12.40.22:798][736]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197967585185, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: ExtendedAway, Status: , Properties: } [2020.04.29-12.40.22:960][745]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.22:960][745]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.40.22:960][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.22:960][745]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.22:960][745]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.40.22:960][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.22:960][745]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.22:960][745]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.40.22:961][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.22:961][745]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.22:961][745]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.40.22:961][745]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.22:961][745]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.40.22:961][745]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.22:961][745]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.40.22:961][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.22:961][745]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-12.40.22:961][745]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.22:961][745]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.22:964][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-12.40.23:104][753]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.40.23:104][753]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.40.23:104][753]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.23:104][753]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.40.23:104][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.23:104][753]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.23:104][753]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.40.23:104][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.23:122][754]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.23:122][754]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.40.23:122][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.23:122][754]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.23:122][754]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.40.23:122][754]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.23:122][754]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.40.23:122][754]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.23:122][754]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.40.23:122][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.23:122][754]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.40.23:122][754]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.23:122][754]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.40.23:122][754]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.23:122][754]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.23:123][754]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=62.022 [2020.04.29-12.40.23:215][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.40.23:695][786]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 27.766968 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.40.24:674][842]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-12.40.24:674][842]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.24:674][842]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-12.40.24:674][842]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.24:676][842]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.24:676][842]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.24:676][842]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.40.24:676][842]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.24:676][842]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.24:676][842]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-12.40.24:676][842]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.24:676][842]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.40.24:676][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.24:676][842]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.40.24:676][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.24:710][844]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.40.24:778][848]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.40.24:778][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-12.40.24:779][848]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.24:779][848]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.40.24:779][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.24:779][848]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.24:779][848]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.40.24:779][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.24:779][848]Interaction: Interaction time: 52.233032 [2020.04.29-12.40.24:779][848]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.40.24:779][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.24:813][850]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.40.24:979][860]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.702596 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.40.25:311][879]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.25:311][879]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.40.25:311][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.25:311][879]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.25:311][879]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.40.25:311][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.25:311][879]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.25:311][879]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.40.25:311][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.25:311][879]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.25:311][879]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.40.25:311][879]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.25:311][879]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.40.25:311][879]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.25:311][879]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.40.25:311][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.25:311][879]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-12.40.25:311][879]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.25:311][879]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.25:313][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-12.40.26:178][929]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.535153 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.40.26:354][939]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.40.26:354][939]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.26:354][939]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.40.26:354][939]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.26:355][939]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.26:355][939]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.26:355][939]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.40.26:356][939]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.26:356][939]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.26:356][939]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.40.26:356][939]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.26:356][939]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.40.26:356][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.26:356][939]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.40.26:356][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.26:551][950]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.40.26:553][950]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.26:553][950]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.40.26:553][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.26:553][950]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.26:553][950]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.40.26:553][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.26:553][950]Interaction: Interaction time: 32.000000 [2020.04.29-12.40.26:553][950]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.40.26:553][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.27:116][983]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-12.40.27:116][983]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.27:117][983]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-12.40.27:117][983]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.27:118][983]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.27:118][983]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.27:118][983]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.40.27:118][983]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.27:118][983]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.27:118][983]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-12.40.27:118][983]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.27:118][983]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.40.27:118][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.27:118][983]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.40.27:118][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.27:118][983]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.40.27:216][989]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.40.27:216][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-12.40.27:217][989]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.27:217][989]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.40.27:217][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.27:217][989]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.27:217][989]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.40.27:217][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.27:217][989]Interaction: Interaction time: 51.697876 [2020.04.29-12.40.27:217][989]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.40.27:217][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.27:284][993]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.40.30:458][187]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198074871470 [2020.04.29-12.40.30:467][187]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198074871470, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.40.30:697][201]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.30:697][201]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.30:697][201]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.40.30:697][201]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=69.596 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.40.31:145][228]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.40.31:145][228]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.40.31:145][228]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=70.044 [2020.04.29-12.40.31:145][228]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=70.044 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.40.31:145][228]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.29-12.40.31:145][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:145][228]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.29-12.40.31:145][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:145][228]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.29-12.40.31:145][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:179][230]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:179][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:228][233]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.04.29-12.40.31:294][237]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.29-12.40.31:295][237]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.40.31:298][237]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Aster]: On [2020.04.29-12.40.31:332][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.04.29-12.40.31:332][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:334][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:334][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:334][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:334][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:334][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:334][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:334][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:334][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:334][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:334][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:334][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:334][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:334][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:334][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:334][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:334][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:334][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:334][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:447][246]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.40.31:447][246]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.40.31:447][246]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=70.347 [2020.04.29-12.40.31:447][246]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=70.347 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.40.31:484][248]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:484][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:484][248]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:484][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:484][248]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:484][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:484][248]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:484][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:484][248]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:484][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:484][248]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:484][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:484][248]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:484][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:485][248]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:485][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:485][248]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:485][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:500][249]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:500][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:500][249]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:500][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:500][249]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:500][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:500][249]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:500][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:500][249]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:500][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:500][249]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:500][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:500][249]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:500][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:500][249]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:500][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:500][249]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:500][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:515][250]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:515][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:515][250]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:515][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:515][250]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:515][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:515][250]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:515][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:515][250]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:515][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:515][250]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:515][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:515][250]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:515][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:515][250]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:515][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:515][250]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:515][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:725][263]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:725][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:741][264]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.40.31:773][266]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:773][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:805][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.40.31:805][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:835][270]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.29-12.40.31:835][270]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:835][270]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.29-12.40.31:835][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:836][270]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.31:836][270]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.31:836][270]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.40.31:836][270]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.31:836][270]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.31:836][270]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.29-12.40.31:836][270]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:836][270]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.40.31:837][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.31:837][270]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.40.31:837][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.31:837][270]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.40.31:997][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.40.31:997][280]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:997][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-12.40.31:997][280]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:997][280]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.40.31:997][280]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.40.31:998][280]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.31:998][280]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.40.31:998][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.31:998][280]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.31:999][280]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.40.31:999][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.31:999][280]Interaction: Interaction time: 0.600000 [2020.04.29-12.40.31:999][280]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.04.29-12.40.31:999][280]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.29-12.40.31:999][280]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.40.31:999][280]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.40.31:999][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.31:999][280]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.31:999][280]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.40.31:999][280]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.31:999][280]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.40.31:999][280]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.31:999][280]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.31:999][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-12.40.31:999][280]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.31:999][280]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.40.31:999][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.31:999][280]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.40.31:999][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.31:999][280]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=70.898 [2020.04.29-12.40.32:000][280]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_PullDownObjectLT [2020.04.29-12.40.32:061][284]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-12.40.32:061][284]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.32:062][284]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.32:062][284]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.40.32:062][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.32:062][284]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.32:062][284]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.40.32:062][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.32:062][284]Interaction: Interaction time: 2.000000 [2020.04.29-12.40.32:063][284]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankStun Gunslinger AnimTag_FPV. [2020.04.29-12.40.32:063][284]LogSM: Error: Play Update Montage AM_UK_Stun_Pallet_FPV Duration 2.000000 Timestamp 70.946213 [2020.04.29-12.40.32:063][284]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.40.32:063][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.32:241][295]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.40.32:272][297]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.40.32:401][305]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.40.32:627][319]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.32:627][319]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.40.32:627][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.32:627][319]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.32:627][319]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.40.32:627][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.32:627][319]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.32:627][319]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.40.32:627][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.32:627][319]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.32:627][319]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.40.32:627][319]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.32:627][319]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.40.32:627][319]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.32:627][319]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.40.32:627][319]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.40.32:627][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.32:627][319]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.29-12.40.32:627][319]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.32:627][319]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.32:967][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-12.40.32:997][342]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.40.32:997][342]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.40.33:028][344]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.04.29-12.40.33:030][344]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.33:030][344]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.40.33:030][344]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.40.33:030][344]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.40.33:030][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: Scalars [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: Textures [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: Vectors [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: Scalars [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: Textures [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: Vectors [2020.04.29-12.40.33:030][344]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-12.40.33:030][344]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.40.33:030][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.33:030][344]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.33:030][344]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.40.33:030][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.33:062][346]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.33:062][346]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.40.33:062][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.33:062][346]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.33:062][346]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.40.33:062][346]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.33:062][346]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.40.33:062][346]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.33:062][346]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.40.33:062][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.33:063][346]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.29-12.40.33:063][346]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.33:063][346]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.33:241][357]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 183 [2020.04.29-12.40.33:289][360]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Aster]: Off [2020.04.29-12.40.33:807][392]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.40.33:840][394]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 62.574600 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.40.34:000][403]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.40.34:000][403]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.40.34:000][403]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.40.34:000][403]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.40.34:042][405]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.40.34:059][406]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.40.34:079][407]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.40.34:079][407]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.40.34:079][407]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.34:079][407]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.40.34:079][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.34:079][407]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.34:079][407]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.40.34:079][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.34:097][408]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.34:097][408]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.40.34:097][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.34:097][408]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.34:097][408]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.40.34:097][408]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.34:097][408]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.40.34:097][408]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.34:097][408]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.40.34:097][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.34:097][408]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-12.40.34:097][408]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.34:097][408]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-12.40.34:097][408]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.34:097][408]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.34:118][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.40.34:121][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.40.34:628][439]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-12.40.34:628][439]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InOnlineLobby [2020.04.29-12.40.34:664][441]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.04.29-12.40.34:664][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.34:700][443]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.29-12.40.34:700][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.34:700][443]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.29-12.40.34:700][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.34:700][443]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.29-12.40.34:700][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.36:744][558]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-12.40.36:744][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.36:744][558]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.29-12.40.36:744][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.36:744][558]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.29-12.40.36:744][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.36:983][572]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-12.40.36:983][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.36:983][572]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.29-12.40.36:983][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.36:983][572]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.29-12.40.36:983][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.37:025][575]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198073435380 [2020.04.29-12.40.37:032][575]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198073435380, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.40.37:557][606]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-12.40.37:564][606]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.40.37:564][606]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.40.37:882][625]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.37:882][625]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.37:882][625]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.40.37:882][625]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=76.783 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.40.38:164][642]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.40.38:164][642]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.38:259][648]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.40.38:259][648]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.40.38:259][648]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=77.159 [2020.04.29-12.40.38:259][648]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=77.159 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.40.38:327][652]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.40.38:327][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.38:358][654]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.04.29-12.40.38:392][656]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.40.38:392][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.38:424][658]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.29-12.40.38:425][658]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.40.38:425][658]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.04.29-12.40.38:426][658]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.29-12.40.38:426][658]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.40.38:428][658]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 17.261711 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.40.38:432][658]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Aster]: On [2020.04.29-12.40.38:457][660]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-12.40.38:562][666]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.40.38:562][666]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.40.38:562][666]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=77.461 [2020.04.29-12.40.38:562][666]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=77.461 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.40.38:723][675]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.40.38:723][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.38:723][675]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.40.38:723][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.38:723][675]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.40.38:723][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.38:723][675]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.40.38:723][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.38:723][675]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.40.38:723][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.38:723][675]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.40.38:724][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.38:724][675]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.40.38:724][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.38:724][675]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.40.38:724][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.38:724][675]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.40.38:724][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.38:820][681]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C0DD71210] Result: '1' k_EResultOK (success) [2020.04.29-12.40.38:820][681]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C0DD71210]' succeeded in 0.392332 seconds [2020.04.29-12.40.39:108][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.40.39:109][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.39:109][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.40.39:109][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.39:109][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.40.39:109][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.39:109][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.40.39:109][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.39:109][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.40.39:109][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.39:109][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.40.39:109][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.39:109][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.40.39:109][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.39:109][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.40.39:109][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.39:109][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.40.39:109][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.39:158][701]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-12.40.39:158][701]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.39:158][701]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-12.40.39:158][701]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.39:159][701]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.39:159][701]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.39:159][701]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.40.39:159][701]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.39:159][701]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.39:159][701]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-12.40.39:159][701]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.39:159][701]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.40.39:159][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.39:159][701]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.40.39:159][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.39:192][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.40.39:193][703]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.39:193][703]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.40.39:193][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.39:193][703]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.39:193][703]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.40.39:193][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.39:193][703]Interaction: Interaction time: 16.000000 [2020.04.29-12.40.39:193][703]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.40.39:193][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.39:199][704]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C9867EC80] Result: '1' k_EResultOK (success) [2020.04.29-12.40.39:220][705]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.788663 seconds [2020.04.29-12.40.39:259][707]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.39:259][707]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.40.39:259][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.39:259][707]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.39:259][707]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.40.39:259][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.39:259][707]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.39:259][707]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.40.39:259][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.39:259][707]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.39:259][707]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.40.39:259][707]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.39:259][707]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.40.39:259][707]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.39:259][707]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.40.39:259][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.39:259][707]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-12.40.39:259][707]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.39:259][707]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.39:261][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-12.40.40:193][763]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.042985 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.40.40:415][776]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Aster]: Off [2020.04.29-12.40.41:384][834]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.40.41:420][836]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.40.41:420][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.41:420][836]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.40.41:420][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.41:420][836]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.40.41:420][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.41:420][836]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.40.41:420][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.41:420][836]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.40.41:420][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.41:421][836]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.40.41:421][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.41:421][836]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.40.41:421][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.41:421][836]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.40.41:421][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.41:421][836]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.40.41:421][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.41:523][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.40.41:523][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.41:523][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.40.41:523][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.41:523][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.40.41:523][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.41:523][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.40.41:523][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.41:523][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.40.41:523][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.41:523][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.40.41:523][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.41:523][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.40.41:523][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.41:523][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.40.41:523][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.41:523][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.40.41:523][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.41:572][845]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.40.41:572][845]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=80.471 [2020.04.29-12.40.41:590][846]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.41:590][846]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.41:611][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.40.41:641][849]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.40.41:693][852]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.40.41:693][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.42:455][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.40.42:455][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.42:687][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.40.42:687][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.42:687][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.40.42:687][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.42:687][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.40.42:687][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.42:687][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.40.42:687][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.42:687][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.40.42:687][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.42:687][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.40.42:687][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.42:687][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.40.42:687][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.42:687][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.40.42:687][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.42:687][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.40.42:687][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.42:705][914]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.40.42:734][916]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-12.40.42:734][916]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.42:734][916]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.40.42:734][916]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.42:735][916]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.42:735][916]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.42:735][916]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.40.42:735][916]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.42:735][916]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.42:735][916]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.40.42:735][916]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.42:735][916]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.40.42:735][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.42:736][916]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-12.40.42:736][916]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.04.29-12.40.42:736][916]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.40.42:736][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.42:736][916]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-12.40.42:736][916]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.40.42:867][924]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.42:867][924]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.40.42:867][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.42:867][924]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.42:867][924]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.40.42:867][924]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.42:867][924]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.40.42:867][924]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.42:867][924]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.40.42:867][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.42:867][924]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-12.40.42:867][924]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.42:867][924]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.42:869][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.40.42:899][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.40.42:899][926]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.42:951][929]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.40.43:081][936]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.43:081][936]LogDBDPlayerMovement: StopSnapping Final Location (3163.115234 3049.394043 111.144218) [2020.04.29-12.40.43:081][936]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.40.43:081][936]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.40.43:081][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.43:081][936]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.43:081][936]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.40.43:081][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.43:081][936]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-12.40.43:081][936]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.04.29-12.40.43:082][936]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-12.40.43:082][936]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-12.40.43:082][936]Interaction: Interaction time: 2.700000 [2020.04.29-12.40.43:082][936]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.40.43:082][936]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-12.40.43:082][936]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-12.40.43:082][936]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 81.960846 [2020.04.29-12.40.43:082][936]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-12.40.43:082][936]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.40.43:082][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.43:082][936]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-12.40.43:085][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.40.43:087][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.40.43:088][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.40.43:088][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-12.40.43:088][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.40.43:205][943]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.43:205][943]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.45:762][ 98]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.40.45:778][ 99]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.40.45:778][ 99]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.40.45:778][ 99]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.45:778][ 99]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.40.45:778][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.45:778][ 99]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-12.40.45:778][ 99]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.40.45:778][ 99]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.45:778][ 99]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.40.45:778][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.45:795][100]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.45:795][100]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.40.45:795][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.45:795][100]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.45:795][100]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.40.45:795][100]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.45:795][100]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.40.45:795][100]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.45:795][100]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-12.40.45:795][100]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.40.45:795][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.45:795][100]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.40.45:795][100]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.45:795][100]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.40.45:795][100]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.45:795][100]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.45:908][107]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-12.40.45:908][107]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.45:908][107]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-12.40.45:908][107]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.45:910][107]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.45:910][107]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.45:910][107]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.40.45:910][107]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.45:910][107]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.45:910][107]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-12.40.45:910][107]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.45:910][107]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.40.45:910][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.45:910][107]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.40.45:910][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.45:941][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.40.45:943][109]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.45:943][109]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.40.45:943][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.45:943][109]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.45:943][109]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.40.45:943][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.45:943][109]Interaction: Interaction time: 16.000000 [2020.04.29-12.40.45:943][109]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.40.45:943][109]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-12.40.45:943][109]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.40.45:943][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.46:579][148]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.29-12.40.46:579][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.46:579][148]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.29-12.40.46:579][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.46:579][148]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.29-12.40.46:579][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.47:096][180]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.29-12.40.47:096][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.47:096][180]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.29-12.40.47:096][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.47:096][180]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.29-12.40.47:096][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.47:692][215]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.40.47:709][216]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.29-12.40.47:938][229]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.40.49:456][318]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.40.49:471][319]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.40.49:698][333]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.40.51:219][425]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.40.51:234][426]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.40.51:461][440]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.40.51:622][450]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.40.51:622][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.51:641][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.40.51:734][457]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.40.51:734][457]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.51:734][457]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.40.51:734][457]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.51:736][457]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.51:736][457]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.51:736][457]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.40.51:736][457]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.51:736][457]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.51:736][457]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.40.51:736][457]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.51:736][457]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.40.51:736][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.51:736][457]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.40.51:736][457]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-12.40.51:736][457]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.40.51:736][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.51:736][457]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.40.51:736][457]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.40.51:751][458]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.40.51:751][458]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-12.40.51:751][458]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.40.51:751][458]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-12.40.51:863][465]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.51:863][465]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.40.51:863][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.51:863][465]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.51:863][465]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.40.51:863][465]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.51:863][465]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.40.51:863][465]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.51:863][465]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.40.51:864][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.51:864][465]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-12.40.51:864][465]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.51:864][465]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.51:878][466]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.40.51:879][466]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.51:879][466]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.40.51:879][466]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.51:879][466]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.40.51:879][466]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.51:894][467]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.40.51:894][467]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.52:040][476]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.40.52:040][476]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.52:040][476]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.40.52:040][476]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.52:040][476]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.40.52:040][476]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.52:041][476]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.52:041][476]LogDBDPlayerMovement: StopSnapping Final Location (4472.775879 3495.375000 110.859222) [2020.04.29-12.40.52:042][476]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.40.52:042][476]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.40.52:042][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.52:042][476]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.52:042][476]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.40.52:042][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.52:042][476]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.40.52:042][476]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.40.52:042][476]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-12.40.52:042][476]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.40.52:042][476]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.40.52:042][476]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.40.52:042][476]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-12.40.52:042][476]Interaction: Interaction time: 1.500000 [2020.04.29-12.40.52:042][476]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.40.52:042][476]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 90.924103 [2020.04.29-12.40.52:042][476]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.40.52:042][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.52:104][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Enabled [2020.04.29-12.40.53:477][565]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.40.53:541][569]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.40.53:606][573]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.40.53:606][573]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.40.53:606][573]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.40.53:606][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.53:606][573]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.40.53:606][573]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.40.53:606][573]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.40.53:606][573]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.04.29-12.40.53:607][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Disabled [2020.04.29-12.40.53:608][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.40.53:611][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.40.53:611][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.40.53:622][574]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.40.53:622][574]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.40.53:622][574]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.53:622][574]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.40.53:622][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.53:622][574]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.53:622][574]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.40.53:622][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.53:638][575]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.53:638][575]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.40.53:638][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.53:638][575]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.53:638][575]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.40.53:638][575]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.53:638][575]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.40.53:638][575]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.53:638][575]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.40.53:638][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.53:638][575]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.40.53:638][575]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.53:638][575]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.40.53:638][575]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.53:638][575]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.53:658][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.40.53:673][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.40.53:717][580]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.29-12.40.53:718][580]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Slasher.HookCamper [2020.04.29-12.40.53:720][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Enabled [2020.04.29-12.40.53:721][580]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.40.53:721][580]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.40.53:721][580]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.40.53:721][580]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookCamperOut. [2020.04.29-12.40.53:721][580]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-12.40.53:721][580]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-12.40.53:721][580]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-12.40.53:724][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Disabled [2020.04.29-12.40.53:751][582]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.53:751][582]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.53:847][588]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.40.53:847][588]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.53:847][588]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.40.53:847][588]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.53:849][588]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.53:849][588]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.53:849][588]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.40.53:849][588]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.53:849][588]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.53:849][588]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.40.53:849][588]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.53:849][588]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.40.53:849][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.53:849][588]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.40.53:849][588]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.40.53:849][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.53:849][588]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=92.747 [2020.04.29-12.40.53:898][591]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.40.53:898][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.53:898][591]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.40.53:898][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.53:898][591]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.40.53:898][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.53:898][591]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.40.53:898][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.53:898][591]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.40.53:898][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.53:898][591]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.40.53:898][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.53:898][591]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.40.53:898][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.53:898][591]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.40.53:898][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.53:898][591]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.40.53:898][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.53:911][592]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.40.53:911][592]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.54:154][607]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.54:154][607]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.40.54:154][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.54:154][607]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.54:154][607]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.40.54:154][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.54:154][607]Interaction: Interaction time: 2.450000 [2020.04.29-12.40.54:154][607]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.40.54:154][607]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 93.036987 [2020.04.29-12.40.54:154][607]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.40.54:154][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.54:155][607]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.40.54:204][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.40.54:204][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.54:217][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.40.54:364][620]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.40.54:364][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.56:349][743]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.40.56:591][758]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.40.56:686][764]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.40.56:686][764]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.40.56:686][764]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.40.56:686][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.56:688][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.40.56:702][765]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.40.56:702][765]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.40.56:702][765]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.56:702][765]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.40.56:702][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.56:702][765]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.56:702][765]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.40.56:702][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.56:718][766]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.56:718][766]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.40.56:718][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.56:718][766]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.56:718][766]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.40.56:718][766]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.56:718][766]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.40.56:718][766]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.56:718][766]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.40.56:718][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.56:718][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.40.56:719][766]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.56:719][766]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.40.56:719][766]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.56:719][766]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.56:719][766]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=95.618 [2020.04.29-12.40.56:782][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.40.56:785][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.40.56:786][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.40.56:787][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.40.56:927][779]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.40.56:930][779]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.40.56:930][779]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.40.56:930][779]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.40.56:930][779]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.40.56:930][779]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.40.56:930][779]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.40.56:930][779]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.40.56:930][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.40.56:959][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.40.56:994][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.40.57:024][785]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.57:024][785]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.40.57:024][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.57:025][785]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.57:025][785]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.40.57:025][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.57:057][787]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.57:057][787]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.40.57:057][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.57:057][787]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.57:057][787]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.40.57:057][787]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.57:057][787]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.40.57:057][787]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.57:057][787]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.40.57:057][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.57:057][787]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.40.57:057][787]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.57:057][787]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.57:073][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-12.40.57:074][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.57:074][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.29-12.40.57:074][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.57:074][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.29-12.40.57:074][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.57:092][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.40.57:105][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.40.57:105][790]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.57:105][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-12.40.57:105][790]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.57:106][790]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.57:106][790]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.57:106][790]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.40.57:106][790]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.57:106][790]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.57:106][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-12.40.57:106][790]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.57:106][790]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.40.57:106][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.57:106][790]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.40.57:106][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.57:106][790]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.40.57:125][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.40.57:153][793]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-12.40.57:153][793]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.57:251][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.29-12.40.57:251][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.57:509][815]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.57:509][815]LogDBDPlayerMovement: StopSnapping Final Location (3623.829102 3379.068359 111.129906) [2020.04.29-12.40.57:509][815]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.40.57:509][815]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.40.57:509][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.57:509][815]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.40.57:509][815]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.40.57:509][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.57:509][815]Interaction: Interaction time: 2.600000 [2020.04.29-12.40.57:509][815]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger AnimTag_FPV. [2020.04.29-12.40.57:509][815]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet_FPV Duration 2.600000 Timestamp 96.391739 [2020.04.29-12.40.57:509][815]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-12.40.57:509][815]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.40.57:509][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.58:428][872]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.40.58:428][872]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.40.58:428][872]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.40.58:428][872]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.40.58:428][872]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.40.58:428][872]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.40.58:830][897]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.813536 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.40.59:734][953]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.40.59:734][953]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.59:734][953]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.40.59:734][953]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.59:736][953]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.59:736][953]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.59:736][953]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.40.59:736][953]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.59:736][953]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.59:736][953]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.40.59:736][953]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.59:736][953]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.40.59:736][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.59:736][953]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.40.59:736][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.59:767][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.40.59:768][955]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.59:768][955]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.40.59:768][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.59:768][955]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.59:768][955]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.40.59:768][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.59:768][955]Interaction: Interaction time: 1.500000 [2020.04.29-12.40.59:768][955]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.40.59:768][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.59:798][957]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.40.59:798][957]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.40.59:799][957]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.40.59:799][957]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.40.59:799][957]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.40.59:799][957]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.40.59:799][957]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.40.59:896][963]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.59:896][963]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.40.59:896][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.59:896][963]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.59:896][963]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.40.59:896][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.59:896][963]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.59:896][963]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.40.59:896][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.59:896][963]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.59:896][963]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.40.59:896][963]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.59:896][963]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.40.59:896][963]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.59:896][963]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.40.59:896][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.59:897][963]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.40.59:897][963]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.59:897][963]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.59:897][963]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.40.59:898][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.40.59:928][965]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.40.59:928][965]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.40.59:928][965]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.40.59:928][965]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.40.59:928][965]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.40.59:992][969]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.40.59:992][969]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.59:992][969]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.40.59:992][969]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.59:993][969]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.59:993][969]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.59:993][969]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.40.59:993][969]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.40.59:993][969]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.40.59:993][969]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.40.59:993][969]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.40.59:993][969]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.40.59:993][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.40.59:993][969]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.40.59:993][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:024][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.41.00:025][971]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:025][971]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.00:025][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:025][971]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:025][971]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.00:025][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:025][971]Interaction: Interaction time: 1.500000 [2020.04.29-12.41.00:025][971]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.00:025][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:041][972]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.41.00:073][974]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.00:073][974]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.00:073][974]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.41.00:073][974]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.41.00:073][974]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.41.00:073][974]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.00:073][974]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.41.00:106][976]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.41.00:122][977]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.41.00:122][977]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.41.00:122][977]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.00:122][977]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.00:122][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:122][977]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.00:122][977]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.00:122][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:138][978]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.00:138][978]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.00:138][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:138][978]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.00:138][978]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.41.00:138][978]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.00:138][978]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.00:138][978]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.00:138][978]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-12.41.00:138][978]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.00:138][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:138][978]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-12.41.00:138][978]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.00:138][978]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-12.41.00:138][978]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.00:138][978]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.00:159][979]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.41.00:161][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.41.00:172][980]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:172][980]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.00:172][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:172][980]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:172][980]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.00:172][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:174][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.41.00:203][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.41.00:204][982]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:204][982]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.00:204][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:204][982]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:204][982]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.41.00:204][982]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.00:204][982]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.00:204][982]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.00:204][982]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.00:204][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:204][982]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.00:204][982]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.00:205][982]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:206][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.41.00:236][984]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.00:236][984]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.00:236][984]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.41.00:236][984]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.41.00:236][984]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.00:300][988]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.00:300][988]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.00:300][988]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.00:300][988]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.00:302][988]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:302][988]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:302][988]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.41.00:302][988]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.00:302][988]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:302][988]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.00:302][988]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.00:302][988]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.00:302][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:302][988]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.00:302][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:364][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.41.00:366][992]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:366][992]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.00:366][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:366][992]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:366][992]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.00:366][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:366][992]Interaction: Interaction time: 1.500000 [2020.04.29-12.41.00:366][992]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.00:366][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:398][994]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.00:398][994]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.00:398][994]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.41.00:398][994]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.41.00:398][994]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.41.00:398][994]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.00:398][994]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.41.00:430][996]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:430][996]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.00:430][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:430][996]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:430][996]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.00:430][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:432][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.41.00:461][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.41.00:462][998]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:462][998]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.00:462][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:462][998]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:462][998]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.41.00:462][998]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.00:462][998]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.00:462][998]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.00:462][998]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.00:462][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:462][998]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.00:462][998]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.00:462][998]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:464][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.41.00:494][ 0]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.00:494][ 0]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.00:494][ 0]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.41.00:494][ 0]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.41.00:494][ 0]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.00:576][ 5]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.00:576][ 5]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.00:576][ 5]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.00:576][ 5]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.00:577][ 5]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:577][ 5]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:577][ 5]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.41.00:577][ 5]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.00:577][ 5]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:578][ 5]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.00:578][ 5]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.00:578][ 5]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.00:578][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:578][ 5]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.00:578][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:592][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.41.00:593][ 6]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:594][ 6]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.00:594][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:594][ 6]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:594][ 6]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.00:594][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:594][ 6]Interaction: Interaction time: 1.500000 [2020.04.29-12.41.00:594][ 6]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.00:594][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:611][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.29-12.41.00:611][ 7]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.00:628][ 8]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.00:628][ 8]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.00:628][ 8]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.41.00:628][ 8]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.41.00:628][ 8]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.41.00:628][ 8]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.00:628][ 8]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.41.00:646][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-12.41.00:646][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.00:646][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.29-12.41.00:646][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.00:646][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.29-12.41.00:646][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.00:696][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:696][ 12]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.00:696][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:696][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:696][ 12]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.00:696][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:696][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:696][ 12]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.00:696][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:696][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:696][ 12]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.41.00:696][ 12]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.00:696][ 12]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.00:696][ 12]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.00:696][ 12]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.00:696][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.00:696][ 12]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.00:696][ 12]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.00:696][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.00:698][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.41.00:728][ 14]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.00:729][ 14]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.00:729][ 14]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.41.00:729][ 14]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.41.00:729][ 14]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.02:970][152]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.02:970][152]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.02:970][152]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.02:970][152]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.02:971][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.02:971][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.02:971][152]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.41.02:971][152]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.02:971][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.02:971][152]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.02:971][152]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.02:971][152]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.02:971][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.02:971][152]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.02:971][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.03:051][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.41.03:052][157]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.03:052][157]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.03:052][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.03:052][157]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.03:052][157]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.03:052][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.03:052][157]Interaction: Interaction time: 1.500000 [2020.04.29-12.41.03:052][157]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.03:052][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.03:083][159]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.03:083][159]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.03:083][159]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.41.03:083][159]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.41.03:083][159]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.41.03:083][159]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.03:083][159]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.41.03:311][173]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.03:311][173]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.03:311][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.03:311][173]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.03:311][173]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.03:311][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.03:313][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.41.03:341][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.41.03:343][175]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.03:343][175]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.03:343][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.03:343][175]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.03:343][175]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.41.03:343][175]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.03:343][175]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.03:343][175]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.03:343][175]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.03:343][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.03:343][175]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.03:343][175]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.03:343][175]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.03:346][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.41.03:374][177]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.03:374][177]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.03:374][177]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.41.03:374][177]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.41.03:374][177]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.03:679][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.03:679][196]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.03:679][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.03:679][196]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.03:681][196]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.03:681][196]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.03:681][196]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.41.03:681][196]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.03:681][196]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.03:681][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.03:681][196]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.03:681][196]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.03:681][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.03:681][196]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.03:681][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.03:711][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.41.03:713][198]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.03:713][198]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.03:713][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.03:713][198]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.03:713][198]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.03:713][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.03:713][198]Interaction: Interaction time: 1.500000 [2020.04.29-12.41.03:713][198]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.03:713][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.03:744][200]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.03:744][200]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.03:744][200]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.41.03:745][200]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.41.03:745][200]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.41.03:745][200]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.03:745][200]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.41.03:987][215]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.03:987][215]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.03:987][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.03:987][215]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.03:987][215]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.03:987][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.03:987][215]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.03:987][215]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.03:987][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.03:988][215]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.03:988][215]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.41.03:988][215]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.03:988][215]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.03:988][215]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.03:988][215]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.03:988][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.03:988][215]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.03:988][215]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.03:988][215]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.03:989][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.41.04:019][217]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.04:019][217]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.04:019][217]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.41.04:019][217]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.41.04:019][217]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.04:054][219]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.41.04:054][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:231][230]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.41.04:231][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:231][230]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.41.04:231][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:231][230]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.41.04:231][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:231][230]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.41.04:231][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:231][230]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.41.04:231][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:231][230]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.41.04:231][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:231][230]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.41.04:231][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:232][230]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.41.04:232][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:232][230]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.41.04:232][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:245][231]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.04:245][231]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:245][231]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.04:245][231]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:246][231]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.04:246][231]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.04:246][231]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.41.04:246][231]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.04:246][231]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.04:246][231]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.04:246][231]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:246][231]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.04:246][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.04:246][231]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.04:246][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.04:309][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.41.04:311][235]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.04:311][235]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.04:311][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.04:311][235]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.04:311][235]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.04:311][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.04:311][235]Interaction: Interaction time: 1.500000 [2020.04.29-12.41.04:311][235]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.04:311][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.04:342][237]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.04:342][237]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.04:342][237]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.41.04:342][237]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.41.04:342][237]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.41.04:342][237]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.04:342][237]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.41.04:425][242]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.41.04:425][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:425][242]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.41.04:425][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:425][242]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.41.04:425][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:425][242]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.41.04:425][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:425][242]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.41.04:425][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:425][242]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.41.04:425][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:425][242]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.41.04:425][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:425][242]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.41.04:425][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:425][242]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.41.04:425][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:584][252]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.41.04:616][254]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.04:616][254]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.04:617][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.04:617][254]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.04:617][254]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.04:617][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.04:617][254]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.04:617][254]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.04:617][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.04:617][254]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.04:617][254]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.41.04:617][254]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.04:617][254]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.04:617][254]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.04:617][254]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.04:617][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.04:617][254]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.04:617][254]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:617][254]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.04:619][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.41.04:648][256]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.04:648][256]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.04:648][256]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.41.04:648][256]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.41.04:648][256]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.04:697][259]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.29-12.41.04:697][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:697][259]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.29-12.41.04:697][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:697][259]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.29-12.41.04:697][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:716][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.41.04:779][264]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.41.04:779][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:826][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.29-12.41.04:826][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:826][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.29-12.41.04:826][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:826][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.29-12.41.04:826][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:953][275]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.04:954][275]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:954][275]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.04:954][275]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:955][275]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.04:955][275]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.04:955][275]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.41.04:955][275]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.04:955][275]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.04:955][275]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.04:955][275]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.04:955][275]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.04:955][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.04:956][275]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.04:956][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.04:986][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.41.04:987][277]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.04:987][277]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.04:987][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.04:987][277]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.04:987][277]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.04:987][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.04:987][277]Interaction: Interaction time: 1.500000 [2020.04.29-12.41.04:987][277]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.04:987][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:019][279]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.05:019][279]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.05:019][279]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.41.05:019][279]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.41.05:019][279]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.41.05:019][279]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.05:019][279]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.41.05:181][289]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:181][289]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.05:181][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:181][289]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:181][289]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.05:181][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:181][289]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:181][289]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.05:181][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:181][289]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:181][289]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.41.05:181][289]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.05:181][289]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.05:181][289]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.05:181][289]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.05:181][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:181][289]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.05:181][289]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:181][289]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:184][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.41.05:213][291]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.05:213][291]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.05:213][291]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.41.05:213][291]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.41.05:213][291]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.05:421][304]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.05:421][304]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:421][304]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.05:421][304]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:423][304]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:423][304]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:423][304]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.41.05:423][304]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.05:423][304]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:423][304]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.05:423][304]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:423][304]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.05:423][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:423][304]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.05:423][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:454][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.41.05:455][306]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:455][306]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.05:455][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:455][306]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:455][306]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.05:455][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:455][306]Interaction: Interaction time: 1.500000 [2020.04.29-12.41.05:455][306]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.05:455][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:456][306]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.41.05:471][307]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.05:471][307]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.05:471][307]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.41.05:471][307]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=104.369 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.41.05:487][308]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.05:487][308]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.05:487][308]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.41.05:487][308]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.41.05:487][308]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.41.05:487][308]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.05:487][308]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.41.05:491][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.41.05:585][314]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.29-12.41.05:585][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:585][314]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.29-12.41.05:585][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:585][314]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.29-12.41.05:585][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:616][316]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:616][316]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.05:616][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:616][316]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:616][316]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.05:616][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:616][316]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:616][316]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.05:616][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:616][316]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:616][316]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.41.05:616][316]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.05:616][316]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.05:616][316]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.05:616][316]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.05:616][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:616][316]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.05:616][316]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:616][316]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:618][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.41.05:648][318]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.05:648][318]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.05:648][318]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.41.05:648][318]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.41.05:648][318]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.05:649][318]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.29-12.41.05:649][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:649][318]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.29-12.41.05:649][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:649][318]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.29-12.41.05:649][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:697][321]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.41.05:698][321]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.41.05:698][321]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=104.595 [2020.04.29-12.41.05:698][321]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=104.595 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.41.05:760][325]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.05:760][325]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:760][325]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.05:760][325]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:762][325]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:762][325]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:762][325]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.41.05:762][325]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.05:762][325]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:762][325]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.05:762][325]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:762][325]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.05:762][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:762][325]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.05:762][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:764][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.41.05:764][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:792][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.41.05:794][327]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:794][327]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.05:794][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:794][327]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:794][327]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.05:794][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:794][327]Interaction: Interaction time: 1.500000 [2020.04.29-12.41.05:794][327]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.05:794][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:794][327]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.04.29-12.41.05:825][329]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.05:825][329]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.05:826][329]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.41.05:826][329]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.41.05:826][329]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.41.05:826][329]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.05:826][329]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.41.05:857][331]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.04.29-12.41.05:858][331]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.41.05:862][331]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Loloh]: On [2020.04.29-12.41.05:889][333]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.04.29-12.41.05:891][333]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.41.05:908][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.41.05:908][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:908][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.41.05:908][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:908][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.41.05:908][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:908][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.41.05:908][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:908][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.41.05:908][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:908][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.41.05:909][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:909][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.41.05:909][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:909][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.41.05:909][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:909][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.41.05:909][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:923][335]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:923][335]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.05:923][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:923][335]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:923][335]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.05:923][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:926][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.41.05:954][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.41.05:956][337]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:956][337]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.05:956][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:956][337]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:956][337]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.41.05:956][337]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.05:956][337]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.05:956][337]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.05:956][337]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.05:956][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.05:956][337]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.05:956][337]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.05:956][337]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.05:958][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.41.05:987][339]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.05:987][339]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.05:987][339]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.41.05:987][339]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.41.05:987][339]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.06:004][340]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.41.06:004][340]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.41.06:004][340]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=104.902 [2020.04.29-12.41.06:004][340]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=104.902 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.41.06:083][345]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.06:083][345]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.06:083][345]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.06:083][345]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.06:085][345]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.06:085][345]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.06:085][345]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.41.06:085][345]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.06:085][345]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.06:085][345]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.06:085][345]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.06:085][345]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.06:085][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.06:085][345]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.06:085][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.06:148][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.41.06:150][349]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.06:150][349]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.06:150][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.06:150][349]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.06:150][349]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.06:150][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.06:150][349]Interaction: Interaction time: 1.500000 [2020.04.29-12.41.06:150][349]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.06:150][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.06:153][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.41.06:153][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.06:153][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.41.06:153][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.06:153][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.41.06:153][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.06:153][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.41.06:153][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.06:153][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.41.06:153][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.06:153][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.41.06:153][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.06:153][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.41.06:153][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.06:153][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.41.06:153][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.06:153][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.41.06:153][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.06:197][352]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.06:197][352]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.06:197][352]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.41.06:197][352]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.41.06:197][352]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.41.06:197][352]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.06:197][352]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.41.06:231][354]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.41.06:263][356]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.06:263][356]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.06:263][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.06:263][356]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.06:263][356]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.06:263][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.06:263][356]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.06:263][356]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.06:263][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.06:263][356]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.06:263][356]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.41.06:263][356]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.06:263][356]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.06:263][356]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.06:263][356]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.06:263][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.06:263][356]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.06:263][356]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.06:263][356]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.06:266][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.41.06:296][358]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.06:296][358]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.06:296][358]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.41.06:296][358]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.41.06:296][358]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.06:397][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.41.06:397][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.07:570][433]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198343864686 [2020.04.29-12.41.07:570][433]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198343864686, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.41.07:851][449]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Loloh]: Off [2020.04.29-12.41.09:013][516]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.41.09:013][516]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=107.909 [2020.04.29-12.41.09:031][517]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.09:031][517]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.09:052][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.41.09:054][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.41.09:135][523]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.09:135][523]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.09:135][523]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.09:135][523]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.09:136][523]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.09:136][523]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.09:136][523]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.41.09:136][523]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.09:136][523]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.09:136][523]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.09:136][523]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.09:136][523]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.09:136][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.09:136][523]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.09:136][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.09:205][527]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-12.41.09:205][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Enabled [2020.04.29-12.41.09:207][527]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.09:207][527]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.09:207][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.09:207][527]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.09:207][527]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.09:207][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.09:207][527]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.41.09:207][527]Interaction: Interaction time: 1.000000 [2020.04.29-12.41.09:207][527]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.29-12.41.09:207][527]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.09:207][527]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-12.41.09:207][527]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.09:207][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.09:242][529]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.09:242][529]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.09:242][529]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.09:242][529]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: UnhookIn. [2020.04.29-12.41.09:242][529]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.41.09:242][529]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-12.41.09:242][529]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-12.41.09:264][530]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.09:264][530]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.09:264][530]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.41.09:283][531]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-12.41.09:283][531]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.09:283][531]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.09:283][531]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.09:285][531]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.09:285][531]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.09:285][531]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.41.09:285][531]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.09:285][531]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.09:285][531]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.09:285][531]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.09:285][531]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.09:285][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.09:285][531]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.09:285][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.09:285][531]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=108.182 [2020.04.29-12.41.09:286][531]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.41.09:289][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.41.09:307][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.41.09:361][535]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.09:361][535]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.09:364][535]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.09:364][535]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.09:364][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.09:364][535]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.09:364][535]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.09:364][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.09:364][535]Interaction: Interaction time: 0.000000 [2020.04.29-12.41.09:364][535]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.09:364][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.09:536][544]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.41.09:920][564]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.41.09:920][564]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.41.09:920][564]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.09:920][564]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.09:920][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.09:920][564]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.09:921][564]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.09:921][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.09:940][565]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.09:940][565]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.09:940][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.09:940][565]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.09:940][565]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.41.09:940][565]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.09:940][565]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.09:940][565]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.09:940][565]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.09:940][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.09:940][565]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.09:940][565]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.09:940][565]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.09:940][565]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.09:940][565]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.09:940][565]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=108.838 [2020.04.29-12.41.10:019][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.41.10:021][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.41.10:208][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Disabled [2020.04.29-12.41.10:277][583]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.41.10:278][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.41.10:279][583]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.10:279][583]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.41.10:279][583]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.41.10:279][583]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.41.10:279][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.10:279][583]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.10:279][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.10:279][583]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.41.10:279][583]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.41.10:279][583]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-12.41.10:279][583]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.29-12.41.10:279][583]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: UnhookOut. [2020.04.29-12.41.10:279][583]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.41.10:279][583]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-12.41.10:280][583]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-12.41.10:280][583]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.10:280][583]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.29-12.41.10:280][583]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.10:280][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.10:283][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.41.10:332][586]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: BP_CamperFemale01_Character_C_0 - Aster, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.41.10:332][586]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.090049 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.41.10:333][586]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.10:333][586]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.10:333][586]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.10:333][586]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.10:334][586]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.10:334][586]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.10:334][586]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.41.10:334][586]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.41.10:335][586]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.10:335][586]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.10:335][586]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.41.10:335][586]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.10:335][586]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.10:335][586]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.10:335][586]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.10:335][586]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.10:335][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.10:335][586]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.10:335][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.10:335][586]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=109.231 [2020.04.29-12.41.10:335][586]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.41.10:338][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.41.10:356][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.41.10:408][590]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.10:408][590]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.10:410][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.10:410][590]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.10:410][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.10:410][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.10:410][590]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.10:410][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.10:410][590]Interaction: Interaction time: 0.000000 [2020.04.29-12.41.10:410][590]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.10:410][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.10:755][608]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=109.652 [2020.04.29-12.41.10:883][615]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-12.41.10:883][615]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.10:883][615]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-12.41.10:883][615]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.10:883][615]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.41.10:884][615]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.41.10:884][615]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Loloh, Originating Player: BP_CamperFemale06_Character_C_0 - Loloh, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.29-12.41.10:884][615]LogStreaming: Flushing async loaders. [2020.04.29-12.41.10:884][615]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.41.10:885][615]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Loloh, Originating Player: BP_CamperFemale06_Character_C_0 - Loloh, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.41.10:886][615]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.10:886][615]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.10:886][615]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.41.10:886][615]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.10:886][615]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.10:886][615]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-12.41.10:886][615]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.10:886][615]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.10:886][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.10:886][615]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.10:886][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.10:943][618]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.10:943][618]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.10:943][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.10:943][618]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.10:943][618]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.10:943][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.10:943][618]Interaction: Interaction time: 0.500000 [2020.04.29-12.41.10:943][618]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.10:943][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.11:437][644]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.11:437][644]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.11:437][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.11:437][644]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.11:437][644]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.11:437][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.11:437][644]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.11:437][644]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.11:437][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.11:437][644]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.11:437][644]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.41.11:437][644]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.11:437][644]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.11:437][644]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.11:437][644]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.11:437][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.11:437][644]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-12.41.11:437][644]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.11:437][644]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.11:472][646]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Loloh, Originating Player: BP_CamperFemale06_Character_C_0 - Loloh, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.41.11:515][649]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198343864686 [2020.04.29-12.41.11:527][649]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198343864686, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.41.11:712][659]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.41.11:712][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Enabled [2020.04.29-12.41.11:714][659]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.11:714][659]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.11:714][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.11:714][659]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.41.11:714][659]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.11:714][659]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.41.11:714][659]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.11:714][659]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.11:714][659]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.11:714][659]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.11:714][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.11:714][659]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.41.11:714][659]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.11:714][659]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.11:714][659]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.11:718][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Disabled [2020.04.29-12.41.11:749][661]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.11:749][661]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.12:349][695]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-12.41.12:624][711]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.791019 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.41.12:624][711]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.41.12:640][712]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.04.29-12.41.12:811][722]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.41.12:811][722]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.41.12:811][722]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.12:811][722]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.12:811][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.12:811][722]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.12:811][722]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.12:811][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.12:828][723]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.12:828][723]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.12:828][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.12:828][723]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.12:828][723]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.41.12:828][723]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.12:828][723]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.12:828][723]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.12:828][723]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.12:828][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.12:828][723]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.12:828][723]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.12:828][723]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.12:828][723]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.12:828][723]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.12:828][723]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=111.725 [2020.04.29-12.41.12:883][726]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.41.12:978][732]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.12:978][732]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.12:978][732]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.12:978][732]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.12:980][732]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.12:980][732]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.12:980][732]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.41.12:980][732]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.12:980][732]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.12:980][732]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.12:980][732]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.12:980][732]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.12:980][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.12:980][732]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.41.12:980][732]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.12:980][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.12:980][732]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=111.877 [2020.04.29-12.41.13:045][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.13:045][736]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.13:282][750]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.13:282][750]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.13:282][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.13:282][750]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.13:282][750]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.13:282][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.13:282][750]Interaction: Interaction time: 2.450000 [2020.04.29-12.41.13:283][750]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.41.13:283][750]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 112.162445 [2020.04.29-12.41.13:283][750]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.13:283][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.13:283][750]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.41.13:347][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.41.15:475][877]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.41.15:544][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.15:544][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.15:718][891]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.41.15:820][897]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.41.15:820][897]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.41.15:820][897]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.41.15:820][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.15:822][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.41.15:838][898]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.41.15:838][898]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.41.15:838][898]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.15:838][898]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.15:838][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.15:838][898]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.15:838][898]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.15:838][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.15:855][899]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.15:855][899]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.15:855][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.15:855][899]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.15:855][899]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.41.15:855][899]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.15:855][899]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.15:855][899]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.15:855][899]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.15:856][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.15:856][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.15:856][899]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.15:856][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.15:856][899]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.15:856][899]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.15:856][899]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=114.753 [2020.04.29-12.41.15:922][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.41.15:926][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.41.15:927][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.41.15:929][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.41.16:131][915]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.29-12.41.16:131][915]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.16:165][917]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.29-12.41.16:165][917]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.16:165][917]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.41.16:167][917]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.16:167][917]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.16:167][917]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.41.16:167][917]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.16:167][917]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.16:167][917]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.29-12.41.16:167][917]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.16:167][917]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.16:167][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.16:167][917]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.16:167][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.16:218][920]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267616 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.41.16:220][920]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.41.16:638][945]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.41.16:638][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.16:734][951]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.16:734][951]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.16:734][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.16:734][951]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.16:734][951]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.16:734][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.16:735][951]Interaction: Interaction time: 0.700000 [2020.04.29-12.41.16:735][951]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.29-12.41.16:735][951]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.29-12.41.16:735][951]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.41.16:735][951]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.16:735][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.16:750][952]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.41.17:426][994]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.41.17:427][994]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.17:427][994]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.17:427][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.17:427][994]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.17:427][994]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.17:427][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.17:427][994]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.17:427][994]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.17:427][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.17:427][994]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.17:427][994]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.41.17:427][994]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.17:427][994]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.17:427][994]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.17:427][994]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.41.17:427][994]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.17:427][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.17:427][994]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.29-12.41.17:428][994]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.17:428][994]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.17:428][994]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.41.17:443][995]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.41.18:136][ 38]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.29-12.41.18:136][ 38]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.18:136][ 38]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.29-12.41.18:136][ 38]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.18:136][ 38]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.41.18:138][ 38]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.18:138][ 38]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.18:138][ 38]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.41.18:138][ 38]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.18:138][ 38]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.18:138][ 38]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.29-12.41.18:138][ 38]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.18:138][ 38]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.18:138][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.18:138][ 38]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.18:138][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.18:170][ 40]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.41.18:477][ 59]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.18:477][ 59]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.18:477][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.18:477][ 59]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.18:477][ 59]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.18:477][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.18:478][ 59]Interaction: Interaction time: 0.700000 [2020.04.29-12.41.18:478][ 59]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.29-12.41.18:478][ 59]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.29-12.41.18:478][ 59]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.41.18:478][ 59]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.18:478][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.18:509][ 61]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.41.18:773][ 76]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198268758348 [2020.04.29-12.41.18:777][ 76]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198268758348, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.41.19:161][ 98]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.41.19:177][ 99]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.19:177][ 99]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.19:177][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.19:177][ 99]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.19:177][ 99]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.19:178][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.19:178][ 99]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.41.19:178][ 99]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.41.19:212][101]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.41.19:214][101]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.19:214][101]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.19:214][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.19:214][101]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.19:214][101]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.41.19:214][101]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.19:214][101]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.19:214][101]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.19:214][101]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.41.19:214][101]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.19:214][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.19:214][101]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_7] [2020.04.29-12.41.19:214][101]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.19:214][101]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.19:659][126]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-12.41.19:660][126]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InMatch [2020.04.29-12.41.19:930][142]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198408533662 [2020.04.29-12.41.19:943][142]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198408533662, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: richpresence : InGame} [2020.04.29-12.41.19:943][142]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InMatch [2020.04.29-12.41.20:194][156]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.20:194][156]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.20:194][156]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.20:194][156]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.20:196][156]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.20:196][156]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.20:196][156]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.41.20:196][156]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.20:196][156]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.20:196][156]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.20:196][156]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.20:196][156]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.20:196][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.20:196][156]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.20:196][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.20:196][156]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=119.092 [2020.04.29-12.41.20:197][156]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.41.20:200][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.41.20:217][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.41.20:268][160]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.20:268][160]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.20:270][160]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.20:271][160]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.20:271][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.20:271][160]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.20:271][160]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.20:271][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.20:271][160]Interaction: Interaction time: 0.000000 [2020.04.29-12.41.20:271][160]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.20:271][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.20:364][165]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=119.261 [2020.04.29-12.41.21:683][235]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.118283 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.41.22:422][274]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.41.22:423][274]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.41.22:423][274]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.22:423][274]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.22:423][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.22:423][274]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.22:423][274]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.22:423][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.22:441][275]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.22:441][275]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.22:441][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.22:441][275]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.22:441][275]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.41.22:441][275]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.22:441][275]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.22:441][275]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.22:441][275]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.22:441][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.22:441][275]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.22:441][275]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.22:441][275]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.22:441][275]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.22:441][275]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.22:441][275]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=121.338 [2020.04.29-12.41.22:515][279]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.41.22:946][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.22:946][303]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.22:946][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.22:946][303]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.22:948][303]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.22:948][303]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.22:948][303]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.41.22:948][303]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.22:948][303]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.22:948][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.22:948][303]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.22:949][303]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.22:949][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.22:949][303]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.41.22:949][303]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.22:949][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.22:949][303]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=121.844 [2020.04.29-12.41.23:019][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.23:019][307]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.23:250][320]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.23:250][320]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.23:250][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.23:250][320]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.23:250][320]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.23:250][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.23:250][320]Interaction: Interaction time: 2.450000 [2020.04.29-12.41.23:250][320]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.41.23:250][320]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 122.130623 [2020.04.29-12.41.23:250][320]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.23:250][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.23:251][320]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.41.23:285][322]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.04.29-12.41.23:285][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.23:285][322]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.04.29-12.41.23:285][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.23:285][322]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.29-12.41.23:285][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.23:318][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.41.23:784][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.04.29-12.41.23:785][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.23:785][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.04.29-12.41.23:785][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.23:785][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.29-12.41.23:785][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.25:351][437]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.41.25:440][442]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.41.25:690][457]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.41.25:788][463]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.41.25:788][463]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.41.25:789][463]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.41.25:789][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.25:790][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.41.25:805][464]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.41.25:805][464]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.41.25:805][464]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.25:805][464]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.25:805][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.25:805][464]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.25:805][464]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.25:805][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.25:821][465]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.25:821][465]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.25:821][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.25:821][465]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.25:821][465]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.41.25:821][465]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.25:821][465]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.25:821][465]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.25:821][465]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.25:821][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.25:821][465]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.25:821][465]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.25:821][465]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.25:821][465]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.25:821][465]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.25:821][465]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=124.719 [2020.04.29-12.41.25:885][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.41.25:888][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.41.25:889][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.41.25:891][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.41.26:320][496]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.307142 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.41.26:402][501]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.050405 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.41.26:402][501]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-12.41.26:928][533]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.29-12.41.28:442][622]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.28:442][622]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.28:442][622]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.28:442][622]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.28:444][622]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.28:444][622]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.28:444][622]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.41.28:444][622]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.28:444][622]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.28:444][622]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.28:444][622]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.28:444][622]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.28:444][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.28:445][622]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.28:445][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.28:445][622]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=127.340 [2020.04.29-12.41.28:445][622]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.41.28:448][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.41.28:464][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.41.28:497][625]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.28:497][625]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.28:499][625]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.28:499][625]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.28:499][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.28:499][625]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.28:499][625]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.28:499][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.28:499][625]Interaction: Interaction time: 0.000000 [2020.04.29-12.41.28:499][625]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.28:500][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.28:656][633]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=127.551 [2020.04.29-12.41.28:772][639]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.873498 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.41.28:773][639]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.29-12.41.29:710][689]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.41.29:710][689]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.41.29:710][689]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.29:710][689]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.29:710][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.29:710][689]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.29:710][689]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.29:710][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.29:728][690]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.29:728][690]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.29:728][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.29:728][690]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.29:728][690]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.41.29:728][690]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.29:728][690]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.29:728][690]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.29:728][690]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.29:728][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.29:728][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.29:728][690]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.29:728][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.29:728][690]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.29:729][690]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.29:729][690]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=128.625 [2020.04.29-12.41.29:747][691]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=128.643 [2020.04.29-12.41.29:816][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.41.29:818][695]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.29:818][695]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.29:818][695]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.41.29:818][695]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=128.715 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.41.29:836][696]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.41.29:836][696]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.41.29:836][696]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=128.733 [2020.04.29-12.41.29:836][696]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=128.733 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.41.29:836][696]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=128.733 [2020.04.29-12.41.29:838][696]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-12.41.29:838][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.29:875][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.41.29:927][701]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Female. [2020.04.29-12.41.29:930][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-12.41.29:930][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.29:930][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-12.41.29:930][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.29:930][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.41.29:930][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.29:930][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.41.29:930][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.29:930][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-12.41.29:930][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.29:930][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-12.41.29:930][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.29:930][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-12.41.29:930][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.29:930][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-12.41.29:930][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.29:930][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-12.41.29:930][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.29:943][702]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.170862 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.41.30:021][706]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.29-12.41.30:022][706]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.41.30:029][706]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Axel]: On [2020.04.29-12.41.30:040][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.41.30:044][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.41.30:138][712]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.41.30:138][712]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.41.30:138][712]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=129.036 [2020.04.29-12.41.30:139][712]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=129.036 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.41.30:174][714]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.29-12.41.30:174][714]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.30:174][714]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.29-12.41.30:174][714]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.30:174][714]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-12.41.30:175][714]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.30:175][714]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.30:175][714]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.41.30:175][714]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.30:175][714]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.30:175][714]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.29-12.41.30:175][714]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.30:175][714]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.30:175][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.30:175][714]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.30:175][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.30:214][716]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.30:214][716]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.30:252][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.41.30:254][718]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.30:254][718]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.30:254][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.30:254][718]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.30:254][718]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.30:254][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.30:254][718]Interaction: Interaction time: 12.307693 [2020.04.29-12.41.30:254][718]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.30:254][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.30:770][747]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.30:770][747]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.30:770][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.30:770][747]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.30:770][747]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.30:770][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.30:773][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.41.30:805][749]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.30:805][749]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.30:805][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.30:805][749]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.30:805][749]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.41.30:805][749]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.30:805][749]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.30:805][749]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.30:805][749]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.30:805][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.30:805][749]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.29-12.41.30:805][749]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.30:805][749]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.30:839][751]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.41.30:842][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-12.41.30:842][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.30:842][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-12.41.30:842][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.30:842][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.41.30:842][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.30:842][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.41.30:842][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.30:842][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-12.41.30:842][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.30:842][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-12.41.30:842][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.30:842][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-12.41.30:842][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.30:842][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-12.41.30:842][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.30:842][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-12.41.30:842][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.30:910][755]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.30:910][755]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.30:985][759]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-12.41.30:985][759]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.31:834][801]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.41.32:016][811]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.41.32:016][811]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.41.32:021][811]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Axel]: Off [2020.04.29-12.41.32:462][835]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.29-12.41.32:917][859]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198167940370 [2020.04.29-12.41.32:925][859]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198167940370, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.41.32:925][859]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: PhantonGualteriØ, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.41.32:930][859]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.41.32:947][860]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.29-12.41.32:947][860]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.32:947][860]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.29-12.41.32:947][860]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.32:947][860]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-12.41.32:949][860]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.32:949][860]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.32:949][860]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.41.32:949][860]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.32:949][860]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.32:949][860]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.29-12.41.32:949][860]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.32:949][860]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.32:949][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.32:949][860]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.32:949][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.33:010][863]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.41.33:011][863]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.41.33:011][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.41.33:012][863]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.33:012][863]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.33:012][863]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.33:012][863]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.33:012][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.33:012][863]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.33:012][863]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.33:012][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.33:012][863]Interaction: Interaction time: 11.772451 [2020.04.29-12.41.33:012][863]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.33:012][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.33:155][870]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.41.33:156][870]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=132.053 [2020.04.29-12.41.33:176][871]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.33:176][871]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.33:199][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.41.33:507][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.33:507][888]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.33:507][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.33:507][888]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.33:509][888]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.33:509][888]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.33:509][888]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.41.33:509][888]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.33:509][888]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.33:509][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.33:509][888]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.33:509][888]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.33:509][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.33:509][888]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.41.33:509][888]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.33:509][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.33:509][888]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=132.406 [2020.04.29-12.41.33:580][892]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.33:580][892]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.33:823][905]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.33:823][905]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.33:823][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.33:823][905]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.33:823][905]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.33:823][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.33:823][905]Interaction: Interaction time: 2.450000 [2020.04.29-12.41.33:823][905]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.41.33:823][905]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 132.701187 [2020.04.29-12.41.33:823][905]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.33:823][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.33:824][905]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.41.33:894][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.41.33:935][911]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 131 [2020.04.29-12.41.34:022][916]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.41.34:022][916]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.41.35:019][973]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.41.35:019][973]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.41.35:039][974]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.41.36:008][ 34]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.41.36:265][ 50]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.41.36:362][ 56]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.41.36:362][ 56]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.41.36:362][ 56]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.41.36:362][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.36:364][ 56]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.41.36:378][ 57]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.41.36:378][ 57]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.41.36:378][ 57]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.36:378][ 57]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.36:378][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.36:378][ 57]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.36:378][ 57]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.36:378][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.36:392][ 58]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.522470 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.41.36:394][ 58]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.36:394][ 58]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.36:394][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.36:394][ 58]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.36:394][ 58]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.41.36:394][ 58]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.36:394][ 58]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.36:394][ 58]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.36:394][ 58]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.36:394][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.36:394][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.36:394][ 58]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.36:394][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.36:394][ 58]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.36:394][ 58]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.36:394][ 58]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=135.292 [2020.04.29-12.41.36:457][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.41.36:462][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.41.36:463][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.41.36:464][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.41.36:603][ 71]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.304757 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.41.36:733][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.36:733][ 79]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.36:733][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.36:733][ 79]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.36:734][ 79]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.36:734][ 79]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.36:734][ 79]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.41.36:734][ 79]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.36:734][ 79]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.36:734][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.36:734][ 79]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.36:734][ 79]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.36:734][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.36:734][ 79]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.36:734][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.36:735][ 79]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=135.631 [2020.04.29-12.41.36:735][ 79]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.41.36:739][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.41.36:753][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.41.36:799][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.36:799][ 83]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.36:801][ 83]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.36:801][ 83]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.36:801][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.36:801][ 83]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.36:801][ 83]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.36:802][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.36:802][ 83]Interaction: Interaction time: 0.000000 [2020.04.29-12.41.36:802][ 83]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.36:802][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.37:220][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.04.29-12.41.37:220][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.37:220][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.04.29-12.41.37:220][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.37:220][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.29-12.41.37:220][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.37:484][120]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=136.380 [2020.04.29-12.41.37:720][132]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.04.29-12.41.37:720][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.37:720][132]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.04.29-12.41.37:720][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.37:720][132]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.29-12.41.37:720][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.39:542][232]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.41.39:542][232]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.41.39:542][232]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.39:542][232]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.39:542][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.39:542][232]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.39:542][232]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.39:542][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.39:560][233]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.39:560][233]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.39:560][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.39:560][233]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.39:560][233]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.41.39:560][233]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.39:560][233]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.39:560][233]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.39:560][233]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.39:560][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.39:560][233]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.39:561][233]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.39:561][233]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.39:561][233]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.39:561][233]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.39:561][233]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=138.457 [2020.04.29-12.41.39:619][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.41.39:741][243]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.828386 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.41.39:922][253]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.39:922][253]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.39:922][253]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.39:922][253]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.39:923][253]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.39:923][253]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.39:923][253]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.41.39:923][253]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.39:923][253]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.39:923][253]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.39:923][253]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.39:923][253]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.39:923][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.39:923][253]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.41.39:923][253]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.39:923][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.39:924][253]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=138.820 [2020.04.29-12.41.39:974][256]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.39:974][256]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.40:231][271]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.40:231][271]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.40:231][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.40:231][271]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.40:231][271]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.40:231][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.40:231][271]Interaction: Interaction time: 2.450000 [2020.04.29-12.41.40:231][271]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.41.40:231][271]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 139.111496 [2020.04.29-12.41.40:231][271]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.40:231][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.40:232][271]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.41.40:313][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.41.41:115][325]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.698112 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.41.41:179][329]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.29-12.41.42:425][404]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.41.42:681][419]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.41.42:785][425]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.41.42:785][425]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.41.42:785][425]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.41.42:785][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.42:787][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.41.42:803][426]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.41.42:803][426]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.41.42:803][426]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.42:803][426]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.42:803][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.42:803][426]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.42:803][426]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.42:803][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.42:820][427]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.42:820][427]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.42:820][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.42:820][427]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.42:820][427]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.42:820][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.42:821][427]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.42:821][427]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.42:821][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.42:821][427]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.42:821][427]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.41.42:821][427]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.42:821][427]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.42:821][427]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.42:821][427]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.42:821][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.42:821][427]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.42:821][427]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.42:821][427]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.41.42:821][427]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.42:821][427]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.41.42:821][427]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=141.717 [2020.04.29-12.41.42:823][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.41.42:857][429]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.42:857][429]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.42:857][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.42:857][429]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.42:857][429]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.41.42:857][429]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.42:857][429]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.42:857][429]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.42:857][429]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.42:857][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.42:857][429]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.04.29-12.41.42:857][429]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.42:857][429]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.42:892][431]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.41.42:893][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.41.42:896][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.41.42:898][431]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.41.42:899][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.41.42:950][434]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.42:950][434]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.43:689][474]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.41.43:689][474]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.43:689][474]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.41.43:689][474]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.43:689][474]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-12.41.43:691][474]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.43:691][474]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.43:691][474]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.41.43:691][474]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.43:691][474]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.43:691][474]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.41.43:691][474]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.43:691][474]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.43:691][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.43:691][474]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.43:691][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.43:756][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.41.43:758][478]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.43:758][478]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.43:758][478]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.43:758][478]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.43:758][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.43:758][478]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.43:758][478]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.43:758][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.43:758][478]Interaction: Interaction time: 4.809492 [2020.04.29-12.41.43:758][478]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.43:758][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.47:211][686]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.29-12.41.47:211][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.47:244][688]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.776802 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.41.47:740][717]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.41.47:744][717]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.41.47:744][717]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.41.47:745][717]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.41.47:745][717]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.41.47:745][717]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.41.47:745][717]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.41.47:745][717]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.41.47:745][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.41.47:775][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.41.47:812][721]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.47:812][721]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.41.47:812][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.47:812][721]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.47:812][721]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.41.47:812][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.47:813][721]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.47:813][721]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.41.47:813][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.47:813][721]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.47:813][721]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.41.47:813][721]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.47:813][721]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.41.47:813][721]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.47:813][721]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.41.47:813][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.47:813][721]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.41.47:813][721]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.47:813][721]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.47:816][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.41.47:846][723]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.41.47:916][727]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.47:916][727]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.48:001][732]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.29-12.41.48:001][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.48:639][770]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.579751 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.41.50:853][903]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-12.41.50:853][903]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.50:853][903]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-12.41.50:853][903]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.50:854][903]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.50:854][903]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.50:854][903]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.41.50:854][903]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.50:854][903]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.50:854][903]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-12.41.50:854][903]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.50:854][903]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.50:854][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.50:854][903]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.50:854][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.50:950][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.41.50:951][909]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.50:951][909]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.50:951][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.50:951][909]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.50:951][909]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.50:951][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.50:951][909]Interaction: Interaction time: 12.000000 [2020.04.29-12.41.50:951][909]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.04.29-12.41.50:951][909]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.29-12.41.50:951][909]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.50:951][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.54:906][152]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.29-12.41.54:906][152]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.54:906][152]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.29-12.41.54:906][152]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.54:907][152]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.54:907][152]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.54:907][152]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.41.54:907][152]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.54:907][152]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.54:908][152]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.29-12.41.54:908][152]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.54:908][152]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.54:908][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.54:908][152]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.29-12.41.54:908][152]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.54:908][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.54:941][154]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.41.55:301][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.41.55:303][176]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.55:303][176]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.55:304][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.55:304][176]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.55:304][176]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.55:304][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.55:304][176]Interaction: Interaction time: 14.000000 [2020.04.29-12.41.55:304][176]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.29-12.41.55:304][176]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.29-12.41.55:304][176]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.55:304][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.55:304][176]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.29-12.41.55:319][177]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.41.58:916][399]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.29-12.41.58:916][399]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.58:916][399]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.29-12.41.58:916][399]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.58:916][399]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-12.41.58:917][399]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.58:917][399]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.58:917][399]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.41.58:917][399]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.41.58:917][399]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.58:917][399]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.29-12.41.58:917][399]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.41.58:917][399]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.41.58:917][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.58:917][399]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.41.58:917][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.58:948][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.41.58:950][401]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.58:950][401]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.41.58:950][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.58:950][401]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.58:950][401]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.41.58:950][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.58:950][401]Interaction: Interaction time: 16.000000 [2020.04.29-12.41.58:950][401]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.41.58:950][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.41.58:950][401]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.41.58:950][401]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.02:968][650]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.42.03:063][656]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.42.03:063][656]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.42.03:063][656]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.42.03:063][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.03:064][656]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.42.03:064][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.03:083][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.42.03:095][658]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.03:095][658]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.42.03:095][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.03:095][658]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.03:095][658]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.42.03:095][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.03:095][658]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.03:095][658]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.42.03:095][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.03:095][658]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.03:095][658]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.42.03:095][658]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.03:095][658]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.42.03:095][658]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.03:095][658]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.42.03:095][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.03:095][658]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-12.42.03:095][658]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.03:095][658]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.03:126][660]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.42.03:126][660]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.03:126][660]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.42.03:126][660]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.03:127][660]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.03:127][660]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.03:127][660]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.42.03:127][660]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.03:127][660]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.03:127][660]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.42.03:127][660]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.03:127][660]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.42.03:127][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.03:127][660]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.42.03:127][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.03:127][660]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.42.03:145][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.42.03:190][664]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.42.03:190][664]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.03:191][664]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.42.03:191][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.03:239][667]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.03:239][667]LogDBDPlayerMovement: StopSnapping Final Location (2121.499268 4712.953613 108.680771) [2020.04.29-12.42.03:239][667]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.42.03:239][667]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.42.03:239][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.03:239][667]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.03:239][667]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.42.03:239][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.03:239][667]Interaction: Interaction time: 2.000000 [2020.04.29-12.42.03:239][667]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-12.42.03:239][667]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 162.120224 [2020.04.29-12.42.03:239][667]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.42.03:239][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.03:275][670]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198145433423 [2020.04.29-12.42.03:276][670]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198145433423, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.42.03:287][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.29-12.42.03:496][683]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.42.03:496][683]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.03:496][683]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.42.03:496][683]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.03:498][683]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.03:498][683]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.03:498][683]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.42.03:498][683]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.03:498][683]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.03:498][683]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.42.03:498][683]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.03:498][683]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.42.03:498][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.03:498][683]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.42.03:498][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.03:593][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.42.03:595][689]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.03:595][689]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.42.03:595][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.03:595][689]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.03:595][689]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.42.03:595][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.03:595][689]Interaction: Interaction time: 32.000000 [2020.04.29-12.42.03:595][689]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.42.03:595][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.05:015][777]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.42.05:208][789]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.42.05:304][795]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.42.05:304][795]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.42.05:304][795]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.42.05:305][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.05:306][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.29-12.42.05:321][796]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.42.05:321][796]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.42.05:321][796]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.05:321][796]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.42.05:321][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.05:321][796]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.05:321][796]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.42.05:321][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.05:337][797]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.05:337][797]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.42.05:337][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.05:337][797]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.05:337][797]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.42.05:337][797]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.05:337][797]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.42.05:337][797]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.05:337][797]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.42.05:337][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.05:337][797]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.42.05:337][797]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.05:337][797]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.42.05:337][797]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.05:337][797]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.05:357][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.42.05:358][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.42.05:371][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.29-12.42.05:400][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.29-12.42.05:403][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.29-12.42.08:546][996]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Loloh, Originating Player: BP_CamperFemale06_Character_C_0 - Loloh, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.42.09:323][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.42.09:386][ 48]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.42.09:386][ 48]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.42.09:386][ 48]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.42.09:386][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.09:417][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.42.09:418][ 50]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.09:418][ 50]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.42.09:418][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.09:418][ 50]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.09:419][ 50]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.42.09:419][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.09:419][ 50]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.09:419][ 50]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.42.09:419][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.09:419][ 50]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.09:419][ 50]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.42.09:419][ 50]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.09:419][ 50]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.42.09:419][ 50]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.09:419][ 50]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.42.09:419][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.09:419][ 50]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.29-12.42.09:419][ 50]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.09:419][ 50]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.09:421][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.42.14:137][342]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.019652 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.42.14:138][342]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.42.14:141][342]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.42.14:141][342]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.42.14:141][342]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.42.14:141][342]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.42.14:141][342]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.42.14:141][342]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.42.14:141][342]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.42.14:141][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.42.14:170][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.42.14:204][346]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.14:204][346]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.42.14:204][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.14:204][346]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.14:204][346]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.42.14:204][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.14:204][346]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.14:204][346]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.42.14:204][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.14:204][346]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.14:204][346]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.42.14:204][346]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.14:204][346]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.42.14:204][346]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.14:204][346]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.42.14:204][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.14:204][346]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.29-12.42.14:204][346]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.14:204][346]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.14:207][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.42.14:234][348]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.42.14:267][350]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.14:267][350]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.16:404][482]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-12.42.16:404][482]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.16:422][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.42.16:857][510]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.29-12.42.16:857][510]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.16:858][510]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-12.42.16:858][510]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.16:859][510]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.16:859][510]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.16:859][510]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.42.16:859][510]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.16:859][510]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.16:859][510]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-12.42.16:859][510]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.16:859][510]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.42.16:859][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.16:859][510]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.42.16:859][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.16:859][510]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.42.16:878][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.42.16:906][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-12.42.16:906][513]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.16:923][514]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-12.42.16:923][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.16:971][517]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.16:971][517]LogDBDPlayerMovement: StopSnapping Final Location (4821.241211 6121.169434 110.859413) [2020.04.29-12.42.16:972][517]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.42.16:972][517]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.42.16:972][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.16:972][517]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.16:972][517]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.42.16:972][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.16:972][517]Interaction: Interaction time: 2.000000 [2020.04.29-12.42.16:972][517]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-12.42.16:972][517]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 175.850174 [2020.04.29-12.42.16:972][517]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.42.16:972][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.17:042][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.29-12.42.18:742][623]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.42.18:947][635]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.42.19:048][641]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.42.19:048][641]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.42.19:048][641]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.42.19:048][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.19:050][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.29-12.42.19:064][642]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.42.19:064][642]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.42.19:064][642]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.19:064][642]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.42.19:064][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.19:064][642]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.19:064][642]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.42.19:064][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.19:080][643]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.19:080][643]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.42.19:080][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.19:080][643]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.19:080][643]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.42.19:080][643]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.19:080][643]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.42.19:080][643]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.19:080][643]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.42.19:080][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.19:080][643]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-12.42.19:080][643]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.19:080][643]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-12.42.19:080][643]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.19:080][643]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.19:102][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.42.19:104][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.42.19:114][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-12.42.19:147][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.29-12.42.19:150][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.29-12.42.19:269][654]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-12.42.19:269][654]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.19:471][666]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-12.42.19:471][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.23:499][908]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.338206 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.42.24:439][962]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.077802 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.42.27:083][121]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:083][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:194][128]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.27:194][128]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.27:194][128]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.42.27:194][128]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=186.089 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.42.27:211][129]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.42.27:211][129]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.42.27:211][129]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=186.105 [2020.04.29-12.42.27:211][129]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=186.105 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.42.27:212][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:212][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:212][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:212][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:212][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:212][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:212][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:212][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:212][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:212][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:212][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:212][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:212][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:212][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:212][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:212][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:212][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:212][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:213][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.42.27:308][135]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.04.29-12.42.27:358][138]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:358][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:358][138]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:358][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:358][138]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:358][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:358][138]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:358][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:358][138]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:358][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:358][138]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:358][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:358][138]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:358][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:358][138]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:358][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:358][138]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:358][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:387][140]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.04.29-12.42.27:388][140]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.42.27:390][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.42.27:390][140]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.04.29-12.42.27:393][140]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Loloh]: On [2020.04.29-12.42.27:393][140]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:393][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:393][140]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:393][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:393][140]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:393][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:393][140]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:393][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:393][140]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:393][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:393][140]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:393][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:393][140]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:393][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:393][140]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:393][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:393][140]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:393][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:394][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.42.27:455][144]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:455][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:455][144]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:455][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:455][144]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:455][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:455][144]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:455][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:455][144]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:455][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:455][144]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:455][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:455][144]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:455][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:455][144]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:455][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:455][144]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:455][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.27:518][148]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.42.27:518][148]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.42.27:518][148]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=186.412 [2020.04.29-12.42.27:518][148]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=186.412 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.42.27:648][156]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.42.27:648][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.28:580][214]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.906758 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.42.29:380][262]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Loloh]: Off [2020.04.29-12.42.30:520][328]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.42.30:520][328]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=189.414 [2020.04.29-12.42.30:537][329]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.30:537][329]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.30:559][330]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.42.30:561][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.42.31:932][409]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 216 [2020.04.29-12.42.31:996][413]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.42.31:996][413]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.42.33:008][473]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.42.33:008][473]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.42.33:030][474]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.42.35:184][599]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198389478381 [2020.04.29-12.42.35:192][599]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198389478381, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.42.35:192][599]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Kaera, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.42.35:589][623]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.42.35:593][623]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.42.35:593][623]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.42.35:593][623]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.42.35:593][623]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.42.35:593][623]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.42.35:593][623]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.42.35:593][623]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.42.35:593][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.42.35:637][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.42.35:676][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.42.35:706][630]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.35:706][630]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.42.35:706][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.35:706][630]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.35:706][630]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.42.35:706][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.35:740][632]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.35:740][632]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.42.35:740][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.35:740][632]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.35:740][632]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.42.35:740][632]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.35:740][632]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.42.35:740][632]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.35:740][632]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.42.35:740][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.35:740][632]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.42.35:740][632]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.35:740][632]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.36:001][648]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-12.42.36:001][648]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.36:001][648]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.42.36:001][648]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.36:003][648]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.36:003][648]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.36:003][648]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.42.36:003][648]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.36:003][648]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.36:003][648]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.42.36:003][648]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.36:003][648]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.42.36:003][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.36:003][648]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.42.36:003][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.36:003][648]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=194.895 [2020.04.29-12.42.36:003][648]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.42.36:006][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.42.36:020][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.42.36:066][652]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.42.36:066][652]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.36:069][652]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.36:069][652]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.42.36:069][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.36:069][652]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.36:069][652]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.42.36:069][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.36:069][652]Interaction: Interaction time: 0.000000 [2020.04.29-12.42.36:069][652]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.42.36:069][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.36:170][658]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=195.062 [2020.04.29-12.42.36:443][674]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.084089 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.42.36:443][674]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.04.29-12.42.37:232][721]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.42.37:232][721]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.42.37:232][721]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.37:232][721]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.42.37:232][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.37:232][721]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.37:232][721]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.42.37:232][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.37:248][722]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.37:248][722]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.42.37:248][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.37:248][722]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.37:248][722]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.42.37:248][722]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.37:248][722]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.42.37:248][722]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.37:248][722]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.42.37:248][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.37:248][722]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.42.37:248][722]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.37:248][722]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.42.37:248][722]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.37:249][722]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.37:249][722]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=196.142 [2020.04.29-12.42.37:265][723]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=196.159 [2020.04.29-12.42.37:295][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.42.37:299][725]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.42.37:299][725]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.37:299][725]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.42.37:299][725]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.37:305][725]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.42.37:306][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.42.37:313][726]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.37:313][726]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.37:313][726]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.42.37:313][726]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.37:313][726]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.37:313][726]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.42.37:313][726]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.37:313][726]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.42.37:313][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.37:313][726]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.42.37:313][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.37:314][726]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-12.42.37:333][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.42.37:376][730]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.42.37:376][730]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.37:378][730]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.37:378][730]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.42.37:378][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.37:378][730]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.37:378][730]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.42.37:378][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.37:378][730]Interaction: Interaction time: 0.000000 [2020.04.29-12.42.37:378][730]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.42.37:378][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.37:537][740]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-12.42.37:537][740]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.37:537][740]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-12.42.37:537][740]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.37:539][740]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.37:539][740]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.37:539][740]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.42.37:539][740]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.37:539][740]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.37:539][740]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-12.42.37:539][740]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.37:539][740]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.42.37:539][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.37:539][740]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.42.37:539][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.37:539][740]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.42.37:634][746]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.42.37:634][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-12.42.37:635][746]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.37:635][746]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.42.37:635][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.37:635][746]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.37:635][746]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.42.37:635][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.37:636][746]Interaction: Interaction time: 39.654930 [2020.04.29-12.42.37:636][746]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.42.37:636][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.37:636][746]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.42.38:602][806]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.493192 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.42.38:701][812]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=197.594 [2020.04.29-12.42.38:942][827]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=197.836 [2020.04.29-12.42.39:008][831]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.42.39:008][831]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.42.39:008][831]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.39:008][831]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.42.39:008][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.39:008][831]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.39:008][831]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.42.39:008][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.39:023][832]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.39:023][832]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.42.39:023][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.39:023][832]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.39:023][832]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.42.39:023][832]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.39:023][832]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.42.39:023][832]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.39:023][832]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.42.39:023][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.39:023][832]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.42.39:023][832]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.39:023][832]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.42.39:023][832]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.39:023][832]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.39:506][862]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=198.401 [2020.04.29-12.42.39:733][876]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=198.627 [2020.04.29-12.42.40:204][905]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.40:204][905]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.40:204][905]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.42.40:205][905]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=199.098 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.42.40:222][906]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.42.40:222][906]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.42.40:222][906]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=199.115 [2020.04.29-12.42.40:222][906]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=199.115 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.42.40:222][906]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=199.115 [2020.04.29-12.42.40:240][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.42.40:240][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.40:277][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.42.40:310][911]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Female. [2020.04.29-12.42.40:347][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.42.40:348][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.40:348][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.42.40:348][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.40:348][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.42.40:348][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.40:348][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.42.40:348][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.40:348][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.42.40:348][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.40:348][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.42.40:348][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.40:348][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.42.40:348][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.40:348][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.42.40:348][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.40:348][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.42.40:348][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.40:381][915]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.04.29-12.42.40:383][915]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.04.29-12.42.40:383][915]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.42.40:383][915]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.42.40:383][915]GameFlow: Writing Profile Stat DBD_Chapter15_Slasher_Stat1: 1 [2020.04.29-12.42.40:389][915]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Loloh]: On [2020.04.29-12.42.40:530][923]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.42.40:530][923]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.42.40:530][923]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=199.423 [2020.04.29-12.42.40:530][923]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=199.423 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.42.40:778][938]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C0DD71210] Result: '1' k_EResultOK (success) [2020.04.29-12.42.40:778][938]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C0DD71210]' succeeded in 0.393583 seconds [2020.04.29-12.42.40:806][940]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C0DD71210] Result: '1' k_EResultOK (success) [2020.04.29-12.42.40:823][941]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.436918 seconds [2020.04.29-12.42.41:690][992]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-12.42.41:690][992]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.41:690][992]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-12.42.41:690][992]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.41:692][992]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.41:692][992]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.41:692][992]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.42.41:692][992]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.41:692][992]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.41:692][992]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-12.42.41:692][992]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.41:692][992]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.42.41:692][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.41:692][992]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.42.41:692][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.41:724][994]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.42.41:724][994]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.41:724][994]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.42.41:724][994]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.41:726][994]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.41:726][994]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.41:726][994]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.42.41:726][994]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.41:726][994]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.41:726][994]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.42.41:726][994]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.41:726][994]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.42.41:726][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.41:726][994]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.42.41:726][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.41:758][996]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.42.41:788][998]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.42.41:788][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.42.41:789][998]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.41:789][998]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.42.41:790][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.41:790][998]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.41:790][998]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.42.41:790][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.41:790][998]Interaction: Interaction time: 11.851851 [2020.04.29-12.42.41:790][998]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.42.41:790][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.41:790][998]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.41:790][998]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.42.41:790][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.41:790][998]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.41:790][998]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.42.41:790][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.41:790][998]Interaction: Interaction time: 41.784210 [2020.04.29-12.42.41:790][998]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.42.41:790][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.41:822][ 0]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.42.42:128][ 19]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.42:128][ 19]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.42.42:128][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.42:128][ 19]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.42:128][ 19]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.42.42:128][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.42:128][ 19]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.42:128][ 19]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.42.42:128][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.42:128][ 19]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.42:128][ 19]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.42.42:128][ 19]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.42:128][ 19]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.42.42:128][ 19]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.42:128][ 19]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.42.42:128][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.42:128][ 19]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.42.42:128][ 19]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.42:128][ 19]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.42:132][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.42.42:192][ 23]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.42.42:192][ 23]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.42:192][ 23]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.42.42:192][ 23]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.42:193][ 23]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.42:193][ 23]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.42:193][ 23]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.42.42:193][ 23]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.42:193][ 23]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.42:193][ 23]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.42.42:193][ 23]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.42:193][ 23]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.42.42:193][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.42:193][ 23]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.42.42:193][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.42:256][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.42.42:257][ 27]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.42:257][ 27]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.42.42:257][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.42:257][ 27]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.42:257][ 27]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.42.42:257][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.42:257][ 27]Interaction: Interaction time: 11.684573 [2020.04.29-12.42.42:257][ 27]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.42.42:257][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.42:372][ 34]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Loloh]: Off [2020.04.29-12.42.42:403][ 36]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.42.42:646][ 51]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.42.42:692][ 54]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.237916 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.42.43:172][ 83]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198167940370 [2020.04.29-12.42.43:173][ 83]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198167940370, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.42.43:173][ 83]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: PhantonGualteriØ, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.42.43:259][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.42.43:260][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.43:260][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.42.43:260][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.43:260][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.42.43:260][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.43:260][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.42.43:260][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.43:260][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.42.43:260][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.43:260][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.42.43:260][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.43:260][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.42.43:260][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.43:260][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.42.43:260][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.43:260][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.42.43:260][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.43:538][105]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.42.43:538][105]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=202.432 [2020.04.29-12.42.43:553][106]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.43:553][106]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.43:574][107]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.42.44:721][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.42.44:721][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.44:721][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.42.44:721][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.44:721][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.42.44:721][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.44:721][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.42.44:721][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.44:721][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.42.44:721][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.44:721][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.42.44:721][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.44:721][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.42.44:721][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.44:721][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.42.44:721][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.44:721][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.42.44:721][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.44:739][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.42.44:789][177]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.42.44:789][177]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.44:789][177]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.42.44:789][177]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.44:790][177]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.44:790][177]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.44:790][177]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.42.44:790][177]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.44:791][177]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.44:791][177]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.42.44:791][177]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.44:791][177]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.42.44:791][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.44:791][177]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.04.29-12.42.44:791][177]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.29-12.42.44:791][177]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.42.44:791][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.44:791][177]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-12.42.44:791][177]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.42.44:923][185]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.44:923][185]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.42.44:923][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.44:923][185]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.44:923][185]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.42.44:923][185]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.44:923][185]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.42.44:923][185]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.44:923][185]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.42.44:923][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.44:923][185]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.42.44:923][185]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.44:923][185]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.44:926][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.42.44:956][187]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.42.44:956][187]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.44:957][187]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.42.45:128][197]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.42.45:130][197]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.45:130][197]LogDBDPlayerMovement: StopSnapping Final Location (3535.809082 5076.159180 111.135307) [2020.04.29-12.42.45:130][197]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.42.45:130][197]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.42.45:130][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.45:130][197]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.45:130][197]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.42.45:130][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.45:130][197]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-12.42.45:130][197]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.04.29-12.42.45:130][197]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-12.42.45:130][197]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-12.42.45:130][197]Interaction: Interaction time: 2.700000 [2020.04.29-12.42.45:131][197]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.42.45:131][197]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-12.42.45:131][197]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-12.42.45:131][197]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 204.005630 [2020.04.29-12.42.45:131][197]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-12.42.45:131][197]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.42.45:131][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.45:132][197]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-12.42.45:134][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.42.45:136][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.42.45:138][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.42.45:138][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-12.42.45:138][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.42.45:267][205]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.45:267][205]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.46:320][268]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-12.42.46:323][268]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.42.46:323][268]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.42.47:815][360]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.42.47:831][361]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.42.47:831][361]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.42.47:831][361]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.47:831][361]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.42.47:831][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.47:831][361]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-12.42.47:831][361]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.42.47:831][361]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.47:831][361]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.42.47:831][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.47:847][362]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.47:847][362]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.42.47:847][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.47:847][362]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.47:847][362]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.42.47:847][362]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.47:847][362]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.42.47:847][362]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.47:847][362]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-12.42.47:847][362]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.42.47:847][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.47:847][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.42.47:847][362]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.47:847][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.42.47:847][362]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.47:848][362]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.47:975][370]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-12.42.47:975][370]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.47:975][370]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-12.42.47:975][370]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.47:976][370]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.47:976][370]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.47:976][370]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.42.47:976][370]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.47:976][370]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.47:976][370]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-12.42.47:976][370]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.47:976][370]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.42.47:976][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.47:976][370]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.42.47:976][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.48:007][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.42.48:008][372]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.48:008][372]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.42.48:008][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.48:008][372]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.48:009][372]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.42.48:009][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.48:009][372]Interaction: Interaction time: 16.000000 [2020.04.29-12.42.48:009][372]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.42.48:009][372]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-12.42.48:009][372]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.42.48:009][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.49:751][480]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.42.49:767][481]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.42.49:993][495]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.42.50:560][531]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198342690088 [2020.04.29-12.42.50:561][531]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198342690088, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.42.50:561][531]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: RoLo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.42.51:509][589]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.42.51:525][590]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.42.51:751][604]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.42.53:267][698]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.42.53:283][699]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.42.53:510][713]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.42.54:251][759]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.04.29-12.42.54:251][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.54:270][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.42.54:427][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.42.54:428][770]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.54:428][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.04.29-12.42.54:428][770]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.54:429][770]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.54:429][770]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.54:429][770]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.42.54:429][770]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.54:429][770]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.54:429][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.04.29-12.42.54:429][770]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.54:429][770]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.42.54:429][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.54:429][770]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.42.54:429][770]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-12.42.54:429][770]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.42.54:429][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.54:429][770]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.42.54:430][770]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.42.54:444][771]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.42.54:444][771]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-12.42.54:445][771]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.42.54:445][771]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-12.42.54:557][778]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.54:557][778]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.42.54:557][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.54:557][778]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.54:557][778]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.42.54:557][778]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.54:557][778]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.42.54:557][778]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.54:557][778]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.42.54:557][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.54:557][778]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-12.42.54:557][778]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.54:557][778]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.54:589][780]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.04.29-12.42.54:589][780]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.54:605][781]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.04.29-12.42.54:605][781]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.54:605][781]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.04.29-12.42.54:605][781]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.54:605][781]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.04.29-12.42.54:605][781]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.54:719][788]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.54:719][788]LogDBDPlayerMovement: StopSnapping Final Location (2016.586914 6649.527832 110.859230) [2020.04.29-12.42.54:719][788]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.42.54:719][788]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.42.54:719][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.54:719][788]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.54:719][788]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.42.54:719][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.54:719][788]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.42.54:719][788]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.42.54:719][788]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-12.42.54:719][788]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.42.54:719][788]AnimLeader: BP_SmallMeatLocker_Chuckles_C_1 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.42.54:719][788]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.42.54:719][788]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-12.42.54:719][788]Interaction: Interaction time: 1.500000 [2020.04.29-12.42.54:719][788]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.42.54:719][788]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 213.596512 [2020.04.29-12.42.54:719][788]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.42.54:719][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.54:798][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Enabled [2020.04.29-12.42.56:155][877]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.42.56:204][880]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.42.56:300][886]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.42.56:300][886]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.42.56:300][886]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.42.56:300][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.56:300][886]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.42.56:300][886]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.42.56:300][886]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.42.56:301][886]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale06_Character_C_0 Current: NULL [2020.04.29-12.42.56:302][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Disabled [2020.04.29-12.42.56:303][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.42.56:306][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.42.56:306][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.42.56:316][887]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.42.56:316][887]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.42.56:316][887]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.56:316][887]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.42.56:316][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.56:316][887]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.56:316][887]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.42.56:316][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.56:333][888]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.56:333][888]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.42.56:333][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.56:333][888]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.56:333][888]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.42.56:333][888]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.56:333][888]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.42.56:333][888]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.56:333][888]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.42.56:333][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.56:333][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.04.29-12.42.56:333][888]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.56:333][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.04.29-12.42.56:333][888]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.56:333][888]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.56:352][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.42.56:367][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.42.56:412][893]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.04.29-12.42.56:413][893]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Slasher.HookCamper [2020.04.29-12.42.56:415][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Enabled [2020.04.29-12.42.56:416][893]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.29-12.42.56:416][893]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.29-12.42.56:416][893]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.29-12.42.56:416][893]AnimLeader: BP_SmallMeatLocker_Chuckles_C_1 Requested to Play: HookCamperOut. [2020.04.29-12.42.56:416][893]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-12.42.56:416][893]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-12.42.56:416][893]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-12.42.56:419][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Disabled [2020.04.29-12.42.56:430][894]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.56:430][894]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.42.56:593][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.42.56:593][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.56:593][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.42.56:593][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.56:593][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.42.56:593][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.56:593][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.42.56:593][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.56:593][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.42.56:593][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.56:593][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.42.56:593][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.56:593][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.42.56:593][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.56:593][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.42.56:593][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.56:593][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.42.56:593][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.56:770][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.42.56:770][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.56:850][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.04.29-12.42.56:850][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.58:033][993]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_1] [2020.04.29-12.42.58:033][993]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.58:033][993]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.42.58:033][993]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.58:034][993]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.58:035][993]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.58:035][993]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.42.58:035][993]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.42.58:035][993]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.58:035][993]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.42.58:035][993]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.58:035][993]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.42.58:035][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.58:035][993]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.42.58:035][993]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.42.58:035][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.58:035][993]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=216.928 [2020.04.29-12.42.58:114][998]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.42.58:114][998]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.42.58:341][ 12]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.58:341][ 12]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.42.58:341][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.58:341][ 12]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.42.58:341][ 12]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.42.58:341][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.58:341][ 12]Interaction: Interaction time: 2.450000 [2020.04.29-12.42.58:341][ 12]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.42.58:341][ 12]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 217.217941 [2020.04.29-12.42.58:341][ 12]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.42.58:341][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.42.58:341][ 12]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.42.58:404][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.43.00:086][121]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198225373408 [2020.04.29-12.43.00:086][121]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198225373408, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.43.00:535][148]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.43.00:777][163]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.43.00:890][170]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.43.00:890][170]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.43.00:890][170]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.43.00:890][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.00:891][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.43.00:906][171]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.43.00:906][171]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.43.00:906][171]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.00:906][171]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.43.00:906][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.00:906][171]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.00:906][171]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.43.00:906][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.00:922][172]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.00:922][172]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.43.00:922][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.00:922][172]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.00:922][172]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.43.00:922][172]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.00:922][172]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.43.00:922][172]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.00:922][172]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.43.00:922][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.00:922][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.43.00:922][172]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.00:922][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.43.00:922][172]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.00:922][172]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.00:922][172]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=219.815 [2020.04.29-12.43.00:985][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.43.00:988][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.43.00:989][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.43.00:990][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.43.01:114][184]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.29-12.43.01:114][184]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.29-12.43.01:114][184]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.29-12.43.01:114][184]AnimLeader: BP_SmallMeatLocker_Chuckles_C_1 Requested to Play: HookIdle. [2020.04.29-12.43.01:114][184]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.43.01:115][184]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.43.01:760][224]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.43.01:760][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.01:761][224]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-12.43.01:761][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.01:761][224]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-12.43.01:761][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.01:873][231]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-12.43.01:873][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.02:357][261]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-12.43.02:357][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.02:357][261]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.43.02:357][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.02:357][261]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-12.43.02:357][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.02:357][261]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-12.43.02:357][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.02:422][265]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-12.43.02:422][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.02:422][265]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-12.43.02:422][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.02:422][265]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-12.43.02:422][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.02:422][265]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-12.43.02:422][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.02:699][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-12.43.02:761][286]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.02:761][286]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.43.02:761][286]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.43.02:761][286]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.43.02:761][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: Scalars [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: Textures [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: Vectors [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: Scalars [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: Textures [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: Vectors [2020.04.29-12.43.02:761][286]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-12.43.02:761][286]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.43.02:761][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.02:761][286]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.02:761][286]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.43.02:761][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.02:792][288]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.04.29-12.43.02:794][288]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.02:794][288]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.43.02:794][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.02:794][288]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.02:794][288]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.43.02:794][288]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.02:794][288]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.43.02:794][288]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.02:794][288]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.43.02:794][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.02:794][288]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-12.43.02:794][288]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.02:794][288]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.02:794][288]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.43.02:794][288]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.43.02:794][288]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.43.02:794][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.02:825][290]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.02:825][290]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.43.02:825][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.02:825][290]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.02:826][290]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.43.02:826][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.02:826][290]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.02:826][290]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.43.02:826][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.02:826][290]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.02:826][290]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.43.02:826][290]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.02:826][290]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.43.02:826][290]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.02:826][290]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.43.02:826][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.02:826][290]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-12.43.02:826][290]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.02:826][290]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.02:891][294]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-12.43.02:891][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.03:019][302]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-12.43.03:019][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.03:019][302]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-12.43.03:019][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.03:019][302]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-12.43.03:019][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.03:595][337]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 17.772053 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.43.03:630][339]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.905466 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.43.10:093][724]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.29-12.43.10:093][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.10:447][746]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.04.29-12.43.10:447][746]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.10:479][748]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.29-12.43.10:479][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.10:914][775]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.04.29-12.43.10:914][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.10:946][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.04.29-12.43.10:946][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.10:947][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.29-12.43.10:947][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.11:150][789]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.809868 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.43.11:152][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.04.29-12.43.11:152][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.11:539][811]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.29-12.43.11:539][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.11:731][822]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.408548 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.43.12:831][888]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.318861 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.43.17:083][149]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_1] [2020.04.29-12.43.17:083][149]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.17:083][149]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_1] [2020.04.29-12.43.17:083][149]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.17:084][149]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.17:084][149]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.17:084][149]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.43.17:084][149]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.17:084][149]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.17:084][149]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_1] [2020.04.29-12.43.17:084][149]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.17:084][149]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.43.17:084][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.17:084][149]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.43.17:084][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.17:117][151]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.43.17:180][155]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-12.43.17:180][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Enabled [2020.04.29-12.43.17:181][155]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.17:181][155]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.43.17:181][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.17:181][155]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.17:181][155]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.43.17:181][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.17:181][155]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.43.17:181][155]Interaction: Interaction time: 1.000000 [2020.04.29-12.43.17:181][155]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.29-12.43.17:181][155]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.04.29-12.43.17:181][155]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-12.43.17:181][155]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.43.17:181][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.17:213][157]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.29-12.43.17:213][157]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.29-12.43.17:213][157]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.29-12.43.17:213][157]AnimLeader: BP_SmallMeatLocker_Chuckles_C_1 Requested to Play: UnhookIn. [2020.04.29-12.43.17:213][157]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.43.17:213][157]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-12.43.17:213][157]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-12.43.17:213][157]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.17:213][157]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.17:245][159]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.43.17:521][176]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.43.17:521][176]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.43.17:909][200]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-12.43.17:909][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.17:909][200]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-12.43.17:909][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.17:909][200]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-12.43.17:909][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.18:070][210]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-12.43.18:070][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.18:184][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Disabled [2020.04.29-12.43.18:212][219]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - Loloh, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.43.18:212][219]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.43.18:213][219]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.43.18:213][219]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale06_Character_C_0 - Loloh, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 15.000000, Lifetime Duration: 15.000000 [2020.04.29-12.43.18:215][219]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.43.18:215][219]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.43.18:215][219]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.43.18:215][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.18:245][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.43.18:246][221]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.18:246][221]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.43.18:246][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.18:246][221]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.43.18:246][221]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.43.18:247][221]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-12.43.18:247][221]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.29-12.43.18:247][221]AnimLeader: BP_SmallMeatLocker_Chuckles_C_1 Requested to Play: UnhookOut. [2020.04.29-12.43.18:247][221]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.43.18:247][221]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-12.43.18:247][221]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-12.43.18:247][221]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.18:247][221]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.29-12.43.18:247][221]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.43.18:247][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.18:249][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.43.18:309][225]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.134094 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.43.18:310][225]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.29-12.43.18:310][225]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.29-12.43.18:310][225]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.43.18:310][225]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.29-12.43.18:505][237]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-12.43.18:505][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.18:505][237]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-12.43.18:505][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.18:505][237]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-12.43.18:505][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.18:505][237]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-12.43.18:505][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.18:569][241]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-12.43.18:569][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.18:569][241]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.43.18:569][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.18:569][241]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-12.43.18:569][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.18:569][241]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-12.43.18:569][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.19:020][269]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-12.43.19:020][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.19:182][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.43.19:182][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.19:182][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-12.43.19:182][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.19:182][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-12.43.19:182][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.19:197][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.43.19:197][280]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.19:197][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.43.19:197][280]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.19:198][280]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.19:198][280]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.19:198][280]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.43.19:198][280]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.19:198][280]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.19:198][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.43.19:198][280]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.19:198][280]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.43.19:198][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.19:198][280]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.43.19:198][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.19:198][280]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=238.090 [2020.04.29-12.43.19:199][280]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.43.19:202][280]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.43.19:217][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.43.19:245][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.43.19:245][283]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.19:246][283]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.19:247][283]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.43.19:247][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.19:247][283]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.19:247][283]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.43.19:247][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.19:247][283]Interaction: Interaction time: 0.000000 [2020.04.29-12.43.19:247][283]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.43.19:247][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.19:489][298]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=238.380 [2020.04.29-12.43.19:648][308]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.43.19:648][308]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Enabled [2020.04.29-12.43.19:650][308]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.19:650][308]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.43.19:650][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.19:650][308]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.43.19:650][308]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.19:650][308]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.43.19:650][308]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.19:650][308]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.43.19:650][308]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.19:650][308]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.43.19:650][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.19:650][308]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.43.19:650][308]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_1] [2020.04.29-12.43.19:650][308]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.19:650][308]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.19:652][308]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Disabled [2020.04.29-12.43.19:682][310]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.19:682][310]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.20:149][339]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.471847 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.43.20:523][362]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.43.20:523][362]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.43.20:523][362]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.20:523][362]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.43.20:523][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.20:523][362]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.20:523][362]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.43.20:523][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.20:539][363]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.20:539][363]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.43.20:539][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.20:539][363]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.20:539][363]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.43.20:539][363]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.20:539][363]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.43.20:539][363]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.20:539][363]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.43.20:539][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.20:539][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.43.20:539][363]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.20:539][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.43.20:539][363]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.20:539][363]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.20:539][363]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=239.431 [2020.04.29-12.43.20:555][364]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=239.447 [2020.04.29-12.43.20:586][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.43.20:588][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.43.20:588][366]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.20:588][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.43.20:588][366]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.20:594][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.43.20:595][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.43.20:604][367]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.20:604][367]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.20:604][367]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.43.20:604][367]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.20:604][367]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.20:604][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.43.20:604][367]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.20:604][367]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.43.20:604][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.20:604][367]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.43.20:604][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.20:604][367]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-12.43.20:623][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.43.20:651][370]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.43.20:651][370]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.20:653][370]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.20:653][370]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.43.20:653][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.20:653][370]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.20:653][370]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.43.20:653][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.20:653][370]Interaction: Interaction time: 0.000000 [2020.04.29-12.43.20:653][370]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.43.20:653][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.20:830][381]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.04.29-12.43.24:135][586]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.43.24:135][586]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.24:135][586]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.43.24:135][586]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.24:135][586]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.43.24:135][586]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.24:138][586]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.29-12.43.24:138][586]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.24:138][586]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.29-12.43.24:138][586]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.24:138][586]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.24:138][586]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.43.24:138][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.24:138][586]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.24:138][586]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.43.24:138][586]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.24:138][586]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.43.24:138][586]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.24:138][586]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.43.24:138][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.24:138][586]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.43.24:138][586]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.24:138][586]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.43.24:138][586]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.24:138][586]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.24:138][586]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=3.028 [2020.04.29-12.43.24:140][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.43.24:153][587]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.24:153][587]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.24:153][587]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.43.24:153][587]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.24:153][587]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.24:153][587]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.43.24:153][587]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.24:153][587]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.43.24:153][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.24:153][587]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_In Gunslinger AnimTag_FPV. [2020.04.29-12.43.24:153][587]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-12.43.24:153][587]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.43.24:153][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.24:153][587]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=3.044 Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-12.43.24:153][587]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=3.044 [2020.04.29-12.43.24:199][590]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.43.24:200][590]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.43.24:200][590]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.24:203][590]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Aster]: On [2020.04.29-12.43.24:232][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.43.24:232][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.43.24:236][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.43.24:236][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.43.24:667][619]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.903297 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.43.25:152][649]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.25:152][649]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.43.25:152][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.25:152][649]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter [2020.04.29-12.43.25:153][649]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.25:153][649]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.43.25:153][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.25:153][649]Interaction: Interaction time: 2.000000 [2020.04.29-12.43.25:153][649]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-12.43.25:153][649]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Middle Gunslinger AnimTag_FPV. [2020.04.29-12.43.25:153][649]LogSM: Error: Play Update Montage AM_UK_Stun_FPV_LOOP Duration 2.000000 Timestamp 4.027961 [2020.04.29-12.43.25:153][649]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.43.25:153][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.25:153][649]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveEnter For BP_Slasher_Character_19_C_0 at Time=4.044 [2020.04.29-12.43.25:153][649]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=4.044 Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-12.43.25:153][649]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Stun_FPV_LOOP [2020.04.29-12.43.25:877][694]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-12.43.26:186][713]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Aster]: Off [2020.04.29-12.43.27:010][765]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198087974873 [2020.04.29-12.43.27:010][765]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198087974873, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.43.27:120][771]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.29-12.43.27:153][773]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.43.27:154][773]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.43.27:154][773]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.27:154][773]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.43.27:154][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.27:154][773]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve [2020.04.29-12.43.27:154][773]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.27:154][773]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-12.43.27:154][773]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Out Gunslinger AnimTag_FPV. [2020.04.29-12.43.27:154][773]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.43.27:154][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.27:154][773]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurve For BP_Slasher_Character_19_C_0 at Time=6.044 [2020.04.29-12.43.27:154][773]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=6.044 Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-12.43.28:191][837]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.28:191][837]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.43.28:191][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.28:191][837]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit [2020.04.29-12.43.28:191][837]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.28:191][837]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.43.28:191][837]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.28:191][837]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.43.28:191][837]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.28:191][837]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.43.28:191][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.28:191][837]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.43.28:191][837]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.28:191][837]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.43.28:191][837]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.28:191][837]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.28:191][837]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveExit For BP_Slasher_Character_19_C_0 at Time=7.082 [2020.04.29-12.43.28:262][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.43.29:562][916]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.731732 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.43.29:562][916]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.43.29:563][916]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.04.29-12.43.29:725][925]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100360 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.43.31:937][ 52]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.43.31:998][ 56]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.43.31:998][ 56]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.43.32:939][114]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.04.29-12.43.32:998][118]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.43.32:998][118]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.43.33:305][137]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - Loloh, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.43.33:305][137]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale06_Character_C_0 - Loloh, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.43.33:998][180]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.43.33:998][180]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.43.34:035][182]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.43.34:240][195]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.43.34:240][195]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.34:241][195]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.43.34:241][195]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.34:242][195]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.34:242][195]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.34:242][195]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.43.34:242][195]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.34:242][195]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.34:242][195]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.43.34:242][195]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.34:242][195]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.43.34:242][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.34:242][195]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.43.34:242][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.34:242][195]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.43.34:338][201]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.43.34:339][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.34:339][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.43.34:339][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.34:339][201]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.34:339][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.43.34:339][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.34:339][201]Interaction: Interaction time: 61.639400 [2020.04.29-12.43.34:339][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.43.34:339][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.34:404][205]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.43.35:693][282]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-12.43.35:693][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.35:985][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-12.43.35:985][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.35:985][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-12.43.35:985][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.36:002][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.43.36:002][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.36:136][309]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-12.43.36:136][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.36:588][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.43.36:588][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.36:991][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.43.36:991][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.36:991][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-12.43.36:991][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.36:991][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-12.43.36:991][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.37:088][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-12.43.37:088][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.37:587][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-12.43.37:587][399]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.37:587][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.43.37:587][399]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.37:587][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-12.43.37:587][399]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.37:587][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-12.43.37:587][399]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.37:636][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-12.43.37:636][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.37:636][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-12.43.37:636][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.37:636][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-12.43.37:636][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.37:636][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-12.43.37:636][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.37:699][406]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.37:699][406]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.37:699][406]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.43.37:699][406]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=16.591 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.43.37:764][410]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.43.37:764][410]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.43.37:764][410]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=16.656 [2020.04.29-12.43.37:764][410]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=16.656 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.43.37:799][412]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.43.37:799][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.37:862][416]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.04.29-12.43.37:892][418]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.233187 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.43.37:924][420]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.29-12.43.37:934][420]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.29-12.43.37:934][420]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.43.37:936][420]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.076629 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.43.37:940][420]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Aster]: On [2020.04.29-12.43.37:981][423]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-12.43.37:984][423]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.43.37:984][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.37:984][423]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.43.37:984][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.37:984][423]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.43.37:984][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.37:984][423]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.43.37:984][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.37:985][423]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.43.37:985][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.37:985][423]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.43.37:985][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.37:985][423]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.43.37:985][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.37:985][423]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.43.37:985][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.37:985][423]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.43.37:985][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.38:031][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-12.43.38:031][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.38:080][429]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.43.38:080][429]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.43.38:080][429]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=16.971 [2020.04.29-12.43.38:080][429]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=16.971 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.43.38:224][438]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.29-12.43.38:224][438]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.38:224][438]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.29-12.43.38:224][438]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.38:226][438]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.38:226][438]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.38:226][438]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.43.38:226][438]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.38:226][438]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.38:226][438]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.29-12.43.38:226][438]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.38:226][438]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.43.38:226][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.38:226][438]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.43.38:226][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.38:259][440]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.43.38:277][441]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-12.43.38:277][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.38:277][441]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-12.43.38:277][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.38:277][441]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-12.43.38:277][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.38:325][444]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.43.38:327][444]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.38:327][444]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.43.38:327][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.38:327][444]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.38:327][444]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.43.38:327][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.38:327][444]Interaction: Interaction time: 70.548714 [2020.04.29-12.43.38:327][444]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.43.38:327][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.38:328][444]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.43.38:412][449]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.43.38:412][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.38:412][449]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.43.38:412][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.38:412][449]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.43.38:412][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.38:412][449]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.43.38:412][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.38:412][449]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.43.38:412][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.38:412][449]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.43.38:412][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.38:412][449]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.43.38:412][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.38:412][449]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.43.38:412][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.38:412][449]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.43.38:412][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.38:547][457]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-12.43.38:548][457]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.38:548][457]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-12.43.38:548][457]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.38:549][457]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.38:550][457]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.38:550][457]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.43.38:550][457]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.38:550][457]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.38:550][457]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-12.43.38:550][457]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.38:550][457]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.43.38:550][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.38:550][457]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.43.38:550][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.38:584][459]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.38:584][459]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.43.38:584][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.38:584][459]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.38:584][459]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.43.38:584][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.38:587][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-12.43.38:618][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.43.38:619][461]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.38:619][461]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.43.38:619][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.38:619][461]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.38:619][461]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.43.38:619][461]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.38:619][461]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.43.38:619][461]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.38:619][461]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.43.38:619][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.38:619][461]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.29-12.43.38:620][461]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.38:620][461]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.38:620][461]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.38:620][461]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.43.38:620][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.38:620][461]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.38:620][461]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.43.38:620][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.38:620][461]Interaction: Interaction time: 16.000000 [2020.04.29-12.43.38:620][461]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.43.38:620][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.38:921][478]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.486020 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.43.39:321][501]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.267650 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.43.39:922][536]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Aster]: Off [2020.04.29-12.43.40:737][584]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.43.40:738][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.40:738][584]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.43.40:738][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.40:738][584]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.43.40:738][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.40:738][584]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.43.40:738][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.40:738][584]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.43.40:738][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.40:738][584]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.43.40:738][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.40:738][584]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.43.40:738][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.40:738][584]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.43.40:738][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.40:738][584]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.43.40:738][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.40:882][593]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.43.41:091][606]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.43.41:091][606]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=19.983 [2020.04.29-12.43.41:107][607]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.41:107][607]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.41:127][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.43.41:130][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.43.41:140][609]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.43.41:187][612]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.43.41:187][612]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.41:187][612]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.43.41:187][612]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.41:188][612]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.41:188][612]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.41:188][612]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.43.41:188][612]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.41:188][612]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.41:188][612]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.43.41:188][612]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.41:188][612]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.43.41:188][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.41:188][612]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.04.29-12.43.41:188][612]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.29-12.43.41:188][612]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.43.41:188][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.41:188][612]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-12.43.41:188][612]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.43.41:333][621]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.41:333][621]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.43.41:333][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.41:333][621]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.41:333][621]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.43.41:333][621]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.41:333][621]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.43.41:333][621]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.41:333][621]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.43.41:333][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.41:333][621]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-12.43.41:333][621]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.41:333][621]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.41:335][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.43.41:364][623]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.43.41:364][623]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.41:477][630]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.43.41:527][633]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.41:527][633]LogDBDPlayerMovement: StopSnapping Final Location (5171.198730 6863.777344 110.859238) [2020.04.29-12.43.41:527][633]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.43.41:527][633]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.43.41:527][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.41:527][633]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.41:527][633]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.43.41:527][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.41:527][633]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-12.43.41:527][633]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.04.29-12.43.41:527][633]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-12.43.41:527][633]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-12.43.41:527][633]Interaction: Interaction time: 2.700000 [2020.04.29-12.43.41:527][633]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.43.41:527][633]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-12.43.41:527][633]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-12.43.41:527][633]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 20.402153 [2020.04.29-12.43.41:527][633]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-12.43.41:527][633]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.43.41:527][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.41:528][633]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-12.43.41:529][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.43.41:531][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.43.41:533][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.43.41:533][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-12.43.41:533][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.43.41:607][638]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.072922 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.43.41:672][642]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.41:672][642]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.44:220][800]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.43.44:236][801]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.43.44:236][801]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.43.44:236][801]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.44:236][801]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.43.44:236][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.44:236][801]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-12.43.44:236][801]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.43.44:236][801]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.44:236][801]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.43.44:236][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.44:252][802]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.44:252][802]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.43.44:252][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.44:252][802]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.44:252][802]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.43.44:252][802]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.44:252][802]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.43.44:252][802]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.44:252][802]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-12.43.44:253][802]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.43.44:253][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.44:253][802]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.43.44:253][802]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.44:253][802]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.43.44:253][802]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.44:253][802]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.44:816][837]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-12.43.44:816][837]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.44:816][837]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-12.43.44:816][837]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.44:817][837]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.44:817][837]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.44:817][837]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.43.44:817][837]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.44:817][837]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.44:817][837]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-12.43.44:817][837]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.44:817][837]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.43.44:817][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.44:817][837]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.43.44:817][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.44:880][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.43.44:881][841]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.44:881][841]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.43.44:881][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.44:881][841]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.44:881][841]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.43.44:881][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.44:881][841]Interaction: Interaction time: 16.000000 [2020.04.29-12.43.44:881][841]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.43.44:881][841]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-12.43.44:881][841]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.43.44:881][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.46:041][911]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198370690234 [2020.04.29-12.43.46:041][911]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198370690234, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.43.46:622][946]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.43.46:637][947]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.43.46:879][962]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.43.48:385][ 55]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.43.48:401][ 56]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.43.48:626][ 70]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.43.48:820][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.43.48:820][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.48:839][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.43.48:851][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.43.48:851][ 84]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.48:851][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.43.48:851][ 84]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.48:853][ 84]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.48:853][ 84]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.48:853][ 84]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.43.48:853][ 84]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.48:853][ 84]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.48:853][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.43.48:853][ 84]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.48:853][ 84]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.43.48:853][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.48:853][ 84]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.43.48:853][ 84]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-12.43.48:853][ 84]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.43.48:853][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.48:853][ 84]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.43.48:853][ 84]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.43.48:868][ 85]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.43.48:868][ 85]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-12.43.48:868][ 85]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.43.48:868][ 85]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-12.43.48:997][ 93]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.48:997][ 93]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.43.48:997][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.48:997][ 93]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.48:997][ 93]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.43.48:997][ 93]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.48:997][ 93]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.43.48:997][ 93]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.48:997][ 93]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.43.48:997][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.48:997][ 93]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-12.43.48:997][ 93]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.48:997][ 93]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.49:028][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.43.49:028][ 95]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.49:044][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.43.49:044][ 96]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.49:044][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.43.49:044][ 96]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.49:044][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.43.49:044][ 96]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.49:336][114]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.49:336][114]LogDBDPlayerMovement: StopSnapping Final Location (5127.224121 6104.625000 110.859238) [2020.04.29-12.43.49:336][114]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.43.49:336][114]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.43.49:336][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.49:336][114]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.49:336][114]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.43.49:336][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.49:336][114]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.43.49:336][114]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.43.49:336][114]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-12.43.49:336][114]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.43.49:336][114]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.43.49:336][114]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.43.49:336][114]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-12.43.49:336][114]Interaction: Interaction time: 1.500000 [2020.04.29-12.43.49:336][114]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.43.49:336][114]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 28.211313 [2020.04.29-12.43.49:336][114]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.43.49:336][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.49:399][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.04.29-12.43.50:772][203]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.43.50:820][206]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.43.50:901][211]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.43.50:901][211]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.43.50:901][211]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.43.50:901][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.50:901][211]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.43.50:901][211]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.43.50:901][211]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.43.50:901][211]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.04.29-12.43.50:902][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.04.29-12.43.50:903][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.43.50:905][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.43.50:905][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.43.50:917][212]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.43.50:917][212]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.43.50:917][212]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.50:917][212]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.43.50:917][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.50:917][212]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.50:917][212]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.43.50:917][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.50:933][213]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.50:933][213]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.43.50:933][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.50:933][213]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.50:933][213]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.43.50:933][213]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.50:933][213]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.43.50:933][213]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.50:933][213]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.43.50:933][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.50:933][213]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.43.50:933][213]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.50:933][213]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.43.50:933][213]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.50:933][213]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.50:952][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.43.50:968][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.43.50:996][217]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.29-12.43.50:997][217]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Slasher.HookCamper [2020.04.29-12.43.50:999][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.04.29-12.43.51:000][217]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.43.51:000][217]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.43.51:000][217]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.43.51:000][217]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookCamperOut. [2020.04.29-12.43.51:000][217]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-12.43.51:000][217]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-12.43.51:000][217]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-12.43.51:003][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.04.29-12.43.51:030][219]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.51:030][219]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.51:223][231]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.43.51:223][231]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.51:223][231]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.43.51:223][231]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.51:224][231]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.51:224][231]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.51:224][231]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.43.51:224][231]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.51:224][231]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.51:224][231]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.43.51:224][231]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.51:224][231]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.43.51:224][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.51:224][231]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.43.51:224][231]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.43.51:224][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.51:224][231]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=30.115 [2020.04.29-12.43.51:303][236]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.43.51:303][236]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.51:416][243]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-12.43.51:416][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.51:434][244]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.43.51:434][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.51:434][244]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.43.51:434][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.51:434][244]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.43.51:434][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.51:434][244]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.43.51:434][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.51:434][244]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.43.51:434][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.51:434][244]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.43.51:434][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.51:434][244]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.43.51:434][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.51:434][244]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.43.51:434][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.51:434][244]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.43.51:434][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.51:529][250]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.51:529][250]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.43.51:529][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.51:529][250]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.51:529][250]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.43.51:530][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.51:530][250]Interaction: Interaction time: 2.450000 [2020.04.29-12.43.51:530][250]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.43.51:530][250]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 30.405085 [2020.04.29-12.43.51:530][250]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.43.51:530][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.51:530][250]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.43.51:609][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.43.51:741][263]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.43.51:741][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.51:772][265]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-12.43.51:772][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.51:820][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.43.51:820][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.52:740][325]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.52:740][325]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.43.52:740][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.52:740][325]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.52:740][325]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.43.52:740][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.52:740][325]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.52:740][325]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.43.52:740][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.52:740][325]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.52:740][325]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.43.52:740][325]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.52:740][325]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.43.52:740][325]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.52:740][325]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.43.52:740][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.52:740][325]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.43.52:741][325]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.52:741][325]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.52:742][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.29-12.43.52:788][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-12.43.52:788][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.53:267][357]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-12.43.53:267][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.53:300][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-12.43.53:300][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.53:300][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.43.53:300][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.53:386][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.43.53:386][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.53:643][379]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.199680 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.43.53:729][384]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.43.53:977][399]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.43.54:075][405]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.43.54:075][405]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.43.54:075][405]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.43.54:075][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.54:078][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.43.54:092][406]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.43.54:093][406]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.43.54:093][406]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.54:093][406]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.43.54:093][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.54:093][406]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.54:093][406]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.43.54:093][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.54:110][407]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.54:110][407]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.43.54:110][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.54:110][407]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.54:110][407]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.43.54:110][407]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.54:110][407]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.43.54:110][407]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.54:110][407]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.43.54:110][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.54:110][407]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.43.54:110][407]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:110][407]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.43.54:110][407]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:110][407]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.43.54:110][407]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=33.001 [2020.04.29-12.43.54:145][409]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.43.54:145][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:145][409]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.43.54:145][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:145][409]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.43.54:145][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:145][409]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.43.54:145][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:145][409]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.43.54:145][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:145][409]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.43.54:145][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:145][409]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.43.54:145][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:145][409]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.43.54:145][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:145][409]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.43.54:145][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:160][410]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-12.43.54:160][410]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:174][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.43.54:178][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.43.54:180][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.43.54:182][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.43.54:263][416]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.43.54:263][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:263][416]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.43.54:263][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:263][416]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.43.54:263][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:263][416]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.43.54:263][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:263][416]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.43.54:263][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:263][416]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.43.54:263][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:263][416]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.43.54:263][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:263][416]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.43.54:263][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:263][416]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.43.54:263][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:714][444]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.43.54:714][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.54:777][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.43.54:777][448]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.55:390][486]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.43.55:390][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.55:390][486]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-12.43.55:390][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.55:390][486]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-12.43.55:390][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.55:551][496]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-12.43.55:551][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.55:711][506]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.43.55:712][506]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.43.55:712][506]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.43.55:712][506]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookIdle. [2020.04.29-12.43.55:712][506]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.43.55:712][506]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.43.55:743][508]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.43.55:743][508]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.43.55:744][508]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookReactionIn. [2020.04.29-12.43.55:744][508]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.29-12.43.55:744][508]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.04.29-12.43.55:824][513]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.43.55:824][513]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.55:824][513]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.43.55:824][513]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.55:825][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.55:825][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.55:825][513]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.43.55:825][513]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.43.55:825][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.55:825][513]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.43.55:825][513]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.55:825][513]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.43.55:825][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.55:825][513]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.43.55:825][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.55:858][515]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.55:858][515]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.43.55:858][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.55:858][515]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.43.55:858][515]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.43.55:858][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.55:858][515]Interaction: Interaction time: 0.000000 [2020.04.29-12.43.55:858][515]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.43.55:858][515]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.43.55:858][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.43.55:955][521]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.43.55:987][523]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.43.56:003][524]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-12.43.56:003][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.56:003][524]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.43.56:003][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.56:003][524]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-12.43.56:003][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.56:003][524]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-12.43.56:003][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.56:052][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-12.43.56:052][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.56:052][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-12.43.56:052][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.56:052][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-12.43.56:052][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.56:052][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-12.43.56:052][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.56:519][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-12.43.56:519][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.56:615][562]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.43.56:615][562]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.43.56:615][562]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookReaction. [2020.04.29-12.43.56:615][562]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.04.29-12.43.56:615][562]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.04.29-12.43.56:615][562]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.43.56:616][562]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.43.56:696][567]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-12.43.56:696][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.56:696][567]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-12.43.56:696][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.56:697][567]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-12.43.56:697][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.57:115][593]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.43.57:115][593]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.43.57:115][593]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookReactionOut. [2020.04.29-12.43.57:115][593]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.29-12.43.57:115][593]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.04.29-12.43.57:115][593]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.43.57:116][593]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.43.58:566][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.43.58:566][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.58:618][684]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.43.58:618][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.58:632][685]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.43.58:632][685]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.43.58:632][685]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: HookStruggle. [2020.04.29-12.43.58:632][685]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle AnimTag_Follower. [2020.04.29-12.43.58:632][685]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.04.29-12.43.58:632][685]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.43.58:633][685]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.43.58:836][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.43.58:836][697]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.58:952][704]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.43.58:952][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.59:161][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-12.43.59:161][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.59:485][737]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.43.59:485][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.59:500][738]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-12.43.59:500][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.43.59:564][742]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.43.59:564][742]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.00:869][823]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.44.00:869][823]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.00:869][823]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.44.00:869][823]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.00:869][823]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-12.44.00:871][823]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.00:871][823]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.00:871][823]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.44.00:871][823]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.00:871][823]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.00:871][823]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.44.00:871][823]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.00:871][823]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.44.00:871][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.00:871][823]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.44.00:871][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.00:935][827]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.00:935][827]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.00:966][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.44.00:968][829]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.00:968][829]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.44.00:968][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.00:968][829]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.00:968][829]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.44.00:968][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.00:968][829]Interaction: Interaction time: 16.000000 [2020.04.29-12.44.00:968][829]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.44.00:968][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.02:816][944]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-12.44.02:817][944]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.44.03:596][992]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-12.44.03:596][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.03:596][992]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-12.44.03:597][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.03:597][992]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-12.44.03:597][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.03:758][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-12.44.03:758][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.04:211][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-12.44.04:211][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.04:211][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-12.44.04:211][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.04:211][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-12.44.04:211][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.04:211][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-12.44.04:211][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.04:258][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.44.04:258][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.04:259][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-12.44.04:259][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.04:259][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-12.44.04:259][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.04:259][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-12.44.04:259][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.04:791][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-12.44.04:791][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.04:844][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.44.04:844][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.04:844][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-12.44.04:844][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.04:844][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-12.44.04:844][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.05:095][ 83]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198370690234 [2020.04.29-12.44.05:108][ 83]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198370690234, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.44.05:275][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.44.05:275][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.05:490][104]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-12.44.05:490][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.05:492][104]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.44.05:492][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.05:775][121]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-12.44.05:775][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.06:345][156]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.44.06:345][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.06:392][159]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.44.06:392][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.07:020][198]Interaction: Player [BP_CamperFemale10_Character_C_0] is in chase. [2020.04.29-12.44.08:150][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-12.44.08:150][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.08:150][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-12.44.08:150][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.08:150][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-12.44.08:150][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.08:327][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-12.44.08:327][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.08:786][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-12.44.08:786][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.08:786][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-12.44.08:787][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.08:787][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-12.44.08:787][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.08:787][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-12.44.08:787][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.08:836][310]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.44.08:836][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.08:836][310]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-12.44.08:836][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.08:836][310]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-12.44.08:836][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.08:836][310]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-12.44.08:836][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.09:327][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-12.44.09:327][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.09:393][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.44.09:393][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.09:393][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-12.44.09:393][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.09:393][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-12.44.09:393][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.09:965][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.44.09:965][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:019][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-12.44.10:019][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:090][382]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.44.10:090][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:299][394]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-12.44.10:299][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:301][394]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.44.10:301][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:301][394]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.44.10:301][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:301][394]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.44.10:301][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:301][394]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.44.10:301][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:301][394]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.44.10:301][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:301][394]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.44.10:301][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:301][394]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.44.10:301][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:301][394]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.44.10:301][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:301][394]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.44.10:301][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:505][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.44.10:505][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:505][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.44.10:505][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:505][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.44.10:505][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:505][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.44.10:505][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:505][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.44.10:505][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:505][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.44.10:505][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:505][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.44.10:505][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:505][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.44.10:505][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:505][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.44.10:505][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:833][426]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.289670 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.44.10:870][428]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.44.10:870][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.10:916][431]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.44.10:917][431]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.11:419][462]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.11:419][462]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.11:419][462]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.11:419][462]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.11:420][462]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.11:420][462]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.11:420][462]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.44.11:420][462]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.11:420][462]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.11:420][462]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.11:420][462]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.11:420][462]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.44.11:420][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.11:420][462]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.44.11:420][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.11:420][462]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=50.310 [2020.04.29-12.44.11:421][462]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.44.11:423][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.44.11:439][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.44.11:467][465]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.11:467][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.11:468][465]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.11:468][465]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.44.11:468][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.11:468][465]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.11:468][465]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.44.11:468][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.11:468][465]Interaction: Interaction time: 0.000000 [2020.04.29-12.44.11:468][465]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.44.11:468][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.11:697][479]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=50.586 [2020.04.29-12.44.13:681][599]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.04.29-12.44.13:681][599]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.13:681][599]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.04.29-12.44.13:681][599]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.13:682][599]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.13:682][599]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.13:682][599]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.44.13:682][599]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.13:682][599]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.13:682][599]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.04.29-12.44.13:682][599]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.13:682][599]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.44.13:682][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.13:682][599]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.44.13:682][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.13:714][601]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.44.13:747][603]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.44.13:747][603]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.44.13:747][603]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.13:747][603]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.44.13:747][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.13:747][603]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.13:747][603]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.44.13:747][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.13:763][604]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.13:763][604]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.44.13:763][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.13:763][604]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.13:763][604]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.44.13:763][604]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.13:763][604]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.44.13:763][604]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.13:763][604]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.44.13:763][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.13:763][604]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.13:763][604]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.13:763][604]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.13:763][604]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.13:763][604]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.13:763][604]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=52.654 [2020.04.29-12.44.13:814][607]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.44.13:859][610]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.13:859][610]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.44.13:859][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.13:860][610]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.13:860][610]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.44.13:860][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.13:860][610]Interaction: Interaction time: 0.600000 [2020.04.29-12.44.13:860][610]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Female. [2020.04.29-12.44.13:860][610]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.29-12.44.13:860][610]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.44.13:860][610]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.44.13:860][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.13:908][613]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.44.14:167][629]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-12.44.14:167][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.14:167][629]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-12.44.14:167][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.14:167][629]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-12.44.14:167][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.14:263][635]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.44.14:457][647]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.14:457][647]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.44.14:457][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.14:457][647]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.14:457][647]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.44.14:457][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.14:489][649]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.14:489][649]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.44.14:489][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.14:489][649]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.14:489][649]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.44.14:489][649]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.14:489][649]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.44.14:489][649]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.14:489][649]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.44.14:489][649]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.44.14:489][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.14:489][649]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.04.29-12.44.14:489][649]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.14:490][649]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.14:493][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.44.14:793][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-12.44.14:793][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.14:793][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-12.44.14:793][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.14:793][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-12.44.14:793][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.15:138][688]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.15:138][688]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.15:138][688]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.15:138][688]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.15:140][688]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.15:140][688]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.15:140][688]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.44.15:140][688]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.15:140][688]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.15:140][688]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.15:140][688]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.15:140][688]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.44.15:140][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.15:140][688]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.44.15:140][688]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.44.15:140][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.15:140][688]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=54.031 [2020.04.29-12.44.15:219][693]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.15:219][693]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.15:446][707]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.15:446][707]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.44.15:446][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.15:446][707]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.15:446][707]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.44.15:446][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.15:446][707]Interaction: Interaction time: 2.450000 [2020.04.29-12.44.15:446][707]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-12.44.15:446][707]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 54.321083 [2020.04.29-12.44.15:447][707]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.44.15:447][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.15:447][707]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.44.15:525][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.44.16:958][800]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.020070 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.44.16:960][800]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.44.16:963][800]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.44.16:963][800]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.44.16:963][800]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.44.16:963][800]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.44.16:963][800]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.44.16:963][800]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.44.16:963][800]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.44.16:964][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.44.16:992][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.44.17:030][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.44.17:061][806]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.17:061][806]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.44.17:061][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.17:061][806]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.17:061][806]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.44.17:061][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.17:095][808]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.17:095][808]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.44.17:095][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.17:095][808]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.17:095][808]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.44.17:095][808]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.17:095][808]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.44.17:095][808]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.17:095][808]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.44.17:095][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.17:095][808]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.44.17:095][808]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.17:095][808]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.17:127][810]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.44.17:162][812]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.17:162][812]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.17:642][839]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.44.17:730][844]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.44.17:730][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.17:819][849]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.44.17:819][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.17:888][853]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.44.17:992][859]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.44.17:992][859]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.44.17:992][859]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.44.17:992][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.17:994][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.44.18:010][860]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.44.18:010][860]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.44.18:010][860]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.18:010][860]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.44.18:010][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.18:010][860]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.18:010][860]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.44.18:010][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.18:028][861]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.18:028][861]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.44.18:028][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.18:028][861]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.18:028][861]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.44.18:028][861]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.18:028][861]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.44.18:028][861]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.18:028][861]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.44.18:028][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.18:028][861]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.18:028][861]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.18:028][861]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.18:028][861]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.18:028][861]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.18:028][861]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=56.918 [2020.04.29-12.44.18:096][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.44.18:101][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.44.18:102][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.44.18:104][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.44.18:321][878]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.04.29-12.44.18:321][878]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.18:321][878]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.04.29-12.44.18:321][878]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.18:321][878]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.44.18:323][878]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.18:323][878]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.18:323][878]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.44.18:323][878]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.18:323][878]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.18:323][878]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.04.29-12.44.18:323][878]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.18:323][878]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.44.18:323][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.18:323][878]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.44.18:323][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.18:358][880]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.44.18:427][884]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.18:427][884]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.44.18:427][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.18:427][884]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.18:427][884]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.44.18:427][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.18:427][884]Interaction: Interaction time: 1.100000 [2020.04.29-12.44.18:427][884]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.04.29-12.44.18:427][884]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.44.18:427][884]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.44.18:428][884]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.44.18:428][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.18:428][884]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.44.18:479][887]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-12.44.18:479][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.18:804][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-12.44.18:804][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.18:950][916]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.44.18:950][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.19:062][923]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.44.19:062][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.19:206][932]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.19:206][932]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.19:207][932]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.19:207][932]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.19:208][932]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.19:208][932]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.19:208][932]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.44.19:208][932]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.19:208][932]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.19:208][932]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.19:208][932]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.19:208][932]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.44.19:208][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.19:208][932]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.44.19:208][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.19:208][932]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=58.098 [2020.04.29-12.44.19:209][932]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.44.19:212][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.44.19:226][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.44.19:270][936]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.19:270][936]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.19:272][936]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.19:272][936]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.44.19:272][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.19:272][936]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.19:272][936]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.44.19:272][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.19:272][936]Interaction: Interaction time: 0.000000 [2020.04.29-12.44.19:272][936]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.44.19:272][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.19:335][940]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.19:335][940]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.44.19:335][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.19:335][940]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.19:335][940]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.44.19:335][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.19:383][943]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.44.19:383][943]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.44.19:385][943]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.19:385][943]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.44.19:385][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.19:385][943]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.19:385][943]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.44.19:385][943]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.19:385][943]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.44.19:385][943]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.19:385][943]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.44.19:385][943]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_8] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.44.19:385][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.19:385][943]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.04.29-12.44.19:385][943]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.19:385][943]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.19:449][947]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=58.340 [2020.04.29-12.44.19:595][956]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.44.19:595][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.19:595][956]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-12.44.19:595][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.19:595][956]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-12.44.19:595][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.19:838][971]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-12.44.19:838][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.20:060][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.44.20:254][997]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.44.20:270][998]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.44.20:270][998]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.20:270][998]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.44.20:270][998]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.20:271][998]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.20:271][998]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.20:271][998]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.44.20:271][998]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.20:271][998]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.20:271][998]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.44.20:271][998]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.20:271][998]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.44.20:271][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.20:271][998]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.44.20:271][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.20:352][ 3]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.44.20:383][ 5]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.44.20:383][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.29-12.44.20:384][ 5]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.20:384][ 5]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.44.20:384][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.20:384][ 5]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.20:384][ 5]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.44.20:384][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.20:384][ 5]Interaction: Interaction time: 42.463261 [2020.04.29-12.44.20:384][ 5]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.44.20:384][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.20:448][ 9]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.44.20:496][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.44.20:609][ 19]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.29-12.44.20:609][ 19]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.20:609][ 19]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.29-12.44.20:609][ 19]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.20:610][ 19]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.20:610][ 19]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.20:610][ 19]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.44.20:610][ 19]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.20:610][ 19]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.20:610][ 19]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.29-12.44.20:610][ 19]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.20:610][ 19]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.44.20:610][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.20:610][ 19]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.04.29-12.44.20:610][ 19]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.44.20:610][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.20:706][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.44.20:900][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.44.21:044][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.44.21:190][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.44.21:449][ 71]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.21:449][ 71]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.44.21:449][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.21:449][ 71]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.21:449][ 71]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.29-12.44.21:449][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.21:449][ 71]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.21:449][ 71]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.21:449][ 71]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.44.21:449][ 71]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.21:449][ 71]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.44.21:449][ 71]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.21:449][ 71]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.44.21:449][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.21:449][ 71]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.29-12.44.21:449][ 71]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.21:449][ 71]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.21:482][ 73]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.44.21:482][ 73]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.44.21:482][ 73]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.21:482][ 73]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.44.21:482][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.21:482][ 73]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.21:482][ 73]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.44.21:482][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.21:498][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.21:498][ 74]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.44.21:498][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.21:498][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.21:498][ 74]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.44.21:498][ 74]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.21:498][ 74]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.44.21:498][ 74]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.21:498][ 74]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.44.21:498][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.21:498][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.21:498][ 74]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.21:498][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.21:498][ 74]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.21:498][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.21:498][ 74]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=60.388 [2020.04.29-12.44.21:517][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.44.21:582][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.44.21:804][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-12.44.21:804][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.21:917][100]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.44.21:917][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.21:917][100]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-12.44.21:918][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.21:918][100]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-12.44.21:918][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.21:964][103]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.21:964][103]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.21:964][103]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.21:964][103]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.21:966][103]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.21:966][103]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.21:966][103]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.44.21:966][103]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.21:966][103]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.21:966][103]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.21:966][103]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.21:966][103]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.44.21:966][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.21:966][103]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.04.29-12.44.21:966][103]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.44.21:966][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.21:966][103]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=60.856 [2020.04.29-12.44.22:012][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.22:012][106]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.22:283][122]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.22:284][122]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.44.22:284][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.22:284][122]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.22:284][122]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.44.22:284][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.22:284][122]Interaction: Interaction time: 2.450000 [2020.04.29-12.44.22:284][122]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.04.29-12.44.22:284][122]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 61.156666 [2020.04.29-12.44.22:284][122]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.44.22:284][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.22:284][122]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.44.22:348][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.44.24:186][232]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.44.24:186][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.24:186][232]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-12.44.24:186][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.24:186][232]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-12.44.24:186][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.24:253][236]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-12.44.24:253][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.24:478][250]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.44.24:622][259]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.44.24:720][265]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.44.24:832][272]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.44.24:832][272]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.44.24:832][272]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.44.24:832][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.24:834][272]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.44.24:848][273]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.44.24:848][273]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.44.24:848][273]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.24:848][273]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.44.24:848][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.24:848][273]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.24:848][273]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.44.24:848][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.24:864][274]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.24:864][274]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.44.24:864][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.24:864][274]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.24:864][274]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.44.24:864][274]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.24:864][274]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.44.24:864][274]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.24:864][274]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.44.24:864][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.24:864][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.24:865][274]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.24:865][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.24:865][274]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.24:865][274]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.24:865][274]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=63.756 [2020.04.29-12.44.24:884][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.44.24:928][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.44.24:931][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.44.24:932][278]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.44.24:933][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.44.25:089][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.25:089][288]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.25:089][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.44.25:089][288]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.25:090][288]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.25:090][288]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.25:090][288]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.44.25:090][288]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.25:090][288]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.25:090][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.44.25:090][288]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.25:090][288]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.44.25:090][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.25:090][288]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.44.25:090][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.25:090][288]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.44.25:108][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.44.25:153][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.44.25:153][292]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.25:273][300]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-12.44.25:273][300]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.44.25:273][300]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: Connected [2020.04.29-12.44.25:429][309]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.25:429][309]LogDBDPlayerMovement: StopSnapping Final Location (4733.312500 6490.286621 110.859421) [2020.04.29-12.44.25:429][309]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.44.25:429][309]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.44.25:429][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.25:429][309]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.25:429][309]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.44.25:429][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.25:429][309]Interaction: Interaction time: 2.600000 [2020.04.29-12.44.25:430][309]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger AnimTag_FPV. [2020.04.29-12.44.25:430][309]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet_FPV Duration 2.600000 Timestamp 64.303894 [2020.04.29-12.44.25:430][309]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-12.44.25:430][309]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.44.25:430][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.27:638][446]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.44.27:638][446]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.27:639][446]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.27:639][446]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.27:639][446]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.44.27:639][446]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.27:639][446]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.27:639][446]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.44.27:639][446]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.27:639][446]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.44.27:639][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.27:639][446]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.44.27:639][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.27:671][448]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.44.27:704][450]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.27:704][450]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.44.27:704][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.27:704][450]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.27:704][450]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.44.27:704][450]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.27:704][450]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.44.27:704][450]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.27:704][450]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.44.27:704][450]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.44.27:704][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.27:704][450]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.44.27:704][450]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.27:704][450]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.27:735][452]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.44.27:735][452]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.27:736][452]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.44.27:817][457]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.44.27:832][458]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-12.44.27:832][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.04.29-12.44.27:833][458]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.27:833][458]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.44.27:833][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.27:833][458]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.27:833][458]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.44.27:833][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.27:833][458]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.44.27:833][458]Interaction: Interaction time: 1.000000 [2020.04.29-12.44.27:833][458]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.04.29-12.44.27:833][458]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Follower. [2020.04.29-12.44.27:833][458]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-12.44.27:833][458]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.44.27:834][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.27:865][460]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.44.27:865][460]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.44.27:865][460]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.44.27:865][460]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: UnhookIn. [2020.04.29-12.44.27:865][460]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.44.27:865][460]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-12.44.27:865][460]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.29-12.44.27:865][460]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.27:865][460]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.27:930][464]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.44.28:027][470]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.44.28:043][471]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.44.28:043][471]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.44.28:043][471]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.28:043][471]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.44.28:043][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.28:043][471]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.28:043][471]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.44.28:043][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.28:059][472]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.28:059][472]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.44.28:059][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.28:059][472]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.28:059][472]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.44.28:059][472]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.28:059][472]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.44.28:059][472]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.28:059][472]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-12.44.28:059][472]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.44.28:059][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.28:059][472]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.44.28:059][472]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.28:059][472]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.44.28:059][472]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.28:059][472]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.28:078][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.44.28:080][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.44.28:204][481]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.44.28:413][494]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-12.44.28:413][494]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.28:444][496]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 21.447329 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.44.28:476][498]Interaction: Player [BP_CamperFemale10_Character_C_0] is not in chase anymore. [2020.04.29-12.44.28:592][505]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.44.28:593][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.28:593][505]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-12.44.28:593][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.28:593][505]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-12.44.28:593][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.28:840][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.04.29-12.44.28:943][525]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.44.28:943][525]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 15.000000, Lifetime Duration: 15.000000 [2020.04.29-12.44.28:945][525]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.44.28:945][525]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.44.28:945][525]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.44.28:945][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.28:980][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.44.28:981][527]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.28:981][527]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.44.28:981][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.28:981][527]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.44.28:982][527]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.44.28:982][527]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-12.44.28:982][527]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.29-12.44.28:982][527]AnimLeader: BP_SmallMeatLocker_Chuckles_C_4 Requested to Play: UnhookOut. [2020.04.29-12.44.28:982][527]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.44.28:982][527]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-12.44.28:982][527]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.29-12.44.28:982][527]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.28:982][527]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.29-12.44.28:982][527]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.44.28:982][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.28:984][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.44.29:033][530]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.677891 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.44.29:034][530]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.44.29:034][530]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.44.29:034][530]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.44.29:034][530]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.29-12.44.29:036][530]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.44.29:036][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:070][532]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.29-12.44.29:091][533]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.44.29:091][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:108][534]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-12.44.29:108][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:303][545]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-12.44.29:303][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:408][551]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-12.44.29:408][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:408][551]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-12.44.29:408][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:408][551]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.44.29:408][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:408][551]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.44.29:408][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:408][551]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-12.44.29:408][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:408][551]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-12.44.29:408][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:408][551]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-12.44.29:408][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:408][551]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-12.44.29:408][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:408][551]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-12.44.29:408][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:589][562]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [Leslie] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.04.29-12.44.29:606][563]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.29:606][563]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.29:606][563]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.44.29:606][563]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=68.496 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.44.29:623][564]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.44.29:624][564]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.44.29:624][564]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=68.513 [2020.04.29-12.44.29:624][564]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=68.513 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.44.29:627][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.44.29:693][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.44.29:693][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:693][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.44.29:693][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:693][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.44.29:693][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:693][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.44.29:693][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:693][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.44.29:693][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:693][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.44.29:693][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:693][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.44.29:693][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:693][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.44.29:693][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:693][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.44.29:693][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:708][569]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-12.44.29:708][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:724][570]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-12.44.29:724][570]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:726][570]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.44.29:726][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:726][570]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.44.29:726][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:726][570]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.44.29:726][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:726][570]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.44.29:726][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:726][570]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.44.29:726][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:726][570]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.44.29:726][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:726][570]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.44.29:726][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:726][570]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.44.29:726][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:726][570]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.44.29:726][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:739][571]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [Leslie] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.04.29-12.44.29:769][573]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.29-12.44.29:771][573]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.44.29:771][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-12.44.29:771][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:771][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.44.29:773][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-12.44.29:773][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:775][573]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Axel]: On [2020.04.29-12.44.29:775][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.44.29:890][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-12.44.29:890][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:890][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-12.44.29:890][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:890][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.44.29:890][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:890][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.44.29:890][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:890][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-12.44.29:890][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:890][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-12.44.29:890][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:890][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-12.44.29:890][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:890][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-12.44.29:890][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:890][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-12.44.29:890][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:904][581]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.44.29:904][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.04.29-12.44.29:906][581]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.29:906][581]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.44.29:906][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.29:906][581]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.44.29:906][581]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.29:906][581]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.44.29:906][581]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.29:906][581]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.44.29:906][581]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.29:906][581]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.44.29:906][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.29:906][581]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.44.29:906][581]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.44.29:907][581]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:907][581]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.29:909][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.04.29-12.44.29:940][583]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.44.29:940][583]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.44.29:940][583]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=68.828 [2020.04.29-12.44.29:940][583]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=68.828 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.44.29:940][583]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-12.44.29:940][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:942][583]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.44.29:942][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.29:971][585]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.29:971][585]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.30:183][598]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.44.30:183][598]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.30:367][609]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-12.44.30:367][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.30:367][609]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-12.44.30:367][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.30:367][609]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.44.30:367][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.30:367][609]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.44.30:367][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.30:367][609]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-12.44.30:367][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.30:367][609]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-12.44.30:367][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.30:367][609]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-12.44.30:367][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.30:367][609]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-12.44.30:367][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.30:367][609]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-12.44.30:367][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.30:801][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-12.44.30:801][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.30:801][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-12.44.30:801][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.30:801][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.44.30:802][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.30:802][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.44.30:802][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.30:802][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-12.44.30:802][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.30:802][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-12.44.30:802][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.30:802][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-12.44.30:802][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.30:802][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-12.44.30:802][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.30:802][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-12.44.30:802][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.30:901][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-12.44.30:901][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.31:119][654]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-12.44.31:484][675]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.44.31:484][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.31:655][685]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.494448 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.44.31:763][691]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Axel]: Off [2020.04.29-12.44.31:937][701]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.44.32:018][706]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.44.32:018][706]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.44.32:417][728]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.29-12.44.32:417][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.32:942][756]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.44.32:958][757]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.44.32:958][757]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=71.848 [2020.04.29-12.44.32:977][758]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.32:977][758]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.33:000][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.44.33:002][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.44.33:013][760]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.44.33:013][760]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.44.33:944][812]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 49 [2020.04.29-12.44.34:022][817]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.44.34:022][817]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.44.34:154][825]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.077923 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.44.34:154][825]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.44.34:155][825]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-12.44.35:023][876]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.44.35:023][876]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.44.35:044][877]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.44.36:039][932]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.29-12.44.36:039][932]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.36:039][932]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.29-12.44.36:039][932]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.36:041][932]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.36:041][932]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.36:041][932]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.44.36:041][932]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.36:041][932]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.36:041][932]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.29-12.44.36:041][932]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.36:041][932]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.44.36:041][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.36:041][932]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.44.36:041][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.36:076][934]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.44.36:107][936]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.846929 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.44.36:142][938]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.44.36:144][938]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.36:144][938]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.44.36:144][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.36:144][938]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.36:144][938]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.44.36:144][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.36:144][938]Interaction: Interaction time: 31.395115 [2020.04.29-12.44.36:144][938]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.44.36:144][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.36:144][938]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.44.36:347][950]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-12.44.36:347][950]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.36:348][950]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.36:348][950]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.36:349][950]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.36:349][950]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.36:349][950]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.44.36:349][950]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.36:349][950]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.36:349][950]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.36:349][950]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.36:349][950]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.44.36:349][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.36:350][950]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.44.36:350][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.36:350][950]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=75.239 [2020.04.29-12.44.36:350][950]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.44.36:353][950]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.44.36:368][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.44.36:415][954]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.36:415][954]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.36:417][954]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.36:417][954]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.44.36:417][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.36:417][954]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.36:417][954]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.44.36:417][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.36:417][954]Interaction: Interaction time: 0.000000 [2020.04.29-12.44.36:418][954]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.44.36:418][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.36:957][984]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.44.36:957][984]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.44.36:957][984]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.36:957][984]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.44.36:957][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.36:957][984]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.36:957][984]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.44.36:957][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.36:975][985]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.36:975][985]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.44.36:975][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.36:975][985]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.36:975][985]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.44.36:975][985]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.36:975][985]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.44.36:975][985]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.36:975][985]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.44.36:975][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.36:975][985]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.36:975][985]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.36:975][985]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.36:975][985]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.36:975][985]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.36:975][985]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=75.865 [2020.04.29-12.44.37:051][989]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.44.37:053][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.44.37:761][ 31]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-12.44.37:766][ 31]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.44.37:848][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.37:848][ 36]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.37:848][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.37:849][ 36]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.37:850][ 36]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.37:850][ 36]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.37:850][ 36]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.44.37:850][ 36]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.37:850][ 36]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.37:850][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.37:850][ 36]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.37:850][ 36]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.44.37:850][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.37:850][ 36]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.44.37:850][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.37:850][ 36]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=76.740 [2020.04.29-12.44.37:850][ 36]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.44.37:853][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.44.37:870][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.44.37:916][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.37:916][ 40]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.37:918][ 40]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.37:918][ 40]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.44.37:918][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.37:918][ 40]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.37:918][ 40]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.44.37:918][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.37:919][ 40]Interaction: Interaction time: 0.000000 [2020.04.29-12.44.37:919][ 40]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.44.37:919][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.38:022][ 46]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=76.912 [2020.04.29-12.44.39:245][116]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.806555 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.44.39:353][122]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.39:353][122]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.44.39:353][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.39:353][122]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.39:353][122]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.44.39:353][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.39:353][122]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.39:353][122]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.44.39:353][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.39:353][122]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.39:353][122]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.44.39:353][122]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.39:353][122]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.44.39:353][122]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.39:353][122]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.44.39:353][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.39:353][122]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.44.39:353][122]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.39:353][122]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.40:046][162]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.29-12.44.40:046][162]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.40:046][162]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.29-12.44.40:046][162]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.40:046][162]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-12.44.40:047][162]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.40:047][162]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.40:047][162]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.44.40:047][162]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.40:048][162]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.40:048][162]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.29-12.44.40:048][162]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.40:048][162]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.44.40:048][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.40:048][162]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.44.40:048][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.40:048][162]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.44.40:081][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.44.40:082][164]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.40:082][164]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.44.40:082][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.40:082][164]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.40:082][164]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.44.40:082][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.40:082][164]Interaction: Interaction time: 16.000000 [2020.04.29-12.44.40:082][164]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.44.40:082][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.40:083][164]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.40:083][164]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.40:083][164]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.44.40:083][164]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.44.40:083][164]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.40:083][164]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.44.40:083][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.40:083][164]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.40:083][164]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.44.40:083][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.40:099][165]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.40:099][165]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.44.40:099][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.40:099][165]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.40:099][165]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.44.40:099][165]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.40:099][165]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.44.40:099][165]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.40:099][165]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.44.40:099][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.40:099][165]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.40:099][165]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.40:099][165]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.40:099][165]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.40:099][165]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.40:099][165]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=78.990 [2020.04.29-12.44.40:117][166]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.44.40:186][170]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.479637 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.44.40:188][170]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.40:188][170]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.44.40:188][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.40:188][170]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.40:188][170]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.44.40:188][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.40:188][170]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.40:188][170]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.44.40:188][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.40:188][170]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.40:188][170]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.44.40:188][170]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.40:188][170]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.44.40:188][170]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.40:188][170]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.44.40:188][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.40:188][170]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.29-12.44.40:188][170]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.40:188][170]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.40:190][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.29-12.44.40:192][170]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.44.41:086][224]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.567481 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.44.41:152][228]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.29-12.44.41:152][228]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.41:152][228]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.29-12.44.41:152][228]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.41:152][228]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-12.44.41:153][228]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.41:153][228]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.41:153][228]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.44.41:153][228]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.41:153][228]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.41:153][228]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.29-12.44.41:153][228]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.41:153][228]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.44.41:153][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.41:153][228]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.44.41:153][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.41:153][228]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.44.41:218][232]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.41:218][232]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.44.41:218][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.41:218][232]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.41:218][232]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.44.41:218][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.41:218][232]Interaction: Interaction time: 14.867525 [2020.04.29-12.44.41:218][232]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.44.41:218][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.41:250][234]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.44.42:027][283]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198370690234 [2020.04.29-12.44.42:027][283]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198370690234, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...3618] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.44.42:652][321]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.42:652][321]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.42:652][321]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.42:652][321]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.42:653][321]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.42:653][321]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.44.42:653][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.42:653][321]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.42:653][321]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.44.42:653][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.42:654][321]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.42:654][321]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.42:654][321]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.44.42:654][321]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.42:654][321]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.42:654][321]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.42:654][321]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.42:654][321]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.44.42:654][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.42:654][321]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.44.42:654][321]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.44.42:654][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.42:654][321]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=81.544 [2020.04.29-12.44.42:685][323]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.42:685][323]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.44.42:685][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.42:685][323]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.42:685][323]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.44.42:685][323]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.42:685][323]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.44.42:685][323]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.42:685][323]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.44.42:685][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.42:685][323]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.29-12.44.42:685][323]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.42:685][323]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.42:733][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.42:733][326]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.42:959][340]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.42:959][340]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.44.42:959][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.42:959][340]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.42:959][340]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.44.42:960][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.42:960][340]Interaction: Interaction time: 2.450000 [2020.04.29-12.44.42:960][340]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.44.42:960][340]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 81.834152 [2020.04.29-12.44.42:960][340]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.44.42:960][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.42:960][340]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.44.43:023][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.44.43:168][353]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.29-12.44.43:168][353]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.43:169][353]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.29-12.44.43:169][353]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.43:169][353]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-12.44.43:170][353]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.43:170][353]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.43:170][353]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.44.43:170][353]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.43:170][353]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.43:170][353]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.29-12.44.43:170][353]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.43:170][353]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.44.43:170][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.43:170][353]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.44.43:170][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.43:170][353]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.44.43:234][357]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.43:234][357]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.44.43:234][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.43:234][357]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.43:234][357]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.44.43:234][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.43:234][357]Interaction: Interaction time: 11.414411 [2020.04.29-12.44.43:234][357]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.44.43:234][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.43:234][357]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.44.43:958][402]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.44.43:959][402]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 0.000996, Lifetime Duration: 15.000000 [2020.04.29-12.44.45:153][476]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.44.45:396][491]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.44.45:508][498]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.44.45:508][498]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.44.45:508][498]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.44.45:508][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.45:510][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.44.45:524][499]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.44.45:524][499]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.44.45:524][499]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.45:524][499]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.44.45:524][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.45:524][499]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.45:524][499]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.44.45:524][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.45:540][500]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.45:541][500]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.44.45:541][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.45:541][500]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.45:541][500]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.44.45:541][500]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.45:541][500]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.44.45:541][500]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.45:541][500]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.44.45:541][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.45:541][500]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.45:541][500]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.45:541][500]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.44.45:541][500]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.45:541][500]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.44.45:541][500]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=84.431 [2020.04.29-12.44.45:604][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.44.45:607][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.44.45:608][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.44.45:609][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.44.45:753][514]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198370690234 [2020.04.29-12.44.45:753][514]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198370690234, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...3618] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.44.48:911][709]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015331 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.44.48:912][709]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.44.48:914][709]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.44.48:914][709]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.44.48:914][709]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.44.48:914][709]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.44.48:914][709]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.44.48:914][709]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.44.48:914][709]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.44.48:915][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.44.48:943][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.44.48:944][711]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.48:944][711]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.44.48:944][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.48:944][711]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.48:944][711]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.44.48:944][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.48:977][713]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.48:977][713]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.44.48:977][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.48:977][713]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.48:977][713]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.44.48:977][713]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.48:977][713]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.44.48:977][713]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.48:977][713]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.44.48:977][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.48:977][713]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.29-12.44.48:977][713]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.48:977][713]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.48:977][713]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.48:977][713]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.44.48:977][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.48:978][713]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.48:978][713]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.44.48:978][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.48:980][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.44.49:009][715]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.49:009][715]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.44.49:009][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.49:009][715]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.49:009][715]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.44.49:009][715]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.49:009][715]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.44.49:009][715]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.49:009][715]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.44.49:009][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.49:009][715]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.29-12.44.49:009][715]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.49:009][715]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.49:040][717]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.44.49:074][719]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.49:074][719]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.49:448][741]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.44.49:448][741]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.49:448][741]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.44.49:448][741]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.49:450][741]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.49:450][741]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.49:450][741]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.44.49:450][741]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.49:450][741]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.49:450][741]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.44.49:450][741]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.49:450][741]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.44.49:450][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.49:450][741]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.44.49:450][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.49:450][741]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.44.49:554][747]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.44.49:554][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.29-12.44.49:555][747]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.49:555][747]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.44.49:555][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.49:555][747]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.49:555][747]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.44.49:555][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.49:555][747]Interaction: Interaction time: 20.416161 [2020.04.29-12.44.49:555][747]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.44.49:555][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.49:626][751]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.44.50:254][786]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.29-12.44.50:254][786]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.50:254][786]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.29-12.44.50:254][786]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.50:256][786]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.50:256][786]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.50:256][786]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.44.50:256][786]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.50:256][786]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.50:256][786]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.29-12.44.50:256][786]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.50:256][786]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.44.50:256][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.50:256][786]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.44.50:256][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.50:328][790]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.44.50:345][791]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.44.50:347][791]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.50:347][791]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.44.50:347][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.50:347][791]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.50:347][791]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.44.50:347][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.50:347][791]Interaction: Interaction time: 23.091946 [2020.04.29-12.44.50:347][791]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.44.50:347][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.50:384][793]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.44.52:164][894]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 23.085197 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.44.52:197][896]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.29-12.44.52:827][932]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.29-12.44.52:827][932]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.52:827][932]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.29-12.44.52:827][932]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.52:828][932]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.52:828][932]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.52:828][932]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.44.52:828][932]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.44.52:828][932]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.52:828][932]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.29-12.44.52:828][932]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.52:828][932]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.44.52:828][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.52:828][932]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.44.52:828][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.52:860][934]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.44.52:958][940]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.44.52:960][940]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.52:960][940]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.44.52:960][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.52:960][940]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.44.52:960][940]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.44.52:960][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.52:960][940]Interaction: Interaction time: 21.750467 [2020.04.29-12.44.52:960][940]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.44.52:960][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.44.52:960][940]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.44.57:216][200]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.29-12.44.58:252][258]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.29-12.44.58:252][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.44.59:257][320]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.29-12.44.59:257][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.00:229][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.29-12.45.00:230][377]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198101787047 [2020.04.29-12.45.00:244][377]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198101787047, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.45.00:244][377]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Admiral Wolfgang Goethe, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.45.00:262][378]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.45.00:262][378]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.45.00:262][378]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.45.00:262][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: Scalars [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: Textures [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: Vectors [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: Scalars [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: Textures [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: Vectors [2020.04.29-12.45.00:262][378]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-12.45.00:263][378]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.45.00:263][378]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.45.00:263][378]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.45.00:263][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.00:297][380]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.04.29-12.45.00:298][380]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.00:298][380]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.00:298][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.00:298][380]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.00:298][380]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.00:298][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.00:298][380]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.00:298][380]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.00:298][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.00:298][380]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.00:298][380]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.00:298][380]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.00:298][380]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.00:298][380]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.00:298][380]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.00:298][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.00:299][380]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.04.29-12.45.00:299][380]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.00:299][380]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.00:299][380]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.00:299][380]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.45.00:299][380]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.45.00:299][380]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.45.00:299][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.00:299][380]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.00:299][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.00:299][380]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.00:299][380]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.00:299][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.00:299][380]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.00:299][380]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.00:299][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.00:299][380]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.00:299][380]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.00:299][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.00:299][380]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.00:299][380]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.00:299][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.00:299][380]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.00:299][380]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.00:299][380]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.00:299][380]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.00:299][380]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.00:299][380]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.00:299][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.00:299][380]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.29-12.45.00:299][380]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.00:299][380]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.00:336][382]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.00:336][382]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.00:336][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.00:336][382]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.00:336][382]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.00:336][382]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.00:336][382]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.00:336][382]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.00:336][382]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.00:336][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.00:336][382]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.29-12.45.00:336][382]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.00:336][382]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.00:926][415]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.078501 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.45.00:995][419]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.082460 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.45.01:098][425]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.280518 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.45.01:131][427]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.412456 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.45.06:518][750]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.06:518][750]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.06:519][750]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.45.06:519][750]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=105.407 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.45.06:539][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.45.06:593][754]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.45.06:593][754]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.45.06:593][754]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=105.482 [2020.04.29-12.45.06:593][754]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=105.482 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.45.06:753][764]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.29-12.45.06:753][764]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.06:753][764]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.29-12.45.06:753][764]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.06:753][764]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.45.06:753][764]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.45.06:753][764]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: BP_CamperFemale05_Character_C_0 - Axel, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.29-12.45.06:753][764]LogStreaming: Flushing async loaders. [2020.04.29-12.45.06:754][764]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.45.06:754][764]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: BP_CamperFemale05_Character_C_0 - Axel, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.45.06:755][764]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.06:755][764]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.06:755][764]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.06:755][764]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.06:755][764]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.06:755][764]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.29-12.45.06:755][764]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.06:755][764]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.06:755][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.06:756][764]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.06:756][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.06:883][772]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.06:883][772]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.06:883][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.06:883][772]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.06:883][772]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.06:883][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.06:883][772]Interaction: Interaction time: 0.500000 [2020.04.29-12.45.06:883][772]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.06:883][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.06:899][773]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.45.06:899][773]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.29-12.45.06:899][773]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=105.789 [2020.04.29-12.45.06:899][773]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=105.789 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.29-12.45.06:946][776]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.45.07:388][800]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.07:388][800]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.07:388][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.07:388][800]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.07:388][800]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.07:388][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.07:388][800]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.07:388][800]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.07:388][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.07:388][800]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.07:388][800]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.07:388][800]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.07:388][800]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.07:388][800]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.07:388][800]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.07:388][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.07:388][800]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.29-12.45.07:388][800]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.07:388][800]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.07:424][802]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: BP_CamperFemale05_Character_C_0 - Axel, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.45.08:410][854]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.04.29-12.45.08:410][854]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_19_C_0 at Time=107.299 [2020.04.29-12.45.08:429][855]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.08:429][855]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.08:451][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.45.08:453][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.45.11:921][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_7] [2020.04.29-12.45.11:921][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.11:921][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_7] [2020.04.29-12.45.11:921][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.11:940][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.45.12:002][ 65]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.29-12.45.12:002][ 65]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.12:002][ 65]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.29-12.45.12:002][ 65]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.12:003][ 65]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.12:003][ 65]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.12:003][ 65]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.12:003][ 65]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.12:003][ 65]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.12:003][ 65]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.29-12.45.12:003][ 65]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.12:003][ 65]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.12:003][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.12:003][ 65]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.04.29-12.45.12:003][ 65]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.12:003][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.12:105][ 71]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.12:105][ 71]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.12:105][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.12:105][ 71]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.12:105][ 71]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.29-12.45.12:105][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.12:140][ 73]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.12:141][ 73]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.12:141][ 73]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.12:141][ 73]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.12:141][ 73]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.12:141][ 73]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.12:141][ 73]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.12:141][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.12:141][ 73]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.29-12.45.12:141][ 73]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.12:141][ 73]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.12:271][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_7] [2020.04.29-12.45.12:271][ 81]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.12:271][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_7] [2020.04.29-12.45.12:271][ 81]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.12:470][ 93]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.29-12.45.12:470][ 93]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.12:470][ 93]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.29-12.45.12:470][ 93]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.12:471][ 93]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.12:471][ 93]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.12:471][ 93]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.12:471][ 93]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.12:471][ 93]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.12:471][ 93]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.29-12.45.12:471][ 93]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.12:471][ 93]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.12:471][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.12:472][ 93]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.04.29-12.45.12:472][ 93]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.12:472][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.13:070][126]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.13:070][126]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.13:070][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.13:070][126]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.13:070][126]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.29-12.45.13:070][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.13:109][128]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.13:109][128]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.13:109][128]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.13:109][128]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.13:109][128]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.13:109][128]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.13:109][128]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.13:109][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.13:109][128]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.29-12.45.13:109][128]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.13:109][128]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.15:067][235]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.15:067][235]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.15:067][235]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.45.15:067][235]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=113.956 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.45.15:087][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.45.15:459][258]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.45.15:459][258]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.45.15:459][258]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=114.348 [2020.04.29-12.45.15:459][258]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=114.348 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.45.15:510][261]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-12.45.15:510][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.15:558][264]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Injured AnimTag_Female. [2020.04.29-12.45.15:605][267]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.29-12.45.15:607][267]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.29-12.45.15:607][267]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.45.15:609][267]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.434422 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.45.15:612][267]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Axel]: On [2020.04.29-12.45.15:638][269]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.29-12.45.15:658][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-12.45.15:658][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.15:658][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-12.45.15:658][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.15:658][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.45.15:658][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.15:658][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.45.15:659][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.15:659][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-12.45.15:659][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.15:659][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-12.45.15:659][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.15:659][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-12.45.15:659][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.15:659][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-12.45.15:659][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.15:659][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-12.45.15:659][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.15:770][277]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.45.15:770][277]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.45.15:770][277]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=114.659 [2020.04.29-12.45.15:770][277]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=114.659 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.45.16:108][298]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-12.45.16:108][298]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.16:108][298]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-12.45.16:108][298]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.16:109][298]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.16:109][298]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.16:109][298]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.16:109][298]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.16:109][298]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.16:109][298]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-12.45.16:109][298]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.16:109][298]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.16:110][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.16:110][298]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.16:110][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.16:220][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.45.16:222][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.16:222][305]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.16:222][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.16:222][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.16:222][305]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.16:222][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.16:222][305]Interaction: Interaction time: 16.000000 [2020.04.29-12.45.16:222][305]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.16:222][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.16:449][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-12.45.16:449][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.16:449][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-12.45.16:449][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.16:449][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.45.16:449][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.16:449][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.45.16:449][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.16:449][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-12.45.16:449][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.16:449][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-12.45.16:449][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.16:449][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-12.45.16:449][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.16:449][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-12.45.16:449][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.16:449][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-12.45.16:449][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.17:594][388]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - Axel]: Off [2020.04.29-12.45.17:909][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-12.45.17:909][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.17:909][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-12.45.17:909][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.17:909][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.45.17:909][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.17:909][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.45.17:909][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.17:909][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-12.45.17:909][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.17:909][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-12.45.17:909][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.17:909][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-12.45.17:909][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.17:909][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-12.45.17:909][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.17:909][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-12.45.17:909][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.18:583][443]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.18:774][454]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.45.18:774][454]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=117.661 [2020.04.29-12.45.18:790][455]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.18:790][455]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.18:811][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.45.18:814][456]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.45.18:816][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.45.18:841][458]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-12.45.18:891][461]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.45.18:891][461]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.18:892][461]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-12.45.18:892][461]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.18:894][461]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.18:894][461]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.18:894][461]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.45.18:894][461]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.18:894][461]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.18:894][461]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-12.45.18:894][461]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.18:894][461]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.18:894][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.18:894][461]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.04.29-12.45.18:894][461]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.18:894][461]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.18:894][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.18:894][461]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-12.45.18:894][461]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.45.18:913][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.45.19:097][473]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.19:097][473]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.19:097][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.19:097][473]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.19:097][473]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.19:097][473]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.19:097][473]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.19:097][473]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.19:097][473]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.19:097][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.19:097][473]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-12.45.19:097][473]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.19:097][473]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.19:099][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.45.19:111][474]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.45.19:127][475]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-12.45.19:127][475]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.19:224][481]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.19:224][481]LogDBDPlayerMovement: StopSnapping Final Location (6407.937012 2436.084473 111.093864) [2020.04.29-12.45.19:224][481]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.45.19:224][481]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.19:224][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.19:224][481]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.19:224][481]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.19:224][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.19:224][481]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-12.45.19:224][481]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.04.29-12.45.19:224][481]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-12.45.19:224][481]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-12.45.19:224][481]Interaction: Interaction time: 2.700000 [2020.04.29-12.45.19:224][481]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.45.19:224][481]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.19:224][481]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-12.45.19:225][481]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 118.097519 [2020.04.29-12.45.19:225][481]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-12.45.19:225][481]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.19:225][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.19:225][481]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-12.45.19:227][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.45.19:229][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.45.19:230][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.45.19:230][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-12.45.19:231][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.45.19:434][494]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.19:434][494]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.20:926][586]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.367982 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.45.21:828][638]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.29-12.45.21:828][638]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.21:828][638]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.29-12.45.21:828][638]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.21:829][638]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.21:829][638]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.21:829][638]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.21:829][638]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.21:829][638]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.21:829][638]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.29-12.45.21:829][638]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.21:829][638]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.21:829][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.21:829][638]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.21:829][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.21:864][640]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.45.21:917][643]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.45.21:931][644]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.45.21:931][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-12.45.21:932][644]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.21:932][644]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.21:932][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.21:932][644]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.21:932][644]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.21:932][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.21:932][644]Interaction: Interaction time: 80.000000 [2020.04.29-12.45.21:932][644]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.21:932][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.21:933][644]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.45.21:933][644]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.45.21:933][644]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.21:933][644]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.21:933][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.21:933][644]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-12.45.21:933][644]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.45.21:934][644]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.21:934][644]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.21:934][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.21:951][645]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.21:951][645]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.21:951][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.21:951][645]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.21:951][645]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.45.21:951][645]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.21:951][645]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.21:951][645]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.21:951][645]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-12.45.21:951][645]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.21:951][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.21:951][645]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-12.45.21:951][645]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.21:951][645]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-12.45.21:951][645]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.21:951][645]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.21:968][646]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.45.22:142][656]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-12.45.22:142][656]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.22:142][656]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-12.45.22:142][656]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.22:144][656]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.22:144][656]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.22:144][656]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.22:144][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.22:144][656]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.22:144][656]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-12.45.22:144][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.22:144][656]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.22:144][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.22:144][656]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.22:144][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.22:228][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.45.22:230][661]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.22:230][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.22:230][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.22:230][661]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.22:230][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.22:230][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.22:230][661]Interaction: Interaction time: 16.000000 [2020.04.29-12.45.22:230][661]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.45.22:230][661]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-12.45.22:230][661]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.22:230][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.22:438][673]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.22:438][673]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.22:438][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.22:438][673]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.22:439][673]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.22:439][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.22:439][673]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.22:439][673]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.22:439][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.22:439][673]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.22:439][673]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.22:439][673]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.22:439][673]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.22:439][673]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.22:439][673]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.22:439][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.22:439][673]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.29-12.45.22:439][673]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.22:439][673]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.22:441][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-12.45.23:166][717]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.501789 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.45.23:970][763]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.45.23:988][764]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.45.24:220][777]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.45.25:727][866]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.45.25:743][867]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.04.29-12.45.25:843][873]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.650093 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.45.25:982][881]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.45.27:137][953]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-12.45.27:137][953]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.29-12.45.27:137][953]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: Connected [2020.04.29-12.45.27:282][962]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-12.45.27:286][962]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.29-12.45.27:286][962]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: Connected [2020.04.29-12.45.27:489][974]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.45.27:504][975]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.45.27:732][989]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.45.28:715][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.28:715][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.28:976][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.45.29:036][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-12.45.29:036][ 70]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.29:036][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.29:036][ 70]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.29:037][ 70]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.29:037][ 70]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.29:037][ 70]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.45.29:037][ 70]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.29:037][ 70]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.29:038][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.29:038][ 70]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.29:038][ 70]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.29:038][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.29:038][ 70]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.04.29-12.45.29:038][ 70]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.29:038][ 70]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.29:038][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.29:038][ 70]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.45.29:038][ 70]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.45.29:053][ 71]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.45.29:053][ 71]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-12.45.29:054][ 71]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.45.29:054][ 71]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-12.45.29:197][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.29:197][ 80]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.29:197][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.29:197][ 80]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.29:197][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.29:197][ 80]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.29:231][ 82]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.29:231][ 82]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.29:231][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.29:231][ 82]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.29:231][ 82]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.29:231][ 82]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.29:231][ 82]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.29:231][ 82]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.29:231][ 82]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.29:231][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.29:231][ 82]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-12.45.29:231][ 82]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.29:231][ 82]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.29:261][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.29:261][ 84]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.29:391][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.29:391][ 92]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.29:391][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.29:391][ 92]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.29:391][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.29:391][ 92]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.29:472][ 97]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.29:472][ 97]LogDBDPlayerMovement: StopSnapping Final Location (4472.775879 3495.375000 110.859222) [2020.04.29-12.45.29:472][ 97]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.45.29:472][ 97]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.29:472][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.29:472][ 97]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.29:472][ 97]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.29:472][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.29:472][ 97]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-12.45.29:472][ 97]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.45.29:472][ 97]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-12.45.29:472][ 97]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.45.29:472][ 97]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.45.29:472][ 97]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.29:473][ 97]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-12.45.29:473][ 97]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-12.45.29:473][ 97]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.29:473][ 97]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-12.45.29:473][ 97]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 128.344879 [2020.04.29-12.45.29:473][ 97]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.29:473][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.29:535][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Enabled [2020.04.29-12.45.30:908][186]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.45.30:956][189]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.45.31:037][194]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.45.31:037][194]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.45.31:037][194]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.45.31:037][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.31:037][194]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-12.45.31:037][194]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.45.31:037][194]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.45.31:037][194]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale05_Character_C_0 Current: NULL [2020.04.29-12.45.31:039][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Disabled [2020.04.29-12.45.31:040][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.45.31:043][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.45.31:043][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.45.31:053][195]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.45.31:053][195]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.45.31:053][195]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.31:053][195]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.31:053][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.31:053][195]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.31:053][195]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.31:053][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.31:069][196]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.31:069][196]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.31:069][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.31:069][196]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.31:069][196]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.45.31:069][196]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.31:069][196]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.31:069][196]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.31:069][196]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.31:069][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.31:069][196]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.31:070][196]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.31:070][196]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.31:070][196]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.31:070][196]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.31:090][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.45.31:092][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.45.31:104][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.45.31:132][200]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.29-12.45.31:133][200]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Slasher.HookCamper [2020.04.29-12.45.31:135][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Enabled [2020.04.29-12.45.31:136][200]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.31:136][200]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.31:136][200]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.31:136][200]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookCamperOut. [2020.04.29-12.45.31:136][200]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-12.45.31:136][200]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-12.45.31:136][200]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.31:139][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Disabled [2020.04.29-12.45.31:197][204]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: BP_CamperFemale05_Character_C_0 - Axel, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.45.31:231][206]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.31:231][206]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.31:506][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.04.29-12.45.31:506][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.31:509][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-12.45.31:509][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.31:509][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-12.45.31:509][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.31:509][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.45.31:509][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.31:509][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-12.45.31:509][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.31:509][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-12.45.31:509][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.31:509][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-12.45.31:509][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.31:509][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-12.45.31:509][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.31:509][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-12.45.31:509][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.31:509][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-12.45.31:509][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.31:574][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.45.31:653][232]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-12.45.31:653][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.31:715][236]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.31:715][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.31:715][236]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.04.29-12.45.31:715][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.31:747][238]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.04.29-12.45.31:747][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.31:892][247]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.04.29-12.45.31:892][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.31:942][250]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.45.32:004][254]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.45.32:004][254]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.45.32:944][312]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.45.33:004][316]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.45.33:004][316]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.45.33:344][337]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.405139 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.45.33:425][342]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198343864686 [2020.04.29-12.45.33:425][342]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198343864686, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.45.34:040][380]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 36 [2020.04.29-12.45.34:203][391]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198167940370 [2020.04.29-12.45.34:203][391]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198167940370, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.45.34:203][391]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: PhantonGualteriØ, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.45.35:023][441]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.45.35:023][441]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.45.35:023][441]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.45.35:023][441]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.45.35:043][442]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.45.35:461][469]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198399907834 [2020.04.29-12.45.35:461][469]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198399907834, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.45.35:845][492]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.35:845][492]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.35:845][492]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.35:845][492]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.35:846][492]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.35:846][492]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.36:684][544]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.981060 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.45.36:751][548]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.29-12.45.36:751][548]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.45.36:961][562]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.45.36:961][562]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-12.45.37:522][596]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.37:522][596]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.37:522][596]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.37:522][596]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.37:524][596]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.37:524][596]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.37:524][596]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.37:524][596]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.37:524][596]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.37:524][596]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.37:524][596]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.37:524][596]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.37:524][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.37:524][596]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.37:524][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.37:619][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.37:620][602]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.37:620][602]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.37:620][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.37:620][602]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.37:620][602]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.37:621][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.37:621][602]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.37:621][602]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.37:621][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.37:652][604]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.37:652][604]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.37:652][604]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.37:652][604]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.37:652][604]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.37:652][604]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.37:652][604]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.37:798][613]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.37:798][613]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.37:798][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.37:798][613]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.37:798][613]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.37:798][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.37:798][613]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.37:798][613]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.37:798][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.37:798][613]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.37:798][613]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.37:798][613]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.37:798][613]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.37:798][613]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.37:798][613]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.37:798][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.37:798][613]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.37:798][613]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.37:798][613]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.37:800][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.37:830][615]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.37:830][615]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.37:830][615]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.37:830][615]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.37:830][615]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.38:127][633]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.38:127][633]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.38:127][633]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.38:127][633]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.38:129][633]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.38:129][633]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.38:129][633]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.38:129][633]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.38:129][633]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.38:129][633]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.38:129][633]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.38:129][633]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.38:129][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.38:129][633]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.38:129][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.38:163][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.04.29-12.45.38:163][635]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.38:183][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.45.38:229][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.38:231][639]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.38:231][639]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.38:231][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.38:231][639]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.38:231][639]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.38:231][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.38:231][639]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.38:231][639]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.38:231][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.38:263][641]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.38:263][641]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.38:263][641]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.38:263][641]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.38:263][641]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.38:263][641]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.38:263][641]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.38:314][644]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.29-12.45.38:314][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.38:347][646]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.04.29-12.45.38:347][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.38:397][649]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.38:398][649]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.38:398][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.38:398][649]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.38:398][649]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.38:398][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.38:398][649]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.38:398][649]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.38:398][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.38:398][649]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.38:398][649]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.38:398][649]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.38:398][649]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.38:398][649]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.38:398][649]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.38:398][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.38:398][649]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.38:398][649]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.38:398][649]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.38:399][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.38:430][651]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.38:430][651]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.38:430][651]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.38:430][651]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.38:430][651]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.38:621][662]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.29-12.45.38:621][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.38:704][667]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.38:704][667]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.38:704][667]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.38:704][667]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.38:706][667]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.38:706][667]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.38:706][667]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.38:706][667]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.38:706][667]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.38:706][667]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.38:706][667]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.38:706][667]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.38:706][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.38:706][667]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.38:706][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.38:789][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.38:791][672]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.38:791][672]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.38:791][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.38:791][672]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.38:791][672]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.38:791][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.38:791][672]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.38:791][672]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.38:791][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.38:825][674]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.38:825][674]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.38:825][674]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.38:826][674]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.38:826][674]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.38:826][674]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.38:826][674]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.38:894][678]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.38:894][678]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.38:894][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.38:894][678]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.38:894][678]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.38:894][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.38:897][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.38:927][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.38:928][680]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.38:928][680]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.38:928][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.38:928][680]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.38:928][680]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.38:928][680]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.38:928][680]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.38:928][680]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.38:928][680]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.38:928][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.38:929][680]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.38:929][680]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.38:929][680]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.38:931][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.38:962][682]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.38:962][682]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.38:962][682]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.38:962][682]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.38:962][682]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.39:157][694]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.39:157][694]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.39:157][694]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.39:157][694]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.39:159][694]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.39:159][694]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.39:159][694]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.39:159][694]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.39:159][694]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.39:159][694]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.39:159][694]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.39:159][694]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.39:159][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:159][694]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.39:159][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:270][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.39:271][701]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.39:271][701]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.39:271][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:271][701]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.39:271][701]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.39:271][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:271][701]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.39:271][701]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.39:271][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:303][703]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.39:303][703]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.39:303][703]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.39:303][703]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.39:303][703]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.39:303][703]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.39:303][703]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.39:400][709]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.39:400][709]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.39:400][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:400][709]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.39:400][709]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.39:400][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:400][709]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.39:400][709]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.39:400][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:400][709]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.39:400][709]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.39:400][709]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.39:400][709]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.39:400][709]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.39:400][709]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.39:401][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:401][709]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.39:401][709]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.39:401][709]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.39:402][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.39:432][711]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119921953 [2020.04.29-12.45.39:432][711]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.39:432][711]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.39:432][711]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.39:432][711]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.39:432][711]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.39:438][712]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119921953, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.45.39:545][718]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.29-12.45.39:545][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.39:564][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.45.39:673][726]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.39:673][726]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.39:673][726]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.39:673][726]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.39:675][726]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.39:675][726]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.39:675][726]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.39:675][726]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.39:675][726]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.39:675][726]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.39:675][726]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.39:675][726]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.39:675][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:675][726]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.39:675][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:770][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.39:771][732]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.39:771][732]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.39:771][732]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.29-12.45.39:771][732]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.39:772][732]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.39:772][732]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.39:772][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:772][732]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.39:772][732]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.39:772][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:772][732]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.39:772][732]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.39:772][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:772][732]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.39:772][732]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.39:772][732]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.45.39:772][732]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.39:772][732]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.39:772][732]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.29-12.45.39:772][732]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.39:772][732]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.39:772][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:772][732]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.39:772][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:773][732]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.45.39:791][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.45.39:803][734]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.39:803][734]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.39:803][734]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.39:803][734]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.39:803][734]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.39:803][734]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.39:803][734]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.39:835][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.29-12.45.39:835][736]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.39:868][738]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.39:868][738]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.39:868][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:868][738]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.39:868][738]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.39:868][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:868][738]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.39:868][738]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.39:868][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:868][738]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.39:868][738]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.39:868][738]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.39:868][738]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.39:868][738]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.39:868][738]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.39:868][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:868][738]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.39:868][738]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.39:868][738]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.39:870][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.39:884][739]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.39:885][739]LogDBDPlayerMovement: StopSnapping Final Location (4750.704102 3692.612061 110.859291) [2020.04.29-12.45.39:885][739]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.45.39:885][739]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.39:885][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:885][739]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.39:885][739]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.39:885][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:885][739]Interaction: Interaction time: 2.000000 [2020.04.29-12.45.39:885][739]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-12.45.39:885][739]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 138.755524 [2020.04.29-12.45.39:885][739]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.39:885][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.39:899][740]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.39:899][740]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.39:899][740]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.39:899][740]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.39:899][740]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.39:930][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.29-12.45.40:158][756]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.29-12.45.40:158][756]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale10_Character_C_0 [2020.04.29-12.45.40:158][756]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.04.29-12.45.40:497][777]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.45.40:640][786]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.40:640][786]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.40:640][786]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.40:640][786]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.40:642][786]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.40:642][786]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.40:642][786]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.40:642][786]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.40:642][786]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.40:642][786]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.40:642][786]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.40:642][786]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.40:642][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.40:642][786]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.40:642][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.40:737][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.40:739][792]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.40:739][792]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.40:739][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.40:739][792]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.40:739][792]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.40:739][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.40:739][792]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.40:739][792]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.40:739][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.40:770][794]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.40:770][794]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.40:770][794]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.40:770][794]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.40:771][794]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.40:771][794]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.40:771][794]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.40:868][800]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.40:868][800]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.40:868][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.40:868][800]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.40:868][800]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.40:868][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.40:870][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.40:916][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.40:917][803]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.40:917][803]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.40:917][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.40:917][803]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.40:917][803]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.40:917][803]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.40:917][803]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.40:917][803]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.40:917][803]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.40:917][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.40:917][803]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.40:917][803]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.40:917][803]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.40:918][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.40:932][804]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.40:932][804]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.40:932][804]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.40:932][804]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.40:932][804]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.41:141][817]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.41:141][817]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.41:141][817]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.41:141][817]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.41:142][817]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.41:142][817]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.41:142][817]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.41:142][817]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.41:142][817]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.41:142][817]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.41:142][817]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.41:143][817]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.41:143][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:143][817]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.41:143][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:238][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.41:239][823]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.41:239][823]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.41:239][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:239][823]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.41:239][823]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.41:239][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:239][823]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.41:239][823]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.41:239][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:271][825]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.41:271][825]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.41:271][825]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.41:271][825]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.41:271][825]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.41:271][825]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.41:271][825]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.41:449][836]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.41:449][836]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.41:449][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:449][836]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.41:449][836]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.41:449][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:449][836]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.41:449][836]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.41:449][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:449][836]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.41:449][836]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.41:449][836]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.41:449][836]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.41:449][836]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.41:449][836]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.41:449][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:449][836]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.41:449][836]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.41:449][836]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.41:451][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.41:480][838]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.41:480][838]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.41:480][838]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.41:480][838]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.41:480][838]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.41:640][848]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.41:640][848]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.41:640][848]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.41:640][848]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.41:642][848]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.41:642][848]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.41:642][848]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.41:642][848]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.41:642][848]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.41:642][848]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.41:642][848]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.41:642][848]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.41:642][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:642][848]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.41:642][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:658][849]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.45.41:737][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.41:738][854]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.41:739][854]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.41:739][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:739][854]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.41:739][854]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.41:739][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:739][854]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.41:739][854]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.41:739][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:770][856]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.41:770][856]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.41:770][856]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.41:770][856]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.41:770][856]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.41:770][856]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.41:770][856]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.41:852][861]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.45.41:916][865]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.41:916][865]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.41:916][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:916][865]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.41:916][865]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.41:916][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:918][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.41:947][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.41:948][867]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.41:948][867]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.41:948][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:948][867]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.41:948][867]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.41:948][867]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.41:948][867]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.41:948][867]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.41:948][867]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.41:948][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:948][867]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.41:948][867]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.41:948][867]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.41:948][867]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.45.41:948][867]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.45.41:948][867]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.45.41:948][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:950][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.29-12.45.41:950][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.41:964][868]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.45.41:964][868]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.45.41:964][868]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.41:964][868]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.41:964][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:965][868]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.41:965][868]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.41:965][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:980][869]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.41:980][869]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.41:980][869]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.41:980][869]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.41:980][869]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.41:981][869]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.41:981][869]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.41:981][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:981][869]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.41:981][869]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.45.41:981][869]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.41:981][869]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.41:981][869]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.41:981][869]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.41:981][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.41:981][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.29-12.45.41:981][869]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.41:981][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.29-12.45.41:981][869]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.41:981][869]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.41:999][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.45.42:000][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.45.42:014][871]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.45.42:014][871]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.45.42:014][871]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.04.29-12.45.42:014][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-12.45.42:044][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.29-12.45.42:047][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.29-12.45.42:173][881]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.42:173][881]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.42:173][881]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.42:173][881]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.42:174][881]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.42:174][881]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.42:174][881]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.42:174][881]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.42:174][881]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.42:174][881]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.42:174][881]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.42:174][881]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.42:174][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.42:174][881]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.42:174][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.42:270][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.42:271][887]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.42:271][887]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.42:271][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.42:271][887]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.42:271][887]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.42:271][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.42:271][887]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.42:271][887]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.42:271][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.42:319][890]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.42:319][890]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.42:319][890]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.42:319][890]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.42:319][890]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.42:319][890]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.42:319][890]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.42:372][894]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C9C4BAE70] Result: '1' k_EResultOK (success) [2020.04.29-12.45.42:372][894]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C9C4BAE70]' succeeded in 0.345930 seconds [2020.04.29-12.45.42:401][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.29-12.45.42:401][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.42:449][898]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.42:449][898]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.42:449][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.42:449][898]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.42:449][898]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.42:449][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.42:449][898]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.42:449][898]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.42:449][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.42:449][898]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.42:449][898]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.42:449][898]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.42:449][898]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.42:449][898]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.42:449][898]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.42:449][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.42:449][898]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.42:449][898]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.42:449][898]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.42:451][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.42:481][900]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.42:481][900]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.42:481][900]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.42:481][900]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.42:481][900]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.42:678][913]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C9C4BAE70] Result: '1' k_EResultOK (success) [2020.04.29-12.45.42:694][914]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.671621 seconds [2020.04.29-12.45.42:948][929]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.42:948][929]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.42:948][929]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.42:948][929]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.42:949][929]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.42:949][929]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.42:949][929]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.42:950][929]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.42:950][929]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.42:950][929]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.42:950][929]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.42:950][929]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.42:950][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.42:950][929]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.42:950][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.43:044][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.43:046][935]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.43:046][935]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.43:046][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.43:046][935]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.43:046][935]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.43:046][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.43:046][935]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.43:046][935]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.43:046][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.43:077][937]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.43:077][937]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.43:077][937]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.43:077][937]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.43:077][937]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.43:077][937]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.43:077][937]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.43:174][943]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.45.43:255][948]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.43:255][948]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.43:255][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.43:255][948]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.43:255][948]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.43:255][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.43:255][948]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.43:255][948]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.43:255][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.43:255][948]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.43:255][948]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.43:255][948]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.43:255][948]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.43:255][948]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.43:255][948]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.43:255][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.43:255][948]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.43:255][948]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.43:255][948]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.43:257][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.43:286][950]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.43:286][950]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.43:286][950]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.43:286][950]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.43:286][950]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.43:353][954]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.45.43:454][960]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.43:454][960]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.43:454][960]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.43:454][960]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.43:456][960]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.43:456][960]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.43:456][960]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.43:456][960]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.43:456][960]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.43:457][960]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.43:457][960]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.43:457][960]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.43:457][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.43:457][960]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.43:457][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.43:543][965]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.29-12.45.43:543][965]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale10_Character_C_0 [2020.04.29-12.45.43:543][965]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.04.29-12.45.43:576][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.43:577][967]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.43:577][967]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.43:577][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.43:577][967]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.43:577][967]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.43:577][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.43:577][967]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.43:577][967]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.43:577][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.43:610][969]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.43:610][969]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.43:610][969]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.43:610][969]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.43:610][969]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.43:610][969]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.43:610][969]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.43:679][973]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.43:679][973]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.43:679][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.43:679][973]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.43:679][973]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.43:679][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.43:679][973]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.43:679][973]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.43:679][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.43:679][973]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.43:679][973]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.43:679][973]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.43:679][973]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.43:679][973]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.43:679][973]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.43:679][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.43:680][973]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.43:680][973]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.43:680][973]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.43:682][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.43:711][975]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.43:711][975]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.43:711][975]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.43:711][975]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.43:711][975]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.43:781][979]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.45.43:919][987]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.43:919][987]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.43:919][987]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.43:919][987]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.43:921][987]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.43:921][987]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.43:921][987]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.43:921][987]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.43:921][987]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.43:921][987]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.43:921][987]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.43:921][987]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.43:921][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.43:921][987]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.43:921][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.44:026][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-12.45.44:058][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.44:059][995]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.44:059][995]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.44:059][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.44:059][995]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.44:059][995]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.44:059][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.44:059][995]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.44:059][995]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.44:059][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.44:091][997]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.44:091][997]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.44:091][997]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.44:091][997]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.44:091][997]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.44:091][997]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.44:091][997]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.44:093][997]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.44:093][997]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.44:093][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.44:093][997]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.44:093][997]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.44:093][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.44:093][997]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.44:093][997]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.44:093][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.44:093][997]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.44:093][997]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.44:093][997]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.44:093][997]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.44:093][997]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.44:093][997]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.44:093][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.44:093][997]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.44:093][997]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.44:093][997]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.44:095][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.44:126][999]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.44:126][999]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.44:126][999]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.44:126][999]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.44:126][999]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.44:519][ 22]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.45.44:747][ 36]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.44:747][ 36]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.44:747][ 36]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.44:747][ 36]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.44:749][ 36]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.44:749][ 36]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.44:749][ 36]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.44:749][ 36]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.44:749][ 36]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.44:749][ 36]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.44:749][ 36]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.44:749][ 36]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.44:749][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.44:749][ 36]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.44:749][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.44:860][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.44:861][ 43]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.44:861][ 43]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.44:861][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.44:861][ 43]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.44:861][ 43]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.44:861][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.44:861][ 43]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.44:861][ 43]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.44:861][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.44:893][ 45]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.44:893][ 45]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.44:893][ 45]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.44:893][ 45]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.44:893][ 45]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.44:893][ 45]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.44:893][ 45]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.45:023][ 53]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:023][ 53]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.45:023][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:023][ 53]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:023][ 53]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.45:023][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:023][ 53]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:023][ 53]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.45:023][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:023][ 53]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:023][ 53]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.45:023][ 53]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.45:023][ 53]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.45:023][ 53]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.45:023][ 53]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.45:023][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:023][ 53]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.45:023][ 53]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.45:023][ 53]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:025][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.45:055][ 55]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.45:055][ 55]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.45:055][ 55]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.45:055][ 55]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.45:055][ 55]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.45:282][ 69]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.45:282][ 69]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.45:282][ 69]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.45:282][ 69]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.45:284][ 69]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:284][ 69]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:284][ 69]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.45:284][ 69]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.45:284][ 69]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:284][ 69]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.45:284][ 69]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.45:284][ 69]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.45:284][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:284][ 69]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.45:284][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:385][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.45:387][ 75]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:387][ 75]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.45:387][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:387][ 75]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:387][ 75]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.45:387][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:387][ 75]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.45:387][ 75]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.45:387][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:420][ 77]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.45:420][ 77]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.45:420][ 77]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.45:420][ 77]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.45:420][ 77]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.45:420][ 77]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.45:420][ 77]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.45:456][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:456][ 79]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.45:456][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:456][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:456][ 79]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.45:456][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:456][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:456][ 79]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.45:456][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:456][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:456][ 79]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.45:456][ 79]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.45:456][ 79]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.45:456][ 79]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.45:456][ 79]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.45:456][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:456][ 79]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.45:456][ 79]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.45:456][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:459][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.45:491][ 81]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.45:491][ 81]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.45:491][ 81]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.45:491][ 81]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.45:491][ 81]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.45:716][ 94]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.45:716][ 94]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.45:716][ 94]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.45:716][ 94]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.45:718][ 94]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:718][ 94]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:718][ 94]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.45:718][ 94]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.45:718][ 94]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:718][ 94]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.45:718][ 94]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.45:718][ 94]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.45:718][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:718][ 94]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.45:718][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:832][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.45:834][101]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:834][101]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.45:834][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:834][101]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:834][101]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.45:834][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:834][101]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.45:835][101]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.45:835][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:867][103]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.45:867][103]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.45:867][103]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.45:867][103]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.45:867][103]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.45:867][103]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.45:867][103]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.45:901][105]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:901][105]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.45:901][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:901][105]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:901][105]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.45:901][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:901][105]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:901][105]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.45:901][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:902][105]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:902][105]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.45:902][105]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.45:902][105]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.45:902][105]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.45:902][105]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.45:902][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.45:902][105]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.45:902][105]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.45:902][105]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.45:904][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.45:918][106]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.45:918][106]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.45:918][106]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.45:918][106]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.45:918][106]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.46:088][116]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.46:088][116]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.46:088][116]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.46:088][116]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.46:090][116]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.46:090][116]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.46:090][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.46:090][116]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.46:090][116]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.46:090][116]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.46:090][116]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.46:090][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.46:090][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.46:090][116]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.46:090][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.46:191][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.46:192][122]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.46:192][122]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.46:192][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.46:192][122]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.46:192][122]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.46:192][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.46:192][122]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.46:192][122]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.46:192][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.46:225][124]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.46:225][124]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.46:225][124]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.46:225][124]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.46:225][124]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.46:225][124]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.46:225][124]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.46:295][128]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.46:295][128]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.46:295][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.46:295][128]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.46:295][128]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.46:295][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.46:295][128]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.46:295][128]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.46:295][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.46:295][128]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.46:295][128]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.46:295][128]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.46:295][128]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.46:296][128]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.46:296][128]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.46:296][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.46:296][128]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.46:296][128]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.46:296][128]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.46:298][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.46:329][130]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.46:329][130]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.46:329][130]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.46:329][130]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.46:329][130]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.46:566][144]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.46:566][144]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.46:566][144]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.46:566][144]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.46:568][144]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.46:568][144]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.46:568][144]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.46:568][144]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.46:569][144]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.46:569][144]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.46:569][144]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.46:569][144]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.46:569][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.46:569][144]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.46:569][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.46:668][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.46:671][150]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.46:671][150]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.46:671][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.46:671][150]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.46:671][150]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.46:671][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.46:671][150]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.46:671][150]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.46:671][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.46:703][152]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.46:703][152]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.46:703][152]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.46:703][152]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.46:703][152]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.46:703][152]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.46:703][152]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.46:894][163]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.46:894][163]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.46:894][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.46:894][163]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.46:894][163]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.46:894][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.46:894][163]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.46:894][163]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.46:894][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.46:894][163]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.46:894][163]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.46:894][163]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.46:894][163]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.46:894][163]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.46:894][163]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.46:894][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.46:894][163]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.46:894][163]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.46:894][163]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.46:896][163]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.46:927][165]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.46:927][165]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.46:927][165]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.46:927][165]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.46:927][165]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.47:429][194]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.47:429][194]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.47:429][194]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.47:429][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.47:431][194]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.47:432][194]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.47:432][194]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.47:432][194]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.47:432][194]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.47:432][194]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.47:432][194]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.47:432][194]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.47:432][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.47:432][194]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.47:432][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.47:537][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.47:539][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.47:539][200]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.47:539][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.47:539][200]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.47:539][200]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.47:539][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.47:539][200]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.47:539][200]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.47:539][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.47:573][202]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.47:573][202]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.47:573][202]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.47:573][202]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.47:573][202]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.47:573][202]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.47:573][202]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.47:662][207]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.47:662][207]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.47:662][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.47:662][207]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.47:662][207]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.47:662][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.47:662][207]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.47:662][207]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.47:662][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.47:662][207]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.47:662][207]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.47:662][207]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.47:662][207]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.47:662][207]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.47:662][207]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.47:662][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.47:662][207]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.47:662][207]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.47:662][207]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.47:664][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.47:694][209]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.47:694][209]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.47:694][209]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.47:694][209]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.47:694][209]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.48:000][227]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.48:000][227]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.48:000][227]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.48:000][227]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.48:002][227]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.48:002][227]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.48:002][227]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.48:002][227]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.48:002][227]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.48:002][227]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.48:002][227]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.48:002][227]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.48:002][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.48:002][227]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.48:002][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.48:104][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.48:106][233]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.48:106][233]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.48:106][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.48:106][233]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.48:106][233]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.48:106][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.48:106][233]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.48:106][233]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.48:106][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.48:139][235]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.48:139][235]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.48:139][235]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.48:139][235]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.48:139][235]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.48:139][235]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.48:139][235]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.48:209][239]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.48:209][239]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.48:209][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.48:209][239]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.48:209][239]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.48:209][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.48:211][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.48:226][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.48:228][240]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.48:228][240]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.48:228][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.48:228][240]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.48:228][240]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.48:228][240]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.48:228][240]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.48:228][240]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.48:228][240]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.48:228][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.48:228][240]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.48:228][240]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.48:228][240]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.48:230][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.48:261][242]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.48:261][242]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.48:261][242]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.48:261][242]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.48:261][242]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.48:573][260]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.48:573][260]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.48:573][260]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.48:573][260]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.48:575][260]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.48:575][260]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.48:575][260]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.48:575][260]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.48:575][260]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.48:575][260]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.48:575][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.48:575][260]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.48:575][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.48:575][260]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.48:575][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.48:661][265]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.48:663][265]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.48:663][265]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.48:663][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.48:663][265]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.48:663][265]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.48:663][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.48:663][265]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.48:663][265]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.48:663][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.48:695][267]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.48:695][267]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.48:695][267]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.48:695][267]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.48:695][267]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.48:695][267]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.48:696][267]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.48:835][275]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.48:835][275]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.48:835][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.48:835][275]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.48:835][275]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.48:835][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.48:835][275]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.48:835][275]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.48:835][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.48:835][275]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.48:835][275]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.48:835][275]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.48:835][275]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.48:835][275]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.48:835][275]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.48:835][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.48:835][275]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.48:835][275]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.48:835][275]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.48:837][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.48:869][277]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.48:869][277]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.48:869][277]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.48:869][277]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.48:869][277]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.49:130][292]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.49:130][292]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.49:130][292]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.49:130][292]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.49:132][292]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.49:132][292]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.49:132][292]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.49:132][292]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.49:132][292]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.49:132][292]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.49:132][292]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.49:132][292]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.49:132][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.49:132][292]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.49:132][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.49:244][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.49:245][299]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.49:245][299]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.49:245][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.49:246][299]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.49:246][299]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.49:246][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.49:246][299]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.49:246][299]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.49:246][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.49:278][301]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.49:278][301]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.49:278][301]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.49:278][301]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.49:278][301]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.49:278][301]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.49:278][301]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.49:311][303]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.49:311][303]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.49:311][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.49:311][303]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.49:311][303]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.49:311][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.49:313][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.49:342][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.49:344][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.49:344][305]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.49:344][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.49:344][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.49:344][305]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.49:344][305]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.49:344][305]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.49:344][305]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.49:344][305]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.49:344][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.49:344][305]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.49:344][305]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.49:344][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.49:346][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.49:375][307]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.49:375][307]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.49:376][307]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.49:376][307]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.49:376][307]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.50:010][344]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.50:010][344]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.50:010][344]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.50:010][344]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.50:012][344]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.50:012][344]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.50:012][344]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.50:012][344]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.50:012][344]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.50:012][344]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.50:012][344]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.50:012][344]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.50:012][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.50:012][344]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.50:012][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.50:100][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.50:102][349]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.50:102][349]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.50:102][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.50:102][349]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.50:102][349]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.50:102][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.50:102][349]Interaction: Interaction time: 1.500000 [2020.04.29-12.45.50:102][349]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.50:102][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.50:134][351]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.50:134][351]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.50:134][351]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-12.45.50:134][351]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.50:134][351]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-12.45.50:134][351]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.50:134][351]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-12.45.50:207][355]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.50:207][355]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.50:207][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.50:207][355]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.50:207][355]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.50:207][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.50:209][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.50:239][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.45.50:241][357]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.50:241][357]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.50:241][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.50:241][357]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.50:241][357]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.50:241][357]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.50:241][357]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.50:241][357]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.50:241][357]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.50:241][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.50:241][357]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.50:241][357]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.50:241][357]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.50:244][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.45.50:275][359]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.50:275][359]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.50:275][359]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: HookIdle. [2020.04.29-12.45.50:275][359]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-12.45.50:275][359]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.50:878][393]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.50:878][393]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.50:878][393]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.50:878][393]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.50:880][393]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.50:880][393]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.50:880][393]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.50:880][393]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.50:880][393]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.50:880][393]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.50:880][393]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.50:880][393]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.50:880][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.50:880][393]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.50:880][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.50:880][393]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.45.50:984][399]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-12.45.50:984][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Enabled [2020.04.29-12.45.50:986][399]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.50:986][399]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.50:986][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.50:986][399]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.50:986][399]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.50:986][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.50:986][399]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.45.50:986][399]Interaction: Interaction time: 1.000000 [2020.04.29-12.45.50:986][399]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.29-12.45.50:986][399]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.50:986][399]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-12.45.50:986][399]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.50:986][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.51:021][401]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.51:021][401]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.51:021][401]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.51:021][401]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: UnhookIn. [2020.04.29-12.45.51:021][401]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.51:021][401]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-12.45.51:021][401]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-12.45.51:022][401]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.45.51:075][404]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.51:075][404]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.51:147][408]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.45.51:449][425]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.45.51:980][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Disabled [2020.04.29-12.45.52:046][459]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.45.52:047][459]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.45.52:047][459]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.45.52:047][459]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.45.52:047][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.52:081][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.45.52:082][461]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.52:082][461]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.52:082][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.52:082][461]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.45.52:083][461]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.45.52:083][461]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-12.45.52:083][461]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.29-12.45.52:083][461]AnimLeader: BP_SmallMeatLocker_Chuckles_C_3 Requested to Play: UnhookOut. [2020.04.29-12.45.52:083][461]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-12.45.52:083][461]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-12.45.52:083][461]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-12.45.52:083][461]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.52:083][461]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.29-12.45.52:083][461]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.52:083][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.52:085][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.45.52:150][465]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: BP_CamperFemale05_Character_C_0 - Axel, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.45.52:150][465]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.126330 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.45.52:151][465]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.52:151][465]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.52:151][465]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-12.45.52:151][465]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.29-12.45.53:091][520]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.29-12.45.53:091][520]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.53:091][520]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.29-12.45.53:091][520]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.53:092][520]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.53:092][520]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.53:092][520]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.45.53:092][520]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.53:092][520]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.53:092][520]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.29-12.45.53:093][520]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.53:093][520]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.53:093][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.53:093][520]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.53:093][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.53:093][520]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.45.53:193][526]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.45.53:193][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-12.45.53:194][526]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.53:194][526]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.53:194][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.53:194][526]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.53:194][526]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.53:194][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.53:194][526]Interaction: Interaction time: 67.972527 [2020.04.29-12.45.53:194][526]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.53:194][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.53:195][526]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.45.53:480][543]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.45.53:480][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Enabled [2020.04.29-12.45.53:482][543]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.53:482][543]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.53:482][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.53:482][543]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.45.53:482][543]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.53:482][543]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.45.53:482][543]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.53:482][543]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.53:482][543]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.53:482][543]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.53:482][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.53:482][543]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.45.53:482][543]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.53:482][543]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.53:482][543]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.53:484][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Disabled [2020.04.29-12.45.53:587][549]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.53:587][549]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.45.54:899][627]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.29-12.45.55:096][639]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.29-12.45.55:096][639]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.55:096][639]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.45.55:096][639]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.55:098][639]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.55:098][639]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.55:098][639]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.45.55:098][639]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.55:098][639]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.55:098][639]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.45.55:098][639]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.55:098][639]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.45.55:098][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.55:098][639]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.45.55:098][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.55:098][639]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=153.983 [2020.04.29-12.45.55:098][639]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.45.55:101][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.45.55:116][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.45.55:161][643]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.45.55:161][643]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.55:163][643]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.55:163][643]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.45.55:164][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.55:164][643]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.55:164][643]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.45.55:164][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.55:164][643]Interaction: Interaction time: 0.000000 [2020.04.29-12.45.55:164][643]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.45.55:164][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.55:269][649]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=154.155 [2020.04.29-12.45.55:930][688]Interaction: Player [BP_CamperFemale10_Character_C_0] is in chase. [2020.04.29-12.45.57:319][770]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.45.57:319][770]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.45.57:319][770]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.57:319][770]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.45.57:319][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.57:319][770]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.57:319][770]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.45.57:319][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.57:337][771]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.57:337][771]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.45.57:337][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.57:337][771]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.57:337][771]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.45.57:337][771]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.57:337][771]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.45.57:337][771]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.45.57:337][771]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.45.57:337][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.45.57:337][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.45.57:337][771]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.57:337][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.45.57:337][771]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.57:338][771]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.45.57:338][771]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=156.224 [2020.04.29-12.45.57:409][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.45.57:892][803]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.04.29-12.45.57:892][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.58:259][824]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.04.29-12.45.58:259][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.58:292][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.58:292][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.58:632][847]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.104158 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.45.59:100][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.29-12.45.59:100][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.45.59:841][922]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.223635 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.46.02:924][109]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.029248 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.46.02:924][109]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.46.02:925][109]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.29-12.46.07:102][354]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.46.07:396][371]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.07:396][371]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.07:396][371]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.46.07:396][371]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=166.282 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.46.07:716][390]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.46.07:716][390]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.07:833][397]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.46.07:833][397]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.46.07:833][397]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=166.719 [2020.04.29-12.46.07:833][397]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=166.719 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.46.07:835][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.46.07:835][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.07:835][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-12.46.07:835][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.07:835][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.46.07:835][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.07:835][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.46.07:835][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.07:835][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-12.46.07:835][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.07:835][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-12.46.07:835][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.07:835][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-12.46.07:835][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.07:835][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-12.46.07:835][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.07:835][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-12.46.07:835][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.07:848][398]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-12.46.07:848][398]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.07:848][398]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-12.46.07:848][398]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.07:849][398]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.07:849][398]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.07:849][398]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.46.07:849][398]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.07:849][398]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.07:849][398]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-12.46.07:850][398]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.07:850][398]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.46.07:850][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.07:850][398]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.46.07:850][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.07:868][399]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.46.07:921][402]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.04.29-12.46.07:970][405]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale10_Character_C_0 [2020.04.29-12.46.07:971][405]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.46.07:971][405]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.46.07:972][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.46.07:973][405]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.07:973][405]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.46.07:973][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.07:973][405]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.07:973][405]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.46.07:973][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.07:973][405]Interaction: Interaction time: 62.593002 [2020.04.29-12.46.07:973][405]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.46.07:973][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.07:976][405]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv]: On [2020.04.29-12.46.07:977][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.46.08:042][409]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.46.08:147][415]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.46.08:147][415]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.46.08:147][415]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=167.032 [2020.04.29-12.46.08:147][415]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=167.032 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.46.08:349][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.46.08:349][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.08:349][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-12.46.08:349][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.08:349][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.46.08:349][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.08:349][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.46.08:349][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.08:349][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-12.46.08:349][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.08:349][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-12.46.08:349][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.08:349][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-12.46.08:349][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.08:349][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-12.46.08:349][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.08:349][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-12.46.08:349][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.08:501][434]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.46.08:501][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.08:557][437]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.46.08:557][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.08:576][438]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.46.08:576][438]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.09:975][512]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv]: Off [2020.04.29-12.46.11:157][572]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.46.11:157][572]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=170.043 [2020.04.29-12.46.11:177][573]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.11:177][573]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.11:200][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.46.12:328][634]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.46.12:328][634]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.12:328][634]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.46.12:328][634]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.12:329][634]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.12:329][634]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.12:329][634]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.46.12:329][634]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.12:329][634]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.12:330][634]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.46.12:330][634]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.12:330][634]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.46.12:330][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.12:330][634]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.46.12:330][634]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.46.12:330][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.12:330][634]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=171.216 [2020.04.29-12.46.12:384][637]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.46.12:384][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.12:634][651]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.12:634][651]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.46.12:634][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.12:634][651]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.12:634][651]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.46.12:634][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.12:634][651]Interaction: Interaction time: 2.450000 [2020.04.29-12.46.12:634][651]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.46.12:634][651]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 171.503830 [2020.04.29-12.46.12:634][651]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.46.12:634][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.12:635][651]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.46.12:686][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.46.14:820][775]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.46.15:082][789]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.46.15:175][794]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.46.15:176][794]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.46.15:176][794]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.46.15:176][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.15:178][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.46.15:194][795]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.46.15:194][795]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.46.15:194][795]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.15:194][795]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.46.15:194][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.15:194][795]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.15:194][795]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.46.15:194][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.15:212][796]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.15:212][796]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.46.15:212][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.15:212][796]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.15:212][796]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.46.15:212][796]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.15:212][796]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.46.15:212][796]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.15:212][796]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.46.15:212][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.15:212][796]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.46.15:212][796]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.15:212][796]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.46.15:212][796]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.15:212][796]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.15:212][796]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=174.099 [2020.04.29-12.46.15:268][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.46.15:271][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.46.15:272][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.46.15:274][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.46.17:474][920]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 21.578215 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.46.17:475][920]Interaction: Player [BP_CamperFemale10_Character_C_0] is not in chase anymore. [2020.04.29-12.46.17:596][927]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.29-12.46.17:596][927]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.18:395][973]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.29-12.46.18:395][973]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.20:918][119]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: playerProviderNameChange [2020.04.29-12.46.20:918][119]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnPlayerNameUpdated] Player name changed event received. playerId: 1658b83b-893a-45b7-a6e5-61f01467dd1b, playerName: WHAT AM I DOING. [2020.04.29-12.46.23:331][265]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.46.23:331][265]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.23:332][265]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.46.23:332][265]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.23:334][265]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.23:334][265]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.23:334][265]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.46.23:334][265]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.23:334][265]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.23:334][265]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.46.23:334][265]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.23:334][265]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.46.23:334][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.23:334][265]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.46.23:334][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.23:431][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.46.23:433][271]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.23:433][271]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.46.23:433][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.23:433][271]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.23:433][271]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.46.23:433][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.23:433][271]Interaction: Interaction time: 32.000000 [2020.04.29-12.46.23:433][271]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.46.23:433][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.23:803][293]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.29-12.46.23:803][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.24:633][343]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 13.147464 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.46.24:851][356]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.29-12.46.24:851][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.25:239][380]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.29-12.46.25:239][380]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.25:239][380]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.29-12.46.25:239][380]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.25:239][380]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.46.25:240][380]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.25:240][380]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.25:240][380]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.46.25:240][380]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.25:240][380]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.25:240][380]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.29-12.46.25:240][380]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.25:240][380]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.46.25:240][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.25:240][380]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.46.25:240][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.25:240][380]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.46.25:498][396]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.25:498][396]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.46.25:498][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.25:498][396]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.25:498][396]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.46.25:498][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.25:498][396]Interaction: Interaction time: 0.700000 [2020.04.29-12.46.25:498][396]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.29-12.46.25:498][396]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.29-12.46.25:498][396]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.46.25:498][396]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.46.25:498][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.25:547][399]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.46.26:184][436]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.46.26:200][437]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.46.26:201][437]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.26:201][437]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.46.26:201][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.26:201][437]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.26:201][437]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.46.26:201][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.26:201][437]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.26:201][437]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.46.26:201][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.26:201][437]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.26:201][437]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.46.26:201][437]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.26:201][437]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.46.26:201][437]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.26:201][437]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.46.26:202][437]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.46.26:202][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.26:202][437]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.29-12.46.26:202][437]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.26:202][437]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.26:603][462]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.46.26:603][462]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.26:603][462]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.46.26:603][462]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.26:604][462]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.26:604][462]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.26:604][462]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.46.26:604][462]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.26:604][462]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.26:604][462]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.46.26:604][462]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.26:604][462]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.46.26:604][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.26:604][462]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.46.26:604][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.26:604][462]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=185.491 [2020.04.29-12.46.26:605][462]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.46.26:607][462]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.46.26:622][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.46.26:667][466]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.46.26:667][466]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.26:669][466]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.26:669][466]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.46.26:669][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.26:669][466]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.26:669][466]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.46.26:669][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.26:669][466]Interaction: Interaction time: 0.000000 [2020.04.29-12.46.26:669][466]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.46.26:669][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.26:863][478]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=185.749 [2020.04.29-12.46.26:960][484]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_3] [2020.04.29-12.46.26:960][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.26:960][484]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_3] [2020.04.29-12.46.26:960][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.27:073][491]Interaction: Player [BP_CamperFemale10_Character_C_0] is in chase. [2020.04.29-12.46.27:369][509]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_3] [2020.04.29-12.46.27:369][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.27:369][509]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_3] [2020.04.29-12.46.27:369][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.28:241][563]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.29-12.46.28:241][563]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.28:241][563]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.29-12.46.28:241][563]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.28:242][563]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.28:242][563]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.28:242][563]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.46.28:242][563]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.28:242][563]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.28:242][563]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.29-12.46.28:242][563]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.28:242][563]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.46.28:242][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.28:242][563]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Injured AnimTag_Female. [2020.04.29-12.46.28:242][563]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.46.28:242][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.28:646][588]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.28:646][588]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.46.28:646][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.28:646][588]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.28:646][588]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.29-12.46.28:646][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.28:646][588]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.28:646][588]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.28:646][588]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.46.28:646][588]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.28:646][588]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.46.28:646][588]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.28:646][588]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.46.28:646][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.28:646][588]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.29-12.46.28:646][588]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.28:646][588]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.28:906][604]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.46.28:906][604]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.46.28:906][604]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.28:906][604]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.46.28:906][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.28:906][604]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.28:907][604]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.46.28:907][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.28:924][605]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.28:924][605]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.46.28:924][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.28:924][605]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.28:924][605]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.46.28:924][605]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.28:924][605]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.46.28:924][605]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.28:924][605]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.46.28:924][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.28:924][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.46.28:924][605]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.28:924][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.46.28:924][605]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.28:924][605]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.28:924][605]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=187.811 [2020.04.29-12.46.28:981][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.46.30:585][703]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.46.30:585][703]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.30:585][703]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.46.30:585][703]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.30:587][703]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.30:587][703]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.30:587][703]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.46.30:587][703]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.30:587][703]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.30:587][703]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.46.30:587][703]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.30:587][703]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.46.30:587][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.30:587][703]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.46.30:587][703]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.46.30:587][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.30:587][703]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=189.472 [2020.04.29-12.46.30:649][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.46.30:649][707]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.30:859][720]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.961344 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.46.30:892][722]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.30:892][722]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.46.30:892][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.30:892][722]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.30:893][722]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.46.30:893][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.30:893][722]Interaction: Interaction time: 2.450000 [2020.04.29-12.46.30:893][722]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.46.30:893][722]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 189.762405 [2020.04.29-12.46.30:893][722]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.46.30:893][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.30:893][722]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.46.30:956][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.46.31:928][787]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-12.46.31:928][787]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.29-12.46.31:942][787]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 236 [2020.04.29-12.46.32:020][792]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.46.32:020][792]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.46.32:344][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_8] [2020.04.29-12.46.32:344][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.32:344][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_8] [2020.04.29-12.46.32:344][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.33:020][854]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.46.33:020][854]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.46.33:022][854]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_8] [2020.04.29-12.46.33:022][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.33:022][854]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_8] [2020.04.29-12.46.33:022][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.33:039][855]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.46.33:086][858]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.46.33:328][873]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.46.33:425][879]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.46.33:425][879]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.46.33:425][879]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.46.33:425][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.33:427][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.46.33:441][880]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.46.33:441][880]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.46.33:441][880]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.33:441][880]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.46.33:441][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.33:441][880]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.33:441][880]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.46.33:441][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.33:458][881]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.33:458][881]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.46.33:458][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.33:458][881]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.33:458][881]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.46.33:458][881]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.33:458][881]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.46.33:458][881]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.33:458][881]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.46.33:458][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.33:458][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.46.33:458][881]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.33:458][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.46.33:458][881]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.33:458][881]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.33:458][881]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=192.343 [2020.04.29-12.46.33:536][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.46.33:539][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.46.33:540][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.46.33:541][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.46.35:038][979]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.028502 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.46.35:038][979]Interaction: Player [BP_CamperFemale10_Character_C_0] is not in chase anymore. [2020.04.29-12.46.37:038][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.37:038][103]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.46.37:038][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.37:038][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.37:038][103]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.46.37:038][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.37:038][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.37:038][103]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.46.37:038][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.37:038][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.37:038][103]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.46.37:038][103]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.37:038][103]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.46.37:038][103]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.37:038][103]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.46.37:038][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.37:038][103]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-12.46.37:038][103]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.37:038][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.37:972][161]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 25.509125 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.46.38:634][202]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.38:634][202]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.38:635][202]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.46.38:635][202]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=197.520 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.46.38:653][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.46.38:732][208]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.46.38:732][208]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.46.38:732][208]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=197.617 [2020.04.29-12.46.38:732][208]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=197.617 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.46.38:797][212]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.46.38:798][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.38:829][214]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Female. [2020.04.29-12.46.38:892][218]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.29-12.46.38:892][218]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.46.38:894][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.46.38:894][218]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-12.46.38:898][218]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Aster]: On [2020.04.29-12.46.38:898][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.46.39:038][227]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.46.39:038][227]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.46.39:038][227]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=197.924 [2020.04.29-12.46.39:038][227]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=197.924 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.46.39:250][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-12.46.39:328][245]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015331 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.46.39:328][245]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.46.39:329][245]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: BP_CamperFemale01_Character_C_0 - Aster, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.04.29-12.46.39:329][245]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.46.39:329][245]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.46.39:329][245]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: BP_CamperFemale01_Character_C_0 - Aster, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.29-12.46.39:329][245]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.46.39:329][245]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Originating Player: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.29-12.46.39:330][245]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Originating Player: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.29-12.46.39:330][245]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.39:330][245]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.46.39:330][245]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.46.39:330][245]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.46.39:331][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: Scalars [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: Textures [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: Vectors [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: Scalars [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: Textures [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: Vectors [2020.04.29-12.46.39:331][245]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-12.46.39:331][245]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.46.39:331][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.39:331][245]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.39:331][245]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.46.39:331][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.39:331][245]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.39:331][245]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.46.39:331][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.39:331][245]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.39:331][245]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.46.39:331][245]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.39:331][245]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.46.39:331][245]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.39:331][245]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.46.39:331][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.39:331][245]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.04.29-12.46.39:331][245]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.39:331][245]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.39:333][245]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.46.39:333][245]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.46.39:333][245]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.46.39:333][245]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.46.39:333][245]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.46.39:333][245]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.46.39:333][245]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.46.39:333][245]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.46.39:333][245]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.46.39:333][245]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.46.39:333][245]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.46.39:334][245]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.46.39:334][245]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.46.39:334][245]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.46.39:334][245]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.46.39:334][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.39:334][245]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.46.39:334][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.39:334][245]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.46.39:334][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.39:334][245]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.46.39:334][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.39:334][245]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.46.39:334][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.39:334][245]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.46.39:334][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.39:334][245]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.46.39:334][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.39:334][245]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.46.39:334][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.39:334][245]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.46.39:334][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.39:380][248]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-12.46.39:380][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.39:380][248]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-12.46.39:380][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.39:380][248]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.46.39:380][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.39:380][248]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-12.46.39:381][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.39:381][248]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-12.46.39:381][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.39:381][248]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-12.46.39:381][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.39:381][248]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-12.46.39:381][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.39:381][248]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-12.46.39:381][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.39:381][248]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-12.46.39:381][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.39:458][253]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Scalars [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Textures [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Vectors [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Scalars [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Textures [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Vectors [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Scalars [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-12.46.39:458][253]LogDBDGeneral: Warning: Textures [2020.04.29-12.46.39:459][253]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-12.46.39:459][253]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-12.46.39:459][253]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-12.46.39:459][253]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-12.46.39:459][253]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-12.46.39:459][253]LogDBDGeneral: Warning: Vectors [2020.04.29-12.46.39:459][253]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-12.46.39:459][253]LogDBDGeneral: Warning: Scalars [2020.04.29-12.46.39:459][253]LogDBDGeneral: Warning: Textures [2020.04.29-12.46.39:459][253]LogDBDGeneral: Warning: Vectors [2020.04.29-12.46.39:459][253]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-12.46.39:522][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-12.46.39:522][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-12.46.39:526][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-12.46.39:526][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-12.46.39:652][264]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.46.39:652][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.40:189][294]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 42.463337 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.46.40:560][314]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.04.29-12.46.40:880][331]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Aster]: Off [2020.04.29-12.46.41:090][342]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.605652 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.46.42:044][390]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.46.42:044][390]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=200.930 [2020.04.29-12.46.42:065][391]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.42:065][391]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.42:089][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.46.42:091][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.46.42:261][401]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.412519 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.46.42:262][401]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.46.42:320][404]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-12.46.44:395][514]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Originating Player: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.46.44:395][514]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: BP_CamperFemale01_Character_C_0 - Aster, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.46.44:428][516]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.702615 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.46.46:009][613]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.04.29-12.46.46:009][613]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.46:009][613]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.04.29-12.46.46:009][613]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.46:009][613]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.46.46:010][613]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.46:010][613]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.46:010][613]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.46.46:010][613]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.46:010][613]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.46:010][613]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.04.29-12.46.46:010][613]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.46:010][613]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.46.46:010][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.46:010][613]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.46.46:010][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.46:042][615]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.46.46:107][619]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.46:107][619]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.46.46:107][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.46:107][619]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.46:107][619]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.46.46:107][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.46:108][619]Interaction: Interaction time: 1.100000 [2020.04.29-12.46.46:108][619]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.04.29-12.46.46:108][619]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.46.46:108][619]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.46.46:108][619]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.46.46:108][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.46:156][622]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.46.46:462][641]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.46:462][641]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.46:462][641]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.46.46:462][641]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=205.347 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.46.46:482][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.46.46:785][661]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.29-12.46.46:785][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.46:785][661]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.29-12.46.46:785][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.46:785][661]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.29-12.46.46:785][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.46:801][662]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.29-12.46.46:801][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.46:962][672]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.46.46:962][672]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.46.46:962][672]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=205.847 [2020.04.29-12.46.46:962][672]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=205.847 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.46.47:011][675]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.46.47:041][677]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.46.47:042][677]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.46.47:043][677]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.47:043][677]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.46.47:043][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.47:043][677]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.47:043][677]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.46.47:043][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.47:043][677]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.47:043][677]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.46.47:043][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.47:043][677]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.47:043][677]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.46.47:043][677]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.47:043][677]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.46.47:043][677]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.47:043][677]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.46.47:043][677]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.46.47:043][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.47:043][677]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.04.29-12.46.47:043][677]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.47:043][677]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.47:043][677]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.46.47:043][677]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.46.47:076][679]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.46.47:076][679]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.29-12.46.47:077][679]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=205.960 [2020.04.29-12.46.47:077][679]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=205.960 Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.29-12.46.47:106][681]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.46.47:629][713]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.29-12.46.47:629][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.47:629][713]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.29-12.46.47:629][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.47:629][713]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.29-12.46.47:629][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.47:629][713]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.29-12.46.47:629][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.47:756][721]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.572501 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.46.48:580][772]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceObstructedMaxSpeed [2020.04.29-12.46.48:580][772]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceObstructedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=207.465 [2020.04.29-12.46.48:595][773]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.48:595][773]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.48:612][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.29-12.46.48:612][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.48:612][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.29-12.46.48:612][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.48:612][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.29-12.46.48:612][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.48:612][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.29-12.46.48:612][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.48:615][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.46.48:616][774]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.46.48:633][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.46.48:675][778]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.46.48:675][778]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.48:675][778]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_2] [2020.04.29-12.46.48:675][778]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.48:676][778]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.48:676][778]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.48:676][778]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.46.48:676][778]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.48:676][778]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.48:676][778]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.29-12.46.48:676][778]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.48:676][778]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.46.48:676][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.48:676][778]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.46.48:676][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.48:676][778]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.46.48:694][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.46.48:755][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_2] [2020.04.29-12.46.48:755][783]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.48:922][793]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.46.49:045][800]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.49:045][800]LogDBDPlayerMovement: StopSnapping Final Location (11100.993164 2535.001953 110.859482) [2020.04.29-12.46.49:045][800]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.46.49:045][800]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.46.49:045][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.49:045][800]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.49:045][800]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.46.49:045][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.49:045][800]Interaction: Interaction time: 2.600000 [2020.04.29-12.46.49:045][800]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger AnimTag_FPV. [2020.04.29-12.46.49:045][800]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet_FPV Duration 2.600000 Timestamp 207.911819 [2020.04.29-12.46.49:045][800]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-12.46.49:046][800]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.46.49:046][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.50:429][884]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.29-12.46.50:429][884]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.50:430][884]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.29-12.46.50:430][884]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.50:430][884]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.46.50:431][884]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.50:431][884]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.50:431][884]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.46.50:431][884]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.50:431][884]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.50:431][884]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.29-12.46.50:431][884]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.50:431][884]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.46.50:431][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.50:431][884]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.46.50:431][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.50:463][886]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.46.50:721][902]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.50:721][902]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.46.50:721][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.50:721][902]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.50:721][902]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.46.50:721][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.50:721][902]Interaction: Interaction time: 0.700000 [2020.04.29-12.46.50:721][902]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.29-12.46.50:721][902]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.29-12.46.50:721][902]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.46.50:721][902]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.46.50:721][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.50:769][905]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.46.51:156][929]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.605445 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.46.51:220][933]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.04.29-12.46.51:416][945]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.46.51:430][946]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.46.51:431][946]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.51:431][946]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.46.51:431][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.51:431][946]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.51:431][946]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.46.51:432][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.51:432][946]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.51:432][946]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.46.51:432][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.51:432][946]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.51:432][946]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.46.51:432][946]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.51:432][946]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.46.51:432][946]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.51:432][946]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.46.51:432][946]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.46.51:432][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.51:432][946]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.29-12.46.51:432][946]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.51:432][946]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.51:433][946]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.46.51:638][958]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.46.51:655][959]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.46.51:655][959]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.46.51:655][959]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.51:655][959]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.46.51:655][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.51:655][959]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.51:655][959]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.46.51:655][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.51:672][960]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.51:673][960]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.46.51:673][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.51:673][960]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.51:673][960]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.46.51:673][960]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.51:673][960]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.46.51:673][960]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.51:673][960]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-12.46.51:673][960]Interaction: Verbose: [DestroyLeft][Bookshelf_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.46.51:673][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.51:673][960]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_2] [2020.04.29-12.46.51:673][960]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.51:673][960]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_2] [2020.04.29-12.46.51:673][960]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.51:673][960]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.46.51:693][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.46.51:695][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.46.51:789][966]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale10_Character_C_0 [2020.04.29-12.46.51:895][972]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale10_Character_C_0 [2020.04.29-12.46.51:912][973]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale10_Character_C_0 [2020.04.29-12.46.51:912][973]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale10_Character_C_0 [2020.04.29-12.46.52:214][990]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.29-12.46.52:214][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.52:214][990]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.29-12.46.52:214][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.52:214][990]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.29-12.46.52:214][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.52:214][990]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.29-12.46.52:214][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.52:269][993]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.29-12.46.52:269][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.52:269][993]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.29-12.46.52:269][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.52:269][993]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.29-12.46.52:269][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.52:269][993]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.29-12.46.52:269][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.52:359][998]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale10_Character_C_0 [2020.04.29-12.46.52:359][998]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale10_Character_C_0 [2020.04.29-12.46.52:359][998]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale10_Character_C_0 [2020.04.29-12.46.52:545][ 8]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale10_Character_C_0 [2020.04.29-12.46.52:748][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.29-12.46.52:748][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.52:893][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.29-12.46.52:893][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.52:893][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.29-12.46.52:893][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.52:893][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.29-12.46.52:893][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.53:228][ 46]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.46.53:245][ 47]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.46.53:637][ 70]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.04.29-12.46.53:637][ 70]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.53:637][ 70]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.04.29-12.46.53:637][ 70]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.53:639][ 70]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.53:639][ 70]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.53:639][ 70]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.46.53:639][ 70]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.53:639][ 70]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.53:639][ 70]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.04.29-12.46.53:639][ 70]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.53:639][ 70]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.46.53:639][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.53:639][ 70]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.46.53:639][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.53:737][ 76]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-12.46.53:737][ 76]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.53:737][ 76]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-12.46.53:737][ 76]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.53:739][ 76]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.46.53:739][ 76]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.53:739][ 76]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.53:739][ 76]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.46.53:739][ 76]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.53:739][ 76]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.53:739][ 76]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-12.46.53:739][ 76]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.53:739][ 76]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.46.53:739][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.53:739][ 76]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.46.53:739][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.53:771][ 78]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.46.53:802][ 80]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015333 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.46.53:803][ 80]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.46.53:806][ 80]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.46.53:806][ 80]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.46.53:806][ 80]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.46.53:806][ 80]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.46.53:806][ 80]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.46.53:806][ 80]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.46.53:806][ 80]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.46.53:807][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.46.53:835][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.46.53:867][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.29-12.46.53:867][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.29-12.46.53:868][ 84]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.53:868][ 84]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.46.53:868][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.53:868][ 84]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.53:868][ 84]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.46.53:868][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.53:869][ 84]Interaction: Interaction time: 10.000000 [2020.04.29-12.46.53:869][ 84]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.04.29-12.46.53:869][ 84]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.04.29-12.46.53:869][ 84]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.46.53:869][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.53:869][ 84]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.53:869][ 84]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.46.53:869][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.53:869][ 84]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.53:869][ 84]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.46.53:869][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.53:869][ 84]Interaction: Interaction time: 20.000000 [2020.04.29-12.46.53:869][ 84]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.29-12.46.53:869][ 84]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.04.29-12.46.53:869][ 84]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.46.53:869][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.53:871][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.46.53:901][ 86]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.46.53:901][ 86]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.53:901][ 86]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.46.53:902][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.53:902][ 86]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.53:902][ 86]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.46.53:902][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.53:934][ 88]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.46.53:934][ 88]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.53:934][ 88]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.46.53:934][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.53:934][ 88]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.53:934][ 88]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.46.53:934][ 88]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.53:934][ 88]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.46.53:934][ 88]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.53:934][ 88]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.46.53:934][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.53:934][ 88]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.46.53:934][ 88]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.53:934][ 88]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.54:826][144]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-12.46.54:826][144]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...840E] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.29-12.46.54:826][144]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.29-12.46.55:889][210]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-12.46.55:889][210]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.29-12.46.58:653][376]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.29-12.46.58:653][376]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.58:653][376]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.29-12.46.58:653][376]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.58:654][376]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.58:654][376]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.58:654][376]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.46.58:654][376]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.58:654][376]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.58:654][376]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.29-12.46.58:654][376]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.58:654][376]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.46.58:654][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.58:654][376]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.46.58:654][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.58:721][380]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.46.58:821][386]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.58:821][386]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.46.58:821][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.58:821][386]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.58:821][386]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.46.58:821][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.58:822][386]Interaction: Interaction time: 0.600000 [2020.04.29-12.46.58:822][386]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Female. [2020.04.29-12.46.58:822][386]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.04.29-12.46.58:822][386]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.46.58:822][386]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.46.58:822][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.58:877][390]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198268758348 [2020.04.29-12.46.58:888][390]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198268758348, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.46.58:890][390]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.46.59:160][406]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.04.29-12.46.59:227][410]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.46.59:423][422]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.59:423][422]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.46.59:423][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.59:423][422]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.59:423][422]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.46.59:423][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.59:423][422]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.59:423][422]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.46.59:423][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.59:423][422]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.46.59:423][422]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.46.59:423][422]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.59:423][422]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.46.59:423][422]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.46.59:423][422]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.46.59:423][422]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.46.59:423][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.46.59:423][422]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.04.29-12.46.59:423][422]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.46.59:423][422]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.00:409][483]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-12.47.00:409][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.00:409][483]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-12.47.00:409][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.00:409][483]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-12.47.00:409][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.00:428][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.47.00:908][514]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-12.47.00:908][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.00:908][514]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-12.47.00:908][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.00:908][514]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-12.47.00:908][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.01:316][540]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198145433423 [2020.04.29-12.47.01:316][540]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198145433423, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.47.02:537][615]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.02:537][615]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.47.02:537][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.02:537][615]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.02:537][615]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.47.02:537][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.02:539][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.29-12.47.02:570][617]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.02:570][617]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.47.02:570][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.02:570][617]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.02:570][617]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.47.02:570][617]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.02:570][617]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.47.02:570][617]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.02:570][617]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.47.02:570][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.02:570][617]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-12.47.02:570][617]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.02:570][617]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.02:697][625]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.627387 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.47.03:311][663]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.181853 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.47.03:312][663]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.04.29-12.47.03:878][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.29-12.47.03:940][702]GameFlow: OnRep_BegunPlayFenceGuid 06C8AAA0-08D7-EC3B-6D55-DD200E905200 [2020.04.29-12.47.03:940][702]GameFlow: BegunPlayFenceGuid 06C8AAA0-08D7-EC3B-6D55-DD200E905200 [2020.04.29-12.47.03:940][702]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000020 seconds [2020.04.29-12.47.03:940][702]GameFlow: ACollectable::BeginPlay [2020.04.29-12.47.03:941][702]GameFlow: BegunPlayFenceGuid 06C8AAA0-08D7-EC3B-6D55-DD200E905200 [2020.04.29-12.47.03:941][702]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.47.03:941][702]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.47.03:941][702]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.47.03:941][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.03:973][704]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.03:973][704]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.47.03:973][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.03:973][704]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.03:973][704]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.04.29-12.47.03:973][704]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.47.03:973][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.05:441][795]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.05:441][795]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.47.05:441][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.05:441][795]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.05:441][795]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.29-12.47.05:441][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.05:441][795]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.05:441][795]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.05:441][795]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.47.05:441][795]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.05:441][795]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.47.05:441][795]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.05:441][795]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.47.05:441][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.05:441][795]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.04.29-12.47.05:441][795]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.05:441][795]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.05:709][811]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.29-12.47.05:709][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.05:709][811]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.29-12.47.05:709][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.05:709][811]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.29-12.47.05:709][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.05:959][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_2] [2020.04.29-12.47.05:959][826]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.05:960][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.47.05:960][826]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.05:961][826]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.05:961][826]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.05:961][826]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.47.05:961][826]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.05:961][826]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.05:961][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.47.05:961][826]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.05:961][826]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.47.05:961][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.05:961][826]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.47.05:961][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.05:962][826]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=224.845 [2020.04.29-12.47.05:962][826]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.47.05:965][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.47.05:981][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.47.06:010][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.47.06:010][829]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.06:012][829]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.06:012][829]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.47.06:012][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.06:012][829]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.06:012][829]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.47.06:012][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.06:012][829]Interaction: Interaction time: 0.000000 [2020.04.29-12.47.06:012][829]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.47.06:012][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.06:135][836]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=225.019 [2020.04.29-12.47.06:186][839]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-12.47.06:222][841]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_001_C_1] [2020.04.29-12.47.06:222][841]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.06:222][841]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_1] [2020.04.29-12.47.06:223][841]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.06:224][841]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.06:224][841]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.06:224][841]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.47.06:224][841]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.06:224][841]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.06:224][841]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.29-12.47.06:224][841]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.06:225][841]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.47.06:225][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.06:225][841]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.47.06:225][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.06:277][844]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.06:277][844]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.47.06:277][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.06:277][844]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.06:277][844]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.47.06:277][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.06:277][844]Interaction: Interaction time: 0.000000 [2020.04.29-12.47.06:277][844]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.04.29-12.47.06:277][844]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.04.29-12.47.06:277][844]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.47.06:277][844]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.47.06:277][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.06:744][871]GameFlow: OnDropped 759.015869 [2020.04.29-12.47.06:744][871]GameFlow: Collected received : BP_Medkit_001_C_1. [2020.04.29-12.47.06:745][871]GameFlow: AddToInventory received : BP_Medkit_001_C_1. [2020.04.29-12.47.06:763][872]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.47.07:043][889]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.29-12.47.07:043][889]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.07:043][889]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.29-12.47.07:043][889]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.07:043][889]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.29-12.47.07:043][889]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.07:269][903]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.47.07:285][904]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.07:285][904]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.47.07:285][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.07:285][904]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.07:285][904]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.47.07:285][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.07:318][906]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.07:318][906]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.47.07:318][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.07:318][906]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.07:318][906]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.47.07:318][906]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.07:318][906]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.47.07:318][906]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.07:318][906]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.47.07:318][906]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.47.07:318][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.07:318][906]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_1] [2020.04.29-12.47.07:318][906]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.07:318][906]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.07:527][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.29-12.47.07:527][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.07:527][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.29-12.47.07:527][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.07:527][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.29-12.47.07:527][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.07:818][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.47.07:818][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.07:962][946]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.47.08:189][960]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003630 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.47.08:191][960]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.47.08:191][960]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.47.08:191][960]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.08:191][960]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.47.08:191][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.08:191][960]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.08:191][960]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.47.08:191][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.08:209][961]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.08:209][961]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.47.08:209][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.08:209][961]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.08:209][961]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.47.08:209][961]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.08:209][961]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.47.08:209][961]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.08:209][961]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.47.08:209][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.08:209][961]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.47.08:209][961]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.08:209][961]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.47.08:209][961]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.08:209][961]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.08:209][961]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=227.092 [2020.04.29-12.47.08:225][962]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.47.08:266][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.47.08:528][979]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.47.08:528][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.08:528][979]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.29-12.47.08:528][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.08:528][979]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.29-12.47.08:529][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.08:529][979]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.29-12.47.08:529][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.08:582][982]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.04.29-12.47.08:582][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.08:582][982]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.04.29-12.47.08:582][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.08:582][982]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.04.29-12.47.08:582][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.08:582][982]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.47.08:582][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.08:777][993]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.08:777][993]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.08:777][993]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.47.08:777][993]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=227.661 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.47.09:005][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.47.09:005][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.09:109][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.04.29-12.47.09:109][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.09:109][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.04.29-12.47.09:109][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.09:109][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.04.29-12.47.09:109][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.09:259][ 21]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.47.09:260][ 21]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.47.09:260][ 21]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=228.142 [2020.04.29-12.47.09:260][ 21]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=228.142 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.47.09:358][ 27]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.04.29-12.47.09:393][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.47.09:393][ 29]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.09:438][ 32]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.29-12.47.09:440][ 32]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.47.09:444][ 32]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Aster]: On [2020.04.29-12.47.09:571][ 40]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.47.09:571][ 40]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.47.09:571][ 40]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=228.453 [2020.04.29-12.47.09:571][ 40]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=228.453 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.47.09:620][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-12.47.09:620][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.09:994][ 66]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.910634 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.47.11:440][154]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Aster]: Off [2020.04.29-12.47.12:570][222]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.47.12:570][222]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=231.454 [2020.04.29-12.47.12:586][223]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.12:586][223]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.12:605][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.47.13:836][297]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.13:836][297]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.13:836][297]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.47.13:836][297]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=232.719 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.47.14:245][320]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.29-12.47.14:245][320]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.14:246][320]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.29-12.47.14:246][320]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.14:248][320]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.14:248][320]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.14:248][320]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.47.14:248][320]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.14:248][320]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.14:248][320]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.29-12.47.14:248][320]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.14:248][320]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.47.14:248][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.14:248][320]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.47.14:248][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.14:300][323]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.29-12.47.14:300][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.14:300][323]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.29-12.47.14:300][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.14:300][323]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.29-12.47.14:300][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.14:317][324]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.47.14:353][326]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.47.14:354][326]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.47.14:354][326]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=233.236 [2020.04.29-12.47.14:354][326]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=233.236 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.47.14:388][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.47.14:388][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.14:442][331]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.14:442][331]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.47.14:442][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.14:442][331]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.14:442][331]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.47.14:442][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.14:443][331]Interaction: Interaction time: 0.600000 [2020.04.29-12.47.14:443][331]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.04.29-12.47.14:443][331]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.04.29-12.47.14:443][331]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.47.14:443][331]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.47.14:443][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.14:495][334]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.47.14:512][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.47.14:512][335]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.14:512][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-12.47.14:512][335]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.14:514][335]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.14:514][335]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.47.14:514][335]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.14:514][335]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.47.14:514][335]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.14:514][335]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.14:514][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-12.47.14:514][335]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.14:514][335]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.47.14:514][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.14:514][335]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.47.14:514][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.14:514][335]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=233.396 [2020.04.29-12.47.14:573][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-12.47.14:573][338]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.14:576][338]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.14:576][338]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.47.14:576][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.14:576][338]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.14:576][338]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.47.14:576][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.14:576][338]Interaction: Interaction time: 2.000000 [2020.04.29-12.47.14:576][338]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankStun Gunslinger AnimTag_FPV. [2020.04.29-12.47.14:576][338]LogSM: Error: Play Update Montage AM_UK_Stun_Pallet_FPV Duration 2.000000 Timestamp 233.436630 [2020.04.29-12.47.14:576][338]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.47.14:576][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.14:846][353]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.47.15:057][365]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.15:057][365]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.47.15:057][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.15:058][365]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.15:058][365]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.47.15:058][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.15:092][367]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.15:092][367]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.47.15:092][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.15:092][367]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.15:092][367]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.47.15:092][367]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.15:092][367]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.47.15:092][367]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.15:092][367]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.47.15:092][367]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.47.15:092][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.15:092][367]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.29-12.47.15:092][367]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.15:092][367]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.16:315][438]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.47.16:565][452]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.47.16:581][453]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.47.16:581][453]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.47.16:581][453]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.16:581][453]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.47.16:581][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.16:581][453]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.16:581][453]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.47.16:581][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.16:599][454]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.16:599][454]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.47.16:599][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.16:599][454]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.16:599][454]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.47.16:599][454]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.16:599][454]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.47.16:599][454]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.16:600][454]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.47.16:600][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.16:600][454]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-12.47.16:600][454]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.16:600][454]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-12.47.16:600][454]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.16:600][454]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.16:620][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.47.16:624][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.47.17:058][480]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.47.17:058][480]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.17:153][486]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.47.17:153][486]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.17:153][486]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.47.17:153][486]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.17:155][486]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.17:155][486]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.17:155][486]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.47.17:155][486]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.17:155][486]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.17:155][486]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.47.17:155][486]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.17:155][486]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.47.17:155][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.17:155][486]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.47.17:155][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.17:187][488]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.47.17:235][491]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.29-12.47.17:235][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.17:235][491]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.29-12.47.17:235][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.17:235][491]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.29-12.47.17:235][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.17:249][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.29-12.47.17:251][492]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.17:251][492]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.47.17:251][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.17:251][492]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.17:251][492]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.47.17:251][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.17:251][492]Interaction: Interaction time: 20.000000 [2020.04.29-12.47.17:251][492]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.29-12.47.17:251][492]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.04.29-12.47.17:251][492]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.47.17:251][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.17:251][492]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.47.19:213][611]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-12.47.19:213][611]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.19:214][611]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.47.19:214][611]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.19:215][611]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.19:215][611]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.19:215][611]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.47.19:215][611]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.19:215][611]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.19:215][611]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.47.19:215][611]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.19:215][611]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.47.19:215][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.19:215][611]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.47.19:216][611]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.47.19:216][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.19:216][611]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=238.097 [2020.04.29-12.47.19:297][616]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.47.19:297][616]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.19:525][630]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.19:525][630]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.47.19:525][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.19:525][630]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.19:525][630]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.47.19:525][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.19:525][630]Interaction: Interaction time: 2.450000 [2020.04.29-12.47.19:525][630]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.47.19:525][630]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 238.391464 [2020.04.29-12.47.19:525][630]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.47.19:525][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.19:525][630]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.47.19:604][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.47.20:426][686]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.284633 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.47.20:427][686]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-12.47.20:507][691]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.20:507][691]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.47.20:507][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.20:507][691]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.20:507][691]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.47.20:507][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.20:509][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.29-12.47.20:540][693]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.20:540][693]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.47.20:540][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.20:540][693]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.20:540][693]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.47.20:540][693]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.20:540][693]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.47.20:540][693]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.20:540][693]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.47.20:540][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.20:540][693]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.47.20:540][693]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.20:540][693]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.21:714][762]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.47.21:968][776]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.47.22:074][782]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.47.22:074][782]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.47.22:074][782]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.47.22:074][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.22:077][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.47.22:092][783]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.47.22:092][783]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.47.22:092][783]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.22:092][783]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.47.22:092][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.22:092][783]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.22:092][783]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.47.22:092][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.22:112][784]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.22:112][784]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.47.22:112][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.22:112][784]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.22:112][784]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.47.22:112][784]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.22:112][784]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.47.22:112][784]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.22:112][784]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.47.22:112][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.22:112][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.47.22:112][784]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.22:112][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.47.22:112][784]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.22:112][784]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.22:112][784]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=0.994 [2020.04.29-12.47.22:180][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.47.22:184][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.47.22:185][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.47.22:187][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.47.24:758][929]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.47.24:917][938]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.47.24:917][938]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.24:917][938]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.47.24:917][938]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.24:918][938]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.24:918][938]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.24:918][938]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.47.24:918][938]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.24:918][938]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.24:918][938]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.47.24:918][938]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.24:918][938]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.47.24:918][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.24:918][938]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.47.24:918][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.24:918][938]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.47.25:021][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.29-12.47.25:022][944]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.25:022][944]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.47.25:022][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.25:022][944]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.25:022][944]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.47.25:022][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.25:022][944]Interaction: Interaction time: 16.754910 [2020.04.29-12.47.25:022][944]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.29-12.47.25:022][944]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 16.754910 Timestamp 0.000000 [2020.04.29-12.47.25:022][944]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.47.25:022][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.25:022][944]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.47.25:227][956]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.29-12.47.25:227][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.25:227][956]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.29-12.47.25:227][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.25:228][956]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.29-12.47.25:228][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.25:362][964]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.29-12.47.25:362][964]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.25:830][992]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.29-12.47.25:830][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.25:830][992]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.29-12.47.25:830][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.25:831][992]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.29-12.47.25:831][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.25:831][992]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.29-12.47.25:831][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.25:900][996]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.29-12.47.25:900][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.25:900][996]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.29-12.47.25:900][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.25:900][996]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.29-12.47.25:900][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.25:900][996]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.29-12.47.25:900][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.26:376][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.29-12.47.26:376][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.26:480][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.29-12.47.26:480][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.26:480][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.29-12.47.26:480][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.26:480][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.29-12.47.26:480][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.32:046][340]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.47.32:273][352]Interaction: Player [BP_CamperFemale10_Character_C_0] is in chase. [2020.04.29-12.47.32:448][361]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 201 [2020.04.29-12.47.33:020][392]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.47.33:020][392]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.47.33:020][392]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.47.33:020][392]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.47.33:020][392]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.47.33:020][392]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.47.33:044][393]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.47.34:892][500]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.29-12.47.34:892][500]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.34:893][500]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.29-12.47.34:893][500]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.34:893][500]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.47.34:894][500]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.34:894][500]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.34:894][500]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.47.34:894][500]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.34:894][500]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.34:894][500]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.29-12.47.34:894][500]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.34:894][500]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.47.34:894][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.34:894][500]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.47.34:894][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.34:894][500]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.47.35:393][531]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.35:393][531]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.47.35:393][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.35:393][531]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.35:393][531]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.47.35:393][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.35:393][531]Interaction: Interaction time: 0.700000 [2020.04.29-12.47.35:393][531]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.29-12.47.35:393][531]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.29-12.47.35:393][531]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.47.35:394][531]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.47.35:394][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.35:442][534]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.47.36:086][574]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.118556 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.47.36:088][574]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.47.36:118][576]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.47.36:120][576]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.36:120][576]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.47.36:120][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.36:120][576]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.36:120][576]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.47.36:120][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.36:120][576]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.36:120][576]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.47.36:120][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.36:120][576]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.36:120][576]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.47.36:120][576]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.36:120][576]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.47.36:120][576]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.36:120][576]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.47.36:120][576]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.47.36:120][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.36:120][576]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_1] [2020.04.29-12.47.36:120][576]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.36:120][576]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.36:120][576]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.47.36:121][576]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.47.36:458][597]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.215081 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.47.36:522][601]Interaction: Player [BP_CamperFemale10_Character_C_0] is not in chase anymore. [2020.04.29-12.47.36:796][618]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-12.47.37:167][641]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.29-12.47.37:167][641]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.37:167][641]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.29-12.47.37:167][641]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.37:167][641]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.47.37:169][641]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.37:169][641]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.37:169][641]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.47.37:169][641]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.37:169][641]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.37:169][641]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.29-12.47.37:169][641]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.37:169][641]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.47.37:169][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.37:169][641]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.47.37:169][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.37:201][643]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.47.37:458][659]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.37:458][659]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.47.37:458][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.37:458][659]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.37:458][659]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.47.37:458][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.37:458][659]Interaction: Interaction time: 0.700000 [2020.04.29-12.47.37:458][659]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.29-12.47.37:458][659]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.29-12.47.37:458][659]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.47.37:458][659]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.47.37:458][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.37:539][664]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.47.38:154][702]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.47.38:170][703]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.38:170][703]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.47.38:170][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.38:170][703]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.38:170][703]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.47.38:170][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.38:201][705]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.47.38:202][705]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.38:202][705]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.47.38:202][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.38:202][705]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.38:202][705]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.47.38:202][705]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.38:202][705]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.47.38:202][705]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.38:202][705]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.47.38:202][705]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.47.38:202][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.38:203][705]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_1] [2020.04.29-12.47.38:203][705]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.38:203][705]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.38:203][705]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.47.38:203][705]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.47.39:376][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.47.39:376][774]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.39:376][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.47.39:376][774]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.39:378][774]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.39:378][774]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.39:378][774]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.47.39:378][774]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.39:378][774]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.39:378][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.47.39:378][774]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.39:378][774]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.47.39:378][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.39:378][774]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.47.39:378][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.39:378][774]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=18.260 [2020.04.29-12.47.39:379][774]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.47.39:382][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.47.39:399][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.47.39:448][778]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.47.39:448][778]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.39:451][778]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.39:451][778]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.47.39:451][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.39:451][778]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.39:451][778]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.47.39:451][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.39:451][778]Interaction: Interaction time: 0.000000 [2020.04.29-12.47.39:451][778]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.47.39:451][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.39:560][784]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=18.442 [2020.04.29-12.47.39:651][789]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_12] [2020.04.29-12.47.39:651][789]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.39:652][789]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_12] [2020.04.29-12.47.39:652][789]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.39:652][789]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.47.39:654][789]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.39:654][789]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.39:654][789]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.47.39:654][789]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.39:654][789]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.39:654][789]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_12] [2020.04.29-12.47.39:654][789]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.39:654][789]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.47.39:654][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.39:654][789]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.47.39:654][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.39:673][790]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.47.39:767][795]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.39:767][795]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.47.39:767][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.39:767][795]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.39:767][795]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.47.39:767][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.39:767][795]Interaction: Interaction time: 1.000000 [2020.04.29-12.47.39:767][795]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.04.29-12.47.39:768][795]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.04.29-12.47.39:768][795]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.47.39:768][795]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.47.39:768][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.39:804][797]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.47.39:876][801]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.114313 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.47.39:877][801]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-12.47.40:345][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.47.40:345][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.40:345][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-12.47.40:345][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.40:345][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-12.47.40:345][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.40:614][842]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.47.40:614][842]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.47.40:614][842]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.40:614][842]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.47.40:614][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.40:614][842]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.40:614][842]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.47.40:614][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.40:630][843]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.40:630][843]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.47.40:630][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.40:630][843]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.40:630][843]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.47.40:630][843]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.40:630][843]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.47.40:630][843]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.40:630][843]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.47.40:630][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.40:630][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.47.40:630][843]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.40:630][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.47.40:630][843]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.40:630][843]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.40:630][843]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=19.513 [2020.04.29-12.47.40:630][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-12.47.40:630][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.40:648][844]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=19.531 [2020.04.29-12.47.40:718][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.47.40:721][848]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.47.40:721][848]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.40:721][848]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.47.40:722][848]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.40:728][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.47.40:729][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.47.40:736][849]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.325573 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.47.40:739][849]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.40:739][849]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.40:739][849]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.47.40:739][849]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.40:739][849]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.40:739][849]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.47.40:739][849]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.40:739][849]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.47.40:739][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.40:739][849]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.47.40:739][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.40:739][849]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-12.47.40:757][850]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.47.40:760][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.47.40:772][851]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.47.40:773][851]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.40:774][851]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.47.40:774][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.40:774][851]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.40:774][851]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.47.40:774][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.40:774][851]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.40:774][851]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.47.40:774][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.40:774][851]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.40:774][851]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.47.40:774][851]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.40:774][851]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.47.40:774][851]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.40:774][851]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.47.40:774][851]Interaction: Verbose: [VaultMid2][WindowStandard_C_12] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.47.40:774][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.40:774][851]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_12] [2020.04.29-12.47.40:774][851]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.40:774][851]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.40:774][851]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.47.40:774][851]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.47.40:809][853]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.47.40:809][853]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.40:810][853]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.40:810][853]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.47.40:810][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.40:810][853]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.40:810][853]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.47.40:810][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.40:810][853]Interaction: Interaction time: 0.000000 [2020.04.29-12.47.40:811][853]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.47.40:811][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.41:080][868]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.836360 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.47.41:714][903]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.41:714][903]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.47.41:714][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.41:714][903]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.41:714][903]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.47.41:714][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.41:717][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.29-12.47.41:750][905]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.41:750][905]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.47.41:750][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.41:750][905]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.41:750][905]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.47.41:750][905]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.41:750][905]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.47.41:750][905]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.41:750][905]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.47.41:750][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.41:750][905]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.47.41:750][905]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.41:750][905]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.41:953][916]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-12.47.41:953][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.41:953][916]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-12.47.41:953][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.41:953][916]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-12.47.41:953][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.41:953][916]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-12.47.41:953][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.42:115][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-12.47.42:115][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.42:115][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-12.47.42:115][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.42:115][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-12.47.42:115][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.42:115][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-12.47.42:115][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.42:415][941]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.47.42:415][941]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.42:415][941]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.47.42:415][941]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.42:416][941]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.42:416][941]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.42:416][941]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.47.42:416][941]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.42:416][941]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.42:417][941]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.47.42:417][941]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.42:417][941]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.47.42:417][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.42:417][941]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.47.42:417][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.42:486][945]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.47.42:522][947]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.42:523][947]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.47.42:523][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.42:523][947]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.42:523][947]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.47.42:523][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.42:523][947]Interaction: Interaction time: 0.058071 [2020.04.29-12.47.42:523][947]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.29-12.47.42:523][947]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 0.058071 Timestamp 0.000000 [2020.04.29-12.47.42:523][947]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.42:523][947]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.47.42:523][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.42:523][947]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.42:523][947]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.47.42:523][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.42:558][949]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.42:559][949]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.47.42:559][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.42:559][949]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.42:559][949]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.47.42:559][949]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.42:559][949]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.47.42:559][949]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.42:559][949]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.47.42:559][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.42:559][949]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.47.42:559][949]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.42:559][949]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.42:559][949]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.47.42:912][969]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.47.42:912][969]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.42:912][969]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.47.42:912][969]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.42:913][969]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.42:913][969]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.42:913][969]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.47.42:913][969]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.42:913][969]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.42:913][969]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.47.42:913][969]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.42:914][969]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.47.42:914][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.42:914][969]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.47.42:914][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.42:985][973]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.47.43:019][975]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.29-12.47.43:020][975]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.43:020][975]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.47.43:020][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.43:020][975]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.43:020][975]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.47.43:020][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.43:020][975]Interaction: Interaction time: 0.058071 [2020.04.29-12.47.43:020][975]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.29-12.47.43:020][975]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 0.058071 Timestamp 0.000000 [2020.04.29-12.47.43:020][975]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.47.43:020][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.43:056][977]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.43:056][977]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.47.43:056][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.43:056][977]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.43:056][977]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.47.43:056][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.43:056][977]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.43:056][977]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.47.43:056][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.43:056][977]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.43:056][977]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.47.43:056][977]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.43:056][977]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.47.43:056][977]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.43:056][977]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.47.43:056][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.43:056][977]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.47.43:056][977]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.43:056][977]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.43:056][977]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.47.43:058][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.29-12.47.43:392][996]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.47.43:392][996]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.43:392][996]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.47.43:392][996]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.43:393][996]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.43:393][996]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.43:393][996]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.47.43:393][996]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.43:393][996]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.43:393][996]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.47.43:393][996]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.43:393][996]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.47.43:393][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.43:393][996]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.47.43:393][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.43:393][996]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.47.43:484][ 1]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.43:484][ 1]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.47.43:484][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.43:484][ 1]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.43:484][ 1]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.47.43:484][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.43:484][ 1]Interaction: Interaction time: 0.024673 [2020.04.29-12.47.43:484][ 1]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.29-12.47.43:484][ 1]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 0.024673 Timestamp 0.000000 [2020.04.29-12.47.43:484][ 1]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.43:484][ 1]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.47.43:484][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.43:484][ 1]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.43:484][ 1]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.47.43:484][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.43:484][ 1]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.43:484][ 1]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.47.43:484][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.43:484][ 1]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.43:484][ 1]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.47.43:484][ 1]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.43:484][ 1]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.47.43:484][ 1]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.43:484][ 1]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.47.43:484][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.43:484][ 1]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.47.43:484][ 1]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.43:484][ 1]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.43:484][ 1]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.47.43:519][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-12.47.43:519][ 3]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.43:859][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-12.47.43:859][ 22]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.43:859][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-12.47.43:859][ 22]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.43:859][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-12.47.43:859][ 22]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.44:414][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.47.44:414][ 53]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.44:414][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.47.44:414][ 53]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.44:414][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.47.44:414][ 53]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.44:418][ 53]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.29-12.47.44:418][ 53]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.44:418][ 53]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.29-12.47.44:418][ 53]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.44:418][ 53]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.44:418][ 53]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.47.44:418][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.44:418][ 53]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.44:418][ 53]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.47.44:418][ 53]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.44:418][ 53]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.47.44:418][ 53]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.44:418][ 53]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.47.44:418][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.44:418][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.47.44:418][ 53]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.44:418][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.47.44:418][ 53]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.44:418][ 53]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.44:418][ 53]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=23.299 [2020.04.29-12.47.44:421][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.47.44:435][ 54]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.44:435][ 54]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.44:436][ 54]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.47.44:436][ 54]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.44:436][ 54]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.44:436][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.47.44:436][ 54]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.44:436][ 54]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.47.44:436][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.44:436][ 54]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_In Gunslinger AnimTag_FPV. [2020.04.29-12.47.44:436][ 54]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-12.47.44:436][ 54]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.47.44:436][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.44:436][ 54]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=23.318 Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-12.47.44:436][ 54]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=23.318 [2020.04.29-12.47.44:489][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.47.44:489][ 57]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.44:493][ 57]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Aster]: On [2020.04.29-12.47.45:446][111]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.45:446][111]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.47.45:446][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.45:446][111]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter [2020.04.29-12.47.45:446][111]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.45:446][111]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.47.45:446][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.45:446][111]Interaction: Interaction time: 2.000000 [2020.04.29-12.47.45:446][111]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-12.47.45:446][111]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Middle Gunslinger AnimTag_FPV. [2020.04.29-12.47.45:446][111]LogSM: Error: Play Update Montage AM_UK_Stun_FPV_LOOP Duration 2.000000 Timestamp 24.310717 [2020.04.29-12.47.45:446][111]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.47.45:446][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.45:446][111]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveEnter For BP_Slasher_Character_19_C_0 at Time=24.328 [2020.04.29-12.47.45:446][111]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=24.328 Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-12.47.45:447][111]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Stun_FPV_LOOP [2020.04.29-12.47.46:476][171]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Aster]: Off [2020.04.29-12.47.47:458][228]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.47.47:459][228]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.47.47:459][228]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.47:459][228]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.47.47:459][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.47:459][228]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve [2020.04.29-12.47.47:459][228]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.47:459][228]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-12.47.47:459][228]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Out Gunslinger AnimTag_FPV. [2020.04.29-12.47.47:459][228]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.47.47:459][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.47:459][228]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurve For BP_Slasher_Character_19_C_0 at Time=26.342 [2020.04.29-12.47.47:459][228]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=26.342 Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-12.47.47:966][257]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.04.29-12.47.47:966][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.47:966][257]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.04.29-12.47.47:966][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.48:143][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_12] [2020.04.29-12.47.48:143][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.48:143][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_12] [2020.04.29-12.47.48:143][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.48:176][269]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.47.48:176][269]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.48:176][269]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.47.48:176][269]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.48:176][269]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.47.48:178][269]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.48:178][269]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.48:178][269]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.47.48:178][269]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.48:178][269]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.48:178][269]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.47.48:178][269]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.48:178][269]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.47.48:178][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.48:178][269]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.47.48:178][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.48:178][269]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.47.48:264][274]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.48:264][274]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.47.48:264][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.48:264][274]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.48:264][274]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.47.48:264][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.48:264][274]Interaction: Interaction time: 1.100000 [2020.04.29-12.47.48:264][274]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Female. [2020.04.29-12.47.48:264][274]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.47.48:264][274]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.47.48:264][274]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.47.48:264][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.48:401][282]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.47.48:488][287]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.48:488][287]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.47.48:488][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.48:489][287]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit [2020.04.29-12.47.48:489][287]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.48:489][287]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.47.48:489][287]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.48:489][287]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.47.48:489][287]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.48:489][287]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.47.48:489][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.48:489][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.47.48:489][287]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.48:489][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.47.48:489][287]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.48:489][287]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.47.48:489][287]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveExit For BP_Slasher_Character_19_C_0 at Time=27.371 [2020.04.29-12.47.48:543][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.47.49:136][325]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.47.49:205][329]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.49:206][329]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.47.49:206][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.49:206][329]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.49:206][329]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.47.49:206][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.49:206][329]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.47.49:206][329]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.47.49:239][331]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.47.49:241][331]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.49:241][331]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.47.49:241][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.49:241][331]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.49:241][331]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.47.49:241][331]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.49:241][331]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.47.49:241][331]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.49:241][331]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.47.49:241][331]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.47.49:241][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.49:241][331]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.47.49:241][331]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.49:241][331]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.50:334][395]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.29-12.47.50:334][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.50:334][395]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.29-12.47.50:334][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.50:334][395]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.29-12.47.50:334][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.50:356][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.47.50:506][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.29-12.47.50:506][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.50:506][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.29-12.47.50:506][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.50:506][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.29-12.47.50:506][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.50:875][427]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-12.47.50:875][427]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.50:875][427]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-12.47.50:875][427]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.50:876][427]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.50:876][427]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.50:876][427]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.47.50:876][427]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.50:876][427]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.50:876][427]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-12.47.50:876][427]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.50:876][427]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.47.50:876][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.50:876][427]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.47.50:876][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.50:910][429]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.47.51:011][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.29-12.47.51:013][435]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.51:013][435]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.47.51:013][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.51:013][435]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.51:013][435]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.47.51:013][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.51:013][435]Interaction: Interaction time: 11.335607 [2020.04.29-12.47.51:013][435]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.29-12.47.51:013][435]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 11.335607 Timestamp 0.000000 [2020.04.29-12.47.51:013][435]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.47.51:013][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.51:013][435]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.47.55:736][693]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197972553080 [2020.04.29-12.47.55:749][693]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197972553080, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.47.57:746][801]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.47.57:746][801]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.57:746][801]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.47.57:746][801]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.57:746][801]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.47.57:748][801]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.57:748][801]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.57:748][801]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.47.57:748][801]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.57:748][801]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.57:748][801]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.47.57:748][801]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.57:748][801]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.47.57:748][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.57:748][801]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.47.57:748][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.57:748][801]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.47.57:872][808]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.57:872][808]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.47.57:872][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.57:872][808]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.57:872][808]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.47.57:873][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.57:873][808]Interaction: Interaction time: 1.100000 [2020.04.29-12.47.57:873][808]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.04.29-12.47.57:873][808]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.47.57:873][808]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.47.57:873][808]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.47.57:873][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.57:908][810]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.47.58:770][858]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.58:770][858]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.47.58:770][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.58:770][858]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.58:771][858]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.47.58:771][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.58:771][858]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.47.58:771][858]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.47.58:807][860]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.47.58:808][860]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.58:808][860]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.47.58:808][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.58:808][860]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.58:808][860]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.47.58:808][860]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.58:808][860]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.47.58:808][860]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.47.58:808][860]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.47.58:808][860]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.47.58:808][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.47.58:809][860]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.47.58:809][860]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.47.58:809][860]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.47.58:937][867]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.48.02:324][ 49]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.02:324][ 49]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.02:324][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.02:324][ 49]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.02:324][ 49]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.48.02:324][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.02:327][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.29-12.48.02:358][ 51]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.02:358][ 51]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.48.02:358][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.02:358][ 51]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.02:358][ 51]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.48.02:358][ 51]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.02:358][ 51]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.02:358][ 51]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.02:358][ 51]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.02:358][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.02:358][ 51]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-12.48.02:358][ 51]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.02:358][ 51]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.02:700][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.04.29-12.48.02:700][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.02:700][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.04.29-12.48.02:700][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.02:700][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.04.29-12.48.02:700][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.02:812][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.04.29-12.48.02:812][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.02:812][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.04.29-12.48.02:812][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.02:812][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.04.29-12.48.02:812][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.04:982][199]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.48.04:982][199]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.04:982][199]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.48.04:982][199]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.04:984][199]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.04:984][199]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.04:984][199]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.48.04:984][199]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.04:984][199]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.04:984][199]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.48.04:984][199]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.04:984][199]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.04:984][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.04:984][199]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.48.04:984][199]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.04:984][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.04:984][199]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=43.867 [2020.04.29-12.48.05:061][203]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.48.05:061][203]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.05:299][215]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.05:299][215]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.05:299][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.05:299][215]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.05:299][215]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.05:299][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.05:299][215]Interaction: Interaction time: 2.450000 [2020.04.29-12.48.05:299][215]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.48.05:299][215]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 44.160980 [2020.04.29-12.48.05:299][215]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.05:299][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.05:300][215]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.48.05:374][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.48.07:492][329]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.48.07:733][342]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.48.07:845][348]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.48.07:845][348]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.48.07:845][348]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.48.07:845][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.07:847][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.48.07:862][349]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.48.07:862][349]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.48.07:862][349]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.07:862][349]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.07:862][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.07:862][349]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.07:862][349]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.48.07:862][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.07:879][350]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.07:879][350]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.48.07:879][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.07:879][350]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.07:879][350]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.48.07:879][350]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.07:879][350]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.07:880][350]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.07:880][350]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.07:880][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.07:880][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.48.07:880][350]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.07:880][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.48.07:880][350]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.07:880][350]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.07:880][350]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=46.762 [2020.04.29-12.48.07:933][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.48.07:937][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.48.07:939][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.48.07:940][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.48.13:123][647]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.48.13:123][647]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.13:124][647]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.48.13:124][647]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.13:125][647]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.13:125][647]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.13:125][647]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.48.13:125][647]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.13:125][647]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.13:125][647]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.48.13:125][647]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.13:125][647]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.13:125][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.13:125][647]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.13:125][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.13:125][647]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.48.13:160][649]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.04.29-12.48.13:160][649]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.13:224][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.29-12.48.13:225][653]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.13:225][653]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.13:225][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.13:225][653]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.13:225][653]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.13:225][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.13:225][653]Interaction: Interaction time: 0.024673 [2020.04.29-12.48.13:225][653]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Female. [2020.04.29-12.48.13:225][653]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 0.024673 Timestamp 0.000000 [2020.04.29-12.48.13:225][653]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.13:226][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.13:259][655]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.13:261][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.29-12.48.13:290][657]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.29-12.48.13:290][657]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.29-12.48.13:290][657]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.29-12.48.13:291][657]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.29-12.48.13:291][657]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.29-12.48.13:291][657]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.29-12.48.13:291][657]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.29-12.48.13:292][657]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.48.13:293][657]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.48.13:293][657]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.48.13:293][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.13:330][659]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.13:330][659]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.13:330][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.13:330][659]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.13:330][659]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.48.13:330][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.13:330][659]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.13:330][659]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.48.13:330][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.13:330][659]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.13:330][659]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.48.13:330][659]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.13:330][659]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.13:330][659]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.13:330][659]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.13:330][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.13:330][659]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-12.48.13:330][659]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.13:330][659]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.13:390][663]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.29-12.48.13:390][663]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.13:390][663]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.29-12.48.13:390][663]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.13:391][663]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.04.29-12.48.13:392][663]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.13:392][663]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.13:392][663]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.48.13:392][663]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.13:392][663]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.13:392][663]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.29-12.48.13:392][663]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.13:392][663]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.13:392][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.13:392][663]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.04.29-12.48.13:392][663]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.13:392][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.13:787][687]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.13:787][687]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.13:787][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.13:787][687]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.13:787][687]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.29-12.48.13:787][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.13:787][687]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.13:787][687]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.13:787][687]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.48.13:787][687]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.13:787][687]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.13:787][687]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.13:787][687]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.13:787][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.13:787][687]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.29-12.48.13:787][687]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.13:787][687]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.13:888][693]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-12.48.13:939][696]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.04.29-12.48.13:939][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.14:164][709]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.48.14:164][709]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.14:164][709]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.48.14:164][709]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.14:166][709]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.14:166][709]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.14:166][709]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.48.14:166][709]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.14:166][709]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.14:166][709]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.48.14:166][709]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.14:166][709]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.14:166][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.14:166][709]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.14:166][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.14:167][709]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=53.048 [2020.04.29-12.48.14:167][709]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.48.14:170][709]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.48.14:186][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.48.14:236][713]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.48.14:236][713]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.14:239][713]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.14:239][713]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.14:239][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.14:239][713]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.14:239][713]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.14:239][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.14:239][713]Interaction: Interaction time: 0.000000 [2020.04.29-12.48.14:239][713]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.14:239][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.14:254][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-12.48.14:254][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-12.48.14:254][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-12.48.14:254][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.29-12.48.14:254][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-12.48.14:254][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-12.48.14:254][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-12.48.14:259][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-12.48.14:259][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-12.48.14:259][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-12.48.14:259][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-12.48.14:259][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.29-12.48.14:259][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-12.48.14:259][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-12.48.14:352][719]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=53.234 [2020.04.29-12.48.14:628][734]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.237845 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.48.14:628][734]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.48.14:663][736]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.04.29-12.48.15:417][777]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.48.15:417][777]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.48.15:417][777]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.15:418][777]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.15:418][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.15:418][777]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.15:418][777]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.48.15:418][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.15:436][778]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.15:436][778]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.48.15:436][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.15:436][778]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.15:436][778]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.48.15:436][778]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.15:436][778]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.15:436][778]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.15:436][778]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.15:436][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.15:436][778]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.48.15:436][778]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.15:436][778]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.48.15:436][778]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.15:436][778]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.15:436][778]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=54.318 [2020.04.29-12.48.15:454][779]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=54.336 [2020.04.29-12.48.15:505][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.48.15:509][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.48.15:509][782]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.15:509][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.48.15:509][782]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.15:515][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.48.15:516][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.48.15:524][783]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.15:524][783]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.15:524][783]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.48.15:524][783]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.15:524][783]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.15:524][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.48.15:524][783]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.15:524][783]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.15:524][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.15:524][783]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.15:524][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.15:525][783]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-12.48.15:546][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.48.15:594][787]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.48.15:594][787]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.15:597][787]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.15:597][787]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.15:597][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.15:597][787]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.15:597][787]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.15:597][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.15:597][787]Interaction: Interaction time: 0.000000 [2020.04.29-12.48.15:597][787]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.15:597][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.15:803][798]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.04.29-12.48.15:803][798]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.15:803][798]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.04.29-12.48.15:804][798]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.15:806][798]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.15:806][798]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.15:806][798]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.48.15:806][798]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.15:806][798]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.15:806][798]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.04.29-12.48.15:806][798]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.15:806][798]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.15:806][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.15:806][798]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.15:806][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.15:841][800]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.48.15:969][807]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.15:969][807]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.15:969][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.15:969][807]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.15:969][807]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.15:969][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.15:969][807]Interaction: Interaction time: 0.600000 [2020.04.29-12.48.15:969][807]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Female. [2020.04.29-12.48.15:969][807]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.29-12.48.15:969][807]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.48.15:969][807]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.15:969][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.16:005][809]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.16:373][830]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.48.16:576][842]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.16:577][842]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.16:577][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.16:577][842]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.16:577][842]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.48.16:577][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.16:577][842]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.16:577][842]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.48.16:577][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.16:577][842]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.16:577][842]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.48.16:577][842]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.16:577][842]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.16:577][842]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.16:577][842]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.48.16:577][842]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_0] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.16:577][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.16:577][842]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.04.29-12.48.16:577][842]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.16:577][842]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.16:905][861]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.48.16:905][861]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.48.16:905][861]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.16:905][861]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.16:905][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.16:905][861]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.16:905][861]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.48.16:905][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.16:923][862]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.16:923][862]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.48.16:923][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.16:923][862]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.16:923][862]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.48.16:923][862]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.16:923][862]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.16:923][862]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.16:923][862]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.16:923][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.16:923][862]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.48.16:923][862]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.16:923][862]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.48.16:923][862]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.16:923][862]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.16:925][862]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.48.16:925][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.16:944][863]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.48.16:944][863]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.16:973][865]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 28.368147 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.48.16:978][865]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.48.16:978][865]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.17:050][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.48.17:050][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.17:119][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.48.17:119][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.17:133][874]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-12.48.17:133][874]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.17:133][874]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-12.48.17:133][874]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.17:135][874]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.17:135][874]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.17:135][874]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.48.17:135][874]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.17:135][874]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.17:135][874]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-12.48.17:135][874]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.17:135][874]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.17:135][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.17:135][874]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.17:135][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.17:138][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.48.17:138][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.17:170][876]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.17:170][876]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.17:170][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.17:170][876]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.17:170][876]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.17:170][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.17:170][876]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-12.48.17:170][876]Interaction: Interaction time: 0.000000 [2020.04.29-12.48.17:170][876]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.48.17:170][876]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.17:170][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.17:191][877]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.48.17:191][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.17:209][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.48.17:209][878]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.17:279][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.48.17:279][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.17:312][884]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.17:312][884]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.17:312][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.17:312][884]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.17:312][884]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.48.17:312][884]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.17:312][884]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.17:312][884]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.17:312][884]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.48.17:312][884]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.17:312][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.17:312][884]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Aster][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-12.48.17:312][884]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.17:312][884]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.17:312][884]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.17:315][884]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.48.17:316][884]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.17:370][887]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.48.17:370][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.17:383][888]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.48.17:383][888]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: BP_CamperFemale01_Character_C_0 - Aster, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.48.17:383][888]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: BP_CamperFemale01_Character_C_0 - Aster, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.48.17:383][888]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: BP_CamperFemale01_Character_C_0 - Aster, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.48.17:383][888]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.48.17:383][888]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: BP_CamperFemale01_Character_C_0 - Aster, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 28.291931, Lifetime Duration: 40.000000 [2020.04.29-12.48.17:383][888]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: BP_CamperFemale01_Character_C_0 - Aster, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.48.17:383][888]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Aster, Originating Player: BP_CamperFemale01_Character_C_0 - Aster, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 38.289501, Lifetime Duration: 50.000000 [2020.04.29-12.48.17:478][893]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.48.17:478][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.17:496][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.48.17:496][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.17:710][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.48.17:710][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.17:856][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.48.17:856][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.17:946][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.48.17:946][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.18:204][933]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=57.086 [2020.04.29-12.48.18:224][934]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.18:224][934]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.18:224][934]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.48.18:224][934]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=57.105 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.48.18:241][935]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.48.18:241][935]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.48.18:241][935]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=57.122 [2020.04.29-12.48.18:241][935]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=57.122 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.48.18:241][935]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=57.122 [2020.04.29-12.48.18:243][935]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.48.18:243][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.18:319][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.48.18:336][940]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Female. [2020.04.29-12.48.18:377][942]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.48.18:377][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.18:377][942]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.48.18:377][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.18:377][942]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.48.18:377][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.18:377][942]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.48.18:377][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.18:377][942]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.48.18:377][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.18:377][942]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.48.18:377][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.18:377][942]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.48.18:377][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.18:377][942]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.48.18:377][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.18:377][942]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.48.18:377][942]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.18:407][944]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.04.29-12.48.18:409][944]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.48.18:411][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.48.18:415][944]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Loloh]: On [2020.04.29-12.48.18:416][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.48.18:554][952]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.48.18:554][952]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.48.18:554][952]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=57.436 [2020.04.29-12.48.18:554][952]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=57.436 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.48.18:661][958]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.04.29-12.48.18:718][961]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.48.18:719][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.18:719][961]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.48.18:719][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.18:719][961]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.48.18:719][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.18:719][961]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.48.18:719][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.18:719][961]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.48.18:719][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.18:719][961]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.48.18:719][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.18:719][961]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.48.18:719][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.18:719][961]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.48.18:719][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.18:719][961]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.48.18:719][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.18:755][963]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.04.29-12.48.18:847][968]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.48.18:847][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.18:950][974]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.04.29-12.48.18:952][974]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.48.19:484][ 3]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.586945 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.48.19:484][ 3]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.48.19:485][ 3]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-12.48.20:083][ 36]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.29-12.48.20:084][ 36]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.20:084][ 36]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.29-12.48.20:084][ 36]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.20:085][ 36]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.20:085][ 36]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.20:085][ 36]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.48.20:085][ 36]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.20:085][ 36]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.20:085][ 36]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.29-12.48.20:085][ 36]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.20:085][ 36]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.20:085][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.20:085][ 36]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.20:085][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.20:120][ 38]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.20:120][ 38]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.20:120][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.20:120][ 38]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.20:120][ 38]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.20:120][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.20:120][ 38]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-12.48.20:120][ 38]Interaction: Interaction time: 0.000000 [2020.04.29-12.48.20:120][ 38]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.48.20:120][ 38]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.20:120][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.20:154][ 40]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.20:154][ 40]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.20:154][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.20:154][ 40]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.20:154][ 40]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.48.20:154][ 40]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.20:154][ 40]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.20:154][ 40]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.20:154][ 40]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.48.20:154][ 40]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.20:154][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.20:154][ 40]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Loloh][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.29-12.48.20:154][ 40]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.20:154][ 40]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.20:154][ 40]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.20:188][ 42]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Loloh, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.48.20:188][ 42]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Loloh, Originating Player: BP_CamperFemale06_Character_C_0 - Loloh, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.48.20:188][ 42]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Loloh, Originating Player: BP_CamperFemale06_Character_C_0 - Loloh, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.48.20:188][ 42]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Loloh, Originating Player: BP_CamperFemale06_Character_C_0 - Loloh, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.48.20:188][ 42]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Loloh, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.48.20:360][ 52]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.04.29-12.48.20:360][ 52]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.20:360][ 52]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.04.29-12.48.20:360][ 52]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.20:361][ 52]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.20:361][ 52]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.20:361][ 52]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.48.20:361][ 52]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.20:361][ 52]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.20:361][ 52]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.04.29-12.48.20:361][ 52]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.20:361][ 52]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.20:361][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.20:361][ 52]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.20:361][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.20:412][ 55]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.48.20:546][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.29-12.48.20:547][ 63]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.20:547][ 63]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.20:547][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.20:547][ 63]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.20:547][ 63]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.20:547][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.20:547][ 63]Interaction: Interaction time: 10.000000 [2020.04.29-12.48.20:547][ 63]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.04.29-12.48.20:547][ 63]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.04.29-12.48.20:547][ 63]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.20:547][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.20:583][ 65]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.21:554][121]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.48.21:554][121]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=60.437 [2020.04.29-12.48.21:573][122]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.21:573][122]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.21:594][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.48.21:785][134]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.29-12.48.21:785][134]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.21:785][134]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.29-12.48.21:785][134]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.21:785][134]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.48.21:787][134]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.21:787][134]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.21:787][134]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.48.21:787][134]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.21:787][134]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.21:787][134]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.29-12.48.21:787][134]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.21:787][134]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.21:787][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.21:787][134]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.21:787][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.21:787][134]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.48.21:857][138]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.48.21:857][138]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.21:857][138]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.48.21:857][138]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.21:859][138]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.21:859][138]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.21:859][138]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.48.21:859][138]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.21:859][138]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.21:859][138]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.48.21:859][138]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.21:859][138]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.21:859][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.21:859][138]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.48.21:859][138]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.21:859][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.21:859][138]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=60.741 [2020.04.29-12.48.21:876][139]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.48.21:876][139]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-12.48.21:893][140]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.48.21:896][140]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.977508 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.48.21:929][142]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.48.21:929][142]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.21:929][142]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.04.29-12.48.21:931][142]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.21:931][142]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.21:931][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.21:931][142]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.21:931][142]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.21:931][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.21:931][142]Interaction: Interaction time: 1.100000 [2020.04.29-12.48.21:931][142]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Female. [2020.04.29-12.48.21:931][142]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.48.21:931][142]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.48.21:931][142]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.21:931][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.22:004][146]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.22:167][155]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.22:167][155]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.22:167][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.22:168][155]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.22:168][155]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.22:168][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.22:168][155]Interaction: Interaction time: 2.450000 [2020.04.29-12.48.22:168][155]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.48.22:168][155]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 61.032722 [2020.04.29-12.48.22:168][155]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.22:168][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.22:168][155]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.48.22:221][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.48.22:223][158]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.22:223][158]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.22:223][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.22:223][158]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.22:223][158]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.29-12.48.22:223][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.22:223][158]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.22:223][158]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.22:223][158]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.48.22:223][158]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.22:223][158]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.22:223][158]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.22:223][158]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.22:223][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.22:224][158]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.04.29-12.48.22:224][158]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.22:224][158]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.22:226][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.29-12.48.22:824][192]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.22:824][192]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.22:824][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.22:824][192]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.22:824][192]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.48.22:824][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.22:824][192]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.48.22:824][192]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.22:856][194]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.48.22:858][194]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.22:858][194]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.48.22:858][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.22:858][194]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.22:858][194]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.48.22:858][194]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.22:858][194]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.22:858][194]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.22:858][194]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.48.22:858][194]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.22:858][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.22:858][194]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.04.29-12.48.22:858][194]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.22:858][194]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.22:960][200]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.48.22:960][200]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.22:994][202]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.48.22:994][202]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.22:994][202]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.48.22:996][202]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.22:996][202]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.22:996][202]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.48.22:996][202]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.22:996][202]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.22:996][202]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.48.22:996][202]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.22:996][202]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.22:996][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.22:996][202]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.22:996][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.22:996][202]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.48.23:098][208]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.23:098][208]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.23:098][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.23:098][208]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.23:098][208]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.23:098][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.23:098][208]Interaction: Interaction time: 1.100000 [2020.04.29-12.48.23:098][208]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.04.29-12.48.23:098][208]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.48.23:098][208]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.48.23:098][208]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.23:098][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.23:132][210]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.24:012][262]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.48.24:026][263]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.48.24:028][263]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.24:028][263]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.24:028][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.24:028][263]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.24:028][263]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.48.24:028][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.24:029][263]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.24:029][263]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.48.24:029][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.24:029][263]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.24:029][263]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.48.24:029][263]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.24:029][263]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.24:029][263]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.24:029][263]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.48.24:029][263]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.24:029][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.24:029][263]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.48.24:029][263]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.24:029][263]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.24:063][265]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.48.24:063][265]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.24:361][282]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.48.24:464][288]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197972553080 [2020.04.29-12.48.24:465][288]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197972553080, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.48.24:609][296]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.48.24:697][301]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.48.24:697][301]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.48.24:697][301]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.48.24:697][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.24:699][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.48.24:714][302]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.48.24:714][302]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.48.24:714][302]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.24:714][302]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.24:714][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.24:714][302]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.24:714][302]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.48.24:714][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.24:730][303]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.48.24:730][303]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.338265 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.48.24:731][303]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.48.24:731][303]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-12.48.24:732][303]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.24:732][303]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.48.24:732][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.24:732][303]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.24:732][303]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.48.24:732][303]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.24:732][303]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.24:732][303]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.24:732][303]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.24:732][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.24:732][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.48.24:732][303]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.24:732][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.48.24:732][303]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.24:732][303]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.48.24:732][303]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=63.614 [2020.04.29-12.48.24:801][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.48.24:805][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.48.24:806][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.48.24:808][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.48.25:374][339]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.48.25:616][353]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.48.25:790][363]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.04.29-12.48.26:015][376]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.26:801][422]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.48.26:871][426]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.48.26:871][426]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.26:871][426]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.48.26:871][426]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.26:871][426]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.48.26:872][426]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.26:872][426]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.26:872][426]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.48.26:872][426]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.26:872][426]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.26:872][426]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.48.26:872][426]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.26:872][426]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.26:872][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.26:872][426]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.26:872][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.26:872][426]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.48.26:939][430]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.860403 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.48.27:010][434]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.27:010][434]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.27:010][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.27:010][434]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.27:010][434]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.27:010][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.27:010][434]Interaction: Interaction time: 1.100000 [2020.04.29-12.48.27:010][434]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.04.29-12.48.27:010][434]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.48.27:010][434]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.48.27:010][434]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.27:010][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.27:011][434]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.27:061][437]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-12.48.27:061][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.27:383][456]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-12.48.27:383][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.27:909][488]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.27:909][488]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.27:909][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.27:909][488]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.27:909][488]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.48.27:909][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.27:909][488]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.48.27:909][488]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.27:940][490]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.48.27:941][490]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.27:941][490]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.48.27:941][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.27:941][490]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.27:942][490]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.48.27:942][490]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.27:942][490]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.27:942][490]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.27:942][490]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.48.27:942][490]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_4] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.27:942][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.27:942][490]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.04.29-12.48.27:942][490]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.27:942][490]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.28:876][548]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-12.48.28:876][548]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.28:876][548]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-12.48.28:876][548]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.28:877][548]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.28:877][548]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.28:877][548]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.48.28:877][548]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.28:877][548]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.28:877][548]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-12.48.28:877][548]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.28:877][548]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.28:877][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.28:877][548]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.28:877][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.28:877][548]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.48.28:973][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.29-12.48.28:974][554]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.28:974][554]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.28:974][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.28:974][554]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.28:974][554]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.28:974][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.28:974][554]Interaction: Interaction time: 0.028891 [2020.04.29-12.48.28:974][554]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.29-12.48.28:974][554]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 0.028891 Timestamp 0.000000 [2020.04.29-12.48.28:974][554]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.28:974][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.28:974][554]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.29:024][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.29-12.48.29:119][563]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.29:119][563]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.48.29:119][563]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.48.29:119][563]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.48.29:119][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.29:119][563]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.29:119][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.29:119][563]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.29:119][563]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.48.29:119][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.29:152][565]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.29:152][565]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.48.29:152][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.29:152][565]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.29:152][565]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.48.29:152][565]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.29:152][565]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.29:152][565]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.29:152][565]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.29:152][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.29:152][565]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-12.48.29:152][565]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.29:152][565]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.29:539][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.04.29-12.48.29:539][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.29:539][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.04.29-12.48.29:539][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.29:557][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.48.29:652][596]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_1] [2020.04.29-12.48.29:652][596]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.29:652][596]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_1] [2020.04.29-12.48.29:652][596]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.32:137][749]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.48.32:830][792]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.48.32:892][796]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.48.32:892][796]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.32:892][796]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.48.32:892][796]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.32:892][796]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.48.32:893][796]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.32:893][796]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.32:893][796]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.48.32:893][796]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.32:893][796]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.32:893][796]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.48.32:893][796]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.32:893][796]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.32:893][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.32:893][796]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.32:893][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.32:925][798]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.48.32:988][802]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.48.32:989][802]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.48.32:989][802]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.48.32:989][802]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.48.32:990][802]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.32:990][802]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.32:990][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.32:990][802]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.32:990][802]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.32:990][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.32:990][802]Interaction: Interaction time: 1.100000 [2020.04.29-12.48.32:990][802]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.04.29-12.48.32:990][802]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.48.32:990][802]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.48.32:990][802]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.32:990][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.33:038][805]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.33:832][853]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 51 [2020.04.29-12.48.33:895][857]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.33:895][857]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.33:895][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.33:895][857]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.33:895][857]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.48.33:895][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.33:931][859]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.48.33:933][859]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.33:933][859]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.48.33:933][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.33:933][859]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.33:933][859]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.48.33:933][859]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.33:933][859]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.33:933][859]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.33:933][859]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.48.33:933][859]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.33:933][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.33:933][859]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.48.33:933][859]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.33:933][859]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.34:001][863]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.48.34:001][863]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.48.34:134][871]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.48.34:134][871]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.34:134][871]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.48.34:134][871]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.34:134][871]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.48.34:135][871]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.34:135][871]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.34:135][871]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.48.34:135][871]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.34:135][871]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.34:135][871]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.48.34:135][871]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.34:135][871]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.34:135][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.34:135][871]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.34:135][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.34:202][875]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.48.34:234][877]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.34:234][877]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.34:234][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.34:234][877]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.34:234][877]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.34:234][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.34:235][877]Interaction: Interaction time: 1.100000 [2020.04.29-12.48.34:235][877]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Female. [2020.04.29-12.48.34:235][877]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.48.34:235][877]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.48.34:235][877]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.34:235][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.34:282][880]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.35:007][925]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.48.35:007][925]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.48.35:042][927]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.48.35:136][933]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.35:136][933]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.35:136][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.35:136][933]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.35:136][933]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.48.35:136][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.35:167][935]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.48.35:169][935]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.35:169][935]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.48.35:169][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.35:169][935]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.35:169][935]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.48.35:169][935]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.35:169][935]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.35:169][935]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.35:169][935]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.48.35:169][935]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.35:169][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.35:169][935]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.48.35:169][935]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.35:169][935]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.35:330][945]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.48.35:330][945]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.35:330][945]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.48.35:330][945]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.35:330][945]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.48.35:331][945]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.35:331][945]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.35:331][945]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.48.35:331][945]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.35:331][945]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.35:331][945]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.48.35:331][945]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.35:331][945]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.35:331][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.35:331][945]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.35:331][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.35:331][945]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.48.35:444][952]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.35:444][952]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.35:444][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.35:444][952]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.35:444][952]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.35:444][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.35:444][952]Interaction: Interaction time: 1.100000 [2020.04.29-12.48.35:444][952]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.04.29-12.48.35:444][952]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.48.35:444][952]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.48.35:444][952]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.35:444][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.35:492][955]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.36:346][ 8]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.48.36:378][ 10]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.36:378][ 10]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.36:378][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.36:378][ 10]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.36:378][ 10]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.48.36:378][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.36:409][ 12]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.48.36:411][ 12]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.36:411][ 12]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.48.36:411][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.36:411][ 12]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.36:411][ 12]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.48.36:411][ 12]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.36:411][ 12]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.36:411][ 12]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.36:411][ 12]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.48.36:411][ 12]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.36:411][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.36:411][ 12]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.48.36:411][ 12]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.36:411][ 12]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.36:539][ 20]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.48.36:539][ 20]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.36:539][ 20]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.48.36:539][ 20]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.36:539][ 20]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.48.36:540][ 20]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.36:540][ 20]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.36:540][ 20]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.48.36:540][ 20]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.36:540][ 20]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.36:540][ 20]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.48.36:540][ 20]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.36:540][ 20]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.36:540][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.36:540][ 20]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.36:540][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.36:540][ 20]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.48.36:573][ 22]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.48.36:573][ 22]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-12.48.36:636][ 26]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.36:636][ 26]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.36:636][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.36:636][ 26]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.36:636][ 26]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.36:636][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.36:637][ 26]Interaction: Interaction time: 1.100000 [2020.04.29-12.48.36:637][ 26]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Female. [2020.04.29-12.48.36:637][ 26]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.48.36:637][ 26]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.48.36:637][ 26]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.36:637][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.36:815][ 37]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.37:508][ 80]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.48.37:540][ 82]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.37:540][ 82]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.37:540][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.37:540][ 82]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.37:540][ 82]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.48.37:540][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.37:540][ 82]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.48.37:540][ 82]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.37:571][ 84]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.48.37:573][ 84]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.37:573][ 84]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.48.37:573][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.37:573][ 84]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.37:573][ 84]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.48.37:573][ 84]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.37:573][ 84]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.37:573][ 84]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.37:573][ 84]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.48.37:573][ 84]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.37:573][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.37:573][ 84]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.48.37:573][ 84]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.37:573][ 84]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.39:072][177]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-12.48.39:072][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.39:960][232]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-12.48.39:960][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.41:297][315]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Originating Player: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.48.47:507][700]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.48.47:507][700]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.47:507][700]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.48.47:507][700]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.47:507][700]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.48.47:508][700]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.47:508][700]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.47:508][700]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.48.47:508][700]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.47:508][700]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.47:508][700]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.48.47:508][700]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.47:508][700]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.47:508][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.47:508][700]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.47:508][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.47:572][704]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.48.47:621][707]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.47:621][707]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.47:621][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.47:621][707]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.47:621][707]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.47:621][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.47:621][707]Interaction: Interaction time: 1.100000 [2020.04.29-12.48.47:621][707]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.04.29-12.48.47:621][707]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.48.47:621][707]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.48.47:621][707]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.47:621][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.47:750][715]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.48:476][760]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.48.48:508][762]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.48:508][762]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.48:508][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.48:508][762]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.48:508][762]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.48.48:508][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.48:556][765]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.48.48:557][765]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.48:557][765]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.48.48:557][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.48:557][765]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.48:557][765]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.48.48:557][765]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.48:557][765]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.48:557][765]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.48:557][765]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.48.48:557][765]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.48:557][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.48:557][765]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.48.48:557][765]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.48:557][765]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.51:556][951]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.48.51:556][951]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.51:588][953]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.48.51:588][953]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.51:588][953]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.48.51:589][953]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.51:589][953]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.51:589][953]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.48.51:589][953]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.51:589][953]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.51:589][953]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.48.51:589][953]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.51:589][953]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.51:589][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.51:589][953]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.51:589][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.51:622][955]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.48.51:686][959]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.51:686][959]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.51:686][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.51:686][959]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.51:686][959]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.51:686][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.51:686][959]Interaction: Interaction time: 1.100000 [2020.04.29-12.48.51:686][959]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Female. [2020.04.29-12.48.51:686][959]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.48.51:686][959]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.48.51:686][959]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.51:686][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.51:799][966]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.52:541][ 12]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.48.52:637][ 18]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.48.52:638][ 18]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.52:638][ 18]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.52:638][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.52:638][ 18]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.52:638][ 18]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.48.52:638][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.52:638][ 18]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.52:638][ 18]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.48.52:638][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.52:638][ 18]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.52:638][ 18]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.48.52:638][ 18]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.52:638][ 18]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.52:638][ 18]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.52:638][ 18]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.48.52:638][ 18]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.52:638][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.52:638][ 18]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.48.52:638][ 18]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.52:638][ 18]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.52:798][ 28]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.48.52:798][ 28]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.52:799][ 28]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.48.52:799][ 28]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.52:799][ 28]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.48.52:800][ 28]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.52:800][ 28]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.52:800][ 28]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.48.52:800][ 28]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.52:800][ 28]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.52:800][ 28]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.48.52:800][ 28]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.52:800][ 28]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.52:800][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.52:800][ 28]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.52:800][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.52:832][ 30]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.48.52:928][ 36]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.52:928][ 36]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.52:928][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.52:928][ 36]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.52:928][ 36]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.52:928][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.52:929][ 36]Interaction: Interaction time: 1.100000 [2020.04.29-12.48.52:929][ 36]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.04.29-12.48.52:929][ 36]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.48.52:929][ 36]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.48.52:929][ 36]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.52:929][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.52:961][ 38]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.53:831][ 92]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.53:831][ 92]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.53:831][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.53:831][ 92]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.53:831][ 92]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.48.53:831][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.53:862][ 94]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.48.53:864][ 94]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.53:864][ 94]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.48.53:864][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.53:864][ 94]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.53:864][ 94]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.48.53:864][ 94]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.53:864][ 94]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.53:864][ 94]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.53:864][ 94]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.48.53:864][ 94]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.53:864][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.53:864][ 94]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.48.53:864][ 94]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.53:864][ 94]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.55:202][177]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.48.55:202][177]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.55:234][179]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.48.55:234][179]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.55:234][179]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.48.55:235][179]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.55:235][179]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.55:235][179]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.48.55:235][179]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.55:235][179]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.55:235][179]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.48.55:235][179]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.55:235][179]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.55:235][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.55:235][179]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.55:235][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.55:268][181]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.48.55:348][186]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.55:348][186]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.55:348][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.55:348][186]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.55:348][186]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.55:348][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.55:348][186]Interaction: Interaction time: 1.100000 [2020.04.29-12.48.55:348][186]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Female. [2020.04.29-12.48.55:348][186]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.48.55:348][186]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.48.55:348][186]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.55:348][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.55:349][186]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.56:218][240]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.48.56:282][244]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.48.56:283][244]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.56:283][244]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.56:283][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.56:283][244]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.56:283][244]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.48.56:283][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.56:283][244]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.56:283][244]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.48.56:283][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.56:283][244]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.56:283][244]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.48.56:283][244]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.56:283][244]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.56:283][244]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.56:283][244]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.48.56:283][244]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.56:283][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.56:283][244]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.48.56:283][244]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.56:283][244]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.56:283][244]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.48.56:283][244]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.57:847][341]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.48.57:847][341]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.57:847][341]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.48.57:847][341]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.57:847][341]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.48.57:848][341]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.57:848][341]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.57:848][341]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.48.57:848][341]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.57:848][341]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.57:848][341]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.48.57:848][341]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.57:848][341]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.48.57:848][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.57:848][341]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.48.57:848][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.57:848][341]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.48.57:944][347]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.57:944][347]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.48.57:944][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.57:944][347]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.57:944][347]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.48.57:944][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.57:945][347]Interaction: Interaction time: 1.100000 [2020.04.29-12.48.57:945][347]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.04.29-12.48.57:945][347]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.48.57:945][347]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.48.57:945][347]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.48.57:945][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.57:977][349]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.58:800][400]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.48.58:880][405]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.58:880][405]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.48.58:880][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.58:880][405]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.58:880][405]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.48.58:880][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.58:880][405]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.48.58:881][405]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.48.58:928][408]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.48.58:929][408]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.58:929][408]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.48.58:929][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.58:929][408]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.48.58:929][408]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.48.58:929][408]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.58:929][408]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.48.58:929][408]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.48.58:929][408]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.48.58:929][408]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.48.58:929][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.48.58:929][408]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.48.58:929][408]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.48.58:929][408]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.00:218][488]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.49.00:218][488]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.00:250][490]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.49.00:250][490]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.00:250][490]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.49.00:251][490]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.00:251][490]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.00:251][490]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.49.00:251][490]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.49.00:251][490]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.00:251][490]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.49.00:251][490]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.00:251][490]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.49.00:252][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.00:252][490]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.49.00:252][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.00:252][490]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.49.00:364][497]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.00:364][497]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.49.00:364][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.00:364][497]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.00:364][497]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.49.00:364][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.00:364][497]Interaction: Interaction time: 1.100000 [2020.04.29-12.49.00:364][497]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Female. [2020.04.29-12.49.00:364][497]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.49.00:364][497]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.49.00:364][497]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.49.00:364][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.00:365][497]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.49.01:251][552]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.49.01:299][555]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.49.01:300][555]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.01:300][555]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.49.01:300][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.01:300][555]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.01:300][555]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.49.01:300][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.01:300][555]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.01:300][555]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.49.01:300][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.01:300][555]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.01:300][555]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.49.01:300][555]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.49.01:300][555]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.49.01:300][555]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.49.01:300][555]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.49.01:300][555]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.49.01:300][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.01:300][555]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.49.01:300][555]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.01:300][555]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.01:300][555]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.49.01:300][555]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.49.02:863][652]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.49.02:863][652]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.02:863][652]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.49.02:863][652]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.02:863][652]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.49.02:864][652]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.02:864][652]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.02:864][652]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.49.02:864][652]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.49.02:864][652]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.02:864][652]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.49.02:864][652]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.02:864][652]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.49.02:864][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.02:864][652]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.49.02:864][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.02:929][656]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.49.02:961][658]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.02:961][658]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.49.02:961][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.02:961][658]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.02:961][658]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.49.02:961][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.02:961][658]Interaction: Interaction time: 1.100000 [2020.04.29-12.49.02:961][658]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.04.29-12.49.02:961][658]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.49.02:961][658]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.49.02:961][658]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.49.02:961][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.02:993][660]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.49.03:833][712]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.49.03:901][717]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198007220143 [2020.04.29-12.49.03:901][717]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198007220143, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.49.03:913][717]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.03:913][717]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.49.03:913][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.03:913][717]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.03:913][717]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.49.03:913][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.03:913][717]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.49.03:913][717]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.49.03:944][719]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.49.03:945][719]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.03:945][719]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.49.03:945][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.03:945][719]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.03:945][719]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.49.03:945][719]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.49.03:945][719]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.49.03:945][719]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.49.03:946][719]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.49.03:946][719]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.49.03:946][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.03:946][719]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.49.03:946][719]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.03:946][719]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.04:137][731]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.49.04:137][731]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.04:137][731]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.49.04:137][731]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.04:137][731]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.49.04:139][731]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.04:139][731]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.04:139][731]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.49.04:139][731]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.49.04:139][731]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.04:139][731]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.49.04:139][731]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.04:139][731]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.49.04:139][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.04:139][731]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.49.04:139][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.04:171][733]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.49.04:267][739]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.04:268][739]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.49.04:268][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.04:268][739]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.04:268][739]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.49.04:268][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.04:268][739]Interaction: Interaction time: 1.100000 [2020.04.29-12.49.04:268][739]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Female. [2020.04.29-12.49.04:268][739]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.49.04:268][739]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.49.04:268][739]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.49.04:268][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.04:268][739]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.49.05:123][792]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.49.05:171][795]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.05:171][795]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.49.05:171][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.05:171][795]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.05:171][795]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.49.05:171][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.05:203][797]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.49.05:204][797]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.05:204][797]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.49.05:204][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.05:204][797]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.05:204][797]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.49.05:204][797]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.49.05:204][797]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.49.05:204][797]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.49.05:204][797]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.49.05:204][797]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.49.05:204][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.05:204][797]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.49.05:204][797]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.05:204][797]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.05:283][802]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.49.05:283][802]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.05:315][804]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.49.05:316][804]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.05:316][804]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.49.05:317][804]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.05:317][804]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.05:317][804]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.49.05:317][804]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.49.05:317][804]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.05:317][804]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.49.05:317][804]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.05:317][804]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.49.05:317][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.05:317][804]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.49.05:317][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.05:381][808]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.49.05:413][810]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.05:413][810]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.49.05:413][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.05:413][810]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.05:413][810]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.49.05:413][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.05:413][810]Interaction: Interaction time: 1.100000 [2020.04.29-12.49.05:413][810]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Female. [2020.04.29-12.49.05:413][810]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.49.05:413][810]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.49.05:413][810]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.49.05:414][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.05:462][813]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.49.06:316][866]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.06:316][866]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.49.06:316][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.06:316][866]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.06:316][866]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.49.06:317][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.06:347][868]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.49.06:348][868]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.06:348][868]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.49.06:348][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.06:348][868]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.06:348][868]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.49.06:348][868]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.49.06:348][868]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.49.06:348][868]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.49.06:348][868]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.49.06:349][868]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.49.06:349][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.06:349][868]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.49.06:349][868]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.06:349][868]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.06:412][872]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.49.06:412][872]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.06:444][874]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.49.06:444][874]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.06:444][874]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.49.06:445][874]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.06:445][874]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.06:445][874]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.49.06:445][874]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.49.06:445][874]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.06:445][874]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.49.06:445][874]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.06:445][874]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.49.06:445][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.06:445][874]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.49.06:445][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.06:445][874]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.49.06:542][880]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.06:542][880]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.49.06:542][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.06:542][880]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.06:542][880]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.49.06:542][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.06:542][880]Interaction: Interaction time: 1.100000 [2020.04.29-12.49.06:542][880]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Female. [2020.04.29-12.49.06:542][880]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-12.49.06:542][880]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.49.06:542][880]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.49.06:542][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.06:590][883]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.49.07:014][910]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198114283466 [2020.04.29-12.49.07:014][910]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198114283466, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.49.07:445][936]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.07:445][936]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.49.07:445][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.07:445][936]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.07:445][936]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.49.07:445][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.07:445][936]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.49.07:445][936]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.49.07:476][938]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.49.07:478][938]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.07:478][938]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.49.07:478][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.07:478][938]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.07:478][938]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.49.07:478][938]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.49.07:478][938]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.49.07:478][938]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.49.07:478][938]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.49.07:478][938]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_3] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.49.07:478][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.07:478][938]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.49.07:478][938]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.07:478][938]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.16:687][509]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-12.49.16:687][509]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.16:687][509]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-12.49.16:687][509]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.16:688][509]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.16:688][509]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.16:688][509]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.49.16:688][509]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.49.16:688][509]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.16:688][509]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-12.49.16:688][509]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.16:688][509]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.49.16:688][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.16:688][509]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.49.16:688][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.16:817][517]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.16:817][517]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.49.16:817][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.16:817][517]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.16:817][517]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.49.16:817][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.16:817][517]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-12.49.16:818][517]Interaction: Interaction time: 0.000000 [2020.04.29-12.49.16:818][517]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.49.16:818][517]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.49.16:818][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.16:977][527]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.16:977][527]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: BP_CamperFemale05_Character_C_0 - Axel, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.16:977][527]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: BP_CamperFemale05_Character_C_0 - Axel, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.16:977][527]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: BP_CamperFemale05_Character_C_0 - Axel, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.16:977][527]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.16:977][527]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: BP_CamperFemale05_Character_C_0 - Axel, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.16:977][527]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: BP_CamperFemale05_Character_C_0 - Axel, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.16:977][527]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Axel, Originating Player: BP_CamperFemale05_Character_C_0 - Axel, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.16:979][527]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.16:979][527]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.49.16:979][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.16:979][527]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.16:979][527]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.49.16:979][527]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.49.16:979][527]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.49.16:979][527]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.49.16:979][527]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.49.16:979][527]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.49.16:979][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.16:979][527]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Axel][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-12.49.16:979][527]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.16:979][527]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.16:979][527]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.18:123][598]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-12.49.18:123][598]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.18:123][598]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-12.49.18:123][598]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.18:124][598]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.18:124][598]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.18:124][598]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.49.18:124][598]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.49.18:124][598]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.18:124][598]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-12.49.18:124][598]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.18:124][598]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.49.18:124][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.18:124][598]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.49.18:124][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.18:188][602]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.49.18:189][602]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.18:189][602]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.49.18:189][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.18:189][602]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.18:189][602]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.49.18:189][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.18:189][602]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale10_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-12.49.18:189][602]Interaction: Interaction time: 0.000000 [2020.04.29-12.49.18:189][602]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.49.18:189][602]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.49.18:189][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.18:430][617]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.18:430][617]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.49.18:430][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.18:430][617]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.18:430][617]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.49.18:430][617]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.49.18:430][617]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.49.18:430][617]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.49.18:430][617]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.49.18:430][617]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.49.18:430][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.49.18:430][617]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-12.49.18:430][617]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.18:430][617]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.18:430][617]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.49.18:462][619]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.18:462][619]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Originating Player: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.18:462][619]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Originating Player: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.18:462][619]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Originating Player: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.18:462][619]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.18:462][619]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Originating Player: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.18:462][619]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Originating Player: BP_CamperFemale10_Character_C_0 - ☮Borjafsk8☮T.tv, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.21:592][813]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.49.21:592][813]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-12.49.21:592][813]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.49.21:817][827]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.49.21:817][827]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.04.29-12.49.21:817][827]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.04.29-12.49.21:817][827]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.49.21:817][827]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.49.21:873][827]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for FFF9B40101001001 [2020.04.29-12.49.21:874][827]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_HarpoonRifle Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HexRetribution 0 Perk2: Gearhead 0 Perk3: DeadMansSwitch 0 Perk4: _EMPTY_ 0 Offering: _EMPTY_ [2020.04.29-12.49.21:875][827]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-12.49.21:875][827]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.29-12.49.21:875][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-12.49.21:875][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-12.49.21:875][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-12.49.21:875][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-12.49.21:875][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:875][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:875][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:875][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:875][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:875][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:875][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:875][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:875][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:875][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:875][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 88.013901 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 9.033549 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 57.208412 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 121.785469 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 32.128494 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 73.947777 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 46.164356 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 133.804504 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 70.915588 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 68.260101 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 204.400299 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 172.617111 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 67.910194 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 140.504044 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 18.734978 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 86.981125 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 90.840897 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 87.317322 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 120.766289 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 214.473282 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 30.779226 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 230.851974 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 184.344208 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.292480 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 215.782150 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.285019 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 34.125195 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 106.054451 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 41.818527 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 142.846329 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 42.150810 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 31.143133 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 12.378446 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 55.869446 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 29.775082 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 0.669062 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 32.787598 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 69.586151 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 72.256561 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 26.096233 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-12.49.21:876][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.913121 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 5.017474 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.832862 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.832862 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.833160 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit.LongRange Bloodpoints Value: 400.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.InflictedBleedoutOnBreakFree Bloodpoints Value: 150.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.InflictedBleedoutOnBreakFree Bloodpoints Value: 150.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.29-12.49.21:877][827]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.49.21:877][827]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 25367.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.49.21:877][827]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 25367.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.49.21:877][827]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.49.21:877][827]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 25367 [2020.04.29-12.49.21:877][827]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 25367.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.49.21:877][827]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 25367.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.49.21:877][827]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 25367.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.49.21:877][827]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.29-12.49.21:878][827]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=65 [2020.04.29-12.49.21:878][827]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.49.21:878][827]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.49.21:878][827]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.49.21:878][827]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.04.29-12.49.21:878][827]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.49.21:878][827]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.49.21:878][827]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.49.21:878][827]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.49.21:878][827]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.49.21:878][827]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.49.21:878][827]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.04.29-12.49.21:878][827]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.49.21:878][827]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.49.21:878][827]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.49.21:878][827]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 25367 FearTokens: 10 [2020.04.29-12.49.21:878][827]GameFlow: Writing Profile Stat DBD_KillerSkulls: -1 [2020.04.29-12.49.21:878][827]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=-1 addSurvivorPips=0 [2020.04.29-12.49.21:878][827]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.29-12.49.21:878][827]LogQuestEvent: player did finish playing [2020.04.29-12.49.21:883][827]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-12.49.21:883][827]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.49.21:883][827]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-12.49.21:887][827]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.21:887][827]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.21:887][827]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.21:887][827]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.21:888][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.49.21:897][828]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.21:897][828]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.21:912][829]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.21:912][829]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.21:928][830]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.21:928][830]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.21:945][831]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.21:945][831]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.21:962][832]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.21:962][832]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.21:977][833]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.21:977][833]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.21:994][834]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.21:994][834]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:010][835]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:010][835]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:012][836]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.49.22:025][836]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:025][836]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:041][837]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:041][837]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:058][838]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:058][838]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:074][839]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:074][839]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:090][840]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:090][840]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:106][841]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:106][841]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:106][842]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.29-12.49.22:107][842]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.49.22:122][842]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:122][842]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:138][843]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:138][843]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:154][844]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:154][844]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:171][845]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:171][845]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:187][846]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:187][846]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:203][847]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:203][847]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:219][848]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:219][848]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:235][849]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:235][849]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:252][850]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:252][850]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:268][851]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:268][851]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:283][852]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:284][852]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:300][853]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA84C5B90] Result: '1' k_EResultOK (success) [2020.04.29-12.49.22:300][853]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CA84C5B90]' succeeded in 0.414260 seconds [2020.04.29-12.49.22:300][853]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:300][853]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:316][854]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:316][854]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:332][855]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:332][855]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:348][856]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:348][856]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:364][857]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:364][857]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:380][858]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:380][858]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:396][859]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:396][859]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:412][860]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:412][860]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:428][861]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:428][861]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:445][862]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:445][862]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:461][863]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:461][863]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:477][864]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:477][864]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:493][865]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:493][865]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:509][866]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:509][866]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:525][867]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:525][867]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:542][868]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:542][868]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:557][869]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:557][869]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:574][870]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:574][870]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:590][871]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:590][871]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:606][872]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:606][872]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:622][873]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:622][873]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:638][874]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:638][874]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:654][875]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:654][875]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:656][876]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C08DD3D30] Result: '1' k_EResultOK (success) [2020.04.29-12.49.22:656][876]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C08DD3D30]' succeeded in 0.777822 seconds [2020.04.29-12.49.22:671][876]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:671][876]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:687][877]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:687][877]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:703][878]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:703][878]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:719][879]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:719][879]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:736][880]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:736][880]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:750][881]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:751][881]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:767][882]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:767][882]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:783][883]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:783][883]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:799][884]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:799][884]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:813][885]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.49.22:834][885]LogStreaming: Flushing async loaders took 21ms. [2020.04.29-12.49.22:837][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.49.22:837][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-12.49.22:847][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.04.29-12.49.22:847][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.22:848][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.04.29-12.49.22:848][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.22:848][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.04.29-12.49.22:848][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.22:848][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.04.29-12.49.22:848][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.22:848][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.04.29-12.49.22:848][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.22:848][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.04.29-12.49.22:848][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.49.22:848][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.49.22:848][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-12.49.22:848][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.49.22:848][885]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-12.49.22:848][885]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_1 [2020.04.29-12.49.22:848][885]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-12.49.22:848][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-12.49.22:856][885]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.49.22:856][885]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.49.22:856][885]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.49.22:856][885]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000012 seconds [2020.04.29-12.49.22:857][885]GameFlow: Spawn Item: Item_Slasher_HarpoonRifle [2020.04.29-12.49.22:857][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.49.22:857][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Reload Chargeable Enabled?: Enabled [2020.04.29-12.49.22:858][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.49.22:858][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Reload Chargeable Enabled?: Disabled [2020.04.29-12.49.22:858][885]GameFlow: ACollectable::BeginPlay [2020.04.29-12.49.22:858][885]GameFlow: BegunPlayFenceGuid F610F128-483F-3B1D-880D-9FB1E17632AD [2020.04.29-12.49.22:858][885]GameFlow: OnCreationFence F610F128-483F-3B1D-880D-9FB1E17632AD [2020.04.29-12.49.22:858][885]GameFlow: Waiting for fence F610F128-483F-3B1D-880D-9FB1E17632AD [2020.04.29-12.49.22:858][885]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: F610F128483F3B1D880D9FB1E17632AD [2020.04.29-12.49.22:858][885]GameFlow: Spawn Status Effect: ChainKillerMovementEffect [2020.04.29-12.49.22:858][885]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.22:858][885]GameFlow: Spawn Status Effect: KillerChainLinkedEffect [2020.04.29-12.49.22:858][885]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.22:859][885]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.49.22:859][885]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.49.22:859][885]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.49.22:859][885]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.49.22:859][885]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.49.22:859][885]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.49.22:869][885]LogSM: [BP_Slasher_Character_19_C_1][SERVER SLAVE] [2020.04.29-12.49.22:870][885]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:870][885]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:875][886]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:875][886]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:891][887]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:892][887]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:908][888]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:908][888]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:924][889]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:924][889]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:939][890]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:939][890]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:955][891]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:955][891]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:971][892]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:971][892]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.22:987][893]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.22:987][893]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:004][894]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C985EEF50] Result: '1' k_EResultOK (success) [2020.04.29-12.49.23:004][894]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C985EEF50]' succeeded in 1.113621 seconds [2020.04.29-12.49.23:004][894]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:004][894]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:020][895]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:020][895]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:034][896]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C985EEF50] Result: '1' k_EResultOK (success) [2020.04.29-12.49.23:034][896]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.49.23:034][896]LogDBDPlayerMovement: [BP_CamperFemale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-12.49.23:034][896]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-12.49.23:036][896]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:036][896]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:049][897]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.162508 seconds [2020.04.29-12.49.23:049][897]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.29-12.49.23:052][897]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:053][897]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:069][898]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:069][898]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:085][899]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:085][899]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:101][900]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:101][900]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:117][901]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:117][901]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:133][902]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:133][902]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:149][903]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:149][903]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:165][904]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:165][904]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:181][905]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:181][905]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:197][906]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:197][906]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:213][907]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:213][907]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:229][908]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:229][908]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:246][909]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:246][909]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:262][910]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:262][910]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:278][911]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:278][911]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:294][912]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:294][912]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:311][913]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:311][913]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:327][914]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:327][914]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:343][915]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:343][915]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:359][916]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:359][916]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:374][917]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:375][917]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:391][918]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:391][918]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:407][919]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:407][919]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:423][920]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CB26963D0] Result: '1' k_EResultOK (success) [2020.04.29-12.49.23:423][920]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CB26963D0]' succeeded in 1.304842 seconds [2020.04.29-12.49.23:423][920]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:423][920]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:439][921]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:439][921]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:455][922]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:455][922]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:472][923]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:472][923]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:488][924]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:488][924]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:504][925]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:504][925]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:520][926]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:520][926]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:537][927]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:537][927]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:552][928]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:552][928]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:568][929]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:568][929]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:585][930]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:585][930]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:601][931]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:601][931]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:617][932]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:617][932]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:633][933]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:633][933]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:649][934]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:649][934]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:665][935]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:665][935]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:681][936]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:681][936]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:697][937]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:697][937]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:714][938]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:714][938]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:730][939]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:730][939]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:746][940]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:746][940]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:762][941]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:762][941]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:778][942]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:778][942]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:794][943]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:794][943]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:810][944]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:810][944]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:827][945]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:827][945]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:842][946]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:842][946]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:859][947]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:859][947]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:875][948]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:875][948]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:891][949]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:891][949]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:907][950]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:907][950]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:923][951]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:923][951]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:939][952]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:939][952]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:955][953]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:955][953]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:972][954]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:972][954]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.23:988][955]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.23:988][955]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:004][956]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:004][956]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:020][957]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:020][957]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:036][958]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:036][958]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:052][959]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:053][959]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:069][960]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:069][960]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:085][961]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:085][961]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:101][962]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:101][962]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:117][963]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:117][963]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:133][964]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:133][964]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:149][965]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:149][965]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:166][966]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:166][966]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:181][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:181][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:197][968]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:197][968]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:214][969]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:214][969]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:230][970]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:230][970]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:246][971]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:246][971]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:262][972]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:262][972]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:279][973]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:279][973]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:294][974]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:294][974]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:311][975]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:311][975]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:327][976]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:327][976]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:343][977]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:343][977]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:359][978]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:359][978]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:375][979]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:375][979]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:391][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:391][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:407][981]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:407][981]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:424][982]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:424][982]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:439][983]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:440][983]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:456][984]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:456][984]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:472][985]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-12.49.24:472][985]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:472][985]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:473][986]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.49.24:488][986]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:489][986]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:505][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:505][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:520][988]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:520][988]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:536][989]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:536][989]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:553][990]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:553][990]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:569][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:569][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:585][992]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:585][992]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:601][993]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:601][993]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:617][994]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:617][994]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:633][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:633][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:649][996]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:649][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:666][997]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:666][997]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:682][998]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:682][998]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:697][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:697][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:715][ 0]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:715][ 0]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:730][ 1]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:730][ 1]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:747][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:747][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:762][ 3]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:762][ 3]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:778][ 4]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:778][ 4]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:794][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:794][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:810][ 6]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:810][ 6]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:826][ 7]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:826][ 7]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:842][ 8]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:842][ 8]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:858][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:859][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:875][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:875][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:891][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:891][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:907][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:907][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:923][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:923][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:939][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:939][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:955][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:955][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:971][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:971][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.24:988][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.24:988][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:004][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:004][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:020][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:020][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:036][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:036][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:052][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:052][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:069][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:069][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:085][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:085][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:101][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:101][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:117][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:117][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:133][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:133][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:149][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:149][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:165][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:165][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:181][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:181][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:197][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:197][ 30]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:213][ 31]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:213][ 31]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:231][ 32]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:232][ 32]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:245][ 33]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:245][ 33]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:262][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:262][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:278][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:278][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:294][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:294][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:310][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:310][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:327][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:327][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:342][ 39]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:342][ 39]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:359][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:359][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:375][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:375][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:391][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:391][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:408][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:408][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:424][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:424][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:440][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:440][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:457][ 46]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:457][ 46]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:472][ 47]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:472][ 47]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:488][ 48]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:489][ 48]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:504][ 49]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:504][ 49]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:521][ 50]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:521][ 50]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:537][ 51]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:537][ 51]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:553][ 52]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:553][ 52]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:569][ 53]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:569][ 53]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:585][ 54]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:586][ 54]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:601][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:601][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:618][ 56]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:618][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:634][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:634][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:650][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:650][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:666][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:666][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:682][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:682][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:698][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:698][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:715][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:715][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:730][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:730][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:747][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:747][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:762][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:762][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:779][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:779][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:795][ 67]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:795][ 67]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:811][ 68]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:811][ 68]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:828][ 69]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:828][ 69]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:844][ 70]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:844][ 70]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:860][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:860][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:876][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:876][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:891][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:891][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:907][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:907][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:923][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:923][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:939][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:939][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:955][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:955][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:971][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:971][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.25:987][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.25:987][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:003][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:004][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:020][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:020][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:036][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:036][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:052][ 83]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:052][ 83]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:068][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:068][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:085][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:085][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:103][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:103][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:118][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:118][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:133][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:133][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:149][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:149][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:166][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:166][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:182][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:183][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:197][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:198][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:214][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:214][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:230][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:230][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:246][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:246][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:262][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:262][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:278][ 97]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:278][ 97]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:294][ 98]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:294][ 98]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:310][ 99]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:310][ 99]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:327][100]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:327][100]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:342][101]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:342][101]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:359][102]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:359][102]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:375][103]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:375][103]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:391][104]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:391][104]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:407][105]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:407][105]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:423][106]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:423][106]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:439][107]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:439][107]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:455][108]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:455][108]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:471][109]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:471][109]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:488][110]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:488][110]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:504][111]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:504][111]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:520][112]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:520][112]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:536][113]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:536][113]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:552][114]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:552][114]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:568][115]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:568][115]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:584][116]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:584][116]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:601][117]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:601][117]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:617][118]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:617][118]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:633][119]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:633][119]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:649][120]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:649][120]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:665][121]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:665][121]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:681][122]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:681][122]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:697][123]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:697][123]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:713][124]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:713][124]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:730][125]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:730][125]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:746][126]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:746][126]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:762][127]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:762][127]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:778][128]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:778][128]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:794][129]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:794][129]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:810][130]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:810][130]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:827][131]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:827][131]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:842][132]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:842][132]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:859][133]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:859][133]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:875][134]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:875][134]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:891][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:891][135]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:907][136]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.26:907][136]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.26:907][136]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.29-12.49.26:908][136]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:908][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.29-12.49.26:909][136]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:909][136]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:909][136]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:909][136]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:911][136]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:911][136]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:911][136]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:911][136]GameFlow: InGameContextComponent::Leave [2020.04.29-12.49.26:911][136]LogAsyncLoad: Unloading library Game [2020.04.29-12.49.26:911][136]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:911][136]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:911][136]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:911][136]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:911][136]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:911][136]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:911][136]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:911][136]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:912][136]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:912][136]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:912][136]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:912][136]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:912][136]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:913][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.29-12.49.26:994][136]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:994][136]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:994][136]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:994][136]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.29-12.49.26:994][136]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.26:994][136]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-12.49.26:994][136]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.26:994][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-12.49.26:994][136]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.26:994][136]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.26:995][136]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.26:995][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-12.49.27:060][136]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.27:060][136]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.27:060][136]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.27:060][136]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-12.49.27:060][136]LogArchives: Error: Update node progress QuestEvent:QuestEvent.Hook Repetition:4 [2020.04.29-12.49.27:060][136]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.29-12.49.27:061][136]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-12.49.27:061][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-12.49.27:061][136]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-12.49.27:061][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-12.49.27:061][136]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.27:063][136]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.27:063][136]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.27:066][136]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.27:066][136]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.27:066][136]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.27:066][136]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.27:066][136]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.27:071][137]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.27:071][137]GameFlow: TallyContextComponent::Enter [2020.04.29-12.49.27:090][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:1617 [2020.04.29-12.49.27:155][137]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88032] [2020.04.29-12.49.27:155][137]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.49.27:156][137]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9460&schemaVersion=0] [2020.04.29-12.49.27:157][137]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.04.29-12.49.27:157][137]LogPlayerLevels: EarnPlayerXp called with emblem quality None [2020.04.29-12.49.27:157][137]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.04.29-12.49.27:157][137]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.04.29-12.49.27:157][137]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "839", matchId: "01DC220C-08D7-EC39-C270-4298E3DFEA02", isFirstMatch: "False", consecutiveMatch: "1", playerType: "killer" [2020.04.29-12.49.27:157][137]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.29-12.49.27:178][137]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-12.49.27:178][137]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.29-12.49.27:178][137]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.49.27:178][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.29-12.49.27:237][138]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.29-12.49.27:242][138]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-12.49.27:376][138]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.29-12.49.27:423][138]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph '.' (0x262e) in ".instance18466.instance18711.instance18456.main.CenterMC.playersListComponent.playerResults1.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.29-12.49.27:425][139]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-12.49.27:425][139]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.49.27:425][139]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.29-12.49.27:426][139]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-12.49.27:426][139]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-12.49.27:426][139]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.29-12.49.27:426][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:2209 - reached levels:1 - xp bonuses:2 [2020.04.29-12.49.27:493][143]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.29-12.49.27:554][147]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-12.49.27:555][147]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.29-12.49.27:555][147]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-12.49.27:684][155]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-12.49.27:685][155]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.29-12.49.27:698][155]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.27:698][155]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.27:698][155]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.27:716][157]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9460&schemaVersion=0] [2020.04.29-12.49.27:716][157]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.49.27:775][157]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88032] [2020.04.29-12.49.27:775][157]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.49.27:775][157]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.49.27:781][158]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.49.28:861][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.29-12.49.30:698][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.04.29-12.49.31:085][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.49.31:086][362]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.49.31:279][375]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.49.31:279][375]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-12.49.31:279][375]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: TALLY_TO_ARCHIVE_STORY(91) [2020.04.29-12.49.31:295][375]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.31:295][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-12.49.31:296][375]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.31:296][375]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.31:296][375]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.31:297][375]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.31:297][375]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.31:297][375]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.31:297][375]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.31:297][375]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.31:298][375]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.31:299][375]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.31:299][375]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.31:299][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.29-12.49.31:299][375]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.31:299][375]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.31:299][375]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.31:299][375]GameFlow: TallyContextComponent::Leave [2020.04.29-12.49.31:300][375]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-12.49.31:300][375]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-12.49.31:300][375]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.29-12.49.31:300][375]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.49.31:300][375]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: 0: b619e...14723 [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: 1: d2e7e...29090 [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: 2: 354b6...50463 [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: 3: 8d248...62241 [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: 4: ccd67...03423 [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T12:31:25.698Z : OnlineService [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: MirrorsSessionId=8728a23d-9ca6-40a0-9a90-a85b44758b21 : OnlineService [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.228.212 : OnlineService [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: EncryptionKey=GR8D0j466El3Neala5ziB+2SdP05vTZgnhgvrJS8sic= : OnlineService [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC287D08D7EC393C2776B6D6724871|18.156.228.212|7778 : OnlineService [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: MatchMembersA=["ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31"] : OnlineService [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: MatchMembersB=["8d248431-5b10-451a-85cf-89b5fe54ae29","d2e7ec5f-4cb7-452b-b75b-a5ee6e705a0f","b619ec61-7904-4705-b30f-c59d4a9ce01e","354b6f9e-e9b0-41e9-b808-13dbdb211009"] : OnlineService [2020.04.29-12.49.31:300][375]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.49.31:300][375]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.156.228.212:7778 SessionId: 00CC2...24871 [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-12.49.31:300][375]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T12:31:25.698Z : OnlineService [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: MirrorsSessionId=8728a23d-9ca6-40a0-9a90-a85b44758b21 : OnlineService [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.228.212 : OnlineService [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: EncryptionKey=GR8D0j466El3Neala5ziB+2SdP05vTZgnhgvrJS8sic= : OnlineService [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC287D08D7EC393C2776B6D6724871|18.156.228.212|7778 : OnlineService [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: MatchMembersA=["ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31"] : OnlineService [2020.04.29-12.49.31:301][375]LogOnlineSession: Verbose: OSS: MatchMembersB=["8d248431-5b10-451a-85cf-89b5fe54ae29","d2e7ec5f-4cb7-452b-b75b-a5ee6e705a0f","b619ec61-7904-4705-b30f-c59d4a9ce01e","354b6f9e-e9b0-41e9-b808-13dbdb211009"] : OnlineService [2020.04.29-12.49.31:301][375]LogOnline: Destroying session GameSession [2020.04.29-12.49.31:301][375]LogDBDEasyAntiCheat: DestroySession [2020.04.29-12.49.31:301][375]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.29-12.49.31:301][375]LogOnline: Destroying session GameSession [2020.04.29-12.49.31:301][375]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-12.49.31:301][375]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-12.49.31:301][375]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-12.49.31:302][375]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.31:302][375]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.31:302][375]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.31:302][375]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.31:302][375]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-12.49.31:302][375]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.31:302][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-12.49.31:302][375]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.31:302][375]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.31:302][375]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.31:302][375]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-12.49.31:309][376]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8728a23d-9ca6-40a0-9a90-a85b44758b21] [2020.04.29-12.49.31:441][385]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8728a23d-9ca6-40a0-9a90-a85b44758b21] [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: 0: b619e...14723 [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: 1: d2e7e...29090 [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: 2: 354b6...50463 [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: 3: 8d248...62241 [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: 4: ccd67...03423 [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T12:31:25.698Z : OnlineService [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: MirrorsSessionId=8728a23d-9ca6-40a0-9a90-a85b44758b21 : OnlineService [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.228.212 : OnlineService [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: EncryptionKey=GR8D0j466El3Neala5ziB+2SdP05vTZgnhgvrJS8sic= : OnlineService [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC287D08D7EC393C2776B6D6724871|18.156.228.212|7778 : OnlineService [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: MatchMembersA=["ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31"] : OnlineService [2020.04.29-12.49.31:442][385]LogOnlineSession: Verbose: OSS: MatchMembersB=["8d248431-5b10-451a-85cf-89b5fe54ae29","d2e7ec5f-4cb7-452b-b75b-a5ee6e705a0f","b619ec61-7904-4705-b30f-c59d4a9ce01e","354b6f9e-e9b0-41e9-b808-13dbdb211009"] : OnlineService [2020.04.29-12.49.31:442][385]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.29-12.49.31:460][386]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.154596 seconds [2020.04.29-12.49.31:460][386]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.29-12.49.31:461][386]LogDBDEasyAntiCheat: slave disconnected [2020.04.29-12.49.31:461][386]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.29-12.49.31:844][409]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.31:845][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-12.49.31:847][409]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.31:847][409]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.31:847][409]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.31:847][409]GameFlow: LoadingContextComponent::Enter - TransitionId=TALLY_TO_ARCHIVE_STORY (91) [2020.04.29-12.49.31:847][409]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.29-12.49.31:847][409]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.228.212:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=15?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=DevoutTanagerWreath?KillerPips=66?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-12.49.31:847][409]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-12.49.31:848][409]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-12.49.31:848][409]LogAsyncLoad: Start loading library async: Menu [2020.04.29-12.49.31:848][409]LogAsyncLoad: 215 assets in Menu [2020.04.29-12.49.31:848][409]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.49.31:848][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-12.49.31:848][409]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.31:848][409]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-12.49.31:848][409]GameFlow: Error: PreLoadMenuContextComponent::Enter, unhandled TransitionId [2020.04.29-12.49.31:878][409]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.49.31:889][409]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.49.31:920][409]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.49.31:955][409]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.49.32:025][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.29-12.49.32:025][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:025][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-12.49.32:025][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:026][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.29-12.49.32:026][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:026][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.29-12.49.32:026][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:026][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.29-12.49.32:026][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:026][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.29-12.49.32:026][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:026][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.29-12.49.32:026][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:026][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.29-12.49.32:026][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:026][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.29-12.49.32:026][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:026][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.29-12.49.32:026][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:026][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.29-12.49.32:026][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:027][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.29-12.49.32:027][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:027][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.29-12.49.32:027][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:027][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.29-12.49.32:027][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:027][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.29-12.49.32:027][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:027][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.29-12.49.32:027][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:027][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.29-12.49.32:027][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:027][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.29-12.49.32:027][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:027][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.29-12.49.32:027][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:027][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.29-12.49.32:027][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:028][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.29-12.49.32:028][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:028][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.29-12.49.32:028][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:028][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.29-12.49.32:028][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:028][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.29-12.49.32:028][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:028][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.29-12.49.32:028][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:028][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.29-12.49.32:028][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:028][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.29-12.49.32:028][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:028][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.29-12.49.32:028][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:028][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.29-12.49.32:028][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:028][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.29-12.49.32:028][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:028][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.29-12.49.32:028][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:028][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.29-12.49.32:029][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:029][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.29-12.49.32:029][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:029][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.29-12.49.32:029][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:029][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.29-12.49.32:029][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:029][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.29-12.49.32:029][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:029][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.29-12.49.32:029][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:029][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.29-12.49.32:029][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:029][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.29-12.49.32:029][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:029][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.29-12.49.32:030][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:030][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.29-12.49.32:030][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:030][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.29-12.49.32:030][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:030][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.29-12.49.32:030][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:030][409]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.29-12.49.32:030][409]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:032][409]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.32:032][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.29-12.49.32:033][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.29-12.49.32:033][410]r.CullAll = "1" [2020.04.29-12.49.32:043][410]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.49.32:052][410]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.04.29-12.49.32:052][410]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.49.32:052][410]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-12.49.32:199][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.29-12.49.32:199][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.29-12.49.32:199][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.29-12.49.32:858][451]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=TALLY_TO_ARCHIVE_STORY (91) [2020.04.29-12.49.32:858][451]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='TALLY_TO_ARCHIVE_STORY' [2020.04.29-12.49.32:858][451]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.32:859][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.29-12.49.32:859][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.29-12.49.32:924][452]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.29-12.49.32:926][452]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.49.32:926][452]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.49.32:926][452]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.29-12.49.32:926][452]LogNet: World NetDriver shutdown SteamNetDriver_2 [GameNetDriver] [2020.04.29-12.49.32:926][452]LogNet: DestroyNamedNetDriver SteamNetDriver_2 [GameNetDriver] [2020.04.29-12.49.32:928][452]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.156.228.212:7778, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Leslie [0x22C81796B80], Channels: 85, Time: 2020.04.29-12.49.32 [2020.04.29-12.49.32:928][452]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.156.228.212:7778, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Leslie [0x22CB2693700] [2020.04.29-12.49.32:929][452]LogExit: GameNetDriver SteamNetDriver_2 shut down [2020.04.29-12.49.32:932][452]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.29-12.49.32:932][452]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.29-12.49.32:932][452]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.29-12.49.32:932][452]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.29-12.49.32:932][452]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.49.32:932][452]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.49.32:932][452]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.49.32:932][452]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-12.49.32:932][452]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.04.29-12.49.32:932][452]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-12.49.32:932][452]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.32:932][452]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.32:932][452]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.32:932][452]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-12.49.32:932][452]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_1 [2020.04.29-12.49.32:932][452]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-12.49.32:932][452]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.49.32:932][452]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.49.32:932][452]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.49.32:932][452]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.32:932][452]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.49.32:932][452]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.04.29-12.49.32:932][452]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.04.29-12.49.32:932][452]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.04.29-12.49.32:932][452]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.04.29-12.49.32:932][452]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.49.32:932][452]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.49.32:932][452]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.49.32:933][452]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale10_Character_C_0 [2020.04.29-12.49.32:933][452]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale10_Character_C_0 [2020.04.29-12.49.32:933][452]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale10_Character_C_0 [2020.04.29-12.49.32:933][452]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale10_Character_C_0 [2020.04.29-12.49.32:933][452]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.49.32:933][452]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.49.32:933][452]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.49.32:933][452]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.04.29-12.49.32:933][452]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.29-12.49.32:933][452]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.29-12.49.32:933][452]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.04.29-12.49.32:933][452]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.49.32:933][452]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.49.32:933][452]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.49.33:114][452]LogUObjectHash: Compacting FUObjectHashTables data took 4.85ms [2020.04.29-12.49.33:163][452]LogStreaming: Flushing async loaders. [2020.04.29-12.49.33:166][452]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.49.33:166][452]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.29-12.49.33:166][452]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.29-12.49.33:166][452]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-12.49.33:166][452]LogStreaming: Flushing async loaders. [2020.04.29-12.49.33:257][452]LogStreaming: Flushing async loaders took 91ms. [2020.04.29-12.49.33:257][452]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-12.49.33:257][452]LogStreaming: Flushing async loaders. [2020.04.29-12.49.33:258][452]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.49.33:258][452]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-12.49.33:258][452]LogStreaming: Flushing async loaders. [2020.04.29-12.49.33:258][452]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.49.33:258][452]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.29-12.49.33:258][452]LogStreaming: Flushing async loaders. [2020.04.29-12.49.33:376][452]LogStreaming: Flushing async loaders took 118ms. [2020.04.29-12.49.33:379][452]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-12.49.33:380][452]LogStreaming: Flushing async loaders. [2020.04.29-12.49.33:380][452]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.49.33:380][452]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.29-12.49.33:380][452]LogStreaming: Flushing async loaders. [2020.04.29-12.49.33:398][452]LogStreaming: Flushing async loaders took 17ms. [2020.04.29-12.49.33:398][452]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-12.49.33:398][452]LogStreaming: Flushing async loaders. [2020.04.29-12.49.33:426][452]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.49.33:431][452]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.49.33:433][452]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.49.33:437][452]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.49.33:495][452]LogStreaming: Flushing async loaders took 97ms. [2020.04.29-12.49.33:495][452]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.29-12.49.33:495][452]LogStreaming: Flushing async loaders. [2020.04.29-12.49.33:503][452]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-12.49.33:503][452]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-12.49.33:503][452]LogStreaming: Flushing async loaders. [2020.04.29-12.49.33:595][452]LogStreaming: Flushing async loaders took 92ms. [2020.04.29-12.49.33:596][452]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-12.49.33:596][452]LogStreaming: Flushing async loaders. [2020.04.29-12.49.33:596][452]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.49.33:597][452]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.29-12.49.33:597][452]LogStreaming: Flushing async loaders. [2020.04.29-12.49.33:598][452]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.49.33:598][452]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-12.49.33:598][452]LogStreaming: Flushing async loaders. [2020.04.29-12.49.33:608][452]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-12.49.33:610][452]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.29-13.49.33 [2020.04.29-12.49.33:611][452]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.04.29-12.49.33:611][452]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-12.49.33:611][452]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-12.49.33:611][452]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-12.49.33:611][452]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.49.33:611][452]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.49.33:611][452]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.49.33:611][452]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.49.33:611][452]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-12.49.33:621][452]LogWorld: Bringing up level for play took: 0.011714 [2020.04.29-12.49.33:622][452]GameFlow: [Login Attempted] Options: "?Name=Leslie" Response: "" [2020.04.29-12.49.33:622][452]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.49.33:622][452]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.49.33:622][452]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.49.33:622][452]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.49.33:622][452]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.29-12.49.33:625][452]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-12.49.33:625][452]GameFlow: FCharacterStateData::SetPips() with value=65 [2020.04.29-12.49.33:625][452]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.29-12.49.33:680][452]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88032] [2020.04.29-12.49.33:680][452]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.49.33:680][452]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.49.33:680][452]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.49.33:680][452]LogCustomization: ------ [2020.04.29-12.49.33:680][452]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.49.33:680][452]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.49.33:680][452]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.49.33:680][452]LogCustomization: ------ [2020.04.29-12.49.33:680][452]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-12.49.33:680][452]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-12.49.33:680][452]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.29-12.49.33:692][452]LogStreaming: Flushing async loaders. [2020.04.29-12.49.33:699][452]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-12.49.33:766][452]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.29-12.49.33:814][452]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000023 seconds [2020.04.29-12.49.33:815][452]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000016 seconds [2020.04.29-12.49.33:815][452]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.29-12.49.33:815][452]LogLoad: Took 0.890067 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.29-12.49.33:815][452]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.49.33:816][452]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-12.49.33:816][452]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-12.49.33:816][452]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.33:816][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.29-12.49.33:817][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.29-12.49.33:915][453]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.33:915][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.29-12.49.33:916][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.29-12.49.33:918][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.29-12.49.33:918][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.29-12.49.33:918][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.29-12.49.33:918][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.29-12.49.34:062][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.29-12.49.34:062][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-12.49.34:062][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-12.49.34:062][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.29-12.49.34:063][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.29-12.49.34:132][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-12.49.34:132][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-12.49.34:132][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.29-12.49.34:133][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.29-12.49.34:141][454]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.34:141][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.29-12.49.34:142][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.29-12.49.34:362][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.29-12.49.34:445][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-12.49.34:445][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-12.49.34:445][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.29-12.49.34:454][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.29-12.49.34:492][457]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.34:493][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.29-12.49.34:493][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.29-12.49.34:586][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.29-12.49.34:586][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.29-12.49.34:586][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.29-12.49.34:672][463]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.34:672][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.29-12.49.34:672][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.29-12.49.34:766][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.29-12.49.34:766][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.29-12.49.34:766][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.29-12.49.34:771][464]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.34:771][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.29-12.49.34:772][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.29-12.49.34:876][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.29-12.49.35:779][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.29-12.49.35:779][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.29-12.49.35:779][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.29-12.49.35:779][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.29-12.49.35:780][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.29-12.49.35:780][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.29-12.49.35:780][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.29-12.49.35:780][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.29-12.49.35:781][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.29-12.49.35:781][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.29-12.49.35:781][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.29-12.49.35:781][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.29-12.49.35:781][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.29-12.49.35:794][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.29-12.49.35:798][465]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.29-12.49.35:993][477]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.49.35:993][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.29-12.49.35:994][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.29-12.49.36:148][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.29-12.49.36:148][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.29-12.49.36:148][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.29-12.49.36:154][478]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.49.36:154][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.29-12.49.36:155][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.29-12.49.36:351][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.29-12.49.36:351][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.29-12.49.36:351][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.29-12.49.36:362][479]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.49.36:362][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.29-12.49.36:363][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.29-12.49.36:553][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.29-12.49.36:553][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.29-12.49.36:553][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.29-12.49.36:575][481]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.49.36:575][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.29-12.49.36:576][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.29-12.49.36:754][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.29-12.49.36:754][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.29-12.49.36:755][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.29-12.49.36:762][482]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.49.36:762][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.29-12.49.36:762][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.29-12.49.36:952][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.29-12.49.36:952][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.29-12.49.36:952][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.29-12.49.36:962][483]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.49.36:962][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.29-12.49.36:963][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.29-12.49.37:207][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.29-12.49.37:207][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.29-12.49.37:207][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.29-12.49.37:213][484]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.49.37:213][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.29-12.49.37:215][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.29-12.49.37:381][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.29-12.49.37:381][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.29-12.49.37:381][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.29-12.49.37:390][485]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.49.37:390][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.29-12.49.37:391][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.29-12.49.37:545][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.29-12.49.37:545][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.29-12.49.37:545][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.29-12.49.37:567][487]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='TALLY_TO_ARCHIVE_STORY' [2020.04.29-12.49.37:567][487]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='5.724' TotalLoadTime='5.724' TimeStamp='2020-04-29T12:49:39.626Z' MapName='OfflineLobby' TransitionId='TALLY_TO_ARCHIVE_STORY' MatchId='01DC220C08D7EC39C2704298E3DFEA02' LobbyId='014D7DC308D7EC393C6424DAD67859D6' [2020.04.29-12.49.37:567][487]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='TALLY_TO_ARCHIVE_STORY' [2020.04.29-12.49.37:567][487]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.724' TimeStamp='2020-04-29T12:49:39.626Z' MapName='OfflineLobby' TransitionId='TALLY_TO_ARCHIVE_STORY' MatchId='01DC220C08D7EC39C2704298E3DFEA02' LobbyId='014D7DC308D7EC393C6424DAD67859D6' [2020.04.29-12.49.37:567][487]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='TALLY_TO_ARCHIVE_STORY' [2020.04.29-12.49.37:568][487]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='5.724' TimeStamp='2020-04-29T12:49:39.626Z' MapName='OfflineLobby' TransitionId='TALLY_TO_ARCHIVE_STORY' MatchId='01DC220C08D7EC39C2704298E3DFEA02' LobbyId='014D7DC308D7EC393C6424DAD67859D6' [2020.04.29-12.49.37:568][487]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='TALLY_TO_ARCHIVE_STORY' [2020.04.29-12.49.37:568][487]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.724' TimeStamp='2020-04-29T12:49:39.626Z' MapName='OfflineLobby' TransitionId='TALLY_TO_ARCHIVE_STORY' MatchId='01DC220C08D7EC39C2704298E3DFEA02' LobbyId='014D7DC308D7EC393C6424DAD67859D6' [2020.04.29-12.49.37:568][487]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with TALLY_TO_ARCHIVE_STORY. [2020.04.29-12.49.37:568][487]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-12.49.37:583][488]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-12.49.37:583][488]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-12.49.37:583][488]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-12.49.38:584][550]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=TALLY_TO_ARCHIVE_STORY (91) [2020.04.29-12.49.38:584][550]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: TALLY_TO_ARCHIVE_STORY(91) [2020.04.29-12.49.38:584][550]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.38:584][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-12.49.38:584][550]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.38:584][550]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.38:584][550]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.38:584][550]GameFlow: LoadingContextComponent::Leave - TransitionId=TALLY_TO_ARCHIVE_STORY (91) [2020.04.29-12.49.38:584][550]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-12.49.38:584][550]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.38:584][550]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-12.49.38:584][550]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.38:584][550]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.38:584][550]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.38:584][550]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.29-12.49.38:584][550]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.38:584][550]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-12.49.38:584][550]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.38:584][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-12.49.38:585][550]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.38:585][550]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.38:585][550]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.38:585][550]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-12.49.38:585][550]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-12.49.38:585][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-12.49.38:585][551]r.CullAll = "0" [2020.04.29-12.49.39:716][607]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 2.95 ms [2020.04.29-12.49.40:087][626]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.40:087][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.04.29-12.49.40:096][626]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.40:096][626]GameFlow: ArchiveStoryContextComponent::Enter [2020.04.29-12.49.40:096][626]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.04.29-12.49.40:100][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-12.49.40:101][626]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.49.40:105][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-12.49.40:112][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-12.49.40:114][626]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.49.40:114][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-12.49.40:134][626]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.49.40:134][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.04.29-12.49.40:134][626]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.40:134][626]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.40:134][626]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.40:134][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-12.49.40:187][626]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.40:187][626]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.40:187][626]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-12.49.40:187][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-12.49.40:187][626]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.40:187][626]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.40:187][626]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.40:187][626]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.40:187][626]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.40:188][627]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveQuests/Tome02.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-12.49.40:215][627]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] StoryRewardsDisplay: setRewardsData: Missing Progression completed story level reward null [2020.04.29-12.49.40:215][627]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] RewardItem: Unsupported Reward Button class null [2020.04.29-12.49.40:289][628]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.49.40:289][628]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in gamecontent' [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.49.40:289][628]LogArchiveRewardTrack: Error: Error getting reward track raw tier progression. Response code [404]. Message: [Unable to find requested data in gamecontent]. Error occured here [] [2020.04.29-12.49.40:289][628]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.49.40:430][634]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 7.69 ms [2020.04.29-12.49.41:961][712]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.29-12.49.44:481][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.49.44:937][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.49.44:941][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-12.49.44:941][861]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchivePastStoriesContext (UArchivePastStoriesScreen)(3) Transition: NONE(0) [2020.04.29-12.49.44:963][862]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.44:963][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.04.29-12.49.44:965][862]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.44:965][862]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.44:965][862]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.44:965][862]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.29-12.49.44:965][862]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.44:965][862]GameFlow: ArchiveStoryContextComponent::Leave [2020.04.29-12.49.44:965][862]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.44:965][862]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.44:965][862]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-12.49.44:965][862]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.44:965][862]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.44:966][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-12.49.44:966][862]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.44:966][862]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.44:966][862]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.44:966][862]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-12.49.44:966][862]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.44:966][862]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.44:966][862]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.44:966][862]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.29-12.49.44:966][862]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.44:966][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchivePastStoriesScreen , layerIndex:0 ) [2020.04.29-12.49.44:973][862]LogContextSystem: Enter Action ArchivePastStoriesContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.44:973][862]GameFlow: ArchivePastStoriesContextComponent::Enter [2020.04.29-12.49.44:978][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-12.49.44:980][862]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.49.44:984][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-12.49.44:993][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-12.49.44:997][862]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.49.45:003][862]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.49.45:003][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchivePastStoriesScreen) [2020.04.29-12.49.45:004][862]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.45:004][862]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.45:163][869]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.49.45:163][869]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.49.45:163][869]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in gamecontent' [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.49.45:163][869]LogArchiveRewardTrack: Error: Error getting reward track raw tier progression. Response code [404]. Message: [Unable to find requested data in gamecontent]. Error occured here [] [2020.04.29-12.49.45:224][873]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.04.29-12.49.45:772][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.49.45:772][900]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.04.29-12.49.45:797][901]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.45:797][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchivePastStoriesScreen) [2020.04.29-12.49.45:798][901]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.45:798][901]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.45:798][901]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.45:798][901]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.29-12.49.45:798][901]LogContextSystem: Leave Action ArchivePastStoriesContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.45:798][901]GameFlow: ArchivePastStoriesContextComponent::Leave [2020.04.29-12.49.45:798][901]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.45:798][901]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.45:798][901]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.45:798][901]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.45:798][901]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.45:798][901]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.29-12.49.45:798][901]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.45:798][901]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-12.49.45:798][901]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.45:798][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.04.29-12.49.45:800][901]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.45:801][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-12.49.45:801][901]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.45:801][901]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.45:801][901]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.45:801][901]GameFlow: ArchiveStoryContextComponent::Enter [2020.04.29-12.49.45:806][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-12.49.45:809][901]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.49.45:814][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-12.49.45:822][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-12.49.45:824][901]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.49.45:825][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-12.49.45:840][901]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.45:840][901]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-12.49.45:840][901]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.49.45:840][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.04.29-12.49.45:840][901]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-12.49.45:840][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-12.49.45:840][901]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.45:840][901]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.45:870][903]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveQuests/Tome01.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-12.49.45:892][903]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] StoryRewardsDisplay: setRewardsData: Missing Progression completed story level reward null [2020.04.29-12.49.45:892][903]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] RewardItem: Unsupported Reward Button class null [2020.04.29-12.49.45:958][906]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.49.45:958][906]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in gamecontent' [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.49.45:958][906]LogArchiveRewardTrack: Error: Error getting reward track raw tier progression. Response code [404]. Message: [Unable to find requested data in gamecontent]. Error occured here [] [2020.04.29-12.49.46:023][909]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.49.46:431][929]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-12.49.46:433][929]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.49.46:571][934]LogAsyncLoad: Done loading library async: Menu in 61.7 sec [2020.04.29-12.49.46:869][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask01, progress=0.029775 [2020.04.29-12.49.46:909][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask01, progress=0.383775 [2020.04.29-12.49.46:926][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask01, progress=0.51 [2020.04.29-12.49.46:966][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask01, progress=0.75 [2020.04.29-12.49.47:006][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask01, progress=0.9099999999999999 [2020.04.29-12.49.47:027][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask01, progress=0.9619749999999999 [2020.04.29-12.49.47:067][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask01, progress=1 [2020.04.29-12.49.47:067][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=nodeKillerTask01 [2020.04.29-12.49.47:068][958]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.04.29-12.49.47:265][968]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.04.29-12.49.47:265][968]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.49.47:324][968]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88032] [2020.04.29-12.49.47:324][968]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.49.47:325][968]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9461&schemaVersion=0] [2020.04.29-12.49.47:325][968]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 15000.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.49.47:325][968]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.49.47:325][968]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 15000 [2020.04.29-12.49.47:325][968]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-12.49.47:412][973]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.49.47:553][980]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-12.49.47:553][980]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.29-12.49.47:553][980]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-12.49.47:614][983]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9461&schemaVersion=0] [2020.04.29-12.49.47:614][983]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.49.47:674][986]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-12.49.47:674][986]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.29-12.49.47:676][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.49.47:708][988]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C8AE68B60] Result: '1' k_EResultOK (success) [2020.04.29-12.49.47:708][988]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C8AE68B60]' succeeded in 0.380549 seconds [2020.04.29-12.49.47:736][990]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C8AE68B60] Result: '1' k_EResultOK (success) [2020.04.29-12.49.47:757][991]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.427715 seconds [2020.04.29-12.49.48:410][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask03, progress=0.029775 [2020.04.29-12.49.48:431][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask03, progress=0.2256 [2020.04.29-12.49.48:469][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask03, progress=0.5239 [2020.04.29-12.49.48:508][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask03, progress=0.754975 [2020.04.29-12.49.48:529][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask03, progress=0.8479 [2020.04.29-12.49.48:569][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask03, progress=0.9639 [2020.04.29-12.49.48:610][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask03, progress=1 [2020.04.29-12.49.48:610][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=nodeKillerTask03 [2020.04.29-12.49.48:610][ 32]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.04.29-12.49.48:811][ 42]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.04.29-12.49.49:298][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.49.50:240][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.49.50:240][114]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchivePastStoriesContext (UArchivePastStoriesScreen)(3) Transition: NONE(0) [2020.04.29-12.49.50:259][115]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.50:259][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.04.29-12.49.50:262][115]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.50:262][115]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.50:262][115]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.50:262][115]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.29-12.49.50:262][115]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.50:262][115]GameFlow: ArchiveStoryContextComponent::Leave [2020.04.29-12.49.50:262][115]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.50:262][115]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.50:262][115]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-12.49.50:262][115]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.50:262][115]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.50:263][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-12.49.50:263][115]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.50:263][115]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.50:263][115]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.50:263][115]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-12.49.50:263][115]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.50:263][115]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.50:263][115]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.50:263][115]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.29-12.49.50:263][115]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.50:263][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchivePastStoriesScreen , layerIndex:0 ) [2020.04.29-12.49.50:264][115]LogContextSystem: Enter Action ArchivePastStoriesContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.50:264][115]GameFlow: ArchivePastStoriesContextComponent::Enter [2020.04.29-12.49.50:270][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-12.49.50:273][115]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.49.50:279][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-12.49.50:287][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-12.49.50:290][115]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.49.50:297][115]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.49.50:297][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchivePastStoriesScreen) [2020.04.29-12.49.50:297][115]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.50:297][115]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.50:424][116]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.49.50:424][116]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in gamecontent' [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-12.49.50:424][116]LogArchiveRewardTrack: Error: Error getting reward track raw tier progression. Response code [404]. Message: [Unable to find requested data in gamecontent]. Error occured here [] [2020.04.29-12.49.50:442][117]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.49.51:832][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.49.51:832][190]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-12.49.51:832][190]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.04.29-12.49.51:851][191]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.51:851][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchivePastStoriesScreen) [2020.04.29-12.49.51:853][191]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.51:853][191]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.51:853][191]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.51:853][191]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.29-12.49.51:853][191]LogContextSystem: Leave Action ArchivePastStoriesContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.51:853][191]GameFlow: ArchivePastStoriesContextComponent::Leave [2020.04.29-12.49.51:853][191]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.51:853][191]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.51:853][191]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.51:853][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-12.49.51:854][191]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.51:854][191]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.51:854][191]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.51:854][191]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.51:854][191]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.51:854][191]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.51:854][191]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.51:854][191]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.51:854][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-12.49.51:957][191]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.51:957][191]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.51:957][191]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.51:957][191]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-12.49.51:957][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-12.49.51:957][191]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.51:957][191]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.51:958][191]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.49.51:958][191]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.51:958][191]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.51:958][191]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.51:958][191]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.51:958][191]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.51:958][191]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.51:958][191]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.52:080][199]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.49.52:090][199]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-12.49.52:090][199]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.52:091][199]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.29-12.49.52:091][199]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.49.52:091][199]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.49.52:091][199]GameFlow: Warning: Entering Main Menu [2020.04.29-12.49.52:091][199]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-12.49.52:091][199]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-12.49.52:091][199]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.49.52:091][199]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.49.52:091][199]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.49.52:091][199]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.49.52:091][199]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-12.49.52:091][199]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.29-12.49.52:091][199]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.04.29-12.49.52:094][199]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-12.49.52:098][199]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.49.52:098][199]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-12.49.52:099][199]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.52:099][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-12.49.52:099][199]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.52:099][199]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.52:099][199]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.49.52:099][199]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-12.49.52:102][199]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-12.49.52:102][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-12.49.52:124][200]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.49.52:124][200]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.49.52:124][200]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.49.52:127][200]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-12.49.52:137][200]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.49.52:162][200]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.49.52:221][200]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.49.52:221][200]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.49.52:221][200]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.49.52:221][200]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.49.52:221][200]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.49.52:221][200]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.49.52:221][200]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.49.52:221][200]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.49.52:221][200]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.49.52:221][200]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.49.52:221][200]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.49.52:263][200]LogStreaming: Flushing async loaders took 126ms. [2020.04.29-12.49.52:263][200]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000022 seconds [2020.04.29-12.49.52:263][200]LogStreaming: Flushing async loaders. [2020.04.29-12.49.52:263][200]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.49.52:263][200]LogStreaming: Flushing async loaders. [2020.04.29-12.49.52:268][200]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.49.52:269][200]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.9 [2020.04.29-12.49.52:269][200]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.49.52:269][200]LogCustomization: ------ [2020.04.29-12.49.52:269][200]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.49.52:269][200]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.49.52:269][200]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.49.52:269][200]LogCustomization: ------ [2020.04.29-12.49.52:269][200]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.49.52:269][200]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.49.52:269][200]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.49.52:270][200]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.49.52:270][200]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.49.52:270][200]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.49.52:398][208]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.49.52:398][208]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-12.49.52:674][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.49.52:926][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-12.49.52:962][238]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.52:963][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.49.53:070][238]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.53:070][238]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.53:070][238]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.53:090][238]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.49.53:090][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.49.53:097][238]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.53:098][238]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.53:169][238]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88032] [2020.04.29-12.49.53:169][238]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.49.53:169][238]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.49.53:170][238]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.53:170][238]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.53:170][238]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.49.55:340][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.49.55:342][357]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-12.49.55:342][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.49.55:342][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.49.55:342][357]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.04.29-12.49.55:342][357]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.29-12.49.55:342][357]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-12.49.55:342][357]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.29-12.49.55:358][358]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-12.49.55:358][358]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.55:358][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.49.55:368][358]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.55:368][358]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.55:368][358]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.55:368][358]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.55:368][358]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.55:368][358]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.55:368][358]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.55:368][358]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.55:368][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.49.55:416][358]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.55:416][358]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.55:416][358]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.55:433][358]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-12.49.55:433][358]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-12.49.55:433][358]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.49.55:433][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.49.55:439][358]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.55:439][358]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.55:493][358]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88032] [2020.04.29-12.49.55:493][358]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.49.55:493][358]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.49.55:493][358]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.55:493][358]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.55:494][358]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.49.55:518][359]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.29-12.49.55:518][359]GameFlow: Starting Quickmatch: GameSession [2020.04.29-12.49.55:518][359]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.29-12.49.55:518][359]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.29-12.49.55:518][359]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.29-12.49.55:518][359]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.29-12.49.55:518][359]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.29-12.49.55:518][359]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.29-12.49.55:518][359]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.29-12.49.55:518][359]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-293185-live : Equals : -1 [2020.04.29-12.49.55:518][359]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.29-12.49.55:518][359]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.29-12.49.55:518][359]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=5 : Near : -1 [2020.04.29-12.49.55:518][359]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.29-12.49.55:518][359]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.29-12.49.55:518][359]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.04.29-12.49.55:518][359]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.29-12.49.55:518][359]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.29-12.49.55:518][359]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.04.29-12.49.55:518][359]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.29-12.49.55:518][359]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.29-12.49.55:518][359]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.29-12.49.55:518][359]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.29-12.49.55:518][359]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.29-12.49.55:518][359]GameFlow: Verbose: Doing Find Sessions [2020.04.29-12.49.55:537][360]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.49.55:741][372]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.49.55:748][373]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.227945 seconds [2020.04.29-12.49.56:164][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.49.56:164][396]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.29-12.49.56:182][397]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.56:182][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.49.56:184][397]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.56:184][397]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.56:184][397]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.56:184][397]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.56:184][397]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.56:184][397]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.56:184][397]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.56:184][397]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.56:184][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.49.56:232][397]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.56:232][397]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.56:232][397]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.56:235][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=true), bloodpoints:539616, #nodesDataArray:16, #pathsDataArray:17, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:15, prestige:0, #levelUpDetailsDataArray:1, canIncreasePrestigeLevel:false ) [2020.04.29-12.49.56:236][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.29-12.49.56:236][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.29-12.49.56:236][397]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.49.56:236][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.49.56:241][397]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.56:241][397]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.56:258][397]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.56:258][397]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.49.56:258][397]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.49.56:260][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:16, #pathsDataArray:17, animate:true [2020.04.29-12.49.56:447][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000003556488 ) [2020.04.29-12.49.56:447][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000003556488 [2020.04.29-12.49.57:861][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000003556488 seconds [2020.04.29-12.49.59:068][545]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.49.59:068][545]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.49.59:068][545]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.49.59:068][545]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.04.29-12.49.59:068][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:203, completeWeb:false, teleport:false ) [2020.04.29-12.49.59:069][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:105) [2020.04.29-12.49.59:217][554]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.49.59:326][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.49.59:398][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:203 [2020.04.29-12.49.59:480][569]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CAD595EF0] Result: '1' k_EResultOK (success) [2020.04.29-12.49.59:480][569]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CAD595EF0]' succeeded in 0.409379 seconds [2020.04.29-12.49.59:508][571]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CAD595EF0] Result: '1' k_EResultOK (success) [2020.04.29-12.49.59:528][572]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.446778 seconds [2020.04.29-12.49.59:770][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.00:232][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.01:173][664]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.01:173][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:210, completeWeb:false, teleport:true ) [2020.04.29-12.50.01:173][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:103) [2020.04.29-12.50.01:295][671]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.01:494][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.01:691][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:210 [2020.04.29-12.50.02:634][746]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.02:635][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:106, completeWeb:true, teleport:true ) [2020.04.29-12.50.02:635][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:102) [2020.04.29-12.50.02:791][755]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.02:935][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.03:239][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.03:399][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.03:640][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:106 [2020.04.29-12.50.03:640][802]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 16.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.50.03:694][802]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87752] [2020.04.29-12.50.03:694][802]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.50.03:695][802]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9462&schemaVersion=0] [2020.04.29-12.50.03:696][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:528616, #nodesDataArray:9, #pathsDataArray:10, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:16, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.50.03:696][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.50.03:697][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000435789116 ) [2020.04.29-12.50.03:697][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000435789116 [2020.04.29-12.50.03:698][803]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.50.03:698][803]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.50.03:698][803]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.50.03:698][803]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.50.03:698][803]LogCustomization: ------ [2020.04.29-12.50.03:698][803]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.50.03:698][803]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.50.03:698][803]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.50.03:698][803]LogCustomization: ------ [2020.04.29-12.50.03:698][803]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.50.03:698][803]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.50.03:698][803]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.50.03:698][803]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.50.03:698][803]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.50.03:698][803]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.50.03:735][806]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C64783BE0] Result: '1' k_EResultOK (success) [2020.04.29-12.50.03:751][807]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.051519 seconds [2020.04.29-12.50.03:991][820]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9462&schemaVersion=0] [2020.04.29-12.50.03:991][820]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.50.04:064][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.04:260][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.04:473][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.04:669][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.04:865][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.05:060][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.05:237][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.05:255][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000435789116 seconds [2020.04.29-12.50.05:255][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:16, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-12.50.05:433][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.05:540][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.50.05:540][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:9, #pathsDataArray:10, animate:true [2020.04.29-12.50.05:646][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000542704947 ) [2020.04.29-12.50.05:646][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000542704947 [2020.04.29-12.50.05:646][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.50.05:651][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.05:782][916]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.50.05:943][925]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.50.05:952][926]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.176977 seconds [2020.04.29-12.50.07:148][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000542704947 seconds [2020.04.29-12.50.07:605][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.08:207][ 53]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.08:207][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:103) [2020.04.29-12.50.08:351][ 61]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.08:407][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.08:909][ 92]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.08:910][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:203) [2020.04.29-12.50.09:028][ 99]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.09:065][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.09:563][129]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.09:564][129]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.50.09:564][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:303) [2020.04.29-12.50.09:701][137]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.09:738][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.10:270][169]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.10:271][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:402, completeWeb:false, teleport:false ) [2020.04.29-12.50.10:271][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:402 [2020.04.29-12.50.10:271][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:206) [2020.04.29-12.50.10:409][177]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.10:500][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.10:926][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.11:409][233]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.11:409][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:207, completeWeb:false, teleport:true ) [2020.04.29-12.50.11:410][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-12.50.11:546][241]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.11:565][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.11:935][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:207 [2020.04.29-12.50.12:467][293]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.12:467][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-12.50.12:467][293]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 17.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.50.12:525][293]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87880] [2020.04.29-12.50.12:525][293]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.50.12:526][293]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9463&schemaVersion=0] [2020.04.29-12.50.12:527][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:506616, #nodesDataArray:12, #pathsDataArray:15, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:17, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.50.12:527][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.50.12:528][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000604242086 ) [2020.04.29-12.50.12:528][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000604242086 [2020.04.29-12.50.12:529][294]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.50.12:529][294]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.50.12:529][294]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.50.12:529][294]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.50.12:529][294]LogCustomization: ------ [2020.04.29-12.50.12:529][294]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.50.12:529][294]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.50.12:529][294]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.50.12:529][294]LogCustomization: ------ [2020.04.29-12.50.12:529][294]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.50.12:529][294]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.50.12:529][294]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.50.12:529][294]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.50.12:529][294]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.50.12:529][294]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.50.12:566][297]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA03BF310] Result: '1' k_EResultOK (success) [2020.04.29-12.50.12:582][298]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.049536 seconds [2020.04.29-12.50.12:609][299]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.12:704][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.12:717][305]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9463&schemaVersion=0] [2020.04.29-12.50.12:717][305]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.50.13:095][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.13:293][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.13:472][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.13:771][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.14:071][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000604242086 seconds [2020.04.29-12.50.14:071][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:17, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-12.50.14:195][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.14:373][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.14:498][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.50.14:498][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:12, #pathsDataArray:15, animate:true [2020.04.29-12.50.14:658][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000005910173 ) [2020.04.29-12.50.14:658][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000005910173 [2020.04.29-12.50.14:658][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.50.15:994][481]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.50.16:102][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000005910173 seconds [2020.04.29-12.50.16:154][490]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-12.50.16:154][490]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.04.29-12.50.16:155][490]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-12.50.16:155][490]LogOnlineSession: Verbose: OSS: MirrorsSessionId=5867c21e-d62a-4efa-832a-431e6a9e306b : OnlineService [2020.04.29-12.50.16:155][490]LogOnlineSession: Verbose: OSS: MatchMembersA=["ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31"] : OnlineService [2020.04.29-12.50.16:155][490]LogOnlineSession: Verbose: OSS: MatchMembersB=["e507c27d-b741-460b-b98c-6dceffcaf023","1991a6bc-0901-43ff-b152-2f531df4332d"] : OnlineService [2020.04.29-12.50.16:155][490]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-12.50.16:155][490]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-12.50.16:155][490]LogOnlineSession: Verbose: OSS: EncryptionKey=EHYvxohH197cIv68LvrfAll55IyYZUjTvMtdbbKCLLY= : OnlineService [2020.04.29-12.50.16:155][490]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-12.50.16:155][490]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.29-12.50.16:155][490]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5867c21e-d62a-4efa-832a-431e6a9e306b] [2020.04.29-12.50.16:164][491]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.183908 seconds [2020.04.29-12.50.16:171][491]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.04.29-12.50.16:297][498]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5867c21e-d62a-4efa-832a-431e6a9e306b] [2020.04.29-12.50.16:297][498]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.50.16:297][498]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.29-12.50.19:603][684]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.19:603][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-12.50.19:725][691]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.19:799][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.20:793][751]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-12.50.20:793][751]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.29-12.50.21:293][779]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.29-12.50.21:293][779]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5867c21e-d62a-4efa-832a-431e6a9e306b] [2020.04.29-12.50.21:352][783]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198114283466 [2020.04.29-12.50.21:365][783]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198114283466, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.50.21:436][787]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5867c21e-d62a-4efa-832a-431e6a9e306b] [2020.04.29-12.50.21:436][787]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.50.21:436][787]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.29-12.50.23:175][884]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.23:175][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:201) [2020.04.29-12.50.23:350][894]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.23:458][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.23:939][927]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.23:939][927]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.50.23:940][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:302) [2020.04.29-12.50.24:094][936]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.24:327][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.24:928][983]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.24:928][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:402, completeWeb:false, teleport:false ) [2020.04.29-12.50.24:928][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:402 [2020.04.29-12.50.24:929][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-12.50.25:049][990]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.25:068][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.25:601][ 21]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.25:601][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:303, completeWeb:false, teleport:false ) [2020.04.29-12.50.25:601][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:206) [2020.04.29-12.50.25:899][ 38]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.25:936][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.04.29-12.50.25:971][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.26:447][ 69]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.29-12.50.26:447][ 69]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5867c21e-d62a-4efa-832a-431e6a9e306b] [2020.04.29-12.50.26:506][ 72]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.26:507][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:202, completeWeb:false, teleport:false ) [2020.04.29-12.50.26:507][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:205) [2020.04.29-12.50.26:626][ 79]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.26:750][ 86]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5867c21e-d62a-4efa-832a-431e6a9e306b] [2020.04.29-12.50.26:750][ 86]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.50.26:750][ 86]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.29-12.50.26:750][ 86]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.29-12.50.26:750][ 86]GameFlow: Joining sesion : GameSession [2020.04.29-12.50.26:750][ 86]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.04.29-12.50.26:750][ 86]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.29-12.50.26:750][ 86]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.29-12.50.26:750][ 86]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.29-12.50.26:750][ 86]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.29-12.50.26:750][ 86]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.29-12.50.26:751][ 86]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-12.50.26:751][ 86]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.04.29-12.50.26:751][ 86]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.04.29-12.50.26:751][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.50.26:751][ 86]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.29-12.50.26:755][ 86]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.26:755][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.50.26:764][ 86]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.26:764][ 86]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.26:764][ 86]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.26:764][ 86]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.26:764][ 86]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.29-12.50.26:764][ 86]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.26:765][ 86]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.26:765][ 86]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.26:765][ 86]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.26:765][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-12.50.26:768][ 86]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.26:768][ 86]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.26:768][ 86]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.26:768][ 86]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-12.50.26:768][ 86]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-12.50.26:768][ 86]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-12.50.26:768][ 86]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-12.50.26:768][ 86]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-12.50.26:768][ 86]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-12.50.26:768][ 86]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-12.50.26:768][ 86]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-12.50.26:768][ 86]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.26:769][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-12.50.26:769][ 86]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.26:769][ 86]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.26:769][ 86]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.26:769][ 86]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.26:769][ 86]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.26:769][ 86]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.26:769][ 86]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.26:769][ 86]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.26:769][ 86]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.26:769][ 86]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.26:769][ 86]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.26:769][ 86]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.26:769][ 86]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-12.50.26:769][ 86]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.26:769][ 86]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.50.26:769][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-12.50.26:769][ 86]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.26:769][ 86]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-12.50.26:809][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.29-12.50.26:809][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:809][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-12.50.26:809][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:809][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.29-12.50.26:809][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:809][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.29-12.50.26:809][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:810][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.29-12.50.26:810][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:810][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.29-12.50.26:810][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:810][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.29-12.50.26:810][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:810][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.29-12.50.26:810][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:810][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.29-12.50.26:810][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:810][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.29-12.50.26:810][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:810][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.29-12.50.26:810][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:810][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.29-12.50.26:810][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:810][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.29-12.50.26:810][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:810][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.29-12.50.26:810][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:811][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.29-12.50.26:811][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:811][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.29-12.50.26:811][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:811][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.29-12.50.26:811][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:811][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.29-12.50.26:811][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:811][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.29-12.50.26:811][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:811][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.29-12.50.26:811][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:811][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.29-12.50.26:811][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:811][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.29-12.50.26:811][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:811][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.29-12.50.26:811][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:811][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.29-12.50.26:811][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:811][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.29-12.50.26:811][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:811][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.29-12.50.26:811][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:811][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.29-12.50.26:811][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:812][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.29-12.50.26:812][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:812][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.29-12.50.26:812][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:812][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.29-12.50.26:812][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:812][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.29-12.50.26:812][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:812][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.29-12.50.26:812][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:812][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.29-12.50.26:812][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:812][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.29-12.50.26:812][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:812][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.29-12.50.26:812][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:812][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.29-12.50.26:812][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:812][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.29-12.50.26:812][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:812][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.29-12.50.26:812][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:813][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.29-12.50.26:813][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:813][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.29-12.50.26:813][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:813][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.29-12.50.26:813][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:813][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.29-12.50.26:813][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:813][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.29-12.50.26:813][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:813][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.29-12.50.26:813][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.50.26:814][ 86]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.50.26:814][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-12.50.26:814][ 86]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.50.26:814][ 86]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.50.26:814][ 86]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.50.26:814][ 86]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-12.50.26:814][ 86]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.26:814][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.04.29-12.50.26:814][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.04.29-12.50.26:814][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.04.29-12.50.26:817][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.04.29-12.50.26:817][ 86]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.26:817][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.04.29-12.50.26:817][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.04.29-12.50.26:817][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.04.29-12.50.26:822][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.04.29-12.50.26:823][ 87]r.CullAll = "1" [2020.04.29-12.50.26:826][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.26:835][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:202 [2020.04.29-12.50.27:772][133]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-12.50.27:772][133]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.29-12.50.27:772][133]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.50.27:787][134]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.29-12.50.27:787][134]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.29-12.50.27:787][134]LogNet: Browse: 18.157.7.87:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=17?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=65?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live [2020.04.29-12.50.27:788][134]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.29-12.50.27:788][134]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.29-12.50.27:788][134]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.29-12.50.27:788][134]LogNet: Game client on port 7780, rate 10000 [2020.04.29-12.50.27:917][142]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.157.7.87:7780, Name: SteamNetConnection_3, Driver: PendingNetDriver SteamNetDriver_3, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.29-12.50.28:046][150]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.29-12.50.28:046][150]LogLoad: LoadMap: 18.157.7.87:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=17?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=65?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.29-12.50.28:046][150]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-12.50.28:046][150]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.04.29-12.50.28:046][150]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.50.28:046][150]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435474 [2020.04.29-12.50.28:072][150]LogUObjectHash: Compacting FUObjectHashTables data took 5.08ms [2020.04.29-12.50.28:085][150]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.50.28:087][150]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.50.28:087][150]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-12.50.28:087][150]LogStreaming: Flushing async loaders. [2020.04.29-12.50.28:116][150]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.50.28:120][150]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.50.28:122][150]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.50.28:127][150]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.50.28:179][150]LogStreaming: Flushing async loaders took 91ms. [2020.04.29-12.50.28:179][150]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-12.50.28:179][150]LogStreaming: Flushing async loaders. [2020.04.29-12.50.28:279][150]LogStreaming: Flushing async loaders took 99ms. [2020.04.29-12.50.28:280][150]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-12.50.28:280][150]LogStreaming: Flushing async loaders. [2020.04.29-12.50.28:280][150]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.50.28:280][150]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.29-12.50.28:280][150]LogStreaming: Flushing async loaders. [2020.04.29-12.50.28:298][150]LogStreaming: Flushing async loaders took 18ms. [2020.04.29-12.50.28:298][150]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-12.50.28:298][150]LogStreaming: Flushing async loaders. [2020.04.29-12.50.28:299][150]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.50.28:299][150]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-12.50.28:299][150]LogStreaming: Flushing async loaders. [2020.04.29-12.50.28:299][150]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.50.28:299][150]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-12.50.28:299][150]LogStreaming: Flushing async loaders. [2020.04.29-12.50.28:307][150]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-12.50.28:307][150]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-12.50.28:307][150]LogStreaming: Flushing async loaders. [2020.04.29-12.50.28:308][150]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.50.28:308][150]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-12.50.28:308][150]LogStreaming: Flushing async loaders. [2020.04.29-12.50.28:309][150]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.50.28:310][150]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.29-13.50.28 [2020.04.29-12.50.28:311][150]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.04.29-12.50.28:311][150]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-12.50.28:315][150]LogWorld: Bringing up level for play took: 0.004679 [2020.04.29-12.50.28:315][150]LogLoad: Took 0.269267 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.29-12.50.28:383][153]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-12.50.28:383][153]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-12.50.28:480][159]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.50.28:480][159]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:1991a6bc-0901-43ff-b152-2f531df4332d|76561198835244938 [2020.04.29-12.50.28:480][159]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.50.28:480][159]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.50.28:480][159]LogCustomization: ------ [2020.04.29-12.50.28:480][159]LogCustomization: --> SwedenSurvivor_Head01_03 [2020.04.29-12.50.28:480][159]LogCustomization: --> SwedenSurvivor_Torso01_01 [2020.04.29-12.50.28:480][159]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.29-12.50.28:480][159]LogCustomization: ------ [2020.04.29-12.50.28:480][159]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.50.28:576][165]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.50.28:576][165]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ec80ece0-d106-11e6-8ff0-3f3aaf7cafe2|76561198180308969 [2020.04.29-12.50.28:576][165]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.50.28:576][165]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.50.28:576][165]LogCustomization: ------ [2020.04.29-12.50.28:576][165]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.29-12.50.28:576][165]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.04.29-12.50.28:576][165]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.04.29-12.50.28:576][165]LogCustomization: ------ [2020.04.29-12.50.28:577][165]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.50.28:641][169]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.50.28:641][169]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.886' TotalLoadTime='1.886' TimeStamp='2020-04-29T12:50:30.699Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC220C08D7EC39C2704298E3DFEA02' LobbyId='014D7DC308D7EC393C6424DAD67859D6' [2020.04.29-12.50.28:641][169]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.50.28:689][172]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.50.28:689][172]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31|76561197988903423 [2020.04.29-12.50.28:689][172]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.50.28:689][172]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.50.28:689][172]LogCustomization: ------ [2020.04.29-12.50.28:689][172]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.50.28:689][172]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.50.28:689][172]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.50.28:689][172]LogCustomization: ------ [2020.04.29-12.50.28:689][172]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.50.28:755][176]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.50.28:818][180]LogDBDEasyAntiCheat: RPC to validate server [2020.04.29-12.50.28:818][180]LogDBDEasyAntiCheat: Server is dedicated [2020.04.29-12.50.28:818][180]LogDBDEasyAntiCheat: slave connected [2020.04.29-12.50.28:819][180]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.50.28:819][180]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:284c9fd0-feca-4d46-a16d-69a3b092c316|76561198876722478 [2020.04.29-12.50.28:819][180]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.50.28:819][180]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.50.28:819][180]LogCustomization: ------ [2020.04.29-12.50.28:819][180]LogCustomization: --> QF_Head01 [2020.04.29-12.50.28:819][180]LogCustomization: --> QF_Torso01 [2020.04.29-12.50.28:819][180]LogCustomization: --> QF_Legs01 [2020.04.29-12.50.28:819][180]LogCustomization: ------ [2020.04.29-12.50.28:819][180]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.50.28:819][180]LogCustomization: ------ [2020.04.29-12.50.28:819][180]LogCustomization: --> QF_Head01 [2020.04.29-12.50.28:819][180]LogCustomization: --> QF_Torso01 [2020.04.29-12.50.28:819][180]LogCustomization: --> QF_Legs01 [2020.04.29-12.50.28:819][180]LogCustomization: ------ [2020.04.29-12.50.28:819][180]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.50.28:850][182]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.50.28:850][182]LogCustomization: ------ [2020.04.29-12.50.28:850][182]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.29-12.50.28:850][182]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.04.29-12.50.28:850][182]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.04.29-12.50.28:850][182]LogCustomization: ------ [2020.04.29-12.50.28:851][182]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.50.28:883][184]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.50.28:883][184]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:e507c27d-b741-460b-b98c-6dceffcaf023|76561198207355581 [2020.04.29-12.50.28:883][184]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.50.28:883][184]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.50.28:883][184]LogCustomization: ------ [2020.04.29-12.50.28:883][184]LogCustomization: --> D_Head01 [2020.04.29-12.50.28:883][184]LogCustomization: --> D_Torso01 [2020.04.29-12.50.28:883][184]LogCustomization: --> D_Legs01 [2020.04.29-12.50.28:883][184]LogCustomization: ------ [2020.04.29-12.50.28:883][184]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.50.28:948][188]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000020 seconds [2020.04.29-12.50.28:948][188]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.29-12.50.28:948][188]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.29-12.50.28:948][188]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.50.28:948][188]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.50.28:948][188]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.306' TotalLoadTime='2.192' TimeStamp='2020-04-29T12:50:31.006Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC220C08D7EC39C2704298E3DFEA02' LobbyId='014D432E08D7EC3BE2F500C49AB650DA' [2020.04.29-12.50.28:948][188]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.50.28:949][188]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.192' TimeStamp='2020-04-29T12:50:31.006Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC220C08D7EC39C2704298E3DFEA02' LobbyId='014D432E08D7EC3BE2F500C49AB650DA' [2020.04.29-12.50.28:949][188]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.50.28:949][188]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.192' TimeStamp='2020-04-29T12:50:31.006Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC220C08D7EC39C2704298E3DFEA02' LobbyId='014D432E08D7EC3BE2F500C49AB650DA' [2020.04.29-12.50.28:949][188]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.29-12.50.28:949][188]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.29-12.50.28:964][189]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-12.50.28:964][189]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-12.50.28:964][189]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.7.87:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=17?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=65?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-12.50.29:092][197]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.50.29:092][197]LogCustomization: ------ [2020.04.29-12.50.29:092][197]LogCustomization: --> D_Head01 [2020.04.29-12.50.29:092][197]LogCustomization: --> D_Torso01 [2020.04.29-12.50.29:092][197]LogCustomization: --> D_Legs01 [2020.04.29-12.50.29:092][197]LogCustomization: ------ [2020.04.29-12.50.29:093][197]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.50.29:157][201]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.50.29:157][201]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.50.29:157][201]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.50.29:495][222]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.50.29:495][222]LogCustomization: ------ [2020.04.29-12.50.29:495][222]LogCustomization: --> SwedenSurvivor_Head01_03 [2020.04.29-12.50.29:495][222]LogCustomization: --> SwedenSurvivor_Torso01_01 [2020.04.29-12.50.29:495][222]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.29-12.50.29:495][222]LogCustomization: ------ [2020.04.29-12.50.29:963][251]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-12.50.29:963][251]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-12.50.29:963][251]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.29-12.50.29:963][251]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.29:963][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-12.50.29:963][251]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.29:963][251]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.29:964][251]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.29:964][251]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-12.50.29:964][251]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-12.50.29:964][251]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.29:964][251]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-12.50.29:964][251]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.29:964][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-12.50.30:005][251]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.30:005][251]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.30:005][251]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.30:006][251]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-12.50.30:006][251]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-12.50.30:006][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-12.50.30:006][251]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.30:006][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.50.30:047][251]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.30:047][251]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.30:047][251]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.30:048][251]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.30:049][251]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.30:049][251]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.50.30:049][251]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.30:049][251]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.30:049][251]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.30:049][251]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.30:049][251]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.30:049][251]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.30:049][251]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.30:049][251]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.50.30:049][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-12.50.30:049][251]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.50.30:049][251]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.50.30:049][251]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.30:067][251]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.50.30:067][251]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.50.30:067][251]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.50.30:067][251]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-12.50.30:069][251]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.50.30:069][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.50.30:075][251]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-12.50.30:075][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-12.50.30:075][251]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.30:075][251]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.30:132][251]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87968] [2020.04.29-12.50.30:132][251]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.50.30:133][251]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9464&schemaVersion=0] [2020.04.29-12.50.30:133][251]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.30:134][251]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.30:134][251]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.50.30:134][252]r.CullAll = "0" [2020.04.29-12.50.30:443][253]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.50.30:443][253]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9464&schemaVersion=0] [2020.04.29-12.50.30:443][253]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.50.30:444][253]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.50.30:444][253]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.50.30:444][253]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.50.30:445][253]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-12.50.30:445][253]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.30:445][253]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.29-12.50.30:445][253]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.50.30:505][253]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87968] [2020.04.29-12.50.30:505][253]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.50.30:505][253]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.50.30:505][253]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.50.30:589][254]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.50.30:589][254]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.50.30:589][254]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.50.30:592][254]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-12.50.30:602][254]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.50.30:623][254]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.50.30:674][254]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.50.30:675][254]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.50.30:675][254]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.50.30:675][254]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.50.30:675][254]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.50.30:675][254]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.50.30:675][254]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.50.30:675][254]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.50.30:675][254]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.50.30:675][254]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.50.30:675][254]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.50.30:718][254]LogStreaming: Flushing async loaders took 116ms. [2020.04.29-12.50.30:718][254]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000018 seconds [2020.04.29-12.50.30:718][254]LogStreaming: Flushing async loaders. [2020.04.29-12.50.30:718][254]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.50.30:718][254]LogStreaming: Flushing async loaders. [2020.04.29-12.50.30:723][254]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.50.30:723][254]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.9 [2020.04.29-12.50.30:723][254]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.50.30:723][254]LogCustomization: ------ [2020.04.29-12.50.30:723][254]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.50.30:723][254]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.50.30:723][254]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.50.30:723][254]LogCustomization: ------ [2020.04.29-12.50.30:723][254]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.50.30:724][254]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.50.30:724][254]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.50.30:724][254]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.50.30:724][254]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.50.30:724][254]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.50.30:725][254]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : SwedenSurvivor_Head01_03. SwedenSurvivor_Torso01_01. SwedenSurvivor_Legs01. [2020.04.29-12.50.30:726][254]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.50.30:726][254]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : SwedenSurvivor_Head01. SwedenSurvivor_Torso01_P01. SwedenSurvivor_Legs01_P01. [2020.04.29-12.50.30:726][254]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.50.30:726][254]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : QF_Head01. QF_Torso01. QF_Legs01. [2020.04.29-12.50.30:726][254]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.50.30:726][254]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : D_Head01. D_Torso01. D_Legs01. [2020.04.29-12.50.30:726][254]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.50.30:748][255]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.50.30:748][255]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.50.30:748][255]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.50.30:748][255]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 19. [2020.04.29-12.50.30:757][255]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000023 seconds [2020.04.29-12.50.30:757][255]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.0 [2020.04.29-12.50.30:757][255]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.50.30:757][255]LogCustomization: ------ [2020.04.29-12.50.30:757][255]LogCustomization: --> SwedenSurvivor_Head01_03 [2020.04.29-12.50.30:757][255]LogCustomization: --> SwedenSurvivor_Torso01_01 [2020.04.29-12.50.30:757][255]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.29-12.50.30:757][255]LogCustomization: ------ [2020.04.29-12.50.30:757][255]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01_03 [2020.04.29-12.50.30:758][255]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.50.30:759][255]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.50.30:759][255]LogStreaming: Flushing async loaders. [2020.04.29-12.50.30:763][255]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.50.30:764][255]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01_03 [2020.04.29-12.50.30:764][255]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_01 [2020.04.29-12.50.30:764][255]LogStreaming: Flushing async loaders. [2020.04.29-12.50.30:768][255]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.50.30:769][255]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_01 [2020.04.29-12.50.30:769][255]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.29-12.50.30:770][255]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.29-12.50.30:770][255]LogStreaming: Flushing async loaders. [2020.04.29-12.50.30:773][255]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.50.30:773][255]LogStreaming: Flushing async loaders. [2020.04.29-12.50.30:774][255]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.50.30:775][255]LogStreaming: Flushing async loaders. [2020.04.29-12.50.30:776][255]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.50.30:776][255]LogStreaming: Flushing async loaders. [2020.04.29-12.50.30:778][255]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.50.30:779][255]LogStreaming: Flushing async loaders. [2020.04.29-12.50.30:783][255]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.50.30:784][255]LogStreaming: Flushing async loaders. [2020.04.29-12.50.30:785][255]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.50.30:786][255]LogStreaming: Flushing async loaders. [2020.04.29-12.50.30:787][255]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.50.30:787][255]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.50.30:787][255]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.50.30:787][255]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.50.30:787][255]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 19. [2020.04.29-12.50.30:794][255]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000021 seconds [2020.04.29-12.50.30:794][255]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.5 [2020.04.29-12.50.30:794][255]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.50.30:794][255]LogCustomization: ------ [2020.04.29-12.50.30:794][255]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.29-12.50.30:794][255]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.04.29-12.50.30:794][255]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.04.29-12.50.30:794][255]LogCustomization: ------ [2020.04.29-12.50.30:794][255]GameFlow: (BP_Menu_CamperFemale09_C_1) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.29-12.50.30:795][255]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.29-12.50.30:795][255]GameFlow: (BP_Menu_CamperFemale09_C_1) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.04.29-12.50.30:795][255]LogStreaming: Flushing async loaders. [2020.04.29-12.50.30:798][255]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.50.30:798][255]LogStreaming: Flushing async loaders. [2020.04.29-12.50.30:802][255]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.50.30:802][255]LogStreaming: Flushing async loaders. [2020.04.29-12.50.30:804][255]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.50.30:804][255]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.04.29-12.50.30:804][255]GameFlow: (BP_Menu_CamperFemale09_C_1) - UpdateCustomization with item SwedenSurvivor_Legs01_P01 [2020.04.29-12.50.30:804][255]LogStreaming: Flushing async loaders. [2020.04.29-12.50.30:805][255]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.50.30:806][255]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01_P01 [2020.04.29-12.50.30:807][255]LogStreaming: Flushing async loaders. [2020.04.29-12.50.30:808][255]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.50.30:808][255]LogStreaming: Flushing async loaders. [2020.04.29-12.50.30:809][255]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.50.30:809][255]LogStreaming: Flushing async loaders. [2020.04.29-12.50.30:812][255]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.50.30:812][255]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.50.30:812][255]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.50.30:812][255]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.50.30:812][255]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 17. [2020.04.29-12.50.30:813][255]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-12.50.30:814][255]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.9 [2020.04.29-12.50.30:814][255]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.50.30:814][255]LogCustomization: ------ [2020.04.29-12.50.30:814][255]LogCustomization: --> QF_Head01 [2020.04.29-12.50.30:814][255]LogCustomization: --> QF_Torso01 [2020.04.29-12.50.30:814][255]LogCustomization: --> QF_Legs01 [2020.04.29-12.50.30:814][255]LogCustomization: ------ [2020.04.29-12.50.30:814][255]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.04.29-12.50.30:814][255]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.04.29-12.50.30:814][255]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01 [2020.04.29-12.50.30:814][255]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01 [2020.04.29-12.50.30:814][255]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.04.29-12.50.30:814][255]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.04.29-12.50.30:814][255]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.50.30:814][255]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.50.30:814][255]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.50.30:814][255]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.29-12.50.30:816][255]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-12.50.30:816][255]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.6 [2020.04.29-12.50.30:816][255]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.50.30:816][255]LogCustomization: ------ [2020.04.29-12.50.30:816][255]LogCustomization: --> D_Head01 [2020.04.29-12.50.30:816][255]LogCustomization: --> D_Torso01 [2020.04.29-12.50.30:816][255]LogCustomization: --> D_Legs01 [2020.04.29-12.50.30:816][255]LogCustomization: ------ [2020.04.29-12.50.30:816][255]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head01 [2020.04.29-12.50.30:816][255]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.04.29-12.50.30:816][255]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.04.29-12.50.30:817][255]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.04.29-12.50.30:817][255]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.04.29-12.50.30:817][255]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.04.29-12.50.30:829][256]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.50.30:829][256]LogCustomization: ------ [2020.04.29-12.50.30:829][256]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.50.30:829][256]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.50.30:829][256]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.50.30:829][256]LogCustomization: ------ [2020.04.29-12.50.30:829][256]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.50.30:829][256]LogCustomization: ------ [2020.04.29-12.50.30:829][256]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.50.30:829][256]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.50.30:829][256]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.50.30:829][256]LogCustomization: ------ [2020.04.29-12.50.30:829][256]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.50.30:829][256]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.50.30:829][256]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.50.30:829][256]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.50.30:829][256]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.50.30:829][256]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.50.30:830][256]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.50.30:830][256]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.50.30:830][256]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.50.30:830][256]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.50.30:830][256]LogCustomization: ------ [2020.04.29-12.50.30:830][256]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.50.30:830][256]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.50.30:830][256]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.50.30:830][256]LogCustomization: ------ [2020.04.29-12.50.30:830][256]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.50.30:830][256]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.50.30:830][256]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.50.30:830][256]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.50.30:830][256]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.50.30:830][256]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.50.31:167][273]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.50.31:167][273]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.29-12.50.31:254][277]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.50.31:254][277]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.29-12.50.31:254][277]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.50.31:739][299]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.29-12.50.31:740][299]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5867c21e-d62a-4efa-832a-431e6a9e306b] [2020.04.29-12.50.31:763][300]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.50.31:763][300]LogCustomization: ------ [2020.04.29-12.50.31:763][300]LogCustomization: --> SwedenSurvivor_Head01_03 [2020.04.29-12.50.31:763][300]LogCustomization: --> SwedenSurvivor_Torso01_01 [2020.04.29-12.50.31:763][300]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.29-12.50.31:763][300]LogCustomization: ------ [2020.04.29-12.50.31:763][300]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.50.31:763][300]LogCustomization: ------ [2020.04.29-12.50.31:763][300]LogCustomization: --> SwedenSurvivor_Head01_03 [2020.04.29-12.50.31:763][300]LogCustomization: --> SwedenSurvivor_Torso01_01 [2020.04.29-12.50.31:763][300]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.29-12.50.31:763][300]LogCustomization: ------ [2020.04.29-12.50.31:763][300]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01_03 [2020.04.29-12.50.31:763][300]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01_03 [2020.04.29-12.50.31:763][300]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_01 [2020.04.29-12.50.31:763][300]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_01 [2020.04.29-12.50.31:763][300]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.29-12.50.31:763][300]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.29-12.50.31:764][300]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.50.31:764][300]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.50.31:764][300]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.04.29-12.50.31:764][300]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.50.31:764][300]LogCustomization: ------ [2020.04.29-12.50.31:764][300]LogCustomization: --> SwedenSurvivor_Head01_03 [2020.04.29-12.50.31:764][300]LogCustomization: --> SwedenSurvivor_Torso01_01 [2020.04.29-12.50.31:764][300]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.29-12.50.31:764][300]LogCustomization: ------ [2020.04.29-12.50.31:764][300]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01_03 [2020.04.29-12.50.31:764][300]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01_03 [2020.04.29-12.50.31:764][300]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_01 [2020.04.29-12.50.31:764][300]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_01 [2020.04.29-12.50.31:764][300]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.29-12.50.31:764][300]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.29-12.50.31:896][306]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5867c21e-d62a-4efa-832a-431e6a9e306b] [2020.04.29-12.50.31:896][306]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.50.31:896][306]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.29-12.50.32:153][318]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.50.32:153][318]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-12.50.32:174][319]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.50.32:174][319]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.50.32:175][319]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.50.32:175][319]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.50.32:175][319]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.50.32:175][319]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.29-12.50.32:175][319]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.50.32:175][319]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.29-12.50.32:175][319]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.50.32:175][319]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.29-12.50.32:258][323]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.50.32:258][323]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.50.32:258][323]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.50.32:258][323]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.50.32:258][323]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.50.32:258][323]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.04.29-12.50.33:162][368]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.50.33:162][368]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.50.33:162][368]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.50.33:163][368]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.50.33:163][368]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.50.33:163][368]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.50.33:163][368]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.50.33:163][368]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.29-12.50.33:244][372]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.50.33:304][375]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.50.33:304][375]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.50.33:304][375]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [17] and selected character id [17] [2020.04.29-12.50.33:304][375]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.50.33:304][375]LogCustomization: ------ [2020.04.29-12.50.33:304][375]LogCustomization: --> QF_Head01 [2020.04.29-12.50.33:304][375]LogCustomization: --> QF_Torso01 [2020.04.29-12.50.33:304][375]LogCustomization: --> QF_Legs01 [2020.04.29-12.50.33:304][375]LogCustomization: ------ [2020.04.29-12.50.33:304][375]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.04.29-12.50.33:304][375]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.04.29-12.50.33:304][375]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01 [2020.04.29-12.50.33:304][375]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01 [2020.04.29-12.50.33:304][375]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.04.29-12.50.33:304][375]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.04.29-12.50.33:346][377]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.50.33:346][377]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.50.33:346][377]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.29-12.50.33:346][377]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.50.33:346][377]LogCustomization: ------ [2020.04.29-12.50.33:346][377]LogCustomization: --> D_Head01 [2020.04.29-12.50.33:346][377]LogCustomization: --> D_Torso01 [2020.04.29-12.50.33:346][377]LogCustomization: --> D_Legs01 [2020.04.29-12.50.33:346][377]LogCustomization: ------ [2020.04.29-12.50.33:346][377]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head01 [2020.04.29-12.50.33:346][377]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.04.29-12.50.33:346][377]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.04.29-12.50.33:346][377]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.04.29-12.50.33:346][377]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.04.29-12.50.33:346][377]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.04.29-12.50.33:586][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.04.29-12.50.33:586][389]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.04.29-12.50.33:586][389]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.04.29-12.50.33:607][390]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.33:607][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.04.29-12.50.33:607][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.04.29-12.50.33:607][390]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.33:607][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.29-12.50.33:607][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.04.29-12.50.33:607][390]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.50.33:607][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.04.29-12.50.33:607][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.04.29-12.50.33:607][390]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.50.33:608][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.04.29-12.50.33:612][390]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.50.33:612][390]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.50.33:612][390]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.50.33:614][390]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.29-12.50.33:614][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.04.29-12.50.33:730][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.04.29-12.50.34:259][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.34:259][422]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.29-12.50.34:281][423]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.50.34:281][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.04.29-12.50.34:282][423]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.50.34:282][423]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.50.34:282][423]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.50.34:282][423]LogNet: SetIsDisconnected from: false to: true [2020.04.29-12.50.34:282][423]GameFlow: [UGameFlowHandler::OnUnrealConnectionFailure] ServerLeft=OnlineLobby, CurrentGameFlowStep=false [2020.04.29-12.50.34:282][423]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.34:282][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.04.29-12.50.34:282][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.04.29-12.50.34:282][423]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.34:282][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.29-12.50.34:282][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.04.29-12.50.34:282][423]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.50.34:282][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.04.29-12.50.34:282][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.04.29-12.50.34:300][424]LogNet: SetIsDisconnected from: true to: false [2020.04.29-12.50.34:301][424]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.04.29-12.50.34:301][424]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.34:301][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.50.34:311][424]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.34:311][424]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.34:311][424]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.34:311][424]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.34:311][424]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.34:311][424]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.34:311][424]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.34:311][424]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.34:311][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-12.50.34:314][424]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.34:314][424]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.34:314][424]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.34:314][424]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-12.50.34:314][424]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-12.50.34:314][424]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.29-12.50.34:314][424]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.7.87:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=17?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=65?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-12.50.34:314][424]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-12.50.34:314][424]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-12.50.34:314][424]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-12.50.34:314][424]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-12.50.34:314][424]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.34:314][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-12.50.34:314][424]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.34:314][424]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.34:314][424]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.34:314][424]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.34:316][424]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.34:316][424]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-12.50.34:316][424]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.34:316][424]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.34:316][424]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.34:316][424]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.34:316][424]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.34:316][424]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.34:316][424]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.34:316][424]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-12.50.34:316][424]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.34:316][424]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.50.34:316][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-12.50.34:316][424]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.34:316][424]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-12.50.34:317][424]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.50.34:317][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-12.50.34:317][424]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.50.34:317][424]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.50.34:317][424]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.50.34:317][424]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-12.50.34:321][425]r.CullAll = "1" [2020.04.29-12.50.35:318][486]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-12.50.35:318][486]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-12.50.35:333][487]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.29-12.50.35:333][487]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.29-12.50.35:333][487]LogNet: World NetDriver shutdown SteamNetDriver_3 [GameNetDriver] [2020.04.29-12.50.35:333][487]LogNet: DestroyNamedNetDriver SteamNetDriver_3 [GameNetDriver] [2020.04.29-12.50.35:334][487]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.157.7.87:7780, Name: SteamNetConnection_3, Driver: GameNetDriver SteamNetDriver_3, IsServer: NO, PC: DBDPlayerController_Menu_0, Owner: DBDPlayerController_Menu_0, UniqueId: STEAM:Leslie [0x22C86EADE40], Channels: 32, Time: 2020.04.29-12.50.35 [2020.04.29-12.50.35:334][487]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.157.7.87:7780, Name: SteamNetConnection_3, Driver: GameNetDriver SteamNetDriver_3, IsServer: NO, PC: DBDPlayerController_Menu_0, Owner: DBDPlayerController_Menu_0, UniqueId: STEAM:Leslie [0x22C93D53730] [2020.04.29-12.50.35:334][487]LogExit: GameNetDriver SteamNetDriver_3 shut down [2020.04.29-12.50.35:373][487]LogUObjectHash: Compacting FUObjectHashTables data took 3.68ms [2020.04.29-12.50.35:385][487]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.50.35:388][487]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.50.35:388][487]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.29-12.50.35:388][487]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.29-12.50.35:388][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.29-12.50.35:389][487]LogStreaming: Flushing async loaders. [2020.04.29-12.50.35:390][487]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.50.35:390][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.29-12.50.35:390][487]LogStreaming: Flushing async loaders. [2020.04.29-12.50.35:397][487]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-12.50.35:397][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-12.50.35:397][487]LogStreaming: Flushing async loaders. [2020.04.29-12.50.35:398][487]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.50.35:398][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-12.50.35:398][487]LogStreaming: Flushing async loaders. [2020.04.29-12.50.35:399][487]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.50.35:399][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.29-12.50.35:399][487]LogStreaming: Flushing async loaders. [2020.04.29-12.50.35:520][487]LogStreaming: Flushing async loaders took 121ms. [2020.04.29-12.50.35:521][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-12.50.35:521][487]LogStreaming: Flushing async loaders. [2020.04.29-12.50.35:531][487]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-12.50.35:532][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-12.50.35:532][487]LogStreaming: Flushing async loaders. [2020.04.29-12.50.35:532][487]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.50.35:532][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-12.50.35:532][487]LogStreaming: Flushing async loaders. [2020.04.29-12.50.35:561][487]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.50.35:567][487]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.50.35:568][487]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.50.35:573][487]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.50.35:625][487]LogStreaming: Flushing async loaders took 93ms. [2020.04.29-12.50.35:627][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-12.50.35:627][487]LogStreaming: Flushing async loaders. [2020.04.29-12.50.35:627][487]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.50.35:627][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-12.50.35:627][487]LogStreaming: Flushing async loaders. [2020.04.29-12.50.35:628][487]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.50.35:628][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-12.50.35:628][487]LogStreaming: Flushing async loaders. [2020.04.29-12.50.35:737][487]LogStreaming: Flushing async loaders took 109ms. [2020.04.29-12.50.35:738][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.29-12.50.35:738][487]LogStreaming: Flushing async loaders. [2020.04.29-12.50.35:746][487]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-12.50.35:749][487]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.29-13.50.35 [2020.04.29-12.50.35:749][487]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.04.29-12.50.35:749][487]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-12.50.35:749][487]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-12.50.35:749][487]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.29-12.50.35:749][487]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.50.35:750][487]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: 0: 1991a...44938 [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: 1: ec80e...08969 [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: 2: ccd67...03423 [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: 3: 284c9...22478 [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: 4: e507c...55581 [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T12:50:24.377Z : OnlineService [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: MirrorsSessionId=5867c21e-d62a-4efa-832a-431e6a9e306b : OnlineService [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.7.87 : OnlineService [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: EncryptionKey=EHYvxohH197cIv68LvrfAll55IyYZUjTvMtdbbKCLLY= : OnlineService [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC88B608D7EC3BE2C0EFDC9AB11BF6|18.157.7.87|7780 : OnlineService [2020.04.29-12.50.35:750][487]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-12.50.35:750][487]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.50.35:751][487]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.157.7.87:7780 SessionId: 00CC8...11BF6 [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T12:50:24.377Z : OnlineService [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: MirrorsSessionId=5867c21e-d62a-4efa-832a-431e6a9e306b : OnlineService [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.7.87 : OnlineService [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: EncryptionKey=EHYvxohH197cIv68LvrfAll55IyYZUjTvMtdbbKCLLY= : OnlineService [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC88B608D7EC3BE2C0EFDC9AB11BF6|18.157.7.87|7780 : OnlineService [2020.04.29-12.50.35:751][487]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-12.50.35:751][487]LogOnline: Destroying session GameSession [2020.04.29-12.50.35:751][487]LogDBDEasyAntiCheat: DestroySession [2020.04.29-12.50.35:751][487]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.29-12.50.35:751][487]LogOnline: Destroying session GameSession [2020.04.29-12.50.35:764][487]LogWorld: Bringing up level for play took: 0.015314 [2020.04.29-12.50.35:764][487]GameFlow: [Login Attempted] Options: "?Name=Leslie" Response: "" [2020.04.29-12.50.35:764][487]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.50.35:764][487]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: 0: 1991a...44938 [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: 1: ec80e...08969 [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: 2: ccd67...03423 [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: 3: 284c9...22478 [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: 4: e507c...55581 [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T12:50:24.377Z : OnlineService [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: MirrorsSessionId=5867c21e-d62a-4efa-832a-431e6a9e306b : OnlineService [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.7.87 : OnlineService [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: EncryptionKey=EHYvxohH197cIv68LvrfAll55IyYZUjTvMtdbbKCLLY= : OnlineService [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC88B608D7EC3BE2C0EFDC9AB11BF6|18.157.7.87|7780 : OnlineService [2020.04.29-12.50.35:764][487]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-12.50.35:764][487]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.50.35:764][487]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.50.35:765][487]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.29-12.50.35:768][487]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-12.50.35:768][487]GameFlow: FCharacterStateData::SetPips() with value=65 [2020.04.29-12.50.35:768][487]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.29-12.50.35:825][487]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87968] [2020.04.29-12.50.35:825][487]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.50.35:825][487]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.50.35:826][487]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.50.35:826][487]LogCustomization: ------ [2020.04.29-12.50.35:826][487]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.50.35:826][487]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.50.35:826][487]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.50.35:826][487]LogCustomization: ------ [2020.04.29-12.50.35:826][487]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-12.50.35:826][487]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-12.50.35:826][487]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.29-12.50.35:839][487]LogStreaming: Flushing async loaders. [2020.04.29-12.50.35:845][487]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-12.50.35:879][487]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.29-12.50.35:892][487]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000019 seconds [2020.04.29-12.50.35:892][487]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000013 seconds [2020.04.29-12.50.35:892][487]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.29-12.50.35:893][487]LogLoad: Took 0.559219 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.29-12.50.35:893][487]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.50.35:893][487]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-12.50.35:893][487]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-12.50.35:896][488]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/5867c21e-d62a-4efa-832a-431e6a9e306b] [2020.04.29-12.50.36:448][522]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-12.50.36:448][522]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.148' TotalLoadTime='2.148' TimeStamp='2020-04-29T12:50:38.507Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC220C08D7EC39C2704298E3DFEA02' LobbyId='014D432E08D7EC3BE2F500C49AB650DA' [2020.04.29-12.50.36:448][522]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-12.50.36:448][522]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.148' TimeStamp='2020-04-29T12:50:38.507Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC220C08D7EC39C2704298E3DFEA02' LobbyId='014D432E08D7EC3BE2F500C49AB650DA' [2020.04.29-12.50.36:448][522]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-12.50.36:448][522]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.148' TimeStamp='2020-04-29T12:50:38.507Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC220C08D7EC39C2704298E3DFEA02' LobbyId='014D432E08D7EC3BE2F500C49AB650DA' [2020.04.29-12.50.36:448][522]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-12.50.36:448][522]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.148' TimeStamp='2020-04-29T12:50:38.507Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC220C08D7EC39C2704298E3DFEA02' LobbyId='014D432E08D7EC3BE2F500C49AB650DA' [2020.04.29-12.50.36:448][522]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.04.29-12.50.36:448][522]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-12.50.36:464][523]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-12.50.36:464][523]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-12.50.36:464][523]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-12.50.36:465][524]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/5867c21e-d62a-4efa-832a-431e6a9e306b] [2020.04.29-12.50.36:465][524]LogOnline: Warning: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] failed in GetMatch. Result code: 0 [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: 0: 1991a...44938 [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: 1: ec80e...08969 [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: 2: ccd67...03423 [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: 3: 284c9...22478 [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: 4: e507c...55581 [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-12.50.36:465][524]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T12:50:24.377Z : OnlineService [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: MirrorsSessionId=5867c21e-d62a-4efa-832a-431e6a9e306b : OnlineService [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.7.87 : OnlineService [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: EncryptionKey=EHYvxohH197cIv68LvrfAll55IyYZUjTvMtdbbKCLLY= : OnlineService [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC88B608D7EC3BE2C0EFDC9AB11BF6|18.157.7.87|7780 : OnlineService [2020.04.29-12.50.36:466][524]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-12.50.36:497][526]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.731324 seconds [2020.04.29-12.50.36:497][526]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.29-12.50.36:497][526]LogDBDEasyAntiCheat: slave disconnected [2020.04.29-12.50.36:497][526]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.29-12.50.37:464][585]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-12.50.37:464][585]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-12.50.37:464][585]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.04.29-12.50.37:464][585]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.37:464][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-12.50.37:464][585]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.37:464][585]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.37:464][585]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.37:464][585]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-12.50.37:464][585]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-12.50.37:465][585]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.37:465][585]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-12.50.37:465][585]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.37:465][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-12.50.37:507][585]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.37:507][585]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.37:507][585]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.37:507][585]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-12.50.37:507][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-12.50.37:507][585]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.37:508][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.50.37:546][585]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.37:546][585]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.37:546][585]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.37:546][585]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.37:546][585]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.50.37:546][585]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.37:546][585]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.37:546][585]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.37:546][585]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.37:546][585]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.37:546][585]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.37:546][585]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.37:546][585]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.37:563][585]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.50.37:563][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.50.37:570][585]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.37:570][585]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.37:625][585]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87968] [2020.04.29-12.50.37:625][585]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.50.37:625][585]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.50.37:625][585]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.37:625][585]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.37:626][585]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.50.37:714][586]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.50.37:714][586]r.CullAll = "0" [2020.04.29-12.50.37:714][586]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-12.50.37:714][586]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.37:715][586]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.29-12.50.37:715][586]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.50.37:715][586]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.50.37:715][586]GameFlow: Warning: Entering Main Menu [2020.04.29-12.50.37:715][586]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-12.50.37:715][586]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-12.50.37:715][586]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.50.37:715][586]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.50.37:715][586]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.50.37:715][586]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.50.37:715][586]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-12.50.37:715][586]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.29-12.50.37:715][586]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.04.29-12.50.37:718][586]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-12.50.37:722][586]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.50.37:722][586]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-12.50.37:723][586]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.50.37:723][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-12.50.37:723][586]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.50.37:723][586]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.50.37:723][586]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.50.37:723][586]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-12.50.37:725][586]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-12.50.37:725][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-12.50.37:750][587]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.50.37:750][587]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.50.37:750][587]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.50.37:752][587]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-12.50.37:761][587]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.50.37:784][587]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.50.37:837][587]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.50.37:837][587]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.50.37:837][587]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.50.37:837][587]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.50.37:837][587]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.50.37:837][587]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.50.37:837][587]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.50.37:837][587]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.50.37:837][587]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.50.37:837][587]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.50.37:837][587]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.50.37:875][587]LogStreaming: Flushing async loaders took 113ms. [2020.04.29-12.50.37:875][587]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000022 seconds [2020.04.29-12.50.37:875][587]LogStreaming: Flushing async loaders. [2020.04.29-12.50.37:875][587]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.50.37:875][587]LogStreaming: Flushing async loaders. [2020.04.29-12.50.37:879][587]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.50.37:880][587]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.5 [2020.04.29-12.50.37:880][587]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.50.37:880][587]LogCustomization: ------ [2020.04.29-12.50.37:880][587]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.50.37:880][587]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.50.37:880][587]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.50.37:880][587]LogCustomization: ------ [2020.04.29-12.50.37:880][587]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.50.37:880][587]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.50.37:880][587]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.50.37:880][587]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.50.37:880][587]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.50.37:881][587]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.50.37:894][588]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.50.37:894][588]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-12.50.41:211][758]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-12.50.41:221][758]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.50.41:240][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.41:435][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.04.29-12.50.41:531][774]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.04.29-12.50.41:631][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.29-12.50.42:971][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.42:972][849]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-12.50.42:973][849]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.50.42:973][849]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.50.42:973][849]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.04.29-12.50.42:973][849]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.29-12.50.42:973][849]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-12.50.42:973][849]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.29-12.50.42:991][850]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-12.50.42:991][850]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.42:991][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.50.43:001][850]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:001][850]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:001][850]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:001][850]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:001][850]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:001][850]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:001][850]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:001][850]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:001][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.50.43:042][850]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:042][850]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:042][850]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:059][850]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-12.50.43:059][850]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-12.50.43:060][850]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.50.43:060][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.50.43:065][850]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:065][850]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:121][850]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87968] [2020.04.29-12.50.43:121][850]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.50.43:121][850]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.50.43:122][850]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:122][850]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:122][850]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.50.43:149][851]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.29-12.50.43:149][851]GameFlow: Starting Quickmatch: GameSession [2020.04.29-12.50.43:149][851]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.29-12.50.43:149][851]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.29-12.50.43:149][851]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.29-12.50.43:149][851]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.29-12.50.43:149][851]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.29-12.50.43:149][851]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.29-12.50.43:149][851]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.29-12.50.43:149][851]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-293185-live : Equals : -1 [2020.04.29-12.50.43:149][851]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.29-12.50.43:149][851]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.29-12.50.43:149][851]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=5 : Near : -1 [2020.04.29-12.50.43:149][851]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.29-12.50.43:149][851]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.29-12.50.43:149][851]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.04.29-12.50.43:149][851]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.29-12.50.43:149][851]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.29-12.50.43:149][851]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.04.29-12.50.43:149][851]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.29-12.50.43:149][851]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.29-12.50.43:149][851]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.29-12.50.43:149][851]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.29-12.50.43:149][851]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.29-12.50.43:149][851]GameFlow: Verbose: Doing Find Sessions [2020.04.29-12.50.43:167][852]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.50.43:336][861]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.50.43:356][862]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.205378 seconds [2020.04.29-12.50.43:733][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.43:733][883]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.29-12.50.43:751][884]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:751][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.50.43:752][884]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:752][884]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:752][884]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:752][884]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:752][884]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:752][884]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:752][884]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:752][884]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:752][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.50.43:792][884]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:793][884]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:793][884]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:794][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=true), bloodpoints:482616, #nodesDataArray:12, #pathsDataArray:15, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:17, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.50.43:795][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.29-12.50.43:795][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.29-12.50.43:795][884]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.50.43:796][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.50.43:800][884]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:800][884]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:817][884]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:817][884]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.50.43:817][884]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.50.43:819][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:12, #pathsDataArray:15, animate:true [2020.04.29-12.50.43:894][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000363728032 ) [2020.04.29-12.50.43:895][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000363728032 [2020.04.29-12.50.45:420][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000363728032 seconds [2020.04.29-12.50.45:597][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.46:169][ 12]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.46:169][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:103, completeWeb:true, teleport:true ) [2020.04.29-12.50.46:169][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:102) [2020.04.29-12.50.46:308][ 20]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.46:506][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.47:170][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:103 [2020.04.29-12.50.47:170][ 68]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 18.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.50.47:226][ 68]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87968] [2020.04.29-12.50.47:226][ 68]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.50.47:227][ 68]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9465&schemaVersion=0] [2020.04.29-12.50.47:228][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:478616, #nodesDataArray:13, #pathsDataArray:15, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:18, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.50.47:228][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.50.47:228][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000436045229 ) [2020.04.29-12.50.47:229][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000436045229 [2020.04.29-12.50.47:231][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.50.47:231][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.50.47:231][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.50.47:231][ 69]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.50.47:231][ 69]LogCustomization: ------ [2020.04.29-12.50.47:231][ 69]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.50.47:231][ 69]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.50.47:231][ 69]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.50.47:231][ 69]LogCustomization: ------ [2020.04.29-12.50.47:231][ 69]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.50.47:231][ 69]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.50.47:231][ 69]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.50.47:232][ 69]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.50.47:232][ 69]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.50.47:232][ 69]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.50.47:524][ 86]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9465&schemaVersion=0] [2020.04.29-12.50.47:524][ 86]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.50.47:598][ 91]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C6F6B3550] Result: '1' k_EResultOK (success) [2020.04.29-12.50.47:618][ 92]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.385111 seconds [2020.04.29-12.50.47:935][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.48:530][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.48:762][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.48:779][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000436045229 seconds [2020.04.29-12.50.48:779][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:18, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-12.50.49:227][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.49:334][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.50.49:334][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:13, #pathsDataArray:15, animate:true [2020.04.29-12.50.49:416][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000497722067 ) [2020.04.29-12.50.49:416][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000497722067 [2020.04.29-12.50.49:416][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.50.50:940][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000497722067 seconds [2020.04.29-12.50.51:143][285]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-12.50.51:156][285]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.50.52:164][341]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.52:165][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:102) [2020.04.29-12.50.52:271][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.52:305][349]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.52:773][375]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.52:773][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:203) [2020.04.29-12.50.52:970][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.52:988][387]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.53:389][409]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.50.53:500][415]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.53:501][415]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.50.53:501][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:304) [2020.04.29-12.50.53:566][419]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.50.53:579][420]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.205480 seconds [2020.04.29-12.50.53:621][422]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.53:728][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.54:337][462]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.54:338][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:406, completeWeb:false, teleport:false ) [2020.04.29-12.50.54:338][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:406 [2020.04.29-12.50.54:338][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:103) [2020.04.29-12.50.54:604][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.54:637][479]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.55:407][522]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.55:407][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:311, completeWeb:false, teleport:false ) [2020.04.29-12.50.55:408][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-12.50.55:567][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.55:707][539]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.55:727][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:311 [2020.04.29-12.50.56:385][578]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197980675989 [2020.04.29-12.50.56:401][578]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197980675989, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.50.56:404][578]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.56:405][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:202, completeWeb:false, teleport:true ) [2020.04.29-12.50.56:405][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:211) [2020.04.29-12.50.56:544][586]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.56:708][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.56:941][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:202 [2020.04.29-12.50.57:497][639]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.57:497][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:204, completeWeb:true, teleport:true ) [2020.04.29-12.50.57:497][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:105) [2020.04.29-12.50.57:636][647]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.50.57:765][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.58:091][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.58:341][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.58:502][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.58:503][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:204 [2020.04.29-12.50.58:503][695]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 19.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.50.58:559][695]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88032] [2020.04.29-12.50.58:559][695]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.50.58:559][695]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9466&schemaVersion=0] [2020.04.29-12.50.58:560][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:453616, #nodesDataArray:15, #pathsDataArray:15, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:19, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.50.58:560][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.50.58:561][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.60000049774535 ) [2020.04.29-12.50.58:561][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.60000049774535 [2020.04.29-12.50.58:562][696]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.50.58:562][696]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.50.58:562][696]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.50.58:562][696]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.50.58:562][696]LogCustomization: ------ [2020.04.29-12.50.58:562][696]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.50.58:562][696]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.50.58:562][696]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.50.58:562][696]LogCustomization: ------ [2020.04.29-12.50.58:562][696]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.50.58:562][696]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.50.58:562][696]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.50.58:562][696]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.50.58:562][696]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.50.58:562][696]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.50.58:599][699]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CB3817210] Result: '1' k_EResultOK (success) [2020.04.29-12.50.58:616][700]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.048043 seconds [2020.04.29-12.50.58:841][712]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9466&schemaVersion=0] [2020.04.29-12.50.58:841][712]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.50.58:861][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.59:038][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.59:235][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.59:594][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.50.59:807][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.00:004][777]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.00:109][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.60000049774535 seconds [2020.04.29-12.51.00:109][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:19, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-12.51.00:235][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.00:432][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.00:541][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.51.00:541][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:15, #pathsDataArray:15, animate:true [2020.04.29-12.51.00:639][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000531505793 ) [2020.04.29-12.51.00:639][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000531505793 [2020.04.29-12.51.00:639][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.51.02:145][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000531505793 seconds [2020.04.29-12.51.02:601][917]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.51.03:606][973]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.51.03:767][982]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-12.51.03:767][982]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-12.51.03:767][982]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-12.51.03:767][982]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-12.51.03:767][982]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-12.51.03:767][982]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-12.51.03:767][982]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-12.51.03:767][982]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-12.51.03:767][982]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.04.29-12.51.03:767][982]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.04.29-12.51.03:767][982]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-12.51.03:767][982]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.04.29-12.51.03:767][982]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-12.51.03:767][982]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-12.51.03:767][982]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.04.29-12.51.03:767][982]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-12.51.03:767][982]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-12.51.03:767][982]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.29-12.51.03:767][982]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-12.51.03:767][982]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.29-12.51.03:767][982]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.04.29-12.51.03:767][982]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-12.51.03:768][982]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.04.29-12.51.03:768][982]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.04.29-12.51.03:768][982]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-12.51.03:768][982]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.04.29-12.51.03:768][982]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-12.51.03:768][982]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b9d507f0-c624-4044-8fe3-fa99cbeb3afe : OnlineService [2020.04.29-12.51.03:768][982]LogOnlineSession: Verbose: OSS: MatchMembersA=["ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31"] : OnlineService [2020.04.29-12.51.03:768][982]LogOnlineSession: Verbose: OSS: MatchMembersB=["c158af90-c881-11e6-bb7e-a9a4184e5a5c"] : OnlineService [2020.04.29-12.51.03:768][982]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-12.51.03:768][982]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-12.51.03:768][982]LogOnlineSession: Verbose: OSS: EncryptionKey=mGaf4kk1fcazZoDgDVyBztnnVLyfNxswBqI5WM/xNBI= : OnlineService [2020.04.29-12.51.03:768][982]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-12.51.03:768][982]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.29-12.51.03:768][982]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.03:776][983]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.184921 seconds [2020.04.29-12.51.03:785][983]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.04.29-12.51.03:910][990]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.03:910][990]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.51.03:910][990]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.29-12.51.04:269][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.04:774][ 38]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.04:774][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:102) [2020.04.29-12.51.04:930][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.04:962][ 49]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.05:464][ 77]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.05:464][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:203) [2020.04.29-12.51.05:576][ 83]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-12.51.05:588][ 84]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.05:695][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.08:905][267]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.29-12.51.08:905][267]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.09:159][281]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.09:159][281]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.51.09:159][281]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.29-12.51.09:577][304]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.09:577][304]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.51.09:577][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:304) [2020.04.29-12.51.09:718][312]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.09:864][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.11:181][393]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198007220143 [2020.04.29-12.51.11:185][393]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198007220143, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.51.11:517][412]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-12.51.11:532][412]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.51.14:073][552]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.14:073][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:404, completeWeb:false, teleport:false ) [2020.04.29-12.51.14:073][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:404 [2020.04.29-12.51.14:073][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:303) [2020.04.29-12.51.14:172][558]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.29-12.51.14:172][558]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.14:208][560]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.14:300][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.14:353][568]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.14:353][568]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.51.14:353][568]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.29-12.51.14:353][568]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.29-12.51.14:353][568]GameFlow: Joining sesion : GameSession [2020.04.29-12.51.14:353][568]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.04.29-12.51.14:353][568]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.29-12.51.14:353][568]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.29-12.51.14:353][568]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.29-12.51.14:353][568]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.29-12.51.14:353][568]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.29-12.51.14:354][568]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-12.51.14:354][568]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.04.29-12.51.14:354][568]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.04.29-12.51.14:354][568]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.51.14:354][568]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.29-12.51.14:359][568]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.14:359][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.51.14:368][568]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.14:368][568]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.14:368][568]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.14:368][568]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.14:368][568]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.29-12.51.14:368][568]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.14:368][568]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.14:368][568]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.14:368][568]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.14:368][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-12.51.14:371][568]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.14:371][568]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.14:371][568]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.14:371][568]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-12.51.14:371][568]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-12.51.14:371][568]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-12.51.14:371][568]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-12.51.14:371][568]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-12.51.14:371][568]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-12.51.14:371][568]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-12.51.14:371][568]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-12.51.14:372][568]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.14:372][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-12.51.14:372][568]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.14:372][568]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.14:372][568]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.14:372][568]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.14:372][568]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.14:372][568]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.14:372][568]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.14:372][568]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.14:372][568]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.14:372][568]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.14:372][568]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.14:372][568]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.14:372][568]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-12.51.14:372][568]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.14:372][568]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.51.14:372][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-12.51.14:372][568]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.14:372][568]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-12.51.14:410][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.29-12.51.14:410][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:410][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-12.51.14:410][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:410][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.29-12.51.14:410][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:410][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.29-12.51.14:410][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:410][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.29-12.51.14:410][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:410][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.29-12.51.14:410][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:411][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.29-12.51.14:411][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:411][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.29-12.51.14:411][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:411][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.29-12.51.14:411][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:411][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.29-12.51.14:411][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:411][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.29-12.51.14:411][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:411][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.29-12.51.14:411][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:411][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.29-12.51.14:411][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:411][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.29-12.51.14:411][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:411][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.29-12.51.14:411][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:411][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.29-12.51.14:411][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:412][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.29-12.51.14:412][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:412][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.29-12.51.14:412][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:412][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.29-12.51.14:412][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:412][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.29-12.51.14:412][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:412][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.29-12.51.14:412][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:412][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.29-12.51.14:412][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:412][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.29-12.51.14:412][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:412][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.29-12.51.14:412][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:412][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.29-12.51.14:412][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:412][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.29-12.51.14:412][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:412][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.29-12.51.14:412][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:412][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.29-12.51.14:412][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:412][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.29-12.51.14:412][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:412][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.29-12.51.14:412][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:413][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.29-12.51.14:413][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:413][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.29-12.51.14:413][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:413][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.29-12.51.14:413][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:413][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.29-12.51.14:413][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:413][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.29-12.51.14:413][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:413][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.29-12.51.14:413][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:413][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.29-12.51.14:413][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:413][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.29-12.51.14:413][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:413][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.29-12.51.14:413][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:413][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.29-12.51.14:413][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:413][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.29-12.51.14:413][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:413][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.29-12.51.14:414][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:414][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.29-12.51.14:414][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:414][568]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.29-12.51.14:414][568]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.51.14:414][568]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.51.14:414][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-12.51.14:414][568]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.51.14:414][568]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.51.14:415][568]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.51.14:415][568]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-12.51.14:435][569]r.CullAll = "1" [2020.04.29-12.51.15:373][625]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-12.51.15:373][625]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.29-12.51.15:373][625]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.51.15:388][626]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.29-12.51.15:388][626]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.29-12.51.15:388][626]LogNet: Browse: 18.157.9.232//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=19?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=65?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live [2020.04.29-12.51.15:388][626]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.29-12.51.15:389][626]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.29-12.51.15:389][626]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.29-12.51.15:389][626]LogNet: Game client on port 7777, rate 10000 [2020.04.29-12.51.15:533][635]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.157.9.232:7777, Name: SteamNetConnection_4, Driver: PendingNetDriver SteamNetDriver_4, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.29-12.51.15:630][641]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.29-12.51.15:631][641]LogLoad: LoadMap: 18.157.9.232//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=19?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=65?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.29-12.51.15:631][641]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-12.51.15:631][641]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.04.29-12.51.15:631][641]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.51.15:631][641]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435474 [2020.04.29-12.51.15:649][641]LogUObjectHash: Compacting FUObjectHashTables data took 3.37ms [2020.04.29-12.51.15:662][641]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.51.15:664][641]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.51.15:665][641]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-12.51.15:665][641]LogStreaming: Flushing async loaders. [2020.04.29-12.51.15:666][641]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.51.15:666][641]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-12.51.15:666][641]LogStreaming: Flushing async loaders. [2020.04.29-12.51.15:667][641]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.51.15:667][641]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-12.51.15:667][641]LogStreaming: Flushing async loaders. [2020.04.29-12.51.15:676][641]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-12.51.15:676][641]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.29-12.51.15:676][641]LogStreaming: Flushing async loaders. [2020.04.29-12.51.15:691][641]LogStreaming: Flushing async loaders took 15ms. [2020.04.29-12.51.15:691][641]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-12.51.15:691][641]LogStreaming: Flushing async loaders. [2020.04.29-12.51.15:691][641]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.51.15:691][641]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-12.51.15:691][641]LogStreaming: Flushing async loaders. [2020.04.29-12.51.15:718][641]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.51.15:723][641]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.51.15:725][641]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.51.15:728][641]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.51.15:781][641]LogStreaming: Flushing async loaders took 89ms. [2020.04.29-12.51.15:781][641]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-12.51.15:781][641]LogStreaming: Flushing async loaders. [2020.04.29-12.51.15:782][641]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.51.15:782][641]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-12.51.15:782][641]LogStreaming: Flushing async loaders. [2020.04.29-12.51.15:882][641]LogStreaming: Flushing async loaders took 100ms. [2020.04.29-12.51.15:883][641]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-12.51.15:883][641]LogStreaming: Flushing async loaders. [2020.04.29-12.51.15:883][641]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.51.15:885][641]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.29-13.51.15 [2020.04.29-12.51.15:885][641]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.04.29-12.51.15:885][641]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-12.51.15:890][641]LogWorld: Bringing up level for play took: 0.005182 [2020.04.29-12.51.15:890][641]LogLoad: Took 0.259807 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.29-12.51.15:995][647]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-12.51.15:995][647]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-12.51.16:044][650]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.51.16:044][650]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c158af90-c881-11e6-bb7e-a9a4184e5a5c|76561198027077956 [2020.04.29-12.51.16:044][650]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.51.16:044][650]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.51.16:044][650]LogCustomization: ------ [2020.04.29-12.51.16:044][650]LogCustomization: --> ML_Hand01_P01 [2020.04.29-12.51.16:044][650]LogCustomization: --> ML_Torso01 [2020.04.29-12.51.16:044][650]LogCustomization: --> ML_Legs01 [2020.04.29-12.51.16:044][650]LogCustomization: ------ [2020.04.29-12.51.16:044][650]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.51.16:044][650]LogCustomization: ------ [2020.04.29-12.51.16:044][650]LogCustomization: --> ML_Hand01_P01 [2020.04.29-12.51.16:044][650]LogCustomization: --> ML_Torso01 [2020.04.29-12.51.16:044][650]LogCustomization: --> ML_Legs01 [2020.04.29-12.51.16:044][650]LogCustomization: ------ [2020.04.29-12.51.16:044][650]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.51.16:108][654]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.51.16:108][654]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:f3f752fb-ff9e-46e3-a458-d4a0cf27d085|76561198090585713 [2020.04.29-12.51.16:108][654]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.51.16:108][654]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.51.16:108][654]LogCustomization: ------ [2020.04.29-12.51.16:108][654]LogCustomization: --> MS_Head01 [2020.04.29-12.51.16:108][654]LogCustomization: --> MS_Torso01 [2020.04.29-12.51.16:108][654]LogCustomization: --> MS_Legs01 [2020.04.29-12.51.16:108][654]LogCustomization: ------ [2020.04.29-12.51.16:108][654]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.51.16:140][656]LogDBDEasyAntiCheat: RPC to validate server [2020.04.29-12.51.16:140][656]LogDBDEasyAntiCheat: Server is dedicated [2020.04.29-12.51.16:141][656]LogDBDEasyAntiCheat: slave connected [2020.04.29-12.51.16:205][660]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.51.16:205][660]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31|76561197988903423 [2020.04.29-12.51.16:205][660]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.51.16:205][660]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.51.16:205][660]LogCustomization: ------ [2020.04.29-12.51.16:205][660]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.51.16:205][660]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.51.16:205][660]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.51.16:205][660]LogCustomization: ------ [2020.04.29-12.51.16:205][660]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.51.16:221][661]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.51.16:221][661]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.864' TotalLoadTime='1.864' TimeStamp='2020-04-29T12:51:18.280Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC220C08D7EC39C2704298E3DFEA02' LobbyId='014D432E08D7EC3BE2F500C49AB650DA' [2020.04.29-12.51.16:221][661]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.51.16:271][664]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.51.16:271][664]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ed3c7080-bd85-11e6-a476-ffe9c6fc4456|76561198032234339 [2020.04.29-12.51.16:271][664]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.51.16:271][664]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.51.16:271][664]LogCustomization: ------ [2020.04.29-12.51.16:271][664]LogCustomization: --> KS_Head01 [2020.04.29-12.51.16:271][664]LogCustomization: --> KS_Torso01_01 [2020.04.29-12.51.16:271][664]LogCustomization: --> KS_Legs01 [2020.04.29-12.51.16:271][664]LogCustomization: ------ [2020.04.29-12.51.16:271][664]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.51.16:271][664]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.51.16:302][666]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.51.16:302][666]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:501f781d-20cb-4a3f-abee-4a7c7318e380|76561198149083529 [2020.04.29-12.51.16:302][666]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-12.51.16:302][666]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.51.16:302][666]LogCustomization: ------ [2020.04.29-12.51.16:302][666]LogCustomization: --> ML_Hand01_P01 [2020.04.29-12.51.16:302][666]LogCustomization: --> ML_Torso01 [2020.04.29-12.51.16:302][666]LogCustomization: --> ML_Legs01_P01 [2020.04.29-12.51.16:302][666]LogCustomization: ------ [2020.04.29-12.51.16:302][666]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.51.16:399][672]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000020 seconds [2020.04.29-12.51.16:399][672]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.29-12.51.16:399][672]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.29-12.51.16:399][672]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.51.16:400][672]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.51.16:400][672]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.177' TotalLoadTime='2.041' TimeStamp='2020-04-29T12:51:18.457Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC220C08D7EC39C2704298E3DFEA02' LobbyId='014D5D6508D7EC3C003D8BB004C21414' [2020.04.29-12.51.16:400][672]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.51.16:400][672]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.041' TimeStamp='2020-04-29T12:51:18.457Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC220C08D7EC39C2704298E3DFEA02' LobbyId='014D5D6508D7EC3C003D8BB004C21414' [2020.04.29-12.51.16:400][672]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-12.51.16:400][672]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.041' TimeStamp='2020-04-29T12:51:18.457Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC220C08D7EC39C2704298E3DFEA02' LobbyId='014D5D6508D7EC3C003D8BB004C21414' [2020.04.29-12.51.16:400][672]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.29-12.51.16:400][672]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.29-12.51.16:415][673]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-12.51.16:415][673]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-12.51.16:415][673]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.9.232//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=19?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=65?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-12.51.16:673][689]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.51.16:673][689]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.51.16:705][691]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.51.17:415][735]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-12.51.17:415][735]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-12.51.17:415][735]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.29-12.51.17:415][735]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.17:415][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-12.51.17:416][735]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.17:416][735]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.17:416][735]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.17:416][735]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-12.51.17:416][735]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-12.51.17:416][735]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.17:416][735]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-12.51.17:416][735]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.17:416][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-12.51.17:459][735]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.17:459][735]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.17:459][735]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.17:459][735]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-12.51.17:459][735]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-12.51.17:459][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-12.51.17:459][735]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.17:459][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.51.17:498][735]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.17:498][735]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.17:498][735]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.17:498][735]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.17:500][735]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.17:500][735]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.51.17:500][735]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.17:500][735]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.17:500][735]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.17:500][735]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.17:500][735]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.17:500][735]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.17:500][735]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.17:500][735]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.51.17:500][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-12.51.17:500][735]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.51.17:500][735]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.51.17:500][735]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.17:517][735]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.51.17:518][735]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.51.17:518][735]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.51.17:518][735]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-12.51.17:520][735]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.51.17:520][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.51.17:525][735]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-12.51.17:525][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-12.51.17:525][735]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.17:525][735]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.17:580][735]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88116] [2020.04.29-12.51.17:581][735]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.51.17:581][735]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9467&schemaVersion=0] [2020.04.29-12.51.17:582][735]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.17:582][735]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.17:582][735]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.51.17:583][736]r.CullAll = "0" [2020.04.29-12.51.17:679][737]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.51.17:680][737]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.51.17:680][737]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.51.17:680][737]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.51.17:680][737]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-12.51.17:680][737]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.29-12.51.17:680][737]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.29-12.51.17:680][737]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.51.17:682][737]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.51.17:763][738]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.51.17:763][738]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.51.17:763][738]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.51.17:766][738]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-12.51.17:774][738]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.51.17:798][738]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.51.17:851][738]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.51.17:851][738]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.51.17:851][738]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.51.17:851][738]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.51.17:851][738]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.51.17:851][738]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.51.17:851][738]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.51.17:851][738]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.51.17:851][738]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.51.17:851][738]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.51.17:851][738]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.51.17:890][738]LogStreaming: Flushing async loaders took 115ms. [2020.04.29-12.51.17:890][738]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.04.29-12.51.17:890][738]LogStreaming: Flushing async loaders. [2020.04.29-12.51.17:890][738]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.51.17:890][738]LogStreaming: Flushing async loaders. [2020.04.29-12.51.17:894][738]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.51.17:895][738]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.4 [2020.04.29-12.51.17:895][738]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.51.17:895][738]LogCustomization: ------ [2020.04.29-12.51.17:895][738]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.51.17:895][738]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.51.17:895][738]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.51.17:895][738]LogCustomization: ------ [2020.04.29-12.51.17:895][738]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.51.17:895][738]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.51.17:895][738]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.51.17:895][738]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.51.17:895][738]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.51.17:895][738]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.51.17:897][738]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : ML_Hand01_P01. ML_Torso01. ML_Legs01. [2020.04.29-12.51.17:897][738]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.51.17:897][738]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MS_Head01. MS_Torso01. MS_Legs01. [2020.04.29-12.51.17:897][738]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.51.17:897][738]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : KS_Head01. KS_Torso01_01. KS_Legs01. [2020.04.29-12.51.17:897][738]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.51.17:897][738]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : ML_Hand01_P01. ML_Torso01. ML_Legs01_P01. [2020.04.29-12.51.17:897][738]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.51.17:924][739]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9467&schemaVersion=0] [2020.04.29-12.51.17:924][739]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.51.17:981][739]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88136] [2020.04.29-12.51.17:981][739]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.51.17:982][739]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9468&schemaVersion=0] [2020.04.29-12.51.17:982][739]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.51.17:982][739]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-12.51.17:983][739]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.51.17:983][739]LogCustomization: ------ [2020.04.29-12.51.17:983][739]LogCustomization: --> MS_Head01 [2020.04.29-12.51.17:983][739]LogCustomization: --> MS_Torso01 [2020.04.29-12.51.17:983][739]LogCustomization: --> MS_Legs01 [2020.04.29-12.51.17:983][739]LogCustomization: ------ [2020.04.29-12.51.17:988][739]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.51.17:988][739]LogCustomization: ------ [2020.04.29-12.51.17:988][739]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.51.17:988][739]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.51.17:988][739]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.51.17:988][739]LogCustomization: ------ [2020.04.29-12.51.17:988][739]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.51.17:988][739]LogCustomization: ------ [2020.04.29-12.51.17:988][739]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.51.17:988][739]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.51.17:988][739]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.51.17:988][739]LogCustomization: ------ [2020.04.29-12.51.17:988][739]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.51.17:988][739]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.51.17:988][739]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.51.17:988][739]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.51.17:988][739]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.51.17:988][739]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.51.17:988][739]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.51.17:988][739]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.51.17:988][739]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.51.17:988][739]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.04.29-12.51.17:989][739]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000024 seconds [2020.04.29-12.51.17:989][739]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.7 [2020.04.29-12.51.17:989][739]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.51.17:989][739]LogCustomization: ------ [2020.04.29-12.51.17:989][739]LogCustomization: --> ML_Hand01_P01 [2020.04.29-12.51.17:989][739]LogCustomization: --> ML_Torso01 [2020.04.29-12.51.17:989][739]LogCustomization: --> ML_Legs01 [2020.04.29-12.51.17:989][739]LogCustomization: ------ [2020.04.29-12.51.17:989][739]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01_P01 [2020.04.29-12.51.17:989][739]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.51.17:991][739]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.51.17:991][739]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01_P01 [2020.04.29-12.51.17:991][739]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.29-12.51.17:991][739]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.29-12.51.17:991][739]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.29-12.51.17:991][739]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.29-12.51.17:991][739]LogStreaming: Flushing async loaders. [2020.04.29-12.51.17:993][739]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.51.17:993][739]LogStreaming: Flushing async loaders. [2020.04.29-12.51.17:994][739]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.51.17:994][739]LogStreaming: Flushing async loaders. [2020.04.29-12.51.17:995][739]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.51.17:996][739]LogStreaming: Flushing async loaders. [2020.04.29-12.51.17:997][739]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.51.17:997][739]LogStreaming: Flushing async loaders. [2020.04.29-12.51.17:999][739]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.51.17:999][739]LogStreaming: Flushing async loaders. [2020.04.29-12.51.18:000][739]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.51.18:001][739]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.51.18:001][739]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.51.18:001][739]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.51.18:001][739]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 15. [2020.04.29-12.51.18:003][739]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000023 seconds [2020.04.29-12.51.18:003][739]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.4 [2020.04.29-12.51.18:003][739]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.51.18:003][739]LogCustomization: ------ [2020.04.29-12.51.18:003][739]LogCustomization: --> MS_Head01 [2020.04.29-12.51.18:003][739]LogCustomization: --> MS_Torso01 [2020.04.29-12.51.18:003][739]LogCustomization: --> MS_Legs01 [2020.04.29-12.51.18:003][739]LogCustomization: ------ [2020.04.29-12.51.18:003][739]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head01 [2020.04.29-12.51.18:003][739]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head01 [2020.04.29-12.51.18:003][739]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01 [2020.04.29-12.51.18:003][739]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.04.29-12.51.18:003][739]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.04.29-12.51.18:003][739]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.04.29-12.51.18:004][739]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.51.18:004][739]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.51.18:004][739]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.51.18:004][739]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.51.18:004][739]LogCustomization: ------ [2020.04.29-12.51.18:004][739]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.51.18:004][739]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.51.18:004][739]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.51.18:004][739]LogCustomization: ------ [2020.04.29-12.51.18:004][739]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.51.18:004][739]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.51.18:004][739]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.51.18:004][739]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.51.18:004][739]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.51.18:004][739]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.51.18:004][739]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.51.18:004][739]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.51.18:004][739]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.51.18:004][739]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 14. [2020.04.29-12.51.18:005][739]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-12.51.18:005][739]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.6 [2020.04.29-12.51.18:005][739]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.51.18:005][739]LogCustomization: ------ [2020.04.29-12.51.18:005][739]LogCustomization: --> KS_Head01 [2020.04.29-12.51.18:005][739]LogCustomization: --> KS_Torso01_01 [2020.04.29-12.51.18:005][739]LogCustomization: --> KS_Legs01 [2020.04.29-12.51.18:005][739]LogCustomization: ------ [2020.04.29-12.51.18:005][739]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.29-12.51.18:006][739]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.29-12.51.18:006][739]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.29-12.51.18:006][739]LogStreaming: Flushing async loaders. [2020.04.29-12.51.18:009][739]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.51.18:009][739]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.29-12.51.18:009][739]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.29-12.51.18:009][739]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.29-12.51.18:009][739]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.51.18:009][739]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.51.18:009][739]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.51.18:009][739]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.04.29-12.51.18:010][739]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.04.29-12.51.18:010][739]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.2 [2020.04.29-12.51.18:010][739]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.51.18:010][739]LogCustomization: ------ [2020.04.29-12.51.18:010][739]LogCustomization: --> ML_Hand01_P01 [2020.04.29-12.51.18:010][739]LogCustomization: --> ML_Torso01 [2020.04.29-12.51.18:010][739]LogCustomization: --> ML_Legs01_P01 [2020.04.29-12.51.18:010][739]LogCustomization: ------ [2020.04.29-12.51.18:010][739]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Hand01_P01 [2020.04.29-12.51.18:011][739]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01_P01 [2020.04.29-12.51.18:011][739]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Torso01 [2020.04.29-12.51.18:011][739]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.29-12.51.18:011][739]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Legs01_P01 [2020.04.29-12.51.18:011][739]LogStreaming: Flushing async loaders. [2020.04.29-12.51.18:012][739]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.51.18:012][739]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01_P01 [2020.04.29-12.51.18:012][739]LogStreaming: Flushing async loaders. [2020.04.29-12.51.18:015][739]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.51.18:121][745]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-12.51.18:121][745]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.29-12.51.18:264][752]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9468&schemaVersion=0] [2020.04.29-12.51.18:264][752]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.51.18:356][757]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-12.51.18:369][757]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...840E] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.04.29-12.51.18:369][757]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.29-12.51.18:690][772]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.51.18:690][772]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.29-12.51.18:722][773]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.51.18:722][773]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.29-12.51.18:722][773]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.51.19:210][796]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.51.19:210][796]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.51.19:210][796]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [14] and selected character id [14] [2020.04.29-12.51.19:210][796]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.51.19:210][796]LogCustomization: ------ [2020.04.29-12.51.19:210][796]LogCustomization: --> KS_Head01 [2020.04.29-12.51.19:210][796]LogCustomization: --> KS_Torso01_01 [2020.04.29-12.51.19:210][796]LogCustomization: --> KS_Legs01 [2020.04.29-12.51.19:210][796]LogCustomization: ------ [2020.04.29-12.51.19:211][796]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.04.29-12.51.19:211][796]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.29-12.51.19:211][796]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.29-12.51.19:211][796]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.29-12.51.19:211][796]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.29-12.51.19:211][796]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.29-12.51.19:355][803]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.29-12.51.19:355][803]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.19:520][811]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.19:520][811]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.51.19:520][811]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.29-12.51.19:680][819]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.51.19:680][819]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.51.19:680][819]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.51.19:680][819]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.51.19:680][819]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.51.19:680][819]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.29-12.51.19:680][819]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.51.19:680][819]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.29-12.51.19:680][819]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.51.19:680][819]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.29-12.51.19:711][820]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.51.19:711][820]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.51.19:711][820]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.51.19:711][820]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.51.19:711][820]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.51.19:711][820]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.04.29-12.51.20:623][867]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198370690234 [2020.04.29-12.51.20:641][867]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198370690234, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.51.20:682][869]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.51.20:682][869]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.51.20:682][869]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.51.20:682][869]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.51.20:682][869]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.51.20:682][869]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.51.20:682][869]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.51.20:682][869]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.29-12.51.20:723][871]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.51.20:938][882]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198370690234 [2020.04.29-12.51.20:944][882]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198370690234, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.51.21:063][888]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198370690234 [2020.04.29-12.51.21:066][888]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198370690234, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...E021] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.51.22:138][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.22:156][942]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.51.22:157][942]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.51.22:157][942]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.51.22:157][942]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.51.22:157][942]LogCustomization: ------ [2020.04.29-12.51.22:157][942]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.51.22:157][942]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.51.22:157][942]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.51.22:157][942]LogCustomization: ------ [2020.04.29-12.51.22:157][942]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.51.22:157][942]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.51.22:157][942]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.51.22:157][942]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.51.22:157][942]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.51.22:157][942]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.51.22:901][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.22:901][979]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.29-12.51.22:920][980]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.22:920][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.51.22:921][980]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.22:921][980]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.22:921][980]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.22:921][980]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.22:921][980]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.22:921][980]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.22:921][980]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.22:921][980]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.22:922][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.51.22:958][980]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.22:958][980]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.22:958][980]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.22:960][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=true), bloodpoints:437616, #nodesDataArray:15, #pathsDataArray:15, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:19, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.51.22:961][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.29-12.51.22:962][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.29-12.51.22:962][980]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.51.22:962][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.51.22:967][980]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.22:967][980]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.22:983][980]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.51.22:983][980]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.51.22:983][980]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.22:983][980]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.51.22:983][980]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.51.22:985][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:15, #pathsDataArray:15, animate:true [2020.04.29-12.51.23:109][981]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198145433423 [2020.04.29-12.51.23:109][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000533508137 ) [2020.04.29-12.51.23:109][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000533508137 [2020.04.29-12.51.23:128][982]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198145433423, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.51.24:397][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.24:524][ 57]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.29-12.51.24:524][ 57]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.24:597][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000533508137 seconds [2020.04.29-12.51.24:668][ 65]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.24:668][ 65]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.51.24:668][ 65]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.29-12.51.25:134][ 91]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198408533662 [2020.04.29-12.51.25:146][ 91]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198408533662, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: richpresence : OnMenu} [2020.04.29-12.51.25:146][ 91]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InMatch [2020.04.29-12.51.25:695][121]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.25:695][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:306, completeWeb:false, teleport:false ) [2020.04.29-12.51.25:696][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-12.51.25:839][129]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.25:896][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.25:934][135]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198370690234 [2020.04.29-12.51.25:949][135]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198370690234, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...E021] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.51.26:005][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.04.29-12.51.26:115][144]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.51.26:115][144]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.51.26:115][144]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.04.29-12.51.26:115][144]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.51.26:116][144]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.51.26:116][144]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.51.26:116][144]LogCustomization: ------ [2020.04.29-12.51.26:116][144]LogCustomization: --> ML_Hand01_P01 [2020.04.29-12.51.26:116][144]LogCustomization: --> ML_Torso01 [2020.04.29-12.51.26:116][144]LogCustomization: --> ML_Legs01 [2020.04.29-12.51.26:116][144]LogCustomization: ------ [2020.04.29-12.51.26:116][144]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01_P01 [2020.04.29-12.51.26:116][144]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01_P01 [2020.04.29-12.51.26:116][144]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.29-12.51.26:116][144]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.29-12.51.26:116][144]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.29-12.51.26:116][144]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.29-12.51.26:664][174]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.26:664][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:205, completeWeb:false, teleport:false ) [2020.04.29-12.51.26:665][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:103) [2020.04.29-12.51.26:789][181]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.26:938][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.26:975][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:205 [2020.04.29-12.51.27:567][224]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198045356634 [2020.04.29-12.51.27:574][224]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198045356634, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.51.29:529][330]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.29:529][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:204, completeWeb:false, teleport:true ) [2020.04.29-12.51.29:530][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-12.51.29:674][338]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.29-12.51.29:674][338]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.29:730][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.29:819][346]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.29:819][346]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.51.29:819][346]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.29-12.51.29:836][347]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.30:040][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:204 [2020.04.29-12.51.30:900][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.31:376][431]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.31:376][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:201) [2020.04.29-12.51.31:376][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 20.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.31:376][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 20.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.31:376][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 20.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.31:377][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 20.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.31:377][431]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 20.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.31:436][431]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88180] [2020.04.29-12.51.31:436][431]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.51.31:437][431]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9469&schemaVersion=0] [2020.04.29-12.51.31:438][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:424616, #nodesDataArray:19, #pathsDataArray:20, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:20, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.51.31:440][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.51.31:441][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000720354728 ) [2020.04.29-12.51.31:441][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000720354728 [2020.04.29-12.51.31:445][432]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.51.31:445][432]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.51.31:445][432]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.51.31:445][432]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.51.31:445][432]LogCustomization: ------ [2020.04.29-12.51.31:445][432]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.51.31:445][432]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.51.31:445][432]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.51.31:445][432]LogCustomization: ------ [2020.04.29-12.51.31:445][432]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.51.31:445][432]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.51.31:445][432]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.51.31:445][432]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.51.31:445][432]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.51.31:445][432]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.51.31:484][435]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CBEC49E20] Result: '1' k_EResultOK (success) [2020.04.29-12.51.31:505][436]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.058758 seconds [2020.04.29-12.51.31:510][436]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.31:572][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.31:690][446]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9469&schemaVersion=0] [2020.04.29-12.51.31:690][446]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.51.32:000][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.32:200][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.32:398][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.32:596][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.32:794][507]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.32:975][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000720354728 seconds [2020.04.29-12.51.32:975][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:20, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-12.51.32:976][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.33:157][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.33:269][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.51.33:269][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:19, #pathsDataArray:20, animate:true [2020.04.29-12.51.33:374][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000471970998 ) [2020.04.29-12.51.33:374][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000471970998 [2020.04.29-12.51.33:374][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.51.33:394][534]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.51.33:394][534]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.51.33:394][534]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.04.29-12.51.33:394][534]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.51.33:394][534]LogCustomization: ------ [2020.04.29-12.51.33:394][534]LogCustomization: --> ML_Hand01_P01 [2020.04.29-12.51.33:394][534]LogCustomization: --> ML_Torso01 [2020.04.29-12.51.33:394][534]LogCustomization: --> ML_Legs01 [2020.04.29-12.51.33:394][534]LogCustomization: ------ [2020.04.29-12.51.33:394][534]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01_P01 [2020.04.29-12.51.33:394][534]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01_P01 [2020.04.29-12.51.33:394][534]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.29-12.51.33:394][534]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.29-12.51.33:394][534]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.29-12.51.33:394][534]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.29-12.51.33:397][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.34:527][597]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198370690234 [2020.04.29-12.51.34:527][597]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198370690234, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.51.34:816][613]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.29-12.51.34:816][613]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.34:876][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000471970998 seconds [2020.04.29-12.51.34:905][618]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198370690234 [2020.04.29-12.51.34:909][618]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198370690234, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.51.34:963][621]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.34:963][621]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.51.34:963][621]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.29-12.51.34:983][622]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198370690234 [2020.04.29-12.51.34:984][622]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198370690234, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...55E9] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.51.38:559][817]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.51.38:559][817]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.51.38:559][817]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.04.29-12.51.38:559][817]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.51.38:559][817]LogCustomization: ------ [2020.04.29-12.51.38:559][817]LogCustomization: --> ML_Hand01_P01 [2020.04.29-12.51.38:559][817]LogCustomization: --> ML_Torso01 [2020.04.29-12.51.38:559][817]LogCustomization: --> ML_Legs01 [2020.04.29-12.51.38:559][817]LogCustomization: ------ [2020.04.29-12.51.38:559][817]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01_P01 [2020.04.29-12.51.38:560][817]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01_P01 [2020.04.29-12.51.38:560][817]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.29-12.51.38:560][817]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.29-12.51.38:560][817]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.29-12.51.38:560][817]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.29-12.51.38:742][827]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.38:742][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:103) [2020.04.29-12.51.38:833][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.38:886][835]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.39:366][861]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.39:366][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:203) [2020.04.29-12.51.39:474][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.39:508][869]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.39:919][892]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198370690234 [2020.04.29-12.51.39:931][892]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198370690234, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...55E9] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.51.39:968][894]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.29-12.51.39:969][894]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.39:973][894]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.39:973][894]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.39:973][894]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.39:973][894]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.39:973][894]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.39:973][894]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.39:974][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:302, completeWeb:false, teleport:false ) [2020.04.29-12.51.39:974][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:303) [2020.04.29-12.51.40:097][901]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.40:097][901]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.51.40:097][901]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.29-12.51.40:097][901]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.40:304][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.40:305][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.04.29-12.51.41:079][954]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.41:079][954]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.41:079][954]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.41:079][954]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.41:079][954]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.51.41:079][954]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.04.29-12.51.41:079][954]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.41:079][954]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.41:079][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:202, completeWeb:false, teleport:false ) [2020.04.29-12.51.41:079][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:102) [2020.04.29-12.51.41:237][963]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.41:294][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.41:404][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:202 [2020.04.29-12.51.41:405][973]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CBEC459B0] Result: '1' k_EResultOK (success) [2020.04.29-12.51.41:405][973]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CBEC459B0]' succeeded in 0.325682 seconds [2020.04.29-12.51.41:442][975]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CBEC459B0] Result: '1' k_EResultOK (success) [2020.04.29-12.51.41:463][976]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.371007 seconds [2020.04.29-12.51.43:016][ 60]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198364895621 [2020.04.29-12.51.43:016][ 60]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198364895621, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.51.43:016][ 60]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Andrexdloss, Status: default, CachedStatus: default, RichPresence: Offline [2020.04.29-12.51.43:073][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.43:501][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.43:813][104]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198045356634 [2020.04.29-12.51.43:825][104]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198045356634, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.51.44:158][122]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.44:158][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:304, completeWeb:false, teleport:true ) [2020.04.29-12.51.44:158][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-12.51.44:302][130]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.44:304][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.44:668][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.04.29-12.51.45:107][174]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.29-12.51.45:107][174]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.45:270][183]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.45:270][183]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.51.45:270][183]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.29-12.51.46:560][254]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-12.51.46:568][254]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.51.48:402][354]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.48:403][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:309, completeWeb:false, teleport:true ) [2020.04.29-12.51.48:403][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-12.51.48:492][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.48:545][362]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.48:929][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.48:929][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.04.29-12.51.49:773][429]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.49:774][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:209, completeWeb:false, teleport:false ) [2020.04.29-12.51.49:774][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:205) [2020.04.29-12.51.49:930][438]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.49:969][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.50:097][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:209 [2020.04.29-12.51.50:278][457]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.29-12.51.50:278][457]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.50:569][473]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.50:569][473]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.51.50:569][473]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.29-12.51.50:773][484]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.50:774][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:105, completeWeb:true, teleport:false ) [2020.04.29-12.51.50:774][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:201) [2020.04.29-12.51.51:080][501]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.51:192][507]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.51:798][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:105 [2020.04.29-12.51.51:798][540]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 21.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.51:798][540]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 21.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.51:798][540]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 21.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.51:798][540]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 21.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.51:798][540]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 21.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.51:854][540]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [87968] [2020.04.29-12.51.51:854][540]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.51.51:855][540]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9470&schemaVersion=0] [2020.04.29-12.51.51:856][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:392616, #nodesDataArray:12, #pathsDataArray:15, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:21, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.51.51:858][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.51.51:860][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000627408735 ) [2020.04.29-12.51.51:860][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000627408735 [2020.04.29-12.51.51:864][541]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.51.51:864][541]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.51.51:864][541]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.51.51:864][541]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.51.51:864][541]LogCustomization: ------ [2020.04.29-12.51.51:864][541]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.51.51:864][541]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.51.51:864][541]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.51.51:864][541]LogCustomization: ------ [2020.04.29-12.51.51:864][541]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.51.51:864][541]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.51.51:864][541]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.51.51:864][541]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.51.51:864][541]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.51.51:864][541]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.51.51:902][544]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C98675DD0] Result: '1' k_EResultOK (success) [2020.04.29-12.51.51:919][545]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.054033 seconds [2020.04.29-12.51.52:164][558]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9470&schemaVersion=0] [2020.04.29-12.51.52:164][558]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.51.53:198][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.53:397][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000627408735 seconds [2020.04.29-12.51.53:398][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:21, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-12.51.53:596][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.53:706][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.51.53:706][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:12, #pathsDataArray:15, animate:true [2020.04.29-12.51.53:801][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000729504973 ) [2020.04.29-12.51.53:801][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000729504973 [2020.04.29-12.51.53:801][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.51.53:813][643]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.55:314][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000729504973 seconds [2020.04.29-12.51.55:588][741]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.29-12.51.55:588][741]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.55:750][750]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.51.55:750][750]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.51.55:750][750]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.29-12.51.56:629][798]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.56:629][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:103) [2020.04.29-12.51.56:702][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.56:754][805]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.57:196][829]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.57:196][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:203) [2020.04.29-12.51.57:303][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.57:336][837]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.57:801][862]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.57:801][862]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.57:801][862]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.57:801][862]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.57:801][862]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.57:801][862]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.51.57:801][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:303) [2020.04.29-12.51.57:979][872]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.58:038][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.58:835][919]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.58:835][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:405, completeWeb:false, teleport:false ) [2020.04.29-12.51.58:835][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:405 [2020.04.29-12.51.58:835][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-12.51.58:962][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.59:140][936]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.59:666][965]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.59:666][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:309, completeWeb:false, teleport:false ) [2020.04.29-12.51.59:667][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:105) [2020.04.29-12.51.59:789][972]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.51.59:864][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.51.59:972][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.04.29-12.52.00:571][ 15]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.52.00:571][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:204, completeWeb:false, teleport:true ) [2020.04.29-12.52.00:572][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:209) [2020.04.29-12.52.00:711][ 23]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.52.00:748][ 25]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.04.29-12.52.00:748][ 25]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.52.00:841][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.52.01:095][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:204 [2020.04.29-12.52.01:129][ 46]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.52.01:129][ 46]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.52.01:129][ 46]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.04.29-12.52.01:565][ 70]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.52.01:565][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:102) [2020.04.29-12.52.01:566][ 70]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 22.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.52.01:566][ 70]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 22.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.52.01:566][ 70]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 22.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.52.01:566][ 70]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 22.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.52.01:566][ 70]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 22.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.52.01:622][ 70]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88136] [2020.04.29-12.52.01:622][ 70]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.52.01:622][ 70]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9471&schemaVersion=0] [2020.04.29-12.52.01:624][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:367616, #nodesDataArray:16, #pathsDataArray:17, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:22, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.52.01:626][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.52.01:628][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000599608757 ) [2020.04.29-12.52.01:628][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000599608757 [2020.04.29-12.52.01:631][ 71]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.52.01:631][ 71]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.52.01:631][ 71]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.52.01:631][ 71]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.52.01:631][ 71]LogCustomization: ------ [2020.04.29-12.52.01:631][ 71]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.52.01:631][ 71]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.52.01:631][ 71]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.52.01:631][ 71]LogCustomization: ------ [2020.04.29-12.52.01:631][ 71]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.52.01:631][ 71]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.52.01:631][ 71]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.52.01:631][ 71]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.52.01:631][ 71]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.52.01:632][ 71]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.52.01:670][ 74]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA829D690] Result: '1' k_EResultOK (success) [2020.04.29-12.52.01:689][ 75]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.056212 seconds [2020.04.29-12.52.01:748][ 78]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-12.52.01:749][ 78]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InPartyLobby [2020.04.29-12.52.01:901][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.52.01:947][ 89]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9471&schemaVersion=0] [2020.04.29-12.52.01:947][ 89]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.52.01:964][ 90]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.52.02:672][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.52.02:894][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.52.03:074][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.52.03:182][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000599608757 seconds [2020.04.29-12.52.03:182][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:22, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-12.52.03:271][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.52.03:470][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.52.03:597][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.52.03:597][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:16, #pathsDataArray:17, animate:true [2020.04.29-12.52.03:703][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000572227873 ) [2020.04.29-12.52.03:703][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000572227873 [2020.04.29-12.52.03:703][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.52.05:211][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000572227873 seconds [2020.04.29-12.52.06:115][314]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.04.29-12.52.06:115][314]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.52.06:260][322]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.52.06:261][322]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.52.06:261][322]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.04.29-12.52.08:457][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.52.08:969][470]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.52.08:969][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-12.52.09:096][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.52.09:130][479]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.52.09:571][503]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.52.09:571][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:212) [2020.04.29-12.52.09:697][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.52.09:714][511]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.52.10:209][538]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.52.10:209][538]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.52.10:209][538]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.52.10:209][538]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.52.10:209][538]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.52.10:209][538]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.52.10:209][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:301) [2020.04.29-12.52.10:368][547]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.52.10:461][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.52.10:844][573]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-12.52.10:845][573]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.10:845][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.52.10:854][573]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.10:854][573]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.10:854][573]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.10:854][573]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.10:854][573]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.29-12.52.10:854][573]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.10:907][573]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88160] [2020.04.29-12.52.10:907][573]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.52.10:907][573]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9472&schemaVersion=0] [2020.04.29-12.52.10:908][573]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.10:908][573]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.10:908][573]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.10:908][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.52.10:950][573]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.10:950][573]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.10:950][573]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.10:967][573]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.52.10:967][573]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-12.52.10:967][573]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.52.10:968][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.52.10:973][573]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.10:973][573]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.10:975][573]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.10:975][573]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.10:975][573]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-12.52.10:985][574]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.52.10:985][574]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.52.10:985][574]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.04.29-12.52.10:985][574]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.52.10:985][574]LogCustomization: ------ [2020.04.29-12.52.10:985][574]LogCustomization: --> ML_Hand01_P01 [2020.04.29-12.52.10:985][574]LogCustomization: --> ML_Torso01 [2020.04.29-12.52.10:985][574]LogCustomization: --> ML_Legs01_P01 [2020.04.29-12.52.10:985][574]LogCustomization: ------ [2020.04.29-12.52.10:985][574]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Hand01_P01 [2020.04.29-12.52.10:985][574]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01_P01 [2020.04.29-12.52.10:985][574]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Torso01 [2020.04.29-12.52.10:985][574]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.29-12.52.10:985][574]GameFlow: (BP_Menu_CamperMale10_C_1) - UpdateCustomization with item ML_Legs01_P01 [2020.04.29-12.52.10:985][574]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01_P01 [2020.04.29-12.52.11:230][588]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.04.29-12.52.11:230][588]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.52.11:542][605]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.52.11:543][605]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.52.11:543][605]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.04.29-12.52.11:598][608]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.52.11:598][608]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.52.11:598][608]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [15] and selected character id [15] [2020.04.29-12.52.11:598][608]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.52.11:598][608]LogCustomization: ------ [2020.04.29-12.52.11:598][608]LogCustomization: --> MS_Head01 [2020.04.29-12.52.11:598][608]LogCustomization: --> MS_Torso01 [2020.04.29-12.52.11:598][608]LogCustomization: --> MS_Legs01 [2020.04.29-12.52.11:598][608]LogCustomization: ------ [2020.04.29-12.52.11:598][608]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head01 [2020.04.29-12.52.11:598][608]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head01 [2020.04.29-12.52.11:598][608]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01 [2020.04.29-12.52.11:598][608]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.04.29-12.52.11:598][608]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.04.29-12.52.11:598][608]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.04.29-12.52.12:141][638]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9472&schemaVersion=0] [2020.04.29-12.52.12:141][638]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.52.12:194][638]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88160] [2020.04.29-12.52.12:194][638]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.52.12:194][638]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.52.14:257][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-12.52.14:302][756]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198045356634 [2020.04.29-12.52.14:310][756]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198045356634, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.52.16:561][875]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.04.29-12.52.16:561][875]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.52.16:710][883]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.52.16:710][883]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.52.16:710][883]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.04.29-12.52.16:931][891]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.29-12.52.16:931][891]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.04.29-12.52.16:931][891]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Sweet William Sachet [2020.04.29-12.52.16:931][891]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Sweet William Sachet [2020.04.29-12.52.16:931][891]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Vigo's Shroud [2020.04.29-12.52.16:932][891]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.29-12.52.16:932][891]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.52.16:932][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.52.16:932][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.52.16:932][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.52.16:932][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.52.16:932][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-12.52.16:932][891]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.52.16:932][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-12.52.16:932][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-12.52.16:932][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-12.52.16:932][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-12.52.16:932][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-12.52.16:932][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.52.16:932][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.52.16:932][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.52.16:932][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.52.16:932][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-12.52.16:932][891]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.52.16:932][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-12.52.16:933][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-12.52.16:933][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-12.52.16:933][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-12.52.16:933][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-12.52.16:933][891]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.52.16:933][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-12.52.16:933][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-12.52.16:933][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-12.52.16:933][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-12.52.16:933][891]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-12.52.16:947][892]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.29-12.52.16:947][892]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.29-12.52.16:966][893]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.29-12.52.19:719][ 40]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.52.19:936][ 52]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.29-12.52.19:936][ 52]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.29-12.52.19:936][ 52]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.29-12.52.20:037][ 56]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 26.99 ms [2020.04.29-12.52.20:056][ 58]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.29-12.52.20:056][ 58]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.29-12.52.20:056][ 58]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.29-12.52.20:219][ 65]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.52.20:677][ 83]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.52.20:677][ 83]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.52.20:678][ 83]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.52.20:678][ 83]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.52.21:321][108]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 81 [2020.04.29-12.52.21:580][118]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.29-12.52.21:580][118]GameFlow: AOfferingSequenceManager::InitCards [2020.04.29-12.52.21:580][118]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.29-12.52.21:580][118]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.21:580][118]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.21:580][118]LogStreaming: Flushing async loaders. [2020.04.29-12.52.21:581][118]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.21:581][118]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.04.29-12.52.21:581][118]LogStreaming: Flushing async loaders. [2020.04.29-12.52.21:582][118]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.21:582][118]LogStreaming: Flushing async loaders. [2020.04.29-12.52.21:583][118]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.21:606][119]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.29-12.52.21:684][122]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.52.21:684][122]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.52.21:684][122]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.52.21:684][122]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.52.21:711][123]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.52.21:737][124]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.04.29-12.52.21:737][124]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.52.21:870][129]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.52.21:870][129]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-12.52.21:870][129]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.04.29-12.52.21:897][130]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.29-12.52.22:315][146]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.29-12.52.22:315][146]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.29-12.52.25:382][260]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.29-12.52.25:382][260]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.29-12.52.27:399][337]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.29-12.52.27:399][337]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.29-12.52.27:399][337]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.29-12.52.27:399][337]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.29-12.52.27:400][337]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-12.52.27:400][337]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.27:400][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.52.27:410][337]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.27:410][337]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.27:410][337]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.27:410][337]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.27:410][337]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.27:410][337]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.27:410][337]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.27:410][337]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.52.27:410][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-12.52.27:410][337]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.52.27:410][337]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.52.27:410][337]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.52.27:410][337]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-12.52.27:412][337]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.29-12.52.27:412][337]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.52.27:412][337]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.52.27:412][337]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.52.27:412][337]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.52.27:412][337]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.52.27:412][337]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.52.27:412][337]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.52.27:412][337]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-12.52.27:412][337]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.29-12.52.27:412][337]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.52.27:412][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-12.52.27:412][337]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.52.27:412][337]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.52.27:412][337]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.52.27:412][337]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-12.52.27:413][337]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.27:413][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-12.52.27:414][337]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.27:414][337]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.27:414][337]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.27:414][337]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-12.52.27:414][337]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.29-12.52.27:414][337]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.9.232//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=19?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=65?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-12.52.27:414][337]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-12.52.27:414][337]LogAsyncLoad: Unloading library Menu [2020.04.29-12.52.27:414][337]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.29-12.52.27:414][337]LogAsyncLoad: Start loading library async: Game [2020.04.29-12.52.27:414][337]LogAsyncLoad: 19 assets in Game [2020.04.29-12.52.27:415][337]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.52.27:415][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-12.52.27:415][337]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.27:415][337]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-12.52.27:432][337]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.52.27:433][337]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.52.27:437][337]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.52.27:440][337]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.52.27:441][337]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.52.27:442][337]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.52.27:475][337]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-12.52.27:475][337]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.52.27:476][337]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.29-12.52.27:476][337]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.52.27:476][337]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.29-12.52.27:476][337]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.52.27:476][337]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.29-12.52.27:476][337]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.52.27:476][337]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.29-12.52.27:476][337]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.52.27:476][337]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.29-12.52.27:476][337]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.52.27:476][337]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.29-12.52.27:476][337]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.52.27:476][337]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.29-12.52.27:476][337]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.52.27:476][337]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.29-12.52.27:476][337]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.52.27:476][337]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.29-12.52.27:476][337]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.52.27:477][337]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.29-12.52.27:477][337]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.52.27:477][337]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.29-12.52.27:477][337]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.52.27:477][337]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.29-12.52.27:477][337]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.52.27:477][337]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.29-12.52.27:477][337]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.52.27:477][337]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.29-12.52.27:477][337]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.52.27:477][337]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.29-12.52.27:477][337]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.52.27:477][337]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.29-12.52.27:477][337]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.52.27:477][337]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.29-12.52.27:477][337]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.52.27:477][337]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.29-12.52.27:477][337]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.52.27:478][337]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.29-12.52.27:478][337]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.52.27:479][337]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.27:479][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.29-12.52.27:479][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.29-12.52.27:479][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.29-12.52.27:479][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.29-12.52.27:479][337]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.27:479][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.29-12.52.27:480][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-12.52.27:480][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-12.52.27:480][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.29-12.52.27:480][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.29-12.52.27:481][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.29-12.52.27:481][337]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.27:481][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.29-12.52.27:481][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-12.52.27:481][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-12.52.27:481][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.29-12.52.27:481][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.29-12.52.27:482][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.29-12.52.27:482][337]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.27:482][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.29-12.52.27:483][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-12.52.27:483][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-12.52.27:483][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.29-12.52.27:483][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.29-12.52.27:485][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.29-12.52.27:485][337]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.27:485][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.29-12.52.27:485][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.29-12.52.27:485][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.29-12.52.27:485][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.29-12.52.27:485][337]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.27:486][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.29-12.52.27:486][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.29-12.52.27:486][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.29-12.52.27:487][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.29-12.52.27:487][337]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.27:487][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.04.29-12.52.27:487][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.04.29-12.52.27:487][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.04.29-12.52.27:487][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.04.29-12.52.27:487][337]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.27:487][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.29-12.52.27:487][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.29-12.52.27:487][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.29-12.52.27:488][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.29-12.52.27:488][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.29-12.52.27:489][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.29-12.52.27:489][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.29-12.52.27:490][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.29-12.52.27:490][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.29-12.52.27:491][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.29-12.52.27:492][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.29-12.52.27:492][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.29-12.52.27:492][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.29-12.52.27:493][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.29-12.52.27:493][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.29-12.52.27:493][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.29-12.52.27:493][337]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.52.27:493][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.29-12.52.27:494][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.29-12.52.27:494][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.29-12.52.27:494][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.29-12.52.27:494][337]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.52.27:494][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.29-12.52.27:494][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.29-12.52.27:494][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.29-12.52.27:494][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.29-12.52.27:494][337]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.52.27:494][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.29-12.52.27:494][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.29-12.52.27:494][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.29-12.52.27:495][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.29-12.52.27:495][337]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.52.27:495][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.29-12.52.27:495][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.29-12.52.27:495][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.29-12.52.27:495][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.29-12.52.27:495][337]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.52.27:495][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.29-12.52.27:495][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.29-12.52.27:495][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.29-12.52.27:496][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.29-12.52.27:496][337]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.52.27:496][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.29-12.52.27:496][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.29-12.52.27:496][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.29-12.52.27:496][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.29-12.52.27:496][337]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.52.27:496][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.29-12.52.27:496][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.29-12.52.27:496][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.29-12.52.27:496][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.29-12.52.27:496][337]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.52.27:496][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.29-12.52.27:496][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.29-12.52.27:497][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.29-12.52.27:497][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.29-12.52.27:710][338]r.CullAll = "1" [2020.04.29-12.52.27:829][343]LogAsyncLoad: Done loading library async: Game in 1.7 sec [2020.04.29-12.52.28:435][370]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-12.52.28:435][370]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.52.28:435][370]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.28:436][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.04.29-12.52.28:436][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.04.29-12.52.28:930][371]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.28:930][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.04.29-12.52.28:930][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.04.29-12.52.28:936][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.04.29-12.52.28:936][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.04.29-12.52.28:942][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.04.29-12.52.29:310][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.04.29-12.52.29:310][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.04.29-12.52.29:310][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.04.29-12.52.29:327][372]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.52.29:327][372]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.52.29:327][372]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.52.29:327][372]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.52.29:327][372]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.52.29:327][372]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.52.29:327][372]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.52.29:327][372]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.52.29:327][372]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.52.29:327][372]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.52.29:327][372]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.52.29:327][372]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.52.29:327][372]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.52.29:327][372]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.52.29:327][372]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.52.29:327][372]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.52.29:327][372]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.52.29:327][372]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-12.52.29:418][376]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.52.29:419][376]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.019' TotalLoadTime='2.019' TimeStamp='2020-04-29T12:52:31.477Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC220C08D7EC39C2704298E3DFEA02' LobbyId='014D5D6508D7EC3C003D8BB004C21414' [2020.04.29-12.52.29:419][376]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.52.29:704][389]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.29-12.52.29:810][390]LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms [2020.04.29-12.52.29:814][390]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.29-12.52.29:814][390]LogWorld: Bringing World /Temp/Untitled_5.Untitled up for play (max tick rate 0) at 2020.04.29-13.52.29 [2020.04.29-12.52.29:814][390]LogWorld: Bringing up level for play took: 0.000209 [2020.04.29-12.52.29:814][390]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.29-12.52.29:814][390]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.29-12.52.29:823][390]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.52.30:101][399]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.52.30:101][399]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.52.30:101][399]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.52.30:101][399]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.52.30:101][399]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.52.30:101][399]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.52.30:101][399]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.52.30:101][399]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.52.30:101][399]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.52.30:101][399]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.52.30:101][399]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.52.30:200][404]LogUObjectHash: Compacting FUObjectHashTables data took 3.25ms [2020.04.29-12.52.30:206][404]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.04.29-12.52.30:206][404]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.29-13.52.30 [2020.04.29-12.52.30:207][404]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-29T12:52:32.231Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC220C08D7EC39C2704298E3DFEA02, lobbyId=014D5D6508D7EC3C003D8BB004C21414 [2020.04.29-12.52.30:207][404]LogWorld: Bringing up level for play took: 0.000928 [2020.04.29-12.52.30:207][404]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.29-12.52.30:207][404]LogWorld: ----SeamlessTravel finished in 0.50 seconds ------ [2020.04.29-12.52.30:207][404]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.52.30:207][404]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.52.30:282][408]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.52.30:282][408]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.52.30:283][408]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.52.30:369][412]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.52.30:369][412]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.52.30:369][412]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.950' TotalLoadTime='2.970' TimeStamp='2020-04-29T12:52:32.427Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCB58208D7EC3C2FC43CDA0982BE50' LobbyId='014D5D6508D7EC3C003D8BB004C21414' [2020.04.29-12.52.30:369][412]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.52.31:102][448]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.52.31:102][448]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.52.31:102][448]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.52.31:511][470]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.52.31:511][470]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.52.31:512][470]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.52.32:638][538]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-12.52.32:638][538]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.52.32:638][538]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-12.52.32:944][557]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.32:947][557]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.52.32:947][557]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.29-12.52.32:947][557]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=2.756, totalTime=2.756, timeStamp=2020-04-29T12:52:34.987Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB58208D7EC3C2FC43CDA0982BE50, lobbyId=014D5D6508D7EC3C003D8BB004C21414 [2020.04.29-12.52.32:961][558]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=2.773, timeStamp=2020-04-29T12:52:35.004Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB58208D7EC3C2FC43CDA0982BE50, lobbyId=014D5D6508D7EC3C003D8BB004C21414 [2020.04.29-12.52.33:026][562]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.081, totalTime=2.853, timeStamp=2020-04-29T12:52:35.084Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB58208D7EC3C2FC43CDA0982BE50, lobbyId=014D5D6508D7EC3C003D8BB004C21414 [2020.04.29-12.52.33:041][563]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.29-12.52.35) [2020.04.29-12.52.33:041][563]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.29-12.52.33:041][563]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.33:042][563]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.33:042][563]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1588164756 [2020.04.29-12.52.33:043][563]ProceduralLevelGeneration: InitLevel: Theme: Junkyard Map: Jnk_Garage Generation Seed: -1 [2020.04.29-12.52.33:043][563]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=2.853, timeStamp=2020-04-29T12:52:35.084Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB58208D7EC3C2FC43CDA0982BE50, lobbyId=014D5D6508D7EC3C003D8BB004C21414 [2020.04.29-12.52.33:353][582]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.04.29-12.52.33:385][584]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.29-12.52.33:495][591]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.52.33:596][598]LogStreaming: Throttling on (incoming >= 100) [2020.04.29-12.52.34:447][650]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.52.34:461][651]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.52.34:495][653]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.52.34:509][654]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.52.34:527][655]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.52.34:558][657]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.52.34:591][659]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.52.35:349][706]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=2.307, totalTime=5.160, timeStamp=2020-04-29T12:52:37.391Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB58208D7EC3C2FC43CDA0982BE50, lobbyId=014D5D6508D7EC3C003D8BB004C21414 [2020.04.29-12.52.35:398][707]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=5.176, timeStamp=2020-04-29T12:52:37.407Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB58208D7EC3C2FC43CDA0982BE50, lobbyId=014D5D6508D7EC3C003D8BB004C21414 [2020.04.29-12.52.35:437][709]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_0) missing some fog at index 0 [2020.04.29-12.52.35:437][709]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_0) missing some fog at index 2 [2020.04.29-12.52.35:503][713]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_0) missing some fog at index 0 [2020.04.29-12.52.35:503][713]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_0) missing some fog at index 3 [2020.04.29-12.52.35:535][715]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_1) missing some fog at index 2 [2020.04.29-12.52.35:617][720]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_1) missing some fog at index 1 [2020.04.29-12.52.35:617][720]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_1) missing some fog at index 2 [2020.04.29-12.52.35:647][722]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_2) missing some fog at index 3 [2020.04.29-12.52.35:772][730]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_3) missing some fog at index 0 [2020.04.29-12.52.35:788][731]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_4) missing some fog at index 0 [2020.04.29-12.52.35:820][733]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_1) missing some fog at index 1 [2020.04.29-12.52.35:885][737]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_6) missing some fog at index 1 [2020.04.29-12.52.35:885][737]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_6) missing some fog at index 3 [2020.04.29-12.52.35:902][738]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_2) missing some fog at index 0 [2020.04.29-12.52.35:902][738]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_2) missing some fog at index 2 [2020.04.29-12.52.35:933][740]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_5) missing some fog at index 1 [2020.04.29-12.52.35:933][740]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_5) missing some fog at index 3 [2020.04.29-12.52.36:000][744]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_0.SM_Lamp02' which is static to it. Aborting. [2020.04.29-12.52.36:001][744]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_1.SM_Lamp02' which is static to it. Aborting. [2020.04.29-12.52.36:128][752]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_7) missing some fog at index 1 [2020.04.29-12.52.36:128][752]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_7) missing some fog at index 2 [2020.04.29-12.52.36:142][753]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_6) missing some fog at index 1 [2020.04.29-12.52.36:223][758]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_7) missing some fog at index 3 [2020.04.29-12.52.36:272][761]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_3) missing some fog at index 0 [2020.04.29-12.52.36:289][762]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_4) missing some fog at index 0 [2020.04.29-12.52.36:289][762]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_4) missing some fog at index 3 [2020.04.29-12.52.36:352][766]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_8) missing some fog at index 2 [2020.04.29-12.52.36:369][767]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_9) missing some fog at index 3 [2020.04.29-12.52.36:401][769]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_9) missing some fog at index 1 [2020.04.29-12.52.36:401][769]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_9) missing some fog at index 2 [2020.04.29-12.52.36:418][770]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_5) missing some fog at index 0 [2020.04.29-12.52.36:418][770]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_5) missing some fog at index 3 [2020.04.29-12.52.36:469][772]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.29-12.52.36:471][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.29-12.52.36:471][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.29-12.52.36:471][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.29-12.52.36:471][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.29-12.52.36:493][772]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.29-12.52.36:494][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.29-12.52.36:494][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.29-12.52.36:494][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.29-12.52.36:494][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.29-12.52.36:494][772]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.36:502][772]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-12.52.36:506][772]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=1.083, totalTime=6.258, timeStamp=2020-04-29T12:52:38.489Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB58208D7EC3C2FC43CDA0982BE50, lobbyId=014D5D6508D7EC3C003D8BB004C21414 [2020.04.29-12.52.36:509][773]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=6.275, timeStamp=2020-04-29T12:52:38.506Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB58208D7EC3C2FC43CDA0982BE50, lobbyId=014D5D6508D7EC3C003D8BB004C21414 [2020.04.29-12.52.36:525][774]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.062, totalTime=6.337, timeStamp=2020-04-29T12:52:38.568Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB58208D7EC3C2FC43CDA0982BE50, lobbyId=014D5D6508D7EC3C003D8BB004C21414 [2020.04.29-12.52.36:541][775]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_0] - randomizer [Wall Randomizer]. [2020.04.29-12.52.36:541][775]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_1] - randomizer [Wall Randomizer]. [2020.04.29-12.52.36:541][775]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_8] - randomizer [Wall Randomizer]. [2020.04.29-12.52.36:541][775]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_2] - randomizer [Wall Randomizer]. [2020.04.29-12.52.36:541][775]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_3] - randomizer [Wall Randomizer]. [2020.04.29-12.52.36:541][775]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_4] - randomizer [Wall Randomizer]. [2020.04.29-12.52.36:542][775]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_6] - randomizer [Wall Randomizer]. [2020.04.29-12.52.36:542][775]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_5] - randomizer [Wall Randomizer]. [2020.04.29-12.52.36:542][775]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_7] - randomizer [Wall Randomizer]. [2020.04.29-12.52.36:542][775]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_9] - randomizer [Wall Randomizer]. [2020.04.29-12.52.36:542][775]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.36:551][775]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.52.36:600][775]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.52.36:618][775]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.52.36:699][775]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.52.36:700][775]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.52.36:700][775]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.52.36:700][775]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.52.36:700][775]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.52.36:700][775]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.52.36:700][775]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.52.36:700][775]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.52.36:700][775]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.52.36:700][775]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.52.36:700][775]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.52.36:703][775]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.52.36:703][775]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.52.36:703][775]LogStreaming: Error: Export 103 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:PlayerDebugComponent [2020.04.29-12.52.36:703][775]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset [2020.04.29-12.52.36:703][775]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-12.52.36:703][775]LogStreaming: Error: Dep C_BEFORE_S Import 35 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.29-12.52.36:703][775]LogStreaming: Error: Dep C_BEFORE_S Import 20 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.29-12.52.36:703][775]LogStreaming: Error: Dep S_BEFORE_C Import 92 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.52.36:703][775]LogStreaming: Error: Dep S_BEFORE_C Import 274 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.52.36:704][775]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-12.52.36:704][775]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.52.36:704][775]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.52.36:748][775]LogStreaming: Flushing async loaders took 206ms. [2020.04.29-12.52.36:748][775]LogStreaming: Flushing async loaders. [2020.04.29-12.52.36:749][775]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.36:749][775]LogStreaming: Flushing async loaders. [2020.04.29-12.52.36:756][775]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-12.52.36:756][775]LogStreaming: Flushing async loaders. [2020.04.29-12.52.36:757][775]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.36:757][775]LogStreaming: Flushing async loaders. [2020.04.29-12.52.36:762][775]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.52.36:762][775]LogStreaming: Flushing async loaders. [2020.04.29-12.52.36:766][775]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.52.36:766][775]LogStreaming: Flushing async loaders. [2020.04.29-12.52.36:767][775]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.36:767][775]LogStreaming: Flushing async loaders. [2020.04.29-12.52.36:768][775]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.36:768][775]LogStreaming: Flushing async loaders. [2020.04.29-12.52.36:768][775]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.36:768][775]LogStreaming: Flushing async loaders. [2020.04.29-12.52.36:769][775]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.36:769][775]LogStreaming: Flushing async loaders. [2020.04.29-12.52.36:769][775]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.36:769][775]LogStreaming: Flushing async loaders. [2020.04.29-12.52.36:770][775]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.36:770][775]LogStreaming: Flushing async loaders. [2020.04.29-12.52.36:771][775]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.36:810][775]LogStreaming: Flushing async loaders. [2020.04.29-12.52.36:821][775]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.52.36:825][775]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.52.36:858][775]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.52.36:858][775]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.52.36:858][775]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.52.36:858][775]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.52.36:858][775]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.52.36:858][775]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.52.36:858][775]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.52.36:858][775]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.52.36:858][775]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.52.36:858][775]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.52.36:860][775]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.52.36:860][775]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.52.36:860][775]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.52.36:860][775]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.52.36:860][775]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.52.36:860][775]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.52.36:860][775]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.52.36:860][775]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.52.36:860][775]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.52.36:860][775]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.52.36:869][775]LogStreaming: Flushing async loaders took 59ms. [2020.04.29-12.52.36:872][775]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=6.353, timeStamp=2020-04-29T12:52:38.584Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB58208D7EC3C2FC43CDA0982BE50, lobbyId=014D5D6508D7EC3C003D8BB004C21414 [2020.04.29-12.52.36:886][777]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.04.29-12.52.36:992][783]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.52.37:055][787]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.52.37:060][787]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.08 ms [2020.04.29-12.52.37:265][800]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.52.37:395][808]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.52.37:752][830]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.52.37:753][830]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.52.37:753][830]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.52.37:753][830]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.52.37:753][830]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.52.37:753][830]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.52.37:753][830]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.52.37:753][830]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.52.37:753][830]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.52.37:753][830]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.52.37:782][832]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.52.37:782][832]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.52.37:782][832]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.52.37:782][832]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.52.37:782][832]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.52.37:782][832]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.52.37:782][832]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.52.37:782][832]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.52.37:782][832]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.52.37:782][832]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.52.37:784][832]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.52.37:784][832]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.52.37:784][832]LogStreaming: Error: Export 99 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:PlayerDebugComponent [2020.04.29-12.52.37:784][832]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset [2020.04.29-12.52.37:784][832]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.29-12.52.37:784][832]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.29-12.52.37:784][832]LogStreaming: Error: Dep C_BEFORE_S Import 22 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.29-12.52.37:784][832]LogStreaming: Error: Dep S_BEFORE_C Import 95 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.52.37:784][832]LogStreaming: Error: Dep S_BEFORE_C Import 253 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.52.37:784][832]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.29-12.52.37:784][832]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.52.37:784][832]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.52.39:170][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.52.39:170][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.52.39:170][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-12.52.39:170][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Enabled [2020.04.29-12.52.39:170][918]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.29-12.52.39:170][918]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_0 [2020.04.29-12.52.39:170][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.52.39:170][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.52.39:170][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-12.52.39:170][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Disabled [2020.04.29-12.52.39:172][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Enabled [2020.04.29-12.52.39:172][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Enabled [2020.04.29-12.52.39:172][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-12.52.39:172][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Enabled [2020.04.29-12.52.39:172][918]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.29-12.52.39:172][918]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_1 [2020.04.29-12.52.39:172][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Disabled [2020.04.29-12.52.39:172][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Disabled [2020.04.29-12.52.39:172][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-12.52.39:173][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Disabled [2020.04.29-12.52.39:173][918]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.29-12.52.39:173][918]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.29-12.52.39:191][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Enabled [2020.04.29-12.52.39:191][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Enabled [2020.04.29-12.52.39:191][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Enabled [2020.04.29-12.52.39:191][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Enabled [2020.04.29-12.52.39:191][919]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.29-12.52.39:192][919]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_2 [2020.04.29-12.52.39:192][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Disabled [2020.04.29-12.52.39:192][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Disabled [2020.04.29-12.52.39:192][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Disabled [2020.04.29-12.52.39:192][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Disabled [2020.04.29-12.52.39:193][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.04.29-12.52.39:193][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.04.29-12.52.39:193][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-12.52.39:194][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Enabled [2020.04.29-12.52.39:194][919]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.29-12.52.39:194][919]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_3 [2020.04.29-12.52.39:194][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.04.29-12.52.39:194][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.04.29-12.52.39:194][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-12.52.39:194][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Disabled [2020.04.29-12.52.39:196][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.04.29-12.52.39:196][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.04.29-12.52.39:196][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.04.29-12.52.39:196][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Enabled [2020.04.29-12.52.39:196][919]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.29-12.52.39:196][919]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_4 [2020.04.29-12.52.39:196][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.04.29-12.52.39:196][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.04.29-12.52.39:196][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.04.29-12.52.39:197][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Disabled [2020.04.29-12.52.39:198][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.04.29-12.52.39:198][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.04.29-12.52.39:198][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Enabled [2020.04.29-12.52.39:198][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Enabled [2020.04.29-12.52.39:198][919]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.04.29-12.52.39:199][919]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_5 [2020.04.29-12.52.39:199][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.04.29-12.52.39:199][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.04.29-12.52.39:199][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Disabled [2020.04.29-12.52.39:199][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Disabled [2020.04.29-12.52.39:199][919]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.04.29-12.52.39:199][919]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.29-12.52.39:199][919]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.29-12.52.39:199][919]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.29-12.52.39:219][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.04.29-12.52.39:219][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.04.29-12.52.39:219][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Enabled [2020.04.29-12.52.39:219][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Enabled [2020.04.29-12.52.39:219][921]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.29-12.52.39:220][921]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_6 [2020.04.29-12.52.39:220][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.04.29-12.52.39:220][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.04.29-12.52.39:220][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Disabled [2020.04.29-12.52.39:220][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Disabled [2020.04.29-12.52.39:221][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.04.29-12.52.39:221][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.04.29-12.52.39:221][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Enabled [2020.04.29-12.52.39:221][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Enabled [2020.04.29-12.52.39:221][921]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.29-12.52.39:221][921]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_7 [2020.04.29-12.52.39:221][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.04.29-12.52.39:221][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.04.29-12.52.39:221][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Disabled [2020.04.29-12.52.39:222][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Disabled [2020.04.29-12.52.39:222][921]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.29-12.52.39:222][921]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.29-12.52.39:283][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Enabled [2020.04.29-12.52.39:283][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Enabled [2020.04.29-12.52.39:283][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Enabled [2020.04.29-12.52.39:283][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Enabled [2020.04.29-12.52.39:283][925]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.04.29-12.52.39:283][925]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_8 [2020.04.29-12.52.39:283][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Disabled [2020.04.29-12.52.39:283][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Disabled [2020.04.29-12.52.39:283][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Disabled [2020.04.29-12.52.39:283][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Disabled [2020.04.29-12.52.39:283][925]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.04.29-12.52.39:345][929]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.29-12.52.39:346][929]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.29-12.52.39:620][946]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.29-12.52.39:620][946]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.29-12.52.40:157][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-12.52.40:157][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.29-12.52.40:157][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-12.52.40:157][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.29-12.52.40:157][979]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.52.40:158][979]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.29-12.52.40:158][979]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.04.29-12.52.40:158][979]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.29-12.52.40:158][979]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.04.29-12.52.40:366][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-12.52.40:366][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.29-12.52.40:367][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-12.52.40:367][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.29-12.52.40:367][992]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.52.40:561][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-12.52.40:561][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.29-12.52.40:562][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-12.52.40:562][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.29-12.52.40:562][ 4]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.52.40:563][ 4]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.04.29-12.52.40:563][ 4]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.04.29-12.52.40:563][ 4]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.29-12.52.40:563][ 4]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.04.29-12.52.40:563][ 4]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.29-12.52.40:563][ 4]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.04.29-12.52.40:563][ 4]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.04.29-12.52.40:563][ 4]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.04.29-12.52.40:563][ 4]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.29-12.52.40:563][ 4]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.04.29-12.52.40:563][ 4]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.29-12.52.40:563][ 4]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.04.29-12.52.40:563][ 4]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.29-12.52.40:563][ 4]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.04.29-12.52.40:769][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-12.52.40:770][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.29-12.52.40:770][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-12.52.40:770][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.29-12.52.40:770][ 17]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.52.40:962][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-12.52.40:962][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.29-12.52.40:962][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-12.52.40:962][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.29-12.52.40:963][ 29]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.52.41:155][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-12.52.41:155][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.29-12.52.41:156][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-12.52.41:156][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.29-12.52.41:156][ 41]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.52.41:366][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.29-12.52.41:366][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.29-12.52.41:366][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.29-12.52.41:366][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.29-12.52.41:366][ 54]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-12.52.41:733][ 77]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.41:737][ 77]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.52.41:799][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.52.41:799][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.52.41:799][ 81]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-12.52.41:879][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.52.41:879][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.52.41:879][ 86]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-12.52.41:911][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.52.41:912][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.52.41:912][ 88]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-12.52.41:960][ 91]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.52.42:024][ 95]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.29-12.52.42:024][ 95]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.29-12.52.42:186][105]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.42:190][105]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.52.42:191][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.52.42:191][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.52.42:191][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-12.52.42:191][105]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-12.52.42:191][105]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.29-12.52.42:191][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.52.42:191][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.52.42:191][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-12.52.42:192][105]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-12.52.42:218][107]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.42:219][107]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.42:220][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.52.42:221][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.52.42:221][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-12.52.42:221][107]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-12.52.42:221][107]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.29-12.52.42:221][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.52.42:221][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.52.42:221][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-12.52.42:222][107]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-12.52.42:250][109]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.42:251][109]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.42:252][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.52.42:252][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.52.42:252][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-12.52.42:252][109]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-12.52.42:253][109]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.29-12.52.42:253][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.52.42:253][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.52.42:253][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-12.52.42:253][109]LogStreaming: Flushing async loaders. [2020.04.29-12.52.42:254][109]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.42:256][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-12.52.42:256][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.29-12.52.42:256][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-12.52.42:256][109]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.52.42:257][109]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.29-12.52.42:257][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-12.52.42:257][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.29-12.52.42:257][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-12.52.42:258][109]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-12.52.42:258][109]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.52.42:266][110]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.29-12.52.42:347][115]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.29-12.52.42:347][115]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.29-12.52.42:637][133]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 302] [2020.04.29-12.52.42:637][133]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.29-12.52.42:667][133]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.04.29-12.52.42:667][133]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.04.29-12.52.42:668][133]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.04.29-12.52.42:668][133]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.04.29-12.52.42:739][138]ProceduralLevelGeneration: HasLevelBeenSpawned Jnk_Garage: 0 Spawned : 53/53 Dependencies : 1 [2020.04.29-12.52.42:740][138]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=6.195, totalTime=12.549, timeStamp=2020-04-29T12:52:44.780Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB58208D7EC3C2FC43CDA0982BE50, lobbyId=014D5D6508D7EC3C003D8BB004C21414 [2020.04.29-12.52.42:740][138]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.29-12.52.43:142][163]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.52.43:143][163]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.52.43:237][169]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.52.43:321][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.52.43:321][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.52.43:419][180]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.52.43:483][184]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.52.43:549][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.29-12.52.43:549][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.29-12.52.43:549][188]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-12.52.44:177][227]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=1.440, totalTime=13.989, timeStamp=2020-04-29T12:52:46.219Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB58208D7EC3C2FC43CDA0982BE50, lobbyId=014D5D6508D7EC3C003D8BB004C21414 [2020.04.29-12.52.44:177][227]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.44:181][227]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.52.44:284][227]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.52.44:284][227]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.52.44:284][227]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.52.44:284][227]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.52.44:284][227]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.52.44:284][227]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.52.44:284][227]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.52.44:284][227]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.52.44:284][227]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.52.44:284][227]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.52.44:284][227]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale10_Character.Default__BP_CamperMale10_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.52.44:284][227]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.52.44:285][227]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale10_Character.Default__BP_CamperMale10_Character_C:PlayerDebugComponent [2020.04.29-12.52.44:285][227]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale10_Character.uasset [2020.04.29-12.52.44:285][227]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale10_Character.Default__BP_CamperMale10_Character_C (class BP_CamperMale10_Character_C) [2020.04.29-12.52.44:285][227]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-12.52.44:285][227]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-12.52.44:285][227]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.52.44:285][227]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.52.44:285][227]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale10_Character.Default__BP_CamperMale10_Character_C (class BP_CamperMale10_Character_C) [2020.04.29-12.52.44:285][227]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.52.44:285][227]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale10_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.52.44:304][227]LogStreaming: Flushing async loaders took 126ms. [2020.04.29-12.52.44:531][242]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.44:532][242]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.44:582][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.52.44:582][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.52.44:582][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.52.44:582][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.52.44:582][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.52.44:582][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-12.52.44:583][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.44:664][242]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.52.44:710][242]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.52.44:847][242]LogStreaming: Flushing async loaders took 266ms. [2020.04.29-12.52.44:847][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.44:865][242]LogStreaming: Flushing async loaders took 17ms. [2020.04.29-12.52.44:865][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.44:868][242]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.52.44:868][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-12.52.44:868][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.52.44:868][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.52.44:869][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.52.44:869][242]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale10_Character_C_0 [2020.04.29-12.52.44:869][242]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale10_Character_C_0 [2020.04.29-12.52.44:869][242]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale10_Character_C_0 [2020.04.29-12.52.44:869][242]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale10_Character_C_0 [2020.04.29-12.52.44:869][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.52.44:869][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.52.44:869][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.52.44:869][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.52.44:869][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-12.52.44:870][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-12.52.44:870][242]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.52.44:870][242]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.52.44:870][242]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.52.44:870][242]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000019 seconds [2020.04.29-12.52.44:870][242]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.29-12.52.44:871][242]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.44:911][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.52.44:911][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.29-12.52.44:911][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.29-12.52.44:911][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.29-12.52.44:911][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.29-12.52.44:911][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-12.52.44:911][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.29-12.52.44:911][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.52.44:911][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.29-12.52.44:912][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.52.44:912][242]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale10_Character_C_1 [2020.04.29-12.52.44:912][242]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale10_Character_C_1 [2020.04.29-12.52.44:912][242]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale10_Character_C_1 [2020.04.29-12.52.44:912][242]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale10_Character_C_1 [2020.04.29-12.52.44:912][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.29-12.52.44:912][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.29-12.52.44:912][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.29-12.52.44:912][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.29-12.52.44:912][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-12.52.44:913][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.29-12.52.44:913][242]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.52.44:913][242]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.52.44:913][242]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.52.44:913][242]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000023 seconds [2020.04.29-12.52.44:914][242]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.44:914][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.44:918][242]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.52.44:921][242]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.52.44:921][242]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.52.44:921][242]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.52.44:921][242]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.52.44:921][242]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.52.44:921][242]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.52.44:921][242]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.52.44:921][242]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.52.44:921][242]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.52.44:921][242]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.52.44:922][242]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale09_Character.Default__BP_CamperMale09_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.52.44:922][242]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.52.44:922][242]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale09_Character.Default__BP_CamperMale09_Character_C:PlayerDebugComponent [2020.04.29-12.52.44:922][242]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale09_Character.uasset [2020.04.29-12.52.44:922][242]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale09_Character.Default__BP_CamperMale09_Character_C (class BP_CamperMale09_Character_C) [2020.04.29-12.52.44:922][242]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-12.52.44:922][242]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-12.52.44:922][242]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.52.44:923][242]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.52.44:923][242]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale09_Character.Default__BP_CamperMale09_Character_C (class BP_CamperMale09_Character_C) [2020.04.29-12.52.44:923][242]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.52.44:923][242]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale09_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.52.44:934][242]LogStreaming: Flushing async loaders took 20ms. [2020.04.29-12.52.44:972][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.44:972][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.44:972][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.44:972][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.44:975][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.52.44:975][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.52.44:975][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.52.44:975][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.52.44:975][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.52.44:975][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-12.52.44:975][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.44:984][242]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-12.52.44:984][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.44:990][242]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-12.52.44:990][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.44:998][242]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-12.52.44:998][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.45:000][242]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.52.45:000][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.45:002][242]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.52.45:002][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-12.52.45:002][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.52.45:003][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.52.45:003][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.52.45:003][242]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale09_Character_C_0 [2020.04.29-12.52.45:003][242]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale09_Character_C_0 [2020.04.29-12.52.45:003][242]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale09_Character_C_0 [2020.04.29-12.52.45:003][242]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale09_Character_C_0 [2020.04.29-12.52.45:003][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.52.45:003][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.52.45:003][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.52.45:003][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.52.45:003][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-12.52.45:003][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:003][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:003][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:003][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:004][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-12.52.45:004][242]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.52.45:004][242]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.52.45:004][242]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.52.45:004][242]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000019 seconds [2020.04.29-12.52.45:004][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:004][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:004][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:004][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:004][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:004][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:004][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:004][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:004][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:004][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:004][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:005][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:005][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:005][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:005][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:005][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:005][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:005][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:005][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:005][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:005][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:005][242]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.45:005][242]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale09_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.45:005][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.45:009][242]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.52.45:042][242]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.52.45:042][242]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.52.45:042][242]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-12.52.45:042][242]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.52.45:042][242]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-12.52.45:042][242]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.52.45:042][242]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.52.45:042][242]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-12.52.45:042][242]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.52.45:042][242]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-12.52.45:043][242]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.52.45:043][242]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.52.45:044][242]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.52.45:044][242]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.29-12.52.45:044][242]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-12.52.45:044][242]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-12.52.45:044][242]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-12.52.45:044][242]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.52.45:044][242]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.52.45:044][242]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-12.52.45:044][242]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.52.45:044][242]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-12.52.45:044][242]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale07_Character.Default__BP_CamperFemale07_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.52.45:044][242]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.52.45:044][242]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale07_Character.Default__BP_CamperFemale07_Character_C:PlayerDebugComponent [2020.04.29-12.52.45:044][242]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale07_Character.uasset [2020.04.29-12.52.45:044][242]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale07_Character.Default__BP_CamperFemale07_Character_C (class BP_CamperFemale07_Character_C) [2020.04.29-12.52.45:044][242]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.29-12.52.45:044][242]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.29-12.52.45:045][242]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.52.45:045][242]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.52.45:045][242]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale07_Character.Default__BP_CamperFemale07_Character_C (class BP_CamperFemale07_Character_C) [2020.04.29-12.52.45:045][242]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.52.45:045][242]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale07_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-12.52.45:054][242]LogStreaming: Flushing async loaders took 49ms. [2020.04.29-12.52.45:096][242]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198087974873 [2020.04.29-12.52.45:096][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.52.45:097][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-12.52.45:097][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-12.52.45:097][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.52.45:097][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.52.45:097][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-12.52.45:097][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.45:111][242]LogStreaming: Flushing async loaders took 14ms. [2020.04.29-12.52.45:112][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.45:115][242]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.52.45:116][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.45:124][242]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-12.52.45:125][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.45:129][242]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.52.45:129][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-12.52.45:129][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.52.45:129][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.52.45:130][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.52.45:130][242]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale07_Character_C_0 [2020.04.29-12.52.45:130][242]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale07_Character_C_0 [2020.04.29-12.52.45:130][242]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale07_Character_C_0 [2020.04.29-12.52.45:130][242]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale07_Character_C_0 [2020.04.29-12.52.45:130][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-12.52.45:130][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-12.52.45:130][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.52.45:130][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.52.45:130][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-12.52.45:130][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-12.52.45:130][242]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.52.45:130][242]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.52.45:130][242]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.52.45:130][242]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-12.52.45:131][242]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale07_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.45:137][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.52.45:137][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-12.52.45:137][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.45:228][242]LogStreaming: Flushing async loaders took 91ms. [2020.04.29-12.52.45:228][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.45:238][242]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-12.52.45:239][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.45:252][242]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-12.52.45:259][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.45:263][242]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.52.45:263][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.45:266][242]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.52.45:266][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.52.45:266][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-12.52.45:266][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.52.45:266][242]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-12.52.45:266][242]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.04.29-12.52.45:266][242]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-12.52.45:266][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-12.52.45:274][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.45:275][242]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.45:275][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.45:275][242]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.45:275][242]LogStreaming: Flushing async loaders. [2020.04.29-12.52.45:279][242]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.52.45:279][242]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000017 seconds [2020.04.29-12.52.45:282][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.29-12.52.45:282][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-12.52.45:282][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.29-12.52.45:282][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.29-12.52.45:283][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-12.52.45:283][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.29-12.52.45:283][242]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.52.45:284][242]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.52.45:288][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.52.45:288][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.52.45:290][242]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.52.45:291][242]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.52.45:291][242]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.52.45:293][242]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.52.45:296][242]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.52.45:297][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.29-12.52.45:297][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-12.52.45:297][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.29-12.52.45:298][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.29-12.52.45:298][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-12.52.45:298][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.29-12.52.45:298][242]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000024 seconds [2020.04.29-12.52.45:299][242]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000012 seconds [2020.04.29-12.52.45:299][242]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-12.52.45:299][242]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-12.52.45:299][242]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-12.52.45:299][242]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-12.52.45:299][242]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-12.52.45:299][242]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-12.52.45:299][242]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.52.45:299][242]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-12.52.45:299][242]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.52.45:299][242]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.52.45:299][242]LogDBDPlayerMovement: [BP_CamperFemale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.52.45:299][242]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.52.45:299][242]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.52.45:299][242]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.52.45:299][242]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.52.45:299][242]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.52.45:300][242]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.52.45:311][243]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198087974873, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.52.45:311][243]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.29-12.52.45:313][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:313][243]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-12.52.45:327][244]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.29-12.52.45:345][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.45:345][245]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-12.52.45:359][246]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.52.45:359][246]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] Restarting state machine [2020.04.29-12.52.45:359][246]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.52.45:359][246]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.52.45:393][248]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.52.45:488][254]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.52.45:571][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.52.45:571][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.52.45:666][265]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.52.45:733][269]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.52.45:796][273]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.52.45:894][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.52.45:894][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.52.46:006][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.52.46:007][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.52.46:103][292]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.52.46:167][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.29-12.52.46:167][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.29-12.52.46:167][296]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-12.52.46:231][300]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000021 seconds [2020.04.29-12.52.46:265][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.52.46:265][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.52.46:361][308]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.29-12.52.46:361][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.46:361][308]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.29-12.52.46:361][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.46:361][308]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.29-12.52.46:361][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.46:361][308]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.29-12.52.46:361][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.46:361][308]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.29-12.52.46:362][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.46:362][308]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-12.52.46:362][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.46:393][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.52.46:393][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.52.46:393][310]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-12.52.46:425][312]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.52.46:491][317]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198799473252 [2020.04.29-12.52.46:492][317]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198799473252, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.52.46:538][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.29-12.52.46:538][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-12.52.46:538][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.29-12.52.46:539][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.29-12.52.46:539][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-12.52.46:539][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.29-12.52.46:540][319]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-12.52.46:540][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.29-12.52.46:541][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.46:541][319]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-12.52.46:731][331]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.52.46:795][335]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.52.46:861][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-12.52.46:861][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-12.52.46:861][339]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-12.52.46:894][341]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.52.47:007][348]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.52.47:071][352]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.52.47:134][356]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.52.47:232][362]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.52.47:296][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.29-12.52.47:296][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-12.52.47:296][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.29-12.52.47:297][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.29-12.52.47:297][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-12.52.47:297][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.29-12.52.47:300][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.47:300][366]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-12.52.47:473][377]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.52.47:506][379]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.52.47:572][383]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.52.47:636][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-12.52.47:637][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-12.52.47:732][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.29-12.52.47:732][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.29-12.52.47:733][393]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-12.52.47:765][395]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.52.47:877][402]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-12.52.48:037][412]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.52.48:602][447]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.52.50:250][549]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.50:254][549]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.52.50:254][549]LogStreaming: Flushing async loaders. [2020.04.29-12.52.50:257][549]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.52.50:257][549]LogStreaming: Flushing async loaders. [2020.04.29-12.52.50:259][549]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.52.50:260][549]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Hand01_P01 [2020.04.29-12.52.50:260][549]LogStreaming: Flushing async loaders. [2020.04.29-12.52.50:260][549]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.50:260][549]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01_P01 [2020.04.29-12.52.50:261][549]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.29-12.52.50:261][549]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.29-12.52.50:261][549]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Legs01_P01 [2020.04.29-12.52.50:261][549]LogStreaming: Flushing async loaders. [2020.04.29-12.52.50:261][549]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.50:261][549]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01_P01 [2020.04.29-12.52.50:262][549]LogStreaming: Flushing async loaders. [2020.04.29-12.52.50:263][549]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.50:263][549]LogStreaming: Flushing async loaders. [2020.04.29-12.52.50:264][549]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.50:264][549]LogStreaming: Flushing async loaders. [2020.04.29-12.52.50:266][549]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.52.50:266][549]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.52.50:267][549]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.52.50:267][549]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.52.50:267][549]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.52.50:267][549]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.52.50:267][549]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.52.50:274][549]GameFlow: (BP_CamperMale10_Character_C_1) - UpdateCustomization with item ML_Hand01_P01 [2020.04.29-12.52.50:274][549]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01_P01 [2020.04.29-12.52.50:274][549]GameFlow: (BP_CamperMale10_Character_C_1) - UpdateCustomization with item ML_Torso01 [2020.04.29-12.52.50:274][549]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.29-12.52.50:274][549]GameFlow: (BP_CamperMale10_Character_C_1) - UpdateCustomization with item ML_Legs01 [2020.04.29-12.52.50:274][549]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.29-12.52.50:275][549]LogStreaming: Flushing async loaders. [2020.04.29-12.52.50:276][549]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.50:276][549]LogStreaming: Flushing async loaders. [2020.04.29-12.52.50:277][549]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.50:278][549]GameFlow: (BP_CamperMale09_Character_C_0) - UpdateCustomization with item KS_Head01 [2020.04.29-12.52.50:278][549]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.04.29-12.52.50:278][549]GameFlow: (BP_CamperMale09_Character_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.04.29-12.52.50:278][549]LogStreaming: Flushing async loaders. [2020.04.29-12.52.50:281][549]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-12.52.50:281][549]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.04.29-12.52.50:281][549]GameFlow: (BP_CamperMale09_Character_C_0) - UpdateCustomization with item KS_Legs01 [2020.04.29-12.52.50:282][549]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.04.29-12.52.50:282][549]GameFlow: (BP_CamperFemale07_Character_C_0) - UpdateCustomization with item MS_Head01 [2020.04.29-12.52.50:282][549]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head01 [2020.04.29-12.52.50:282][549]GameFlow: (BP_CamperFemale07_Character_C_0) - UpdateCustomization with item MS_Torso01 [2020.04.29-12.52.50:283][549]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.04.29-12.52.50:283][549]GameFlow: (BP_CamperFemale07_Character_C_0) - UpdateCustomization with item MS_Legs01 [2020.04.29-12.52.50:283][549]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.04.29-12.52.50:283][549]LogStreaming: Flushing async loaders. [2020.04.29-12.52.50:283][549]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.50:284][549]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale10_Character_C_0 - MarcosDayZ, Originating Player: BP_CamperMale10_Character_C_0 - MarcosDayZ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.50:284][549]LogStreaming: Flushing async loaders. [2020.04.29-12.52.50:284][549]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.50:284][549]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale10_Character_C_0 - MarcosDayZ, Originating Player: BP_CamperMale10_Character_C_0 - MarcosDayZ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.50:284][549]LogStreaming: Flushing async loaders. [2020.04.29-12.52.50:284][549]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.50:284][549]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale10_Character_C_0 - MarcosDayZ, Originating Player: BP_CamperMale10_Character_C_0 - MarcosDayZ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.50:284][549]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale10_Character_C_1 - Adzm, Originating Player: BP_CamperMale10_Character_C_1 - Adzm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.50:284][549]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale10_Character_C_1 - Adzm, Originating Player: BP_CamperMale10_Character_C_1 - Adzm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.50:284][549]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale10_Character_C_1 - Adzm, Originating Player: BP_CamperMale10_Character_C_1 - Adzm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.50:285][549]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: BP_CamperMale09_Character_C_0 - Starbucks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.50:285][549]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: BP_CamperMale09_Character_C_0 - Starbucks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.50:285][549]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: BP_CamperMale09_Character_C_0 - Starbucks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.50:285][549]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: BP_CamperFemale07_Character_C_0 - Relaen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.50:285][549]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: BP_CamperFemale07_Character_C_0 - Relaen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.50:285][549]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: BP_CamperFemale07_Character_C_0 - Relaen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.50:285][549]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.29-12.52.50:285][549]GameFlow: GameState : Level is ready to play; map theme name: Junkyard [2020.04.29-12.52.50:285][549]LogStreaming: Flushing async loaders. [2020.04.29-12.52.50:297][549]LogStreaming: Flushing async loaders took 12ms. [2020.04.29-12.52.50:524][563]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.50:525][563]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.50:527][563]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-12.52.50:623][569]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-12.52.50:687][573]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-12.52.50:719][575]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_1.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-12.52.50:766][578]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.50:767][578]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.50:768][578]GameFlow: OnRep_BegunPlayFenceGuid 048BE79C-08D7-EC3C-3BBA-680C0AB4F591 [2020.04.29-12.52.50:768][578]GameFlow: BegunPlayFenceGuid 048BE79C-08D7-EC3C-3BBA-680C0AB4F591 [2020.04.29-12.52.50:768][578]GameFlow: OnCreationFence 048BE79C-08D7-EC3C-3BBA-680C0AB4F591 [2020.04.29-12.52.50:768][578]GameFlow: Waiting for fence 048BE79C-08D7-EC3C-3BBA-680C0AB4F591 [2020.04.29-12.52.50:768][578]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 048BE79C08D7EC3C3BBA680C0AB4F591 [2020.04.29-12.52.50:768][578]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000020 seconds [2020.04.29-12.52.50:768][578]GameFlow: ACollectable::BeginPlay [2020.04.29-12.52.50:768][578]GameFlow: BegunPlayFenceGuid 048BE79C-08D7-EC3C-3BBA-680C0AB4F591 [2020.04.29-12.52.50:768][578]GameFlow: OnCreationFence 048BE79C-08D7-EC3C-3BBA-680C0AB4F591 [2020.04.29-12.52.50:768][578]GameFlow: Warning: Already Waiting for fence 048BE79C-08D7-EC3C-3BBA-680C0AB4F591 [2020.04.29-12.52.50:830][582]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.50:832][582]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.52.50:863][584]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.50:863][584]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.50:864][584]GameFlow: OnRep_BegunPlayFenceGuid 04953348-08D7-EC3C-3BBF-42E60AB571DA [2020.04.29-12.52.50:864][584]GameFlow: BegunPlayFenceGuid 04953348-08D7-EC3C-3BBF-42E60AB571DA [2020.04.29-12.52.50:864][584]GameFlow: OnCreationFence 04953348-08D7-EC3C-3BBF-42E60AB571DA [2020.04.29-12.52.50:864][584]GameFlow: Waiting for fence 04953348-08D7-EC3C-3BBF-42E60AB571DA [2020.04.29-12.52.50:864][584]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0495334808D7EC3C3BBF42E60AB571DA [2020.04.29-12.52.50:864][584]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000019 seconds [2020.04.29-12.52.50:864][584]GameFlow: ACollectable::BeginPlay [2020.04.29-12.52.50:864][584]GameFlow: BegunPlayFenceGuid 04953348-08D7-EC3C-3BBF-42E60AB571DA [2020.04.29-12.52.50:864][584]GameFlow: OnCreationFence 04953348-08D7-EC3C-3BBF-42E60AB571DA [2020.04.29-12.52.50:864][584]GameFlow: Warning: Already Waiting for fence 04953348-08D7-EC3C-3BBF-42E60AB571DA [2020.04.29-12.52.50:960][590]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.50:973][590]LogStreaming: Flushing async loaders took 14ms. [2020.04.29-12.52.50:974][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.52.50:974][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.52.50:974][590]GameFlow: OnRep_BegunPlayFenceGuid 0494BC68-08D7-EC3C-3BBE-F6F60AB56A42 [2020.04.29-12.52.50:974][590]GameFlow: BegunPlayFenceGuid 0494BC68-08D7-EC3C-3BBE-F6F60AB56A42 [2020.04.29-12.52.50:974][590]GameFlow: OnCreationFence 0494BC68-08D7-EC3C-3BBE-F6F60AB56A42 [2020.04.29-12.52.50:974][590]GameFlow: Waiting for fence 0494BC68-08D7-EC3C-3BBE-F6F60AB56A42 [2020.04.29-12.52.50:974][590]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0494BC6808D7EC3C3BBEF6F60AB56A42 [2020.04.29-12.52.50:974][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.52.50:974][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.52.50:974][590]GameFlow: ACollectable::BeginPlay [2020.04.29-12.52.50:974][590]GameFlow: BegunPlayFenceGuid 0494BC68-08D7-EC3C-3BBE-F6F60AB56A42 [2020.04.29-12.52.50:974][590]GameFlow: OnCreationFence 0494BC68-08D7-EC3C-3BBE-F6F60AB56A42 [2020.04.29-12.52.50:974][590]GameFlow: Warning: Already Waiting for fence 0494BC68-08D7-EC3C-3BBE-F6F60AB56A42 [2020.04.29-12.52.51:234][607]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.04.29-12.52.51:234][607]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.04.29-12.52.51:234][607]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.04.29-12.52.51:234][607]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.04.29-12.52.51:234][607]GameFlow: Collected received : HarpoonRifle_BP_C_0. [2020.04.29-12.52.51:234][607]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.52.51:234][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.51:234][607]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.52.51:234][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.51:234][607]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.52.51:234][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.51:234][607]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-12.52.51:234][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.52.51:235][607]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.51:235][607]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.51:235][607]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:235][607]LogStreaming: Flushing async loaders. [2020.04.29-12.52.51:236][607]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.51:236][607]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:236][607]GameFlow: AddToInventory received : HarpoonRifle_BP_C_0. [2020.04.29-12.52.51:236][607]GameFlow: Fence Opened 048BE79C-08D7-EC3C-3BBA-680C0AB4F591. [2020.04.29-12.52.51:236][607]GameFlow: Fence Opened 04953348-08D7-EC3C-3BBF-42E60AB571DA. [2020.04.29-12.52.51:236][607]GameFlow: Fence Opened 0494BC68-08D7-EC3C-3BBE-F6F60AB56A42. [2020.04.29-12.52.51:237][607]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.29-12.52.51:237][607]GameFlow: SetLoadoutSpawned. [2020.04.29-12.52.51:299][611]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.51:299][611]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.51:300][611]LogStreaming: Flushing async loaders. [2020.04.29-12.52.51:300][611]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.51:300][611]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseObsessionChance, Status Owner: BP_CamperMale10_Character_C_0 - MarcosDayZ, Originating Player: BP_CamperMale10_Character_C_0 - MarcosDayZ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:300][611]LogStreaming: Flushing async loaders. [2020.04.29-12.52.51:300][611]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.51:300][611]LogStreaming: Flushing async loaders. [2020.04.29-12.52.51:301][611]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.51:301][611]LogStreaming: Flushing async loaders. [2020.04.29-12.52.51:301][611]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.51:301][611]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BreakoutPerkHasteEffect, Status Owner: BP_CamperMale10_Character_C_0 - MarcosDayZ, Originating Player: BP_CamperMale10_Character_C_0 - MarcosDayZ, Custom Param: 0.070000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:301][611]LogStreaming: Flushing async loaders. [2020.04.29-12.52.51:302][611]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.51:302][611]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BreakoutPerkWiggleEffect, Status Owner: BP_CamperMale10_Character_C_1 - Adzm, Originating Player: BP_CamperMale10_Character_C_0 - MarcosDayZ, Custom Param: 0.200000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:302][611]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BreakoutPerkWiggleEffect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: BP_CamperMale10_Character_C_0 - MarcosDayZ, Custom Param: 0.200000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:302][611]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BreakoutPerkWiggleEffect, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: BP_CamperMale10_Character_C_0 - MarcosDayZ, Custom Param: 0.200000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:302][611]LogStreaming: Flushing async loaders. [2020.04.29-12.52.51:302][611]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.51:303][611]LogStreaming: Flushing async loaders. [2020.04.29-12.52.51:303][611]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.51:315][612]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale10_Character_C_0 - MarcosDayZ, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:315][612]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale10_Character_C_1 - Adzm, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:315][612]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:315][612]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:315][612]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.51:315][612]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.51:316][612]LogStreaming: Flushing async loaders. [2020.04.29-12.52.51:317][612]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.51:317][612]LogStreaming: Flushing async loaders. [2020.04.29-12.52.51:318][612]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.51:318][612]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperMale10_Character_C_0 - MarcosDayZ, Originating Player: BP_CamperMale10_Character_C_1 - Adzm, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:318][612]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: BP_CamperMale10_Character_C_1 - Adzm, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:318][612]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: BP_CamperMale10_Character_C_1 - Adzm, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:318][612]LogStreaming: Flushing async loaders. [2020.04.29-12.52.51:319][612]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.51:319][612]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale10_Character_C_0 - MarcosDayZ, Originating Player: BP_CamperMale10_Character_C_1 - Adzm, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:319][612]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale10_Character_C_1 - Adzm, Originating Player: BP_CamperMale10_Character_C_1 - Adzm, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:319][612]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: BP_CamperMale10_Character_C_1 - Adzm, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:331][613]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: BP_CamperMale10_Character_C_1 - Adzm, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:331][613]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.51:332][613]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.51:332][613]LogStreaming: Flushing async loaders. [2020.04.29-12.52.51:332][613]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.51:332][613]LogStreaming: Flushing async loaders. [2020.04.29-12.52.51:333][613]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.51:333][613]LogStreaming: Flushing async loaders. [2020.04.29-12.52.51:334][613]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.51:334][613]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: BP_CamperMale09_Character_C_0 - Starbucks, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:334][613]LogStreaming: Flushing async loaders. [2020.04.29-12.52.51:334][613]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.51:334][613]LogStreaming: Flushing async loaders. [2020.04.29-12.52.51:334][613]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.51:334][613]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: BP_CamperFemale07_Character_C_0 - Relaen, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:335][613]LogStreaming: Flushing async loaders. [2020.04.29-12.52.51:335][613]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.51:335][613]LogStreaming: Flushing async loaders. [2020.04.29-12.52.51:335][613]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.51:335][613]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: BP_CamperFemale07_Character_C_0 - Relaen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:335][613]LogStreaming: Flushing async loaders. [2020.04.29-12.52.51:336][613]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.51:336][613]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: BP_CamperFemale07_Character_C_0 - Relaen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.51:336][613]LogStreaming: Flushing async loaders. [2020.04.29-12.52.51:337][613]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.52.52:719][699]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.52:719][699]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.52:719][699]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.52.52:815][705]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.52.52:816][705]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.52.52:816][705]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.52.52:816][705]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.29-12.52.52:816][705]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.29-12.52.52:816][705]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.29-12.52.52:816][705]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-12.52.52:816][705]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.29-12.52.52:870][705]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88200] [2020.04.29-12.52.52:870][705]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.52.52:871][705]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9473&schemaVersion=0] [2020.04.29-12.52.52:871][705]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for FFF9B40101001001 [2020.04.29-12.52.52:871][705]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_HarpoonRifle Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HexRetribution 0 Perk2: Gearhead 0 Perk3: DeadMansSwitch 1 Perk4: _EMPTY_ 0 Offering: _EMPTY_ [2020.04.29-12.52.52:874][705]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.52.52:874][705]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='22.447' TotalLoadTime='25.417' TimeStamp='2020-04-29T12:52:54.874Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCB58208D7EC3C2FC43CDA0982BE50' LobbyId='014D5D6508D7EC3C003D8BB004C21414' [2020.04.29-12.52.52:874][705]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-12.52.52:875][705]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='25.417' TimeStamp='2020-04-29T12:52:54.874Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCB58208D7EC3C2FC43CDA0982BE50' LobbyId='014D5D6508D7EC3C003D8BB004C21414' [2020.04.29-12.52.52:875][705]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.29-12.52.52:875][705]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.29-12.52.52:877][706]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-12.52.52:877][706]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-12.52.52:877][706]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.9.232//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=19?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=65?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-12.52.52:898][708]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CBEC4F2B0] Result: '1' k_EResultOK (success) [2020.04.29-12.52.52:925][710]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.044102 seconds [2020.04.29-12.52.53:184][726]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9473&schemaVersion=0] [2020.04.29-12.52.53:184][726]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.52.53:877][768]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-12.52.53:877][768]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.29-12.52.53:877][768]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:878][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-12.52.53:878][768]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:878][768]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:878][768]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:878][768]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-12.52.53:878][768]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-12.52.53:878][768]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:878][768]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-12.52.53:878][768]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:878][768]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:878][768]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:878][769]r.CullAll = "0" [2020.04.29-12.52.53:894][769]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:894][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.29-12.52.53:908][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-12.52.53:916][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-12.52.53:916][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-12.52.53:920][769]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:920][769]GameFlow: InGameContextComponent::Enter [2020.04.29-12.52.53:921][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-12.52.53:923][769]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.29-12.52.53:923][769]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.52.53:923][769]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.29-12.52.53:923][769]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.52.53:923][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.29-12.52.53:923][769]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:923][769]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:924][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-12.52.53:926][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-12.52.53:926][769]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:926][769]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:926][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.52.53:926][769]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:927][769]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:927][769]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:927][769]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.04.29-12.52.53:927][769]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:927][769]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:927][769]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.29-12.52.53:927][769]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:927][769]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:927][769]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:927][769]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:927][769]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:927][769]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.53:927][769]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.29-12.52.54:225][770]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.52.54:225][770]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-12.52.54:230][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.52.54:241][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198149083529 playerName:MarcosDayZ isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.04.29-12.52.54:248][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198027077956 playerName:Adzm isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-12.52.54:253][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198032234339 playerName:Starbucks isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-12.52.54:258][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198090585713 playerName:Relaen isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-12.52.54:258][770]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.52.54:259][770]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.54:259][770]LogStreaming: Flushing async loaders. [2020.04.29-12.52.54:259][770]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.54:259][770]LogStreaming: Flushing async loaders. [2020.04.29-12.52.54:259][770]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.54:259][770]LogStreaming: Flushing async loaders. [2020.04.29-12.52.54:259][770]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.54:259][770]LogStreaming: Flushing async loaders. [2020.04.29-12.52.54:260][770]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.54:260][770]LogStreaming: Flushing async loaders. [2020.04.29-12.52.54:260][770]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.54:260][770]LogStreaming: Flushing async loaders. [2020.04.29-12.52.54:260][770]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.54:260][770]LogStreaming: Flushing async loaders. [2020.04.29-12.52.54:260][770]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.54:260][770]LogStreaming: Flushing async loaders. [2020.04.29-12.52.54:260][770]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.54:260][770]LogStreaming: Flushing async loaders. [2020.04.29-12.52.54:261][770]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.54:261][770]LogStreaming: Flushing async loaders. [2020.04.29-12.52.54:261][770]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.54:261][770]LogStreaming: Flushing async loaders. [2020.04.29-12.52.54:261][770]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.52.59:730][102]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.59:730][102]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.59:730][102]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.59:731][102]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.59:731][102]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.59:731][102]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.59:731][102]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.59:731][102]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.59:731][102]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.59:731][102]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.52.59:731][102]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.01:308][199]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.29-12.53.01:308][199]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.29-12.53.01:308][199]LogQuestEvent: A Quest was evaluated [2020.04.29-12.53.01:308][199]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.01:308][199]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.01:308][199]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.01:325][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.29-12.53.01:372][203]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.01:372][203]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.01:372][203]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.01:372][203]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.53.01:372][203]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.53.01:372][203]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.53.01:373][203]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.01:373][203]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.01:373][203]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.01:583][216]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.01:583][216]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.01:583][216]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.02:343][263]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.29-12.53.03:376][327]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.29-12.53.04:195][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.04.29-12.53.04:195][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.04:808][416]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.04.29-12.53.04:808][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.05:291][446]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.29-12.53.05:291][446]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.05:291][446]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.29-12.53.05:291][446]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.05:292][446]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.53.05:292][446]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.53.05:292][446]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.53.05:292][446]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.05:292][446]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.53.05:292][446]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.29-12.53.05:292][446]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.05:292][446]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.53.05:292][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.05:292][446]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.53.05:292][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.05:292][446]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.53.05:389][452]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_1 Target: [2020.04.29-12.53.05:389][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-12.53.05:389][452]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.53.05:389][452]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.53.05:389][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.05:389][452]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.53.05:390][452]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.53.05:390][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.05:390][452]Interaction: Interaction time: 80.000000 [2020.04.29-12.53.05:390][452]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.53.05:390][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.05:390][452]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.53.07:840][604]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.29-12.53.07:840][604]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.07:840][604]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.29-12.53.07:840][604]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.07:841][604]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.07:841][604]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.07:841][604]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.53.07:841][604]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.07:841][604]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.07:841][604]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.29-12.53.07:841][604]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.07:841][604]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.53.07:841][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.07:842][604]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.53.07:842][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.07:906][608]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.53.07:969][612]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.29-12.53.07:969][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-12.53.07:970][612]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.07:971][612]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.53.07:971][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.07:971][612]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.07:971][612]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.53.07:971][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.07:971][612]Interaction: Interaction time: 80.000000 [2020.04.29-12.53.07:971][612]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.53.07:971][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.07:971][612]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.53.09:534][709]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.29-12.53.09:534][709]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.09:534][709]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.29-12.53.09:534][709]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.09:535][709]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.09:535][709]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.09:535][709]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.53.09:535][709]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.09:535][709]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.09:535][709]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.29-12.53.09:535][709]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.09:536][709]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.53.09:536][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.09:536][709]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.53.09:536][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.09:648][716]LogDBDPlayerMovement: [BP_CamperFemale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.53.09:679][718]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.29-12.53.09:681][718]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.09:681][718]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.53.09:681][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.09:681][718]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.09:681][718]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.53.09:681][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.09:681][718]Interaction: Interaction time: 89.117142 [2020.04.29-12.53.09:681][718]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.53.09:681][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.09:713][720]LogDBDPlayerMovement: [BP_CamperFemale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.53.13:551][958]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.13:551][958]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.53.13:551][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.13:551][958]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.13:551][958]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.53.13:551][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.13:551][958]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.13:551][958]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.53.13:551][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.13:551][958]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.13:551][958]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.53.13:551][958]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.13:551][958]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.53.13:551][958]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.13:551][958]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.53.13:551][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.13:551][958]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.29-12.53.13:551][958]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.13:551][958]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.13:552][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-12.53.13:666][966]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-12.53.13:667][966]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.53.14:453][ 14]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.630764 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.29-12.53.15:619][ 87]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198128063605 [2020.04.29-12.53.15:619][ 87]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198128063605, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.53.17:748][219]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.17:748][219]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.17:748][219]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.17:748][219]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.17:748][219]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.17:748][219]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.17:748][219]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.17:748][219]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.17:748][219]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.17:748][219]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.17:748][219]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.19:796][345]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.19:796][345]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.19:796][345]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.19:796][345]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.19:796][345]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.19:796][345]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.19:796][345]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.19:796][345]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.19:796][345]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.19:796][345]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.19:796][345]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.19:796][345]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.53.20:424][384]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.04.29-12.53.20:424][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.20:616][396]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.53.20:616][396]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.53.20:780][406]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 157 [2020.04.29-12.53.21:202][433]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.21:202][433]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.21:202][433]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.21:202][433]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.21:202][433]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.21:202][433]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.21:202][433]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.21:202][433]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.21:202][433]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.21:202][433]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.21:202][433]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.21:376][443]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.04.29-12.53.21:376][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.21:617][458]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.53.21:617][458]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.53.21:617][458]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.53.21:617][458]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.53.21:684][462]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.53.21:845][473]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.21:845][473]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.21:845][473]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.21:845][473]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.21:845][473]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.21:845][473]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.21:845][473]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.21:845][473]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.21:845][473]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.21:845][473]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.21:845][473]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.23:891][599]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.680303 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-12.53.24:360][628]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-12.53.24:360][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.24:360][628]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-12.53.24:360][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.24:360][628]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-12.53.24:360][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.24:522][638]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-12.53.24:522][638]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.25:005][668]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-12.53.25:005][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.25:005][668]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-12.53.25:005][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.25:005][668]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-12.53.25:005][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.25:005][668]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-12.53.25:005][668]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.25:053][671]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-12.53.25:053][671]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.25:053][671]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-12.53.25:053][671]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.25:053][671]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-12.53.25:053][671]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.25:053][671]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-12.53.25:053][671]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.25:505][699]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-12.53.25:505][699]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.25:650][708]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-12.53.25:650][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.25:650][708]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-12.53.25:650][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.25:650][708]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-12.53.25:650][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.25:827][719]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.29-12.53.25:827][719]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.25:827][719]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.29-12.53.25:827][719]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.25:827][719]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.25:827][719]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.25:827][719]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.53.25:827][719]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.25:827][719]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.25:827][719]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.29-12.53.25:827][719]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.25:827][719]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.53.25:827][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.25:827][719]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.53.25:827][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.25:828][719]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.53.25:940][726]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-12.53.25:940][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-12.53.25:940][726]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.25:940][726]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.53.25:940][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.25:940][726]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.25:940][726]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.53.25:940][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.25:940][726]Interaction: Interaction time: 74.369240 [2020.04.29-12.53.25:940][726]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.53.25:940][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.25:972][728]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.53.26:731][775]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.04.29-12.53.26:731][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.26:731][775]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.04.29-12.53.26:731][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.26:731][775]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.04.29-12.53.26:731][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.26:814][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.53.26:827][781]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_10] [2020.04.29-12.53.26:827][781]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.26:828][781]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.26:828][781]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.26:828][781]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.53.26:828][781]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.26:828][781]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.26:828][781]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.04.29-12.53.26:828][781]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.26:828][781]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.53.26:828][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.26:828][781]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.53.26:828][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.26:828][781]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.53.26:847][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.53.26:908][786]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_10] [2020.04.29-12.53.26:908][786]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.26:941][788]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.26:941][788]LogDBDPlayerMovement: StopSnapping Final Location (7060.300293 1546.200073 111.092133) [2020.04.29-12.53.26:941][788]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.53.26:941][788]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.53.26:941][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.26:941][788]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.26:941][788]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.53.26:941][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.26:941][788]Interaction: Interaction time: 2.333000 [2020.04.29-12.53.26:941][788]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: LockerSearchEmpty Gunslinger AnimTag_FPV. [2020.04.29-12.53.26:941][788]AnimLeader: ClosetStandard_C_10 Requested to Play: LockerSearchEmpty Gunslinger AnimTag_FPV AnimTag_Follower. [2020.04.29-12.53.26:941][788]LogSM: Error: Play Update Montage AM_UK_Search_Locker_FPV Duration 2.333000 Timestamp 41.579914 [2020.04.29-12.53.26:941][788]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.53.26:941][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.26:989][791]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.53.27:134][800]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-12.53.28:101][860]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-12.53.28:102][860]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.28:102][860]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-12.53.28:102][860]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.28:103][860]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.28:103][860]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.28:103][860]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.53.28:103][860]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.28:103][860]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.28:103][860]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-12.53.28:103][860]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.28:103][860]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.53.28:103][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.28:103][860]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.53.28:103][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.28:103][860]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.53.28:213][867]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.29-12.53.28:214][867]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.28:215][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.53.28:215][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.28:215][867]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.28:215][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.53.28:215][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.28:215][867]Interaction: Interaction time: 84.862320 [2020.04.29-12.53.28:215][867]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.53.28:215][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.28:247][869]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.53.29:021][917]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.53.29:264][932]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.53.29:279][933]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.53.29:279][933]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.53.29:279][933]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.29:279][933]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.53.29:279][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.29:279][933]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.29:279][933]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.53.29:279][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.29:296][934]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.29:296][934]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.53.29:296][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.29:296][934]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.29:296][934]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.53.29:296][934]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.29:296][934]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.53.29:296][934]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.29:296][934]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.53.29:296][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.29:296][934]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_10] [2020.04.29-12.53.29:296][934]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.29:296][934]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_10] [2020.04.29-12.53.29:296][934]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.29:296][934]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.29:314][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.53.29:315][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.53.29:347][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.53.29:650][956]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.940635 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-12.53.29:763][963]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.04.29-12.53.29:763][963]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.29:763][963]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.04.29-12.53.29:763][963]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.29:763][963]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.04.29-12.53.29:764][963]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.31:456][ 68]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.739816 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.29-12.53.31:783][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:783][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:783][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:783][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:783][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:783][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:783][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:783][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:783][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:783][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:783][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:799][ 90]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:799][ 90]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:799][ 90]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:799][ 90]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:799][ 90]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:799][ 90]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:799][ 90]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:799][ 90]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:799][ 90]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:799][ 90]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:799][ 90]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:814][ 91]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:814][ 91]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:814][ 91]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:814][ 91]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:814][ 91]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:814][ 91]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:814][ 91]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:814][ 91]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:814][ 91]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:814][ 91]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.31:814][ 91]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.34:086][231]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_12] [2020.04.29-12.53.34:086][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.34:086][231]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_12] [2020.04.29-12.53.34:086][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.34:086][231]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_12] [2020.04.29-12.53.34:086][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.34:104][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.53.34:215][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_12] [2020.04.29-12.53.34:215][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.34:215][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_12] [2020.04.29-12.53.34:215][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.34:215][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_12] [2020.04.29-12.53.34:215][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.34:427][253]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-12.53.34:428][253]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.53.37:379][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:380][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:380][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:380][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:380][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:380][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:380][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:380][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:380][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:380][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:380][436]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:912][469]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:912][469]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:912][469]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:912][469]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:912][469]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:912][469]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:912][469]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:912][469]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:912][469]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:912][469]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:912][469]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:991][474]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:991][474]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:991][474]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:991][474]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:991][474]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:991][474]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:991][474]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:991][474]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:991][474]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:991][474]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.37:991][474]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.38:280][491]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.38:280][491]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.53.38:280][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.38:280][491]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.38:280][491]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.53.38:280][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.38:280][491]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.38:280][491]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.53.38:280][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.38:280][491]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.38:280][491]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.53.38:280][491]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.38:280][491]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.53.38:280][491]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.38:280][491]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.53.38:280][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.38:281][491]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-12.53.38:281][491]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.38:281][491]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.38:877][528]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.38:877][528]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.53.38:877][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.38:877][528]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.38:877][528]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.53.38:877][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.38:879][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-12.53.38:909][530]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.38:909][530]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.53.38:909][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.38:909][530]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.38:909][530]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.53.38:909][530]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.38:909][530]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.53.38:909][530]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.38:909][530]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.53.38:909][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.38:909][530]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.29-12.53.38:909][530]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.38:909][530]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.38:991][535]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.04.29-12.53.38:991][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.39:215][549]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.742170 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.29-12.53.39:650][576]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.421475 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-12.53.39:877][590]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.04.29-12.53.39:877][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.40:524][630]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.04.29-12.53.40:586][634]Interaction: Player [BP_CamperMale09_Character_C_0] is in chase. [2020.04.29-12.53.40:864][652]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.40:864][652]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.40:864][652]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.40:864][652]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.40:864][652]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.40:864][652]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.40:864][652]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.40:864][652]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.40:864][652]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.40:864][652]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.40:864][652]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.40:945][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.40:945][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.40:945][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.40:945][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.40:945][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.40:945][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.40:945][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.40:945][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.40:945][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.40:945][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.40:945][657]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.41:764][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_10] [2020.04.29-12.53.41:764][707]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.41:764][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.53.41:764][707]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.41:764][707]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.41:764][707]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.41:764][707]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.53.41:764][707]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.41:764][707]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.41:764][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.53.41:764][707]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.41:765][707]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.53.41:765][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.41:765][707]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.53.41:765][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.41:765][707]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=56.419 [2020.04.29-12.53.41:765][707]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.53.41:767][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.53.41:783][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.53.41:827][711]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.53.41:828][711]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.41:829][711]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.41:829][711]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.53.41:829][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.41:829][711]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.41:829][711]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.53.41:829][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.41:829][711]Interaction: Interaction time: 0.000000 [2020.04.29-12.53.41:829][711]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.53.41:829][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.41:942][718]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=56.596 [2020.04.29-12.53.42:161][731]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.639508 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-12.53.42:161][731]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.29-12.53.42:161][731]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.04.29-12.53.42:984][781]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.53.42:984][781]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.53.42:984][781]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.42:984][781]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.53.42:984][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.42:984][781]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.42:984][781]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.53.42:984][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.43:000][782]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.43:000][782]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.53.43:000][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.43:000][782]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.43:000][782]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.53.43:000][782]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.43:000][782]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.53.43:000][782]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.43:000][782]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.53.43:000][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.43:000][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.53.43:000][782]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.43:000][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.53.43:000][782]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.43:000][782]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.43:000][782]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=57.655 [2020.04.29-12.53.43:016][783]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=57.671 [2020.04.29-12.53.43:064][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.53.43:066][786]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.53.43:066][786]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.43:066][786]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.53.43:066][786]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.43:071][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.53.43:071][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.53.43:081][787]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.43:081][787]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.43:081][787]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.53.43:081][787]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.43:081][787]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.43:081][787]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.53.43:081][787]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.43:081][787]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.53.43:081][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.43:081][787]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.53.43:081][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.43:082][787]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-12.53.43:099][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.53.43:128][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.53.43:128][790]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.43:129][790]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.43:129][790]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.53.43:129][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.43:129][790]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.43:129][790]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.53.43:129][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.43:130][790]Interaction: Interaction time: 0.000000 [2020.04.29-12.53.43:130][790]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.53.43:130][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.44:290][862]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.44:290][862]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.53.44:290][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.44:290][862]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.44:290][862]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.53.44:290][862]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.44:290][862]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.53.44:290][862]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.44:290][862]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.53.44:290][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.44:290][862]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.53.44:290][862]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:290][862]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.53.44:290][862]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:290][862]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.44:290][862]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.53.44:291][862]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=58.945 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.53.44:306][863]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.53.44:306][863]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.53.44:306][863]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=58.961 [2020.04.29-12.53.44:306][863]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=58.961 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.53.44:306][863]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=58.961 [2020.04.29-12.53.44:372][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.53.44:388][868]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.53.44:388][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:403][869]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Male. [2020.04.29-12.53.44:467][873]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale10_Character_C_0 [2020.04.29-12.53.44:468][873]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-12.53.44:470][873]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.007210 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.29-12.53.44:472][873]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - MarcosDayZ]: On [2020.04.29-12.53.44:532][877]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.04.29-12.53.44:598][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.53.44:598][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:598][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-12.53.44:598][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:598][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.53.44:598][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:598][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.53.44:598][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:598][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-12.53.44:598][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:598][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-12.53.44:598][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:598][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-12.53.44:598][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:598][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-12.53.44:598][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:598][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-12.53.44:598][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:613][882]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.53.44:613][882]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.53.44:613][882]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=59.268 [2020.04.29-12.53.44:613][882]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=59.268 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.53.44:630][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.53.44:630][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:840][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.53.44:840][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:875][899]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:875][899]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:875][899]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:875][899]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:875][899]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:875][899]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:875][899]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:875][899]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:875][899]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:875][899]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:875][899]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:891][900]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:891][900]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:891][900]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:891][900]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:891][900]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:891][900]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:891][900]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:891][900]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:891][900]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:891][900]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:891][900]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.44:954][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-12.53.44:954][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:954][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-12.53.44:954][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:954][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.53.44:954][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:954][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-12.53.44:954][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:954][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-12.53.44:954][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:954][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-12.53.44:954][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:954][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-12.53.44:954][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:954][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-12.53.44:954][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.44:955][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-12.53.44:955][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.45:002][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.53.45:002][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.45:034][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-12.53.45:034][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.45:034][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.53.45:034][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.45:151][916]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:152][916]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:152][916]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:152][916]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:152][916]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:152][916]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:152][916]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:152][916]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:152][916]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:152][916]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:152][916]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:713][947]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:713][947]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:714][947]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:714][947]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:714][947]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:714][947]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:714][947]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:714][947]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:714][947]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:714][947]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:714][947]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:787][951]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:787][951]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:788][951]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:788][951]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:788][951]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:788][951]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:788][951]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:788][951]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:788][951]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:788][951]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.45:788][951]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.46:462][987]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - MarcosDayZ]: Off [2020.04.29-12.53.47:006][ 18]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-12.53.47:016][ 18]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.53.47:628][ 53]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.53.47:628][ 53]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=62.283 [2020.04.29-12.53.47:646][ 54]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.47:646][ 54]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.47:666][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.53.48:010][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.53.48:010][ 75]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.48:010][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.53.48:010][ 75]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.48:011][ 75]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.48:011][ 75]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.48:011][ 75]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.53.48:011][ 75]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.48:011][ 75]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.48:011][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.53.48:011][ 75]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.48:011][ 75]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.53.48:011][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.48:011][ 75]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.53.48:011][ 75]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.53.48:011][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.48:011][ 75]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=62.665 [2020.04.29-12.53.48:077][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.53.48:077][ 79]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.48:148][ 83]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.538815 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-12.53.48:323][ 93]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.48:323][ 93]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.53.48:323][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.48:323][ 93]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.48:323][ 93]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.53.48:323][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.48:323][ 93]Interaction: Interaction time: 2.450000 [2020.04.29-12.53.48:323][ 93]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.53.48:323][ 93]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 62.959949 [2020.04.29-12.53.48:323][ 93]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.53.48:323][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.48:324][ 93]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.53.48:390][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.53.48:411][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-12.53.48:480][102]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.53.48:480][102]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.53.48:480][102]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.53.48:480][102]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.53.48:480][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: Scalars [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: Textures [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: Vectors [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: Scalars [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: Textures [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: Vectors [2020.04.29-12.53.48:480][102]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-12.53.48:481][102]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.53.48:481][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.48:481][102]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.53.48:481][102]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.53.48:481][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.48:482][102]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.53.48:482][102]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.53.48:482][102]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.53.48:482][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.48:514][104]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.53.48:514][104]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.53.48:514][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.48:514][104]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.53.48:514][104]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.53.48:514][104]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.48:514][104]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.53.48:514][104]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.48:514][104]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.53.48:514][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.48:514][104]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.29-12.53.48:514][104]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.48:514][104]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.53.48:515][104]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.48:515][104]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.53.48:515][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.48:515][104]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.48:515][104]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.53.48:515][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.48:548][106]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.48:548][106]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.53.48:548][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.48:548][106]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.48:548][106]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.53.48:548][106]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.48:548][106]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.53.48:548][106]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.48:548][106]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.53.48:548][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.48:548][106]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.29-12.53.48:549][106]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.48:549][106]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.48:581][108]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.04.29-12.53.49:320][153]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 42.149963 Instigator: BP_CamperMale10_Character_C_1 Target: [2020.04.29-12.53.49:352][155]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 37.865799 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.29-12.53.50:080][200]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.04.29-12.53.50:080][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.50:512][226]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.53.50:595][231]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.054978 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-12.53.50:595][231]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.29-12.53.50:596][231]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.04.29-12.53.50:761][241]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.53.50:857][247]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.53.50:857][247]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.53.50:857][247]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.53.50:857][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.50:859][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.53.50:873][248]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.53.50:873][248]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.53.50:873][248]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.50:873][248]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.53.50:873][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.50:873][248]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.50:873][248]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.53.50:873][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.50:890][249]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.50:890][249]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.53.50:890][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.50:890][249]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.50:890][249]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.53.50:890][249]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.50:890][249]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.53.50:890][249]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.50:890][249]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.53.50:890][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.50:890][249]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.53.50:890][249]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.50:890][249]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.53.50:890][249]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.50:890][249]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.50:890][249]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=65.544 [2020.04.29-12.53.50:953][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.53.50:956][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.53.50:957][253]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.53.50:959][253]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.53.51:245][271]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.04.29-12.53.51:245][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.52:214][332]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:214][332]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:214][332]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:214][332]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:214][332]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:214][332]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:214][332]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:214][332]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:214][332]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:214][332]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:214][332]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:360][341]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:360][341]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:360][341]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:360][341]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:360][341]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:360][341]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:360][341]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:360][341]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:360][341]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:360][341]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:360][341]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.52:905][374]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-12.53.52:905][374]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.52:905][374]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-12.53.52:905][374]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.52:906][374]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.52:906][374]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.52:906][374]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.53.52:906][374]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.52:906][374]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.52:906][374]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-12.53.52:906][374]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.52:906][374]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.53.52:906][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.52:906][374]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.53.52:906][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.52:969][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-12.53.52:970][378]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.52:970][378]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.53.52:970][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.52:970][378]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.52:970][378]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.53.52:970][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.52:970][378]Interaction: Interaction time: 12.000000 [2020.04.29-12.53.52:970][378]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Male. [2020.04.29-12.53.52:970][378]LogSM: Error: Play Update Montage AM_M_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.29-12.53.52:970][378]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.53.52:970][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.53:748][427]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.53:748][427]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.53:748][427]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.53:748][427]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.53:748][427]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.53:748][427]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.53:748][427]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.53:748][427]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.53:748][427]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.53:748][427]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.53:748][427]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.53:987][441]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.53.53:988][441]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:101][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:101][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:101][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:101][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:101][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:101][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:101][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:101][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:101][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:101][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:101][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:101][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:101][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:101][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:101][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:101][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:101][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:101][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:262][458]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:262][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:262][458]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:262][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:262][458]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:262][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:262][458]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:262][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:262][458]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:262][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:262][458]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:262][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:262][458]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:262][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:262][458]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:262][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:262][458]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:262][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:390][466]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.54:390][466]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.54:390][466]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.53.54:390][466]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=69.044 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.53.54:407][467]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.53.54:407][467]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.53.54:407][467]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=69.060 [2020.04.29-12.53.54:407][467]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=69.060 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.53.54:409][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.53.54:504][473]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Male. [2020.04.29-12.53.54:567][477]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale09_Character_C_0 [2020.04.29-12.53.54:568][477]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.29-12.53.54:570][477]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Starbucks]: On [2020.04.29-12.53.54:666][483]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:666][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:666][483]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:666][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:666][483]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:666][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:666][483]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:666][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:666][483]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:666][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:666][483]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:666][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:666][483]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:666][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:666][483]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:666][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:666][483]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.53.54:666][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.54:712][486]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.53.54:712][486]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.53.54:713][486]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=69.367 [2020.04.29-12.53.54:713][486]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=69.367 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-12.53.55:115][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.29-12.53.55:115][511]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.55:115][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.29-12.53.55:115][511]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.55:116][511]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.53.55:116][511]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.53.55:116][511]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.53.55:116][511]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.55:116][511]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.53.55:116][511]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.29-12.53.55:116][511]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.55:116][511]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.53.55:116][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.55:116][511]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.53.55:116][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.55:149][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-12.53.55:149][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.55:149][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-12.53.55:149][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.55:149][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.53.55:149][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.55:149][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-12.53.55:149][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.55:149][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-12.53.55:150][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.55:150][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-12.53.55:150][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.55:150][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-12.53.55:150][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.55:150][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-12.53.55:150][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.55:150][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-12.53.55:150][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.55:180][515]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.53.55:212][517]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_1 Target: [2020.04.29-12.53.55:212][517]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-12.53.55:212][517]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.53.55:213][517]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.53.55:213][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.55:213][517]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.53.55:213][517]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.53.55:213][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.55:213][517]Interaction: Interaction time: 69.565216 [2020.04.29-12.53.55:213][517]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.53.55:213][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.55:244][519]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.53.55:262][520]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-12.53.55:262][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.55:373][527]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.29-12.53.55:373][527]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.55:373][527]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.29-12.53.55:373][527]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.55:374][527]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.55:374][527]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.55:374][527]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.53.55:374][527]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.55:374][527]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.55:374][527]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.29-12.53.55:374][527]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.55:375][527]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.53.55:375][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.55:375][527]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.53.55:375][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.55:375][527]LogDBDPlayerMovement: [BP_CamperFemale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.53.55:405][529]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.970088 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-12.53.55:456][533]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:456][533]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:456][533]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:456][533]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:456][533]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:456][533]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:457][533]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:457][533]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:457][533]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:457][533]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:457][533]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:470][533]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.29-12.53.55:471][533]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.55:471][533]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.53.55:471][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.55:471][533]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.55:471][533]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.53.55:471][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.55:471][533]Interaction: Interaction time: 81.597603 [2020.04.29-12.53.55:471][533]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.53.55:471][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.55:503][535]LogDBDPlayerMovement: [BP_CamperFemale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.53.55:795][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:795][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:795][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:795][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:795][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:795][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:795][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:795][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:795][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:795][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:795][554]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:844][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:844][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:844][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:844][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:844][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:844][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:844][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:844][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:844][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:844][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.55:844][557]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:474][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:474][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:474][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:474][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:474][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:474][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:474][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:474][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:474][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:474][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:474][596]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:538][600]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:538][600]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:538][600]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:538][600]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:538][600]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:538][600]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:538][600]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:538][600]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:538][600]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:538][600]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:538][600]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:552][600]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale09_Character_C_0 - Starbucks]: Off [2020.04.29-12.53.56:635][606]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:635][606]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:635][606]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:635][606]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:635][606]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:635][606]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:635][606]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:635][606]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:635][606]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:635][606]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.56:635][606]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.57:712][672]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-12.53.57:712][672]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=72.367 [2020.04.29-12.53.57:729][673]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.57:729][673]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.53.57:747][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.53.57:749][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.53.59:506][784]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:506][784]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:506][784]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:506][784]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:506][784]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:506][784]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:506][784]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:506][784]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:506][784]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:506][784]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:506][784]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:539][786]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:539][786]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:539][786]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:539][786]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:539][786]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:539][786]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:539][786]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:539][786]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:539][786]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:539][786]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:539][786]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:761][799]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_5] [2020.04.29-12.53.59:761][799]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.59:793][801]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_5] [2020.04.29-12.53.59:793][801]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.59:793][801]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.29-12.53.59:794][801]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.59:794][801]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.59:794][801]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.53.59:794][801]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.53.59:794][801]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.59:794][801]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_5] [2020.04.29-12.53.59:794][801]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.53.59:794][801]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.53.59:794][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.59:794][801]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.53.59:794][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.59:794][801]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.53.59:891][807]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.59:891][807]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.53.59:891][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.59:891][807]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.53.59:891][807]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.53.59:891][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.59:891][807]Interaction: Interaction time: 1.000000 [2020.04.29-12.53.59:891][807]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.04.29-12.53.59:891][807]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.04.29-12.53.59:891][807]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.53.59:891][807]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.53.59:891][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.53.59:942][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:942][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:942][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:942][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:942][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:942][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:942][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:942][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:942][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:942][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:942][811]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.53.59:972][812]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.54.00:008][815]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:008][815]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:008][815]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:008][815]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:008][815]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:008][815]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:008][815]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:008][815]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:008][815]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:008][815]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:008][815]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:328][835]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:328][835]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:328][835]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:328][835]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:328][835]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:328][835]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:328][835]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:328][835]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:328][835]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:328][835]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:328][835]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:457][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:457][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:457][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:457][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:457][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:457][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:457][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:457][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:457][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:457][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:457][843]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:521][847]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:521][847]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:521][847]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:521][847]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:521][847]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:521][847]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:521][847]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:521][847]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:521][847]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:521][847]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:521][847]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:585][851]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:585][851]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:585][851]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:585][851]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:585][851]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:585][851]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:585][851]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:585][851]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:585][851]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:585][851]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:585][851]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.00:857][867]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.29-12.54.00:857][867]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.54.00:858][867]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.54.00:858][867]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: BP_CamperMale09_Character_C_0 - Starbucks, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.04.29-12.54.00:858][867]LogStreaming: Flushing async loaders. [2020.04.29-12.54.00:858][867]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.54.00:858][867]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: BP_CamperMale09_Character_C_0 - Starbucks, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.04.29-12.54.00:858][867]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.29-12.54.00:859][867]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.00:859][867]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.54.00:859][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.00:859][867]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.00:859][867]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.54.00:859][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.00:859][867]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.00:859][867]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.54.00:859][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.00:859][867]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.00:859][867]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.54.00:859][867]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.00:860][867]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.54.00:860][867]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.00:860][867]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.54.00:860][867]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.54.00:860][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.00:860][867]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_5] [2020.04.29-12.54.00:860][867]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.00:860][867]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.00:874][868]Interaction: Warning: InteractionAnimNotify FeetOnGround has no current interaction. [2020.04.29-12.54.00:890][869]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-12.54.01:020][877]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.54.01:022][878]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.01:022][878]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.01:022][878]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.01:022][878]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.01:022][878]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.01:022][878]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.01:022][878]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.01:022][878]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.01:022][878]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.01:022][878]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.01:022][878]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:180][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.03:180][ 11]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.03:180][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.03:180][ 11]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.03:181][ 11]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.03:181][ 11]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.03:181][ 11]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.54.03:181][ 11]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.03:181][ 11]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.03:181][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.03:181][ 11]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.03:181][ 11]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.54.03:181][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.03:181][ 11]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.54.03:181][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.03:181][ 11]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=77.834 [2020.04.29-12.54.03:181][ 11]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.54.03:183][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.54.03:198][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.54.03:228][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.03:228][ 14]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.03:229][ 14]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.03:229][ 14]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.54.03:229][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.03:229][ 14]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.03:229][ 14]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.54.03:229][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.03:229][ 14]Interaction: Interaction time: 0.000000 [2020.04.29-12.54.03:229][ 14]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.54.03:229][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.03:328][ 21]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:328][ 21]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:328][ 21]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:328][ 21]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:328][ 21]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:328][ 21]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:328][ 21]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:328][ 21]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:328][ 21]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:328][ 21]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:328][ 21]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:358][ 22]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=78.012 [2020.04.29-12.54.03:410][ 26]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:410][ 26]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:410][ 26]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:410][ 26]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:410][ 26]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:410][ 26]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:410][ 26]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:410][ 26]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:410][ 26]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:410][ 26]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:410][ 26]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:813][ 51]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:813][ 51]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:813][ 51]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:813][ 51]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:813][ 51]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:813][ 51]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:813][ 51]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:813][ 51]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:813][ 51]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:813][ 51]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:813][ 51]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:829][ 52]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:829][ 52]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:829][ 52]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:829][ 52]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:829][ 52]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:829][ 52]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:829][ 52]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:829][ 52]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:829][ 52]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:829][ 52]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:829][ 52]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:893][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:893][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:893][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:893][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:893][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:893][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:893][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:893][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:893][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:893][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:893][ 56]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:910][ 57]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:910][ 57]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:910][ 57]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:910][ 57]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:910][ 57]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:910][ 57]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:910][ 57]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:910][ 57]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:910][ 57]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:910][ 57]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:910][ 57]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.03:938][ 58]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: BP_CamperMale09_Character_C_0 - Starbucks, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.54.04:007][ 63]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:007][ 63]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:007][ 63]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:007][ 63]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:007][ 63]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:007][ 63]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:007][ 63]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:007][ 63]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:007][ 63]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:007][ 63]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:007][ 63]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:136][ 71]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:136][ 71]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:136][ 71]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:136][ 71]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:136][ 71]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:136][ 71]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:136][ 71]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:136][ 71]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:136][ 71]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:136][ 71]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:136][ 71]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:183][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:183][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:183][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:183][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:183][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:183][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:183][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:183][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:183][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:183][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:183][ 74]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:249][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:249][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:249][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:249][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:249][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:249][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:249][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:249][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:249][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:249][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:249][ 78]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:425][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:425][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:425][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:425][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:425][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:425][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:425][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:425][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:425][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:425][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:425][ 89]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:554][ 97]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:554][ 97]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:554][ 97]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:554][ 97]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:554][ 97]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:554][ 97]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:554][ 97]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:554][ 97]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:554][ 97]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:554][ 97]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:554][ 97]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:764][110]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:764][110]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:764][110]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:764][110]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:764][110]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:764][110]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:764][110]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:764][110]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:764][110]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:764][110]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:764][110]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:781][111]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:781][111]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:781][111]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:781][111]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:781][111]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:781][111]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:781][111]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:781][111]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:781][111]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:781][111]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:781][111]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.04:972][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-12.54.05:035][126]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.54.05:035][126]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.54.05:035][126]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.54.05:035][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.05:068][128]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.05:068][128]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.54.05:068][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.05:068][128]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.05:068][128]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.54.05:068][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.05:100][130]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.05:100][130]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.54.05:100][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.05:100][130]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.05:100][130]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.54.05:100][130]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.05:100][130]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.54.05:100][130]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.05:100][130]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.54.05:100][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.05:100][130]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-12.54.05:100][130]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.05:100][130]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.05:232][139]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:232][139]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:232][139]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:232][139]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:232][139]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:232][139]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:232][139]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:232][139]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:232][139]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:232][139]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:232][139]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:281][142]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:281][142]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:281][142]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:281][142]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:281][142]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:281][142]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:281][142]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:281][142]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:281][142]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:281][142]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:281][142]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:391][148]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.54.05:391][148]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.54.05:391][148]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.05:391][148]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.54.05:391][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.05:391][148]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.05:391][148]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.54.05:391][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.05:407][149]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.05:407][149]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.54.05:407][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.05:407][149]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.05:407][149]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.54.05:407][149]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.05:407][149]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.54.05:407][149]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.05:407][149]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.54.05:407][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.05:407][149]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.05:407][149]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.05:407][149]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.05:407][149]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.05:407][149]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.05:407][149]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=80.060 [2020.04.29-12.54.05:473][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.54.05:522][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:522][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:522][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:522][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:522][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:522][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:522][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:522][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:522][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:522][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:522][157]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.05:552][158]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.29-12.54.05:552][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.05:552][158]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.29-12.54.05:552][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.05:552][158]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.29-12.54.05:552][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.05:697][167]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.54.05:697][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.06:149][195]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.04.29-12.54.06:149][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.06:149][195]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.29-12.54.06:149][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.06:149][195]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.29-12.54.06:149][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.06:149][195]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.29-12.54.06:149][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.06:197][198]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.04.29-12.54.06:197][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.06:197][198]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.04.29-12.54.06:197][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.06:197][198]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.04.29-12.54.06:197][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.06:197][198]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.54.06:197][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.06:648][226]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.04.29-12.54.06:648][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.06:810][236]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.04.29-12.54.06:810][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.06:810][236]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.04.29-12.54.06:810][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.06:810][236]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.04.29-12.54.06:810][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.07:410][274]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.07:410][274]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.07:410][274]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.07:410][274]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.07:410][274]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.07:410][274]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.07:410][274]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.07:410][274]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.07:410][274]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.07:410][274]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.07:410][274]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.11:133][504]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 30.607643 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.29-12.54.11:165][506]Interaction: Player [BP_CamperMale09_Character_C_0] is not in chase anymore. [2020.04.29-12.54.12:406][583]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-12.54.12:406][583]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.12:406][583]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-12.54.12:406][583]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.12:407][583]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.12:407][583]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.12:407][583]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.54.12:407][583]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.12:407][583]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.12:407][583]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-12.54.12:407][583]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.12:407][583]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.54.12:407][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.12:407][583]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.54.12:407][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.12:439][585]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.54.12:503][589]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-12.54.12:503][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-12.54.12:504][589]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.12:504][589]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.54.12:504][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.12:504][589]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.12:504][589]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.54.12:504][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.12:504][589]Interaction: Interaction time: 54.205597 [2020.04.29-12.54.12:504][589]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.54.12:504][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.12:537][591]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.54.13:342][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.13:342][641]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.13:342][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.13:342][641]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.13:343][641]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.13:343][641]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.13:343][641]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.54.13:343][641]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.13:343][641]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.13:343][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.13:343][641]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.13:343][641]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.54.13:343][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.13:343][641]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.54.13:343][641]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.54.13:343][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.13:343][641]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=87.996 [2020.04.29-12.54.13:406][645]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.13:406][645]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.13:649][660]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.13:649][660]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.54.13:649][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.13:649][660]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.13:649][660]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.54.13:649][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.13:649][660]Interaction: Interaction time: 2.450000 [2020.04.29-12.54.13:649][660]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.54.13:649][660]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 88.285919 [2020.04.29-12.54.13:649][660]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.54.13:649][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.13:650][660]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.54.13:713][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.54.15:279][761]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.15:279][761]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.54.15:279][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.15:279][761]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.15:279][761]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.54.15:279][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.15:279][761]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.15:279][761]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.54.15:279][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.15:279][761]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.15:279][761]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.54.15:279][761]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.15:279][761]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.54.15:279][761]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.15:279][761]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.54.15:279][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.15:279][761]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-12.54.15:279][761]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.15:279][761]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.15:281][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-12.54.15:844][796]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.54.16:086][811]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.54.16:149][815]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.777652 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-12.54.16:182][817]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.54.16:182][817]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.54.16:182][817]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.54.16:182][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.16:183][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.54.16:198][818]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.54.16:198][818]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.54.16:198][818]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.16:198][818]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.54.16:198][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.16:198][818]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.16:198][818]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.54.16:198][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.16:214][819]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.16:214][819]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.54.16:214][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.16:214][819]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.16:214][819]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.54.16:214][819]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.16:214][819]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.54.16:214][819]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.16:214][819]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.54.16:214][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.16:214][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.16:214][819]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.16:214][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.16:214][819]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.16:215][819]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.16:215][819]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=90.867 [2020.04.29-12.54.16:278][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.54.16:280][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.54.16:281][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.54.16:283][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.54.18:911][987]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.18:911][987]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.18:911][987]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.18:911][987]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.18:911][987]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.18:911][987]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.18:911][987]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.18:911][987]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.18:911][987]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.18:911][987]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.18:911][987]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:024][994]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:024][994]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:024][994]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:024][994]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:024][994]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:024][994]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:024][994]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:024][994]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:024][994]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:024][994]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:024][994]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:362][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:362][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:362][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:362][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:362][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:362][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:362][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:362][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:362][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:362][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:362][ 15]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:380][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:380][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:380][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:380][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:380][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:380][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:380][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:380][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:380][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:380][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:380][ 16]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:536][ 25]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.29-12.54.19:536][ 25]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.19:536][ 25]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.29-12.54.19:536][ 25]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.19:536][ 25]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.19:536][ 25]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.19:536][ 25]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.54.19:536][ 25]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.19:536][ 25]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.19:536][ 25]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.29-12.54.19:536][ 25]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.19:536][ 25]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.54.19:536][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.19:536][ 25]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.54.19:536][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.19:601][ 29]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.54.19:666][ 33]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-12.54.19:666][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-12.54.19:666][ 33]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.19:666][ 33]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.54.19:666][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.19:666][ 33]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.19:666][ 33]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.54.19:666][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.19:666][ 33]Interaction: Interaction time: 51.427948 [2020.04.29-12.54.19:666][ 33]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.54.19:666][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.19:667][ 33]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.54.19:797][ 41]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.54.19:926][ 50]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:926][ 50]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:926][ 50]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:926][ 50]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:926][ 50]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:926][ 50]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:926][ 50]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:926][ 50]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:926][ 50]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:926][ 50]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:926][ 50]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:991][ 54]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:991][ 54]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:991][ 54]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:991][ 54]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:991][ 54]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:991][ 54]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:991][ 54]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:991][ 54]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:991][ 54]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:991][ 54]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.19:991][ 54]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.20:426][ 81]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.20:426][ 81]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.20:426][ 81]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.20:426][ 81]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.20:426][ 81]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.20:426][ 81]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.20:426][ 81]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.20:426][ 81]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.20:426][ 81]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.20:426][ 81]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.20:426][ 81]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.20:587][ 90]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.54.20:600][ 91]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.54.20:600][ 91]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.54.21:587][152]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 35 [2020.04.29-12.54.21:600][153]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.54.21:600][153]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.54.22:601][215]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.54.22:601][215]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.54.22:601][215]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.54.22:601][215]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.54.22:682][220]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.29-12.54.22:682][220]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.22:682][220]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.29-12.54.22:682][220]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.22:682][220]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.29-12.54.22:683][220]Interaction: Player [BP_CamperMale09_Character_C_0] is in chase. [2020.04.29-12.54.22:684][220]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.22:684][220]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.22:684][220]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.54.22:684][220]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.22:684][220]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.22:684][220]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.29-12.54.22:684][220]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.22:684][220]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.54.22:684][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.22:684][220]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.54.22:684][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.22:685][220]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.54.22:780][226]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.54.23:020][241]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.23:020][241]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.23:020][241]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.23:020][241]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.23:021][241]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.23:021][241]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.23:021][241]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.54.23:021][241]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.23:021][241]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.23:021][241]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.23:021][241]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.23:021][241]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.54.23:021][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.23:021][241]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.54.23:021][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.23:021][241]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=97.673 [2020.04.29-12.54.23:022][241]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.54.23:024][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.54.23:038][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.54.23:068][244]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.23:068][244]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.23:069][244]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.23:069][244]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.54.23:069][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.23:069][244]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.23:069][244]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.54.23:069][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.23:069][244]Interaction: Interaction time: 0.000000 [2020.04.29-12.54.23:070][244]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.54.23:070][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.23:149][249]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.952399 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-12.54.23:182][251]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.23:182][251]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.54.23:182][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.23:182][251]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.23:182][251]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.54.23:182][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.23:183][251]Interaction: Interaction time: 0.660377 [2020.04.29-12.54.23:183][251]AnimLeader: BP_CamperMale09_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.04.29-12.54.23:183][251]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.660377 Timestamp 0.000000 [2020.04.29-12.54.23:183][251]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to True [2020.04.29-12.54.23:183][251]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.54.23:183][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.23:198][252]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=97.850 [2020.04.29-12.54.23:379][264]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:379][264]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:379][264]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:379][264]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:379][264]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:379][264]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:379][264]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:379][264]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:379][264]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:379][264]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:379][264]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:410][265]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.736103 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.29-12.54.23:410][265]Interaction: Player [BP_CamperMale09_Character_C_0] is not in chase anymore. [2020.04.29-12.54.23:420][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:420][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:420][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:420][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:420][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:420][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:420][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:420][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:420][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:421][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:421][266]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:473][269]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.54.23:555][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:555][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:555][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:555][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:555][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:555][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:555][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:555][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:555][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:555][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:555][275]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:766][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:766][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:766][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:766][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:766][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:766][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:766][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:766][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:766][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:766][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:766][288]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:828][291]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.54.23:859][293]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.29-12.54.23:860][293]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.23:860][293]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.54.23:860][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.23:860][293]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.23:860][293]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.54.23:860][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.23:860][293]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.23:860][293]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.54.23:860][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.23:860][293]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.23:860][293]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.54.23:860][293]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.23:860][293]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.54.23:861][293]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.23:861][293]AuthoritativeMovement: BP_CamperMale09_Character_C_0 AuthoritativeMovement set to False [2020.04.29-12.54.23:861][293]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.54.23:861][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.23:861][293]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_3] [2020.04.29-12.54.23:861][293]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.23:861][293]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.23:959][300]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:959][300]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:959][300]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:959][300]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:959][300]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:959][300]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:959][300]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:959][300]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:959][300]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:959][300]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:959][300]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:992][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:992][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:992][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:992][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:992][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:992][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:992][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:992][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:992][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:992][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.23:992][302]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:231][316]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.54.24:231][316]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.54.24:231][316]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.24:231][316]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.54.24:231][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.24:231][316]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.24:231][316]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.54.24:231][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.24:247][317]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.24:247][317]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.54.24:247][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.24:247][317]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.24:247][317]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.54.24:247][317]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.24:247][317]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.54.24:247][317]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.24:247][317]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.54.24:247][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.24:247][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.24:247][317]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.24:247][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.24:247][317]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.24:247][317]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.24:247][317]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=98.899 [2020.04.29-12.54.24:263][318]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=98.915 [2020.04.29-12.54.24:311][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.54.24:312][321]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.24:312][321]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.24:312][321]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.54.24:312][321]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.24:318][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.54.24:319][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.54.24:328][322]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.24:328][322]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.24:328][322]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.54.24:328][322]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.24:328][322]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.24:328][322]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.54.24:328][322]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.24:328][322]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.54.24:328][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.24:328][322]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.54.24:328][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.24:329][322]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-12.54.24:346][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.54.24:407][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.54.24:407][327]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.24:408][327]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.24:408][327]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.54.24:408][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.24:408][327]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.24:408][327]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.54.24:408][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.24:408][327]Interaction: Interaction time: 0.000000 [2020.04.29-12.54.24:408][327]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.54.24:409][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.24:427][329]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:427][329]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:427][329]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:427][329]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:427][329]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:427][329]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:427][329]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:427][329]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:427][329]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:427][329]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:427][329]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:444][330]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:444][330]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:444][330]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:444][330]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:444][330]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:444][330]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:444][330]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:444][330]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:444][330]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:444][330]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:444][330]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.24:682][344]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=99.334 [2020.04.29-12.54.25:667][405]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.25:667][405]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.54.25:667][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.25:667][405]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.25:667][405]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.54.25:667][405]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.25:667][405]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.54.25:667][405]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.25:667][405]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.54.25:667][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.25:667][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.54.25:667][405]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.25:667][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.54.25:667][405]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.25:667][405]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.25:667][405]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.54.25:667][405]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=100.318 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.54.25:667][405]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=100.318 [2020.04.29-12.54.25:683][406]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=100.334 [2020.04.29-12.54.25:717][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.54.26:166][436]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.54.26:166][436]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.54.26:166][436]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=100.818 [2020.04.29-12.54.26:166][436]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=100.818 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.54.26:473][455]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.54.26:473][455]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.29-12.54.26:473][455]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=101.124 [2020.04.29-12.54.26:473][455]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=101.124 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.29-12.54.26:573][462]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.26:573][462]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.26:573][462]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.26:573][462]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.26:573][462]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.26:573][462]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.26:573][462]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.26:573][462]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.26:573][462]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.26:573][462]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.26:573][462]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.26:589][463]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.26:589][463]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.26:589][463]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.26:589][463]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.26:589][463]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.26:589][463]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.26:589][463]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.26:589][463]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.26:589][463]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.26:589][463]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.26:589][463]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.27:973][548]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.04.29-12.54.27:973][548]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_19_C_0 at Time=102.624 [2020.04.29-12.54.27:989][549]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.27:989][549]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.28:007][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.54.28:343][571]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.54.28:343][571]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.28:343][571]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.28:343][571]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.28:344][571]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.28:344][571]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.28:344][571]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.54.28:344][571]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.28:344][571]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.28:344][571]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.28:344][571]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.28:344][571]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.54.28:344][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.28:344][571]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.54.28:344][571]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.54.28:344][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.28:344][571]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=102.995 [2020.04.29-12.54.28:391][574]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.28:391][574]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.28:650][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.28:650][590]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.54.28:650][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.28:650][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.28:650][590]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.54.28:650][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.28:650][590]Interaction: Interaction time: 2.450000 [2020.04.29-12.54.28:650][590]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.54.28:650][590]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 103.285629 [2020.04.29-12.54.28:650][590]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.54.28:650][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.28:651][590]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.54.28:698][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.54.28:860][603]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.28:860][603]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.54.28:860][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.28:860][603]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.28:860][603]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.54.28:860][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.28:860][603]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.28:861][603]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.54.28:861][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.28:861][603]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.28:861][603]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.54.28:861][603]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.28:861][603]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.54.28:861][603]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.28:861][603]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.54.28:861][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.28:861][603]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.29-12.54.28:861][603]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.28:861][603]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.28:863][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-12.54.29:633][651]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.202476 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-12.54.30:490][704]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.04.29-12.54.30:490][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.30:844][726]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.54.31:087][741]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.54.31:183][747]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.54.31:183][747]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.54.31:183][747]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.54.31:183][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.31:184][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.54.31:199][748]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.54.31:199][748]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.54.31:199][748]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.31:199][748]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.54.31:199][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.31:199][748]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.31:199][748]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.54.31:199][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.31:215][749]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.31:215][749]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.54.31:215][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.31:215][749]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.31:215][749]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.54.31:215][749]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.31:215][749]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.54.31:215][749]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.31:215][749]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.54.31:216][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.31:216][749]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.31:216][749]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.31:216][749]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.31:216][749]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.31:216][749]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.31:216][749]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=105.866 [2020.04.29-12.54.31:278][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.54.31:280][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.54.31:282][753]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.54.31:283][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.54.31:376][759]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.04.29-12.54.31:376][759]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.31:472][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.31:472][765]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.31:473][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.31:473][765]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.31:473][765]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.31:473][765]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.31:473][765]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.54.31:473][765]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.31:473][765]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.31:473][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.31:473][765]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.31:473][765]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.54.31:473][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.31:473][765]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.54.31:473][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.31:474][765]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=106.124 [2020.04.29-12.54.31:474][765]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.54.31:476][765]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.54.31:492][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.54.31:553][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.31:553][770]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.31:554][770]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.31:554][770]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.54.31:554][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.31:554][770]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.31:554][770]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.54.31:554][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.31:554][770]Interaction: Interaction time: 0.000000 [2020.04.29-12.54.31:554][770]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.54.31:554][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.31:651][776]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=106.302 [2020.04.29-12.54.33:214][873]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.950179 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.29-12.54.33:684][902]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.54.33:684][902]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.54.33:684][902]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.33:684][902]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.54.33:684][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.33:684][902]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.33:684][902]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.54.33:684][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.33:700][903]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.33:700][903]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.54.33:700][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.33:700][903]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.33:700][903]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.54.33:700][903]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.33:700][903]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.54.33:700][903]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.33:700][903]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.54.33:700][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.33:700][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.33:700][903]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.33:700][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.33:700][903]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.33:700][903]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.33:700][903]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=108.350 [2020.04.29-12.54.33:750][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.54.34:360][944]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.34:360][944]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.34:360][944]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.34:360][944]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.34:360][944]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.34:360][944]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.34:361][944]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.54.34:361][944]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.34:361][944]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.34:361][944]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.34:361][944]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.34:361][944]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.54.34:361][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.34:361][944]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-12.54.34:361][944]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.54.34:361][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.34:361][944]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=109.011 [2020.04.29-12.54.34:424][948]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.34:424][948]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.34:667][963]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.34:667][963]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.54.34:667][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.34:667][963]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.34:667][963]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.54.34:667][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.34:667][963]Interaction: Interaction time: 2.450000 [2020.04.29-12.54.34:667][963]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-12.54.34:667][963]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 109.301689 [2020.04.29-12.54.34:667][963]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.54.34:667][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.34:667][963]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-12.54.34:714][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.54.35:763][ 31]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-12.54.35:763][ 31]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.35:763][ 31]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-12.54.35:763][ 31]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.35:764][ 31]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.35:764][ 31]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.35:764][ 31]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.54.35:764][ 31]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.35:764][ 31]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.35:764][ 31]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-12.54.35:764][ 31]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.35:764][ 31]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.54.35:765][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.35:765][ 31]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.54.35:765][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.35:796][ 33]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.54.35:860][ 37]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.29-12.54.35:861][ 37]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.35:861][ 37]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.54.35:861][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.35:861][ 37]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.35:861][ 37]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.54.35:861][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.35:861][ 37]Interaction: Interaction time: 0.000000 [2020.04.29-12.54.35:861][ 37]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.54.35:861][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.35:861][ 37]LogDBDPlayerMovement: [BP_CamperMale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.54.35:862][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-12.54.35:924][ 41]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.04.29-12.54.35:925][ 41]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.54.35:925][ 41]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.54.35:925][ 41]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.54.35:925][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: Scalars [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: Textures [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: Vectors [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: Scalars [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: Textures [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: Vectors [2020.04.29-12.54.35:925][ 41]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-12.54.35:926][ 41]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.35:926][ 41]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.54.35:926][ 41]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.54.35:926][ 41]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.54.35:926][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.35:926][ 41]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.54.35:926][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.35:926][ 41]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.35:926][ 41]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.54.35:926][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.35:926][ 41]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-12.54.35:926][ 41]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.54.35:926][ 41]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.54.35:926][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.35:957][ 43]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.54.35:957][ 43]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.54.35:957][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.35:957][ 43]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.54.35:957][ 43]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.54.35:957][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.35:957][ 43]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.54.35:957][ 43]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.54.35:957][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.35:957][ 43]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.54.35:957][ 43]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.54.35:957][ 43]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.35:957][ 43]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.54.35:957][ 43]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.35:957][ 43]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.54.35:957][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.35:958][ 43]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.29-12.54.35:958][ 43]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.35:958][ 43]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.54.35:958][ 43]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.35:958][ 43]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.54.35:958][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.35:959][ 43]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.35:959][ 43]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.54.35:959][ 43]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.35:959][ 43]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.54.35:959][ 43]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.35:959][ 43]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.54.35:959][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.35:959][ 43]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-12.54.35:959][ 43]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.35:959][ 43]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.35:959][ 43]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.35:959][ 43]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.54.35:959][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.35:959][ 43]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.35:959][ 43]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.54.35:959][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.36:006][ 46]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.36:006][ 46]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.54.36:006][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.36:006][ 46]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.36:006][ 46]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.54.36:006][ 46]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.36:007][ 46]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.54.36:007][ 46]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.36:007][ 46]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.54.36:007][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.36:007][ 46]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.29-12.54.36:007][ 46]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.36:007][ 46]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.36:026][ 48]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198015681491 [2020.04.29-12.54.36:026][ 48]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198015681491, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.54.36:026][ 48]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Tesla, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.54.36:232][ 60]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.04.29-12.54.36:602][ 83]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 40.266327 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.29-12.54.36:796][ 95]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 39.743134 Instigator: BP_CamperMale10_Character_C_1 Target: [2020.04.29-12.54.36:862][ 99]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-12.54.37:103][114]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.54.37:103][114]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.37:103][114]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.54.37:103][114]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.37:103][114]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-12.54.37:104][114]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.37:104][114]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.37:104][114]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.54.37:104][114]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.37:104][114]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.37:104][114]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.54.37:104][114]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.37:104][114]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.54.37:104][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.37:104][114]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.54.37:104][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.37:104][114]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [Exiting interaction because snap failed] [2020.04.29-12.54.37:104][114]Interaction: Verbose: (Line: [242] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-12.54.37:104][114]LogDBDPlayerMovement: [BP_CamperFemale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.54.37:105][114]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-12.54.37:167][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-12.54.37:169][118]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.37:169][118]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.29-12.54.37:169][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.37:169][118]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.54.37:169][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.37:169][118]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.37:169][118]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.54.37:169][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.37:169][118]Interaction: Interaction time: 12.800000 [2020.04.29-12.54.37:169][118]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.54.37:169][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.37:169][118]LogDBDPlayerMovement: [BP_CamperFemale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.54.37:200][120]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-12.54.37:200][120]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-12.54.37:200][120]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-12.54.37:200][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.37:201][120]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.37:201][120]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.37:202][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.54.37:216][121]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.54.37:216][121]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.54.37:216][121]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.37:216][121]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.54.37:216][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.37:216][121]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.37:216][121]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.54.37:216][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.37:232][122]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.37:232][122]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.54.37:233][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.37:233][122]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.37:233][122]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.54.37:233][122]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.37:233][122]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.54.37:233][122]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.37:233][122]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.54.37:233][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.37:233][122]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.37:233][122]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.37:233][122]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.37:233][122]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.37:233][122]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.37:233][122]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=111.882 [2020.04.29-12.54.37:298][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-12.54.37:302][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-12.54.37:303][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.54.37:305][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.54.37:537][140]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.37:537][140]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.37:537][140]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.37:537][140]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.37:538][140]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.37:538][140]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.37:538][140]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.54.37:538][140]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.37:538][140]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.37:538][140]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.37:538][140]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.37:538][140]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.54.37:538][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.37:538][140]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.54.37:538][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.37:539][140]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=112.188 [2020.04.29-12.54.37:539][140]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-12.54.37:542][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.54.37:557][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.54.37:604][144]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.37:604][144]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.37:606][144]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.37:606][144]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.54.37:606][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.37:606][144]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.37:606][144]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.54.37:606][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.37:606][144]Interaction: Interaction time: 0.000000 [2020.04.29-12.54.37:606][144]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.54.37:606][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.37:706][150]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=112.356 [2020.04.29-12.54.37:936][164]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.706382 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-12.54.37:967][166]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.04.29-12.54.38:613][206]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.29-12.54.38:613][206]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.38:613][206]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.29-12.54.38:613][206]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.38:613][206]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-12.54.38:614][206]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.54.38:614][206]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.54.38:614][206]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-12.54.38:614][206]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.38:614][206]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.54.38:614][206]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.29-12.54.38:614][206]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.38:614][206]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-12.54.38:614][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.38:614][206]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.54.38:614][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.38:614][206]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-12.54.38:678][210]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.54.38:678][210]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.54.38:678][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.38:678][210]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.54.38:678][210]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.54.38:678][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.38:678][210]Interaction: Interaction time: 14.198286 [2020.04.29-12.54.38:679][210]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.54.38:679][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.38:679][210]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-12.54.38:743][214]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.54.38:743][214]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-12.54.38:743][214]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.38:743][214]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.54.38:743][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.38:743][214]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.38:743][214]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.54.38:743][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.38:759][215]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.38:759][215]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.54.38:759][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.38:759][215]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.38:759][215]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.54.38:759][215]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.38:759][215]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.54.38:759][215]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.38:759][215]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.54.38:759][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.38:759][215]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.38:759][215]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.38:759][215]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.38:759][215]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.38:759][215]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.38:759][215]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=113.409 [2020.04.29-12.54.38:776][216]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=113.426 [2020.04.29-12.54.38:807][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.54.38:808][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-12.54.38:808][218]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.38:808][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.54.38:808][218]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.38:813][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.54.38:814][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-12.54.38:824][219]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.38:824][219]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.38:824][219]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-12.54.38:824][219]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.38:824][219]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.38:824][219]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.54.38:824][219]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.38:824][219]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-12.54.38:824][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.38:824][219]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-12.54.38:824][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.38:824][219]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-12.54.38:842][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-12.54.38:871][222]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.54.38:871][222]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.38:872][222]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.38:872][222]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-12.54.38:872][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.38:872][222]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.38:872][222]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-12.54.38:872][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.38:872][222]Interaction: Interaction time: 0.000000 [2020.04.29-12.54.38:872][222]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-12.54.38:872][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.38:972][229]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-12.54.38:972][229]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.54.39:082][235]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.39:082][235]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.54.39:082][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.39:082][235]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.39:082][235]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-12.54.39:082][235]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.39:082][235]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-12.54.39:082][235]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.39:082][235]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.54.39:082][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.39:082][235]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.54.39:082][235]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.39:082][235]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-12.54.39:082][235]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.39:082][235]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.39:082][235]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.54.39:082][235]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=113.732 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-12.54.39:098][236]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=113.748 [2020.04.29-12.54.39:147][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.54.39:485][260]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-12.54.39:486][260]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.54.39:486][260]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=114.135 [2020.04.29-12.54.39:486][260]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=114.135 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-12.54.39:791][279]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-12.54.39:791][279]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.29-12.54.39:791][279]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=114.442 [2020.04.29-12.54.39:791][279]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=114.442 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.29-12.54.40:307][311]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.04.29-12.54.41:291][372]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.04.29-12.54.41:291][372]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_19_C_0 at Time=115.942 [2020.04.29-12.54.41:307][373]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.41:307][373]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-12.54.41:326][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-12.54.42:356][438]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.04.29-12.54.42:356][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.42:356][438]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.04.29-12.54.42:356][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.42:356][438]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.04.29-12.54.42:356][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.42:792][465]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.04.29-12.54.42:792][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.42:792][465]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_10] [2020.04.29-12.54.42:792][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.42:792][465]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_10] [2020.04.29-12.54.42:792][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.43:263][495]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.43:263][495]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_LT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.43:263][495]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.43:263][495]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.43:263][495]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.43:263][495]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_LT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.43:263][495]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.43:263][495]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_Jacket_RT03' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.43:263][495]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.43:263][495]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.43:263][495]LogAnimation: Warning: FBoneReference::Initialize BoneIndex for Bone 'joint_jacket_RT01' does not exist in Skeleton 'CamperMale_REF_Skeleton' [2020.04.29-12.54.43:808][528]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-12.54.43:808][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.43:808][528]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-12.54.43:808][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.43:808][528]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-12.54.43:808][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.44:130][548]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-12.54.44:131][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.44:131][548]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-12.54.44:131][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.44:131][548]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-12.54.44:131][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.44:162][550]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.820250 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-12.54.44:568][575]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_GAME(32) [2020.04.29-12.54.44:568][575]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.44:568][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(HudScreen) [2020.04.29-12.54.44:568][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Holding [object MovieClip] as suspended focus. [2020.04.29-12.54.44:568][575]LogContextSystem: Unfocus Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.44:568][575]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.29-12.54.44:569][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.04.29-12.54.44:588][575]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.04.29-12.54.44:588][575]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.04.29-12.54.44:588][575]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.04.29-12.54.44:588][575]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.04.29-12.54.44:600][575]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.54.44:600][575]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.54.44:600][575]LogStreaming: Flushing async loaders. [2020.04.29-12.54.44:602][575]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.54.44:602][575]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.04.29-12.54.44:602][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.04.29-12.54.44:709][581]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.04.29-12.54.45:337][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.54.45:337][620]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.04.29-12.54.45:353][621]LogContextSystem: Unfocus Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.29-12.54.45:353][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(OverlayMenuScreen) [2020.04.29-12.54.45:353][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Holding [object MovieClip] as suspended focus. [2020.04.29-12.54.45:353][621]LogContextSystem: Unfocus Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.04.29-12.54.45:353][621]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.54.45:353][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.04.29-12.54.45:358][621]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.54.45:358][621]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.54.45:358][621]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.54.45:360][621]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.29-12.54.45:361][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.04.29-12.54.45:903][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.54.46:083][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.54.46:311][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.54.46:311][680]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.29-12.54.46:327][681]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.54.46:327][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.04.29-12.54.46:327][681]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.54.46:327][681]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.54.46:327][681]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.54.46:327][681]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-12.54.46:327][681]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-12.54.46:327][681]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_ManuallyLeftMatch New: VE_ManuallyLeftMatch [2020.04.29-12.54.46:327][681]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-12.54.46:327][681]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.29-12.54.46:328][681]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.54.46:328][681]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.54.46:328][681]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.54.46:328][681]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.54.46:328][681]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.54.46:328][681]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.54.46:328][681]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.29-12.54.46:328][681]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=64 [2020.04.29-12.54.46:328][681]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.54.46:328][681]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.54.46:328][681]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.54.46:328][681]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.04.29-12.54.46:328][681]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.54.46:328][681]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.54.46:328][681]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-12.54.46:328][681]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 0 FearTokens: 0 [2020.04.29-12.54.46:328][681]GameFlow: Writing Profile Stat DBD_KillerSkulls: -1 [2020.04.29-12.54.46:328][681]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=-1 addSurvivorPips=0 [2020.04.29-12.54.46:328][681]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.29-12.54.46:328][681]LogQuestEvent: player did finish playing [2020.04.29-12.54.46:331][681]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-12.54.46:331][681]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.29-12.54.46:331][681]LogContextSystem: Focus Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.29-12.54.46:331][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(OverlayMenuScreen) [2020.04.29-12.54.46:331][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Returning suspended focus to [object MovieClip] [2020.04.29-12.54.46:331][681]LogContextSystem: Focus Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.04.29-12.54.46:346][681]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.29-12.54.46:346][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.04.29-12.54.46:348][681]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.04.29-12.54.46:348][681]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.04.29-12.54.46:348][681]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.04.29-12.54.46:353][681]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.04.29-12.54.46:353][681]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:353][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(HudScreen) [2020.04.29-12.54.46:353][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Returning suspended focus to [object MovieClip] [2020.04.29-12.54.46:353][681]LogContextSystem: Focus Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:353][681]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:353][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.29-12.54.46:355][681]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:355][681]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:355][681]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:355][681]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:357][681]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:357][681]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:357][681]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:357][681]GameFlow: InGameContextComponent::Leave [2020.04.29-12.54.46:358][681]LogAsyncLoad: Unloading library Game [2020.04.29-12.54.46:358][681]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:358][681]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:358][681]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:358][681]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:358][681]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:358][681]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:358][681]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:358][681]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:359][681]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:359][681]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:359][681]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:359][681]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:360][681]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:360][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.29-12.54.46:424][681]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:424][681]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:424][681]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:424][681]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.29-12.54.46:424][681]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:424][681]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-12.54.46:424][681]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.54.46:424][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-12.54.46:424][681]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.54.46:424][681]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.54.46:424][681]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.54.46:424][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-12.54.46:500][681]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.54.46:500][681]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.54.46:500][681]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.54.46:500][681]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-12.54.46:500][681]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-12.54.46:500][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-12.54.46:501][681]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-12.54.46:501][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-12.54.46:501][681]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-12.54.46:502][681]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.54.46:502][681]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.29-12.54.46:504][681]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.54.46:504][681]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.54.46:504][681]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.54.46:505][681]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.54.46:505][681]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.54.46:505][682]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.54.46:505][682]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.29-12.54.46:506][682]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-12.54.46:511][682]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.46:511][682]GameFlow: TallyContextComponent::Enter [2020.04.29-12.54.46:526][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:2209 [2020.04.29-12.54.46:528][682]LogPlayerLevels: No xp earned because left match [2020.04.29-12.54.46:592][682]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88200] [2020.04.29-12.54.46:592][682]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.54.46:593][682]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9474&schemaVersion=0] [2020.04.29-12.54.46:594][682]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-12.54.46:594][682]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.29-12.54.46:594][682]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.54.46:594][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.29-12.54.46:685][683]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-12.54.46:688][683]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.54.46:688][683]GameFlow: [ADBDGameState::SetServerLeftGame] - hasServerLeftGame=false [2020.04.29-12.54.46:688][683]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-12.54.46:688][683]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'KillerLeft' [2020.04.29-12.54.46:688][683]GameFlow: ADBDGameState::Dispatched game end reason killer disconnect [2020.04.29-12.54.46:689][683]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-12.54.46:689][683]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale10_Character_C_1 Target: [2020.04.29-12.54.46:689][683]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.29-12.54.46:689][683]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.29-12.54.46:689][683]GameFlow: [ADBDGameState::SetServerLeftGame] - hasServerLeftGame=false [2020.04.29-12.54.46:689][683]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-12.54.46:690][683]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-12.54.46:690][683]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-12.54.46:690][683]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperDisconnect Value: 4.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.54.46:690][683]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 4.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.54.46:690][683]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.54.46:690][683]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-12.54.46:749][683]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for FFF9B40101001001 [2020.04.29-12.54.46:749][683]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_HarpoonRifle Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HexRetribution 0 Perk2: Gearhead 0 Perk3: DeadMansSwitch 1 Perk4: _EMPTY_ 0 Offering: _EMPTY_ [2020.04.29-12.54.46:751][683]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-12.54.46:751][683]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale10_Character_C_1 Target: [2020.04.29-12.54.46:751][683]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.29-12.54.46:751][683]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.04.29-12.54.46:752][683]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale09_Character_C_0 Target: [2020.04.29-12.54.46:754][683]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.54.46:754][683]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.54.46:754][683]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.54.46:754][683]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.54.46:754][683]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.54.46:754][683]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.54.46:754][683]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-12.54.46:755][683]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-12.54.46:755][683]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-12.54.46:815][683]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.29-12.54.46:864][684]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CB526AF00] Result: '1' k_EResultOK (success) [2020.04.29-12.54.46:864][684]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CB526AF00]' succeeded in 0.513616 seconds [2020.04.29-12.54.46:864][684]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-12.54.46:865][684]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.29-12.54.46:865][684]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-12.54.46:865][684]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9474&schemaVersion=0] [2020.04.29-12.54.46:865][684]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.54.46:865][684]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: dbd_addDisconnectionPenaltyPoint [2020.04.29-12.54.46:866][684]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.54.46:867][684]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.54.46:867][684]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: BP_CamperMale10_Character_C_1 - Adzm, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.54.46:867][684]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperMale10_Character_C_1 - Adzm, Originating Player: BP_CamperMale09_Character_C_0 - Starbucks, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.54.46:867][684]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: BP_CamperFemale07_Character_C_0 - Relaen, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.54.46:867][684]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AftercareEffect, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: BP_CamperMale09_Character_C_0 - Starbucks, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.54.46:867][684]Interaction: [BP_CamperMale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-12.54.46:868][684]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.54.46:868][684]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.54.46:868][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.46:868][684]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.54.46:868][684]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.54.46:868][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.46:868][684]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.54.46:868][684]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.54.46:868][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.46:868][684]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.54.46:868][684]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.54.46:868][684]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.46:868][684]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.54.46:868][684]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.46:868][684]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.54.46:868][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.46:868][684]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_1] [2020.04.29-12.54.46:868][684]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.46:868][684]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.54.46:869][684]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.46:869][684]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-12.54.46:869][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.46:869][684]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.46:869][684]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-12.54.46:869][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.46:869][684]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.46:869][684]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-12.54.46:869][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.46:869][684]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.46:869][684]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-12.54.46:869][684]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.46:869][684]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-12.54.46:869][684]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-12.54.46:869][684]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-12.54.46:869][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-12.54.46:869][684]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - Relaen][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-12.54.46:869][684]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.46:869][684]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.46:871][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-12.54.46:871][684]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-12.54.46:871][684]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-12.54.46:946][685]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.29-12.54.46:948][685]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.46:948][685]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.54.47:015][690]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-12.54.47:015][690]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.29-12.54.47:015][690]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-12.54.47:125][696]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.47:125][696]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.47:125][696]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.54.47:126][697]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-12.54.47:222][703]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CB5267750] Result: '1' k_EResultOK (success) [2020.04.29-12.54.47:222][703]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CB5267750]' succeeded in 0.715587 seconds [2020.04.29-12.54.47:254][705]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CB5267750] Result: '1' k_EResultOK (success) [2020.04.29-12.54.47:273][706]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.756490 seconds [2020.04.29-12.54.47:304][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.29-12.54.47:322][709]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-12.54.47:322][709]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.29-12.54.47:511][720]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.54.47:531][720]LogStreaming: Flushing async loaders took 20ms. [2020.04.29-12.54.47:534][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-12.54.47:534][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-12.54.47:544][720]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.04.29-12.54.47:544][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.47:544][720]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.04.29-12.54.47:544][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.47:544][720]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.04.29-12.54.47:544][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.47:544][720]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.04.29-12.54.47:544][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.47:544][720]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.04.29-12.54.47:544][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.47:544][720]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.04.29-12.54.47:544][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.54.47:544][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.54.47:544][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-12.54.47:544][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-12.54.47:544][720]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-12.54.47:544][720]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_1 [2020.04.29-12.54.47:544][720]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-12.54.47:544][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-12.54.47:552][720]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.54.47:552][720]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.54.47:552][720]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.54.47:552][720]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000011 seconds [2020.04.29-12.54.47:553][720]GameFlow: Spawn Item: Item_Slasher_HarpoonRifle [2020.04.29-12.54.47:553][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-12.54.47:553][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Reload Chargeable Enabled?: Enabled [2020.04.29-12.54.47:554][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-12.54.47:554][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Reload Chargeable Enabled?: Disabled [2020.04.29-12.54.47:554][720]GameFlow: ACollectable::BeginPlay [2020.04.29-12.54.47:554][720]GameFlow: BegunPlayFenceGuid A90966FE-4900-20E8-CBD2-2BAEB514695B [2020.04.29-12.54.47:554][720]GameFlow: OnCreationFence A90966FE-4900-20E8-CBD2-2BAEB514695B [2020.04.29-12.54.47:554][720]GameFlow: Waiting for fence A90966FE-4900-20E8-CBD2-2BAEB514695B [2020.04.29-12.54.47:554][720]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: A90966FE490020E8CBD22BAEB514695B [2020.04.29-12.54.47:554][720]GameFlow: Spawn Status Effect: ChainKillerMovementEffect [2020.04.29-12.54.47:554][720]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.54.47:554][720]GameFlow: Spawn Status Effect: KillerChainLinkedEffect [2020.04.29-12.54.47:554][720]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.54.47:554][720]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.54.47:554][720]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.54.47:554][720]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.54.47:555][720]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.54.47:555][720]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.54.47:555][720]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.54.47:563][720]LogSM: [BP_Slasher_Character_19_C_1][SERVER SLAVE] [2020.04.29-12.54.47:569][721]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-12.54.47:570][721]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-12.54.47:586][722]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-12.54.47:586][722]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-12.54.49:312][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.29-12.54.49:473][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.54.50:261][888]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.013026 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-12.54.50:261][888]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.04.29-12.54.50:263][888]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-12.54.50:263][888]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-12.54.50:748][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.04.29-12.54.50:877][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.04.29-12.54.52:569][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.54.56:538][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-12.54.56:602][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-12.54.56:651][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-12.54.56:683][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-12.54.56:748][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.04.29-12.54.56:844][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.04.29-12.54.56:844][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-12.54.56:844][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.04.29-12.54.56:876][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-12.54.56:897][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.04.29-12.54.57:413][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-12.54.57:510][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-12.54.57:639][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.54.57:752][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.54.57:752][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.54.57:849][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-12.54.57:849][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.54.57:881][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-12.54.57:913][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-12.54.57:978][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-12.54.57:978][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-12.54.58:075][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-12.54.58:640][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.54.58:785][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.54.58:914][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-12.54.59:010][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-12.54.59:075][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-12.54.59:172][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-12.54.59:172][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-12.54.59:253][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-12.54.59:478][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-12.54.59:574][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-12.54.59:607][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.54.59:703][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.54.59:751][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-12.54.59:817][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-12.54.59:817][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-12.54.59:913][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-12.54.59:922][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: No Xp gained - Cannot not start leveling sequence. [2020.04.29-12.54.59:922][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.29-12.54.59:946][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-12.55.00:043][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-12.55.00:043][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.00:139][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.00:236][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-12.55.00:317][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-12.55.00:349][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.00:414][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.00:543][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-12.55.00:607][529]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-12.55.00:640][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.00:752][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.00:753][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-12.55.00:817][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-12.55.00:817][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-12.55.00:849][544]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:74 value:keyDown nav:null [2020.04.29-12.55.00:881][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-12.55.00:882][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:74 value:keyUp nav:null [2020.04.29-12.55.00:914][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-12.55.00:946][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.00:978][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-12.55.01:011][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.01:075][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.01:171][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.01:413][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-12.55.01:478][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-12.55.01:542][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-12.55.01:639][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-12.55.01:704][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-12.55.01:752][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-12.55.01:849][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-12.55.01:849][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-12.55.02:382][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-12.55.02:414][641]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-12.55.02:446][643]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-12.55.02:478][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-12.55.02:752][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-12.55.02:817][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-12.55.03:074][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.03:139][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.03:204][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.03:284][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.03:285][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-12.55.03:381][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-12.55.03:413][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.03:511][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-12.55.03:543][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.03:608][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-12.55.03:640][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-12.55.03:705][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-12.55.03:850][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-12.55.03:914][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-12.55.03:978][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-12.55.04:043][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-12.55.04:076][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-12.55.04:140][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-12.55.04:284][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-12.55.04:317][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-12.55.04:349][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-12.55.04:413][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-12.55.04:478][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.04.29-12.55.04:479][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.04.29-12.55.04:511][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.04.29-12.55.04:542][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.04.29-12.55.04:542][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-12.55.04:640][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-12.55.04:640][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-12.55.04:704][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-12.55.04:914][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-12.55.04:978][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-12.55.05:043][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-12.55.05:107][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-12.55.05:204][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-12.55.05:285][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-12.55.05:382][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-12.55.05:446][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-12.55.05:478][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-12.55.05:543][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-12.55.05:672][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-12.55.05:753][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-12.55.05:817][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-12.55.05:913][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-12.55.07:172][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-12.55.07:253][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-12.55.07:285][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-12.55.07:349][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-12.55.07:350][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.07:414][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.07:511][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-12.55.07:543][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-12.55.07:575][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-12.55.07:640][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-12.55.07:817][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-12.55.07:881][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-12.55.07:914][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-12.55.07:978][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-12.55.08:043][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-12.55.08:108][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-12.55.08:140][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-12.55.08:205][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-12.55.08:238][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.08:318][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.08:382][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-12.55.08:414][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-12.55.08:447][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-12.55.08:511][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-12.55.08:576][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-12.55.08:608][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-12.55.08:640][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-12.55.08:705][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-12.55.08:736][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.08:785][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.08:818][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.08:850][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-12.55.08:914][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.08:915][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-12.55.08:947][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-12.55.09:011][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-12.55.09:140][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-12.55.09:205][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-12.55.09:317][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-12.55.09:381][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-12.55.09:414][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-12.55.09:478][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-12.55.09:510][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-12.55.09:543][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.09:543][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-12.55.09:608][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.09:640][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.09:704][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-12.55.09:736][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.09:785][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-12.55.09:817][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-12.55.09:881][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-12.55.09:914][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.09:978][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.10:043][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-12.55.10:108][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-12.55.10:140][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-12.55.10:172][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-12.55.10:252][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-12.55.10:318][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-12.55.10:382][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.10:479][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-12.55.10:511][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.10:512][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-12.55.10:544][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-12.55.10:576][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-12.55.10:641][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.10:672][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-12.55.10:753][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.10:785][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-12.55.10:914][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-12.55.10:978][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-12.55.11:140][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.11:253][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.11:317][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-12.55.11:382][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.04.29-12.55.11:447][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-12.55.11:447][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.04.29-12.55.11:543][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-12.55.11:543][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-12.55.11:608][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-12.55.11:640][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-12.55.12:704][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-12.55.12:753][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-12.55.12:785][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-12.55.12:914][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-12.55.13:383][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-12.55.13:479][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-12.55.13:673][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-12.55.13:737][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-12.55.13:979][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-12.55.14:076][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-12.55.14:076][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-12.55.14:140][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-12.55.14:141][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-12.55.14:237][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-12.55.14:253][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.14:318][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-12.55.14:351][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.14:383][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.14:383][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-12.55.14:447][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.14:480][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.14:608][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.14:641][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-12.55.14:705][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-12.55.14:754][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-12.55.14:818][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-12.55.14:882][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-12.55.14:947][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.14:948][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-12.55.15:044][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.15:076][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.15:141][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.15:172][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.15:205][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.15:364][444]GameFlow: OnDropped 239.245316 [2020.04.29-12.55.15:364][444]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.04.29-12.55.15:364][444]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.04.29-12.55.15:364][444]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.55.15:364][444]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-12.55.15:364][444]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.55.15:364][444]Interaction: ------------------------ [2020.04.29-12.55.15:364][444]Interaction: - Interactions in Zone - [2020.04.29-12.55.15:364][444]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:364][444]Interaction: ---------------------------- [2020.04.29-12.55.15:364][444]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:364][444]Interaction: ---------------------------- [2020.04.29-12.55.15:364][444]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:364][444]Interaction: ---------------------------- [2020.04.29-12.55.15:364][444]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:364][444]Interaction: ---------------------------- [2020.04.29-12.55.15:364][444]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:364][444]Interaction: ---------------------------- [2020.04.29-12.55.15:364][444]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:364][444]Interaction: ---------------------------- [2020.04.29-12.55.15:364][444]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:364][444]Interaction: ---------------------------- [2020.04.29-12.55.15:364][444]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:364][444]Interaction: ---------------------------- [2020.04.29-12.55.15:364][444]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:364][444]Interaction: ---------------------------- [2020.04.29-12.55.15:364][444]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:364][444]Interaction: ---------------------------- [2020.04.29-12.55.15:364][444]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:364][444]Interaction: ---------------------------- [2020.04.29-12.55.15:364][444]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:364][444]Interaction: ---------------------------- [2020.04.29-12.55.15:365][444]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:365][444]Interaction: ---------------------------- [2020.04.29-12.55.15:365][444]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:365][444]Interaction: ---------------------------- [2020.04.29-12.55.15:365][444]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:365][444]Interaction: ---------------------------- [2020.04.29-12.55.15:365][444]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_1 - Adzm][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-12.55.15:365][444]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.55.15:365][444]Interaction: ------------------------ [2020.04.29-12.55.15:365][444]Interaction: - Interactions in Zone - [2020.04.29-12.55.15:365][444]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:365][444]Interaction: ---------------------------- [2020.04.29-12.55.15:365][444]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:365][444]Interaction: ---------------------------- [2020.04.29-12.55.15:365][444]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:365][444]Interaction: ---------------------------- [2020.04.29-12.55.15:365][444]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:365][444]Interaction: ---------------------------- [2020.04.29-12.55.15:365][444]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:365][444]Interaction: ---------------------------- [2020.04.29-12.55.15:365][444]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:365][444]Interaction: ---------------------------- [2020.04.29-12.55.15:365][444]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:365][444]Interaction: ---------------------------- [2020.04.29-12.55.15:365][444]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:365][444]Interaction: ---------------------------- [2020.04.29-12.55.15:365][444]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:365][444]Interaction: ---------------------------- [2020.04.29-12.55.15:365][444]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:365][444]Interaction: ---------------------------- [2020.04.29-12.55.15:365][444]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:365][444]Interaction: ---------------------------- [2020.04.29-12.55.15:365][444]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:365][444]Interaction: ---------------------------- [2020.04.29-12.55.15:365][444]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:365][444]Interaction: ---------------------------- [2020.04.29-12.55.15:365][444]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:365][444]Interaction: ---------------------------- [2020.04.29-12.55.15:365][444]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-12.55.15:365][444]Interaction: ---------------------------- [2020.04.29-12.55.15:365][444]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_1 - Adzm, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.15:365][444]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale10_Character_C_1 - Adzm, Originating Player: BP_CamperMale10_Character_C_1 - Adzm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.15:365][444]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale10_Character_C_1 - Adzm, Originating Player: BP_CamperMale10_Character_C_1 - Adzm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.15:365][444]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale10_Character_C_1 - Adzm, Originating Player: BP_CamperMale10_Character_C_1 - Adzm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.15:365][444]LogDBDGeneral: StatusEffect::EndPlay - Id: BreakoutPerkWiggleEffect, Status Owner: BP_CamperMale10_Character_C_1 - Adzm, Originating Player: BP_CamperMale10_Character_C_0 - MarcosDayZ, Custom Param: 0.200000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.15:365][444]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale10_Character_C_1 - Adzm, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.15:365][444]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale10_Character_C_1 - Adzm, Originating Player: BP_CamperMale10_Character_C_1 - Adzm, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.15:365][444]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperMale10_Character_C_1 - Adzm, Originating Player: BP_CamperMale09_Character_C_0 - Starbucks, Custom Param: 0.000000, Originating Effect: AfterCare, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.15:365][444]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale10_Character_C_1 [2020.04.29-12.55.15:365][444]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale10_Character_C_1 [2020.04.29-12.55.15:366][444]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale10_Character_C_1 [2020.04.29-12.55.15:366][444]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale10_Character_C_1 [2020.04.29-12.55.15:366][444]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.55.15:366][444]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.55.15:366][444]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.55.15:366][444]LogSM: [BP_CamperMale10_Character_C_1][CLIENT SLAVE] [2020.04.29-12.55.15:366][444]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.55.15:415][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-12.55.15:479][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-12.55.15:511][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-12.55.15:576][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-12.55.15:608][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-12.55.15:705][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-12.55.15:753][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-12.55.15:818][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-12.55.15:851][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-12.55.15:914][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-12.55.15:915][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.16:011][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.16:044][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.16:140][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.16:141][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.16:205][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.16:206][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-12.55.16:286][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-12.55.16:609][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-12.55.16:706][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-12.55.16:706][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-12.55.16:753][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-12.55.16:818][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-12.55.16:850][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-12.55.16:914][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-12.55.17:012][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-12.55.17:012][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-12.55.17:108][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-12.55.17:140][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.17:205][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-12.55.17:253][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.17:285][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-12.55.17:324][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-12.55.17:382][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-12.55.17:447][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-12.55.17:511][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-12.55.17:608][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-12.55.17:672][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-12.55.19:882][724]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.55.19:882][724]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.55.20:606][769]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.55.20:606][769]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.55.20:606][769]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.55.20:606][769]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.55.20:882][786]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 172 [2020.04.29-12.55.20:947][790]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.04.29-12.55.21:093][800]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.04.29-12.55.21:093][800]LogDBDGeneral: Date-time synced online: 2020.04.29-12.55.24 (service used - Mirrors) [2020.04.29-12.55.21:607][831]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.55.21:607][831]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.55.21:607][831]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.55.21:607][831]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.55.21:689][836]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.55.21:783][842]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: BP_CamperMale09_Character_C_0 - Starbucks, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.24:623][ 18]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.04.29-12.55.24:623][ 18]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.04.29-12.55.24:623][ 18]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.55.24:623][ 18]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-12.55.24:623][ 18]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.55.24:623][ 18]Interaction: ------------------------ [2020.04.29-12.55.24:623][ 18]Interaction: - Interactions in Zone - [2020.04.29-12.55.24:623][ 18]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:623][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:623][ 18]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:623][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:623][ 18]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:623][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:623][ 18]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:623][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:623][ 18]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:623][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:623][ 18]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:623][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:623][ 18]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:623][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:623][ 18]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:623][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:623][ 18]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:623][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:623][ 18]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:623][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:623][ 18]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:623][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:623][ 18]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:623][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:623][ 18]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:623][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:623][ 18]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:623][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:623][ 18]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:623][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:623][ 18]InteractionHandler: Verbose: [BP_CamperMale09_Character_C_0 - Starbucks][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-12.55.24:623][ 18]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.55.24:623][ 18]Interaction: ------------------------ [2020.04.29-12.55.24:623][ 18]Interaction: - Interactions in Zone - [2020.04.29-12.55.24:623][ 18]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:623][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:624][ 18]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:624][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:624][ 18]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:624][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:624][ 18]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:624][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:624][ 18]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:624][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:624][ 18]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:624][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:624][ 18]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:624][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:624][ 18]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:624][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:624][ 18]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:624][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:624][ 18]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:624][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:624][ 18]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:624][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:624][ 18]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:624][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:624][ 18]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:624][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:624][ 18]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:624][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:624][ 18]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-12.55.24:624][ 18]Interaction: ---------------------------- [2020.04.29-12.55.24:624][ 18]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.24:624][ 18]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: BP_CamperMale09_Character_C_0 - Starbucks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.24:624][ 18]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: BP_CamperMale09_Character_C_0 - Starbucks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.24:624][ 18]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: BP_CamperMale09_Character_C_0 - Starbucks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.24:624][ 18]LogDBDGeneral: StatusEffect::EndPlay - Id: BreakoutPerkWiggleEffect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: BP_CamperMale10_Character_C_0 - MarcosDayZ, Custom Param: 0.200000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.24:624][ 18]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.24:624][ 18]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.24:624][ 18]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.24:624][ 18]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: BP_CamperMale09_Character_C_0 - Starbucks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.24:624][ 18]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.24:624][ 18]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperMale09_Character_C_0 - Starbucks, Originating Player: BP_CamperFemale07_Character_C_0 - Relaen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.24:625][ 18]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale09_Character_C_0 [2020.04.29-12.55.24:625][ 18]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale09_Character_C_0 [2020.04.29-12.55.24:625][ 18]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale09_Character_C_0 [2020.04.29-12.55.24:625][ 18]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale09_Character_C_0 [2020.04.29-12.55.24:625][ 18]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.55.24:625][ 18]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.55.24:625][ 18]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.55.24:625][ 18]LogSM: [BP_CamperMale09_Character_C_0][CLIENT SLAVE] [2020.04.29-12.55.24:625][ 18]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.55.27:286][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.27:351][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-12.55.27:352][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.27:415][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-12.55.27:480][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-12.55.27:544][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-12.55.27:577][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.27:674][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.27:787][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-12.55.27:851][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-12.55.27:948][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-12.55.28:012][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-12.55.28:012][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-12.55.28:077][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-12.55.28:109][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-12.55.28:206][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-12.55.28:206][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.28:286][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-12.55.28:318][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.28:351][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-12.55.28:351][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-12.55.28:447][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-12.55.28:447][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.28:577][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.28:609][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-12.55.28:641][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-12.55.29:077][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-12.55.29:141][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-12.55.29:173][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-12.55.29:206][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-12.55.29:206][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-12.55.29:286][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-12.55.29:351][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-12.55.29:415][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-12.55.29:576][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-12.55.29:641][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.29:641][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-12.55.29:754][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.29:819][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-12.55.29:883][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.29:883][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-12.55.29:980][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.30:044][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.30:142][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.30:142][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-12.55.30:253][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-12.55.30:254][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-12.55.30:351][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-12.55.30:383][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.30:480][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.30:512][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-12.55.30:609][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-12.55.30:754][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-12.55.30:786][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-12.55.30:819][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-12.55.30:883][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-12.55.31:141][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.04.29-12.55.31:255][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.04.29-12.55.31:329][434]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-12.55.31:393][438]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-12.55.31:409][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-12.55.31:441][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-12.55.31:507][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-12.55.31:555][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-12.55.31:619][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-12.55.31:684][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-12.55.31:716][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-12.55.31:780][461]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-12.55.36:185][735]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-12.55.36:185][735]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.55.38:586][883]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.29-12.55.38:586][883]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.55.38:716][892]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.55.38:716][892]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-12.55.42:338][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-12.55.42:434][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-12.55.42:564][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-12.55.42:645][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-12.55.42:709][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.42:806][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.42:838][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-12.55.42:903][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-12.55.42:967][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-12.55.42:999][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-12.55.43:112][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-12.55.43:144][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-12.55.43:209][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-12.55.43:241][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-12.55.43:273][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-12.55.43:337][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-12.55.43:402][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.43:467][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.43:563][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-12.55.43:644][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-12.55.43:677][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-12.55.43:741][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-12.55.43:805][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-12.55.43:902][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-12.55.43:935][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.44:031][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.44:096][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.44:177][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.44:241][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.44:306][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.44:596][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-12.55.44:661][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-12.55.44:741][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-12.55.44:838][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-12.55.44:870][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-12.55.44:935][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-12.55.44:968][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-12.55.45:064][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-12.55.45:064][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-12.55.45:161][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.45:161][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-12.55.45:210][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.45:274][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.45:339][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.45:371][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.45:403][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.45:435][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-12.55.45:500][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-12.55.45:565][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-12.55.45:629][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-12.55.45:773][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-12.55.45:871][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-12.55.45:967][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-12.55.46:064][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-12.55.46:096][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-12.55.46:161][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-12.55.46:193][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-12.55.46:242][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-12.55.46:274][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-12.55.46:339][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-12.55.46:371][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-12.55.46:435][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-12.55.46:468][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.46:532][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.46:597][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.46:597][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.46:629][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-12.55.46:693][384]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-12.55.46:707][385]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ExposerAdded Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: BP_CamperMale10_Character_C_0 [2020.04.29-12.55.46:774][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-12.55.46:839][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-12.55.46:839][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.46:968][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.47:000][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-12.55.47:032][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-12.55.47:097][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-12.55.47:129][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-12.55.47:193][415]LogActor: Warning: BP_ExposerCrow_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ExposerCrow_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-12.55.47:242][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-12.55.47:307][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-12.55.47:500][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.47:596][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.47:741][449]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-12.55.47:806][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-12.55.47:871][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.48:000][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-12.55.48:000][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.48:064][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-12.55.48:064][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-12.55.48:161][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-12.55.48:272][482]GameFlow: OnDropped 272.165405 [2020.04.29-12.55.48:272][482]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.04.29-12.55.48:272][482]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.04.29-12.55.48:272][482]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.55.48:272][482]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-12.55.48:272][482]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.55.48:272][482]Interaction: ------------------------ [2020.04.29-12.55.48:272][482]Interaction: - Interactions in Zone - [2020.04.29-12.55.48:272][482]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:272][482]Interaction: ---------------------------- [2020.04.29-12.55.48:272][482]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:272][482]Interaction: ---------------------------- [2020.04.29-12.55.48:272][482]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:272][482]Interaction: ---------------------------- [2020.04.29-12.55.48:272][482]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:272][482]Interaction: ---------------------------- [2020.04.29-12.55.48:272][482]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:272][482]Interaction: ---------------------------- [2020.04.29-12.55.48:272][482]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:272][482]Interaction: ---------------------------- [2020.04.29-12.55.48:272][482]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:272][482]Interaction: ---------------------------- [2020.04.29-12.55.48:272][482]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:272][482]Interaction: ---------------------------- [2020.04.29-12.55.48:272][482]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:272][482]Interaction: ---------------------------- [2020.04.29-12.55.48:272][482]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:272][482]Interaction: ---------------------------- [2020.04.29-12.55.48:272][482]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:272][482]Interaction: ---------------------------- [2020.04.29-12.55.48:272][482]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:272][482]Interaction: ---------------------------- [2020.04.29-12.55.48:272][482]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:272][482]Interaction: ---------------------------- [2020.04.29-12.55.48:272][482]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:272][482]Interaction: ---------------------------- [2020.04.29-12.55.48:272][482]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:272][482]Interaction: ---------------------------- [2020.04.29-12.55.48:272][482]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - MarcosDayZ][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-12.55.48:272][482]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-12.55.48:272][482]Interaction: ------------------------ [2020.04.29-12.55.48:273][482]Interaction: - Interactions in Zone - [2020.04.29-12.55.48:273][482]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:273][482]Interaction: ---------------------------- [2020.04.29-12.55.48:273][482]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:273][482]Interaction: ---------------------------- [2020.04.29-12.55.48:273][482]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:273][482]Interaction: ---------------------------- [2020.04.29-12.55.48:273][482]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:273][482]Interaction: ---------------------------- [2020.04.29-12.55.48:273][482]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:273][482]Interaction: ---------------------------- [2020.04.29-12.55.48:273][482]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:273][482]Interaction: ---------------------------- [2020.04.29-12.55.48:273][482]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:273][482]Interaction: ---------------------------- [2020.04.29-12.55.48:273][482]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:273][482]Interaction: ---------------------------- [2020.04.29-12.55.48:273][482]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:273][482]Interaction: ---------------------------- [2020.04.29-12.55.48:273][482]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:273][482]Interaction: ---------------------------- [2020.04.29-12.55.48:273][482]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:273][482]Interaction: ---------------------------- [2020.04.29-12.55.48:273][482]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:273][482]Interaction: ---------------------------- [2020.04.29-12.55.48:273][482]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:273][482]Interaction: ---------------------------- [2020.04.29-12.55.48:273][482]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:273][482]Interaction: ---------------------------- [2020.04.29-12.55.48:273][482]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-12.55.48:273][482]Interaction: ---------------------------- [2020.04.29-12.55.48:273][482]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_0 - MarcosDayZ, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.48:273][482]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale10_Character_C_0 - MarcosDayZ, Originating Player: BP_CamperMale10_Character_C_0 - MarcosDayZ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.48:273][482]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale10_Character_C_0 - MarcosDayZ, Originating Player: BP_CamperMale10_Character_C_0 - MarcosDayZ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.48:273][482]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale10_Character_C_0 - MarcosDayZ, Originating Player: BP_CamperMale10_Character_C_0 - MarcosDayZ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.48:273][482]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseObsessionChance, Status Owner: BP_CamperMale10_Character_C_0 - MarcosDayZ, Originating Player: BP_CamperMale10_Character_C_0 - MarcosDayZ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.48:273][482]LogDBDGeneral: StatusEffect::EndPlay - Id: BreakoutPerkHasteEffect, Status Owner: BP_CamperMale10_Character_C_0 - MarcosDayZ, Originating Player: BP_CamperMale10_Character_C_0 - MarcosDayZ, Custom Param: 0.070000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.48:273][482]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale10_Character_C_0 - MarcosDayZ, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.48:273][482]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperMale10_Character_C_0 - MarcosDayZ, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.48:273][482]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale10_Character_C_0 - MarcosDayZ, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.55.48:273][482]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale10_Character_C_0 [2020.04.29-12.55.48:273][482]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale10_Character_C_0 [2020.04.29-12.55.48:273][482]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale10_Character_C_0 [2020.04.29-12.55.48:273][482]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale10_Character_C_0 [2020.04.29-12.55.48:273][482]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.55.48:273][482]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.55.48:273][482]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.55.48:273][482]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-12.55.48:274][482]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-12.55.48:276][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-12.55.48:370][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-12.55.48:402][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.48:498][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.48:563][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-12.55.48:660][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-12.55.48:805][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-12.55.48:838][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-12.55.48:933][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-12.55.48:997][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.04.29-12.55.49:030][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-12.55.49:094][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.04.29-12.55.49:191][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-12.55.49:272][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-12.55.49:304][544]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-12.55.49:369][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-12.55.49:497][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.49:594][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.51:030][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-12.55.51:095][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-12.55.51:127][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-12.55.51:191][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-12.55.51:256][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-12.55.51:337][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-12.55.51:369][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-12.55.51:401][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-12.55.51:498][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.04.29-12.55.51:595][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.04.29-12.55.51:724][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.51:804][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.51:870][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-12.55.51:934][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-12.55.51:934][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-12.55.51:998][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-12.55.52:063][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.52:127][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-12.55.52:192][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.52:192][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-12.55.52:256][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-12.55.52:289][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-12.55.52:337][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-12.55.52:401][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-12.55.52:498][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-12.55.52:563][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-12.55.52:595][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-12.55.52:659][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-12.55.52:692][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-12.55.52:692][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-12.55.52:724][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-12.55.52:789][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-12.55.52:821][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.52:934][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-12.55.52:934][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.52:998][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-12.55.53:031][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-12.55.53:128][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-12.55.53:128][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-12.55.53:192][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-12.55.53:224][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-12.55.53:289][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-12.55.53:289][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-12.55.53:370][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-12.55.53:434][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-12.55.53:499][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-12.55.59:857][198]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198073435380 [2020.04.29-12.55.59:857][198]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198073435380, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.56.05:712][561]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198045356634 [2020.04.29-12.56.05:713][561]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198045356634, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.56.19:890][439]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.56.20:582][482]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.56.20:582][482]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.56.20:889][501]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-12.56.21:229][523]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-12.56.21:229][523]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.56.21:598][545]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.56.21:598][545]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.56.21:987][569]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 114 [2020.04.29-12.56.22:599][607]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.56.22:599][607]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-12.56.22:599][607]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-12.56.22:599][607]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-12.56.22:682][612]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-12.56.27:376][904]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198045356634 [2020.04.29-12.56.27:376][904]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198045356634, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.56.29:231][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.56.29:231][ 18]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.04.29-12.56.29:247][ 19]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.29:247][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.29-12.56.29:248][ 19]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.29:248][ 19]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.29:248][ 19]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.29:248][ 19]GameFlow: TallyContextComponent::Leave [2020.04.29-12.56.29:248][ 19]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-12.56.29:248][ 19]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-12.56.29:248][ 19]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.29-12.56.29:248][ 19]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.56.29:248][ 19]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.56.29:248][ 19]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-12.56.29:248][ 19]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-12.56.29:248][ 19]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-12.56.29:248][ 19]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-12.56.29:248][ 19]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: 0: c158a...77956 [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: 1: f3f75...85713 [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: 2: ccd67...03423 [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: 3: ed3c7...34339 [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: 4: 501f7...83529 [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T12:51:12.797Z : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b9d507f0-c624-4044-8fe3-fa99cbeb3afe : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.9.232 : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: EncryptionKey=mGaf4kk1fcazZoDgDVyBztnnVLyfNxswBqI5WM/xNBI= : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCBF6F08D7EC3C0005501A04BC7486|18.157.9.232|7777 : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-12.56.29:249][ 19]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.56.29:249][ 19]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.157.9.232:7777 SessionId: 00CCB...C7486 [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T12:51:12.797Z : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b9d507f0-c624-4044-8fe3-fa99cbeb3afe : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.9.232 : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: EncryptionKey=mGaf4kk1fcazZoDgDVyBztnnVLyfNxswBqI5WM/xNBI= : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-12.56.29:249][ 19]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-12.56.29:250][ 19]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCBF6F08D7EC3C0005501A04BC7486|18.157.9.232|7777 : OnlineService [2020.04.29-12.56.29:250][ 19]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-12.56.29:250][ 19]LogOnline: Destroying session GameSession [2020.04.29-12.56.29:250][ 19]LogDBDEasyAntiCheat: DestroySession [2020.04.29-12.56.29:250][ 19]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.29-12.56.29:250][ 19]LogOnline: Destroying session GameSession [2020.04.29-12.56.29:250][ 19]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-12.56.29:250][ 19]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-12.56.29:250][ 19]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-12.56.29:252][ 19]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.29:252][ 19]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.29:252][ 19]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.29:252][ 19]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.29:252][ 19]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-12.56.29:252][ 19]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.29:252][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-12.56.29:253][ 19]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.29:253][ 19]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.29:253][ 19]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.29:254][ 19]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.29:254][ 19]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.29:254][ 19]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.29:254][ 19]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.29:254][ 19]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.29:254][ 19]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.29:254][ 19]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.29:254][ 19]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.56.29:255][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-12.56.29:255][ 19]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.56.29:255][ 19]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.56.29:255][ 19]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.56.29:255][ 19]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-12.56.29:255][ 20]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.56.29:441][ 32]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b9d507f0-c624-4044-8fe3-fa99cbeb3afe] [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: 0: c158a...77956 [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: 1: f3f75...85713 [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: 2: ccd67...03423 [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: 3: ed3c7...34339 [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: 4: 501f7...83529 [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T12:51:12.797Z : OnlineService [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b9d507f0-c624-4044-8fe3-fa99cbeb3afe : OnlineService [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.9.232 : OnlineService [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: EncryptionKey=mGaf4kk1fcazZoDgDVyBztnnVLyfNxswBqI5WM/xNBI= : OnlineService [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCBF6F08D7EC3C0005501A04BC7486|18.157.9.232|7777 : OnlineService [2020.04.29-12.56.29:441][ 32]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-12.56.29:441][ 32]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.29-12.56.29:460][ 33]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.193865 seconds [2020.04.29-12.56.29:460][ 33]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.29-12.56.29:461][ 33]LogDBDEasyAntiCheat: slave disconnected [2020.04.29-12.56.29:461][ 33]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.29-12.56.29:779][ 52]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.29:779][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-12.56.29:781][ 52]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.29:781][ 52]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.29:781][ 52]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.29:781][ 52]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-12.56.29:781][ 52]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.29-12.56.29:781][ 52]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.9.232//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=19?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=65?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;0;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-12.56.29:781][ 52]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-12.56.29:781][ 52]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-12.56.29:781][ 52]LogAsyncLoad: Start loading library async: Menu [2020.04.29-12.56.29:781][ 52]LogAsyncLoad: 215 assets in Menu [2020.04.29-12.56.29:781][ 52]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.56.29:781][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-12.56.29:781][ 52]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.29:781][ 52]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-12.56.29:809][ 52]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.56.29:819][ 52]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.56.29:826][ 52]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.56.29:838][ 52]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.56.29:860][ 52]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.56.29:881][ 52]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.56.29:948][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.29-12.56.29:948][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:949][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-12.56.29:949][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:949][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.29-12.56.29:949][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:949][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.29-12.56.29:949][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:949][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.29-12.56.29:949][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:949][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.29-12.56.29:949][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:949][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.29-12.56.29:949][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:949][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.29-12.56.29:949][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:950][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.29-12.56.29:950][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:950][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.29-12.56.29:950][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:950][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.29-12.56.29:950][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:950][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.29-12.56.29:950][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:950][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.29-12.56.29:950][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:950][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.29-12.56.29:950][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:950][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.29-12.56.29:950][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:950][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.29-12.56.29:950][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:950][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.29-12.56.29:950][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:950][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.29-12.56.29:950][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:951][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.29-12.56.29:951][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:951][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.29-12.56.29:951][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:951][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.29-12.56.29:951][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:951][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.29-12.56.29:951][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:951][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.29-12.56.29:951][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:951][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.29-12.56.29:951][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:951][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.29-12.56.29:951][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:951][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.29-12.56.29:951][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:951][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.29-12.56.29:951][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:951][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.29-12.56.29:951][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:951][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.29-12.56.29:951][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:951][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.29-12.56.29:951][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:952][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.29-12.56.29:952][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:952][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.29-12.56.29:952][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:952][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.29-12.56.29:952][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:952][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.29-12.56.29:952][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:952][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.29-12.56.29:952][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:952][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.29-12.56.29:952][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:952][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.29-12.56.29:952][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:952][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.29-12.56.29:952][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:952][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.29-12.56.29:952][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:952][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.29-12.56.29:952][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:952][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.29-12.56.29:952][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:953][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.29-12.56.29:953][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:953][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.29-12.56.29:953][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:953][ 52]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.29-12.56.29:953][ 52]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-12.56.29:954][ 52]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.29:954][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.04.29-12.56.29:954][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.04.29-12.56.29:954][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.04.29-12.56.29:957][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.04.29-12.56.29:957][ 52]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.29:957][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.04.29-12.56.29:957][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.04.29-12.56.29:958][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.04.29-12.56.29:964][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.04.29-12.56.29:965][ 53]r.CullAll = "1" [2020.04.29-12.56.30:796][ 96]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-12.56.30:796][ 96]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-12.56.30:796][ 96]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.30:796][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.29-12.56.30:796][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.29-12.56.30:853][ 97]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.29-12.56.30:853][ 97]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.56.30:853][ 97]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.56.30:853][ 97]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.29-12.56.30:853][ 97]LogNet: World NetDriver shutdown SteamNetDriver_4 [GameNetDriver] [2020.04.29-12.56.30:853][ 97]LogNet: DestroyNamedNetDriver SteamNetDriver_4 [GameNetDriver] [2020.04.29-12.56.30:855][ 97]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.157.9.232:7777, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Leslie [0x22CBEC4A1E0], Channels: 72, Time: 2020.04.29-12.56.30 [2020.04.29-12.56.30:855][ 97]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.157.9.232:7777, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Leslie [0x22CB3819D30] [2020.04.29-12.56.30:855][ 97]LogExit: GameNetDriver SteamNetDriver_4 shut down [2020.04.29-12.56.30:857][ 97]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-12.56.30:857][ 97]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.04.29-12.56.30:857][ 97]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-12.56.30:858][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.56.30:858][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.56.30:858][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.56.30:858][ 97]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-12.56.30:858][ 97]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_1 [2020.04.29-12.56.30:858][ 97]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-12.56.30:858][ 97]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.56.30:858][ 97]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.56.30:858][ 97]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.56.30:858][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.56.30:858][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.56.30:858][ 97]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale07_Character_C_0 [2020.04.29-12.56.30:858][ 97]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale07_Character_C_0 [2020.04.29-12.56.30:858][ 97]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale07_Character_C_0 [2020.04.29-12.56.30:858][ 97]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale07_Character_C_0 [2020.04.29-12.56.30:858][ 97]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.56.30:858][ 97]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.56.30:858][ 97]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-12.56.30:858][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.56.30:858][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: BP_CamperFemale07_Character_C_0 - Relaen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.56.30:858][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: BP_CamperFemale07_Character_C_0 - Relaen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.56.30:858][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: BP_CamperFemale07_Character_C_0 - Relaen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.56.30:858][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: BreakoutPerkWiggleEffect, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: None, Custom Param: 0.200000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.56.30:858][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.56.30:858][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.56.30:858][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.56.30:858][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: BP_CamperFemale07_Character_C_0 - Relaen, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.56.30:858][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: BP_CamperFemale07_Character_C_0 - Relaen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.56.30:858][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: BP_CamperFemale07_Character_C_0 - Relaen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.56.30:858][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: AftercareEffect, Status Owner: BP_CamperFemale07_Character_C_0 - Relaen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-12.56.31:007][ 97]LogUObjectHash: Compacting FUObjectHashTables data took 4.93ms [2020.04.29-12.56.31:052][ 97]LogStreaming: Flushing async loaders. [2020.04.29-12.56.31:055][ 97]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.56.31:055][ 97]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.29-12.56.31:055][ 97]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.29-12.56.31:055][ 97]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.29-12.56.31:055][ 97]LogStreaming: Flushing async loaders. [2020.04.29-12.56.31:167][ 97]LogStreaming: Flushing async loaders took 112ms. [2020.04.29-12.56.31:168][ 97]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-12.56.31:168][ 97]LogStreaming: Flushing async loaders. [2020.04.29-12.56.31:169][ 97]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.56.31:169][ 97]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.29-12.56.31:169][ 97]LogStreaming: Flushing async loaders. [2020.04.29-12.56.31:171][ 97]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-12.56.31:171][ 97]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-12.56.31:171][ 97]LogStreaming: Flushing async loaders. [2020.04.29-12.56.31:181][ 97]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-12.56.31:181][ 97]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-12.56.31:181][ 97]LogStreaming: Flushing async loaders. [2020.04.29-12.56.31:210][ 97]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.56.31:215][ 97]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.56.31:217][ 97]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-12.56.31:221][ 97]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-12.56.31:275][ 97]LogStreaming: Flushing async loaders took 93ms. [2020.04.29-12.56.31:275][ 97]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-12.56.31:275][ 97]LogStreaming: Flushing async loaders. [2020.04.29-12.56.31:276][ 97]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-12.56.31:276][ 97]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.29-12.56.31:276][ 97]LogStreaming: Flushing async loaders. [2020.04.29-12.56.31:284][ 97]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-12.56.31:284][ 97]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-12.56.31:284][ 97]LogStreaming: Flushing async loaders. [2020.04.29-12.56.31:285][ 97]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.56.31:285][ 97]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.29-12.56.31:285][ 97]LogStreaming: Flushing async loaders. [2020.04.29-12.56.31:300][ 97]LogStreaming: Flushing async loaders took 15ms. [2020.04.29-12.56.31:300][ 97]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-12.56.31:300][ 97]LogStreaming: Flushing async loaders. [2020.04.29-12.56.31:395][ 97]LogStreaming: Flushing async loaders took 95ms. [2020.04.29-12.56.31:396][ 97]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-12.56.31:396][ 97]LogStreaming: Flushing async loaders. [2020.04.29-12.56.31:396][ 97]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.56.31:396][ 97]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-12.56.31:396][ 97]LogStreaming: Flushing async loaders. [2020.04.29-12.56.31:480][ 97]LogStreaming: Flushing async loaders took 83ms. [2020.04.29-12.56.31:481][ 97]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.29-13.56.31 [2020.04.29-12.56.31:481][ 97]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.04.29-12.56.31:481][ 97]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-12.56.31:482][ 97]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-12.56.31:482][ 97]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-12.56.31:482][ 97]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.56.31:482][ 97]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.56.31:482][ 97]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.56.31:482][ 97]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.56.31:482][ 97]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-12.56.31:491][ 97]LogWorld: Bringing up level for play took: 0.010369 [2020.04.29-12.56.31:492][ 97]GameFlow: [Login Attempted] Options: "?Name=Leslie" Response: "" [2020.04.29-12.56.31:492][ 97]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.56.31:492][ 97]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.56.31:492][ 97]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.56.31:492][ 97]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.56.31:492][ 97]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.29-12.56.31:495][ 97]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-12.56.31:495][ 97]GameFlow: FCharacterStateData::SetPips() with value=64 [2020.04.29-12.56.31:495][ 97]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.29-12.56.31:550][ 97]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88200] [2020.04.29-12.56.31:550][ 97]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.56.31:550][ 97]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.56.31:551][ 97]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-12.56.31:551][ 97]LogCustomization: ------ [2020.04.29-12.56.31:551][ 97]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.56.31:551][ 97]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.56.31:551][ 97]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.56.31:551][ 97]LogCustomization: ------ [2020.04.29-12.56.31:551][ 97]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-12.56.31:551][ 97]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-12.56.31:551][ 97]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.29-12.56.31:563][ 97]LogStreaming: Flushing async loaders. [2020.04.29-12.56.31:571][ 97]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-12.56.31:603][ 97]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.29-12.56.31:656][ 97]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000020 seconds [2020.04.29-12.56.31:657][ 97]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000019 seconds [2020.04.29-12.56.31:657][ 97]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.29-12.56.31:657][ 97]LogLoad: Took 0.804152 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.29-12.56.31:658][ 97]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-12.56.31:658][ 97]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-12.56.31:658][ 97]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-12.56.31:658][ 97]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.31:658][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.29-12.56.31:659][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.29-12.56.31:751][ 98]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.31:752][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.29-12.56.31:752][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.29-12.56.31:754][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.29-12.56.31:754][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.29-12.56.31:754][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.29-12.56.31:754][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.29-12.56.31:872][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.29-12.56.31:872][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-12.56.31:873][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-12.56.31:873][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.29-12.56.31:873][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.29-12.56.31:930][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-12.56.31:930][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-12.56.31:930][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.29-12.56.31:931][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.29-12.56.31:940][ 99]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.31:940][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.29-12.56.31:941][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.29-12.56.32:125][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.29-12.56.32:191][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-12.56.32:191][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-12.56.32:191][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.29-12.56.32:198][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.29-12.56.32:235][102]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.32:235][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.29-12.56.32:236][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.29-12.56.32:318][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.29-12.56.32:318][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.29-12.56.32:318][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.29-12.56.32:406][108]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.32:406][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.29-12.56.32:407][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.29-12.56.32:484][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.29-12.56.32:484][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.29-12.56.32:484][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.29-12.56.32:492][109]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.32:493][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.29-12.56.32:494][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.29-12.56.32:575][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.29-12.56.33:352][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.29-12.56.33:352][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.29-12.56.33:352][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.29-12.56.33:352][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.29-12.56.33:352][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.29-12.56.33:353][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.29-12.56.33:353][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.29-12.56.33:353][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.29-12.56.33:353][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.29-12.56.33:353][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.29-12.56.33:354][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.29-12.56.33:354][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.29-12.56.33:354][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.29-12.56.33:370][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.29-12.56.33:374][110]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.29-12.56.33:567][122]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.56.33:567][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.29-12.56.33:568][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.29-12.56.33:675][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.29-12.56.33:675][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.29-12.56.33:675][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.29-12.56.33:681][123]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.56.33:681][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.29-12.56.33:682][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.29-12.56.33:800][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.29-12.56.33:800][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.29-12.56.33:801][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.29-12.56.33:809][124]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.56.33:809][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.29-12.56.33:810][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.29-12.56.33:925][124]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-12.56.33:925][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.29-12.56.33:925][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.29-12.56.33:926][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.29-12.56.33:932][125]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.56.33:949][126]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.56.33:949][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.29-12.56.33:950][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.29-12.56.34:067][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.29-12.56.34:067][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.29-12.56.34:068][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.29-12.56.34:079][127]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.56.34:079][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.29-12.56.34:080][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.29-12.56.34:200][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.29-12.56.34:200][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.29-12.56.34:201][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.29-12.56.34:207][128]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.56.34:207][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.29-12.56.34:208][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.29-12.56.34:345][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.29-12.56.34:345][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.29-12.56.34:345][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.29-12.56.34:353][129]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.56.34:353][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.29-12.56.34:354][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.29-12.56.34:498][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.29-12.56.34:498][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.29-12.56.34:499][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.29-12.56.34:510][130]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-12.56.34:510][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.29-12.56.34:511][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.29-12.56.34:645][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.29-12.56.34:645][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.29-12.56.34:646][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.29-12.56.34:672][132]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-12.56.34:672][132]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='4.890' TotalLoadTime='4.890' TimeStamp='2020-04-29T12:56:37.577Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCB58208D7EC3C2FC43CDA0982BE50' LobbyId='014D5D6508D7EC3C003D8BB004C21414' [2020.04.29-12.56.34:672][132]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-12.56.34:672][132]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.890' TimeStamp='2020-04-29T12:56:37.577Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCB58208D7EC3C2FC43CDA0982BE50' LobbyId='014D5D6508D7EC3C003D8BB004C21414' [2020.04.29-12.56.34:672][132]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-12.56.34:672][132]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='4.890' TimeStamp='2020-04-29T12:56:37.577Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCB58208D7EC3C2FC43CDA0982BE50' LobbyId='014D5D6508D7EC3C003D8BB004C21414' [2020.04.29-12.56.34:672][132]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-12.56.34:672][132]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.890' TimeStamp='2020-04-29T12:56:37.577Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DCB58208D7EC3C2FC43CDA0982BE50' LobbyId='014D5D6508D7EC3C003D8BB004C21414' [2020.04.29-12.56.34:673][132]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.04.29-12.56.34:673][132]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-12.56.34:684][133]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-12.56.34:684][133]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-12.56.34:684][133]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-12.56.35:684][195]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-12.56.35:684][195]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-12.56.35:684][195]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.04.29-12.56.35:684][195]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.35:684][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-12.56.35:685][195]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.35:685][195]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.35:685][195]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.35:685][195]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-12.56.35:685][195]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-12.56.35:685][195]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.35:685][195]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-12.56.35:685][195]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.35:685][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-12.56.35:757][195]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.35:757][195]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.35:757][195]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.35:757][195]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-12.56.35:757][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-12.56.35:758][195]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.35:758][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.56.35:804][195]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.35:804][195]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.35:804][195]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.35:804][195]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.35:804][195]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.56.35:804][195]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.35:804][195]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.35:804][195]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.35:804][195]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.35:804][195]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.35:804][195]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.35:804][195]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.35:804][195]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.35:822][195]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.56.35:822][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.56.35:826][195]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.35:827][195]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.35:882][195]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88200] [2020.04.29-12.56.35:882][195]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.56.35:882][195]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.56.35:882][195]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.35:882][195]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.56.35:882][195]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.56.36:183][196]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-12.56.36:183][196]r.CullAll = "0" [2020.04.29-12.56.36:185][196]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-12.56.36:185][196]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.36:185][196]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.29-12.56.36:185][196]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.56.36:185][196]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-12.56.36:185][196]GameFlow: Warning: Entering Main Menu [2020.04.29-12.56.36:185][196]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-12.56.36:185][196]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-12.56.36:185][196]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-12.56.36:185][196]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-12.56.36:185][196]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-12.56.36:185][196]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-12.56.36:185][196]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-12.56.36:185][196]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.29-12.56.36:185][196]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.04.29-12.56.36:188][196]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-12.56.36:191][196]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-12.56.36:191][196]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-12.56.36:191][196]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.56.36:192][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-12.56.36:192][196]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.56.36:192][196]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.56.36:192][196]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-12.56.36:192][196]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-12.56.36:195][196]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-12.56.36:195][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-12.56.36:284][197]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-12.56.36:284][197]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-12.56.36:284][197]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-12.56.36:287][197]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-12.56.36:287][197]LogStreaming: Display: Flushing async loaders. [2020.04.29-12.56.36:305][197]LogStreaming: Flushing async loaders took 18ms. [2020.04.29-12.56.36:306][197]LogStreaming: Flushing async loaders. [2020.04.29-12.56.36:311][197]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-12.56.36:312][197]LogStreaming: Flushing async loaders. [2020.04.29-12.56.36:319][197]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-12.56.36:319][197]LogStreaming: Flushing async loaders. [2020.04.29-12.56.36:332][197]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-12.56.36:341][197]LogStreaming: Flushing async loaders. [2020.04.29-12.56.36:345][197]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.56.36:345][197]LogStreaming: Flushing async loaders. [2020.04.29-12.56.36:370][197]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-12.56.36:459][197]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-12.56.36:459][197]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-12.56.36:459][197]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-12.56.36:459][197]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-12.56.36:459][197]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.56.36:459][197]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-12.56.36:460][197]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-12.56.36:460][197]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.56.36:460][197]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-12.56.36:460][197]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-12.56.36:460][197]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-12.56.36:478][197]LogStreaming: Flushing async loaders took 133ms. [2020.04.29-12.56.36:478][197]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000019 seconds [2020.04.29-12.56.36:478][197]LogStreaming: Flushing async loaders. [2020.04.29-12.56.36:478][197]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-12.56.36:478][197]LogStreaming: Flushing async loaders. [2020.04.29-12.56.36:482][197]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-12.56.36:483][197]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.1 [2020.04.29-12.56.36:483][197]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.56.36:483][197]LogCustomization: ------ [2020.04.29-12.56.36:483][197]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.56.36:483][197]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.56.36:483][197]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.56.36:483][197]LogCustomization: ------ [2020.04.29-12.56.36:483][197]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.56.36:483][197]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.56.36:483][197]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.56.36:483][197]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.56.36:483][197]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.56.36:483][197]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.56.36:493][198]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-12.56.36:493][198]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-12.56.36:706][210]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.77 ms [2020.04.29-12.56.39:092][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-12.56.39:408][358]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060123520 [2020.04.29-12.56.39:423][358]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060123520, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.56.42:835][550]LogAsyncLoad: Done loading library async: Menu in 74.7 sec [2020.04.29-12.56.49:314][916]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198046962626 [2020.04.29-12.56.49:322][916]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198046962626, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.56.49:322][916]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lives4trauma, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-12.57.03:253][701]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198403424428 [2020.04.29-12.57.03:253][701]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198403424428, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.57.33:396][409]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-12.57.33:400][409]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.57.38:286][686]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-12.57.38:293][686]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.57.46:179][132]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198045356634 [2020.04.29-12.57.46:180][132]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198045356634, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-12.57.53:266][530]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-12.57.53:266][530]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InOnlineLobby [2020.04.29-12.57.54:891][621]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198403424428 [2020.04.29-12.57.54:899][621]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198403424428, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-12.58.03:434][103]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198045356634 [2020.04.29-12.58.03:448][103]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198045356634, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.58.20:037][ 40]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-12.58.20:045][ 40]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.58.30:320][610]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198399907834 [2020.04.29-12.58.30:337][610]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198399907834, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.58.31:872][697]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-12.58.31:888][697]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.58.34:237][828]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-12.58.34:237][828]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InMatch [2020.04.29-12.58.34:519][844]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198408533662 [2020.04.29-12.58.34:524][844]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198408533662, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: richpresence : InGame} [2020.04.29-12.58.34:524][844]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InMatch [2020.04.29-12.58.49:946][704]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-12.58.49:962][704]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.58.55:114][995]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119921953 [2020.04.29-12.58.55:114][995]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119921953, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.59.34:042][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.59.34:042][166]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.29-12.59.34:059][167]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.59.34:059][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-12.59.34:061][167]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.59.34:061][167]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.59.34:061][167]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.59.34:061][167]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.59.34:061][167]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.59.34:061][167]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.59.34:061][167]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.59.34:061][167]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.59.34:061][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-12.59.34:102][167]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-12.59.34:102][167]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.59.34:102][167]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-12.59.34:104][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=true), bloodpoints:356616, #nodesDataArray:16, #pathsDataArray:17, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:22, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.59.34:105][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.29-12.59.34:105][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.29-12.59.34:105][167]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-12.59.34:105][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-12.59.34:111][167]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-12.59.34:111][167]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-12.59.34:129][167]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-12.59.34:129][167]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-12.59.34:129][167]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-12.59.34:130][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:16, #pathsDataArray:17, animate:true [2020.04.29-12.59.34:219][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000734580681 ) [2020.04.29-12.59.34:219][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000734580681 [2020.04.29-12.59.35:734][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000734580681 seconds [2020.04.29-12.59.43:083][659]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.59.43:083][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:403, completeWeb:false, teleport:false ) [2020.04.29-12.59.43:083][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:403 [2020.04.29-12.59.43:084][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:102) [2020.04.29-12.59.43:225][667]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.59.43:450][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.59.46:678][858]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.59.46:679][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:306, completeWeb:false, teleport:false ) [2020.04.29-12.59.46:679][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:105) [2020.04.29-12.59.46:821][866]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.59.46:985][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.04.29-12.59.47:093][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.59.48:150][939]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.59.48:150][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:206, completeWeb:false, teleport:false ) [2020.04.29-12.59.48:151][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-12.59.48:295][947]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.59.48:422][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.59.48:459][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:206 [2020.04.29-12.59.49:291][ 2]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.59.49:291][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:103, completeWeb:false, teleport:false ) [2020.04.29-12.59.49:292][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:205) [2020.04.29-12.59.49:414][ 9]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.59.49:542][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.59.49:615][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:103 [2020.04.29-12.59.50:018][ 43]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060123520 [2020.04.29-12.59.50:029][ 43]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060123520, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-12.59.50:681][ 79]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.59.50:682][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:308, completeWeb:true, teleport:true ) [2020.04.29-12.59.50:682][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:207) [2020.04.29-12.59.50:953][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.59.50:970][ 95]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-12.59.51:714][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.04.29-12.59.51:715][136]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 23.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-12.59.51:772][136]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88264] [2020.04.29-12.59.51:772][136]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-12.59.51:773][136]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9475&schemaVersion=0] [2020.04.29-12.59.51:774][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:339616, #nodesDataArray:16, #pathsDataArray:17, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:23, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-12.59.51:774][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-12.59.51:775][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000732927583 ) [2020.04.29-12.59.51:775][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000732927583 [2020.04.29-12.59.51:777][137]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-12.59.51:777][137]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-12.59.51:777][137]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-12.59.51:777][137]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-12.59.51:777][137]LogCustomization: ------ [2020.04.29-12.59.51:777][137]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-12.59.51:777][137]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-12.59.51:777][137]LogCustomization: --> UkraineKiller_W01 [2020.04.29-12.59.51:777][137]LogCustomization: ------ [2020.04.29-12.59.51:777][137]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-12.59.51:777][137]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-12.59.51:777][137]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-12.59.51:777][137]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-12.59.51:777][137]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-12.59.51:777][137]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-12.59.52:061][153]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9475&schemaVersion=0] [2020.04.29-12.59.52:061][153]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-12.59.52:146][158]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA62F5EC0] Result: '1' k_EResultOK (success) [2020.04.29-12.59.52:168][159]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.388247 seconds [2020.04.29-12.59.52:744][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.59.53:327][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000732927583 seconds [2020.04.29-12.59.53:327][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:23, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-12.59.53:328][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.59.53:779][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.59.53:887][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-12.59.53:887][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:16, #pathsDataArray:17, animate:true [2020.04.29-12.59.53:991][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000483519398 ) [2020.04.29-12.59.53:991][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000483519398 [2020.04.29-12.59.53:991][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-12.59.55:496][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000483519398 seconds [2020.04.29-12.59.57:525][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-12.59.57:853][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.00:549][619]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.00:550][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:105) [2020.04.29-13.00.00:562][620]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060123520 [2020.04.29-13.00.00:566][620]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060123520, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.00.00:657][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.00:710][628]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.01:220][656]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.01:220][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:207) [2020.04.29-13.00.01:362][664]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.01:615][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.02:484][726]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.02:485][726]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-13.00.02:485][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:308) [2020.04.29-13.00.02:631][734]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.02:816][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.08:223][ 43]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.08:224][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:402, completeWeb:false, teleport:false ) [2020.04.29-13.00.08:224][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:402 [2020.04.29-13.00.08:224][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-13.00.08:405][ 53]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.08:477][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.16:083][478]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.16:083][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:302, completeWeb:false, teleport:false ) [2020.04.29-13.00.16:083][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:202) [2020.04.29-13.00.16:226][486]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.16:389][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.04.29-13.00.16:425][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.17:318][546]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.17:318][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:310, completeWeb:false, teleport:true ) [2020.04.29-13.00.17:319][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:103) [2020.04.29-13.00.17:443][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.17:459][554]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.17:823][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:310 [2020.04.29-13.00.18:345][603]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.18:346][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:210, completeWeb:false, teleport:false ) [2020.04.29-13.00.18:346][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:205) [2020.04.29-13.00.18:504][612]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.18:579][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.18:650][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:210 [2020.04.29-13.00.19:242][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.19:745][681]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.19:746][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:104, completeWeb:true, teleport:true ) [2020.04.29-13.00.19:746][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:102) [2020.04.29-13.00.19:870][688]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.20:016][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.20:289][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.20:451][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.20:613][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.20:757][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:104 [2020.04.29-13.00.20:757][737]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 24.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-13.00.20:813][737]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88288] [2020.04.29-13.00.20:813][737]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.00.20:813][737]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9476&schemaVersion=0] [2020.04.29-13.00.20:814][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:309616, #nodesDataArray:17, #pathsDataArray:19, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:24, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-13.00.20:814][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-13.00.20:815][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000727060251 ) [2020.04.29-13.00.20:815][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000727060251 [2020.04.29-13.00.20:817][738]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.00.20:817][738]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.00.20:817][738]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-13.00.20:817][738]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.00.20:817][738]LogCustomization: ------ [2020.04.29-13.00.20:817][738]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.00.20:817][738]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.00.20:817][738]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.00.20:817][738]LogCustomization: ------ [2020.04.29-13.00.20:817][738]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.00.20:817][738]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.00.20:817][738]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.00.20:817][738]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.00.20:817][738]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.00.20:817][738]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.00.20:854][741]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C94C4CDC0] Result: '1' k_EResultOK (success) [2020.04.29-13.00.20:870][742]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.050697 seconds [2020.04.29-13.00.20:888][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.21:047][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.21:077][753]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9476&schemaVersion=0] [2020.04.29-13.00.21:077][753]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.00.21:225][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.21:422][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.21:585][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.21:747][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.21:949][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.22:149][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.22:346][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.22:363][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000727060251 seconds [2020.04.29-13.00.22:363][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:24, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-13.00.22:543][834]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.22:653][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-13.00.22:653][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:17, #pathsDataArray:19, animate:true [2020.04.29-13.00.22:759][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000702450052 ) [2020.04.29-13.00.22:759][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000702450052 [2020.04.29-13.00.22:759][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-13.00.22:769][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.23:424][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.24:266][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000702450052 seconds [2020.04.29-13.00.26:059][ 25]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.26:059][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:103) [2020.04.29-13.00.26:184][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.26:219][ 34]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.26:686][ 60]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.26:686][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:204) [2020.04.29-13.00.26:889][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.26:996][ 77]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.27:122][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.27:124][ 84]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-13.00.27:124][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.00.27:124][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.00.27:124][ 84]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.04.29-13.00.27:124][ 84]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.29-13.00.27:124][ 84]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-13.00.27:124][ 84]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.29-13.00.27:139][ 85]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-13.00.27:139][ 85]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.27:139][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.00.27:148][ 85]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.27:148][ 85]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.27:148][ 85]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.27:148][ 85]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.27:148][ 85]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.29-13.00.27:149][ 85]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.27:149][ 85]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.27:149][ 85]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.27:149][ 85]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.27:149][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.00.27:187][ 85]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.27:187][ 85]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.27:187][ 85]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.27:204][ 85]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-13.00.27:204][ 85]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-13.00.27:204][ 85]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.00.27:204][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.00.27:210][ 85]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.27:210][ 85]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.27:265][ 85]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88288] [2020.04.29-13.00.27:265][ 85]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.00.27:266][ 85]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9477&schemaVersion=0] [2020.04.29-13.00.27:266][ 85]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.27:266][ 85]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.27:267][ 85]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-13.00.27:269][ 86]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.29-13.00.27:269][ 86]GameFlow: Starting Quickmatch: GameSession [2020.04.29-13.00.27:269][ 86]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.29-13.00.27:269][ 86]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.29-13.00.27:269][ 86]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.29-13.00.27:269][ 86]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.29-13.00.27:269][ 86]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.29-13.00.27:269][ 86]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.29-13.00.27:269][ 86]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.29-13.00.27:269][ 86]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-293185-live : Equals : -1 [2020.04.29-13.00.27:269][ 86]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.29-13.00.27:269][ 86]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.29-13.00.27:269][ 86]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=6 : Near : -1 [2020.04.29-13.00.27:269][ 86]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.29-13.00.27:269][ 86]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.29-13.00.27:269][ 86]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.04.29-13.00.27:269][ 86]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.29-13.00.27:269][ 86]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.29-13.00.27:269][ 86]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.04.29-13.00.27:269][ 86]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.29-13.00.27:269][ 86]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.29-13.00.27:269][ 86]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.29-13.00.27:269][ 86]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.29-13.00.27:269][ 86]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.29-13.00.27:269][ 86]GameFlow: Verbose: Doing Find Sessions [2020.04.29-13.00.27:289][ 87]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.00.27:548][102]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.00.27:564][103]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.292157 seconds [2020.04.29-13.00.27:566][103]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9477&schemaVersion=0] [2020.04.29-13.00.27:566][103]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.00.28:878][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.28:878][177]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.29-13.00.28:895][178]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.28:895][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.00.28:896][178]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.28:896][178]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.28:896][178]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.28:896][178]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.28:897][178]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.28:897][178]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.28:897][178]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.28:897][178]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.28:897][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.00.28:937][178]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.28:937][178]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.28:937][178]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.28:938][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=true), bloodpoints:301616, #nodesDataArray:17, #pathsDataArray:19, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:24, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-13.00.28:939][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.29-13.00.28:939][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.29-13.00.28:939][178]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.00.28:939][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.00.28:944][178]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.28:944][178]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.28:961][178]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.28:961][178]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.28:961][178]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-13.00.28:962][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:17, #pathsDataArray:19, animate:true [2020.04.29-13.00.29:070][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.60000068389345 ) [2020.04.29-13.00.29:070][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.60000068389345 [2020.04.29-13.00.30:577][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.60000068389345 seconds [2020.04.29-13.00.30:759][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.31:244][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.31:316][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.04.29-13.00.31:953][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.04.29-13.00.32:081][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.29-13.00.33:016][398]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.33:017][398]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-13.00.33:017][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:305) [2020.04.29-13.00.33:140][405]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.33:249][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.34:060][456]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.34:061][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:405, completeWeb:false, teleport:false ) [2020.04.29-13.00.34:061][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:405 [2020.04.29-13.00.34:061][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-13.00.34:202][464]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.34:347][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.35:013][509]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.35:013][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:309, completeWeb:false, teleport:false ) [2020.04.29-13.00.35:013][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:105) [2020.04.29-13.00.35:173][518]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.35:319][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.35:320][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.04.29-13.00.36:056][567]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.36:057][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:208, completeWeb:false, teleport:false ) [2020.04.29-13.00.36:057][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:308, completeWeb:false, teleport:false ) [2020.04.29-13.00.36:057][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-13.00.36:379][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:208 [2020.04.29-13.00.36:379][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.04.29-13.00.36:413][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.36:690][602]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.37:592][652]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.00.37:790][663]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.00.37:804][664]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.225695 seconds [2020.04.29-13.00.38:985][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.39:491][757]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.39:492][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:207, completeWeb:false, teleport:false ) [2020.04.29-13.00.39:492][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:206) [2020.04.29-13.00.39:630][765]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.39:723][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.39:815][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:207 [2020.04.29-13.00.42:017][897]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.42:018][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:102, completeWeb:true, teleport:true ) [2020.04.29-13.00.42:018][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:307) [2020.04.29-13.00.42:215][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.42:320][914]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.00.43:025][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:102 [2020.04.29-13.00.43:025][953]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 25.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-13.00.43:085][953]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88392] [2020.04.29-13.00.43:085][953]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.00.43:086][953]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9478&schemaVersion=0] [2020.04.29-13.00.43:088][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:280616, #nodesDataArray:18, #pathsDataArray:24, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:25, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-13.00.43:088][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-13.00.43:089][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000659190118 ) [2020.04.29-13.00.43:089][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000659190118 [2020.04.29-13.00.43:091][954]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.00.43:091][954]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.00.43:091][954]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-13.00.43:091][954]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.00.43:091][954]LogCustomization: ------ [2020.04.29-13.00.43:091][954]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.00.43:091][954]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.00.43:091][954]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.00.43:091][954]LogCustomization: ------ [2020.04.29-13.00.43:091][954]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.00.43:091][954]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.00.43:091][954]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.00.43:091][954]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.00.43:091][954]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.00.43:091][954]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.00.43:126][957]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CBE4F3A90] Result: '1' k_EResultOK (success) [2020.04.29-13.00.43:145][958]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.047934 seconds [2020.04.29-13.00.43:349][969]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9478&schemaVersion=0] [2020.04.29-13.00.43:349][969]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.00.43:584][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.43:782][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.44:015][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.44:212][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.44:444][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.44:641][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000659190118 seconds [2020.04.29-13.00.44:641][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:25, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-13.00.44:678][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.44:913][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.45:021][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-13.00.45:021][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:18, #pathsDataArray:24, animate:true [2020.04.29-13.00.45:161][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000006992137 ) [2020.04.29-13.00.45:161][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000006992137 [2020.04.29-13.00.45:161][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-13.00.45:173][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.46:590][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.46:590][142]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.04.29-13.00.46:610][143]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.46:610][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.00.46:611][143]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.46:611][143]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.46:611][143]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.46:611][143]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.46:611][143]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.29-13.00.46:611][143]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.46:611][143]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.46:611][143]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.46:611][143]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.46:611][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.00.46:639][143]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.46:639][143]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.46:639][143]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.46:749][143]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.00.46:749][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.00.46:755][143]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.46:755][143]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.46:772][143]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.46:772][143]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.46:772][143]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-13.00.46:821][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000006992137 seconds [2020.04.29-13.00.47:784][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.00.47:784][197]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.04.29-13.00.47:801][198]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.47:802][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.00.47:803][198]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.47:803][198]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.47:803][198]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.47:803][198]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.47:803][198]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.47:803][198]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.47:803][198]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.47:803][198]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.47:803][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.00.47:855][198]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.47:855][198]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.47:855][198]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.47:873][198]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.00.47:873][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.00.47:878][198]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.47:878][198]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.47:933][198]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.47:933][198]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.47:933][198]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-13.00.47:960][200]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.00.48:173][212]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: MirrorsSessionId=eccae4b5-f97a-42ce-a8d5-28d5da84341d : OnlineService [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: MatchMembersA=["ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31"] : OnlineService [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: MatchMembersB=["cf74d960-c11e-11e6-b5cf-271e67d364bb"] : OnlineService [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: EncryptionKey=88ZWCmTrtcQN8qPBd+v+xda8SiZPvCbRddCsklMiQP4= : OnlineService [2020.04.29-13.00.48:173][212]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-13.00.48:173][212]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.29-13.00.48:173][212]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.00.48:191][213]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.256212 seconds [2020.04.29-13.00.48:191][213]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.04.29-13.00.48:316][220]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.00.48:316][220]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.00.48:316][220]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.29-13.00.50:570][346]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060123520 [2020.04.29-13.00.50:579][346]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060123520, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...8DD1] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.00.53:313][498]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.29-13.00.53:313][498]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.00.53:456][506]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.00.53:456][506]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.00.53:456][506]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.29-13.00.56:949][700]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.00.56:961][700]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.00.58:441][782]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.29-13.00.58:441][782]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.00.58:585][790]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.00.58:585][790]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.00.58:585][790]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.29-13.00.58:585][790]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.29-13.00.58:585][790]GameFlow: Joining sesion : GameSession [2020.04.29-13.00.58:585][790]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.04.29-13.00.58:585][790]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.29-13.00.58:585][790]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.29-13.00.58:586][790]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.29-13.00.58:586][790]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.29-13.00.58:586][790]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.29-13.00.58:586][790]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-13.00.58:586][790]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.04.29-13.00.58:586][790]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.04.29-13.00.58:586][790]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.00.58:586][790]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.29-13.00.58:590][790]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.58:590][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.00.58:600][790]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.58:600][790]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.58:600][790]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.58:600][790]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.58:656][790]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.58:657][790]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.58:657][790]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.58:657][790]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.58:657][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-13.00.58:660][790]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.58:660][790]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.58:660][790]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.58:660][790]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-13.00.58:660][790]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-13.00.58:660][790]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-13.00.58:660][790]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-13.00.58:660][790]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-13.00.58:660][790]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-13.00.58:660][790]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-13.00.58:660][790]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-13.00.58:660][790]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.00.58:660][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-13.00.58:660][790]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.00.58:660][790]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.00.58:660][790]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.00.58:660][790]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-13.00.58:660][790]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.00.58:660][790]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-13.00.58:660][790]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-13.00.58:660][790]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.00.58:660][790]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.00.58:660][790]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.00.58:660][790]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.00.58:660][790]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.00.58:660][790]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-13.00.58:660][790]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-13.00.58:660][790]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.00.58:660][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-13.00.58:661][790]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.00.58:661][790]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-13.00.58:698][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.29-13.00.58:698][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:699][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-13.00.58:699][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:699][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.29-13.00.58:699][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:699][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.29-13.00.58:699][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:699][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.29-13.00.58:699][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:699][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.29-13.00.58:699][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:699][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.29-13.00.58:699][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:699][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.29-13.00.58:699][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:699][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.29-13.00.58:699][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:699][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.29-13.00.58:699][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:699][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.29-13.00.58:699][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:700][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.29-13.00.58:700][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:700][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.29-13.00.58:700][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:700][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.29-13.00.58:700][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:700][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.29-13.00.58:700][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:700][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.29-13.00.58:700][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:700][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.29-13.00.58:700][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:700][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.29-13.00.58:700][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:700][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.29-13.00.58:700][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:700][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.29-13.00.58:700][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:700][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.29-13.00.58:700][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:701][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.29-13.00.58:701][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:701][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.29-13.00.58:701][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:701][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.29-13.00.58:701][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:701][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.29-13.00.58:701][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:701][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.29-13.00.58:701][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:701][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.29-13.00.58:701][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:701][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.29-13.00.58:701][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:701][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.29-13.00.58:701][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:701][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.29-13.00.58:701][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:701][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.29-13.00.58:701][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:701][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.29-13.00.58:701][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:702][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.29-13.00.58:702][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:702][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.29-13.00.58:702][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:702][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.29-13.00.58:702][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:702][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.29-13.00.58:702][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:702][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.29-13.00.58:702][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:702][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.29-13.00.58:702][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:702][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.29-13.00.58:702][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:702][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.29-13.00.58:702][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:703][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.29-13.00.58:703][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:703][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.29-13.00.58:703][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:703][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.29-13.00.58:703][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:703][790]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.29-13.00.58:703][790]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.00.58:703][790]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.00.58:704][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-13.00.58:704][790]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.00.58:704][790]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.00.58:704][790]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.00.58:704][790]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-13.00.58:730][791]r.CullAll = "1" [2020.04.29-13.00.59:674][847]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-13.00.59:674][847]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.29-13.00.59:674][847]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.00.59:689][848]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.29-13.00.59:689][848]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.29-13.00.59:689][848]LogNet: Browse: 18.157.6.58:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=25?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=64?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live [2020.04.29-13.00.59:690][848]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.29-13.00.59:690][848]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.29-13.00.59:690][848]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.29-13.00.59:690][848]LogNet: Game client on port 7779, rate 10000 [2020.04.29-13.00.59:819][856]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.157.6.58:7779, Name: SteamNetConnection_5, Driver: PendingNetDriver SteamNetDriver_5, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.29-13.00.59:948][864]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.29-13.00.59:948][864]LogLoad: LoadMap: 18.157.6.58:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=25?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=64?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.29-13.00.59:948][864]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-13.00.59:948][864]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.04.29-13.00.59:948][864]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.00.59:948][864]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435474 [2020.04.29-13.00.59:972][864]LogUObjectHash: Compacting FUObjectHashTables data took 5.47ms [2020.04.29-13.00.59:986][864]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.00.59:988][864]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.00.59:988][864]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-13.00.59:988][864]LogStreaming: Flushing async loaders. [2020.04.29-13.00.59:989][864]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.00.59:989][864]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-13.00.59:989][864]LogStreaming: Flushing async loaders. [2020.04.29-13.01.00:027][864]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.01.00:031][864]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.01.00:039][864]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.01.00:070][864]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.01.00:137][864]LogStreaming: Flushing async loaders took 148ms. [2020.04.29-13.01.00:138][864]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-13.01.00:138][864]LogStreaming: Flushing async loaders. [2020.04.29-13.01.00:139][864]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.01.00:139][864]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-13.01.00:139][864]LogStreaming: Flushing async loaders. [2020.04.29-13.01.00:139][864]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.01.00:139][864]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-13.01.00:139][864]LogStreaming: Flushing async loaders. [2020.04.29-13.01.00:190][864]LogStreaming: Flushing async loaders took 51ms. [2020.04.29-13.01.00:191][864]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-13.01.00:191][864]LogStreaming: Flushing async loaders. [2020.04.29-13.01.00:201][864]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-13.01.00:201][864]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-13.01.00:201][864]LogStreaming: Flushing async loaders. [2020.04.29-13.01.00:202][864]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.01.00:202][864]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-13.01.00:202][864]LogStreaming: Flushing async loaders. [2020.04.29-13.01.00:202][864]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.01.00:202][864]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.29-13.01.00:202][864]LogStreaming: Flushing async loaders. [2020.04.29-13.01.00:216][864]LogStreaming: Flushing async loaders took 14ms. [2020.04.29-13.01.00:218][864]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.29-14.01.00 [2020.04.29-13.01.00:218][864]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.04.29-13.01.00:218][864]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-13.01.00:222][864]LogWorld: Bringing up level for play took: 0.004319 [2020.04.29-13.01.00:223][864]LogLoad: Took 0.274535 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.29-13.01.00:332][870]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-13.01.00:332][870]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-13.01.00:429][876]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000018 seconds [2020.04.29-13.01.00:430][876]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.29-13.01.00:430][876]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.29-13.01.00:430][876]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.01.00:430][876]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:1db32412-0830-49fa-8c70-67f8f0ebd555|76561198384093200 [2020.04.29-13.01.00:430][876]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-13.01.00:430][876]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.01.00:430][876]LogCustomization: ------ [2020.04.29-13.01.00:430][876]LogCustomization: --> AV_Head01 [2020.04.29-13.01.00:430][876]LogCustomization: --> AV_Torso02 [2020.04.29-13.01.00:430][876]LogCustomization: --> AV_Legs02 [2020.04.29-13.01.00:430][876]LogCustomization: ------ [2020.04.29-13.01.00:430][876]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.01.00:430][876]LogCustomization: ------ [2020.04.29-13.01.00:430][876]LogCustomization: --> AV_Head01 [2020.04.29-13.01.00:430][876]LogCustomization: --> AV_Torso02 [2020.04.29-13.01.00:430][876]LogCustomization: --> AV_Legs02 [2020.04.29-13.01.00:430][876]LogCustomization: ------ [2020.04.29-13.01.00:430][876]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.01.00:493][880]LogDBDEasyAntiCheat: RPC to validate server [2020.04.29-13.01.00:493][880]LogDBDEasyAntiCheat: Server is dedicated [2020.04.29-13.01.00:494][880]LogDBDEasyAntiCheat: slave connected [2020.04.29-13.01.00:542][883]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.01.00:542][883]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.953' TotalLoadTime='1.953' TimeStamp='2020-04-29T13:01:03.451Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCB58208D7EC3C2FC43CDA0982BE50' LobbyId='014CD22908D7EC3D5B8B6C3E2B8392F8' [2020.04.29-13.01.00:542][883]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.01.00:542][883]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='1.953' TimeStamp='2020-04-29T13:01:03.451Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCB58208D7EC3C2FC43CDA0982BE50' LobbyId='014CD22908D7EC3D5B8B6C3E2B8392F8' [2020.04.29-13.01.00:542][883]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.01.00:543][883]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='1.953' TimeStamp='2020-04-29T13:01:03.451Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCB58208D7EC3C2FC43CDA0982BE50' LobbyId='014CD22908D7EC3D5B8B6C3E2B8392F8' [2020.04.29-13.01.00:543][883]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.01.00:590][886]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.01.00:590][886]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31|76561197988903423 [2020.04.29-13.01.00:590][886]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-13.01.00:590][886]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.01.00:590][886]LogCustomization: ------ [2020.04.29-13.01.00:590][886]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.01.00:590][886]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.01.00:590][886]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.01.00:590][886]LogCustomization: ------ [2020.04.29-13.01.00:591][886]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.01.00:591][886]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.01.00:591][886]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.048' TotalLoadTime='2.001' TimeStamp='2020-04-29T13:01:03.500Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DCB58208D7EC3C2FC43CDA0982BE50' LobbyId='014CD22908D7EC3D5B8B6C3E2B8392F8' [2020.04.29-13.01.00:591][886]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.29-13.01.00:591][886]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.29-13.01.00:607][887]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-13.01.00:607][887]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-13.01.00:607][887]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.6.58:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=25?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=64?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-13.01.00:657][890]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.01.00:784][898]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.01.00:784][898]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:d770bf70-bdf0-11e6-a04f-63514e0f3f2a|76561198173863442 [2020.04.29-13.01.00:784][898]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-13.01.00:784][898]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.01.00:784][898]LogCustomization: ------ [2020.04.29-13.01.00:784][898]LogCustomization: --> FS_Head02 [2020.04.29-13.01.00:784][898]LogCustomization: --> FS_Torso02 [2020.04.29-13.01.00:784][898]LogCustomization: --> FS_Legs01 [2020.04.29-13.01.00:784][898]LogCustomization: ------ [2020.04.29-13.01.00:784][898]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.01.00:832][901]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.01.00:832][901]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:21367610-e980-4cc6-8227-f843116e13ba|76561198093190728 [2020.04.29-13.01.00:832][901]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-13.01.00:832][901]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.01.00:832][901]LogCustomization: ------ [2020.04.29-13.01.00:832][901]LogCustomization: --> QF_Head01 [2020.04.29-13.01.00:832][901]LogCustomization: --> QF_Torso01 [2020.04.29-13.01.00:832][901]LogCustomization: --> QF_Legs01 [2020.04.29-13.01.00:832][901]LogCustomization: ------ [2020.04.29-13.01.00:833][901]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.01.00:897][905]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.01.00:897][905]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:cf74d960-c11e-11e6-b5cf-271e67d364bb|76561198051126429 [2020.04.29-13.01.00:897][905]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-13.01.00:897][905]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.01.00:897][905]LogCustomization: ------ [2020.04.29-13.01.00:897][905]LogCustomization: --> NK_Head008 [2020.04.29-13.01.00:897][905]LogCustomization: --> NK_Torso008 [2020.04.29-13.01.00:897][905]LogCustomization: --> NK_Legs01_03 [2020.04.29-13.01.00:897][905]LogCustomization: ------ [2020.04.29-13.01.00:897][905]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.01.01:365][934]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.01.01:365][934]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.01.01:365][934]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.01.01:607][949]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-13.01.01:607][949]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-13.01.01:607][949]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.29-13.01.01:607][949]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.01:607][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-13.01.01:607][949]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.01:607][949]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.01:607][949]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.01:607][949]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-13.01.01:607][949]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-13.01.01:607][949]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.01:607][949]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-13.01.01:607][949]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.01.01:607][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-13.01.01:688][949]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.01.01:688][949]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.01.01:689][949]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.01.01:689][949]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-13.01.01:689][949]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-13.01.01:689][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-13.01.01:689][949]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.01:689][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.01.01:746][949]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.01:746][949]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.01:746][949]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.01.01:746][949]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-13.01.01:747][949]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-13.01.01:747][949]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-13.01.01:747][949]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.01.01:747][949]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-13.01.01:747][949]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.01.01:747][949]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.01.01:747][949]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.01.01:747][949]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.01.01:747][949]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.29-13.01.01:747][949]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.01.01:748][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-13.01.01:748][949]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.01.01:748][949]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.01.01:748][949]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.01:765][949]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.01.01:765][949]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.01.01:765][949]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.01.01:765][949]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-13.01.01:765][949]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.01.01:766][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.01.01:771][949]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-13.01.01:771][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-13.01.01:772][949]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.01:772][949]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.01:827][949]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88392] [2020.04.29-13.01.01:827][949]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.01.01:827][949]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.01.01:828][949]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.01:828][949]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.01:828][949]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.01.01:924][950]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-13.01.01:926][950]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-13.01.01:926][950]r.CullAll = "0" [2020.04.29-13.01.01:927][950]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-13.01.01:927][950]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.29-13.01.01:927][950]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.29-13.01.01:927][950]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.01.01:984][950]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88416] [2020.04.29-13.01.01:984][950]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.01.01:984][950]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9479&schemaVersion=0] [2020.04.29-13.01.01:985][950]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.01.02:069][951]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.01.02:069][951]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.01.02:069][951]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.01.02:072][951]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-13.01.02:080][951]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.01.02:101][951]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.01.02:147][951]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.01.02:147][951]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.01.02:147][951]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.01.02:147][951]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.01.02:147][951]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.01.02:147][951]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.01.02:147][951]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.01.02:147][951]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.01.02:147][951]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.01.02:147][951]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.01.02:147][951]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.01.02:180][951]LogStreaming: Flushing async loaders took 99ms. [2020.04.29-13.01.02:180][951]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000021 seconds [2020.04.29-13.01.02:180][951]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:180][951]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.01.02:180][951]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:184][951]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.01.02:185][951]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.3 [2020.04.29-13.01.02:185][951]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.01.02:185][951]LogCustomization: ------ [2020.04.29-13.01.02:185][951]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.01.02:185][951]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.01.02:185][951]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.01.02:185][951]LogCustomization: ------ [2020.04.29-13.01.02:185][951]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.01.02:185][951]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.01.02:185][951]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.01.02:186][951]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.01.02:186][951]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.01.02:186][951]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.01.02:187][951]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : AV_Head01. AV_Torso02. AV_Legs02. [2020.04.29-13.01.02:187][951]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.01.02:187][951]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FS_Head02. FS_Torso02. FS_Legs01. [2020.04.29-13.01.02:187][951]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.01.02:187][951]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : QF_Head01. QF_Torso01. QF_Legs01. [2020.04.29-13.01.02:187][951]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.01.02:187][951]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : NK_Head008. NK_Torso008. NK_Legs01_03. [2020.04.29-13.01.02:187][951]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.01.02:212][952]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.01.02:212][952]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-13.01.02:212][952]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.01.02:212][952]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.01.02:212][952]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.01.02:212][952]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 6. [2020.04.29-13.01.02:213][952]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000023 seconds [2020.04.29-13.01.02:213][952]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.4 [2020.04.29-13.01.02:213][952]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.01.02:213][952]LogCustomization: ------ [2020.04.29-13.01.02:213][952]LogCustomization: --> AV_Head01 [2020.04.29-13.01.02:213][952]LogCustomization: --> AV_Torso02 [2020.04.29-13.01.02:213][952]LogCustomization: --> AV_Legs02 [2020.04.29-13.01.02:213][952]LogCustomization: ------ [2020.04.29-13.01.02:213][952]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head01 [2020.04.29-13.01.02:214][952]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head01 [2020.04.29-13.01.02:214][952]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso02 [2020.04.29-13.01.02:214][952]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.01.02:216][952]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.01.02:216][952]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso02 [2020.04.29-13.01.02:216][952]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs02 [2020.04.29-13.01.02:216][952]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:217][952]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.01.02:217][952]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs02 [2020.04.29-13.01.02:218][952]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:219][952]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.01.02:219][952]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:220][952]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.01.02:221][952]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:222][952]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.01.02:222][952]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.01.02:222][952]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.01.02:222][952]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.01.02:222][952]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 12. [2020.04.29-13.01.02:223][952]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000022 seconds [2020.04.29-13.01.02:223][952]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.8 [2020.04.29-13.01.02:223][952]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.01.02:223][952]LogCustomization: ------ [2020.04.29-13.01.02:223][952]LogCustomization: --> FS_Head02 [2020.04.29-13.01.02:223][952]LogCustomization: --> FS_Torso02 [2020.04.29-13.01.02:223][952]LogCustomization: --> FS_Legs01 [2020.04.29-13.01.02:223][952]LogCustomization: ------ [2020.04.29-13.01.02:223][952]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head02 [2020.04.29-13.01.02:223][952]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:227][952]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.01.02:227][952]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head02 [2020.04.29-13.01.02:227][952]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso02 [2020.04.29-13.01.02:227][952]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:233][952]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-13.01.02:248][952]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso02 [2020.04.29-13.01.02:248][952]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs01 [2020.04.29-13.01.02:248][952]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.04.29-13.01.02:248][952]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:252][952]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.01.02:253][952]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:254][952]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.01.02:254][952]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:254][952]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.01.02:255][952]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:258][952]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.01.02:258][952]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.01.02:258][952]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.01.02:258][952]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.01.02:258][952]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 17. [2020.04.29-13.01.02:259][952]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000023 seconds [2020.04.29-13.01.02:259][952]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.2 [2020.04.29-13.01.02:259][952]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.01.02:259][952]LogCustomization: ------ [2020.04.29-13.01.02:259][952]LogCustomization: --> QF_Head01 [2020.04.29-13.01.02:259][952]LogCustomization: --> QF_Torso01 [2020.04.29-13.01.02:259][952]LogCustomization: --> QF_Legs01 [2020.04.29-13.01.02:259][952]LogCustomization: ------ [2020.04.29-13.01.02:259][952]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.04.29-13.01.02:260][952]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.04.29-13.01.02:260][952]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01 [2020.04.29-13.01.02:260][952]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01 [2020.04.29-13.01.02:260][952]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.04.29-13.01.02:260][952]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.04.29-13.01.02:260][952]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:262][952]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.01.02:262][952]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:266][952]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.01.02:266][952]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.01.02:266][952]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.01.02:266][952]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.01.02:266][952]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.04.29-13.01.02:267][952]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000019 seconds [2020.04.29-13.01.02:267][952]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.9 [2020.04.29-13.01.02:268][952]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.01.02:268][952]LogCustomization: ------ [2020.04.29-13.01.02:268][952]LogCustomization: --> NK_Head008 [2020.04.29-13.01.02:268][952]LogCustomization: --> NK_Torso008 [2020.04.29-13.01.02:268][952]LogCustomization: --> NK_Legs01_03 [2020.04.29-13.01.02:268][952]LogCustomization: ------ [2020.04.29-13.01.02:268][952]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head008 [2020.04.29-13.01.02:268][952]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:269][952]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.01.02:269][952]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:280][952]LogStreaming: Flushing async loaders took 11ms. [2020.04.29-13.01.02:280][952]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head008 [2020.04.29-13.01.02:280][952]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso008 [2020.04.29-13.01.02:280][952]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:285][952]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.01.02:286][952]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:291][952]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.01.02:291][952]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.BP_NK_Neck_Acc008_C_0.SkeletalMeshComponent0' [2020.04.29-13.01.02:291][952]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso008 [2020.04.29-13.01.02:291][952]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_03 [2020.04.29-13.01.02:291][952]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:292][952]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.01.02:292][952]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_03 [2020.04.29-13.01.02:292][952]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:297][952]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.01.02:297][952]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:302][952]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.01.02:303][952]LogStreaming: Flushing async loaders. [2020.04.29-13.01.02:304][952]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.01.02:318][953]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.01.02:318][953]LogCustomization: ------ [2020.04.29-13.01.02:318][953]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.01.02:318][953]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.01.02:318][953]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.01.02:318][953]LogCustomization: ------ [2020.04.29-13.01.02:318][953]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.01.02:318][953]LogCustomization: ------ [2020.04.29-13.01.02:318][953]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.01.02:318][953]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.01.02:318][953]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.01.02:318][953]LogCustomization: ------ [2020.04.29-13.01.02:318][953]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.01.02:318][953]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.01.02:318][953]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.01.02:318][953]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.01.02:318][953]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.01.02:318][953]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.01.02:319][953]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.01.02:319][953]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.01.02:319][953]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-13.01.02:319][953]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.01.02:319][953]LogCustomization: ------ [2020.04.29-13.01.02:319][953]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.01.02:319][953]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.01.02:319][953]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.01.02:319][953]LogCustomization: ------ [2020.04.29-13.01.02:319][953]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.01.02:319][953]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.01.02:319][953]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.01.02:319][953]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.01.02:319][953]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.01.02:319][953]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.01.02:368][956]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.01.02:368][956]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.01.02:369][956]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.01.03:027][988]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9479&schemaVersion=0] [2020.04.29-13.01.03:027][988]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.01.03:381][ 4]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.01.03:381][ 4]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.29-13.01.03:411][ 4]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.01.03:411][ 4]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.29-13.01.03:411][ 4]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.01.03:588][ 14]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.29-13.01.03:588][ 14]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.03:791][ 24]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.03:791][ 24]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.01.03:791][ 24]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.29-13.01.03:912][ 30]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.01.03:912][ 30]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.01.03:912][ 30]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [12] and selected character id [12] [2020.04.29-13.01.03:912][ 30]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.01.03:912][ 30]LogCustomization: ------ [2020.04.29-13.01.03:912][ 30]LogCustomization: --> FS_Head02 [2020.04.29-13.01.03:912][ 30]LogCustomization: --> FS_Torso02 [2020.04.29-13.01.03:912][ 30]LogCustomization: --> FS_Legs01 [2020.04.29-13.01.03:912][ 30]LogCustomization: ------ [2020.04.29-13.01.03:912][ 30]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head02 [2020.04.29-13.01.03:913][ 30]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head02 [2020.04.29-13.01.03:913][ 30]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso02 [2020.04.29-13.01.03:913][ 30]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso02 [2020.04.29-13.01.03:913][ 30]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs01 [2020.04.29-13.01.03:913][ 30]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.04.29-13.01.04:364][ 53]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.01.04:364][ 53]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.01.04:364][ 53]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.01.04:364][ 53]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.01.04:364][ 53]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.01.04:364][ 53]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.29-13.01.04:364][ 53]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.01.04:364][ 53]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.29-13.01.04:364][ 53]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.01.04:364][ 53]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.29-13.01.04:394][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.01.04:394][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.01.04:394][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.01.04:394][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.01.04:394][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.01.04:394][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.04.29-13.01.04:608][ 66]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198370690234 [2020.04.29-13.01.04:620][ 66]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198370690234, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.01.05:349][103]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.01.05:349][103]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.01.05:349][103]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.01.05:349][103]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.01.05:349][103]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.01.05:349][103]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.01.05:349][103]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.01.05:349][103]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.29-13.01.05:370][104]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.01.05:805][126]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060123520 [2020.04.29-13.01.05:806][126]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060123520, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...8DD1] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.01.08:187][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.01.08:202][251]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.01.08:202][251]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.01.08:202][251]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-13.01.08:202][251]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.01.08:202][251]LogCustomization: ------ [2020.04.29-13.01.08:202][251]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.01.08:202][251]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.01.08:202][251]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.01.08:202][251]LogCustomization: ------ [2020.04.29-13.01.08:202][251]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.01.08:202][251]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.01.08:202][251]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.01.08:202][251]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.01.08:202][251]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.01.08:202][251]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.01.08:785][284]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.29-13.01.08:785][284]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.09:173][306]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.09:173][306]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.01.09:173][306]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.29-13.01.11:053][413]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060123520 [2020.04.29-13.01.11:067][413]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060123520, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.01.11:095][415]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198007220143 [2020.04.29-13.01.11:101][415]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198007220143, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.01.11:451][435]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198060123520 [2020.04.29-13.01.11:455][435]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198060123520, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...701B] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.01.12:614][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.01.12:614][500]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.04.29-13.01.12:634][501]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.12:634][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.01.12:635][501]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.12:635][501]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.12:635][501]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.12:635][501]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.12:636][501]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.12:636][501]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.12:636][501]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.12:636][501]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.12:636][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.01.12:677][501]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.12:677][501]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.12:677][501]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.12:694][501]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.01.12:695][501]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.01.12:695][501]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.01.12:695][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.01.12:701][501]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.12:701][501]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.12:755][501]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.12:755][501]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.12:756][501]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.01.13:517][544]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-13.01.14:168][581]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.29-13.01.14:168][581]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.14:309][589]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.14:309][589]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.01.14:309][589]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.29-13.01.14:581][605]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197985669342 [2020.04.29-13.01.14:594][605]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197985669342, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.01.14:594][605]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Bartion, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.01.15:720][668]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.01.15:984][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-13.01.16:986][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.04.29-13.01.17:512][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.01.19:320][857]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.29-13.01.19:320][857]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.19:480][866]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.19:480][866]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.01.19:480][866]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.29-13.01.19:482][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.01.19:789][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-13.01.24:423][137]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-13.01.24:428][137]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...840E] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.29-13.01.24:428][137]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.29-13.01.24:481][140]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.29-13.01.24:481][140]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.24:641][149]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.01.24:641][149]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.01.24:641][149]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [6] and selected character id [6] [2020.04.29-13.01.24:641][149]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.01.24:641][149]LogCustomization: ------ [2020.04.29-13.01.24:641][149]LogCustomization: --> AV_Head01 [2020.04.29-13.01.24:641][149]LogCustomization: --> AV_Torso02 [2020.04.29-13.01.24:641][149]LogCustomization: --> AV_Legs02 [2020.04.29-13.01.24:641][149]LogCustomization: ------ [2020.04.29-13.01.24:641][149]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head01 [2020.04.29-13.01.24:642][149]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head01 [2020.04.29-13.01.24:642][149]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso02 [2020.04.29-13.01.24:642][149]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso02 [2020.04.29-13.01.24:642][149]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs02 [2020.04.29-13.01.24:642][149]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs02 [2020.04.29-13.01.24:854][161]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.24:854][161]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.01.24:854][161]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.29-13.01.29:861][443]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.29-13.01.29:861][443]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.29:983][450]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.29:983][450]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.01.29:983][450]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.29-13.01.34:971][731]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.29-13.01.34:971][731]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.35:112][739]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.35:112][739]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.01.35:112][739]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.29-13.01.35:913][784]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.01.35:913][784]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.01.35:913][784]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [12] and selected character id [12] [2020.04.29-13.01.35:913][784]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.01.35:913][784]LogCustomization: ------ [2020.04.29-13.01.35:913][784]LogCustomization: --> FS_Head02 [2020.04.29-13.01.35:913][784]LogCustomization: --> FS_Torso02 [2020.04.29-13.01.35:913][784]LogCustomization: --> FS_Legs01 [2020.04.29-13.01.35:913][784]LogCustomization: ------ [2020.04.29-13.01.35:913][784]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head02 [2020.04.29-13.01.35:913][784]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head02 [2020.04.29-13.01.35:913][784]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso02 [2020.04.29-13.01.35:913][784]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso02 [2020.04.29-13.01.35:913][784]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs01 [2020.04.29-13.01.35:913][784]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.04.29-13.01.37:995][900]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.01.37:995][900]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.01.37:995][900]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [12] and selected character id [12] [2020.04.29-13.01.37:995][900]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.01.37:995][900]LogCustomization: ------ [2020.04.29-13.01.37:995][900]LogCustomization: --> FS_Head02 [2020.04.29-13.01.37:995][900]LogCustomization: --> FS_Torso02 [2020.04.29-13.01.37:995][900]LogCustomization: --> FS_Legs01 [2020.04.29-13.01.37:995][900]LogCustomization: ------ [2020.04.29-13.01.37:995][900]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head02 [2020.04.29-13.01.37:995][900]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head02 [2020.04.29-13.01.37:995][900]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso02 [2020.04.29-13.01.37:995][900]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso02 [2020.04.29-13.01.37:995][900]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs01 [2020.04.29-13.01.37:995][900]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.04.29-13.01.40:116][ 19]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.29-13.01.40:116][ 19]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.40:260][ 27]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.40:260][ 27]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.01.40:260][ 27]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.29-13.01.45:265][309]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.04.29-13.01.45:265][309]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.45:406][317]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.45:406][317]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.01.45:406][317]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.04.29-13.01.50:415][600]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.04.29-13.01.50:415][600]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.50:556][608]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.50:556][608]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.01.50:556][608]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.04.29-13.01.55:294][874]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-13.01.55:294][874]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.55:294][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.01.55:306][874]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.55:306][874]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.55:306][874]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.55:306][874]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.55:366][874]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.55:425][874]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88416] [2020.04.29-13.01.55:426][874]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.01.55:426][874]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9480&schemaVersion=0] [2020.04.29-13.01.55:427][874]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.55:427][874]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.55:427][874]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.55:427][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.01.55:498][874]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.55:498][874]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.55:498][874]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.55:518][874]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.01.55:518][874]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.01.55:518][874]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.01.55:518][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.01.55:524][874]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.55:524][874]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.55:527][874]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.55:527][874]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.01.55:527][874]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.01.55:561][876]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.04.29-13.01.55:561][876]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.55:680][883]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9480&schemaVersion=0] [2020.04.29-13.01.55:680][883]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.01.55:738][883]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88416] [2020.04.29-13.01.55:738][883]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.01.55:738][883]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.01.55:739][883]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.01.55:739][883]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.01.55:739][883]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.04.29-13.01.55:739][883]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.01.55:739][883]LogCustomization: ------ [2020.04.29-13.01.55:739][883]LogCustomization: --> NK_Head008 [2020.04.29-13.01.55:739][883]LogCustomization: --> NK_Torso008 [2020.04.29-13.01.55:739][883]LogCustomization: --> NK_Legs01_03 [2020.04.29-13.01.55:739][883]LogCustomization: ------ [2020.04.29-13.01.55:739][883]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head008 [2020.04.29-13.01.55:740][883]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head008 [2020.04.29-13.01.55:740][883]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso008 [2020.04.29-13.01.55:740][883]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso008 [2020.04.29-13.01.55:740][883]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_03 [2020.04.29-13.01.55:740][883]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_03 [2020.04.29-13.01.55:743][884]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.01.55:743][884]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.01.55:743][884]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.04.29-13.02.00:697][164]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.04.29-13.02.00:697][164]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.02.01:010][182]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.02.01:010][182]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.02.01:010][182]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.04.29-13.02.01:230][191]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.29-13.02.01:230][191]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.04.29-13.02.01:230][191]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Hawkins National Laboratory I.D. [2020.04.29-13.02.01:230][191]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Hawkins National Laboratory I.D. [2020.04.29-13.02.01:230][191]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Shroud of Union [2020.04.29-13.02.01:230][191]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Spotted Owl Wreath [2020.04.29-13.02.01:230][191]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Spotted Owl Wreath [2020.04.29-13.02.01:231][191]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.29-13.02.01:231][191]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-13.02.01:231][191]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-13.02.01:231][191]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-13.02.01:231][191]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-13.02.01:231][191]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-13.02.01:232][192]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.29-13.02.01:232][192]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.29-13.02.01:249][193]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.29-13.02.01:636][216]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-13.02.01:636][216]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.29-13.02.04:244][366]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.29-13.02.04:244][366]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.29-13.02.04:244][366]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.29-13.02.04:341][370]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 26.37 ms [2020.04.29-13.02.04:359][372]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.29-13.02.04:359][372]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.29-13.02.04:359][372]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.29-13.02.04:472][377]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.02.04:872][393]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198343864686 [2020.04.29-13.02.04:884][393]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198343864686, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.02.04:885][393]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 115 [2020.04.29-13.02.05:367][412]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.02.05:367][412]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.02.05:367][412]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.02.05:367][412]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.02.05:367][412]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.02.05:367][412]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.02.05:368][412]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.02.05:880][432]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.29-13.02.05:880][432]GameFlow: AOfferingSequenceManager::InitCards [2020.04.29-13.02.05:880][432]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.29-13.02.05:880][432]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.02.05:880][432]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.05:880][432]LogStreaming: Flushing async loaders. [2020.04.29-13.02.05:881][432]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.05:881][432]LogStreaming: Flushing async loaders. [2020.04.29-13.02.05:882][432]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.02.05:882][432]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.04.29-13.02.05:882][432]LogStreaming: Flushing async loaders. [2020.04.29-13.02.05:882][432]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.05:882][432]LogStreaming: Flushing async loaders. [2020.04.29-13.02.05:883][432]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.02.05:883][432]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.04.29-13.02.05:883][432]LogStreaming: Flushing async loaders. [2020.04.29-13.02.05:883][432]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.05:884][432]LogStreaming: Flushing async loaders. [2020.04.29-13.02.05:884][432]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.05:884][432]LogStreaming: Flushing async loaders. [2020.04.29-13.02.05:884][432]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.05:905][433]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.29-13.02.06:007][437]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.04.29-13.02.06:007][437]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.02.06:191][444]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.29-13.02.06:319][449]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.02.06:319][449]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.02.06:319][449]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.04.29-13.02.06:473][455]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.29-13.02.06:893][471]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.29-13.02.06:893][471]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.29-13.02.06:893][471]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.29-13.02.06:893][471]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 5 [2020.04.29-13.02.06:893][471]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.04.29-13.02.06:893][471]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.04.29-13.02.06:893][471]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.04.29-13.02.06:893][471]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 3 [2020.04.29-13.02.11:068][630]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.29-13.02.11:068][630]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.29-13.02.11:068][630]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.04.29-13.02.11:068][630]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.04.29-13.02.11:068][630]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.04.29-13.02.11:068][630]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 12 [2020.04.29-13.02.11:068][630]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 2 [2020.04.29-13.02.11:068][630]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.04.29-13.02.11:068][630]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.29-13.02.11:068][630]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 5 [2020.04.29-13.02.11:068][630]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.04.29-13.02.11:068][630]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 5 [2020.04.29-13.02.11:068][630]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 2 [2020.04.29-13.02.11:068][630]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 5 [2020.04.29-13.02.11:068][630]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.04.29-13.02.11:068][630]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.04.29-13.02.11:068][630]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.04.29-13.02.11:068][630]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 3 [2020.04.29-13.02.11:068][630]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.04.29-13.02.11:068][630]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.04.29-13.02.11:274][638]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-13.02.13:086][707]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.29-13.02.13:086][707]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.29-13.02.13:086][707]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.04.29-13.02.13:086][707]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.04.29-13.02.13:086][707]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.04.29-13.02.13:086][707]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 12 [2020.04.29-13.02.13:086][707]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 2 [2020.04.29-13.02.13:086][707]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.04.29-13.02.13:086][707]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.29-13.02.13:086][707]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 5 [2020.04.29-13.02.13:086][707]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.04.29-13.02.13:086][707]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 5 [2020.04.29-13.02.13:086][707]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 2 [2020.04.29-13.02.13:086][707]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 5 [2020.04.29-13.02.13:086][707]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.04.29-13.02.13:086][707]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.04.29-13.02.13:086][707]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.04.29-13.02.13:086][707]LogDBDGeneral: OfferingHandler: combine type: 5, offering type: 3 [2020.04.29-13.02.13:086][707]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.04.29-13.02.13:086][707]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.04.29-13.02.13:143][707]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88392] [2020.04.29-13.02.13:143][707]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.02.13:144][707]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9481&schemaVersion=0] [2020.04.29-13.02.13:145][707]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.29-13.02.13:145][707]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.29-13.02.13:145][707]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-13.02.13:146][707]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.13:146][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.02.13:156][707]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.13:156][707]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.13:156][707]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.13:156][707]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.13:156][707]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.13:156][707]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.13:156][707]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.13:156][707]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.02.13:156][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-13.02.13:156][707]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.02.13:156][707]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.02.13:156][707]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.02.13:156][707]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-13.02.13:158][707]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.29-13.02.13:158][707]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.02.13:158][707]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-13.02.13:158][707]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.02.13:158][707]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.02.13:158][707]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.02.13:158][707]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.02.13:158][707]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.02.13:158][707]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-13.02.13:158][707]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.29-13.02.13:158][707]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.02.13:158][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-13.02.13:159][707]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.02.13:159][707]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.02.13:159][707]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.02.13:159][707]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-13.02.13:159][707]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.13:159][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-13.02.13:162][707]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.13:162][707]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.13:162][707]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.13:162][707]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-13.02.13:162][707]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.29-13.02.13:162][707]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.6.58:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=25?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=64?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-13.02.13:162][707]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-13.02.13:162][707]LogAsyncLoad: Unloading library Menu [2020.04.29-13.02.13:162][707]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.29-13.02.13:162][707]LogAsyncLoad: Start loading library async: Game [2020.04.29-13.02.13:162][707]LogAsyncLoad: 19 assets in Game [2020.04.29-13.02.13:162][707]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.02.13:162][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-13.02.13:162][707]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.13:162][707]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-13.02.13:181][707]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.02.13:183][707]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.02.13:189][707]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.02.13:192][707]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.02.13:227][707]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-13.02.13:227][707]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.02.13:227][707]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.29-13.02.13:227][707]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.02.13:227][707]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.29-13.02.13:227][707]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.02.13:228][707]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.29-13.02.13:228][707]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.02.13:228][707]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.29-13.02.13:228][707]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.02.13:228][707]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.29-13.02.13:228][707]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.02.13:228][707]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.29-13.02.13:228][707]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.02.13:228][707]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.29-13.02.13:228][707]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.02.13:228][707]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.29-13.02.13:228][707]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.02.13:228][707]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.29-13.02.13:229][707]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.02.13:229][707]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.29-13.02.13:229][707]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.02.13:229][707]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.29-13.02.13:229][707]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.02.13:229][707]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.29-13.02.13:229][707]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.02.13:229][707]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.29-13.02.13:229][707]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.02.13:229][707]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.29-13.02.13:229][707]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.02.13:229][707]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.29-13.02.13:229][707]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.02.13:229][707]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.29-13.02.13:229][707]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.02.13:229][707]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.29-13.02.13:229][707]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.02.13:229][707]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.29-13.02.13:229][707]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.02.13:230][707]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.29-13.02.13:230][707]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.02.13:231][707]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.13:231][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.29-13.02.13:231][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.29-13.02.13:231][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.29-13.02.13:232][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.29-13.02.13:232][707]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.13:232][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.29-13.02.13:232][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-13.02.13:232][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-13.02.13:232][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.29-13.02.13:232][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.29-13.02.13:232][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.29-13.02.13:232][707]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.13:232][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.29-13.02.13:232][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-13.02.13:233][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-13.02.13:233][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.29-13.02.13:233][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.29-13.02.13:234][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.29-13.02.13:234][707]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.13:234][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.29-13.02.13:234][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-13.02.13:234][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-13.02.13:235][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.29-13.02.13:235][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.29-13.02.13:237][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.29-13.02.13:237][707]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.13:237][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.29-13.02.13:237][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.29-13.02.13:237][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.29-13.02.13:237][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.29-13.02.13:237][707]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.13:237][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.29-13.02.13:237][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.29-13.02.13:237][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.29-13.02.13:238][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.29-13.02.13:238][707]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.13:238][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.29-13.02.13:239][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.29-13.02.13:239][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.29-13.02.13:239][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.29-13.02.13:239][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.29-13.02.13:239][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.29-13.02.13:239][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.29-13.02.13:241][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.29-13.02.13:241][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.29-13.02.13:242][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.29-13.02.13:242][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.29-13.02.13:243][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.29-13.02.13:243][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.29-13.02.13:244][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.29-13.02.13:244][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.29-13.02.13:244][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.29-13.02.13:244][707]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.02.13:244][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.29-13.02.13:244][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.29-13.02.13:244][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.29-13.02.13:245][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.29-13.02.13:245][707]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.02.13:245][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.29-13.02.13:245][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.29-13.02.13:245][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.29-13.02.13:245][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.29-13.02.13:245][707]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.02.13:245][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.29-13.02.13:245][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.29-13.02.13:245][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.29-13.02.13:246][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.29-13.02.13:246][707]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.02.13:246][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.29-13.02.13:246][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.29-13.02.13:246][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.29-13.02.13:246][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.29-13.02.13:246][707]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.02.13:246][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.29-13.02.13:246][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.29-13.02.13:246][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.29-13.02.13:247][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.29-13.02.13:247][707]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.02.13:247][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.29-13.02.13:247][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.29-13.02.13:247][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.29-13.02.13:247][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.29-13.02.13:247][707]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.02.13:247][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.29-13.02.13:247][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.29-13.02.13:247][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.29-13.02.13:248][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.29-13.02.13:248][707]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.02.13:248][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.29-13.02.13:248][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.29-13.02.13:248][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.29-13.02.13:249][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.29-13.02.13:460][708]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9481&schemaVersion=0] [2020.04.29-13.02.13:461][708]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.02.13:461][708]r.CullAll = "1" [2020.04.29-13.02.13:604][714]LogAsyncLoad: Done loading library async: Game in 2.1 sec [2020.04.29-13.02.14:166][739]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-13.02.14:166][739]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.02.14:166][739]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.14:166][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.04.29-13.02.14:167][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.04.29-13.02.14:188][740]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.14:188][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.04.29-13.02.14:189][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.04.29-13.02.15:038][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.02.15:038][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.02.15:038][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.02.15:038][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.02.15:038][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.02.15:038][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.02.15:038][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.02.15:038][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.02.15:038][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.02.15:038][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.02.15:038][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.02.15:038][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.02.15:038][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.02.15:038][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.02.15:038][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.02.15:038][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.02.15:038][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.02.15:038][741]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.02.15:044][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.04.29-13.02.15:044][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.04.29-13.02.15:048][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.04.29-13.02.15:048][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.04.29-13.02.15:049][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.04.29-13.02.15:052][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.04.29-13.02.15:128][745]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.02.15:128][745]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.041' TotalLoadTime='2.041' TimeStamp='2020-04-29T13:02:18.037Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCB58208D7EC3C2FC43CDA0982BE50' LobbyId='014CD22908D7EC3D5B8B6C3E2B8392F8' [2020.04.29-13.02.15:128][745]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.02.17:165][853]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.29-13.02.17:271][854]LogUObjectHash: Compacting FUObjectHashTables data took 6.28ms [2020.04.29-13.02.17:275][854]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.04.29-13.02.17:276][854]LogWorld: Bringing World /Temp/Untitled_6.Untitled up for play (max tick rate 0) at 2020.04.29-14.02.17 [2020.04.29-13.02.17:276][854]LogWorld: Bringing up level for play took: 0.000246 [2020.04.29-13.02.17:276][854]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.29-13.02.17:276][854]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.29-13.02.17:287][854]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.02.17:316][856]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.29-13.02.17:394][857]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.29-13.02.17:611][865]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.02.17:612][865]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.02.17:612][865]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.02.17:612][865]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.02.17:612][865]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.02.17:612][865]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.02.17:612][865]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.02.17:612][865]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.02.17:612][865]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.02.17:612][865]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.02.17:612][865]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.02.17:679][868]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.02.17:679][868]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.02.17:699][869]LogUObjectHash: Compacting FUObjectHashTables data took 2.99ms [2020.04.29-13.02.17:704][869]LogStats: SeamlessTravel FlushLevelStreaming - 0.003 s [2020.04.29-13.02.17:705][869]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.29-14.02.17 [2020.04.29-13.02.17:705][869]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-29T13:02:20.583Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCB58208D7EC3C2FC43CDA0982BE50, lobbyId=014CD22908D7EC3D5B8B6C3E2B8392F8 [2020.04.29-13.02.17:705][869]LogWorld: Bringing up level for play took: 0.000949 [2020.04.29-13.02.17:705][869]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.29-13.02.17:705][869]LogWorld: ----SeamlessTravel finished in 0.54 seconds ------ [2020.04.29-13.02.17:705][869]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.02.17:705][869]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.02.17:727][871]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.02.17:727][871]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.02.17:760][873]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.02.17:760][873]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.02.17:761][873]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.02.17:860][879]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.02.17:893][881]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.02.17:893][881]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='2.764' TotalLoadTime='4.805' TimeStamp='2020-04-29T13:02:20.801Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBEE9308D7EC3D8DEB9F82308D31B3' LobbyId='014CD22908D7EC3D5B8B6C3E2B8392F8' [2020.04.29-13.02.17:893][881]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.02.17:957][885]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.02.18:036][890]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.02.19:972][ 10]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.02.19:973][ 10]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.02.19:973][ 10]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.02.20:182][ 23]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.02.20:186][ 23]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.02.20:186][ 23]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.29-13.02.20:186][ 23]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=2.493, totalTime=2.493, timeStamp=2020-04-29T13:02:23.075Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBEE9308D7EC3D8DEB9F82308D31B3, lobbyId=014CD22908D7EC3D5B8B6C3E2B8392F8 [2020.04.29-13.02.20:199][ 24]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=2.509, timeStamp=2020-04-29T13:02:23.091Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBEE9308D7EC3D8DEB9F82308D31B3, lobbyId=014CD22908D7EC3D5B8B6C3E2B8392F8 [2020.04.29-13.02.20:264][ 28]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.081, totalTime=2.589, timeStamp=2020-04-29T13:02:23.172Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBEE9308D7EC3D8DEB9F82308D31B3, lobbyId=014CD22908D7EC3D5B8B6C3E2B8392F8 [2020.04.29-13.02.20:279][ 29]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.29-13.02.23) [2020.04.29-13.02.20:279][ 29]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.29-13.02.20:279][ 29]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1588165343 [2020.04.29-13.02.20:280][ 29]ProceduralLevelGeneration: InitLevel: Theme: Qatar Map: Qat_Lab Generation Seed: -1 [2020.04.29-13.02.20:280][ 29]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=2.589, timeStamp=2020-04-29T13:02:23.172Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBEE9308D7EC3D8DEB9F82308D31B3, lobbyId=014CD22908D7EC3D5B8B6C3E2B8392F8 [2020.04.29-13.02.20:426][ 38]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.02.20:443][ 39]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.02.20:445][ 39]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.29-13.02.20:542][ 45]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.04.29-13.02.20:800][ 61]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.15 ms [2020.04.29-13.02.20:978][ 72]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.02.22:392][160]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.02.22:408][161]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.02.22:427][162]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.02.22:442][163]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.02.22:442][163]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.02.22:456][164]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.02.22:475][165]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.02.22:489][166]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.02.22:493][166]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.02.22:505][167]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.02.22:526][168]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.02.22:670][177]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.02.22:670][177]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.02.22:670][177]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.02.22:670][177]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.02.22:670][177]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.02.22:670][177]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.02.22:670][177]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.02.22:670][177]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.02.22:670][177]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.02.22:670][177]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.02.22:670][177]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.02.23:070][202]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.02.23:070][202]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.02.23:070][202]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.02.23:070][202]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.02.23:070][202]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.02.23:070][202]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.02.23:070][202]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.02.23:070][202]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.02.23:070][202]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.02.23:070][202]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.02.23:680][238]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.401, totalTime=5.990, timeStamp=2020-04-29T13:02:26.573Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBEE9308D7EC3D8DEB9F82308D31B3, lobbyId=014CD22908D7EC3D5B8B6C3E2B8392F8 [2020.04.29-13.02.23:687][238]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Tee_BD_Escape_C_0.BP_Qat_EscapeLight_B' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_EscapeLight_GEN_VARIABLE_BP_Qat_EscapeLight_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-13.02.23:687][238]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Tee_BD_Escape_C_0.BP_Qat_ExitSign' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_ExitSign_GEN_VARIABLE_BP_Qat_ExitSign_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-13.02.23:688][238]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Tee_BD_Escape_C_0.BP_Qat_EscapeLight_A' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_EscapeLight_GEN_VARIABLE_BP_Qat_EscapeLight_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-13.02.23:688][238]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Tee_BD_Escape_C_0.Lights' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Tee_BD_Escape_C_0.Light_A_LF' which is static to it. Aborting. [2020.04.29-13.02.23:694][238]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Str_BD_Escape_C_0.BP_Qat_EscapeLight_A' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_EscapeLight_GEN_VARIABLE_BP_Qat_EscapeLight_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-13.02.23:695][238]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Str_BD_Escape_C_0.BP_Qat_ExitSign' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_ExitSign_GEN_VARIABLE_BP_Qat_ExitSign_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-13.02.23:695][238]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Str_BD_Escape_C_0.BP_Qat_EscapeLight_B' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_EscapeLight_GEN_VARIABLE_BP_Qat_EscapeLight_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-13.02.23:787][238]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Clinic_Tee_01_C_0.BP_Geny_FIN_FixtureLight' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_FIN_FixtureLight_GEN_VARIABLE_BP_Geny_QAT_LF_FixtureLight_C_CAT_0.Scene' which is static to it. Aborting. [2020.04.29-13.02.23:804][239]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=6.006, timeStamp=2020-04-29T13:02:26.589Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBEE9308D7EC3D8DEB9F82308D31B3, lobbyId=014CD22908D7EC3D5B8B6C3E2B8392F8 [2020.04.29-13.02.23:810][240]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.04.29-13.02.23:903][245]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Lab_Tee_01_C_0.QuadrantSpawners' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Lab_Tee_01_C_0.TopRightSpawner' which is static to it. Aborting. [2020.04.29-13.02.24:152][259]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_Var_Quarantine_Str_01_C_0.Decal4' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_Var_Quarantine_Str_01_C_0.SM_Eng_Puddle1' which is static to it. Aborting. [2020.04.29-13.02.24:296][268]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=0.600, totalTime=6.606, timeStamp=2020-04-29T13:02:27.189Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBEE9308D7EC3D8DEB9F82308D31B3, lobbyId=014CD22908D7EC3D5B8B6C3E2B8392F8 [2020.04.29-13.02.24:322][269]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_Quad_Rect_Lab_05_C_0.DynamicCapsuleResizerTrigger1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DynamicCapsuleResizerTrigger_GEN_VARIABLE_DynamicCapsuleResizerTrigger_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-13.02.24:329][269]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_Quad_Rect_Lab_06_C_0.DynamicCapsuleResizerTrigger1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DynamicCapsuleResizerTrigger_GEN_VARIABLE_DynamicCapsuleResizerTrigger_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-13.02.24:359][269]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=6.623, timeStamp=2020-04-29T13:02:27.205Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBEE9308D7EC3D8DEB9F82308D31B3, lobbyId=014CD22908D7EC3D5B8B6C3E2B8392F8 [2020.04.29-13.02.24:367][270]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=6.639, timeStamp=2020-04-29T13:02:27.221Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBEE9308D7EC3D8DEB9F82308D31B3, lobbyId=014CD22908D7EC3D5B8B6C3E2B8392F8 [2020.04.29-13.02.24:387][271]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_Qat_Quad_Square_Storage_02_C_0] - randomizer [ActorSpawnerRandomizer2]. [2020.04.29-13.02.24:387][271]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[2] x modifier[1.000000] > actual number of non-null spawner[1]. Tile blueprint [BP_Qat_Quad_Square_Storage_02_C_0] - randomizer [ActorSpawnerRandomizer2]. [2020.04.29-13.02.24:387][271]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.02.24:392][271]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.02.24:448][271]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.02.24:448][271]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.02.24:448][271]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.02.24:448][271]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.02.24:448][271]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.02.24:448][271]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.02.24:448][271]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.02.24:448][271]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.02.24:448][271]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.02.24:448][271]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.02.24:449][271]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.02.24:449][271]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.02.24:449][271]LogStreaming: Error: Export 103 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:PlayerDebugComponent [2020.04.29-13.02.24:449][271]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset [2020.04.29-13.02.24:449][271]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-13.02.24:449][271]LogStreaming: Error: Dep C_BEFORE_S Import 35 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.29-13.02.24:449][271]LogStreaming: Error: Dep C_BEFORE_S Import 20 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.29-13.02.24:449][271]LogStreaming: Error: Dep S_BEFORE_C Import 92 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.02.24:449][271]LogStreaming: Error: Dep S_BEFORE_C Import 274 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.02.24:449][271]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-13.02.24:449][271]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.02.24:449][271]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.02.24:453][271]LogStreaming: Flushing async loaders took 67ms. [2020.04.29-13.02.24:453][271]LogStreaming: Flushing async loaders. [2020.04.29-13.02.24:454][271]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.24:454][271]LogStreaming: Flushing async loaders. [2020.04.29-13.02.24:454][271]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.24:454][271]LogStreaming: Flushing async loaders. [2020.04.29-13.02.24:455][271]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.24:455][271]LogStreamableManager: Error: RequestAsyncLoad called with empty or only null assets! [2020.04.29-13.02.24:455][271]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-13.02.24:455][271]LogStreaming: Flushing async loaders. [2020.04.29-13.02.24:455][271]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.24:455][271]LogStreaming: Flushing async loaders. [2020.04.29-13.02.24:455][271]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.24:455][271]LogStreaming: Flushing async loaders. [2020.04.29-13.02.24:456][271]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.24:456][271]LogStreaming: Flushing async loaders. [2020.04.29-13.02.24:456][271]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.24:456][271]LogStreaming: Flushing async loaders. [2020.04.29-13.02.24:456][271]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.24:474][271]LogStreaming: Flushing async loaders. [2020.04.29-13.02.24:493][271]LogStreaming: Flushing async loaders took 20ms. [2020.04.29-13.02.24:495][271]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.055, totalTime=6.694, timeStamp=2020-04-29T13:02:27.277Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBEE9308D7EC3D8DEB9F82308D31B3, lobbyId=014CD22908D7EC3D5B8B6C3E2B8392F8 [2020.04.29-13.02.24:508][273]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.04.29-13.02.24:568][276]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.29-13.02.24:580][277]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.02.24:616][279]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.29-13.02.24:628][280]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.02.24:853][294]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.02.24:968][301]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.02.24:982][302]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.02.25:015][304]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.02.25:276][320]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.02.25:276][320]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.02.25:276][320]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.02.25:276][320]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.02.25:276][320]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.02.25:276][320]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.02.25:276][320]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.02.25:276][320]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.02.25:276][320]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.02.25:276][320]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.02.25:306][322]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.02.25:306][322]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.02.25:306][322]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.02.25:306][322]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.02.25:306][322]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.02.25:306][322]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.02.25:306][322]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.02.25:306][322]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.02.25:306][322]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.02.25:306][322]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.02.25:308][322]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.02.25:308][322]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.02.25:308][322]LogStreaming: Error: Export 99 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:PlayerDebugComponent [2020.04.29-13.02.25:308][322]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset [2020.04.29-13.02.25:308][322]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.29-13.02.25:308][322]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.29-13.02.25:308][322]LogStreaming: Error: Dep C_BEFORE_S Import 22 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.29-13.02.25:308][322]LogStreaming: Error: Dep S_BEFORE_C Import 95 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.02.25:308][322]LogStreaming: Error: Dep S_BEFORE_C Import 253 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.02.25:308][322]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.29-13.02.25:308][322]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.02.25:308][322]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.02.26:774][412]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.29-13.02.26:775][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.29-13.02.26:775][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_0.openChargeable Enabled?: Enabled [2020.04.29-13.02.26:776][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.29-13.02.26:776][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_0.openChargeable Enabled?: Disabled [2020.04.29-13.02.26:793][412]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.29-13.02.26:794][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.29-13.02.26:794][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_1.openChargeable Enabled?: Enabled [2020.04.29-13.02.26:794][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.29-13.02.26:794][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_1.openChargeable Enabled?: Disabled [2020.04.29-13.02.26:847][416]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.02.26:852][416]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.02.28:219][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.02.28:219][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.02.28:219][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.02.28:219][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.Break Chargeable Enabled?: Enabled [2020.04.29-13.02.28:220][501]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.02.28:220][501]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_0 [2020.04.29-13.02.28:220][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.02.28:220][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.02.28:220][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.02.28:220][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.Break Chargeable Enabled?: Disabled [2020.04.29-13.02.28:222][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.UnhookChargeable Enabled?: Enabled [2020.04.29-13.02.28:222][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.HookChargeable Enabled?: Enabled [2020.04.29-13.02.28:222][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.02.28:222][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.Break Chargeable Enabled?: Enabled [2020.04.29-13.02.28:222][501]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.02.28:222][501]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_1 [2020.04.29-13.02.28:222][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.UnhookChargeable Enabled?: Disabled [2020.04.29-13.02.28:222][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.HookChargeable Enabled?: Disabled [2020.04.29-13.02.28:222][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.02.28:222][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.Break Chargeable Enabled?: Disabled [2020.04.29-13.02.28:224][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.UnhookChargeable Enabled?: Enabled [2020.04.29-13.02.28:224][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.HookChargeable Enabled?: Enabled [2020.04.29-13.02.28:224][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.EscapeChargeable Enabled?: Enabled [2020.04.29-13.02.28:224][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.Break Chargeable Enabled?: Enabled [2020.04.29-13.02.28:224][501]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.04.29-13.02.28:224][501]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_2 [2020.04.29-13.02.28:224][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.UnhookChargeable Enabled?: Disabled [2020.04.29-13.02.28:224][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.HookChargeable Enabled?: Disabled [2020.04.29-13.02.28:224][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.EscapeChargeable Enabled?: Disabled [2020.04.29-13.02.28:224][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.Break Chargeable Enabled?: Disabled [2020.04.29-13.02.28:226][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.UnhookChargeable Enabled?: Enabled [2020.04.29-13.02.28:226][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.HookChargeable Enabled?: Enabled [2020.04.29-13.02.28:226][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-13.02.28:226][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.Break Chargeable Enabled?: Enabled [2020.04.29-13.02.28:226][501]LogSM: [BP_SmallMeatLocker_Qatar_C_3][CLIENT SLAVE] [2020.04.29-13.02.28:226][501]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_3 [2020.04.29-13.02.28:226][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.UnhookChargeable Enabled?: Disabled [2020.04.29-13.02.28:226][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.HookChargeable Enabled?: Disabled [2020.04.29-13.02.28:226][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-13.02.28:226][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.Break Chargeable Enabled?: Disabled [2020.04.29-13.02.28:228][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.UnhookChargeable Enabled?: Enabled [2020.04.29-13.02.28:228][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.HookChargeable Enabled?: Enabled [2020.04.29-13.02.28:228][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.EscapeChargeable Enabled?: Enabled [2020.04.29-13.02.28:228][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.Break Chargeable Enabled?: Enabled [2020.04.29-13.02.28:228][501]LogSM: [BP_SmallMeatLocker_Qatar_C_4][CLIENT SLAVE] [2020.04.29-13.02.28:229][501]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_4 [2020.04.29-13.02.28:229][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.UnhookChargeable Enabled?: Disabled [2020.04.29-13.02.28:229][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.HookChargeable Enabled?: Disabled [2020.04.29-13.02.28:229][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.EscapeChargeable Enabled?: Disabled [2020.04.29-13.02.28:229][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.Break Chargeable Enabled?: Disabled [2020.04.29-13.02.28:229][501]LogSM: [BP_SmallMeatLocker_Qatar_C_3][CLIENT SLAVE] [2020.04.29-13.02.28:229][501]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.04.29-13.02.28:229][501]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.02.28:229][501]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.02.28:229][501]LogSM: [BP_SmallMeatLocker_Qatar_C_4][CLIENT SLAVE] [2020.04.29-13.02.28:240][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.UnhookChargeable Enabled?: Enabled [2020.04.29-13.02.28:240][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.HookChargeable Enabled?: Enabled [2020.04.29-13.02.28:240][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.EscapeChargeable Enabled?: Enabled [2020.04.29-13.02.28:240][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.Break Chargeable Enabled?: Enabled [2020.04.29-13.02.28:240][502]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.04.29-13.02.28:241][502]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_5 [2020.04.29-13.02.28:241][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.UnhookChargeable Enabled?: Disabled [2020.04.29-13.02.28:241][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.HookChargeable Enabled?: Disabled [2020.04.29-13.02.28:241][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.EscapeChargeable Enabled?: Disabled [2020.04.29-13.02.28:241][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.Break Chargeable Enabled?: Disabled [2020.04.29-13.02.28:243][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.UnhookChargeable Enabled?: Enabled [2020.04.29-13.02.28:243][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.HookChargeable Enabled?: Enabled [2020.04.29-13.02.28:243][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.EscapeChargeable Enabled?: Enabled [2020.04.29-13.02.28:243][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.Break Chargeable Enabled?: Enabled [2020.04.29-13.02.28:243][502]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.02.28:243][502]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_6 [2020.04.29-13.02.28:243][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.UnhookChargeable Enabled?: Disabled [2020.04.29-13.02.28:243][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.HookChargeable Enabled?: Disabled [2020.04.29-13.02.28:243][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.EscapeChargeable Enabled?: Disabled [2020.04.29-13.02.28:243][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.Break Chargeable Enabled?: Disabled [2020.04.29-13.02.28:245][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.UnhookChargeable Enabled?: Enabled [2020.04.29-13.02.28:245][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.HookChargeable Enabled?: Enabled [2020.04.29-13.02.28:245][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.EscapeChargeable Enabled?: Enabled [2020.04.29-13.02.28:245][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.Break Chargeable Enabled?: Enabled [2020.04.29-13.02.28:245][502]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.04.29-13.02.28:245][502]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_7 [2020.04.29-13.02.28:245][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.UnhookChargeable Enabled?: Disabled [2020.04.29-13.02.28:245][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.HookChargeable Enabled?: Disabled [2020.04.29-13.02.28:245][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.EscapeChargeable Enabled?: Disabled [2020.04.29-13.02.28:245][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.Break Chargeable Enabled?: Disabled [2020.04.29-13.02.28:247][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Enabled [2020.04.29-13.02.28:247][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Enabled [2020.04.29-13.02.28:247][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.EscapeChargeable Enabled?: Enabled [2020.04.29-13.02.28:247][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.Break Chargeable Enabled?: Enabled [2020.04.29-13.02.28:247][502]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.02.28:247][502]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_8 [2020.04.29-13.02.28:247][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Disabled [2020.04.29-13.02.28:247][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Disabled [2020.04.29-13.02.28:247][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.EscapeChargeable Enabled?: Disabled [2020.04.29-13.02.28:247][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.Break Chargeable Enabled?: Disabled [2020.04.29-13.02.28:248][502]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.02.28:248][502]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.04.29-13.02.28:248][502]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.04.29-13.02.28:248][502]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.02.28:301][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_9.UnhookChargeable Enabled?: Enabled [2020.04.29-13.02.28:301][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_9.HookChargeable Enabled?: Enabled [2020.04.29-13.02.28:301][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_9.EscapeChargeable Enabled?: Enabled [2020.04.29-13.02.28:301][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_9.Break Chargeable Enabled?: Enabled [2020.04.29-13.02.28:301][506]LogSM: [BP_SmallMeatLocker_Qatar_C_9][CLIENT SLAVE] [2020.04.29-13.02.28:302][506]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_9 [2020.04.29-13.02.28:302][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_9.UnhookChargeable Enabled?: Disabled [2020.04.29-13.02.28:302][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_9.HookChargeable Enabled?: Disabled [2020.04.29-13.02.28:302][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_9.EscapeChargeable Enabled?: Disabled [2020.04.29-13.02.28:302][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_9.Break Chargeable Enabled?: Disabled [2020.04.29-13.02.28:302][506]LogSM: [BP_SmallMeatLocker_Qatar_C_9][CLIENT SLAVE] [2020.04.29-13.02.28:673][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.02.28:673][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.04.29-13.02.28:674][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.02.28:674][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.04.29-13.02.28:674][529]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.02.28:883][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.02.28:883][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.DamageCharge Enabled?: Enabled [2020.04.29-13.02.28:884][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.02.28:884][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.DamageCharge Enabled?: Disabled [2020.04.29-13.02.28:884][542]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.02.29:074][554]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.04.29-13.02.29:074][554]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.04.29-13.02.29:074][554]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.02.29:074][554]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.02.29:074][554]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.04.29-13.02.29:074][554]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.04.29-13.02.29:108][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.02.29:108][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Enabled [2020.04.29-13.02.29:109][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.02.29:109][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Disabled [2020.04.29-13.02.29:109][556]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.02.29:109][556]LogSM: [BP_SmallMeatLocker_Qatar_C_3][CLIENT SLAVE] [2020.04.29-13.02.29:109][556]LogSM: [BP_SmallMeatLocker_Qatar_C_3][CLIENT SLAVE] [2020.04.29-13.02.29:109][556]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.02.29:109][556]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.02.29:109][556]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.04.29-13.02.29:109][556]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.04.29-13.02.29:109][556]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.02.29:109][556]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.02.29:109][556]LogSM: [BP_SmallMeatLocker_Qatar_C_4][CLIENT SLAVE] [2020.04.29-13.02.29:109][556]LogSM: [BP_SmallMeatLocker_Qatar_C_4][CLIENT SLAVE] [2020.04.29-13.02.29:109][556]LogSM: [BP_SmallMeatLocker_Qatar_C_9][CLIENT SLAVE] [2020.04.29-13.02.29:109][556]LogSM: [BP_SmallMeatLocker_Qatar_C_9][CLIENT SLAVE] [2020.04.29-13.02.29:109][556]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.02.29:109][556]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.02.29:318][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.02.29:318][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Enabled [2020.04.29-13.02.29:318][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.02.29:318][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Disabled [2020.04.29-13.02.29:318][569]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.02.29:512][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-13.02.29:512][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Enabled [2020.04.29-13.02.29:512][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-13.02.29:512][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Disabled [2020.04.29-13.02.29:512][581]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.02.29:721][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-13.02.29:721][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_4.DamageCharge Enabled?: Enabled [2020.04.29-13.02.29:722][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-13.02.29:722][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_4.DamageCharge Enabled?: Disabled [2020.04.29-13.02.29:722][594]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.02.29:915][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-13.02.29:915][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.DamageCharge Enabled?: Enabled [2020.04.29-13.02.29:916][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-13.02.29:916][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.DamageCharge Enabled?: Disabled [2020.04.29-13.02.29:916][606]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.02.31:833][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.02.31:833][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.02.31:833][725]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-13.02.31:834][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.02.31:834][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.02.31:834][725]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-13.02.32:060][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.32:061][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.32:092][741]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.32:139][744]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.02.32:189][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.32:189][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.32:251][751]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.02.32:255][751]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.02.32:256][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.02.32:256][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.02.32:256][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.02.32:257][751]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-13.02.32:257][751]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.29-13.02.32:257][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.02.32:257][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.02.32:257][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.02.32:257][751]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-13.02.32:284][753]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.02.32:284][753]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.02.32:285][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.02.32:286][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.02.32:286][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.02.32:286][753]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-13.02.32:286][753]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.29-13.02.32:286][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.02.32:286][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.02.32:286][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.02.32:286][753]LogStreaming: Flushing async loaders. [2020.04.29-13.02.32:287][753]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.32:288][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.02.32:288][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.02.32:288][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.02.32:288][753]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-13.02.32:288][753]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.29-13.02.32:288][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.02.32:288][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.02.32:288][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.02.32:289][753]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-13.02.32:289][753]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-13.02.32:316][755]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.02.32:317][755]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.02.32:318][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.02.32:318][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.02.32:318][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.02.32:318][755]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.02.32:319][755]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.29-13.02.32:319][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.02.32:319][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.02.32:319][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.02.32:319][755]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.02.32:348][757]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.29-13.02.32:512][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.32:512][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.32:625][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.32:625][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.32:719][780]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.02.32:785][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.29-13.02.32:785][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.29-13.02.32:785][784]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-13.02.32:818][786]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.32:913][792]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 32] [2020.04.29-13.02.32:913][792]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.29-13.02.32:942][792]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_Lab_BasementFloor01_C_0.BP_Qat_CoolestCooler' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_CoolestCooler_GEN_VARIABLE_BP_Qat_CoolestCooler_C_CAT_0.root' which is static to it. Aborting. [2020.04.29-13.02.32:943][792]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_Lab_BasementFloor01_C_0.ChildActor1' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_CoolestCooler_GEN_VARIABLE_BP_Qat_CoolestCooler_C_CAT_2.root' which is static to it. Aborting. [2020.04.29-13.02.32:982][795]ProceduralLevelGeneration: HasLevelBeenSpawned Qat_Lab: 0 Spawned : 16/16 Dependencies : 1 [2020.04.29-13.02.32:982][795]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=8.596, totalTime=15.290, timeStamp=2020-04-29T13:02:35.872Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBEE9308D7EC3D8DEB9F82308D31B3, lobbyId=014CD22908D7EC3D5B8B6C3E2B8392F8 [2020.04.29-13.02.32:982][795]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.29-13.02.33:189][808]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.02.33:254][812]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.02.33:320][816]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.34:043][861]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=1.065, totalTime=16.354, timeStamp=2020-04-29T13:02:36.937Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBEE9308D7EC3D8DEB9F82308D31B3, lobbyId=014CD22908D7EC3D5B8B6C3E2B8392F8 [2020.04.29-13.02.34:044][861]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.02.34:047][861]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.02.34:144][861]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.02.34:144][861]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:144][861]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.02.34:144][861]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.02.34:144][861]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.02.34:144][861]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.02.34:144][861]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.02.34:144][861]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.02.34:144][861]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.02.34:144][861]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.02.34:145][861]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale03_Character.Default__BP_CamperMale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.02.34:145][861]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.02.34:145][861]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale03_Character.Default__BP_CamperMale03_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:145][861]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale03_Character.uasset [2020.04.29-13.02.34:145][861]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale03_Character.Default__BP_CamperMale03_Character_C (class BP_CamperMale03_Character_C) [2020.04.29-13.02.34:145][861]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-13.02.34:145][861]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-13.02.34:145][861]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.02.34:145][861]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:145][861]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale03_Character.Default__BP_CamperMale03_Character_C (class BP_CamperMale03_Character_C) [2020.04.29-13.02.34:145][861]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.02.34:145][861]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale03_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:160][861]LogStreaming: Flushing async loaders took 116ms. [2020.04.29-13.02.34:160][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:161][861]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.02.34:209][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.02.34:209][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.02.34:209][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.02.34:209][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.02.34:210][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.02.34:210][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-13.02.34:210][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:290][861]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.02.34:309][861]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.02.34:321][861]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.02.34:335][861]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.02.34:473][861]LogStreaming: Flushing async loaders took 264ms. [2020.04.29-13.02.34:474][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:483][861]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-13.02.34:484][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:488][861]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.02.34:488][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:493][861]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.02.34:493][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:494][861]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.02.34:494][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:496][861]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.02.34:497][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-13.02.34:497][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.02.34:497][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.02.34:497][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.02.34:497][861]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale03_Character_C_0 [2020.04.29-13.02.34:498][861]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale03_Character_C_0 [2020.04.29-13.02.34:498][861]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale03_Character_C_0 [2020.04.29-13.02.34:498][861]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale03_Character_C_0 [2020.04.29-13.02.34:498][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.02.34:498][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.02.34:498][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.02.34:498][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.02.34:498][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-13.02.34:498][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-13.02.34:498][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.02.34:498][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.02.34:498][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.02.34:498][861]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000021 seconds [2020.04.29-13.02.34:500][861]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.29-13.02.34:501][861]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.34:501][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:505][861]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.02.34:508][861]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.02.34:508][861]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:508][861]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.02.34:508][861]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.02.34:508][861]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.02.34:508][861]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.02.34:508][861]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.02.34:508][861]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.02.34:508][861]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.02.34:508][861]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.02.34:509][861]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale07_Character.Default__BP_CamperMale07_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.02.34:509][861]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.02.34:509][861]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale07_Character.Default__BP_CamperMale07_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:509][861]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale07_Character.uasset [2020.04.29-13.02.34:509][861]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale07_Character.Default__BP_CamperMale07_Character_C (class BP_CamperMale07_Character_C) [2020.04.29-13.02.34:509][861]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-13.02.34:509][861]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-13.02.34:509][861]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.02.34:509][861]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:509][861]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale07_Character.Default__BP_CamperMale07_Character_C (class BP_CamperMale07_Character_C) [2020.04.29-13.02.34:509][861]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.02.34:509][861]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale07_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:522][861]LogStreaming: Flushing async loaders took 21ms. [2020.04.29-13.02.34:562][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.02.34:562][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.02.34:562][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.02.34:562][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.02.34:562][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.02.34:562][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-13.02.34:562][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:570][861]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-13.02.34:570][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:573][861]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.02.34:573][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:574][861]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.02.34:575][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:576][861]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.02.34:577][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-13.02.34:577][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.02.34:577][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.02.34:577][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.02.34:577][861]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale07_Character_C_0 [2020.04.29-13.02.34:577][861]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale07_Character_C_0 [2020.04.29-13.02.34:577][861]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale07_Character_C_0 [2020.04.29-13.02.34:577][861]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale07_Character_C_0 [2020.04.29-13.02.34:577][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.02.34:577][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.02.34:577][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.02.34:577][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.02.34:577][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-13.02.34:578][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-13.02.34:578][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.02.34:578][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.02.34:578][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.02.34:578][861]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000022 seconds [2020.04.29-13.02.34:579][861]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale07_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.34:579][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:582][861]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.02.34:614][861]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.02.34:615][861]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:615][861]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.02.34:615][861]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.02.34:615][861]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.02.34:615][861]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.02.34:615][861]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.02.34:615][861]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.02.34:615][861]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.02.34:615][861]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.02.34:615][861]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.02.34:616][861]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.02.34:616][861]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:616][861]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.29-13.02.34:616][861]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-13.02.34:616][861]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-13.02.34:616][861]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-13.02.34:616][861]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.02.34:616][861]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:616][861]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-13.02.34:616][861]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.02.34:616][861]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:616][861]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.02.34:616][861]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.02.34:616][861]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:616][861]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale03_Character.uasset [2020.04.29-13.02.34:616][861]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C (class BP_CamperFemale03_Character_C) [2020.04.29-13.02.34:616][861]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.29-13.02.34:616][861]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.29-13.02.34:616][861]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.02.34:616][861]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:616][861]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C (class BP_CamperFemale03_Character_C) [2020.04.29-13.02.34:616][861]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.02.34:616][861]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale03_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:624][861]LogStreaming: Flushing async loaders took 45ms. [2020.04.29-13.02.34:665][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.02.34:665][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.02.34:665][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.02.34:665][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.02.34:665][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.02.34:665][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-13.02.34:665][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:667][861]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.02.34:668][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:673][861]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.02.34:673][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:678][861]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.02.34:678][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:682][861]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.02.34:682][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-13.02.34:682][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.02.34:682][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.02.34:683][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.02.34:683][861]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.04.29-13.02.34:683][861]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.29-13.02.34:683][861]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.29-13.02.34:683][861]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.04.29-13.02.34:683][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.02.34:683][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.02.34:683][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.02.34:683][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.02.34:683][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-13.02.34:684][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-13.02.34:684][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.02.34:684][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.02.34:684][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.02.34:684][861]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-13.02.34:685][861]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.34:685][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:689][861]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.02.34:691][861]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.02.34:691][861]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:691][861]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.02.34:691][861]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.02.34:691][861]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.02.34:691][861]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.02.34:691][861]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.02.34:691][861]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.02.34:691][861]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.02.34:691][861]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.02.34:691][861]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.02.34:691][861]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:691][861]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.29-13.02.34:691][861]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-13.02.34:691][861]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-13.02.34:691][861]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-13.02.34:691][861]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.02.34:691][861]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:691][861]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-13.02.34:691][861]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.02.34:691][861]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:692][861]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale08_Character.Default__BP_CamperFemale08_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.02.34:692][861]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.02.34:692][861]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale08_Character.Default__BP_CamperFemale08_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:692][861]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale08_Character.uasset [2020.04.29-13.02.34:692][861]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale08_Character.Default__BP_CamperFemale08_Character_C (class BP_CamperFemale08_Character_C) [2020.04.29-13.02.34:692][861]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.29-13.02.34:692][861]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.29-13.02.34:692][861]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.02.34:692][861]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:692][861]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale08_Character.Default__BP_CamperFemale08_Character_C (class BP_CamperFemale08_Character_C) [2020.04.29-13.02.34:692][861]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.02.34:692][861]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale08_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:703][861]LogStreaming: Flushing async loaders took 18ms. [2020.04.29-13.02.34:742][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.02.34:742][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.02.34:743][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.02.34:743][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.02.34:743][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.02.34:743][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-13.02.34:743][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:748][861]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.02.34:748][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:754][861]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-13.02.34:755][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:760][861]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.02.34:760][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:762][861]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.02.34:762][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:764][861]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.02.34:764][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-13.02.34:764][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.02.34:764][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.02.34:765][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.02.34:765][861]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale08_Character_C_0 [2020.04.29-13.02.34:765][861]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale08_Character_C_0 [2020.04.29-13.02.34:765][861]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale08_Character_C_0 [2020.04.29-13.02.34:765][861]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale08_Character_C_0 [2020.04.29-13.02.34:765][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.02.34:765][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.02.34:765][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.02.34:765][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.02.34:765][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-13.02.34:766][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-13.02.34:766][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.02.34:766][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.02.34:766][861]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.02.34:766][861]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000025 seconds [2020.04.29-13.02.34:767][861]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale08_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.34:767][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:771][861]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.02.34:821][861]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.02.34:821][861]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:821][861]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.02.34:821][861]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.02.34:821][861]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.02.34:821][861]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.02.34:821][861]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.02.34:821][861]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.02.34:821][861]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.02.34:821][861]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.02.34:821][861]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.02.34:821][861]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.02.34:822][861]LogStreaming: Error: Export 103 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:PlayerDebugComponent [2020.04.29-13.02.34:822][861]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset [2020.04.29-13.02.34:822][861]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-13.02.34:822][861]LogStreaming: Error: Dep C_BEFORE_S Import 35 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.29-13.02.34:822][861]LogStreaming: Error: Dep C_BEFORE_S Import 20 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.29-13.02.34:822][861]LogStreaming: Error: Dep S_BEFORE_C Import 92 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.02.34:822][861]LogStreaming: Error: Dep S_BEFORE_C Import 274 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:822][861]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-13.02.34:822][861]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.02.34:822][861]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.02.34:825][861]LogStreaming: Flushing async loaders took 58ms. [2020.04.29-13.02.34:830][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.02.34:830][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.02.34:830][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:920][861]LogStreaming: Flushing async loaders took 90ms. [2020.04.29-13.02.34:920][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:929][861]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-13.02.34:930][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:945][861]LogStreaming: Flushing async loaders took 15ms. [2020.04.29-13.02.34:953][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:957][861]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.02.34:957][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:960][861]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.02.34:960][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.02.34:960][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.02.34:960][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.02.34:960][861]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-13.02.34:960][861]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.04.29-13.02.34:960][861]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-13.02.34:960][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.02.34:968][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:969][861]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.34:969][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:969][861]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.34:969][861]LogStreaming: Flushing async loaders. [2020.04.29-13.02.34:973][861]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.02.34:973][861]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000011 seconds [2020.04.29-13.02.34:976][861]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.34:978][861]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.34:980][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.34:980][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.34:982][861]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.34:983][861]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.34:984][861]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.34:986][861]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.34:988][861]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.34:989][861]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.34:989][861]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.02.34:991][861]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.02.34:992][861]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000016 seconds [2020.04.29-13.02.34:992][861]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000012 seconds [2020.04.29-13.02.34:993][861]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-13.02.34:993][861]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-13.02.34:993][861]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-13.02.34:993][861]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-13.02.34:993][861]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.02.34:993][861]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.02.34:993][861]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-13.02.34:993][861]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-13.02.34:993][861]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.02.34:993][861]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.02.34:993][861]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.02.34:993][861]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.02.34:993][861]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.02.34:994][861]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.02.34:994][861]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.02.34:994][861]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.02.35:008][862]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.02.35:053][864]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.02.35:053][864]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] Restarting state machine [2020.04.29-13.02.35:053][864]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.02.35:053][864]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.02.35:055][864]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.35:113][867]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.02.35:154][869]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.02.35:154][869]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.02.35:175][870]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.35:257][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.29-13.02.35:257][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-13.02.35:257][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.29-13.02.35:257][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.29-13.02.35:258][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-13.02.35:258][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.29-13.02.35:261][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:261][874]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-13.02.35:375][881]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.02.35:439][885]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.02.35:521][890]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.35:618][896]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.35:682][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.29-13.02.35:682][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.29-13.02.35:683][900]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-13.02.35:715][902]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.35:811][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.29-13.02.35:811][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-13.02.35:811][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.29-13.02.35:812][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.29-13.02.35:812][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-13.02.35:812][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.29-13.02.35:814][908]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.02.35:814][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:814][908]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.29-13.02.35:814][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:814][908]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-13.02.35:814][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:814][908]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.02.35:814][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:814][908]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.29-13.02.35:814][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:814][908]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.29-13.02.35:814][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:814][908]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-13.02.35:814][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:815][908]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.29-13.02.35:815][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:815][908]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.29-13.02.35:815][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:815][908]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.29-13.02.35:815][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:815][908]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.29-13.02.35:815][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:815][908]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.29-13.02.35:815][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:815][908]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.29-13.02.35:815][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:815][908]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.29-13.02.35:815][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:815][908]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.29-13.02.35:815][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.35:815][908]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-13.02.36:021][921]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.36:087][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.36:087][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.36:182][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.02.36:183][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.02.36:183][931]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-13.02.36:248][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.36:248][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.36:344][941]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.36:424][946]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.02.36:490][950]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.36:491][950]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.36:586][956]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.36:684][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.36:684][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.36:778][968]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.02.36:860][973]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.36:924][977]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.37:021][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.37:022][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.37:117][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.29-13.02.37:117][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.29-13.02.37:117][989]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-13.02.37:151][991]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.37:214][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.02.37:214][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.02.37:214][995]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-13.02.37:296][ 0]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.37:361][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.37:361][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.37:457][ 10]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.37:554][ 16]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.37:651][ 22]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.37:763][ 29]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000017 seconds [2020.04.29-13.02.37:796][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.37:797][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.37:893][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.37:893][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.37:988][ 43]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.02.38:052][ 47]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.02.38:119][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.29-13.02.38:119][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:119][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.29-13.02.38:119][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:119][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.29-13.02.38:119][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:119][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.29-13.02.38:119][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:119][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.29-13.02.38:119][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:119][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.02.38:119][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:150][ 53]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.02.38:199][ 56]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.38:296][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.38:297][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.38:393][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.38:393][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.38:489][ 74]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.29-13.02.38:489][ 74]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-13.02.38:489][ 74]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.29-13.02.38:489][ 74]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.29-13.02.38:489][ 74]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-13.02.38:489][ 74]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.29-13.02.38:491][ 74]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.02.38:491][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:491][ 74]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.02.38:491][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:491][ 74]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.29-13.02.38:492][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:492][ 74]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-13.02.38:698][ 87]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.02.38:764][ 91]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.38:828][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.29-13.02.38:828][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-13.02.38:828][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.29-13.02.38:828][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.29-13.02.38:828][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-13.02.38:828][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.29-13.02.38:831][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.38:831][ 95]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-13.02.39:022][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.39:023][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.39:135][114]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.39:198][118]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.02.39:262][122]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.02.39:328][126]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.39:425][132]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.39:490][136]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.39:603][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.39:603][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.39:700][149]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.39:795][155]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.02.39:798][155]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.02.39:799][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:801][155]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.02.39:801][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:803][155]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.02.39:804][155]GameFlow: (BP_CamperMale03_Character_C_0) - UpdateCustomization with item AV_Head01 [2020.04.29-13.02.39:804][155]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head01 [2020.04.29-13.02.39:804][155]GameFlow: (BP_CamperMale03_Character_C_0) - UpdateCustomization with item AV_Torso02 [2020.04.29-13.02.39:804][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:806][155]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.02.39:806][155]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso02 [2020.04.29-13.02.39:806][155]GameFlow: (BP_CamperMale03_Character_C_0) - UpdateCustomization with item AV_Legs02 [2020.04.29-13.02.39:806][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:808][155]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.02.39:808][155]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs02 [2020.04.29-13.02.39:809][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:810][155]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.02.39:810][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:811][155]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.02.39:811][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:813][155]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.02.39:813][155]GameFlow: (BP_CamperMale07_Character_C_0) - UpdateCustomization with item FS_Head02 [2020.04.29-13.02.39:813][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:814][155]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.02.39:814][155]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head02 [2020.04.29-13.02.39:814][155]GameFlow: (BP_CamperMale07_Character_C_0) - UpdateCustomization with item FS_Torso02 [2020.04.29-13.02.39:814][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:821][155]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-13.02.39:837][155]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso02 [2020.04.29-13.02.39:837][155]GameFlow: (BP_CamperMale07_Character_C_0) - UpdateCustomization with item FS_Legs01 [2020.04.29-13.02.39:837][155]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.04.29-13.02.39:852][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:853][155]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.02.39:854][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:855][155]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.02.39:855][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:856][155]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.02.39:856][155]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Head008 [2020.04.29-13.02.39:857][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:857][155]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.39:857][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:870][155]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-13.02.39:871][155]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head008 [2020.04.29-13.02.39:871][155]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Torso008 [2020.04.29-13.02.39:871][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:873][155]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.02.39:874][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:878][155]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.02.39:879][155]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_NK_Neck_Acc008_C_0.SkeletalMeshComponent0' [2020.04.29-13.02.39:879][155]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso008 [2020.04.29-13.02.39:879][155]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Legs01_03 [2020.04.29-13.02.39:879][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:879][155]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.02.39:880][155]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_03 [2020.04.29-13.02.39:880][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:885][155]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.02.39:885][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:890][155]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.02.39:890][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:892][155]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.02.39:893][155]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.02.39:893][155]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.02.39:893][155]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.02.39:893][155]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.02.39:893][155]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.02.39:893][155]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.02.39:900][155]GameFlow: (BP_CamperFemale08_Character_C_0) - UpdateCustomization with item QF_Head01 [2020.04.29-13.02.39:900][155]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.04.29-13.02.39:901][155]GameFlow: (BP_CamperFemale08_Character_C_0) - UpdateCustomization with item QF_Torso01 [2020.04.29-13.02.39:901][155]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01 [2020.04.29-13.02.39:901][155]GameFlow: (BP_CamperFemale08_Character_C_0) - UpdateCustomization with item QF_Legs01 [2020.04.29-13.02.39:901][155]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.04.29-13.02.39:901][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:903][155]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.02.39:903][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:905][155]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.02.39:905][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:906][155]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.02.39:906][155]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale03_Character_C_0 - Gaming, Originating Player: BP_CamperMale03_Character_C_0 - Gaming, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.39:906][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:907][155]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.02.39:907][155]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale03_Character_C_0 - Gaming, Originating Player: BP_CamperMale03_Character_C_0 - Gaming, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.39:907][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:907][155]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.39:907][155]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale03_Character_C_0 - Gaming, Originating Player: BP_CamperMale03_Character_C_0 - Gaming, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.39:907][155]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale07_Character_C_0 - BadBoy , Originating Player: BP_CamperMale07_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.39:908][155]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale07_Character_C_0 - BadBoy , Originating Player: BP_CamperMale07_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.39:908][155]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale07_Character_C_0 - BadBoy , Originating Player: BP_CamperMale07_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.39:908][155]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: BP_CamperFemale03_Character_C_0 - Koukee, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.39:908][155]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: BP_CamperFemale03_Character_C_0 - Koukee, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.39:908][155]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: BP_CamperFemale03_Character_C_0 - Koukee, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.39:908][155]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: BP_CamperFemale08_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.39:908][155]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: BP_CamperFemale08_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.39:908][155]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: BP_CamperFemale08_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.39:908][155]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.29-13.02.39:909][155]GameFlow: GameState : Level is ready to play; map theme name: Qatar [2020.04.29-13.02.39:909][155]LogStreaming: Flushing async loaders. [2020.04.29-13.02.39:922][155]LogStreaming: Flushing async loaders took 12ms. [2020.04.29-13.02.40:153][169]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.02.40:155][169]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.02.40:157][169]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-13.02.40:253][175]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-13.02.40:285][177]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-13.02.40:317][179]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-13.02.40:398][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_17.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.40:398][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_17.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.40:492][190]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.02.40:558][194]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.40:655][200]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.40:720][204]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.02.40:864][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.02.40:864][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.02.40:865][213]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-13.02.40:930][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_18.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.40:930][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_18.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.41:027][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_19.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.41:027][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_19.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.41:124][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_20.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.41:124][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_20.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.41:267][238]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.02.41:282][238]LogStreaming: Flushing async loaders took 14ms. [2020.04.29-13.02.41:282][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.02.41:282][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.02.41:282][238]GameFlow: OnRep_BegunPlayFenceGuid 0687C641-08D7-EC3D-9B26-D41431DFEA28 [2020.04.29-13.02.41:282][238]GameFlow: BegunPlayFenceGuid 0687C641-08D7-EC3D-9B26-D41431DFEA28 [2020.04.29-13.02.41:282][238]GameFlow: OnCreationFence 0687C641-08D7-EC3D-9B26-D41431DFEA28 [2020.04.29-13.02.41:282][238]GameFlow: Waiting for fence 0687C641-08D7-EC3D-9B26-D41431DFEA28 [2020.04.29-13.02.41:282][238]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0687C64108D7EC3D9B26D41431DFEA28 [2020.04.29-13.02.41:283][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.02.41:283][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.02.41:283][238]GameFlow: ACollectable::BeginPlay [2020.04.29-13.02.41:283][238]GameFlow: BegunPlayFenceGuid 0687C641-08D7-EC3D-9B26-D41431DFEA28 [2020.04.29-13.02.41:283][238]GameFlow: OnCreationFence 0687C641-08D7-EC3D-9B26-D41431DFEA28 [2020.04.29-13.02.41:283][238]GameFlow: Warning: Already Waiting for fence 0687C641-08D7-EC3D-9B26-D41431DFEA28 [2020.04.29-13.02.41:369][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_21.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.02.41:369][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_21.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.02.41:464][250]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.02.41:465][250]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.02.41:465][250]GameFlow: OnRep_BegunPlayFenceGuid 067E4E8A-08D7-EC3D-9B22-D53A31DF83DF [2020.04.29-13.02.41:465][250]GameFlow: BegunPlayFenceGuid 067E4E8A-08D7-EC3D-9B22-D53A31DF83DF [2020.04.29-13.02.41:465][250]GameFlow: OnCreationFence 067E4E8A-08D7-EC3D-9B22-D53A31DF83DF [2020.04.29-13.02.41:465][250]GameFlow: Waiting for fence 067E4E8A-08D7-EC3D-9B22-D53A31DF83DF [2020.04.29-13.02.41:465][250]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 067E4E8A08D7EC3D9B22D53A31DF83DF [2020.04.29-13.02.41:466][250]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000022 seconds [2020.04.29-13.02.41:466][250]GameFlow: ACollectable::BeginPlay [2020.04.29-13.02.41:466][250]GameFlow: BegunPlayFenceGuid 067E4E8A-08D7-EC3D-9B22-D53A31DF83DF [2020.04.29-13.02.41:466][250]GameFlow: OnCreationFence 067E4E8A-08D7-EC3D-9B22-D53A31DF83DF [2020.04.29-13.02.41:466][250]GameFlow: Warning: Already Waiting for fence 067E4E8A-08D7-EC3D-9B22-D53A31DF83DF [2020.04.29-13.02.41:561][256]GameFlow: OnRep_BegunPlayFenceGuid 06886D3F-08D7-EC3D-9B26-FB4C31DFEE13 [2020.04.29-13.02.41:561][256]GameFlow: BegunPlayFenceGuid 06886D3F-08D7-EC3D-9B26-FB4C31DFEE13 [2020.04.29-13.02.41:561][256]GameFlow: OnCreationFence 06886D3F-08D7-EC3D-9B26-FB4C31DFEE13 [2020.04.29-13.02.41:561][256]GameFlow: Waiting for fence 06886D3F-08D7-EC3D-9B26-FB4C31DFEE13 [2020.04.29-13.02.41:561][256]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 06886D3F08D7EC3D9B26FB4C31DFEE13 [2020.04.29-13.02.41:561][256]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000019 seconds [2020.04.29-13.02.41:561][256]GameFlow: ACollectable::BeginPlay [2020.04.29-13.02.41:561][256]GameFlow: BegunPlayFenceGuid 06886D3F-08D7-EC3D-9B26-FB4C31DFEE13 [2020.04.29-13.02.41:561][256]GameFlow: OnCreationFence 06886D3F-08D7-EC3D-9B26-FB4C31DFEE13 [2020.04.29-13.02.41:561][256]GameFlow: Warning: Already Waiting for fence 06886D3F-08D7-EC3D-9B26-FB4C31DFEE13 [2020.04.29-13.02.41:592][258]GameFlow: Collected received : BP_Toolbox_002_C_0. [2020.04.29-13.02.41:593][258]GameFlow: AddToInventory received : BP_Toolbox_002_C_0. [2020.04.29-13.02.41:593][258]GameFlow: Fence Opened 067E4E8A-08D7-EC3D-9B22-D53A31DF83DF. [2020.04.29-13.02.41:722][266]GameFlow: Collected received : HarpoonRifle_BP_C_0. [2020.04.29-13.02.41:722][266]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.02.41:722][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.41:722][266]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.02.41:722][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.41:722][266]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.02.41:722][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.41:722][266]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.02.41:722][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.41:722][266]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.02.41:722][266]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.02.41:723][266]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.41:723][266]LogStreaming: Flushing async loaders. [2020.04.29-13.02.41:723][266]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.41:723][266]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.41:723][266]GameFlow: AddToInventory received : HarpoonRifle_BP_C_0. [2020.04.29-13.02.41:723][266]GameFlow: Fence Opened 0687C641-08D7-EC3D-9B26-D41431DFEA28. [2020.04.29-13.02.41:724][266]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.29-13.02.41:724][266]GameFlow: SetLoadoutSpawned. [2020.04.29-13.02.41:867][275]GameFlow: Collected received : BP_Toolbox_002_C_1. [2020.04.29-13.02.41:867][275]GameFlow: AddToInventory received : BP_Toolbox_002_C_1. [2020.04.29-13.02.41:867][275]GameFlow: Fence Opened 06886D3F-08D7-EC3D-9B26-FB4C31DFEE13. [2020.04.29-13.02.41:964][281]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.02.41:964][281]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.41:964][281]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale03_Character_C_0 - Gaming, Originating Player: BP_CamperMale03_Character_C_0 - Gaming, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.41:965][281]LogStreaming: Flushing async loaders. [2020.04.29-13.02.41:965][281]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.41:965][281]LogStreaming: Flushing async loaders. [2020.04.29-13.02.41:966][281]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.02.41:966][281]LogStreaming: Flushing async loaders. [2020.04.29-13.02.41:967][281]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.41:967][281]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale07_Character_C_0 - BadBoy , Originating Player: BP_CamperMale07_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.41:967][281]LogStreaming: Flushing async loaders. [2020.04.29-13.02.41:967][281]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.41:967][281]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale07_Character_C_0 - BadBoy , Originating Player: BP_CamperMale07_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.41:967][281]LogStreaming: Flushing async loaders. [2020.04.29-13.02.41:968][281]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.41:968][281]LogStreaming: Flushing async loaders. [2020.04.29-13.02.41:968][281]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.41:968][281]LogStreaming: Flushing async loaders. [2020.04.29-13.02.41:969][281]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.02.41:970][281]LogStreaming: Flushing async loaders. [2020.04.29-13.02.41:970][281]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.41:971][281]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale03_Character_C_0 - Gaming, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.41:971][281]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale07_Character_C_0 - BadBoy , Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.41:971][281]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.41:971][281]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.41:971][281]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: BP_CamperFemale08_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.41:971][281]LogStreaming: Flushing async loaders. [2020.04.29-13.02.41:971][281]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.41:971][281]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: BP_CamperFemale08_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.41:980][282]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: BP_CamperFemale08_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.41:980][282]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.02.41:980][282]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.41:981][282]LogStreaming: Flushing async loaders. [2020.04.29-13.02.41:981][282]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.42:964][343]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.02.42:965][343]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.42:965][343]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.02.43:006][343]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.02.43:006][343]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.02.43:006][343]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.02.43:006][343]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.02.43:006][343]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.29-13.02.43:006][343]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.29-13.02.43:006][343]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-13.02.43:006][343]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.29-13.02.43:060][343]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88372] [2020.04.29-13.02.43:060][343]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.02.43:061][343]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9482&schemaVersion=0] [2020.04.29-13.02.43:061][343]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for FFF9B40101001001 [2020.04.29-13.02.43:061][343]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_HarpoonRifle Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HexRetribution 0 Perk2: Gearhead 0 Perk3: DeadMansSwitch 1 Perk4: _EMPTY_ 0 Offering: _EMPTY_ [2020.04.29-13.02.43:066][343]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.02.43:066][343]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='25.072' TotalLoadTime='29.877' TimeStamp='2020-04-29T13:02:45.873Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBEE9308D7EC3D8DEB9F82308D31B3' LobbyId='014CD22908D7EC3D5B8B6C3E2B8392F8' [2020.04.29-13.02.43:066][343]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.02.43:066][343]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='29.877' TimeStamp='2020-04-29T13:02:45.873Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBEE9308D7EC3D8DEB9F82308D31B3' LobbyId='014CD22908D7EC3D5B8B6C3E2B8392F8' [2020.04.29-13.02.43:066][343]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.29-13.02.43:066][343]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.29-13.02.43:070][344]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-13.02.43:070][344]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-13.02.43:070][344]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.6.58:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=25?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=64?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-13.02.43:088][346]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C90FAEEF0] Result: '1' k_EResultOK (success) [2020.04.29-13.02.43:119][348]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.044790 seconds [2020.04.29-13.02.43:281][358]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9482&schemaVersion=0] [2020.04.29-13.02.43:281][358]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.02.44:070][406]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-13.02.44:070][406]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.29-13.02.44:070][406]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:070][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-13.02.44:070][406]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:070][406]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:070][406]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:070][406]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-13.02.44:070][406]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-13.02.44:070][406]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:070][406]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-13.02.44:070][406]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:070][406]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:071][406]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:071][407]r.CullAll = "0" [2020.04.29-13.02.44:086][407]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:086][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.29-13.02.44:098][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-13.02.44:106][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-13.02.44:106][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-13.02.44:111][407]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:111][407]GameFlow: InGameContextComponent::Enter [2020.04.29-13.02.44:112][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-13.02.44:113][407]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.29-13.02.44:113][407]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.02.44:113][407]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.29-13.02.44:113][407]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.02.44:113][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.29-13.02.44:114][407]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:114][407]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:114][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.02.44:117][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.02.44:117][407]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:117][407]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:117][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.02.44:117][407]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:117][407]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:117][407]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:117][407]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.04.29-13.02.44:117][407]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:117][407]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:118][407]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.29-13.02.44:118][407]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:118][407]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:118][407]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:118][407]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:118][407]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:118][407]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:118][407]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.29-13.02.44:422][408]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.02.44:422][408]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-13.02.44:429][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.02.44:439][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198384093200 playerName:Gaming isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-13.02.44:443][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198173863442 playerName:BadBoy isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-13.02.44:450][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198051126429 playerName:Koukee isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-13.02.44:455][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198093190728 playerName:BadBoy isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.04.29-13.02.44:455][408]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.02.44:456][408]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.44:456][408]LogStreaming: Flushing async loaders. [2020.04.29-13.02.44:456][408]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.44:456][408]LogStreaming: Flushing async loaders. [2020.04.29-13.02.44:456][408]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.44:456][408]LogStreaming: Flushing async loaders. [2020.04.29-13.02.44:457][408]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.44:457][408]LogStreaming: Flushing async loaders. [2020.04.29-13.02.44:457][408]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.44:457][408]LogStreaming: Flushing async loaders. [2020.04.29-13.02.44:457][408]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.44:457][408]LogStreaming: Flushing async loaders. [2020.04.29-13.02.44:457][408]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.44:457][408]LogStreaming: Flushing async loaders. [2020.04.29-13.02.44:457][408]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.44:457][408]LogStreaming: Flushing async loaders. [2020.04.29-13.02.44:458][408]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.44:458][408]LogStreaming: Flushing async loaders. [2020.04.29-13.02.44:458][408]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.44:458][408]LogStreaming: Flushing async loaders. [2020.04.29-13.02.44:458][408]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.44:458][408]LogStreaming: Flushing async loaders. [2020.04.29-13.02.44:458][408]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.02.45:936][492]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198111408783 [2020.04.29-13.02.45:936][492]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198111408783, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.02.45:936][492]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Levigesis, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.02.51:448][833]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.29-13.02.51:448][833]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.29-13.02.51:448][833]LogQuestEvent: A Quest was evaluated [2020.04.29-13.02.51:448][833]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.02.51:448][833]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.02.51:448][833]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.02.51:465][834]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.02.51:465][834]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.02.51:465][834]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.02.51:467][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.29-13.02.51:498][836]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.02.51:498][836]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.02.51:498][836]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.02.51:498][836]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.02.51:498][836]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.02.51:498][836]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.02.52:142][876]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.02.52:142][876]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.02.52:142][876]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.02.52:484][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.29-13.02.53:485][959]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.29-13.02.56:513][147]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.04.29-13.02.56:513][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.56:513][147]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.04.29-13.02.56:513][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.56:513][147]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.04.29-13.02.56:513][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.56:658][156]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.04.29-13.02.56:658][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.57:159][187]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.04.29-13.02.57:159][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.57:159][187]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.04.29-13.02.57:159][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.57:159][187]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.04.29-13.02.57:159][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.57:159][187]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.04.29-13.02.57:159][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.57:207][190]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.04.29-13.02.57:207][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.57:208][190]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.04.29-13.02.57:208][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.57:208][190]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.04.29-13.02.57:208][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.57:208][190]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.04.29-13.02.57:208][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.57:260][194]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-13.02.57:260][194]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.02.57:667][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.04.29-13.02.57:667][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.57:790][226]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.04.29-13.02.57:790][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.57:790][226]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.04.29-13.02.57:790][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.57:790][226]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.04.29-13.02.57:790][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.58:145][248]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.02.58:145][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.02.58:963][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.02.58:963][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.00:286][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.03.00:286][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.00:286][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_21] [2020.04.29-13.03.00:286][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.00:286][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_21] [2020.04.29-13.03.00:286][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.00:431][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.03.00:431][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.00:917][409]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.03.00:917][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.00:917][409]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.03.00:917][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.00:917][409]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_21] [2020.04.29-13.03.00:917][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.00:917][409]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_21] [2020.04.29-13.03.00:917][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.00:984][413]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_21] [2020.04.29-13.03.00:984][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.00:984][413]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_21] [2020.04.29-13.03.00:984][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.00:984][413]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_21] [2020.04.29-13.03.00:984][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.00:984][413]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_21] [2020.04.29-13.03.00:984][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.01:426][439]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_21] [2020.04.29-13.03.01:426][439]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.01:562][447]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_21] [2020.04.29-13.03.01:562][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.01:562][447]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_21] [2020.04.29-13.03.01:562][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.01:562][447]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_21] [2020.04.29-13.03.01:562][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.04:494][626]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 189 [2020.04.29-13.03.05:088][663]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.03.05:088][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.03.06:089][725]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.03.06:089][725]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.03.06:093][725]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.03.07:012][783]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-13.03.07:013][783]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.03.07:541][815]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.03.07:541][815]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.08:348][865]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.03.08:348][865]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.08:395][868]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.03.08:395][868]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.08:395][868]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.03.08:395][868]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.08:397][868]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.08:397][868]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.08:397][868]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.03.08:397][868]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.08:397][868]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.08:397][868]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.03.08:397][868]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.08:397][868]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.03.08:397][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.08:397][868]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.03.08:397][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.08:461][872]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.03.08:524][876]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.03.08:524][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.03.08:526][876]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.08:526][876]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.03.08:526][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.08:526][876]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.08:526][876]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.03.08:526][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.08:526][876]Interaction: Interaction time: 53.333332 [2020.04.29-13.03.08:526][876]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.03.08:526][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.08:526][876]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.03.09:331][926]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.29-13.03.09:331][926]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.09:331][926]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.29-13.03.09:331][926]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.09:333][926]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.09:333][926]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.09:333][926]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.03.09:333][926]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.09:333][926]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.09:333][926]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.29-13.03.09:333][926]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.09:333][926]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.03.09:333][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.09:333][926]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.03.09:333][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.09:365][928]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.03.09:460][934]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.03.09:462][934]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.09:462][934]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.03.09:462][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.09:462][934]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.09:462][934]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.03.09:462][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.09:462][934]Interaction: Interaction time: 92.550369 [2020.04.29-13.03.09:462][934]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.03.09:462][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.09:494][936]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.03.11:090][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_33] [2020.04.29-13.03.11:090][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.11:090][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_33] [2020.04.29-13.03.11:090][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.11:090][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_33] [2020.04.29-13.03.11:090][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.11:348][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_33] [2020.04.29-13.03.11:348][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.11:348][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_33] [2020.04.29-13.03.11:348][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.11:348][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_33] [2020.04.29-13.03.11:348][ 51]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.11:977][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_33] [2020.04.29-13.03.11:977][ 90]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.11:977][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_33] [2020.04.29-13.03.11:977][ 90]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.11:977][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_33] [2020.04.29-13.03.11:977][ 90]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.12:252][107]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_33] [2020.04.29-13.03.12:252][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.12:252][107]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_33] [2020.04.29-13.03.12:252][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.12:252][107]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_33] [2020.04.29-13.03.12:252][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.12:784][140]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_18] [2020.04.29-13.03.12:784][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.12:784][140]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_18] [2020.04.29-13.03.12:784][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.12:784][140]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_18] [2020.04.29-13.03.12:784][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.12:832][143]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_18] [2020.04.29-13.03.12:832][143]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.13:526][186]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_18] [2020.04.29-13.03.13:526][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.13:542][187]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_18] [2020.04.29-13.03.13:542][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.13:542][187]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_18] [2020.04.29-13.03.13:542][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.13:542][187]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_18] [2020.04.29-13.03.13:542][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.14:735][261]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_33] [2020.04.29-13.03.14:736][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.14:736][261]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_33] [2020.04.29-13.03.14:736][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.14:736][261]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_33] [2020.04.29-13.03.14:736][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.14:755][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.03.14:848][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_33] [2020.04.29-13.03.14:848][268]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.14:849][268]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.03.14:849][268]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.03.14:849][268]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_33] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.03.14:849][268]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.14:849][268]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.03.14:849][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_33] [2020.04.29-13.03.14:849][268]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.14:849][268]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_33] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.03.14:849][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.14:849][268]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_33] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.03.14:849][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.14:849][268]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.03.14:867][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.03.14:912][272]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_33] [2020.04.29-13.03.14:912][272]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.14:961][275]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.03.14:961][275]LogDBDPlayerMovement: StopSnapping Final Location (387.899963 2025.900024 105.150459) [2020.04.29-13.03.14:961][275]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.03.14:961][275]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_33] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.03.14:961][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.14:961][275]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.03.14:961][275]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_33] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.03.14:961][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.14:961][275]Interaction: Interaction time: 2.333000 [2020.04.29-13.03.14:961][275]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: LockerSearchEmpty Gunslinger AnimTag_FPV. [2020.04.29-13.03.14:961][275]AnimLeader: ClosetStandard_C_33 Requested to Play: LockerSearchEmpty Gunslinger AnimTag_FPV AnimTag_Follower. [2020.04.29-13.03.14:961][275]LogSM: Error: Play Update Montage AM_UK_Search_Locker_FPV Duration 2.333000 Timestamp 39.915272 [2020.04.29-13.03.14:961][275]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_33] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.03.14:961][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.15:009][278]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.03.15:138][286]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.03.17:042][404]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.03.17:284][419]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.03.17:300][420]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.03.17:300][420]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.03.17:300][420]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.03.17:300][420]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_33] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.03.17:300][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.17:300][420]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.03.17:300][420]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_33] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.03.17:300][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.17:316][421]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.03.17:316][421]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_33] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.03.17:316][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.17:316][421]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.03.17:316][421]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_33] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.03.17:316][421]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.17:316][421]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_33] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.03.17:316][421]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.17:316][421]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_33] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.03.17:316][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.17:316][421]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_33] [2020.04.29-13.03.17:316][421]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.17:316][421]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_33] [2020.04.29-13.03.17:316][421]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.17:316][421]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.03.17:336][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.03.17:338][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.03.17:368][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.03.17:735][447]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_33] [2020.04.29-13.03.17:735][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.17:736][447]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_33] [2020.04.29-13.03.17:736][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.17:736][447]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_33] [2020.04.29-13.03.17:736][447]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.19:445][553]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_2] [2020.04.29-13.03.19:445][553]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.19:445][553]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_2] [2020.04.29-13.03.19:445][553]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.19:446][553]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.19:446][553]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.19:446][553]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.03.19:446][553]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.19:446][553]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.19:446][553]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_2] [2020.04.29-13.03.19:446][553]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.19:446][553]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.03.19:446][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.19:446][553]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.03.19:446][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.19:478][555]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.03.19:574][561]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.03.19:574][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.03.19:575][561]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.19:575][561]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.03.19:575][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.19:575][561]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.19:575][561]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.03.19:575][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.19:575][561]Interaction: Interaction time: 80.000000 [2020.04.29-13.03.19:575][561]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.03.19:575][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.19:639][565]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.03.20:934][646]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198829648126 [2020.04.29-13.03.20:934][646]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198829648126, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.03.20:945][646]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_2] [2020.04.29-13.03.20:945][646]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.20:945][646]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_2] [2020.04.29-13.03.20:945][646]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.20:947][646]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.20:947][646]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.20:947][646]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.03.20:947][646]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.20:947][646]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.20:947][646]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_2] [2020.04.29-13.03.20:947][646]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.20:947][646]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.03.20:947][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.20:947][646]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.03.20:947][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.20:978][648]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.03.21:041][652]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.03.21:043][652]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.21:043][652]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.03.21:043][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.21:043][652]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.21:043][652]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.03.21:043][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.21:043][652]Interaction: Interaction time: 92.428970 [2020.04.29-13.03.21:043][652]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.03.21:043][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.21:044][652]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.03.25:833][949]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.25:833][949]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.03.25:833][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.25:833][949]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.25:833][949]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.03.25:833][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.25:833][949]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.25:833][949]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.03.25:833][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.25:833][949]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.25:833][949]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.03.25:833][949]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.25:833][949]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.03.25:833][949]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.25:833][949]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.03.25:833][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.25:833][949]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.03.25:833][949]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.25:833][949]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.26:398][984]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.26:398][984]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.03.26:398][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.26:398][984]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.26:398][984]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.03.26:398][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.26:399][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.03.26:430][986]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.26:430][986]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.03.26:430][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.26:430][986]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.26:430][986]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.03.26:430][986]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.26:430][986]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.03.26:430][986]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.26:430][986]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.03.26:430][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.26:430][986]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.29-13.03.26:430][986]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.26:430][986]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.26:703][ 3]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.502193 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.03.26:769][ 7]Interaction: Player [BP_CamperFemale08_Character_C_0] is in chase. [2020.04.29-13.03.27:203][ 34]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.474835 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.03.27:996][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.29-13.03.27:996][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.28:787][127]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.29-13.03.28:787][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.29:269][154]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-13.03.29:269][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.29:290][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.03.29:338][158]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-13.03.29:338][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.30:410][223]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.647243 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.03.30:410][223]Interaction: Player [BP_CamperFemale08_Character_C_0] is not in chase anymore. [2020.04.29-13.03.31:978][321]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-13.03.31:979][321]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.03.33:964][443]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.29-13.03.33:964][443]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.33:964][443]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.29-13.03.33:964][443]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.33:966][443]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.33:966][443]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.33:966][443]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.03.33:966][443]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.33:966][443]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.33:966][443]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.29-13.03.33:966][443]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.33:966][443]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.03.33:966][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.33:966][443]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.03.33:966][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.33:999][445]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.03.34:087][450]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.03.34:089][450]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.34:089][450]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.03.34:089][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.34:089][450]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.34:089][450]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.03.34:089][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.34:089][450]Interaction: Interaction time: 44.022976 [2020.04.29-13.03.34:089][450]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.34:089][450]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.03.34:089][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.34:089][450]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.34:089][450]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.03.34:089][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.34:126][452]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.34:126][452]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.03.34:126][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.34:126][452]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.34:126][452]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.03.34:126][452]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.34:126][452]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.03.34:126][452]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.34:126][452]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.03.34:126][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.34:126][452]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.29-13.03.34:126][452]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.34:127][452]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.34:160][454]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.03.34:408][468]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.29-13.03.34:408][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.35:132][508]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.29-13.03.35:132][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.35:429][524]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-13.03.35:429][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.35:452][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.03.35:740][541]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-13.03.35:740][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.35:792][544]Interaction: Player [BP_CamperMale07_Character_C_0] is in chase. [2020.04.29-13.03.35:793][544]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_0] [2020.04.29-13.03.35:793][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.36:117][563]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_0] [2020.04.29-13.03.36:117][563]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.38:182][687]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.03.38:182][687]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.03.38:183][687]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.03.38:183][687]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=63.152 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.03.38:202][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.03.38:328][696]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.03.38:328][696]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.03.38:329][696]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=63.298 [2020.04.29-13.03.38:329][696]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=63.298 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.03.38:380][699]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.03.38:380][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.38:412][701]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Male. [2020.04.29-13.03.38:462][704]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.03.38:462][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.38:462][704]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.03.38:462][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.38:462][704]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.03.38:462][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.38:462][704]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.03.38:462][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.38:462][704]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.03.38:462][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.38:462][704]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.03.38:462][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.38:462][704]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.03.38:462][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.38:462][704]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.03.38:462][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.38:462][704]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.03.38:462][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.38:476][705]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale07_Character_C_0 [2020.04.29-13.03.38:477][705]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.03.38:481][705]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - BadBoy ]: On [2020.04.29-13.03.38:647][715]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.03.38:647][715]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.03.38:647][715]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=63.616 [2020.04.29-13.03.38:647][715]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=63.616 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.03.38:668][716]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.03.38:668][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.38:668][716]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.03.38:668][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.38:668][716]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.03.38:668][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.38:668][716]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.03.38:668][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.38:668][716]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.03.38:668][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.38:668][716]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.03.38:668][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.38:668][716]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.03.38:668][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.38:668][716]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.03.38:668][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.38:668][716]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.03.38:668][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.38:816][725]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.03.38:816][725]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.39:683][775]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.130523 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.03.40:481][819]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - BadBoy ]: Off [2020.04.29-13.03.41:294][864]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_4] [2020.04.29-13.03.41:294][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.41:664][884]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.03.41:664][884]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=66.632 [2020.04.29-13.03.41:684][885]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.03.41:684][885]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.03.41:684][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_4] [2020.04.29-13.03.41:684][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.41:705][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.03.41:707][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.03.42:072][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_4] [2020.04.29-13.03.42:072][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.42:215][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_4] [2020.04.29-13.03.42:215][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.43:421][985]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.29-13.03.43:421][985]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.43:421][985]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.29-13.03.43:421][985]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.43:423][985]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.43:423][985]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.43:423][985]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.03.43:423][985]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.43:423][985]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.43:423][985]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.29-13.03.43:423][985]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.43:423][985]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.03.43:423][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.43:423][985]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.03.43:423][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.43:458][987]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.03.43:554][993]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.03.43:554][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.03.43:556][993]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.43:556][993]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.03.43:556][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.43:556][993]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.43:556][993]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.03.43:556][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.43:556][993]Interaction: Interaction time: 44.022976 [2020.04.29-13.03.43:556][993]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.03.43:556][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.43:557][993]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.03.45:880][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_15] [2020.04.29-13.03.45:880][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.45:880][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_15] [2020.04.29-13.03.45:880][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.45:880][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_15] [2020.04.29-13.03.45:880][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.46:013][137]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_15] [2020.04.29-13.03.46:013][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.46:013][137]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_15] [2020.04.29-13.03.46:013][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.46:014][137]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_15] [2020.04.29-13.03.46:014][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.46:207][149]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.597523 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.03.46:869][190]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_15] [2020.04.29-13.03.46:869][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.46:869][190]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_15] [2020.04.29-13.03.46:869][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.46:869][190]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_15] [2020.04.29-13.03.46:869][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.47:030][200]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_15] [2020.04.29-13.03.47:030][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.47:144][207]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale03_Character_C_0 [2020.04.29-13.03.47:144][207]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-13.03.47:144][207]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.03.47:289][216]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.03.47:498][229]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_15] [2020.04.29-13.03.47:498][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.47:498][229]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_15] [2020.04.29-13.03.47:498][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.47:498][229]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_15] [2020.04.29-13.03.47:498][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.47:498][229]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_15] [2020.04.29-13.03.47:498][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.47:547][232]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.04.29-13.03.47:547][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.47:547][232]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.04.29-13.03.47:547][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.47:547][232]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.04.29-13.03.47:547][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.47:547][232]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.04.29-13.03.47:547][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.48:031][262]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.04.29-13.03.48:031][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.48:215][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.04.29-13.03.48:215][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.48:215][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.04.29-13.03.48:215][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.48:215][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.04.29-13.03.48:215][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.48:246][275]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198086081972 [2020.04.29-13.03.48:246][275]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198086081972, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.03.48:246][275]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: VETO, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.03.48:351][281]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.547903 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.03.48:382][283]Interaction: Player [BP_CamperMale07_Character_C_0] is not in chase anymore. [2020.04.29-13.03.50:850][435]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_9] [2020.04.29-13.03.50:850][435]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.50:850][435]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_9] [2020.04.29-13.03.50:850][435]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.50:852][435]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.50:853][435]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.50:853][435]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.03.50:853][435]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.50:853][435]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.50:853][435]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_9] [2020.04.29-13.03.50:853][435]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.50:853][435]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.03.50:853][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.50:853][435]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Male. [2020.04.29-13.03.50:853][435]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.03.50:853][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.50:912][439]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198073435380 [2020.04.29-13.03.50:915][439]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198073435380, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.03.50:950][441]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.03.51:159][454]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.51:159][454]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.03.51:159][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.51:159][454]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.51:159][454]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.03.51:159][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.51:159][454]Interaction: Interaction time: 1.050000 [2020.04.29-13.03.51:159][454]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Male. [2020.04.29-13.03.51:159][454]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.29-13.03.51:159][454]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.03.51:160][454]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.03.51:160][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.51:176][455]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.03.51:449][472]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.29-13.03.52:192][518]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.03.52:224][520]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.52:224][520]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.03.52:224][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.52:224][520]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.52:224][520]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.03.52:224][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.52:224][520]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.52:224][520]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.03.52:224][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.52:224][520]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.52:224][520]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.03.52:224][520]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.52:224][520]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.03.52:224][520]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.52:224][520]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.03.52:224][520]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.03.52:224][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.52:224][520]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_9] [2020.04.29-13.03.52:224][520]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.52:224][520]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.52:954][566]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197985669342 [2020.04.29-13.03.52:954][566]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197985669342, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.03.52:954][566]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Bartion, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.03.53:964][628]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_5] [2020.04.29-13.03.53:964][628]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.53:964][628]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_5] [2020.04.29-13.03.53:964][628]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.53:966][628]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.53:966][628]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.53:966][628]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.03.53:966][628]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.53:966][628]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.53:966][628]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_5] [2020.04.29-13.03.53:966][628]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.53:966][628]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.03.53:966][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.53:966][628]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Male. [2020.04.29-13.03.53:966][628]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.03.53:966][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.53:966][628]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.03.54:304][649]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.54:304][649]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.03.54:304][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.54:304][649]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.54:304][649]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.03.54:304][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.54:304][649]Interaction: Interaction time: 1.050000 [2020.04.29-13.03.54:304][649]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Male. [2020.04.29-13.03.54:304][649]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.29-13.03.54:304][649]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.03.54:304][649]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.03.54:304][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.54:385][654]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.03.54:595][667]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.29-13.03.55:336][713]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.55:336][713]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.03.55:336][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.55:336][713]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.55:336][713]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.03.55:336][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.55:336][713]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.55:336][713]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.03.55:336][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.55:336][713]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.55:336][713]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.03.55:336][713]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.55:336][713]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.03.55:336][713]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.55:336][713]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.03.55:336][713]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.03.55:336][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.55:336][713]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_5] [2020.04.29-13.03.55:336][713]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.55:337][713]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.57:449][844]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.645652 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.03.58:787][927]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.03.58:787][927]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.58:787][927]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.03.58:787][927]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.58:789][927]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.58:789][927]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.58:789][927]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.03.58:789][927]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.03.58:789][927]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.58:789][927]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.03.58:789][927]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.03.58:789][927]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.03.58:789][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.58:789][927]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.03.58:789][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.58:819][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.03.58:820][929]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.58:820][929]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.03.58:820][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.58:820][929]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.03.58:820][929]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.03.58:820][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.03.58:821][929]Interaction: Interaction time: 32.000000 [2020.04.29-13.03.58:821][929]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.03.58:821][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.01:303][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.04.01:303][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.01:303][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_21] [2020.04.29-13.04.01:303][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.01:303][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_21] [2020.04.29-13.04.01:303][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.01:446][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.04.01:446][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.01:859][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.04.01:859][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.01:859][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.04.01:859][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.01:859][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_21] [2020.04.29-13.04.01:859][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.01:859][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_21] [2020.04.29-13.04.01:859][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.01:949][111]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_21] [2020.04.29-13.04.01:949][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.01:949][111]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_21] [2020.04.29-13.04.01:949][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.01:949][111]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_21] [2020.04.29-13.04.01:949][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.01:949][111]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_21] [2020.04.29-13.04.01:949][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.02:368][135]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_21] [2020.04.29-13.04.02:368][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.02:507][143]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_21] [2020.04.29-13.04.02:507][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.02:507][143]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_21] [2020.04.29-13.04.02:507][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.02:507][143]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_21] [2020.04.29-13.04.02:507][143]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.04:588][269]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 233 [2020.04.29-13.04.05:069][299]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.04.05:069][299]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.04.05:069][299]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.04.05:069][299]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.04.05:089][300]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.04.06:781][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.04.06:844][409]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.06:844][409]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.04.06:844][409]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.04.06:844][409]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.04.06:844][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.06:844][409]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.04.06:845][409]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.04.29-13.04.06:845][409]LogDBDGeneral: Warning: Scalars [2020.04.29-13.04.06:845][409]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.04.06:845][409]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.04.06:845][409]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.04.06:845][409]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.04.06:845][409]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.04.06:845][409]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.04.06:845][409]LogDBDGeneral: Warning: Textures [2020.04.29-13.04.06:845][409]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.04.29-13.04.06:845][409]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.04.06:845][409]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.04.06:845][409]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.04.06:845][409]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.04.06:845][409]LogDBDGeneral: Warning: Vectors [2020.04.29-13.04.06:845][409]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.04.06:845][409]LogDBDGeneral: Warning: Scalars [2020.04.29-13.04.06:845][409]LogDBDGeneral: Warning: Textures [2020.04.29-13.04.06:845][409]LogDBDGeneral: Warning: Vectors [2020.04.29-13.04.06:845][409]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.04.06:845][409]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.04.06:845][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.06:845][409]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.06:845][409]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.04.06:845][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.06:845][409]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.06:845][409]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.04.06:845][409]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.04.06:845][409]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.04.06:845][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.06:845][409]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.04.06:845][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.06:845][409]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.06:845][409]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.04.06:845][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.06:877][411]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.06:877][411]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.04.06:877][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.06:877][411]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.06:877][411]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.04.06:877][411]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.06:877][411]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.04.06:877][411]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.06:877][411]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.04.06:877][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.06:877][411]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_2] [2020.04.29-13.04.06:877][411]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.06:877][411]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.06:877][411]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.06:877][411]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.04.06:877][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.06:877][411]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.06:877][411]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.04.06:877][411]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.06:877][411]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.04.06:877][411]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.06:877][411]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_2] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.04.06:877][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.06:877][411]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_2] [2020.04.29-13.04.06:877][411]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.06:877][411]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.06:940][415]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.04.29-13.04.07:446][447]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119921953 [2020.04.29-13.04.07:446][447]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119921953, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.04.07:650][459]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 41.135315 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.04.07:715][463]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 38.873405 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.04.08:748][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_20] [2020.04.29-13.04.08:748][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.08:748][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_20] [2020.04.29-13.04.08:748][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.08:748][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_20] [2020.04.29-13.04.08:748][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.08:748][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_20] [2020.04.29-13.04.08:748][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.09:215][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_20] [2020.04.29-13.04.09:215][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.09:215][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_20] [2020.04.29-13.04.09:215][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.09:215][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_20] [2020.04.29-13.04.09:215][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.09:215][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_20] [2020.04.29-13.04.09:215][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.09:263][559]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_20] [2020.04.29-13.04.09:263][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.09:263][559]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_20] [2020.04.29-13.04.09:263][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.09:263][559]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_20] [2020.04.29-13.04.09:263][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.09:263][559]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_20] [2020.04.29-13.04.09:263][559]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.09:732][588]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_20] [2020.04.29-13.04.09:732][588]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.09:861][596]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_20] [2020.04.29-13.04.09:861][596]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.09:861][596]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_20] [2020.04.29-13.04.09:861][596]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.09:861][596]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_20] [2020.04.29-13.04.09:861][596]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.13:039][793]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_28] [2020.04.29-13.04.13:039][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.13:039][793]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_28] [2020.04.29-13.04.13:039][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.13:039][793]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_28] [2020.04.29-13.04.13:039][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.13:316][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.04.13:458][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_28] [2020.04.29-13.04.13:458][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.13:458][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_28] [2020.04.29-13.04.13:458][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.13:458][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_28] [2020.04.29-13.04.13:458][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.13:974][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_35] [2020.04.29-13.04.13:974][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.13:974][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_35] [2020.04.29-13.04.13:974][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.13:974][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_35] [2020.04.29-13.04.13:974][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.14:441][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_35] [2020.04.29-13.04.14:441][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.14:441][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_35] [2020.04.29-13.04.14:441][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.14:442][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_35] [2020.04.29-13.04.14:442][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.16:007][977]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.16:007][977]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.04.16:007][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.16:007][977]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.16:007][977]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.04.16:007][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.16:008][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.04.16:039][979]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.16:039][979]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.04.16:039][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.16:039][979]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.16:039][979]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.04.16:039][979]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.16:039][979]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.04.16:039][979]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.16:039][979]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.04.16:039][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.16:039][979]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.29-13.04.16:039][979]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.16:039][979]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.16:716][ 21]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 33.251961 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.04.17:345][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_0] [2020.04.29-13.04.17:345][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.17:364][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.04.17:443][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_0] [2020.04.29-13.04.17:443][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.17:473][ 68]Interaction: Player [BP_CamperFemale08_Character_C_0] is in chase. [2020.04.29-13.04.17:523][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-13.04.17:523][ 71]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.17:758][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-13.04.17:758][ 85]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.17:957][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_33] [2020.04.29-13.04.17:957][ 97]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.17:957][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.04.17:957][ 97]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.17:958][ 97]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.17:958][ 97]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.17:958][ 97]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.04.17:958][ 97]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.17:958][ 97]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.17:958][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.04.17:958][ 97]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.17:958][ 97]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.04.17:958][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.17:958][ 97]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.04.17:959][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.17:959][ 97]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=102.924 [2020.04.29-13.04.17:960][ 97]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.04.17:963][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.04.17:977][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.04.18:025][101]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.04.18:025][101]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.18:027][101]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.18:027][101]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.04.18:027][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.18:027][101]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.18:027][101]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.04.18:027][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.18:027][101]Interaction: Interaction time: 0.000000 [2020.04.29-13.04.18:027][101]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.04.18:027][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.18:136][107]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=103.102 [2020.04.29-13.04.18:223][112]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.29-13.04.18:223][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.19:688][198]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.04.29-13.04.19:689][198]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.19:721][200]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.04.29-13.04.19:721][200]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.19:723][200]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.29-13.04.19:723][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.19:724][200]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.19:724][200]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.19:724][200]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.04.19:724][200]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.19:724][200]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.19:724][200]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.04.29-13.04.19:724][200]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.19:724][200]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.04.19:724][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.19:724][200]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.04.19:724][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.19:724][200]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.04.19:934][213]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.19:934][213]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.04.19:934][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.19:934][213]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.19:934][213]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.04.19:934][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.19:935][213]Interaction: Interaction time: 0.600000 [2020.04.29-13.04.19:935][213]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Female. [2020.04.29-13.04.19:935][213]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.04.29-13.04.19:935][213]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.04.19:935][213]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.04.19:935][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.20:014][218]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.04.20:045][220]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.04.20:175][228]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.04.20:175][228]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.04.20:175][228]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.20:175][228]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.04.20:175][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.20:175][228]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.20:175][228]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.04.20:175][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.20:191][229]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.20:191][229]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.04.20:191][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.20:191][229]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.20:191][229]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.04.20:191][229]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.20:191][229]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.04.20:191][229]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.20:191][229]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.04.20:191][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.20:191][229]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.04.20:191][229]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.20:191][229]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.04.20:191][229]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.20:191][229]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.20:191][229]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=105.158 [2020.04.29-13.04.20:260][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.04.20:341][238]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.04.20:489][247]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.29-13.04.20:489][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.20:524][249]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.20:524][249]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.04.20:524][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.20:524][249]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.20:524][249]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.04.20:524][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.20:556][251]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.20:556][251]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.04.20:556][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.20:556][251]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.20:556][251]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.04.20:556][251]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.20:556][251]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.04.20:556][251]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.20:556][251]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.04.20:557][251]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_14] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.04.20:557][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.20:557][251]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_14] [2020.04.29-13.04.20:557][251]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.20:557][251]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.21:222][291]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.137271 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.04.21:539][310]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-13.04.21:539][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.21:560][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.04.21:678][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.04.21:974][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.04.21:974][335]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.21:974][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.29-13.04.21:974][335]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.21:975][335]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.21:975][335]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.21:975][335]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.04.21:975][335]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.21:975][335]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.21:975][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.29-13.04.21:975][335]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.21:975][335]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.04.21:975][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.21:975][335]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.04.21:975][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.21:975][335]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.04.21:976][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-13.04.21:976][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.22:027][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.29-13.04.22:027][338]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.22:047][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.29-13.04.22:047][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.22:083][341]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.22:084][341]LogDBDPlayerMovement: StopSnapping Final Location (3226.471924 3009.770996 105.150017) [2020.04.29-13.04.22:084][341]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.04.22:084][341]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.04.22:084][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.22:084][341]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.22:084][341]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.04.22:084][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.22:084][341]Interaction: Interaction time: 2.000000 [2020.04.29-13.04.22:084][341]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-13.04.22:084][341]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 107.032005 [2020.04.29-13.04.22:084][341]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.04.22:084][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.22:135][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.04.29-13.04.23:572][427]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.123778 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.04.23:607][429]Interaction: Player [BP_CamperFemale08_Character_C_0] is not in chase anymore. [2020.04.29-13.04.23:854][443]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.04.23:870][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.29-13.04.23:870][444]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.23:870][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.29-13.04.23:870][444]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.23:872][444]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.23:872][444]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.23:872][444]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.04.23:872][444]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.23:872][444]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.23:872][444]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.29-13.04.23:872][444]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.23:872][444]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.04.23:872][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.23:872][444]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.29-13.04.23:872][444]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.04.23:872][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.23:906][446]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.04.24:057][455]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.04.24:142][460]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.04.24:142][460]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.04.24:142][460]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.04.24:142][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.24:144][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.04.29-13.04.24:158][461]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.04.24:158][461]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.04.24:158][461]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.24:158][461]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.04.24:158][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.24:158][461]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.24:158][461]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.04.24:158][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.24:176][462]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.24:176][462]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.04.24:176][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.24:176][462]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.24:176][462]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.04.24:176][462]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.24:176][462]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.04.24:176][462]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.24:176][462]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.04.24:176][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.24:176][462]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.29-13.04.24:176][462]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.24:176][462]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.29-13.04.24:176][462]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.24:176][462]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.24:197][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.04.24:210][464]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick [2020.04.29-13.04.24:211][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.04.24:244][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.04.29-13.04.24:247][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.04.29-13.04.24:277][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.04.24:278][468]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.24:278][468]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.04.24:278][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.24:278][468]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.24:279][468]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.04.24:279][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.24:279][468]Interaction: Interaction time: 14.000000 [2020.04.29-13.04.24:279][468]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.29-13.04.24:279][468]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.29-13.04.24:279][468]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.04.24:279][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.24:279][468]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.04.24:279][468]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.29-13.04.24:362][473]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.29-13.04.24:362][473]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.24:362][473]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.04.24:362][473]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.24:363][473]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.24:363][473]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.24:363][473]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.04.24:363][473]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.24:363][473]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.24:363][473]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.04.24:363][473]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.24:363][473]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.04.24:363][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.24:363][473]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.04.24:363][473]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.04.24:363][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.24:363][473]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=109.329 [2020.04.29-13.04.24:449][478]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.04.24:449][478]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.24:664][490]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.29-13.04.24:664][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.24:680][491]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.24:680][491]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.04.24:680][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.24:680][491]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.24:680][491]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.04.24:680][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.24:680][491]Interaction: Interaction time: 2.450000 [2020.04.29-13.04.24:680][491]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.04.24:680][491]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 109.630569 [2020.04.29-13.04.24:680][491]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.04.24:680][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.24:682][491]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.04.24:751][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.04.25:104][515]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-13.04.25:104][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.25:174][519]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.29-13.04.25:174][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.25:422][534]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-13.04.25:422][534]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.26:873][624]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.04.27:002][632]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-13.04.27:002][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.27:117][639]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.04.27:223][645]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.04.27:223][645]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.04.27:223][645]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.04.27:223][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.27:226][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.04.27:239][646]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.04.27:239][646]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.04.27:240][646]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.27:240][646]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.04.27:240][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.27:240][646]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.27:240][646]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.04.27:240][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.27:256][647]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.27:256][647]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.04.27:256][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.27:256][647]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.27:256][647]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.04.27:256][647]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.27:256][647]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.04.27:256][647]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.27:256][647]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.04.27:256][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.27:256][647]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.04.27:256][647]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.27:256][647]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.04.27:256][647]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.27:256][647]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.27:256][647]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=112.222 [2020.04.29-13.04.27:324][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.04.27:329][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.04.27:331][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.04.27:332][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.04.27:587][666]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-13.04.27:587][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.27:602][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.29-13.04.27:602][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.27:637][669]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.29-13.04.27:637][669]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.27:820][680]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.29-13.04.27:820][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.28:457][719]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.937059 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.04.28:459][719]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.29-13.04.28:459][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.29:201][765]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.04.29:204][765]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.04.29:204][765]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.04.29:204][765]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.04.29:204][765]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.04.29:204][765]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.04.29:204][765]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.04.29:204][765]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.04.29:205][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.04.29:233][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.04.29:267][769]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.29:267][769]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.04.29:267][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.29:267][769]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.29:267][769]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.04.29:267][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.29:267][769]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.29:267][769]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.04.29:267][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.29:267][769]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.29:267][769]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.04.29:267][769]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.29:267][769]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.04.29:267][769]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.29:267][769]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.04.29:267][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.29:267][769]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.04.29:267][769]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.29:267][769]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.29:269][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.04.29:557][787]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_5] [2020.04.29-13.04.29:557][787]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.29:557][787]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_5] [2020.04.29-13.04.29:557][787]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.29:558][787]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.29:558][787]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.29:558][787]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.04.29:558][787]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.29:558][787]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.29:558][787]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_5] [2020.04.29-13.04.29:558][787]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.29:558][787]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.04.29:558][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.29:558][787]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.29-13.04.29:558][787]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.04.29:558][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.29:622][791]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.04.29:864][806]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.29:864][806]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.04.29:864][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.29:864][806]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.29:864][806]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.04.29:864][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.29:864][806]Interaction: Interaction time: 1.050000 [2020.04.29-13.04.29:864][806]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.04.29-13.04.29:864][806]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.29-13.04.29:864][806]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.04.29:864][806]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.04.29:864][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.29:944][811]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.04.29:976][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-13.04.29:976][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.29:976][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.04.29-13.04.29:976][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.29:976][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.04.29-13.04.29:976][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.29:997][814]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.04.30:121][822]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.04.29-13.04.30:121][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.30:154][824]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.29-13.04.30:169][825]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.04.30:169][825]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.30:169][825]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-13.04.30:169][825]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.30:170][825]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.30:170][825]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.30:170][825]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.04.30:170][825]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.30:170][825]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.30:170][825]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-13.04.30:170][825]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.30:170][825]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.04.30:170][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.30:170][825]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.04.30:170][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.30:170][825]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.04.30:188][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.04.30:233][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-13.04.30:233][829]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.30:379][838]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.04.30:429][841]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.30:429][841]LogDBDPlayerMovement: StopSnapping Final Location (2607.000000 2350.900146 105.150520) [2020.04.29-13.04.30:429][841]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.04.30:429][841]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.04.30:429][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.30:429][841]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.30:429][841]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.04.30:429][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.30:429][841]Interaction: Interaction time: 2.600000 [2020.04.29-13.04.30:429][841]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger AnimTag_FPV. [2020.04.29-13.04.30:429][841]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet_FPV Duration 2.600000 Timestamp 115.378777 [2020.04.29-13.04.30:429][841]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.04.30:429][841]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.04.30:429][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.30:896][870]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.30:896][870]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.04.30:896][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.30:896][870]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.30:896][870]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.04.30:896][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.30:929][872]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.30:929][872]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.04.30:929][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.30:929][872]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.30:929][872]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.04.30:929][872]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.30:929][872]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.04.30:929][872]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.30:929][872]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.04.30:929][872]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.04.30:929][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.30:929][872]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_5] [2020.04.29-13.04.30:929][872]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.30:929][872]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.32:816][989]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.04.33:026][ 2]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.04.33:041][ 3]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.04.33:041][ 3]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.04.33:041][ 3]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.33:041][ 3]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.04.33:041][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.33:041][ 3]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.33:041][ 3]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.04.33:041][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.33:058][ 4]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.33:058][ 4]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.04.33:058][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.33:058][ 4]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.33:058][ 4]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.04.33:058][ 4]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.33:058][ 4]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.04.33:058][ 4]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.33:058][ 4]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.04.33:058][ 4]Interaction: Verbose: [DestroyLeft][Bookshelf_C_14] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.04.33:058][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.33:058][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-13.04.33:058][ 4]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.33:058][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-13.04.33:058][ 4]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.33:058][ 4]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.33:077][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.04.33:078][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.04.33:105][ 7]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-13.04.33:105][ 7]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.33:105][ 7]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-13.04.33:105][ 7]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.33:107][ 7]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.33:107][ 7]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.33:107][ 7]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.04.33:107][ 7]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.33:107][ 7]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.33:107][ 7]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-13.04.33:107][ 7]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.33:107][ 7]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.04.33:107][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.33:107][ 7]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.29-13.04.33:107][ 7]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.04.33:107][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.33:139][ 9]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.04.33:348][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.04.29-13.04.33:348][ 22]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.33:508][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.04.33:509][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-13.04.33:509][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.33:509][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.04.29-13.04.33:509][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.33:509][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.04.29-13.04.33:509][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.33:509][ 32]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.33:509][ 32]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.04.33:509][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.33:509][ 32]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.33:509][ 32]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.04.33:509][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.33:509][ 32]Interaction: Interaction time: 14.000000 [2020.04.29-13.04.33:509][ 32]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.29-13.04.33:509][ 32]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.04.29-13.04.33:509][ 32]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.04.33:509][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.33:510][ 32]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.04.33:510][ 32]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.29-13.04.35:350][146]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.29-13.04.35:350][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.36:119][191]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.29-13.04.36:119][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.38:300][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.04.38:362][329]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.04.38:363][329]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.04.38:363][329]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealSurvivors, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 10.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.04.29-13.04.38:364][329]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.38:364][329]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.04.38:364][329]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.04.38:364][329]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.04.38:364][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.38:364][329]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.04.38:365][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.38:365][329]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.38:365][329]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.04.38:365][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.38:395][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.04.38:396][331]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.38:396][331]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.04.38:396][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.38:396][331]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.38:396][331]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.04.38:396][331]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.38:396][331]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.04.38:396][331]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.38:396][331]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.04.38:396][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.38:396][331]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.29-13.04.38:396][331]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.38:396][331]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.38:398][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.04.38:625][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.04.38:625][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.38:625][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.04.38:625][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.38:625][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.04.38:625][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.38:754][353]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-13.04.38:754][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.39:191][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-13.04.39:191][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.39:191][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.04.39:191][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.39:191][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.04.39:191][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.39:191][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.04.39:191][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.39:285][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.04.39:285][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.39:285][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-13.04.39:285][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.39:285][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-13.04.39:285][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.39:285][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.04.39:285][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.39:705][412]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.04.39:705][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.39:850][421]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.04.39:850][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.39:850][421]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-13.04.39:850][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.39:850][421]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-13.04.39:850][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.43:904][672]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.04.43:904][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.43:904][672]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-13.04.43:904][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.43:904][672]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-13.04.43:904][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.44:001][678]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.04.44:001][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.44:471][706]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.04.44:471][706]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.44:471][706]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.04.44:471][706]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.44:471][706]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-13.04.44:471][706]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.44:471][706]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-13.04.44:471][706]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.44:558][711]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.04.44:558][711]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.44:558][711]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.04.44:558][711]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.44:558][711]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.04.44:558][711]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.44:558][711]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-13.04.44:558][711]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.44:984][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-13.04.44:984][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.45:121][744]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.04.45:121][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.45:121][744]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.04.45:121][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.45:121][744]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.04.45:121][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.47:526][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.04.47:589][896]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.47:589][896]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.04.47:589][896]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.04.47:589][896]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.04.47:590][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.47:590][896]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.04.47:590][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.47:590][896]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.47:590][896]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.04.47:590][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.47:637][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.04.47:638][899]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.47:638][899]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.04.47:638][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.47:638][899]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.47:638][899]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.04.47:638][899]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.47:638][899]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.04.47:638][899]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.47:638][899]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.04.47:638][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.47:638][899]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-13.04.47:638][899]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.47:638][899]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.47:640][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.04.48:190][934]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-13.04.48:191][934]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.29-13.04.48:191][934]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.29-13.04.48:363][944]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealSurvivors, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 10.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 0.015366, Lifetime Duration: 10.000000 [2020.04.29-13.04.48:819][973]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-13.04.48:819][973]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...7489] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.29-13.04.48:819][973]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.29-13.04.49:348][ 5]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.49:348][ 5]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.49:348][ 5]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.04.49:348][ 5]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=134.313 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.04.49:367][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.04.49:543][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.04.49:543][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.49:623][ 22]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.04.49:623][ 22]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.04.49:623][ 22]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=134.588 [2020.04.29-13.04.49:623][ 22]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=134.588 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.04.49:719][ 28]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Crouched AnimTag_Female. [2020.04.29-13.04.49:721][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.04.49:721][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.49:721][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.04.49:721][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.49:721][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.04.49:721][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.49:721][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.04.49:721][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.49:721][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.04.49:721][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.49:721][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.04.49:721][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.49:721][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.04.49:721][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.49:721][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.04.49:721][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.49:721][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.04.49:721][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.49:799][ 33]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.04.29-13.04.49:800][ 33]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.04.49:803][ 33]Interaction: Player [BP_CamperFemale08_Character_C_0] is in chase. [2020.04.29-13.04.49:806][ 33]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - BadBoy ]: On [2020.04.29-13.04.49:930][ 41]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.04.49:930][ 41]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.04.49:931][ 41]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=134.895 [2020.04.29-13.04.49:931][ 41]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=134.895 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.04.50:081][ 51]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198015681491 [2020.04.29-13.04.50:081][ 51]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198015681491, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.04.50:081][ 51]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Tesla, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.04.50:336][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.04.50:336][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.50:336][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.04.50:336][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.50:336][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.04.50:336][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.50:336][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.04.50:336][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.50:336][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.04.50:336][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.50:336][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.04.50:336][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.50:336][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.04.50:336][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.50:336][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.04.50:336][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.50:336][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.04.50:336][ 66]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.50:546][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.04.50:546][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.51:514][139]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_5] [2020.04.29-13.04.51:514][139]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.51:514][139]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_5] [2020.04.29-13.04.51:514][139]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.51:517][139]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.51:517][139]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.51:517][139]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.04.51:517][139]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.51:517][139]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.51:517][139]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_5] [2020.04.29-13.04.51:517][139]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.51:517][139]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.04.51:517][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.51:517][139]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.04.51:517][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.51:517][139]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.04.51:616][145]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.04.51:616][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-13.04.51:618][145]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.51:618][145]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.04.51:618][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.51:618][145]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.51:618][145]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.04.51:618][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.51:618][145]Interaction: Interaction time: 80.000000 [2020.04.29-13.04.51:618][145]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.04.51:618][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.51:685][149]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.04.51:788][155]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - BadBoy ]: Off [2020.04.29-13.04.52:755][214]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-13.04.52:755][214]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...12BD] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.04.52:943][225]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.04.52:943][225]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=137.908 [2020.04.29-13.04.52:960][226]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.52:961][226]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.52:983][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.04.52:985][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.04.53:047][231]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_1] [2020.04.29-13.04.53:047][231]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.53:047][231]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_1] [2020.04.29-13.04.53:047][231]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.53:049][231]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.53:049][231]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.53:049][231]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.04.53:049][231]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.53:049][231]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.53:049][231]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_1] [2020.04.29-13.04.53:049][231]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.53:049][231]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.04.53:049][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.53:049][231]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.04.53:049][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.53:049][231]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.04.53:153][237]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.04.53:153][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.04.53:155][237]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.53:155][237]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.04.53:155][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.53:155][237]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.53:155][237]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.04.53:155][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.53:155][237]Interaction: Interaction time: 80.000000 [2020.04.29-13.04.53:155][237]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.04.53:155][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.53:155][237]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.04.54:772][335]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198829648126 [2020.04.29-13.04.54:775][335]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198829648126, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.04.54:818][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-13.04.54:818][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.54:818][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.04.29-13.04.54:818][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.54:818][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.04.29-13.04.54:818][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.54:963][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.04.29-13.04.54:963][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.55:431][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.04.29-13.04.55:431][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.55:431][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-13.04.55:431][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.55:431][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.04.29-13.04.55:431][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.55:431][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.04.29-13.04.55:431][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.55:479][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_14] [2020.04.29-13.04.55:479][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.55:479][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.04.29-13.04.55:479][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.55:479][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.04.29-13.04.55:479][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.55:479][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.04.29-13.04.55:479][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.55:946][407]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.04.29-13.04.55:946][407]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.56:060][414]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_14] [2020.04.29-13.04.56:060][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.56:060][414]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.04.29-13.04.56:060][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.56:060][414]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.04.29-13.04.56:060][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.57:398][497]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-13.04.57:398][497]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.57:398][497]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.04.57:398][497]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.57:398][497]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.57:398][497]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.57:398][497]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.04.57:398][497]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.57:398][497]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.57:398][497]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.04.57:399][497]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.57:399][497]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.04.57:399][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.57:399][497]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.04.57:399][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.57:399][497]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=142.363 [2020.04.29-13.04.57:399][497]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.04.57:402][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.04.57:420][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.04.57:463][501]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.04.57:463][501]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.57:464][501]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.57:464][501]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.04.57:464][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.57:464][501]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.57:464][501]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.04.57:464][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.57:464][501]Interaction: Interaction time: 0.000000 [2020.04.29-13.04.57:464][501]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.04.57:464][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.57:516][505]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-13.04.57:518][505]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...12BD] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.04.57:577][508]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=142.542 [2020.04.29-13.04.58:593][571]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_18] [2020.04.29-13.04.58:593][571]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.58:593][571]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_18] [2020.04.29-13.04.58:593][571]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.58:595][571]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.58:595][571]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.58:595][571]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.04.58:595][571]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.58:595][571]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.58:595][571]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_18] [2020.04.29-13.04.58:595][571]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.58:595][571]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.04.58:595][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.58:595][571]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.04.58:595][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.58:675][576]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.04.58:771][582]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.58:771][582]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.04.58:771][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.58:771][582]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.58:771][582]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.04.58:771][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.58:772][582]Interaction: Interaction time: 0.600000 [2020.04.29-13.04.58:772][582]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.04.29-13.04.58:772][582]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.04.29-13.04.58:772][582]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.04.58:772][582]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.04.58:772][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.58:836][586]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.04.59:176][607]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.04.59:368][619]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.59:368][619]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.04.59:368][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.59:368][619]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.59:368][619]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.04.59:368][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.59:400][621]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.59:400][621]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.04.59:400][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.59:400][621]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.59:400][621]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.04.59:400][621]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.59:400][621]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.04.59:400][621]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.59:400][621]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.04.59:400][621]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.04.59:400][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.59:400][621]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_18] [2020.04.29-13.04.59:400][621]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.59:400][621]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.59:609][634]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.04.59:609][634]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.04.59:609][634]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.59:609][634]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.04.59:609][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.59:609][634]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.59:610][634]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.04.59:610][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.59:625][635]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.59:625][635]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.04.59:625][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.59:626][635]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.59:626][635]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.04.59:626][635]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.59:626][635]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.04.59:626][635]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.59:626][635]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.04.59:626][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.59:626][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.04.59:626][635]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.59:626][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.04.59:626][635]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.59:626][635]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.04.59:626][635]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=144.590 [2020.04.29-13.04.59:710][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.04.59:770][644]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_18] [2020.04.29-13.04.59:770][644]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.59:770][644]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_18] [2020.04.29-13.04.59:770][644]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.59:770][644]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.04.59:772][644]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.59:772][644]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.59:772][644]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.04.59:772][644]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.04.59:772][644]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.59:772][644]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_18] [2020.04.29-13.04.59:772][644]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.59:772][644]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.04.59:772][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.59:772][644]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.04.59:772][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.59:772][644]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.04.59:900][652]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.59:900][652]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.04.59:900][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.59:900][652]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.04.59:900][652]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.04.59:900][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.59:901][652]Interaction: Interaction time: 1.100000 [2020.04.29-13.04.59:901][652]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.04.29-13.04.59:901][652]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-13.04.59:901][652]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.04.59:901][652]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.04.59:901][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.04.59:917][653]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.04.59:948][655]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_29] [2020.04.29-13.04.59:948][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.59:948][655]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_29] [2020.04.29-13.04.59:948][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.04.59:948][655]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_29] [2020.04.29-13.04.59:948][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.00:045][661]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.00:045][661]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.00:046][661]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.05.00:046][661]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=145.010 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.05.00:143][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_29] [2020.04.29-13.05.00:143][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.00:143][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_29] [2020.04.29-13.05.00:143][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.00:143][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_29] [2020.04.29-13.05.00:143][667]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.00:320][678]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.05.00:320][678]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.05.00:320][678]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=145.284 [2020.04.29-13.05.00:320][678]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=145.284 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.05.00:321][678]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.05.00:321][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.00:368][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_18] [2020.04.29-13.05.00:369][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.00:369][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_18] [2020.04.29-13.05.00:369][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.00:369][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_18] [2020.04.29-13.05.00:369][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.00:369][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_18] [2020.04.29-13.05.00:369][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.00:480][688]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.04.29-13.05.00:481][688]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.05.00:481][688]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.04.29-13.05.00:481][688]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.04.29-13.05.00:481][688]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.05.00:483][688]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.703089 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.05.00:487][688]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - BadBoy ]: On [2020.04.29-13.05.00:544][692]Interaction: Player [BP_CamperFemale08_Character_C_0] is not in chase anymore. [2020.04.29-13.05.00:547][692]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.05.00:547][692]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.00:626][697]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.05.00:626][697]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.05.00:626][697]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=145.591 [2020.04.29-13.05.00:626][697]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=145.591 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.05.00:775][707]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA6A4D510] Result: '1' k_EResultOK (success) [2020.04.29-13.05.00:775][707]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CA6A4D510]' succeeded in 0.283839 seconds [2020.04.29-13.05.00:805][708]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.05.00:834][710]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.05.00:837][710]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.00:837][710]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.05.00:837][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.00:837][710]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.00:837][710]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.05.00:837][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.00:837][710]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.00:837][710]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.05.00:837][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.00:837][710]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.00:837][710]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.05.00:837][710]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.00:838][710]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.05.00:838][710]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.00:838][710]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.05.00:838][710]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_18] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.05.00:838][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.00:838][710]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_18] [2020.04.29-13.05.00:838][710]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.00:838][710]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.01:082][726]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C04B3D120] Result: '1' k_EResultOK (success) [2020.04.29-13.05.01:099][727]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.608593 seconds [2020.04.29-13.05.02:476][810]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - BadBoy ]: Off [2020.04.29-13.05.03:640][881]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.05.03:640][881]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=148.605 [2020.04.29-13.05.03:656][882]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.03:656][882]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.03:676][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.05.03:679][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.05.03:834][893]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.03:834][893]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.03:834][893]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_18] [2020.04.29-13.05.03:834][893]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.03:836][893]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.03:836][893]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.03:836][893]Interaction: Verbose: [DestroyRight][Bookshelf_C_18] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.05.03:836][893]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.03:836][893]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.03:836][893]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_18] [2020.04.29-13.05.03:836][893]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.03:836][893]Interaction: Verbose: [DestroyRight][Bookshelf_C_18] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.05.03:836][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.03:836][893]Interaction: Verbose: [DestroyRight][Bookshelf_C_18] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.05.03:836][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.03:836][893]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.05.03:883][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_18] [2020.04.29-13.05.03:883][896]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.04:015][904]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.05.04:114][910]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.04:114][910]LogDBDPlayerMovement: StopSnapping Final Location (844.463562 2074.743164 105.150352) [2020.04.29-13.05.04:114][910]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.05.04:114][910]Interaction: Verbose: [DestroyRight][Bookshelf_C_18] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.05.04:114][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.04:114][910]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.04:114][910]Interaction: Verbose: [DestroyRight][Bookshelf_C_18] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.05.04:114][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.04:114][910]Interaction: Interaction time: 2.600000 [2020.04.29-13.05.04:114][910]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger AnimTag_FPV. [2020.04.29-13.05.04:114][910]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet_FPV Duration 2.600000 Timestamp 149.061493 [2020.04.29-13.05.04:114][910]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.05.04:114][910]Interaction: Verbose: [DestroyRight][Bookshelf_C_18] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.05.04:114][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.04:226][917]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.04.29-13.05.04:226][917]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.04:226][917]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.04.29-13.05.04:226][917]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.04:228][917]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.04:228][917]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.04:228][917]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.05.04:228][917]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.04:228][917]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.04:228][917]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.04.29-13.05.04:228][917]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.04:228][917]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.05.04:228][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.04:228][917]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.05.04:228][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.04:260][919]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.05.04:454][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.29-13.05.04:455][931]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.04:456][931]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.05.04:456][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.04:456][931]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.04:456][931]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.05.04:456][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.04:456][931]Interaction: Interaction time: 10.000000 [2020.04.29-13.05.04:456][931]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.04.29-13.05.04:456][931]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.04.29-13.05.04:456][931]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.05.04:456][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.04:471][932]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.05.04:685][945]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.05.04:849][956]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198423181573 [2020.04.29-13.05.04:858][956]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198423181573, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.05.04:992][964]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 180 [2020.04.29-13.05.05:086][970]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.05.05:086][970]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.05.05:086][970]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.05.05:086][970]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.05.06:090][ 32]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.05.06:090][ 32]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.05.06:094][ 32]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.05.06:513][ 57]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.05.06:708][ 69]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.05.06:724][ 70]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.05.06:724][ 70]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.05.06:724][ 70]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.06:724][ 70]Interaction: Verbose: [DestroyRight][Bookshelf_C_18] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.05.06:724][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.06:724][ 70]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.06:724][ 70]Interaction: Verbose: [DestroyRight][Bookshelf_C_18] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.05.06:724][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.06:741][ 71]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.06:741][ 71]Interaction: Verbose: [DestroyRight][Bookshelf_C_18] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.05.06:741][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.06:741][ 71]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.06:741][ 71]Interaction: Verbose: [DestroyRight][Bookshelf_C_18] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.05.06:741][ 71]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.06:741][ 71]Interaction: Verbose: [DestroyRight][Bookshelf_C_18] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.05.06:741][ 71]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.06:741][ 71]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.05.06:741][ 71]Interaction: Verbose: [DestroyRight][Bookshelf_C_18] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.05.06:741][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.06:741][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_18] [2020.04.29-13.05.06:741][ 71]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.06:741][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_18] [2020.04.29-13.05.06:741][ 71]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.06:741][ 71]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.06:760][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.05.07:193][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.05.07:193][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:304][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_18] [2020.04.29-13.05.07:304][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:304][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_18] [2020.04.29-13.05.07:304][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:304][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_18] [2020.04.29-13.05.07:304][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:304][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_18] [2020.04.29-13.05.07:304][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:306][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.05.07:306][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:306][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.05.07:306][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:306][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.05.07:306][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:306][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.05.07:306][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:306][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.05.07:306][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:306][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.05.07:306][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:306][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.05.07:306][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:306][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.05.07:306][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:306][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.05.07:306][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:324][107]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.05.07:337][108]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_18] [2020.04.29-13.05.07:337][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:337][108]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_18] [2020.04.29-13.05.07:337][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:337][108]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_18] [2020.04.29-13.05.07:337][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:337][108]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_18] [2020.04.29-13.05.07:337][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:465][116]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_18] [2020.04.29-13.05.07:465][116]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:465][116]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.05.07:465][116]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:466][116]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.07:466][116]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.07:466][116]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.05.07:466][116]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.07:466][116]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.07:466][116]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.05.07:466][116]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:467][116]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.05.07:467][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.07:467][116]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.04.29-13.05.07:467][116]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.04.29-13.05.07:467][116]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.05.07:467][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.07:467][116]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.05.07:467][116]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.05.07:529][120]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.05.07:529][120]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.07:626][126]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.05.07:804][137]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.07:804][137]LogDBDPlayerMovement: StopSnapping Final Location (819.696350 2298.438721 105.150352) [2020.04.29-13.05.07:804][137]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.05.07:804][137]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.05.07:804][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.07:804][137]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.07:804][137]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.05.07:804][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.07:804][137]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.05.07:804][137]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale08_Character_C_0. [2020.04.29-13.05.07:805][137]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.05.07:805][137]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.05.07:805][137]Interaction: Interaction time: 2.700000 [2020.04.29-13.05.07:805][137]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.05.07:805][137]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.05.07:805][137]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-13.05.07:805][137]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 152.752441 [2020.04.29-13.05.07:805][137]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.05.07:805][137]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.05.07:805][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.07:806][137]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.05.07:809][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.05.07:811][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.05.07:812][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.05.07:812][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.05.07:812][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.05.07:973][147]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.07:973][147]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.09:511][240]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.09:511][240]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.05.09:511][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.09:511][240]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.09:511][240]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.05.09:511][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.09:513][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.05.09:544][242]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.09:544][242]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.05.09:544][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.09:544][242]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.09:544][242]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.05.09:544][242]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.09:544][242]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.05.09:544][242]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.09:544][242]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.05.09:544][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.09:544][242]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_1] [2020.04.29-13.05.09:544][242]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.09:544][242]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.10:203][283]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 17.156742 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.05.10:495][301]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.05.10:511][302]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.05.10:511][302]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.05.10:511][302]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.10:511][302]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.05.10:511][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.10:511][302]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.05.10:511][302]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.05.10:511][302]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.10:511][302]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.05.10:511][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.10:527][303]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.10:527][303]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.05.10:527][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.10:527][303]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.10:527][303]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.05.10:527][303]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.10:527][303]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.05.10:527][303]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.10:527][303]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.05.10:527][303]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.05.10:527][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.10:527][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.05.10:527][303]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.10:527][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.05.10:527][303]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.10:527][303]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.10:671][312]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.05.10:671][312]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.10:704][314]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.05.10:704][314]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.10:706][314]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.10:706][314]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.10:706][314]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.05.10:706][314]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.10:706][314]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.10:706][314]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.05.10:706][314]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.10:706][314]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.05.10:706][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.10:706][314]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.05.10:706][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.10:817][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.05.10:819][321]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.10:819][321]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.05.10:819][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.10:819][321]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.10:819][321]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.05.10:819][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.10:819][321]Interaction: Interaction time: 16.000000 [2020.04.29-13.05.10:819][321]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.05.10:819][321]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.05.10:819][321]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.05.10:819][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.11:124][340]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_18] [2020.04.29-13.05.11:124][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.11:140][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_18] [2020.04.29-13.05.11:140][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.11:140][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_18] [2020.04.29-13.05.11:140][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.11:141][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_18] [2020.04.29-13.05.11:141][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.11:317][352]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.04.29-13.05.11:317][352]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.11:317][352]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.04.29-13.05.11:317][352]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.11:318][352]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.11:318][352]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.11:318][352]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.05.11:318][352]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.11:318][352]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.11:318][352]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.04.29-13.05.11:318][352]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.11:318][352]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.05.11:318][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.11:318][352]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.05.11:318][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.11:318][352]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.05.11:413][358]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.05.11:414][358]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.05.11:414][358]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.05.11:415][358]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.11:415][358]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.05.11:415][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.11:415][358]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.11:415][358]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.05.11:415][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.11:416][358]Interaction: Interaction time: 0.500000 [2020.04.29-13.05.11:416][358]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Female. [2020.04.29-13.05.11:416][358]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.04.29-13.05.11:416][358]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.05.11:416][358]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.05.11:416][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.11:431][359]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.05.11:915][389]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.11:915][389]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.05.11:915][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.11:915][389]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.05.11:915][389]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.11:915][389]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.05.11:915][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.11:946][391]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.05.11:948][391]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.11:948][391]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.05.11:948][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.11:948][391]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.11:948][391]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.05.11:948][391]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.11:948][391]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.05.11:948][391]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.11:948][391]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.05.11:948][391]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.05.11:948][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.11:948][391]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.04.29-13.05.11:948][391]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.11:948][391]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.11:948][391]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.11:948][391]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.12:561][429]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.05.12:576][430]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.05.12:803][444]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.05.14:141][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.05.14:141][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.14:177][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.05.14:319][538]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.05.14:335][539]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.04.29-13.05.14:430][545]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.05.14:430][545]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.14:430][545]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.05.14:430][545]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.14:431][545]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.14:431][545]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.14:431][545]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.05.14:431][545]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.14:431][545]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.14:431][545]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.05.14:431][545]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.14:431][545]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.05.14:431][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.14:431][545]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.04.29-13.05.14:431][545]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.04.29-13.05.14:431][545]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.05.14:431][545]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.05.14:431][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.14:431][545]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.05.14:432][545]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.04.29-13.05.14:432][545]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-13.05.14:432][545]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.05.14:432][545]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.05.14:432][545]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-13.05.14:464][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.29-13.05.14:527][551]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.05.14:527][551]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.05.14:528][551]GameFlow: OnRep_BegunPlayFenceGuid 06B0024C-08D7-EC3D-F75F-19263B18BDDC [2020.04.29-13.05.14:528][551]GameFlow: BegunPlayFenceGuid 06B0024C-08D7-EC3D-F75F-19263B18BDDC [2020.04.29-13.05.14:528][551]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000020 seconds [2020.04.29-13.05.14:528][551]GameFlow: ACollectable::BeginPlay [2020.04.29-13.05.14:528][551]GameFlow: BegunPlayFenceGuid 06B0024C-08D7-EC3D-F75F-19263B18BDDC [2020.04.29-13.05.14:529][551]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.14:529][551]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.05.14:529][551]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.05.14:529][551]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.05.14:529][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.14:529][551]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.05.14:529][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.14:529][551]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.14:529][551]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.04.29-13.05.14:529][551]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.05.14:529][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.14:593][555]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.14:593][555]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.05.14:593][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.14:593][555]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.14:593][555]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.05.14:593][555]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.14:593][555]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.05.14:593][555]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.14:593][555]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.05.14:593][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.14:593][555]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.05.14:593][555]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.14:593][555]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.14:608][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.05.14:608][556]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.14:608][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.05.14:608][556]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.14:608][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.05.14:608][556]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.14:624][557]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.05.14:624][557]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.14:775][566]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.14:775][566]LogDBDPlayerMovement: StopSnapping Final Location (-27.580490 1822.978760 107.363503) [2020.04.29-13.05.14:775][566]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.05.14:775][566]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.05.14:775][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.14:775][566]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.14:775][566]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.05.14:775][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.14:775][566]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.05.14:775][566]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.05.14:775][566]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.05.14:775][566]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.05.14:775][566]AnimLeader: BP_SmallMeatLocker_Qatar_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.05.14:775][566]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.05.14:776][566]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.05.14:776][566]Interaction: Interaction time: 1.500000 [2020.04.29-13.05.14:776][566]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.05.14:776][566]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 159.720520 [2020.04.29-13.05.14:776][566]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.05.14:776][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.14:824][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.05.16:211][654]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.05.16:260][657]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.05.16:324][661]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.05.16:324][661]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.05.16:324][661]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.05.16:324][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.16:324][661]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.05.16:324][661]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.05.16:324][661]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.05.16:325][661]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale08_Character_C_0 Current: NULL [2020.04.29-13.05.16:326][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.05.16:328][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.05.16:331][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.05.16:331][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.05.16:343][662]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.05.16:343][662]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.05.16:343][662]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.16:343][662]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.05.16:343][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.16:343][662]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.16:343][662]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.05.16:343][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.16:358][663]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.16:358][663]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.05.16:358][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.16:358][663]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.16:358][663]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.05.16:358][663]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.16:358][663]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.05.16:358][663]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.16:358][663]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.05.16:358][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.16:358][663]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.05.16:358][663]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.16:358][663]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.05.16:358][663]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.16:358][663]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.16:381][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.05.16:395][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.05.16:425][667]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.04.29-13.05.16:428][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.05.16:429][667]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.05.16:430][667]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.05.16:430][667]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.05.16:430][667]AnimLeader: BP_SmallMeatLocker_Qatar_C_0 Requested to Play: HookCamperOut. [2020.04.29-13.05.16:430][667]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.05.16:430][667]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.05.16:430][667]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.05.16:432][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.05.16:497][671]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.16:497][671]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.16:532][673]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.16:532][673]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.05.16:532][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.16:532][673]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.16:532][673]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.05.16:532][673]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.16:532][673]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.05.16:532][673]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.16:532][673]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.05.16:532][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.16:532][673]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.04.29-13.05.16:532][673]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.16:532][673]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.16:630][679]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.05.16:630][679]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.16:630][679]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.16:630][679]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.16:632][679]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.16:632][679]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.16:632][679]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.05.16:632][679]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.16:632][679]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.16:632][679]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.16:632][679]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.16:632][679]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.05.16:632][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.16:632][679]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.05.16:632][679]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.05.16:632][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.16:632][679]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=161.594 [2020.04.29-13.05.16:694][683]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_001_C_0] [2020.04.29-13.05.16:694][683]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.16:694][683]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_0] [2020.04.29-13.05.16:694][683]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.16:694][683]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.16:694][683]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.16:696][683]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.16:696][683]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.16:696][683]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.05.16:696][683]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.16:696][683]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.16:696][683]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.04.29-13.05.16:696][683]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.16:696][683]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.05.16:696][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.16:696][683]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.05.16:696][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.16:762][687]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.16:762][687]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.05.16:762][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.16:762][687]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.16:762][687]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.05.16:762][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.16:762][687]Interaction: Interaction time: 0.000000 [2020.04.29-13.05.16:762][687]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.04.29-13.05.16:762][687]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.05.16:762][687]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.05.16:762][687]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.05.16:762][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.16:795][689]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.05.16:795][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.16:795][689]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.05.16:795][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.16:795][689]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.05.16:795][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.16:795][689]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.05.16:795][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.16:795][689]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.05.16:795][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.16:795][689]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.05.16:795][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.16:795][689]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.05.16:795][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.16:795][689]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.05.16:795][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.16:795][689]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.05.16:795][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.16:939][698]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.16:939][698]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.05.16:939][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.16:939][698]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.16:939][698]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.05.16:939][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.16:939][698]Interaction: Interaction time: 2.450000 [2020.04.29-13.05.16:939][698]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.05.16:939][698]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 161.886307 [2020.04.29-13.05.16:939][698]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.05.16:939][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.16:940][698]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.05.17:002][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.05.17:134][710]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.05.17:134][710]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.17:228][716]GameFlow: OnDropped 256.252625 [2020.04.29-13.05.17:228][716]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.04.29-13.05.17:228][716]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.04.29-13.05.17:261][718]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.05.17:261][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.17:505][733]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.05.17:747][748]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.05.17:779][750]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.17:779][750]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.05.17:779][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.17:779][750]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.17:779][750]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.05.17:779][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.17:779][750]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.17:779][750]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.05.17:779][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.17:779][750]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.17:779][750]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.05.17:779][750]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.17:779][750]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.05.17:779][750]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.17:779][750]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.05.17:779][750]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.05.17:779][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.17:779][750]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_0] [2020.04.29-13.05.17:779][750]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.17:779][750]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.19:130][833]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.05.19:389][849]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.05.19:485][855]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.05.19:485][855]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.05.19:485][855]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.05.19:485][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.19:486][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.05.19:501][856]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.05.19:501][856]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.05.19:501][856]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.19:501][856]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.05.19:501][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.19:501][856]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.19:501][856]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.05.19:501][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.19:517][857]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.19:517][857]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.05.19:517][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.19:517][857]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.19:517][857]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.05.19:517][857]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.19:517][857]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.05.19:517][857]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.19:517][857]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.05.19:517][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.19:517][857]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.19:517][857]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.19:517][857]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.19:517][857]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.19:517][857]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.19:517][857]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=164.480 [2020.04.29-13.05.19:580][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.05.19:583][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.05.19:584][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.05.19:586][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.05.20:709][931]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.05.20:709][931]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: EntityGeneratorBlock None AnimTag_Male AnimTag_Follower. [2020.04.29-13.05.20:711][931]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.20:711][931]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.05.20:711][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.20:711][931]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.20:711][931]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.05.20:711][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.20:711][931]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.20:711][931]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.05.20:711][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.20:711][931]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.20:711][931]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.05.20:711][931]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.20:711][931]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.05.20:711][931]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.20:711][931]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.05.20:711][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.20:711][931]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_5] [2020.04.29-13.05.20:711][931]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.20:711][931]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.20:713][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-13.05.21:146][958]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.05.21:146][958]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.05.21:146][958]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.05.21:146][958]AnimLeader: BP_SmallMeatLocker_Qatar_C_0 Requested to Play: HookIdle. [2020.04.29-13.05.21:146][958]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.05.21:146][958]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.05.21:652][989]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.104168 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.05.21:722][993]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.04.29-13.05.21:722][993]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.21:722][993]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.04.29-13.05.21:722][993]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.21:725][993]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.21:725][993]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.21:725][993]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.05.21:725][993]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.21:725][993]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.21:725][993]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.04.29-13.05.21:725][993]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.21:725][993]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.05.21:725][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.21:725][993]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.05.21:725][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.21:827][999]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.05.21:829][999]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.21:829][999]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.05.21:829][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.21:829][999]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.21:829][999]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.05.21:829][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.21:829][999]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.05.21:829][999]Interaction: Interaction time: 0.000000 [2020.04.29-13.05.21:829][999]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.04.29-13.05.21:829][999]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.05.21:829][999]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.05.21:829][999]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.05.21:829][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.21:830][999]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhide [2020.04.29-13.05.22:848][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.22:849][ 56]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.22:849][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.22:849][ 56]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.22:850][ 56]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.22:850][ 56]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.22:850][ 56]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.05.22:850][ 56]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.22:850][ 56]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.22:850][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.22:850][ 56]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.22:851][ 56]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.05.22:851][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.22:851][ 56]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.05.22:851][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.22:851][ 56]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=167.811 [2020.04.29-13.05.22:852][ 56]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.05.22:855][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.05.22:872][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.05.22:922][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.22:922][ 60]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.22:924][ 60]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.22:924][ 60]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.05.22:924][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.22:924][ 60]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.22:924][ 60]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.05.22:924][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.22:924][ 60]Interaction: Interaction time: 0.000000 [2020.04.29-13.05.22:924][ 60]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.05.22:924][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.23:036][ 66]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=167.999 [2020.04.29-13.05.24:118][123]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.05.24:325][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.24:325][134]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.05.24:325][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.24:325][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.24:325][134]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.05.24:325][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.24:325][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.24:325][134]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.05.24:325][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.24:325][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.24:325][134]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.05.24:325][134]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.24:325][134]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.05.24:325][134]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.24:325][134]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.05.24:325][134]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.05.24:325][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.24:325][134]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.04.29-13.05.24:325][134]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.24:325][134]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.24:801][159]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.05.24:934][166]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.05.24:952][167]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale03_Character_C_0 [2020.04.29-13.05.24:952][167]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-13.05.25:101][175]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.05.25:101][175]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.05.25:101][175]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.25:101][175]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.05.25:101][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.25:101][175]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.25:101][175]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.05.25:101][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.25:121][176]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.25:121][176]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.05.25:121][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.25:121][176]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.25:121][176]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.05.25:121][176]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.25:121][176]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.05.25:121][176]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.25:121][176]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.05.25:121][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.25:121][176]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.25:121][176]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.25:121][176]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.25:121][176]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.25:121][176]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.25:122][176]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=170.084 [2020.04.29-13.05.25:201][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.05.25:274][184]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_21] [2020.04.29-13.05.25:274][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.25:274][184]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_21] [2020.04.29-13.05.25:274][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.25:274][184]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_21] [2020.04.29-13.05.25:274][184]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.25:402][191]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_21] [2020.04.29-13.05.25:402][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.25:476][195]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.25:476][195]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.25:476][195]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.25:476][195]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.25:477][195]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.25:477][195]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.25:477][195]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.05.25:477][195]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.25:477][195]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.25:477][195]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.25:477][195]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.25:477][195]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.05.25:477][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.25:477][195]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.05.25:477][195]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.05.25:477][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.25:477][195]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=170.439 [2020.04.29-13.05.25:530][198]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.25:530][198]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.25:783][212]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.25:783][212]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.05.25:783][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.25:783][212]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.25:783][212]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.05.25:783][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.25:783][212]Interaction: Interaction time: 2.450000 [2020.04.29-13.05.25:784][212]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.05.25:784][212]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 170.729279 [2020.04.29-13.05.25:784][212]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.05.25:784][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.25:784][212]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.05.25:839][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.05.26:089][229]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_21] [2020.04.29-13.05.26:089][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.26:089][229]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_21] [2020.04.29-13.05.26:089][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.26:089][229]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_21] [2020.04.29-13.05.26:089][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.26:089][229]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_21] [2020.04.29-13.05.26:089][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.26:233][237]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.05.26:233][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.26:233][237]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_21] [2020.04.29-13.05.26:233][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.26:233][237]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_21] [2020.04.29-13.05.26:233][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.26:233][237]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.05.26:233][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.26:267][239]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_1] [2020.04.29-13.05.26:267][239]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.26:267][239]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_1] [2020.04.29-13.05.26:267][239]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.26:268][239]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.26:269][239]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.26:269][239]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.05.26:269][239]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.26:269][239]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.26:269][239]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_1] [2020.04.29-13.05.26:269][239]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.26:269][239]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.05.26:269][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.26:269][239]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.05.26:269][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.26:340][243]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.05.26:375][245]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.05.26:375][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.05.26:377][245]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.26:377][245]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.05.26:377][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.26:377][245]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.26:377][245]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.05.26:377][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.26:377][245]Interaction: Interaction time: 62.843258 [2020.04.29-13.05.26:377][245]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.05.26:377][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.26:413][247]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.05.27:014][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.05.27:014][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.27:014][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.05.27:014][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.27:014][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_21] [2020.04.29-13.05.27:014][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.27:014][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_21] [2020.04.29-13.05.27:014][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.27:159][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_21] [2020.04.29-13.05.27:159][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.27:160][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_21] [2020.04.29-13.05.27:160][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.27:160][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_21] [2020.04.29-13.05.27:160][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.27:160][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_21] [2020.04.29-13.05.27:160][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.27:897][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_21] [2020.04.29-13.05.27:897][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.27:974][332]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.05.28:134][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_21] [2020.04.29-13.05.28:134][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.28:134][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_21] [2020.04.29-13.05.28:134][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.28:134][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_21] [2020.04.29-13.05.28:134][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.28:224][346]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.05.28:313][351]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.05.28:313][351]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.05.28:313][351]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.05.28:313][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.28:316][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.05.28:330][352]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.05.28:330][352]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.05.28:330][352]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.28:330][352]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.05.28:330][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.28:330][352]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.28:330][352]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.05.28:330][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.28:348][353]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.28:348][353]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.05.28:348][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.28:348][353]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.28:348][353]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.05.28:348][353]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.28:348][353]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.05.28:348][353]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.28:348][353]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.05.28:348][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.28:348][353]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.28:348][353]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.28:348][353]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.28:348][353]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.28:348][353]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.28:348][353]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=173.311 [2020.04.29-13.05.28:401][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.05.28:403][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.05.28:405][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.05.28:407][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.05.29:942][447]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.602107 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.05.30:222][464]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133854 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.05.30:982][509]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_17] [2020.04.29-13.05.30:982][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.30:982][509]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_17] [2020.04.29-13.05.30:982][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.30:982][509]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_17] [2020.04.29-13.05.30:982][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.31:132][518]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_17] [2020.04.29-13.05.31:132][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.31:593][546]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_17] [2020.04.29-13.05.31:593][546]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.31:695][552]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_17] [2020.04.29-13.05.31:695][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.31:695][552]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_17] [2020.04.29-13.05.31:695][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.31:695][552]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_17] [2020.04.29-13.05.31:695][552]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.33:033][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.29-13.05.33:033][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.33:033][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.29-13.05.33:033][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.33:033][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.29-13.05.33:033][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.33:324][649]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.29-13.05.33:324][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.33:324][649]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.29-13.05.33:324][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.33:324][649]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.29-13.05.33:324][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.33:388][653]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.560367 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.05.34:430][717]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.34:430][717]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.05.34:430][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.34:430][717]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.34:430][717]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.05.34:430][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.34:431][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.05.34:460][719]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.05.34:461][719]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: EntityGeneratorBlock None AnimTag_Female AnimTag_Follower. [2020.04.29-13.05.34:462][719]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.34:462][719]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.05.34:462][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.34:462][719]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.34:462][719]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.05.34:462][719]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.34:462][719]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.05.34:462][719]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.34:462][719]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.05.34:462][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.34:462][719]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_1] [2020.04.29-13.05.34:462][719]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.34:463][719]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.35:124][760]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.05.35:124][760]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.35:235][767]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.063469 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.05.35:801][802]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.05.35:801][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.36:703][858]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.04.29-13.05.36:703][858]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.36:703][858]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.04.29-13.05.36:703][858]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.36:704][858]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.36:704][858]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.36:704][858]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.05.36:704][858]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.36:704][858]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.36:704][858]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.04.29-13.05.36:704][858]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.36:704][858]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.05.36:704][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.36:704][858]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.05.36:704][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.36:737][860]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.05.36:767][862]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.05.36:767][862]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.36:767][862]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.05.36:767][862]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.36:769][862]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.36:769][862]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.36:769][862]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.05.36:769][862]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.36:769][862]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.36:769][862]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.05.36:769][862]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.36:769][862]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.05.36:769][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.36:769][862]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.05.36:769][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.36:769][862]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.05.36:816][865]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.05.36:817][865]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.36:817][865]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.05.36:817][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.36:817][865]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.36:817][865]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.05.36:817][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.36:818][865]Interaction: Interaction time: 0.500000 [2020.04.29-13.05.36:818][865]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Female. [2020.04.29-13.05.36:818][865]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.04.29-13.05.36:818][865]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.05.36:818][865]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.05.36:818][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.36:834][866]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.05.36:880][869]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.05.36:882][869]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.36:882][869]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.05.36:882][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.36:882][869]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.36:882][869]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.05.36:882][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.36:882][869]Interaction: Interaction time: 28.953239 [2020.04.29-13.05.36:882][869]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.05.36:883][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.36:883][869]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.05.37:304][895]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.37:304][895]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.05.37:304][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.37:304][895]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.05.37:304][895]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.37:304][895]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.05.37:304][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.37:335][897]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.05.37:336][897]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.37:336][897]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.05.37:336][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.37:337][897]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.37:337][897]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.05.37:337][897]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.37:337][897]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.05.37:337][897]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.37:337][897]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.05.37:337][897]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.05.37:337][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.37:337][897]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_9] [2020.04.29-13.05.37:337][897]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.37:337][897]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.37:337][897]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.37:337][897]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.38:271][954]Interaction: Player [BP_CamperMale07_Character_C_0] is in chase. [2020.04.29-13.05.40:144][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.40:144][ 59]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.40:144][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.40:144][ 59]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.40:145][ 59]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.40:145][ 59]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.40:145][ 59]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.05.40:146][ 59]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.40:146][ 59]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.40:146][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.40:146][ 59]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.40:146][ 59]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.05.40:146][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.40:146][ 59]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.05.40:146][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.40:146][ 59]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=185.107 [2020.04.29-13.05.40:147][ 59]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.05.40:150][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.05.40:169][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.05.40:222][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.40:222][ 63]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.40:223][ 63]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.40:223][ 63]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.05.40:223][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.40:223][ 63]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.40:223][ 63]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.05.40:223][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.40:223][ 63]Interaction: Interaction time: 0.000000 [2020.04.29-13.05.40:223][ 63]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.05.40:223][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.40:323][ 68]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=185.283 [2020.04.29-13.05.40:614][ 83]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.04.29-13.05.40:614][ 83]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.40:614][ 83]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.04.29-13.05.40:614][ 83]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.40:616][ 83]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.40:616][ 83]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.40:616][ 83]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.05.40:616][ 83]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.40:616][ 83]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.40:616][ 83]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.04.29-13.05.40:616][ 83]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.40:616][ 83]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.05.40:616][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.40:616][ 83]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.05.40:616][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.40:692][ 87]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.05.40:695][ 87]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.29-13.05.40:695][ 87]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.05.40:729][ 89]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.769333 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.05.40:730][ 89]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.40:730][ 89]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.05.40:730][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.40:730][ 89]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.40:731][ 89]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.05.40:731][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.40:731][ 89]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.05.40:731][ 89]Interaction: Interaction time: 0.000000 [2020.04.29-13.05.40:731][ 89]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.04.29-13.05.40:731][ 89]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.05.40:731][ 89]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.05.40:731][ 89]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.05.40:731][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.40:731][ 89]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhide [2020.04.29-13.05.40:786][ 92]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.05.40:788][ 92]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.05.40:825][ 94]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.05.40:825][ 94]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-13.05.40:943][100]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.05.40:943][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.40:943][100]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_21] [2020.04.29-13.05.40:943][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.40:943][100]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_21] [2020.04.29-13.05.40:943][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.42:098][160]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.05.42:098][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.42:192][165]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.420588 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.05.42:370][174]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.05.42:370][174]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.05.42:370][174]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.42:370][174]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.05.42:370][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.42:370][174]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.42:370][174]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.05.42:370][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.42:390][175]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.42:390][175]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.05.42:390][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.42:390][175]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.42:390][175]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.05.42:390][175]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.42:390][175]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.05.42:390][175]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.42:390][175]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.05.42:390][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.42:390][175]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.42:390][175]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.42:390][175]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.42:390][175]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.42:390][175]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.42:390][175]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=187.352 [2020.04.29-13.05.42:472][179]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.05.42:720][192]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.05.42:720][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.42:720][192]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.05.42:720][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.42:721][192]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_21] [2020.04.29-13.05.42:721][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.42:721][192]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_21] [2020.04.29-13.05.42:721][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.42:797][196]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_21] [2020.04.29-13.05.42:797][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.42:797][196]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_21] [2020.04.29-13.05.42:797][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.42:797][196]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_21] [2020.04.29-13.05.42:797][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.42:797][196]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_21] [2020.04.29-13.05.42:797][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.43:028][208]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.05.43:221][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_21] [2020.04.29-13.05.43:221][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.43:239][219]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.43:239][219]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.05.43:239][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.43:239][219]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.43:240][219]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.05.43:240][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.43:240][219]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.43:240][219]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.05.43:240][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.43:240][219]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.43:240][219]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.05.43:240][219]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.43:240][219]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.05.43:240][219]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.43:240][219]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.05.43:240][219]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.05.43:240][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.43:240][219]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.04.29-13.05.43:240][219]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.43:240][219]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.43:375][226]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_21] [2020.04.29-13.05.43:375][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.43:375][226]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_21] [2020.04.29-13.05.43:375][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.43:375][226]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_21] [2020.04.29-13.05.43:375][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.46:925][409]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.46:925][409]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.46:925][409]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.46:925][409]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.46:926][409]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.46:926][409]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.46:926][409]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.05.46:926][409]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.46:926][409]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.46:926][409]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.46:926][409]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.46:926][409]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.05.46:926][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.46:926][409]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.05.46:926][409]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.05.46:926][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.46:927][409]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=191.889 [2020.04.29-13.05.47:019][414]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.47:020][414]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.47:235][425]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.47:235][425]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.05.47:235][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.47:235][425]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.47:235][425]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.05.47:235][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.47:235][425]Interaction: Interaction time: 2.450000 [2020.04.29-13.05.47:235][425]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.05.47:235][425]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 192.178543 [2020.04.29-13.05.47:235][425]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.05.47:236][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.47:237][425]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.05.47:315][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.05.49:015][514]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_21] [2020.04.29-13.05.49:015][514]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.49:055][516]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_21] [2020.04.29-13.05.49:055][516]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.49:056][516]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.49:057][516]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.49:057][516]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.05.49:057][516]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.49:057][516]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.49:057][516]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_21] [2020.04.29-13.05.49:057][516]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.49:057][516]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.05.49:057][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.49:057][516]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.05.49:057][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.49:057][516]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.05.49:293][528]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.49:293][528]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.05.49:293][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.49:293][528]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.49:293][528]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.05.49:293][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.49:293][528]Interaction: Interaction time: 0.600000 [2020.04.29-13.05.49:293][528]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Male. [2020.04.29-13.05.49:293][528]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.04.29-13.05.49:293][528]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.05.49:294][528]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.05.49:294][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.49:334][530]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.05.49:435][535]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.05.49:670][547]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.05.49:692][548]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.05.49:788][553]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.05.49:788][553]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.05.49:788][553]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.05.49:788][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.49:790][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.05.49:808][554]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.05.49:808][554]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.05.49:808][554]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.49:808][554]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.05.49:808][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.49:808][554]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.49:808][554]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.05.49:808][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.49:827][555]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.49:827][555]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.05.49:827][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.49:827][555]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.49:827][555]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.05.49:827][555]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.49:827][555]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.05.49:827][555]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.49:827][555]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.05.49:827][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.49:827][555]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.49:827][555]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.49:827][555]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.49:827][555]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.49:827][555]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.49:827][555]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=194.789 [2020.04.29-13.05.49:848][556]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.49:848][556]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.05.49:848][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.49:848][556]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.49:848][556]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.05.49:848][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.49:884][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.05.49:886][558]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.49:886][558]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.05.49:886][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.49:886][558]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.49:886][558]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.05.49:886][558]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.49:886][558]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.05.49:886][558]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.49:886][558]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.05.49:886][558]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.05.49:886][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.49:886][558]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_21] [2020.04.29-13.05.49:886][558]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.49:886][558]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.49:889][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.05.49:890][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.05.49:892][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.05.53:026][729]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.05.53:026][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.53:319][747]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.05.53:319][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.53:319][747]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.05.53:319][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.53:319][747]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.05.53:319][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.53:319][747]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.05.53:319][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.53:319][747]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.05.53:319][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.53:319][747]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.05.53:319][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.53:319][747]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.05.53:319][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.53:319][747]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.05.53:319][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.53:319][747]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.05.53:319][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.53:422][753]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.53:422][753]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.53:422][753]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.05.53:422][753]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=198.383 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.05.53:445][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.05.53:495][757]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.05.53:495][757]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.05.53:495][757]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=198.456 [2020.04.29-13.05.53:495][757]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=198.456 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.05.53:583][762]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Male. [2020.04.29-13.05.53:585][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.05.53:585][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.53:585][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.05.53:585][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.53:585][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.05.53:585][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.53:585][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.05.53:585][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.53:585][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.05.53:585][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.53:585][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.05.53:585][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.53:585][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.05.53:586][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.53:586][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.05.53:586][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.53:586][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.05.53:586][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.53:631][765]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale07_Character_C_0 [2020.04.29-13.05.53:632][765]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.05.53:632][765]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.04.29-13.05.53:633][765]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.05.53:633][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.05.53:636][765]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - BadBoy ]: On [2020.04.29-13.05.53:637][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.05.53:734][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.05.53:734][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.53:801][775]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.05.53:801][775]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.05.53:801][775]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=198.762 [2020.04.29-13.05.53:801][775]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=198.762 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.05.53:839][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.05.53:839][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.54:026][788]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C854EEDD0] Result: '1' k_EResultOK (success) [2020.04.29-13.05.54:026][788]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C854EEDD0]' succeeded in 0.392382 seconds [2020.04.29-13.05.54:051][790]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C854EEDD0] Result: '1' k_EResultOK (success) [2020.04.29-13.05.54:069][790]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.433697 seconds [2020.04.29-13.05.54:069][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.05.54:069][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.55:098][849]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.05.55:098][849]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.55:135][851]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.05.55:135][851]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.55:135][851]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.05.55:136][851]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.55:137][851]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.55:137][851]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.05.55:137][851]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.55:137][851]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.55:137][851]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.05.55:137][851]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.55:137][851]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.05.55:137][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.55:137][851]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.05.55:137][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.55:172][853]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.05.55:243][857]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.55:243][857]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.05.55:243][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.55:243][857]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.55:243][857]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.05.55:243][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.55:244][857]Interaction: Interaction time: 1.100000 [2020.04.29-13.05.55:244][857]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.04.29-13.05.55:244][857]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-13.05.55:244][857]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.05.55:244][857]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.05.55:244][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.55:279][859]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.05.55:627][878]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - BadBoy ]: Off [2020.04.29-13.05.56:157][907]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.05.56:173][908]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.05.56:173][908]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.05.56:176][908]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.56:176][908]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.05.56:176][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.56:176][908]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.56:176][908]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.05.56:176][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.56:176][908]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.56:176][908]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.05.56:176][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.56:176][908]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.56:176][908]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.05.56:176][908]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.56:176][908]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.05.56:176][908]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.56:176][908]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.05.56:176][908]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_21] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.05.56:176][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.56:176][908]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.05.56:176][908]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.56:176][908]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.05.56:176][908]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.05.56:176][908]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.05.56:817][942]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.05.56:817][942]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=201.779 [2020.04.29-13.05.56:837][943]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.56:837][943]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.56:863][944]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.05.56:865][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.05.59:340][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.59:340][ 70]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.59:340][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.59:340][ 70]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.59:342][ 70]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.59:342][ 70]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.59:342][ 70]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.05.59:342][ 70]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.05.59:342][ 70]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.59:342][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.59:342][ 70]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.59:342][ 70]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.05.59:342][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.59:342][ 70]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.05.59:342][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.59:342][ 70]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=204.303 [2020.04.29-13.05.59:343][ 70]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.05.59:347][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.05.59:364][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.05.59:416][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.05.59:416][ 74]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.05.59:418][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.59:418][ 74]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.05.59:418][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.59:418][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.05.59:418][ 74]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.05.59:418][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.59:418][ 74]Interaction: Interaction time: 0.000000 [2020.04.29-13.05.59:418][ 74]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.05.59:418][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.05.59:515][ 79]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=204.476 [2020.04.29-13.05.59:895][ 99]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 21.643166 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.05.59:914][100]Interaction: Player [BP_CamperMale07_Character_C_0] is not in chase anymore. [2020.04.29-13.06.00:568][135]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.06.00:568][135]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.06.00:568][135]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.00:568][135]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.06.00:568][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.00:568][135]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.00:568][135]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.06.00:568][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.00:587][136]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.00:587][136]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.06.00:587][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.00:587][136]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.00:587][136]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.06.00:587][136]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.00:588][136]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.06.00:588][136]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.00:588][136]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.06.00:588][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.00:588][136]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.06.00:588][136]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.00:588][136]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.06.00:588][136]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.00:588][136]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.00:588][136]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=205.549 [2020.04.29-13.06.00:605][137]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=205.567 [2020.04.29-13.06.00:659][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.06.00:661][140]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.06.00:661][140]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.00:661][140]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.06.00:661][140]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.00:668][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.06.00:669][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.06.00:681][141]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.00:681][141]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.00:681][141]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.06.00:681][141]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.00:681][141]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.00:681][141]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.06.00:681][141]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.00:681][141]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.06.00:681][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.00:681][141]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.06.00:681][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.00:682][141]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.06.00:703][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.06.00:752][145]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.06.00:752][145]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.00:753][145]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.00:753][145]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.06.00:753][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.00:753][145]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.00:753][145]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.06.00:753][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.00:753][145]Interaction: Interaction time: 0.000000 [2020.04.29-13.06.00:753][145]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.06.00:753][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.03:034][277]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=207.997 [2020.04.29-13.06.03:256][290]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=208.218 [2020.04.29-13.06.04:321][351]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.04:321][351]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.06.04:321][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.04:322][351]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.04:322][351]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.06.04:322][351]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.04:322][351]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.06.04:322][351]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.04:322][351]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.06.04:322][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.04:322][351]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.06.04:322][351]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.04:322][351]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.06.04:322][351]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.04:322][351]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.04:322][351]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.06.04:322][351]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=209.284 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.06.04:339][352]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.06.04:339][352]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.06.04:339][352]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=209.301 [2020.04.29-13.06.04:339][352]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=209.301 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.06.04:339][352]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=209.301 [2020.04.29-13.06.04:359][353]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.06.04:359][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.04:410][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.06.04:424][357]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Male. [2020.04.29-13.06.04:445][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.06.04:445][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.04:445][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.06.04:445][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.04:445][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.06.04:445][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.04:445][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.06.04:445][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.04:445][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.06.04:445][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.04:445][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.06.04:445][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.04:445][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.06.04:445][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.04:445][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.06.04:445][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.04:445][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.06.04:445][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.04:509][362]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale07_Character_C_0 [2020.04.29-13.06.04:511][362]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: BP_CamperMale07_Character_C_0 [2020.04.29-13.06.04:511][362]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.06.04:512][362]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.06.04:512][362]GameFlow: Writing Profile Stat DBD_Chapter15_Slasher_Stat1: 1 [2020.04.29-13.06.04:517][362]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - BadBoy ]: On [2020.04.29-13.06.04:650][370]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.06.04:651][370]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.06.04:651][370]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=209.614 [2020.04.29-13.06.04:651][370]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=209.614 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.06.04:687][372]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.06.04:914][386]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C9C4BAB40] Result: '1' k_EResultOK (success) [2020.04.29-13.06.04:914][386]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C9C4BAB40]' succeeded in 0.401018 seconds [2020.04.29-13.06.04:941][388]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CB2691090] Result: '1' k_EResultOK (success) [2020.04.29-13.06.04:958][389]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.442589 seconds [2020.04.29-13.06.05:038][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.06.05:068][395]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.06.05:068][395]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.06.05:070][395]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.06.05:070][395]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.06.05:070][395]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.06.05:070][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.05:070][395]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.06.05:070][395]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.04.29-13.06.05:070][395]LogDBDGeneral: Warning: Scalars [2020.04.29-13.06.05:070][395]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.06.05:070][395]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.06.05:070][395]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.06.05:070][395]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.06.05:070][395]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.06.05:070][395]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.06.05:070][395]LogDBDGeneral: Warning: Textures [2020.04.29-13.06.05:070][395]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.04.29-13.06.05:070][395]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.06.05:070][395]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.06.05:070][395]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.06.05:070][395]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.06.05:070][395]LogDBDGeneral: Warning: Vectors [2020.04.29-13.06.05:070][395]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.06.05:070][395]LogDBDGeneral: Warning: Scalars [2020.04.29-13.06.05:070][395]LogDBDGeneral: Warning: Textures [2020.04.29-13.06.05:070][395]LogDBDGeneral: Warning: Vectors [2020.04.29-13.06.05:070][395]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.06.05:102][397]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.05:103][397]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.06.05:103][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.05:103][397]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.05:103][397]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.06.05:103][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.05:103][397]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.05:103][397]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.06.05:103][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.05:103][397]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.05:103][397]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.06.05:103][397]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.05:103][397]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.06.05:103][397]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.05:103][397]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.06.05:103][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.05:103][397]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.06.05:103][397]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.05:103][397]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.05:134][399]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.04.29-13.06.05:185][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.06.05:185][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.05:185][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.06.05:185][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.05:186][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.06.05:186][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.05:186][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.06.05:186][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.05:186][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.06.05:186][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.05:186][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.06.05:186][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.05:186][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.06.05:186][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.05:186][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.06.05:186][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.05:186][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.06.05:186][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.05:187][402]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 146 [2020.04.29-13.06.05:199][403]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.06.05:199][403]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.05:199][403]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.06.05:199][403]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.05:201][403]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.05:201][403]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.05:201][403]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.06.05:201][403]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.05:201][403]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.05:201][403]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.06.05:201][403]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.05:201][403]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.06.05:201][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.05:201][403]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.06.05:201][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.05:281][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.06.05:282][408]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.05:282][408]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.06.05:282][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.05:282][408]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.05:282][408]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.06.05:282][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.05:282][408]Interaction: Interaction time: 16.000000 [2020.04.29-13.06.05:282][408]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.06.05:282][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.05:910][447]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 28.936029 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.06.06:072][457]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.06.06:072][457]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.06.06:072][457]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.06.06:072][457]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.06.06:092][458]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.06.06:494][483]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.06.06:495][483]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - BadBoy ]: Off [2020.04.29-13.06.06:513][484]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.06.06:513][484]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.06:753][497]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.06.06:951][508]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.970097 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.06.07:334][529]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.06.07:334][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.07:627][545]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.06.07:627][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.07:627][545]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.06.07:627][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.07:627][545]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.06.07:627][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.07:627][545]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.06.07:627][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.07:628][545]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.06.07:628][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.07:628][545]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.06.07:628][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.07:628][545]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.06.07:628][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.07:628][545]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.06.07:628][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.07:628][545]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.06.07:628][545]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.07:662][547]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.06.07:662][547]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=212.623 [2020.04.29-13.06.07:680][548]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.07:680][548]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.07:702][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.06.07:705][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.06.07:809][555]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.06.07:809][555]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.07:809][555]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.06.07:809][555]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.07:811][555]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.07:811][555]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.07:811][555]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.06.07:811][555]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.07:811][555]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.07:811][555]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.06.07:811][555]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.07:811][555]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.06.07:811][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.07:811][555]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.04.29-13.06.07:811][555]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.04.29-13.06.07:811][555]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.06.07:811][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.07:811][555]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.06.07:811][555]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.06.07:957][563]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.07:957][563]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.06.07:957][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.07:957][563]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.07:957][563]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.06.07:957][563]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.07:957][563]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.06.07:957][563]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.07:957][563]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.06.07:957][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.07:957][563]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.06.07:957][563]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.07:957][563]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.07:960][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.06.07:992][565]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.06.07:993][565]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.08:011][566]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.06.08:145][573]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.08:145][573]LogDBDPlayerMovement: StopSnapping Final Location (78.204453 3526.921875 105.150154) [2020.04.29-13.06.08:145][573]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.06.08:145][573]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.06.08:145][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.08:145][573]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.08:145][573]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.06.08:146][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.08:146][573]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.06.08:146][573]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale07_Character_C_0. [2020.04.29-13.06.08:146][573]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.06.08:146][573]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.06.08:146][573]Interaction: Interaction time: 2.700000 [2020.04.29-13.06.08:146][573]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.06.08:146][573]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.29-13.06.08:146][573]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_M_TT_PickUP):Length(2.733333) [2020.04.29-13.06.08:146][573]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 213.090942 [2020.04.29-13.06.08:146][573]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.06.08:146][573]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.06.08:146][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.08:147][573]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.06.08:149][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.06.08:151][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.06.08:153][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.06.08:153][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.06.08:153][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.06.08:285][581]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.08:285][581]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.10:833][726]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.06.10:850][727]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.06.10:850][727]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.06.10:850][727]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.10:850][727]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.06.10:850][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.10:850][727]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.06.10:850][727]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.06.10:850][727]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.10:850][727]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.06.10:850][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.10:867][728]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.10:867][728]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.06.10:867][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.10:867][728]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.10:867][728]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.06.10:867][728]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.10:867][728]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.06.10:867][728]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.10:867][728]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.06.10:867][728]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.06.10:867][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.10:868][728]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.06.10:868][728]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.10:868][728]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.06.10:868][728]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.10:868][728]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.11:006][736]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.06.11:006][736]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.11:023][737]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.06.11:023][737]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.11:026][737]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.11:026][737]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.11:026][737]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.06.11:026][737]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.11:026][737]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.11:026][737]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.06.11:026][737]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.11:026][737]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.06.11:026][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.11:026][737]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.06.11:026][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.11:092][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.06.11:094][741]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.11:094][741]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.06.11:094][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.11:094][741]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.11:094][741]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.06.11:094][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.11:094][741]Interaction: Interaction time: 16.000000 [2020.04.29-13.06.11:094][741]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.29-13.06.11:094][741]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.06.11:094][741]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.06.11:094][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.11:600][770]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.06.11:600][770]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.11:600][770]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.06.11:600][770]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.11:602][770]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.11:602][770]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.11:602][770]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.06.11:602][770]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.11:602][770]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.11:602][770]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.06.11:602][770]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.11:602][770]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.06.11:602][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.11:602][770]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.06.11:602][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.11:670][774]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.06.11:701][776]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-13.06.11:701][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.06.11:704][776]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.11:704][776]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.06.11:704][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.11:704][776]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.11:704][776]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.06.11:704][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.11:704][776]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.06.11:704][776]Interaction: Interaction time: 1.000000 [2020.04.29-13.06.11:704][776]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.29-13.06.11:704][776]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.04.29-13.06.11:704][776]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-13.06.11:704][776]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.06.11:704][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.11:736][778]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.06.11:736][778]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.06.11:736][778]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.06.11:736][778]AnimLeader: BP_SmallMeatLocker_Qatar_C_0 Requested to Play: UnhookIn. [2020.04.29-13.06.11:736][778]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.06.11:736][778]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-13.06.11:736][778]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.06.11:771][780]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.06.11:805][782]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.11:805][782]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.11:805][782]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.06.12:134][801]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.06.12:700][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.06.12:769][836]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.06.12:771][836]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.12:771][836]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.06.12:771][836]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.06.12:771][836]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.06.12:771][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.12:771][836]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.06.12:771][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.12:772][836]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.06.12:772][836]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.06.12:772][836]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale08_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.06.12:772][836]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.06.12:772][836]AnimLeader: BP_SmallMeatLocker_Qatar_C_0 Requested to Play: UnhookOut. [2020.04.29-13.06.12:772][836]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.06.12:772][836]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-13.06.12:772][836]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.06.12:772][836]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.12:772][836]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.29-13.06.12:772][836]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.06.12:772][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.12:843][840]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.421537 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.06.12:844][840]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.06.12:844][840]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.06.12:845][840]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.06.12:845][840]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.06.12:847][840]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.06.12:865][841]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.06.13:086][853]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.06.14:216][915]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.06.14:216][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.06.14:218][915]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.14:218][915]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.06.14:218][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.14:218][915]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.06.14:218][915]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.14:218][915]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.06.14:218][915]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.14:218][915]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.06.14:218][915]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.14:218][915]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.06.14:218][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.14:218][915]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.06.14:218][915]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.06.14:218][915]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.14:218][915]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.14:220][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.06.14:310][920]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.14:310][920]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.14:470][929]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 18.902538 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.06.14:599][936]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.06.14:616][937]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.06.14:847][950]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.06.14:916][954]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.772731 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.06.15:668][996]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_5] [2020.04.29-13.06.15:668][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.15:863][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_5] [2020.04.29-13.06.15:863][ 7]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.16:355][ 34]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198086081972 [2020.04.29-13.06.16:355][ 34]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.06.16:372][ 35]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198086081972, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.06.16:372][ 35]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: VETO, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.06.16:374][ 35]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.06.16:604][ 48]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.06.18:105][135]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.06.18:120][136]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.06.18:297][147]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_29] [2020.04.29-13.06.18:297][147]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.18:297][147]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_29] [2020.04.29-13.06.18:297][147]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.18:299][147]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.18:299][147]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.18:299][147]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.06.18:299][147]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.18:299][147]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.18:299][147]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_29] [2020.04.29-13.06.18:299][147]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.18:299][147]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.06.18:299][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.18:299][147]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.06.18:299][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.18:299][147]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.06.18:365][151]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.06.18:393][153]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.06.18:395][153]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.18:395][153]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.06.18:395][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.18:395][153]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.18:395][153]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.06.18:395][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.18:395][153]Interaction: Interaction time: 0.500000 [2020.04.29-13.06.18:395][153]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Female. [2020.04.29-13.06.18:395][153]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.04.29-13.06.18:396][153]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.06.18:396][153]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.06.18:396][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.18:396][153]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.06.18:767][176]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.18:767][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.18:785][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.06.18:798][178]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.06.18:798][178]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.18:798][178]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.18:798][178]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.18:800][178]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.18:800][178]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.18:800][178]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.06.18:800][178]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.18:800][178]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.18:800][178]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.18:800][178]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.18:800][178]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.06.18:800][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.18:800][178]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.06.18:800][178]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.29-13.06.18:800][178]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.06.18:800][178]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.06.18:800][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.18:800][178]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.06.18:800][178]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.06.18:800][178]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.29-13.06.18:801][178]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.29-13.06.18:895][184]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.18:895][184]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.06.18:895][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.18:895][184]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.06.18:895][184]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.18:895][184]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.06.18:895][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.18:926][186]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.06.18:928][186]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.18:928][186]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.06.18:928][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.18:928][186]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.18:928][186]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.06.18:928][186]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.18:928][186]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.06.18:928][186]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.18:929][186]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.06.18:929][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.18:929][186]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.06.18:929][186]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.18:929][186]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.18:929][186]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.18:929][186]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.06.18:929][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.18:929][186]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.18:929][186]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.06.18:929][186]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.18:929][186]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.06.18:929][186]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.18:929][186]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.06.18:929][186]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.06.18:929][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.18:929][186]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_29] [2020.04.29-13.06.18:929][186]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.18:929][186]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.18:958][188]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.18:958][188]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.18:960][188]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.18:960][188]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.18:975][189]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.18:975][189]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.18:975][189]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.18:975][189]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.18:975][189]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.18:975][189]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.19:249][206]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.19:249][206]LogDBDPlayerMovement: StopSnapping Final Location (52.542130 5803.174805 107.363503) [2020.04.29-13.06.19:249][206]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.06.19:249][206]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.06.19:249][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.19:249][206]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.19:249][206]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.06.19:249][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.19:250][206]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.06.19:250][206]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.06.19:250][206]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.06.19:250][206]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.06.19:250][206]AnimLeader: BP_SmallMeatLocker_Qatar_C_1 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.06.19:250][206]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.06.19:250][206]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.06.19:250][206]Interaction: Interaction time: 1.500000 [2020.04.29-13.06.19:250][206]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.06.19:250][206]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 224.195236 [2020.04.29-13.06.19:250][206]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.06.19:250][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.19:329][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.HookChargeable Enabled?: Enabled [2020.04.29-13.06.20:685][295]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.06.20:750][299]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.06.20:830][304]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.06.20:830][304]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.06.20:830][304]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.06.20:830][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.20:830][304]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.06.20:830][304]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.06.20:830][304]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.06.20:831][304]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale07_Character_C_0 Current: NULL [2020.04.29-13.06.20:832][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.HookChargeable Enabled?: Disabled [2020.04.29-13.06.20:833][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.06.20:836][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.06.20:837][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.06.20:846][305]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.06.20:847][305]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.06.20:847][305]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.20:847][305]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.06.20:847][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.20:847][305]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.20:847][305]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.06.20:847][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.20:863][306]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.20:863][306]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.06.20:863][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.20:863][306]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.20:863][306]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.06.20:863][306]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.20:863][306]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.06.20:863][306]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.20:863][306]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.06.20:863][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.20:863][306]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.20:863][306]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.20:863][306]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.20:863][306]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.20:863][306]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.20:882][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.06.20:898][308]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.06.20:942][311]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale07_Character_C_0 [2020.04.29-13.06.20:945][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.HookChargeable Enabled?: Enabled [2020.04.29-13.06.20:946][311]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.20:946][311]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.20:946][311]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.20:946][311]AnimLeader: BP_SmallMeatLocker_Qatar_C_1 Requested to Play: HookCamperOut. [2020.04.29-13.06.20:946][311]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.06.20:946][311]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.06.20:946][311]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.29-13.06.20:949][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.HookChargeable Enabled?: Disabled [2020.04.29-13.06.20:976][313]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.20:976][313]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.21:120][322]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.21:120][322]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.21:120][322]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.06.21:120][322]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.21:121][322]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.21:121][322]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.21:121][322]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.06.21:121][322]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.21:121][322]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.21:121][322]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.06.21:121][322]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.21:121][322]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.06.21:121][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.21:121][322]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.06.21:122][322]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.06.21:122][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.21:122][322]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=226.083 [2020.04.29-13.06.21:201][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.06.21:202][327]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.21:206][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.06.21:206][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.21:206][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.06.21:206][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.21:206][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.06.21:206][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.21:206][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.06.21:206][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.21:206][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.06.21:206][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.21:206][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.06.21:206][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.21:206][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.06.21:206][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.21:206][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.06.21:206][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.21:206][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.06.21:206][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.21:433][340]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.21:433][340]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.06.21:433][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.21:433][340]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.21:433][340]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.06.21:433][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.21:433][340]Interaction: Interaction time: 2.450000 [2020.04.29-13.06.21:433][340]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.06.21:433][340]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 226.378418 [2020.04.29-13.06.21:433][340]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.06.21:433][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.21:434][340]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.06.21:503][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.06.21:615][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.06.21:615][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.21:682][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.21:682][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.23:628][462]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.06.23:878][476]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.06.23:981][482]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.06.23:981][482]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.06.23:981][482]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.06.23:981][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.23:984][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.06.23:998][483]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.06.23:998][483]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.06.23:998][483]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.23:998][483]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.06.23:998][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.23:999][483]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.23:999][483]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.06.23:999][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.24:017][484]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.24:017][484]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.06.24:017][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.24:017][484]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.24:017][484]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.06.24:017][484]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.24:017][484]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.06.24:017][484]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.24:017][484]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.06.24:017][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.24:017][484]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.06.24:017][484]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.24:017][484]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.06.24:017][484]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.24:017][484]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.24:017][484]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=228.978 [2020.04.29-13.06.24:086][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.06.24:090][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.06.24:092][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.06.24:093][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.06.24:819][529]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_5] [2020.04.29-13.06.24:819][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.24:841][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.06.24:960][537]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.06.24:960][537]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.24:961][537]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorSuburbs_C_5] [2020.04.29-13.06.24:961][537]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.24:961][537]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.24:961][537]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.24:961][537]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.06.24:961][537]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.24:961][537]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.24:961][537]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_5] [2020.04.29-13.06.24:961][537]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.24:961][537]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.06.24:962][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.24:962][537]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.06.24:962][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.24:962][537]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.06.24:983][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.06.25:014][540]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorSuburbs_C_5] [2020.04.29-13.06.25:014][540]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.25:068][543]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.25:068][543]LogDBDPlayerMovement: StopSnapping Final Location (-440.735596 4792.500000 105.150032) [2020.04.29-13.06.25:068][543]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.06.25:068][543]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.06.25:068][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.25:068][543]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.25:068][543]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.06.25:068][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.25:068][543]Interaction: Interaction time: 2.000000 [2020.04.29-13.06.25:068][543]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-13.06.25:068][543]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 230.013199 [2020.04.29-13.06.25:068][543]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.06.25:068][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.25:158][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.DamageCharge Enabled?: Enabled [2020.04.29-13.06.25:685][577]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.25:685][577]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.25:685][577]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.25:685][577]AnimLeader: BP_SmallMeatLocker_Qatar_C_1 Requested to Play: HookIdle. [2020.04.29-13.06.25:685][577]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.06.25:685][577]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-13.06.26:228][608]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale03_Character_C_0 [2020.04.29-13.06.26:228][608]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale07_Character_C_0 [2020.04.29-13.06.26:263][610]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-13.06.26:404][618]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.06.26:803][641]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.06.26:813][641]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.06.26:833][642]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.06.27:040][654]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.06.27:123][659]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_29] [2020.04.29-13.06.27:123][659]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.27:123][659]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_29] [2020.04.29-13.06.27:123][659]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.27:125][659]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.27:125][659]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.27:125][659]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.06.27:125][659]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.27:125][659]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.27:125][659]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_29] [2020.04.29-13.06.27:125][659]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.27:125][659]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.06.27:125][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.27:125][659]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.06.27:125][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.27:160][661]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.06.27:160][661]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.06.27:160][661]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.06.27:160][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.27:162][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.DamageCharge Enabled?: Disabled [2020.04.29-13.06.27:176][662]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.06.27:176][662]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.06.27:176][662]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.27:176][662]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.06.27:176][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.27:176][662]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.27:176][662]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.06.27:176][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.27:194][663]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.27:194][663]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.06.27:194][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.27:194][663]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.27:194][663]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.06.27:194][663]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.27:194][663]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.06.27:194][663]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.27:194][663]Interaction: Verbose: [GeneratorDamage1][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.06.27:194][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.27:194][663]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorSuburbs_C_5] [2020.04.29-13.06.27:194][663]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.27:194][663]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorSuburbs_C_5] [2020.04.29-13.06.27:194][663]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.27:194][663]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.27:194][663]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.06.27:214][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.06.27:216][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.06.27:226][665]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick [2020.04.29-13.06.27:228][665]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.06.27:228][665]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.06.27:228][665]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.04.29-13.06.27:228][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-13.06.27:230][665]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.27:230][665]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.06.27:230][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.27:230][665]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.27:230][665]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.06.27:230][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.27:230][665]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.06.27:230][665]Interaction: Interaction time: 0.000000 [2020.04.29-13.06.27:230][665]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.04.29-13.06.27:230][665]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.06.27:230][665]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.06.27:230][665]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.06.27:230][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.27:231][665]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhide [2020.04.29-13.06.27:261][667]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.06.27:261][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.DamageCharge Enabled?: Enabled [2020.04.29-13.06.27:263][667]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.06.27:265][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.DamageCharge Enabled?: Disabled [2020.04.29-13.06.27:372][673]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_5] [2020.04.29-13.06.27:372][673]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.27:625][687]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA6AA4810] Result: '1' k_EResultOK (success) [2020.04.29-13.06.27:625][687]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C942A47B0]' succeeded in 0.395205 seconds [2020.04.29-13.06.27:658][689]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CB639C760] Result: '1' k_EResultOK (success) [2020.04.29-13.06.27:676][690]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.446590 seconds [2020.04.29-13.06.27:791][696]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.06.29:293][781]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.29:293][781]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.29:293][781]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.06.29:293][781]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=234.256 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.06.29:313][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.06.29:382][787]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-13.06.29:391][787]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.06.29:457][791]Interaction: Player [BP_CamperMale03_Character_C_0] is in chase. [2020.04.29-13.06.29:510][794]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.06.29:692][805]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.29:692][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.29:725][807]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.29:725][807]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.06.29:725][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.29:725][807]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.29:725][807]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.06.29:725][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.29:726][807]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.06.29:726][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.29:758][809]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.29:758][809]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.06.29:759][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.29:759][809]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.29:759][809]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.06.29:759][809]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.29:759][809]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.06.29:759][809]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.29:759][809]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.06.29:759][809]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.06.29:759][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.29:759][809]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_29] [2020.04.29-13.06.29:759][809]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.29:759][809]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.29:806][812]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.06.29:806][812]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.06.29:806][812]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=234.768 [2020.04.29-13.06.29:806][812]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=234.768 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.06.29:985][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.06.29:985][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.29:985][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.06.29:985][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.29:985][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.06.29:985][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.29:985][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.06.29:985][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.29:985][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.06.29:985][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.29:985][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.06.29:985][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.29:986][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.06.29:986][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.29:986][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.06.29:986][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.29:986][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.06.29:986][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:112][831]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.06.30:112][831]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.29-13.06.30:112][831]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=235.075 [2020.04.29-13.06.30:112][831]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=235.075 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.29-13.06.30:160][834]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.06.30:178][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:178][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:179][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:179][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:179][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:179][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:179][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:179][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:179][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:179][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:179][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:179][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:179][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:179][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:179][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:179][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:179][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:179][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:469][853]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:469][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:469][853]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:469][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:469][853]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:469][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:469][853]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:469][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:469][853]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:469][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:469][853]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:469][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:469][853]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:469][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:469][853]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:469][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:469][853]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:469][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:551][858]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:551][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:551][858]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:551][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:551][858]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:551][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:551][858]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:551][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:551][858]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:551][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:551][858]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:551][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:551][858]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:551][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:551][858]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:551][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.30:551][858]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.06.30:551][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.31:066][890]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.06.31:066][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.31:194][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.31:194][898]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.31:613][924]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.04.29-13.06.31:613][924]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_19_C_0 at Time=236.575 [2020.04.29-13.06.31:629][925]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.31:629][925]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.31:649][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.06.31:650][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.06.31:709][930]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.31:709][930]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.31:709][930]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.31:709][930]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.31:710][930]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.31:711][930]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.31:711][930]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.06.31:711][930]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.31:711][930]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.31:711][930]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.31:711][930]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.31:711][930]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.06.31:711][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.31:711][930]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.06.31:711][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.31:741][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.06.31:742][932]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.31:742][932]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.06.31:742][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.31:742][932]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.31:742][932]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.06.31:742][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.31:742][932]Interaction: Interaction time: 1.500000 [2020.04.29-13.06.31:742][932]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.06.31:742][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.31:774][934]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.31:774][934]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.31:774][934]AnimLeader: BP_SmallMeatLocker_Qatar_C_1 Requested to Play: HookAttemptEscape. [2020.04.29-13.06.31:774][934]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.06.31:774][934]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.06.31:774][934]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.04.29-13.06.31:774][934]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.06.31:839][938]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.04.29-13.06.31:839][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.31:839][938]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.04.29-13.06.31:839][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.31:839][938]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.04.29-13.06.31:839][938]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.31:967][946]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.06.31:967][946]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.31:967][946]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.06.31:967][946]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.31:968][946]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.31:968][946]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.31:969][946]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.06.31:969][946]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.31:969][946]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.31:969][946]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.06.31:969][946]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.31:969][946]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.06.31:969][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.31:969][946]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.06.31:969][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.31:984][947]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.04.29-13.06.31:984][947]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.32:017][949]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.06.32:064][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.06.32:066][952]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.32:066][952]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.06.32:066][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.32:066][952]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.32:066][952]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.06.32:066][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.32:066][952]Interaction: Interaction time: 32.000000 [2020.04.29-13.06.32:066][952]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.06.32:066][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.32:112][955]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorSuburbs_C_5] [2020.04.29-13.06.32:112][955]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.32:112][955]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.06.32:112][955]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.32:113][955]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.32:113][955]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.32:114][955]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.06.32:114][955]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.32:114][955]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.32:114][955]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.06.32:114][955]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.32:114][955]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.06.32:114][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.32:114][955]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.06.32:114][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.32:114][955]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=237.075 [2020.04.29-13.06.32:114][955]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.06.32:118][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.06.32:133][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.06.32:146][957]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.32:146][957]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.06.32:146][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.32:146][957]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.32:146][957]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.06.32:146][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.32:146][957]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.32:146][957]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.06.32:146][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.32:146][957]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.32:146][957]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.06.32:146][957]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.32:146][957]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.06.32:146][957]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.32:146][957]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.06.32:146][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.32:146][957]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.32:146][957]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.32:146][957]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.32:148][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.06.32:177][959]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.06.32:177][959]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.32:178][959]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.32:178][959]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.32:178][959]AnimLeader: BP_SmallMeatLocker_Qatar_C_1 Requested to Play: HookIdle. [2020.04.29-13.06.32:178][959]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.06.32:178][959]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-13.06.32:179][959]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.32:179][959]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.06.32:179][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.32:179][959]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.32:179][959]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.06.32:179][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.32:179][959]Interaction: Interaction time: 0.000000 [2020.04.29-13.06.32:179][959]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.06.32:179][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.32:292][966]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=237.253 [2020.04.29-13.06.32:338][969]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.32:338][969]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.32:339][969]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.32:339][969]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.32:340][969]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.32:340][969]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.32:340][969]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.06.32:340][969]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.32:340][969]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.32:340][969]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.32:340][969]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.32:340][969]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.06.32:340][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.32:340][969]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.06.32:340][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.32:403][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.06.32:404][973]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.32:404][973]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.06.32:404][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.32:404][973]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.32:405][973]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.06.32:405][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.32:405][973]Interaction: Interaction time: 1.500000 [2020.04.29-13.06.32:405][973]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.06.32:405][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.32:421][974]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.06.32:436][975]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.32:436][975]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.32:436][975]AnimLeader: BP_SmallMeatLocker_Qatar_C_1 Requested to Play: HookAttemptEscape. [2020.04.29-13.06.32:436][975]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.06.32:436][975]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.06.32:436][975]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.04.29-13.06.32:436][975]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.06.32:679][990]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.06.32:808][998]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.32:808][998]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.06.32:808][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.32:808][998]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.32:808][998]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.06.32:808][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.32:808][998]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.32:808][998]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.06.32:808][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.32:808][998]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.32:808][998]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.06.32:808][998]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.32:808][998]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.06.32:808][998]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.32:808][998]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.06.32:808][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.32:808][998]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.32:808][998]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.32:808][998]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.32:810][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.06.32:839][ 0]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.32:839][ 0]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.32:839][ 0]AnimLeader: BP_SmallMeatLocker_Qatar_C_1 Requested to Play: HookIdle. [2020.04.29-13.06.32:839][ 0]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.06.32:839][ 0]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-13.06.33:403][ 35]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.401287 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.06.33:484][ 40]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.33:484][ 40]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.33:484][ 40]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.33:484][ 40]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.33:485][ 40]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.33:485][ 40]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.33:485][ 40]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.06.33:485][ 40]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.33:485][ 40]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.33:485][ 40]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.33:485][ 40]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.33:485][ 40]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.06.33:485][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.33:485][ 40]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.06.33:485][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.33:548][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.06.33:550][ 44]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.33:550][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.06.33:550][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.33:550][ 44]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.33:550][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.06.33:550][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.33:550][ 44]Interaction: Interaction time: 1.500000 [2020.04.29-13.06.33:550][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.06.33:550][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.33:581][ 46]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.33:581][ 46]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.33:581][ 46]AnimLeader: BP_SmallMeatLocker_Qatar_C_1 Requested to Play: HookAttemptEscape. [2020.04.29-13.06.33:581][ 46]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.06.33:581][ 46]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.06.33:581][ 46]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.04.29-13.06.33:581][ 46]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.06.33:824][ 61]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.06.33:840][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.04.29-13.06.33:840][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.33:953][ 69]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.33:953][ 69]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.06.33:953][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.33:953][ 69]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.33:953][ 69]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.06.33:953][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.33:954][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.06.33:984][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.06.33:985][ 71]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.33:985][ 71]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.06.33:985][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.33:985][ 71]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.33:985][ 71]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.06.33:985][ 71]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.33:985][ 71]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.06.33:985][ 71]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.33:985][ 71]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.06.33:985][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.33:985][ 71]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.33:985][ 71]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.33:985][ 71]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.33:987][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.06.34:017][ 73]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.34:017][ 73]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.34:017][ 73]AnimLeader: BP_SmallMeatLocker_Qatar_C_1 Requested to Play: HookIdle. [2020.04.29-13.06.34:017][ 73]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.06.34:017][ 73]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-13.06.34:114][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.04.29-13.06.34:114][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:114][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.04.29-13.06.34:114][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:114][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.04.29-13.06.34:114][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:145][ 81]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.34:145][ 81]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:145][ 81]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.34:145][ 81]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:147][ 81]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.34:147][ 81]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.34:147][ 81]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.06.34:147][ 81]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.34:147][ 81]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.34:147][ 81]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.34:147][ 81]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:147][ 81]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.06.34:147][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.34:147][ 81]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.06.34:147][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.34:209][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.06.34:211][ 85]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.34:211][ 85]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.06.34:211][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.34:211][ 85]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.34:211][ 85]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.06.34:211][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.34:211][ 85]Interaction: Interaction time: 1.500000 [2020.04.29-13.06.34:211][ 85]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.06.34:211][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.34:242][ 87]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.34:242][ 87]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.34:242][ 87]AnimLeader: BP_SmallMeatLocker_Qatar_C_1 Requested to Play: HookAttemptEscape. [2020.04.29-13.06.34:242][ 87]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.06.34:242][ 87]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.06.34:242][ 87]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.04.29-13.06.34:242][ 87]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.06.34:259][ 88]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.06.34:323][ 92]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.06.34:323][ 92]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.06.34:323][ 92]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.34:323][ 92]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.06.34:323][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.34:323][ 92]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.34:323][ 92]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.06.34:323][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.34:340][ 93]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.34:340][ 93]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.06.34:340][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.34:340][ 93]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.34:340][ 93]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.06.34:340][ 93]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.34:340][ 93]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.06.34:340][ 93]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.34:340][ 93]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.06.34:340][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.34:340][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.06.34:340][ 93]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:340][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.06.34:340][ 93]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:340][ 93]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.34:340][ 93]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=239.301 [2020.04.29-13.06.34:347][ 94]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198046962626 [2020.04.29-13.06.34:349][ 94]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198046962626, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.06.34:349][ 94]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lives4trauma, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.06.34:426][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.06.34:492][102]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.06.34:544][105]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.34:544][105]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.06.34:544][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.34:544][105]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.34:544][105]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.06.34:544][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.34:547][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.06.34:580][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.06.34:582][107]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.34:582][107]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.06.34:582][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.34:582][107]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.34:582][107]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.06.34:582][107]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.34:582][107]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.06.34:582][107]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.34:582][107]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.06.34:582][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.34:582][107]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.34:582][107]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:582][107]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.34:584][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.06.34:616][109]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.34:616][109]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.34:616][109]AnimLeader: BP_SmallMeatLocker_Qatar_C_1 Requested to Play: HookIdle. [2020.04.29-13.06.34:616][109]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.06.34:616][109]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-13.06.34:670][112]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.34:670][112]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:725][115]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.06.34:725][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:812][120]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.385770 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.06.34:813][120]Interaction: Player [BP_CamperMale03_Character_C_0] is not in chase anymore. [2020.04.29-13.06.34:866][123]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.06.34:867][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:867][123]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.06.34:867][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:867][123]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.06.34:867][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:867][123]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.06.34:867][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:867][123]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.06.34:867][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:867][123]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.06.34:867][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:867][123]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.06.34:867][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:867][123]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.06.34:867][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:867][123]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.06.34:867][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:973][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.06.34:973][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:973][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.06.34:973][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:973][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.06.34:973][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:973][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.06.34:973][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:973][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.06.34:973][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:973][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.06.34:973][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:973][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.06.34:973][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:973][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.06.34:973][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.34:973][129]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.06.34:973][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.35:440][154]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.06.35:440][154]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.35:440][154]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.06.35:440][154]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.35:441][154]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.35:441][154]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.35:441][154]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.06.35:441][154]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.35:441][154]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.35:441][154]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.06.35:441][154]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.35:441][154]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.06.35:441][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.35:441][154]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.06.35:441][154]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.06.35:441][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.35:441][154]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=0.403 [2020.04.29-13.06.35:498][157]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.06.35:498][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.35:513][158]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.06.35:513][158]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.35:571][161]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.35:571][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.35:755][171]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.35:755][171]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.06.35:755][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.35:755][171]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.35:755][171]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.06.35:755][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.35:755][171]Interaction: Interaction time: 2.450000 [2020.04.29-13.06.35:755][171]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.06.35:755][171]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 0.697112 [2020.04.29-13.06.35:755][171]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.06.35:755][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.35:756][171]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.06.35:825][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.06.37:661][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.06.37:661][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.37:661][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_21] [2020.04.29-13.06.37:661][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.37:661][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_21] [2020.04.29-13.06.37:661][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.37:919][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.06.37:919][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.37:954][292]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.06.38:192][305]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.06.38:296][311]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.06.38:296][311]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.06.38:296][311]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.06.38:296][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.38:299][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.06.38:311][312]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.06.38:311][312]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.06.38:311][312]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.38:311][312]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.06.38:311][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.38:311][312]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.38:311][312]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.06.38:311][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.38:328][313]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.38:328][313]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.06.38:328][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.38:328][313]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.38:328][313]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.06.38:328][313]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.38:328][313]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.06.38:328][313]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.38:328][313]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.06.38:328][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.38:328][313]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.06.38:328][313]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.38:328][313]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.06.38:329][313]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.38:329][313]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.38:329][313]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=3.289 [2020.04.29-13.06.38:391][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.06.38:395][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.06.38:397][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.06.38:399][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.06.38:474][322]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.06.38:474][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.39:315][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.06.39:315][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.39:399][376]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.836505 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.06.39:423][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.06.39:544][384]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.06.39:544][384]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.39:544][384]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.06.39:544][384]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.39:545][384]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.39:545][384]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.39:545][384]Interaction: Verbose: [DestroyRight][Bookshelf_C_21] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.06.39:546][384]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.39:546][384]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.39:546][384]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.06.39:546][384]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.39:546][384]Interaction: Verbose: [DestroyRight][Bookshelf_C_21] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.06.39:546][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.39:546][384]Interaction: Verbose: [DestroyRight][Bookshelf_C_21] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.06.39:546][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.39:546][384]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.06.39:565][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.06.39:601][387]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.06.39:601][387]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.39:771][396]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.06.39:865][401]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.39:865][401]LogDBDPlayerMovement: StopSnapping Final Location (72.200020 4978.600098 105.150116) [2020.04.29-13.06.39:865][401]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.06.39:865][401]Interaction: Verbose: [DestroyRight][Bookshelf_C_21] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.06.39:865][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.39:865][401]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.39:865][401]Interaction: Verbose: [DestroyRight][Bookshelf_C_21] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.06.39:865][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.39:865][401]Interaction: Interaction time: 2.600000 [2020.04.29-13.06.39:865][401]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger AnimTag_FPV. [2020.04.29-13.06.39:865][401]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet_FPV Duration 2.600000 Timestamp 4.806977 [2020.04.29-13.06.39:865][401]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.06.39:865][401]Interaction: Verbose: [DestroyRight][Bookshelf_C_21] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.06.39:865][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.42:253][537]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.06.42:457][548]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.06.42:475][549]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.06.42:475][549]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.06.42:475][549]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.42:475][549]Interaction: Verbose: [DestroyRight][Bookshelf_C_21] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.06.42:475][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.42:475][549]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.42:475][549]Interaction: Verbose: [DestroyRight][Bookshelf_C_21] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.06.42:475][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.42:494][550]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.42:494][550]Interaction: Verbose: [DestroyRight][Bookshelf_C_21] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.06.42:494][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.42:494][550]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.42:494][550]Interaction: Verbose: [DestroyRight][Bookshelf_C_21] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.06.42:494][550]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.42:494][550]Interaction: Verbose: [DestroyRight][Bookshelf_C_21] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.06.42:494][550]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.42:494][550]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.06.42:494][550]Interaction: Verbose: [DestroyRight][Bookshelf_C_21] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.06.42:494][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.42:494][550]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.06.42:494][550]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.42:494][550]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.06.42:494][550]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.42:494][550]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.06.42:518][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.06.42:520][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.06.42:738][563]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.06.42:739][563]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.42:905][572]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.06.42:905][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.42:905][572]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_21] [2020.04.29-13.06.42:905][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.42:905][572]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_21] [2020.04.29-13.06.42:905][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.44:147][645]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.602077 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.06.50:077][ 7]Interaction: Player [BP_CamperMale03_Character_C_0] is in chase. [2020.04.29-13.06.50:977][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.04.29-13.06.50:977][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.50:977][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.04.29-13.06.50:977][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.50:977][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.04.29-13.06.50:977][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.51:098][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.04.29-13.06.51:098][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.51:653][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.04.29-13.06.51:653][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.51:653][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.04.29-13.06.51:653][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.51:653][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.04.29-13.06.51:653][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.51:653][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.04.29-13.06.51:653][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.51:702][102]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_15] [2020.04.29-13.06.51:702][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.51:702][102]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_15] [2020.04.29-13.06.51:702][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.51:702][102]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_15] [2020.04.29-13.06.51:702][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.51:702][102]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_15] [2020.04.29-13.06.51:702][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.52:154][130]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_15] [2020.04.29-13.06.52:154][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.52:154][130]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_15] [2020.04.29-13.06.52:154][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.52:154][130]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_15] [2020.04.29-13.06.52:154][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.52:154][130]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_15] [2020.04.29-13.06.52:154][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.52:218][134]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.04.29-13.06.52:218][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.52:218][134]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.04.29-13.06.52:218][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.52:218][134]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.04.29-13.06.52:218][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.52:218][134]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.04.29-13.06.52:218][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.52:410][146]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_5] [2020.04.29-13.06.52:410][146]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.52:410][146]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_5] [2020.04.29-13.06.52:410][146]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.52:412][146]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.52:412][146]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.52:412][146]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.06.52:412][146]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.52:412][146]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.52:412][146]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_5] [2020.04.29-13.06.52:412][146]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.52:412][146]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.06.52:412][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.52:412][146]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.06.52:412][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.52:412][146]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.06.52:507][152]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.06.52:508][152]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.52:508][152]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.06.52:508][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.52:508][152]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.52:508][152]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.06.52:509][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.52:509][152]Interaction: Interaction time: 57.200829 [2020.04.29-13.06.52:509][152]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.06.52:509][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.52:573][156]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.06.52:711][164]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.52:711][164]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.06.52:711][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.52:711][164]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.52:711][164]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.06.52:711][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.52:712][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-13.06.52:747][166]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.52:747][166]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.06.52:747][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.52:747][166]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.52:747][166]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.06.52:747][166]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.52:747][166]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.06.52:747][166]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.52:747][166]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_5] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.06.52:747][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.52:748][166]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_5] [2020.04.29-13.06.52:748][166]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.52:748][166]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.52:765][167]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.04.29-13.06.52:765][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.52:915][176]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.04.29-13.06.52:915][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.52:915][176]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.04.29-13.06.52:915][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.52:915][176]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.04.29-13.06.52:915][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.53:481][209]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.200744 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.06.53:911][234]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.285766 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.06.54:217][253]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.103996 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.06.55:670][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_15] [2020.04.29-13.06.55:670][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.55:670][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_15] [2020.04.29-13.06.55:670][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.55:670][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_15] [2020.04.29-13.06.55:670][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.55:799][351]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_15] [2020.04.29-13.06.55:799][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.56:280][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_15] [2020.04.29-13.06.56:280][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.56:280][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_15] [2020.04.29-13.06.56:280][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.56:280][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_15] [2020.04.29-13.06.56:280][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.56:280][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_15] [2020.04.29-13.06.56:280][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.56:330][383]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.04.29-13.06.56:330][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.56:330][383]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.04.29-13.06.56:330][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.56:330][383]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.04.29-13.06.56:330][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.56:330][383]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.04.29-13.06.56:330][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.56:778][409]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_15] [2020.04.29-13.06.56:778][409]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.56:916][417]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_15] [2020.04.29-13.06.56:916][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.56:916][417]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_15] [2020.04.29-13.06.56:916][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.56:916][417]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_15] [2020.04.29-13.06.56:916][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.58:038][486]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.029295 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.06.58:039][486]Interaction: Player [BP_CamperMale03_Character_C_0] is not in chase anymore. [2020.04.29-13.06.59:135][554]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.59:135][554]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.59:135][554]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.59:135][554]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.59:136][554]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.59:136][554]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.59:136][554]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.06.59:137][554]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.59:137][554]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.59:137][554]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.59:137][554]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.59:137][554]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.06.59:137][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.59:137][554]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.06.59:137][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.59:200][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.06.59:202][558]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.59:202][558]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.06.59:202][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.59:202][558]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.59:202][558]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.06.59:202][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.59:202][558]Interaction: Interaction time: 1.500000 [2020.04.29-13.06.59:202][558]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.06.59:202][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.59:235][560]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.59:235][560]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.59:235][560]AnimLeader: BP_SmallMeatLocker_Qatar_C_1 Requested to Play: HookAttemptEscape. [2020.04.29-13.06.59:235][560]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.06.59:235][560]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.06.59:235][560]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.04.29-13.06.59:235][560]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.06.59:475][574]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.06.59:902][599]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.59:902][599]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.06.59:902][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.59:902][599]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.59:902][599]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.06.59:902][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.59:904][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.06.59:934][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.06.59:935][601]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.59:935][601]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.06.59:935][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.59:935][601]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.59:935][601]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.06.59:935][601]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.59:935][601]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.06.59:935][601]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.06.59:935][601]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.06.59:935][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.06.59:935][601]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.06.59:935][601]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.06.59:935][601]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.06.59:937][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.06.59:967][603]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.59:967][603]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.06.59:967][603]AnimLeader: BP_SmallMeatLocker_Qatar_C_1 Requested to Play: HookIdle. [2020.04.29-13.06.59:967][603]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.06.59:967][603]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-13.07.00:352][626]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.29-13.07.00:352][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.00:352][626]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.29-13.07.00:352][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.00:352][626]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.29-13.07.00:352][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.00:502][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.29-13.07.00:502][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.00:502][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.29-13.07.00:502][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.00:502][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.29-13.07.00:502][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.01:180][677]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.07.01:180][677]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.01:180][677]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.07.01:180][677]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.01:181][677]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.01:181][677]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.01:181][677]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.07.01:181][677]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.01:181][677]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.01:181][677]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.07.01:181][677]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.01:181][677]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.07.01:181][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.01:181][677]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.07.01:181][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.01:244][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.07.01:246][681]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.01:246][681]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.07.01:246][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.01:246][681]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.01:246][681]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.07.01:246][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.01:246][681]Interaction: Interaction time: 1.500000 [2020.04.29-13.07.01:246][681]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.07.01:246][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.01:278][683]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.07.01:278][683]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.07.01:278][683]AnimLeader: BP_SmallMeatLocker_Qatar_C_1 Requested to Play: HookAttemptEscape. [2020.04.29-13.07.01:278][683]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.07.01:278][683]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.07.01:278][683]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.04.29-13.07.01:278][683]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.07.01:520][698]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.07.02:520][760]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.02:520][760]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.07.02:520][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.02:520][760]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.02:520][760]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.07.02:520][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.02:522][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.07.02:551][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.07.02:552][762]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.02:552][762]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.07.02:552][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.02:552][762]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.02:552][762]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.07.02:552][762]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.02:552][762]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.07.02:552][762]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.02:552][762]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.07.02:552][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.02:552][762]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.07.02:552][762]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.02:552][762]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.02:555][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.07.02:584][764]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.07.02:584][764]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.07.02:584][764]AnimLeader: BP_SmallMeatLocker_Qatar_C_1 Requested to Play: HookIdle. [2020.04.29-13.07.02:584][764]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.07.02:585][764]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-13.07.02:777][776]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.07.02:777][776]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.02:777][776]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.07.02:777][776]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.02:779][776]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.02:779][776]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.02:779][776]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.07.02:779][776]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.02:779][776]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.02:779][776]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.07.02:779][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.02:779][776]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.07.02:779][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.02:779][776]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.07.02:779][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.02:841][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.07.02:843][780]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.02:843][780]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.07.02:843][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.02:843][780]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.02:843][780]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.07.02:843][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.02:843][780]Interaction: Interaction time: 1.500000 [2020.04.29-13.07.02:843][780]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.07.02:843][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.02:890][783]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.07.02:890][783]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.07.02:890][783]AnimLeader: BP_SmallMeatLocker_Qatar_C_1 Requested to Play: HookAttemptEscape. [2020.04.29-13.07.02:890][783]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.07.02:890][783]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.07.02:890][783]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.04.29-13.07.02:890][783]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.07.03:133][798]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.07.03:746][836]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.03:746][836]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.07.03:746][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.03:746][836]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.03:746][836]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.07.03:746][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.03:748][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.07.03:793][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.07.03:794][839]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.03:794][839]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.07.03:794][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.03:794][839]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.03:794][839]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.07.03:795][839]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.03:795][839]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.07.03:795][839]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.03:795][839]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.07.03:795][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.03:795][839]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.07.03:795][839]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.03:795][839]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.03:796][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.07.03:826][841]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.07.03:826][841]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.07.03:826][841]AnimLeader: BP_SmallMeatLocker_Qatar_C_1 Requested to Play: HookIdle. [2020.04.29-13.07.03:826][841]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.07.03:826][841]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-13.07.04:052][855]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.030800 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.07.04:053][855]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.07.04:055][855]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.07.04:055][855]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.07.04:055][855]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.07.04:055][855]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.07.04:055][855]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.07.04:056][855]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.07.04:056][855]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.07.04:056][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.07.04:084][857]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.07.04:120][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.07.04:150][861]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.04:150][861]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.07.04:150][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.04:150][861]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.04:150][861]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.07.04:150][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.04:150][861]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.04:150][861]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.07.04:150][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.04:150][861]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.04:151][861]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.07.04:151][861]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.04:151][861]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.07.04:151][861]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.04:151][861]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.07.04:151][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.04:151][861]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.07.04:151][861]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.04:151][861]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.04:616][890]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.07.04:616][890]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.04:616][890]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.07.04:616][890]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.04:618][890]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.04:618][890]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.04:618][890]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.07.04:618][890]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.04:618][890]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.04:618][890]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.07.04:618][890]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.04:618][890]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.07.04:618][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.04:618][890]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.07.04:618][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.04:648][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.07.04:650][892]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.04:650][892]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.07.04:650][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.04:650][892]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.04:650][892]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.07.04:650][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.04:650][892]Interaction: Interaction time: 1.500000 [2020.04.29-13.07.04:650][892]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.07.04:650][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.04:698][895]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.07.04:698][895]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.07.04:698][895]AnimLeader: BP_SmallMeatLocker_Qatar_C_1 Requested to Play: HookAttemptEscape. [2020.04.29-13.07.04:698][895]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.07.04:698][895]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.07.04:698][895]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.04.29-13.07.04:698][895]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.07.04:797][901]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.07.04:941][910]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.07.05:084][919]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.07.05:084][919]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.07.05:184][925]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 246 [2020.04.29-13.07.05:456][942]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.05:456][942]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.07.05:456][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.05:456][942]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.05:456][942]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.07.05:457][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.05:457][942]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.05:457][942]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.07.05:457][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.05:457][942]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.05:457][942]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.07.05:457][942]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.05:457][942]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.07.05:457][942]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.05:457][942]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.07.05:457][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.05:457][942]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.07.05:457][942]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.05:457][942]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.05:459][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.07.05:488][944]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198343864686 [2020.04.29-13.07.05:488][944]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.07.05:488][944]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.07.05:488][944]AnimLeader: BP_SmallMeatLocker_Qatar_C_1 Requested to Play: HookIdle. [2020.04.29-13.07.05:488][944]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.07.05:488][944]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-13.07.05:493][945]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198343864686, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.07.06:100][982]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.07.06:100][982]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.07.06:100][982]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.07.06:100][982]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.07.06:184][987]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.07.06:359][998]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.07.06:858][ 29]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.07.06:858][ 29]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.06:858][ 29]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.07.06:858][ 29]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.06:860][ 29]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.06:860][ 29]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.06:860][ 29]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.07.06:860][ 29]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.06:860][ 29]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.06:860][ 29]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.07.06:860][ 29]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.06:860][ 29]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.07.06:860][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.06:860][ 29]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.07.06:860][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.06:892][ 31]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.07.07:004][ 38]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-13.07.07:004][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.UnhookChargeable Enabled?: Enabled [2020.04.29-13.07.07:005][ 38]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.07:005][ 38]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.07.07:005][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.07:005][ 38]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.07:005][ 38]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.07.07:005][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.07:005][ 38]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.07.07:005][ 38]Interaction: Interaction time: 1.000000 [2020.04.29-13.07.07:005][ 38]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.29-13.07.07:005][ 38]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.04.29-13.07.07:006][ 38]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-13.07.07:006][ 38]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.07.07:006][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.07:037][ 40]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.07.07:037][ 40]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.07.07:037][ 40]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.07.07:037][ 40]AnimLeader: BP_SmallMeatLocker_Qatar_C_1 Requested to Play: UnhookIn. [2020.04.29-13.07.07:037][ 40]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.07.07:037][ 40]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-13.07.07:037][ 40]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.07.07:069][ 42]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.07:069][ 42]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.07:086][ 43]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.07.07:102][ 44]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.07.07:118][ 45]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.07.07:151][ 47]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale03_Character_C_0 [2020.04.29-13.07.07:167][ 48]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale07_Character_C_0 [2020.04.29-13.07.07:167][ 48]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-13.07.07:327][ 58]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.07.07:343][ 59]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.07.08:006][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.UnhookChargeable Enabled?: Disabled [2020.04.29-13.07.08:035][102]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale07_Character_C_0 - BadBoy , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.07.08:037][102]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.07.08:037][102]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.07.08:037][102]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.07.08:037][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.08:068][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.07.08:069][104]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.08:069][104]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.07.08:069][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.08:069][104]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.07.08:070][104]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.07.08:070][104]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale07_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.07.08:070][104]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.07.08:070][104]AnimLeader: BP_SmallMeatLocker_Qatar_C_1 Requested to Play: UnhookOut. [2020.04.29-13.07.08:070][104]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.07.08:070][104]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-13.07.08:070][104]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.07.08:070][104]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.08:070][104]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.29-13.07.08:070][104]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.07.08:070][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.08:072][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.07.08:132][108]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale07_Character_C_0 - BadBoy , Originating Player: BP_CamperMale07_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.07.08:132][108]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.344591 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.07.08:133][108]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.07.08:133][108]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.07.08:134][108]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.07.08:134][108]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.04.29-13.07.08:874][154]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.07.09:471][191]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.07.09:472][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.UnhookChargeable Enabled?: Enabled [2020.04.29-13.07.09:473][191]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.09:473][191]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.07.09:473][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.09:473][191]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.07.09:473][191]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.09:473][191]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.07.09:473][191]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.09:473][191]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.07.09:473][191]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.09:473][191]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.07.09:473][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.09:473][191]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.07.09:473][191]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.07.09:473][191]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.09:473][191]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.09:475][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.UnhookChargeable Enabled?: Disabled [2020.04.29-13.07.09:505][193]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.09:505][193]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.09:907][218]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.129661 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.07.12:432][374]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale03_Character_C_0 [2020.04.29-13.07.12:432][374]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale07_Character_C_0 [2020.04.29-13.07.12:432][374]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-13.07.12:633][386]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.07.16:108][593]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-13.07.16:669][627]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.16:669][627]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.16:669][627]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.07.16:670][627]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=41.629 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.07.16:688][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.07.16:832][637]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.07.16:832][637]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.07.16:832][637]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=41.793 [2020.04.29-13.07.16:832][637]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=41.793 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.07.16:883][640]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.07.16:883][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.16:928][643]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Female. [2020.04.29-13.07.17:008][648]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.07.17:009][648]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.07.17:012][648]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Koukee]: On [2020.04.29-13.07.17:138][656]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.07.17:138][656]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.07.17:138][656]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=42.099 [2020.04.29-13.07.17:138][656]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=42.099 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.07.17:189][659]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.07.17:189][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.18:280][726]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.29-13.07.18:280][726]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.18:280][726]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.29-13.07.18:280][726]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.18:282][726]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.18:282][726]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.18:283][726]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.07.18:283][726]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.18:283][726]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.18:283][726]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.29-13.07.18:283][726]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.18:283][726]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.07.18:283][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.18:283][726]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.07.18:283][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.18:283][726]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.07.18:381][732]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.07.18:382][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.07.18:384][732]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.18:384][732]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.07.18:384][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.18:384][732]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.18:384][732]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.07.18:384][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.18:384][732]Interaction: Interaction time: 80.000000 [2020.04.29-13.07.18:384][732]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.07.18:384][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.18:384][732]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.07.19:003][769]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Koukee]: Off [2020.04.29-13.07.19:583][804]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.07.19:583][804]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.19:583][804]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.07.19:583][804]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.19:584][804]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.19:584][804]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.19:584][804]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.07.19:584][804]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.19:584][804]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.19:584][804]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.07.19:584][804]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.19:584][804]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.07.19:585][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.19:585][804]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.07.19:585][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.19:652][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.07.19:653][808]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.19:653][808]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.07.19:653][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.19:654][808]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.19:654][808]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.07.19:654][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.19:654][808]Interaction: Interaction time: 16.000000 [2020.04.29-13.07.19:654][808]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.07.19:654][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.19:973][827]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.137594 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.07.20:146][837]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.07.20:146][837]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=45.106 [2020.04.29-13.07.20:164][838]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.20:164][838]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.20:184][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.07.20:186][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.07.22:692][986]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.092927 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.07.22:840][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_20] [2020.04.29-13.07.22:840][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.22:840][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_20] [2020.04.29-13.07.22:840][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.22:840][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_20] [2020.04.29-13.07.22:840][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.22:955][ 2]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_29] [2020.04.29-13.07.22:955][ 2]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.22:955][ 2]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_29] [2020.04.29-13.07.22:955][ 2]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.22:958][ 2]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.22:958][ 2]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.22:958][ 2]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.07.22:958][ 2]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.22:958][ 2]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.22:958][ 2]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_29] [2020.04.29-13.07.22:958][ 2]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.22:958][ 2]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.07.22:958][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.22:958][ 2]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.07.22:958][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.22:990][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_20] [2020.04.29-13.07.22:990][ 4]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.22:990][ 4]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.07.23:058][ 8]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.07.23:061][ 8]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.23:061][ 8]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.07.23:061][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.23:061][ 8]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.23:061][ 8]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.07.23:061][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.23:061][ 8]Interaction: Interaction time: 0.500000 [2020.04.29-13.07.23:061][ 8]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.04.29-13.07.23:061][ 8]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.04.29-13.07.23:061][ 8]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.07.23:061][ 8]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.07.23:061][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.23:077][ 9]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.07.23:125][ 12]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale07_Character_C_0 - BadBoy , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.07.23:452][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_20] [2020.04.29-13.07.23:452][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.23:452][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_20] [2020.04.29-13.07.23:452][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.23:452][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_20] [2020.04.29-13.07.23:452][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.23:452][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_20] [2020.04.29-13.07.23:452][ 31]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.23:503][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_20] [2020.04.29-13.07.23:503][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.23:503][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_20] [2020.04.29-13.07.23:503][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.23:503][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_20] [2020.04.29-13.07.23:503][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.23:503][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_20] [2020.04.29-13.07.23:503][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.23:570][ 38]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.23:570][ 38]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.07.23:570][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.23:570][ 38]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.07.23:570][ 38]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.23:570][ 38]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.07.23:570][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.23:601][ 40]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.07.23:603][ 40]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.23:603][ 40]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.07.23:603][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.23:603][ 40]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.23:603][ 40]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.07.23:603][ 40]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.23:603][ 40]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.07.23:604][ 40]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.23:604][ 40]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.07.23:604][ 40]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.07.23:604][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.23:604][ 40]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_29] [2020.04.29-13.07.23:604][ 40]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.23:604][ 40]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.23:604][ 40]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.23:604][ 40]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.23:959][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_20] [2020.04.29-13.07.23:959][ 62]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.24:071][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_20] [2020.04.29-13.07.24:071][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.24:071][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_20] [2020.04.29-13.07.24:071][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.24:071][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_20] [2020.04.29-13.07.24:071][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.25:636][166]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.538450 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.07.25:667][168]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-13.07.26:814][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_18] [2020.04.29-13.07.26:814][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.26:814][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_18] [2020.04.29-13.07.26:814][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.26:814][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_18] [2020.04.29-13.07.26:814][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.26:943][247]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_18] [2020.04.29-13.07.26:943][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.27:411][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_18] [2020.04.29-13.07.27:411][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.27:411][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_18] [2020.04.29-13.07.27:411][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.27:411][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_18] [2020.04.29-13.07.27:411][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.27:411][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_18] [2020.04.29-13.07.27:411][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.27:459][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_18] [2020.04.29-13.07.27:459][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.27:459][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_18] [2020.04.29-13.07.27:459][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.27:459][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_18] [2020.04.29-13.07.27:459][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.27:459][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_18] [2020.04.29-13.07.27:459][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.27:910][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_18] [2020.04.29-13.07.27:910][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.28:217][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_18] [2020.04.29-13.07.28:217][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.28:217][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_18] [2020.04.29-13.07.28:217][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.28:217][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_18] [2020.04.29-13.07.28:217][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.28:477][342]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.07.28:477][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.28:541][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.07.28:541][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.28:989][374]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.04.29-13.07.28:989][374]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.28:989][374]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.04.29-13.07.28:990][374]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.28:991][374]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.28:991][374]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.28:991][374]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.07.28:991][374]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.28:991][374]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.28:991][374]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.04.29-13.07.28:991][374]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.28:991][374]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.07.28:991][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.28:991][374]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.07.28:991][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.29:023][376]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.07.29:215][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.29-13.07.29:217][388]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.29:217][388]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.07.29:217][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.29:217][388]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.29:217][388]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.07.29:217][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.29:217][388]Interaction: Interaction time: 10.000000 [2020.04.29-13.07.29:217][388]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.04.29-13.07.29:217][388]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.04.29-13.07.29:217][388]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.07.29:217][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.29:265][391]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.07.31:363][521]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_18] [2020.04.29-13.07.31:363][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.31:363][521]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_18] [2020.04.29-13.07.31:363][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.31:363][521]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_18] [2020.04.29-13.07.31:363][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.31:587][535]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.07.31:589][535]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.07.31:589][535]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.07.31:589][535]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.07.31:589][535]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.07.31:589][535]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.07.31:589][535]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.07.31:589][535]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.07.31:604][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_18] [2020.04.29-13.07.31:604][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.31:604][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_18] [2020.04.29-13.07.31:604][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.31:604][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_18] [2020.04.29-13.07.31:604][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.32:055][564]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetExitSwing][ClosetStandard_C_29] [2020.04.29-13.07.32:055][564]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.32:055][564]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetExitSwing][ClosetStandard_C_29] [2020.04.29-13.07.32:055][564]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.32:056][564]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.32:056][564]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.32:056][564]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.07.32:056][564]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.32:056][564]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.32:056][564]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetExitSwing][ClosetStandard_C_29] [2020.04.29-13.07.32:056][564]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.32:056][564]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.07.32:056][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.32:056][564]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.07.32:056][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.32:137][569]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.07.32:152][570]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_18] [2020.04.29-13.07.32:152][570]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.32:152][570]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_18] [2020.04.29-13.07.32:152][570]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.32:152][570]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_18] [2020.04.29-13.07.32:152][570]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.32:168][571]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.32:168][571]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.07.32:168][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.32:168][571]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.32:168][571]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.07.32:168][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.32:168][571]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.07.32:169][571]Interaction: Interaction time: 0.000000 [2020.04.29-13.07.32:169][571]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExitSwing AnimTag_Female. [2020.04.29-13.07.32:169][571]LogSM: Error: Play Update Montage AM_F_ClosetUnhideSwing Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.07.32:169][571]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.07.32:169][571]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.07.32:169][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.32:169][571]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideSwing [2020.04.29-13.07.32:199][573]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.07.32:217][574]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.07.32:667][602]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.311773 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.07.32:732][606]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-13.07.32:798][610]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.07.32:830][612]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_18] [2020.04.29-13.07.32:830][612]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.32:830][612]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_18] [2020.04.29-13.07.32:830][612]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.32:830][612]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_18] [2020.04.29-13.07.32:830][612]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.32:862][614]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.32:862][614]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.07.32:863][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.32:863][614]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.32:863][614]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.07.32:863][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.32:893][616]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.07.32:895][616]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.32:895][616]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.07.32:895][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.32:895][616]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.32:895][616]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.07.32:895][616]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.32:895][616]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.07.32:895][616]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.32:895][616]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.07.32:895][616]Interaction: Verbose: [ClosetExitSwing][ClosetStandard_C_29] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.07.32:895][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.32:895][616]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [ClosetExitSwing][ClosetStandard_C_29] [2020.04.29-13.07.32:895][616]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.32:896][616]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.32:943][619]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.32:943][619]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.32:943][619]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.07.32:943][619]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=57.904 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.07.32:962][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.07.32:992][622]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.07.32:992][622]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.07.32:992][622]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=57.952 [2020.04.29-13.07.32:992][622]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=57.952 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.07.33:041][625]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.07.33:041][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:088][628]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.04.29-13.07.33:120][630]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_29] [2020.04.29-13.07.33:121][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:121][630]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_29] [2020.04.29-13.07.33:121][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:121][630]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_29] [2020.04.29-13.07.33:121][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:139][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.07.33:139][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:139][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.07.33:139][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:139][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.07.33:139][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:139][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.07.33:139][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:139][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.07.33:139][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:139][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.07.33:139][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:139][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.07.33:139][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:139][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.07.33:139][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:139][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.07.33:139][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:168][633]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.07.33:169][633]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.07.33:172][633]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Koukee]: On [2020.04.29-13.07.33:297][641]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.07.33:297][641]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.07.33:298][641]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=58.259 [2020.04.29-13.07.33:298][641]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=58.259 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.07.33:509][654]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.07.33:509][654]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:509][654]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.07.33:509][654]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:510][654]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.07.33:510][654]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:510][654]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.07.33:510][654]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:510][654]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.07.33:510][654]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:510][654]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.07.33:510][654]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:510][654]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.07.33:510][654]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:510][654]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.07.33:510][654]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:510][654]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.07.33:510][654]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:524][655]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_29] [2020.04.29-13.07.33:524][655]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:524][655]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_29] [2020.04.29-13.07.33:524][655]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:524][655]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_29] [2020.04.29-13.07.33:524][655]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:572][658]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_29] [2020.04.29-13.07.33:573][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:573][658]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_29] [2020.04.29-13.07.33:573][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:573][658]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_29] [2020.04.29-13.07.33:573][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:621][661]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_29] [2020.04.29-13.07.33:621][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:621][661]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_29] [2020.04.29-13.07.33:621][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:621][661]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_29] [2020.04.29-13.07.33:621][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:639][662]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.07.33:639][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:717][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_29] [2020.04.29-13.07.33:717][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:717][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_29] [2020.04.29-13.07.33:717][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:717][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_29] [2020.04.29-13.07.33:717][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:782][671]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_29] [2020.04.29-13.07.33:782][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:782][671]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_29] [2020.04.29-13.07.33:782][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.33:782][671]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_29] [2020.04.29-13.07.33:782][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.34:038][687]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015478 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.07.34:039][687]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.07.34:041][687]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.07.34:041][687]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.07.34:041][687]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.07.34:041][687]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.07.34:041][687]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.07.34:041][687]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.07.34:041][687]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.07.34:042][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.07.34:070][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.07.34:104][691]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.34:104][691]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.07.34:104][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.34:104][691]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.34:104][691]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.07.34:104][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.34:104][691]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.34:104][691]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.07.34:104][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.34:104][691]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.34:104][691]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.07.34:104][691]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.34:104][691]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.07.34:104][691]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.34:104][691]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.07.34:104][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.34:104][691]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.07.34:104][691]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.34:104][691]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.34:105][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.07.35:154][756]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Koukee]: Off [2020.04.29-13.07.36:298][827]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.07.36:298][827]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=61.259 [2020.04.29-13.07.36:314][828]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.36:314][828]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.36:334][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.07.36:335][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.07.39:220][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.29-13.07.39:249][ 10]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.07.39:250][ 10]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.07.39:251][ 10]GameFlow: OnRep_BegunPlayFenceGuid 0729F5DF-08D7-EC3E-4DA3-226E43B92530 [2020.04.29-13.07.39:251][ 10]GameFlow: BegunPlayFenceGuid 0729F5DF-08D7-EC3E-4DA3-226E43B92530 [2020.04.29-13.07.39:251][ 10]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000019 seconds [2020.04.29-13.07.39:251][ 10]GameFlow: ACollectable::BeginPlay [2020.04.29-13.07.39:251][ 10]GameFlow: BegunPlayFenceGuid 0729F5DF-08D7-EC3E-4DA3-226E43B92530 [2020.04.29-13.07.39:252][ 10]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.07.39:252][ 10]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.07.39:252][ 10]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.07.39:252][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.39:283][ 12]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.39:283][ 12]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.07.39:283][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.39:283][ 12]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.39:283][ 12]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.04.29-13.07.39:283][ 12]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.07.39:283][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.41:267][135]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.41:267][135]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.07.41:267][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.41:267][135]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.41:267][135]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.07.41:267][135]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.41:267][135]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.07.41:267][135]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.41:267][135]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.07.41:267][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.41:267][135]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.04.29-13.07.41:267][135]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.41:267][135]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.41:702][162]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.031388 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.07.41:733][164]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-13.07.41:798][168]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_003_C_0] [2020.04.29-13.07.41:798][168]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.41:798][168]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_003_C_0] [2020.04.29-13.07.41:798][168]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.41:800][168]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.41:800][168]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.41:800][168]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.07.41:800][168]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.41:800][168]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.41:800][168]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.04.29-13.07.41:800][168]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.41:800][168]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.07.41:800][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.41:800][168]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.07.41:800][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.41:864][172]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.41:864][172]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.07.41:864][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.41:864][172]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.41:864][172]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.07.41:864][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.41:864][172]Interaction: Interaction time: 0.000000 [2020.04.29-13.07.41:865][172]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.04.29-13.07.41:865][172]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.07.41:865][172]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.07.41:865][172]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.07.41:865][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.42:330][201]GameFlow: Collected received : BP_Medkit_003_C_0. [2020.04.29-13.07.42:330][201]GameFlow: AddToInventory received : BP_Medkit_003_C_0. [2020.04.29-13.07.42:623][219]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.07.42:864][234]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.42:864][234]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.07.42:864][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.42:864][234]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.42:864][234]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.07.42:864][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.42:897][236]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.42:897][236]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.07.42:897][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.42:897][236]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.42:897][236]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.07.42:897][236]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.42:897][236]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.07.42:897][236]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.42:897][236]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.07.42:897][236]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.07.42:897][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.42:897][236]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_003_C_0] [2020.04.29-13.07.42:897][236]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.42:897][236]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.43:529][275]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.29-13.07.43:529][275]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.43:529][275]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.29-13.07.43:529][275]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.43:530][275]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.43:530][275]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.43:530][275]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.07.43:530][275]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.43:530][275]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.43:530][275]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.29-13.07.43:530][275]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.43:530][275]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.07.43:530][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.43:530][275]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.07.43:530][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.43:600][279]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.07.43:633][281]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.07.43:633][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.07.43:634][281]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.43:634][281]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.07.43:634][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.43:634][281]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.43:634][281]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.07.43:634][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.43:634][281]Interaction: Interaction time: 54.779778 [2020.04.29-13.07.43:634][281]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.07.43:634][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.43:635][281]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.43:635][281]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.07.43:635][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.43:635][281]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.43:635][281]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.07.43:635][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.43:637][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.07.43:668][283]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.07.43:669][283]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.43:669][283]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.07.43:669][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.43:669][283]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.43:669][283]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.07.43:669][283]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.43:669][283]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.07.43:669][283]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.43:669][283]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.07.43:669][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.43:669][283]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.29-13.07.43:669][283]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.43:669][283]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.44:202][314]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-13.07.44:474][330]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 25.259838 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.07.44:511][332]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorHospital_C_0] [2020.04.29-13.07.44:511][332]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.44:511][332]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorHospital_C_0] [2020.04.29-13.07.44:511][332]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.44:513][332]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.44:513][332]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.44:513][332]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.07.44:513][332]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.44:513][332]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.44:513][332]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorHospital_C_0] [2020.04.29-13.07.44:513][332]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.44:513][332]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.07.44:513][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.44:513][332]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.07.44:513][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.44:514][332]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.07.44:614][338]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.07.44:614][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.07.44:616][338]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.44:616][338]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.07.44:616][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.44:616][338]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.44:616][338]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.07.44:616][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.44:616][338]Interaction: Interaction time: 54.740162 [2020.04.29-13.07.44:616][338]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.07.44:616][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.44:616][338]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.07.45:525][394]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-13.07.45:525][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.45:525][394]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.04.29-13.07.45:525][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.45:525][394]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.04.29-13.07.45:525][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.45:654][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.04.29-13.07.45:654][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.46:106][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.04.29-13.07.46:106][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.46:106][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-13.07.46:106][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.46:106][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.04.29-13.07.46:106][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.46:106][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.04.29-13.07.46:106][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.46:154][433]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.04.29-13.07.46:154][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.46:154][433]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_14] [2020.04.29-13.07.46:155][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.46:155][433]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.04.29-13.07.46:155][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.46:155][433]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.04.29-13.07.46:155][433]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.46:638][463]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.04.29-13.07.46:638][463]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.46:767][471]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_14] [2020.04.29-13.07.46:767][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.46:767][471]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.04.29-13.07.46:767][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.46:767][471]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.04.29-13.07.46:767][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.46:849][476]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.46:849][476]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.07.46:849][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.46:849][476]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.46:849][476]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.07.46:849][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.46:851][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.07.46:881][478]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.46:881][478]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.07.46:881][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.46:881][478]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.46:881][478]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.07.46:881][478]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.46:881][478]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.07.46:881][478]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.46:881][478]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.07.46:881][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.46:881][478]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorHospital_C_0] [2020.04.29-13.07.46:881][478]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.46:881][478]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.46:994][485]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale07_Character_C_0 [2020.04.29-13.07.47:041][488]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorHospital_C_0] [2020.04.29-13.07.47:041][488]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.47:041][488]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorHospital_C_0] [2020.04.29-13.07.47:041][488]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.47:042][488]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.47:042][488]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.47:042][488]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.07.47:042][488]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.47:042][488]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.47:042][488]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorHospital_C_0] [2020.04.29-13.07.47:042][488]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.47:042][488]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.07.47:042][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.47:042][488]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.07.47:042][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.47:124][493]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.07.47:125][493]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale03_Character_C_0 [2020.04.29-13.07.47:154][495]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.07.47:154][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.07.47:156][495]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.47:156][495]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.07.47:156][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.47:156][495]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.47:156][495]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.07.47:156][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.47:156][495]Interaction: Interaction time: 34.999340 [2020.04.29-13.07.47:156][495]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.07.47:156][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.47:172][496]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.07.47:188][497]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.07.47:655][526]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale07_Character_C_0 [2020.04.29-13.07.47:671][527]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-13.07.47:768][533]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale03_Character_C_0 [2020.04.29-13.07.47:768][533]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.07.47:799][535]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.47:799][535]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.47:799][535]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.07.47:799][535]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=72.760 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.07.47:818][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.07.47:879][540]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_11] [2020.04.29-13.07.47:879][540]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.47:879][540]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_11] [2020.04.29-13.07.47:879][540]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.47:879][540]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.07.47:881][540]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.47:881][540]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.47:881][540]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.07.47:881][540]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.47:881][540]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.47:881][540]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.04.29-13.07.47:881][540]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.47:881][540]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.07.47:881][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.47:881][540]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.07.47:881][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.47:945][544]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.07.47:976][546]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.509040 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.07.48:026][549]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.07.48:026][549]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.07.48:026][549]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=72.986 [2020.04.29-13.07.48:026][549]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=72.986 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.07.48:042][550]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.07.48:108][554]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.07.48:108][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.48:156][557]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.07.48:156][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.48:172][558]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.07.48:172][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.48:186][559]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.07.48:187][559]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.07.48:187][559]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.07.48:189][559]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.980706 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.07.48:191][559]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Koukee]: On [2020.04.29-13.07.48:218][561]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-13.07.48:252][563]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.48:253][563]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.07.48:253][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.48:253][563]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.48:253][563]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.29-13.07.48:253][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.48:253][563]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.48:253][563]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.48:253][563]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.07.48:253][563]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.48:253][563]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.07.48:253][563]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.48:253][563]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_11] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.07.48:253][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.48:253][563]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_11] [2020.04.29-13.07.48:253][563]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.48:253][563]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.48:316][567]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.07.48:332][568]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.07.48:332][568]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.07.48:332][568]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=73.292 [2020.04.29-13.07.48:332][568]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=73.292 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.07.48:334][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.07.48:334][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.48:334][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.07.48:334][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.48:335][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.07.48:335][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.48:335][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.07.48:335][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.48:335][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.07.48:335][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.48:335][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.07.48:335][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.48:335][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.07.48:335][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.48:335][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.07.48:335][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.48:335][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.07.48:335][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.48:381][571]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_11] [2020.04.29-13.07.48:381][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.48:381][571]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.04.29-13.07.48:381][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.48:992][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-13.07.48:992][609]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.48:993][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-13.07.48:993][609]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.48:994][609]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.48:994][609]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.48:994][609]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.07.48:994][609]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.48:994][609]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.48:994][609]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-13.07.48:994][609]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.48:994][609]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.07.48:994][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.48:994][609]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.07.48:994][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.49:025][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.07.49:026][611]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.49:026][611]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.07.49:026][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.49:026][611]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.49:026][611]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.07.49:026][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.49:026][611]Interaction: Interaction time: 16.000000 [2020.04.29-13.07.49:026][611]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.07.49:026][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.49:251][625]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_11] [2020.04.29-13.07.49:251][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.49:251][625]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.04.29-13.07.49:251][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.49:268][626]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.07.49:268][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.49:268][626]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.07.49:268][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.49:268][626]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.07.49:268][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.49:268][626]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.07.49:268][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.49:268][626]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.07.49:268][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.49:268][626]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.07.49:268][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.49:268][626]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.07.49:268][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.49:268][626]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.07.49:268][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.49:268][626]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.07.49:269][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.50:172][682]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Koukee]: Off [2020.04.29-13.07.51:009][733]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.07.51:009][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.51:009][733]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.07.51:009][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.51:009][733]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.07.51:010][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.51:010][733]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.07.51:010][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.51:010][733]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.07.51:010][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.51:010][733]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.07.51:010][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.51:010][733]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.07.51:010][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.51:010][733]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.07.51:010][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.51:010][733]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.07.51:010][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.51:024][734]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_11] [2020.04.29-13.07.51:024][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.51:024][734]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.04.29-13.07.51:024][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.51:335][753]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.07.51:335][753]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=76.295 [2020.04.29-13.07.51:351][754]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.51:351][754]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.51:371][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.07.51:375][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.07.51:376][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.07.51:530][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.07.51:530][765]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.51:531][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.07.51:531][765]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.51:531][765]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.51:531][765]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.51:531][765]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.07.51:531][765]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.51:531][765]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.51:531][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.07.51:531][765]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.51:531][765]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.07.51:531][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.51:531][765]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.04.29-13.07.51:531][765]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.29-13.07.51:531][765]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.07.51:531][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.51:531][765]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.07.51:532][765]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.07.51:550][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.07.51:661][773]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.51:661][773]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.07.51:661][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.51:661][773]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.51:661][773]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.07.51:661][773]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.51:661][773]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.07.51:661][773]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.51:661][773]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.07.51:661][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.51:661][773]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-13.07.51:661][773]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.51:661][773]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.51:662][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.07.51:693][775]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale07_Character_C_0 [2020.04.29-13.07.51:708][776]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.07.51:708][776]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.51:871][786]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.51:871][786]LogDBDPlayerMovement: StopSnapping Final Location (2054.933838 3239.410645 435.149963) [2020.04.29-13.07.51:871][786]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.07.51:871][786]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.07.51:871][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.51:871][786]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.51:871][786]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.07.51:871][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.51:871][786]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.07.51:871][786]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.04.29-13.07.51:871][786]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.07.51:871][786]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.07.51:871][786]Interaction: Interaction time: 2.700000 [2020.04.29-13.07.51:871][786]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.07.51:871][786]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.07.51:871][786]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-13.07.51:871][786]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 76.813957 [2020.04.29-13.07.51:871][786]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.07.51:871][786]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.07.51:871][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.51:872][786]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.07.51:874][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.07.51:876][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.07.51:878][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.07.51:878][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.07.51:878][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.07.51:999][794]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.51:999][794]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.52:260][810]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale03_Character_C_0 [2020.04.29-13.07.52:260][810]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale03_Character_C_0 [2020.04.29-13.07.52:876][848]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale03_Character_C_0 [2020.04.29-13.07.54:570][953]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.07.54:585][954]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.07.54:585][954]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.07.54:585][954]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.54:586][954]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.07.54:586][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.54:586][954]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.07.54:586][954]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.07.54:586][954]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.54:586][954]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.07.54:586][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.54:601][955]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.54:602][955]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.07.54:602][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.54:602][955]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.54:602][955]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.07.54:602][955]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.54:602][955]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.07.54:602][955]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.54:602][955]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.07.54:602][955]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.07.54:602][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.54:602][955]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.07.54:602][955]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.54:602][955]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.07.54:602][955]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.54:602][955]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.07.54:714][962]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-13.07.54:714][962]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.54:745][964]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-13.07.54:745][964]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.54:747][964]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.54:747][964]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.54:747][964]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.07.54:747][964]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.07.54:747][964]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.54:747][964]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-13.07.54:747][964]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.54:747][964]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.07.54:747][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.54:747][964]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.07.54:747][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.54:777][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.07.54:779][966]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.54:779][966]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.07.54:779][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.54:779][966]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.07.54:779][966]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.07.54:779][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.54:779][966]Interaction: Interaction time: 16.000000 [2020.04.29-13.07.54:779][966]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.07.54:779][966]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.07.54:779][966]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.07.54:779][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.07.55:004][980]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_11] [2020.04.29-13.07.55:004][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.55:004][980]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.04.29-13.07.55:004][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.07.55:311][999]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-13.07.55:505][ 11]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.07.55:602][ 17]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-13.07.55:796][ 29]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.07.56:054][ 45]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale07_Character_C_0 [2020.04.29-13.07.56:054][ 45]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale07_Character_C_0 [2020.04.29-13.07.56:521][ 74]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.07.56:537][ 75]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.07.56:763][ 89]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.07.58:279][183]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.07.58:296][184]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.07.58:522][198]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.08.00:039][292]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.08.00:054][293]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.08.00:280][307]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.08.01:796][401]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.08.01:812][402]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.08.02:037][416]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.29-13.08.02:037][416]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.02:037][416]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.29-13.08.02:037][416]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.02:039][416]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.02:039][416]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.02:039][416]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.08.02:039][416]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.02:039][416]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.02:039][416]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.29-13.08.02:039][416]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.02:039][416]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.08.02:039][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.02:039][416]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.08.02:039][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.02:039][416]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.08.02:071][418]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.08.02:133][422]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.08.02:135][422]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.02:135][422]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.08.02:135][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.02:135][422]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.02:135][422]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.08.02:135][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.02:135][422]Interaction: Interaction time: 35.292469 [2020.04.29-13.08.02:135][422]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.08.02:135][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.02:135][422]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.08.02:296][432]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.02:296][432]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.02:316][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.08.02:343][435]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.08.02:344][435]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.02:344][435]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.02:344][435]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.02:345][435]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.02:345][435]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.02:345][435]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.08.02:345][435]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.02:345][435]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.02:345][435]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.02:345][435]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.02:345][435]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.08.02:345][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.02:345][435]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.08.02:345][435]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.08.02:345][435]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.08.02:345][435]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.08.02:345][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.02:345][435]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.08.02:345][435]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.08.02:345][435]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-13.08.02:346][435]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.08.02:346][435]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-13.08.02:474][443]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.02:474][443]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.08.02:474][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.02:474][443]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.02:474][443]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.08.02:474][443]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.02:474][443]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.08.02:474][443]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.02:474][443]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.08.02:474][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.02:474][443]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-13.08.02:474][443]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.02:474][443]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.02:505][445]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.02:505][445]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.02:506][445]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.02:506][445]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.02:506][445]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.02:506][445]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.02:506][445]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.02:506][445]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.02:715][458]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.02:715][458]LogDBDPlayerMovement: StopSnapping Final Location (553.366211 3696.644287 107.363503) [2020.04.29-13.08.02:715][458]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.08.02:715][458]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.08.02:715][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.02:715][458]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.02:715][458]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.08.02:715][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.02:715][458]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.08.02:715][458]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.08.02:715][458]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.08.02:715][458]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.08.02:715][458]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.08.02:715][458]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.08.02:715][458]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.08.02:715][458]Interaction: Interaction time: 1.500000 [2020.04.29-13.08.02:715][458]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.08.02:715][458]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 87.657745 [2020.04.29-13.08.02:715][458]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.08.02:715][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.02:778][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Enabled [2020.04.29-13.08.04:151][547]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.08.04:215][551]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.08.04:279][555]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.08.04:279][555]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.08.04:279][555]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.08.04:279][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.04:279][555]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.08.04:280][555]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.08.04:280][555]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.08.04:280][555]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.04.29-13.08.04:281][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Disabled [2020.04.29-13.08.04:282][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.08.04:286][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.08.04:286][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.08.04:296][556]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.08.04:296][556]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.08.04:296][556]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.04:296][556]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.08.04:296][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.04:296][556]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.04:296][556]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.08.04:296][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.04:312][557]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.04:312][557]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.08.04:312][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.04:312][557]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.04:312][557]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.08.04:312][557]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.04:312][557]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.08.04:312][557]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.04:312][557]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.08.04:312][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.04:312][557]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.04:312][557]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.04:312][557]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.04:312][557]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.04:312][557]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.04:332][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.08.04:334][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.08.04:347][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.08.04:375][561]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.08.04:379][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Enabled [2020.04.29-13.08.04:380][561]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.08.04:380][561]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.08.04:380][561]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.08.04:380][561]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookCamperOut. [2020.04.29-13.08.04:380][561]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.08.04:380][561]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.08.04:380][561]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.08.04:382][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Disabled [2020.04.29-13.08.04:410][563]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.04:410][563]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.04:733][583]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.08.04:733][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.04:733][583]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.08.04:733][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.04:733][583]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.08.04:733][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.04:733][583]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.08.04:733][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.04:733][583]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.08.04:733][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.04:733][583]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.08.04:733][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.04:733][583]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.08.04:733][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.04:733][583]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.08.04:733][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.04:733][583]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.08.04:733][583]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.04:798][587]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.08.04:910][594]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.08.04:910][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.04:957][597]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.04:957][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.05:085][605]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.08.05:085][605]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.08.05:895][653]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 65 [2020.04.29-13.08.06:090][664]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.08.06:090][664]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.08.07:081][719]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.08.07:081][719]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.08.07:084][719]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.08.07:703][754]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_5] [2020.04.29-13.08.07:703][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.07:725][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.08.07:790][759]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.07:790][759]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.07:790][759]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorSuburbs_C_5] [2020.04.29-13.08.07:791][759]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.07:791][759]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.07:791][759]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.07:791][759]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.08.07:791][759]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.07:791][759]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.07:791][759]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_5] [2020.04.29-13.08.07:791][759]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.07:791][759]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.08.07:791][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.07:791][759]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.08.07:791][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.07:792][759]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.08.07:813][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.08.07:862][763]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorSuburbs_C_5] [2020.04.29-13.08.07:862][763]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.07:863][763]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_5] [2020.04.29-13.08.07:863][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.07:900][765]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.07:900][765]LogDBDPlayerMovement: StopSnapping Final Location (-280.120056 4660.500000 105.150108) [2020.04.29-13.08.07:900][765]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.08.07:900][765]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.08.07:900][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.07:900][765]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.07:900][765]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.08.07:900][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.07:900][765]Interaction: Interaction time: 2.000000 [2020.04.29-13.08.07:900][765]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-13.08.07:900][765]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 92.840530 [2020.04.29-13.08.07:900][765]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.08.07:900][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.07:952][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.DamageCharge Enabled?: Enabled [2020.04.29-13.08.09:132][835]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.08.09:132][835]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.08.09:132][835]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.08.09:132][835]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookIdle. [2020.04.29-13.08.09:132][835]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.08.09:132][835]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.08.09:673][865]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.08.09:868][876]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.08.09:972][882]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.08.09:972][882]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.08.09:972][882]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.08.09:972][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.09:974][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.DamageCharge Enabled?: Disabled [2020.04.29-13.08.09:989][883]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.08.09:990][883]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.08.09:990][883]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.09:990][883]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.08.09:990][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.09:990][883]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.09:990][883]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.08.09:990][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.10:007][884]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.10:007][884]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.08.10:007][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.10:007][884]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.10:007][884]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.08.10:007][884]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.10:007][884]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.08.10:007][884]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.10:007][884]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.08.10:007][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.10:007][884]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorSuburbs_C_5] [2020.04.29-13.08.10:007][884]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.10:007][884]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorSuburbs_C_5] [2020.04.29-13.08.10:007][884]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.10:007][884]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.10:024][885]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick [2020.04.29-13.08.10:025][885]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.08.10:025][885]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.08.10:025][885]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.04.29-13.08.10:025][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-13.08.10:031][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.08.10:032][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.08.10:057][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.DamageCharge Enabled?: Enabled [2020.04.29-13.08.10:061][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.DamageCharge Enabled?: Disabled [2020.04.29-13.08.10:110][890]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_5] [2020.04.29-13.08.10:110][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.10:405][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_5] [2020.04.29-13.08.10:405][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.10:419][908]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C04B3FB20] Result: '1' k_EResultOK (success) [2020.04.29-13.08.10:419][908]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C04B3FB20]' succeeded in 0.392938 seconds [2020.04.29-13.08.10:446][910]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C04B3FB20] Result: '1' k_EResultOK (success) [2020.04.29-13.08.10:460][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_5] [2020.04.29-13.08.10:460][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.10:464][911]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.436955 seconds [2020.04.29-13.08.10:859][933]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_5] [2020.04.29-13.08.10:859][933]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.15:860][219]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.08.15:860][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.15:860][219]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_21] [2020.04.29-13.08.15:860][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.15:860][219]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_21] [2020.04.29-13.08.15:860][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.16:101][232]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.08.16:101][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.16:523][255]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.08.16:523][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.16:523][255]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.08.16:523][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.16:523][255]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_21] [2020.04.29-13.08.16:524][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.16:524][255]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_21] [2020.04.29-13.08.16:524][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.16:614][260]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_21] [2020.04.29-13.08.16:614][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.16:614][260]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_21] [2020.04.29-13.08.16:614][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.16:614][260]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_21] [2020.04.29-13.08.16:614][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.16:614][260]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_21] [2020.04.29-13.08.16:614][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.17:033][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_21] [2020.04.29-13.08.17:033][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.17:175][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_21] [2020.04.29-13.08.17:175][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.17:175][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_21] [2020.04.29-13.08.17:175][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.17:175][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_21] [2020.04.29-13.08.17:175][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.17:954][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.08.18:023][339]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.18:023][339]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.08.18:023][339]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.08.18:023][339]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.08.18:023][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: Scalars [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: Textures [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: Vectors [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: Scalars [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: Textures [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: Vectors [2020.04.29-13.08.18:023][339]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.08.18:024][339]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.08.18:024][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.18:024][339]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.18:024][339]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.08.18:024][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.18:057][341]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.18:057][341]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.08.18:057][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.18:057][341]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.18:057][341]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.08.18:057][341]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.18:057][341]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.08.18:057][341]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.18:057][341]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.08.18:057][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.18:057][341]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.04.29-13.08.18:057][341]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.18:057][341]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.18:057][341]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.08.18:057][341]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.08.18:057][341]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.08.18:057][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.18:090][343]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.04.29-13.08.18:093][343]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.18:093][343]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.08.18:093][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.18:093][343]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.18:093][343]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.08.18:093][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.18:093][343]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.18:093][343]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.08.18:093][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.18:093][343]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.18:093][343]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.08.18:093][343]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.18:093][343]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.08.18:093][343]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.18:093][343]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorHospital_C_0] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.08.18:093][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.18:093][343]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorHospital_C_0] [2020.04.29-13.08.18:093][343]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.18:093][343]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.18:184][349]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198408533662 [2020.04.29-13.08.18:197][349]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198408533662, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: richpresence : OnMenu} [2020.04.29-13.08.18:197][349]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InMatch [2020.04.29-13.08.18:720][380]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 41.319939 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.08.18:902][391]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.433504 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.08.20:889][514]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.08.21:424][547]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.08.21:539][554]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.21:539][554]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.08.21:539][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.21:539][554]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.21:539][554]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.08.21:539][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.21:541][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.08.21:571][556]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.21:571][556]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.08.21:571][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.21:571][556]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.21:571][556]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.08.21:571][556]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.21:571][556]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.08.21:571][556]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.21:571][556]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.08.21:571][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.21:571][556]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.29-13.08.21:571][556]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.21:571][556]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.21:604][558]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.08.21:668][562]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale07_Character_C_0 [2020.04.29-13.08.21:668][562]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-13.08.21:796][570]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.08.22:440][610]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 37.902534 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.08.23:537][678]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.08.24:844][759]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_20] [2020.04.29-13.08.24:844][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.24:844][759]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_20] [2020.04.29-13.08.24:844][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.24:845][759]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_20] [2020.04.29-13.08.24:845][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.25:054][772]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_20] [2020.04.29-13.08.25:054][772]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.25:752][816]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198086081972 [2020.04.29-13.08.25:752][816]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198086081972, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.08.25:752][816]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: VETO, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.08.26:231][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_20] [2020.04.29-13.08.26:231][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.26:376][854]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_20] [2020.04.29-13.08.26:376][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.26:376][854]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_20] [2020.04.29-13.08.26:376][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.26:376][854]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_20] [2020.04.29-13.08.26:377][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.28:678][996]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_17] [2020.04.29-13.08.28:678][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.28:678][996]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_17] [2020.04.29-13.08.28:678][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.28:678][996]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_17] [2020.04.29-13.08.28:678][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.28:839][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_17] [2020.04.29-13.08.28:839][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.29:323][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_17] [2020.04.29-13.08.29:323][ 36]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.29:323][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_17] [2020.04.29-13.08.29:323][ 36]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.29:323][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_17] [2020.04.29-13.08.29:323][ 36]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.29:323][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_17] [2020.04.29-13.08.29:323][ 36]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.29:372][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_17] [2020.04.29-13.08.29:372][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.29:372][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_17] [2020.04.29-13.08.29:372][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.29:372][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_17] [2020.04.29-13.08.29:372][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.29:372][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_17] [2020.04.29-13.08.29:372][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.29:920][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_17] [2020.04.29-13.08.29:920][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.29:984][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_17] [2020.04.29-13.08.29:984][ 77]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.29:984][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_17] [2020.04.29-13.08.29:984][ 77]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.29:984][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_17] [2020.04.29-13.08.29:984][ 77]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.32:643][231]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_21] [2020.04.29-13.08.32:643][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.32:643][231]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_21] [2020.04.29-13.08.32:643][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.32:643][231]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_21] [2020.04.29-13.08.32:643][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.32:783][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_21] [2020.04.29-13.08.32:783][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.32:940][248]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.903499 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.08.33:208][263]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_21] [2020.04.29-13.08.33:208][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.33:208][263]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_21] [2020.04.29-13.08.33:208][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.33:208][263]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_21] [2020.04.29-13.08.33:208][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.33:208][263]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_21] [2020.04.29-13.08.33:208][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.33:276][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.08.33:276][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.33:276][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_21] [2020.04.29-13.08.33:276][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.33:276][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_21] [2020.04.29-13.08.33:276][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.33:276][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.08.33:276][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.33:701][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.08.33:701][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.33:844][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.08.33:844][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.33:844][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_21] [2020.04.29-13.08.33:844][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.33:844][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_21] [2020.04.29-13.08.33:844][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.36:193][439]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.29-13.08.36:193][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.36:193][439]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.29-13.08.36:193][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.36:193][439]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.29-13.08.36:193][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.36:566][462]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.04.29-13.08.36:566][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.37:114][496]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.04.29-13.08.37:114][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.37:114][496]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.29-13.08.37:114][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.37:114][496]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.29-13.08.37:114][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.37:114][496]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.29-13.08.37:114][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.37:146][498]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.04.29-13.08.37:146][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.37:146][498]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.04.29-13.08.37:146][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.37:146][498]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.04.29-13.08.37:146][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.37:146][498]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.04.29-13.08.37:146][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.37:630][528]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.04.29-13.08.37:630][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.37:775][537]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.04.29-13.08.37:775][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.37:775][537]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.04.29-13.08.37:775][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.37:775][537]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.04.29-13.08.37:775][537]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.37:776][537]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.08.38:486][581]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.04.29-13.08.38:486][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.38:486][581]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.04.29-13.08.38:486][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.38:486][581]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.04.29-13.08.38:486][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.38:504][582]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.08.38:569][586]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale07_Character_C_0 [2020.04.29-13.08.38:569][586]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-13.08.38:569][586]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.08.38:712][595]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.08.39:148][622]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.04.29-13.08.39:148][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.39:148][622]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.04.29-13.08.39:148][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.39:148][622]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.04.29-13.08.39:148][622]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.39:406][638]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorSuburbs_C_5] [2020.04.29-13.08.39:406][638]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.39:406][638]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.08.39:406][638]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.39:407][638]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.39:407][638]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.39:407][638]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.08.39:407][638]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.39:407][638]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.39:407][638]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.08.39:407][638]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.39:407][638]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.08.39:407][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.39:407][638]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.08.39:407][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.39:407][638]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=124.363 [2020.04.29-13.08.39:408][638]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.08.39:411][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.08.39:427][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.08.39:474][642]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.08.39:474][642]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.39:476][642]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.39:476][642]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.08.39:476][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.39:476][642]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.39:476][642]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.08.39:476][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.39:476][642]Interaction: Interaction time: 0.000000 [2020.04.29-13.08.39:476][642]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.08.39:476][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.40:409][697]Interaction: Player [BP_CamperMale07_Character_C_0] is in chase. [2020.04.29-13.08.40:441][699]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.08.41:042][735]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.04.29-13.08.41:042][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.41:042][735]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.04.29-13.08.41:042][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.41:042][735]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.04.29-13.08.41:042][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.41:111][739]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.04.29-13.08.41:111][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.41:111][739]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.04.29-13.08.41:111][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.41:111][739]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.04.29-13.08.41:111][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.42:116][796]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=127.072 [2020.04.29-13.08.42:185][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.04.29-13.08.42:185][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.42:185][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.04.29-13.08.42:185][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.42:185][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.04.29-13.08.42:185][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.42:346][809]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.940031 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.08.42:378][811]Interaction: Player [BP_CamperMale07_Character_C_0] is not in chase anymore. [2020.04.29-13.08.42:464][816]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.04.29-13.08.42:464][816]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.43:167][858]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.08.43:167][858]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.08.43:167][858]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.43:167][858]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.08.43:167][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.43:167][858]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.43:167][858]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.08.43:167][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.43:184][859]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.43:184][859]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.08.43:184][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.43:184][859]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.43:184][859]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.08.43:184][859]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.43:184][859]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.08.43:184][859]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.43:184][859]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.08.43:184][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.43:184][859]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.08.43:184][859]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.43:184][859]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.08.43:184][859]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.43:184][859]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.43:184][859]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=128.141 [2020.04.29-13.08.43:200][860]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=128.158 [2020.04.29-13.08.43:249][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.08.43:251][863]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.08.43:251][863]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.43:251][863]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.08.43:251][863]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.43:258][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.08.43:259][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.08.43:266][864]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.43:267][864]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.43:267][864]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.08.43:267][864]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.43:267][864]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.43:267][864]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.08.43:267][864]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.43:267][864]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.08.43:267][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.43:267][864]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.08.43:267][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.43:269][864]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.08.43:288][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.08.43:350][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.08.43:350][869]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.43:352][869]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.43:352][869]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.08.43:352][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.43:352][869]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.43:352][869]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.08.43:352][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.43:352][869]Interaction: Interaction time: 0.000000 [2020.04.29-13.08.43:352][869]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.08.43:352][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.43:420][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.04.29-13.08.43:420][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.43:421][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.04.29-13.08.43:421][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.43:421][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.04.29-13.08.43:421][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.43:421][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.04.29-13.08.43:421][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.43:506][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.29-13.08.43:506][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.43:506][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.29-13.08.43:506][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.43:506][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.29-13.08.43:506][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.43:506][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.04.29-13.08.43:506][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.43:950][903]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.43:950][903]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.08.43:950][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.43:950][903]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.43:950][903]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.08.43:950][903]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.43:950][903]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.08.43:950][903]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.43:950][903]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.08.43:950][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.43:950][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.08.43:950][903]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.43:950][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.08.43:951][903]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.43:951][903]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.43:951][903]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.08.43:951][903]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=128.908 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.08.43:968][904]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.08.43:968][904]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.08.43:968][904]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=128.925 [2020.04.29-13.08.43:968][904]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=128.925 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.08.43:968][904]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=128.925 [2020.04.29-13.08.43:989][905]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.08.43:989][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:024][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.08.44:056][909]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Male. [2020.04.29-13.08.44:073][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.08.44:073][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:073][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.08.44:073][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:073][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.08.44:073][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:073][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.08.44:073][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:073][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.08.44:073][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:073][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.08.44:073][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:073][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.08.44:073][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:073][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.08.44:073][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:073][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.08.44:073][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:120][913]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale07_Character_C_0 [2020.04.29-13.08.44:122][913]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.08.44:126][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.08.44:129][913]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - BadBoy ]: On [2020.04.29-13.08.44:130][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.08.44:156][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.04.29-13.08.44:156][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:272][922]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.08.44:272][922]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.08.44:272][922]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=129.229 [2020.04.29-13.08.44:272][922]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=129.229 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.08.44:305][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.29-13.08.44:305][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:305][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.29-13.08.44:305][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:305][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.29-13.08.44:305][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:421][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.08.44:421][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:421][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.08.44:421][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:421][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.08.44:421][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:421][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.08.44:421][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:421][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.08.44:421][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:421][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.08.44:421][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:421][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.08.44:421][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:421][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.08.44:421][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:421][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.08.44:421][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:615][942]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.08.44:615][942]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.44:957][962]Interaction: Player [BP_CamperMale07_Character_C_0] is in chase. [2020.04.29-13.08.45:228][977]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-13.08.45:228][977]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InPartyLobby [2020.04.29-13.08.45:319][982]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.29-13.08.45:319][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.45:319][982]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.29-13.08.45:319][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.45:319][982]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.29-13.08.45:319][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.46:119][ 26]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - BadBoy ]: Off [2020.04.29-13.08.46:504][ 47]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.46:504][ 47]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.46:504][ 47]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.46:504][ 47]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.46:506][ 47]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.46:506][ 47]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.46:506][ 47]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.08.46:506][ 47]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.46:506][ 47]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.46:506][ 47]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.46:506][ 47]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.46:506][ 47]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.08.46:506][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.46:506][ 47]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.08.46:506][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.46:562][ 50]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.08.46:597][ 52]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-13.08.46:597][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Enabled [2020.04.29-13.08.46:599][ 52]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.46:599][ 52]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.08.46:599][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.46:599][ 52]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.46:599][ 52]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.08.46:599][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.46:599][ 52]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.08.46:599][ 52]Interaction: Interaction time: 1.000000 [2020.04.29-13.08.46:599][ 52]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.04.29-13.08.46:599][ 52]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.04.29-13.08.46:599][ 52]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-13.08.46:599][ 52]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.08.46:599][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.46:636][ 54]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.08.46:636][ 54]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.08.46:636][ 54]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.08.46:636][ 54]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: UnhookIn. [2020.04.29-13.08.46:636][ 54]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.08.46:637][ 54]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-13.08.46:637][ 54]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.08.46:637][ 54]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.08.46:637][ 54]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.46:637][ 54]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.46:675][ 56]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.08.46:897][ 68]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.08.46:931][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.29-13.08.46:931][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.46:931][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.29-13.08.46:931][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.46:931][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.29-13.08.46:931][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.47:279][ 89]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.08.47:280][ 89]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=132.236 [2020.04.29-13.08.47:298][ 90]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.47:298][ 90]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.47:319][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.08.47:601][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Disabled [2020.04.29-13.08.47:668][111]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.08.47:669][111]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.08.47:670][111]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.08.47:670][111]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 15.000000, Lifetime Duration: 15.000000 [2020.04.29-13.08.47:670][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.08.47:671][111]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.47:671][111]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.08.47:671][111]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.08.47:671][111]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.08.47:672][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.47:672][111]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.08.47:672][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.47:672][111]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.08.47:672][111]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.08.47:672][111]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.08.47:672][111]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.04.29-13.08.47:672][111]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: UnhookOut. [2020.04.29-13.08.47:672][111]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.08.47:672][111]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-13.08.47:672][111]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.08.47:672][111]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.47:672][111]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.29-13.08.47:672][111]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.08.47:672][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.47:675][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.08.47:739][115]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.312541 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.08.47:740][115]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.08.47:740][115]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.08.47:741][115]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.08.47:741][115]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.08.48:669][168]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.817676 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.08.48:843][178]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.48:843][178]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.48:843][178]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.08.48:843][178]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=133.801 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.08.49:115][194]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.08.49:116][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Enabled [2020.04.29-13.08.49:117][194]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.49:117][194]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.08.49:117][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.49:117][194]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.08.49:117][194]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.49:117][194]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.08.49:118][194]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.49:118][194]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.08.49:118][194]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.49:118][194]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.08.49:118][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.49:118][194]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.08.49:118][194]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.49:118][194]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:118][194]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.49:120][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Disabled [2020.04.29-13.08.49:183][198]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.49:183][198]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.49:285][204]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:285][204]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:300][205]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.08.49:300][205]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.08.49:300][205]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=134.258 [2020.04.29-13.08.49:300][205]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=134.258 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.08.49:333][207]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.49:333][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:383][210]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Injured AnimTag_Male. [2020.04.29-13.08.49:448][214]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale07_Character_C_0 [2020.04.29-13.08.49:449][214]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: BP_CamperMale07_Character_C_0 [2020.04.29-13.08.49:449][214]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.08.49:452][214]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.515666 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.08.49:457][214]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - BadBoy ]: On [2020.04.29-13.08.49:468][215]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:468][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:468][215]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:468][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:468][215]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:468][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:468][215]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:468][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:468][215]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:468][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:468][215]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:468][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:468][215]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:468][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:468][215]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:468][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:468][215]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:468][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:468][215]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.08.49:468][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:514][218]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-13.08.49:515][218]Interaction: Player [BP_CamperMale07_Character_C_0] is not in chase anymore. [2020.04.29-13.08.49:519][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:519][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:519][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:519][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:519][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:519][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:519][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:519][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:519][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:519][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:519][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:519][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:519][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:519][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:519][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:519][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:519][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:519][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:551][220]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:551][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:551][220]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:551][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:551][220]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:551][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:551][220]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:551][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:551][220]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:551][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:551][220]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:551][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:551][220]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:551][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:551][220]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:551][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:551][220]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:551][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:614][224]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.08.49:614][224]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.08.49:614][224]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=134.571 [2020.04.29-13.08.49:614][224]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=134.571 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.08.49:828][237]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:828][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:828][237]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:828][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:828][237]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:828][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:828][237]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:828][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:828][237]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:828][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:828][237]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:828][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:828][237]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:828][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:828][237]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:828][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:828][237]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.08.49:829][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.49:957][245]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.08.49:957][245]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.51:441][337]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - BadBoy ]: Off [2020.04.29-13.08.51:473][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.08.51:473][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.51:473][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.08.51:473][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.51:473][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.08.51:473][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.51:473][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.08.51:473][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.51:473][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.08.51:473][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.51:473][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.08.51:473][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.51:474][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.08.51:474][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.51:474][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.08.51:474][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.51:474][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.08.51:474][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:245][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.08.52:245][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:245][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.08.52:245][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:245][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.08.52:245][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:245][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.08.52:245][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:245][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.08.52:245][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:245][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.08.52:245][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:245][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.08.52:245][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:245][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.08.52:245][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:245][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.08.52:245][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:626][409]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.08.52:626][409]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=137.583 [2020.04.29-13.08.52:644][410]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.52:644][410]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.52:664][411]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.08.52:732][415]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.52:732][415]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:770][417]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.08.52:770][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:770][417]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.08.52:771][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:771][417]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.08.52:771][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:771][417]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.08.52:771][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:771][417]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.08.52:771][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:771][417]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.08.52:771][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:771][417]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.08.52:771][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:771][417]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.08.52:771][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:771][417]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.08.52:771][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:791][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.08.52:930][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.08.52:930][426]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:930][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.08.52:930][426]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:932][426]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.52:932][426]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.52:932][426]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.08.52:932][426]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.52:932][426]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.52:932][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.08.52:932][426]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.52:932][426]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.08.52:932][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.52:932][426]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.08.52:932][426]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.04.29-13.08.52:932][426]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.08.52:932][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.52:932][426]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.08.52:932][426]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.08.52:983][429]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.08.52:983][429]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.53:125][437]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.08.53:269][445]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.53:270][445]LogDBDPlayerMovement: StopSnapping Final Location (699.031311 3721.529053 105.150627) [2020.04.29-13.08.53:270][445]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.08.53:270][445]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.08.53:270][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.53:270][445]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.53:270][445]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.08.53:270][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.53:270][445]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.08.53:270][445]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale07_Character_C_0. [2020.04.29-13.08.53:270][445]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.08.53:270][445]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.08.53:270][445]Interaction: Interaction time: 2.700000 [2020.04.29-13.08.53:270][445]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.08.53:270][445]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.29-13.08.53:270][445]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_M_TT_PickUP):Length(2.733333) [2020.04.29-13.08.53:270][445]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 138.208984 [2020.04.29-13.08.53:270][445]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.08.53:270][445]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.08.53:270][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.53:271][445]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.08.53:274][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.08.53:276][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.08.53:278][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.08.53:278][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.08.53:278][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.08.53:385][452]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.53:385][452]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.55:279][565]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.08.55:504][579]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.08.55:665][589]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_33] [2020.04.29-13.08.55:665][589]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.55:666][589]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_33] [2020.04.29-13.08.55:666][589]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.55:667][589]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.55:667][589]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.55:667][589]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.08.55:667][589]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.55:667][589]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.55:667][589]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_33] [2020.04.29-13.08.55:667][589]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.55:667][589]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.08.55:667][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.55:667][589]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.08.55:667][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.55:698][591]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.08.55:762][595]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.08.55:764][595]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.55:764][595]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.08.55:764][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.55:764][595]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.55:764][595]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.08.55:764][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.55:764][595]Interaction: Interaction time: 0.500000 [2020.04.29-13.08.55:764][595]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.04.29-13.08.55:764][595]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.04.29-13.08.55:764][595]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.08.55:764][595]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.08.55:764][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.55:875][602]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.08.55:958][607]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.08.55:973][608]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.08.55:973][608]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.08.55:973][608]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.55:973][608]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.08.55:973][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.55:973][608]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.08.55:973][608]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.08.55:973][608]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.55:973][608]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.08.55:973][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.55:989][609]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.55:989][609]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.08.55:989][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.55:989][609]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.55:989][609]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.08.55:989][609]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.55:989][609]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.08.55:989][609]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.55:989][609]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.08.55:989][609]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.08.55:989][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.55:989][609]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.08.55:989][609]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.55:989][609]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.08.55:989][609]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.55:989][609]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.56:102][616]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.657327 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.08.56:166][620]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-13.08.56:216][623]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.56:216][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.56:235][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.08.56:264][626]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.56:264][626]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.08.56:264][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.56:264][626]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.08.56:264][626]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.56:264][626]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.08.56:264][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.56:295][628]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.08.56:297][628]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.56:297][628]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.08.56:297][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.56:297][628]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.56:297][628]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.08.56:297][628]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.56:297][628]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.08.56:297][628]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.56:297][628]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.08.56:297][628]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.08.56:297][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.56:297][628]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_33] [2020.04.29-13.08.56:297][628]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.56:297][628]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.56:329][630]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.56:329][630]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.56:360][632]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.08.56:360][632]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.56:360][632]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.56:360][632]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.56:361][632]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.56:361][632]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.56:361][632]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.08.56:361][632]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.56:361][632]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.56:361][632]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.56:361][632]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.56:361][632]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.08.56:361][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.56:361][632]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.08.56:361][632]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.29-13.08.56:361][632]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.08.56:361][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.56:361][632]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.08.56:440][637]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.56:440][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.56:505][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.56:505][641]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.56:505][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.56:505][641]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.56:505][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.56:505][641]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.56:667][651]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.56:667][651]LogDBDPlayerMovement: StopSnapping Final Location (553.366211 3696.644287 107.363503) [2020.04.29-13.08.56:667][651]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.08.56:667][651]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.08.56:667][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.56:667][651]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.56:667][651]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.08.56:667][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.56:667][651]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.08.56:667][651]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.08.56:667][651]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.08.56:667][651]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.08.56:667][651]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.08.56:667][651]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.08.56:667][651]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.08.56:667][651]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.08.56:667][651]Interaction: Interaction time: 1.500000 [2020.04.29-13.08.56:667][651]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.08.56:667][651]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 141.608017 [2020.04.29-13.08.56:667][651]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.08.56:667][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.56:730][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Enabled [2020.04.29-13.08.58:103][740]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.08.58:168][744]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.08.58:232][748]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.08.58:232][748]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.08.58:232][748]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.08.58:232][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.58:232][748]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.08.58:232][748]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.08.58:232][748]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.08.58:232][748]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale07_Character_C_0 Current: NULL [2020.04.29-13.08.58:234][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Disabled [2020.04.29-13.08.58:235][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.08.58:239][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.08.58:239][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.08.58:251][749]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.08.58:251][749]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.08.58:251][749]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.58:251][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.08.58:251][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.58:251][749]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.58:251][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.08.58:251][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.58:267][750]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.58:267][750]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.08.58:267][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.58:267][750]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.58:267][750]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.08.58:267][750]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.58:267][750]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.08.58:267][750]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.58:267][750]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.08.58:267][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.58:267][750]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.58:267][750]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.58:267][750]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.58:267][750]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.58:267][750]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.58:288][751]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.08.58:347][755]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale07_Character_C_0 [2020.04.29-13.08.58:350][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Enabled [2020.04.29-13.08.58:351][755]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.08.58:351][755]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.08.58:351][755]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.08.58:351][755]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookCamperOut. [2020.04.29-13.08.58:351][755]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.08.58:351][755]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.08.58:351][755]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.29-13.08.58:353][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Disabled [2020.04.29-13.08.58:381][757]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.58:381][757]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.08.58:615][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.08.58:615][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.58:615][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.08.58:615][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.58:615][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.08.58:615][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.58:615][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.08.58:615][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.58:615][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.08.58:615][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.58:615][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.08.58:615][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.58:615][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.08.58:615][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.58:615][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.08.58:615][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.58:615][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.08.58:615][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.58:692][776]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.58:692][776]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.58:692][776]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.08.58:692][776]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.58:693][776]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.58:693][776]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.58:693][776]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.08.58:693][776]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.08.58:693][776]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.58:693][776]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.08.58:693][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.58:693][776]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.08.58:693][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.58:693][776]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.08.58:693][776]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.08.58:693][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.58:693][776]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=143.650 [2020.04.29-13.08.58:740][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.08.58:740][779]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.58:920][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.08.58:921][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.08.59:000][795]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.59:000][795]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.08.59:000][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.59:000][795]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.08.59:000][795]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.08.59:000][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.59:000][795]Interaction: Interaction time: 2.450000 [2020.04.29-13.08.59:000][795]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.08.59:000][795]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 143.940094 [2020.04.29-13.08.59:000][795]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.08.59:000][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.08.59:001][795]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.08.59:079][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.08.59:080][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.08.59:080][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.01:193][931]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.09.01:435][946]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.09.01:548][953]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.09.01:548][953]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.09.01:548][953]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.09.01:548][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.01:550][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.09.01:564][954]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.09.01:564][954]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.09.01:564][954]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.01:564][954]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.09.01:564][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.01:564][954]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.01:564][954]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.09.01:564][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.01:580][955]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.01:580][955]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.09.01:580][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.01:580][955]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.01:580][955]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.09.01:580][955]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.01:580][955]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.09.01:580][955]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.01:580][955]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.09.01:580][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.01:580][955]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.09.01:580][955]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.01:580][955]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.09.01:580][955]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.01:580][955]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.01:580][955]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=146.537 [2020.04.29-13.09.01:660][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.09.01:663][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.09.01:665][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.09.01:667][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.09.02:193][993]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.09.02:193][993]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.02:324][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.09.02:324][ 1]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.02:757][ 28]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.09.02:757][ 28]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.09.02:938][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.09.02:938][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.02:984][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.09.02:984][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.03:065][ 47]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.09.03:065][ 47]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.09.03:065][ 47]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.09.03:065][ 47]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookIdle. [2020.04.29-13.09.03:065][ 47]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.09.03:065][ 47]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-13.09.03:097][ 49]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.09.03:097][ 49]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.09.03:097][ 49]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookReactionIn. [2020.04.29-13.09.03:097][ 49]AnimLeader: BP_Entity_C_8 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.29-13.09.03:097][ 49]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.04.29-13.09.03:160][ 53]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.09.03:160][ 53]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.03:193][ 55]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.09.03:193][ 55]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.03:195][ 55]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.03:195][ 55]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.03:195][ 55]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.09.03:195][ 55]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.03:195][ 55]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.03:195][ 55]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.09.03:195][ 55]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.03:195][ 55]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.09.03:195][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.03:195][ 55]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.09.03:195][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.03:262][ 59]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.03:262][ 59]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.09.03:262][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.03:262][ 59]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.03:262][ 59]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.09.03:262][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.03:262][ 59]Interaction: Interaction time: 0.000000 [2020.04.29-13.09.03:262][ 59]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.09.03:262][ 59]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.09.03:262][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.03:310][ 62]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.09.03:343][ 64]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.09.03:954][ 98]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.09.03:954][ 98]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.09.03:954][ 98]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookReaction. [2020.04.29-13.09.03:954][ 98]AnimLeader: BP_Entity_C_8 Requested to Play: HookReaction AnimTag_Follower. [2020.04.29-13.09.03:954][ 98]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.04.29-13.09.03:954][ 98]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.09.03:955][ 98]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.09.04:473][126]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.09.04:473][126]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.09.04:473][126]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookReactionOut. [2020.04.29-13.09.04:473][126]AnimLeader: BP_Entity_C_8 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.29-13.09.04:473][126]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.04.29-13.09.04:473][126]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.09.04:475][126]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.09.04:899][150]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.09.05:105][162]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.09.05:105][162]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.09.05:557][188]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197972553080 [2020.04.29-13.09.05:570][188]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197972553080, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.09.05:752][198]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_5] [2020.04.29-13.09.05:753][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.05:901][206]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 120 [2020.04.29-13.09.05:970][210]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.09.05:970][210]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.09.05:970][210]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookStruggle. [2020.04.29-13.09.05:970][210]AnimLeader: BP_Entity_C_8 Requested to Play: HookStruggle AnimTag_Follower. [2020.04.29-13.09.05:971][210]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.04.29-13.09.05:971][210]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.09.05:972][210]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.09.05:988][211]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_5] [2020.04.29-13.09.05:988][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.06:079][216]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.09.06:079][216]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.09.07:072][271]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.09.07:072][271]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.09.07:095][272]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.09.10:189][456]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.09.10:189][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.10:238][459]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.09.10:238][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.10:480][474]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.09.10:480][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.10:625][483]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.09.10:625][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.11:722][551]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.09.11:738][552]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale07_Character_C_0 [2020.04.29-13.09.11:754][553]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-13.09.11:883][561]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.09.15:517][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.29-13.09.15:517][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.15:517][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.29-13.09.15:517][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.15:517][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.29-13.09.15:517][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.15:648][792]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.04.29-13.09.15:648][792]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.16:116][821]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.04.29-13.09.16:116][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.16:116][821]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.29-13.09.16:116][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.16:116][821]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.29-13.09.16:116][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.16:116][821]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.29-13.09.16:116][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.16:164][824]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.04.29-13.09.16:164][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.16:164][824]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.04.29-13.09.16:164][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.16:164][824]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.04.29-13.09.16:164][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.16:164][824]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.04.29-13.09.16:164][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.16:405][839]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_33] [2020.04.29-13.09.16:405][839]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.16:405][839]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_33] [2020.04.29-13.09.16:405][839]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.16:407][839]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.16:407][839]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.16:407][839]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.09.16:407][839]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.16:407][839]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.16:407][839]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_33] [2020.04.29-13.09.16:407][839]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.16:407][839]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.09.16:407][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.16:407][839]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.09.16:407][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.16:407][839]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.09.16:518][846]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.09.16:520][846]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.16:520][846]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.09.16:520][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.16:520][846]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.16:520][846]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.09.16:520][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.16:520][846]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.09.16:520][846]Interaction: Interaction time: 0.000000 [2020.04.29-13.09.16:520][846]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Female. [2020.04.29-13.09.16:520][846]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.09.16:520][846]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.09.16:520][846]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.09.16:520][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.16:520][846]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhide [2020.04.29-13.09.16:536][847]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.09.16:632][853]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.04.29-13.09.16:632][853]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.16:765][861]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.04.29-13.09.16:765][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.16:765][861]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.04.29-13.09.16:765][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.16:765][861]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.04.29-13.09.16:765][861]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.17:080][880]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.04.29-13.09.17:080][880]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.17:080][880]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.04.29-13.09.17:080][880]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.17:083][880]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.17:083][880]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.17:083][880]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.09.17:083][880]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.17:083][880]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.17:083][880]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.04.29-13.09.17:083][880]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.17:083][880]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.09.17:083][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.17:083][880]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.09.17:083][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.17:115][882]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.09.17:250][890]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.17:250][890]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.09.17:251][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.17:251][890]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.17:251][890]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.09.17:251][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.17:251][890]Interaction: Interaction time: 0.600000 [2020.04.29-13.09.17:251][890]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Female. [2020.04.29-13.09.17:251][890]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.04.29-13.09.17:251][890]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.09.17:251][890]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.09.17:251][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.17:268][891]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.09.17:655][914]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.09.17:849][926]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.17:849][926]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.09.17:849][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.17:849][926]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.17:849][926]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.09.17:849][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.17:883][928]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.17:883][928]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.09.17:883][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.17:883][928]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.17:883][928]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.09.17:883][928]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.17:883][928]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.09.17:883][928]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.17:883][928]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.09.17:884][928]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.09.17:884][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.17:884][928]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_15] [2020.04.29-13.09.17:884][928]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.17:884][928]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.18:812][982]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.09.19:013][994]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.19:013][994]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.09.19:013][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.19:013][994]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.19:013][994]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.09.19:013][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.19:013][994]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.19:013][994]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.09.19:013][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.19:013][994]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.19:013][994]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.09.19:013][994]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.19:013][994]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.09.19:013][994]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.19:013][994]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.09.19:013][994]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_33] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.09.19:013][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.19:013][994]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_33] [2020.04.29-13.09.19:013][994]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.19:013][994]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.19:334][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.04.29-13.09.19:334][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.19:334][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.29-13.09.19:334][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.19:334][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.29-13.09.19:334][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.19:334][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.29-13.09.19:334][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.19:996][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.29-13.09.19:996][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.19:996][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.29-13.09.19:996][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.19:996][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.29-13.09.19:996][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.19:996][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.04.29-13.09.19:996][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.20:045][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.04.29-13.09.20:045][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.20:045][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.04.29-13.09.20:045][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.20:045][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.04.29-13.09.20:045][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.20:045][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.04.29-13.09.20:045][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.20:513][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.04.29-13.09.20:513][ 87]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.20:659][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.04.29-13.09.20:659][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.20:659][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.04.29-13.09.20:659][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.20:659][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.04.29-13.09.20:659][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.22:470][208]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.981841 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.09.24:801][347]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorSuburbs_C_4] [2020.04.29-13.09.24:801][347]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.24:801][347]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_4] [2020.04.29-13.09.24:801][347]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.24:802][347]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.24:802][347]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.24:802][347]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_4] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.09.24:802][347]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.24:802][347]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.24:802][347]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_4] [2020.04.29-13.09.24:802][347]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.24:802][347]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_4] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.09.24:802][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.24:802][347]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_4] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.09.24:802][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.24:802][347]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.09.24:914][354]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.09.24:914][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-13.09.24:915][354]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.24:915][354]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_4] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.09.24:915][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.24:916][354]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.24:916][354]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_4] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.09.24:916][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.24:916][354]Interaction: Interaction time: 80.000000 [2020.04.29-13.09.24:916][354]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_4] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.09.24:916][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.24:916][354]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.09.25:639][399]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.773521 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.09.28:217][558]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_4] [2020.04.29-13.09.28:218][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.28:558][578]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_4] [2020.04.29-13.09.28:558][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.29:956][660]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003947 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.09.30:165][673]Interaction: Player [BP_CamperFemale08_Character_C_0] is in chase. [2020.04.29-13.09.30:197][675]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.04.29-13.09.30:197][675]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.30:197][675]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.04.29-13.09.30:197][675]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.30:197][675]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.09.30:199][675]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.30:199][675]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.30:200][675]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.09.30:200][675]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.30:200][675]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.30:200][675]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.04.29-13.09.30:200][675]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.30:200][675]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.09.30:200][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.30:200][675]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.09.30:200][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.30:264][679]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.09.30:296][681]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.30:296][681]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.09.30:296][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.30:296][681]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.30:296][681]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.09.30:296][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.30:296][681]Interaction: Interaction time: 1.100000 [2020.04.29-13.09.30:296][681]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Female. [2020.04.29-13.09.30:296][681]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-13.09.30:296][681]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.09.30:296][681]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.09.30:296][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.30:361][685]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.09.30:475][692]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.09.30:475][692]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.30:475][692]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.09.30:475][692]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.30:476][692]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.30:476][692]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.30:476][692]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.09.30:476][692]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.30:476][692]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.30:476][692]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.09.30:476][692]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.30:476][692]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.09.30:476][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.30:476][692]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.09.30:476][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.30:477][692]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=175.430 [2020.04.29-13.09.30:478][692]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.09.30:481][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.09.30:497][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.09.30:524][695]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.09.30:524][695]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.30:526][695]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.30:526][695]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.09.30:526][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.30:526][695]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.30:526][695]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.09.30:526][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.30:526][695]Interaction: Interaction time: 0.000000 [2020.04.29-13.09.30:526][695]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.09.30:526][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.30:648][702]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=175.602 [2020.04.29-13.09.30:793][710]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.702503 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.09.30:827][712]Interaction: Player [BP_CamperFemale08_Character_C_0] is not in chase anymore. [2020.04.29-13.09.31:208][733]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.09.31:226][734]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.31:226][734]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.09.31:226][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.31:226][734]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.31:227][734]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.09.31:227][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.31:259][736]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.09.31:261][736]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.31:261][736]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.09.31:261][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.31:261][736]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.31:261][736]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.09.31:261][736]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.31:261][736]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.09.31:261][736]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.31:261][736]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.09.31:262][736]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.09.31:262][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.31:262][736]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.04.29-13.09.31:262][736]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.31:262][736]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.31:704][761]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.09.31:704][761]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.09.31:704][761]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.31:704][761]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.09.31:704][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.31:704][761]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.31:704][761]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.09.31:704][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.31:719][762]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.31:719][762]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.09.31:719][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.31:719][762]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.31:719][762]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.09.31:719][762]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.31:719][762]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.09.31:719][762]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.31:719][762]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.09.31:720][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.31:720][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.09.31:720][762]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.31:720][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.09.31:720][762]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.31:720][762]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.31:720][762]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=176.674 [2020.04.29-13.09.31:727][763]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198141299141 [2020.04.29-13.09.31:735][763]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198141299141, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.09.31:737][763]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=176.691 [2020.04.29-13.09.31:802][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.09.31:805][767]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.09.31:805][767]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.31:805][767]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.09.31:805][767]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.31:812][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.09.31:814][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.09.31:821][768]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.31:821][768]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.31:821][768]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.09.31:821][768]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.31:821][768]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.31:821][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.09.31:821][768]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.31:821][768]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.09.31:821][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.31:821][768]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.09.31:821][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.31:822][768]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.09.31:843][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.09.31:905][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.09.31:905][773]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.31:906][773]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.31:906][773]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.09.31:906][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.31:906][773]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.31:906][773]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.09.31:906][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.31:906][773]Interaction: Interaction time: 0.000000 [2020.04.29-13.09.31:907][773]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.09.31:907][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.31:942][775]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=176.897 [2020.04.29-13.09.32:046][781]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=177.001 [2020.04.29-13.09.32:282][795]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=177.237 [2020.04.29-13.09.32:416][803]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=177.371 [2020.04.29-13.09.32:701][820]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.09.32:701][820]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.32:703][820]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.32:703][820]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.32:703][820]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.09.32:703][820]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.32:703][820]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.32:703][820]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.09.32:703][820]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.32:703][820]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.09.32:703][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.32:703][820]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.09.32:703][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.32:737][822]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.09.32:771][824]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.32:771][824]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.09.32:771][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.32:771][824]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.32:771][824]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.09.32:771][824]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.32:771][824]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.09.32:771][824]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.32:771][824]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.09.32:771][824]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.09.32:771][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.32:771][824]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.09.32:771][824]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.32:771][824]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.32:802][826]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.09.32:802][826]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.32:839][828]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.09.32:855][829]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=177.810 [2020.04.29-13.09.32:870][830]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-13.09.32:870][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Enabled [2020.04.29-13.09.32:873][830]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.32:873][830]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.09.32:873][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.32:873][830]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.32:873][830]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.09.32:873][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.32:873][830]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.09.32:873][830]Interaction: Interaction time: 1.000000 [2020.04.29-13.09.32:873][830]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female. [2020.04.29-13.09.32:873][830]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.04.29-13.09.32:874][830]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-13.09.32:874][830]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.09.32:874][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.32:906][832]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.09.32:906][832]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.09.32:906][832]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.09.32:906][832]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: UnhookIn. [2020.04.29-13.09.32:906][832]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.09.32:906][832]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-13.09.32:906][832]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.29-13.09.32:939][834]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.32:939][834]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.32:939][834]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.09.33:003][838]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=177.957 [2020.04.29-13.09.33:181][849]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=178.135 [2020.04.29-13.09.33:214][851]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.09.33:278][855]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=178.232 [2020.04.29-13.09.33:875][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Disabled [2020.04.29-13.09.33:905][894]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale07_Character_C_0 - BadBoy , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.09.33:906][894]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.09.33:906][894]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.09.33:906][894]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.09.33:906][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.33:939][896]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.33:939][896]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.09.33:939][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.33:939][896]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.09.33:939][896]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.09.33:939][896]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale07_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.09.33:939][896]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.04.29-13.09.33:939][896]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: UnhookOut. [2020.04.29-13.09.33:939][896]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.09.33:939][896]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-13.09.33:939][896]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.29-13.09.33:939][896]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.33:940][896]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.04.29-13.09.33:940][896]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.09.33:940][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.34:002][900]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.404127 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.09.34:003][900]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.09.34:003][900]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.09.34:003][900]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.09.34:003][900]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.04.29-13.09.34:873][954]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.09.34:873][954]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.34:873][954]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.09.34:873][954]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.34:873][954]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.09.34:873][954]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.34:874][954]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.29-13.09.34:874][954]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.34:875][954]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.29-13.09.34:875][954]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.34:875][954]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.34:875][954]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.09.34:875][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.34:875][954]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.34:875][954]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.09.34:875][954]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.34:875][954]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.09.34:875][954]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.34:875][954]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.09.34:875][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.34:875][954]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.09.34:875][954]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.34:875][954]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.09.34:875][954]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.34:875][954]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.34:875][954]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=179.829 [2020.04.29-13.09.34:876][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.09.34:890][955]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.34:890][955]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.34:890][955]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.09.34:890][955]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.34:890][955]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.34:890][955]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.09.34:890][955]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.34:890][955]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.09.34:890][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.34:890][955]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_In Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.04.29-13.09.34:890][955]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-13.09.34:890][955]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.09.34:890][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.34:890][955]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=179.845 Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-13.09.34:890][955]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=179.845 [2020.04.29-13.09.34:954][959]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.09.34:955][959]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.09.34:955][959]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.34:955][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.09.34:958][959]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - BadBoy ]: On [2020.04.29-13.09.34:958][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.09.35:340][983]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.09.35:340][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Enabled [2020.04.29-13.09.35:342][983]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.35:342][983]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.09.35:342][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.35:342][983]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.09.35:342][983]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.35:342][983]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.09.35:342][983]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.35:342][983]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.09.35:342][983]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.35:342][983]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.09.35:342][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.35:342][983]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.09.35:342][983]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.09.35:342][983]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.35:342][983]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.35:343][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Disabled [2020.04.29-13.09.35:374][985]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.35:374][985]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.35:890][ 17]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.35:891][ 17]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.09.35:891][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.35:891][ 17]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter [2020.04.29-13.09.35:891][ 17]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.35:891][ 17]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.09.35:891][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.35:891][ 17]Interaction: Interaction time: 2.000000 [2020.04.29-13.09.35:891][ 17]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-13.09.35:891][ 17]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Middle Gunslinger AnimTag_FPV. [2020.04.29-13.09.35:891][ 17]LogSM: Error: Play Update Montage AM_UK_Stun_FPV_LOOP Duration 2.000000 Timestamp 180.829086 [2020.04.29-13.09.35:891][ 17]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.09.35:891][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.35:891][ 17]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveEnter For BP_Slasher_Character_19_C_0 at Time=180.845 [2020.04.29-13.09.35:891][ 17]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=180.845 Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-13.09.35:892][ 17]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Stun_FPV_LOOP [2020.04.29-13.09.36:116][ 31]Interaction: Player [BP_CamperFemale08_Character_C_0] is in chase. [2020.04.29-13.09.36:940][ 82]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - BadBoy ]: Off [2020.04.29-13.09.37:890][141]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.09.37:890][141]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.09.37:891][141]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.37:891][141]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.09.37:891][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.37:891][141]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve [2020.04.29-13.09.37:891][141]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.37:891][141]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-13.09.37:891][141]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Out Gunslinger AnimTag_FPV. [2020.04.29-13.09.37:891][141]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.09.37:891][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.37:891][141]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurve For BP_Slasher_Character_19_C_0 at Time=182.845 [2020.04.29-13.09.37:891][141]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=182.845 Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-13.09.38:925][204]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.38:926][204]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.09.38:926][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.38:926][204]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit [2020.04.29-13.09.38:926][204]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.38:926][204]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.09.38:926][204]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.38:926][204]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.09.38:926][204]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.38:926][204]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.09.38:926][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.38:926][204]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.09.38:926][204]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.38:926][204]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.09.38:926][204]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.38:926][204]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.09.38:926][204]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveExit For BP_Slasher_Character_19_C_0 at Time=183.880 [2020.04.29-13.09.38:995][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.09.39:958][266]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.416011 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.09.40:458][297]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.09.40:458][297]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.40:458][297]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.09.40:458][297]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.40:460][297]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.40:461][297]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.40:461][297]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.09.40:461][297]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.40:461][297]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.40:461][297]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.09.40:461][297]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.40:461][297]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.09.40:461][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.40:461][297]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.09.40:461][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.40:559][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.09.40:561][303]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.40:562][303]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.09.40:562][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.40:562][303]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.40:562][303]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.09.40:562][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.40:562][303]Interaction: Interaction time: 12.000000 [2020.04.29-13.09.40:562][303]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.04.29-13.09.40:562][303]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.29-13.09.40:562][303]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.09.40:562][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.41:102][334]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198046962626 [2020.04.29-13.09.41:103][334]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198046962626, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.09.41:103][334]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lives4trauma, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.09.41:363][349]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.29-13.09.41:363][349]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.41:363][349]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.29-13.09.41:363][349]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.41:363][349]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-13.09.41:364][349]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.41:364][349]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.41:364][349]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.09.41:364][349]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.41:364][349]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.41:365][349]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.29-13.09.41:365][349]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.41:365][349]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.09.41:365][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.41:365][349]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.09.41:365][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.41:400][351]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.41:400][351]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.41:432][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.09.41:434][353]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.41:434][353]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.09.41:434][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.41:434][353]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.41:434][353]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.09.41:434][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.41:434][353]Interaction: Interaction time: 12.800000 [2020.04.29-13.09.41:434][353]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.09.41:434][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.41:898][381]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.41:898][381]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.09.41:898][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.41:898][381]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.41:898][381]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.09.41:898][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.41:900][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.09.41:930][383]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.41:930][383]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.09.41:930][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.41:930][383]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.41:930][383]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.09.41:930][383]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.41:930][383]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.09.41:930][383]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.41:930][383]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.09.41:930][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.41:930][383]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.09.41:930][383]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.41:930][383]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.41:980][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-13.09.42:010][388]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_16] [2020.04.29-13.09.42:010][388]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.42:010][388]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_16] [2020.04.29-13.09.42:010][388]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.42:012][388]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.42:012][388]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.42:012][388]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.09.42:012][388]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.42:012][388]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.42:012][388]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_16] [2020.04.29-13.09.42:012][388]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.42:012][388]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.09.42:012][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.42:012][388]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.09.42:012][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.42:109][394]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.09.42:173][398]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.42:173][398]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.09.42:173][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.42:173][398]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.42:173][398]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.09.42:173][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.42:173][398]Interaction: Interaction time: 0.600000 [2020.04.29-13.09.42:173][398]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.04.29-13.09.42:173][398]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.04.29-13.09.42:173][398]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.09.42:173][398]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.09.42:173][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.42:205][400]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.09.42:465][416]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.09.42:474][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.09.42:579][422]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.09.42:597][423]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.04.29-13.09.42:597][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.42:597][423]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.04.29-13.09.42:597][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.42:597][423]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.04.29-13.09.42:597][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.42:736][431]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.04.29-13.09.42:736][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.42:772][433]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.42:772][433]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.09.42:772][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.42:772][433]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.42:772][433]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.09.42:772][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.42:806][435]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.42:806][435]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.09.42:806][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.42:806][435]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.42:806][435]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.09.42:806][435]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.42:806][435]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.09.42:806][435]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.42:806][435]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.09.42:806][435]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.09.42:806][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.42:806][435]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_16] [2020.04.29-13.09.42:806][435]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.42:806][435]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.42:810][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.09.43:057][449]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.04.29-13.09.43:057][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.43:118][452]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.09.43:186][456]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.04.29-13.09.43:186][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.43:186][456]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.04.29-13.09.43:186][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.43:186][456]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.04.29-13.09.43:186][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.45:793][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.29-13.09.45:793][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.45:793][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.29-13.09.45:793][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.45:793][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.29-13.09.45:793][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.45:846][608]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.04.29-13.09.45:846][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.45:881][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.04.29-13.09.45:881][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.46:318][636]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.29-13.09.46:319][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.46:319][636]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.29-13.09.46:319][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.46:319][636]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.29-13.09.46:319][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.47:594][715]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_28] [2020.04.29-13.09.47:594][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.47:594][715]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_28] [2020.04.29-13.09.47:594][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.47:594][715]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_28] [2020.04.29-13.09.47:594][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.47:614][716]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.09.47:754][725]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_28] [2020.04.29-13.09.47:754][725]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.47:754][725]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_28] [2020.04.29-13.09.47:754][725]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.47:754][725]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_28] [2020.04.29-13.09.47:754][725]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.47:968][739]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198141299141 [2020.04.29-13.09.47:968][739]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198141299141, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.09.48:931][798]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale07_Character_C_0 - BadBoy , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.09.49:383][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_27] [2020.04.29-13.09.49:383][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.49:383][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_27] [2020.04.29-13.09.49:383][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.49:383][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_27] [2020.04.29-13.09.49:383][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.49:851][855]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_27] [2020.04.29-13.09.49:851][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.49:851][855]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_27] [2020.04.29-13.09.49:851][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.49:851][855]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_27] [2020.04.29-13.09.49:851][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.51:676][964]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.556086 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.09.51:730][967]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_4] [2020.04.29-13.09.51:730][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.51:746][968]Interaction: Player [BP_CamperFemale08_Character_C_0] is not in chase anymore. [2020.04.29-13.09.51:757][969]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014038111 [2020.04.29-13.09.51:762][969]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014038111, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.09.52:433][ 8]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.04.29-13.09.52:433][ 8]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.52:433][ 8]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.04.29-13.09.52:433][ 8]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.52:433][ 8]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.09.52:435][ 8]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.52:435][ 8]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.52:435][ 8]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.09.52:435][ 8]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.52:435][ 8]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.52:435][ 8]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.04.29-13.09.52:435][ 8]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.52:435][ 8]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.09.52:435][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.52:435][ 8]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.09.52:435][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.52:486][ 11]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.09.52:552][ 15]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.52:552][ 15]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.09.52:552][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.52:552][ 15]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.52:552][ 15]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.09.52:552][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.52:553][ 15]Interaction: Interaction time: 1.100000 [2020.04.29-13.09.52:553][ 15]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.04.29-13.09.52:553][ 15]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-13.09.52:553][ 15]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.09.52:553][ 15]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.09.52:553][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.52:602][ 18]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.09.52:858][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_4] [2020.04.29-13.09.52:858][ 33]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.53:462][ 68]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.09.53:477][ 69]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.09.53:478][ 69]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.53:478][ 69]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.09.53:478][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.53:478][ 69]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.53:478][ 69]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.09.53:478][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.53:478][ 69]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.53:478][ 69]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.09.53:478][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.53:478][ 69]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.53:478][ 69]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.09.53:478][ 69]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.53:478][ 69]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.09.53:478][ 69]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.53:478][ 69]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.09.53:479][ 69]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_15] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.09.53:479][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.53:479][ 69]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_15] [2020.04.29-13.09.53:479][ 69]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.53:479][ 69]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.54:580][135]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_4] [2020.04.29-13.09.54:580][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.54:875][153]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_4] [2020.04.29-13.09.54:875][153]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.56:617][261]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015625 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.09.56:618][261]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.09.56:621][261]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.09.56:621][261]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.09.56:621][261]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.09.56:621][261]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.09.56:621][261]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.09.56:621][261]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.09.56:621][261]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.09.56:622][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.09.56:649][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.09.56:699][266]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.56:699][266]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.09.56:699][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.56:699][266]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.56:699][266]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.09.56:699][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.56:699][266]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.56:699][266]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.09.56:699][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.56:699][266]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.56:699][266]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.09.56:699][266]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.56:699][266]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.09.56:699][266]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.56:699][266]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.09.56:699][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.56:700][266]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.04.29-13.09.56:700][266]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.56:700][266]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.56:702][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.09.56:730][268]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.09.56:796][272]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.56:796][272]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.56:956][282]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.29-13.09.56:956][282]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.56:956][282]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.29-13.09.56:956][282]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.56:956][282]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-13.09.56:958][282]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.56:958][282]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.56:958][282]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.09.56:958][282]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.09.56:958][282]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.56:958][282]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.29-13.09.56:958][282]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.09.56:958][282]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.09.56:958][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.56:958][282]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.09.56:958][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.57:020][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.09.57:022][286]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.57:022][286]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.57:022][286]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.57:022][286]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.09.57:022][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.57:022][286]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.09.57:022][286]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.09.57:022][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.09.57:022][286]Interaction: Interaction time: 16.000000 [2020.04.29-13.09.57:022][286]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.09.57:022][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.00:399][495]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-13.10.00:399][495]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...7489] Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: richpresence : OnMenu} [2020.04.29-13.10.00:399][495]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.29-13.10.01:205][545]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198141299141 [2020.04.29-13.10.01:208][545]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198141299141, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.10.01:572][567]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.04.29-13.10.01:572][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.01:572][567]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.04.29-13.10.01:572][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.01:572][567]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.04.29-13.10.01:572][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.01:797][581]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.04.29-13.10.01:797][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.02:265][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.04.29-13.10.02:265][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.02:265][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.04.29-13.10.02:265][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.02:265][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.04.29-13.10.02:265][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.02:265][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.04.29-13.10.02:265][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.02:313][613]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.29-13.10.02:313][613]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.02:313][613]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.29-13.10.02:313][613]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.02:313][613]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.29-13.10.02:313][613]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.02:313][613]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.04.29-13.10.02:313][613]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.02:768][640]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.29-13.10.02:768][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.02:769][640]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.29-13.10.02:769][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.02:769][640]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.29-13.10.02:769][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.02:769][640]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.04.29-13.10.02:769][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.04:384][739]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_17] [2020.04.29-13.10.04:384][739]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.04:384][739]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_17] [2020.04.29-13.10.04:384][739]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.04:386][739]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.04:386][739]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.04:386][739]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.10.04:386][739]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.04:386][739]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.04:387][739]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_17] [2020.04.29-13.10.04:387][739]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.04:387][739]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.10.04:387][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.04:387][739]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.10.04:387][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.04:387][739]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.10.04:579][751]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.04:579][751]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.10.04:579][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.04:579][751]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.04:580][751]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.10.04:580][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.04:580][751]Interaction: Interaction time: 0.600000 [2020.04.29-13.10.04:580][751]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.04.29-13.10.04:580][751]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.29-13.10.04:580][751]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.10.04:580][751]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.10.04:580][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.04:595][752]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_17] [2020.04.29-13.10.04:595][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.04:595][752]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_17] [2020.04.29-13.10.04:596][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.04:596][752]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_17] [2020.04.29-13.10.04:596][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.04:612][753]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.10.04:724][760]Interaction: Player [BP_CamperFemale08_Character_C_0] is in chase. [2020.04.29-13.10.04:741][761]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_17] [2020.04.29-13.10.04:741][761]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.04:983][776]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.10.04:985][776]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.10.05:078][782]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.10.05:078][782]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.10.05:176][788]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_17] [2020.04.29-13.10.05:176][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.05:192][789]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.05:193][789]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.10.05:193][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.05:193][789]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.05:193][789]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.10.05:193][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.05:209][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_17] [2020.04.29-13.10.05:209][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.05:209][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_17] [2020.04.29-13.10.05:209][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.05:209][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_17] [2020.04.29-13.10.05:209][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.05:225][791]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.05:225][791]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.10.05:225][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.05:225][791]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.05:225][791]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.10.05:225][791]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.05:225][791]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.10.05:225][791]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.05:225][791]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.10.05:225][791]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.10.05:225][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.05:225][791]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_17] [2020.04.29-13.10.05:225][791]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.05:225][791]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.05:791][826]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.10.06:095][845]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.10.06:095][845]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.10.06:791][888]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 155 [2020.04.29-13.10.07:094][907]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.10.07:094][907]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.10.07:094][907]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.10.07:094][907]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.10.07:098][907]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.10.08:336][984]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_16] [2020.04.29-13.10.08:336][984]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.08:336][984]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_16] [2020.04.29-13.10.08:336][984]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.08:336][984]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.10.08:338][984]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.08:338][984]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.08:338][984]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.10.08:338][984]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.08:338][984]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.08:338][984]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_16] [2020.04.29-13.10.08:338][984]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.08:338][984]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.10.08:338][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.08:338][984]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.10.08:338][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.08:338][984]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.10.08:435][990]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.08:435][990]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.10.08:435][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.08:435][990]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.08:435][990]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.10.08:435][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.08:435][990]Interaction: Interaction time: 1.100000 [2020.04.29-13.10.08:435][990]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.04.29-13.10.08:435][990]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-13.10.08:435][990]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.10.08:436][990]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.10.08:436][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.08:451][991]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.10.08:466][992]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.535903 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.10.09:351][ 44]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.10.09:401][ 47]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.10.09:401][ 47]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.10.09:402][ 47]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.09:402][ 47]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.10.09:403][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.09:403][ 47]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.09:403][ 47]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.10.09:403][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.09:403][ 47]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.09:403][ 47]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.10.09:403][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.09:403][ 47]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.09:403][ 47]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.10.09:403][ 47]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.09:403][ 47]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.10.09:403][ 47]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.09:403][ 47]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.10.09:403][ 47]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_16] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.10.09:403][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.09:403][ 47]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_16] [2020.04.29-13.10.09:403][ 47]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.09:403][ 47]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.10:296][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.29-13.10.10:296][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.10:296][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.29-13.10.10:296][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.10:296][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.29-13.10.10:296][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.10:319][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.10.10:350][101]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.04.29-13.10.10:350][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.10:452][107]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.10.10:452][107]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.10:452][107]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_16] [2020.04.29-13.10.10:452][107]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.10:453][107]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.10:453][107]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.10:453][107]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.10.10:453][107]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.10:453][107]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.10:453][107]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.29-13.10.10:453][107]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.10:453][107]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.10.10:453][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.10:453][107]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.10.10:453][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.10:453][107]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.10.10:503][110]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_16] [2020.04.29-13.10.10:503][110]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.10:606][116]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.10.10:764][125]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.10:764][125]LogDBDPlayerMovement: StopSnapping Final Location (1672.038208 4448.343750 105.149948) [2020.04.29-13.10.10:764][125]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.10.10:764][125]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.10.10:764][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.10:764][125]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.10:764][125]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.10.10:764][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.10:764][125]Interaction: Interaction time: 2.600000 [2020.04.29-13.10.10:764][125]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger AnimTag_FPV. [2020.04.29-13.10.10:764][125]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet_FPV Duration 2.600000 Timestamp 215.700119 [2020.04.29-13.10.10:764][125]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.10.10:765][125]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.10.10:765][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.13:020][257]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016170 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.10.13:022][257]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.10.13:025][257]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.10.13:025][257]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.10.13:025][257]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.10.13:025][257]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.10.13:025][257]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.10.13:025][257]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.10.13:025][257]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.10.13:026][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.10.13:056][259]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.13:056][259]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.10.13:056][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.13:056][259]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.13:056][259]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.10.13:056][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.13:089][261]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.13:089][261]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.10.13:089][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.13:089][261]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.13:089][261]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.10.13:089][261]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.13:089][261]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.10.13:089][261]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.13:089][261]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.10.13:089][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.13:089][261]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.29-13.10.13:089][261]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.13:089][261]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.13:122][263]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.10.13:142][264]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.13:142][264]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.13:158][265]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.10.13:351][276]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.10.13:367][277]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.10.13:367][277]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.10.13:367][277]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.13:367][277]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.10.13:367][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.13:367][277]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.13:367][277]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.10.13:367][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.13:385][278]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.13:385][278]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.10.13:385][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.13:385][278]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.13:385][278]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.10.13:385][278]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.13:385][278]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.10.13:385][278]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.13:385][278]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.10.13:385][278]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.10.13:385][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.13:385][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_16] [2020.04.29-13.10.13:385][278]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.13:385][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_16] [2020.04.29-13.10.13:385][278]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.13:385][278]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.13:407][279]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.10.13:688][296]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.965051 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.10.13:689][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.04.29-13.10.13:689][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.13:719][298]Interaction: Player [BP_CamperFemale08_Character_C_0] is not in chase anymore. [2020.04.29-13.10.13:784][302]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_16] [2020.04.29-13.10.13:784][302]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.13:784][302]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.10.13:784][302]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.13:785][302]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.13:785][302]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.13:785][302]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.10.13:785][302]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.13:785][302]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.13:785][302]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.10.13:785][302]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.13:785][302]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.10.13:785][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.13:785][302]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.10.13:785][302]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.10.13:785][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.13:785][302]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=218.738 [2020.04.29-13.10.13:848][306]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.10.13:848][306]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.14:094][321]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.14:094][321]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.10.14:094][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.14:094][321]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.14:094][321]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.10.14:094][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.14:094][321]Interaction: Interaction time: 2.450000 [2020.04.29-13.10.14:094][321]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.10.14:094][321]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 219.030075 [2020.04.29-13.10.14:094][321]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.10.14:094][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.14:095][321]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.10.14:127][323]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.29-13.10.14:127][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.14:127][323]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.29-13.10.14:127][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.14:127][323]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.29-13.10.14:127][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.14:162][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.10.16:281][455]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.10.16:360][460]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.10.16:360][460]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.16:360][460]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.10.16:360][460]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.16:362][460]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.16:362][460]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.16:362][460]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.10.16:362][460]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.16:362][460]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.16:362][460]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.10.16:362][460]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.16:362][460]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.10.16:362][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.16:362][460]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.10.16:362][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.16:474][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.10.16:476][467]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.16:476][467]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.10.16:476][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.16:476][467]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.16:476][467]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.10.16:476][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.16:476][467]Interaction: Interaction time: 10.661924 [2020.04.29-13.10.16:476][467]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.04.29-13.10.16:476][467]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 10.661924 Timestamp 0.000000 [2020.04.29-13.10.16:476][467]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.10.16:476][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.16:540][471]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.10.16:636][477]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.10.16:636][477]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.10.16:636][477]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.10.16:636][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.16:638][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.10.16:652][478]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.10.16:652][478]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.10.16:652][478]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.16:652][478]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.10.16:652][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.16:652][478]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.16:652][478]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.10.16:652][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.16:668][479]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.16:668][479]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.10.16:668][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.16:668][479]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.16:668][479]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.10.16:668][479]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.16:668][479]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.10.16:668][479]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.16:668][479]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.10.16:668][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.16:668][479]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.10.16:668][479]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.16:668][479]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.10.16:668][479]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.16:668][479]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.16:668][479]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=221.621 [2020.04.29-13.10.16:731][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.10.16:734][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.10.16:736][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.10.16:737][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.10.18:201][574]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.10.18:201][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.18:717][606]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.04.29-13.10.18:717][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.18:904][618]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198092023643 [2020.04.29-13.10.18:906][618]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198092023643, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.10.19:817][670]Interaction: Player [BP_CamperMale07_Character_C_0] is in chase. [2020.04.29-13.10.19:910][675]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.10.19:911][675]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.19:911][675]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.10.19:911][675]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.19:912][675]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.19:912][675]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.19:912][675]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.10.19:912][675]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.19:912][675]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.19:912][675]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.10.19:912][675]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.19:912][675]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.10.19:912][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.19:912][675]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.10.19:912][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.19:912][675]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=224.864 [2020.04.29-13.10.19:913][675]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.10.19:916][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.10.19:932][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.10.19:985][679]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.10.19:985][679]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.19:986][679]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.19:986][679]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.10.19:986][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.19:986][679]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.19:986][679]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.10.19:986][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.19:986][679]Interaction: Interaction time: 0.000000 [2020.04.29-13.10.19:986][679]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.10.19:986][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.20:084][684]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=225.036 [2020.04.29-13.10.20:321][696]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.535584 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.10.20:322][696]Interaction: Player [BP_CamperMale07_Character_C_0] is not in chase anymore. [2020.04.29-13.10.21:148][739]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.10.21:148][739]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.10.21:148][739]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.21:148][739]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.10.21:148][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.21:148][739]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.21:148][739]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.10.21:148][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.21:167][740]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.21:167][740]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.10.21:167][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.21:167][740]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.21:167][740]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.10.21:167][740]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.21:167][740]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.10.21:167][740]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.21:167][740]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.10.21:167][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.21:167][740]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.10.21:167][740]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.21:167][740]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.10.21:167][740]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.21:167][740]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.21:167][740]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=226.120 [2020.04.29-13.10.21:186][741]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=226.138 [2020.04.29-13.10.21:258][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.10.21:260][745]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.10.21:260][745]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.21:260][745]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.10.21:260][745]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.21:266][745]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.10.21:268][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.10.21:276][746]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.21:277][746]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.21:277][746]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.10.21:277][746]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.21:277][746]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.21:277][746]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.10.21:277][746]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.21:277][746]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.10.21:277][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.21:277][746]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.10.21:277][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.21:278][746]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.10.21:300][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.10.21:351][750]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.10.21:352][750]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.21:353][750]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.21:353][750]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.10.21:353][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.21:353][750]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.21:353][750]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.10.21:353][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.21:353][750]Interaction: Interaction time: 0.000000 [2020.04.29-13.10.21:353][750]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.10.21:353][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.21:482][757]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorSuburbs_C_3] [2020.04.29-13.10.21:482][757]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.21:482][757]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_3] [2020.04.29-13.10.21:482][757]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.21:484][757]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.21:484][757]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.21:484][757]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.10.21:484][757]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.21:484][757]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.21:484][757]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_3] [2020.04.29-13.10.21:484][757]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.21:484][757]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.10.21:484][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.21:484][757]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.10.21:484][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.21:484][757]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.10.21:590][763]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.10.21:590][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-13.10.21:592][763]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.21:592][763]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.10.21:592][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.21:592][763]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.21:592][763]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.10.21:592][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.21:592][763]Interaction: Interaction time: 80.000000 [2020.04.29-13.10.21:592][763]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.10.21:592][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.21:628][765]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.10.21:739][771]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.21:739][771]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.10.21:739][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.21:739][771]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.21:739][771]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.10.21:739][771]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.21:739][771]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.10.21:739][771]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.21:739][771]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.10.21:739][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.21:739][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.10.21:739][771]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.21:739][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.10.21:739][771]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.21:739][771]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.21:740][771]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.10.21:740][771]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=226.691 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.10.21:758][772]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=226.710 [2020.04.29-13.10.21:776][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_21] [2020.04.29-13.10.21:776][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.21:776][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_21] [2020.04.29-13.10.21:776][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.21:776][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_21] [2020.04.29-13.10.21:776][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.21:817][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.10.21:887][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_21] [2020.04.29-13.10.21:887][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.21:906][780]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.10.21:906][780]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.10.21:906][780]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=226.858 [2020.04.29-13.10.21:906][780]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=226.858 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.10.21:944][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.10.21:944][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.21:999][785]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Male. [2020.04.29-13.10.22:001][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.10.22:001][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:001][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.10.22:001][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:001][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.10.22:001][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:001][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.10.22:001][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:001][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.10.22:001][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:001][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.10.22:001][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:001][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.10.22:001][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:001][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.10.22:001][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:001][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.10.22:001][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:051][788]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale07_Character_C_0 [2020.04.29-13.10.22:053][788]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.10.22:060][788]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - BadBoy ]: On [2020.04.29-13.10.22:217][797]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.10.22:217][797]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.10.22:217][797]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=227.169 [2020.04.29-13.10.22:217][797]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=227.169 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.10.22:253][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_21] [2020.04.29-13.10.22:253][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:253][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_21] [2020.04.29-13.10.22:253][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:253][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_21] [2020.04.29-13.10.22:253][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:253][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_21] [2020.04.29-13.10.22:253][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:273][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.10.22:273][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:273][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.10.22:273][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:273][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.10.22:273][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:274][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.10.22:274][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:274][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.10.22:274][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:274][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.10.22:274][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:274][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.10.22:274][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:274][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.10.22:274][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:274][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.10.22:274][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:436][809]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.10.22:436][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:436][809]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.10.22:436][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:436][809]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_21] [2020.04.29-13.10.22:436][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:436][809]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_21] [2020.04.29-13.10.22:436][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.22:527][814]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.10.22:527][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.23:292][854]Interaction: Player [BP_CamperMale07_Character_C_0] is in chase. [2020.04.29-13.10.24:043][893]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - BadBoy ]: Off [2020.04.29-13.10.24:551][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_21] [2020.04.29-13.10.24:551][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.24:551][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_21] [2020.04.29-13.10.24:551][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.24:551][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_21] [2020.04.29-13.10.24:551][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.24:551][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_21] [2020.04.29-13.10.24:551][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.24:868][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_21] [2020.04.29-13.10.24:869][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.24:869][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_21] [2020.04.29-13.10.24:869][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.24:869][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_21] [2020.04.29-13.10.24:869][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.24:869][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_21] [2020.04.29-13.10.24:869][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.25:222][956]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.10.25:222][956]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=230.175 [2020.04.29-13.10.25:241][957]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.25:241][957]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.25:266][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.10.25:520][971]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_21] [2020.04.29-13.10.25:520][971]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.25:656][978]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_21] [2020.04.29-13.10.25:656][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.25:656][978]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_21] [2020.04.29-13.10.25:656][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.25:656][978]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_21] [2020.04.29-13.10.25:656][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.25:871][989]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.25:871][989]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.10.25:871][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.25:871][989]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.25:871][989]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.10.25:871][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.25:871][989]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.25:871][989]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.10.25:871][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.25:871][989]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.25:871][989]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.10.25:871][989]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.25:871][989]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.10.25:871][989]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.25:871][989]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.10.25:871][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.25:871][989]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_3] [2020.04.29-13.10.25:871][989]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.25:872][989]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.25:873][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-13.10.26:699][ 33]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.283241 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.10.26:717][ 34]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.26:717][ 34]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.26:717][ 34]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.10.26:718][ 34]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=231.669 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.10.26:736][ 35]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.10.26:736][ 35]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.10.26:736][ 35]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=231.688 [2020.04.29-13.10.26:736][ 35]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=231.688 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.10.26:810][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.10.26:810][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.26:824][ 40]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.04.29-13.10.26:912][ 45]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale07_Character_C_0 [2020.04.29-13.10.26:913][ 45]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.10.26:916][ 45]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.613281 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.10.26:916][ 45]Interaction: Player [BP_CamperMale07_Character_C_0] is not in chase anymore. [2020.04.29-13.10.26:919][ 45]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - BadBoy ]: On [2020.04.29-13.10.27:048][ 53]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.10.27:048][ 53]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.10.27:048][ 53]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=232.000 [2020.04.29-13.10.27:048][ 53]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=232.000 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.10.27:150][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.10.27:180][ 61]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.954855 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.10.27:199][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.10.27:199][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:199][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.10.27:199][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:199][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.10.27:199][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:199][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.10.27:199][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:199][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.10.27:199][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:199][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.10.27:199][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:199][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.10.27:199][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:199][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.10.27:199][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:199][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.10.27:199][ 62]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:247][ 65]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.10.27:247][ 65]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.10.27:247][ 65]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.10.27:247][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.27:279][ 67]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.27:279][ 67]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.10.27:279][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.27:279][ 67]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.27:279][ 67]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.10.27:279][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.27:312][ 69]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.27:312][ 69]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.10.27:312][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.27:312][ 69]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.27:312][ 69]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.10.27:312][ 69]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.27:312][ 69]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.10.27:312][ 69]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.27:312][ 69]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.10.27:312][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.27:312][ 69]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.10.27:312][ 69]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:312][ 69]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.27:557][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.10.27:557][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:557][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.10.27:557][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:557][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.10.27:557][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:557][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.10.27:557][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:557][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.10.27:557][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:557][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.10.27:557][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:557][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.10.27:557][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:557][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.10.27:557][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:557][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.10.27:557][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:911][105]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.10.27:911][105]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:911][105]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.10.27:911][105]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:913][105]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.27:913][105]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.27:913][105]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.10.27:913][105]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.27:913][105]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.27:913][105]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.10.27:913][105]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.27:913][105]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.10.27:913][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.27:913][105]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.10.27:913][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.28:012][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.10.28:014][111]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.28:014][111]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.10.28:014][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.28:014][111]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.28:014][111]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.10.28:014][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.28:014][111]Interaction: Interaction time: 32.000000 [2020.04.29-13.10.28:014][111]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.10.28:014][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.28:086][115]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.10.28:086][115]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.28:253][125]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.28:254][125]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.10.28:254][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.28:254][125]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.28:254][125]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.10.28:254][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.28:255][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.10.28:287][127]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.28:287][127]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.10.28:287][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.28:287][127]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.28:287][127]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.10.28:287][127]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.28:287][127]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.10.28:287][127]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.28:287][127]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.10.28:287][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.28:287][127]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.10.28:287][127]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.28:287][127]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.28:911][164]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - BadBoy ]: Off [2020.04.29-13.10.30:054][231]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.10.30:054][231]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=235.007 [2020.04.29-13.10.30:072][232]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.30:072][232]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.30:095][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.10.30:124][235]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-13.10.30:124][235]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.30:125][235]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-13.10.30:125][235]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.30:127][235]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.30:127][235]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.30:127][235]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.10.30:127][235]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.30:127][235]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.30:127][235]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-13.10.30:127][235]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.30:127][235]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.10.30:127][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.30:127][235]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.29-13.10.30:127][235]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.10.30:127][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.30:145][236]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.10.30:521][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.10.30:522][257]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.30:523][257]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.10.30:523][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.30:523][257]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.30:523][257]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.10.30:523][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.30:523][257]Interaction: Interaction time: 14.000000 [2020.04.29-13.10.30:523][257]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.29-13.10.30:523][257]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.29-13.10.30:523][257]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.10.30:523][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.30:524][257]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.29-13.10.30:558][259]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.10.30:896][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.10.30:896][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.31:053][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.10.31:053][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.31:053][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.10.31:053][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.31:053][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.10.31:053][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.31:053][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.10.31:053][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.31:053][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.10.31:053][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.31:053][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.10.31:053][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.31:053][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.10.31:053][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.31:053][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.10.31:053][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.31:053][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.10.31:053][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.31:070][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.10.31:249][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.10.31:249][299]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.31:249][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.10.31:249][299]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.31:250][299]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.31:250][299]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.31:250][299]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.10.31:250][299]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.31:250][299]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.31:250][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.10.31:250][299]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.31:250][299]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.10.31:250][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.31:250][299]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.04.29-13.10.31:250][299]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.04.29-13.10.31:250][299]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.10.31:250][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.31:250][299]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.10.31:250][299]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.10.31:315][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.10.31:315][303]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.31:462][312]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.10.31:592][320]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.31:592][320]LogDBDPlayerMovement: StopSnapping Final Location (14.691279 3813.560059 105.150131) [2020.04.29-13.10.31:592][320]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.10.31:592][320]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.10.31:592][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.31:592][320]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.31:592][320]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.10.31:592][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.31:592][320]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.10.31:592][320]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale07_Character_C_0. [2020.04.29-13.10.31:592][320]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.10.31:592][320]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.10.31:592][320]Interaction: Interaction time: 2.700000 [2020.04.29-13.10.31:593][320]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.10.31:593][320]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.29-13.10.31:593][320]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_M_TT_PickUP):Length(2.733333) [2020.04.29-13.10.31:593][320]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 236.528717 [2020.04.29-13.10.31:593][320]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.10.31:593][320]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.10.31:593][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.31:593][320]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.10.31:595][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.10.31:597][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.10.31:599][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.10.31:599][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.10.31:599][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.10.31:722][328]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.31:722][328]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.34:279][485]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.10.34:295][486]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.10.34:295][486]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.10.34:295][486]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.34:295][486]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.10.34:295][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.34:295][486]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.10.34:295][486]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.10.34:295][486]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.34:295][486]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.10.34:295][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.34:311][487]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.34:311][487]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.10.34:311][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.34:311][487]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.34:311][487]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.10.34:311][487]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.34:311][487]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.10.34:311][487]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.34:311][487]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.10.34:311][487]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.10.34:311][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.34:311][487]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.10.34:311][487]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.34:311][487]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.10.34:311][487]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.34:311][487]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.34:326][488]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.10.34:326][488]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.34:326][488]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.10.34:326][488]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.34:327][488]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.34:328][488]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.34:328][488]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.10.34:328][488]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.34:328][488]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.34:328][488]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.10.34:328][488]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.34:328][488]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.10.34:328][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.34:328][488]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.10.34:328][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.34:391][492]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.10.34:391][492]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.34:392][492]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.34:392][492]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.10.34:392][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.34:392][492]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.34:392][492]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.10.34:392][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.34:392][492]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingPutDown] [2020.04.29-13.10.34:392][492]Interaction: Interaction time: 1.000000 [2020.04.29-13.10.34:392][492]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorStunDrop_Middle Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.10.34:392][492]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: SurvivorStunDrop_Middle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.29-13.10.34:392][492]LogSM: Error: Play Update Montage AM_UK_Stun_Drop_IN_FPV Duration 1.000000 Timestamp 239.328323 [2020.04.29-13.10.34:392][492]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.10.34:392][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.35:377][553]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.10.35:392][554]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.10.35:392][554]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.10.35:392][554]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.35:392][554]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.10.35:392][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.35:392][554]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.35:392][554]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorStunDrop_Out Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.10.35:393][554]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.04.29-13.10.35:393][554]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Out Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Injured AnimTag_Male AnimTag_Follower [2020.04.29-13.10.35:393][554]AnimLeader: Warning: Montage length differs Name(AM_UK_Stun_Drop_OUT_FPV):Length(4.233333) VS Name(AM_M_TT_Stun_Drop):Length(1.066667) [2020.04.29-13.10.35:393][554]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.10.35:393][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.35:393][554]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.10.35:393][554]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperMale07_Character_C_0. [2020.04.29-13.10.35:393][554]Interaction: [BP_CamperMale07_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.10.35:393][554]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.10.35:393][554]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.10.35:393][554]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.10.35:396][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.10.35:399][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.10.35:399][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.10.35:472][559]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.10.35:473][559]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.10.35:477][559]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_CamperMale07_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.29-13.10.35:479][559]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.10.35:569][565]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.35:570][565]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.36:011][592]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.10.36:011][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.36:011][592]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.10.36:011][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.36:011][592]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.10.36:011][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.36:011][592]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.10.36:011][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.36:011][592]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.10.36:011][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.36:011][592]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.10.36:011][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.36:011][592]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.10.36:011][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.36:011][592]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.10.36:011][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.36:011][592]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.10.36:011][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.36:141][600]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.10.36:141][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.39:428][803]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.39:428][803]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.10.39:428][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.39:428][803]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.39:428][803]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.10.39:428][803]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.39:428][803]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.10.39:428][803]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.39:428][803]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.10.39:428][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.39:428][803]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.10.39:428][803]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.39:428][803]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.10.39:428][803]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.39:428][803]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.39:448][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.10.39:752][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.10.39:752][823]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.39:752][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.10.39:752][823]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.39:753][823]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.39:753][823]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.39:753][823]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.10.39:753][823]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.39:753][823]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.39:753][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.10.39:753][823]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.39:753][823]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.10.39:753][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.39:753][823]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.10.39:753][823]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.10.39:753][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.39:753][823]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=4.704 [2020.04.29-13.10.39:823][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.10.39:823][827]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.40:056][840]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.40:056][840]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.10.40:056][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.40:056][840]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.40:056][840]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.10.40:056][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.40:056][840]Interaction: Interaction time: 2.450000 [2020.04.29-13.10.40:056][840]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.10.40:056][840]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 4.988445 [2020.04.29-13.10.40:056][840]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.10.40:056][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.40:057][840]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.10.40:124][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.10.40:514][867]LogDBDGeneral: StatusEffect::EndPlay - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_CamperMale07_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.10.41:892][948]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.10.41:892][948]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.41:892][948]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.10.41:892][948]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.41:894][948]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.41:894][948]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.41:894][948]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.10.41:894][948]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.41:894][948]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.41:894][948]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.10.41:894][948]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.41:894][948]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.10.41:894][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.41:894][948]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.10.41:894][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.41:996][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.10.41:998][954]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.41:998][954]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.10.41:998][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.41:998][954]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.41:998][954]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.10.41:998][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.41:998][954]Interaction: Interaction time: 31.765808 [2020.04.29-13.10.41:998][954]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.10.41:998][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.42:073][959]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198068815666 [2020.04.29-13.10.42:084][959]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198068815666, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.10.42:084][959]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: UFORIA, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.10.42:240][968]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.10.42:337][974]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_17] [2020.04.29-13.10.42:337][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.42:337][974]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_17] [2020.04.29-13.10.42:337][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.42:337][974]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_17] [2020.04.29-13.10.42:337][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.42:449][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.10.42:500][984]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.10.42:564][988]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_17] [2020.04.29-13.10.42:564][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.42:596][990]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.10.42:596][990]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.10.42:596][990]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.10.42:596][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.42:598][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.10.42:612][991]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.10.42:612][991]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.10.42:612][991]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.42:612][991]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.10.42:612][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.42:612][991]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.42:612][991]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.10.42:612][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.42:628][992]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.42:629][992]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.10.42:629][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.42:629][992]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.42:629][992]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.10.42:629][992]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.42:629][992]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.10.42:629][992]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.42:629][992]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.10.42:629][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.42:629][992]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.10.42:629][992]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.42:629][992]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.10.42:629][992]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.42:629][992]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.42:629][992]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=7.580 [2020.04.29-13.10.42:648][993]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.10.42:691][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.10.42:696][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.10.42:697][996]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.10.42:699][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.10.42:805][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.10.42:805][ 3]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.42:805][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_17] [2020.04.29-13.10.42:805][ 3]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.42:806][ 3]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.42:806][ 3]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.42:806][ 3]Interaction: Verbose: [DestroyRight][Bookshelf_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.10.42:806][ 3]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.42:806][ 3]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.42:806][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_17] [2020.04.29-13.10.42:806][ 3]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.42:806][ 3]Interaction: Verbose: [DestroyRight][Bookshelf_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.10.42:806][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.42:806][ 3]Interaction: Verbose: [DestroyRight][Bookshelf_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.10.42:806][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.42:806][ 3]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.10.42:825][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.10.42:869][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_17] [2020.04.29-13.10.42:869][ 7]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.42:966][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.10.43:096][ 21]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.43:096][ 21]LogDBDPlayerMovement: StopSnapping Final Location (625.700134 4227.000000 105.150536) [2020.04.29-13.10.43:096][ 21]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.10.43:096][ 21]Interaction: Verbose: [DestroyRight][Bookshelf_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.10.43:096][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.43:096][ 21]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.43:096][ 21]Interaction: Verbose: [DestroyRight][Bookshelf_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.10.43:096][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.43:096][ 21]Interaction: Interaction time: 2.600000 [2020.04.29-13.10.43:096][ 21]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger AnimTag_FPV. [2020.04.29-13.10.43:096][ 21]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet_FPV Duration 2.600000 Timestamp 8.031858 [2020.04.29-13.10.43:096][ 21]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.10.43:096][ 21]Interaction: Verbose: [DestroyRight][Bookshelf_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.10.43:096][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.43:143][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.10.43:340][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-13.10.43:403][ 40]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.43:403][ 40]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_4] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.10.43:403][ 40]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.10.43:403][ 40]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_4] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.10.43:403][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.43:403][ 40]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.10.43:403][ 40]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.04.29-13.10.43:403][ 40]LogDBDGeneral: Warning: Scalars [2020.04.29-13.10.43:403][ 40]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.10.43:403][ 40]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.10.43:403][ 40]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.10.43:403][ 40]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.10.43:403][ 40]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.10.43:403][ 40]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.10.43:403][ 40]LogDBDGeneral: Warning: Textures [2020.04.29-13.10.43:403][ 40]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.04.29-13.10.43:403][ 40]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.10.43:403][ 40]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.10.43:403][ 40]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.10.43:403][ 40]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.10.43:403][ 40]LogDBDGeneral: Warning: Vectors [2020.04.29-13.10.43:403][ 40]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.10.43:403][ 40]LogDBDGeneral: Warning: Scalars [2020.04.29-13.10.43:403][ 40]LogDBDGeneral: Warning: Textures [2020.04.29-13.10.43:403][ 40]LogDBDGeneral: Warning: Vectors [2020.04.29-13.10.43:403][ 40]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.10.43:403][ 40]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_4] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.10.43:403][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.43:403][ 40]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.43:403][ 40]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_4] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.10.43:403][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.43:435][ 42]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.43:435][ 42]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_4] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.10.43:435][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.43:435][ 42]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.43:435][ 42]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_4] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.10.43:435][ 42]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.43:435][ 42]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_4] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.10.43:435][ 42]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.43:435][ 42]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_4] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.10.43:435][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.43:435][ 42]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_4] [2020.04.29-13.10.43:435][ 42]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.43:435][ 42]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.43:498][ 46]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.04.29-13.10.44:175][ 88]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.10.44:533][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.10.44:564][112]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.10.44:564][112]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.10.44:564][112]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.10.44:564][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.44:595][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.10.44:596][114]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.44:596][114]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.10.44:596][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.44:596][114]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.44:596][114]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.10.44:596][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.44:596][114]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.44:596][114]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.10.44:596][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.44:596][114]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.44:596][114]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.10.44:596][114]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.44:596][114]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.10.44:596][114]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.44:596][114]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.10.44:596][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.44:596][114]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-13.10.44:596][114]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.44:596][114]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.44:597][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.10.44:966][137]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.557301 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.10.45:016][140]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-13.10.45:016][140]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.10.45:177][150]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.10.45:484][169]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.10.45:693][182]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.10.45:709][183]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.10.45:710][183]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.10.45:710][183]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.45:710][183]Interaction: Verbose: [DestroyRight][Bookshelf_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.10.45:710][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.45:710][183]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.45:710][183]Interaction: Verbose: [DestroyRight][Bookshelf_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.10.45:710][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.45:725][184]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.45:725][184]Interaction: Verbose: [DestroyRight][Bookshelf_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.10.45:725][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.45:725][184]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.45:725][184]Interaction: Verbose: [DestroyRight][Bookshelf_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.10.45:725][184]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.45:725][184]Interaction: Verbose: [DestroyRight][Bookshelf_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.10.45:725][184]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.45:725][184]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.10.45:726][184]Interaction: Verbose: [DestroyRight][Bookshelf_C_17] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.10.45:726][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.45:726][184]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_17] [2020.04.29-13.10.45:726][184]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.45:726][184]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_17] [2020.04.29-13.10.45:726][184]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.45:726][184]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.10.45:745][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.10.45:747][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.10.46:226][215]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_17] [2020.04.29-13.10.46:226][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.46:275][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_17] [2020.04.29-13.10.46:275][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.46:275][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_17] [2020.04.29-13.10.46:275][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.46:275][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_17] [2020.04.29-13.10.46:275][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.47:016][260]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_3] [2020.04.29-13.10.47:016][260]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.47:016][260]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_3] [2020.04.29-13.10.47:016][260]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.47:017][260]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.47:018][260]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.47:018][260]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.10.47:018][260]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.47:018][260]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.47:018][260]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_3] [2020.04.29-13.10.47:018][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.47:018][260]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.10.47:018][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.47:018][260]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.10.47:018][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.47:018][260]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.10.47:104][265]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.10.47:104][265]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-13.10.47:106][265]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.47:106][265]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.10.47:106][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.47:106][265]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.47:106][265]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.10.47:106][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.47:106][265]Interaction: Interaction time: 75.716759 [2020.04.29-13.10.47:106][265]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.10.47:106][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.47:141][267]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.10.47:462][286]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198399907834 [2020.04.29-13.10.47:465][286]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198399907834, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.10.47:587][293]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale07_Character_C_0 [2020.04.29-13.10.47:888][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.29-13.10.47:888][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.47:888][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.29-13.10.47:888][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.47:888][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.29-13.10.47:888][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.48:347][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.29-13.10.48:347][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.48:348][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.29-13.10.48:348][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.48:348][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.29-13.10.48:348][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.54:945][746]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.544613 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.10.55:042][752]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.29-13.10.55:042][752]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.55:042][752]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.29-13.10.55:042][752]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.55:042][752]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-13.10.55:044][752]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.55:044][752]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.55:044][752]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.10.55:044][752]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.10.55:044][752]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.55:044][752]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.29-13.10.55:044][752]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.10.55:044][752]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.10.55:044][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.55:044][752]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.10.55:044][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.55:044][752]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.10.55:106][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.10.55:107][756]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.55:107][756]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.55:107][756]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.55:107][756]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.10.55:107][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.55:107][756]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.10.55:107][756]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.10.55:108][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.55:108][756]Interaction: Interaction time: 10.666667 [2020.04.29-13.10.55:108][756]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.10.55:108][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.10.55:140][758]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.10.55:917][807]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197985669342 [2020.04.29-13.10.55:917][807]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197985669342, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.10.55:917][807]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Bartion, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.10.55:967][810]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198068815666 [2020.04.29-13.10.55:968][810]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198068815666, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.10.55:968][810]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: UFORIA, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.11.01:284][139]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_1] [2020.04.29-13.11.01:284][139]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.01:304][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.11.01:316][141]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_17] [2020.04.29-13.11.01:316][141]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.01:316][141]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorSuburbs_C_1] [2020.04.29-13.11.01:316][141]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.01:317][141]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.01:317][141]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.01:317][141]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.11.01:317][141]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.01:317][141]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.01:317][141]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_1] [2020.04.29-13.11.01:317][141]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.01:317][141]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.11.01:317][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.01:317][141]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.11.01:317][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.01:317][141]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.11.01:336][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.11.01:381][145]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_1] [2020.04.29-13.11.01:381][145]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.01:397][146]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorSuburbs_C_1] [2020.04.29-13.11.01:397][146]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.01:430][148]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.01:430][148]LogDBDPlayerMovement: StopSnapping Final Location (1234.500122 6956.500000 108.900009) [2020.04.29-13.11.01:430][148]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.11.01:430][148]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.11.01:430][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.01:430][148]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.01:430][148]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.11.01:430][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.01:430][148]Interaction: Interaction time: 2.000000 [2020.04.29-13.11.01:430][148]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-13.11.01:430][148]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 26.366314 [2020.04.29-13.11.01:430][148]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.11.01:430][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.01:494][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Enabled [2020.04.29-13.11.03:205][258]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.11.03:399][270]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.11.03:512][277]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.11.03:512][277]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.11.03:512][277]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.11.03:512][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.03:514][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Disabled [2020.04.29-13.11.03:528][278]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.11.03:528][278]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.11.03:528][278]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.03:528][278]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.11.03:528][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.03:528][278]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.03:528][278]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.11.03:528][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.03:544][279]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.03:544][279]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.11.03:544][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.03:544][279]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.03:544][279]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.11.03:544][279]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.03:544][279]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.11.03:544][279]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.03:544][279]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.11.03:544][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.03:544][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorSuburbs_C_1] [2020.04.29-13.11.03:544][279]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.03:544][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorSuburbs_C_1] [2020.04.29-13.11.03:544][279]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.03:544][279]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.03:563][280]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.11.03:565][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.11.03:575][281]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick [2020.04.29-13.11.03:578][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.11.03:607][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Enabled [2020.04.29-13.11.03:610][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Disabled [2020.04.29-13.11.03:753][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_1] [2020.04.29-13.11.03:754][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.03:995][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorSuburbs_C_1] [2020.04.29-13.11.03:995][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.04:028][309]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_1] [2020.04.29-13.11.04:028][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.04:205][320]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorSuburbs_C_1] [2020.04.29-13.11.04:205][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.04:997][369]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.11.05:075][374]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.11.05:075][374]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.11.05:594][406]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.11.05:753][416]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.019797 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.11.05:753][416]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.11.05:756][416]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.11.05:756][416]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.11.05:756][416]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.11.05:756][416]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.11.05:756][416]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.11.05:756][416]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.11.05:756][416]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.11.05:756][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.11.05:785][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.11.05:819][420]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.05:819][420]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.11.05:819][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.05:819][420]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.05:819][420]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.11.05:819][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.05:819][420]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.05:819][420]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.11.05:819][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.05:819][420]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.05:819][420]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.11.05:819][420]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.05:819][420]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.11.05:819][420]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.05:819][420]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.11.05:819][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.05:819][420]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.04.29-13.11.05:819][420]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.05:819][420]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.05:820][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.11.05:849][422]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.11.05:914][426]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.05:914][426]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.06:074][436]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.11.06:074][436]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.11.06:690][474]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 48 [2020.04.29-13.11.06:805][482]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198040065998 [2020.04.29-13.11.06:805][482]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198040065998, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.11.07:075][498]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.11.07:075][498]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.11.07:075][498]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.11.07:075][498]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.11.07:094][499]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.11.07:915][550]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.11.08:141][564]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_9] [2020.04.29-13.11.08:141][564]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.08:415][581]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale03_Character_C_0 [2020.04.29-13.11.08:753][602]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_9] [2020.04.29-13.11.08:754][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.09:044][620]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.11.09:108][624]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.11.09:108][624]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-13.11.09:157][627]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.11.09:479][647]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-13.11.09:479][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.09:479][647]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.29-13.11.09:479][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.09:479][647]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.29-13.11.09:479][647]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.09:499][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.11.09:608][655]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorSuburbs_C_1] [2020.04.29-13.11.09:608][655]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.09:608][655]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-13.11.09:608][655]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.09:609][655]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.09:609][655]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.09:609][655]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.11.09:609][655]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.09:609][655]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.09:609][655]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-13.11.09:609][655]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.09:609][655]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.11.09:609][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.09:609][655]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.11.09:609][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.09:609][655]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.11.09:627][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.11.09:688][660]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-13.11.09:688][660]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.09:721][662]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.09:721][662]LogDBDPlayerMovement: StopSnapping Final Location (1076.000000 7565.899902 105.150307) [2020.04.29-13.11.09:721][662]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.11.09:721][662]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.11.09:721][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.09:721][662]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.09:721][662]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.11.09:721][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.09:721][662]Interaction: Interaction time: 2.333000 [2020.04.29-13.11.09:721][662]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: LockerSearchEmpty Gunslinger AnimTag_FPV. [2020.04.29-13.11.09:721][662]AnimLeader: ClosetStandard_C_16 Requested to Play: LockerSearchEmpty Gunslinger AnimTag_FPV AnimTag_Follower. [2020.04.29-13.11.09:721][662]LogSM: Error: Play Update Montage AM_UK_Search_Locker_FPV Duration 2.333000 Timestamp 34.657215 [2020.04.29-13.11.09:721][662]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.11.09:721][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.09:736][663]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.11.09:849][670]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.11.11:171][752]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.11.11:802][791]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.11.12:044][806]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.11.12:060][807]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.11.12:060][807]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.11.12:060][807]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.12:060][807]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.11.12:060][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.12:060][807]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.12:060][807]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.11.12:060][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.12:076][808]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.12:076][808]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.11.12:076][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.12:076][808]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.12:076][808]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.11.12:076][808]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.12:076][808]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.11.12:076][808]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.12:076][808]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.11.12:076][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.12:076][808]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-13.11.12:076][808]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.12:076][808]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-13.11.12:076][808]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.12:076][808]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.12:096][809]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.11.12:097][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.11.12:144][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.11.12:286][821]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.29-13.11.12:286][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.12:286][821]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.29-13.11.12:286][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.12:286][821]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.29-13.11.12:286][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.12:307][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.11.12:496][834]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-13.11.12:496][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.12:496][834]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.29-13.11.12:496][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.12:496][834]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.29-13.11.12:496][834]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.12:609][841]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.11.13:125][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.29-13.11.13:125][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.13:125][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.29-13.11.13:125][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.13:125][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.29-13.11.13:125][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.13:736][911]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.030800 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.11.13:737][911]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.11.13:740][911]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.11.13:740][911]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.11.13:740][911]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.11.13:740][911]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.11.13:740][911]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.11.13:740][911]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.11.13:740][911]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.11.13:740][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.11.13:754][912]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.11.13:769][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.11.13:787][914]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-13.11.13:787][914]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.11.13:787][914]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale03_Character_C_0 [2020.04.29-13.11.13:804][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.11.13:835][917]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.13:835][917]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.11.13:835][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.13:835][917]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.13:835][917]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.11.13:835][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.13:867][919]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.11.13:883][920]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.13:883][920]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.11.13:883][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.13:883][920]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.13:883][920]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.11.13:883][920]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.13:883][920]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.11.13:883][920]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.13:883][920]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.11.13:883][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.13:883][920]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.11.13:883][920]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.13:883][920]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.14:318][947]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.04.29-13.11.14:318][947]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.14:318][947]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.04.29-13.11.14:318][947]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.14:319][947]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.14:319][947]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.14:319][947]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.11.14:319][947]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.14:319][947]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.14:319][947]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.04.29-13.11.14:319][947]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.14:319][947]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.11.14:319][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.14:319][947]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.11.14:319][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.14:319][947]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.11.14:513][959]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.14:513][959]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.11.14:513][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.14:513][959]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.14:513][959]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.11.14:513][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.14:513][959]Interaction: Interaction time: 2.000000 [2020.04.29-13.11.14:513][959]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: PlankVault Right AnimTag_Male. [2020.04.29-13.11.14:513][959]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RT Duration 2.000000 Timestamp 0.000000 [2020.04.29-13.11.14:513][959]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.11.14:513][959]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.11.14:513][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.14:528][960]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.11.14:979][988]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.29-13.11.14:979][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.14:979][988]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.29-13.11.14:979][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.14:979][988]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.29-13.11.14:979][988]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.15:125][997]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.29-13.11.15:125][997]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.15:446][ 17]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.505613 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.11.15:641][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.29-13.11.15:641][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.15:641][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.29-13.11.15:641][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.15:641][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.29-13.11.15:641][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.15:641][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.29-13.11.15:641][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.15:673][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.29-13.11.15:673][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.15:673][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.29-13.11.15:673][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.15:673][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.29-13.11.15:673][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.15:673][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.29-13.11.15:673][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.15:882][ 44]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.11.16:141][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.29-13.11.16:142][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.16:286][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.29-13.11.16:286][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.16:286][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.29-13.11.16:286][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.16:286][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.29-13.11.16:286][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.16:302][ 70]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.11.16:318][ 71]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.16:318][ 71]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.11.16:318][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.16:319][ 71]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.16:319][ 71]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.11.16:319][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.16:351][ 73]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.16:351][ 73]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.11.16:351][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.16:351][ 73]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.16:351][ 73]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.11.16:351][ 73]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.16:351][ 73]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.11.16:351][ 73]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.16:351][ 73]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.11.16:351][ 73]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_15] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.11.16:351][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.16:351][ 73]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownRight][Bookshelf_C_15] [2020.04.29-13.11.16:351][ 73]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.16:351][ 73]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.17:838][166]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119921953 [2020.04.29-13.11.17:838][166]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119921953, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.11.18:658][216]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_9] [2020.04.29-13.11.18:658][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.19:399][262]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_9] [2020.04.29-13.11.19:399][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.21:609][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.29-13.11.21:609][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.21:609][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.29-13.11.21:609][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.21:609][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.29-13.11.21:609][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.21:739][407]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.29-13.11.21:739][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.22:205][436]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.29-13.11.22:206][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.22:206][436]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.29-13.11.22:206][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.22:206][436]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.29-13.11.22:206][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.22:206][436]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.29-13.11.22:206][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.22:254][439]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-13.11.22:254][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.22:254][439]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-13.11.22:254][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.22:254][439]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-13.11.22:254][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.22:254][439]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-13.11.22:254][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.22:996][485]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-13.11.22:996][485]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.22:996][485]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-13.11.22:996][485]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.22:996][485]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-13.11.22:996][485]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.22:996][485]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-13.11.22:996][485]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.23:029][487]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.29-13.11.23:029][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.23:029][487]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.29-13.11.23:029][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.23:029][487]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.29-13.11.23:029][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.23:029][487]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.29-13.11.23:029][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.23:496][516]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.29-13.11.23:496][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.23:625][524]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.29-13.11.23:625][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.23:625][524]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.29-13.11.23:625][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.23:625][524]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.29-13.11.23:625][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.29:238][872]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.29-13.11.29:238][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.29:238][872]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.29-13.11.29:238][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.29:238][872]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.29-13.11.29:238][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.29:416][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.29-13.11.29:416][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.29:609][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.29-13.11.29:609][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.29:932][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.29-13.11.29:932][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.29:932][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.29-13.11.29:932][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.29:932][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.29-13.11.29:932][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.34:191][179]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.34:191][179]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.34:191][179]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.11.34:191][179]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=59.142 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.11.34:210][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.11.34:610][205]Interaction: Player [BP_CamperMale03_Character_C_0] is in chase. [2020.04.29-13.11.34:691][210]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.11.34:691][210]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.11.34:691][210]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=59.642 [2020.04.29-13.11.34:691][210]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=59.642 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.11.34:997][229]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.11.34:997][229]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.29-13.11.34:997][229]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=59.948 [2020.04.29-13.11.34:997][229]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=59.948 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.29-13.11.35:044][232]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.11.36:498][322]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.04.29-13.11.36:498][322]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_19_C_0 at Time=61.450 [2020.04.29-13.11.36:514][323]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.36:515][323]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.36:534][324]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.11.36:536][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.11.37:800][401]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.11.37:800][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.38:078][419]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-13.11.38:078][419]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.11.38:396][438]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.501774 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.11.38:462][442]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_1] [2020.04.29-13.11.38:462][442]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.42:853][706]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.29-13.11.42:853][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.42:854][706]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.29-13.11.42:854][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.42:854][706]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.29-13.11.42:854][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.42:886][708]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.04.29-13.11.42:886][708]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.42:886][708]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.04.29-13.11.42:886][708]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.42:888][708]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.42:888][708]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.42:888][708]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.11.42:888][708]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.42:888][708]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.42:888][708]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.04.29-13.11.42:888][708]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.42:888][708]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.11.42:888][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.42:888][708]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.11.42:888][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.42:888][708]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.11.43:039][717]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.43:039][717]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.11.43:039][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.43:039][717]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.43:039][717]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.11.43:039][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.43:040][717]Interaction: Interaction time: 0.600000 [2020.04.29-13.11.43:040][717]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Male. [2020.04.29-13.11.43:040][717]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.29-13.11.43:040][717]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.11.43:040][717]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.11.43:040][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.43:071][719]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.530413 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.11.43:072][719]Interaction: Player [BP_CamperMale03_Character_C_0] is not in chase anymore. [2020.04.29-13.11.43:073][719]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.11.43:355][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.29-13.11.43:355][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.43:355][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.29-13.11.43:355][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.43:355][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.29-13.11.43:355][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.43:452][742]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.11.43:645][754]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.43:645][754]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.11.43:645][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.43:645][754]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.43:645][754]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.11.43:645][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.43:645][754]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.43:645][754]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.11.43:645][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.43:645][754]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.43:645][754]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.11.43:646][754]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.43:646][754]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.11.43:646][754]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.43:646][754]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.11.43:646][754]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_11] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.11.43:646][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.43:646][754]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_11] [2020.04.29-13.11.43:646][754]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.43:646][754]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.44:387][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.29-13.11.44:387][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.44:387][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.29-13.11.44:387][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.44:387][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.29-13.11.44:387][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.44:406][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.11.44:611][814]Interaction: Player [BP_CamperMale03_Character_C_0] is in chase. [2020.04.29-13.11.44:807][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.29-13.11.44:807][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.44:807][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.29-13.11.44:807][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.44:807][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.29-13.11.44:807][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.45:256][854]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorSuburbs_C_3] [2020.04.29-13.11.45:256][854]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.45:256][854]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_3] [2020.04.29-13.11.45:256][854]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.45:258][854]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.45:258][854]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.45:258][854]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.11.45:258][854]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.45:258][854]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.45:258][854]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_3] [2020.04.29-13.11.45:258][854]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.45:258][854]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.11.45:258][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.45:258][854]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.11.45:258][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.45:290][856]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.11.45:321][858]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.11.45:323][858]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.45:323][858]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.11.45:323][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.45:323][858]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.45:323][858]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.11.45:323][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.45:323][858]Interaction: Interaction time: 20.642866 [2020.04.29-13.11.45:323][858]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.11.45:323][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.45:355][860]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.11.45:919][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-13.11.45:919][895]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.45:919][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.11.45:919][895]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.45:920][895]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.45:920][895]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.45:920][895]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.11.45:920][895]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.45:920][895]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.45:920][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.11.45:920][895]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.45:920][895]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.11.45:920][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.45:920][895]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.11.45:920][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.45:920][895]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=70.870 [2020.04.29-13.11.45:921][895]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.11.45:924][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.11.45:939][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.11.45:983][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.11.45:983][899]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.45:985][899]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.45:985][899]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.11.45:985][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.45:985][899]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.45:985][899]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.11.45:985][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.45:985][899]Interaction: Interaction time: 0.000000 [2020.04.29-13.11.45:985][899]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.11.45:985][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.46:097][906]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=71.047 [2020.04.29-13.11.46:288][917]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.705791 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.11.46:289][917]Interaction: Player [BP_CamperMale03_Character_C_0] is not in chase anymore. [2020.04.29-13.11.47:144][969]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.11.47:144][969]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.11.47:144][969]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.47:144][969]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.11.47:144][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.47:144][969]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.47:144][969]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.11.47:144][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.47:160][970]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.47:160][970]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.11.47:160][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.47:160][970]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.47:160][970]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.11.47:160][970]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.47:160][970]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.11.47:160][970]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.47:160][970]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.11.47:160][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.47:160][970]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.11.47:160][970]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.47:160][970]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.11.47:160][970]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.47:160][970]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.47:160][970]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=72.110 [2020.04.29-13.11.47:176][971]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=72.127 [2020.04.29-13.11.47:224][974]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.11.47:226][974]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.11.47:226][974]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.47:226][974]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.11.47:226][974]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.47:233][974]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.11.47:234][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.11.47:242][975]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.47:242][975]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.47:242][975]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.11.47:242][975]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.47:242][975]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.47:242][975]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.11.47:242][975]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.47:242][975]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.11.47:242][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.47:242][975]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.11.47:242][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.47:243][975]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.11.47:261][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.11.47:289][978]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.11.47:289][978]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.47:291][978]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.47:291][978]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.11.47:291][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.47:291][978]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.47:291][978]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.11.47:291][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.47:291][978]Interaction: Interaction time: 0.000000 [2020.04.29-13.11.47:291][978]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.11.47:291][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.47:721][ 4]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=72.672 [2020.04.29-13.11.47:991][ 20]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=72.942 [2020.04.29-13.11.47:991][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.04.29-13.11.47:991][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.47:991][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.04.29-13.11.47:991][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.47:991][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.04.29-13.11.47:991][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.48:143][ 29]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.48:144][ 29]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.11.48:144][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.48:144][ 29]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.48:144][ 29]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.11.48:144][ 29]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.48:144][ 29]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.11.48:144][ 29]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.48:144][ 29]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.11.48:144][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.48:144][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.11.48:144][ 29]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.48:144][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.11.48:144][ 29]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.48:144][ 29]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.48:144][ 29]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.11.48:144][ 29]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=73.095 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.11.48:160][ 30]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=73.111 [2020.04.29-13.11.48:232][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.11.48:336][ 40]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.11.48:336][ 40]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.11.48:336][ 40]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=73.287 [2020.04.29-13.11.48:336][ 40]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=73.287 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.11.48:371][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.11.48:371][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.48:419][ 45]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Male. [2020.04.29-13.11.48:454][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.11.48:454][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.48:454][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.11.48:454][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.48:454][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.11.48:454][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.48:454][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.11.48:454][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.48:454][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.11.48:454][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.48:454][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.11.48:454][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.48:454][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.11.48:454][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.48:454][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.11.48:454][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.48:454][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.11.48:454][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.48:501][ 50]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale03_Character_C_0 [2020.04.29-13.11.48:503][ 50]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.11.48:507][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.04.29-13.11.48:507][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.48:507][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.04.29-13.11.48:507][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.48:507][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.04.29-13.11.48:507][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.48:509][ 50]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale03_Character_C_0 - Gaming]: On [2020.04.29-13.11.48:640][ 58]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.11.48:640][ 58]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.11.48:640][ 58]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=73.591 [2020.04.29-13.11.48:640][ 58]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=73.591 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.11.49:335][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.11.49:335][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.49:335][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.11.49:335][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.49:335][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.11.49:335][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.49:335][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.11.49:335][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.49:335][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.11.49:335][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.49:335][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.11.49:335][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.49:335][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.11.49:335][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.49:335][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.11.49:335][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.49:335][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.11.49:336][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.49:480][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.11.49:480][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.50:496][164]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale03_Character_C_0 - Gaming]: Off [2020.04.29-13.11.50:645][173]Interaction: Player [BP_CamperMale03_Character_C_0] is in chase. [2020.04.29-13.11.51:640][232]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.11.51:640][232]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=76.591 [2020.04.29-13.11.51:657][233]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.51:657][233]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.51:678][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.11.54:377][398]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.676366 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.11.55:620][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-13.11.55:699][480]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.030800 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.11.55:700][480]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.11.55:700][480]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.11.55:701][480]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: BP_CamperFemale08_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.29-13.11.55:701][480]LogStreaming: Flushing async loaders. [2020.04.29-13.11.55:701][480]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.11.55:701][480]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: BP_CamperFemale08_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.29-13.11.55:702][480]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.55:702][480]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.11.55:702][480]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.11.55:702][480]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.11.55:702][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.55:702][480]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.11.55:702][480]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.04.29-13.11.55:702][480]LogDBDGeneral: Warning: Scalars [2020.04.29-13.11.55:702][480]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.11.55:702][480]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.11.55:702][480]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.11.55:702][480]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.11.55:702][480]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.11.55:702][480]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.11.55:703][480]LogDBDGeneral: Warning: Textures [2020.04.29-13.11.55:703][480]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.04.29-13.11.55:703][480]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.11.55:703][480]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.11.55:703][480]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.11.55:703][480]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.11.55:703][480]LogDBDGeneral: Warning: Vectors [2020.04.29-13.11.55:703][480]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.11.55:703][480]LogDBDGeneral: Warning: Scalars [2020.04.29-13.11.55:703][480]LogDBDGeneral: Warning: Textures [2020.04.29-13.11.55:703][480]LogDBDGeneral: Warning: Vectors [2020.04.29-13.11.55:703][480]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.11.55:703][480]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.11.55:703][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.55:703][480]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.55:703][480]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.11.55:703][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.55:703][480]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.55:703][480]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.11.55:703][480]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.11.55:703][480]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.11.55:703][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.55:703][480]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.11.55:703][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.55:703][480]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.55:703][480]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.11.55:703][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.55:733][482]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.55:733][482]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.11.55:733][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.55:733][482]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.55:733][482]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.11.55:733][482]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.55:733][482]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.11.55:733][482]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.55:733][482]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_3] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.11.55:733][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.55:733][482]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_3] [2020.04.29-13.11.55:733][482]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.55:733][482]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.55:733][482]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.55:733][482]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.11.55:733][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.55:733][482]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.55:733][482]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.11.55:733][482]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.55:733][482]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.11.55:733][482]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.55:733][482]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.11.55:733][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.55:733][482]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_3] [2020.04.29-13.11.55:733][482]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.55:733][482]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.55:828][488]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.04.29-13.11.55:828][488]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.11.55:828][488]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.04.29-13.11.55:828][488]LogDBDGeneral: Warning: Scalars [2020.04.29-13.11.55:828][488]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.11.55:828][488]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.11.55:828][488]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.11.55:828][488]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.11.55:828][488]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.11.55:828][488]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.11.55:828][488]LogDBDGeneral: Warning: Textures [2020.04.29-13.11.55:828][488]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.04.29-13.11.55:828][488]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.11.55:828][488]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.11.55:828][488]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.11.55:828][488]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.11.55:828][488]LogDBDGeneral: Warning: Vectors [2020.04.29-13.11.55:828][488]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Scalars [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Textures [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Vectors [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Scalars [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Textures [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Vectors [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Scalars [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Textures [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Vectors [2020.04.29-13.11.55:829][488]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.11.55:829][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-13.11.55:833][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.11.55:833][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-13.11.56:429][525]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.759272 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.11.56:461][527]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 66.958031 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.11.57:591][597]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.11.57:591][597]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.57:591][597]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.11.57:591][597]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.57:592][597]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.57:592][597]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.57:592][597]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.11.57:592][597]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.57:592][597]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.57:592][597]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.11.57:592][597]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.57:592][597]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.11.57:592][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.57:592][597]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.11.57:592][597]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.11.57:592][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.57:592][597]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=82.542 [2020.04.29-13.11.57:672][602]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.11.57:672][602]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.57:897][616]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape02_C_1] [2020.04.29-13.11.57:897][616]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.57:897][616]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape02_C_1] [2020.04.29-13.11.57:897][616]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.57:899][616]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.57:899][616]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.11.57:899][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.57:899][616]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.11.57:899][616]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.11.57:899][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.57:899][616]Interaction: Interaction time: 2.450000 [2020.04.29-13.11.57:899][616]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.11.57:899][616]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 82.832054 [2020.04.29-13.11.57:899][616]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.11.57:899][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.57:900][616]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.57:900][616]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.57:900][616]Interaction: Verbose: [OpenEscape][BP_Escape02_C_1] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.11.57:900][616]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.11.57:900][616]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.57:900][616]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape02_C_1] [2020.04.29-13.11.57:900][616]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.11.57:900][616]Interaction: Verbose: [OpenEscape][BP_Escape02_C_1] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.11.57:900][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.57:900][616]Interaction: Verbose: [OpenEscape][BP_Escape02_C_1] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.11.57:900][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.57:900][616]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.11.57:900][616]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.11.57:961][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.11.57:994][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_1.openChargeable Enabled?: Enabled [2020.04.29-13.11.57:995][622]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.57:995][622]Interaction: Verbose: [OpenEscape][BP_Escape02_C_1] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.11.57:996][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.57:996][622]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.11.57:996][622]Interaction: Verbose: [OpenEscape][BP_Escape02_C_1] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.11.57:996][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.57:996][622]Interaction: Interaction time: 20.000000 [2020.04.29-13.11.57:996][622]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.29-13.11.57:996][622]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.04.29-13.11.57:996][622]Interaction: Verbose: [OpenEscape][BP_Escape02_C_1] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.11.57:996][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.11.58:027][624]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.427852 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.11.58:058][626]Interaction: Player [BP_CamperMale03_Character_C_0] is not in chase anymore. [2020.04.29-13.11.58:108][629]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.12.00:092][752]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.12.00:203][759]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.885532 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.12.00:334][767]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.12.00:446][774]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.12.00:446][774]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.12.00:446][774]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.12.00:446][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.00:448][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.12.00:462][775]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.12.00:462][775]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.12.00:462][775]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.00:462][775]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.12.00:462][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.00:462][775]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.00:462][775]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.12.00:462][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.00:478][776]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.00:478][776]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.12.00:478][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.00:478][776]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.00:478][776]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.12.00:478][776]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.00:478][776]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.12.00:478][776]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.00:478][776]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.12.00:478][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.00:478][776]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.12.00:478][776]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.00:478][776]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.12.00:478][776]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.00:478][776]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.00:478][776]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=85.429 [2020.04.29-13.12.00:542][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.12.00:545][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.12.00:547][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.12.00:548][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.12.00:736][792]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: BP_CamperFemale08_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.12.02:672][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_14] [2020.04.29-13.12.02:672][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.02:672][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.04.29-13.12.02:672][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.02:672][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.04.29-13.12.02:672][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.02:801][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.04.29-13.12.02:801][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.03:269][949]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.04.29-13.12.03:269][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.03:269][949]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_14] [2020.04.29-13.12.03:269][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.03:269][949]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.04.29-13.12.03:269][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.03:269][949]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.04.29-13.12.03:269][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.03:318][952]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-13.12.03:318][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.03:318][952]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.04.29-13.12.03:318][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.03:318][952]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.04.29-13.12.03:318][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.03:318][952]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.04.29-13.12.03:318][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.03:786][981]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.04.29-13.12.03:786][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.03:897][988]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.007076 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.12.03:931][990]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-13.12.03:931][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.03:931][990]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.04.29-13.12.03:931][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.03:931][990]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.04.29-13.12.03:931][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.05:096][ 59]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 204 [2020.04.29-13.12.05:502][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.29-13.12.05:502][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.06:073][115]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.12.06:073][115]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.12.06:073][115]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.12.06:073][115]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.12.06:096][116]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.12.06:110][117]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape02_C_0] [2020.04.29-13.12.06:110][117]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.06:110][117]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape02_C_0] [2020.04.29-13.12.06:110][117]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.06:112][117]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.06:113][117]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.06:113][117]Interaction: Verbose: [OpenEscape][BP_Escape02_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.12.06:113][117]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.06:113][117]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.06:113][117]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape02_C_0] [2020.04.29-13.12.06:113][117]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.06:113][117]Interaction: Verbose: [OpenEscape][BP_Escape02_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.12.06:113][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.06:113][117]Interaction: Verbose: [OpenEscape][BP_Escape02_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.12.06:113][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.06:113][117]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.12.06:163][120]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.29-13.12.06:163][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.06:197][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_0.openChargeable Enabled?: Enabled [2020.04.29-13.12.06:199][122]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.06:199][122]Interaction: Verbose: [OpenEscape][BP_Escape02_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.12.06:199][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.06:199][122]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.06:199][122]Interaction: Verbose: [OpenEscape][BP_Escape02_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.12.06:199][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.06:199][122]Interaction: Interaction time: 20.000000 [2020.04.29-13.12.06:199][122]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Male. [2020.04.29-13.12.06:199][122]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.04.29-13.12.06:199][122]Interaction: Verbose: [OpenEscape][BP_Escape02_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.12.06:199][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.06:217][123]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.12.08:802][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.04.29-13.12.08:802][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.08:802][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.04.29-13.12.08:802][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.08:802][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.29-13.12.08:802][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.08:850][280]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.08:851][280]Interaction: Verbose: [OpenEscape][BP_Escape02_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.12.08:851][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.08:851][280]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.08:851][280]Interaction: Verbose: [OpenEscape][BP_Escape02_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.12.08:851][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.08:851][280]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.08:851][280]Interaction: Verbose: [OpenEscape][BP_Escape02_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.12.08:851][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.08:851][280]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.08:851][280]Interaction: Verbose: [OpenEscape][BP_Escape02_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.12.08:851][280]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.08:851][280]Interaction: Verbose: [OpenEscape][BP_Escape02_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.12.08:851][280]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.08:851][280]Interaction: Verbose: [OpenEscape][BP_Escape02_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.12.08:851][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.08:851][280]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape02_C_0] [2020.04.29-13.12.08:851][280]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.08:851][280]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.08:852][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_0.openChargeable Enabled?: Disabled [2020.04.29-13.12.09:093][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.04.29-13.12.09:093][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.09:093][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.04.29-13.12.09:093][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.09:093][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.29-13.12.09:093][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.11:217][425]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-13.12.11:217][425]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InOnlineLobby [2020.04.29-13.12.13:725][579]Interaction: Player [BP_CamperMale03_Character_C_0] is in chase. [2020.04.29-13.12.14:777][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.12.14:777][641]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.14:778][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.12.14:778][641]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.14:778][641]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.14:778][641]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.14:778][641]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.12.14:778][641]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.14:778][641]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.14:779][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.12.14:779][641]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.14:779][641]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.12.14:779][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.14:779][641]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.12.14:779][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.14:779][641]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=99.728 [2020.04.29-13.12.14:780][641]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.12.14:783][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.12.14:800][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.12.14:830][644]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.12.14:830][644]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.14:832][644]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.14:832][644]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.12.14:832][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.14:832][644]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.14:832][644]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.12.14:832][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.14:832][644]Interaction: Interaction time: 0.000000 [2020.04.29-13.12.14:832][644]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.12.14:832][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.15:268][668]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.12.15:268][668]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.12.15:268][668]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.15:268][668]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.12.15:268][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.15:268][668]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.15:268][668]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.12.15:268][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.15:286][669]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.15:286][669]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.12.15:286][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.15:286][669]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.15:286][669]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.12.15:286][669]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.15:286][669]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.12.15:286][669]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.15:286][669]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.12.15:286][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.15:286][669]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.12.15:286][669]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.15:286][669]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.12.15:286][669]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.15:286][669]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.15:287][669]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=100.235 [2020.04.29-13.12.15:382][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.12.15:384][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.12.15:729][694]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.04.29-13.12.15:729][694]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.15:729][694]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.04.29-13.12.15:729][694]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.15:731][694]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.15:731][694]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.15:731][694]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.12.15:731][694]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.15:731][694]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.15:731][694]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.04.29-13.12.15:731][694]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.15:731][694]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.12.15:731][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.15:731][694]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.12.15:731][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.15:731][694]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.12.15:867][702]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.12.15:867][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.15:867][702]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-13.12.15:867][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.15:867][702]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-13.12.15:867][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.15:903][704]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.12.15:903][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.15:937][706]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.15:937][706]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.12.15:937][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.15:937][706]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.15:937][706]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.12.15:937][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.15:937][706]Interaction: Interaction time: 0.600000 [2020.04.29-13.12.15:937][706]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.04.29-13.12.15:937][706]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.29-13.12.15:937][706]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.12.15:937][706]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.12.15:937][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.16:009][710]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.12.16:076][714]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.12.16:076][714]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.16:076][714]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.12.16:076][714]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.16:078][714]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.16:078][714]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.16:078][714]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.12.16:078][714]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.16:078][714]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.16:078][714]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.12.16:078][714]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.16:078][714]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.12.16:078][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.16:078][714]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.12.16:078][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.16:099][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.12.16:130][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.12.16:130][717]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.16:131][717]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.16:131][717]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.12.16:131][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.16:131][717]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.16:131][717]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.12.16:131][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.16:131][717]Interaction: Interaction time: 2.000000 [2020.04.29-13.12.16:131][717]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankStun Gunslinger AnimTag_FPV. [2020.04.29-13.12.16:131][717]LogSM: Error: Play Update Montage AM_UK_Stun_Pallet_FPV Duration 2.000000 Timestamp 101.061562 [2020.04.29-13.12.16:131][717]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.12.16:131][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.16:342][729]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.12.16:569][742]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.16:570][742]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.12.16:570][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.16:570][742]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.16:570][742]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.12.16:570][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.16:570][742]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.16:570][742]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.12.16:570][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.16:570][742]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.16:570][742]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.12.16:570][742]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.16:570][742]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.12.16:570][742]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.16:570][742]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.12.16:570][742]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.12.16:570][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.16:570][742]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.04.29-13.12.16:570][742]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.16:570][742]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.17:634][805]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.505120 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.12.17:870][818]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.12.18:015][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_1.openChargeable Enabled?: Disabled [2020.04.29-13.12.18:102][831]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.12.18:102][831]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.12.18:102][831]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.12.18:102][831]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.12.18:102][831]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.12.18:102][831]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.12.18:102][831]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.12.18:111][831]Interaction: Verbose: [OpenEscape][BP_Escape02_C_1] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.12.18:111][831]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.12.18:111][831]Interaction: Verbose: [OpenEscape][BP_Escape02_C_1] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.12.18:111][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.18:124][832]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.12.18:141][833]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.12.18:141][833]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.12.18:141][833]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.18:141][833]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.12.18:141][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.18:141][833]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.18:141][833]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.12.18:141][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.18:141][833]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.18:141][833]Interaction: Verbose: [OpenEscape][BP_Escape02_C_1] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.12.18:141][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.18:141][833]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.18:142][833]Interaction: Verbose: [OpenEscape][BP_Escape02_C_1] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.12.18:142][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.18:158][834]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.18:158][834]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.12.18:158][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.18:158][834]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.18:158][834]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.12.18:158][834]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.18:158][834]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.12.18:158][834]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.18:158][834]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.12.18:158][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.18:158][834]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.12.18:158][834]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.18:158][834]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.12.18:158][834]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.18:158][834]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.18:178][835]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.18:178][835]Interaction: Verbose: [OpenEscape][BP_Escape02_C_1] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.12.18:178][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.18:178][835]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.18:178][835]Interaction: Verbose: [OpenEscape][BP_Escape02_C_1] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.12.18:178][835]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.18:178][835]Interaction: Verbose: [OpenEscape][BP_Escape02_C_1] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.12.18:178][835]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.18:178][835]Interaction: Verbose: [OpenEscape][BP_Escape02_C_1] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.12.18:178][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.18:178][835]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape02_C_1] [2020.04.29-13.12.18:178][835]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.18:178][835]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.18:182][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.12.18:186][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.12.18:188][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.12.18:554][856]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.12.18:554][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.18:661][863]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197985669342 [2020.04.29-13.12.18:672][863]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197985669342, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.12.18:672][863]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Bartion, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.12.18:709][865]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.12.18:709][865]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.18:709][865]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-13.12.18:710][865]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.18:710][865]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-13.12.18:710][865]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.19:085][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-13.12.19:085][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.12.19:085][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.12.19:085][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-13.12.19:085][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.12.19:085][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-13.12.19:085][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.12.19:090][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.12.19:090][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-13.12.19:090][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.12.19:090][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-13.12.19:090][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.12.19:090][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.12.19:090][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-13.12.20:675][980]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.20:676][980]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.20:676][980]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.12.20:676][980]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=105.624 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.12.20:697][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.12.20:727][983]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.12.20:727][983]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.12.20:727][983]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=105.675 [2020.04.29-13.12.20:727][983]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=105.675 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.12.20:730][983]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.12.20:730][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.20:812][988]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Male. [2020.04.29-13.12.20:833][989]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.12.20:834][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.20:834][989]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.12.20:834][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.20:834][989]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.12.20:834][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.20:834][989]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.12.20:834][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.20:834][989]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.12.20:834][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.20:834][989]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.12.20:834][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.20:834][989]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.12.20:834][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.20:834][989]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.12.20:834][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.20:834][989]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.12.20:834][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.20:881][992]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale03_Character_C_0 [2020.04.29-13.12.20:882][992]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.12.20:882][992]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.04.29-13.12.20:883][992]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: BP_CamperMale03_Character_C_0 [2020.04.29-13.12.20:883][992]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.12.20:885][992]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.192335 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.12.20:890][992]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale03_Character_C_0 - Gaming]: On [2020.04.29-13.12.20:917][994]Interaction: Player [BP_CamperMale03_Character_C_0] is not in chase anymore. [2020.04.29-13.12.21:039][ 1]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.12.21:039][ 1]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.12.21:039][ 1]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=105.988 [2020.04.29-13.12.21:039][ 1]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=105.988 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.12.21:213][ 12]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA6AA25F0] Result: '1' k_EResultOK (success) [2020.04.29-13.12.21:213][ 12]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CA6AA25F0]' succeeded in 0.330583 seconds [2020.04.29-13.12.21:223][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-13.12.21:223][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.21:223][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.29-13.12.21:223][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.21:223][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.29-13.12.21:223][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.21:322][ 18]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.12.21:322][ 18]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.21:322][ 18]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.12.21:322][ 18]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.21:324][ 18]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.21:324][ 18]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.21:324][ 18]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.12.21:324][ 18]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.21:324][ 18]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.21:324][ 18]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.12.21:324][ 18]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.21:325][ 18]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.12.21:325][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.21:325][ 18]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.12.21:325][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.21:390][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.12.21:392][ 22]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.21:392][ 22]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.12.21:392][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.21:392][ 22]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.21:392][ 22]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.12.21:393][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.21:393][ 22]Interaction: Interaction time: 11.851851 [2020.04.29-13.12.21:393][ 22]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.12.21:393][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.21:498][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.12.21:498][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.21:498][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.12.21:498][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.21:498][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.12.21:498][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.21:498][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.12.21:498][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.21:498][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.12.21:498][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.21:498][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.12.21:498][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.21:498][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.12.21:498][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.21:498][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.12.21:498][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.21:498][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.12.21:498][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.21:558][ 32]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA66B9A60] Result: '1' k_EResultOK (success) [2020.04.29-13.12.21:579][ 33]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.689693 seconds [2020.04.29-13.12.21:633][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-13.12.21:633][ 36]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.21:633][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.29-13.12.21:633][ 36]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.21:633][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.29-13.12.21:633][ 36]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.22:337][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-13.12.22:337][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.22:337][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.29-13.12.22:337][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.22:337][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.29-13.12.22:337][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.22:640][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.12.22:640][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.22:640][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.12.22:640][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.22:640][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.12.22:640][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.22:640][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.12.22:640][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.22:640][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.12.22:640][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.22:641][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.12.22:641][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.22:641][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.12.22:641][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.22:641][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.12.22:641][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.22:641][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.12.22:641][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.22:882][107]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale03_Character_C_0 - Gaming]: Off [2020.04.29-13.12.23:824][164]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.12.24:049][178]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.12.24:049][178]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=108.999 [2020.04.29-13.12.24:066][179]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.24:066][179]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.24:067][179]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.12.24:086][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.12.24:090][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.12.24:092][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.12.24:131][183]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.29-13.12.24:131][183]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:211][188]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.29-13.12.24:211][188]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:278][192]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:278][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:278][192]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:278][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:278][192]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:278][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:278][192]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:278][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:278][192]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:278][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:278][192]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:278][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:278][192]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:278][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:278][192]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:278][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:278][192]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:278][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:291][193]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.12.24:291][193]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:291][193]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:291][193]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:292][193]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.24:292][193]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.24:292][193]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.12.24:292][193]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.24:292][193]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.24:292][193]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:292][193]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:292][193]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.12.24:292][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.24:292][193]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.04.29-13.12.24:292][193]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower. [2020.04.29-13.12.24:292][193]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.12.24:292][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.24:292][193]Interaction: [BP_CamperMale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.12.24:292][193]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.12.24:311][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.12.24:437][202]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.24:437][202]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.12.24:437][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.24:437][202]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.24:437][202]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.12.24:437][202]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.24:437][202]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.12.24:437][202]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.24:437][202]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.12.24:437][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.24:437][202]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:437][202]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:437][202]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.24:439][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.12.24:468][204]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:468][204]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:639][214]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.24:639][214]LogDBDPlayerMovement: StopSnapping Final Location (4009.072754 4173.550293 105.150017) [2020.04.29-13.12.24:639][214]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.12.24:639][214]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.12.24:639][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.24:639][214]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.24:639][214]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.12.24:639][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.24:639][214]Interaction: [BP_CamperMale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.12.24:639][214]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale03_Character_C_0. [2020.04.29-13.12.24:640][214]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.12.24:640][214]Interaction: [BP_CamperMale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.12.24:640][214]Interaction: Interaction time: 2.700000 [2020.04.29-13.12.24:640][214]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.12.24:640][214]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.29-13.12.24:640][214]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_M_TT_PickUP):Length(2.733333) [2020.04.29-13.12.24:640][214]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 109.570129 [2020.04.29-13.12.24:640][214]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.12.24:640][214]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.12.24:640][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.24:641][214]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.12.24:642][214]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:642][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:642][214]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:642][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:642][214]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:642][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:642][214]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:642][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:642][214]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:642][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:642][214]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:642][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:642][214]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:642][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:642][214]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:642][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:642][214]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.12.24:642][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.24:644][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.12.24:646][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.12.24:647][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.12.24:647][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.12.24:647][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.12.24:770][221]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.24:770][221]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.25:209][245]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197985669342 [2020.04.29-13.12.25:213][245]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197985669342, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.12.25:214][245]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Bartion, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.12.26:967][351]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.680542 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.12.27:323][373]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.12.27:339][374]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.12.27:339][374]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.12.27:339][374]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.27:339][374]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.12.27:339][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.27:339][374]Interaction: [BP_CamperMale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.12.27:339][374]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.12.27:339][374]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.27:339][374]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.12.27:339][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.27:355][375]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.27:355][375]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.12.27:355][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.27:355][375]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.27:355][375]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.12.27:355][375]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.27:355][375]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.12.27:355][375]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.27:355][375]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.12.27:355][375]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.12.27:355][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.27:355][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.12.27:355][375]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.27:355][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.12.27:355][375]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.27:355][375]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.27:483][383]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.12.27:483][383]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.27:515][385]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.12.27:515][385]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.27:517][385]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.27:517][385]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.27:517][385]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.12.27:517][385]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.27:517][385]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.27:517][385]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.12.27:517][385]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.27:517][385]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.12.27:517][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.27:517][385]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.12.27:517][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.27:580][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.12.27:582][389]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.27:582][389]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.12.27:582][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.27:582][389]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.27:582][389]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.12.27:582][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.27:582][389]Interaction: Interaction time: 16.000000 [2020.04.29-13.12.27:582][389]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.12.27:582][389]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.12.27:582][389]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.12.27:582][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.27:791][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-13.12.27:791][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.27:791][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.29-13.12.27:791][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.27:791][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.29-13.12.27:791][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.29:324][497]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.12.29:340][498]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.12.29:566][512]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.12.31:082][606]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.12.31:098][607]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.12.31:325][621]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.12.32:654][703]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.12.32:654][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.32:742][708]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.12.32:837][714]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.12.32:837][714]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.32:837][714]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.12.32:837][714]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.32:838][714]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.32:838][714]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.32:838][714]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.12.32:838][714]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.32:838][714]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.32:838][714]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.12.32:838][714]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.32:839][714]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.12.32:839][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.32:839][714]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.04.29-13.12.32:839][714]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower. [2020.04.29-13.12.32:839][714]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.12.32:839][714]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.12.32:839][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.32:839][714]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.12.32:839][714]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.29-13.12.32:839][714]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.29-13.12.32:840][714]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.29-13.12.32:970][722]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.32:970][722]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.12.32:970][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.32:970][722]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.32:970][722]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.12.32:970][722]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.32:970][722]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.12.32:970][722]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.32:970][722]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.12.32:970][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.32:970][722]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.12.32:970][722]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.32:970][722]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.33:000][724]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.12.33:000][724]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.33:017][725]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.12.33:017][725]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.33:017][725]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.12.33:017][725]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.33:017][725]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.12.33:017][725]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.33:182][735]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.12.33:182][735]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.33:182][735]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.12.33:182][735]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.33:182][735]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.12.33:182][735]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.33:409][749]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.33:409][749]LogDBDPlayerMovement: StopSnapping Final Location (4732.624023 5266.630859 107.363503) [2020.04.29-13.12.33:409][749]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.12.33:409][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.12.33:409][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.33:409][749]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.33:409][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.12.33:409][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.33:409][749]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.12.33:409][749]Interaction: [BP_CamperMale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.12.33:409][749]Interaction: [BP_CamperMale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.12.33:409][749]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.12.33:409][749]AnimLeader: BP_SmallMeatLocker_Qatar_C_6 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.12.33:410][749]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.12.33:410][749]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.12.33:410][749]Interaction: Interaction time: 1.500000 [2020.04.29-13.12.33:410][749]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.12.33:410][749]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 118.341293 [2020.04.29-13.12.33:410][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.12.33:410][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.33:472][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.HookChargeable Enabled?: Enabled [2020.04.29-13.12.34:845][838]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.12.34:909][842]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.12.34:974][846]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.12.34:974][846]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.12.34:974][846]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.12.34:974][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.34:974][846]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.12.34:974][846]Interaction: [BP_CamperMale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.12.34:974][846]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.12.34:974][846]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale03_Character_C_0 Current: NULL [2020.04.29-13.12.34:976][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.HookChargeable Enabled?: Disabled [2020.04.29-13.12.34:977][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.12.34:980][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.12.34:980][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.12.34:990][847]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.12.34:990][847]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.12.34:990][847]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.34:990][847]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.12.34:990][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.34:990][847]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.34:990][847]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.12.34:990][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.35:006][848]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.35:006][848]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.12.35:006][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.35:006][848]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.35:006][848]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.12.35:006][848]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.35:006][848]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.12.35:006][848]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.35:006][848]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.12.35:006][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.35:006][848]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.12.35:006][848]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.35:006][848]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.12.35:006][848]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.35:006][848]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.35:026][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.12.35:028][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.12.35:041][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.12.35:070][852]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale03_Character_C_0 [2020.04.29-13.12.35:075][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.HookChargeable Enabled?: Enabled [2020.04.29-13.12.35:076][852]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.12.35:076][852]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.12.35:077][852]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.12.35:077][852]AnimLeader: BP_SmallMeatLocker_Qatar_C_6 Requested to Play: HookCamperOut. [2020.04.29-13.12.35:077][852]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.12.35:077][852]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.12.35:077][852]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.29-13.12.35:079][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.HookChargeable Enabled?: Disabled [2020.04.29-13.12.35:103][854]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.35:103][854]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.12.35:512][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.12.35:512][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.35:512][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.12.35:512][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.35:512][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.12.35:512][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.35:512][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.12.35:512][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.35:512][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.12.35:512][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.35:512][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.12.35:512][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.35:512][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.12.35:512][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.35:513][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.12.35:513][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.35:513][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.12.35:513][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.35:787][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.12.35:787][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.35:850][900]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.12.35:850][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.38:015][ 29]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: BP_CamperFemale08_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.12.39:163][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.12.39:163][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.39:163][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-13.12.39:163][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.39:163][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-13.12.39:163][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.39:705][125]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.12.39:705][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.39:705][125]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-13.12.39:705][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.39:705][125]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-13.12.39:705][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.39:826][132]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.12.39:826][132]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.12.39:826][132]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.12.39:826][132]AnimLeader: BP_SmallMeatLocker_Qatar_C_6 Requested to Play: HookIdle. [2020.04.29-13.12.39:826][132]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.12.39:826][132]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-13.12.42:373][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.12.42:373][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.42:373][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-13.12.42:373][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.42:373][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-13.12.42:373][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.42:395][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.12.42:497][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.12.42:497][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.42:549][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.12.42:549][290]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.42:549][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.12.42:549][290]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.42:550][290]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.42:550][290]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.42:550][290]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.12.42:550][290]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.42:550][290]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.42:550][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.12.42:550][290]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.42:551][290]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.12.42:551][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.42:551][290]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.12.42:551][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.42:551][290]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.12.42:569][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.12.42:635][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.12.42:635][295]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.42:865][308]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.42:865][308]LogDBDPlayerMovement: StopSnapping Final Location (4700.550293 3526.170898 105.150002) [2020.04.29-13.12.42:865][308]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.12.42:866][308]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.12.42:866][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.42:866][308]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.42:866][308]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.12.42:866][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.42:866][308]Interaction: Interaction time: 2.600000 [2020.04.29-13.12.42:866][308]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger AnimTag_FPV. [2020.04.29-13.12.42:866][308]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet_FPV Duration 2.600000 Timestamp 127.794823 [2020.04.29-13.12.42:866][308]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.12.42:866][308]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.12.42:866][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.45:261][451]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.12.45:455][462]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.12.45:474][463]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.12.45:474][463]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.12.45:474][463]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.45:474][463]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.12.45:474][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.45:474][463]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.45:474][463]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.12.45:474][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.45:491][464]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.45:491][464]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.12.45:491][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.45:491][464]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.45:491][464]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.12.45:491][464]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.45:491][464]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.12.45:491][464]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.45:491][464]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.12.45:491][464]Interaction: Verbose: [DestroyRight][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.12.45:491][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.45:491][464]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.12.45:491][464]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.45:491][464]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.12.45:491][464]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.45:491][464]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.45:511][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.12.45:513][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.12.45:826][483]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.12.45:826][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.45:966][491]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.12.45:966][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.45:966][491]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-13.12.45:966][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.45:966][491]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-13.12.45:966][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.47:941][610]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.334568 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.12.49:345][692]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.12.49:345][692]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.49:411][696]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.12.49:412][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.49:593][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.12.49:593][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.49:593][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.12.49:593][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.49:593][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.12.49:594][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.49:594][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.12.49:594][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.49:594][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.12.49:594][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.49:594][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.12.49:594][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.49:594][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.12.49:594][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.49:594][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.12.49:594][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.49:594][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.12.49:594][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.49:755][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.12.49:755][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.49:755][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.12.49:755][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.49:755][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.12.49:755][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.49:755][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.12.49:755][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.49:755][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.12.49:755][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.49:755][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.12.49:755][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.49:755][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.12.49:755][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.49:755][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.12.49:755][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.49:755][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.12.49:755][717]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.50:013][733]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.12.50:013][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.50:125][740]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.12.50:125][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.57:396][186]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-13.12.57:396][186]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InMatch [2020.04.29-13.12.57:454][189]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.081265 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.12.57:507][193]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198408533662 [2020.04.29-13.12.57:508][193]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198408533662, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: richpresence : InGame} [2020.04.29-13.12.57:508][193]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InMatch [2020.04.29-13.12.58:213][236]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.12.58:213][236]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.58:213][236]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.12.58:213][236]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.58:214][236]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.58:214][236]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.58:214][236]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.12.58:214][236]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.12.58:214][236]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.58:214][236]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.12.58:214][236]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.58:214][236]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.12.58:214][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.58:214][236]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.12.58:214][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.58:215][236]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=143.161 [2020.04.29-13.12.58:215][236]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.12.58:218][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.12.58:233][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.12.58:277][240]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.12.58:277][240]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.12.58:278][240]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.58:278][240]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.12.58:278][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.58:278][240]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.12.58:278][240]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.12.58:278][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.58:278][240]Interaction: Interaction time: 0.000000 [2020.04.29-13.12.58:278][240]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.12.58:278][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.12.58:391][247]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=143.338 [2020.04.29-13.12.58:889][277]Interaction: Player [BP_CamperFemale08_Character_C_0] is in chase. [2020.04.29-13.12.59:454][312]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.13.00:440][373]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197980675989 [2020.04.29-13.13.00:440][373]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.13.00:440][373]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.13.00:440][373]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.00:440][373]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.13.00:440][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.00:440][373]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.00:440][373]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.13.00:440][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.00:445][374]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197980675989, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.13.00:456][374]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.00:456][374]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.13.00:456][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.00:456][374]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.00:456][374]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.13.00:456][374]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.00:456][374]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.13.00:456][374]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.00:456][374]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.13.00:456][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.00:456][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.13.00:456][374]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.00:456][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.13.00:456][374]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.00:456][374]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.00:456][374]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=145.402 [2020.04.29-13.13.00:524][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.13.00:923][403]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.13.00:923][403]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.00:923][403]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.13.00:923][403]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.00:924][403]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.00:924][403]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.00:924][403]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.13.00:924][403]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.00:924][403]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.00:924][403]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.13.00:924][403]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.00:924][403]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.13.00:924][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.00:924][403]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.04.29-13.13.00:924][403]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.13.00:924][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.00:924][403]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=145.871 [2020.04.29-13.13.00:987][407]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.13.00:987][407]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.01:230][422]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.01:230][422]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.13.01:230][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.01:230][422]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.01:230][422]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.13.01:230][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.01:230][422]Interaction: Interaction time: 2.450000 [2020.04.29-13.13.01:230][422]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.04.29-13.13.01:230][422]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 146.160828 [2020.04.29-13.13.01:230][422]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.13.01:230][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.01:231][422]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.13.01:293][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.13.02:703][513]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.167236 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.13.02:865][523]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.02:865][523]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.02:865][523]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.02:865][523]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.02:866][523]Interaction: Player [BP_CamperMale07_Character_C_0] is in chase. [2020.04.29-13.13.02:867][523]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.02:867][523]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.02:867][523]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.13.02:867][523]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.02:867][523]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.02:867][523]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.02:867][523]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.02:867][523]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.13.02:867][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.02:867][523]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.13.02:867][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.02:867][523]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.13.02:961][529]Interaction: [BP_CamperMale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-13.13.02:962][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.UnhookChargeable Enabled?: Enabled [2020.04.29-13.13.02:963][529]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.02:963][529]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.13.02:963][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.02:963][529]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.02:963][529]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.13.02:963][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.02:963][529]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.13.02:963][529]Interaction: Interaction time: 1.000000 [2020.04.29-13.13.02:963][529]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.04.29-13.13.02:963][529]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.04.29-13.13.02:963][529]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-13.13.02:963][529]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.13.02:963][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.02:994][531]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.13.02:995][531]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.13.02:995][531]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.13.02:995][531]AnimLeader: BP_SmallMeatLocker_Qatar_C_6 Requested to Play: UnhookIn. [2020.04.29-13.13.02:995][531]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.13.02:995][531]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-13.13.02:995][531]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.13.03:011][532]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.13.03:027][533]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.03:027][533]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.03:076][536]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.13.03:366][554]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.13.03:415][557]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.13.03:673][573]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.13.03:769][579]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.13.03:769][579]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.13.03:769][579]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.13.03:769][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.03:771][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.13.03:785][580]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.13.03:785][580]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.13.03:785][580]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.03:785][580]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.13.03:785][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.03:785][580]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.03:785][580]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.13.03:785][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.03:801][581]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.03:801][581]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.13.03:801][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.03:801][581]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.03:801][581]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.13.03:801][581]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.03:801][581]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.13.03:801][581]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.03:801][581]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.13.03:801][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.03:801][581]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.13.03:801][581]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.03:801][581]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.13.03:801][581]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.03:801][581]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.03:801][581]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=148.748 [2020.04.29-13.13.03:865][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.13.03:867][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.13.03:869][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.13.03:871][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.13.03:982][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.UnhookChargeable Enabled?: Disabled [2020.04.29-13.13.04:042][596]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale03_Character_C_0 - Gaming, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.13.04:042][596]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.13.04:043][596]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.13.04:043][596]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperMale03_Character_C_0 - Gaming, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 15.000000, Lifetime Duration: 15.000000 [2020.04.29-13.13.04:044][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.13.04:045][596]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.04:045][596]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.13.04:045][596]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.13.04:046][596]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.13.04:046][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.04:046][596]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.13.04:046][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.04:046][596]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.13.04:046][596]Interaction: [BP_CamperMale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.13.04:046][596]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.13.04:046][596]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.04.29-13.13.04:046][596]AnimLeader: BP_SmallMeatLocker_Qatar_C_6 Requested to Play: UnhookOut. [2020.04.29-13.13.04:046][596]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.13.04:046][596]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-13.13.04:046][596]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.13.04:046][596]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.04:046][596]AnimLeader: BP_CamperMale07_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.29-13.13.04:046][596]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.13.04:046][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.04:048][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.13.04:107][600]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.193184 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.13.04:109][600]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.13.04:109][600]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.13.04:109][600]Interaction: [BP_CamperMale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.13.04:109][600]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.13.04:992][654]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.04:992][654]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.04:992][654]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.13.04:992][654]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=149.938 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.13.05:013][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.13.05:195][666]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.13.05:306][673]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.13.05:306][673]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.13.05:306][673]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=150.252 [2020.04.29-13.13.05:306][673]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=150.252 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.13.05:358][676]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.13.05:358][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:387][678]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.05:387][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:434][681]Interaction: [BP_CamperMale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.13.05:434][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.UnhookChargeable Enabled?: Enabled [2020.04.29-13.13.05:436][681]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.05:436][681]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.13.05:436][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.05:436][681]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.13.05:436][681]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.05:436][681]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.13.05:436][681]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.05:436][681]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.13.05:436][681]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.05:436][681]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.13.05:436][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.05:436][681]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.13.05:436][681]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.05:436][681]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:436][681]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.05:438][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.13.05:438][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:438][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.13.05:438][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:438][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.13.05:438][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:438][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.13.05:438][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:438][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.13.05:438][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:438][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.13.05:438][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:438][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.13.05:438][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:438][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.13.05:438][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:438][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.13.05:438][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:439][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.UnhookChargeable Enabled?: Disabled [2020.04.29-13.13.05:483][684]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale07_Character_C_0 [2020.04.29-13.13.05:484][684]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.13.05:484][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.13.05:486][684]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.05:486][684]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.05:488][684]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - BadBoy ]: On [2020.04.29-13.13.05:488][684]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:488][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:488][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.13.05:551][688]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:551][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:551][688]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:551][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:551][688]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:551][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:551][688]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:551][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:551][688]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:551][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:551][688]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:551][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:551][688]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:551][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:551][688]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:551][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:551][688]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:551][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:618][692]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.13.05:618][692]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.13.05:618][692]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=150.564 [2020.04.29-13.13.05:618][692]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=150.564 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.13.05:719][698]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.13.05:723][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:723][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:723][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:723][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:723][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:723][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:723][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:723][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:723][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:723][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:723][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:723][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:723][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:724][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:724][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:724][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:724][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:724][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:759][700]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:759][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:759][700]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:759][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:759][700]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:759][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:759][700]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:759][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:759][700]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:759][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:759][700]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:759][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:759][700]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:759][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:759][700]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:759][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:760][700]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.13.05:760][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:777][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.13.05:777][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:777][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.13.05:777][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:777][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.13.05:777][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:777][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.13.05:777][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:777][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.13.05:777][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:777][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.13.05:777][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:777][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.13.05:777][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:777][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.13.05:777][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:777][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.13.05:777][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.05:853][705]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.13.05:853][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:021][716]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-13.13.06:029][716]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.13.06:033][716]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:033][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:033][716]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:033][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:033][716]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:033][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:033][716]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:033][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:033][716]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:033][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:033][716]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:033][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:033][716]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:033][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:033][716]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:033][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:034][716]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:034][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:052][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:053][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:053][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:053][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:053][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:053][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:053][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:053][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:053][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:053][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:053][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:053][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:053][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:053][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:053][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:053][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:053][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:053][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:067][718]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:067][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:067][718]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:067][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:067][718]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:067][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:067][718]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:067][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:067][718]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:067][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:067][718]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:067][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:067][718]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:067][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:067][718]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:067][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:067][718]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:067][718]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:078][719]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.13.06:079][719]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.13.06:101][720]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 202 [2020.04.29-13.13.06:210][726]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.13.06:211][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.06:409][737]Interaction: Player [BP_CamperMale03_Character_C_0] is in chase. [2020.04.29-13.13.06:687][752]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.910326 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.13.06:878][763]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.028516 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.13.06:879][763]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.13.06:879][763]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.13.06:910][765]Interaction: Player [BP_CamperFemale08_Character_C_0] is not in chase anymore. [2020.04.29-13.13.07:085][775]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.13.07:085][775]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.13.07:085][775]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.13.07:085][775]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.13.07:090][775]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.13.07:128][778]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198145433423 [2020.04.29-13.13.07:138][778]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198145433423, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.13.07:457][796]Interaction: Player [BP_CamperFemale08_Character_C_0] is in chase. [2020.04.29-13.13.07:480][797]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale07_Character_C_0 - BadBoy ]: Off [2020.04.29-13.13.07:777][814]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-13.13.07:777][814]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.13.08:632][861]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.13.08:632][861]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=153.578 [2020.04.29-13.13.08:650][862]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.08:650][862]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.08:652][862]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.13.08:652][862]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.08:673][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.13.08:675][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.13.08:774][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.13.08:774][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.08:774][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.13.08:774][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.08:774][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.13.08:774][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.08:774][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.13.08:774][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.08:774][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.13.08:774][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.08:774][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.13.08:774][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.08:774][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.13.08:774][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.08:774][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.13.08:774][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.08:774][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.13.08:774][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.09:304][900]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.09:304][900]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.09:305][900]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.13.09:305][900]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=154.251 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.13.09:322][901]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.13.09:322][901]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.13.09:322][901]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=154.268 [2020.04.29-13.13.09:322][901]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=154.268 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.13.09:324][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.13.09:324][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.09:324][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.13.09:324][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.09:324][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.13.09:324][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.09:324][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.13.09:324][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.09:324][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.13.09:324][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.09:324][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.13.09:324][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.09:324][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.13.09:324][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.09:325][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.13.09:325][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.09:325][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.13.09:325][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.09:326][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.13.09:414][906]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Crouched AnimTag_Female. [2020.04.29-13.13.09:469][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.09:469][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.09:486][910]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.04.29-13.13.09:488][910]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.13.09:488][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.13.09:492][910]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - BadBoy ]: On [2020.04.29-13.13.09:492][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.13.09:632][918]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.13.09:632][918]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.13.09:632][918]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=154.579 [2020.04.29-13.13.09:632][918]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=154.579 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.13.09:667][920]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.278596 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.13.09:667][920]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.13.09:668][920]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.13.09:685][921]Interaction: Player [BP_CamperMale03_Character_C_0] is not in chase anymore. [2020.04.29-13.13.09:686][921]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.09:686][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.10:194][950]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.10:194][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.10:215][951]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.13.10:215][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.10:735][980]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-13.13.10:739][980]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.13.10:963][992]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.545955 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.13.11:192][ 4]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.501898 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.13.11:477][ 19]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - BadBoy ]: Off [2020.04.29-13.13.12:537][ 76]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.667973 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.13.12:537][ 76]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.13.12:571][ 78]Interaction: Player [BP_CamperMale07_Character_C_0] is not in chase anymore. [2020.04.29-13.13.12:646][ 82]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.13.12:646][ 82]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=157.591 [2020.04.29-13.13.12:664][ 83]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.12:664][ 83]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.12:686][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.13.12:688][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.13.15:317][235]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.04.29-13.13.15:317][235]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.15:317][235]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.04.29-13.13.15:317][235]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.15:319][235]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.15:319][235]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.15:319][235]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.13.15:319][235]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.15:319][235]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.15:319][235]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.04.29-13.13.15:319][235]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.15:320][235]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.13.15:320][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.15:320][235]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.13.15:320][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.15:357][237]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.13.15:450][242]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.15:450][242]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.13.15:450][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.15:450][242]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.15:450][242]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.13.15:450][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.15:450][242]Interaction: Interaction time: 0.600000 [2020.04.29-13.13.15:450][242]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.04.29-13.13.15:450][242]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.29-13.13.15:450][242]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.13.15:450][242]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.13.15:451][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.15:469][243]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.13.15:648][253]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.743321 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.13.15:850][264]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.13.16:050][275]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.16:050][275]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.13.16:050][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.16:050][275]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.16:050][275]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.13.16:050][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.16:085][277]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.16:085][277]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.13.16:085][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.16:085][277]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.16:085][277]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.13.16:085][277]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.16:085][277]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.13.16:085][277]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.16:085][277]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.13.16:085][277]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_9] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.13.16:085][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.16:085][277]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.04.29-13.13.16:085][277]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.16:085][277]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.17:190][339]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.903424 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.13.18:640][422]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.13.18:641][422]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.18:641][422]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.13.18:641][422]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.18:642][422]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.18:642][422]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.18:642][422]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.13.18:642][422]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.18:642][422]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.18:642][422]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.13.18:642][422]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.18:642][422]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.13.18:642][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.18:642][422]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.13.18:642][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.18:642][422]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=163.587 [2020.04.29-13.13.18:643][422]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.13.18:646][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.13.18:663][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.13.18:693][425]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.13.18:693][425]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.18:695][425]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.18:695][425]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.13.18:695][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.18:695][425]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.18:695][425]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.13.18:695][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.18:695][425]Interaction: Interaction time: 0.000000 [2020.04.29-13.13.18:695][425]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.13.18:695][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.18:820][432]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=163.765 [2020.04.29-13.13.18:892][436]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.508041 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.13.18:925][438]Interaction: Player [BP_CamperFemale08_Character_C_0] is not in chase anymore. [2020.04.29-13.13.19:088][447]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale03_Character_C_0 - Gaming, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.13.19:088][447]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperMale03_Character_C_0 - Gaming, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.13.19:429][467]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198045356634 [2020.04.29-13.13.19:439][467]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198045356634, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.13.19:878][492]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.13.19:878][492]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.13.19:878][492]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.19:878][492]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.13.19:878][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.19:878][492]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.19:878][492]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.13.19:879][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.19:895][493]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.19:895][493]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.13.19:895][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.19:895][493]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.19:895][493]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.13.19:895][493]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.19:895][493]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.13.19:895][493]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.19:895][493]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.13.19:895][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.19:896][493]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.13.19:896][493]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.19:896][493]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.13.19:896][493]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.19:896][493]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.19:896][493]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=164.842 [2020.04.29-13.13.19:912][494]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=164.859 [2020.04.29-13.13.19:963][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.13.19:973][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.13.19:975][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.13.20:207][511]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.280 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=165.154 [2020.04.29-13.13.20:276][515]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=165.223 [2020.04.29-13.13.20:345][519]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.13.20:345][519]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.20:345][519]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.13.20:345][519]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.20:346][519]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.20:346][519]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.20:346][519]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.13.20:346][519]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.20:346][519]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.20:346][519]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.13.20:346][519]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.20:346][519]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.13.20:346][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.20:346][519]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.13.20:347][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.20:348][519]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.13.20:366][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.13.20:430][524]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.13.20:430][524]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.20:431][524]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.20:431][524]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.13.20:431][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.20:431][524]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.20:431][524]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.13.20:431][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.20:431][524]Interaction: Interaction time: 0.000000 [2020.04.29-13.13.20:431][524]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.13.20:431][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.20:887][551]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.13.20:888][551]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.13.20:888][551]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.20:888][551]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.13.20:888][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.20:888][551]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.20:888][551]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.13.20:888][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.20:904][552]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.20:904][552]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.13.20:904][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.20:904][552]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.20:904][552]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.13.20:904][552]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.20:904][552]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.13.20:904][552]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.20:904][552]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.13.20:904][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.20:904][552]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.13.20:904][552]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.20:904][552]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.13.20:904][552]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.20:904][552]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.20:938][554]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=165.883 [2020.04.29-13.13.20:974][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.13.20:976][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.13.21:084][563]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=166.030 [2020.04.29-13.13.21:132][566]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.280 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=166.079 [2020.04.29-13.13.21:454][586]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=166.401 [2020.04.29-13.13.21:616][596]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=166.562 [2020.04.29-13.13.22:136][628]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.13.22:136][628]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.22:136][628]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.13.22:136][628]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.22:138][628]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.22:138][628]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.22:138][628]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.13.22:138][628]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.22:138][628]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.22:138][628]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.13.22:138][628]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.22:138][628]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.13.22:138][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.22:138][628]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.13.22:138][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.22:139][628]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.13.22:158][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.13.22:203][632]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.13.22:203][632]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.22:204][632]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.22:204][632]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.13.22:204][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.22:204][632]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.22:204][632]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.13.22:204][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.22:204][632]Interaction: Interaction time: 0.000000 [2020.04.29-13.13.22:204][632]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.13.22:204][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.22:340][640]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.13.22:340][640]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.13.22:340][640]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.22:340][640]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.13.22:340][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.22:340][640]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.22:340][640]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.13.22:340][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.22:356][641]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.22:357][641]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.13.22:357][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.22:357][641]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.22:357][641]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.13.22:357][641]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.22:357][641]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.13.22:357][641]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.22:357][641]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.13.22:357][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.22:357][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.13.22:357][641]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.22:357][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.13.22:357][641]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.22:357][641]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.22:394][643]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.13.22:394][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.22:459][647]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.22:459][647]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.22:459][647]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.13.22:459][647]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=167.404 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.13.22:476][648]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.13.22:476][648]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.13.22:476][648]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=167.421 [2020.04.29-13.13.22:476][648]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=167.421 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.13.22:476][648]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=167.421 [2020.04.29-13.13.22:550][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.13.22:564][653]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Female. [2020.04.29-13.13.22:567][653]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.13.22:567][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.22:567][653]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.13.22:567][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.22:567][653]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.13.22:567][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.22:567][653]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.13.22:567][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.22:567][653]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.13.22:567][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.22:567][653]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.13.22:567][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.22:567][653]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.13.22:567][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.22:567][653]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.13.22:567][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.22:567][653]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.13.22:568][653]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.22:634][657]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.04.29-13.13.22:636][657]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.04.29-13.13.22:636][657]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.13.22:636][657]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.13.22:636][657]GameFlow: Writing Profile Stat DBD_Chapter15_Slasher_Stat1: 1 [2020.04.29-13.13.22:649][657]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - BadBoy ]: On [2020.04.29-13.13.22:679][659]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.13.22:679][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.22:680][659]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-13.13.22:680][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.22:680][659]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-13.13.22:680][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.22:776][665]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.13.22:776][665]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.13.22:776][665]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=167.722 [2020.04.29-13.13.22:776][665]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=167.722 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.13.23:022][681]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C9602DC30] Result: '1' k_EResultOK (success) [2020.04.29-13.13.23:022][681]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C9602DC30]' succeeded in 0.382697 seconds [2020.04.29-13.13.23:055][683]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C81FE2F20] Result: '1' k_EResultOK (success) [2020.04.29-13.13.23:072][684]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.426045 seconds [2020.04.29-13.13.23:167][689]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.13.23:167][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.23:167][689]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-13.13.23:167][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.23:167][689]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-13.13.23:167][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.23:186][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.13.23:186][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.23:186][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.13.23:186][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.23:186][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.13.23:186][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.23:186][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.13.23:186][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.23:186][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.13.23:186][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.23:186][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.13.23:186][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.23:186][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.13.23:186][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.23:186][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.13.23:186][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.23:186][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.13.23:186][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.24:628][771]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - BadBoy ]: Off [2020.04.29-13.13.24:665][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.13.24:665][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.24:665][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.13.24:665][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.24:665][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.13.24:665][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.24:665][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.13.24:665][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.24:665][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.13.24:665][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.24:665][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.13.24:665][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.24:665][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.13.24:665][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.24:665][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.13.24:665][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.24:665][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.13.24:665][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.25:490][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.13.25:490][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.25:490][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.13.25:490][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.25:490][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.13.25:490][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.25:490][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.13.25:490][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.25:490][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.13.25:490][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.25:490][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.13.25:490][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.25:490][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.13.25:490][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.25:491][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.13.25:491][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.25:491][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.13.25:491][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.25:791][836]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.13.25:791][836]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=170.738 [2020.04.29-13.13.25:808][837]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.25:808][837]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.25:832][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.13.26:058][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.13.26:058][851]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.26:058][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.13.26:058][851]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.26:060][851]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.26:060][851]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.26:060][851]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.13.26:060][851]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.26:060][851]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.26:060][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.13.26:060][851]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.26:060][851]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.13.26:060][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.26:060][851]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.13.26:060][851]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.13.26:060][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.26:060][851]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=171.005 [2020.04.29-13.13.26:111][854]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.13.26:111][854]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.26:367][868]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.26:367][868]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.13.26:367][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.26:367][868]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.26:367][868]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.13.26:367][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.26:367][868]Interaction: Interaction time: 2.450000 [2020.04.29-13.13.26:367][868]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.13.26:367][868]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 171.296341 [2020.04.29-13.13.26:367][868]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.13.26:367][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.26:368][868]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.13.26:420][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.13.27:485][930]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.13.27:485][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.27:485][930]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.13.27:485][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.27:485][930]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.13.27:485][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.27:485][930]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.13.27:485][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.27:485][930]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.13.27:485][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.27:485][930]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.13.27:485][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.27:485][930]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.13.27:485][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.27:485][930]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.13.27:485][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.27:485][930]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.13.27:485][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.28:217][971]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.29-13.13.28:217][971]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.28:217][971]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.29-13.13.28:217][971]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.28:217][971]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-13.13.28:218][971]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.28:218][971]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.28:218][971]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.13.28:218][971]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.28:218][971]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.28:218][971]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.29-13.13.28:218][971]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.28:218][971]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.13.28:218][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.28:218][971]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.13.28:218][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.28:253][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.13.28:254][973]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.28:254][973]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.13.28:254][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.28:254][973]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.28:254][973]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.13.28:254][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.28:254][973]Interaction: Interaction time: 16.000000 [2020.04.29-13.13.28:254][973]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.13.28:254][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.28:289][975]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.28:289][975]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.28:556][990]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.13.28:808][ 4]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.13.28:895][ 9]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.13.28:895][ 9]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.13.28:895][ 9]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.13.28:895][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.28:897][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.13.28:911][ 10]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.13.28:911][ 10]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.13.28:911][ 10]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.28:911][ 10]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.13.28:911][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.28:911][ 10]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.28:911][ 10]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.13.28:911][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.28:930][ 11]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.28:930][ 11]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.13.28:930][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.28:930][ 11]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.28:930][ 11]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.13.28:930][ 11]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.28:930][ 11]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.13.28:930][ 11]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.28:930][ 11]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.13.28:930][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.28:930][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.13.28:930][ 11]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.28:930][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.13.28:930][ 11]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.28:930][ 11]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.28:930][ 11]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=173.875 [2020.04.29-13.13.28:950][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.13.28:998][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.13.29:003][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.13.29:005][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.13.29:007][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.13.29:171][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.13.29:171][ 25]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.29:171][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.13.29:171][ 25]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.29:172][ 25]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.29:173][ 25]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.29:173][ 25]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.13.29:173][ 25]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.29:173][ 25]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.29:173][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.13.29:173][ 25]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.29:173][ 25]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.13.29:173][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.29:173][ 25]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.13.29:173][ 25]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.04.29-13.13.29:173][ 25]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.13.29:173][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.29:173][ 25]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.13.29:173][ 25]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.13.29:195][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.13.29:224][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.13.29:224][ 28]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.29:518][ 45]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.29:518][ 45]LogDBDPlayerMovement: StopSnapping Final Location (4276.456543 5400.234863 105.150017) [2020.04.29-13.13.29:518][ 45]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.13.29:518][ 45]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.13.29:518][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.29:518][ 45]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.29:518][ 45]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.13.29:518][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.29:518][ 45]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.13.29:518][ 45]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale08_Character_C_0. [2020.04.29-13.13.29:518][ 45]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.13.29:518][ 45]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.13.29:519][ 45]Interaction: Interaction time: 2.700000 [2020.04.29-13.13.29:519][ 45]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.13.29:519][ 45]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.13.29:519][ 45]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-13.13.29:519][ 45]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 174.446838 [2020.04.29-13.13.29:519][ 45]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.13.29:519][ 45]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.13.29:519][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.29:520][ 45]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.13.29:523][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.13.29:524][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.13.29:525][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.13.29:525][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.13.29:526][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.13.29:728][ 57]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.29:728][ 57]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.30:519][103]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197984355207 [2020.04.29-13.13.30:520][103]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197984355207, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.13.32:216][207]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.13.32:232][208]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.13.32:232][208]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.13.32:232][208]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.32:232][208]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.13.32:232][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.32:232][208]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.13.32:232][208]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.13.32:232][208]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.32:232][208]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.13.32:232][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.32:248][209]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.32:248][209]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.13.32:248][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.32:248][209]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.32:248][209]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.13.32:248][209]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.32:248][209]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.13.32:248][209]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.32:248][209]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.13.32:248][209]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.13.32:248][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.32:248][209]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.13.32:248][209]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.32:248][209]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.13.32:248][209]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.32:248][209]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.32:440][221]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.13.32:440][221]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.32:472][223]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.13.32:472][223]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.32:474][223]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.32:474][223]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.32:474][223]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.13.32:474][223]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.32:474][223]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.32:474][223]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.13.32:474][223]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.32:474][223]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.13.32:474][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.32:474][223]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.13.32:474][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.32:569][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.13.32:570][229]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.32:570][229]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.13.32:570][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.32:570][229]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.32:570][229]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.13.32:570][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.32:571][229]Interaction: Interaction time: 16.000000 [2020.04.29-13.13.32:571][229]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.04.29-13.13.32:571][229]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.13.32:571][229]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.13.32:571][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.34:313][337]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.13.34:328][338]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.13.34:554][352]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.13.34:715][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.34:715][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.34:734][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.13.34:908][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.13.34:908][374]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.34:908][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.34:908][374]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.34:909][374]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.34:909][374]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.34:909][374]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.13.34:909][374]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.34:909][374]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.34:909][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.34:909][374]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.34:910][374]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.13.34:910][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.34:910][374]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.13.34:910][374]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.13.34:910][374]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.13.34:910][374]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.13.34:910][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.34:910][374]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.13.34:910][374]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.13.34:910][374]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-13.13.34:911][374]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.13.34:911][374]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-13.13.35:085][385]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.35:085][385]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.35:085][385]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.35:085][385]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.35:085][385]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.35:085][385]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.35:118][387]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.35:118][387]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.13.35:118][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.35:118][387]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.35:118][387]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.13.35:118][387]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.35:118][387]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.13.35:118][387]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.35:118][387]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.13.35:118][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.35:118][387]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.13.35:118][387]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.35:118][387]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.35:149][389]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.35:149][389]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.35:215][393]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.35:215][393]LogDBDPlayerMovement: StopSnapping Final Location (4732.624023 5266.630859 107.363503) [2020.04.29-13.13.35:215][393]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.13.35:215][393]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.13.35:215][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.35:215][393]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.35:215][393]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.13.35:215][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.35:215][393]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.13.35:215][393]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.13.35:215][393]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.13.35:215][393]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.13.35:215][393]AnimLeader: BP_SmallMeatLocker_Qatar_C_6 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.13.35:215][393]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.13.35:215][393]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.13.35:215][393]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.13.35:215][393]Interaction: Interaction time: 1.500000 [2020.04.29-13.13.35:215][393]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.13.35:215][393]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 180.144989 [2020.04.29-13.13.35:215][393]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.13.35:215][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.35:278][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.HookChargeable Enabled?: Enabled [2020.04.29-13.13.35:364][403]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-13.13.35:364][403]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.13.36:651][482]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.13.36:699][485]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.13.36:796][491]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.13.36:796][491]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.13.36:796][491]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.13.36:796][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.36:796][491]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.13.36:796][491]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.13.36:796][491]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.13.36:796][491]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale08_Character_C_0 Current: NULL [2020.04.29-13.13.36:798][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.HookChargeable Enabled?: Disabled [2020.04.29-13.13.36:799][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.13.36:802][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.13.36:802][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.13.36:812][492]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.13.36:812][492]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.13.36:812][492]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.36:812][492]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.13.36:812][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.36:812][492]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.36:812][492]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.13.36:812][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.36:828][493]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.36:828][493]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.13.36:828][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.36:828][493]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.36:828][493]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.13.36:828][493]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.36:828][493]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.13.36:828][493]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.36:828][493]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.13.36:828][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.36:828][493]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.36:828][493]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.36:828][493]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.36:828][493]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.36:828][493]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.36:848][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.13.36:850][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.13.36:863][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.13.36:891][497]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.04.29-13.13.36:897][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.HookChargeable Enabled?: Enabled [2020.04.29-13.13.36:898][497]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.13.36:898][497]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.13.36:898][497]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.13.36:898][497]AnimLeader: BP_SmallMeatLocker_Qatar_C_6 Requested to Play: HookCamperOut. [2020.04.29-13.13.36:898][497]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.13.36:898][497]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.13.36:898][497]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.13.36:901][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.HookChargeable Enabled?: Disabled [2020.04.29-13.13.36:990][503]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.36:990][503]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.37:120][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.13.37:121][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.37:121][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.13.37:121][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.37:121][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.13.37:121][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.37:121][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.13.37:121][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.37:121][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.13.37:121][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.37:121][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.13.37:121][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.37:121][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.13.37:121][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.37:121][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.13.37:121][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.37:121][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.13.37:121][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.37:394][528]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.13.37:394][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.37:458][532]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.37:458][532]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.38:563][600]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.13.38:563][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.38:563][600]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-13.13.38:563][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.38:563][600]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-13.13.38:563][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.38:584][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.13.38:712][609]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.13.38:712][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.38:808][615]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.38:808][615]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.38:808][615]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.13.38:808][615]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.38:810][615]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.38:810][615]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.38:810][615]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.13.38:810][615]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.38:810][615]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.38:810][615]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.13.38:810][615]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.38:810][615]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.13.38:810][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.38:810][615]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.13.38:810][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.38:810][615]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.13.38:829][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.13.38:857][618]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.13.38:857][618]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.39:051][630]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.39:051][630]LogDBDPlayerMovement: StopSnapping Final Location (4064.000000 5541.899902 105.150002) [2020.04.29-13.13.39:051][630]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.13.39:051][630]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.13.39:051][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.39:051][630]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.39:051][630]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.13.39:051][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.39:051][630]Interaction: Interaction time: 2.600000 [2020.04.29-13.13.39:051][630]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger AnimTag_FPV. [2020.04.29-13.13.39:051][630]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet_FPV Duration 2.600000 Timestamp 183.980728 [2020.04.29-13.13.39:051][630]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.13.39:051][630]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.13.39:051][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.41:445][777]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.13.41:608][787]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.13.41:609][787]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.13.41:609][787]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.13.41:609][787]AnimLeader: BP_SmallMeatLocker_Qatar_C_6 Requested to Play: HookIdle. [2020.04.29-13.13.41:609][787]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.13.41:609][787]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.13.41:641][789]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.13.41:641][789]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.13.41:641][789]AnimLeader: BP_SmallMeatLocker_Qatar_C_6 Requested to Play: HookReactionIn. [2020.04.29-13.13.41:641][789]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.29-13.13.41:641][789]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.04.29-13.13.41:642][789]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.13.41:657][790]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.13.41:658][790]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.13.41:658][790]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.41:658][790]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.13.41:658][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.41:658][790]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.41:658][790]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.13.41:658][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.41:674][791]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.41:674][791]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.13.41:674][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.41:674][791]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.41:674][791]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.13.41:674][791]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.41:674][791]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.13.41:674][791]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.41:674][791]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.13.41:674][791]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.13.41:674][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.41:674][791]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.13.41:674][791]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.41:674][791]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.13.41:674][791]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.41:675][791]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.13.41:694][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.13.41:696][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.13.41:772][797]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.41:772][797]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.41:807][799]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.41:807][799]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.41:809][799]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.41:809][799]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.41:809][799]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.13.41:809][799]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.41:809][799]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.41:809][799]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.41:809][799]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.41:809][799]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.13.41:809][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.41:809][799]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.13.41:809][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.41:907][805]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.41:907][805]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.13.41:907][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.41:907][805]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.41:907][805]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.13.41:907][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.41:907][805]Interaction: Interaction time: 0.000000 [2020.04.29-13.13.41:907][805]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.13.41:907][805]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.13.41:907][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.41:988][810]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.13.41:988][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.42:196][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.13.42:196][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.42:196][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-13.13.42:196][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.42:196][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-13.13.42:196][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.42:502][842]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.13.42:502][842]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.13.42:502][842]AnimLeader: BP_SmallMeatLocker_Qatar_C_6 Requested to Play: HookReaction. [2020.04.29-13.13.42:502][842]AnimLeader: BP_Entity_C_6 Requested to Play: HookReaction AnimTag_Follower. [2020.04.29-13.13.42:502][842]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.04.29-13.13.42:502][842]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.13.42:504][842]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.13.43:003][873]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.13.43:003][873]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.13.43:003][873]AnimLeader: BP_SmallMeatLocker_Qatar_C_6 Requested to Play: HookReactionOut. [2020.04.29-13.13.43:003][873]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.29-13.13.43:003][873]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.13.43:003][873]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.13.43:004][873]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.13.43:619][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.43:619][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.43:741][918]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.13.43:741][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.43:921][929]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.13.43:921][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.43:921][929]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.13.43:921][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.43:921][929]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.13.43:921][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.43:921][929]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.13.43:921][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.43:921][929]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.13.43:921][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.43:921][929]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.13.43:921][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.43:921][929]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.13.43:921][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.43:921][929]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.13.43:921][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.43:921][929]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.13.43:921][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.44:050][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.13.44:050][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.44:050][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.13.44:050][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.44:050][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.13.44:050][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.44:050][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.13.44:050][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.44:050][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.13.44:050][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.44:050][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.13.44:050][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.44:050][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.13.44:050][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.44:050][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.13.44:050][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.44:050][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.13.44:050][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.44:240][949]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.019797 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.13.44:241][949]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.13.44:243][949]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.13.44:243][949]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.13.44:243][949]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.13.44:243][949]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.13.44:243][949]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.13.44:243][949]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.13.44:243][949]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.13.44:244][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.13.44:288][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.13.44:322][954]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.44:322][954]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.13.44:322][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.44:322][954]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.44:322][954]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.13.44:322][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.44:322][954]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.44:322][954]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.13.44:322][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.44:322][954]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.44:322][954]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.13.44:322][954]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.44:322][954]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.13.44:322][954]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.44:322][954]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.13.44:322][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.44:322][954]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.29-13.13.44:322][954]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.44:322][954]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.44:324][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.13.44:353][956]Interaction: [BP_CamperMale07_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.13.44:419][960]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.44:419][960]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.44:420][960]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.13.44:420][960]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.44:499][965]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.44:499][965]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.44:515][966]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.13.44:515][966]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.13.44:515][966]AnimLeader: BP_SmallMeatLocker_Qatar_C_6 Requested to Play: HookStruggle. [2020.04.29-13.13.44:515][966]AnimLeader: BP_Entity_C_6 Requested to Play: HookStruggle AnimTag_Follower. [2020.04.29-13.13.44:515][966]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.04.29-13.13.44:515][966]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.13.44:516][966]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.13.44:611][972]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-13.13.44:611][972]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.44:611][972]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-13.13.44:611][972]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.44:611][972]Interaction: [BP_CamperMale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-13.13.44:612][972]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.44:612][972]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.44:612][972]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.13.44:612][972]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.13.44:612][972]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.44:612][972]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-13.13.44:613][972]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.44:613][972]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.13.44:613][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.44:613][972]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.13.44:613][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.44:675][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.13.44:677][976]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.44:677][976]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.13.44:677][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.44:677][976]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.44:677][976]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.13.44:677][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.44:677][976]Interaction: Interaction time: 16.000000 [2020.04.29-13.13.44:677][976]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.13.44:677][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.13.44:677][976]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.44:677][976]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.13.45:696][ 40]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960932071 [2020.04.29-13.13.45:697][ 40]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960932071, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: ExtendedAway, Status: , Properties: } [2020.04.29-13.13.45:729][ 42]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-13.13.45:729][ 42]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.13.49:005][238]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.13.49:009][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.13.50:665][335]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.13.51:980][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.13.54:046][535]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.54:046][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.54:294][549]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.13.54:294][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.54:737][576]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.13.54:737][576]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.54:832][582]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.13.54:832][582]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.55:459][621]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.802787 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.13.56:053][655]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-13.13.58:829][822]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_21] [2020.04.29-13.13.58:829][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.58:829][822]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_21] [2020.04.29-13.13.58:829][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.58:829][822]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_21] [2020.04.29-13.13.58:829][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.58:912][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_23] [2020.04.29-13.13.58:912][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.58:912][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_23] [2020.04.29-13.13.58:912][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.58:912][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_23] [2020.04.29-13.13.58:912][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.58:997][832]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_21] [2020.04.29-13.13.58:997][832]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.58:997][832]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_21] [2020.04.29-13.13.58:997][832]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.58:997][832]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_21] [2020.04.29-13.13.58:997][832]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.59:178][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_25] [2020.04.29-13.13.59:179][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.59:179][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_25] [2020.04.29-13.13.59:179][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.59:179][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_25] [2020.04.29-13.13.59:179][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.59:327][852]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_23] [2020.04.29-13.13.59:327][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.59:327][852]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_23] [2020.04.29-13.13.59:327][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.59:327][852]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_23] [2020.04.29-13.13.59:327][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.59:639][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_25] [2020.04.29-13.13.59:639][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.59:639][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_25] [2020.04.29-13.13.59:639][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.59:639][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_25] [2020.04.29-13.13.59:639][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.13.59:965][891]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.501704 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.14.00:048][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.14.00:048][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.00:048][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.14.00:048][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.00:048][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.14.00:048][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.00:370][916]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.00:370][916]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.00:370][916]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.14.00:370][916]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=205.315 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.14.00:390][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.14.00:564][928]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.14.00:564][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.00:564][928]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.14.00:564][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.00:564][928]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.14.00:564][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.00:855][946]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.14.00:855][946]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.14.00:855][946]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=205.799 [2020.04.29-13.14.00:855][946]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=205.799 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.14.00:857][946]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.14.00:857][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.00:951][952]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.04.29-13.14.01:015][956]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.14.01:016][956]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.14.01:017][956]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.14.01:017][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.14.01:020][956]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Koukee]: On [2020.04.29-13.14.01:020][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.14.01:161][965]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.14.01:161][965]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.14.01:161][965]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=206.107 [2020.04.29-13.14.01:161][965]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=206.107 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.14.01:244][970]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.14.01:244][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.03:001][ 79]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Koukee]: Off [2020.04.29-13.14.04:162][151]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.14.04:163][151]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=209.106 [2020.04.29-13.14.04:179][152]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.04:179][152]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.04:198][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.14.04:200][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.14.04:452][169]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015891 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.14.04:453][169]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.14.04:455][169]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.14.04:455][169]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.14.04:455][169]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.14.04:455][169]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.14.04:455][169]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.14.04:455][169]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.14.04:455][169]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.14.04:456][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.14.04:484][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.14.04:518][173]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.04:518][173]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.14.04:518][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.04:518][173]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.04:518][173]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.14.04:518][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.04:518][173]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.04:518][173]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.14.04:518][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.04:518][173]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.04:518][173]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.14.04:518][173]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.04:518][173]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.14.04:518][173]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.04:518][173]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.14.04:518][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.04:518][173]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-13.14.04:518][173]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.04:518][173]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.04:519][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.14.04:549][175]Interaction: [BP_CamperMale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.14.04:615][179]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.04:615][179]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.05:018][204]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.965100 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.14.05:019][204]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-13.14.05:198][215]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 246 [2020.04.29-13.14.06:097][271]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.14.06:097][271]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.14.06:097][271]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.14.06:097][271]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.14.06:197][277]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.14.09:706][488]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.769289 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.14.11:754][612]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.29-13.14.11:754][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.11:754][612]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.29-13.14.11:754][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.11:754][612]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.29-13.14.11:754][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.11:932][623]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.04.29-13.14.11:932][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.12:400][652]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.04.29-13.14.12:400][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.12:400][652]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.29-13.14.12:400][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.12:400][652]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.29-13.14.12:400][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.12:400][652]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.29-13.14.12:400][652]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.12:448][655]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.29-13.14.12:448][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.12:448][655]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-13.14.12:448][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.12:448][655]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.29-13.14.12:448][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.12:448][655]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.29-13.14.12:448][655]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.12:899][683]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.29-13.14.12:899][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.13:045][692]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.29-13.14.13:045][692]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.13:045][692]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.29-13.14.13:045][692]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.13:045][692]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.29-13.14.13:045][692]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.16:140][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-13.14.16:140][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.16:420][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-13.14.16:420][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.16:699][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.29-13.14.16:699][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.17:478][951]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.29-13.14.17:478][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.18:959][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-13.14.18:959][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.18:959][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.04.29-13.14.18:959][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.18:959][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.04.29-13.14.18:959][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.19:104][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.04.29-13.14.19:104][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.19:572][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.04.29-13.14.19:572][ 77]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.19:572][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-13.14.19:572][ 77]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.19:572][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.04.29-13.14.19:572][ 77]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.19:572][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.04.29-13.14.19:572][ 77]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.19:621][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.04.29-13.14.19:621][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.19:621][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_14] [2020.04.29-13.14.19:621][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.19:621][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.04.29-13.14.19:621][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.19:621][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.04.29-13.14.19:621][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.20:088][109]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.04.29-13.14.20:088][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.20:218][117]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_14] [2020.04.29-13.14.20:218][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.20:218][117]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.04.29-13.14.20:218][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.20:218][117]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.04.29-13.14.20:218][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.26:707][505]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.14.26:902][515]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.601303 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.14.26:943][517]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.631242 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.14.27:237][532]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.14.29:814][665]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.14.29:814][665]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.29:816][665]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.29:816][665]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.29:816][665]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.14.29:816][665]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.29:816][665]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.29:816][665]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.14.29:816][665]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.29:816][665]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.14.29:816][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.29:816][665]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.14.29:816][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.29:851][667]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.14.29:904][670]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.14.29:941][672]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.29:941][672]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.14.29:941][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.29:941][672]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.29:941][672]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.14.29:941][672]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.29:941][672]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.14.29:941][672]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.29:941][672]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.14.29:941][672]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.14.29:941][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.29:941][672]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.14.29:941][672]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.29:941][672]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.29:973][674]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.14.29:973][674]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.30:044][678]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-13.14.30:044][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.UnhookChargeable Enabled?: Enabled [2020.04.29-13.14.30:047][678]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.30:047][678]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.14.30:047][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.30:047][678]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.30:047][678]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.14.30:047][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.30:047][678]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.14.30:047][678]Interaction: Interaction time: 1.000000 [2020.04.29-13.14.30:047][678]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.04.29-13.14.30:047][678]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.04.29-13.14.30:047][678]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-13.14.30:047][678]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.14.30:047][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.30:080][680]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.14.30:080][680]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.14.30:080][680]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.14.30:080][680]AnimLeader: BP_SmallMeatLocker_Qatar_C_6 Requested to Play: UnhookIn. [2020.04.29-13.14.30:080][680]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.14.30:080][680]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-13.14.30:080][680]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.29-13.14.30:151][684]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.30:151][684]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.30:254][690]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.14.30:517][705]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.14.31:050][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.UnhookChargeable Enabled?: Disabled [2020.04.29-13.14.31:118][739]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.14.31:120][739]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.31:120][739]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.14.31:120][739]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.14.31:120][739]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.14.31:120][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.31:120][739]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.14.31:120][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.31:120][739]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.14.31:120][739]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.14.31:120][739]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale08_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.14.31:120][739]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.04.29-13.14.31:121][739]AnimLeader: BP_SmallMeatLocker_Qatar_C_6 Requested to Play: UnhookOut. [2020.04.29-13.14.31:121][739]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.14.31:121][739]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-13.14.31:121][739]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.29-13.14.31:121][739]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.31:121][739]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.29-13.14.31:121][739]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.14.31:121][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.31:189][743]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: BP_CamperFemale08_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.14.31:189][743]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.482403 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.14.31:191][743]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.14.31:191][743]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.14.31:191][743]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.14.31:191][743]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.04.29-13.14.31:208][744]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-13.14.31:378][754]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197972553080 [2020.04.29-13.14.31:386][754]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197972553080, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.14.31:423][756]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.14.31:423][756]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.31:423][756]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.14.31:423][756]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.31:424][756]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.31:424][756]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.31:424][756]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.14.31:424][756]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.31:424][756]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.31:424][756]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.14.31:424][756]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.31:424][756]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.14.31:424][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.31:424][756]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.14.31:424][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.31:424][756]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=236.365 [2020.04.29-13.14.31:425][756]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.14.31:429][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.14.31:445][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.14.31:492][760]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.14.31:492][760]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.31:494][760]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.31:494][760]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.14.31:494][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.31:494][760]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.31:494][760]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.14.31:494][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.31:494][760]Interaction: Interaction time: 0.000000 [2020.04.29-13.14.31:494][760]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.14.31:494][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.31:581][765]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-13.14.31:581][765]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.31:582][765]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-13.14.31:582][765]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.31:584][765]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.31:584][765]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.31:584][765]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.14.31:584][765]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.31:584][765]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.31:584][765]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-13.14.31:584][765]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.31:584][765]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.14.31:584][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.31:584][765]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.14.31:584][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.31:601][766]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=236.544 [2020.04.29-13.14.31:657][769]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.31:657][769]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.14.31:657][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.31:657][769]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.31:657][769]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.14.31:657][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.31:657][769]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.14.31:657][769]Interaction: Interaction time: 0.000000 [2020.04.29-13.14.31:657][769]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.14.31:657][769]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.14.31:657][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.31:692][771]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.31:692][771]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.14.31:692][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.31:692][771]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.31:692][771]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.14.31:692][771]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.31:692][771]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.14.31:692][771]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.31:692][771]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.14.31:692][771]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.14.31:692][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.31:692][771]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Koukee][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-13.14.31:692][771]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.31:692][771]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.31:692][771]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.31:709][772]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.14.31:709][772]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: BP_CamperFemale03_Character_C_0 - Koukee, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.14.31:709][772]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: BP_CamperFemale03_Character_C_0 - Koukee, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.14.31:709][772]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: BP_CamperFemale03_Character_C_0 - Koukee, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.14.31:709][772]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Koukee, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.14.32:561][821]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.14.32:561][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.UnhookChargeable Enabled?: Enabled [2020.04.29-13.14.32:563][821]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.32:563][821]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.14.32:563][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.32:563][821]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.14.32:563][821]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.32:563][821]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.14.32:563][821]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.32:563][821]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.14.32:563][821]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.32:563][821]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_6] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.14.32:563][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.32:563][821]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.14.32:563][821]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Qatar_C_6] [2020.04.29-13.14.32:563][821]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.32:563][821]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.32:565][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.UnhookChargeable Enabled?: Disabled [2020.04.29-13.14.32:653][826]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.32:653][826]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.33:154][855]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.14.33:154][855]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.33:155][855]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.14.33:155][855]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.33:155][855]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-13.14.33:157][855]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.33:157][855]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.33:157][855]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.14.33:157][855]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.33:157][855]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.33:157][855]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.14.33:157][855]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.33:157][855]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.14.33:157][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.33:157][855]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.14.33:157][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.33:191][857]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.14.33:257][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.14.33:261][861]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.33:261][861]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.14.33:261][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.33:261][861]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.33:261][861]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.14.33:261][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.33:261][861]Interaction: Interaction time: 16.000000 [2020.04.29-13.14.33:261][861]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.14.33:261][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.33:261][861]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.14.33:262][861]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.33:262][861]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.33:658][884]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.14.33:658][884]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.14.33:658][884]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.33:658][884]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.14.33:658][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.33:658][884]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.33:658][884]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.14.33:658][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.33:676][885]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.33:676][885]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.14.33:676][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.33:676][885]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.33:676][885]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.14.33:676][885]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.33:676][885]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.14.33:676][885]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.33:676][885]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.14.33:676][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.33:676][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.14.33:676][885]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.33:676][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.14.33:676][885]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.33:676][885]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.33:677][885]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=238.619 [2020.04.29-13.14.33:729][888]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.542439 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.14.33:737][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.14.33:800][892]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-13.14.33:890][897]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.33:890][897]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.14.33:890][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.33:890][897]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.33:890][897]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.14.33:890][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.33:890][897]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.33:890][897]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.14.33:890][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.33:890][897]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.33:890][897]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.14.33:890][897]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.33:890][897]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.14.33:890][897]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.33:890][897]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.14.33:891][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.33:891][897]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.14.33:891][897]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.33:891][897]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.33:893][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.14.33:924][899]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.14.34:034][905]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.34:034][905]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.34:363][923]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.14.34:363][923]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.34:363][923]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.14.34:363][923]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.34:364][923]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.34:364][923]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.34:364][923]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.14.34:364][923]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.34:364][923]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.34:364][923]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.14.34:364][923]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.34:364][923]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.14.34:364][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.34:364][923]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.14.34:364][923]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.14.34:364][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.34:365][923]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=239.306 [2020.04.29-13.14.34:420][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.14.34:420][926]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.34:670][939]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.34:670][939]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.14.34:670][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.34:670][939]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.34:670][939]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.14.34:670][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.34:670][939]Interaction: Interaction time: 2.450000 [2020.04.29-13.14.34:670][939]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.14.34:670][939]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 239.592468 [2020.04.29-13.14.34:670][939]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.14.34:670][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.34:671][939]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.14.34:743][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.14.36:361][ 28]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.14.36:361][ 28]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-13.14.36:378][ 29]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.14.36:853][ 54]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.14.37:113][ 68]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.14.37:203][ 73]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.14.37:203][ 73]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.14.37:203][ 73]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.14.37:203][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.37:205][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.14.37:221][ 74]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.14.37:221][ 74]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.14.37:221][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.37:221][ 74]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.14.37:221][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.37:222][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.37:222][ 74]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.14.37:222][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.37:241][ 75]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.37:241][ 75]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.14.37:241][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.37:241][ 75]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.37:241][ 75]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.14.37:241][ 75]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.37:241][ 75]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.14.37:241][ 75]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.37:241][ 75]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.14.37:241][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.37:241][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.14.37:241][ 75]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.37:241][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.14.37:241][ 75]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.37:241][ 75]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.37:241][ 75]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=2.183 [2020.04.29-13.14.37:312][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.14.37:316][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.14.37:318][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.14.37:320][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.14.38:483][144]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.965375 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.14.46:139][608]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.14.51:267][919]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197980534694 [2020.04.29-13.14.51:276][919]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197980534694, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.14.51:276][919]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Keuz, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.14.52:301][981]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.04.29-13.14.52:302][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.52:302][981]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.04.29-13.14.52:302][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.52:302][981]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.04.29-13.14.52:302][981]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.52:450][990]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.04.29-13.14.52:450][990]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.52:771][ 9]Interaction: Player [BP_CamperFemale08_Character_C_0] is in chase. [2020.04.29-13.14.52:921][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.04.29-13.14.52:921][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.52:922][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.04.29-13.14.52:922][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.52:922][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.04.29-13.14.52:922][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.52:922][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.04.29-13.14.52:922][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.52:971][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.04.29-13.14.52:971][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.52:971][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.29-13.14.52:972][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.52:972][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.29-13.14.52:972][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.52:972][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.29-13.14.52:972][ 21]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.53:420][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.04.29-13.14.53:420][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.53:555][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.29-13.14.53:555][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.53:555][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.29-13.14.53:555][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.53:555][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.29-13.14.53:555][ 55]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.54:197][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.14.54:197][ 94]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.54:197][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.14.54:197][ 94]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.54:198][ 94]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.54:198][ 94]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.54:198][ 94]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.14.54:198][ 94]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.54:198][ 94]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.54:198][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.14.54:198][ 94]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.54:198][ 94]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.14.54:199][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.54:199][ 94]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.14.54:199][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.54:199][ 94]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=19.141 [2020.04.29-13.14.54:200][ 94]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.14.54:203][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.14.54:219][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.14.54:264][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.14.54:264][ 98]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.54:266][ 98]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.54:266][ 98]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.14.54:266][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.54:266][ 98]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.54:266][ 98]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.14.54:266][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.54:266][ 98]Interaction: Interaction time: 0.000000 [2020.04.29-13.14.54:266][ 98]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.14.54:266][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.54:370][104]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=19.312 [2020.04.29-13.14.54:649][120]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.873111 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.14.54:650][120]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.706236 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.14.54:650][120]Interaction: Player [BP_CamperFemale08_Character_C_0] is not in chase anymore. [2020.04.29-13.14.55:431][167]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.14.55:432][167]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.14.55:432][167]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.55:432][167]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.14.55:432][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.55:432][167]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.55:432][167]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.14.55:432][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.55:448][168]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.55:448][168]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.14.55:448][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.55:448][168]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.55:448][168]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.14.55:448][168]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.55:448][168]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.14.55:448][168]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.55:448][168]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.14.55:448][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.55:448][168]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.14.55:448][168]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.55:448][168]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.14.55:448][168]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.55:448][168]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.55:448][168]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=20.390 [2020.04.29-13.14.55:464][169]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=20.406 [2020.04.29-13.14.55:510][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.14.55:512][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.14.55:512][172]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.55:512][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.14.55:512][172]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.55:520][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.14.55:522][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.14.55:530][173]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.55:531][173]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.55:531][173]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.14.55:531][173]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.55:531][173]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.55:531][173]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.14.55:531][173]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.55:531][173]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.14.55:531][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.55:531][173]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.14.55:531][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.55:532][173]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.14.55:550][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.14.55:610][178]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.14.55:610][178]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.55:611][178]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.55:611][178]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.14.55:611][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.55:611][178]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.55:611][178]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.14.55:611][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.55:611][178]Interaction: Interaction time: 0.000000 [2020.04.29-13.14.55:611][178]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.14.55:611][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.56:016][203]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=20.959 [2020.04.29-13.14.56:305][221]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.29-13.14.56:305][221]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.56:338][223]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.29-13.14.56:338][223]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.56:339][223]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.56:340][223]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.56:340][223]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.14.56:340][223]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.56:340][223]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.56:340][223]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.29-13.14.56:340][223]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.56:340][223]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.14.56:340][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.56:340][223]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.14.56:340][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.56:418][228]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.14.56:420][228]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.56:420][228]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.14.56:420][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.56:420][228]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.56:420][228]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.14.56:420][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.56:420][228]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.14.56:420][228]Interaction: Interaction time: 0.000000 [2020.04.29-13.14.56:420][228]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.14.56:420][228]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.14.56:420][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.56:515][234]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale03_Character_C_0 - Gaming, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.14.56:515][234]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale03_Character_C_0 - Gaming, Originating Player: BP_CamperMale03_Character_C_0 - Gaming, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.14.56:515][234]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale03_Character_C_0 - Gaming, Originating Player: BP_CamperMale03_Character_C_0 - Gaming, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.14.56:515][234]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale03_Character_C_0 - Gaming, Originating Player: BP_CamperMale03_Character_C_0 - Gaming, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.14.56:515][234]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale03_Character_C_0 - Gaming, Originating Player: BP_CamperMale03_Character_C_0 - Gaming, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 39.838696, Lifetime Duration: 40.000000 [2020.04.29-13.14.56:515][234]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale03_Character_C_0 - Gaming, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.14.56:517][234]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.56:517][234]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.14.56:517][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.56:517][234]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.56:517][234]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.14.56:517][234]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.56:517][234]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.14.56:517][234]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.56:517][234]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.14.56:517][234]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.14.56:517][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.56:517][234]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.29-13.14.56:517][234]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.56:517][234]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.56:517][234]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.14.56:581][238]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=21.524 [2020.04.29-13.14.58:212][339]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.58:212][339]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.14.58:212][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.58:212][339]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.58:212][339]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.14.58:212][339]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.58:212][339]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.14.58:212][339]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.14.58:212][339]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.14.58:212][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.14.58:212][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.14.58:212][339]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.58:212][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.14.58:212][339]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.58:212][339]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.14.58:213][339]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.14.58:213][339]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=23.154 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.14.58:229][340]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=23.171 [2020.04.29-13.14.58:246][341]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.14.58:246][341]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.14.58:246][341]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=23.188 [2020.04.29-13.14.58:246][341]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=23.188 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.14.58:297][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.14.58:313][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.14.58:313][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.58:344][347]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Female. [2020.04.29-13.14.58:428][352]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.04.29-13.14.58:430][352]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.14.58:430][352]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.14.58:430][352]GameFlow: Writing Profile Stat DBD_Chapter15_Slasher_Stat1: 1 [2020.04.29-13.14.58:433][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.14.58:436][352]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - BadBoy ]: On [2020.04.29-13.14.58:437][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.14.58:551][359]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.14.58:551][359]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.14.58:551][359]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=23.493 [2020.04.29-13.14.58:551][359]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=23.493 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.14.58:723][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.14.58:723][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.58:723][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.14.58:723][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.58:723][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.14.58:723][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.58:723][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.14.58:723][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.58:723][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.14.58:723][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.58:723][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.14.58:723][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.58:723][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.14.58:723][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.58:723][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.14.58:723][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.58:723][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.14.58:723][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.14.58:782][373]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA8263250] Result: '1' k_EResultOK (success) [2020.04.29-13.14.58:782][373]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CA8263250]' succeeded in 0.351557 seconds [2020.04.29-13.14.58:812][375]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA8263250] Result: '1' k_EResultOK (success) [2020.04.29-13.14.58:834][376]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.397895 seconds [2020.04.29-13.14.59:963][441]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.318365 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.15.00:414][467]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - BadBoy ]: Off [2020.04.29-13.15.00:428][468]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.15.00:428][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.00:428][468]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.15.00:428][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.00:428][468]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.15.00:428][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.00:428][468]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.15.00:428][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.00:429][468]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.15.00:429][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.00:429][468]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.15.00:429][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.00:429][468]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.15.00:429][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.00:429][468]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.15.00:429][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.00:429][468]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.15.00:429][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.00:429][468]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.15.00:429][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.01:169][511]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.29-13.15.01:171][511]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.15.01:171][511]LogDBDPlayerMovement: [BP_CamperMale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-13.15.01:558][533]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.15.01:558][533]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=26.499 [2020.04.29-13.15.01:575][534]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.01:575][534]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.01:577][534]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.15.01:577][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.01:596][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.15.01:664][539]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.15.01:664][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.01:747][544]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.15.01:747][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.02:463][587]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.15.02:463][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.02:463][587]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.15.02:463][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.02:463][587]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.15.02:463][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.02:463][587]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.15.02:463][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.02:463][587]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.15.02:463][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.02:463][587]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.15.02:463][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.02:464][587]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.15.02:464][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.02:464][587]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.15.02:464][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.02:464][587]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.15.02:464][587]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.02:497][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.15.02:497][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.02:497][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.15.02:497][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.02:497][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.15.02:497][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.02:497][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.15.02:497][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.02:497][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.15.02:497][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.02:497][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.15.02:497][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.02:497][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.15.02:497][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.02:497][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.15.02:497][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.02:497][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.15.02:497][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.02:734][603]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.15.02:734][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.03:013][619]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.15.03:013][619]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.03:013][619]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.15.03:013][619]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.03:014][619]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.03:014][619]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.03:014][619]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.15.03:014][619]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.15.03:015][619]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.03:015][619]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.15.03:015][619]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.03:015][619]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.15.03:015][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.03:015][619]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.04.29-13.15.03:015][619]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.15.03:015][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.03:015][619]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=27.957 [2020.04.29-13.15.03:064][622]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.15.03:065][622]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.03:323][637]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.03:323][637]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.15.03:323][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.03:323][637]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.03:323][637]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.15.03:323][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.03:323][637]Interaction: Interaction time: 2.450000 [2020.04.29-13.15.03:323][637]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.15.03:323][637]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 28.248325 [2020.04.29-13.15.03:323][637]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.15.03:323][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.03:324][637]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.15.03:408][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.15.04:066][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.15.04:066][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.04:115][684]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.15.04:115][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.04:179][688]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-13.15.04:179][688]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.04:212][690]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-13.15.04:212][690]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.04:213][690]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.04:214][690]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.04:214][690]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.15.04:214][690]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.15.04:214][690]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.04:214][690]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-13.15.04:214][690]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.04:214][690]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.15.04:214][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.04:214][690]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.15.04:214][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.04:278][694]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.15.04:280][694]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.04:280][694]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.15.04:280][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.04:280][694]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.04:280][694]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.15.04:280][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.04:280][694]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale07_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.15.04:280][694]Interaction: Interaction time: 0.000000 [2020.04.29-13.15.04:280][694]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.15.04:280][694]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.15.04:280][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.04:312][696]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.04:312][696]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.15.04:312][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.04:312][696]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.04:312][696]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.15.04:312][696]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.15.04:312][696]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.15.04:312][696]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.15.04:312][696]AuthoritativeMovement: BP_CamperMale07_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.15.04:312][696]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.15.04:312][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.04:312][696]InteractionHandler: Verbose: [BP_CamperMale07_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-13.15.04:313][696]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.04:313][696]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.04:313][696]LogSM: [BP_CamperMale07_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.04:376][700]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale07_Character_C_0 - BadBoy , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.15.04:376][700]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale07_Character_C_0 - BadBoy , Originating Player: BP_CamperMale07_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.15.04:376][700]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale07_Character_C_0 - BadBoy , Originating Player: BP_CamperMale07_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.15.04:376][700]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale07_Character_C_0 - BadBoy , Originating Player: BP_CamperMale07_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.15.04:376][700]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale07_Character_C_0 - BadBoy , Originating Player: BP_CamperMale07_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.15.04:376][700]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale07_Character_C_0 - BadBoy , Originating Player: BP_CamperMale07_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.15.04:376][700]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale07_Character_C_0 - BadBoy , Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.15.04:376][700]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale07_Character_C_0 - BadBoy , Originating Player: BP_CamperMale07_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.15.05:288][756]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.15.05:511][770]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.15.05:671][780]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.197140 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.15.05:769][786]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.15.05:882][793]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.15.05:882][793]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.15.05:882][793]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.15.05:882][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.05:884][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.15.05:898][794]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.15.05:898][794]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.15.05:898][794]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.05:898][794]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.15.05:898][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.05:898][794]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.05:898][794]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.15.05:898][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.05:914][795]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.05:914][795]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.15.05:914][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.05:914][795]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.05:914][795]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.15.05:914][795]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.15.05:914][795]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.15.05:914][795]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.15.05:914][795]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.15.05:914][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.05:914][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.15.05:914][795]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.05:914][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.15.05:914][795]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.05:914][795]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.05:914][795]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=30.858 [2020.04.29-13.15.05:978][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.15.05:981][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.15.05:982][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.15.05:985][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.15.06:075][805]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.15.06:075][805]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.15.06:094][806]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.15.07:078][865]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.15.07:078][865]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.15.07:185][871]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 43 [2020.04.29-13.15.08:079][924]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.15.08:079][924]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.15.08:079][924]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.15.08:079][924]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.15.08:083][924]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.15.09:011][981]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.15.09:011][981]LogDBDPlayerMovement: [BP_CamperMale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-13.15.09:026][982]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale07_Character_C_0 Target: [2020.04.29-13.15.09:210][994]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197980534694 [2020.04.29-13.15.09:215][994]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197980534694, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.15.09:215][994]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Keuz, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.15.13:379][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.15.13:379][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.13:466][244]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.15.13:466][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.13:574][250]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.15.13:574][250]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.14:318][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.15.14:318][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.14:337][293]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.15.14:337][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.14:371][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.15.14:371][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.15:118][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.15.15:118][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.15:220][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.15.15:220][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.15:524][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.15.15:524][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.15:573][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.15.15:573][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.15:611][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.15.15:611][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.15:832][381]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.15.15:833][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.15:833][381]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.15.15:833][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.15:833][381]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.15.15:833][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.15:833][381]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.15.15:833][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.15:833][381]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.15.15:833][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.15:833][381]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.15.15:833][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.15:833][381]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.15.15:833][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.15:833][381]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.15.15:833][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.15:833][381]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.15.15:833][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.15:850][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.15.16:938][444]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.15.16:938][444]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.16:938][444]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.15.16:938][444]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.16:939][444]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.16:939][444]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.16:939][444]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.15.16:939][444]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.15.16:939][444]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.16:939][444]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.15.16:939][444]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.16:939][444]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.15.16:939][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.16:939][444]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.04.29-13.15.16:939][444]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.29-13.15.16:939][444]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.15.16:939][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.16:939][444]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.15.16:939][444]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.15.16:958][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.15.17:025][449]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.15.17:025][449]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.17:283][463]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.17:283][463]LogDBDPlayerMovement: StopSnapping Final Location (103.249435 3283.452881 105.149956) [2020.04.29-13.15.17:283][463]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.15.17:283][463]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.15.17:283][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.17:283][463]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.17:283][463]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.15.17:283][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.17:283][463]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.15.17:283][463]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale08_Character_C_0. [2020.04.29-13.15.17:283][463]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.15.17:283][463]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.15.17:283][463]Interaction: Interaction time: 2.700000 [2020.04.29-13.15.17:283][463]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.15.17:283][463]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.15.17:283][463]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-13.15.17:284][463]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 42.206860 [2020.04.29-13.15.17:284][463]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.15.17:284][463]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.15.17:284][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.17:284][463]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.15.17:286][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.15.17:288][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.15.17:290][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.15.17:290][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.15.17:290][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.15.17:480][474]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.17:480][474]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.19:969][618]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.15.19:986][619]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.15.19:986][619]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.15.19:986][619]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.19:986][619]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.15.19:986][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.19:986][619]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.15.19:986][619]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.15.19:986][619]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.19:986][619]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.15.19:986][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.20:002][620]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.20:002][620]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.15.20:003][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.20:003][620]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.20:003][620]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.15.20:003][620]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.15.20:003][620]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.15.20:003][620]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.15.20:003][620]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.15.20:003][620]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.15.20:003][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.20:003][620]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.15.20:003][620]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.20:003][620]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.15.20:003][620]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.20:003][620]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.20:192][631]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.15.20:192][631]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.20:227][633]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.15.20:227][633]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.20:229][633]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.20:229][633]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.20:229][633]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.15.20:229][633]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.15.20:229][633]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.20:229][633]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.15.20:229][633]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.20:229][633]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.15.20:229][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.20:229][633]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.15.20:229][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.20:361][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.15.20:363][641]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.20:363][641]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.15.20:363][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.20:363][641]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.20:363][641]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.15.20:363][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.20:363][641]Interaction: Interaction time: 16.000000 [2020.04.29-13.15.20:363][641]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.04.29-13.15.20:363][641]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.15.20:363][641]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.15.20:363][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.22:111][746]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.15.22:128][747]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.15.22:347][760]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.15.23:868][848]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.15.23:884][849]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.15.23:968][854]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.15.23:968][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.24:006][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.15.24:120][863]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.15.24:201][868]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.15.24:201][868]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.24:201][868]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.15.24:201][868]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.24:202][868]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.24:202][868]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.24:202][868]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.15.24:202][868]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.15.24:202][868]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.24:202][868]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.15.24:202][868]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.24:202][868]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.15.24:202][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.24:203][868]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.15.24:203][868]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.15.24:203][868]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.15.24:203][868]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.15.24:203][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.24:203][868]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.15.24:203][868]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.15.24:203][868]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-13.15.24:204][868]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.15.24:204][868]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-13.15.24:391][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.15.24:391][879]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.24:391][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.15.24:391][879]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.24:391][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.15.24:391][879]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.24:410][880]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.24:410][880]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.15.24:410][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.24:410][880]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.24:410][880]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.15.24:410][880]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.15.24:410][880]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.15.24:410][880]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.15.24:410][880]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.15.24:410][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.24:410][880]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.15.24:410][880]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.24:410][880]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.24:444][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.15.24:444][882]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.24:549][888]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.24:549][888]LogDBDPlayerMovement: StopSnapping Final Location (-27.580490 1822.978760 107.363503) [2020.04.29-13.15.24:549][888]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.15.24:549][888]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.15.24:549][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.24:549][888]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.24:549][888]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.15.24:549][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.24:549][888]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.15.24:549][888]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.15.24:549][888]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.15.24:549][888]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.15.24:549][888]AnimLeader: BP_SmallMeatLocker_Qatar_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.15.24:549][888]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.15.24:549][888]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.15.24:549][888]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.15.24:549][888]Interaction: Interaction time: 1.500000 [2020.04.29-13.15.24:549][888]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.15.24:549][888]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 49.475082 [2020.04.29-13.15.24:549][888]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.15.24:549][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.24:618][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.15.25:998][973]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.15.26:051][976]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.15.26:119][980]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.15.26:119][980]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.15.26:119][980]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.15.26:119][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.26:119][980]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.15.26:120][980]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.15.26:120][980]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.15.26:120][980]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale08_Character_C_0 Current: NULL [2020.04.29-13.15.26:123][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.15.26:124][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.15.26:128][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.15.26:128][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.15.26:142][981]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.15.26:142][981]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.15.26:142][981]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.26:142][981]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.15.26:142][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.26:142][981]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.26:142][981]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.15.26:142][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.26:158][982]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.26:158][982]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.15.26:158][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.26:158][982]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.26:158][982]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.15.26:158][982]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.15.26:158][982]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.15.26:158][982]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.15.26:158][982]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.15.26:158][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.26:158][982]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.15.26:158][982]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.26:158][982]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.15.26:158][982]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.26:158][982]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.26:177][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.15.26:181][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.15.26:182][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.15.26:226][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.15.26:228][986]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.15.26:228][986]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.15.26:228][986]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.15.26:228][986]AnimLeader: BP_SmallMeatLocker_Qatar_C_0 Requested to Play: HookCamperOut. [2020.04.29-13.15.26:228][986]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.15.26:228][986]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.15.26:228][986]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.15.26:230][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.15.26:244][987]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.15.26:244][987]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.15.26:244][987]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.15.26:244][987]AnimLeader: BP_SmallMeatLocker_Qatar_C_0 Requested to Play: HookSacrificeIn. [2020.04.29-13.15.26:244][987]AnimLeader: BP_Entity_C_0 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.04.29-13.15.26:244][987]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.04.29-13.15.26:244][987]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-13.15.26:314][991]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.26:314][991]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.26:577][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.15.26:577][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.26:577][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.15.26:577][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.26:577][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.15.26:577][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.26:577][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.15.26:577][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.26:577][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.15.26:577][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.26:577][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.15.26:577][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.26:577][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.15.26:577][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.26:577][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.15.26:577][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.26:577][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.15.26:577][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.26:733][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.15.26:733][ 15]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.26:783][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.15.26:783][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.30:028][210]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.15.30:028][210]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.15.30:028][210]AnimLeader: BP_SmallMeatLocker_Qatar_C_0 Requested to Play: HookSacrificeOut. [2020.04.29-13.15.30:028][210]AnimLeader: BP_Entity_C_0 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.04.29-13.15.30:028][210]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.15.30:567][240]GameFlow: OnDropped 869.492981 [2020.04.29-13.15.30:567][240]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.04.29-13.15.30:568][240]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.04.29-13.15.30:568][240]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.30:568][240]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-13.15.30:568][240]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.30:568][240]Interaction: ------------------------ [2020.04.29-13.15.30:568][240]Interaction: - Interactions in Zone - [2020.04.29-13.15.30:568][240]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - Gaming][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-13.15.30:568][240]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.30:568][240]Interaction: ------------------------ [2020.04.29-13.15.30:568][240]Interaction: - Interactions in Zone - [2020.04.29-13.15.30:568][240]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:568][240]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.15.30:568][240]Interaction: ---------------------------- [2020.04.29-13.15.30:569][240]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale03_Character_C_0 [2020.04.29-13.15.30:569][240]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale03_Character_C_0 [2020.04.29-13.15.30:569][240]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale03_Character_C_0 [2020.04.29-13.15.30:569][240]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale03_Character_C_0 [2020.04.29-13.15.30:569][240]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.15.30:569][240]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.15.30:569][240]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.15.30:569][240]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.15.32:000][316]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.15.33:432][390]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_5] [2020.04.29-13.15.33:432][390]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.33:638][401]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_5] [2020.04.29-13.15.33:638][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.39:079][731]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_0] [2020.04.29-13.15.39:079][731]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.39:079][731]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.15.39:079][731]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.39:080][731]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.39:080][731]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.39:080][731]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.15.39:080][731]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.15.39:080][731]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.39:080][731]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.15.39:080][731]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.39:080][731]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.15.39:080][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.39:080][731]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.15.39:080][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.39:080][731]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=64.023 [2020.04.29-13.15.39:081][731]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.15.39:084][731]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.15.39:100][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.15.39:130][734]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.15.39:130][734]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.39:131][734]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.39:131][734]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.15.39:131][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.39:131][734]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.15.39:131][734]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.15.39:131][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.39:131][734]Interaction: Interaction time: 0.000000 [2020.04.29-13.15.39:131][734]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.15.39:131][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.15.39:578][759]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=64.520 [2020.04.29-13.15.40:374][803]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.096059 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.15.40:374][803]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-13.15.40:374][803]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.15.40:374][803]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.04.29-13.15.40:375][803]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.15.40:375][803]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.04.29-13.15.40:375][803]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.04.29-13.15.40:375][803]GameFlow: Writing Profile Stat DBD_DLC8_Slasher_Stat2: 1 [2020.04.29-13.15.40:377][803]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.15.40:377][803]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.15.40:377][803]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.15.40:378][803]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.04.29-13.15.40:379][803]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.15.40:379][803]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.15.40:379][803]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.15.40:379][803]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.15.40:379][803]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.15.40:379][803]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.15.40:379][803]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.15.40:428][806]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.15.40:428][806]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: BP_CamperFemale08_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.15.40:428][806]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: BP_CamperFemale08_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.15.40:428][806]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: BP_CamperFemale08_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.15.40:428][806]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.15.40:428][806]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: BP_CamperFemale08_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.15.40:428][806]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: BP_CamperFemale08_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.15.40:428][806]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: BP_CamperFemale08_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.15.40:428][806]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale08_Character_C_0 - BadBoy , Originating Player: BP_CamperFemale08_Character_C_0 - BadBoy , Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.15.40:625][817]GameFlow: OnDropped 879.548157 [2020.04.29-13.15.40:625][817]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.15.40:625][817]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.04.29-13.15.40:625][817]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.15.40:625][817]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.15.40:625][817]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.15.40:682][817]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for FFF9B40101001001 [2020.04.29-13.15.40:682][817]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_HarpoonRifle Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HexRetribution 0 Perk2: Gearhead 0 Perk3: DeadMansSwitch 1 Perk4: _EMPTY_ 0 Offering: _EMPTY_ [2020.04.29-13.15.40:683][817]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-13.15.40:683][817]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.29-13.15.40:683][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 36.472431 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 125.479034 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 61.237778 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 107.030884 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 216.431656 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 53.857704 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.292953 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 95.384506 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 90.313881 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 39.807060 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 19.400311 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 45.156666 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 66.573273 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 7.025031 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 155.560852 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 89.650505 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 5.355842 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 36.132816 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 85.304123 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 17.057913 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 74.278519 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 71.923355 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.285156 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 32.785957 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 96.679726 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 115.080414 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 89.651001 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 25.424395 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 18.731113 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.15.40:684][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 71.596001 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 12.036196 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 59.552845 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 8.031790 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 17.393888 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 9.364084 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 2.676661 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 52.216930 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 7.699981 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.869429 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.906161 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.042536 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.949346 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 7.699981 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 7.699981 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.949346 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.972635 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.InflictedBleedoutOnBreakFree Bloodpoints Value: 150.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.HookSurvivor Bloodpoints Value: 250.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.HookSurvivor Bloodpoints Value: 250.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.HookSurvivor Bloodpoints Value: 250.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.SacrificeSurvivor Bloodpoints Value: 500.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificedCount Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:685][817]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.29-13.15.40:686][817]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.15.40:686][817]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 28872.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.15.40:686][817]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 28872.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.15.40:686][817]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.15.40:686][817]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 28872 [2020.04.29-13.15.40:686][817]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 28872.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.15.40:686][817]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.29-13.15.40:686][817]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=64 [2020.04.29-13.15.40:686][817]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.15.40:686][817]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.15.40:686][817]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.15.40:686][817]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.15.40:686][817]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.15.40:686][817]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.15.40:686][817]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.04.29-13.15.40:686][817]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.15.40:686][817]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 28872 FearTokens: 10 [2020.04.29-13.15.40:686][817]GameFlow: Writing Profile Stat DBD_KillerSkulls: 0 [2020.04.29-13.15.40:686][817]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.15.40:686][817]LogQuestEvent: player did finish playing [2020.04.29-13.15.40:691][817]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.15.40:693][817]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.40:693][817]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.40:693][817]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.15.40:693][817]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.15.40:693][817]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-13.15.40:695][817]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.40:695][817]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.40:695][817]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.40:695][817]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.40:702][818]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.29-13.15.40:702][818]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.15.40:713][818]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.40:713][818]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.40:724][819]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.40:724][819]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.40:728][820]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA6BD4C30] Result: '1' k_EResultOK (success) [2020.04.29-13.15.40:728][820]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CA6BD4C30]' succeeded in 0.353113 seconds [2020.04.29-13.15.40:740][820]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.40:741][820]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.40:755][821]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C8DB88B30] Result: '1' k_EResultOK (success) [2020.04.29-13.15.40:755][821]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.40:755][821]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.40:772][822]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.392811 seconds [2020.04.29-13.15.40:772][822]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.40:772][822]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.40:788][823]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.40:788][823]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.40:806][824]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.40:806][824]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.40:824][825]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.40:824][825]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.40:841][826]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.40:841][826]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.40:859][827]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.40:859][827]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.40:877][828]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.40:877][828]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.40:893][829]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.40:893][829]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.40:912][830]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.40:912][830]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.40:930][831]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.40:930][831]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.40:945][832]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.15.40:948][832]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.40:948][832]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.40:960][833]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.15.40:960][833]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-13.15.40:964][833]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.40:964][833]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.40:983][834]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.40:983][834]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.40:999][835]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.40:999][835]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:018][836]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:018][836]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:036][837]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:036][837]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:054][838]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:054][838]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:071][839]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:071][839]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:089][840]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:089][840]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:106][841]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:106][841]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:124][842]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA7F15710] Result: '1' k_EResultOK (success) [2020.04.29-13.15.41:124][842]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CA7F15710]' succeeded in 0.434043 seconds [2020.04.29-13.15.41:124][842]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:124][842]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:141][843]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:141][843]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:158][844]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:158][844]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:176][845]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:176][845]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:194][846]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:194][846]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:211][847]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:211][847]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:228][848]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:228][848]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:246][849]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:246][849]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:263][850]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:263][850]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:281][851]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:281][851]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:299][852]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:299][852]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:316][853]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:316][853]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:334][854]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:334][854]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:352][855]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:352][855]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:368][856]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:368][856]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:387][857]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:387][857]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:404][858]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:405][858]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:421][859]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:421][859]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:439][860]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:439][860]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:458][861]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:458][861]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:474][862]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C96F5E800] Result: '1' k_EResultOK (success) [2020.04.29-13.15.41:474][862]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C96F5E800]' succeeded in 0.787734 seconds [2020.04.29-13.15.41:474][862]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:474][862]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:493][863]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:493][863]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:511][864]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:511][864]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:528][865]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:528][865]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:547][866]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:547][866]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:564][867]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:565][867]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:582][868]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:582][868]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:599][869]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:599][869]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:615][870]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.15.41:636][870]LogStreaming: Flushing async loaders took 21ms. [2020.04.29-13.15.41:640][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.15.41:640][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.15.41:649][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.04.29-13.15.41:649][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.41:649][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.04.29-13.15.41:649][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.41:649][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.04.29-13.15.41:649][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.41:649][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.04.29-13.15.41:649][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.41:649][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.04.29-13.15.41:649][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.41:649][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.04.29-13.15.41:649][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.15.41:649][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.15.41:649][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.15.41:649][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.15.41:649][870]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-13.15.41:649][870]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_1 [2020.04.29-13.15.41:649][870]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-13.15.41:649][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.15.41:657][870]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.15.41:657][870]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.15.41:657][870]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.15.41:657][870]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000010 seconds [2020.04.29-13.15.41:657][870]GameFlow: Spawn Item: Item_Slasher_HarpoonRifle [2020.04.29-13.15.41:658][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.15.41:658][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Reload Chargeable Enabled?: Enabled [2020.04.29-13.15.41:658][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.15.41:658][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Reload Chargeable Enabled?: Disabled [2020.04.29-13.15.41:658][870]GameFlow: ACollectable::BeginPlay [2020.04.29-13.15.41:659][870]GameFlow: BegunPlayFenceGuid F0E0BAF0-4480-40DC-0640-6E8E76092D0A [2020.04.29-13.15.41:659][870]GameFlow: OnCreationFence F0E0BAF0-4480-40DC-0640-6E8E76092D0A [2020.04.29-13.15.41:659][870]GameFlow: Waiting for fence F0E0BAF0-4480-40DC-0640-6E8E76092D0A [2020.04.29-13.15.41:659][870]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: F0E0BAF0448040DC06406E8E76092D0A [2020.04.29-13.15.41:659][870]GameFlow: Spawn Status Effect: ChainKillerMovementEffect [2020.04.29-13.15.41:659][870]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.15.41:659][870]GameFlow: Spawn Status Effect: KillerChainLinkedEffect [2020.04.29-13.15.41:659][870]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.15.41:659][870]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.15.41:659][870]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.15.41:659][870]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.15.41:659][870]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.15.41:659][870]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.15.41:659][870]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.15.41:669][870]LogSM: [BP_Slasher_Character_19_C_1][SERVER SLAVE] [2020.04.29-13.15.41:670][870]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:670][870]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:674][871]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:674][871]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:691][872]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:691][872]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:706][873]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:706][873]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:722][874]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:722][874]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:738][875]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:738][875]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:754][876]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:755][876]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:770][877]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:770][877]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:787][878]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:787][878]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:803][879]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:803][879]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:819][880]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:819][880]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:835][881]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C0DD77B70] Result: '1' k_EResultOK (success) [2020.04.29-13.15.41:835][881]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C0DD77B70]' succeeded in 1.139463 seconds [2020.04.29-13.15.41:835][881]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:835][881]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:851][882]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:851][882]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:867][883]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:867][883]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:883][884]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:884][884]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:900][885]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:900][885]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:916][886]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:916][886]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:932][887]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:932][887]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:948][888]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:948][888]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:964][889]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:964][889]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:981][890]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:981][890]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.41:997][891]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.41:997][891]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:013][892]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:013][892]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:029][893]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:029][893]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:045][894]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:045][894]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:061][895]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:062][895]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:077][896]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:078][896]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:094][897]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:094][897]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:110][898]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:110][898]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:126][899]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:126][899]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:142][900]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:142][900]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:158][901]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:158][901]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:174][902]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA66ED120] Result: '1' k_EResultOK (success) [2020.04.29-13.15.42:174][902]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Leslie [0x22CA66ED120]' succeeded in 1.387939 seconds [2020.04.29-13.15.42:174][902]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:174][902]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:176][903]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.04.29-13.15.42:176][903]LogRanks: URankManager::Async_GetPlayerPips [2020.04.29-13.15.42:176][903]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.29-13.15.42:190][903]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:190][903]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:207][904]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:207][904]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:223][905]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:223][905]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:239][906]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:239][906]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:255][907]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:255][907]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:271][908]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:271][908]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:287][909]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:287][909]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:303][910]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:304][910]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:319][911]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:319][911]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:336][912]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:336][912]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:337][913]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.29-13.15.42:337][913]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=54 Killer=64 [2020.04.29-13.15.42:338][913]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=54 [2020.04.29-13.15.42:338][913]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=64 [2020.04.29-13.15.42:338][913]GameFlow: Reading Profile Stat DBD_KillerSkulls: 64 [2020.04.29-13.15.42:338][913]GameFlow: Reading Profile Stat DBD_CamperSkulls: 54 [2020.04.29-13.15.42:338][913]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.04.29-13.15.42:338][913]GameFlow: FCharacterStateData::SetPips() with value=64 [2020.04.29-13.15.42:338][913]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.29-13.15.42:352][913]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:352][913]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:368][914]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:368][914]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:384][915]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:384][915]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:400][916]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:400][916]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:416][917]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:416][917]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:433][918]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:433][918]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:449][919]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:449][919]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:465][920]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:465][920]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:481][921]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:481][921]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:497][922]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:497][922]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:513][923]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:513][923]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:529][924]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:529][924]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:545][925]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:545][925]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:562][926]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:562][926]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:578][927]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:578][927]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:594][928]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:594][928]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:610][929]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:610][929]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:626][930]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:626][930]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:642][931]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:642][931]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:658][932]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:658][932]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:674][933]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:674][933]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:691][934]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:691][934]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:707][935]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:707][935]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:723][936]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CB61A81A0] Result: '1' k_EResultOK (success) [2020.04.29-13.15.42:723][936]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CB61A81A0]' succeeded in 0.372161 seconds [2020.04.29-13.15.42:723][936]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:723][936]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:740][937]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:740][937]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:755][938]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CB61A81A0] Result: '1' k_EResultOK (success) [2020.04.29-13.15.42:755][938]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:755][938]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:771][939]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.416040 seconds [2020.04.29-13.15.42:771][939]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:771][939]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:787][940]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:787][940]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:803][941]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:803][941]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:819][942]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:819][942]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:835][943]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:836][943]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:852][944]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:852][944]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:868][945]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:868][945]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:884][946]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:884][946]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:900][947]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:900][947]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:916][948]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:916][948]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:933][949]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:933][949]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:948][950]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:948][950]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:964][951]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:964][951]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:980][952]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:980][952]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.42:996][953]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.42:996][953]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:013][954]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:013][954]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:029][955]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:029][955]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:045][956]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:045][956]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:061][957]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:061][957]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:077][958]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:077][958]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:093][959]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:093][959]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:109][960]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:109][960]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:126][961]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:126][961]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:142][962]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:142][962]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:158][963]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:158][963]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:174][964]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:174][964]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:190][965]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:190][965]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:206][966]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:207][966]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:222][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:222][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:239][968]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:239][968]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:255][969]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:255][969]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:271][970]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:271][970]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:287][971]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:287][971]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:303][972]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:303][972]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:319][973]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:319][973]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:335][974]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:335][974]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:351][975]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:351][975]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:368][976]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:368][976]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:384][977]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:384][977]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:400][978]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:400][978]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:416][979]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:416][979]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:433][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:433][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:448][981]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:448][981]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:464][982]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:464][982]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:480][983]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:480][983]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:497][984]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:497][984]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:513][985]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:513][985]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:529][986]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:529][986]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:545][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:545][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:561][988]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:561][988]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:577][989]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:577][989]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:593][990]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:594][990]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:609][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:609][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:625][992]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:625][992]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:642][993]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:642][993]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:657][994]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:658][994]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:674][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:674][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:690][996]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:690][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:706][997]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:706][997]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:722][998]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:722][998]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:738][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:739][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:754][ 0]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:754][ 0]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:771][ 1]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:771][ 1]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:787][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:787][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:803][ 3]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:803][ 3]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:819][ 4]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:819][ 4]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:836][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:836][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:852][ 6]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:852][ 6]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:867][ 7]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:867][ 7]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:884][ 8]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:884][ 8]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:900][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:900][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:916][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:916][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:932][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:932][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:948][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:948][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:964][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:964][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:980][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:980][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.43:996][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.43:996][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:013][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:013][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:029][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:029][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:045][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:045][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:061][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:061][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:078][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:078][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:094][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:094][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:110][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:110][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:126][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:126][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:142][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:142][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:158][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:158][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:175][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:175][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:190][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:190][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:207][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:207][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:223][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:223][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:239][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:239][ 30]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:255][ 31]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:255][ 31]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:271][ 32]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:271][ 32]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:288][ 33]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:288][ 33]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:303][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:304][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:319][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:319][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:336][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:336][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:352][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:352][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:369][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:369][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:383][ 39]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:383][ 39]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:400][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:400][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:416][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:416][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:431][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:432][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:447][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:448][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:464][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:464][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:480][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:480][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:496][ 46]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:496][ 46]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:512][ 47]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:512][ 47]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:529][ 48]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:529][ 48]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:544][ 49]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:544][ 49]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:561][ 50]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:561][ 50]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:577][ 51]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:577][ 51]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:593][ 52]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:593][ 52]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:609][ 53]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:609][ 53]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:625][ 54]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:625][ 54]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:641][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:641][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:657][ 56]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:657][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:673][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:674][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:690][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:690][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:706][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:706][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:722][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:722][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:738][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:738][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:754][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:754][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:770][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:770][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:787][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:787][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:803][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:803][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:819][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:819][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:835][ 67]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:835][ 67]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:851][ 68]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:851][ 68]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:867][ 69]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:867][ 69]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:883][ 70]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:883][ 70]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:899][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:899][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:916][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:916][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:932][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:932][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:948][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:948][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:964][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:964][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:980][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:980][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.44:996][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.44:996][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:012][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:012][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:029][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:029][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:045][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:045][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:061][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:061][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:077][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:077][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:093][ 83]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:093][ 83]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:109][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:109][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:126][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:126][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:142][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:142][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:158][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:158][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:174][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:174][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:190][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:190][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:206][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:206][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:223][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:223][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:238][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:239][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:254][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:254][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:271][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:271][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:287][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:287][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:303][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:303][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:319][ 97]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:319][ 97]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:335][ 98]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:335][ 98]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:351][ 99]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:351][ 99]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:368][100]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:368][100]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:384][101]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:384][101]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:400][102]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:400][102]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:416][103]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:416][103]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:432][104]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:433][104]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:448][105]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:448][105]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:464][106]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:464][106]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:480][107]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:480][107]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:497][108]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:497][108]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:513][109]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:513][109]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:529][110]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:529][110]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:545][111]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:545][111]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:561][112]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:561][112]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:577][113]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:577][113]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:593][114]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:593][114]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:609][115]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:609][115]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:625][116]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:625][116]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:642][117]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:642][117]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:658][118]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:658][118]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:674][119]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:674][119]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:690][120]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:690][120]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:706][121]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.15.45:706][121]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.15.45:706][121]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.29-13.15.45:706][121]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:706][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.29-13.15.45:708][121]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:708][121]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:708][121]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:708][121]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:709][121]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:709][121]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:709][121]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:709][121]GameFlow: InGameContextComponent::Leave [2020.04.29-13.15.45:710][121]LogAsyncLoad: Unloading library Game [2020.04.29-13.15.45:710][121]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:710][121]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:710][121]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:710][121]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:710][121]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:710][121]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:710][121]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:710][121]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:712][121]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:712][121]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:712][121]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:712][121]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:712][121]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:712][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.29-13.15.45:774][121]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:774][121]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:774][121]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:774][121]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.29-13.15.45:774][121]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:774][121]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-13.15.45:774][121]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.15.45:774][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-13.15.45:774][121]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.15.45:774][121]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.15.45:774][121]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.15.45:774][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-13.15.45:858][121]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.15.45:858][121]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.15.45:858][121]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.15.45:858][121]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-13.15.45:858][121]LogArchives: Error: Update node progress QuestEvent:QuestEvent.BreakGens Repetition:4 [2020.04.29-13.15.45:858][121]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.29-13.15.45:858][121]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-13.15.45:858][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-13.15.45:859][121]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-13.15.45:859][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-13.15.45:859][121]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-13.15.45:860][121]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.15.45:860][121]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.29-13.15.45:862][121]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.15.45:862][121]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.15.45:862][121]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.15.45:862][121]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.15.45:862][121]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.15.45:900][122]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.45:900][122]GameFlow: TallyContextComponent::Enter [2020.04.29-13.15.45:920][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:2209 [2020.04.29-13.15.45:978][122]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88352] [2020.04.29-13.15.45:978][122]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.15.45:979][122]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9483&schemaVersion=0] [2020.04.29-13.15.45:980][122]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.04.29-13.15.45:980][122]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.04.29-13.15.45:980][122]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.29-13.15.45:980][122]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.04.29-13.15.45:980][122]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "782", matchId: "01DBEE93-08D7-EC3D-8DEB-9F82308D31B3", isFirstMatch: "False", consecutiveMatch: "1", playerType: "killer" [2020.04.29-13.15.45:980][122]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.29-13.15.45:995][122]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-13.15.45:995][122]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.29-13.15.45:995][122]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.15.45:995][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.29-13.15.46:027][123]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-13.15.46:027][123]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-13.15.46:115][123]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.29-13.15.46:149][124]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.29-13.15.46:149][124]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-13.15.46:149][124]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-13.15.46:190][126]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-13.15.46:203][127]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.29-13.15.46:203][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:2800 - reached levels:1 - xp bonuses:2 [2020.04.29-13.15.46:216][128]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.29-13.15.46:216][128]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-13.15.46:299][133]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9483&schemaVersion=0] [2020.04.29-13.15.46:299][133]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.15.46:351][133]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88352] [2020.04.29-13.15.46:351][133]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.15.46:351][133]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.15.46:351][133]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.29-13.15.46:357][134]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-13.15.46:357][134]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.29-13.15.46:357][134]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-13.15.46:373][135]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-13.15.46:515][143]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.46:515][143]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.46:515][143]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.15.46:566][147]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-13.15.46:566][147]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.29-13.15.47:629][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.29-13.15.47:790][223]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198399907834 [2020.04.29-13.15.47:791][223]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198399907834, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.15.48:497][266]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.15.49:629][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.29-13.15.50:032][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.15.50:435][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.15.50:452][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.04.29-13.15.52:005][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.15.52:010][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.29-13.15.54:136][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.15.54:148][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.04.29-13.15.54:436][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.15.54:839][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.16.05:292][305]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.16.06:080][354]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.16.06:080][354]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.16.06:388][373]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 253 [2020.04.29-13.16.06:999][411]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.04.29-13.16.06:999][411]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.04.29-13.16.06:999][411]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.16.06:999][411]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-13.16.06:999][411]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.16.07:000][411]Interaction: ------------------------ [2020.04.29-13.16.07:000][411]Interaction: - Interactions in Zone - [2020.04.29-13.16.07:000][411]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - BadBoy ][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-13.16.07:000][411]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.16.07:000][411]Interaction: ------------------------ [2020.04.29-13.16.07:000][411]Interaction: - Interactions in Zone - [2020.04.29-13.16.07:000][411]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.16.07:000][411]Interaction: ---------------------------- [2020.04.29-13.16.07:000][411]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale08_Character_C_0 [2020.04.29-13.16.07:000][411]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale08_Character_C_0 [2020.04.29-13.16.07:000][411]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale08_Character_C_0 [2020.04.29-13.16.07:000][411]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale08_Character_C_0 [2020.04.29-13.16.07:000][411]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.16.07:000][411]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.16.07:000][411]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.16.07:001][411]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.16.07:096][417]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.16.07:096][417]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.16.07:096][417]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.16.07:096][417]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.16.07:389][435]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.16.08:857][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.16.08:857][526]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.04.29-13.16.08:873][527]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.08:873][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.29-13.16.08:874][527]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.08:874][527]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.08:874][527]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.08:874][527]GameFlow: TallyContextComponent::Leave [2020.04.29-13.16.08:874][527]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-13.16.08:874][527]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-13.16.08:874][527]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.29-13.16.08:874][527]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-13.16.08:874][527]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-13.16.08:874][527]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-13.16.08:874][527]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-13.16.08:874][527]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-13.16.08:874][527]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-13.16.08:874][527]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-13.16.08:874][527]LogOnlineSession: Verbose: OSS: 0: 1db32...93200 [2020.04.29-13.16.08:874][527]LogOnlineSession: Verbose: OSS: 1: ccd67...03423 [2020.04.29-13.16.08:874][527]LogOnlineSession: Verbose: OSS: 2: d770b...63442 [2020.04.29-13.16.08:874][527]LogOnlineSession: Verbose: OSS: 3: 21367...90728 [2020.04.29-13.16.08:874][527]LogOnlineSession: Verbose: OSS: 4: cf74d...26429 [2020.04.29-13.16.08:874][527]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-13.16.08:874][527]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-13.16.08:874][527]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-13.16.08:874][527]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-13.16.08:874][527]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.29-13.16.08:874][527]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T13:00:55.289Z : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: MirrorsSessionId=eccae4b5-f97a-42ce-a8d5-28d5da84341d : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.6.58 : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: EncryptionKey=88ZWCmTrtcQN8qPBd+v+xda8SiZPvCbRddCsklMiQP4= : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBA3C008D7EC3D5B4EEE082B7D865A|18.157.6.58|7779 : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-13.16.08:875][527]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-13.16.08:875][527]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.157.6.58:7779 SessionId: 00CBA...D865A [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T13:00:55.289Z : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: MirrorsSessionId=eccae4b5-f97a-42ce-a8d5-28d5da84341d : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.6.58 : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: EncryptionKey=88ZWCmTrtcQN8qPBd+v+xda8SiZPvCbRddCsklMiQP4= : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBA3C008D7EC3D5B4EEE082B7D865A|18.157.6.58|7779 : OnlineService [2020.04.29-13.16.08:875][527]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-13.16.08:875][527]LogOnline: Destroying session GameSession [2020.04.29-13.16.08:875][527]LogDBDEasyAntiCheat: DestroySession [2020.04.29-13.16.08:875][527]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.29-13.16.08:875][527]LogOnline: Destroying session GameSession [2020.04.29-13.16.08:875][527]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-13.16.08:875][527]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-13.16.08:875][527]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-13.16.08:877][527]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.08:877][527]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.08:877][527]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.08:877][527]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.08:877][527]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-13.16.08:877][527]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.08:877][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-13.16.08:877][527]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.08:878][527]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.08:878][527]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.08:880][527]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.08:880][527]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.08:880][527]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.08:880][527]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.08:880][527]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.08:880][527]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.08:880][527]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.08:880][527]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.16.08:880][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-13.16.08:880][527]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.16.08:880][527]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.16.08:880][527]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.16.08:880][527]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-13.16.08:880][528]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.16.09:034][538]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/eccae4b5-f97a-42ce-a8d5-28d5da84341d] [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: 0: 1db32...93200 [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: 1: ccd67...03423 [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: 2: d770b...63442 [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: 3: 21367...90728 [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: 4: cf74d...26429 [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T13:00:55.289Z : OnlineService [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: MirrorsSessionId=eccae4b5-f97a-42ce-a8d5-28d5da84341d : OnlineService [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.6.58 : OnlineService [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: EncryptionKey=88ZWCmTrtcQN8qPBd+v+xda8SiZPvCbRddCsklMiQP4= : OnlineService [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CBA3C008D7EC3D5B4EEE082B7D865A|18.157.6.58|7779 : OnlineService [2020.04.29-13.16.09:035][538]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-13.16.09:035][538]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.29-13.16.09:052][539]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.172090 seconds [2020.04.29-13.16.09:052][539]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.29-13.16.09:053][539]LogDBDEasyAntiCheat: slave disconnected [2020.04.29-13.16.09:053][539]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.29-13.16.09:357][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-13.16.09:405][560]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.09:406][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-13.16.09:408][560]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.09:408][560]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.09:408][560]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.09:408][560]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-13.16.09:408][560]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.29-13.16.09:408][560]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.6.58:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=25?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=64?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-13.16.09:408][560]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-13.16.09:408][560]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-13.16.09:408][560]LogAsyncLoad: Start loading library async: Menu [2020.04.29-13.16.09:408][560]LogAsyncLoad: 215 assets in Menu [2020.04.29-13.16.09:408][560]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.16.09:408][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-13.16.09:408][560]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.09:408][560]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-13.16.09:439][560]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.16.09:451][560]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.16.09:471][560]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.16.09:505][560]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.16.09:523][560]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.16.09:538][560]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.16.09:606][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.29-13.16.09:606][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:606][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-13.16.09:606][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:606][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.29-13.16.09:606][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:606][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.29-13.16.09:606][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:606][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.29-13.16.09:606][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:606][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.29-13.16.09:606][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:606][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.29-13.16.09:606][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:607][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.29-13.16.09:607][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:607][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.29-13.16.09:607][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:607][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.29-13.16.09:607][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:607][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.29-13.16.09:607][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:607][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.29-13.16.09:607][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:607][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.29-13.16.09:607][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:607][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.29-13.16.09:607][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:607][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.29-13.16.09:607][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:607][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.29-13.16.09:607][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:607][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.29-13.16.09:607][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:607][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.29-13.16.09:608][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:608][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.29-13.16.09:608][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:608][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.29-13.16.09:608][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:608][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.29-13.16.09:608][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:608][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.29-13.16.09:608][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:608][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.29-13.16.09:608][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:608][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.29-13.16.09:608][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:608][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.29-13.16.09:608][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:608][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.29-13.16.09:608][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:608][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.29-13.16.09:608][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:608][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.29-13.16.09:608][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:608][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.29-13.16.09:608][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:608][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.29-13.16.09:608][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:609][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.29-13.16.09:609][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:609][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.29-13.16.09:609][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:609][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.29-13.16.09:609][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:609][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.29-13.16.09:609][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:609][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.29-13.16.09:609][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:609][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.29-13.16.09:609][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:609][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.29-13.16.09:609][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:609][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.29-13.16.09:609][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:609][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.29-13.16.09:609][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:609][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.29-13.16.09:609][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:610][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.29-13.16.09:610][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:610][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.29-13.16.09:610][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:610][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.29-13.16.09:610][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:610][560]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.29-13.16.09:610][560]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.09:611][560]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.09:611][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.04.29-13.16.09:611][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.04.29-13.16.09:611][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.04.29-13.16.09:614][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.04.29-13.16.09:614][560]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.09:614][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.04.29-13.16.09:614][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.04.29-13.16.09:614][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.04.29-13.16.09:622][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.04.29-13.16.09:623][561]r.CullAll = "1" [2020.04.29-13.16.10:418][600]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-13.16.10:418][600]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-13.16.10:418][600]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.10:418][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.29-13.16.10:418][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.29-13.16.10:469][601]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.29-13.16.10:473][601]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.29-13.16.10:473][601]LogNet: World NetDriver shutdown SteamNetDriver_5 [GameNetDriver] [2020.04.29-13.16.10:473][601]LogNet: DestroyNamedNetDriver SteamNetDriver_5 [GameNetDriver] [2020.04.29-13.16.10:476][601]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.157.6.58:7779, Name: SteamNetConnection_5, Driver: GameNetDriver SteamNetDriver_5, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Leslie [0x22CB639E890], Channels: 95, Time: 2020.04.29-13.16.10 [2020.04.29-13.16.10:476][601]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.157.6.58:7779, Name: SteamNetConnection_5, Driver: GameNetDriver SteamNetDriver_5, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Leslie [0x22CB526AD80] [2020.04.29-13.16.10:476][601]LogExit: GameNetDriver SteamNetDriver_5 shut down [2020.04.29-13.16.10:478][601]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale07_Character_C_0 [2020.04.29-13.16.10:478][601]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale07_Character_C_0 [2020.04.29-13.16.10:478][601]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale07_Character_C_0 [2020.04.29-13.16.10:478][601]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale07_Character_C_0 [2020.04.29-13.16.10:478][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.16.10:478][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.16.10:478][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.16.10:479][601]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-13.16.10:479][601]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.04.29-13.16.10:479][601]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-13.16.10:479][601]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.16.10:479][601]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.16.10:479][601]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.16.10:479][601]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-13.16.10:479][601]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_1 [2020.04.29-13.16.10:479][601]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-13.16.10:479][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.16.10:479][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.16.10:479][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.16.10:479][601]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.16.10:479][601]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.16.10:479][601]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.04.29-13.16.10:479][601]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.29-13.16.10:479][601]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.29-13.16.10:479][601]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.04.29-13.16.10:479][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.16.10:479][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.16.10:479][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.16.10:672][601]LogUObjectHash: Compacting FUObjectHashTables data took 5.17ms [2020.04.29-13.16.10:731][601]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.16.10:735][601]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.16.10:735][601]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.29-13.16.10:735][601]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.29-13.16.10:735][601]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.29-13.16.10:735][601]LogStreaming: Flushing async loaders. [2020.04.29-13.16.10:853][601]LogStreaming: Flushing async loaders took 118ms. [2020.04.29-13.16.10:855][601]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-13.16.10:855][601]LogStreaming: Flushing async loaders. [2020.04.29-13.16.10:866][601]LogStreaming: Flushing async loaders took 11ms. [2020.04.29-13.16.10:866][601]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.29-13.16.10:866][601]LogStreaming: Flushing async loaders. [2020.04.29-13.16.10:867][601]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.16.10:867][601]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.29-13.16.10:867][601]LogStreaming: Flushing async loaders. [2020.04.29-13.16.10:891][601]LogStreaming: Flushing async loaders took 24ms. [2020.04.29-13.16.10:891][601]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-13.16.10:891][601]LogStreaming: Flushing async loaders. [2020.04.29-13.16.10:892][601]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.16.10:892][601]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-13.16.10:892][601]LogStreaming: Flushing async loaders. [2020.04.29-13.16.10:923][601]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.16.10:929][601]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.16.10:932][601]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.16.10:935][601]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.16.10:994][601]LogStreaming: Flushing async loaders took 102ms. [2020.04.29-13.16.10:994][601]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-13.16.10:994][601]LogStreaming: Flushing async loaders. [2020.04.29-13.16.10:995][601]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.16.10:995][601]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-13.16.10:995][601]LogStreaming: Flushing async loaders. [2020.04.29-13.16.10:995][601]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.16.10:995][601]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-13.16.10:996][601]LogStreaming: Flushing async loaders. [2020.04.29-13.16.11:083][601]LogStreaming: Flushing async loaders took 88ms. [2020.04.29-13.16.11:083][601]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-13.16.11:083][601]LogStreaming: Flushing async loaders. [2020.04.29-13.16.11:084][601]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.16.11:084][601]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.29-13.16.11:084][601]LogStreaming: Flushing async loaders. [2020.04.29-13.16.11:090][601]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-13.16.11:090][601]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-13.16.11:090][601]LogStreaming: Flushing async loaders. [2020.04.29-13.16.11:191][601]LogStreaming: Flushing async loaders took 101ms. [2020.04.29-13.16.11:194][601]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.29-14.16.11 [2020.04.29-13.16.11:194][601]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.04.29-13.16.11:194][601]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-13.16.11:194][601]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-13.16.11:194][601]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-13.16.11:194][601]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-13.16.11:194][601]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-13.16.11:194][601]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-13.16.11:194][601]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-13.16.11:194][601]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-13.16.11:207][601]LogWorld: Bringing up level for play took: 0.013653 [2020.04.29-13.16.11:207][601]GameFlow: [Login Attempted] Options: "?Name=Leslie" Response: "" [2020.04.29-13.16.11:207][601]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-13.16.11:207][601]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-13.16.11:207][601]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-13.16.11:207][601]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-13.16.11:207][601]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.29-13.16.11:211][601]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-13.16.11:211][601]GameFlow: FCharacterStateData::SetPips() with value=64 [2020.04.29-13.16.11:211][601]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.29-13.16.11:264][601]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88352] [2020.04.29-13.16.11:264][601]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.16.11:264][601]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.16.11:264][601]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.16.11:264][601]LogCustomization: ------ [2020.04.29-13.16.11:264][601]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.16.11:264][601]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.16.11:264][601]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.16.11:264][601]LogCustomization: ------ [2020.04.29-13.16.11:264][601]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-13.16.11:264][601]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-13.16.11:264][601]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.29-13.16.11:277][601]LogStreaming: Flushing async loaders. [2020.04.29-13.16.11:283][601]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-13.16.11:368][601]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.29-13.16.11:433][601]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000025 seconds [2020.04.29-13.16.11:434][601]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000015 seconds [2020.04.29-13.16.11:434][601]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.29-13.16.11:434][601]LogLoad: Took 0.960672 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.29-13.16.11:434][601]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.16.11:435][601]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-13.16.11:435][601]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-13.16.11:435][601]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.11:435][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.29-13.16.11:436][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.29-13.16.11:548][602]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.11:548][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.29-13.16.11:549][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.29-13.16.11:551][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.29-13.16.11:551][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.29-13.16.11:551][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.29-13.16.11:551][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.29-13.16.11:679][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.29-13.16.11:680][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-13.16.11:680][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-13.16.11:680][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.29-13.16.11:681][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.29-13.16.11:748][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-13.16.11:748][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-13.16.11:748][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.29-13.16.11:749][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.29-13.16.11:761][603]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.11:761][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.29-13.16.11:762][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.29-13.16.11:965][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.29-13.16.12:036][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-13.16.12:037][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-13.16.12:037][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.29-13.16.12:043][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.29-13.16.12:086][606]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.12:086][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.29-13.16.12:087][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.29-13.16.12:173][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.29-13.16.12:173][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.29-13.16.12:173][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.29-13.16.12:262][612]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.12:262][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.29-13.16.12:262][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.29-13.16.12:363][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.29-13.16.12:363][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.29-13.16.12:363][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.29-13.16.12:370][613]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.12:370][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.29-13.16.12:371][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.29-13.16.12:465][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.29-13.16.13:536][613]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198014038111 [2020.04.29-13.16.13:536][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.29-13.16.13:536][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.29-13.16.13:536][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.29-13.16.13:536][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.29-13.16.13:537][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.29-13.16.13:537][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.29-13.16.13:537][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.29-13.16.13:537][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.29-13.16.13:538][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.29-13.16.13:538][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.29-13.16.13:538][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.29-13.16.13:538][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.29-13.16.13:538][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.29-13.16.13:561][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.29-13.16.13:567][614]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.29-13.16.13:568][614]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198014038111, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.16.13:762][626]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.16.13:762][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.29-13.16.13:763][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.29-13.16.13:884][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.29-13.16.13:884][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.29-13.16.13:885][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.29-13.16.13:892][627]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.16.13:892][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.29-13.16.13:893][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.29-13.16.14:022][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.29-13.16.14:022][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.29-13.16.14:023][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.29-13.16.14:034][628]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.16.14:034][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.29-13.16.14:035][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.29-13.16.14:168][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.29-13.16.14:168][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.29-13.16.14:169][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.29-13.16.14:193][630]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.16.14:193][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.29-13.16.14:194][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.29-13.16.14:332][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.29-13.16.14:332][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.29-13.16.14:333][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.29-13.16.14:341][631]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.16.14:341][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.29-13.16.14:342][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.29-13.16.14:509][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.29-13.16.14:509][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.29-13.16.14:509][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.29-13.16.14:521][632]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.16.14:521][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.29-13.16.14:522][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.29-13.16.14:692][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.29-13.16.14:692][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.29-13.16.14:692][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.29-13.16.14:700][633]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.16.14:700][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.29-13.16.14:700][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.29-13.16.14:842][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.29-13.16.14:842][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.29-13.16.14:842][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.29-13.16.14:850][634]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.16.14:850][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.29-13.16.14:851][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.29-13.16.14:997][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.29-13.16.14:998][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.29-13.16.14:998][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.29-13.16.15:025][636]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-13.16.15:025][636]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='5.619' TotalLoadTime='5.619' TimeStamp='2020-04-29T13:16:17.931Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DBEE9308D7EC3D8DEB9F82308D31B3' LobbyId='014CD22908D7EC3D5B8B6C3E2B8392F8' [2020.04.29-13.16.15:025][636]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-13.16.15:025][636]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.619' TimeStamp='2020-04-29T13:16:17.931Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DBEE9308D7EC3D8DEB9F82308D31B3' LobbyId='014CD22908D7EC3D5B8B6C3E2B8392F8' [2020.04.29-13.16.15:025][636]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-13.16.15:025][636]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='5.619' TimeStamp='2020-04-29T13:16:17.931Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DBEE9308D7EC3D8DEB9F82308D31B3' LobbyId='014CD22908D7EC3D5B8B6C3E2B8392F8' [2020.04.29-13.16.15:026][636]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-13.16.15:026][636]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.619' TimeStamp='2020-04-29T13:16:17.931Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DBEE9308D7EC3D8DEB9F82308D31B3' LobbyId='014CD22908D7EC3D5B8B6C3E2B8392F8' [2020.04.29-13.16.15:026][636]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.04.29-13.16.15:026][636]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-13.16.15:038][637]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-13.16.15:038][637]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-13.16.15:038][637]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-13.16.16:043][699]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-13.16.16:043][699]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-13.16.16:043][699]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.04.29-13.16.16:043][699]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.16:043][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-13.16.16:044][699]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.16:044][699]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.16:044][699]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.16:044][699]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-13.16.16:044][699]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-13.16.16:044][699]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.16:044][699]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-13.16.16:044][699]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.16:044][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-13.16.16:203][699]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.16:203][699]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.16:203][699]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.16:203][699]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-13.16.16:203][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-13.16.16:204][699]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.16:204][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.16.16:269][699]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.16:269][699]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.16:269][699]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.16:270][699]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.16:270][699]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-13.16.16:270][699]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.16:270][699]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.16:270][699]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.16:270][699]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.16:270][699]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.16:270][699]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.16:270][699]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.16:270][699]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.16:288][699]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.16.16:288][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.16.16:295][699]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.16:295][699]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.16:355][699]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88352] [2020.04.29-13.16.16:355][699]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.16.16:355][699]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.16.16:355][699]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.16:355][699]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.16:355][699]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-13.16.16:446][700]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-13.16.16:446][700]r.CullAll = "0" [2020.04.29-13.16.16:453][700]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-13.16.16:453][700]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.16:453][700]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.29-13.16.16:453][700]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.16.16:453][700]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.16.16:453][700]GameFlow: Warning: Entering Main Menu [2020.04.29-13.16.16:453][700]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-13.16.16:453][700]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-13.16.16:453][700]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-13.16.16:453][700]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-13.16.16:453][700]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-13.16.16:453][700]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-13.16.16:453][700]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-13.16.16:454][700]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.29-13.16.16:454][700]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.04.29-13.16.16:457][700]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-13.16.16:461][700]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.16:461][700]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-13.16.16:461][700]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.16.16:462][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-13.16.16:462][700]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.16.16:462][700]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.16.16:462][700]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.16.16:462][700]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-13.16.16:464][700]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-13.16.16:465][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-13.16.16:495][701]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.16.16:495][701]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.16.16:495][701]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.16.16:498][701]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-13.16.16:499][701]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.16.16:519][701]LogStreaming: Flushing async loaders took 21ms. [2020.04.29-13.16.16:520][701]LogStreaming: Flushing async loaders. [2020.04.29-13.16.16:525][701]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.16.16:525][701]LogStreaming: Flushing async loaders. [2020.04.29-13.16.16:532][701]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-13.16.16:533][701]LogStreaming: Flushing async loaders. [2020.04.29-13.16.16:546][701]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-13.16.16:553][701]LogStreaming: Flushing async loaders. [2020.04.29-13.16.16:557][701]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.16.16:557][701]LogStreaming: Flushing async loaders. [2020.04.29-13.16.16:581][701]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.16.16:677][701]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.16.16:677][701]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.16.16:677][701]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.16.16:677][701]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.16.16:677][701]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.16.16:677][701]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.16.16:677][701]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.16.16:677][701]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.16.16:677][701]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.16.16:677][701]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.16.16:677][701]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.16.16:697][701]LogStreaming: Flushing async loaders took 139ms. [2020.04.29-13.16.16:697][701]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000019 seconds [2020.04.29-13.16.16:697][701]LogStreaming: Flushing async loaders. [2020.04.29-13.16.16:697][701]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.16.16:697][701]LogStreaming: Flushing async loaders. [2020.04.29-13.16.16:702][701]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.16.16:702][701]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.2 [2020.04.29-13.16.16:702][701]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.16.16:702][701]LogCustomization: ------ [2020.04.29-13.16.16:702][701]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.16.16:702][701]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.16.16:702][701]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.16.16:702][701]LogCustomization: ------ [2020.04.29-13.16.16:702][701]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.16.16:703][701]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.16.16:703][701]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.16.16:703][701]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.16.16:703][701]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.16.16:703][701]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.16.16:715][702]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.16.16:715][702]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-13.16.17:442][741]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 10.01 ms [2020.04.29-13.16.18:372][791]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198408533662 [2020.04.29-13.16.18:380][791]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198408533662, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: richpresence : OnMenu} [2020.04.29-13.16.18:380][791]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InMatch [2020.04.29-13.16.18:458][795]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119921953 [2020.04.29-13.16.18:458][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.16.18:470][796]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119921953, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.16.18:742][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.16.18:744][811]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-13.16.18:744][811]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.16.18:744][811]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.16.18:744][811]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.04.29-13.16.18:744][811]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.29-13.16.18:744][811]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-13.16.18:744][811]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.29-13.16.18:764][812]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-13.16.18:764][812]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.18:764][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.16.18:773][812]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.18:773][812]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.18:773][812]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.18:773][812]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.18:774][812]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.18:774][812]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.18:774][812]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.18:774][812]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.18:774][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.16.18:821][812]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.18:822][812]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.18:822][812]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.18:839][812]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-13.16.18:839][812]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-13.16.18:839][812]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.16.18:839][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.16.18:844][812]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.18:844][812]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.18:900][812]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88352] [2020.04.29-13.16.18:900][812]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.16.18:900][812]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.16.18:901][812]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.18:901][812]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.18:901][812]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-13.16.18:905][813]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.29-13.16.18:905][813]GameFlow: Starting Quickmatch: GameSession [2020.04.29-13.16.18:905][813]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.29-13.16.18:905][813]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.29-13.16.18:905][813]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.29-13.16.18:905][813]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.29-13.16.18:905][813]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.29-13.16.18:905][813]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.29-13.16.18:905][813]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.29-13.16.18:905][813]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-293185-live : Equals : -1 [2020.04.29-13.16.18:905][813]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.29-13.16.18:905][813]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.29-13.16.18:905][813]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=6 : Near : -1 [2020.04.29-13.16.18:905][813]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.29-13.16.18:905][813]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.29-13.16.18:905][813]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.04.29-13.16.18:905][813]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.29-13.16.18:905][813]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.29-13.16.18:905][813]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.04.29-13.16.18:905][813]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.29-13.16.18:905][813]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.29-13.16.18:905][813]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.29-13.16.18:905][813]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.29-13.16.18:905][813]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.29-13.16.18:905][813]GameFlow: Verbose: Doing Find Sessions [2020.04.29-13.16.18:931][814]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.16.18:949][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-13.16.19:154][826]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.16.19:163][827]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.256468 seconds [2020.04.29-13.16.22:365][ 5]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.04.29-13.16.23:383][ 61]LogAsyncLoad: Done loading library async: Menu in 88.7 sec [2020.04.29-13.16.25:573][184]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-13.16.25:583][184]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.16.29:202][386]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.16.29:397][397]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: MirrorsSessionId=64a965ed-774f-4594-97f4-1b0ebd2efaae : OnlineService [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: MatchMembersA=["ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31"] : OnlineService [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: MatchMembersB=["1bc370e8-b4e0-479d-b96c-fe209c5d2369","73a489a0-fb2a-11e6-b271-4fdccb31a20d"] : OnlineService [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: EncryptionKey=Wa8OhCGSgUEQ0FM3Y50uDcXentBZichsJXAAkdsx6u8= : OnlineService [2020.04.29-13.16.29:398][397]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-13.16.29:413][398]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.227465 seconds [2020.04.29-13.16.29:415][398]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.04.29-13.16.29:415][398]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.29-13.16.29:415][398]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.16.29:557][406]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.16.29:558][406]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.16.29:558][406]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.29-13.16.34:540][684]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.29-13.16.34:540][684]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.16.34:683][692]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.16.34:683][692]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.16.34:683][692]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.29-13.16.39:669][970]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.29-13.16.39:669][970]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.16.39:812][978]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.16.39:812][978]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.16.39:812][978]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.29-13.16.44:806][255]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.29-13.16.44:806][255]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.16.44:969][264]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.16.44:969][264]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.16.44:969][264]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.29-13.16.44:969][264]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.29-13.16.44:969][264]GameFlow: Joining sesion : GameSession [2020.04.29-13.16.44:969][264]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.04.29-13.16.44:969][264]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.29-13.16.44:969][264]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.29-13.16.44:969][264]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.29-13.16.44:969][264]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.29-13.16.44:970][264]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.29-13.16.44:970][264]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-13.16.44:970][264]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.04.29-13.16.44:970][264]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.04.29-13.16.44:970][264]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.16.44:970][264]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.29-13.16.44:975][264]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.44:975][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.16.44:984][264]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.44:984][264]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.44:984][264]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.44:984][264]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.44:984][264]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.44:984][264]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.44:984][264]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.44:985][264]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.44:985][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-13.16.44:988][264]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.44:988][264]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.44:988][264]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.44:988][264]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-13.16.44:988][264]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-13.16.44:988][264]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-13.16.44:988][264]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-13.16.44:988][264]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-13.16.44:988][264]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-13.16.44:988][264]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-13.16.44:988][264]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-13.16.44:988][264]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.44:988][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-13.16.44:988][264]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.44:988][264]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.44:988][264]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.44:988][264]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.44:988][264]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.44:988][264]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.44:988][264]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.44:988][264]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.44:988][264]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.44:988][264]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.44:988][264]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.44:988][264]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.44:988][264]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-13.16.44:988][264]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.44:988][264]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.16.44:988][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-13.16.44:988][264]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.44:988][264]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-13.16.45:029][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.29-13.16.45:029][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:030][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-13.16.45:030][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:030][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.29-13.16.45:030][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:030][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.29-13.16.45:030][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:030][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.29-13.16.45:030][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:030][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.29-13.16.45:030][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:030][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.29-13.16.45:030][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:030][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.29-13.16.45:030][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:030][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.29-13.16.45:030][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:031][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.29-13.16.45:031][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:031][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.29-13.16.45:031][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:031][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.29-13.16.45:031][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:031][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.29-13.16.45:031][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:031][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.29-13.16.45:031][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:031][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.29-13.16.45:031][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:031][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.29-13.16.45:031][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:031][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.29-13.16.45:031][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:031][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.29-13.16.45:031][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:032][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.29-13.16.45:032][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:032][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.29-13.16.45:032][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:032][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.29-13.16.45:032][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:032][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.29-13.16.45:032][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:032][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.29-13.16.45:032][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:032][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.29-13.16.45:032][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:032][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.29-13.16.45:032][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:033][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.29-13.16.45:033][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:033][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.29-13.16.45:033][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:033][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.29-13.16.45:033][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:033][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.29-13.16.45:033][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:033][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.29-13.16.45:033][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:033][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.29-13.16.45:033][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:033][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.29-13.16.45:033][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:033][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.29-13.16.45:033][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:034][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.29-13.16.45:034][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:034][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.29-13.16.45:034][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:034][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.29-13.16.45:034][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:034][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.29-13.16.45:034][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:034][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.29-13.16.45:034][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:034][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.29-13.16.45:034][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:034][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.29-13.16.45:034][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:034][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.29-13.16.45:034][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:035][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.29-13.16.45:035][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:035][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.29-13.16.45:035][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:035][264]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.29-13.16.45:035][264]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.16.45:035][264]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.16.45:035][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-13.16.45:036][264]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.16.45:036][264]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.16.45:036][264]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.16.45:036][264]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-13.16.45:065][265]r.CullAll = "1" [2020.04.29-13.16.46:003][321]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-13.16.46:003][321]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.29-13.16.46:003][321]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.16.46:018][322]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.29-13.16.46:018][322]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.29-13.16.46:018][322]LogNet: Browse: 18.157.9.165//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=25?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=64?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live [2020.04.29-13.16.46:018][322]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.29-13.16.46:020][322]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.29-13.16.46:020][322]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.29-13.16.46:020][322]LogNet: Game client on port 7777, rate 10000 [2020.04.29-13.16.46:164][331]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.157.9.165:7777, Name: SteamNetConnection_6, Driver: PendingNetDriver SteamNetDriver_6, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.29-13.16.46:293][339]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.29-13.16.46:293][339]LogLoad: LoadMap: 18.157.9.165//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=25?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=64?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.29-13.16.46:293][339]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-13.16.46:293][339]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.04.29-13.16.46:293][339]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.16.46:293][339]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435474 [2020.04.29-13.16.46:339][339]LogUObjectHash: Compacting FUObjectHashTables data took 5.76ms [2020.04.29-13.16.46:355][339]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.16.46:357][339]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.16.46:358][339]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.29-13.16.46:358][339]LogStreaming: Flushing async loaders. [2020.04.29-13.16.46:377][339]LogStreaming: Flushing async loaders took 19ms. [2020.04.29-13.16.46:377][339]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-13.16.46:377][339]LogStreaming: Flushing async loaders. [2020.04.29-13.16.46:387][339]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-13.16.46:388][339]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-13.16.46:388][339]LogStreaming: Flushing async loaders. [2020.04.29-13.16.46:388][339]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.16.46:388][339]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-13.16.46:388][339]LogStreaming: Flushing async loaders. [2020.04.29-13.16.46:389][339]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.16.46:389][339]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-13.16.46:389][339]LogStreaming: Flushing async loaders. [2020.04.29-13.16.46:390][339]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.16.46:390][339]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-13.16.46:390][339]LogStreaming: Flushing async loaders. [2020.04.29-13.16.46:392][339]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.16.46:392][339]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-13.16.46:392][339]LogStreaming: Flushing async loaders. [2020.04.29-13.16.46:422][339]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.16.46:428][339]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.16.46:502][339]LogStreaming: Flushing async loaders took 110ms. [2020.04.29-13.16.46:503][339]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-13.16.46:503][339]LogStreaming: Flushing async loaders. [2020.04.29-13.16.46:503][339]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.16.46:503][339]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-13.16.46:503][339]LogStreaming: Flushing async loaders. [2020.04.29-13.16.46:632][339]LogStreaming: Flushing async loaders took 128ms. [2020.04.29-13.16.46:634][339]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.29-14.16.46 [2020.04.29-13.16.46:634][339]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.04.29-13.16.46:634][339]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-13.16.46:639][339]LogWorld: Bringing up level for play took: 0.005342 [2020.04.29-13.16.46:640][339]LogLoad: Took 0.346680 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.29-13.16.46:781][345]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-13.16.46:781][345]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-13.16.46:829][348]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000020 seconds [2020.04.29-13.16.46:829][348]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.29-13.16.46:829][348]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.29-13.16.46:861][350]LogDBDEasyAntiCheat: RPC to validate server [2020.04.29-13.16.46:861][350]LogDBDEasyAntiCheat: Server is dedicated [2020.04.29-13.16.46:861][350]LogDBDEasyAntiCheat: slave connected [2020.04.29-13.16.46:974][357]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.16.46:975][357]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.001' TotalLoadTime='2.001' TimeStamp='2020-04-29T13:16:49.883Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBEE9308D7EC3D8DEB9F82308D31B3' LobbyId='014D46F308D7EC3F902B65A04E3E8A88' [2020.04.29-13.16.46:975][357]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.16.46:975][357]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.001' TimeStamp='2020-04-29T13:16:49.883Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBEE9308D7EC3D8DEB9F82308D31B3' LobbyId='014D46F308D7EC3F902B65A04E3E8A88' [2020.04.29-13.16.46:975][357]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.16.46:975][357]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.001' TimeStamp='2020-04-29T13:16:49.883Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBEE9308D7EC3D8DEB9F82308D31B3' LobbyId='014D46F308D7EC3F902B65A04E3E8A88' [2020.04.29-13.16.46:975][357]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.16.47:071][363]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.16.47:071][363]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:91f89e3f-e043-41c6-8356-3441ab7dd3cc|76561198073173261 [2020.04.29-13.16.47:071][363]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-13.16.47:071][363]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.16.47:071][363]LogCustomization: ------ [2020.04.29-13.16.47:071][363]LogCustomization: --> MT_Head001 [2020.04.29-13.16.47:071][363]LogCustomization: --> MT_Torso02_03 [2020.04.29-13.16.47:071][363]LogCustomization: --> MT_Legs003_01 [2020.04.29-13.16.47:071][363]LogCustomization: ------ [2020.04.29-13.16.47:071][363]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.16.47:168][369]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.16.47:168][369]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:7a9ed951-1052-4efa-8d92-fb38d2d0cb0b|76561198238240176 [2020.04.29-13.16.47:168][369]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-13.16.47:168][369]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.16.47:168][369]LogCustomization: ------ [2020.04.29-13.16.47:168][369]LogCustomization: --> NK_Head006 [2020.04.29-13.16.47:168][369]LogCustomization: --> NK_Torso009 [2020.04.29-13.16.47:168][369]LogCustomization: --> NK_Legs009 [2020.04.29-13.16.47:168][369]LogCustomization: ------ [2020.04.29-13.16.47:168][369]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.16.47:265][375]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.16.47:265][375]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31|76561197988903423 [2020.04.29-13.16.47:265][375]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-13.16.47:265][375]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.16.47:265][375]LogCustomization: ------ [2020.04.29-13.16.47:265][375]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.16.47:265][375]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.16.47:265][375]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.16.47:265][375]LogCustomization: ------ [2020.04.29-13.16.47:265][375]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.16.47:266][375]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.16.47:266][375]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.290' TotalLoadTime='2.291' TimeStamp='2020-04-29T13:16:50.174Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DBEE9308D7EC3D8DEB9F82308D31B3' LobbyId='014D46F308D7EC3F902B65A04E3E8A88' [2020.04.29-13.16.47:266][375]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.29-13.16.47:266][375]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.29-13.16.47:281][376]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-13.16.47:281][376]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-13.16.47:281][376]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.9.165//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=25?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=64?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-13.16.47:331][379]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.16.47:410][384]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.16.47:410][384]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:73a489a0-fb2a-11e6-b271-4fdccb31a20d|76561198203104408 [2020.04.29-13.16.47:410][384]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-13.16.47:410][384]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.16.47:410][384]LogCustomization: ------ [2020.04.29-13.16.47:410][384]LogCustomization: --> DK_Head008 [2020.04.29-13.16.47:410][384]LogCustomization: --> DK_Torso01_P01 [2020.04.29-13.16.47:410][384]LogCustomization: --> DK_Legs01_P01 [2020.04.29-13.16.47:410][384]LogCustomization: ------ [2020.04.29-13.16.47:410][384]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.16.47:603][396]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.16.47:603][396]LogCustomization: ------ [2020.04.29-13.16.47:603][396]LogCustomization: --> DK_Head008 [2020.04.29-13.16.47:603][396]LogCustomization: --> DK_Torso01_P01 [2020.04.29-13.16.47:603][396]LogCustomization: --> DK_Legs01_P01 [2020.04.29-13.16.47:603][396]LogCustomization: ------ [2020.04.29-13.16.47:700][402]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.16.47:700][402]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.16.47:765][406]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.16.48:152][431]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-13.16.48:153][431]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.16.48:281][438]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-13.16.48:281][438]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-13.16.48:281][438]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.29-13.16.48:281][438]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.48:281][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-13.16.48:282][438]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.48:282][438]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.48:282][438]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.48:282][438]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-13.16.48:282][438]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-13.16.48:282][438]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.48:282][438]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-13.16.48:282][438]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.48:282][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-13.16.48:421][438]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.48:421][438]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.48:421][438]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.48:421][438]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-13.16.48:421][438]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-13.16.48:422][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-13.16.48:422][438]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.48:422][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.16.48:494][438]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.48:494][438]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.48:494][438]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.48:494][438]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.48:496][438]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.48:496][438]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-13.16.48:496][438]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.48:496][438]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.48:496][438]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.48:496][438]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.48:496][438]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.48:496][438]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.48:496][438]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.48:496][438]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.16.48:496][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-13.16.48:497][438]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.16.48:497][438]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.16.48:497][438]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.48:515][438]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.16.48:515][438]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.16.48:515][438]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.16.48:515][438]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-13.16.48:518][438]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.16.48:518][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.16.48:524][438]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-13.16.48:525][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-13.16.48:525][438]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.48:525][438]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.48:589][438]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88352] [2020.04.29-13.16.48:590][438]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.16.48:590][438]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.16.48:590][438]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.48:590][438]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.16.48:590][438]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.16.48:692][439]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-13.16.48:693][439]r.CullAll = "0" [2020.04.29-13.16.48:693][439]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.16.48:693][439]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-13.16.48:693][439]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.29-13.16.48:693][439]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.29-13.16.48:693][439]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.16.48:754][439]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88372] [2020.04.29-13.16.48:754][439]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.16.48:755][439]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9484&schemaVersion=0] [2020.04.29-13.16.48:755][439]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.16.48:778][440]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.16.48:778][440]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.16.48:778][440]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.16.48:778][440]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.16.48:778][440]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.16.48:782][440]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-13.16.48:791][440]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.16.48:812][440]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.16.48:862][440]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.16.48:862][440]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.16.48:862][440]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.16.48:862][440]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.16.48:862][440]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.16.48:862][440]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.16.48:862][440]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.16.48:862][440]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.16.48:862][440]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.16.48:862][440]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.16.48:862][440]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.16.48:897][440]LogStreaming: Flushing async loaders took 106ms. [2020.04.29-13.16.48:897][440]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.04.29-13.16.48:897][440]LogStreaming: Flushing async loaders. [2020.04.29-13.16.48:898][440]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.16.48:898][440]LogStreaming: Flushing async loaders. [2020.04.29-13.16.48:902][440]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.16.48:903][440]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.0 [2020.04.29-13.16.48:903][440]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.16.48:903][440]LogCustomization: ------ [2020.04.29-13.16.48:903][440]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.16.48:903][440]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.16.48:903][440]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.16.48:903][440]LogCustomization: ------ [2020.04.29-13.16.48:903][440]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.16.48:903][440]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.16.48:903][440]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.16.48:903][440]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.16.48:903][440]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.16.48:903][440]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.16.48:904][440]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.16.48:905][440]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MT_Head001. MT_Torso02_03. MT_Legs003_01. [2020.04.29-13.16.48:905][440]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.16.48:905][440]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : NK_Head006. NK_Torso009. NK_Legs009. [2020.04.29-13.16.48:905][440]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.16.48:905][440]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DK_Head008. DK_Torso01_P01. DK_Legs01_P01. [2020.04.29-13.16.48:905][440]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.16.48:932][441]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.16.48:932][441]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.16.48:932][441]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.16.48:932][441]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.29-13.16.48:933][441]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000025 seconds [2020.04.29-13.16.48:934][441]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.4 [2020.04.29-13.16.48:934][441]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.16.48:934][441]LogCustomization: ------ [2020.04.29-13.16.48:934][441]LogCustomization: --> MT_Head001 [2020.04.29-13.16.48:934][441]LogCustomization: --> MT_Torso02_03 [2020.04.29-13.16.48:934][441]LogCustomization: --> MT_Legs003_01 [2020.04.29-13.16.48:934][441]LogCustomization: ------ [2020.04.29-13.16.48:934][441]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head001 [2020.04.29-13.16.48:934][441]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.16.48:936][441]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.16.48:936][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.48:945][441]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-13.16.48:946][441]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head001 [2020.04.29-13.16.48:946][441]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.04.29-13.16.48:946][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.48:952][441]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-13.16.48:954][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.48:957][441]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.16.48:957][441]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.04.29-13.16.48:957][441]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs003_01 [2020.04.29-13.16.48:957][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.48:966][441]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-13.16.48:971][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.48:974][441]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.16.48:975][441]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs003_01 [2020.04.29-13.16.48:975][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.48:977][441]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.16.48:977][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.48:978][441]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.16.48:978][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.48:979][441]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.16.48:980][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.48:982][441]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.16.48:982][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.48:984][441]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.16.48:984][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.48:986][441]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.16.48:986][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.48:987][441]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.16.48:987][441]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.16.48:987][441]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.16.48:987][441]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.16.48:987][441]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.04.29-13.16.48:989][441]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000023 seconds [2020.04.29-13.16.48:989][441]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.6 [2020.04.29-13.16.48:989][441]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.16.48:989][441]LogCustomization: ------ [2020.04.29-13.16.48:989][441]LogCustomization: --> NK_Head006 [2020.04.29-13.16.48:989][441]LogCustomization: --> NK_Torso009 [2020.04.29-13.16.48:989][441]LogCustomization: --> NK_Legs009 [2020.04.29-13.16.48:989][441]LogCustomization: ------ [2020.04.29-13.16.48:989][441]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.04.29-13.16.48:989][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.48:994][441]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.16.48:995][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.48:996][441]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.16.48:996][441]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.04.29-13.16.48:996][441]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso009 [2020.04.29-13.16.48:996][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.49:002][441]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.16.49:002][441]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso009 [2020.04.29-13.16.49:002][441]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs009 [2020.04.29-13.16.49:002][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.49:006][441]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.16.49:006][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.49:008][441]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.16.49:009][441]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs009 [2020.04.29-13.16.49:010][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.49:011][441]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.16.49:011][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.49:012][441]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.16.49:012][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.49:013][441]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.16.49:013][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.49:014][441]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.16.49:015][441]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.16.49:015][441]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.16.49:015][441]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.16.49:015][441]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.04.29-13.16.49:017][441]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000024 seconds [2020.04.29-13.16.49:017][441]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.6 [2020.04.29-13.16.49:017][441]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.16.49:017][441]LogCustomization: ------ [2020.04.29-13.16.49:017][441]LogCustomization: --> DK_Head008 [2020.04.29-13.16.49:017][441]LogCustomization: --> DK_Torso01_P01 [2020.04.29-13.16.49:017][441]LogCustomization: --> DK_Legs01_P01 [2020.04.29-13.16.49:017][441]LogCustomization: ------ [2020.04.29-13.16.49:017][441]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head008 [2020.04.29-13.16.49:017][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.49:021][441]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.16.49:021][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.49:026][441]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.16.49:027][441]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head008 [2020.04.29-13.16.49:027][441]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.04.29-13.16.49:027][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.49:030][441]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.16.49:030][441]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.04.29-13.16.49:030][441]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.04.29-13.16.49:030][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.49:032][441]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.16.49:032][441]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.04.29-13.16.49:032][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.49:037][441]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.16.49:037][441]LogStreaming: Flushing async loaders. [2020.04.29-13.16.49:039][441]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.16.49:046][442]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.16.49:046][442]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-13.16.49:053][442]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.16.49:053][442]LogCustomization: ------ [2020.04.29-13.16.49:053][442]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.16.49:053][442]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.16.49:053][442]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.16.49:053][442]LogCustomization: ------ [2020.04.29-13.16.49:053][442]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.16.49:053][442]LogCustomization: ------ [2020.04.29-13.16.49:053][442]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.16.49:053][442]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.16.49:053][442]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.16.49:053][442]LogCustomization: ------ [2020.04.29-13.16.49:053][442]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.16.49:053][442]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.16.49:053][442]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.16.49:053][442]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.16.49:053][442]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.16.49:054][442]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.16.49:054][442]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.16.49:054][442]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.16.49:054][442]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-13.16.49:054][442]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.16.49:054][442]LogCustomization: ------ [2020.04.29-13.16.49:054][442]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.16.49:054][442]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.16.49:054][442]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.16.49:054][442]LogCustomization: ------ [2020.04.29-13.16.49:054][442]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.16.49:054][442]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.16.49:054][442]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.16.49:054][442]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.16.49:054][442]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.16.49:054][442]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.16.49:071][443]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9484&schemaVersion=0] [2020.04.29-13.16.49:071][443]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.16.49:407][460]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.16.49:407][460]LogCustomization: ------ [2020.04.29-13.16.49:407][460]LogCustomization: --> DK_Head008 [2020.04.29-13.16.49:407][460]LogCustomization: --> DK_Torso01_P01 [2020.04.29-13.16.49:407][460]LogCustomization: --> DK_Legs01_P01 [2020.04.29-13.16.49:407][460]LogCustomization: ------ [2020.04.29-13.16.49:407][460]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.16.49:407][460]LogCustomization: ------ [2020.04.29-13.16.49:407][460]LogCustomization: --> DK_Head008 [2020.04.29-13.16.49:407][460]LogCustomization: --> DK_Torso01_P01 [2020.04.29-13.16.49:407][460]LogCustomization: --> DK_Legs01_P01 [2020.04.29-13.16.49:407][460]LogCustomization: ------ [2020.04.29-13.16.49:407][460]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head008 [2020.04.29-13.16.49:407][460]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head008 [2020.04.29-13.16.49:407][460]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.04.29-13.16.49:407][460]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.04.29-13.16.49:407][460]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.04.29-13.16.49:407][460]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.04.29-13.16.49:408][460]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.16.49:408][460]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.16.49:408][460]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.29-13.16.49:408][460]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.16.49:408][460]LogCustomization: ------ [2020.04.29-13.16.49:408][460]LogCustomization: --> DK_Head008 [2020.04.29-13.16.49:408][460]LogCustomization: --> DK_Torso01_P01 [2020.04.29-13.16.49:408][460]LogCustomization: --> DK_Legs01_P01 [2020.04.29-13.16.49:408][460]LogCustomization: ------ [2020.04.29-13.16.49:408][460]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head008 [2020.04.29-13.16.49:408][460]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head008 [2020.04.29-13.16.49:408][460]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.04.29-13.16.49:408][460]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.04.29-13.16.49:408][460]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.04.29-13.16.49:408][460]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.04.29-13.16.49:707][474]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.16.49:707][474]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.29-13.16.49:792][478]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.16.49:792][478]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.29-13.16.49:792][478]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.16.49:967][486]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.29-13.16.49:967][486]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.16.50:140][494]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.16.50:140][494]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.16.50:140][494]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.29-13.16.50:709][522]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.16.50:709][522]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.16.50:709][522]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.16.50:709][522]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.16.50:709][522]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.16.50:709][522]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.29-13.16.50:709][522]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.16.50:709][522]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.29-13.16.50:709][522]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.16.50:709][522]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.29-13.16.50:775][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.16.50:775][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.16.50:775][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.16.50:775][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.16.50:775][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.16.50:775][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.04.29-13.16.51:558][565]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.16.51:558][565]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:1bc370e8-b4e0-479d-b96c-fe209c5d2369|76561198389022569 [2020.04.29-13.16.51:558][565]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-13.16.51:558][565]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.16.51:558][565]LogCustomization: ------ [2020.04.29-13.16.51:558][565]LogCustomization: --> C_Head01_P01 [2020.04.29-13.16.51:558][565]LogCustomization: --> C_Torso01_P01 [2020.04.29-13.16.51:558][565]LogCustomization: --> C_Legs01_P01 [2020.04.29-13.16.51:558][565]LogCustomization: ------ [2020.04.29-13.16.51:558][565]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.16.51:559][565]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.16.51:559][565]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head01_P01. C_Torso01_P01. C_Legs01_P01. [2020.04.29-13.16.51:559][565]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.16.51:578][566]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.16.51:578][566]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.16.51:578][566]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.16.51:578][566]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.04.29-13.16.51:579][566]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-13.16.51:579][566]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 10.0 [2020.04.29-13.16.51:579][566]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.16.51:579][566]LogCustomization: ------ [2020.04.29-13.16.51:579][566]LogCustomization: --> C_Head01_P01 [2020.04.29-13.16.51:579][566]LogCustomization: --> C_Torso01_P01 [2020.04.29-13.16.51:579][566]LogCustomization: --> C_Legs01_P01 [2020.04.29-13.16.51:579][566]LogCustomization: ------ [2020.04.29-13.16.51:579][566]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.04.29-13.16.51:579][566]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.16.51:579][566]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak added to pak precacher. [2020.04.29-13.16.51:581][566]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.16.51:582][566]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.04.29-13.16.51:582][566]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.04.29-13.16.51:582][566]LogStreaming: Flushing async loaders. [2020.04.29-13.16.51:583][566]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.16.51:584][566]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.04.29-13.16.51:584][566]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.04.29-13.16.51:584][566]LogStreaming: Flushing async loaders. [2020.04.29-13.16.51:585][566]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.16.51:586][566]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.04.29-13.16.51:718][573]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.16.51:718][573]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.16.51:718][573]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.16.51:718][573]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.16.51:718][573]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.16.51:718][573]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.16.51:718][573]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.16.51:718][573]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.29-13.16.51:779][576]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.16.52:084][591]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.16.52:084][591]LogCustomization: ------ [2020.04.29-13.16.52:084][591]LogCustomization: --> C_Head01_P01 [2020.04.29-13.16.52:084][591]LogCustomization: --> C_Torso01_P01 [2020.04.29-13.16.52:084][591]LogCustomization: --> C_Legs01_P01 [2020.04.29-13.16.52:084][591]LogCustomization: ------ [2020.04.29-13.16.52:084][591]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.16.52:084][591]LogCustomization: ------ [2020.04.29-13.16.52:084][591]LogCustomization: --> C_Head01_P01 [2020.04.29-13.16.52:084][591]LogCustomization: --> C_Torso01_P01 [2020.04.29-13.16.52:084][591]LogCustomization: --> C_Legs01_P01 [2020.04.29-13.16.52:084][591]LogCustomization: ------ [2020.04.29-13.16.52:084][591]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.04.29-13.16.52:084][591]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.04.29-13.16.52:084][591]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.04.29-13.16.52:084][591]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.04.29-13.16.52:084][591]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.04.29-13.16.52:084][591]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.04.29-13.16.52:084][591]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.16.52:106][591]LogStreaming: Flushing async loaders took 23ms. [2020.04.29-13.16.52:186][596]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.16.52:186][596]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.16.52:186][596]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.29-13.16.52:186][596]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.16.52:186][596]LogCustomization: ------ [2020.04.29-13.16.52:186][596]LogCustomization: --> MT_Head001 [2020.04.29-13.16.52:186][596]LogCustomization: --> MT_Torso02_03 [2020.04.29-13.16.52:186][596]LogCustomization: --> MT_Legs003_01 [2020.04.29-13.16.52:186][596]LogCustomization: ------ [2020.04.29-13.16.52:186][596]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head001 [2020.04.29-13.16.52:186][596]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head001 [2020.04.29-13.16.52:186][596]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.04.29-13.16.52:186][596]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.04.29-13.16.52:186][596]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs003_01 [2020.04.29-13.16.52:186][596]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs003_01 [2020.04.29-13.16.53:359][657]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.16.53:359][657]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.16.53:359][657]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.04.29-13.16.53:359][657]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.16.53:359][657]LogCustomization: ------ [2020.04.29-13.16.53:359][657]LogCustomization: --> NK_Head006 [2020.04.29-13.16.53:359][657]LogCustomization: --> NK_Torso009 [2020.04.29-13.16.53:359][657]LogCustomization: --> NK_Legs009 [2020.04.29-13.16.53:359][657]LogCustomization: ------ [2020.04.29-13.16.53:359][657]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.04.29-13.16.53:359][657]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.04.29-13.16.53:359][657]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso009 [2020.04.29-13.16.53:359][657]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso009 [2020.04.29-13.16.53:359][657]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs009 [2020.04.29-13.16.53:359][657]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs009 [2020.04.29-13.16.53:596][670]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.16.53:596][670]LogCustomization: ------ [2020.04.29-13.16.53:596][670]LogCustomization: --> C_Head01_P01 [2020.04.29-13.16.53:596][670]LogCustomization: --> C_Torso01_P01 [2020.04.29-13.16.53:596][670]LogCustomization: --> C_Legs01_P01 [2020.04.29-13.16.53:596][670]LogCustomization: ------ [2020.04.29-13.16.53:596][670]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.16.53:596][670]LogCustomization: ------ [2020.04.29-13.16.53:596][670]LogCustomization: --> C_Head01_P01 [2020.04.29-13.16.53:596][670]LogCustomization: --> C_Torso01_P01 [2020.04.29-13.16.53:596][670]LogCustomization: --> C_Legs01_P01 [2020.04.29-13.16.53:596][670]LogCustomization: ------ [2020.04.29-13.16.53:596][670]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.04.29-13.16.53:596][670]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.04.29-13.16.53:596][670]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.04.29-13.16.53:596][670]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.04.29-13.16.53:596][670]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.04.29-13.16.53:596][670]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.04.29-13.16.53:597][670]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.16.53:597][670]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.16.53:597][670]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.04.29-13.16.53:597][670]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.16.53:597][670]LogCustomization: ------ [2020.04.29-13.16.53:597][670]LogCustomization: --> C_Head01_P01 [2020.04.29-13.16.53:597][670]LogCustomization: --> C_Torso01_P01 [2020.04.29-13.16.53:597][670]LogCustomization: --> C_Legs01_P01 [2020.04.29-13.16.53:597][670]LogCustomization: ------ [2020.04.29-13.16.53:597][670]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.04.29-13.16.53:597][670]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.04.29-13.16.53:597][670]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.04.29-13.16.53:597][670]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.04.29-13.16.53:597][670]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.04.29-13.16.53:597][670]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.04.29-13.16.55:128][754]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.29-13.16.55:128][754]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.16.55:309][764]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.16.55:309][764]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.16.55:309][764]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.29-13.16.59:379][991]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.16.59:379][991]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.16.59:379][991]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.29-13.16.59:379][991]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.16.59:379][991]LogCustomization: ------ [2020.04.29-13.16.59:379][991]LogCustomization: --> DK_Head008 [2020.04.29-13.16.59:379][991]LogCustomization: --> DK_Torso01_P01 [2020.04.29-13.16.59:379][991]LogCustomization: --> DK_Legs01_P01 [2020.04.29-13.16.59:379][991]LogCustomization: ------ [2020.04.29-13.16.59:379][991]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head008 [2020.04.29-13.16.59:379][991]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head008 [2020.04.29-13.16.59:379][991]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.04.29-13.16.59:379][991]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.04.29-13.16.59:379][991]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.04.29-13.16.59:379][991]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.04.29-13.16.59:985][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.17.00:006][ 26]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.17.00:006][ 26]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.17.00:006][ 26]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-13.17.00:006][ 26]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.17.00:006][ 26]LogCustomization: ------ [2020.04.29-13.17.00:006][ 26]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.17.00:006][ 26]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.17.00:006][ 26]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.17.00:006][ 26]LogCustomization: ------ [2020.04.29-13.17.00:006][ 26]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.17.00:006][ 26]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.17.00:006][ 26]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.17.00:006][ 26]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.17.00:006][ 26]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.17.00:006][ 26]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.17.00:304][ 43]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.29-13.17.00:304][ 43]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.17.00:466][ 52]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.17.00:466][ 52]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.17.00:467][ 52]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.29-13.17.00:882][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.17.00:882][ 75]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.29-13.17.00:901][ 76]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.00:901][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.17.00:902][ 76]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.00:903][ 76]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.00:903][ 76]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.00:903][ 76]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.00:903][ 76]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.00:903][ 76]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.00:903][ 76]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.00:903][ 76]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.00:903][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.17.00:958][ 76]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.00:958][ 76]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.00:958][ 76]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.00:960][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=true), bloodpoints:309488, #nodesDataArray:18, #pathsDataArray:24, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:25, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-13.17.00:962][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.29-13.17.00:963][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.29-13.17.00:963][ 76]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.17.00:963][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.17.00:968][ 76]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.00:968][ 76]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.00:985][ 76]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.17.00:985][ 76]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.17.00:985][ 76]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.00:985][ 76]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.00:985][ 76]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.17.00:991][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:18, #pathsDataArray:24, animate:true [2020.04.29-13.17.01:153][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000715279 ) [2020.04.29-13.17.01:154][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000715279 [2020.04.29-13.17.02:605][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000715279 seconds [2020.04.29-13.17.05:449][315]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.29-13.17.05:449][315]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.17.05:593][323]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.17.05:593][323]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.17.05:593][323]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.29-13.17.05:995][345]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-13.17.05:997][345]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.05:997][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.17.06:006][345]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.06:006][345]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.06:006][345]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.06:006][345]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.06:006][345]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.29-13.17.06:006][345]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.06:062][345]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88352] [2020.04.29-13.17.06:062][345]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.17.06:063][345]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9485&schemaVersion=0] [2020.04.29-13.17.06:064][345]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.06:064][345]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.06:064][345]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.06:064][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.17.06:117][345]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.06:117][345]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.06:117][345]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.06:134][345]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.17.06:135][345]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.17.06:135][345]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.17.06:135][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.17.06:140][345]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.06:140][345]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.06:141][345]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.06:141][345]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.06:141][345]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.17.06:387][359]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9485&schemaVersion=0] [2020.04.29-13.17.06:387][359]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.17.06:442][359]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88352] [2020.04.29-13.17.06:442][359]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.17.06:442][359]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.17.06:793][379]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.17.06:793][379]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.17.06:793][379]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.04.29-13.17.06:793][379]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.17.06:793][379]LogCustomization: ------ [2020.04.29-13.17.06:793][379]LogCustomization: --> C_Head01_P01 [2020.04.29-13.17.06:793][379]LogCustomization: --> C_Torso01_P01 [2020.04.29-13.17.06:793][379]LogCustomization: --> C_Legs01_P01 [2020.04.29-13.17.06:793][379]LogCustomization: ------ [2020.04.29-13.17.06:793][379]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.04.29-13.17.06:793][379]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.04.29-13.17.06:793][379]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.04.29-13.17.06:793][379]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.04.29-13.17.06:793][379]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.04.29-13.17.06:793][379]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.04.29-13.17.06:978][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-13.17.10:608][593]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.29-13.17.10:609][593]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.17.10:768][602]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.17.10:768][602]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.17.10:768][602]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.29-13.17.11:954][664]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.29-13.17.11:954][664]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.04.29-13.17.11:954][664]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Hazy Reagent [2020.04.29-13.17.11:954][664]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Hazy Reagent [2020.04.29-13.17.11:954][664]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Sealed Envelope [2020.04.29-13.17.11:954][664]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Sealed Envelope [2020.04.29-13.17.11:954][664]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Chalk Pouch [2020.04.29-13.17.11:954][664]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Chalk Pouch [2020.04.29-13.17.11:955][664]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.29-13.17.11:955][664]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.17.11:955][664]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-13.17.11:955][664]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-13.17.11:955][664]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-13.17.11:955][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-13.17.11:956][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-13.17.11:956][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-13.17.11:956][664]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-13.17.11:969][665]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.29-13.17.11:969][665]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.29-13.17.11:992][666]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.29-13.17.14:972][834]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.29-13.17.14:972][834]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.29-13.17.14:972][834]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.29-13.17.15:072][838]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 24.49 ms [2020.04.29-13.17.15:091][840]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-13.17.15:091][840]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.29-13.17.15:091][840]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.29-13.17.15:091][840]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.29-13.17.15:094][841]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.17.15:767][866]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.29-13.17.15:767][866]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.17.15:928][872]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.17.15:928][872]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.17.15:928][872]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.29-13.17.16:595][897]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.29-13.17.16:595][897]GameFlow: AOfferingSequenceManager::InitCards [2020.04.29-13.17.16:595][897]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.29-13.17.16:595][897]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.17.16:596][897]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.16:596][897]LogStreaming: Flushing async loaders. [2020.04.29-13.17.16:596][897]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.16:596][897]LogStreaming: Flushing async loaders. [2020.04.29-13.17.16:596][897]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.16:596][897]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.04.29-13.17.16:596][897]LogStreaming: Flushing async loaders. [2020.04.29-13.17.16:597][897]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.16:597][897]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.04.29-13.17.16:597][897]LogStreaming: Flushing async loaders. [2020.04.29-13.17.16:597][897]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.16:597][897]LogStreaming: Flushing async loaders. [2020.04.29-13.17.16:598][897]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.16:622][898]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.29-13.17.16:811][906]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-13.17.16:836][906]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.17.16:917][909]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.29-13.17.17:211][920]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.29-13.17.17:642][936]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.29-13.17.17:642][936]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.29-13.17.21:911][ 97]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.29-13.17.21:911][ 97]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.29-13.17.21:911][ 97]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.04.29-13.17.21:911][ 97]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.04.29-13.17.21:911][ 97]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.04.29-13.17.21:911][ 97]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.04.29-13.17.21:911][ 97]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 2 [2020.04.29-13.17.21:911][ 97]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 1 [2020.04.29-13.17.23:918][173]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.29-13.17.23:918][173]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.29-13.17.23:918][173]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.04.29-13.17.23:918][173]LogDBDGeneral: OfferingHandler: combine type: 1, offering type: 1 [2020.04.29-13.17.23:918][173]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 1 [2020.04.29-13.17.23:918][173]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 1 [2020.04.29-13.17.23:918][173]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 2 [2020.04.29-13.17.23:918][173]LogDBDGeneral: OfferingHandler: combine type: 13, offering type: 1 [2020.04.29-13.17.23:920][173]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.29-13.17.23:920][173]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.29-13.17.23:920][173]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-13.17.23:920][173]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.23:921][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.17.23:932][173]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.23:932][173]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.23:932][173]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.23:932][173]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.23:932][173]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.23:932][173]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.23:932][173]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.23:932][173]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.17.23:932][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-13.17.23:933][173]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.17.23:933][173]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.17.23:933][173]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.17.23:933][173]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-13.17.23:934][173]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.29-13.17.23:935][173]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.17.23:935][173]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-13.17.23:935][173]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.17.23:935][173]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.17.23:935][173]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.17.23:935][173]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.17.23:935][173]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.17.23:935][173]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-13.17.23:935][173]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.29-13.17.23:935][173]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.17.23:935][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-13.17.23:935][173]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.17.23:935][173]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.17.23:935][173]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.17.23:935][173]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-13.17.23:935][173]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.23:935][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-13.17.23:938][173]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.23:938][173]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.23:938][173]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.23:938][173]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-13.17.23:938][173]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.29-13.17.23:938][173]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.9.165//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=25?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=64?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-13.17.23:938][173]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-13.17.23:938][173]LogAsyncLoad: Unloading library Menu [2020.04.29-13.17.23:938][173]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.29-13.17.23:938][173]LogAsyncLoad: Start loading library async: Game [2020.04.29-13.17.23:938][173]LogAsyncLoad: 19 assets in Game [2020.04.29-13.17.23:939][173]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.17.23:939][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-13.17.23:939][173]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.23:939][173]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-13.17.23:958][173]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.17.23:960][173]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.17.23:966][173]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.17.23:968][173]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.17.23:972][173]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.17.23:973][173]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.17.24:008][173]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.29-13.17.24:008][173]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.17.24:008][173]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.29-13.17.24:008][173]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.17.24:009][173]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.29-13.17.24:009][173]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.17.24:009][173]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.29-13.17.24:009][173]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.17.24:009][173]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.29-13.17.24:009][173]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.17.24:009][173]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.29-13.17.24:009][173]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.17.24:009][173]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.29-13.17.24:009][173]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.17.24:009][173]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.29-13.17.24:009][173]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.17.24:010][173]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.29-13.17.24:010][173]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.17.24:010][173]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.29-13.17.24:010][173]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.17.24:010][173]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.29-13.17.24:010][173]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.17.24:010][173]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.29-13.17.24:010][173]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.17.24:010][173]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.29-13.17.24:010][173]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.17.24:010][173]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.29-13.17.24:010][173]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.17.24:010][173]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.29-13.17.24:010][173]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.17.24:011][173]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.29-13.17.24:011][173]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.17.24:011][173]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.29-13.17.24:011][173]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.17.24:011][173]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.29-13.17.24:011][173]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.17.24:012][173]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.29-13.17.24:012][173]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.17.24:013][173]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.24:014][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.29-13.17.24:014][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.29-13.17.24:014][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.29-13.17.24:014][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.29-13.17.24:014][173]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.24:014][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.29-13.17.24:014][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-13.17.24:014][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-13.17.24:014][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.29-13.17.24:015][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.29-13.17.24:015][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.29-13.17.24:015][173]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.24:015][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.29-13.17.24:015][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-13.17.24:015][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-13.17.24:016][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.29-13.17.24:016][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.29-13.17.24:017][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.29-13.17.24:017][173]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.24:017][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.29-13.17.24:018][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-13.17.24:018][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-13.17.24:018][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.29-13.17.24:018][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.29-13.17.24:020][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.29-13.17.24:020][173]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.24:020][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.29-13.17.24:020][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.29-13.17.24:021][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.29-13.17.24:021][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.29-13.17.24:021][173]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.24:021][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.29-13.17.24:021][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.29-13.17.24:021][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.29-13.17.24:022][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.29-13.17.24:022][173]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.24:022][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.29-13.17.24:022][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.29-13.17.24:022][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.29-13.17.24:023][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.29-13.17.24:023][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.29-13.17.24:023][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.29-13.17.24:023][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.29-13.17.24:025][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.29-13.17.24:025][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.29-13.17.24:026][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.29-13.17.24:026][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.29-13.17.24:027][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.29-13.17.24:027][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.29-13.17.24:029][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.29-13.17.24:029][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.29-13.17.24:030][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.29-13.17.24:030][173]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.17.24:030][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.29-13.17.24:030][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.29-13.17.24:030][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.29-13.17.24:030][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.29-13.17.24:030][173]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.17.24:031][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.29-13.17.24:031][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.29-13.17.24:031][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.29-13.17.24:031][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.29-13.17.24:031][173]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.17.24:031][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.29-13.17.24:032][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.29-13.17.24:032][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.29-13.17.24:032][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.29-13.17.24:032][173]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.17.24:032][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.29-13.17.24:033][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.29-13.17.24:033][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.29-13.17.24:033][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.29-13.17.24:033][173]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.17.24:033][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.29-13.17.24:033][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.29-13.17.24:033][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.29-13.17.24:033][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.29-13.17.24:033][173]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.17.24:034][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.29-13.17.24:034][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.29-13.17.24:034][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.29-13.17.24:034][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.29-13.17.24:034][173]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.17.24:034][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.29-13.17.24:034][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.29-13.17.24:034][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.29-13.17.24:035][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.29-13.17.24:035][173]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.17.24:035][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.29-13.17.24:035][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.29-13.17.24:035][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.29-13.17.24:035][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.29-13.17.24:273][174]r.CullAll = "1" [2020.04.29-13.17.24:397][179]LogAsyncLoad: Done loading library async: Game in 2.6 sec [2020.04.29-13.17.24:951][203]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-13.17.24:951][203]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.17.24:951][203]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.24:951][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.04.29-13.17.24:951][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.04.29-13.17.25:449][204]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.25:449][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.04.29-13.17.25:450][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.04.29-13.17.25:454][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.04.29-13.17.25:454][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.04.29-13.17.25:459][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.04.29-13.17.25:839][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.04.29-13.17.25:839][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.04.29-13.17.25:840][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.04.29-13.17.25:848][205]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.17.25:848][205]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.17.25:848][205]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.17.25:848][205]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.17.25:848][205]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.17.25:848][205]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.17.25:848][205]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.17.25:848][205]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.17.25:848][205]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.17.25:848][205]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.17.25:848][205]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.17.25:848][205]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.17.25:848][205]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.17.25:848][205]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.17.25:848][205]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.17.25:848][205]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.17.25:848][205]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.17.25:848][205]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.17.25:849][205]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.29-13.17.25:969][206]LogUObjectHash: Compacting FUObjectHashTables data took 5.10ms [2020.04.29-13.17.25:973][206]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.29-13.17.25:973][206]LogWorld: Bringing World /Temp/Untitled_7.Untitled up for play (max tick rate 0) at 2020.04.29-14.17.25 [2020.04.29-13.17.25:973][206]LogWorld: Bringing up level for play took: 0.000141 [2020.04.29-13.17.25:973][206]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.29-13.17.25:973][206]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.29-13.17.25:983][206]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.17.26:016][208]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.04.29-13.17.26:057][208]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.04.29-13.17.26:097][209]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_7' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.17.26:097][209]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.158' TotalLoadTime='2.158' TimeStamp='2020-04-29T13:17:28.985Z' MapName='Untitled_7' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DBEE9308D7EC3D8DEB9F82308D31B3' LobbyId='014D46F308D7EC3F902B65A04E3E8A88' [2020.04.29-13.17.26:097][209]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_7' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.17.26:303][216]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.17.26:303][216]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.17.26:303][216]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.17.26:303][216]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.17.26:303][216]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.17.26:303][216]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.17.26:303][216]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.17.26:303][216]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.17.26:303][216]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.17.26:304][216]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.17.26:304][216]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.17.26:338][218]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.17.26:338][218]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.17.26:414][221]LogUObjectHash: Compacting FUObjectHashTables data took 3.28ms [2020.04.29-13.17.26:420][221]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.04.29-13.17.26:421][221]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.29-14.17.26 [2020.04.29-13.17.26:421][221]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-29T13:17:29.292Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DBEE9308D7EC3D8DEB9F82308D31B3, lobbyId=014D46F308D7EC3F902B65A04E3E8A88 [2020.04.29-13.17.26:421][221]LogWorld: Bringing up level for play took: 0.000916 [2020.04.29-13.17.26:421][221]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.29-13.17.26:421][221]LogWorld: ----SeamlessTravel finished in 0.57 seconds ------ [2020.04.29-13.17.26:422][221]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.17.26:422][221]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.17.26:479][224]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.17.26:479][224]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.17.26:480][224]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.17.26:527][226]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.17.26:527][226]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.450' TotalLoadTime='2.608' TimeStamp='2020-04-29T13:17:29.435Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC3AD008D7EC3FAB6A37A650F80023' LobbyId='014D46F308D7EC3F902B65A04E3E8A88' [2020.04.29-13.17.26:527][226]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.17.26:573][228]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.17.26:642][231]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.17.26:711][234]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.17.26:711][234]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.17.26:712][234]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.17.26:871][241]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.17.26:871][241]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.17.26:871][241]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.17.27:179][255]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.17.27:182][255]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.17.27:182][255]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.29-13.17.27:183][255]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.775, totalTime=0.775, timeStamp=2020-04-29T13:17:30.067Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3AD008D7EC3FAB6A37A650F80023, lobbyId=014D46F308D7EC3F902B65A04E3E8A88 [2020.04.29-13.17.27:201][256]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.022, totalTime=0.797, timeStamp=2020-04-29T13:17:30.089Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3AD008D7EC3FAB6A37A650F80023, lobbyId=014D46F308D7EC3F902B65A04E3E8A88 [2020.04.29-13.17.27:287][260]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.107, totalTime=0.904, timeStamp=2020-04-29T13:17:30.196Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3AD008D7EC3FAB6A37A650F80023, lobbyId=014D46F308D7EC3F902B65A04E3E8A88 [2020.04.29-13.17.27:308][261]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.29-13.17.30) [2020.04.29-13.17.27:308][261]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.29-13.17.27:308][261]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.17.27:308][261]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.27:308][261]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1588166250 [2020.04.29-13.17.27:309][261]ProceduralLevelGeneration: InitLevel: Theme: Haiti Map: Hti_Manor Generation Seed: -1 [2020.04.29-13.17.27:309][261]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.904, timeStamp=2020-04-29T13:17:30.196Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3AD008D7EC3FAB6A37A650F80023, lobbyId=014D46F308D7EC3F902B65A04E3E8A88 [2020.04.29-13.17.27:787][284]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.04.29-13.17.28:044][297]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.17.28:128][302]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197964215639 [2020.04.29-13.17.28:128][302]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197964215639, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.17.29:573][383]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.17.29:589][384]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.17.29:671][389]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.17.29:708][390]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.17.29:854][399]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.17.30:733][447]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.427, totalTime=4.331, timeStamp=2020-04-29T13:17:33.622Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3AD008D7EC3FAB6A37A650F80023, lobbyId=014D46F308D7EC3F902B65A04E3E8A88 [2020.04.29-13.17.30:771][448]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=4.347, timeStamp=2020-04-29T13:17:33.639Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3AD008D7EC3FAB6A37A650F80023, lobbyId=014D46F308D7EC3F902B65A04E3E8A88 [2020.04.29-13.17.30:902][456]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_0) missing some fog at index 2 [2020.04.29-13.17.31:144][471]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_0) missing some fog at index 1 [2020.04.29-13.17.31:209][475]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_1) missing some fog at index 1 [2020.04.29-13.17.31:389][486]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_0) missing some fog at index 1 [2020.04.29-13.17.31:389][486]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_0) missing some fog at index 3 [2020.04.29-13.17.31:405][487]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_2) missing some fog at index 1 [2020.04.29-13.17.31:454][490]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_1) missing some fog at index 2 [2020.04.29-13.17.31:648][502]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_1) missing some fog at index 0 [2020.04.29-13.17.31:762][509]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_2) missing some fog at index 0 [2020.04.29-13.17.31:762][509]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_2) missing some fog at index 2 [2020.04.29-13.17.32:149][533]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_2) missing some fog at index 1 [2020.04.29-13.17.32:198][536]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_3) missing some fog at index 1 [2020.04.29-13.17.32:440][551]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_4) missing some fog at index 0 [2020.04.29-13.17.32:440][551]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_4) missing some fog at index 2 [2020.04.29-13.17.32:456][552]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_3) missing some fog at index 1 [2020.04.29-13.17.32:456][552]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_3) missing some fog at index 3 [2020.04.29-13.17.32:489][554]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_5) missing some fog at index 1 [2020.04.29-13.17.32:489][554]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_5) missing some fog at index 2 [2020.04.29-13.17.32:665][565]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_6) missing some fog at index 3 [2020.04.29-13.17.33:149][595]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_4) missing some fog at index 0 [2020.04.29-13.17.33:268][601]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.29-13.17.33:270][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.29-13.17.33:270][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.29-13.17.33:270][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.29-13.17.33:270][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.29-13.17.33:290][601]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.29-13.17.33:291][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.29-13.17.33:291][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.29-13.17.33:291][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.29-13.17.33:291][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.29-13.17.33:313][603]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.17.33:322][603]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-13.17.33:332][604]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_5) missing some fog at index 0 [2020.04.29-13.17.33:493][614]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_4) missing some fog at index 1 [2020.04.29-13.17.33:557][618]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_5) missing some fog at index 0 [2020.04.29-13.17.33:557][618]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_5) missing some fog at index 3 [2020.04.29-13.17.33:574][619]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_6) missing some fog at index 3 [2020.04.29-13.17.33:721][628]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_MD73_C_0.BP_LongGrass_Shrub_Small01_Clump03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-13.17.33:721][628]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_MD73_C_0.ChildActor' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-13.17.33:833][635]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_7) missing some fog at index 2 [2020.04.29-13.17.33:848][636]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_8) missing some fog at index 0 [2020.04.29-13.17.34:122][653]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_7) missing some fog at index 0 [2020.04.29-13.17.34:203][658]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_9) missing some fog at index 3 [2020.04.29-13.17.34:251][661]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_7) missing some fog at index 2 [2020.04.29-13.17.34:459][674]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=3.713, totalTime=8.059, timeStamp=2020-04-29T13:17:37.351Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3AD008D7EC3FAB6A37A650F80023, lobbyId=014D46F308D7EC3F902B65A04E3E8A88 [2020.04.29-13.17.34:475][675]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=8.076, timeStamp=2020-04-29T13:17:37.368Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3AD008D7EC3FAB6A37A650F80023, lobbyId=014D46F308D7EC3F902B65A04E3E8A88 [2020.04.29-13.17.34:491][676]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=8.092, timeStamp=2020-04-29T13:17:37.384Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3AD008D7EC3FAB6A37A650F80023, lobbyId=014D46F308D7EC3F902B65A04E3E8A88 [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_0] - randomizer [Prop Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_0] - randomizer [Tree Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_7] - randomizer [Prop Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_7] - randomizer [Tree Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_2] - randomizer [Wall Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_4] - randomizer [Wall Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_7] - randomizer [Wall Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_0] - randomizer [Wall Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_3] - randomizer [Wall Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_6] - randomizer [Prop Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_6] - randomizer [Tree Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_1] - randomizer [Prop Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_1] - randomizer [Tree Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_1] - randomizer [Wall Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[1] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer2]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer2]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[1] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer2]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_4] - randomizer [Prop Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_4] - randomizer [Tree Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_5] - randomizer [Wall Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_2] - randomizer [Prop Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_2] - randomizer [Tree Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_5] - randomizer [Prop Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_5] - randomizer [Tree Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_6] - randomizer [Wall Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_3] - randomizer [Prop Randomizer]. [2020.04.29-13.17.34:507][677]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_3] - randomizer [Tree Randomizer]. [2020.04.29-13.17.34:508][677]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.17.34:518][677]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.17.34:648][677]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.17.34:648][677]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.17.34:648][677]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.17.34:648][677]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.17.34:648][677]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.17.34:648][677]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.17.34:648][677]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.17.34:648][677]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.17.34:648][677]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.17.34:648][677]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.17.34:648][677]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.17.34:662][677]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.17.34:662][677]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.17.34:662][677]LogStreaming: Error: Export 103 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:PlayerDebugComponent [2020.04.29-13.17.34:662][677]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset [2020.04.29-13.17.34:662][677]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-13.17.34:662][677]LogStreaming: Error: Dep C_BEFORE_S Import 35 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.29-13.17.34:662][677]LogStreaming: Error: Dep C_BEFORE_S Import 20 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.29-13.17.34:662][677]LogStreaming: Error: Dep S_BEFORE_C Import 92 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.17.34:662][677]LogStreaming: Error: Dep S_BEFORE_C Import 274 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.17.34:662][677]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-13.17.34:662][677]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.17.34:662][677]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.17.34:682][677]LogStreaming: Flushing async loaders took 175ms. [2020.04.29-13.17.34:682][677]LogStreaming: Flushing async loaders. [2020.04.29-13.17.34:683][677]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.34:683][677]LogStreaming: Flushing async loaders. [2020.04.29-13.17.34:683][677]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.34:683][677]LogStreaming: Flushing async loaders. [2020.04.29-13.17.34:684][677]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.34:684][677]LogStreaming: Flushing async loaders. [2020.04.29-13.17.34:687][677]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.17.34:687][677]LogStreaming: Flushing async loaders. [2020.04.29-13.17.34:688][677]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.34:688][677]LogStreaming: Flushing async loaders. [2020.04.29-13.17.34:688][677]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.34:688][677]LogStreaming: Flushing async loaders. [2020.04.29-13.17.34:689][677]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.34:689][677]LogStreaming: Flushing async loaders. [2020.04.29-13.17.34:689][677]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.34:689][677]LogStreaming: Flushing async loaders. [2020.04.29-13.17.34:690][677]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.34:755][677]LogStreaming: Flushing async loaders. [2020.04.29-13.17.34:755][677]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.34:790][677]LogStreaming: Flushing async loaders. [2020.04.29-13.17.34:790][677]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.34:841][677]LogStreaming: Flushing async loaders. [2020.04.29-13.17.34:852][677]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.17.34:857][677]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.17.34:890][677]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.17.34:890][677]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.17.34:890][677]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.17.34:890][677]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.17.34:890][677]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.17.34:890][677]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.17.34:890][677]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.17.34:890][677]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.17.34:890][677]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.17.34:890][677]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.17.34:891][677]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.17.34:891][677]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.17.34:891][677]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.17.34:891][677]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.17.34:891][677]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.17.34:891][677]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.17.34:891][677]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.17.34:891][677]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.17.34:891][677]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.17.34:891][677]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.17.34:907][677]LogStreaming: Flushing async loaders took 66ms. [2020.04.29-13.17.34:910][677]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=8.108, timeStamp=2020-04-29T13:17:37.400Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3AD008D7EC3FAB6A37A650F80023, lobbyId=014D46F308D7EC3F902B65A04E3E8A88 [2020.04.29-13.17.34:922][679]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.04.29-13.17.34:996][683]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.17.35:044][686]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.17.35:252][699]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.17.35:318][703]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.17.35:332][704]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.17.35:382][707]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.17.35:705][727]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.17.35:705][727]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.17.35:705][727]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.17.35:705][727]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.17.35:705][727]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.17.35:705][727]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.17.35:705][727]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.17.35:705][727]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.17.35:705][727]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.17.35:705][727]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.17.35:724][728]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.17.35:724][728]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.17.35:724][728]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.17.35:724][728]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.17.35:724][728]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.17.35:724][728]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.17.35:724][728]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.17.35:724][728]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.17.35:724][728]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.17.35:724][728]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.17.35:737][729]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.17.35:737][729]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.17.35:737][729]LogStreaming: Error: Export 99 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:PlayerDebugComponent [2020.04.29-13.17.35:737][729]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset [2020.04.29-13.17.35:737][729]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.29-13.17.35:737][729]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.29-13.17.35:737][729]LogStreaming: Error: Dep C_BEFORE_S Import 22 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.29-13.17.35:737][729]LogStreaming: Error: Dep S_BEFORE_C Import 95 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.17.35:737][729]LogStreaming: Error: Dep S_BEFORE_C Import 253 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.17.35:737][729]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.29-13.17.35:737][729]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.17.35:737][729]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.17.37:785][857]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198324152199 [2020.04.29-13.17.37:786][857]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198324152199, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.17.41:237][ 71]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-13.17.41:237][ 71]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.17.41:431][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.17.41:431][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.17.41:431][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.17.41:431][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.Break Chargeable Enabled?: Enabled [2020.04.29-13.17.41:432][ 82]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.04.29-13.17.41:432][ 82]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_0 [2020.04.29-13.17.41:432][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.17.41:432][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.17.41:432][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.17.41:432][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.Break Chargeable Enabled?: Disabled [2020.04.29-13.17.41:432][ 82]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.04.29-13.17.41:452][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.UnhookChargeable Enabled?: Enabled [2020.04.29-13.17.41:452][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Enabled [2020.04.29-13.17.41:452][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.17.41:452][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.Break Chargeable Enabled?: Enabled [2020.04.29-13.17.41:452][ 83]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.17.41:452][ 83]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_1 [2020.04.29-13.17.41:452][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.UnhookChargeable Enabled?: Disabled [2020.04.29-13.17.41:452][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Disabled [2020.04.29-13.17.41:452][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.17.41:452][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.Break Chargeable Enabled?: Disabled [2020.04.29-13.17.41:454][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.UnhookChargeable Enabled?: Enabled [2020.04.29-13.17.41:454][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.HookChargeable Enabled?: Enabled [2020.04.29-13.17.41:454][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.EscapeChargeable Enabled?: Enabled [2020.04.29-13.17.41:454][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.Break Chargeable Enabled?: Enabled [2020.04.29-13.17.41:454][ 83]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.04.29-13.17.41:454][ 83]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_2 [2020.04.29-13.17.41:454][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.UnhookChargeable Enabled?: Disabled [2020.04.29-13.17.41:454][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.HookChargeable Enabled?: Disabled [2020.04.29-13.17.41:454][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.EscapeChargeable Enabled?: Disabled [2020.04.29-13.17.41:454][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.Break Chargeable Enabled?: Disabled [2020.04.29-13.17.41:455][ 83]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.04.29-13.17.41:455][ 83]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.17.41:463][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Enabled [2020.04.29-13.17.41:463][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Enabled [2020.04.29-13.17.41:463][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-13.17.41:463][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.Break Chargeable Enabled?: Enabled [2020.04.29-13.17.41:463][ 84]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.29-13.17.41:464][ 84]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_3 [2020.04.29-13.17.41:464][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Disabled [2020.04.29-13.17.41:464][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Disabled [2020.04.29-13.17.41:464][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-13.17.41:464][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.Break Chargeable Enabled?: Disabled [2020.04.29-13.17.41:464][ 84]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.29-13.17.41:480][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Enabled [2020.04.29-13.17.41:480][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Enabled [2020.04.29-13.17.41:480][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.EscapeChargeable Enabled?: Enabled [2020.04.29-13.17.41:480][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.Break Chargeable Enabled?: Enabled [2020.04.29-13.17.41:480][ 85]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.29-13.17.41:480][ 85]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_4 [2020.04.29-13.17.41:480][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Disabled [2020.04.29-13.17.41:480][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Disabled [2020.04.29-13.17.41:480][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.EscapeChargeable Enabled?: Disabled [2020.04.29-13.17.41:480][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.Break Chargeable Enabled?: Disabled [2020.04.29-13.17.41:481][ 85]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.29-13.17.41:497][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Enabled [2020.04.29-13.17.41:497][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Enabled [2020.04.29-13.17.41:497][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.EscapeChargeable Enabled?: Enabled [2020.04.29-13.17.41:498][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.Break Chargeable Enabled?: Enabled [2020.04.29-13.17.41:498][ 86]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.04.29-13.17.41:498][ 86]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_5 [2020.04.29-13.17.41:498][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Disabled [2020.04.29-13.17.41:498][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Disabled [2020.04.29-13.17.41:498][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.EscapeChargeable Enabled?: Disabled [2020.04.29-13.17.41:498][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.Break Chargeable Enabled?: Disabled [2020.04.29-13.17.41:501][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Enabled [2020.04.29-13.17.41:501][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Enabled [2020.04.29-13.17.41:501][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.EscapeChargeable Enabled?: Enabled [2020.04.29-13.17.41:501][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.Break Chargeable Enabled?: Enabled [2020.04.29-13.17.41:501][ 86]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.29-13.17.41:501][ 86]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_6 [2020.04.29-13.17.41:501][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Disabled [2020.04.29-13.17.41:501][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Disabled [2020.04.29-13.17.41:501][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.EscapeChargeable Enabled?: Disabled [2020.04.29-13.17.41:501][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.Break Chargeable Enabled?: Disabled [2020.04.29-13.17.41:502][ 86]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.04.29-13.17.41:502][ 86]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.29-13.17.41:513][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Enabled [2020.04.29-13.17.41:513][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Enabled [2020.04.29-13.17.41:513][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Enabled [2020.04.29-13.17.41:513][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.Break Chargeable Enabled?: Enabled [2020.04.29-13.17.41:513][ 87]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.17.41:513][ 87]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_7 [2020.04.29-13.17.41:513][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Disabled [2020.04.29-13.17.41:513][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Disabled [2020.04.29-13.17.41:513][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Disabled [2020.04.29-13.17.41:513][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.Break Chargeable Enabled?: Disabled [2020.04.29-13.17.41:514][ 87]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.17.41:577][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.UnhookChargeable Enabled?: Enabled [2020.04.29-13.17.41:577][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.HookChargeable Enabled?: Enabled [2020.04.29-13.17.41:577][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.EscapeChargeable Enabled?: Enabled [2020.04.29-13.17.41:577][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.Break Chargeable Enabled?: Enabled [2020.04.29-13.17.41:577][ 91]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.04.29-13.17.41:578][ 91]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_8 [2020.04.29-13.17.41:578][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.UnhookChargeable Enabled?: Disabled [2020.04.29-13.17.41:578][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.HookChargeable Enabled?: Disabled [2020.04.29-13.17.41:578][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.EscapeChargeable Enabled?: Disabled [2020.04.29-13.17.41:578][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.Break Chargeable Enabled?: Disabled [2020.04.29-13.17.41:578][ 91]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.04.29-13.17.41:640][ 95]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.29-13.17.41:640][ 95]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.29-13.17.41:914][112]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.29-13.17.41:914][112]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.29-13.17.42:204][130]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.29-13.17.42:204][130]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.29-13.17.42:510][149]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.29-13.17.42:510][149]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.29-13.17.42:946][176]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.04.29-13.17.42:946][176]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.04.29-13.17.42:946][176]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.29-13.17.42:946][176]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.29-13.17.42:946][176]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.04.29-13.17.42:946][176]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.04.29-13.17.42:946][176]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.29-13.17.42:946][176]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.29-13.17.42:946][176]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.04.29-13.17.42:946][176]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.04.29-13.17.42:946][176]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.17.42:946][176]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.17.42:946][176]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.17.42:946][176]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.17.42:946][176]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.29-13.17.42:946][176]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.29-13.17.42:946][176]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.04.29-13.17.42:946][176]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.04.29-13.17.43:110][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.17.43:110][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.29-13.17.43:111][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.17.43:111][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.29-13.17.43:111][186]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.17.43:352][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.17.43:352][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.29-13.17.43:352][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.17.43:352][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.29-13.17.43:353][201]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.17.43:514][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.17.43:514][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.29-13.17.43:514][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.17.43:514][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.29-13.17.43:514][211]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.17.43:756][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-13.17.43:756][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.29-13.17.43:756][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-13.17.43:757][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.29-13.17.43:757][226]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.17.44:028][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.17.44:029][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.17.44:029][243]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-13.17.44:093][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.17.44:093][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.17.44:093][247]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-13.17.44:222][255]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.17.44:254][257]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000019 seconds [2020.04.29-13.17.44:317][261]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.04.29-13.17.44:318][261]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.29-13.17.44:398][266]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.17.44:402][266]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.17.44:403][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.17.44:403][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.17.44:403][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.17.44:403][266]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-13.17.44:403][266]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.29-13.17.44:403][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.17.44:403][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.17.44:403][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.17.44:404][266]LogStreaming: Flushing async loaders. [2020.04.29-13.17.44:404][266]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.44:406][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.17.44:406][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.17.44:406][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.17.44:406][266]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-13.17.44:406][266]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.29-13.17.44:406][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.17.44:406][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.17.44:406][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.17.44:408][266]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-13.17.44:408][266]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-13.17.44:430][268]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.17.44:431][268]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.44:432][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.17.44:432][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.17.44:432][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.17.44:433][268]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-13.17.44:433][268]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.29-13.17.44:433][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.17.44:433][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.17.44:433][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.17.44:433][268]LogStreaming: Flushing async loaders. [2020.04.29-13.17.44:434][268]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.44:435][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.17.44:435][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.17.44:435][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.17.44:435][268]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.17.44:436][268]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.29-13.17.44:436][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.17.44:436][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.17.44:436][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.17.44:438][268]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-13.17.44:438][268]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.17.44:479][271]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.29-13.17.44:624][280]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 365] [2020.04.29-13.17.44:624][280]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.04.29-13.17.44:625][280]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.04.29-13.17.44:728][285]ProceduralLevelGeneration: HasLevelBeenSpawned Hti_Manor: 0 Spawned : 49/49 Dependencies : 1 [2020.04.29-13.17.44:728][285]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=10.219, totalTime=18.327, timeStamp=2020-04-29T13:17:47.619Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3AD008D7EC3FAB6A37A650F80023, lobbyId=014D46F308D7EC3F902B65A04E3E8A88 [2020.04.29-13.17.44:728][285]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.29-13.17.45:194][314]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.17.45:228][317]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198111408783 [2020.04.29-13.17.45:228][317]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198111408783, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.17.45:228][317]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Levigesis, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.17.45:292][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.17.45:292][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.17.45:292][320]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-13.17.45:322][322]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.17.45:984][363]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=1.258, totalTime=19.585, timeStamp=2020-04-29T13:17:48.877Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3AD008D7EC3FAB6A37A650F80023, lobbyId=014D46F308D7EC3F902B65A04E3E8A88 [2020.04.29-13.17.45:984][363]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.17.45:988][363]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.17.46:103][363]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.17.46:103][363]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.17.46:103][363]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.17.46:104][363]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.17.46:104][363]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.17.46:104][363]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.17.46:104][363]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.17.46:104][363]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.17.46:104][363]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.17.46:104][363]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.17.46:104][363]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.17.46:104][363]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.17.46:104][363]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:PlayerDebugComponent [2020.04.29-13.17.46:104][363]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale05_Character.uasset [2020.04.29-13.17.46:104][363]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C (class BP_CamperMale05_Character_C) [2020.04.29-13.17.46:104][363]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-13.17.46:104][363]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-13.17.46:104][363]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.17.46:104][363]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.17.46:105][363]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C (class BP_CamperMale05_Character_C) [2020.04.29-13.17.46:105][363]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.17.46:105][363]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale05_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.17.46:123][363]LogStreaming: Flushing async loaders took 139ms. [2020.04.29-13.17.46:123][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:124][363]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.46:173][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.17.46:173][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.17.46:174][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.17.46:174][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.17.46:174][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.17.46:174][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-13.17.46:174][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:255][363]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.17.46:274][363]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.17.46:290][363]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.17.46:300][363]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.17.46:444][363]LogStreaming: Flushing async loaders took 270ms. [2020.04.29-13.17.46:444][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:456][363]LogStreaming: Flushing async loaders took 12ms. [2020.04.29-13.17.46:456][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:461][363]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.17.46:461][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:463][363]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.17.46:463][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:465][363]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.17.46:465][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-13.17.46:465][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.17.46:465][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.17.46:466][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.17.46:466][363]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_0 [2020.04.29-13.17.46:466][363]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.29-13.17.46:466][363]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.29-13.17.46:466][363]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_0 [2020.04.29-13.17.46:466][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.17.46:466][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.17.46:466][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.17.46:466][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.17.46:466][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-13.17.46:467][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-13.17.46:467][363]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.17.46:467][363]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.17.46:467][363]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.17.46:467][363]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-13.17.46:467][363]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.29-13.17.46:468][363]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.46:468][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:472][363]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.17.46:506][363]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.17.46:506][363]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.17.46:506][363]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.17.46:506][363]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.17.46:506][363]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.17.46:506][363]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.17.46:506][363]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.17.46:506][363]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.17.46:506][363]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.17.46:506][363]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.17.46:507][363]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.17.46:507][363]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.17.46:507][363]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.17.46:507][363]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.29-13.17.46:507][363]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-13.17.46:507][363]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-13.17.46:507][363]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-13.17.46:507][363]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.17.46:507][363]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.17.46:507][363]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-13.17.46:507][363]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.17.46:507][363]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.17.46:508][363]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.17.46:508][363]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.17.46:508][363]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:PlayerDebugComponent [2020.04.29-13.17.46:508][363]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale03_Character.uasset [2020.04.29-13.17.46:508][363]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C (class BP_CamperFemale03_Character_C) [2020.04.29-13.17.46:508][363]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.29-13.17.46:508][363]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.29-13.17.46:508][363]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.17.46:508][363]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.17.46:508][363]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C (class BP_CamperFemale03_Character_C) [2020.04.29-13.17.46:508][363]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.17.46:508][363]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale03_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.17.46:516][363]LogStreaming: Flushing async loaders took 48ms. [2020.04.29-13.17.46:557][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.17.46:557][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.17.46:557][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.17.46:557][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.17.46:557][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.17.46:557][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-13.17.46:557][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:559][363]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.17.46:559][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:565][363]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-13.17.46:566][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:571][363]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-13.17.46:572][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:575][363]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.17.46:575][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-13.17.46:575][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.17.46:575][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.17.46:576][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.17.46:576][363]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.04.29-13.17.46:576][363]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.29-13.17.46:576][363]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.29-13.17.46:576][363]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.04.29-13.17.46:576][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.17.46:576][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.17.46:576][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.17.46:576][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.17.46:576][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-13.17.46:577][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-13.17.46:577][363]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.17.46:577][363]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.17.46:577][363]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.17.46:577][363]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000019 seconds [2020.04.29-13.17.46:578][363]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.46:578][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:581][363]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.17.46:585][363]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.17.46:585][363]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.17.46:585][363]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.17.46:585][363]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.17.46:585][363]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.17.46:585][363]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.17.46:585][363]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.17.46:585][363]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.17.46:585][363]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.17.46:585][363]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.17.46:585][363]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.17.46:585][363]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.17.46:585][363]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.29-13.17.46:585][363]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-13.17.46:585][363]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-13.17.46:585][363]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-13.17.46:585][363]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.17.46:585][363]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.17.46:585][363]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-13.17.46:585][363]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.17.46:585][363]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.17.46:586][363]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.17.46:586][363]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.17.46:586][363]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:PlayerDebugComponent [2020.04.29-13.17.46:586][363]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale02_Character.uasset [2020.04.29-13.17.46:586][363]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C (class BP_CamperFemale02_Character_C) [2020.04.29-13.17.46:586][363]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.29-13.17.46:586][363]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.29-13.17.46:586][363]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.17.46:586][363]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.17.46:586][363]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C (class BP_CamperFemale02_Character_C) [2020.04.29-13.17.46:586][363]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.17.46:586][363]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale02_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.17.46:596][363]LogStreaming: Flushing async loaders took 19ms. [2020.04.29-13.17.46:637][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.17.46:637][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.17.46:637][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.17.46:637][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.17.46:637][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.17.46:637][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-13.17.46:637][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:641][363]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.17.46:641][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:646][363]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.17.46:647][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:648][363]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.46:648][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:650][363]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.17.46:650][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:651][363]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.17.46:652][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-13.17.46:652][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.17.46:652][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.17.46:652][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.17.46:652][363]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.04.29-13.17.46:652][363]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.29-13.17.46:652][363]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.29-13.17.46:652][363]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.04.29-13.17.46:652][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.17.46:652][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.17.46:652][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.17.46:652][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.17.46:653][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-13.17.46:653][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-13.17.46:653][363]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.17.46:653][363]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.17.46:653][363]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.17.46:653][363]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-13.17.46:654][363]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.46:696][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.17.46:696][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.17.46:696][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.17.46:696][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.17.46:696][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.17.46:696][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-13.17.46:696][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:700][363]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.17.46:700][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:707][363]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-13.17.46:707][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:710][363]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.17.46:710][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:712][363]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.17.46:712][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-13.17.46:713][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.17.46:713][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.17.46:713][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.17.46:713][363]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.29-13.17.46:713][363]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.29-13.17.46:713][363]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.29-13.17.46:713][363]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.29-13.17.46:713][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.17.46:713][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.17.46:713][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.17.46:713][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.17.46:713][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-13.17.46:714][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-13.17.46:714][363]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.17.46:714][363]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.17.46:714][363]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.17.46:714][363]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.04.29-13.17.46:715][363]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.46:715][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:719][363]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.17.46:768][363]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.17.46:768][363]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.17.46:768][363]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.17.46:768][363]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.17.46:768][363]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.17.46:768][363]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.17.46:768][363]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.17.46:768][363]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.17.46:768][363]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.17.46:768][363]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.17.46:769][363]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.17.46:769][363]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.17.46:769][363]LogStreaming: Error: Export 103 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:PlayerDebugComponent [2020.04.29-13.17.46:769][363]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset [2020.04.29-13.17.46:769][363]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-13.17.46:769][363]LogStreaming: Error: Dep C_BEFORE_S Import 35 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.29-13.17.46:769][363]LogStreaming: Error: Dep C_BEFORE_S Import 20 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.29-13.17.46:769][363]LogStreaming: Error: Dep S_BEFORE_C Import 92 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.17.46:769][363]LogStreaming: Error: Dep S_BEFORE_C Import 274 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.17.46:769][363]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-13.17.46:769][363]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.17.46:769][363]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.17.46:772][363]LogStreaming: Flushing async loaders took 57ms. [2020.04.29-13.17.46:777][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.17.46:778][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.17.46:778][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:868][363]LogStreaming: Flushing async loaders took 90ms. [2020.04.29-13.17.46:868][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:877][363]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-13.17.46:878][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:892][363]LogStreaming: Flushing async loaders took 15ms. [2020.04.29-13.17.46:902][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:906][363]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.17.46:906][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:908][363]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.17.46:908][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.17.46:908][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.17.46:909][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.17.46:909][363]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-13.17.46:909][363]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.04.29-13.17.46:909][363]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-13.17.46:909][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.17.46:918][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:918][363]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.46:918][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:919][363]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.46:919][363]LogStreaming: Flushing async loaders. [2020.04.29-13.17.46:923][363]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.17.46:923][363]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000017 seconds [2020.04.29-13.17.46:925][363]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.17.46:928][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.17.46:928][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.17.46:931][363]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.17.46:932][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.29-13.17.46:932][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.29-13.17.46:932][363]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-13.17.46:935][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.17.46:936][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.17.46:938][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.29-13.17.46:938][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.29-13.17.46:938][363]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-13.17.46:940][363]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.17.46:942][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-13.17.46:942][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.29-13.17.46:943][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-13.17.46:943][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.29-13.17.46:943][363]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.17.46:943][363]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000027 seconds [2020.04.29-13.17.46:944][363]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000020 seconds [2020.04.29-13.17.46:944][363]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-13.17.46:944][363]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-13.17.46:944][363]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-13.17.46:944][363]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-13.17.46:944][363]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-13.17.46:944][363]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-13.17.46:944][363]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.17.46:944][363]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.17.46:945][363]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.17.46:945][363]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.17.46:945][363]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.17.46:945][363]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.17.46:945][363]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.17.46:945][363]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.17.46:945][363]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.17.46:945][363]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.17.46:960][364]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.17.46:960][364]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.17.46:960][364]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.17.46:994][366]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.17.47:024][368]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.17.47:024][368]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] Restarting state machine [2020.04.29-13.17.47:024][368]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.17.47:024][368]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.17.47:025][368]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.17.47:093][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.17.47:093][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.17.47:187][378]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.17.47:282][384]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.17.47:349][388]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.17.47:428][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.29-13.17.47:428][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-13.17.47:428][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.29-13.17.47:428][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.29-13.17.47:428][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-13.17.47:428][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.29-13.17.47:430][393]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.17.47:430][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:430][393]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.17.47:430][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:430][393]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.17.47:430][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:430][393]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.17.47:430][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:430][393]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.29-13.17.47:430][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:430][393]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-13.17.47:430][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:430][393]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.29-13.17.47:430][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:430][393]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.29-13.17.47:430][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:430][393]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-13.17.47:430][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:430][393]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.29-13.17.47:430][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:431][393]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.29-13.17.47:431][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:431][393]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.29-13.17.47:431][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:431][393]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.29-13.17.47:431][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:431][393]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.29-13.17.47:431][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:431][393]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.29-13.17.47:431][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:431][393]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-13.17.47:655][407]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.17.47:753][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.17.47:753][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.17.47:863][420]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.17.47:928][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.29-13.17.47:928][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-13.17.47:928][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.29-13.17.47:929][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.29-13.17.47:929][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-13.17.47:929][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.29-13.17.47:930][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.47:930][424]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-13.17.48:090][434]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.17.48:122][436]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.17.48:156][438]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.17.48:252][444]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.17.48:331][449]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.17.48:395][453]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.17.48:461][457]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.29-13.17.48:461][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.48:461][457]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.29-13.17.48:461][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.48:461][457]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.29-13.17.48:461][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.48:461][457]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.29-13.17.48:461][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.48:461][457]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.29-13.17.48:461][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.48:461][457]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.17.48:461][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.48:526][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-13.17.48:526][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.29-13.17.48:526][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-13.17.48:527][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.29-13.17.48:527][461]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.17.48:733][474]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.17.48:832][480]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.17.48:894][484]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.17.48:961][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.17.48:962][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.17.49:090][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.17.49:090][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.17.49:202][503]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.17.49:266][507]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.17.49:270][507]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.17.49:270][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:272][507]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.17.49:272][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:274][507]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.17.49:274][507]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Head008 [2020.04.29-13.17.49:274][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:277][507]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.17.49:277][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:284][507]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-13.17.49:284][507]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head008 [2020.04.29-13.17.49:284][507]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.04.29-13.17.49:284][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:287][507]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.17.49:288][507]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.04.29-13.17.49:288][507]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.04.29-13.17.49:288][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:289][507]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.49:289][507]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.04.29-13.17.49:289][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:291][507]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.49:291][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:292][507]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.49:292][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:293][507]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.49:293][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:298][507]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.17.49:298][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:300][507]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.17.49:300][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:302][507]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.17.49:303][507]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Head006 [2020.04.29-13.17.49:303][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:309][507]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-13.17.49:309][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:311][507]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.49:311][507]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.04.29-13.17.49:311][507]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Torso009 [2020.04.29-13.17.49:311][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:313][507]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.17.49:314][507]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso009 [2020.04.29-13.17.49:314][507]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Legs009 [2020.04.29-13.17.49:314][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:317][507]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.17.49:317][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:319][507]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.17.49:321][507]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs009 [2020.04.29-13.17.49:322][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:323][507]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.49:323][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:324][507]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.49:324][507]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.17.49:325][507]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.17.49:325][507]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.17.49:325][507]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.17.49:325][507]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.17.49:325][507]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.17.49:332][507]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head01_P01 [2020.04.29-13.17.49:332][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:333][507]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.49:334][507]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.04.29-13.17.49:334][507]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.04.29-13.17.49:334][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:334][507]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.49:334][507]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.04.29-13.17.49:334][507]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.04.29-13.17.49:335][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:335][507]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.49:335][507]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.04.29-13.17.49:336][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:338][507]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.49:338][507]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head001 [2020.04.29-13.17.49:338][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:339][507]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.49:339][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:347][507]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-13.17.49:347][507]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head001 [2020.04.29-13.17.49:347][507]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.04.29-13.17.49:348][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:353][507]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-13.17.49:355][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:359][507]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.17.49:359][507]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.04.29-13.17.49:359][507]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs003_01 [2020.04.29-13.17.49:359][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:367][507]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-13.17.49:372][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:375][507]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.17.49:375][507]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs003_01 [2020.04.29-13.17.49:382][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:383][507]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.49:384][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:385][507]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.49:385][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:385][507]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.49:386][507]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_CamperMale05_Character_C_0 - Why So Serious, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.49:386][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:386][507]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.49:386][507]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_CamperMale05_Character_C_0 - Why So Serious, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.49:386][507]LogStreaming: Flushing async loaders. [2020.04.29-13.17.49:386][507]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.49:386][507]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_CamperMale05_Character_C_0 - Why So Serious, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.49:386][507]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.49:386][507]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.49:387][507]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.49:387][507]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.49:387][507]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.49:387][507]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.49:387][507]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.49:387][507]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.49:387][507]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.49:387][507]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:387][507]ProceduralLevelGeneration: HasLevelBeenSpawned Hti_Manor: 1 Spawned : 49/49 Dependencies : 0 [2020.04.29-13.17.49:392][508]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:408][509]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:424][510]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:440][511]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:456][512]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:472][513]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:489][514]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:505][515]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:521][516]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:537][517]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:553][518]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:569][519]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:586][520]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:602][521]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:618][522]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:634][523]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:650][524]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:666][525]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.17.49:667][525]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.49:668][525]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:682][526]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:699][527]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:701][527]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-13.17.49:714][528]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:731][529]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:747][530]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:763][531]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:779][532]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:781][532]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-13.17.49:795][533]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:812][534]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:813][534]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-13.17.49:827][535]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:844][536]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:846][536]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-13.17.49:860][537]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:876][538]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.17.49:876][538]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.49:877][538]GameFlow: OnRep_BegunPlayFenceGuid 0564C6F5-08D7-EC3F-B93B-DC545259C0DC [2020.04.29-13.17.49:877][538]GameFlow: BegunPlayFenceGuid 0564C6F5-08D7-EC3F-B93B-DC545259C0DC [2020.04.29-13.17.49:877][538]GameFlow: OnCreationFence 0564C6F5-08D7-EC3F-B93B-DC545259C0DC [2020.04.29-13.17.49:877][538]GameFlow: Waiting for fence 0564C6F5-08D7-EC3F-B93B-DC545259C0DC [2020.04.29-13.17.49:877][538]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0564C6F508D7EC3FB93BDC545259C0DC [2020.04.29-13.17.49:877][538]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000019 seconds [2020.04.29-13.17.49:877][538]GameFlow: ACollectable::BeginPlay [2020.04.29-13.17.49:877][538]GameFlow: BegunPlayFenceGuid 0564C6F5-08D7-EC3F-B93B-DC545259C0DC [2020.04.29-13.17.49:877][538]GameFlow: OnCreationFence 0564C6F5-08D7-EC3F-B93B-DC545259C0DC [2020.04.29-13.17.49:877][538]GameFlow: Warning: Already Waiting for fence 0564C6F5-08D7-EC3F-B93B-DC545259C0DC [2020.04.29-13.17.49:878][538]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:892][539]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:908][540]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:924][541]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:940][542]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:957][543]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:973][544]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.49:989][545]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:005][546]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.17.50:006][546]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.50:008][546]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.17.50:008][546]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:021][547]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:037][548]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:053][549]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:069][550]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:086][551]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:101][552]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.17.50:114][552]LogStreaming: Flushing async loaders took 12ms. [2020.04.29-13.17.50:114][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.17.50:114][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.17.50:115][552]GameFlow: OnRep_BegunPlayFenceGuid 05635560-08D7-EC3F-B93B-94425259B9A7 [2020.04.29-13.17.50:115][552]GameFlow: BegunPlayFenceGuid 05635560-08D7-EC3F-B93B-94425259B9A7 [2020.04.29-13.17.50:115][552]GameFlow: OnCreationFence 05635560-08D7-EC3F-B93B-94425259B9A7 [2020.04.29-13.17.50:115][552]GameFlow: Waiting for fence 05635560-08D7-EC3F-B93B-94425259B9A7 [2020.04.29-13.17.50:115][552]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0563556008D7EC3FB93B94425259B9A7 [2020.04.29-13.17.50:115][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.17.50:115][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.17.50:115][552]GameFlow: ACollectable::BeginPlay [2020.04.29-13.17.50:115][552]GameFlow: BegunPlayFenceGuid 05635560-08D7-EC3F-B93B-94425259B9A7 [2020.04.29-13.17.50:115][552]GameFlow: OnCreationFence 05635560-08D7-EC3F-B93B-94425259B9A7 [2020.04.29-13.17.50:115][552]GameFlow: Warning: Already Waiting for fence 05635560-08D7-EC3F-B93B-94425259B9A7 [2020.04.29-13.17.50:116][552]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:119][553]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:135][554]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:151][555]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:167][556]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.17.50:168][556]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.50:168][556]GameFlow: OnRep_BegunPlayFenceGuid 055AD6C7-08D7-EC3F-B937-CE165259590A [2020.04.29-13.17.50:168][556]GameFlow: BegunPlayFenceGuid 055AD6C7-08D7-EC3F-B937-CE165259590A [2020.04.29-13.17.50:168][556]GameFlow: OnCreationFence 055AD6C7-08D7-EC3F-B937-CE165259590A [2020.04.29-13.17.50:168][556]GameFlow: Waiting for fence 055AD6C7-08D7-EC3F-B937-CE165259590A [2020.04.29-13.17.50:168][556]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 055AD6C708D7EC3FB937CE165259590A [2020.04.29-13.17.50:168][556]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000019 seconds [2020.04.29-13.17.50:168][556]GameFlow: ACollectable::BeginPlay [2020.04.29-13.17.50:168][556]GameFlow: BegunPlayFenceGuid 055AD6C7-08D7-EC3F-B937-CE165259590A [2020.04.29-13.17.50:168][556]GameFlow: OnCreationFence 055AD6C7-08D7-EC3F-B937-CE165259590A [2020.04.29-13.17.50:168][556]GameFlow: Warning: Already Waiting for fence 055AD6C7-08D7-EC3F-B937-CE165259590A [2020.04.29-13.17.50:169][556]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:183][557]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:200][558]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:216][559]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:232][560]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:249][561]GameFlow: OnRep_BegunPlayFenceGuid 0559CC14-08D7-EC3F-B937-B59852595697 [2020.04.29-13.17.50:249][561]GameFlow: BegunPlayFenceGuid 0559CC14-08D7-EC3F-B937-B59852595697 [2020.04.29-13.17.50:249][561]GameFlow: OnCreationFence 0559CC14-08D7-EC3F-B937-B59852595697 [2020.04.29-13.17.50:249][561]GameFlow: Waiting for fence 0559CC14-08D7-EC3F-B937-B59852595697 [2020.04.29-13.17.50:249][561]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0559CC1408D7EC3FB937B59852595697 [2020.04.29-13.17.50:249][561]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000023 seconds [2020.04.29-13.17.50:249][561]GameFlow: ACollectable::BeginPlay [2020.04.29-13.17.50:249][561]GameFlow: BegunPlayFenceGuid 0559CC14-08D7-EC3F-B937-B59852595697 [2020.04.29-13.17.50:249][561]GameFlow: OnCreationFence 0559CC14-08D7-EC3F-B937-B59852595697 [2020.04.29-13.17.50:249][561]GameFlow: Warning: Already Waiting for fence 0559CC14-08D7-EC3F-B937-B59852595697 [2020.04.29-13.17.50:249][561]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:264][562]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:280][563]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:297][564]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:312][565]GameFlow: Collected received : BP_Medkit_004_C_0. [2020.04.29-13.17.50:312][565]GameFlow: AddToInventory received : BP_Medkit_004_C_0. [2020.04.29-13.17.50:312][565]GameFlow: Fence Opened 0564C6F5-08D7-EC3F-B93B-DC545259C0DC. [2020.04.29-13.17.50:313][565]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.17.50:314][565]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:329][566]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:345][567]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:361][568]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:377][569]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:393][570]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:409][571]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.17.50:411][571]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:425][572]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:442][573]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:458][574]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.29-13.17.50:476][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.17.50:476][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.04.29-13.17.50:476][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.17.50:476][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.04.29-13.17.50:477][575]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.17.50:477][575]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.29-13.17.50:477][575]ProceduralLevelGeneration: HasLevelBeenSpawned Hti_Manor: 1 Spawned : 49/49 Dependencies : 1 [2020.04.29-13.17.50:477][575]GameFlow: GameState : Level is ready to play; map theme name: Haiti [2020.04.29-13.17.50:477][575]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.17.50:517][575]LogStreaming: Flushing async loaders took 39ms. [2020.04.29-13.17.50:712][586]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.17.50:762][589]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.17.50:811][592]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.17.50:907][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.29-13.17.50:907][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-13.17.50:907][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.29-13.17.50:907][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.29-13.17.50:907][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-13.17.50:907][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.29-13.17.50:910][598]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.50:910][598]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-13.17.51:116][611]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.17.51:166][614]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 192 [2020.04.29-13.17.51:181][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.17.51:181][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.17.51:181][615]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-13.17.51:278][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.17.51:278][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.17.51:278][621]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-13.17.51:342][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.29-13.17.51:342][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-13.17.51:342][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.29-13.17.51:343][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.29-13.17.51:343][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-13.17.51:343][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.29-13.17.51:344][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-13.17.51:344][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.51:344][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.29-13.17.51:345][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.51:345][625]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-13.17.51:551][638]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.17.51:551][638]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.17.51:551][638]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.17.51:551][638]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.17.51:551][638]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.17.51:551][638]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.17.51:568][639]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.17.51:584][640]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.17.51:681][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.17.51:681][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.17.51:874][658]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.17.52:052][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.17.52:052][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.17.52:149][675]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.17.52:211][679]GameFlow: Collected received : HarpoonRifle_BP_C_0. [2020.04.29-13.17.52:212][679]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.17.52:212][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.52:212][679]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.17.52:212][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.52:212][679]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.17.52:212][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.52:212][679]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.17.52:212][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.17.52:212][679]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.17.52:212][679]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.52:212][679]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.52:213][679]LogStreaming: Flushing async loaders. [2020.04.29-13.17.52:213][679]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.52:213][679]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.52:213][679]GameFlow: AddToInventory received : HarpoonRifle_BP_C_0. [2020.04.29-13.17.52:213][679]GameFlow: Fence Opened 05635560-08D7-EC3F-B93B-94425259B9A7. [2020.04.29-13.17.52:214][679]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.29-13.17.52:214][679]GameFlow: SetLoadoutSpawned. [2020.04.29-13.17.52:390][690]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.17.52:520][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.17.52:520][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.17.52:617][704]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.17.52:713][710]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.17.52:776][714]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.17.52:890][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.29-13.17.52:890][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.29-13.17.52:890][721]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-13.17.52:954][725]GameFlow: Collected received : BP_Medkit_001_C_1. [2020.04.29-13.17.52:954][725]GameFlow: AddToInventory received : BP_Medkit_001_C_1. [2020.04.29-13.17.52:954][725]GameFlow: Fence Opened 0559CC14-08D7-EC3F-B937-B59852595697. [2020.04.29-13.17.52:954][725]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.17.53:018][729]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.17.53:212][741]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.04.29-13.17.53:212][741]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.04.29-13.17.53:212][741]GameFlow: Fence Opened 055AD6C7-08D7-EC3F-B937-CE165259590A. [2020.04.29-13.17.53:293][746]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.17.53:294][746]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.53:294][746]LogStreaming: Flushing async loaders. [2020.04.29-13.17.53:295][746]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.53:295][746]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:295][746]LogStreaming: Flushing async loaders. [2020.04.29-13.17.53:295][746]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.53:296][746]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:296][746]LogStreaming: Flushing async loaders. [2020.04.29-13.17.53:296][746]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.53:296][746]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:296][746]LogStreaming: Flushing async loaders. [2020.04.29-13.17.53:297][746]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.53:297][746]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:297][746]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:297][746]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:297][746]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:298][746]LogStreaming: Flushing async loaders. [2020.04.29-13.17.53:298][746]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.53:298][746]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:298][746]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:309][747]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:309][747]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:309][747]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.17.53:310][747]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.17.53:310][747]LogStreaming: Flushing async loaders. [2020.04.29-13.17.53:311][747]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.53:311][747]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:311][747]LogStreaming: Flushing async loaders. [2020.04.29-13.17.53:311][747]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.53:311][747]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:311][747]LogStreaming: Flushing async loaders. [2020.04.29-13.17.53:312][747]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.53:312][747]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:312][747]LogStreaming: Flushing async loaders. [2020.04.29-13.17.53:312][747]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.53:312][747]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:312][747]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:312][747]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:313][747]LogStreaming: Flushing async loaders. [2020.04.29-13.17.53:313][747]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.53:313][747]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:313][747]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:313][747]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:313][747]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:313][747]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:313][747]LogStreaming: Flushing async loaders. [2020.04.29-13.17.53:314][747]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.53:314][747]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:314][747]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:314][747]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:314][747]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:314][747]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:314][747]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:314][747]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:314][747]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.53:314][747]LogStreaming: Flushing async loaders. [2020.04.29-13.17.53:315][747]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.53:315][747]LogStreaming: Flushing async loaders. [2020.04.29-13.17.53:315][747]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.55:147][861]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.17.55:148][861]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.55:148][861]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.17.55:148][861]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.17.55:148][861]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.17.55:148][861]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.17.55:148][861]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.17.55:148][861]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.29-13.17.55:148][861]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.29-13.17.55:148][861]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-13.17.55:148][861]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.29-13.17.55:204][861]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88372] [2020.04.29-13.17.55:204][861]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.17.55:205][861]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9486&schemaVersion=0] [2020.04.29-13.17.55:205][861]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for FFF9B40101001001 [2020.04.29-13.17.55:205][861]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_HarpoonRifle Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HexRetribution 0 Perk2: Gearhead 0 Perk3: DeadMansSwitch 1 Perk4: _EMPTY_ 0 Offering: _EMPTY_ [2020.04.29-13.17.55:217][861]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.17.55:217][861]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='28.622' TotalLoadTime='31.230' TimeStamp='2020-04-29T13:17:58.057Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC3AD008D7EC3FAB6A37A650F80023' LobbyId='014D46F308D7EC3F902B65A04E3E8A88' [2020.04.29-13.17.55:217][861]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.17.55:217][861]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='31.230' TimeStamp='2020-04-29T13:17:58.057Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC3AD008D7EC3FAB6A37A650F80023' LobbyId='014D46F308D7EC3F902B65A04E3E8A88' [2020.04.29-13.17.55:217][861]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.29-13.17.55:217][861]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.29-13.17.55:222][862]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-13.17.55:222][862]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-13.17.55:222][862]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.9.165//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=25?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=64?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-13.17.55:545][883]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9486&schemaVersion=0] [2020.04.29-13.17.55:545][883]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.17.55:561][884]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C3A9E9820] Result: '1' k_EResultOK (success) [2020.04.29-13.17.55:577][885]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.360174 seconds [2020.04.29-13.17.56:222][924]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-13.17.56:222][924]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.29-13.17.56:222][924]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:222][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-13.17.56:222][924]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:222][924]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:222][924]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:222][924]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-13.17.56:222][924]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-13.17.56:222][924]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:222][924]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-13.17.56:222][924]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:223][924]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:223][924]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:223][925]r.CullAll = "0" [2020.04.29-13.17.56:238][925]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:238][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.29-13.17.56:252][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-13.17.56:260][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-13.17.56:260][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-13.17.56:266][925]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:266][925]GameFlow: InGameContextComponent::Enter [2020.04.29-13.17.56:267][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-13.17.56:268][925]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.29-13.17.56:268][925]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.17.56:268][925]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.29-13.17.56:269][925]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.17.56:269][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.29-13.17.56:269][925]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:269][925]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:269][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.17.56:272][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.17.56:273][925]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:273][925]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:273][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.17.56:273][925]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:273][925]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:273][925]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:273][925]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.04.29-13.17.56:273][925]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:273][925]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:273][925]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.29-13.17.56:273][925]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:273][925]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:273][925]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:273][925]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:273][925]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:273][925]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:273][925]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.29-13.17.56:590][926]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.17.56:590][926]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-13.17.56:596][926]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.17.56:608][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198203104408 playerName:Why So Serious isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-13.17.56:619][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198073173261 playerName:Schizophrenkeks isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-13.17.56:626][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198238240176 playerName:iKyune isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-13.17.56:634][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198389022569 playerName:Zer0 isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.04.29-13.17.56:634][926]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.17.56:635][926]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.56:635][926]LogStreaming: Flushing async loaders. [2020.04.29-13.17.56:635][926]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.56:635][926]LogStreaming: Flushing async loaders. [2020.04.29-13.17.56:635][926]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.56:635][926]LogStreaming: Flushing async loaders. [2020.04.29-13.17.56:635][926]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.56:635][926]LogStreaming: Flushing async loaders. [2020.04.29-13.17.56:636][926]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.56:636][926]LogStreaming: Flushing async loaders. [2020.04.29-13.17.56:636][926]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.56:636][926]LogStreaming: Flushing async loaders. [2020.04.29-13.17.56:636][926]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.56:636][926]LogStreaming: Flushing async loaders. [2020.04.29-13.17.56:636][926]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.56:636][926]LogStreaming: Flushing async loaders. [2020.04.29-13.17.56:636][926]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.56:636][926]LogStreaming: Flushing async loaders. [2020.04.29-13.17.56:637][926]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.56:637][926]LogStreaming: Flushing async loaders. [2020.04.29-13.17.56:637][926]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.17.56:637][926]LogStreaming: Flushing async loaders. [2020.04.29-13.17.56:637][926]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.18.03:637][332]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.29-13.18.03:637][332]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.29-13.18.03:637][332]LogQuestEvent: A Quest was evaluated [2020.04.29-13.18.03:638][332]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.03:638][332]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.03:638][332]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.03:654][333]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.03:654][333]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.03:654][333]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.03:656][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.29-13.18.03:720][337]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.03:720][337]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.03:720][337]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.03:753][339]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.03:753][339]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.03:753][339]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.03:868][346]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.03:868][346]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.03:868][346]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.04:675][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.29-13.18.05:070][416]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.29-13.18.05:070][416]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.05:070][416]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.29-13.18.05:070][416]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.05:071][416]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.05:071][416]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.05:071][416]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.18.05:071][416]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.05:071][416]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.05:071][416]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.29-13.18.05:071][416]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.05:071][416]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.18.05:071][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.05:071][416]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.18.05:071][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.05:107][418]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.18.05:158][421]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.18.05:159][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-13.18.05:161][421]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.05:161][421]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.18.05:161][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.05:161][421]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.05:161][421]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.18.05:161][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.05:161][421]Interaction: Interaction time: 69.565216 [2020.04.29-13.18.05:161][421]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.18.05:161][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.05:161][421]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.18.05:684][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.29-13.18.05:966][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.29-13.18.05:966][466]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.05:966][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.29-13.18.05:966][466]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.05:968][466]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.05:968][466]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.05:968][466]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.18.05:968][466]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.05:968][466]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.05:968][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.29-13.18.05:968][466]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.05:968][466]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.18.05:968][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.05:968][466]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.18.05:968][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.05:968][466]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.18.06:105][474]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.18.06:107][474]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.06:107][474]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.18.06:107][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.06:107][474]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.06:107][474]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.18.06:107][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.06:107][474]Interaction: Interaction time: 80.823372 [2020.04.29-13.18.06:107][474]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.18.06:107][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.06:107][474]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.18.09:076][647]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198040065998 [2020.04.29-13.18.09:083][647]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198040065998, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.18.10:045][703]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.18.10:045][703]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.10:045][703]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.18.10:045][703]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.10:046][703]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.10:046][703]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.10:046][703]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.18.10:046][703]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.10:046][703]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.10:046][703]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.18.10:046][703]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.10:046][703]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.18.10:046][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.10:047][703]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.18.10:047][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.10:047][703]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.18.10:143][709]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.18.10:144][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.18.10:145][709]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.10:145][709]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.18.10:145][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.10:145][709]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.10:145][709]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.18.10:145][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.10:146][709]Interaction: Interaction time: 80.000000 [2020.04.29-13.18.10:146][709]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.18.10:146][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.10:146][709]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.18.12:160][830]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.12:160][830]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.18.12:160][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.12:160][830]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.12:160][830]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.18.12:160][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.12:160][830]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.12:160][830]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.18.12:160][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.12:160][830]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.12:160][830]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.18.12:160][830]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.12:160][830]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.18.12:160][830]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.12:160][830]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.18.12:160][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.12:160][830]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.18.12:160][830]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.12:160][830]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.12:162][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.18.12:964][880]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.007009 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.18.17:633][169]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_2] [2020.04.29-13.18.17:633][169]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.17:681][172]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_2] [2020.04.29-13.18.17:681][172]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.17:683][172]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.17:683][172]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.17:683][172]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.18.17:683][172]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.17:683][172]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.17:683][172]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_2] [2020.04.29-13.18.17:683][172]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.17:683][172]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.18.17:683][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.17:683][172]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.29-13.18.17:683][172]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.18.17:683][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.17:715][174]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.18.17:973][190]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.17:973][190]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.18.17:973][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.17:973][190]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.17:973][190]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.18.17:973][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.17:973][190]Interaction: Interaction time: 1.050000 [2020.04.29-13.18.17:973][190]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.29-13.18.17:973][190]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.29-13.18.17:973][190]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.18.17:973][190]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.18.17:973][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.17:989][191]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.18.18:263][208]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.29-13.18.18:746][238]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.18:746][238]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.18:747][238]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.18:747][238]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.18:747][238]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.18.18:747][238]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.18:747][238]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.18:747][238]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.18:747][238]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.18:747][238]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.18.18:747][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.18:747][238]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.18.18:747][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.18:747][238]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=31.739 [2020.04.29-13.18.18:748][238]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.18.18:750][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.18.18:765][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.18.18:810][242]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.18:810][242]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.18:811][242]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.18:811][242]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.18.18:811][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.18:811][242]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.18:811][242]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.18.18:811][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.18:811][242]Interaction: Interaction time: 0.000000 [2020.04.29-13.18.18:811][242]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.18.18:811][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.18:924][249]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=31.916 [2020.04.29-13.18.19:005][254]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.19:005][254]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.18.19:005][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.19:005][254]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.19:005][254]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.18.19:005][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.19:053][257]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.19:053][257]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.18.19:053][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.19:053][257]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.19:053][257]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.18.19:053][257]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.19:053][257]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.18.19:053][257]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.19:053][257]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.18.19:053][257]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.18.19:054][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.19:054][257]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_2] [2020.04.29-13.18.19:054][257]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.19:054][257]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.20:957][375]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.18.20:957][375]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.18.20:957][375]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.20:957][375]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.18.20:957][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.20:957][375]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.20:957][375]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.18.20:957][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.20:973][376]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.20:973][376]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.18.20:973][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.20:973][376]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.20:973][376]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.18.20:973][376]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.20:973][376]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.18.20:973][376]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.20:973][376]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.18.20:973][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.20:973][376]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.20:973][376]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.20:973][376]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.20:973][376]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.20:973][376]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.20:973][376]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=33.964 [2020.04.29-13.18.21:025][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.18.23:659][541]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-13.18.26:104][680]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.26:104][680]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.26:104][680]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.18.26:104][680]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=39.095 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.18.26:304][692]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.29-13.18.26:304][692]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.26:304][692]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.29-13.18.26:304][692]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.26:306][692]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.26:306][692]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.26:306][692]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.18.26:306][692]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.26:306][692]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.26:306][692]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.29-13.18.26:306][692]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.26:306][692]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.18.26:306][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.26:306][692]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.18.26:306][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.26:340][694]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.18.26:437][700]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.29-13.18.26:437][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.26:437][700]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.29-13.18.26:437][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.26:437][700]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.29-13.18.26:437][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.26:470][702]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.29-13.18.26:470][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.26:519][705]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.26:519][705]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.18.26:519][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.26:519][705]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.26:519][705]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.18.26:519][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.26:520][705]Interaction: Interaction time: 0.600000 [2020.04.29-13.18.26:520][705]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Female. [2020.04.29-13.18.26:520][705]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.29-13.18.26:520][705]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.18.26:520][705]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.18.26:520][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.26:535][706]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.18.26:582][709]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.26:582][709]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.26:582][709]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.18.26:582][709]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.26:584][709]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.26:584][709]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.18.26:584][709]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.26:584][709]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.18.26:584][709]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.26:584][709]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.26:584][709]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.18.26:584][709]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.26:584][709]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.18.26:584][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.26:584][709]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.18.26:584][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.26:584][709]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=39.574 [2020.04.29-13.18.26:647][713]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.18.26:647][713]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.26:648][713]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.26:648][713]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.18.26:648][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.26:648][713]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.26:648][713]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.18.26:648][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.26:648][713]Interaction: Interaction time: 2.000000 [2020.04.29-13.18.26:648][713]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankStun Gunslinger AnimTag_FPV. [2020.04.29-13.18.26:648][713]LogSM: Error: Play Update Montage AM_UK_Stun_Pallet_FPV Duration 2.000000 Timestamp 39.622871 [2020.04.29-13.18.26:648][713]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.18.26:648][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.26:931][730]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.18.27:103][740]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.27:103][740]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.18.27:103][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.27:103][740]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.27:103][740]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.18.27:103][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.27:136][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.27:136][742]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.18.27:136][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.27:136][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.27:136][742]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.18.27:136][742]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.27:136][742]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.18.27:136][742]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.27:136][742]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.18.27:136][742]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.18.27:136][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.27:136][742]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.04.29-13.18.27:136][742]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.27:136][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.27:475][763]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.526201 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.18.28:384][817]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.18.28:648][832]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.18.28:665][833]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.18.28:665][833]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.18.28:665][833]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.28:665][833]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.18.28:665][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.28:665][833]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.28:665][833]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.18.28:665][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.28:682][834]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.28:682][834]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.18.28:682][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.28:682][834]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.28:682][834]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.18.28:682][834]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.28:682][834]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.18.28:682][834]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.28:682][834]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.18.28:682][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.28:682][834]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.18.28:682][834]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.28:682][834]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.18.28:682][834]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.28:682][834]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.28:703][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.18.28:708][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.18.28:751][838]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.18.28:751][838]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.28:751][838]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.28:751][838]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.28:753][838]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.28:753][838]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.28:753][838]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.18.28:753][838]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.28:753][838]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.28:753][838]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.28:753][838]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.28:753][838]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.18.28:753][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.28:753][838]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.18.28:753][838]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.18.28:753][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.28:753][838]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=41.743 [2020.04.29-13.18.28:821][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.28:821][842]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.29:061][856]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.29:061][856]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.18.29:061][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.29:061][856]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.29:061][856]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.18.29:061][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.29:061][856]Interaction: Interaction time: 2.450000 [2020.04.29-13.18.29:061][856]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.18.29:061][856]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 42.034622 [2020.04.29-13.18.29:061][856]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.18.29:061][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.29:062][856]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.18.29:111][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.18.29:316][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.29-13.18.29:316][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.29:605][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.29-13.18.29:605][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.29:605][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.29-13.18.29:605][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.29:605][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.29-13.18.29:605][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.30:547][943]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_0] [2020.04.29-13.18.30:547][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.31:257][985]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.18.31:328][989]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_0] [2020.04.29-13.18.31:328][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.31:501][998]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.18.31:590][ 3]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.18.31:590][ 3]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.18.31:590][ 3]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.18.31:590][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.31:592][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.18.31:608][ 4]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.18.31:609][ 4]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.18.31:609][ 4]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.31:609][ 4]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.18.31:609][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.31:609][ 4]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.31:609][ 4]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.18.31:609][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.31:625][ 5]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.31:625][ 5]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.18.31:625][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.31:625][ 5]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.31:625][ 5]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.18.31:625][ 5]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.31:625][ 5]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.18.31:625][ 5]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.31:625][ 5]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.18.31:625][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.31:625][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.31:625][ 5]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.31:625][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.31:625][ 5]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.31:625][ 5]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.31:625][ 5]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=44.616 [2020.04.29-13.18.31:695][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.18.31:698][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.18.31:699][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.18.31:701][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.18.32:063][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-13.18.32:063][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.32:190][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-13.18.32:190][ 37]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.33:813][130]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.33:813][130]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.33:813][130]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.33:813][130]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.33:814][130]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.33:814][130]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.33:814][130]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.18.33:814][130]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.33:814][130]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.33:814][130]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.33:814][130]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.33:814][130]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.18.33:814][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.33:814][130]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.18.33:814][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.33:814][130]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=46.805 [2020.04.29-13.18.33:815][130]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.18.33:818][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.18.33:832][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.18.33:865][133]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.33:865][133]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.33:866][133]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.33:866][133]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.18.33:866][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.33:866][133]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.33:866][133]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.18.33:866][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.33:866][133]Interaction: Interaction time: 0.000000 [2020.04.29-13.18.33:866][133]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.18.33:866][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.33:985][140]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=46.976 [2020.04.29-13.18.34:472][169]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.840146 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.18.34:505][171]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-13.18.35:027][203]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.18.35:027][203]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.18.35:027][203]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.35:027][203]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.18.35:027][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.35:027][203]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.35:027][203]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.18.35:027][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.35:043][204]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.35:043][204]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.18.35:043][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.35:043][204]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.35:044][204]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.18.35:044][204]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.35:044][204]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.18.35:044][204]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.35:044][204]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.18.35:044][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.35:044][204]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.35:044][204]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.35:044][204]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.35:044][204]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.35:044][204]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.35:044][204]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=48.035 [2020.04.29-13.18.35:060][205]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=48.051 [2020.04.29-13.18.35:107][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.18.35:109][208]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.35:109][208]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.35:109][208]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.18.35:109][208]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.35:115][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.18.35:116][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.18.35:124][209]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.35:125][209]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.35:125][209]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.18.35:125][209]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.35:125][209]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.35:125][209]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.18.35:125][209]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.35:125][209]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.18.35:125][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.35:125][209]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.18.35:125][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.35:125][209]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.18.35:144][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.18.35:172][212]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.18.35:172][212]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.35:173][212]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.35:173][212]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.18.35:173][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.35:173][212]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.35:173][212]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.18.35:174][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.35:174][212]Interaction: Interaction time: 0.000000 [2020.04.29-13.18.35:174][212]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.18.35:174][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.35:334][222]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=48.326 [2020.04.29-13.18.37:112][333]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-13.18.37:112][333]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...7489] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.29-13.18.37:112][333]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.29-13.18.37:980][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.04.29-13.18.37:980][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.37:980][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.04.29-13.18.37:980][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.37:980][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.29-13.18.37:980][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.38:270][404]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.04.29-13.18.38:270][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.38:270][404]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.04.29-13.18.38:270][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.38:270][404]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.29-13.18.38:270][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.39:754][496]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.39:754][496]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.18.39:754][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.39:754][496]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.39:754][496]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.18.39:754][496]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.39:754][496]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.18.39:754][496]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.39:754][496]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.18.39:754][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.39:754][496]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.18.39:754][496]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.39:754][496]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.18.39:754][496]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.39:754][496]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.39:754][496]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.18.39:754][496]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=52.745 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.18.39:770][497]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=52.761 [2020.04.29-13.18.39:820][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.18.39:918][506]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.18.39:918][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.39:932][507]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.18.39:932][507]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.18.39:932][507]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=52.923 [2020.04.29-13.18.39:932][507]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=52.923 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.18.40:028][513]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.18.40:028][513]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.40:028][513]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.18.40:028][513]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.40:029][513]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.04.29-13.18.40:029][513]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.40:029][513]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.40:030][513]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.18.40:030][513]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.40:030][513]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.40:030][513]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.18.40:030][513]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.40:030][513]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.18.40:030][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.40:030][513]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.18.40:030][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.40:062][515]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.18.40:092][517]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.29-13.18.40:094][517]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.18.40:098][517]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Schizophrenkeks]: On [2020.04.29-13.18.40:124][519]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.18.40:124][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.18.40:126][519]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.40:126][519]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.18.40:126][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.40:126][519]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.40:126][519]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.18.40:126][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.40:126][519]Interaction: Interaction time: 77.992989 [2020.04.29-13.18.40:126][519]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.18.40:126][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.40:144][520]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.18.40:144][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.40:159][521]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.18.40:207][524]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.18.40:238][526]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.18.40:238][526]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.18.40:238][526]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=53.229 [2020.04.29-13.18.40:238][526]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=53.229 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.18.40:638][550]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.18.40:966][571]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198073435380 [2020.04.29-13.18.40:966][571]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198073435380, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.18.41:233][587]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-13.18.42:087][635]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Schizophrenkeks]: Off [2020.04.29-13.18.42:525][660]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.42:525][660]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.18.42:525][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.42:525][660]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.42:525][660]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.18.42:525][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.42:525][660]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.42:525][660]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.18.42:525][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.42:525][660]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.42:525][660]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.18.42:525][660]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.42:525][660]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.18.42:525][660]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.42:525][660]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.18.42:526][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.42:526][660]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.18.42:526][660]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.42:526][660]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.42:527][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.18.43:258][702]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.18.43:258][702]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=56.249 [2020.04.29-13.18.43:275][703]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.43:275][703]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.43:292][704]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.408726 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.18.43:297][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.18.44:985][793]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.274532 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.18.46:118][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-13.18.46:185][860]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.46:185][860]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.18.46:185][860]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.18.46:185][860]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.18.46:185][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: Scalars [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: Textures [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: Vectors [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: Scalars [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: Textures [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: Vectors [2020.04.29-13.18.46:185][860]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.18.46:185][860]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.18.46:185][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.46:185][860]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.46:185][860]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.18.46:185][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.46:219][862]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.18.46:219][862]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.18.46:219][862]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.18.46:219][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.46:219][862]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.46:219][862]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.18.46:219][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.46:219][862]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.46:219][862]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.18.46:219][862]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.46:219][862]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.18.46:219][862]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.46:219][862]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.18.46:219][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.46:219][862]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.29-13.18.46:219][862]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.46:219][862]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.46:251][864]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.04.29-13.18.46:252][864]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.46:252][864]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.18.46:252][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.46:252][864]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.46:252][864]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.18.46:253][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.46:253][864]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.46:253][864]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.18.46:253][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.46:253][864]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.46:253][864]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.18.46:253][864]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.46:253][864]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.18.46:253][864]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.46:253][864]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.18.46:253][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.46:253][864]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.29-13.18.46:253][864]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.46:253][864]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.46:918][902]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 40.927292 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.18.46:990][906]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 39.073807 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.18.48:083][968]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.29-13.18.48:083][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.48:083][968]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.29-13.18.48:083][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.48:083][968]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.29-13.18.48:083][968]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.48:292][980]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.29-13.18.48:292][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.48:758][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.29-13.18.48:758][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.48:758][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.29-13.18.48:758][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.48:758][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.29-13.18.48:758][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.48:758][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.29-13.18.48:758][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.48:813][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.29-13.18.48:813][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.48:813][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.29-13.18.48:813][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.48:813][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.29-13.18.48:813][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.48:813][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.29-13.18.48:813][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.48:962][ 17]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.18.48:962][ 17]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.48:962][ 17]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.18.48:962][ 17]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.48:965][ 17]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.48:965][ 17]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.48:965][ 17]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.18.48:965][ 17]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.48:965][ 17]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.48:965][ 17]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.18.48:965][ 17]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.48:965][ 17]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.18.48:965][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.48:965][ 17]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.18.48:965][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.48:965][ 17]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.18.49:055][ 22]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.18.49:056][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.18.49:058][ 22]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.49:058][ 22]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.18.49:058][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.49:058][ 22]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.49:058][ 22]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.18.49:058][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.49:058][ 22]Interaction: Interaction time: 75.584259 [2020.04.29-13.18.49:058][ 22]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.18.49:058][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.49:094][ 24]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.18.49:295][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.29-13.18.49:295][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.49:440][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.29-13.18.49:440][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.49:440][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.29-13.18.49:440][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.49:440][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.29-13.18.49:440][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.50:869][122]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.18.51:313][147]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.29-13.18.51:313][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.51:370][150]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.18.51:540][160]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.18.51:540][160]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.18.51:540][160]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.18.51:540][160]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.18.51:996][185]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.04.29-13.18.51:996][185]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.51:996][185]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.04.29-13.18.51:996][185]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.51:998][185]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.51:998][185]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.51:998][185]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.18.51:998][185]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.51:998][185]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.51:998][185]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.04.29-13.18.51:998][185]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.51:998][185]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.18.51:998][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.51:998][185]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.18.51:998][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.52:033][187]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.18.52:287][201]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.29-13.18.52:287][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.52:304][202]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.52:305][202]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.18.52:305][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.52:305][202]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.52:305][202]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.18.52:305][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.52:305][202]Interaction: Interaction time: 0.600000 [2020.04.29-13.18.52:305][202]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.04.29-13.18.52:305][202]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.04.29-13.18.52:305][202]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.18.52:305][202]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.18.52:305][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.52:359][205]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.18.52:469][211]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 180 [2020.04.29-13.18.52:538][215]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.18.52:538][215]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.18.52:701][224]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.18.52:716][225]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.18.52:716][225]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.52:716][225]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.52:716][225]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.52:717][225]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.52:717][225]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.52:717][225]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.18.52:717][225]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.52:717][225]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.52:717][225]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.52:717][225]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.52:717][225]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.18.52:717][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.52:717][225]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.18.52:717][225]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.18.52:717][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.52:717][225]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=65.708 [2020.04.29-13.18.52:769][228]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.52:769][228]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.52:944][238]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.52:944][238]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.18.52:944][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.52:944][238]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.52:944][238]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.18.52:944][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.52:944][238]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.52:944][238]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.18.52:944][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.52:944][238]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.52:944][238]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.18.52:944][238]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.52:944][238]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.18.52:944][238]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.52:944][238]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.18.52:944][238]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.18.52:944][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.52:944][238]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.04.29-13.18.52:944][238]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.52:944][238]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.53:030][243]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.53:030][243]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.18.53:030][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.53:030][243]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.53:030][243]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.18.53:030][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.53:031][243]Interaction: Interaction time: 2.450000 [2020.04.29-13.18.53:031][243]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.18.53:031][243]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 66.004219 [2020.04.29-13.18.53:031][243]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.18.53:031][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.53:031][243]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.18.53:031][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.53:031][243]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.18.53:031][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.53:031][243]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.18.53:031][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.53:032][243]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.18.53:099][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.18.53:255][256]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-13.18.53:255][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.53:306][259]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.18.53:541][273]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.18.53:541][273]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.18.53:563][274]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.18.53:680][281]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.18.54:561][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-13.18.54:561][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.54:798][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.18.54:798][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.54:798][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.18.54:798][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.54:798][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.18.54:798][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.55:120][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.18.55:120][364]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.55:120][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.18.55:120][364]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.55:122][364]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.55:122][364]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.55:122][364]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.18.55:122][364]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.55:122][364]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.55:122][364]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.18.55:122][364]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.55:122][364]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.18.55:122][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.55:122][364]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.18.55:122][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.55:138][365]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.18.55:204][369]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.18.55:204][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.18.55:206][369]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.55:206][369]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.18.55:206][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.55:206][369]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.55:206][369]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.18.55:206][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.55:206][369]Interaction: Interaction time: 80.000000 [2020.04.29-13.18.55:206][369]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.18.55:206][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.55:206][369]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.18.55:224][370]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.18.55:478][384]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.18.55:547][388]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.04.29-13.18.55:547][388]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.55:547][388]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.04.29-13.18.55:547][388]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.55:549][388]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.55:549][388]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.55:549][388]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.18.55:549][388]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.55:549][388]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.55:549][388]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.04.29-13.18.55:549][388]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.55:549][388]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.18.55:549][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.55:549][388]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.18.55:549][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.55:586][390]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.18.55:586][390]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.18.55:586][390]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.18.55:586][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.55:587][390]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.18.55:588][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.18.55:604][391]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.18.55:604][391]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.18.55:604][391]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.55:604][391]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.18.55:604][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.55:604][391]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.55:604][391]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.18.55:604][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.55:621][392]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.55:621][392]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.18.55:621][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.55:621][392]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.55:621][392]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.18.55:621][392]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.55:621][392]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.18.55:621][392]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.55:621][392]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.18.55:621][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.55:621][392]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.55:621][392]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.55:621][392]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.55:621][392]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.55:621][392]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.55:622][392]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=68.612 [2020.04.29-13.18.55:639][393]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.18.55:641][393]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.55:641][393]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.18.55:641][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.55:641][393]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.18.55:641][393]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.18.55:641][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.55:641][393]Interaction: Interaction time: 81.426407 [2020.04.29-13.18.55:641][393]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.18.55:641][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.55:675][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.18.55:677][395]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.18.55:679][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.18.55:680][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.18.55:682][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.18.55:767][400]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.18.55:767][400]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.55:767][400]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.18.55:767][400]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.55:767][400]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.18.55:767][400]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.55:789][401]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.18.56:094][418]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.18.56:094][418]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.56:094][418]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.18.56:094][418]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.56:095][418]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.56:095][418]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.56:095][418]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.18.56:095][418]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.56:095][418]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.56:095][418]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.18.56:096][418]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.56:096][418]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.18.56:096][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.56:096][418]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.18.56:096][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.56:096][418]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.18.56:116][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.18.56:146][421]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.18.56:146][421]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.56:256][427]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-13.18.56:256][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.56:290][429]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.18.56:438][437]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.18.56:457][438]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.56:457][438]LogDBDPlayerMovement: StopSnapping Final Location (11458.109375 8146.452637 110.859306) [2020.04.29-13.18.56:458][438]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.18.56:458][438]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.18.56:458][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.56:458][438]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.56:458][438]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.18.56:458][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.56:458][438]Interaction: Interaction time: 2.600000 [2020.04.29-13.18.56:458][438]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger AnimTag_FPV. [2020.04.29-13.18.56:458][438]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet_FPV Duration 2.600000 Timestamp 69.428848 [2020.04.29-13.18.56:458][438]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.18.56:458][438]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.18.56:458][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.57:090][473]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.891302 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.18.57:124][475]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-13.18.58:840][578]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.18.59:044][589]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.18.59:065][590]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.18.59:065][590]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.18.59:065][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.59:065][590]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.18.59:065][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.59:065][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.59:065][590]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.18.59:065][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.59:084][591]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.59:084][591]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.18.59:084][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.59:084][591]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.59:084][591]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.18.59:084][591]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.59:084][591]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.18.59:084][591]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.18.59:084][591]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.18.59:084][591]Interaction: Verbose: [DestroyLeft][Bookshelf_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.18.59:084][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.18.59:084][591]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.18.59:084][591]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.59:084][591]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.18.59:084][591]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.59:084][591]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.18.59:108][592]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.18.59:109][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.18.59:624][620]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-13.18.59:624][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.59:624][620]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.18.59:624][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.59:624][620]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.18.59:624][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.59:624][620]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.18.59:625][620]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.59:678][623]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.18.59:678][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.59:678][623]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-13.18.59:678][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.59:678][623]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-13.18.59:678][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.18.59:678][623]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.18.59:678][623]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.00:154][649]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.19.00:154][649]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.00:190][651]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.19.00:190][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.00:190][651]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-13.19.00:190][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.00:190][651]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-13.19.00:190][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.12:145][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.19.12:145][354]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.12:145][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.12:145][354]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.12:146][354]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.12:146][354]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.12:146][354]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.19.12:146][354]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.12:146][354]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.12:146][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.12:146][354]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.12:146][354]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.19.12:146][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.12:146][354]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.19.12:146][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.12:146][354]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=85.137 [2020.04.29-13.19.12:147][354]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.19.12:149][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.19.12:166][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.19.12:209][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.12:209][358]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.12:210][358]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.12:211][358]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.19.12:211][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.12:211][358]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.12:211][358]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.19.12:211][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.12:211][358]Interaction: Interaction time: 0.000000 [2020.04.29-13.19.12:211][358]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.19.12:211][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.12:937][401]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=85.926 [2020.04.29-13.19.14:978][527]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.19.14:978][527]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.19.14:978][527]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.14:978][527]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.19.14:978][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.14:978][527]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.14:978][527]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.19.14:978][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.14:994][528]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.14:994][528]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.19.14:994][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.14:994][528]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.14:994][528]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.19.14:994][528]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.14:994][528]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.19.14:994][528]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.14:994][528]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.19.14:994][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.14:994][528]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.14:994][528]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.14:994][528]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.14:994][528]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.14:994][528]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.14:994][528]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=87.985 [2020.04.29-13.19.15:045][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.19.16:677][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.16:677][631]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.16:677][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.16:677][631]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.16:678][631]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.16:678][631]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.16:678][631]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.19.16:678][631]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.16:678][631]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.16:678][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.16:678][631]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.16:678][631]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.19.16:678][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.16:678][631]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.19.16:678][631]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.19.16:678][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.16:678][631]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=89.668 [2020.04.29-13.19.16:761][636]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.16:761][636]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.16:978][649]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.16:979][649]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.19.16:979][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.16:979][649]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.16:979][649]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.19.16:979][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.16:979][649]Interaction: Interaction time: 2.450000 [2020.04.29-13.19.16:979][649]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.19.16:979][649]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 89.952110 [2020.04.29-13.19.16:979][649]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.19.16:979][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.16:980][649]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.19.17:046][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.19.19:172][777]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.19.19:417][792]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.19.19:531][799]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.19.19:531][799]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.19.19:531][799]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.19.19:531][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.19:533][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.19.19:547][800]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.19.19:547][800]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.19.19:547][800]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.19:547][800]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.19.19:547][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.19:547][800]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.19:547][800]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.19.19:547][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.19:564][801]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.19:564][801]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.19.19:564][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.19:564][801]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.19:564][801]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.19.19:564][801]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.19:564][801]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.19.19:564][801]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.19:564][801]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.19.19:564][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.19:564][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.19:564][801]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.19:564][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.19:564][801]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.19:564][801]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.19:564][801]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=92.553 [2020.04.29-13.19.19:629][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.19.19:632][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.19.19:633][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.19.19:635][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.19.20:124][835]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-13.19.20:124][835]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.20:124][835]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-13.19.20:124][835]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.20:126][835]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.20:126][835]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.20:126][835]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.19.20:126][835]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.20:126][835]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.20:126][835]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-13.19.20:126][835]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.20:126][835]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.19.20:126][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.20:126][835]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.19.20:126][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.20:192][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.19.20:194][839]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.20:194][839]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.19.20:194][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.20:194][839]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.20:194][839]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.19.20:194][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.20:194][839]Interaction: Interaction time: 12.000000 [2020.04.29-13.19.20:194][839]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.04.29-13.19.20:194][839]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.29-13.19.20:194][839]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.19.20:194][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.20:691][868]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 19.701839 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.19.21:282][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-13.19.21:282][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.21:282][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-13.19.21:282][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.21:282][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-13.19.21:282][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.21:413][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-13.19.21:413][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.21:543][919]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.21:543][919]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.19.21:543][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.21:543][919]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.21:543][919]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.19.21:543][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.21:545][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.19.21:579][921]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.21:579][921]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.19.21:579][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.21:579][921]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.21:579][921]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.19.21:579][921]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.21:579][921]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.19.21:579][921]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.21:579][921]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.19.21:579][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.21:579][921]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-13.19.21:579][921]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.21:579][921]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.21:888][940]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-13.19.21:888][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.21:888][940]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-13.19.21:888][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.21:888][940]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-13.19.21:888][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.21:888][940]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-13.19.21:888][940]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.21:938][943]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-13.19.21:938][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.21:938][943]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-13.19.21:938][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.21:938][943]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-13.19.21:938][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.21:938][943]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-13.19.21:938][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.22:452][975]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-13.19.22:452][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.22:452][975]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-13.19.22:452][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.22:452][975]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-13.19.22:452][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.22:452][975]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-13.19.22:452][975]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.22:516][979]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-13.19.22:516][979]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.22:517][979]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-13.19.22:517][979]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.22:517][979]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-13.19.22:517][979]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.22:517][979]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-13.19.22:517][979]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.23:000][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-13.19.23:001][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.23:146][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-13.19.23:146][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.23:146][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-13.19.23:146][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.23:146][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-13.19.23:146][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.24:372][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-13.19.24:372][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.24:372][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-13.19.24:372][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.24:372][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-13.19.24:372][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.24:501][102]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-13.19.24:501][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.24:953][130]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-13.19.24:953][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.24:953][130]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-13.19.24:953][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.24:953][130]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-13.19.24:953][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.24:953][130]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-13.19.24:953][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.25:001][133]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-13.19.25:001][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.25:001][133]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-13.19.25:001][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.25:001][133]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-13.19.25:001][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.25:001][133]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-13.19.25:001][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.25:501][164]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-13.19.25:501][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.25:517][165]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-13.19.25:517][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.25:517][165]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-13.19.25:517][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.25:517][165]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-13.19.25:517][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.26:886][245]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-13.19.27:150][260]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.19.27:150][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.27:396][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.27:396][274]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.27:396][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.27:396][274]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.27:397][274]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.27:397][274]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.27:397][274]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.19.27:397][274]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.27:397][274]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.27:397][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.27:397][274]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.27:397][274]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.19.27:397][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.27:397][274]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.19.27:397][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.27:397][274]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=100.386 [2020.04.29-13.19.27:398][274]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.19.27:401][274]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.19.27:416][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.19.27:466][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.27:466][278]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.27:467][278]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.27:467][278]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.19.27:467][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.27:467][278]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.27:467][278]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.19.27:467][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.27:467][278]Interaction: Interaction time: 0.000000 [2020.04.29-13.19.27:467][278]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.19.27:467][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.27:574][284]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=100.563 [2020.04.29-13.19.27:721][292]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.869583 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.19.27:722][292]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-13.19.28:429][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.19.28:429][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.28:624][343]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.19.28:624][343]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.19.28:624][343]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.28:624][343]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.19.28:624][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.28:624][343]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.28:624][343]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.19.28:624][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.28:641][344]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.28:641][344]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.19.28:641][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.28:641][344]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.28:641][344]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.19.28:641][344]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.28:641][344]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.19.28:641][344]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.28:641][344]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.19.28:641][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.28:641][344]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.28:641][344]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.28:641][344]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.28:641][344]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.28:641][344]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.28:641][344]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=101.631 [2020.04.29-13.19.28:659][345]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=101.649 [2020.04.29-13.19.28:693][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.19.28:695][347]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.28:695][347]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.28:695][347]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.19.28:695][347]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.28:701][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.19.28:703][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.19.28:712][348]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.28:712][348]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.28:712][348]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.19.28:712][348]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.28:712][348]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.28:712][348]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.19.28:712][348]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.28:712][348]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.19.28:713][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.28:713][348]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.19.28:713][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.28:714][348]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.19.28:734][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.19.28:766][351]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.19.28:766][351]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.28:767][351]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.28:767][351]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.19.28:767][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.28:767][351]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.28:767][351]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.19.28:767][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.28:767][351]Interaction: Interaction time: 0.000000 [2020.04.29-13.19.28:767][351]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.19.28:767][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.28:873][357]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=101.863 [2020.04.29-13.19.29:499][392]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.19.29:499][392]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.19.29:499][392]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.29:499][392]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.19.29:499][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.29:499][392]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.29:499][392]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.19.29:499][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.29:517][393]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.29:517][393]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.19.29:517][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.29:517][393]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.29:517][393]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.19.29:517][393]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.29:517][393]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.19.29:517][393]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.29:517][393]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.19.29:517][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.29:517][393]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.19.29:517][393]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.29:517][393]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.19.29:517][393]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.29:517][393]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.29:519][393]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.19.29:519][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.29:534][394]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.29:534][394]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.29:535][394]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.19.29:535][394]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=102.524 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.19.29:551][395]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.19.29:551][395]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.19.29:551][395]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=102.541 [2020.04.29-13.19.29:551][395]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=102.541 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.19.29:551][395]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=102.541 [2020.04.29-13.19.29:608][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.19.29:626][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.19.29:626][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.29:627][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.19.29:627][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.29:627][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.19.29:627][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.29:627][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.19.29:627][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.29:627][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.19.29:627][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.29:627][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.19.29:627][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.29:627][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.19.29:627][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.29:627][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.19.29:627][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.29:627][399]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.19.29:627][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.29:643][400]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Female. [2020.04.29-13.19.29:699][403]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.29-13.19.29:701][403]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.29-13.19.29:701][403]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.19.29:701][403]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.19.29:701][403]GameFlow: Writing Profile Stat DBD_Chapter15_Slasher_Stat1: 1 [2020.04.29-13.19.29:707][403]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Schizophrenkeks]: On [2020.04.29-13.19.29:864][412]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.19.29:864][412]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.19.29:864][412]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=102.853 [2020.04.29-13.19.29:864][412]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=102.853 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.19.30:040][422]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:040][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:040][422]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:040][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:040][422]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:040][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:040][422]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:040][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:040][422]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:040][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:040][422]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:040][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:040][422]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:040][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:040][422]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:040][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:040][422]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:040][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:079][425]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CB38BA240] Result: '1' k_EResultOK (success) [2020.04.29-13.19.30:080][425]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CB38BA240]' succeeded in 0.371646 seconds [2020.04.29-13.19.30:114][427]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C93D590D0] Result: '1' k_EResultOK (success) [2020.04.29-13.19.30:134][428]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.428738 seconds [2020.04.29-13.19.30:164][429]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:164][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:164][429]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:164][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:164][429]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:164][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:164][429]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:164][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:164][429]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:164][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:164][429]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:164][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:164][429]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:164][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:164][429]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:164][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:164][429]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:164][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:254][434]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:254][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:254][434]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:254][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:254][434]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:254][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:254][434]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:254][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:254][434]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:254][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:254][434]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:254][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:254][434]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:254][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:254][434]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:254][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:254][434]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:254][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:290][436]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:290][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:290][436]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:290][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:290][436]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:290][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:290][436]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:290][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:290][436]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:290][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:290][436]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:290][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:290][436]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:290][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:290][436]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:290][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:290][436]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:290][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:463][446]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:463][446]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:463][446]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:463][446]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:465][446]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.30:465][446]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.30:465][446]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.19.30:465][446]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.30:465][446]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.30:465][446]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.19.30:465][446]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.30:465][446]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.19.30:465][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.30:465][446]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.19.30:465][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.30:498][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.19.30:499][448]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.30:499][448]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.19.30:499][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.30:499][448]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.30:499][448]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.19.30:499][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.30:499][448]Interaction: Interaction time: 16.000000 [2020.04.29-13.19.30:499][448]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.19.30:499][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.31:683][516]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Schizophrenkeks]: Off [2020.04.29-13.19.31:715][518]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.19.31:733][519]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.19.31:733][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.31:733][519]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.19.31:733][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.31:733][519]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.19.31:733][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.31:733][519]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.19.31:733][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.31:733][519]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.19.31:733][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.31:733][519]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.19.31:733][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.31:733][519]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.19.31:733][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.31:733][519]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.19.31:733][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.31:733][519]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.19.31:733][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.31:733][519]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.19.31:734][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.31:965][533]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.19.32:736][578]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.19.32:736][578]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.32:873][586]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.19.32:873][586]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=105.863 [2020.04.29-13.19.32:889][587]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.32:889][587]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.32:911][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.19.32:980][592]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.19.32:980][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.32:980][592]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.19.32:980][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.32:980][592]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.19.32:980][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.32:980][592]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.19.32:980][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.32:980][592]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.19.32:980][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.32:980][592]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.19.32:980][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.32:980][592]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.19.32:980][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.32:980][592]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.19.32:980][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.32:980][592]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.19.32:980][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.32:997][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.19.33:206][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.19.33:206][605]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.33:206][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.19.33:206][605]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.33:207][605]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.33:207][605]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.33:207][605]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.19.33:207][605]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.33:207][605]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.33:207][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.19.33:207][605]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.33:207][605]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.19.33:207][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.33:207][605]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.19.33:208][605]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.04.29-13.19.33:208][605]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.19.33:208][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.33:208][605]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.19.33:208][605]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.19.33:343][613]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.33:343][613]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.19.33:343][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.33:343][613]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.33:343][613]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.19.33:343][613]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.33:343][613]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.19.33:343][613]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.33:343][613]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.19.33:343][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.33:343][613]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.19.33:343][613]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.33:343][613]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.33:346][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.19.33:377][615]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.19.33:377][615]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.33:394][616]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.19.33:480][621]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.115780 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.19.33:547][625]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.33:548][625]LogDBDPlayerMovement: StopSnapping Final Location (17655.861328 4839.930664 110.859428) [2020.04.29-13.19.33:548][625]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.19.33:548][625]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.19.33:548][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.33:548][625]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.33:548][625]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.19.33:548][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.33:548][625]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.19.33:548][625]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.04.29-13.19.33:548][625]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.19.33:548][625]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.19.33:548][625]Interaction: Interaction time: 2.700000 [2020.04.29-13.19.33:548][625]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.19.33:548][625]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.19.33:548][625]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-13.19.33:548][625]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 106.520897 [2020.04.29-13.19.33:548][625]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.19.33:548][625]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.19.33:548][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.33:549][625]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.19.33:551][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.19.33:553][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.19.33:555][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.19.33:555][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.19.33:555][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.19.33:679][633]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.33:679][633]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.36:234][787]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.19.36:250][788]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.19.36:250][788]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.19.36:250][788]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.36:250][788]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.19.36:250][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.36:250][788]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.19.36:250][788]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.19.36:250][788]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.36:250][788]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.19.36:250][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.36:252][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.19.36:266][789]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.36:266][789]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.19.36:266][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.36:266][789]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.36:266][789]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.19.36:266][789]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.36:266][789]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.19.36:266][789]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.36:266][789]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.19.36:266][789]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.19.36:266][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.36:267][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.19.36:267][789]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.36:267][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.19.36:267][789]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.36:267][789]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.36:329][793]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.04.29-13.19.36:331][793]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.36:331][793]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.19.36:331][793]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.19.36:331][793]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.19.36:331][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.36:331][793]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.19.36:331][793]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.04.29-13.19.36:331][793]LogDBDGeneral: Warning: Scalars [2020.04.29-13.19.36:331][793]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.19.36:331][793]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.19.36:331][793]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.19.36:331][793]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.19.36:331][793]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.19.36:331][793]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.19.36:331][793]LogDBDGeneral: Warning: Textures [2020.04.29-13.19.36:331][793]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.04.29-13.19.36:331][793]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.19.36:331][793]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.19.36:331][793]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.19.36:331][793]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.19.36:332][793]LogDBDGeneral: Warning: Vectors [2020.04.29-13.19.36:332][793]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.19.36:332][793]LogDBDGeneral: Warning: Scalars [2020.04.29-13.19.36:332][793]LogDBDGeneral: Warning: Textures [2020.04.29-13.19.36:332][793]LogDBDGeneral: Warning: Vectors [2020.04.29-13.19.36:332][793]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.19.36:332][793]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.19.36:332][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.36:332][793]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.36:332][793]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.19.36:332][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.36:363][795]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.36:363][795]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.19.36:363][795]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.19.36:363][795]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.19.36:363][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.36:363][795]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.19.36:363][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.36:363][795]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.36:363][795]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.19.36:363][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.36:363][795]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.36:363][795]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.19.36:363][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.36:363][795]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.36:363][795]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.19.36:363][795]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.36:363][795]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.19.36:363][795]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.36:363][795]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.19.36:363][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.36:363][795]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.19.36:363][795]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.36:363][795]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.36:394][797]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.19.36:394][797]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.36:396][797]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.36:396][797]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.19.36:396][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.36:396][797]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.36:396][797]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.19.36:396][797]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.36:396][797]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.19.36:396][797]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.36:396][797]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.19.36:396][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.36:396][797]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.04.29-13.19.36:396][797]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.36:396][797]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.36:426][799]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.19.36:426][799]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.36:427][799]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.36:427][799]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.36:427][799]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.19.36:428][799]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.36:428][799]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.36:428][799]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.19.36:428][799]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.36:428][799]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.19.36:428][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.36:428][799]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.19.36:428][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.36:491][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.19.36:492][803]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.36:492][803]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.19.36:492][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.36:492][803]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.36:492][803]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.19.36:492][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.36:492][803]Interaction: Interaction time: 16.000000 [2020.04.29-13.19.36:493][803]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.29-13.19.36:493][803]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.19.36:493][803]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.19.36:493][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.36:991][834]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 40.318748 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.19.37:184][846]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 39.696136 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.19.38:236][907]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.19.38:253][908]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.29-13.19.38:489][922]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.19.38:520][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.19.38:521][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.38:541][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.19.38:584][928]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.19.38:584][928]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.38:584][928]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.19.38:584][928]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.38:585][928]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.38:585][928]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.38:585][928]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.19.38:585][928]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.38:585][928]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.38:585][928]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.19.38:585][928]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.38:585][928]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.19.38:585][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.38:585][928]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.19.38:585][928]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.19.38:585][928]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.19.38:585][928]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.19.38:585][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.38:585][928]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.19.38:585][928]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.19.38:585][928]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-13.19.38:586][928]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.19.38:586][928]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-13.19.38:715][936]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.19.38:715][936]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.38:715][936]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.19.38:715][936]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.38:715][936]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.19.38:715][936]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.38:733][937]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.38:733][937]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.19.38:733][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.38:733][937]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.38:733][937]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.19.38:733][937]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.38:733][937]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.19.38:733][937]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.38:733][937]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.19.38:733][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.38:733][937]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.19.38:733][937]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.38:733][937]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.38:765][939]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.19.38:765][939]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.39:039][955]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.39:039][955]LogDBDPlayerMovement: StopSnapping Final Location (18107.753906 4532.604004 110.859650) [2020.04.29-13.19.39:039][955]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.19.39:039][955]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.19.39:039][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.39:039][955]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.39:039][955]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.19.39:039][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.39:039][955]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.19.39:039][955]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.19.39:039][955]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.19.39:039][955]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.19.39:039][955]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.19.39:039][955]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.19.39:039][955]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.19.39:039][955]Interaction: Interaction time: 1.500000 [2020.04.29-13.19.39:039][955]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.19.39:040][955]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 112.012024 [2020.04.29-13.19.39:040][955]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.19.39:040][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.39:106][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Enabled [2020.04.29-13.19.40:375][ 37]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-13.19.40:377][ 37]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.29-13.19.40:378][ 37]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.29-13.19.40:480][ 43]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.19.40:529][ 46]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.19.40:597][ 50]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.19.40:597][ 50]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.19.40:597][ 50]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.19.40:597][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.40:597][ 50]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.19.40:597][ 50]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.19.40:598][ 50]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.19.40:598][ 50]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.04.29-13.19.40:600][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Disabled [2020.04.29-13.19.40:601][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.19.40:605][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.19.40:605][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.19.40:614][ 51]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.19.40:614][ 51]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.19.40:614][ 51]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.40:614][ 51]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.19.40:614][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.40:614][ 51]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.40:614][ 51]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.19.40:614][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.40:631][ 52]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.40:631][ 52]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.19.40:631][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.40:631][ 52]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.40:631][ 52]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.19.40:631][ 52]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.40:631][ 52]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.19.40:631][ 52]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.40:631][ 52]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.19.40:631][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.40:631][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.19.40:631][ 52]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.40:631][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.19.40:631][ 52]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.40:631][ 52]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.40:652][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.19.40:671][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.19.40:703][ 56]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.29-13.19.40:706][ 56]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Enabled [2020.04.29-13.19.40:708][ 56]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.19.40:708][ 56]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.19.40:708][ 56]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.19.40:708][ 56]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookCamperOut. [2020.04.29-13.19.40:708][ 56]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.19.40:708][ 56]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.19.40:708][ 56]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.19.40:712][ 56]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Disabled [2020.04.29-13.19.40:742][ 58]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.40:742][ 58]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.40:969][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.19.40:969][ 71]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.40:969][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.40:969][ 71]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.40:970][ 71]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.40:970][ 71]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.40:970][ 71]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.19.40:970][ 71]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.40:970][ 71]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.40:970][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.40:970][ 71]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.40:970][ 71]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.19.40:970][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.40:970][ 71]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.19.40:970][ 71]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.19.40:970][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.40:970][ 71]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=113.959 [2020.04.29-13.19.41:008][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.19.41:008][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.41:008][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.19.41:008][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.41:008][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.19.41:008][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.41:008][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.19.41:008][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.41:008][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.19.41:008][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.41:008][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.19.41:008][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.41:008][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.19.41:008][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.41:008][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.19.41:008][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.41:008][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.19.41:009][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.41:026][ 75]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-13.19.41:038][ 75]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...7496] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.29-13.19.41:038][ 75]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.29-13.19.41:039][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.41:039][ 75]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.41:279][ 89]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.41:280][ 89]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.19.41:280][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.41:280][ 89]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.41:280][ 89]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.19.41:280][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.41:280][ 89]Interaction: Interaction time: 2.450000 [2020.04.29-13.19.41:280][ 89]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.19.41:280][ 89]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 114.251419 [2020.04.29-13.19.41:280][ 89]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.19.41:280][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.41:281][ 89]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.19.41:334][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.19.41:334][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.41:346][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.19.41:399][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.19.41:399][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.43:466][221]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.19.43:724][237]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.19.43:820][243]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.19.43:820][243]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.19.43:820][243]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.19.43:820][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.43:822][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.19.43:836][244]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.19.43:836][244]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.19.43:836][244]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.43:836][244]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.19.43:836][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.43:836][244]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.43:836][244]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.19.43:836][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.43:852][245]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.43:852][245]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.19.43:852][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.43:852][245]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.43:852][245]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.19.43:852][245]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.43:852][245]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.19.43:852][245]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.43:852][245]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.19.43:852][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.43:852][245]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.43:852][245]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.43:852][245]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.43:852][245]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.43:852][245]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.43:852][245]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=116.842 [2020.04.29-13.19.43:916][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.19.43:919][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.19.43:921][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.19.43:922][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.19.44:757][300]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.147454 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.19.45:115][322]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197972553080 [2020.04.29-13.19.45:120][322]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197972553080, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.19.45:450][342]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.19.45:450][342]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.19.45:450][342]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.19.45:450][342]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookIdle. [2020.04.29-13.19.45:450][342]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.19.45:450][342]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.19.45:958][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.19.45:958][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.46:020][377]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.46:020][377]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.46:020][377]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.19.46:020][377]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=119.009 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.19.46:039][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.19.46:069][380]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.19.46:069][380]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.19.46:069][380]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=119.057 [2020.04.29-13.19.46:069][380]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=119.057 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.19.46:071][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.19.46:071][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.46:071][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.19.46:071][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.46:071][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.19.46:071][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.46:071][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.19.46:071][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.46:071][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.19.46:071][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.46:071][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.19.46:071][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.46:071][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.19.46:071][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.46:071][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.19.46:071][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.46:071][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.19.46:071][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.46:166][386]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Female. [2020.04.29-13.19.46:228][390]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.19.46:229][390]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.19.46:231][390]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-13.19.46:234][390]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - iKyune]: On [2020.04.29-13.19.46:374][399]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.19.46:375][399]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.19.46:375][399]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=119.364 [2020.04.29-13.19.46:375][399]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=119.364 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.19.46:473][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.19.46:473][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.46:473][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.19.46:473][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.46:473][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.19.46:473][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.46:473][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.19.46:473][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.46:473][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.19.46:473][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.46:473][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.19.46:473][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.46:473][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.19.46:473][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.46:473][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.19.46:473][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.46:473][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.19.46:473][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.46:590][412]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.19.46:590][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.47:262][453]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.19.47:262][453]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.47:262][453]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.19.47:262][453]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.47:264][453]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.47:264][453]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.47:264][453]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.19.47:264][453]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.47:264][453]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.47:264][453]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.19.47:264][453]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.47:264][453]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.19.47:264][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.47:264][453]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.19.47:264][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.47:333][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Enabled [2020.04.29-13.19.47:334][457]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.47:335][457]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.19.47:335][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.47:335][457]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.47:335][457]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.19.47:335][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.47:335][457]Interaction: Interaction time: 1.500000 [2020.04.29-13.19.47:335][457]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.19.47:335][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.47:371][459]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.19.47:371][459]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.19.47:371][459]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookAttemptEscape. [2020.04.29-13.19.47:371][459]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.19.47:371][459]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.19.47:371][459]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-13.19.47:371][459]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.19.47:606][472]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.19.47:801][483]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.47:801][483]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.19.47:801][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.47:801][483]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.47:802][483]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.19.47:802][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.47:803][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Disabled [2020.04.29-13.19.47:837][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Enabled [2020.04.29-13.19.47:839][485]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.47:839][485]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.19.47:839][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.47:839][485]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.47:839][485]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.19.47:839][485]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.47:839][485]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.19.47:839][485]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.47:839][485]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.19.47:840][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.47:840][485]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.19.47:840][485]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.47:840][485]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.19.47:841][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Disabled [2020.04.29-13.19.47:857][486]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.19.47:857][486]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.19.47:857][486]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookIdle. [2020.04.29-13.19.47:857][486]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.19.47:857][486]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.19.47:969][493]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198141299141 [2020.04.29-13.19.47:980][493]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198141299141, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.19.48:216][506]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - iKyune]: Off [2020.04.29-13.19.49:386][572]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.19.49:386][572]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=122.376 [2020.04.29-13.19.49:404][573]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.49:404][573]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.49:423][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.19.49:425][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.19.49:995][608]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.736024 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.19.50:965][664]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.19.51:267][681]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.19.51:547][697]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.19.51:548][697]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.19.51:548][697]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.19.51:548][697]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.19.52:275][737]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 116 [2020.04.29-13.19.52:546][752]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.19.52:546][752]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.19.52:546][752]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.19.52:546][752]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.19.52:568][753]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.19.52:692][760]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.52:692][760]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.52:693][760]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.52:693][760]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.52:694][760]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.52:694][760]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.52:694][760]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.19.52:694][760]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.52:694][760]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.52:694][760]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.52:694][760]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.52:694][760]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.19.52:694][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.52:694][760]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.19.52:694][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.52:694][760]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=125.682 [2020.04.29-13.19.52:695][760]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.19.52:698][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.19.52:713][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.19.52:747][763]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.52:747][763]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.52:749][763]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.52:749][763]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.19.52:749][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.52:749][763]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.52:749][763]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.19.52:749][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.52:749][763]Interaction: Interaction time: 0.000000 [2020.04.29-13.19.52:749][763]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.19.52:749][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.52:881][770]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=125.869 [2020.04.29-13.19.53:613][808]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198343864686 [2020.04.29-13.19.53:613][808]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198343864686, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.19.54:217][842]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.028317 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.19.54:218][842]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-13.19.54:931][886]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.19.54:931][886]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.19.54:931][886]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.54:931][886]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.19.54:931][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.54:931][886]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.54:931][886]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.19.54:931][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.54:947][887]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.54:947][887]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.19.54:947][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.54:947][887]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.54:947][887]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.19.54:947][887]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.54:947][887]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.19.54:947][887]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.54:947][887]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.19.54:947][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.54:947][887]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.54:947][887]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.54:947][887]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.54:947][887]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.54:948][887]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.54:948][887]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=127.936 [2020.04.29-13.19.55:031][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.19.55:043][893]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.55:043][893]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.55:044][893]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.55:044][893]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.55:045][893]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.55:045][893]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.55:045][893]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.19.55:045][893]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.55:045][893]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.55:045][893]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.55:045][893]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.55:045][893]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.19.55:045][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.55:045][893]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.19.55:045][893]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.19.55:045][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.55:045][893]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=128.033 [2020.04.29-13.19.55:123][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.55:123][898]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.55:351][912]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.55:351][912]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.19.55:351][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.55:351][912]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.55:351][912]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.19.55:351][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.55:351][912]Interaction: Interaction time: 2.450000 [2020.04.29-13.19.55:351][912]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.19.55:351][912]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 128.323273 [2020.04.29-13.19.55:351][912]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.19.55:351][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.55:352][912]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.19.55:430][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.19.56:188][964]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.202290 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.19.57:546][ 48]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.19.57:789][ 63]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.19.57:902][ 70]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.19.57:902][ 70]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.19.57:902][ 70]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.19.57:902][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.57:904][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.19.57:919][ 71]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.19.57:919][ 71]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.19.57:919][ 71]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.57:919][ 71]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.19.57:919][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.57:920][ 71]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.57:920][ 71]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.19.57:920][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.57:936][ 72]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.57:936][ 72]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.19.57:936][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.57:936][ 72]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.57:936][ 72]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.19.57:936][ 72]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.57:936][ 72]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.19.57:936][ 72]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.19.57:936][ 72]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.19.57:936][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.19.57:936][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.57:936][ 72]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.57:936][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.19.57:936][ 72]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.19.57:936][ 72]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.19.57:936][ 72]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=130.924 [2020.04.29-13.19.57:999][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.19.58:003][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.19.58:004][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.19.58:006][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.19.59:497][166]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.538857 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.20.01:352][281]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.20.01:352][281]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.01:352][281]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.20.01:352][281]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.01:354][281]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.01:354][281]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.01:354][281]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.20.01:354][281]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.01:354][281]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.01:354][281]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.20.01:354][281]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.01:354][281]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.20.01:354][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.01:354][281]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.20.01:354][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.01:417][285]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.20.01:418][285]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.01:418][285]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.20.01:418][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.01:418][285]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.01:418][285]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.20.01:418][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.01:418][285]Interaction: Interaction time: 16.000000 [2020.04.29-13.20.01:418][285]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.20.01:418][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.01:578][295]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.20.01:578][295]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.01:578][295]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.20.01:578][295]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.01:579][295]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.01:579][295]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.01:579][295]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.20.01:579][295]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.01:579][295]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.01:579][295]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.20.01:579][295]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.01:579][295]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.20.01:579][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.01:579][295]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.20.01:579][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.01:611][297]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.20.01:674][301]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-13.20.01:674][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Enabled [2020.04.29-13.20.01:676][301]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.01:676][301]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.20.01:676][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.01:676][301]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.01:676][301]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.20.01:676][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.01:676][301]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.20.01:676][301]Interaction: Interaction time: 1.000000 [2020.04.29-13.20.01:676][301]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.04.29-13.20.01:676][301]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.04.29-13.20.01:676][301]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-13.20.01:676][301]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.20.01:676][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.01:707][303]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.20.01:707][303]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.20.01:707][303]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.20.01:707][303]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: UnhookIn. [2020.04.29-13.20.01:708][303]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.20.01:708][303]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-13.20.01:708][303]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.20.01:724][304]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.20.01:740][305]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.01:740][305]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.01:773][307]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.20.02:014][322]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.20.02:678][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Disabled [2020.04.29-13.20.02:787][370]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.20.02:789][370]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.20.02:789][370]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.20.02:789][370]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.20.02:789][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.02:820][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.20.02:821][372]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.02:821][372]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.20.02:821][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.02:821][372]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.20.02:821][372]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.20.02:821][372]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.20.02:821][372]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.04.29-13.20.02:821][372]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: UnhookOut. [2020.04.29-13.20.02:821][372]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.20.02:821][372]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-13.20.02:821][372]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.20.02:822][372]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.02:822][372]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.29-13.20.02:822][372]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.20.02:822][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.02:823][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.20.02:885][376]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.20.02:885][376]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.135491 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.20.02:886][376]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.20.02:886][376]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.20.02:886][376]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.20.02:886][376]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.20.03:857][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.20.03:921][439]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.20.03:921][439]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.20.03:921][439]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.20.03:921][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: Scalars [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: Textures [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: Vectors [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: Scalars [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: Textures [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: Vectors [2020.04.29-13.20.03:921][439]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.20.03:952][441]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.04.29-13.20.03:954][441]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.03:954][441]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.20.03:954][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.03:954][441]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.03:954][441]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.20.03:954][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.03:954][441]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.03:954][441]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.20.03:954][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.03:954][441]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.03:954][441]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.20.03:954][441]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.03:954][441]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.20.03:954][441]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.03:954][441]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.20.03:954][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.03:954][441]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.20.03:954][441]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.03:954][441]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.04:226][458]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.20.04:226][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Enabled [2020.04.29-13.20.04:228][458]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.04:228][458]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.20.04:228][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.04:228][458]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.20.04:228][458]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.04:228][458]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.20.04:228][458]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.04:228][458]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.20.04:228][458]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.04:228][458]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.20.04:228][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.04:228][458]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.20.04:228][458]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.20.04:228][458]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.04:228][458]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.04:229][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Disabled [2020.04.29-13.20.04:292][462]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.04:292][462]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.04:798][492]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 75.584267 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.20.05:422][530]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.884727 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.20.10:507][839]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198343864686 [2020.04.29-13.20.10:507][839]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-13.20.10:512][840]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198343864686, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.20.11:517][901]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.11:517][901]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.11:518][901]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.20.11:518][901]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=144.505 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.20.11:533][902]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.20.11:533][902]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.20.11:533][902]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=144.521 [2020.04.29-13.20.11:533][902]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=144.521 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.20.11:536][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.20.11:552][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.20.11:552][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.11:618][907]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Male. [2020.04.29-13.20.11:685][911]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.29-13.20.11:687][911]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.20.11:693][911]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Why So Serious]: On [2020.04.29-13.20.11:722][913]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.29-13.20.11:840][920]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.20.11:840][920]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.20.11:840][920]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=144.828 [2020.04.29-13.20.11:840][920]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=144.828 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.20.12:096][935]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.20.12:096][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.12:096][935]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.20.12:096][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.12:096][935]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.20.12:096][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.12:096][935]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.20.12:096][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.12:096][935]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.20.12:096][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.12:096][935]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.20.12:096][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.12:096][935]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.20.12:096][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.12:096][935]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.20.12:096][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.12:096][935]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.20.12:096][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.12:196][941]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.20.12:196][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.12:196][941]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.20.12:196][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.12:196][941]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.20.12:196][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.12:196][941]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.20.12:196][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.12:196][941]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.20.12:196][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.12:196][941]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.20.12:196][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.12:197][941]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.20.12:197][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.12:197][941]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.20.12:197][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.12:197][941]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.20.12:197][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.12:312][948]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.20.12:312][948]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.13:685][ 26]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Why So Serious]: Off [2020.04.29-13.20.14:039][ 46]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.20.14:467][ 70]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.850635 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.20.14:842][ 91]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.20.14:842][ 91]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=147.830 [2020.04.29-13.20.14:859][ 92]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.14:859][ 92]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.14:881][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.20.14:883][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.20.15:110][106]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.20.15:420][123]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.178087 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.20.15:991][156]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.485825 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.20.15:992][156]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.20.16:057][160]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-13.20.17:404][239]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.20.17:408][239]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.20.17:408][239]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.20.17:408][239]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.20.17:408][239]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.20.17:408][239]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.20.17:408][239]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.20.17:408][239]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.20.17:408][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.20.17:439][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.20.17:473][243]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.04.29-13.20.17:473][243]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.17:473][243]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.04.29-13.20.17:473][243]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.17:475][243]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.17:475][243]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.17:475][243]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.20.17:475][243]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.17:475][243]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.17:475][243]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.04.29-13.20.17:475][243]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.17:475][243]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.20.17:475][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.17:475][243]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.20.17:475][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.17:475][243]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.20.17:476][243]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.17:476][243]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.20.17:476][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.17:476][243]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.17:476][243]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.20.17:476][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.17:476][243]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.17:476][243]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.20.17:476][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.17:476][243]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.17:476][243]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.20.17:476][243]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.17:476][243]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.20.17:476][243]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.17:476][243]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.20.17:476][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.17:476][243]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.20.17:476][243]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.17:476][243]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.17:478][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.20.17:573][249]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.20.17:574][249]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.20.17:574][249]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.20.17:576][249]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.17:576][249]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.20.17:576][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.17:576][249]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.17:576][249]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.20.17:576][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.17:576][249]Interaction: Interaction time: 0.000000 [2020.04.29-13.20.17:576][249]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Female. [2020.04.29-13.20.17:576][249]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.20.17:576][249]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.20.17:576][249]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.20.17:576][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.17:657][254]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.20.17:833][265]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.20.19:566][372]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.20.19:582][373]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.20.19:614][375]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.19:614][375]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.20.19:614][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.19:614][375]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.20.19:614][375]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.19:614][375]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.20.19:614][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.19:647][377]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.19:647][377]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.20.19:647][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.19:647][377]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.19:647][377]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.20.19:647][377]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.19:647][377]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.20.19:647][377]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.19:647][377]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.20.19:647][377]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.20.19:647][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.19:647][377]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.04.29-13.20.19:647][377]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.19:647][377]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.19:679][379]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.19:679][379]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.20:985][460]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.036838 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.20.22:551][557]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.904702 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.20.22:581][559]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.29-13.20.22:888][578]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.04.29-13.20.22:888][578]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.22:888][578]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.04.29-13.20.22:888][578]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.22:890][578]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.22:890][578]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.22:890][578]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.20.22:890][578]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.22:890][578]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.22:890][578]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.04.29-13.20.22:890][578]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.22:890][578]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.20.22:890][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.22:890][578]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.20.22:890][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.22:890][578]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.20.22:985][584]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.20.22:987][584]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.22:987][584]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.20.22:987][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.22:987][584]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.22:987][584]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.20.22:987][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.22:987][584]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.20.22:988][584]Interaction: Interaction time: 0.000000 [2020.04.29-13.20.22:988][584]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Female. [2020.04.29-13.20.22:988][584]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.20.22:988][584]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.20.22:988][584]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.20.22:988][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.23:050][588]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.20.23:051][588]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.20.25:241][716]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.20.25:463][729]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.20.25:496][731]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.25:496][731]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.20.25:496][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.25:496][731]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.25:496][731]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.20.25:496][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.25:530][733]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.25:530][733]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.20.25:530][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.25:530][733]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.25:530][733]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.20.25:530][733]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.25:530][733]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.20.25:530][733]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.25:530][733]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.20.25:530][733]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.20.25:530][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.25:530][733]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.04.29-13.20.25:530][733]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.25:530][733]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.25:703][743]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_16] [2020.04.29-13.20.25:703][743]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.25:703][743]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_16] [2020.04.29-13.20.25:703][743]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.25:705][743]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.25:705][743]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.25:705][743]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.20.25:705][743]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.25:705][743]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.25:705][743]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_16] [2020.04.29-13.20.25:705][743]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.25:705][743]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.20.25:705][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.25:705][743]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.20.25:705][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.25:741][745]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.20.25:793][748]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.20.25:795][748]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.25:795][748]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.20.25:795][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.25:795][748]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.25:795][748]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.20.25:795][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.25:796][748]Interaction: Interaction time: 0.500000 [2020.04.29-13.20.25:796][748]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.04.29-13.20.25:796][748]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.04.29-13.20.25:796][748]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.20.25:796][748]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.20.25:796][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.25:796][748]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.20.26:303][776]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.26:303][776]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.20.26:303][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.26:303][776]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.20.26:303][776]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.26:303][776]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.20.26:303][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.26:337][778]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.20.26:338][778]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.26:338][778]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.20.26:338][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.26:339][778]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.26:339][778]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.20.26:339][778]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.26:339][778]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.20.26:339][778]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.26:339][778]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.20.26:339][778]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.20.26:339][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.26:339][778]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_16] [2020.04.29-13.20.26:339][778]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.26:339][778]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.26:373][780]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.26:373][780]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.26:499][787]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_16] [2020.04.29-13.20.26:499][787]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.26:499][787]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_16] [2020.04.29-13.20.26:499][787]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.26:500][787]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.26:500][787]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.26:500][787]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.20.26:500][787]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.26:500][787]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.26:500][787]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_16] [2020.04.29-13.20.26:500][787]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.26:500][787]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.20.26:500][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.26:501][787]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.20.26:501][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.26:501][787]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.20.26:604][793]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.20.26:606][793]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.26:606][793]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.20.26:606][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.26:606][793]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.26:606][793]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.20.26:606][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.26:607][793]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.20.26:607][793]Interaction: Interaction time: 0.000000 [2020.04.29-13.20.26:607][793]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerExitFast AnimTag_Injured AnimTag_Female. [2020.04.29-13.20.26:607][793]LogSM: Error: Play Update Montage AM_F_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.20.26:607][793]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.20.26:607][793]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.20.26:607][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.26:607][793]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.20.26:607][793]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideFast [2020.04.29-13.20.27:269][833]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.20.27:446][844]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.27:446][844]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.20.27:446][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.27:446][844]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.27:446][844]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.20.27:446][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.27:477][846]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.20.27:478][846]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.27:478][846]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.20.27:478][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.27:478][846]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.27:478][846]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.20.27:478][846]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.27:478][846]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.20.27:478][846]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.27:478][846]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.20.27:478][846]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_16] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.20.27:478][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.27:478][846]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_16] [2020.04.29-13.20.27:479][846]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.27:479][846]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.28:893][928]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.20.28:893][928]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.28:893][928]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.20.28:894][928]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.28:894][928]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.28:895][928]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.28:895][928]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.20.28:895][928]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.28:895][928]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.28:895][928]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.20.28:895][928]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.28:895][928]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.20.28:895][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.28:895][928]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.20.28:895][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.28:895][928]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=161.881 [2020.04.29-13.20.28:896][928]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.20.28:899][928]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.20.28:916][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.20.28:946][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.20.28:946][931]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.28:948][931]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.28:948][931]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.20.28:948][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.28:948][931]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.28:948][931]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.20.28:948][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.28:948][931]Interaction: Interaction time: 0.000000 [2020.04.29-13.20.28:948][931]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.20.28:948][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.29:078][938]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=162.063 [2020.04.29-13.20.29:111][940]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.29-13.20.29:389][955]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.301079 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.20.29:390][955]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.29-13.20.30:137][997]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.20.30:137][997]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.20.30:137][997]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.30:137][997]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.20.30:137][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.30:137][997]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.30:137][997]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.20.30:137][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.30:154][998]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.30:154][998]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.20.30:154][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.30:154][998]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.30:154][998]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.20.30:154][998]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.30:154][998]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.20.30:154][998]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.30:154][998]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.20.30:154][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.30:154][998]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.20.30:154][998]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.30:154][998]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.20.30:154][998]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.30:154][998]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.30:154][998]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=163.141 [2020.04.29-13.20.30:172][999]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=163.159 [2020.04.29-13.20.30:223][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.20.30:226][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.20.30:226][ 2]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.30:226][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.20.30:226][ 2]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.30:233][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.20.30:235][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.20.30:244][ 3]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.30:244][ 3]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.30:244][ 3]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.20.30:244][ 3]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.30:244][ 3]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.30:244][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.20.30:244][ 3]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.30:244][ 3]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.20.30:244][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.30:244][ 3]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.20.30:244][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.30:245][ 3]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.20.30:263][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.20.30:312][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.20.30:312][ 7]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.30:313][ 7]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.30:313][ 7]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.20.30:313][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.30:313][ 7]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.30:313][ 7]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.20.30:313][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.30:313][ 7]Interaction: Interaction time: 0.000000 [2020.04.29-13.20.30:313][ 7]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.20.30:313][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.30:685][ 29]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.20.30:685][ 29]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.30:685][ 29]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.20.30:685][ 29]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.30:687][ 29]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.30:687][ 29]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.30:687][ 29]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.20.30:687][ 29]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.30:687][ 29]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.30:687][ 29]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.20.30:687][ 29]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.30:687][ 29]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.20.30:687][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.30:687][ 29]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.20.30:687][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.30:752][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.20.30:754][ 33]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.30:754][ 33]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.20.30:754][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.30:754][ 33]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.30:754][ 33]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.20.30:754][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.30:754][ 33]Interaction: Interaction time: 15.238096 [2020.04.29-13.20.30:754][ 33]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.20.30:754][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.32:925][163]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.524938 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.20.33:287][185]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.33:287][185]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.20.33:287][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.33:287][185]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.33:287][185]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.20.33:287][185]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.33:287][185]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.20.33:287][185]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.33:287][185]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.20.33:287][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.33:287][185]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.20.33:287][185]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.33:287][185]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.20.33:287][185]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.33:287][185]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.33:287][185]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.20.33:288][185]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=166.273 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.20.33:303][186]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=166.290 [2020.04.29-13.20.33:370][190]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.20.33:432][194]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.20.33:432][194]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.20.33:432][194]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=166.419 [2020.04.29-13.20.33:432][194]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=166.419 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.20.33:482][197]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.20.33:482][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.33:529][200]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Male. [2020.04.29-13.20.33:562][202]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.20.33:562][202]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.33:562][202]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.20.33:562][202]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.33:562][202]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.20.33:562][202]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.33:562][202]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.20.33:562][202]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.33:563][202]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.20.33:563][202]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.33:563][202]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.20.33:563][202]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.33:563][202]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.20.33:563][202]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.33:563][202]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.20.33:563][202]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.33:563][202]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.20.33:563][202]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.33:592][204]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.29-13.20.33:593][204]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.29-13.20.33:593][204]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.20.33:594][204]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.20.33:594][204]GameFlow: Writing Profile Stat DBD_Chapter15_Slasher_Stat1: 1 [2020.04.29-13.20.33:599][204]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Why So Serious]: On [2020.04.29-13.20.33:739][213]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.20.33:739][213]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.20.33:739][213]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=166.725 [2020.04.29-13.20.33:739][213]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=166.725 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.20.33:989][229]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C86BD5830] Result: '1' k_EResultOK (success) [2020.04.29-13.20.33:989][229]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C86BD5830]' succeeded in 0.395060 seconds [2020.04.29-13.20.34:016][231]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CB38B2290] Result: '1' k_EResultOK (success) [2020.04.29-13.20.34:032][232]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.435416 seconds [2020.04.29-13.20.34:126][237]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-13.20.34:126][237]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.34:126][237]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-13.20.34:126][237]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.34:128][237]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.34:128][237]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.34:128][237]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.20.34:128][237]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.34:128][237]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.34:128][237]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-13.20.34:128][237]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.34:128][237]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.20.34:128][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.34:128][237]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.20.34:128][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.34:228][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.20.34:230][243]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.34:231][243]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.20.34:231][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.34:231][243]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.34:231][243]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.20.34:231][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.34:231][243]Interaction: Interaction time: 16.000000 [2020.04.29-13.20.34:231][243]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.20.34:231][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.35:216][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.20.35:216][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.35:216][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.20.35:216][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.35:216][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.20.35:216][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.35:216][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.20.35:216][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.35:216][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.20.35:216][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.35:216][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.20.35:216][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.35:217][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.20.35:217][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.35:217][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.20.35:217][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.35:217][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.20.35:217][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.35:586][324]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Why So Serious]: Off [2020.04.29-13.20.35:602][325]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.20.35:618][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.20.35:618][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.35:618][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.20.35:618][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.35:618][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.20.35:618][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.35:618][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.20.35:618][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.35:618][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.20.35:618][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.35:618][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.20.35:618][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.35:618][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.20.35:618][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.35:618][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.20.35:619][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.35:619][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.20.35:619][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.35:862][341]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.20.36:215][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.20.36:215][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.36:215][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.20.36:215][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.36:215][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.20.36:215][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.36:216][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.20.36:216][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.36:216][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.20.36:216][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.36:216][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.20.36:216][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.36:216][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.20.36:216][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.36:216][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.20.36:216][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.36:216][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.20.36:216][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.36:504][381]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.706212 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.20.36:746][396]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.20.36:746][396]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=169.733 [2020.04.29-13.20.36:762][397]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.36:762][397]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.36:781][398]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.20.37:587][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.20.37:587][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.37:587][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.20.37:587][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.37:587][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.20.37:587][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.37:587][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.20.37:587][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.37:587][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.20.37:587][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.37:587][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.20.37:587][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.37:587][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.20.37:587][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.37:587][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.20.37:587][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.37:588][448]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.20.37:588][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.37:605][449]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.20.37:730][457]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.20.37:730][457]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.37:730][457]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.20.37:730][457]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.37:731][457]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.37:731][457]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.37:731][457]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.20.37:731][457]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.37:731][457]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.37:731][457]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.20.37:731][457]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.37:731][457]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.20.37:731][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.37:731][457]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.20.37:731][457]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.04.29-13.20.37:731][457]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.20.37:731][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.37:731][457]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.20.37:731][457]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.20.37:908][468]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.37:908][468]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.20.37:908][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.37:908][468]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.37:908][468]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.20.37:908][468]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.37:908][468]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.20.37:908][468]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.37:908][468]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.20.37:908][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.37:908][468]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-13.20.37:908][468]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.37:908][468]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.37:910][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.20.37:939][470]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.20.37:939][470]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.38:082][478]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.38:082][478]LogDBDPlayerMovement: StopSnapping Final Location (13467.656250 9588.464844 110.859291) [2020.04.29-13.20.38:082][478]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.20.38:082][478]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.20.38:082][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.38:082][478]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.38:082][478]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.20.38:082][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.38:082][478]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.20.38:082][478]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.04.29-13.20.38:082][478]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.20.38:082][478]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.20.38:082][478]Interaction: Interaction time: 2.700000 [2020.04.29-13.20.38:082][478]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.20.38:082][478]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.29-13.20.38:082][478]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_M_TT_PickUP):Length(2.733333) [2020.04.29-13.20.38:082][478]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 171.050781 [2020.04.29-13.20.38:082][478]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.20.38:082][478]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.20.38:082][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.38:083][478]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.20.38:085][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.20.38:088][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.20.38:089][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.20.38:089][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.20.38:089][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.20.38:249][487]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.38:249][487]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.38:981][530]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344772375 [2020.04.29-13.20.38:989][530]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344772375, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.20.38:989][530]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Anfeidrol, Status: default, CachedStatus: default, RichPresence: Offline [2020.04.29-13.20.40:767][640]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.20.40:782][641]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.20.40:782][641]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.20.40:782][641]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.40:782][641]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.20.40:782][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.40:782][641]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.20.40:782][641]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.20.40:782][641]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.40:782][641]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.20.40:782][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.40:798][642]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.40:798][642]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.20.40:798][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.40:798][642]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.40:798][642]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.20.40:798][642]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.40:798][642]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.20.40:798][642]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.40:798][642]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.20.40:798][642]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.20.40:798][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.40:798][642]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.20.40:798][642]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.40:798][642]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.20.40:798][642]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.40:798][642]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.40:959][652]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-13.20.40:959][652]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.40:990][654]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-13.20.40:990][654]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.40:991][654]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.40:991][654]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.40:991][654]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.20.40:991][654]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.40:991][654]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.40:991][654]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-13.20.40:991][654]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.40:991][654]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.20.40:991][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.40:991][654]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.20.40:991][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.41:087][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.20.41:089][660]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.41:089][660]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.20.41:089][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.41:089][660]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.41:089][660]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.20.41:089][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.41:089][660]Interaction: Interaction time: 16.000000 [2020.04.29-13.20.41:089][660]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.29-13.20.41:089][660]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.20.41:089][660]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.20.41:089][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.42:834][763]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.20.42:851][764]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.20.43:048][776]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198324152199 [2020.04.29-13.20.43:050][776]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198324152199, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.20.43:052][776]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.04.29-13.20.43:052][776]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.43:073][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.20.43:087][778]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.20.43:188][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.20.43:188][784]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.43:188][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.04.29-13.20.43:188][784]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.43:189][784]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.43:189][784]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.43:189][784]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.20.43:189][784]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.43:189][784]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.43:189][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.04.29-13.20.43:189][784]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.43:189][784]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.20.43:189][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.43:189][784]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.20.43:189][784]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.29-13.20.43:189][784]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.20.43:189][784]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.20.43:189][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.43:189][784]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.20.43:190][784]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.20.43:190][784]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.29-13.20.43:191][784]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.29-13.20.43:367][794]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.43:367][794]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.20.43:367][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.43:367][794]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.43:367][794]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.20.43:367][794]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.43:367][794]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.20.43:367][794]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.43:367][794]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.20.43:367][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.43:367][794]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-13.20.43:367][794]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.43:367][794]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.43:384][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.04.29-13.20.43:384][795]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.43:384][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.04.29-13.20.43:384][795]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.43:384][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.04.29-13.20.43:384][795]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.43:400][796]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.04.29-13.20.43:400][796]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.43:635][809]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.43:635][809]LogDBDPlayerMovement: StopSnapping Final Location (13926.055664 10158.584961 110.859558) [2020.04.29-13.20.43:635][809]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.20.43:635][809]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.20.43:635][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.43:635][809]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.43:635][809]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.20.43:635][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.43:635][809]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.20.43:635][809]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.20.43:635][809]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.20.43:635][809]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.20.43:635][809]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.20.43:636][809]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.20.43:636][809]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.20.43:636][809]Interaction: Interaction time: 1.500000 [2020.04.29-13.20.43:636][809]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.20.43:636][809]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 176.602020 [2020.04.29-13.20.43:636][809]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.20.43:636][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.43:703][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Enabled [2020.04.29-13.20.45:069][895]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.20.45:121][898]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.20.45:206][903]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016306 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.20.45:208][903]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.20.45:209][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.20.45:209][903]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.20.45:209][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.20.45:209][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.45:209][903]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.20.45:209][903]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.20.45:209][903]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.20.45:210][903]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale05_Character_C_0 Current: NULL [2020.04.29-13.20.45:211][903]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.20.45:211][903]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.20.45:211][903]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.20.45:211][903]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.20.45:211][903]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.20.45:211][903]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.20.45:211][903]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.20.45:212][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Disabled [2020.04.29-13.20.45:212][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.20.45:213][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.20.45:216][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.20.45:217][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.20.45:223][904]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.20.45:223][904]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.20.45:223][904]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.45:223][904]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.20.45:223][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.45:223][904]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.45:223][904]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.20.45:223][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.45:241][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.20.45:242][905]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.45:242][905]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.20.45:242][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.45:242][905]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.45:242][905]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.20.45:242][905]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.45:242][905]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.20.45:242][905]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.45:242][905]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.20.45:242][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.45:242][905]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.04.29-13.20.45:242][905]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.45:242][905]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.04.29-13.20.45:242][905]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.45:243][905]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.45:262][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.20.45:277][907]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.45:277][907]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.20.45:277][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.45:277][907]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.45:277][907]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.20.45:277][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.45:277][907]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.45:277][907]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.20.45:277][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.45:277][907]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.45:277][907]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.20.45:277][907]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.45:277][907]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.20.45:277][907]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.45:277][907]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.20.45:277][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.45:277][907]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.20.45:277][907]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.45:277][907]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.45:280][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.20.45:280][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.20.45:311][909]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.29-13.20.45:315][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Enabled [2020.04.29-13.20.45:316][909]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.04.29-13.20.45:316][909]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.04.29-13.20.45:316][909]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.04.29-13.20.45:316][909]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: HookCamperOut. [2020.04.29-13.20.45:316][909]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.20.45:316][909]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.20.45:316][909]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.29-13.20.45:320][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Disabled [2020.04.29-13.20.45:399][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.04.29-13.20.45:399][914]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.45:399][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.20.45:399][914]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.45:400][914]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.45:400][914]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.45:400][914]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.20.45:400][914]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.45:400][914]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.45:400][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.20.45:400][914]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.45:400][914]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.20.45:400][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.45:400][914]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.20.45:400][914]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.20.45:400][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.45:400][914]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=178.385 [2020.04.29-13.20.45:401][914]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.45:401][914]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.20.45:469][918]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.20.45:469][918]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.45:693][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.20.45:693][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.45:693][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.20.45:693][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.45:693][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.20.45:693][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.45:693][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.20.45:693][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.45:693][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.20.45:693][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.45:693][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.20.45:693][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.45:693][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.20.45:693][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.45:693][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.20.45:693][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.45:693][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.20.45:693][931]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.45:708][932]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.45:708][932]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.20.45:708][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.45:708][932]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.45:708][932]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.20.45:708][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.45:708][932]Interaction: Interaction time: 2.450000 [2020.04.29-13.20.45:709][932]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.20.45:709][932]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 178.677536 [2020.04.29-13.20.45:709][932]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.20.45:709][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.45:710][932]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.20.45:777][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.20.45:949][946]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.20.45:949][946]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.46:017][950]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.04.29-13.20.46:017][950]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.47:897][ 62]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.20.48:155][ 78]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.20.48:250][ 84]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.20.48:250][ 84]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.20.48:250][ 84]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.20.48:250][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.48:252][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.20.48:267][ 85]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.20.48:267][ 85]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.20.48:267][ 85]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.48:267][ 85]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.20.48:267][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.48:267][ 85]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.48:267][ 85]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.20.48:267][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.48:283][ 86]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.48:283][ 86]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.20.48:283][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.48:283][ 86]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.48:283][ 86]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.20.48:283][ 86]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.48:283][ 86]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.20.48:283][ 86]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.20.48:283][ 86]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.20.48:283][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.20.48:283][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.20.48:283][ 86]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.48:283][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.20.48:283][ 86]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.48:283][ 86]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.20.48:283][ 86]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=181.269 [2020.04.29-13.20.48:346][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.20.48:349][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.20.48:350][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.20.48:352][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.20.50:057][196]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.04.29-13.20.50:057][196]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.04.29-13.20.50:057][196]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.04.29-13.20.50:057][196]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: HookIdle. [2020.04.29-13.20.50:057][196]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.20.50:057][196]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-13.20.50:971][252]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.20.51:366][276]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.20.51:525][286]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.20.51:525][286]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.20.51:525][286]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.20.51:525][286]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.20.52:408][340]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961105977 [2020.04.29-13.20.52:419][340]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961105977, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.20.52:473][343]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 162 [2020.04.29-13.20.52:518][346]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.20.52:518][346]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.20.52:807][364]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-13.20.52:815][364]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.20.53:532][406]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.20.53:532][406]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.20.53:570][408]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.20.56:203][564]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_15] [2020.04.29-13.20.56:203][564]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.56:203][564]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_15] [2020.04.29-13.20.56:203][564]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.56:590][588]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_15] [2020.04.29-13.20.56:590][588]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.20.56:590][588]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_15] [2020.04.29-13.20.56:591][588]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.00:617][833]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.04.29-13.21.00:617][833]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.00:617][833]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.04.29-13.21.00:617][833]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.00:618][833]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.00:618][833]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.00:618][833]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.21.00:618][833]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.00:618][833]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.00:618][833]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.04.29-13.21.00:618][833]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.00:618][833]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.21.00:618][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.00:618][833]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.21.00:618][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.00:651][835]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.21.00:713][839]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-13.21.00:714][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Enabled [2020.04.29-13.21.00:716][839]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.00:716][839]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.21.00:716][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.00:716][839]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.00:716][839]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.21.00:716][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.00:716][839]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.21.00:716][839]Interaction: Interaction time: 1.000000 [2020.04.29-13.21.00:716][839]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.29-13.21.00:716][839]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.04.29-13.21.00:716][839]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-13.21.00:716][839]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.21.00:716][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.00:717][839]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.21.00:763][842]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.04.29-13.21.00:763][842]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.04.29-13.21.00:763][842]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.04.29-13.21.00:763][842]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: UnhookIn. [2020.04.29-13.21.00:763][842]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.21.00:763][842]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-13.21.00:763][842]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.21.00:827][846]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.00:827][846]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.00:861][848]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.21.00:946][853]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.167292 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.21.01:121][863]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.21.01:732][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Disabled [2020.04.29-13.21.01:795][902]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.21.01:796][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.21.01:798][902]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.01:798][902]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.21.01:798][902]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.21.01:798][902]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.21.01:798][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.01:798][902]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.21.01:798][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.01:798][902]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.21.01:798][902]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.21.01:798][902]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.21.01:798][902]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.21.01:798][902]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: UnhookOut. [2020.04.29-13.21.01:798][902]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.21.01:798][902]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-13.21.01:798][902]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.21.01:798][902]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.01:798][902]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.29-13.21.01:799][902]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.21.01:799][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.01:800][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.21.01:863][906]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.089198 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.21.01:864][906]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.04.29-13.21.01:864][906]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.04.29-13.21.01:865][906]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.21.01:865][906]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.04.29-13.21.03:225][989]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.21.03:225][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Enabled [2020.04.29-13.21.03:228][989]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.03:228][989]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.21.03:228][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.03:228][989]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.21.03:228][989]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.03:228][989]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.21.03:228][989]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.03:228][989]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.21.03:228][989]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.03:228][989]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.21.03:228][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.03:228][989]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.21.03:228][989]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.04.29-13.21.03:228][989]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.03:228][989]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.03:230][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Disabled [2020.04.29-13.21.03:323][995]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.03:323][995]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.04:507][ 67]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.441897 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.21.16:806][800]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.21.17:646][849]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961105977 [2020.04.29-13.21.17:657][849]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961105977, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.21.17:657][849]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-13.21.17:657][849]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.17:657][849]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-13.21.17:657][849]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.17:659][849]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.17:659][849]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.17:659][849]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.21.17:659][849]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.17:659][849]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.17:659][849]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-13.21.17:659][849]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.17:659][849]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.21.17:659][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.17:659][849]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.29-13.21.17:659][849]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.21.17:659][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.17:692][851]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.21.17:982][868]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.29-13.21.17:982][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.17:982][868]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.29-13.21.17:982][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.17:982][868]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.29-13.21.17:982][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.18:049][872]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.21.18:052][872]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.18:052][872]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.21.18:052][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.18:052][872]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.18:052][872]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.21.18:052][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.18:052][872]Interaction: Interaction time: 14.000000 [2020.04.29-13.21.18:052][872]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.29-13.21.18:052][872]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.29-13.21.18:052][872]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.21.18:052][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.18:053][872]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.21.18:053][872]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.29-13.21.18:405][893]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.29-13.21.18:405][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.18:405][893]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.29-13.21.18:405][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.18:405][893]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.29-13.21.18:405][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.22:911][150]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.29-13.21.22:911][150]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.22:911][150]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.29-13.21.22:911][150]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.22:912][150]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.22:912][150]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.22:912][150]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.21.22:912][150]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.22:912][150]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.22:912][150]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.29-13.21.22:912][150]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.22:912][150]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.21.22:912][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.22:912][150]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.21.22:912][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.22:948][152]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.21.22:999][155]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.21.23:000][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-13.21.23:002][155]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.23:002][155]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.21.23:002][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.23:002][155]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.23:002][155]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.21.23:002][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.23:002][155]Interaction: Interaction time: 80.000000 [2020.04.29-13.21.23:002][155]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.21.23:002][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.23:002][155]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.21.23:246][169]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.23:246][169]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.21.23:246][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.23:246][169]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.23:246][169]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.21.23:246][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.23:246][169]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.23:246][169]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.21.23:246][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.23:246][169]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.23:246][169]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.21.23:246][169]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.23:247][169]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.21.23:247][169]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.23:247][169]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.21.23:247][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.23:247][169]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.29-13.21.23:247][169]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.23:247][169]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.23:248][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-13.21.23:805][202]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.29-13.21.23:805][202]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.23:805][202]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.29-13.21.23:805][202]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.23:806][202]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.23:806][202]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.23:806][202]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.21.23:806][202]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.23:806][202]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.23:806][202]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.29-13.21.23:806][202]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.23:806][202]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.21.23:806][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.23:806][202]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.21.23:806][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.23:905][208]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.21.23:905][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-13.21.23:907][208]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.23:907][208]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.21.23:907][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.23:907][208]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.23:907][208]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.21.23:907][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.23:907][208]Interaction: Interaction time: 79.765816 [2020.04.29-13.21.23:907][208]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.21.23:907][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.23:907][208]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.21.23:973][212]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.21.25:369][299]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-13.21.25:369][299]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.29-13.21.30:200][579]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.29-13.21.30:200][579]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.30:200][579]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.29-13.21.30:200][579]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.30:202][579]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.30:202][579]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.30:202][579]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.21.30:202][579]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.30:202][579]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.30:202][579]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.29-13.21.30:202][579]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.30:202][579]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.21.30:202][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.30:202][579]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.21.30:202][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.30:202][579]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.21.30:288][584]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.21.30:288][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.21.30:290][584]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.30:290][584]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.21.30:290][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.30:290][584]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.30:290][584]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.21.30:290][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.30:290][584]Interaction: Interaction time: 80.000000 [2020.04.29-13.21.30:290][584]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.21.30:290][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.30:290][584]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.21.32:007][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.21.32:069][691]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.21.32:070][691]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.21.32:070][691]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealSurvivors, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 10.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.04.29-13.21.32:071][691]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.32:071][691]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.21.32:071][691]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.21.32:071][691]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.21.32:071][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.32:072][691]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.21.32:072][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.32:072][691]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.32:072][691]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.21.32:072][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.32:101][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.21.32:103][693]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.32:103][693]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.21.32:103][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.32:103][693]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.32:103][693]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.21.32:103][693]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.32:103][693]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.21.32:103][693]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.32:103][693]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.21.32:103][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.32:103][693]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-13.21.32:103][693]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.32:103][693]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.32:104][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.21.33:844][801]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.04.29-13.21.33:844][801]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.33:844][801]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.04.29-13.21.33:844][801]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.33:846][801]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.33:846][801]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.33:846][801]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.21.33:846][801]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.33:846][801]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.33:846][801]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.04.29-13.21.33:846][801]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.33:846][801]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.21.33:846][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.33:846][801]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.21.33:846][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.33:879][803]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.21.34:037][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.29-13.21.34:038][813]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.34:038][813]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.21.34:038][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.34:038][813]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.34:038][813]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.21.34:038][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.34:038][813]Interaction: Interaction time: 10.000000 [2020.04.29-13.21.34:038][813]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.04.29-13.21.34:038][813]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.04.29-13.21.34:038][813]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.21.34:038][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.34:039][813]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.21.37:149][ 5]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.37:149][ 5]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.21.37:149][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.37:149][ 5]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.37:149][ 5]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.21.37:149][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.37:149][ 5]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.37:149][ 5]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.21.37:149][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.37:149][ 5]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.37:149][ 5]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.21.37:149][ 5]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.37:149][ 5]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.21.37:149][ 5]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.37:149][ 5]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.21.37:149][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.37:149][ 5]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.29-13.21.37:149][ 5]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.37:149][ 5]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.37:151][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-13.21.37:795][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.21.37:795][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.37:826][ 47]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.29-13.21.37:923][ 53]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.480193 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.21.38:327][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.21.38:327][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.40:713][226]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.21.40:713][226]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.40:713][226]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.21.40:713][226]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.40:714][226]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.40:714][226]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.40:714][226]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.21.40:714][226]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.40:714][226]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.40:714][226]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.21.40:714][226]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.40:714][226]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.21.40:714][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.40:714][226]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.21.40:714][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.40:714][226]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=233.697 [2020.04.29-13.21.40:715][226]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.21.40:718][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.21.40:733][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.21.40:761][229]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.21.40:761][229]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.40:762][229]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.40:762][229]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.21.40:762][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.40:762][229]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.40:762][229]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.21.40:762][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.40:762][229]Interaction: Interaction time: 0.000000 [2020.04.29-13.21.40:762][229]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.21.40:762][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.40:892][237]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=233.875 [2020.04.29-13.21.40:998][243]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_7] [2020.04.29-13.21.40:998][243]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.40:998][243]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_7] [2020.04.29-13.21.40:998][243]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.41:000][243]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.41:000][243]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.41:000][243]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.21.41:000][243]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.41:000][243]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.41:000][243]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_7] [2020.04.29-13.21.41:000][243]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.41:000][243]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.21.41:000][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.41:000][243]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.29-13.21.41:000][243]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.21.41:000][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.41:037][245]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.21.41:298][260]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.41:298][260]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.21.41:298][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.41:298][260]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.41:298][260]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.21.41:298][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.41:299][260]Interaction: Interaction time: 1.050000 [2020.04.29-13.21.41:299][260]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.29-13.21.41:299][260]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.29-13.21.41:299][260]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.21.41:299][260]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.21.41:299][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.41:299][260]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.21.41:585][277]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.29-13.21.41:666][282]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434741 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.21.42:098][308]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealSurvivors, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 10.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.21.42:101][308]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.21.42:331][322]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.42:331][322]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.21.42:331][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.42:331][322]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.42:331][322]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.21.42:331][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.42:365][324]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.42:365][324]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.21.42:365][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.42:365][324]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.42:365][324]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.21.42:365][324]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.42:365][324]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.21.42:365][324]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.42:365][324]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.21.42:365][324]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.21.42:365][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.42:365][324]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_7] [2020.04.29-13.21.42:365][324]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.42:365][324]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.42:545][335]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.21.42:935][359]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.21.42:935][359]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.21.42:935][359]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.42:935][359]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.21.42:935][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.42:935][359]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.42:935][359]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.21.42:935][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.42:951][360]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.42:951][360]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.21.42:951][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.42:951][360]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.42:951][360]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.21.42:951][360]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.42:951][360]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.21.42:951][360]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.42:951][360]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.21.42:951][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.42:951][360]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.21.42:951][360]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.42:951][360]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.21.42:951][360]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.42:952][360]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.42:952][360]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=235.934 [2020.04.29-13.21.43:003][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.21.43:843][416]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197972553080 [2020.04.29-13.21.43:843][416]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197972553080, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.21.43:872][417]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.21.43:872][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.43:890][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.21.44:016][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.21.44:016][426]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.44:017][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.21.44:017][426]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.44:018][426]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.44:018][426]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.44:018][426]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.21.44:018][426]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.44:018][426]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.44:018][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.21.44:018][426]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.44:018][426]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.21.44:018][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.44:018][426]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.21.44:018][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.44:018][426]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.21.44:052][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.29-13.21.44:080][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.21.44:081][430]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.44:082][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.21.44:082][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.44:113][432]GameFlow: OnRep_BegunPlayFenceGuid 05C587D2-08D7-EC40-4537-7BBE605932F7 [2020.04.29-13.21.44:113][432]GameFlow: BegunPlayFenceGuid 05C587D2-08D7-EC40-4537-7BBE605932F7 [2020.04.29-13.21.44:113][432]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000019 seconds [2020.04.29-13.21.44:113][432]GameFlow: ACollectable::BeginPlay [2020.04.29-13.21.44:113][432]GameFlow: BegunPlayFenceGuid 05C587D2-08D7-EC40-4537-7BBE605932F7 [2020.04.29-13.21.44:115][432]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.21.44:115][432]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.21.44:115][432]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.21.44:115][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.44:130][433]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.44:130][433]LogDBDPlayerMovement: StopSnapping Final Location (7421.776367 11412.616211 110.859192) [2020.04.29-13.21.44:130][433]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.21.44:130][433]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.21.44:130][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.44:130][433]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.44:130][433]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.21.44:130][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.44:130][433]Interaction: Interaction time: 2.000000 [2020.04.29-13.21.44:130][433]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-13.21.44:130][433]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 237.096893 [2020.04.29-13.21.44:130][433]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.21.44:130][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.44:146][434]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.44:146][434]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.21.44:146][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.44:146][434]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.44:146][434]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.04.29-13.21.44:146][434]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.21.44:146][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.44:177][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.29-13.21.45:159][496]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198268758348 [2020.04.29-13.21.45:160][496]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198268758348, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.21.45:897][541]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.21.46:090][553]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.46:090][553]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.21.46:090][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:090][553]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.46:090][553]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.21.46:090][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:091][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.21.46:107][554]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.21.46:123][555]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.46:123][555]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.21.46:123][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:123][555]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.46:123][555]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.21.46:123][555]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.46:123][555]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.21.46:123][555]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.46:123][555]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.21.46:123][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:123][555]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.29-13.21.46:123][555]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.46:123][555]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.46:123][555]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.46:123][555]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.21.46:123][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:123][555]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.46:123][555]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.21.46:123][555]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.46:123][555]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.21.46:123][555]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.46:123][555]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.21.46:123][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:123][555]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.04.29-13.21.46:123][555]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.46:123][555]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.46:187][559]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.21.46:187][559]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.21.46:187][559]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.21.46:187][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:189][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.29-13.21.46:204][560]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.21.46:204][560]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.21.46:204][560]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.46:204][560]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.21.46:204][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:204][560]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.46:204][560]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.21.46:204][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:219][561]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.46:219][561]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.21.46:219][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:219][561]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.46:219][561]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.21.46:219][561]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.46:219][561]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.21.46:219][561]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.46:219][561]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.21.46:219][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:219][561]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.21.46:219][561]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.46:219][561]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.21.46:220][561]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.46:220][561]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.46:239][562]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.21.46:250][563]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick [2020.04.29-13.21.46:251][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-13.21.46:283][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.29-13.21.46:285][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.29-13.21.46:335][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.21.46:335][568]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.46:387][571]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_001_C_2] [2020.04.29-13.21.46:387][571]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.46:387][571]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_2] [2020.04.29-13.21.46:387][571]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.46:389][571]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.46:389][571]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.46:389][571]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.21.46:389][571]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.46:389][571]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.46:389][571]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_2] [2020.04.29-13.21.46:389][571]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.46:389][571]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.21.46:389][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:389][571]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.21.46:389][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:425][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.21.46:425][573]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.46:425][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.21.46:425][573]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.46:426][573]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.46:426][573]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.46:426][573]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.21.46:426][573]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.46:426][573]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.46:426][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.21.46:426][573]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.46:426][573]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.21.46:426][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:426][573]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.21.46:426][573]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.21.46:426][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:426][573]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=239.408 [2020.04.29-13.21.46:444][574]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.46:444][574]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.21.46:444][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:444][574]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.46:444][574]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.21.46:444][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:445][574]Interaction: Interaction time: 0.000000 [2020.04.29-13.21.46:445][574]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.04.29-13.21.46:445][574]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.21.46:445][574]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.21.46:445][574]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.21.46:445][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:481][576]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.21.46:481][576]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.46:682][587]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.21.46:682][587]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.46:716][589]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.29-13.21.46:716][589]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.46:716][589]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.29-13.21.46:716][589]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.46:717][589]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.46:717][589]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.46:717][589]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.21.46:718][589]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.46:718][589]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.46:718][589]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.29-13.21.46:718][589]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.46:718][589]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.21.46:718][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:718][589]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.21.46:718][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:718][589]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.21.46:735][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.46:735][590]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.21.46:735][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:735][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.46:735][590]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.21.46:735][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:735][590]Interaction: Interaction time: 2.450000 [2020.04.29-13.21.46:735][590]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.21.46:735][590]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 239.700043 [2020.04.29-13.21.46:735][590]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.21.46:735][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:736][590]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.21.46:787][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.21.46:807][594]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-13.21.46:807][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.46:823][595]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.21.46:823][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.21.46:825][595]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.46:825][595]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.21.46:825][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:825][595]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.46:825][595]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.21.46:825][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:825][595]Interaction: Interaction time: 63.411549 [2020.04.29-13.21.46:825][595]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.21.46:825][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.46:825][595]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.21.46:918][600]GameFlow: Collected received : BP_Medkit_001_C_2. [2020.04.29-13.21.46:918][600]GameFlow: AddToInventory received : BP_Medkit_001_C_2. [2020.04.29-13.21.46:974][603]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-13.21.46:975][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.46:976][603]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.21.47:462][629]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.47:462][629]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.21.47:462][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.47:462][629]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.47:462][629]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.21.47:462][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.47:498][631]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.47:498][631]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.21.47:498][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.47:498][631]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.47:498][631]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.21.47:498][631]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.47:498][631]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.21.47:498][631]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.47:498][631]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.21.47:498][631]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_2] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.21.47:498][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.47:498][631]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_2] [2020.04.29-13.21.47:499][631]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.47:499][631]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.47:763][645]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.934887 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.21.47:764][645]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.29-13.21.48:930][707]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.21.49:169][720]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.21.49:259][725]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.21.49:259][725]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.21.49:259][725]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.21.49:259][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.49:262][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.21.49:276][726]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.21.49:276][726]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.21.49:276][726]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.49:276][726]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.21.49:276][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.49:276][726]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.49:276][726]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.21.49:276][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.49:295][727]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.49:295][727]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.21.49:295][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.49:295][727]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.49:295][727]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.21.49:295][727]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.49:295][727]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.21.49:295][727]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.49:295][727]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.21.49:295][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.49:295][727]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.21.49:295][727]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.49:295][727]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.21.49:295][727]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.49:295][727]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.49:295][727]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=2.277 [2020.04.29-13.21.49:367][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.21.49:371][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.21.49:372][731]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.21.49:374][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.21.49:552][741]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.21.49:552][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.50:143][774]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.21.50:143][774]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.50:972][822]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.21.51:538][857]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.21.51:538][857]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.21.51:670][865]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 172 [2020.04.29-13.21.52:539][919]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.21.52:539][919]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.21.52:539][919]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.21.52:539][919]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.21.52:557][920]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.21.54:411][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.21.54:411][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.54:411][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.29-13.21.54:411][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.54:411][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.29-13.21.54:411][ 35]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.54:540][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.29-13.21.54:540][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.54:910][ 66]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.244830 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.21.55:008][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.29-13.21.55:008][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.55:008][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.21.55:008][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.55:008][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.29-13.21.55:008][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.55:008][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.29-13.21.55:008][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.55:056][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-13.21.55:056][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.55:056][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-13.21.55:056][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.55:056][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-13.21.55:056][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.55:056][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.29-13.21.55:056][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.55:542][105]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.29-13.21.55:542][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.55:639][111]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-13.21.55:639][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.55:639][111]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-13.21.55:639][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.55:639][111]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-13.21.55:639][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.56:880][187]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.21.56:881][187]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.56:881][187]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.21.56:881][187]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.56:881][187]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.56:881][187]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.56:881][187]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.21.56:881][187]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.56:881][187]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.56:881][187]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.21.56:881][187]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.56:881][187]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.21.56:881][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.56:881][187]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.21.56:881][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.56:882][187]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=9.865 [2020.04.29-13.21.56:882][187]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.21.56:885][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.21.56:899][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.21.56:961][192]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.21.56:961][192]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.56:962][192]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.56:962][192]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.21.56:962][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.56:962][192]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.56:962][192]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.21.56:962][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.56:962][192]Interaction: Interaction time: 0.000000 [2020.04.29-13.21.56:962][192]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.21.56:962][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.57:059][198]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=10.042 [2020.04.29-13.21.57:960][254]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-13.21.57:961][254]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.57:961][254]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-13.21.57:961][254]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.57:962][254]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.57:962][254]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.57:962][254]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.21.57:962][254]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.57:962][254]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.57:962][254]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-13.21.57:962][254]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.57:962][254]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.21.57:962][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.57:962][254]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Male. [2020.04.29-13.21.57:962][254]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.21.57:962][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.57:994][256]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.21.58:092][262]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.21.58:092][262]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.21.58:092][262]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.58:092][262]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.21.58:092][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.58:092][262]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.58:092][262]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.21.58:092][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.58:108][263]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.58:108][263]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.21.58:108][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.58:108][263]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.58:108][263]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.21.58:108][263]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.58:108][263]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.21.58:108][263]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.58:108][263]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.21.58:108][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.58:108][263]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.21.58:108][263]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.58:108][263]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.21.58:108][263]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.58:108][263]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.58:108][263]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=11.090 [2020.04.29-13.21.58:123][264]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=11.107 [2020.04.29-13.21.58:154][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.21.58:156][266]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.21.58:156][266]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.58:156][266]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.21.58:156][266]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.58:162][266]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.21.58:164][266]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.21.58:173][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.58:173][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.58:173][267]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.21.58:173][267]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.58:173][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.58:173][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.21.58:173][267]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.58:174][267]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.21.58:174][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.58:174][267]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.21.58:174][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.58:175][267]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.21.58:192][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.21.58:221][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.21.58:221][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.58:222][270]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.58:222][270]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.21.58:222][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.58:222][270]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.58:222][270]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.21.58:222][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.58:222][270]Interaction: Interaction time: 0.000000 [2020.04.29-13.21.58:222][270]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.21.58:222][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.58:366][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.21.58:367][279]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.58:367][279]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.21.58:367][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.58:367][279]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.21.58:367][279]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.21.58:368][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.58:368][279]Interaction: Interaction time: 14.000000 [2020.04.29-13.21.58:368][279]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Male. [2020.04.29-13.21.58:368][279]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.04.29-13.21.58:368][279]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.21.58:368][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.58:384][280]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.29-13.21.58:400][281]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.21.58:980][317]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.58:980][317]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.21.58:980][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.58:980][317]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.58:980][317]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.21.58:980][317]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.58:980][317]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.21.58:980][317]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.21.58:980][317]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.21.58:980][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.21.58:980][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.21.58:980][317]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.58:980][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.21.58:980][317]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.58:980][317]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.21.58:981][317]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.21.58:981][317]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=11.963 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.21.58:996][318]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=11.980 [2020.04.29-13.21.59:031][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.21.59:174][329]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.21.59:174][329]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.21.59:174][329]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=12.157 [2020.04.29-13.21.59:174][329]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=12.157 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.21.59:208][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.21.59:208][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.59:242][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.21.59:242][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.59:270][335]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.04.29-13.21.59:288][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.21.59:288][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.59:334][339]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.21.59:335][339]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.21.59:338][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.21.59:341][339]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - iKyune]: On [2020.04.29-13.21.59:341][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.21.59:451][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.21.59:451][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.21.59:482][348]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.21.59:482][348]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.21.59:482][348]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=12.466 [2020.04.29-13.21.59:482][348]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=12.466 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.21.59:901][374]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-13.22.01:333][460]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - iKyune]: Off [2020.04.29-13.22.01:401][464]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.29-13.22.01:401][464]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.01:401][464]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.29-13.22.01:401][464]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.01:402][464]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.01:402][464]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.01:402][464]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.22.01:402][464]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.01:402][464]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.01:402][464]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.29-13.22.01:402][464]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.01:403][464]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.22.01:403][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.01:403][464]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.22.01:403][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.01:403][464]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.22.01:505][470]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.22.01:506][470]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.01:506][470]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.22.01:506][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.01:506][470]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.01:506][470]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.22.01:506][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.01:506][470]Interaction: Interaction time: 56.468403 [2020.04.29-13.22.01:506][470]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.22.01:506][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.01:541][472]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.22.02:344][520]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.22.02:492][529]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.22.02:492][529]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=15.476 [2020.04.29-13.22.02:508][530]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.02:508][530]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.02:529][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.22.02:723][543]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.22.03:744][604]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.337855 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.22.09:205][917]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.09:205][917]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.09:205][917]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.22.09:205][917]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=22.188 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.22.09:623][943]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.22.09:623][943]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.22.09:623][943]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=22.607 [2020.04.29-13.22.09:623][943]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=22.607 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.22.09:625][943]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.22.09:625][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.09:708][948]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Injured AnimTag_Female. [2020.04.29-13.22.09:776][952]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.22.09:778][952]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.22.09:778][952]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.22.09:780][952]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.868361 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.22.09:785][952]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - iKyune]: On [2020.04.29-13.22.09:828][955]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-13.22.09:864][957]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.22.09:864][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.09:864][957]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.22.09:864][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.09:864][957]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.22.09:864][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.09:864][957]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.22.09:864][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.09:864][957]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.22.09:864][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.09:864][957]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.22.09:864][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.09:864][957]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.22.09:864][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.09:864][957]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.22.09:864][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.09:864][957]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.22.09:864][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.09:926][961]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.22.09:926][961]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.22.09:926][961]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=22.910 [2020.04.29-13.22.09:926][961]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=22.910 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.22.10:264][982]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.22.10:264][982]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.10:264][982]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.22.10:264][982]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.10:266][982]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.10:266][982]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.10:266][982]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.22.10:266][982]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.10:266][982]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.10:266][982]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.22.10:266][982]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.10:266][982]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.22.10:266][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.10:266][982]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.22.10:266][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.10:329][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.22.10:330][986]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.10:330][986]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.22.10:330][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.10:331][986]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.10:331][986]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.22.10:331][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.10:331][986]Interaction: Interaction time: 16.000000 [2020.04.29-13.22.10:331][986]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.22.10:331][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.10:348][987]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.22.10:348][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.10:348][987]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.22.10:348][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.10:348][987]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.22.10:348][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.10:348][987]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.22.10:348][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.10:348][987]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.22.10:348][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.10:348][987]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.22.10:348][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.10:348][987]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.22.10:348][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.10:348][987]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.22.10:348][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.10:348][987]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.22.10:348][987]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.10:579][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.22.10:579][ 1]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.11:570][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.22.11:570][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.11:703][ 67]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.11:703][ 67]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.22.11:703][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.11:703][ 67]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.11:703][ 67]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.22.11:703][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.11:703][ 67]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.11:703][ 67]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.22.11:703][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.11:703][ 67]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.11:703][ 67]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.22.11:703][ 67]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.11:703][ 67]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.22.11:703][ 67]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.11:704][ 67]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.22.11:704][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.11:704][ 67]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.22.11:704][ 67]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.11:704][ 67]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.11:705][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.22.11:773][ 71]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - iKyune]: Off [2020.04.29-13.22.12:380][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.22.12:476][113]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.12:476][113]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.22.12:476][113]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.22.12:476][113]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.22.12:476][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.12:477][113]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.22.12:477][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.12:477][113]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.12:477][113]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.22.12:477][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.12:507][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.22.12:509][115]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.12:509][115]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.22.12:509][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.12:509][115]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.12:509][115]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.22.12:509][115]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.12:509][115]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.22.12:509][115]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.12:509][115]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.22.12:509][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.12:509][115]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-13.22.12:509][115]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.12:509][115]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.12:511][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.22.12:769][131]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.22.12:769][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.12:846][136]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.22.12:846][136]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.12:846][136]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.22.12:846][136]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.12:848][136]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.12:848][136]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.12:848][136]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.22.12:848][136]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.12:848][136]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.12:848][136]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.22.12:848][136]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.12:848][136]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.22.12:848][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.12:848][136]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.22.12:848][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.12:912][140]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.12:912][140]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.22.12:912][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.12:912][140]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.12:912][140]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.22.12:912][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.12:912][140]Interaction: Interaction time: 15.314342 [2020.04.29-13.22.12:912][140]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.12:912][140]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.22.12:912][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.12:912][140]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.12:912][140]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.22.12:912][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.12:927][141]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.22.12:927][141]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=25.911 [2020.04.29-13.22.12:944][142]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.12:944][142]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.12:944][142]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.12:944][142]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.22.12:944][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.12:944][142]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.12:944][142]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.22.12:944][142]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.12:944][142]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.22.12:944][142]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.12:944][142]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.22.12:944][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.12:944][142]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.22.12:944][142]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.12:944][142]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.12:963][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.22.13:123][153]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.22.13:123][153]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.13:413][171]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.22.13:414][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.13:414][171]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.22.13:414][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.13:414][171]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.22.13:414][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.13:414][171]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.22.13:414][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.13:414][171]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.22.13:414][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.13:414][171]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.22.13:414][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.13:414][171]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.22.13:414][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.13:414][171]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.22.13:414][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.13:414][171]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.22.13:414][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.13:431][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.22.13:573][181]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.22.13:573][181]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.13:573][181]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.22.13:573][181]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.13:574][181]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.13:574][181]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.13:574][181]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.22.13:574][181]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.13:574][181]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.13:574][181]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.22.13:574][181]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.13:574][181]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.22.13:574][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.13:574][181]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.04.29-13.22.13:574][181]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.29-13.22.13:574][181]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.22.13:574][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.13:574][181]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.22.13:574][181]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.22.13:653][186]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.22.13:653][186]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.13:766][193]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.22.13:912][202]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.13:912][202]LogDBDPlayerMovement: StopSnapping Final Location (7743.764648 10256.434570 110.859261) [2020.04.29-13.22.13:912][202]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.22.13:912][202]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.22.13:912][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.13:912][202]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.13:912][202]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.22.13:912][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.13:912][202]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.22.13:912][202]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.04.29-13.22.13:912][202]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.22.13:912][202]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.22.13:912][202]Interaction: Interaction time: 2.700000 [2020.04.29-13.22.13:912][202]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.22.13:912][202]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.22.13:912][202]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-13.22.13:912][202]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 26.879210 [2020.04.29-13.22.13:912][202]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.22.13:912][202]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.22.13:912][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.13:913][202]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.22.13:915][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.22.13:917][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.22.13:919][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.22.13:919][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.22.13:919][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.22.14:041][210]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.14:041][210]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.14:749][254]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.22.14:750][254]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.14:750][254]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.22.14:750][254]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.14:751][254]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.14:751][254]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.14:751][254]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.22.14:751][254]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.14:751][254]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.14:751][254]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.22.14:751][254]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.14:751][254]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.22.14:751][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.14:751][254]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.22.14:751][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.14:846][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.22.14:847][260]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.14:847][260]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.22.14:847][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.14:847][260]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.14:848][260]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.22.14:848][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.14:848][260]Interaction: Interaction time: 16.000000 [2020.04.29-13.22.14:848][260]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.22.14:848][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.14:912][264]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.14:912][264]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.22.14:912][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.14:912][264]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.14:912][264]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.22.14:912][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.14:913][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.22.14:945][266]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.14:945][266]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.22.14:945][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.14:945][266]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.14:945][266]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.22.14:945][266]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.14:945][266]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.22.14:945][266]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.14:945][266]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.22.14:945][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.14:945][266]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.22.14:945][266]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.14:945][266]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.15:459][298]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.22.15:459][298]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.15:459][298]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.22.15:459][298]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.15:460][298]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.15:460][298]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.15:460][298]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.22.15:460][298]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.15:460][298]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.15:460][298]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.22.15:460][298]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.15:460][298]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.22.15:460][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.15:460][298]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.22.15:460][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.15:556][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.22.15:557][304]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.15:557][304]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.22.15:557][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.15:557][304]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.15:557][304]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.22.15:557][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.15:557][304]Interaction: Interaction time: 15.933122 [2020.04.29-13.22.15:557][304]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.22.15:557][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.16:607][369]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.22.16:622][370]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.22.16:622][370]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.22.16:622][370]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.16:622][370]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.22.16:622][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.16:622][370]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.22.16:622][370]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.22.16:623][370]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.16:623][370]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.22.16:623][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.16:639][371]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.16:639][371]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.22.16:639][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.16:639][371]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.16:639][371]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.22.16:639][371]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.16:639][371]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.22.16:639][371]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.16:639][371]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.22.16:639][371]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.22.16:639][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.16:639][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.22.16:639][371]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.16:639][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.22.16:639][371]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.16:639][371]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.16:750][378]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.22.16:750][378]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.16:798][381]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.22.16:798][381]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.16:800][381]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.16:800][381]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.16:800][381]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.22.16:800][381]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.16:800][381]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.16:800][381]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.22.16:800][381]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.16:800][381]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.22.16:800][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.16:800][381]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.22.16:800][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.16:863][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.22.16:864][385]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.16:864][385]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.22.16:864][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.16:864][385]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.16:864][385]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.22.16:864][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.16:864][385]Interaction: Interaction time: 16.000000 [2020.04.29-13.22.16:864][385]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.22.16:864][385]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.22.16:864][385]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.22.16:864][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.18:607][489]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.22.18:622][490]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.22.18:766][499]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.18:766][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.18:817][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.22.18:863][505]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.22.18:878][506]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.22.18:878][506]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.18:878][506]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.18:878][506]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.18:879][506]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.18:879][506]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.18:879][506]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.22.18:879][506]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.18:879][506]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.18:879][506]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.18:879][506]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.18:879][506]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.22.18:879][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.18:879][506]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.22.18:879][506]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.22.18:879][506]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.22.18:879][506]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.22.18:879][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.18:880][506]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.22.18:880][506]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.22.18:880][506]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-13.22.18:880][506]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.22.18:881][506]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-13.22.18:992][513]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.18:992][513]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.22.18:992][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.18:992][513]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.18:992][513]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.22.18:992][513]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.18:992][513]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.22.18:992][513]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.18:992][513]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.22.18:992][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.18:992][513]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.22.18:992][513]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.18:992][513]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.19:039][516]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.19:039][516]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.19:055][517]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.19:055][517]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.19:055][517]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.19:055][517]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.19:055][517]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.19:056][517]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.19:306][532]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.19:306][532]LogDBDPlayerMovement: StopSnapping Final Location (8248.781250 10902.586914 110.859573) [2020.04.29-13.22.19:306][532]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.22.19:306][532]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.22.19:306][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.19:306][532]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.19:306][532]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.22.19:306][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.19:306][532]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.22.19:307][532]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.22.19:307][532]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.22.19:307][532]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.22.19:307][532]AnimLeader: BP_SmallMeatLocker_Spirit_C_1 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.22.19:307][532]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.22.19:307][532]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.22.19:307][532]Interaction: Interaction time: 1.500000 [2020.04.29-13.22.19:307][532]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.22.19:307][532]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 32.271786 [2020.04.29-13.22.19:307][532]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.22.19:307][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.19:372][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Enabled [2020.04.29-13.22.20:741][620]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.22.20:790][623]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.22.20:872][628]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.22.20:872][628]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.22.20:872][628]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.22.20:872][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.20:872][628]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.22.20:872][628]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.22.20:872][628]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.22.20:872][628]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.04.29-13.22.20:875][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Disabled [2020.04.29-13.22.20:875][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.22.20:879][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.22.20:879][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.22.20:888][629]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.22.20:888][629]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.22.20:888][629]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.20:888][629]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.22.20:888][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.20:888][629]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.20:888][629]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.22.20:888][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.20:905][630]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.20:905][630]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.22.20:905][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.20:905][630]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.20:905][630]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.22.20:905][630]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.20:905][630]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.22.20:905][630]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.20:905][630]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.22.20:905][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.20:905][630]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.20:905][630]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.20:905][630]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.20:905][630]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.20:906][630]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.20:925][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.22.20:941][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.22.20:972][634]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.22.20:975][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Enabled [2020.04.29-13.22.20:976][634]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.22.20:976][634]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.22.20:977][634]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.22.20:977][634]AnimLeader: BP_SmallMeatLocker_Spirit_C_1 Requested to Play: HookCamperOut. [2020.04.29-13.22.20:977][634]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.22.20:977][634]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.22.20:977][634]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.22.20:980][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Disabled [2020.04.29-13.22.21:010][636]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.21:010][636]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.21:043][638]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.21:043][638]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.21:043][638]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.22.21:043][638]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.21:044][638]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.21:044][638]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.21:044][638]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.22.21:044][638]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.21:044][638]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.21:044][638]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.22.21:044][638]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.21:044][638]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.22.21:044][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.21:044][638]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.22.21:044][638]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.22.21:044][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.21:044][638]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=34.026 [2020.04.29-13.22.21:111][642]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.22.21:111][642]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.21:344][656]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.21:344][656]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.22.21:344][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.21:344][656]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.21:344][656]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.22.21:344][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.21:344][656]Interaction: Interaction time: 2.450000 [2020.04.29-13.22.21:344][656]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.22.21:344][656]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 34.309715 [2020.04.29-13.22.21:344][656]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.22.21:344][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.21:345][656]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.22.21:408][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.22.21:412][660]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.22.21:412][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.21:412][660]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.22.21:412][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.21:412][660]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.22.21:412][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.21:412][660]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.22.21:412][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.21:412][660]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.22.21:412][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.21:412][660]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.22.21:412][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.21:412][660]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.22.21:412][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.21:412][660]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.22.21:412][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.21:412][660]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.22.21:412][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.21:658][675]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.22.21:658][675]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.21:754][681]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.21:754][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.23:528][784]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.22.23:787][799]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.22.23:875][804]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.22.23:875][804]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.22.23:875][804]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.22.23:875][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.23:878][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.22.23:891][805]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.22.23:891][805]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.22.23:891][805]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.23:891][805]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.22.23:891][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.23:891][805]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.23:891][805]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.22.23:891][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.23:909][806]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.23:909][806]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.22.23:909][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.23:909][806]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.23:909][806]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.22.23:909][806]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.23:909][806]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.22.23:909][806]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.23:909][806]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.22.23:909][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.23:909][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.22.23:909][806]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.23:909][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.22.23:909][806]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.23:909][806]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.23:909][806]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=36.892 [2020.04.29-13.22.23:976][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.22.23:979][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.22.23:980][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.22.23:982][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.22.25:687][907]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.22.25:687][907]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.22.25:687][907]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.22.25:687][907]AnimLeader: BP_SmallMeatLocker_Spirit_C_1 Requested to Play: HookIdle. [2020.04.29-13.22.25:687][907]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.22.25:687][907]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.22.29:209][108]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.29:209][108]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.22.29:209][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.29:209][108]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.29:209][108]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.22.29:209][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.29:247][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.29:247][110]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.22.29:247][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.29:247][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.29:247][110]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.22.29:247][110]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.29:247][110]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.22.29:247][110]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.29:247][110]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.22.29:247][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.29:248][110]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.29-13.22.29:248][110]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.29:248][110]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.29:970][148]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 55.602417 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.22.30:068][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.22.30:144][157]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.22.30:144][157]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.22.30:144][157]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.22.30:144][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: Scalars [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: Textures [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: Vectors [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: Scalars [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: Textures [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: Vectors [2020.04.29-13.22.30:144][157]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.22.30:180][159]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.04.29-13.22.30:182][159]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.30:182][159]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.22.30:182][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.30:182][159]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.30:182][159]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.22.30:182][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.30:182][159]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.30:182][159]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.22.30:182][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.30:182][159]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.30:182][159]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.22.30:182][159]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.30:182][159]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.22.30:182][159]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.30:182][159]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.22.30:182][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.30:182][159]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.29-13.22.30:182][159]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.30:182][159]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.30:679][186]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.018953 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.22.30:681][186]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.22.30:684][186]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.22.30:684][186]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.22.30:684][186]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.22.30:684][186]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.22.30:684][186]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.22.30:684][186]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.22.30:684][186]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.22.30:684][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.22.30:717][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.22.30:756][190]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.22.30:774][191]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.30:774][191]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.22.30:774][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.30:774][191]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.30:774][191]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.22.30:774][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.30:774][191]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.30:774][191]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.22.30:774][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.30:774][191]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.30:774][191]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.22.30:774][191]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.30:774][191]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.22.30:774][191]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.30:774][191]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.22.30:774][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.30:774][191]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.22.30:774][191]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.30:774][191]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.30:808][193]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.397520 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.22.31:972][258]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.22.31:979][258]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.22.33:085][322]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_9] [2020.04.29-13.22.33:085][322]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.33:085][322]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_9] [2020.04.29-13.22.33:085][322]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.33:087][322]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.33:087][322]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.33:087][322]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.22.33:087][322]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.33:087][322]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.33:087][322]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_9] [2020.04.29-13.22.33:087][322]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.33:087][322]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.22.33:087][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.33:087][322]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.29-13.22.33:087][322]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.22.33:087][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.33:088][322]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.22.33:384][339]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.33:384][339]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.22.33:384][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.33:384][339]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.33:384][339]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.22.33:384][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.33:384][339]Interaction: Interaction time: 1.050000 [2020.04.29-13.22.33:384][339]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.29-13.22.33:384][339]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.29-13.22.33:384][339]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.22.33:384][339]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.22.33:384][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.33:418][341]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.22.33:678][356]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.29-13.22.34:426][400]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.34:426][400]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.22.34:426][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.34:426][400]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.34:426][400]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.22.34:426][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.34:460][402]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.34:460][402]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.22.34:460][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.34:460][402]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.34:460][402]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.22.34:460][402]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.34:460][402]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.22.34:460][402]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.34:460][402]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.22.34:460][402]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.22.34:460][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.34:460][402]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_9] [2020.04.29-13.22.34:460][402]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.34:460][402]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.37:442][575]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.167304 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.22.38:993][661]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.22.38:993][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.38:993][661]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.22.38:993][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.38:993][661]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.22.38:993][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.39:129][669]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-13.22.39:129][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.39:608][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-13.22.39:608][697]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.39:608][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.22.39:608][697]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.39:608][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.22.39:608][697]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.39:608][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.22.39:608][697]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.39:659][700]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.22.39:659][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.39:659][700]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-13.22.39:659][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.39:659][700]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-13.22.39:659][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.39:659][700]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.22.39:659][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.40:122][727]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.22.40:122][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.40:176][730]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-13.22.40:257][735]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.22.40:257][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.40:258][735]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-13.22.40:258][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.40:258][735]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-13.22.40:258][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.45:268][ 18]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.45:268][ 18]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.45:268][ 18]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.45:268][ 18]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.45:270][ 18]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:270][ 18]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:270][ 18]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.22.45:270][ 18]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.45:270][ 18]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:270][ 18]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.45:270][ 18]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.45:270][ 18]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.22.45:270][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:270][ 18]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.22.45:270][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:301][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.22.45:302][ 20]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:302][ 20]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.22.45:302][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:302][ 20]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:302][ 20]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.22.45:302][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:302][ 20]Interaction: Interaction time: 1.500000 [2020.04.29-13.22.45:302][ 20]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.22.45:302][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:334][ 22]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.22.45:334][ 22]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.22.45:334][ 22]AnimLeader: BP_SmallMeatLocker_Spirit_C_1 Requested to Play: HookAttemptEscape. [2020.04.29-13.22.45:335][ 22]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.22.45:335][ 22]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.22.45:335][ 22]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-13.22.45:335][ 22]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.22.45:335][ 22]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:335][ 22]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.22.45:335][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:335][ 22]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:335][ 22]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.22.45:335][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:335][ 22]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:335][ 22]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.22.45:335][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:336][ 22]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:336][ 22]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.22.45:336][ 22]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.45:336][ 22]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.22.45:336][ 22]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.45:336][ 22]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.22.45:336][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:336][ 22]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.45:336][ 22]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.45:336][ 22]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:337][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.22.45:367][ 24]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.22.45:367][ 24]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.22.45:367][ 24]AnimLeader: BP_SmallMeatLocker_Spirit_C_1 Requested to Play: HookIdle. [2020.04.29-13.22.45:367][ 24]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.22.45:367][ 24]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.22.45:592][ 38]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.45:592][ 38]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.45:592][ 38]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.45:592][ 38]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.45:594][ 38]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:594][ 38]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:594][ 38]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.22.45:594][ 38]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.45:594][ 38]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:594][ 38]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.45:594][ 38]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.45:594][ 38]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.22.45:594][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:594][ 38]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.22.45:594][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:659][ 42]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:659][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.22.45:659][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:659][ 42]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:659][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.22.45:659][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:659][ 42]Interaction: Interaction time: 1.500000 [2020.04.29-13.22.45:659][ 42]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:659][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.22.45:659][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:659][ 42]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:659][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.22.45:659][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:690][ 44]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.22.45:690][ 44]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.22.45:690][ 44]AnimLeader: BP_SmallMeatLocker_Spirit_C_1 Requested to Play: HookAttemptEscape. [2020.04.29-13.22.45:690][ 44]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.22.45:690][ 44]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.22.45:690][ 44]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-13.22.45:691][ 44]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:691][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.22.45:691][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:691][ 44]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:691][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.22.45:691][ 44]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.45:691][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.22.45:691][ 44]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.45:691][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.22.45:691][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:691][ 44]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.45:691][ 44]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.45:691][ 44]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:722][ 46]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.22.45:722][ 46]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.22.45:722][ 46]AnimLeader: BP_SmallMeatLocker_Spirit_C_1 Requested to Play: HookIdle. [2020.04.29-13.22.45:722][ 46]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.22.45:722][ 46]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.22.45:834][ 53]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.45:834][ 53]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.45:835][ 53]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.45:835][ 53]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.45:836][ 53]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:836][ 53]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:836][ 53]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.22.45:836][ 53]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.45:836][ 53]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:836][ 53]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.45:836][ 53]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.45:837][ 53]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.22.45:837][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:837][ 53]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.22.45:837][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:837][ 53]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.22.45:931][ 59]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-13.22.45:931][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.UnhookChargeable Enabled?: Enabled [2020.04.29-13.22.45:933][ 59]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:933][ 59]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.22.45:933][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:933][ 59]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:933][ 59]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.22.45:933][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:933][ 59]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.22.45:933][ 59]Interaction: Interaction time: 1.000000 [2020.04.29-13.22.45:933][ 59]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.04.29-13.22.45:933][ 59]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.04.29-13.22.45:933][ 59]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-13.22.45:933][ 59]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.22.45:933][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.45:949][ 60]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.22.45:964][ 61]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.22.45:964][ 61]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.22.45:964][ 61]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.22.45:964][ 61]AnimLeader: BP_SmallMeatLocker_Spirit_C_1 Requested to Play: UnhookIn. [2020.04.29-13.22.45:964][ 61]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.22.45:964][ 61]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-13.22.45:964][ 61]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.22.45:997][ 63]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:997][ 63]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.45:997][ 63]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.22.46:273][ 80]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.22.46:935][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.UnhookChargeable Enabled?: Disabled [2020.04.29-13.22.47:029][127]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.22.47:029][127]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.22.47:030][127]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.22.47:030][127]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 15.000000, Lifetime Duration: 15.000000 [2020.04.29-13.22.47:031][127]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.22.47:031][127]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.22.47:031][127]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.22.47:031][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.47:061][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.22.47:063][129]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.47:063][129]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.22.47:063][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.47:063][129]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.22.47:063][129]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.22.47:063][129]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.22.47:063][129]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.04.29-13.22.47:063][129]AnimLeader: BP_SmallMeatLocker_Spirit_C_1 Requested to Play: UnhookOut. [2020.04.29-13.22.47:063][129]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.22.47:063][129]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-13.22.47:063][129]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.22.47:064][129]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.47:064][129]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.29-13.22.47:064][129]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.22.47:064][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.47:066][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.22.47:141][134]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.22.47:141][134]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.168957 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.22.47:142][134]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.22.47:143][134]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.22.47:143][134]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.22.47:143][134]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.29-13.22.47:303][144]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.29-13.22.47:303][144]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.47:303][144]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.29-13.22.47:303][144]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.47:304][144]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.47:304][144]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.47:304][144]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.22.47:304][144]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.47:304][144]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.47:304][144]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.29-13.22.47:304][144]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.47:304][144]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.22.47:304][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.47:304][144]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.22.47:304][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.47:336][146]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.22.47:399][150]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.22.47:400][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-13.22.47:401][150]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.47:401][150]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.22.47:401][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.47:401][150]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.47:401][150]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.22.47:401][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.47:401][150]Interaction: Interaction time: 80.000000 [2020.04.29-13.22.47:401][150]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.22.47:401][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.47:433][152]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.22.48:480][217]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.22.48:480][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.UnhookChargeable Enabled?: Enabled [2020.04.29-13.22.48:481][217]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.48:482][217]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.22.48:482][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.48:482][217]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.22.48:482][217]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.48:482][217]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.22.48:482][217]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.48:482][217]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.22.48:482][217]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.48:482][217]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_1] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.22.48:482][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.48:482][217]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.22.48:482][217]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_1] [2020.04.29-13.22.48:482][217]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.48:482][217]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.48:483][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.UnhookChargeable Enabled?: Disabled [2020.04.29-13.22.48:514][219]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.48:514][219]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.51:066][377]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.22.51:078][378]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.29-13.22.51:513][405]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.22.51:513][405]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.22.51:968][433]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.22.52:520][467]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.22.52:520][467]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.22.52:768][482]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.52:768][482]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.52:768][482]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.22.52:768][482]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=65.749 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.22.52:786][483]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.22.52:786][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.52:787][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.22.52:820][485]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.22.52:820][485]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.52:833][486]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.22.52:833][486]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.22.52:833][486]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=65.816 [2020.04.29-13.22.52:833][486]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=65.816 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.22.52:852][487]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.22.52:852][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.52:931][492]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Male. [2020.04.29-13.22.52:933][492]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.22.52:933][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.52:933][492]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.22.52:933][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.52:933][492]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.22.52:933][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.52:933][492]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.22.52:933][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.52:933][492]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.22.52:933][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.52:933][492]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.22.52:933][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.52:933][492]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.22.52:933][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.52:933][492]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.22.52:933][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.52:933][492]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.22.52:933][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.52:994][496]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.29-13.22.52:995][496]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.22.52:995][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.22.52:998][496]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Why So Serious]: On [2020.04.29-13.22.52:998][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.22.53:062][500]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 38 [2020.04.29-13.22.53:142][505]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.22.53:142][505]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.22.53:142][505]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=66.123 [2020.04.29-13.22.53:142][505]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=66.123 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.22.53:459][523]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.22.53:459][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.53:459][523]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.22.53:459][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.53:459][523]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.22.53:459][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.53:459][523]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.22.53:459][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.53:459][523]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.22.53:459][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.53:459][523]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.22.53:459][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.53:459][523]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.22.53:459][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.53:460][523]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.22.53:460][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.53:460][523]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.22.53:460][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.53:525][527]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.22.53:525][527]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.22.53:525][527]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.22.53:525][527]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.22.53:567][529]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.22.53:656][534]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.22.53:656][534]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.53:691][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.22.53:691][536]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.53:729][538]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.22.53:729][538]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.54:694][591]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.308211 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.22.54:998][607]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Why So Serious]: Off [2020.04.29-13.22.56:158][673]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.22.56:158][673]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=69.140 [2020.04.29-13.22.56:174][674]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.29-13.22.56:174][674]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.56:174][674]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.29-13.22.56:174][674]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.56:176][674]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.56:176][674]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.22.56:177][674]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.56:177][674]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.56:177][674]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.22.56:177][674]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.22.56:177][674]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.56:177][674]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.29-13.22.56:177][674]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.56:177][674]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.22.56:177][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.56:177][674]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.22.56:177][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.56:177][674]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.22.56:195][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.22.56:197][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.22.56:261][679]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.22.56:263][679]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.56:263][679]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.22.56:263][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.56:263][679]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.22.56:263][679]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.22.56:263][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.56:263][679]Interaction: Interaction time: 83.743515 [2020.04.29-13.22.56:263][679]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.22.56:263][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.22.56:263][679]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.22.56:666][702]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198423181573 [2020.04.29-13.22.56:679][702]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198423181573, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.22.58:363][796]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.22.58:363][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.58:363][796]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.29-13.22.58:363][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.58:363][796]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.29-13.22.58:363][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.58:502][804]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.29-13.22.58:502][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.58:951][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.29-13.22.58:951][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.58:951][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.22.58:951][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.58:951][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.29-13.22.58:951][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.58:951][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.29-13.22.58:951][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.59:003][832]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-13.22.59:003][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.59:003][832]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-13.22.59:003][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.59:004][832]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-13.22.59:004][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.59:004][832]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.29-13.22.59:004][832]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.59:018][833]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.455976 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.22.59:477][859]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.29-13.22.59:477][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.59:633][868]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-13.22.59:633][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.59:633][868]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-13.22.59:633][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.22.59:633][868]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-13.22.59:633][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.01:623][987]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.537298 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.23.01:623][987]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.29-13.23.01:847][ 1]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.29-13.23.01:847][ 1]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.01:848][ 1]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.29-13.23.01:848][ 1]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.01:849][ 1]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.01:849][ 1]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.01:849][ 1]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.23.01:849][ 1]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.01:849][ 1]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.01:849][ 1]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.29-13.23.01:849][ 1]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.01:849][ 1]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.01:849][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.01:849][ 1]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.01:849][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.01:881][ 3]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.23.02:059][ 14]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.02:059][ 14]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.02:059][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.02:059][ 14]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.02:059][ 14]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.02:059][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.02:059][ 14]Interaction: Interaction time: 0.600000 [2020.04.29-13.23.02:059][ 14]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.04.29-13.23.02:059][ 14]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.29-13.23.02:059][ 14]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.23.02:059][ 14]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.02:059][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.02:075][ 15]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.23.02:122][ 18]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.23.02:122][ 18]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.23.02:381][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.23.02:381][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.02:381][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.29-13.23.02:381][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.02:381][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.29-13.23.02:381][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.02:462][ 39]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.23.02:478][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.29-13.23.02:478][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.02:542][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.02:542][ 44]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.02:542][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.02:542][ 44]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.02:543][ 44]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.02:543][ 44]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.02:543][ 44]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.23.02:543][ 44]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.02:543][ 44]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.02:543][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.02:543][ 44]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.02:543][ 44]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.02:543][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.02:543][ 44]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.02:543][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.02:543][ 44]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=75.524 [2020.04.29-13.23.02:544][ 44]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.23.02:547][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.23.02:561][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.23.02:590][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.02:590][ 47]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.02:591][ 47]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.02:592][ 47]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.02:592][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.02:592][ 47]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.02:592][ 47]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.02:592][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.02:592][ 47]Interaction: Interaction time: 0.000000 [2020.04.29-13.23.02:592][ 47]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.02:592][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.02:610][ 48]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.23.02:664][ 51]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.02:664][ 51]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.02:664][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.02:664][ 51]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.02:664][ 51]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.02:664][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.02:664][ 51]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.02:664][ 51]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.02:665][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.02:665][ 51]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.02:665][ 51]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.23.02:665][ 51]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.02:665][ 51]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.02:665][ 51]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.02:665][ 51]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.23.02:665][ 51]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.02:665][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.02:665][ 51]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.29-13.23.02:665][ 51]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.02:665][ 51]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.02:718][ 54]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=75.700 [2020.04.29-13.23.03:137][ 77]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-13.23.03:137][ 77]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-13.23.03:137][ 77]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-13.23.03:137][ 77]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-13.23.03:408][ 92]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.23.03:764][112]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.23.03:765][112]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.23.03:765][112]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.23.03:765][112]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.03:765][112]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.03:765][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.03:765][112]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.03:765][112]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.03:765][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.03:783][113]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.03:783][113]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.03:783][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.03:783][113]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.03:783][113]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.23.03:784][113]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.03:784][113]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.03:784][113]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.03:784][113]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.03:784][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.03:784][113]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.03:784][113]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.03:784][113]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.03:784][113]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.03:784][113]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.03:784][113]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=76.766 [2020.04.29-13.23.03:801][114]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=76.784 [2020.04.29-13.23.03:802][114]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.29-13.23.03:802][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.03:853][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.23.03:855][117]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.03:855][117]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.03:855][117]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.23.03:855][117]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.03:862][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.23.03:864][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.23.03:871][118]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.03:871][118]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.03:871][118]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.23.03:871][118]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.03:871][118]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.03:871][118]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.23.03:871][118]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.03:871][118]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.03:871][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.03:871][118]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.03:871][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.03:872][118]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.23.03:893][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.23.03:923][121]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.23.03:923][121]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.03:924][121]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.03:924][121]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.03:924][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.03:924][121]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.03:924][121]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.03:924][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.03:924][121]Interaction: Interaction time: 0.000000 [2020.04.29-13.23.03:924][121]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.03:924][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.04:029][127]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.23.04:029][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.04:029][127]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.29-13.23.04:029][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.04:029][127]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.29-13.23.04:030][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.04:133][133]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.280 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=77.116 [2020.04.29-13.23.04:448][151]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=77.431 [2020.04.29-13.23.04:554][157]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=77.536 [2020.04.29-13.23.04:625][161]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=77.607 [2020.04.29-13.23.04:835][173]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=77.818 [2020.04.29-13.23.05:491][210]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.23.05:491][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.05:491][210]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.29-13.23.05:491][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.05:491][210]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.29-13.23.05:491][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.05:802][227]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.29-13.23.05:802][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.05:937][235]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.401466 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.23.06:581][272]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.04.29-13.23.06:581][272]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.06:581][272]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.04.29-13.23.06:581][272]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.06:583][272]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.06:583][272]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.06:583][272]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.23.06:583][272]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.06:583][272]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.06:583][272]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.04.29-13.23.06:583][272]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.06:583][272]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.06:583][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.06:583][272]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.06:583][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.06:600][273]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.23.06:772][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.29-13.23.06:774][283]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.06:774][283]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.06:774][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.06:774][283]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.06:774][283]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.06:774][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.06:774][283]Interaction: Interaction time: 10.000000 [2020.04.29-13.23.06:774][283]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Female. [2020.04.29-13.23.06:775][283]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.04.29-13.23.06:775][283]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.06:775][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.06:811][285]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.23.07:035][298]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=80.018 [2020.04.29-13.23.07:137][304]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=80.120 [2020.04.29-13.23.08:361][375]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-13.23.08:361][375]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.29-13.23.08:710][396]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-13.23.08:723][396]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...7496] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.04.29-13.23.08:723][396]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.29-13.23.08:880][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.23.08:880][405]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.08:880][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.23.08:880][405]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.08:880][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.23.08:880][405]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.08:882][405]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.29-13.23.08:882][405]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.08:882][405]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.29-13.23.08:882][405]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.08:882][405]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.08:882][405]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.08:882][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.08:882][405]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.08:882][405]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.23.08:882][405]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.08:882][405]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.08:882][405]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.08:882][405]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.08:882][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.08:882][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.23.08:882][405]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.08:882][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.23.08:882][405]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.08:882][405]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.08:884][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.23.08:898][406]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.08:898][406]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.08:898][406]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.23.08:898][406]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.08:898][406]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.08:898][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.23.08:898][406]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.08:898][406]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.08:898][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.08:898][406]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_In Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.04.29-13.23.08:898][406]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-13.23.08:898][406]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.08:898][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.08:898][406]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=81.880 Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-13.23.08:898][406]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=81.880 [2020.04.29-13.23.08:901][406]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.23.08:950][409]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.23.08:950][409]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.08:953][409]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Why So Serious]: On [2020.04.29-13.23.09:141][420]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.29-13.23.09:900][465]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.09:900][465]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.09:900][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.09:900][465]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter [2020.04.29-13.23.09:900][465]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.09:900][465]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.09:900][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.09:900][465]Interaction: Interaction time: 2.000000 [2020.04.29-13.23.09:900][465]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-13.23.09:900][465]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Middle Gunslinger AnimTag_FPV. [2020.04.29-13.23.09:900][465]LogSM: Error: Play Update Montage AM_UK_Stun_FPV_LOOP Duration 2.000000 Timestamp 82.866859 [2020.04.29-13.23.09:900][465]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.09:900][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.09:900][465]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveEnter For BP_Slasher_Character_19_C_0 at Time=82.883 [2020.04.29-13.23.09:900][465]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=82.883 Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-13.23.09:901][465]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Stun_FPV_LOOP [2020.04.29-13.23.10:950][530]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Why So Serious]: Off [2020.04.29-13.23.11:254][549]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.23.11:544][567]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.23.11:770][581]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.23.11:900][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.23.11:900][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.23.11:900][589]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.11:900][589]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.11:900][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.11:900][589]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve [2020.04.29-13.23.11:900][589]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.11:900][589]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-13.23.11:900][589]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Out Gunslinger AnimTag_FPV. [2020.04.29-13.23.11:900][589]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.11:900][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.11:900][589]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurve For BP_Slasher_Character_19_C_0 at Time=84.883 [2020.04.29-13.23.11:900][589]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=84.883 Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-13.23.11:980][594]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.23.12:190][607]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.23.12:255][611]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.111117 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.23.12:319][615]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.29-13.23.12:367][618]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.23.12:552][629]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.23.12:708][638]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.23.12:883][648]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.23.12:937][651]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.12:937][651]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.12:937][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.12:937][651]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit [2020.04.29-13.23.12:937][651]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.12:937][651]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.23.12:937][651]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.12:937][651]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.12:937][651]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.12:937][651]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.12:937][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.12:937][651]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.23.12:937][651]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.12:937][651]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.23.12:937][651]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.12:937][651]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.12:937][651]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveExit For BP_Slasher_Character_19_C_0 at Time=85.919 [2020.04.29-13.23.12:959][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.23.12:993][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.23.13:040][657]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.23.13:040][657]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.13:040][657]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.23.13:041][657]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.13:042][657]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.13:042][657]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.13:042][657]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.23.13:042][657]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.13:042][657]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.13:042][657]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.23.13:042][657]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.13:042][657]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.13:042][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.13:042][657]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.13:042][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.13:042][657]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.23.13:094][660]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.23.13:094][660]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.13:217][667]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.23.13:323][673]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.13:323][673]LogDBDPlayerMovement: StopSnapping Final Location (9883.000000 10357.200195 110.859360) [2020.04.29-13.23.13:323][673]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.23.13:323][673]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.13:323][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.13:323][673]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.13:323][673]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.13:323][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.13:323][673]Interaction: Interaction time: 2.600000 [2020.04.29-13.23.13:323][673]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger AnimTag_FPV. [2020.04.29-13.23.13:324][673]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet_FPV Duration 2.600000 Timestamp 86.286827 [2020.04.29-13.23.13:324][673]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.23.13:324][673]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.13:324][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.13:759][698]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.29-13.23.13:759][698]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.13:759][698]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.29-13.23.13:759][698]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.13:759][698]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.23.13:760][698]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.13:760][698]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.13:760][698]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.23.13:760][698]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.13:761][698]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.13:761][698]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.29-13.23.13:761][698]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.13:761][698]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.13:761][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.13:761][698]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.13:761][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.13:761][698]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.23.14:060][716]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.14:060][716]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.14:060][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.14:060][716]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.14:060][716]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.14:060][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.14:060][716]Interaction: Interaction time: 0.700000 [2020.04.29-13.23.14:060][716]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.04.29-13.23.14:060][716]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.29-13.23.14:060][716]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.23.14:060][716]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.14:060][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.14:124][720]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-13.23.14:124][720]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.23.14:127][721]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.23.14:754][759]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.23.14:769][760]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.14:769][760]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.14:769][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.14:769][760]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.14:769][760]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.14:769][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.14:769][760]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.23.14:769][760]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.23.14:800][762]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.23.14:801][762]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.14:801][762]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.14:801][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.14:801][762]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.14:801][762]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.23.14:801][762]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.14:801][762]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.14:801][762]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.14:801][762]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.23.14:802][762]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.14:802][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.14:802][762]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_5] [2020.04.29-13.23.14:802][762]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.14:802][762]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.15:718][818]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.23.15:915][829]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.23.15:932][830]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.23.15:932][830]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.23.15:932][830]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.15:932][830]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.15:932][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.15:932][830]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.15:932][830]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.15:932][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.15:950][831]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.15:951][831]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.15:951][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.15:951][831]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.15:951][831]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.23.15:951][831]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.15:951][831]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.15:951][831]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.15:951][831]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.23.15:951][831]Interaction: Verbose: [DestroyRight][Bookshelf_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.15:951][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.15:951][831]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.23.15:951][831]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.15:951][831]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.23.15:951][831]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.15:951][831]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.15:971][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.23.16:030][836]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198423181573 [2020.04.29-13.23.16:038][836]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198423181573, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.23.16:510][863]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.23.16:510][863]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.16:510][863]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.16:511][863]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.16:512][863]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.16:512][863]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.16:512][863]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.23.16:512][863]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.16:512][863]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.16:512][863]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.16:512][863]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.16:512][863]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.16:512][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.16:512][863]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.23.16:512][863]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.16:512][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.16:512][863]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=89.493 [2020.04.29-13.23.16:578][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.16:578][867]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.16:778][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.29-13.23.16:807][881]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.23.16:807][881]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.23.16:808][881]GameFlow: OnRep_BegunPlayFenceGuid 06023FB3-08D7-EC40-7C78-5F9E65DFA465 [2020.04.29-13.23.16:808][881]GameFlow: BegunPlayFenceGuid 06023FB3-08D7-EC40-7C78-5F9E65DFA465 [2020.04.29-13.23.16:808][881]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000021 seconds [2020.04.29-13.23.16:808][881]GameFlow: ACollectable::BeginPlay [2020.04.29-13.23.16:808][881]GameFlow: BegunPlayFenceGuid 06023FB3-08D7-EC40-7C78-5F9E65DFA465 [2020.04.29-13.23.16:810][881]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.23.16:810][881]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.23.16:810][881]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.23.16:810][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.16:824][882]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.16:824][882]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.16:824][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.16:824][882]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.16:824][882]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.16:824][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.16:824][882]Interaction: Interaction time: 2.450000 [2020.04.29-13.23.16:824][882]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.23.16:824][882]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 89.789635 [2020.04.29-13.23.16:824][882]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.16:824][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.16:825][882]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.23.16:839][883]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_LootBasementChest Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.23.16:840][883]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.16:840][883]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.16:840][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.16:840][883]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.16:841][883]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Female. [2020.04.29-13.23.16:841][883]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.16:841][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.16:871][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.23.17:421][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.29-13.23.17:421][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.17:549][927]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.17:549][927]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.17:549][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.17:549][927]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.17:549][927]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.17:549][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.17:549][927]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.17:549][927]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.17:549][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.17:549][927]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.17:549][927]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.23.17:549][927]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.17:549][927]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.17:549][927]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.17:549][927]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.17:549][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.17:549][927]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.29-13.23.17:549][927]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.17:549][927]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.17:646][933]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.23.17:646][933]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.17:646][933]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.29-13.23.17:646][933]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.17:646][933]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.29-13.23.17:646][933]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.18:149][965]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961105977 [2020.04.29-13.23.18:155][965]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961105977, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.23.18:177][966]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.608922 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.23.18:475][984]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 26.933352 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.23.18:642][994]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-13.23.18:642][994]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.18:642][994]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-13.23.18:642][994]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.18:644][994]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.18:644][994]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.18:644][994]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.23.18:644][994]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.18:644][994]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.18:644][994]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-13.23.18:644][994]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.18:644][994]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.18:644][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.18:644][994]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.18:644][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.18:644][994]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.23.18:742][ 0]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.23.18:744][ 0]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.18:745][ 0]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.18:745][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.18:745][ 0]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.18:745][ 0]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.18:745][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.18:745][ 0]Interaction: Interaction time: 39.788628 [2020.04.29-13.23.18:745][ 0]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.18:745][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.18:745][ 0]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.23.18:811][ 4]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.18:811][ 4]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.18:811][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.18:811][ 4]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.18:811][ 4]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.23.18:812][ 4]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.18:812][ 4]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.18:812][ 4]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.18:812][ 4]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.18:812][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.18:812][ 4]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.04.29-13.23.18:812][ 4]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.18:812][ 4]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.19:022][ 16]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.23.19:174][ 25]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.29-13.23.19:174][ 25]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.19:174][ 25]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.29-13.23.19:174][ 25]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.19:176][ 25]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.19:176][ 25]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.19:176][ 25]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.23.19:176][ 25]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.19:176][ 25]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.19:176][ 25]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.29-13.23.19:176][ 25]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.19:176][ 25]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.19:176][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.19:176][ 25]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.19:176][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.19:243][ 29]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.19:243][ 29]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.19:243][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.19:243][ 29]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.19:243][ 29]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.19:243][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.19:243][ 29]Interaction: Interaction time: 0.000000 [2020.04.29-13.23.19:243][ 29]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Female. [2020.04.29-13.23.19:243][ 29]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.23.19:243][ 29]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.23.19:243][ 29]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.19:243][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.19:260][ 30]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.23.19:343][ 35]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198045356634 [2020.04.29-13.23.19:343][ 35]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.23.19:343][ 35]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.23.19:344][ 35]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.23.19:344][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.19:346][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.23.19:361][ 36]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198045356634, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.23.19:362][ 36]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.23.19:363][ 36]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.23.19:363][ 36]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.19:363][ 36]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.19:363][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.19:363][ 36]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.19:363][ 36]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.19:363][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.19:379][ 37]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.19:379][ 37]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.19:379][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.19:379][ 37]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.19:379][ 37]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.23.19:379][ 37]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.19:379][ 37]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.19:379][ 37]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.19:379][ 37]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.19:379][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.19:379][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.19:379][ 37]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.19:379][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.19:379][ 37]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.19:379][ 37]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.19:379][ 37]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=92.361 [2020.04.29-13.23.19:446][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.23.19:449][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.23.19:451][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.23.19:453][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.23.19:725][ 57]GameFlow: OnDropped 392.779663 [2020.04.29-13.23.19:725][ 57]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.04.29-13.23.19:725][ 57]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.04.29-13.23.19:762][ 59]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.23.20:213][ 85]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.23.20:247][ 87]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.20:247][ 87]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.20:247][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.20:247][ 87]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.20:247][ 87]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.20:247][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.20:247][ 87]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.20:247][ 87]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.20:247][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.20:247][ 87]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.20:247][ 87]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.23.20:247][ 87]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.20:247][ 87]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.20:247][ 87]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.20:247][ 87]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.23.20:247][ 87]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.20:247][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.20:247][ 87]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.29-13.23.20:247][ 87]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.20:247][ 87]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.20:554][105]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.29-13.23.20:554][105]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.20:554][105]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.29-13.23.20:554][105]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.20:556][105]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.20:556][105]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.20:556][105]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.23.20:556][105]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.20:556][105]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.20:556][105]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.29-13.23.20:556][105]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.20:556][105]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.20:556][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.20:556][105]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.20:556][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.20:623][109]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.23.20:657][111]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.23.20:659][111]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.20:659][111]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.20:659][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.20:659][111]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.20:659][111]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.20:659][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.20:659][111]Interaction: Interaction time: 43.719727 [2020.04.29-13.23.20:659][111]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.20:659][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.20:692][113]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.23.21:661][172]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.21:661][172]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.21:661][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.21:661][172]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.21:661][172]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.21:661][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.21:692][174]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.21:692][174]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.21:692][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.21:692][174]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.21:692][174]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.23.21:692][174]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.21:692][174]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.21:692][174]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.21:693][174]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.21:693][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.21:693][174]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.29-13.23.21:693][174]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.21:693][174]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.22:459][220]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.702608 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.23.22:911][245]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-13.23.22:911][245]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.23.24:005][304]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.29-13.23.24:005][304]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.24:005][304]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.29-13.23.24:006][304]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.24:007][304]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.24:007][304]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.24:007][304]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.23.24:007][304]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.24:007][304]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.24:007][304]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.29-13.23.24:007][304]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.24:007][304]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.24:007][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.24:007][304]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.24:007][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.24:007][304]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.23.24:096][309]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.23.24:098][309]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.24:098][309]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.24:098][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.24:098][309]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.24:098][309]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.24:098][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.24:098][309]Interaction: Interaction time: 34.857864 [2020.04.29-13.23.24:098][309]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.24:098][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.24:098][309]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.23.24:252][318]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198067279460 [2020.04.29-13.23.24:264][318]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198067279460, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.23.25:388][379]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198073435380 [2020.04.29-13.23.25:402][379]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198073435380, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.23.25:533][386]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-13.23.25:533][386]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-13.23.25:533][386]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-13.23.25:533][386]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-13.23.26:341][431]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.26:341][431]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.26:341][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.26:341][431]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.26:341][431]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.26:341][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.26:377][433]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.26:377][433]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.26:377][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.26:378][433]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.26:378][433]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.23.26:378][433]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.26:378][433]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.26:378][433]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.26:378][433]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.26:378][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.26:378][433]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.29-13.23.26:378][433]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.26:378][433]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.27:040][471]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 25.210184 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.23.27:110][475]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.27:110][475]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.27:110][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.27:110][475]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.27:110][475]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.27:110][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.27:148][477]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.27:148][477]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.27:148][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.27:148][477]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.27:148][477]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.23.27:148][477]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.27:148][477]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.27:148][477]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.27:148][477]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.27:148][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.27:148][477]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.29-13.23.27:148][477]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.27:148][477]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.27:317][487]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.27:318][487]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.27:318][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.27:318][487]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.27:318][487]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.27:318][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.27:319][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-13.23.27:354][489]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.27:354][489]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.27:354][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.27:354][489]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.27:354][489]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.23.27:354][489]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.27:354][489]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.27:354][489]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.27:354][489]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.27:354][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.27:354][489]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-13.23.27:354][489]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.27:354][489]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.27:981][525]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.217741 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.23.28:173][536]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.777133 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.23.28:212][538]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.28:212][538]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.28:212][538]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.28:212][538]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.28:213][538]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.28:213][538]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.28:213][538]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.23.28:213][538]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.28:213][538]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.28:213][538]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.28:213][538]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.28:213][538]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.28:213][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.28:213][538]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.28:213][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.28:213][538]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=101.192 [2020.04.29-13.23.28:214][538]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.23.28:219][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.23.28:235][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.23.28:247][540]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.29-13.23.28:280][542]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.28:280][542]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.28:282][542]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.28:282][542]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.28:282][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.28:282][542]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.28:282][542]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.28:282][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.28:282][542]Interaction: Interaction time: 0.000000 [2020.04.29-13.23.28:282][542]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.28:282][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.28:382][547]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=101.364 [2020.04.29-13.23.30:435][659]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.23.30:435][659]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.23.30:435][659]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.30:435][659]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.30:435][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.30:435][659]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.30:435][659]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.30:435][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.30:453][660]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.30:454][660]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.30:454][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.30:454][660]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.30:454][660]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.23.30:454][660]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.30:454][660]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.30:454][660]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.30:454][660]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.30:454][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.30:454][660]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.30:454][660]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.30:454][660]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.30:454][660]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.30:454][660]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.30:454][660]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=103.435 [2020.04.29-13.23.30:530][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.23.30:760][677]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_5] [2020.04.29-13.23.30:760][677]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.30:760][677]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_5] [2020.04.29-13.23.30:760][677]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.30:760][677]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.23.30:763][677]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.30:763][677]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.30:763][677]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.23.30:763][677]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.30:763][677]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.30:763][677]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.04.29-13.23.30:763][677]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.30:763][677]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.30:763][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.30:763][677]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.30:763][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.30:763][677]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.23.31:025][692]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.31:026][692]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.31:026][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.31:026][692]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.31:026][692]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.31:026][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.31:026][692]Interaction: Interaction time: 0.700000 [2020.04.29-13.23.31:026][692]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.29-13.23.31:026][692]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.29-13.23.31:026][692]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.23.31:026][692]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.31:026][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.31:026][692]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.23.31:060][694]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-13.23.31:060][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.31:081][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.23.31:197][702]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.31:197][702]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.31:197][702]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-13.23.31:197][702]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.31:198][702]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.31:198][702]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.31:199][702]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.23.31:199][702]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.31:199][702]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.31:199][702]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-13.23.31:199][702]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.31:199][702]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.31:199][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.31:199][702]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.31:199][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.31:199][702]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.23.31:268][706]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-13.23.31:268][706]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.31:269][706]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-13.23.31:269][706]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.31:303][708]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.31:303][708]LogDBDPlayerMovement: StopSnapping Final Location (13012.616211 8578.223633 110.859116) [2020.04.29-13.23.31:303][708]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.23.31:303][708]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.31:303][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.31:303][708]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.31:303][708]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.31:303][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.31:303][708]Interaction: Interaction time: 2.000000 [2020.04.29-13.23.31:303][708]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-13.23.31:303][708]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 104.267593 [2020.04.29-13.23.31:304][708]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.31:304][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.31:355][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.29-13.23.31:705][731]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.23.31:723][732]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.31:723][732]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.31:723][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.31:723][732]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.31:723][732]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.31:723][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.31:756][734]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.23.31:756][734]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.23.31:758][734]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.31:758][734]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.31:758][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.31:758][734]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.31:758][734]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.23.31:758][734]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.31:758][734]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.31:758][734]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.31:758][734]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.23.31:758][734]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.31:758][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.31:759][734]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_5] [2020.04.29-13.23.31:759][734]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.31:759][734]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.31:759][734]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.23.31:759][734]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.23.32:057][751]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.602409 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.23.32:236][761]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_5] [2020.04.29-13.23.32:236][761]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.32:236][761]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_5] [2020.04.29-13.23.32:236][761]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.32:236][761]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.23.32:237][761]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.32:237][761]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.32:237][761]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.23.32:237][761]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.32:237][761]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.32:237][761]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_5] [2020.04.29-13.23.32:237][761]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.32:237][761]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.32:237][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.32:237][761]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.32:237][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.32:290][764]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.23.32:326][766]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.32:326][766]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.32:326][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.32:326][766]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.32:326][766]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.32:326][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.32:326][766]Interaction: Interaction time: 1.000000 [2020.04.29-13.23.32:326][766]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.04.29-13.23.32:326][766]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.04.29-13.23.32:326][766]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.23.32:327][766]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.32:327][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.32:362][768]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.23.33:082][809]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.23.33:261][819]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.23.33:279][820]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.23.33:330][823]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.33:330][823]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.33:330][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.33:331][823]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.33:331][823]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.33:331][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.33:363][825]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.23.33:364][825]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.23.33:364][825]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.23.33:364][825]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.23.33:364][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.33:365][825]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.33:365][825]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.33:365][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.33:365][825]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.33:365][825]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.23.33:365][825]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.33:365][825]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.33:365][825]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.33:365][825]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.23.33:365][825]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.33:365][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.33:365][825]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_5] [2020.04.29-13.23.33:365][825]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.33:365][825]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.33:367][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.29-13.23.33:381][826]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.23.33:381][826]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.23.33:381][826]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.33:381][826]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.33:381][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.33:381][826]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.33:381][826]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.33:382][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.33:400][827]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.33:400][827]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.33:400][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.33:400][827]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.33:400][827]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.23.33:400][827]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.33:400][827]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.33:400][827]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.33:400][827]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.33:400][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.33:400][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-13.23.33:400][827]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.33:400][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-13.23.33:400][827]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.33:400][827]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.33:419][828]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.23.33:432][829]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick [2020.04.29-13.23.33:435][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-13.23.33:468][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.29-13.23.33:472][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.29-13.23.33:539][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-13.23.33:539][835]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.33:687][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-13.23.33:687][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.34:168][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-13.23.34:168][869]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.34:168][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.34:168][869]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.34:169][869]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.34:169][869]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.34:169][869]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.23.34:169][869]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.34:169][869]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.34:169][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.34:169][869]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.34:169][869]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.34:169][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.34:169][869]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.23.34:169][869]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.34:169][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.34:169][869]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=107.151 [2020.04.29-13.23.34:244][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.34:244][873]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.34:486][886]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.34:486][886]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.34:486][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.34:486][886]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.34:486][886]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.34:486][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.34:486][886]Interaction: Interaction time: 2.450000 [2020.04.29-13.23.34:486][886]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.23.34:487][886]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 107.448265 [2020.04.29-13.23.34:487][886]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.34:487][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.34:488][886]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.23.34:539][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.23.35:705][954]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.495792 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.23.35:740][956]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.29-13.23.35:974][969]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-13.23.35:974][969]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.35:974][969]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-13.23.35:974][969]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.35:977][969]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.35:977][969]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.35:977][969]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.23.35:977][969]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.35:977][969]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.35:977][969]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-13.23.35:977][969]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.35:977][969]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.35:977][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.35:977][969]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.35:977][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.36:079][975]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.23.36:081][975]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.36:081][975]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.36:081][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.36:081][975]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.36:081][975]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.36:081][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.36:081][975]Interaction: Interaction time: 12.000000 [2020.04.29-13.23.36:081][975]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Male. [2020.04.29-13.23.36:081][975]LogSM: Error: Play Update Montage AM_M_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.29-13.23.36:081][975]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.36:081][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.36:681][ 9]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.23.36:933][ 23]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.23.37:020][ 28]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.23.37:020][ 28]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.23.37:020][ 28]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.23.37:020][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.37:023][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.23.37:037][ 29]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.23.37:037][ 29]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.23.37:037][ 29]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.37:037][ 29]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.37:037][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.37:037][ 29]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.37:037][ 29]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.37:037][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.37:054][ 30]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.37:054][ 30]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.37:054][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.37:054][ 30]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.37:054][ 30]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.23.37:054][ 30]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.37:054][ 30]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.37:054][ 30]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.37:054][ 30]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.37:054][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.37:054][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.37:054][ 30]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.37:054][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.37:054][ 30]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.37:054][ 30]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.37:054][ 30]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=110.036 [2020.04.29-13.23.37:122][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.23.37:126][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.23.37:128][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.23.37:130][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.23.37:417][ 51]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.124496 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.23.38:926][138]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.29-13.23.38:926][138]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.38:926][138]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.29-13.23.38:926][138]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.38:928][138]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.38:928][138]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.38:928][138]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.23.38:928][138]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.38:928][138]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.38:928][138]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.29-13.23.38:928][138]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.38:928][138]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.38:928][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.38:928][138]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.38:928][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.38:962][140]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.23.39:061][146]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.23.39:063][146]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.39:063][146]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.39:063][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.39:063][146]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.39:063][146]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.39:063][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.39:063][146]Interaction: Interaction time: 19.547714 [2020.04.29-13.23.39:063][146]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.39:063][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.39:129][150]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.23.39:893][198]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344772375 [2020.04.29-13.23.39:893][198]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344772375, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.23.39:893][198]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Anfeidrol, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.23.41:066][270]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.237625 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.23.41:946][325]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344772375 [2020.04.29-13.23.41:959][325]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344772375, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.23.41:959][325]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Anfeidrol, Status: default, CachedStatus: default, RichPresence: Offline [2020.04.29-13.23.42:926][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.29-13.23.42:926][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.43:405][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.29-13.23.43:405][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.44:879][488]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.44:879][488]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.44:879][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.44:879][488]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.44:879][488]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.44:879][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.44:881][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-13.23.44:914][490]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.44:914][490]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.44:914][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.44:914][490]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.44:914][490]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.23.44:915][490]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.44:915][490]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.44:915][490]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.44:915][490]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.44:915][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.44:915][490]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.29-13.23.44:915][490]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.44:915][490]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.45:718][535]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.820462 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.23.47:428][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.47:429][631]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.47:429][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.47:429][631]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.47:430][631]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.47:430][631]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.47:430][631]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.23.47:430][631]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.47:430][631]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.47:430][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.47:430][631]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.47:430][631]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.47:430][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.47:430][631]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.47:430][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.47:430][631]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=120.411 [2020.04.29-13.23.47:431][631]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.23.47:434][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.23.47:451][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.23.47:482][634]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.47:482][634]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.47:484][634]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.47:484][634]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.47:484][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.47:484][634]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.47:484][634]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.47:484][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.47:484][634]Interaction: Interaction time: 0.000000 [2020.04.29-13.23.47:484][634]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.47:484][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.47:613][641]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=120.594 [2020.04.29-13.23.47:780][650]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-13.23.47:855][654]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.066777 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.23.47:893][656]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-13.23.48:082][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.23.48:189][672]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.48:189][672]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.23.48:189][672]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.23.48:189][672]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.23.48:189][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.48:189][672]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.48:189][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.48:189][672]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.48:189][672]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.48:189][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.48:225][674]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.48:225][674]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.48:225][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.48:225][674]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.48:225][674]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.23.48:225][674]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.48:225][674]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.48:225][674]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.48:225][674]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.48:225][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.48:225][674]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-13.23.48:225][674]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.48:225][674]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.48:667][699]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.23.48:667][699]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.23.48:667][699]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.48:667][699]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.48:667][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.48:667][699]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.48:667][699]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.48:667][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.48:685][700]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.48:685][700]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.48:685][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.48:685][700]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.48:685][700]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.23.48:685][700]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.48:685][700]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.48:685][700]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.48:685][700]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.48:685][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.48:685][700]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.48:685][700]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.48:685][700]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.48:685][700]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.48:685][700]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.48:685][700]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=121.666 [2020.04.29-13.23.48:701][701]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=121.682 [2020.04.29-13.23.48:754][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.23.48:756][704]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.23.48:756][704]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.48:756][704]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.23.48:756][704]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.48:762][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.23.48:764][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.23.48:771][705]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.48:771][705]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.48:771][705]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.23.48:771][705]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.48:771][705]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.48:771][705]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.23.48:771][705]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.48:771][705]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.48:771][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.48:771][705]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.48:771][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.48:773][705]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.23.48:792][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.23.48:822][708]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.23.48:822][708]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.48:823][708]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.48:823][708]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.48:823][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.48:823][708]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.48:824][708]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.48:824][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.48:824][708]Interaction: Interaction time: 0.000000 [2020.04.29-13.23.48:824][708]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.48:824][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.49:566][753]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.29-13.23.49:566][753]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.49:566][753]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.29-13.23.49:566][753]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.49:566][753]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-13.23.49:568][753]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.49:568][753]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.49:568][753]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.23.49:568][753]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.49:568][753]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.49:568][753]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.29-13.23.49:568][753]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.49:568][753]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.49:568][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.49:568][753]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.49:568][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.49:631][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.23.49:633][757]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.49:633][757]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.49:633][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.49:633][757]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.49:633][757]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.49:633][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.49:633][757]Interaction: Interaction time: 16.000000 [2020.04.29-13.23.49:633][757]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.49:633][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.49:665][759]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.49:665][759]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.49:760][765]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.167233 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.23.50:116][787]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.50:116][787]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.50:116][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.50:116][787]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.50:116][787]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.23.50:116][787]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.50:116][787]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.50:116][787]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.50:116][787]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.50:116][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.50:116][787]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.23.50:116][787]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:116][787]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.23.50:116][787]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:116][787]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.50:116][787]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.23.50:116][787]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=123.098 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.23.50:132][788]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=123.114 [2020.04.29-13.23.50:200][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.23.50:297][798]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.23.50:297][798]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.23.50:297][798]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=123.278 [2020.04.29-13.23.50:297][798]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=123.278 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.23.50:333][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.23.50:333][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:363][802]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.29-13.23.50:363][802]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:363][802]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.29-13.23.50:363][802]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:366][802]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.50:366][802]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.50:366][802]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.23.50:366][802]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.50:366][802]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.50:366][802]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.29-13.23.50:366][802]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:366][802]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.50:366][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.50:366][802]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.50:366][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.50:366][802]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.23.50:382][803]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Female. [2020.04.29-13.23.50:466][808]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.29-13.23.50:468][808]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.23.50:470][808]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.23.50:472][808]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.50:472][808]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.50:472][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.50:472][808]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.50:472][808]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.50:472][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.50:472][808]Interaction: Interaction time: 13.743385 [2020.04.29-13.23.50:472][808]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.50:472][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.50:473][808]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Schizophrenkeks]: On [2020.04.29-13.23.50:501][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.23.50:502][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.23.50:502][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-13.23.50:506][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.23.50:506][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.23.50:536][812]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.23.50:538][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.23.50:538][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:538][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.23.50:538][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:538][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.23.50:538][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:538][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.23.50:538][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:538][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.23.50:538][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:538][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.23.50:538][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:538][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.23.50:538][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:538][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.23.50:538][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:538][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.23.50:538][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:604][816]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.23.50:604][816]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.23.50:604][816]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=123.586 [2020.04.29-13.23.50:604][816]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=123.586 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.23.50:791][826]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.50:791][826]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.23.50:791][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.50:791][826]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.50:791][826]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.23.50:791][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.50:793][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-13.23.50:810][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.23.50:810][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:810][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.23.50:810][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:810][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.23.50:810][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:810][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.23.50:810][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:810][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.23.50:810][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:810][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.23.50:810][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:810][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.23.50:810][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:810][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.23.50:810][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:810][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.23.50:810][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:827][828]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.50:827][828]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.23.50:827][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.50:827][828]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.50:827][828]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.23.50:827][828]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.50:827][828]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.23.50:827][828]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.50:827][828]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.23.50:827][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.50:827][828]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.29-13.23.50:827][828]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.50:827][828]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.23.50:882][831]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.23.50:882][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.51:068][841]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.23.51:526][866]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.23.51:526][866]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.23.51:526][866]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.334594 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.23.51:662][873]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 71 [2020.04.29-13.23.52:468][916]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Schizophrenkeks]: Off [2020.04.29-13.23.52:539][920]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.23.52:539][920]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.23.52:539][920]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.23.52:539][920]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.23.52:559][921]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.23.53:620][979]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.23.53:620][979]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=126.602 [2020.04.29-13.23.53:639][980]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.53:639][980]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.53:661][981]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.23.55:060][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.04.29-13.23.55:060][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.55:085][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.23.55:252][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.04.29-13.23.55:252][ 69]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.55:269][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.29-13.23.55:269][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.55:448][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.29-13.23.55:448][ 80]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.56:882][159]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.29-13.23.57:789][210]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.969887 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.23.57:789][210]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.29-13.23.58:316][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.29-13.23.58:316][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.58:337][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.23.58:349][241]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.23.58:349][241]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.58:349][241]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.29-13.23.58:349][241]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.58:350][241]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.58:350][241]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.58:350][241]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.23.58:350][241]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.23.58:350][241]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.58:350][241]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.29-13.23.58:350][241]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.58:350][241]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.23.58:350][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.58:350][241]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.23.58:350][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.58:350][241]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.23.58:385][243]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.29-13.23.58:385][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.58:418][245]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.29-13.23.58:418][245]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.23.58:454][247]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.58:454][247]LogDBDPlayerMovement: StopSnapping Final Location (13084.500977 8251.968750 110.859253) [2020.04.29-13.23.58:454][247]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.23.58:454][247]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.23.58:454][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.58:454][247]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.23.58:454][247]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.23.58:454][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.58:454][247]Interaction: Interaction time: 2.000000 [2020.04.29-13.23.58:454][247]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-13.23.58:454][247]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 131.417908 [2020.04.29-13.23.58:454][247]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.23.58:454][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.23.58:522][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.29-13.24.00:220][353]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.793856 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.24.00:222][353]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.24.00:428][365]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.24.00:531][371]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.24.00:531][371]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.24.00:531][371]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.24.00:531][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.00:533][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.29-13.24.00:548][372]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.24.00:549][372]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.24.00:549][372]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.00:549][372]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.24.00:549][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.00:549][372]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.00:549][372]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.24.00:549][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.00:565][373]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.00:565][373]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.24.00:565][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.00:565][373]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.00:565][373]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.24.00:565][373]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.00:565][373]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.24.00:565][373]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.00:565][373]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.24.00:565][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.00:565][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.29-13.24.00:565][373]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.00:565][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.29-13.24.00:565][373]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.00:565][373]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.00:587][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.24.00:598][375]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick [2020.04.29-13.24.00:601][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-13.24.00:634][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.29-13.24.00:638][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.29-13.24.00:740][383]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.29-13.24.00:740][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.00:808][387]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.29-13.24.00:808][387]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.00:809][387]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.24.00:809][387]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.00:809][387]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.00:809][387]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.00:809][387]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.24.00:809][387]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.00:809][387]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.00:809][387]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.24.00:809][387]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.00:809][387]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.24.00:809][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.00:810][387]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.24.00:810][387]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.24.00:810][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.00:810][387]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=133.791 [2020.04.29-13.24.00:861][390]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.24.00:861][390]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.01:054][401]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.29-13.24.01:054][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.01:125][405]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.01:125][405]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.24.01:125][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.01:126][405]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.01:126][405]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.24.01:126][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.01:126][405]Interaction: Interaction time: 2.450000 [2020.04.29-13.24.01:126][405]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.24.01:126][405]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 134.087311 [2020.04.29-13.24.01:126][405]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.24.01:126][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.01:127][405]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.24.01:200][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.24.01:907][450]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-13.24.01:907][450]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.01:907][450]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-13.24.01:907][450]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.01:909][450]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.01:909][450]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.01:909][450]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.24.01:909][450]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.01:909][450]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.01:909][450]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-13.24.01:909][450]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.01:909][450]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.24.01:909][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.01:909][450]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.24.01:909][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.01:976][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.24.01:978][454]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.01:978][454]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.24.01:978][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.01:978][454]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.01:978][454]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.24.01:978][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.01:978][454]Interaction: Interaction time: 12.000000 [2020.04.29-13.24.01:978][454]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.04.29-13.24.01:978][454]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.29-13.24.01:978][454]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.24.01:978][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.02:805][502]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.984085 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.24.03:320][532]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.24.03:568][546]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.24.03:673][552]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.24.03:673][552]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.24.03:673][552]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.24.03:673][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.03:675][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.24.03:691][553]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.24.03:691][553]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.24.03:691][553]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.03:691][553]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.24.03:691][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.03:691][553]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.03:691][553]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.24.03:691][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.03:707][554]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.03:707][554]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.24.03:707][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.03:707][554]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.03:707][554]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.24.03:707][554]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.03:707][554]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.24.03:707][554]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.03:707][554]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.24.03:707][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.03:707][554]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.24.03:707][554]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.03:707][554]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.24.03:707][554]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.03:707][554]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.03:707][554]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=136.689 [2020.04.29-13.24.03:773][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.24.03:777][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.24.03:779][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.24.03:781][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.24.04:608][609]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.018953 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.24.04:609][609]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.24.04:612][609]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.24.04:613][609]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.24.04:613][609]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.24.04:613][609]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.24.04:613][609]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.24.04:613][609]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.24.04:613][609]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.24.04:613][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.24.04:641][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.24.04:676][613]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.04:676][613]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.24.04:676][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.04:676][613]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.04:676][613]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.24.04:676][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.04:676][613]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.04:676][613]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.24.04:676][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.04:677][613]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.04:677][613]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.24.04:677][613]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.04:677][613]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.24.04:677][613]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.04:677][613]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.24.04:677][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.04:677][613]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.29-13.24.04:677][613]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.04:677][613]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.04:678][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.24.04:707][615]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.24.04:805][621]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.04:805][621]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.04:951][630]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.24.04:951][630]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.04:951][630]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.24.04:951][630]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.04:951][630]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-13.24.04:952][630]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.04:952][630]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.04:952][630]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.24.04:952][630]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.04:952][630]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.04:952][630]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.24.04:952][630]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.04:952][630]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.24.04:952][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.04:952][630]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.24.04:952][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.05:018][634]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.05:018][634]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.05:049][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.24.05:050][636]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.05:050][636]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.24.05:050][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.05:050][636]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.05:050][636]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.24.05:050][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.05:051][636]Interaction: Interaction time: 16.000000 [2020.04.29-13.24.05:051][636]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.24.05:051][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.05:477][662]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.05:478][662]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.24.05:478][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.05:478][662]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.05:478][662]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.24.05:478][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.05:478][662]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.05:478][662]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.24.05:478][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.05:478][662]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.05:478][662]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.24.05:478][662]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.05:478][662]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.24.05:478][662]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.05:478][662]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.24.05:478][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.05:478][662]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.24.05:478][662]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.05:478][662]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.05:479][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.24.05:511][664]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.24.05:546][666]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.05:546][666]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:549][724]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.24.06:549][724]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.06:549][724]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.24.06:549][724]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.06:549][724]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-13.24.06:551][724]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:551][724]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:551][724]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.24.06:551][724]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.06:551][724]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:551][724]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.24.06:551][724]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.06:551][724]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.24.06:551][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.06:551][724]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.24.06:551][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.06:584][726]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:584][726]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:680][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.24.06:682][732]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:682][732]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.24.06:682][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.06:682][732]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:682][732]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.24.06:682][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.06:682][732]Interaction: Interaction time: 15.565090 [2020.04.29-13.24.06:682][732]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.24.06:682][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.06:746][736]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:746][736]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.24.06:746][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.06:746][736]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:746][736]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.24.06:746][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.06:748][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.24.06:779][738]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:779][738]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.24.06:779][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.06:779][738]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:779][738]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.24.06:779][738]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.06:779][738]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.24.06:779][738]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.06:779][738]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.24.06:779][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.06:779][738]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.24.06:779][738]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.06:779][738]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:811][740]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.24.06:844][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.29-13.24.06:844][742]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.06:844][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.29-13.24.06:844][742]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.06:844][742]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-13.24.06:846][742]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:846][742]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:846][742]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.24.06:846][742]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.06:846][742]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:846][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.29-13.24.06:846][742]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.06:846][742]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.24.06:846][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.06:846][742]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.24.06:846][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.06:879][744]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:879][744]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:914][746]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:914][746]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:946][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.24.06:948][748]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:948][748]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.24.06:948][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.06:948][748]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.06:948][748]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.24.06:948][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.06:948][748]Interaction: Interaction time: 15.498177 [2020.04.29-13.24.06:948][748]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.24.06:948][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.07:190][762]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.07:190][762]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.24.07:190][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.07:190][762]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.07:190][762]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.24.07:190][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.07:192][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.24.07:224][764]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.07:225][764]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.24.07:225][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.07:225][764]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.07:225][764]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.24.07:225][764]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.07:225][764]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.24.07:225][764]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.07:225][764]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.24.07:225][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.07:225][764]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.29-13.24.07:225][764]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.07:225][764]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.07:258][766]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.24.07:258][766]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.07:258][766]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.24.07:258][766]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.24.07:258][766]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.07:258][766]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-13.24.07:260][766]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.07:260][766]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.07:260][766]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.24.07:260][766]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.07:260][766]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.07:260][766]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.24.07:260][766]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.07:260][766]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.24.07:260][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.07:260][766]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.24.07:260][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.07:347][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.24.07:349][771]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.07:349][771]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.24.07:349][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.07:349][771]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.07:349][771]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.24.07:349][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.07:349][771]Interaction: Interaction time: 15.264042 [2020.04.29-13.24.07:349][771]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.24.07:349][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.07:943][805]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198087974873 [2020.04.29-13.24.07:953][805]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198087974873, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.24.13:691][129]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-13.24.13:691][129]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InPartyLobby [2020.04.29-13.24.13:983][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.24.14:047][150]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.14:048][150]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.24.14:048][150]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.24.14:048][150]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.24.14:048][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.14:048][150]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.24.14:048][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.14:048][150]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.14:048][150]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.24.14:048][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.14:081][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.14:081][152]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.24.14:081][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.14:081][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.14:081][152]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.24.14:081][152]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.14:081][152]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.24.14:081][152]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.14:081][152]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.24.14:081][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.14:081][152]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-13.24.14:081][152]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.14:081][152]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.14:442][173]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.24.14:442][173]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.14:442][173]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.24.14:442][173]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.14:444][173]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.14:444][173]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.14:444][173]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.24.14:444][173]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.14:444][173]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.14:444][173]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.24.14:444][173]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.14:444][173]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.24.14:444][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.14:444][173]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.24.14:444][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.14:512][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.24.14:514][177]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.14:514][177]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.24.14:514][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.14:514][177]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.14:514][177]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.24.14:514][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.14:514][177]Interaction: Interaction time: 15.238096 [2020.04.29-13.24.14:514][177]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.24.14:514][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.22:171][617]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.29-13.24.22:171][617]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.22:171][617]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.29-13.24.22:171][617]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.22:172][617]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.22:172][617]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.22:172][617]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.24.22:172][617]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.22:172][617]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.22:172][617]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.29-13.24.22:172][617]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.22:173][617]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.24.22:173][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.22:173][617]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.29-13.24.22:173][617]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.24.22:173][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.22:205][619]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.24.22:575][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.24.22:577][642]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.22:577][642]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.24.22:577][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.22:577][642]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.22:577][642]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.24.22:577][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.22:577][642]Interaction: Interaction time: 14.000000 [2020.04.29-13.24.22:577][642]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.29-13.24.22:577][642]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.29-13.24.22:577][642]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.24.22:577][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.22:577][642]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.29-13.24.22:607][644]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.017559 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.24.22:608][644]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.24.22:610][644]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.24.22:611][644]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.24.22:611][644]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.24.22:611][644]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.24.22:611][644]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.24.22:611][644]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.24.22:611][644]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.24.22:611][644]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.24.22:612][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.24.22:640][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.24.22:677][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.24.22:710][650]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.22:710][650]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.24.22:710][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.22:710][650]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.22:710][650]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.24.22:710][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.22:710][650]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.22:710][650]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.24.22:710][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.22:710][650]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.22:710][650]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.24.22:710][650]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.22:710][650]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.24.22:710][650]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.22:710][650]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.24.22:710][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.22:710][650]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.24.22:710][650]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.22:710][650]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.22:743][652]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.24.22:815][656]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.22:815][656]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.26:576][867]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-13.24.26:576][867]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.24.26:576][867]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.29-13.24.28:966][ 4]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-13.24.28:966][ 4]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.24.28:966][ 4]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.29-13.24.29:726][ 48]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016306 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.24.29:727][ 48]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.24.29:730][ 48]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.24.29:730][ 48]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.24.29:730][ 48]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.24.29:730][ 48]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.24.29:730][ 48]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.24.29:730][ 48]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.24.29:731][ 48]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.24.29:731][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.24.29:761][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.29:761][ 50]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.24.29:761][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.29:761][ 50]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.29:762][ 50]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.24.29:762][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.29:796][ 52]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.29:796][ 52]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.24.29:796][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.29:796][ 52]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.29:796][ 52]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.24.29:796][ 52]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.29:797][ 52]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.24.29:797][ 52]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.29:797][ 52]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.24.29:797][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.29:797][ 52]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.24.29:797][ 52]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.29:797][ 52]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.30:103][ 70]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-13.24.30:103][ 70]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InMenus [2020.04.29-13.24.32:245][196]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.29-13.24.32:245][196]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.32:245][196]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.29-13.24.32:245][196]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.32:247][196]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.32:247][196]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.32:248][196]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.24.32:248][196]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.32:248][196]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.32:248][196]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.29-13.24.32:248][196]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.32:248][196]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.24.32:248][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.32:248][196]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.24.32:248][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.32:281][198]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.24.32:380][204]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.24.32:380][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.24.32:382][204]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.32:382][204]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.24.32:382][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.32:382][204]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.32:382][204]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.24.32:382][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.32:382][204]Interaction: Interaction time: 80.000000 [2020.04.29-13.24.32:382][204]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.24.32:382][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.32:382][204]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.24.33:677][279]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.818091 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.24.35:390][381]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-13.24.35:390][381]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.35:390][381]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-13.24.35:390][381]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.35:391][381]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.35:391][381]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.35:391][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.24.35:391][381]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.35:391][381]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.35:391][381]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-13.24.35:391][381]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.35:391][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.24.35:391][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.35:391][381]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.24.35:391][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.35:391][381]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.24.35:486][387]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.24.35:488][387]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.35:488][387]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.24.35:488][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.35:488][387]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.35:488][387]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.24.35:488][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.35:488][387]Interaction: Interaction time: 90.491852 [2020.04.29-13.24.35:488][387]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.24.35:488][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.35:520][389]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.24.36:551][453]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-13.24.36:551][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.36:551][453]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-13.24.36:551][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.36:551][453]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-13.24.36:551][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.36:585][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.24.36:665][460]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.24.36:665][460]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.24.36:665][460]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.24.36:665][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.36:696][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.24.36:697][462]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.29-13.24.36:697][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.36:697][462]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.36:697][462]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.24.36:697][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.36:697][462]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.36:697][462]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.24.36:697][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.36:697][462]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.36:697][462]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.24.36:697][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.36:697][462]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.36:697][462]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.24.36:697][462]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.36:697][462]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.24.36:697][462]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.36:697][462]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.24.36:697][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.36:697][462]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.29-13.24.36:697][462]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.36:697][462]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.36:699][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.24.37:149][490]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.29-13.24.37:149][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.37:149][490]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-13.24.37:149][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.37:149][490]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-13.24.37:149][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.37:149][490]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-13.24.37:149][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.37:197][493]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.29-13.24.37:197][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.37:197][493]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.24.37:197][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.37:197][493]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.29-13.24.37:197][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.37:197][493]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.29-13.24.37:197][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.37:666][522]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.29-13.24.37:666][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.37:810][531]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.24.37:810][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.37:810][531]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.29-13.24.37:810][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.37:810][531]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.29-13.24.37:810][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.37:825][532]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.29-13.24.37:825][532]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.37:825][532]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.29-13.24.37:825][532]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.37:826][532]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.37:826][532]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.37:826][532]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.24.37:826][532]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.37:826][532]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.37:826][532]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.29-13.24.37:826][532]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.37:826][532]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.24.37:826][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.37:826][532]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.24.37:826][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.37:827][532]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.24.37:922][538]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.24.37:923][538]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.37:923][538]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.24.37:923][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.37:923][538]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.37:923][538]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.24.37:923][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.37:923][538]Interaction: Interaction time: 22.739101 [2020.04.29-13.24.37:923][538]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.24.37:923][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.37:955][540]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.24.40:707][710]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.24.40:707][710]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.40:707][710]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.29-13.24.40:707][710]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.40:707][710]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.29-13.24.40:707][710]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.40:840][718]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.29-13.24.40:840][718]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.40:949][725]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344772375 [2020.04.29-13.24.40:952][725]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344772375, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.24.40:952][725]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Anfeidrol, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.24.41:300][746]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.29-13.24.41:300][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.41:300][746]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.24.41:300][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.41:300][746]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.29-13.24.41:300][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.41:300][746]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.29-13.24.41:300][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.41:351][749]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.29-13.24.41:351][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.41:352][749]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-13.24.41:352][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.41:352][749]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-13.24.41:352][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.41:352][749]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-13.24.41:352][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.41:837][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.29-13.24.41:838][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.41:977][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-13.24.41:977][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.41:977][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-13.24.41:977][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.41:977][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-13.24.41:977][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.45:382][973]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-13.24.45:382][973]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.45:382][973]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-13.24.45:382][973]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.45:384][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.45:384][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.45:384][973]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.24.45:384][973]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.45:384][973]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.45:384][973]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-13.24.45:384][973]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.45:384][973]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.24.45:384][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.45:384][973]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.24.45:384][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.45:384][973]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.24.45:494][979]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.24.45:496][979]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.45:496][979]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.24.45:496][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.45:496][979]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.45:496][979]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.24.45:496][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.45:496][979]Interaction: Interaction time: 17.835478 [2020.04.29-13.24.45:496][979]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.24.45:496][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.45:496][979]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.24.47:801][110]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.47:801][110]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.24.47:801][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.47:801][110]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.47:801][110]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.24.47:801][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.47:835][112]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.47:835][112]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.24.47:835][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.47:835][112]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.47:835][112]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.24.47:835][112]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.47:835][112]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.24.47:835][112]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.47:835][112]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.24.47:835][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.47:836][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.29-13.24.47:836][112]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.47:836][112]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.47:836][112]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.47:836][112]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.24.47:836][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.47:836][112]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.47:836][112]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.24.47:836][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.47:836][112]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.47:836][112]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.24.47:836][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.47:836][112]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.47:836][112]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.24.47:836][112]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.47:836][112]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.24.47:836][112]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.47:836][112]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.24.47:836][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.47:836][112]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.29-13.24.47:836][112]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.47:836][112]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.47:838][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-13.24.48:245][135]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.24.48:245][135]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.48:245][135]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.24.48:245][135]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.48:246][135]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.48:246][135]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.48:246][135]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.24.48:246][135]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.48:246][135]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.48:246][135]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.24.48:246][135]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.48:246][135]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.24.48:246][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.48:246][135]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.24.48:246][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.48:247][135]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=181.226 [2020.04.29-13.24.48:248][135]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.24.48:250][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.24.48:266][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.24.48:298][138]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.24.48:299][138]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.48:300][138]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.48:300][138]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.24.48:300][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.48:300][138]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.48:300][138]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.24.48:300][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.48:300][138]Interaction: Interaction time: 0.000000 [2020.04.29-13.24.48:300][138]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.24.48:300][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.48:430][145]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=181.410 [2020.04.29-13.24.48:508][149]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.29-13.24.48:508][149]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.29-13.24.48:543][151]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.990438 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.24.48:673][158]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.507298 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.24.50:490][260]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.24.50:490][260]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.24.50:490][260]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.50:490][260]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.24.50:490][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.50:490][260]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.50:490][260]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.24.50:490][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.50:507][261]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.50:507][261]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.24.50:507][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.50:507][261]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.50:507][261]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.24.50:507][261]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.50:507][261]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.24.50:507][261]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.50:507][261]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.24.50:508][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.50:508][261]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.24.50:508][261]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.50:508][261]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.24.50:508][261]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.50:508][261]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.50:508][261]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=183.487 [2020.04.29-13.24.50:584][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.24.51:001][289]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.04.29-13.24.51:001][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.51:023][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.24.51:074][293]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.24.51:106][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.24.51:106][295]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.51:106][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.04.29-13.24.51:106][295]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.51:106][295]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.51:106][295]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.51:106][295]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.24.51:106][295]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.51:106][295]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.51:106][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.04.29-13.24.51:106][295]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.51:106][295]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.24.51:107][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.51:107][295]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.24.51:107][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.51:107][295]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.24.51:176][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.04.29-13.24.51:176][299]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.51:213][301]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.51:213][301]LogDBDPlayerMovement: StopSnapping Final Location (12918.267578 8392.967773 110.859207) [2020.04.29-13.24.51:213][301]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.24.51:213][301]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.24.51:213][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.51:213][301]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.51:213][301]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.24.51:213][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.51:213][301]Interaction: Interaction time: 2.000000 [2020.04.29-13.24.51:213][301]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-13.24.51:213][301]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 184.176971 [2020.04.29-13.24.51:213][301]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.24.51:213][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.51:282][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.29-13.24.51:544][320]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.24.51:544][320]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.24.51:614][324]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.110673 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.24.51:614][324]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.24.51:647][326]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.29-13.24.52:065][350]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 35 [2020.04.29-13.24.52:407][370]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434895 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.24.52:508][376]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.24.52:508][376]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.24.52:508][376]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.24.52:508][376]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.24.52:561][379]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.24.52:981][404]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.24.53:188][416]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.24.53:290][422]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.24.53:290][422]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.24.53:290][422]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.24.53:290][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.53:292][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.29-13.24.53:306][423]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.24.53:306][423]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.24.53:306][423]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.53:306][423]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.24.53:306][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.53:306][423]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.53:306][423]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.24.53:306][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.53:324][424]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.53:324][424]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.24.53:324][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.53:324][424]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.53:324][424]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.24.53:324][424]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.53:324][424]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.24.53:324][424]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.53:324][424]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.24.53:324][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.53:324][424]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.04.29-13.24.53:324][424]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.53:324][424]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.04.29-13.24.53:324][424]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.53:324][424]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.53:345][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.24.53:357][426]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick [2020.04.29-13.24.53:359][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-13.24.53:392][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.29-13.24.53:395][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.29-13.24.53:460][432]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.04.29-13.24.53:460][432]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.53:460][432]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.24.53:460][432]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.53:461][432]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.53:461][432]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.53:461][432]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.24.53:461][432]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.53:461][432]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.53:461][432]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.24.53:461][432]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.53:461][432]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.24.53:461][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.53:461][432]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.04.29-13.24.53:461][432]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.24.53:461][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.53:461][432]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=186.442 [2020.04.29-13.24.53:461][432]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.04.29-13.24.53:461][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.53:512][435]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.24.53:512][435]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.53:770][450]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.53:770][450]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.24.53:770][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.53:770][450]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.53:770][450]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.24.53:770][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.53:770][450]Interaction: Interaction time: 2.450000 [2020.04.29-13.24.53:770][450]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.04.29-13.24.53:770][450]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 186.733368 [2020.04.29-13.24.53:770][450]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.24.53:770][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.53:772][450]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.24.53:821][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.24.55:558][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.24.55:853][569]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.55:853][569]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.24.55:853][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.55:853][569]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.55:853][569]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.24.55:853][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.55:887][571]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.55:887][571]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.24.55:887][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.55:887][571]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.55:887][571]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.24.55:887][571]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.55:887][571]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.24.55:887][571]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.55:887][571]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.24.55:887][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.55:887][571]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-13.24.55:887][571]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.55:887][571]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.55:955][575]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.24.56:221][590]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.24.56:288][594]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.24.56:288][594]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.24.56:288][594]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.24.56:288][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.56:291][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.24.56:305][595]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.24.56:305][595]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.24.56:305][595]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.56:305][595]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.24.56:305][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.56:305][595]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.56:305][595]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.24.56:305][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.56:322][596]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.56:322][596]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.24.56:322][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.56:322][596]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.56:322][596]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.24.56:322][596]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.56:322][596]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.24.56:322][596]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.56:323][596]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.24.56:323][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.56:323][596]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.24.56:323][596]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.56:323][596]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.24.56:323][596]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.56:323][596]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.56:323][596]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=189.303 [2020.04.29-13.24.56:359][598]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.56:359][598]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.56:359][598]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.24.56:359][598]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=189.338 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.24.56:393][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.24.56:397][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.24.56:464][604]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.615194 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.24.56:466][604]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.24.56:466][604]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.24.56:466][604]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=189.445 [2020.04.29-13.24.56:466][604]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=189.445 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.24.56:499][606]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 22.734131 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.24.56:534][608]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.028327 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.24.56:535][608]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.29-13.24.56:653][615]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.24.56:653][615]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.29-13.24.56:653][615]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=189.633 [2020.04.29-13.24.56:653][615]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=189.633 Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.29-13.24.57:029][638]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.29-13.24.57:678][675]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.29-13.24.57:678][675]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.57:678][675]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.29-13.24.57:678][675]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.57:680][675]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.57:680][675]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.57:680][675]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.24.57:680][675]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.57:680][675]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.57:680][675]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.29-13.24.57:680][675]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.57:680][675]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.24.57:680][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.57:680][675]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.24.57:680][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.57:809][682]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.24.57:810][682]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.57:811][682]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.24.57:811][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.57:811][682]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.57:811][682]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.24.57:811][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.57:811][682]Interaction: Interaction time: 12.365028 [2020.04.29-13.24.57:811][682]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.24.57:811][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.57:847][684]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.57:847][684]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.24.57:847][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.57:847][684]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.57:847][684]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.24.57:847][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.57:847][684]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.57:847][684]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.24.57:847][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.57:847][684]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.57:847][684]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.24.57:847][684]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.57:847][684]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.24.57:847][684]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.57:847][684]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.24.57:847][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.57:847][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.29-13.24.57:847][684]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.57:847][684]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.57:849][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-13.24.58:096][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.29-13.24.58:096][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.58:130][700]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-13.24.58:130][700]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.58:130][700]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-13.24.58:130][700]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.58:132][700]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.58:132][700]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.58:132][700]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.24.58:132][700]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.58:132][700]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.58:132][700]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-13.24.58:132][700]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.58:133][700]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.24.58:133][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.58:133][700]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.24.58:133][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.58:165][702]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceObstructedMaxSpeed [2020.04.29-13.24.58:165][702]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceObstructedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=191.145 [2020.04.29-13.24.58:166][702]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.24.58:181][703]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.58:181][703]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.58:202][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.24.58:206][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.24.58:208][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.24.58:233][706]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.24.58:235][706]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.58:236][706]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.24.58:236][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.58:236][706]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.58:236][706]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.24.58:236][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.58:236][706]Interaction: Interaction time: 46.701458 [2020.04.29-13.24.58:236][706]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.24.58:236][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.58:236][706]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.24.58:298][710]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.977406 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.24.58:349][713]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.04.29-13.24.58:349][713]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.58:382][715]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.29-13.24.58:382][715]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.58:503][722]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.24.58:532][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.24.58:578][727]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198046962626 [2020.04.29-13.24.58:584][727]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198046962626, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.24.58:584][727]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lives4trauma, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.24.58:669][732]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.033451 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.24.58:845][742]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-13.24.58:845][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.58:880][744]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.04.29-13.24.58:880][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.59:037][753]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-13.24.59:037][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.59:121][758]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.24.59:121][758]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.59:121][758]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.24.59:121][758]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.59:123][758]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.59:123][758]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.59:123][758]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.24.59:123][758]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.59:123][758]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.59:123][758]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.24.59:123][758]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.59:123][758]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.24.59:123][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.59:123][758]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.24.59:123][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.59:123][758]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=192.103 [2020.04.29-13.24.59:124][758]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.24.59:127][758]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.24.59:142][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.24.59:173][761]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.24.59:173][761]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.59:174][761]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.59:174][761]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.24.59:174][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.59:174][761]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.24.59:174][761]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.24.59:174][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.59:174][761]Interaction: Interaction time: 0.000000 [2020.04.29-13.24.59:175][761]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.24.59:175][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.59:295][768]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=192.275 [2020.04.29-13.24.59:416][775]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.375105 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.24.59:417][775]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.29-13.24.59:502][780]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-13.24.59:502][780]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.59:502][780]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-13.24.59:502][780]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.59:504][780]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.59:504][780]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.59:504][780]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.24.59:504][780]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.24.59:504][780]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.59:504][780]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-13.24.59:504][780]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.24.59:504][780]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.24.59:504][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.59:504][780]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.24.59:504][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.59:574][784]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.24.59:607][786]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.24.59:608][786]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.59:608][786]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.24.59:608][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.59:608][786]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.24.59:608][786]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.24.59:608][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.59:608][786]Interaction: Interaction time: 54.052231 [2020.04.29-13.24.59:608][786]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.24.59:608][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.24.59:643][788]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.25.00:338][830]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.25.00:338][830]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.25.00:338][830]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.00:338][830]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.25.00:338][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.00:338][830]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.00:338][830]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.25.00:338][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.00:354][831]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.00:354][831]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.25.00:354][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.00:354][831]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.00:354][831]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.25.00:354][831]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.00:354][831]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.25.00:354][831]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.00:354][831]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.25.00:354][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.00:354][831]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.00:354][831]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.00:354][831]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.00:354][831]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.00:354][831]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.00:354][831]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=193.335 [2020.04.29-13.25.00:370][832]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=193.352 [2020.04.29-13.25.00:402][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.25.00:404][834]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.00:404][834]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.00:404][834]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.25.00:404][834]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.00:409][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.25.00:410][834]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.25.00:419][835]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.00:419][835]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.00:419][835]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.25.00:419][835]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.00:419][835]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.00:419][835]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.25.00:419][835]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.00:419][835]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.25.00:419][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.00:419][835]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.25.00:419][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.00:420][835]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.25.00:438][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.25.00:483][839]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.25.00:483][839]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.00:484][839]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.00:484][839]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.25.00:484][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.00:484][839]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.00:484][839]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.25.00:484][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.00:484][839]Interaction: Interaction time: 0.000000 [2020.04.29-13.25.00:484][839]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.25.00:484][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.00:500][840]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.00:500][840]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.25.00:500][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.00:500][840]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.00:500][840]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.25.00:500][840]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.00:500][840]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.25.00:500][840]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.00:500][840]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.25.00:500][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.00:500][840]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.25.00:500][840]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.00:500][840]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.25.00:500][840]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.00:500][840]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.00:501][840]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.25.00:501][840]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=193.481 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.25.00:516][841]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.25.00:516][841]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.25.00:516][841]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=193.498 [2020.04.29-13.25.00:516][841]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=193.498 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.25.00:516][841]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=193.498 [2020.04.29-13.25.00:534][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.25.00:534][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.00:584][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.25.00:613][847]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Male. [2020.04.29-13.25.00:615][847]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.25.00:615][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.00:615][847]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.25.00:615][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.00:615][847]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.25.00:615][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.00:615][847]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.25.00:615][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.00:615][847]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.25.00:615][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.00:615][847]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.25.00:615][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.00:615][847]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.25.00:615][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.00:615][847]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.25.00:615][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.00:615][847]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.25.00:615][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.00:676][851]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.29-13.25.00:678][851]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.25.00:680][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.25.00:680][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.25.00:683][851]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Why So Serious]: On [2020.04.29-13.25.00:683][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.25.00:683][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.25.00:823][860]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.25.00:823][860]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.25.00:823][860]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=193.804 [2020.04.29-13.25.00:823][860]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=193.804 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.25.01:006][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.25.01:006][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.01:006][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.25.01:006][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.01:006][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.25.01:006][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.01:006][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.25.01:006][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.01:006][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.25.01:006][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.01:006][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.25.01:006][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.01:006][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.25.01:006][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.01:006][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.25.01:006][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.01:006][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.25.01:006][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.01:102][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.25.01:102][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.02:674][958]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Why So Serious]: Off [2020.04.29-13.25.03:830][ 20]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.25.03:830][ 20]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=196.810 [2020.04.29-13.25.03:847][ 21]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.03:848][ 21]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.03:869][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.25.04:332][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-13.25.04:332][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.04:353][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.25.04:804][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.25.04:804][ 75]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.04:804][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-13.25.04:804][ 75]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.04:805][ 75]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.04:805][ 75]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.04:805][ 75]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.25.04:805][ 75]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.04:805][ 75]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.04:805][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-13.25.04:805][ 75]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.04:805][ 75]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.25.04:805][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.04:805][ 75]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.25.04:805][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.04:805][ 75]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.25.04:858][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-13.25.04:858][ 78]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.04:876][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-13.25.04:876][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.04:912][ 81]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.04:912][ 81]LogDBDPlayerMovement: StopSnapping Final Location (13012.616211 8578.223633 110.859116) [2020.04.29-13.25.04:912][ 81]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.25.04:912][ 81]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.25.04:912][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.04:912][ 81]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.04:912][ 81]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.25.04:912][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.04:912][ 81]Interaction: Interaction time: 2.000000 [2020.04.29-13.25.04:912][ 81]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-13.25.04:912][ 81]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 197.875122 [2020.04.29-13.25.04:912][ 81]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.25.04:912][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.04:964][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.29-13.25.06:683][182]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.25.06:763][187]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-13.25.06:763][187]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InPartyLobby [2020.04.29-13.25.06:888][194]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.25.06:972][199]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.25.06:972][199]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.25.06:972][199]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.25.06:972][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.06:975][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.29-13.25.06:989][200]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.25.06:989][200]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.25.06:989][200]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.06:989][200]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.25.06:989][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.06:989][200]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.06:989][200]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.25.06:989][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.07:006][201]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.07:006][201]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.25.07:006][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.07:006][201]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.07:006][201]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.25.07:006][201]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.07:006][201]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.25.07:006][201]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.07:006][201]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.25.07:006][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.07:006][201]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-13.25.07:006][201]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.07:006][201]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-13.25.07:006][201]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.07:006][201]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.07:026][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.25.07:039][203]GameFlow: Quest event evaluator received: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick [2020.04.29-13.25.07:040][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-13.25.07:073][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.29-13.25.07:077][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.29-13.25.07:228][214]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.29-13.25.07:228][214]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.07:228][214]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.07:228][214]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.07:229][214]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.07:229][214]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.07:230][214]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.25.07:230][214]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.07:230][214]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.07:230][214]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.07:230][214]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.07:230][214]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.25.07:230][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.07:230][214]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.25.07:230][214]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.25.07:230][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.07:230][214]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=200.210 [2020.04.29-13.25.07:300][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.07:300][218]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.07:537][231]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.07:537][231]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.25.07:537][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.07:537][231]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.07:537][231]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.25.07:537][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.07:537][231]Interaction: Interaction time: 2.450000 [2020.04.29-13.25.07:537][231]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.25.07:537][231]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 200.500168 [2020.04.29-13.25.07:537][231]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.25.07:537][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.07:538][231]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.25.07:609][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.25.09:731][357]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.25.09:978][371]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.25.10:079][377]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.25.10:079][377]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.25.10:079][377]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.25.10:079][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.10:081][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.25.10:097][378]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.25.10:097][378]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.25.10:098][378]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.10:098][378]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.25.10:098][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.10:098][378]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.10:098][378]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.25.10:098][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.10:115][379]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.10:115][379]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.25.10:115][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.10:115][379]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.10:115][379]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.25.10:115][379]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.10:115][379]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.25.10:115][379]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.10:115][379]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.25.10:115][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.10:115][379]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.10:115][379]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.10:115][379]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.10:115][379]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.10:115][379]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.10:116][379]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=203.096 [2020.04.29-13.25.10:183][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.25.10:187][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.25.10:188][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.25.10:190][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.25.10:449][397]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.121785 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.25.12:756][525]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-13.25.12:756][525]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.12:756][525]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-13.25.12:756][525]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.12:758][525]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.12:759][525]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.12:759][525]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.25.12:759][525]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.12:759][525]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.12:759][525]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-13.25.12:759][525]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.12:759][525]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.25.12:759][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.12:759][525]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.25.12:759][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.12:849][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.25.12:851][530]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.12:851][530]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.25.12:851][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.12:851][530]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.12:851][530]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.25.12:851][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.12:851][530]Interaction: Interaction time: 12.000000 [2020.04.29-13.25.12:851][530]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Male. [2020.04.29-13.25.12:851][530]LogSM: Error: Play Update Montage AM_M_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.29-13.25.12:851][530]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.25.12:851][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.14:963][650]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.25.15:028][654]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.017559 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.25.15:029][654]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.25.15:030][654]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.25.15:030][654]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.29-13.25.15:030][654]LogStreaming: Flushing async loaders. [2020.04.29-13.25.15:030][654]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.25.15:030][654]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.29-13.25.15:032][654]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.15:032][654]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.25.15:032][654]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.25.15:032][654]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.25.15:032][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: Scalars [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: Textures [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: Vectors [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: Scalars [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: Textures [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: Vectors [2020.04.29-13.25.15:032][654]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.25.15:032][654]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.25.15:032][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.15:032][654]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.15:032][654]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.25.15:032][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.15:032][654]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.25.15:032][654]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.25.15:032][654]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.25.15:032][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.15:033][654]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.15:033][654]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.25.15:033][654]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.25.15:033][654]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.25.15:033][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.15:033][654]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.25.15:033][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.15:033][654]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.15:033][654]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.25.15:033][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.15:065][656]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.15:065][656]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.25.15:065][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.15:065][656]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.15:065][656]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.25.15:065][656]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.15:065][656]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.25.15:065][656]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.15:065][656]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.25.15:065][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.15:065][656]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-13.25.15:065][656]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.15:065][656]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.15:065][656]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.15:065][656]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.25.15:065][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.15:065][656]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.15:065][656]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.25.15:065][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.15:065][656]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.15:065][656]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.25.15:065][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.15:065][656]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.15:065][656]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.25.15:065][656]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.15:065][656]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.25.15:065][656]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.15:065][656]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.25.15:065][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.15:065][656]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-13.25.15:065][656]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.15:065][656]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.15:065][656]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.15:065][656]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.25.15:065][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.15:065][656]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.15:065][656]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.25.15:065][656]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.15:065][656]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.25.15:065][656]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.15:066][656]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.25.15:066][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.15:066][656]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.29-13.25.15:066][656]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.15:066][656]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.15:132][660]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Scalars [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Textures [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Vectors [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Scalars [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Textures [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Vectors [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Scalars [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Textures [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Vectors [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Scalars [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Textures [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Vectors [2020.04.29-13.25.15:133][660]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.25.15:137][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-13.25.15:169][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-13.25.15:173][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-13.25.15:738][692]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.968417 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.25.15:738][692]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.871271 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.25.15:795][695]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.813676 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.25.18:427][832]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.25.18:438][832]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.25.20:083][924]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.25.20:988][978]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-13.25.20:988][978]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.25.22:944][100]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198167940370 [2020.04.29-13.25.22:944][100]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198167940370, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.25.22:944][100]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: PhantonGualteriØ, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.25.23:312][122]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-13.25.23:312][122]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.25.24:553][199]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.572119 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.25.24:856][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.25.24:969][224]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.24:969][224]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.25.24:969][224]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.25.24:969][224]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.25.24:969][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.24:969][224]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.25.24:969][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.24:969][224]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.24:969][224]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.25.24:969][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.25:001][226]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.25:001][226]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.25.25:001][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.25:001][226]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.25:001][226]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.25.25:001][226]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.25:001][226]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.25.25:001][226]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.25:001][226]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.25.25:001][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.25:001][226]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-13.25.25:001][226]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.25:001][226]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.25:500][256]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.04.29-13.25.25:500][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.25:500][256]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.04.29-13.25.25:500][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.25:500][256]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.29-13.25.25:500][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.25:555][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.25.25:972][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.04.29-13.25.25:972][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.25:972][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.04.29-13.25.25:972][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.25:972][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.29-13.25.25:972][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.26:199][296]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-13.25.27:881][393]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.29-13.25.27:932][396]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.29-13.25.28:402][425]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_6] [2020.04.29-13.25.28:402][425]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.28:402][425]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_6] [2020.04.29-13.25.28:402][425]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.28:402][425]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.25.28:404][425]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.28:404][425]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.28:404][425]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.25.28:404][425]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.28:404][425]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.28:404][425]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_6] [2020.04.29-13.25.28:404][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.28:404][425]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.25.28:404][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.28:404][425]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.25.28:404][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.28:469][429]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.25.28:502][431]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.28:502][431]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.25.28:502][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.28:502][431]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.28:502][431]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.25.28:502][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.28:503][431]Interaction: Interaction time: 1.000000 [2020.04.29-13.25.28:503][431]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.04.29-13.25.28:503][431]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.04.29-13.25.28:503][431]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.25.28:503][431]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.25.28:503][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.28:550][434]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.25.29:083][466]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.29:083][466]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.29:083][466]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.25.29:083][466]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=222.064 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.25.29:104][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.25.29:269][477]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.04.29-13.25.29:269][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.29:269][477]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.04.29-13.25.29:269][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.29:302][479]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.25.29:302][479]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.25.29:302][479]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=222.283 [2020.04.29-13.25.29:302][479]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=222.283 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.25.29:322][480]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.25.29:322][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.29:454][488]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.29-13.25.29:455][488]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.25.29:455][488]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.25.29:459][488]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Schizophrenkeks]: On [2020.04.29-13.25.29:492][490]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.25.29:507][491]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.29:507][491]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.25.29:507][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.29:507][491]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.29:507][491]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.25.29:507][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.29:507][491]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.25.29:507][491]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.25.29:509][491]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.25.29:509][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.29:541][493]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.25.29:541][493]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.25.29:544][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.29:544][493]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.25.29:544][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.29:544][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.29:544][493]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.25.29:544][493]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.29:544][493]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.25.29:544][493]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.29:544][493]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.25.29:544][493]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.25.29:544][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.29:544][493]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_6] [2020.04.29-13.25.29:544][493]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.29:544][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.29:611][497]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.25.29:611][497]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.25.29:611][497]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=222.592 [2020.04.29-13.25.29:611][497]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=222.592 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.25.29:714][503]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.25.29:714][503]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.29:714][503]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.25.29:714][503]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.29:717][503]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.29:717][503]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.29:717][503]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.25.29:717][503]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.29:717][503]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.29:717][503]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.25.29:717][503]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.29:717][503]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.25.29:717][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.29:717][503]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.25.29:717][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.29:749][505]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.25.29:816][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.29-13.25.29:819][509]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.29:819][509]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.25.29:819][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.29:819][509]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.29:819][509]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.25.29:819][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.29:819][509]Interaction: Interaction time: 20.000000 [2020.04.29-13.25.29:819][509]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Male. [2020.04.29-13.25.29:819][509]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.04.29-13.25.29:819][509]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.25.29:819][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.29:921][515]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.25.29:988][519]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.776123 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.25.30:075][524]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.04.29-13.25.30:075][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.30:075][524]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.04.29-13.25.30:075][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.30:111][526]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-13.25.30:111][526]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.25.30:111][526]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.29-13.25.30:320][538]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.29-13.25.31:446][602]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Schizophrenkeks]: Off [2020.04.29-13.25.32:291][654]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.156631 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.25.32:321][656]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-13.25.32:613][674]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.25.32:613][674]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=225.594 [2020.04.29-13.25.32:629][675]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.32:629][675]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.32:648][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.25.32:650][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.25.34:411][780]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.25.34:611][791]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-13.25.34:611][791]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.25.34:611][791]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.29-13.25.34:611][791]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.29-13.25.34:955][810]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.25.37:638][960]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_9] [2020.04.29-13.25.37:638][960]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.37:638][960]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_9] [2020.04.29-13.25.37:638][960]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.37:638][960]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.25.37:640][960]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.37:640][960]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.37:640][960]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.25.37:640][960]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.37:640][960]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.37:640][960]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.04.29-13.25.37:640][960]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.37:640][960]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.25.37:640][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.37:640][960]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.25.37:640][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.37:673][962]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.25.38:173][991]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.38:173][991]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.25.38:173][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.38:173][991]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.38:173][991]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.25.38:173][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.38:174][991]Interaction: Interaction time: 0.700000 [2020.04.29-13.25.38:174][991]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.29-13.25.38:174][991]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.29-13.25.38:174][991]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.25.38:174][991]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.25.38:174][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.38:193][992]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.25.38:861][ 30]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.25.38:879][ 31]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.38:879][ 31]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.25.38:879][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.38:879][ 31]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.38:879][ 31]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.25.38:879][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.38:879][ 31]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.25.38:879][ 31]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.25.38:912][ 33]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.25.38:914][ 33]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.38:914][ 33]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.25.38:914][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.38:914][ 33]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.38:914][ 33]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.25.38:914][ 33]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.38:914][ 33]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.25.38:914][ 33]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.38:914][ 33]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.25.38:914][ 33]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.25.38:914][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.38:914][ 33]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_9] [2020.04.29-13.25.38:914][ 33]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.38:914][ 33]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.40:922][146]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198829648126 [2020.04.29-13.25.40:922][146]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198829648126, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.25.41:852][200]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-13.25.41:852][200]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.41:852][200]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-13.25.41:852][200]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.41:854][200]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.41:854][200]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.41:854][200]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.25.41:854][200]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.41:854][200]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.41:854][200]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-13.25.41:854][200]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.41:854][200]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.25.41:854][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.41:854][200]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.25.41:854][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.41:923][204]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.25.41:989][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.29-13.25.41:991][208]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.41:992][208]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.25.41:992][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.41:992][208]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.41:992][208]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.25.41:992][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.41:992][208]Interaction: Interaction time: 20.000000 [2020.04.29-13.25.41:992][208]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.29-13.25.41:992][208]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.04.29-13.25.41:992][208]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.25.41:992][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.41:992][208]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.25.42:385][231]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.42:385][231]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.42:385][231]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.42:385][231]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.42:386][231]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.42:386][231]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.42:386][231]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.25.42:386][231]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.42:386][231]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.42:386][231]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.42:386][231]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.42:386][231]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.25.42:386][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.42:386][231]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.25.42:386][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.42:387][231]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=235.365 [2020.04.29-13.25.42:388][231]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.25.42:391][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.25.42:407][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.25.42:456][235]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.42:456][235]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.42:457][235]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.42:457][235]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.25.42:457][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.42:457][235]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.42:457][235]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.25.42:457][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.42:457][235]Interaction: Interaction time: 0.000000 [2020.04.29-13.25.42:457][235]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.25.42:457][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.42:564][241]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=235.544 [2020.04.29-13.25.42:874][258]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.29-13.25.42:874][258]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.25.43:140][273]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.25.43:141][273]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-13.25.44:612][359]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.25.44:612][359]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.25.44:612][359]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.44:612][359]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.25.44:612][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.44:612][359]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.44:612][359]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.25.44:612][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.44:629][360]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.44:629][360]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.25.44:629][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.44:629][360]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.44:629][360]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.25.44:629][360]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.44:629][360]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.25.44:629][360]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.44:629][360]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.25.44:629][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.44:629][360]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.44:629][360]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.44:629][360]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.44:629][360]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.44:629][360]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.44:629][360]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=237.609 [2020.04.29-13.25.44:701][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.25.47:389][525]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.47:389][525]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.47:389][525]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.47:389][525]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.47:389][525]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.47:390][525]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.47:390][525]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.25.47:390][525]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.47:390][525]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.47:390][525]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.47:390][525]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.47:390][525]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.25.47:390][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.47:390][525]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.25.47:390][525]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.25.47:390][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.47:390][525]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=0.369 [2020.04.29-13.25.47:437][528]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.47:437][528]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.47:485][531]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.04.29-13.25.47:485][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.47:485][531]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_15] [2020.04.29-13.25.47:485][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.47:485][531]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.04.29-13.25.47:485][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.47:695][544]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.47:695][544]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.25.47:695][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.47:695][544]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.47:695][544]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.25.47:695][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.47:695][544]Interaction: Interaction time: 2.450000 [2020.04.29-13.25.47:695][544]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.25.47:695][544]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 0.659522 [2020.04.29-13.25.47:695][544]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.25.47:695][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.47:696][544]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.25.47:743][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.25.47:857][554]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.04.29-13.25.47:857][554]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.47:857][554]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_15] [2020.04.29-13.25.47:857][554]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.47:857][554]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.04.29-13.25.47:857][554]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.49:616][663]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.49:616][663]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.25.49:616][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.49:616][663]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.49:616][663]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.25.49:616][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.49:616][663]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.49:616][663]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.25.49:616][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.49:616][663]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.49:616][663]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.25.49:616][663]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.49:616][663]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.25.49:616][663]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.49:616][663]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.25.49:616][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.49:616][663]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.25.49:616][663]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.49:616][663]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.49:618][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.29-13.25.49:891][680]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.25.50:131][695]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.25.50:212][700]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.25.50:212][700]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.25.50:212][700]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.25.50:212][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.50:213][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.25.50:228][701]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.25.50:228][701]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.25.50:228][701]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.50:228][701]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.25.50:228][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.50:228][701]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.50:228][701]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.25.50:228][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.50:244][702]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.50:244][702]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.25.50:244][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.50:244][702]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.50:244][702]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.25.50:244][702]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.50:244][702]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.25.50:244][702]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.50:244][702]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.25.50:244][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.50:244][702]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.50:244][702]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.50:244][702]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.50:244][702]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.50:244][702]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.50:244][702]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=3.224 [2020.04.29-13.25.50:324][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.25.50:327][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.25.50:328][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.25.50:330][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.25.50:759][734]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.25.50:759][734]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.50:759][734]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.25.50:759][734]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.50:761][734]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.50:761][734]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.50:761][734]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.25.50:761][734]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.50:761][734]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.50:761][734]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.25.50:761][734]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.50:761][734]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.25.50:761][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.50:761][734]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.25.50:761][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.50:824][738]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.25.50:856][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.29-13.25.50:857][740]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.50:857][740]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.25.50:857][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.50:857][740]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.50:857][740]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.25.50:857][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.50:857][740]Interaction: Interaction time: 0.196045 [2020.04.29-13.25.50:857][740]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Male. [2020.04.29-13.25.50:857][740]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 0.196045 Timestamp 0.000000 [2020.04.29-13.25.50:857][740]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.25.50:857][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.50:906][743]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.25.51:052][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.29-13.25.51:162][759]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.25.51:162][759]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.25.51:162][759]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.25.51:162][759]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.25.51:163][759]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.25.51:163][759]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.25.51:163][759]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.25.51:164][759]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.51:164][759]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.25.51:164][759]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.25.51:164][759]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.25.51:164][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.51:164][759]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.25.51:164][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.51:164][759]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.51:164][759]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.25.51:164][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.51:166][759]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.25.51:197][761]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.51:197][761]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.25.51:197][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.51:197][761]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.51:197][761]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.25.51:197][761]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.51:197][761]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.25.51:197][761]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.51:197][761]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.25.51:197][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.51:197][761]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.25.51:197][761]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.51:197][761]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.51:520][781]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.25.51:520][781]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.25.51:737][793]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.51:737][793]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.51:737][793]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.51:737][793]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.51:738][793]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.51:738][793]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.51:738][793]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.25.51:738][793]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.51:738][793]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.51:738][793]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.51:738][793]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.51:738][793]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.25.51:738][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.51:738][793]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.25.51:738][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.51:739][793]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=4.717 [2020.04.29-13.25.51:740][793]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.25.51:743][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.25.51:761][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.25.51:792][796]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.51:792][796]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.51:794][796]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.51:794][796]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.25.51:794][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.51:794][796]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.51:794][796]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.25.51:794][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.51:794][796]Interaction: Interaction time: 0.000000 [2020.04.29-13.25.51:794][796]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.25.51:794][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.51:924][803]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=4.902 [2020.04.29-13.25.52:021][809]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-13.25.52:036][809]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.25.52:060][810]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 111 [2020.04.29-13.25.52:130][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-13.25.52:130][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.25.52:130][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-13.25.52:130][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-13.25.52:130][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.25.52:130][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.25.52:130][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.25.52:134][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.25.52:134][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-13.25.52:134][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-13.25.52:134][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-13.25.52:134][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.25.52:134][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.25.52:134][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.25.52:151][815]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.04.29-13.25.52:151][815]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.52:223][819]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-13.25.52:293][823]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.066917 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.25.52:293][823]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-13.25.52:529][836]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.25.52:529][836]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.25.52:529][836]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.25.52:529][836]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.25.52:569][838]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.25.52:983][861]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.25.52:983][861]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.25.52:983][861]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.52:983][861]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.25.52:983][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.52:983][861]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.52:983][861]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.25.52:983][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.53:000][862]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.53:000][862]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.25.53:000][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.53:000][862]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.53:000][862]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.25.53:000][862]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.53:000][862]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.25.53:000][862]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.53:000][862]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.25.53:000][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.53:000][862]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.53:000][862]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.53:001][862]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.53:001][862]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.53:001][862]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.53:001][862]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=5.981 [2020.04.29-13.25.53:019][863]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=5.999 [2020.04.29-13.25.53:071][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.25.53:074][866]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.25.53:074][866]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.53:074][866]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.25.53:074][866]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.53:081][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.25.53:082][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.25.53:091][867]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.53:091][867]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.53:091][867]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.25.53:091][867]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.53:091][867]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.53:091][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.25.53:091][867]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.53:091][867]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.25.53:092][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.53:092][867]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.25.53:092][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.53:092][867]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.25.53:111][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.25.53:160][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.25.53:160][871]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.53:162][871]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.53:162][871]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.25.53:162][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.53:162][871]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.53:162][871]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.25.53:162][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.53:162][871]Interaction: Interaction time: 0.000000 [2020.04.29-13.25.53:162][871]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.25.53:162][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.53:731][903]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.29-13.25.53:733][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.04.29-13.25.53:733][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.54:518][947]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198167940370 [2020.04.29-13.25.54:518][947]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198167940370, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.25.54:518][947]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: PhantonGualteriØ, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.25.54:738][959]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=7.718 [2020.04.29-13.25.54:831][964]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=7.810 [2020.04.29-13.25.55:867][ 18]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.29-13.25.55:867][ 18]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.55:867][ 18]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.29-13.25.55:867][ 18]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.55:867][ 18]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_CamperMale05_Character_C_0 - Why So Serious, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.29-13.25.55:867][ 18]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.25.55:868][ 18]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.25.55:868][ 18]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_CamperMale05_Character_C_0 - Why So Serious, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.25.55:870][ 18]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.55:870][ 18]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.55:870][ 18]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.25.55:870][ 18]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.55:870][ 18]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.55:870][ 18]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.29-13.25.55:870][ 18]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.55:870][ 18]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.25.55:870][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.55:870][ 18]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.25.55:870][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.55:971][ 23]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.55:971][ 23]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.25.55:971][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.55:971][ 23]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.55:971][ 23]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.25.55:971][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.55:971][ 23]Interaction: Interaction time: 0.500000 [2020.04.29-13.25.55:971][ 23]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.25.55:971][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.56:386][ 44]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.56:386][ 44]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.25.56:386][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.56:386][ 44]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.56:386][ 44]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.25.56:386][ 44]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.56:386][ 44]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.25.56:386][ 44]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.56:386][ 44]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.25.56:386][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.56:386][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.25.56:386][ 44]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.56:386][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.25.56:386][ 44]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.56:386][ 44]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.56:386][ 44]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.25.56:386][ 44]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=9.365 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.25.56:406][ 45]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.25.56:406][ 45]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.25.56:406][ 45]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=9.385 [2020.04.29-13.25.56:406][ 45]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=9.385 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.25.56:406][ 45]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=9.385 [2020.04.29-13.25.56:409][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.25.56:409][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.56:446][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.25.56:480][ 49]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_CamperMale05_Character_C_0 - Why So Serious, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.25.56:483][ 49]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.56:483][ 49]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.25.56:483][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.56:483][ 49]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.56:483][ 49]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.25.56:483][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.56:483][ 49]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.56:483][ 49]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.25.56:483][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.56:483][ 49]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.56:483][ 49]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.25.56:483][ 49]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.56:483][ 49]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.25.56:483][ 49]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.25.56:483][ 49]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.25.56:483][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.25.56:483][ 49]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.29-13.25.56:483][ 49]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.56:483][ 49]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.25.56:500][ 50]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Female. [2020.04.29-13.25.56:504][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.25.56:504][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.56:504][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.25.56:504][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.56:504][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.25.56:504][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.56:504][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.25.56:504][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.56:504][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.25.56:504][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.56:504][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.25.56:504][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.56:504][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.25.56:504][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.56:504][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.25.56:504][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.56:504][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.25.56:504][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.56:575][ 54]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.29-13.25.56:577][ 54]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.29-13.25.56:577][ 54]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.25.56:577][ 54]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.25.56:577][ 54]GameFlow: Writing Profile Stat DBD_Chapter15_Slasher_Stat1: 1 [2020.04.29-13.25.56:584][ 54]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Schizophrenkeks]: On [2020.04.29-13.25.56:707][ 61]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.25.56:707][ 61]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.25.56:707][ 61]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=9.687 [2020.04.29-13.25.56:707][ 61]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=9.687 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.25.56:935][ 75]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C815435B0] Result: '1' k_EResultOK (success) [2020.04.29-13.25.56:935][ 75]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C815435B0]' succeeded in 0.356225 seconds [2020.04.29-13.25.56:971][ 77]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197987782775 [2020.04.29-13.25.56:982][ 77]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197987782775, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.25.56:982][ 77]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ReZoMbiE, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.25.57:240][ 92]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA544C760] Result: '1' k_EResultOK (success) [2020.04.29-13.25.57:261][ 93]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.678894 seconds [2020.04.29-13.25.57:683][117]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.773045 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.25.58:570][165]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Schizophrenkeks]: Off [2020.04.29-13.25.58:591][166]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.25.58:591][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.58:591][166]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.25.58:591][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.58:591][166]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.25.58:591][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.58:591][166]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.25.58:591][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.58:591][166]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.25.58:591][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.58:591][166]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.25.58:591][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.58:591][166]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.25.58:591][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.58:591][166]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.25.58:591][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.58:591][166]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.25.58:591][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.58:681][171]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.25.59:653][215]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.25.59:653][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.25.59:718][218]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.25.59:718][218]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=12.697 [2020.04.29-13.25.59:741][219]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.59:741][219]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.25.59:766][220]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.26.00:452][254]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 22.144699 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.26.01:982][337]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.01:982][337]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.01:983][337]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.26.01:983][337]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=14.963 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.26.02:005][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.29-13.26.02:057][341]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.02:057][341]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.26.02:057][341]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.26.02:057][341]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.26.02:057][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.02:057][341]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.26.02:057][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.02:057][341]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.02:057][341]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.26.02:057][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.02:095][343]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.02:095][343]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.26.02:095][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.02:095][343]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.02:095][343]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.26.02:095][343]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.02:095][343]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.26.02:095][343]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.02:095][343]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.26.02:095][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.02:095][343]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-13.26.02:095][343]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.02:096][343]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.02:486][364]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.26.02:486][364]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.26.02:486][364]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=15.466 [2020.04.29-13.26.02:486][364]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=15.466 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.26.02:505][365]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-13.26.02:505][365]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.02:505][365]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-13.26.02:505][365]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.02:508][365]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.02:508][365]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.02:508][365]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.26.02:508][365]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.02:508][365]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.02:508][365]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-13.26.02:508][365]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.02:508][365]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.26.02:508][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.02:508][365]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.26.02:508][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.02:603][370]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.02:604][370]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.26.02:604][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.02:604][370]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.02:604][370]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.26.02:604][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.02:604][370]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.26.02:604][370]Interaction: Interaction time: 0.000000 [2020.04.29-13.26.02:604][370]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.26.02:604][370]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.26.02:604][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.02:642][372]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.02:642][372]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.26.02:642][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.02:642][372]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.02:642][372]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.26.02:642][372]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.02:642][372]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.26.02:642][372]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.02:642][372]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.26.02:642][372]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.26.02:642][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.02:642][372]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Why So Serious][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-13.26.02:642][372]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.02:642][372]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.02:642][372]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.02:644][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.26.02:644][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.02:658][373]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.29-13.26.02:658][373]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.26.02:659][373]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.931509 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.26.02:660][373]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.02:660][373]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_CamperMale05_Character_C_0 - Why So Serious, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.02:660][373]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_CamperMale05_Character_C_0 - Why So Serious, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.02:660][373]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_CamperMale05_Character_C_0 - Why So Serious, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.02:660][373]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.02:660][373]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.02:660][373]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.02:660][373]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.02:660][373]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.02:660][373]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.02:660][373]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Why So Serious, Originating Player: BP_CamperMale05_Character_C_0 - Why So Serious, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 39.798470, Lifetime Duration: 40.000000 [2020.04.29-13.26.02:660][373]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.29-13.26.02:792][380]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.26.02:792][380]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.26.02:792][380]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=15.771 [2020.04.29-13.26.02:792][380]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=15.771 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.26.02:960][389]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.26.02:960][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.05:796][538]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.26.05:796][538]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=18.777 [2020.04.29-13.26.05:816][539]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.05:816][539]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.05:838][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.26.06:286][564]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.26.06:286][564]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.06:287][564]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.26.06:287][564]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.06:287][564]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.06:287][564]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.06:287][564]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.26.06:287][564]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.06:288][564]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.06:288][564]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.26.06:288][564]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.06:288][564]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.26.06:288][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.06:288][564]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.26.06:288][564]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.26.06:288][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.06:288][564]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=19.268 [2020.04.29-13.26.06:342][567]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.26.06:342][567]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.06:600][581]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.06:600][581]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.26.06:601][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.06:601][581]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.06:601][581]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.26.06:601][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.06:601][581]Interaction: Interaction time: 2.450000 [2020.04.29-13.26.06:601][581]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.26.06:601][581]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 19.562235 [2020.04.29-13.26.06:601][581]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.26.06:601][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.06:602][581]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.26.06:677][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.26.07:623][635]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.26.07:625][635]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.26.07:625][635]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-13.26.08:787][696]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.26.08:828][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.26.08:828][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.09:041][709]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.26.09:155][715]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.26.09:155][715]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.26.09:155][715]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.26.09:155][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.09:158][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.26.09:175][716]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.26.09:175][716]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.26.09:175][716]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.09:175][716]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.26.09:175][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.09:175][716]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.09:175][716]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.26.09:175][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.09:193][717]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.09:193][717]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.26.09:193][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.09:193][717]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.09:193][717]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.26.09:193][717]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.09:193][717]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.26.09:193][717]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.09:193][717]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.26.09:193][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.09:193][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.26.09:193][717]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.09:193][717]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.26.09:193][717]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.09:193][717]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.09:193][717]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=22.172 [2020.04.29-13.26.09:233][719]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.26.09:233][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.09:233][719]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.26.09:233][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.09:233][719]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.26.09:233][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.09:233][719]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.26.09:233][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.09:233][719]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.26.09:233][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.09:233][719]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.26.09:233][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.09:233][719]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.26.09:233][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.09:233][719]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.26.09:233][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.09:233][719]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.26.09:233][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.09:248][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.26.09:251][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.26.09:253][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.26.09:257][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.26.09:258][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.26.09:452][731]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.26.09:452][731]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.09:452][731]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.26.09:452][731]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.09:453][731]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.09:453][731]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.09:453][731]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.26.09:453][731]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.09:453][731]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.09:453][731]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.26.09:453][731]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.09:453][731]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.26.09:453][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.09:453][731]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.04.29-13.26.09:453][731]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.29-13.26.09:453][731]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.26.09:453][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.09:453][731]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.26.09:453][731]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.26.09:474][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.26.09:525][735]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.26.09:525][735]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.09:796][750]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.09:796][750]LogDBDPlayerMovement: StopSnapping Final Location (18752.458984 7873.195801 110.859337) [2020.04.29-13.26.09:796][750]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.26.09:796][750]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.26.09:796][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.09:796][750]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.09:796][750]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.26.09:796][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.09:796][750]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.26.09:796][750]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.04.29-13.26.09:797][750]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.26.09:797][750]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.26.09:797][750]Interaction: Interaction time: 2.700000 [2020.04.29-13.26.09:797][750]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.26.09:797][750]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.26.09:797][750]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-13.26.09:797][750]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 22.759054 [2020.04.29-13.26.09:797][750]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.26.09:797][750]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.26.09:797][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.09:798][750]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.26.09:800][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.26.09:802][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.26.09:804][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.26.09:804][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.26.09:804][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.26.09:955][759]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.09:955][759]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.12:497][907]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.26.12:513][908]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.26.12:513][908]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.26.12:513][908]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.12:513][908]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.26.12:513][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.12:513][908]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.26.12:513][908]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.26.12:513][908]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.12:513][908]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.26.12:513][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.12:530][909]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.12:530][909]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.26.12:530][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.12:530][909]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.12:530][909]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.26.12:530][909]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.12:530][909]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.26.12:530][909]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.12:530][909]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.26.12:530][909]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.26.12:530][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.12:530][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.26.12:530][909]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.12:530][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.26.12:530][909]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.12:531][909]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.12:664][917]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.26.12:664][917]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.12:664][917]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.26.12:664][917]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.12:666][917]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.12:666][917]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.12:666][917]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.26.12:666][917]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.12:666][917]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.12:666][917]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.26.12:666][917]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.12:666][917]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.26.12:666][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.12:666][917]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.26.12:666][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.12:735][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.26.12:736][921]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.12:736][921]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.26.12:737][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.12:737][921]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.12:737][921]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.26.12:737][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.12:737][921]Interaction: Interaction time: 16.000000 [2020.04.29-13.26.12:737][921]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.26.12:737][921]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.26.12:737][921]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.26.12:737][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.12:977][934]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.04.29-13.26.12:977][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.13:529][965]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.04.29-13.26.13:529][965]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.14:480][ 21]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.26.14:496][ 22]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.26.14:733][ 36]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.26.15:838][102]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.04.29-13.26.15:838][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.16:231][126]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.26.16:245][127]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.26.16:393][136]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.04.29-13.26.16:393][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.16:494][142]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.26.17:991][229]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.26.18:008][230]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.26.18:241][243]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.26.19:746][328]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.26.19:764][329]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.26.19:996][342]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.26.21:504][427]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.26.21:521][428]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.26.21:747][441]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.26.21:901][450]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.26.21:901][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.21:921][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.26.22:002][456]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.26.22:002][456]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.22:002][456]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.26.22:002][456]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.22:004][456]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.22:004][456]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.22:004][456]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.26.22:004][456]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.22:004][456]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.22:004][456]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.26.22:004][456]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.22:004][456]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.26.22:004][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.22:004][456]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.26.22:004][456]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.26.22:004][456]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.26.22:004][456]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.26.22:004][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.22:004][456]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.26.22:005][456]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.26.22:005][456]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-13.26.22:005][456]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.26.22:005][456]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-13.26.22:139][464]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.22:139][464]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.26.22:139][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.22:139][464]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.22:139][464]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.26.22:139][464]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.22:140][464]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.26.22:140][464]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.22:140][464]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.26.22:140][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.22:140][464]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.26.22:140][464]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.22:140][464]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.22:171][466]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.26.22:171][466]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.22:223][469]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.26.22:224][469]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.22:224][469]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.26.22:224][469]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.22:224][469]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.26.22:224][469]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.22:448][482]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.22:449][482]LogDBDPlayerMovement: StopSnapping Final Location (18107.753906 4532.604004 110.859650) [2020.04.29-13.26.22:449][482]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.26.22:449][482]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.26.22:449][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.22:449][482]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.22:449][482]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.26.22:449][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.22:449][482]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.26.22:449][482]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.26.22:449][482]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.26.22:449][482]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.26.22:449][482]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.26.22:449][482]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.26.22:449][482]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.26.22:449][482]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.26.22:449][482]Interaction: Interaction time: 1.500000 [2020.04.29-13.26.22:449][482]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.26.22:449][482]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 35.410660 [2020.04.29-13.26.22:450][482]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.26.22:450][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.22:499][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Enabled [2020.04.29-13.26.23:885][568]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.26.23:938][571]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.26.24:007][575]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.26.24:007][575]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.26.24:007][575]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.26.24:007][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.24:007][575]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.26.24:007][575]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.26.24:007][575]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.26.24:007][575]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.04.29-13.26.24:010][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Disabled [2020.04.29-13.26.24:011][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.26.24:015][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.26.24:015][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.26.24:029][576]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.26.24:029][576]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.26.24:029][576]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.24:029][576]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.26.24:029][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.24:029][576]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.24:029][576]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.26.24:030][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.24:045][577]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.24:045][577]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.26.24:045][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.24:046][577]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.24:046][577]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.26.24:046][577]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.24:046][577]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.26.24:046][577]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.24:046][577]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.26.24:046][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.24:046][577]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.26.24:046][577]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.24:046][577]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.26.24:046][577]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.24:046][577]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.24:067][578]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.26.24:069][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.26.24:081][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.26.24:110][581]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.29-13.26.24:115][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Enabled [2020.04.29-13.26.24:117][581]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.26.24:117][581]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.26.24:117][581]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.26.24:117][581]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookCamperOut. [2020.04.29-13.26.24:117][581]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.26.24:117][581]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.26.24:117][581]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.26.24:121][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Disabled [2020.04.29-13.26.24:133][582]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.24:133][582]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.24:230][588]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198167940370 [2020.04.29-13.26.24:235][588]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198167940370, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.26.24:235][588]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: PhantonGualteriØ, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.26.24:257][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.26.24:257][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.24:257][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.26.24:257][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.24:257][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.26.24:257][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.24:257][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.26.24:257][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.24:257][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.26.24:257][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.24:257][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.26.24:257][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.24:257][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.26.24:257][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.24:257][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.26.24:257][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.24:257][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.26.24:257][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.24:456][600]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.26.24:457][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.24:586][607]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.26.24:586][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.28:848][853]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.26.28:848][853]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.26.28:848][853]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.26.28:848][853]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookIdle. [2020.04.29-13.26.28:848][853]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.26.28:848][853]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.26.28:883][855]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.26.28:883][855]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.26.28:883][855]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookReactionIn. [2020.04.29-13.26.28:883][855]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.29-13.26.28:883][855]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.04.29-13.26.29:753][905]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.26.29:753][905]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.26.29:753][905]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookReaction. [2020.04.29-13.26.29:753][905]AnimLeader: BP_Entity_C_7 Requested to Play: HookReaction AnimTag_Follower. [2020.04.29-13.26.29:753][905]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.04.29-13.26.29:787][907]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.26.29:787][907]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.29:787][907]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.26.29:787][907]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.29:789][907]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.29:789][907]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.29:789][907]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.26.29:789][907]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.29:789][907]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.29:789][907]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.26.29:789][907]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.29:789][907]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.26.29:789][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.29:789][907]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.26.29:789][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.29:858][911]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.29:858][911]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.26.29:858][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.29:858][911]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.29:858][911]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.26.29:858][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.29:858][911]Interaction: Interaction time: 0.000000 [2020.04.29-13.26.29:858][911]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.26.29:858][911]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.26.29:858][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.30:258][933]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.26.30:258][933]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.26.30:258][933]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookReactionOut. [2020.04.29-13.26.30:258][933]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.29-13.26.30:258][933]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.26.30:258][933]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.26.30:259][933]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.26.31:719][ 16]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198829648126 [2020.04.29-13.26.31:726][ 16]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198829648126, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.26.31:763][ 18]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.26.31:763][ 18]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.26.31:763][ 18]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookStruggle. [2020.04.29-13.26.31:763][ 18]AnimLeader: BP_Entity_C_7 Requested to Play: HookStruggle AnimTag_Follower. [2020.04.29-13.26.31:763][ 18]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.04.29-13.26.31:763][ 18]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.26.31:764][ 18]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.26.36:982][336]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.207883 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.26.37:083][342]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.04.29-13.26.37:083][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.37:083][342]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_15] [2020.04.29-13.26.37:083][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.37:083][342]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.04.29-13.26.37:083][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.37:337][357]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.04.29-13.26.37:337][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.37:337][357]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_15] [2020.04.29-13.26.37:337][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.37:337][357]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.04.29-13.26.37:337][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.38:891][448]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.26.38:891][448]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.26.39:893][507]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.04.29-13.26.39:893][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.39:893][507]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.04.29-13.26.39:893][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.39:893][507]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.04.29-13.26.39:893][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.40:039][516]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.04.29-13.26.40:039][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.40:039][516]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.04.29-13.26.40:039][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.40:039][516]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.04.29-13.26.40:040][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.41:040][575]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.26.43:408][712]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.26.43:408][712]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.43:410][712]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.43:410][712]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.43:410][712]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.26.43:410][712]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.43:410][712]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.43:410][712]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.26.43:410][712]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.43:410][712]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.26.43:410][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.43:410][712]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.26.43:410][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.43:478][716]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.43:478][716]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.26.43:478][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.43:478][716]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.43:478][716]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.26.43:478][716]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.43:478][716]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.26.43:478][716]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.43:478][716]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.26.43:478][716]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.26.43:478][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.43:478][716]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.26.43:479][716]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.43:479][716]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.43:479][716]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.26.43:511][718]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.26.43:511][718]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.43:547][720]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.26.43:579][722]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-13.26.43:579][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Enabled [2020.04.29-13.26.43:581][722]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.43:581][722]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.26.43:581][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.43:581][722]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.43:581][722]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.26.43:581][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.43:581][722]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.26.43:581][722]Interaction: Interaction time: 1.000000 [2020.04.29-13.26.43:581][722]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.04.29-13.26.43:581][722]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Follower. [2020.04.29-13.26.43:581][722]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-13.26.43:581][722]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.26.43:581][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.43:615][724]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.26.43:615][724]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.26.43:615][724]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.26.43:615][724]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: UnhookIn. [2020.04.29-13.26.43:615][724]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.26.43:615][724]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-13.26.43:615][724]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.29-13.26.43:649][726]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.43:649][726]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.43:649][726]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.26.43:812][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.04.29-13.26.43:812][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.43:812][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.04.29-13.26.43:812][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.43:812][736]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.04.29-13.26.43:812][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.43:910][742]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.26.44:055][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.04.29-13.26.44:055][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.44:055][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.04.29-13.26.44:055][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.44:055][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.04.29-13.26.44:055][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.44:577][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Disabled [2020.04.29-13.26.44:657][788]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.44:661][788]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.44:661][788]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.26.44:661][788]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.26.44:661][788]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.26.44:661][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.44:661][788]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.26.44:661][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.44:661][788]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.26.44:661][788]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.26.44:661][788]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.26.44:661][788]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.26.44:661][788]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: UnhookOut. [2020.04.29-13.26.44:661][788]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.26.44:661][788]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-13.26.44:661][788]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.29-13.26.44:662][788]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.44:662][788]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.29-13.26.44:662][788]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.26.44:662][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.44:707][791]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.487468 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.26.44:709][791]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.26.44:709][791]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.26.44:709][791]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.26.44:709][791]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.29-13.26.44:982][808]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.947528 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.26.45:129][817]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.04.29-13.26.45:129][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.45:129][817]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_15] [2020.04.29-13.26.45:129][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.45:129][817]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.04.29-13.26.45:129][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.45:150][818]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.26.45:582][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.04.29-13.26.45:582][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.45:582][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_15] [2020.04.29-13.26.45:582][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.45:582][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.04.29-13.26.45:582][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.46:095][875]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.26.46:095][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Enabled [2020.04.29-13.26.46:097][875]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.46:097][875]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.26.46:097][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.46:097][875]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.26.46:097][875]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.46:097][875]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.26.46:097][875]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.46:097][875]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.26.46:097][875]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.46:097][875]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.26.46:097][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.46:097][875]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.26.46:097][875]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.26.46:097][875]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.46:097][875]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.46:099][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Disabled [2020.04.29-13.26.46:114][876]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.46:114][876]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.47:686][969]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.26.47:686][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.47:749][973]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.26.47:749][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.47:749][973]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.26.47:749][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.47:749][973]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.26.47:749][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.47:749][973]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.26.47:749][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.47:749][973]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.26.47:749][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.47:749][973]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.26.47:749][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.47:749][973]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.26.47:749][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.47:749][973]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.26.47:749][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.47:749][973]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.26.47:749][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.47:847][979]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.26.47:847][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.47:847][979]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.26.47:847][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.47:847][979]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.26.47:847][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.47:847][979]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.26.47:847][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.47:847][979]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.26.47:847][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.47:847][979]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.26.47:847][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.47:847][979]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.26.47:847][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.47:847][979]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.26.47:847][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.47:847][979]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.26.47:847][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.48:018][989]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.26.48:018][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.48:459][ 16]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.29-13.26.48:459][ 16]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-13.26.48:751][ 33]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.48:751][ 33]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.48:752][ 33]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.26.48:752][ 33]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=61.732 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.26.48:773][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.26.48:932][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.26.48:932][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.48:946][ 44]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.26.48:946][ 44]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.26.48:946][ 44]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=61.926 [2020.04.29-13.26.48:946][ 44]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=61.926 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.26.49:037][ 49]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.04.29-13.26.49:057][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.26.49:057][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.49:058][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.26.49:058][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.49:058][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.26.49:058][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.49:058][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.26.49:058][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.49:058][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.26.49:058][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.49:058][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.26.49:058][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.49:058][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.26.49:058][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.49:058][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.26.49:058][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.49:058][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.26.49:058][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.49:109][ 53]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.26.49:110][ 53]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.26.49:110][ 53]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.26.49:114][ 53]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - iKyune]: On [2020.04.29-13.26.49:128][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.26.49:132][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.26.49:257][ 61]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.26.49:257][ 61]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.26.49:257][ 61]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=62.236 [2020.04.29-13.26.49:257][ 61]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=62.236 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.26.49:332][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.26.49:332][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.49:332][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.26.49:332][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.49:332][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.26.49:332][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.49:332][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.26.49:332][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.49:332][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.26.49:332][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.49:332][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.26.49:332][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.49:332][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.26.49:332][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.49:332][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.26.49:332][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.49:332][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.26.49:332][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.49:446][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.26.49:446][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.49:464][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.26.49:464][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.49:488][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.26.49:488][ 73]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.49:842][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.26.49:842][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.50:262][114]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.26.50:262][114]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.50:438][123]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.29-13.26.51:112][158]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - iKyune]: Off [2020.04.29-13.26.51:168][161]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.26.51:544][181]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.26.51:544][181]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.26.52:076][209]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 152 [2020.04.29-13.26.52:206][216]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.074102 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.26.52:243][218]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.141006 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.26.52:264][219]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.26.52:264][219]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=65.244 [2020.04.29-13.26.52:282][220]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.52:282][220]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.52:306][221]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.26.52:308][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.26.52:485][231]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.29-13.26.52:485][231]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.52:485][231]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.26.52:485][231]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.52:486][231]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.52:486][231]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.52:486][231]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.26.52:486][231]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.52:486][231]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.52:486][231]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.26.52:486][231]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.52:486][231]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.26.52:486][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.52:486][231]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.26.52:486][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.52:487][231]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=65.466 [2020.04.29-13.26.52:487][231]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.26.52:490][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.26.52:508][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.26.52:542][234]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.26.52:542][234]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.52:542][234]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.26.52:542][234]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.26.52:542][234]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.26.52:542][234]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.26.52:543][234]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.52:543][234]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.26.52:543][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.52:543][234]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.52:543][234]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.26.52:543][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.52:543][234]Interaction: Interaction time: 0.000000 [2020.04.29-13.26.52:543][234]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.26.52:543][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.52:564][235]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.26.52:657][240]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=65.637 [2020.04.29-13.26.54:289][328]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.081241 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.26.54:721][351]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.26.54:721][351]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.26.54:721][351]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.54:721][351]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.26.54:721][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.54:721][351]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.54:721][351]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.26.54:721][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.54:740][352]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.54:740][352]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.26.54:741][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.54:741][352]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.54:741][352]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.26.54:741][352]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.54:741][352]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.26.54:741][352]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.54:741][352]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.26.54:741][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.54:741][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.26.54:741][352]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.54:741][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.26.54:741][352]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.54:741][352]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.54:741][352]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=67.720 [2020.04.29-13.26.54:819][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.26.55:227][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.26.55:227][378]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.55:227][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.26.55:227][378]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.55:228][378]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.55:228][378]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.55:228][378]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.26.55:228][378]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.55:228][378]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.55:228][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.26.55:228][378]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.55:228][378]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.26.55:228][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.55:228][378]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.26.55:228][378]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.26.55:228][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.55:228][378]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=68.207 [2020.04.29-13.26.55:282][381]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.26.55:282][381]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.55:530][394]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.55:530][394]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.26.55:530][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.55:530][394]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.55:530][394]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.26.55:530][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.55:530][394]Interaction: Interaction time: 2.450000 [2020.04.29-13.26.55:530][394]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.26.55:530][394]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 68.491264 [2020.04.29-13.26.55:530][394]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.26.55:530][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.55:531][394]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.26.55:586][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.26.56:921][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-13.26.56:921][466]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.56:921][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-13.26.56:921][466]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.56:923][466]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.56:923][466]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.56:923][466]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.26.56:923][466]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.56:923][466]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.56:923][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-13.26.56:923][466]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.56:923][466]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.26.56:923][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.56:923][466]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.26.56:923][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.57:001][470]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.26.57:003][470]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.57:003][470]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.26.57:003][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.57:003][470]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.57:003][470]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.26.57:003][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.57:004][470]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.26.57:004][470]Interaction: Interaction time: 0.000000 [2020.04.29-13.26.57:004][470]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.26.57:004][470]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.57:004][470]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.26.57:004][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.57:004][470]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.57:004][470]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.26.57:004][470]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.57:004][470]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.26.57:004][470]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.57:004][470]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.26.57:004][470]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.26.57:004][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.57:004][470]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-13.26.57:004][470]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.57:004][470]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.57:004][470]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.57:058][473]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.57:058][473]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.57:058][473]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.57:058][473]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.57:058][473]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.57:058][473]LogDBDGeneral: StatusEffect::EndPlay - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.57:058][473]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.57:058][473]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.57:058][473]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.57:058][473]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.57:058][473]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.57:058][473]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.57:058][473]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.57:058][473]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - iKyune, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.57:714][507]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.26.57:974][520]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.534235 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.26.57:974][520]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.26.57:974][520]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.26.57:975][520]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-13.26.57:977][520]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.26.58:068][525]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.26.58:068][525]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.26.58:068][525]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.26.58:068][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.58:071][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.26.58:087][526]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.26.58:087][526]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.26.58:087][526]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.58:087][526]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.26.58:087][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.58:087][526]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.58:087][526]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.26.58:087][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.58:106][527]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.58:106][527]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.26.58:106][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.58:106][527]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.58:106][527]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.26.58:106][527]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.58:106][527]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.26.58:106][527]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.58:106][527]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.26.58:106][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.58:106][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.26.58:106][527]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.58:106][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.26.58:106][527]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.58:106][527]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.58:106][527]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=71.086 [2020.04.29-13.26.58:160][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.26.58:165][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.26.58:166][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.26.58:168][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.26.58:730][561]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-13.26.58:730][561]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.58:730][561]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-13.26.58:730][561]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.58:732][561]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.58:732][561]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.58:732][561]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.26.58:732][561]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.58:732][561]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.58:732][561]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-13.26.58:732][561]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.58:732][561]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.26.58:732][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.58:732][561]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.26.58:732][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.58:768][563]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.58:768][563]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.26.58:768][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.58:768][563]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.58:768][563]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.26.58:768][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.58:768][563]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.26.58:768][563]Interaction: Interaction time: 0.000000 [2020.04.29-13.26.58:768][563]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.26.58:768][563]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.26.58:769][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.58:803][565]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.58:803][565]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.58:803][565]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.58:803][565]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.58:803][565]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.58:803][565]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.58:803][565]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.58:803][565]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.58:803][565]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.58:803][565]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.58:803][565]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.58:803][565]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.26.58:805][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.58:805][565]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.26.58:805][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.58:805][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.58:805][565]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.26.58:805][565]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.58:805][565]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.26.58:805][565]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.58:805][565]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.26.58:806][565]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.26.58:806][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.58:806][565]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-13.26.58:806][565]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.58:806][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.58:806][565]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-13.26.59:014][576]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.04.29-13.26.59:014][576]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.59:083][580]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-13.26.59:092][580]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.26.59:431][597]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.04.29-13.26.59:431][597]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.59:991][626]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.26.59:991][626]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.59:991][626]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.26.59:991][626]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.59:992][626]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.59:992][626]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.59:992][626]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.26.59:992][626]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.26.59:992][626]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.26.59:992][626]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.26.59:992][626]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.26.59:992][626]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.26.59:992][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.59:992][626]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.26.59:992][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.26.59:992][626]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=72.971 [2020.04.29-13.26.59:993][626]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.26.59:996][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.27.00:014][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.27.00:047][629]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.00:047][629]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.00:049][629]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.00:049][629]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.27.00:049][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.00:049][629]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.00:049][629]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.27.00:049][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.00:049][629]Interaction: Interaction time: 0.000000 [2020.04.29-13.27.00:049][629]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.27.00:049][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.00:167][635]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.27.00:167][635]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=73.146 [2020.04.29-13.27.00:185][636]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.27.00:383][646]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.935249 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.27.00:383][646]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.27.00:384][646]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.29-13.27.01:224][689]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.27.01:225][689]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.27.01:225][689]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.01:225][689]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.27.01:225][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.01:225][689]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.01:225][689]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.27.01:225][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.01:244][690]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.01:244][690]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.27.01:244][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.01:244][690]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.01:244][690]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.27.01:244][690]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.27.01:244][690]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.27.01:244][690]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.27.01:244][690]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.27.01:244][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.01:244][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.01:244][690]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.01:244][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.01:244][690]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.01:244][690]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.01:244][690]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=74.224 [2020.04.29-13.27.01:263][691]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=74.243 [2020.04.29-13.27.01:301][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.27.01:303][693]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.01:303][693]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.01:303][693]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.01:303][693]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.01:310][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.27.01:311][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.27.01:322][694]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.01:323][694]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.01:323][694]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.27.01:323][694]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.27.01:323][694]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.01:323][694]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.01:323][694]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.01:323][694]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.27.01:323][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.01:323][694]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.27.01:323][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.01:324][694]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.27.01:345][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.27.01:379][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.01:379][697]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.01:381][697]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.01:381][697]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.27.01:381][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.01:381][697]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.01:381][697]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.27.01:381][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.01:381][697]Interaction: Interaction time: 0.000000 [2020.04.29-13.27.01:381][697]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.27.01:381][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.01:692][713]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.27.01:692][713]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-13.27.01:710][714]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.27.01:730][715]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=74.710 [2020.04.29-13.27.01:769][717]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.347340 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.27.01:807][719]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.29-13.27.02:508][755]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.27.02:508][755]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.27.02:508][755]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.02:508][755]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.27.02:508][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.02:508][755]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.02:508][755]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.27.02:508][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.02:528][756]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.02:528][756]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.27.02:528][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.02:528][756]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.02:528][756]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.27.02:528][756]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.27.02:528][756]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.27.02:528][756]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.27.02:528][756]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.27.02:528][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.02:528][756]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.02:528][756]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.02:528][756]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.02:528][756]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.02:528][756]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.03:435][802]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.27.03:435][802]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-13.27.03:454][803]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.27.04:630][861]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.04:630][861]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.04:630][861]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.27.04:630][861]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=77.610 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.27.04:651][862]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.27.04:651][862]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.27.04:651][862]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=77.630 [2020.04.29-13.27.04:651][862]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=77.630 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.27.04:651][862]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=77.630 [2020.04.29-13.27.04:694][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.27.04:855][872]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Female. [2020.04.29-13.27.04:857][872]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.27.04:857][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.04:912][875]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.29-13.27.04:914][875]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.27.04:919][875]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zer0]: On [2020.04.29-13.27.04:954][877]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.27.04:954][877]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.27.04:954][877]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=77.933 [2020.04.29-13.27.04:954][877]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=77.933 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.27.04:977][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.27.04:977][878]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.05:052][882]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.29-13.27.05:055][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.27.05:055][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.05:115][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.27.05:116][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.05:250][892]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.445126 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.27.05:694][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.27.05:694][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.05:898][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.27.05:898][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.05:898][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.27.05:898][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.05:898][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.27.05:899][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.05:899][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.27.05:899][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.05:899][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.27.05:899][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.05:899][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.27.05:899][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.05:899][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.27.05:899][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.05:899][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.27.05:899][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.05:899][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.27.05:899][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.06:027][933]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.27.06:027][933]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.06:027][933]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.27.06:027][933]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.06:027][933]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.27.06:027][933]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.06:027][933]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.27.06:027][933]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.06:027][933]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.27.06:027][933]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.06:027][933]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.27.06:027][933]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.06:027][933]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.27.06:027][933]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.06:027][933]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.27.06:027][933]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.06:027][933]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.27.06:027][933]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.06:171][941]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.27.06:171][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.06:730][971]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.204195 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.27.06:905][980]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Zer0]: Off [2020.04.29-13.27.07:570][ 13]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.29-13.27.07:570][ 13]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.07:592][ 14]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.29-13.27.07:592][ 14]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.07:593][ 14]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.27.07:593][ 14]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.27.07:593][ 14]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.27.07:593][ 14]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.27.07:593][ 14]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.27.07:594][ 14]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.29-13.27.07:594][ 14]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.07:594][ 14]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.27.07:594][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.07:594][ 14]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.27.07:594][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.07:697][ 19]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.27.07:698][ 19]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.27.07:698][ 19]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.27.07:698][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.07:699][ 19]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.27.07:699][ 19]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.27.07:699][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.07:699][ 19]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.27.07:699][ 19]Interaction: Interaction time: 0.000000 [2020.04.29-13.27.07:699][ 19]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.27.07:699][ 19]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.27.07:699][ 19]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.27.07:699][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.07:699][ 19]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.27.07:699][ 19]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.27.07:699][ 19]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.27.07:699][ 19]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.27.07:699][ 19]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.27.07:699][ 19]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.27.07:699][ 19]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.27.07:699][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.07:699][ 19]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.29-13.27.07:699][ 19]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.07:699][ 19]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.27.07:699][ 19]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.27.07:737][ 21]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.27.07:737][ 21]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.27.07:738][ 21]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.27.07:738][ 21]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.27.07:738][ 21]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale03_Character_C_0 - iKyune, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.27.07:738][ 21]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.27.07:738][ 21]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.27.07:738][ 21]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.27.07:738][ 21]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.27.07:738][ 21]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.27.07:738][ 21]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale02_Character_C_0 - Zer0, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 38.051815, Lifetime Duration: 40.000000 [2020.04.29-13.27.07:738][ 21]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.27.07:738][ 21]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Zer0, Originating Player: BP_CamperFemale01_Character_C_0 - Schizophrenkeks, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.27.07:968][ 32]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.27.07:968][ 32]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=80.947 [2020.04.29-13.27.07:988][ 33]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.07:988][ 33]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.08:010][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.27.08:408][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.08:408][ 53]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.08:408][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.08:408][ 53]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.08:409][ 53]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.08:409][ 53]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.08:409][ 53]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.27.08:409][ 53]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.27.08:409][ 53]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.08:409][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.08:409][ 53]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.08:409][ 53]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.27.08:409][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.08:409][ 53]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.27.08:409][ 53]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.27.08:409][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.08:409][ 53]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=81.389 [2020.04.29-13.27.08:469][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.08:469][ 56]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.08:724][ 68]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.08:724][ 68]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.27.08:724][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.08:724][ 68]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.08:724][ 68]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.27.08:724][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.08:724][ 68]Interaction: Interaction time: 2.450000 [2020.04.29-13.27.08:724][ 68]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.27.08:724][ 68]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 81.683411 [2020.04.29-13.27.08:724][ 68]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.27.08:724][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.08:725][ 68]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.27.08:807][ 72]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.977049 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.27.08:807][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.27.09:973][130]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.983915 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.27.09:973][130]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.29-13.27.10:912][178]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.27.11:163][191]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.27.11:277][197]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.27.11:277][197]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.27.11:277][197]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.27.11:277][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.11:279][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.27.11:296][198]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.27.11:296][198]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.27.11:296][198]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.11:296][198]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.27.11:296][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.11:296][198]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.11:296][198]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.27.11:296][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.11:315][199]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.11:315][199]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.27.11:315][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.11:315][199]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.11:315][199]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.27.11:315][199]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.27.11:315][199]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.27.11:315][199]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.27.11:315][199]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.27.11:315][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.27.11:315][199]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.11:315][199]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.11:315][199]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.11:315][199]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.11:315][199]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.27.11:315][199]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=84.295 [2020.04.29-13.27.11:371][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.27.11:374][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.27.11:375][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.27.11:377][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.27.11:735][222]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-13.27.11:744][222]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.27.12:441][260]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.27.12:441][260]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-13.27.12:578][268]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.27.12:578][268]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.04.29-13.27.12:578][268]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.27.12:578][268]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.27.12:578][268]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.27.12:634][268]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for FFF9B40101001001 [2020.04.29-13.27.12:634][268]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_HarpoonRifle Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HexRetribution 0 Perk2: Gearhead 0 Perk3: DeadMansSwitch 1 Perk4: _EMPTY_ 0 Offering: _EMPTY_ [2020.04.29-13.27.12:636][268]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-13.27.12:636][268]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:636][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit.LongRange Bloodpoints Value: 400.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 108.401459 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 158.913025 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 8.695827 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.283173 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 54.858246 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 109.047020 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 3.010793 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 99.348869 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 98.683617 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 105.372986 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 31.111166 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 74.957916 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 0.667772 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 9.698866 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 31.106728 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.283272 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 23.751051 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 61.566311 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 0.669167 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 89.315094 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 95.342346 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 99.352493 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 133.473389 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 49.839149 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 91.659012 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 14.720085 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 59.548409 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 14.718287 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 99.020432 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 26.094006 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 0.669041 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 64.231430 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 22.745285 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:637][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.076540 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.738167 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.738167 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.389792 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.076540 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.389792 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.InflictedBleedoutOnBreakFree Bloodpoints Value: 150.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.HookSurvivor Bloodpoints Value: 250.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:638][268]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.29-13.27.12:638][268]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.27.12:638][268]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20509.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.27.12:638][268]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20509.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.27.12:638][268]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20509.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.27.12:638][268]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.27.12:638][268]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 20509 [2020.04.29-13.27.12:638][268]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20509.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.27.12:638][268]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20509.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.27.12:638][268]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.29-13.27.12:638][268]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=63 [2020.04.29-13.27.12:638][268]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.27.12:638][268]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.27.12:638][268]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.27.12:638][268]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.27.12:638][268]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.04.29-13.27.12:638][268]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.27.12:638][268]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.27.12:638][268]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 20509 FearTokens: 10 [2020.04.29-13.27.12:638][268]GameFlow: Writing Profile Stat DBD_KillerSkulls: -1 [2020.04.29-13.27.12:639][268]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=-1 addSurvivorPips=0 [2020.04.29-13.27.12:639][268]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.29-13.27.12:639][268]LogQuestEvent: player did finish playing [2020.04.29-13.27.12:643][268]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.27.12:643][268]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-13.27.12:644][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:644][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:644][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:644][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:644][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:644][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:645][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:645][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:645][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:645][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:645][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:645][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:645][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:645][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:645][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:645][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:647][268]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:647][268]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.12:647][268]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:647][268]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.12:648][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.27.12:657][269]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:657][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:657][269]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:657][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:657][269]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:657][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:657][269]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:657][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:657][269]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:657][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:657][269]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:657][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:657][269]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:657][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:657][269]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:657][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:661][269]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:661][269]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.12:674][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:674][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:674][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:674][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:674][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:674][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:674][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:674][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:674][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:674][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:674][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:674][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:674][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:674][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:674][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:674][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:676][270]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:676][270]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.12:691][271]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:692][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:692][271]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:692][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:692][271]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:692][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:692][271]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:692][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:692][271]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:692][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:692][271]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:692][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:692][271]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:692][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:692][271]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:692][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:694][271]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:694][271]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.12:708][272]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:708][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:708][272]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:708][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:708][272]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:708][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:708][272]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:708][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:708][272]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:708][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:708][272]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:708][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:708][272]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:708][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:708][272]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:708][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:709][272]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:709][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:709][272]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:709][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:709][272]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:709][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:709][272]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:709][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:709][272]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:709][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:709][272]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:709][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:709][272]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:709][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:709][272]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:709][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:712][272]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:712][272]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.12:725][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:725][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:725][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:725][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:725][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:725][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:725][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:725][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:725][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:725][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:725][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:725][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:725][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:725][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:725][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:725][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:726][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:726][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:726][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:726][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:726][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:726][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:726][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:726][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:726][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:726][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:727][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:727][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:727][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:727][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:727][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:727][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:729][273]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:729][273]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.12:742][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:743][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:743][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:743][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:743][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:743][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:743][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:743][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:743][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:743][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:743][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:743][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:743][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:743][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:743][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:743][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:744][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:744][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:744][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:744][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:744][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:744][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:744][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:744][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:744][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:744][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:744][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:744][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:744][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:744][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:744][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:744][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:746][274]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:746][274]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.12:760][275]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:760][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:760][275]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:760][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:760][275]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:760][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:760][275]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:760][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:760][275]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:760][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:760][275]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:760][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:760][275]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:760][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:760][275]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:760][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:761][275]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:761][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:761][275]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:761][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:761][275]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:761][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:761][275]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:761][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:761][275]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:761][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:761][275]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:761][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:761][275]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:761][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:761][275]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:761][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:764][275]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:764][275]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.12:778][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:778][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:778][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:778][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:778][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:778][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:778][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:778][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:778][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:778][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:778][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:778][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:778][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:778][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:778][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:778][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:779][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:779][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:779][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:779][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:779][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:779][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:779][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:779][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:779][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:779][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:779][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:779][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:779][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:779][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:779][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:779][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:781][276]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:781][276]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.12:795][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:795][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:795][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:795][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:795][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:795][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:795][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:795][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:795][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:795][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:795][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:795][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:795][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:795][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:795][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:795][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:796][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:796][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:796][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:796][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:796][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:796][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:796][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:796][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:796][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:796][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:796][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:796][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:796][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:796][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:796][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:796][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:799][277]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:799][277]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.12:812][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:812][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:812][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:812][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:812][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:812][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:812][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:812][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:812][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:812][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:812][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:812][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:812][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:812][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:812][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:812][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:813][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:813][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:813][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:813][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:813][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:813][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:813][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:813][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:813][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:813][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:813][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:813][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:813][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:813][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:813][278]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:813][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:815][278]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:815][278]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.12:826][279]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.27.12:829][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:829][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:829][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:829][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:829][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:829][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:829][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:829][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:829][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:829][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:829][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:829][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:829][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:829][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:829][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:829][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:830][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:830][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:830][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:830][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:830][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:830][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:830][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:830][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:830][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:830][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:830][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:830][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:830][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:831][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:831][279]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:831][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:833][279]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:833][279]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.12:846][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:846][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:846][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:846][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:846][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:846][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:846][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:847][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:847][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:847][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:847][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:847][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:847][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:847][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:847][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:847][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:848][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:848][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:848][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:848][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:848][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:848][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:848][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:848][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:848][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:848][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:848][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:848][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:848][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:848][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:848][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:848][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:850][280]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:850][280]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.12:864][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:864][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:864][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:864][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:864][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:864][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:864][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:864][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:864][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:864][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:864][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:864][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:864][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:864][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:864][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:864][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:865][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:865][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:865][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:865][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:865][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:865][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:865][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:865][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:865][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:865][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:865][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:865][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:865][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:865][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:865][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:865][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:868][281]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:868][281]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.12:881][282]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:881][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:881][282]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:881][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:881][282]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:881][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:881][282]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:881][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:881][282]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:881][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:881][282]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:882][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:882][282]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:882][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:882][282]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:882][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:883][282]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:883][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:883][282]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:883][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:883][282]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:883][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:883][282]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:883][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:883][282]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:883][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:883][282]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:883][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:883][282]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:883][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:883][282]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:883][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:885][282]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:885][282]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.12:899][283]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.29-13.27.12:899][283]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.27.12:900][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:900][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:900][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:900][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:900][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:900][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:900][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:900][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:900][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:900][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:900][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:900][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:900][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:900][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:900][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:900][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:901][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:901][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:901][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:901][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:901][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:901][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:901][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:901][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:901][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:901][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:901][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:901][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:901][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:901][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:901][283]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:901][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:903][283]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:903][283]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.12:918][284]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:918][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:918][284]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:918][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:918][284]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:918][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:918][284]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:918][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:918][284]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:918][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:918][284]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:918][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:918][284]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:918][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:918][284]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:918][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:920][284]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:920][284]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.12:935][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:935][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:935][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:935][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:935][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:936][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:936][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:936][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:936][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:936][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:936][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:936][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:936][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:936][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:936][285]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:936][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:938][285]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:938][285]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.12:953][286]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:953][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:953][286]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:953][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:953][286]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:953][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:953][286]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:953][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:953][286]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:953][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:953][286]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:953][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:953][286]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:953][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:953][286]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:953][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:955][286]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:955][286]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.12:969][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:969][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:969][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:969][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:969][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:969][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:969][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:969][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:969][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:969][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:969][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:969][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:969][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:969][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:969][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:969][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:970][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:971][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:971][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:971][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:971][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:971][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:971][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:971][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:971][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:971][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:971][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:971][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:971][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:971][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:971][287]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:971][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:973][287]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:973][287]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.12:987][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:987][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:987][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:987][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:987][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:987][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:987][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:987][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:987][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:987][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:988][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:988][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:988][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:988][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:988][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:988][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:988][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:988][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:988][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:989][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:989][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:989][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:989][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:989][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:989][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:989][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:989][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:989][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:989][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:989][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:989][288]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.12:989][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.12:990][288]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.12:990][288]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:005][289]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:005][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:005][289]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:005][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:005][289]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:005][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:005][289]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:005][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:005][289]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:005][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:005][289]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:005][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:005][289]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:005][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:005][289]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:005][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:006][289]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:006][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:006][289]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:006][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:006][289]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:006][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:006][289]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:006][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:006][289]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:006][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:006][289]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:006][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:006][289]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:006][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:006][289]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:006][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:009][289]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:009][289]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:022][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:022][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:022][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:022][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:022][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:022][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:022][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:022][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:022][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:022][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:022][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:022][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:022][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:022][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:022][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:022][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:023][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:023][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:023][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:023][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:023][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:023][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:023][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:023][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:024][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:024][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:024][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:024][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:024][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:024][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:024][290]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:024][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:026][290]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:026][290]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:034][291]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C0E26A630] Result: '1' k_EResultOK (success) [2020.04.29-13.27.13:034][291]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C0E26A630]' succeeded in 0.394594 seconds [2020.04.29-13.27.13:039][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:039][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:039][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:039][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:039][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:039][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:039][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:039][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:039][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:039][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:039][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:039][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:039][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:039][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:039][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:039][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:041][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:041][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:041][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:041][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:041][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:041][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:041][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:041][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:041][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:041][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:041][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:041][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:041][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:041][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:041][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:041][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:043][291]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:043][291]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:056][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:056][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:056][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:056][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:056][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:056][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:057][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:057][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:057][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:057][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:057][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:057][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:057][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:057][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:057][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:057][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:058][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:058][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:058][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:058][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:058][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:058][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:058][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:058][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:058][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:058][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:058][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:058][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:058][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:058][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:058][292]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:058][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:059][292]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:059][292]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:074][293]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:074][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:074][293]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:074][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:074][293]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:074][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:074][293]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:074][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:074][293]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:074][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:074][293]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:074][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:074][293]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:075][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:075][293]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:075][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:076][293]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:076][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:076][293]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:076][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:076][293]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:076][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:076][293]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:076][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:076][293]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:076][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:076][293]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:076][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:076][293]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:076][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:076][293]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:076][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:078][293]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:078][293]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:092][294]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:092][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:092][294]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:092][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:092][294]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:092][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:092][294]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:092][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:092][294]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:092][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:092][294]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:092][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:092][294]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:092][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:092][294]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:092][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:093][294]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:093][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:093][294]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:093][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:093][294]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:093][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:093][294]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:093][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:093][294]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:093][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:093][294]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:093][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:093][294]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:093][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:093][294]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:093][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:096][294]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:096][294]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:108][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:108][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:108][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:108][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:108][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:108][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:108][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:109][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:109][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:109][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:109][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:109][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:109][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:109][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:109][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:109][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:109][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:110][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:110][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:110][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:110][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:110][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:110][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:110][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:110][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:110][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:110][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:110][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:110][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:110][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:110][295]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:110][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:111][295]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:111][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:126][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:126][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:126][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:126][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:126][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:126][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:126][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:126][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:126][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:126][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:126][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:126][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:126][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:126][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:126][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:126][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:127][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:128][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:128][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:128][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:128][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:128][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:128][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:128][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:128][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:128][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:128][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:128][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:128][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:128][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:128][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:128][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:130][296]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:130][296]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:144][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:144][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:144][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:144][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:144][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:144][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:144][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:144][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:144][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:144][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:144][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:144][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:145][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:145][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:145][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:145][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:146][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:146][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:146][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:146][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:146][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:146][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:146][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:146][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:146][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:146][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:146][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:146][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:146][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:146][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:146][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:146][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:149][297]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:149][297]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:161][298]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:161][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:161][298]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:161][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:161][298]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:161][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:161][298]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:161][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:161][298]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:161][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:162][298]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:162][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:162][298]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:162][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:162][298]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:162][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:162][298]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:162][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:162][298]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:163][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:163][298]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:163][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:163][298]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:163][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:163][298]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:163][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:163][298]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:163][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:163][298]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:163][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:163][298]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:163][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:164][298]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:164][298]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:179][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:179][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:179][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:179][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:179][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:179][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:179][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:179][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:179][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:179][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:179][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:179][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:179][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:179][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:179][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:179][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:181][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:181][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:181][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:181][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:181][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:181][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:181][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:181][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:181][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:181][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:181][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:181][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:181][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:181][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:181][299]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:181][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:183][299]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:183][299]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:197][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:197][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:197][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:197][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:197][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:198][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:198][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:198][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:198][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:198][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:198][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:198][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:198][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:198][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:198][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:198][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:199][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:199][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:199][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:199][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:199][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:199][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:199][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:199][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:199][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:199][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:199][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:199][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:199][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:199][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:199][300]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:199][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:202][300]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:202][300]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:215][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:215][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:216][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:216][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:216][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:216][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:216][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:216][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:216][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:216][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:216][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:216][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:216][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:216][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:216][301]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:216][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:218][301]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:218][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:234][302]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:234][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:234][302]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:234][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:234][302]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:234][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:234][302]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:234][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:234][302]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:234][302]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:234][302]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:234][302]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:234][302]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:234][302]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:234][302]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:234][302]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:236][302]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:236][302]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:251][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:251][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:251][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:251][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:251][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:251][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:252][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:252][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:252][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:252][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:252][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:252][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:252][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:252][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:252][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:252][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:253][303]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:254][303]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:268][304]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:268][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:268][304]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:268][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:268][304]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:268][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:268][304]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:268][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:268][304]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:268][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:269][304]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:269][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:269][304]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:269][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:269][304]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:269][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:270][304]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:270][304]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:287][305]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:287][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:287][305]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:287][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:287][305]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:287][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:287][305]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:287][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:287][305]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:287][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:287][305]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:287][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:287][305]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:287][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:287][305]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:287][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:289][305]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:289][305]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:304][306]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:304][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:304][306]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:305][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:305][306]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:305][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:305][306]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:305][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:305][306]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:305][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:305][306]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:305][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:305][306]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:305][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:305][306]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:305][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:307][306]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:307][306]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:323][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:323][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:323][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:323][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:323][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:323][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:323][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:323][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:323][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:323][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:323][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:323][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:324][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:324][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:324][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:324][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:325][307]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:325][307]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:340][308]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:340][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:340][308]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:340][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:340][308]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:341][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:341][308]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:341][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:341][308]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:341][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:341][308]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:341][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:341][308]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:341][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:341][308]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:341][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:343][308]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:343][308]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:361][309]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:361][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:361][309]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:361][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:361][309]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:361][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:361][309]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:361][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:361][309]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:361][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:361][309]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:361][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:361][309]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:361][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:361][309]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:361][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:363][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:363][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:375][310]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA8211540] Result: '1' k_EResultOK (success) [2020.04.29-13.27.13:375][310]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CA8211540]' succeeded in 0.735239 seconds [2020.04.29-13.27.13:379][310]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:379][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:379][310]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:379][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:379][310]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:379][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:379][310]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:379][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:379][310]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:379][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:379][310]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:379][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:379][310]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:379][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:379][310]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:379][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:381][310]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:381][310]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:399][311]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA8211540] Result: '1' k_EResultOK (success) [2020.04.29-13.27.13:399][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:399][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:399][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:399][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:399][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:399][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:399][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:399][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:399][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:399][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:399][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:399][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:399][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:399][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:399][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:399][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:401][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:401][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:419][312]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.774703 seconds [2020.04.29-13.27.13:419][312]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:419][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:419][312]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:419][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:419][312]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:419][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:419][312]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:419][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:419][312]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:419][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:419][312]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:419][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:419][312]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:419][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:419][312]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:419][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:421][312]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:421][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:438][313]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:438][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:438][313]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:438][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:438][313]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:438][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:438][313]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:438][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:439][313]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:439][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:439][313]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:439][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:439][313]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:439][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:439][313]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:439][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:441][313]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:441][313]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:457][314]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:457][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:457][314]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:457][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:457][314]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:457][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:457][314]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:457][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:457][314]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:457][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:457][314]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:457][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:457][314]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:457][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:457][314]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:457][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:459][314]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:459][314]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:474][315]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:474][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:474][315]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:474][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:474][315]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:474][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:475][315]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:475][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:475][315]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:475][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:475][315]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:475][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:475][315]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:475][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:475][315]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:475][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:477][315]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:477][315]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:495][316]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:495][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:495][316]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:495][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:495][316]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:495][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:495][316]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:495][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:495][316]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:495][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:495][316]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:495][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:495][316]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:495][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:495][316]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:495][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:497][316]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:497][316]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:512][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:512][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:512][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:512][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:512][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:512][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:512][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:512][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:512][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:513][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:513][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:513][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:513][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:513][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:513][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:513][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:515][317]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:515][317]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:531][318]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:531][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:531][318]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:531][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:531][318]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:531][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:531][318]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:531][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:531][318]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:531][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:531][318]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:531][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:531][318]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:531][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:531][318]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:531][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:533][318]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:533][318]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:550][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:550][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:550][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:550][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:550][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:550][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:550][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:550][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:550][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:550][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:550][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:550][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:550][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:550][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:550][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.27.13:550][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:552][319]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:552][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:567][320]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.27.13:568][320]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.27.13:571][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.27.13:571][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.27.13:580][320]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.04.29-13.27.13:580][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:580][320]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.04.29-13.27.13:580][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:580][320]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.04.29-13.27.13:580][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:580][320]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.04.29-13.27.13:580][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:580][320]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.04.29-13.27.13:580][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:580][320]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.04.29-13.27.13:580][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.13:580][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.27.13:580][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.27.13:580][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.27.13:580][320]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-13.27.13:580][320]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_1 [2020.04.29-13.27.13:580][320]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-13.27.13:580][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.27.13:587][320]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.27.13:588][320]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.27.13:588][320]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.27.13:588][320]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000010 seconds [2020.04.29-13.27.13:588][320]GameFlow: Spawn Item: Item_Slasher_HarpoonRifle [2020.04.29-13.27.13:589][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.27.13:589][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Reload Chargeable Enabled?: Enabled [2020.04.29-13.27.13:589][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.27.13:589][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Reload Chargeable Enabled?: Disabled [2020.04.29-13.27.13:589][320]GameFlow: ACollectable::BeginPlay [2020.04.29-13.27.13:589][320]GameFlow: BegunPlayFenceGuid 12A37856-45F7-648C-C5B9-57B13B7F9F0F [2020.04.29-13.27.13:589][320]GameFlow: OnCreationFence 12A37856-45F7-648C-C5B9-57B13B7F9F0F [2020.04.29-13.27.13:589][320]GameFlow: Waiting for fence 12A37856-45F7-648C-C5B9-57B13B7F9F0F [2020.04.29-13.27.13:589][320]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 12A3785645F7648CC5B957B13B7F9F0F [2020.04.29-13.27.13:589][320]GameFlow: Spawn Status Effect: ChainKillerMovementEffect [2020.04.29-13.27.13:589][320]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.27.13:590][320]GameFlow: Spawn Status Effect: KillerChainLinkedEffect [2020.04.29-13.27.13:590][320]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.27.13:590][320]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.27.13:590][320]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.27.13:590][320]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.27.13:590][320]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.27.13:590][320]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.27.13:590][320]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.27.13:599][320]LogSM: [BP_Slasher_Character_19_C_1][SERVER SLAVE] [2020.04.29-13.27.13:600][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:600][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:604][321]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:604][321]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:621][322]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:621][322]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:639][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:639][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:656][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:656][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:673][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:673][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:690][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:690][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:708][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:708][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:725][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:725][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:742][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:742][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:759][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:759][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:776][331]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C7DFD8140] Result: '1' k_EResultOK (success) [2020.04.29-13.27.13:776][331]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C7DFD8140]' succeeded in 0.873582 seconds [2020.04.29-13.27.13:776][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:776][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:793][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:793][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:810][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:810][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:826][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:826][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:843][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:843][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:860][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:860][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:877][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:877][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:893][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:893][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:910][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:910][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:927][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:927][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:943][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:943][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:960][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:960][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:976][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:976][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.13:993][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.13:993][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:009][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:009][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:025][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:025][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:042][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:042][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:058][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:058][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:075][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:075][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:090][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:090][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:107][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:107][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:123][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:123][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:139][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:139][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:155][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:155][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:171][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:171][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:187][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:188][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:203][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:203][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:219][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:220][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:236][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:236][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:252][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:252][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:268][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:268][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:284][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:284][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:300][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:300][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:317][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:317][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:332][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:332][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:349][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:349][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:365][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:365][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:381][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:381][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:397][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:397][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:413][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:413][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:429][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:429][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:444][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:444][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:460][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:461][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:477][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:477][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:493][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:493][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:509][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:509][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:525][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:525][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:541][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:541][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:557][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:557][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:574][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:574][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:589][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:589][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:605][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:605][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:622][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:622][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:638][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:638][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:654][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:654][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:670][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:670][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:686][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:686][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:703][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:703][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:718][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:718][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:735][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:735][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:751][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:751][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:767][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:767][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:783][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:784][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:797][394]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.970047 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.27.14:799][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:800][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:816][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:816][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:831][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:831][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:848][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:848][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:864][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:864][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:880][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:880][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:896][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:896][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:912][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:912][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:928][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:928][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:944][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:944][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:960][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:961][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:977][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:977][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.14:993][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.14:993][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:009][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:009][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:025][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:025][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:042][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:042][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:057][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:057][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:074][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:074][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:090][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:090][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:106][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:106][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:122][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:122][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:138][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:138][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:154][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:154][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:170][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:170][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:187][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:187][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:203][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:203][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:219][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:219][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:235][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:235][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:251][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:251][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:267][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:267][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:283][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:283][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:300][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:300][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:315][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:315][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:331][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:331][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:348][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:348][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:364][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:364][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:380][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:380][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:396][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:396][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:412][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:412][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:428][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:428][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:444][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:445][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:461][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:461][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:477][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:477][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:493][437]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:493][437]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:509][438]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:509][438]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:525][439]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:525][439]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:541][440]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:542][440]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:558][441]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:558][441]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:573][442]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:573][442]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:590][443]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:590][443]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:607][444]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:607][444]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:623][445]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:623][445]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:639][446]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:639][446]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:655][447]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:655][447]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:671][448]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:671][448]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:687][449]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:687][449]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:704][450]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:704][450]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:719][451]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:719][451]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:735][452]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:735][452]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:752][453]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:752][453]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:768][454]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:768][454]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:784][455]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:784][455]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:801][456]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:801][456]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:817][457]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:817][457]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:833][458]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:833][458]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:848][459]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:849][459]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:865][460]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:865][460]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:881][461]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:881][461]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:897][462]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:897][462]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:913][463]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:913][463]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:929][464]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:929][464]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:945][465]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:945][465]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:961][466]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:962][466]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:978][467]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:979][467]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.15:994][468]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.15:994][468]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:010][469]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:010][469]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:025][470]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:025][470]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:041][471]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:041][471]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:057][472]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:057][472]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:074][473]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:074][473]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:089][474]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:089][474]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:106][475]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:106][475]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:122][476]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:122][476]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:138][477]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:138][477]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:155][478]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:155][478]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:171][479]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:171][479]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:187][480]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:187][480]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:203][481]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:203][481]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:219][482]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:219][482]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:235][483]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:235][483]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:252][484]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:252][484]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:267][485]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:267][485]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:284][486]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:284][486]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:300][487]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:300][487]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:316][488]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:316][488]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:332][489]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:332][489]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:348][490]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:348][490]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:364][491]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:364][491]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:380][492]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:380][492]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:397][493]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:397][493]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:412][494]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:412][494]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:429][495]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:429][495]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:445][496]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:445][496]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:461][497]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:461][497]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:477][498]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:477][498]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:493][499]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:493][499]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:510][500]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:510][500]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:526][501]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:526][501]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:542][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:542][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:558][503]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:558][503]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:574][504]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:574][504]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:590][505]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:590][505]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:606][506]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:606][506]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:622][507]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:622][507]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:639][508]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:639][508]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:654][509]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:654][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:671][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:671][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:687][511]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:687][511]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:703][512]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:703][512]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:719][513]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:719][513]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:735][514]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-13.27.16:735][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:735][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:736][515]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.27.16:752][515]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:752][515]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:768][516]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:768][516]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:784][517]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:784][517]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:800][518]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:800][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:816][519]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:816][519]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:832][520]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:832][520]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:848][521]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:848][521]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:864][522]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:864][522]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:880][523]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:880][523]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:897][524]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:897][524]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:913][525]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:913][525]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:929][526]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:929][526]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:945][527]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:945][527]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:961][528]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:961][528]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:978][529]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:978][529]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.16:993][530]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.16:993][530]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:010][531]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:010][531]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:026][532]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:026][532]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:042][533]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:042][533]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:058][534]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:058][534]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:074][535]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:074][535]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:090][536]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:090][536]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:107][537]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:107][537]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:122][538]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:122][538]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:139][539]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:139][539]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:155][540]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:155][540]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:171][541]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:171][541]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:187][542]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:187][542]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:203][543]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:203][543]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:219][544]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:219][544]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:236][545]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:236][545]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:252][546]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:252][546]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:268][547]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:268][547]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:284][548]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:284][548]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:300][549]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:300][549]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:317][550]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:317][550]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:332][551]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:332][551]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:348][552]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:348][552]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:365][553]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:365][553]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:380][554]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:381][554]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:397][555]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:397][555]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:413][556]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:413][556]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:429][557]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:429][557]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:445][558]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:445][558]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:461][559]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:461][559]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:478][560]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:478][560]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:494][561]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:494][561]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:510][562]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:510][562]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:526][563]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:526][563]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:542][564]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:543][564]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:558][565]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:558][565]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:574][566]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:574][566]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:590][567]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:591][567]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:606][568]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:606][568]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:622][569]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:622][569]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:638][570]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:638][570]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:654][571]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:654][571]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:670][572]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.27.17:670][572]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.27.17:670][572]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.29-13.27.17:670][572]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:671][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.29-13.27.17:672][572]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:672][572]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:672][572]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:672][572]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:674][572]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:674][572]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:674][572]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:674][572]GameFlow: InGameContextComponent::Leave [2020.04.29-13.27.17:675][572]LogAsyncLoad: Unloading library Game [2020.04.29-13.27.17:675][572]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:675][572]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:675][572]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:675][572]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:675][572]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:675][572]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:675][572]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:675][572]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:676][572]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:676][572]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:676][572]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:676][572]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:676][572]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:677][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.29-13.27.17:740][572]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:740][572]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:740][572]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:740][572]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.29-13.27.17:740][572]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:740][572]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-13.27.17:740][572]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.27.17:740][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-13.27.17:740][572]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.27.17:740][572]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.27.17:740][572]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.27.17:740][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-13.27.17:892][572]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.27.17:892][572]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.27.17:892][572]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.27.17:892][572]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-13.27.17:892][572]LogArchives: Error: Update node progress QuestEvent:QuestEvent.BreakGens Repetition:5 [2020.04.29-13.27.17:892][572]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.29-13.27.17:892][572]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-13.27.17:892][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-13.27.17:892][572]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-13.27.17:893][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-13.27.17:893][572]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-13.27.17:893][572]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.27.17:893][572]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.29-13.27.17:896][572]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.27.17:896][572]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.27.17:896][572]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.27.17:896][572]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.27.17:896][572]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.27.17:917][573]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.17:917][573]GameFlow: TallyContextComponent::Enter [2020.04.29-13.27.17:940][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:2800 [2020.04.29-13.27.17:997][573]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88372] [2020.04.29-13.27.17:997][573]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.27.17:998][573]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9487&schemaVersion=0] [2020.04.29-13.27.17:998][573]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.04.29-13.27.17:998][573]LogPlayerLevels: EarnPlayerXp called with emblem quality None [2020.04.29-13.27.17:998][573]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.04.29-13.27.17:998][573]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.04.29-13.27.17:998][573]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "562", matchId: "01DC3AD0-08D7-EC3F-AB6A-37A650F80023", isFirstMatch: "False", consecutiveMatch: "2", playerType: "killer" [2020.04.29-13.27.17:998][573]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.29-13.27.18:015][573]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-13.27.18:015][573]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.29-13.27.18:015][573]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.27.18:015][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.29-13.27.18:045][574]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-13.27.18:154][574]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.29-13.27.18:187][575]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.29-13.27.18:187][575]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-13.27.18:187][575]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-13.27.18:217][576]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.29-13.27.18:217][576]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-13.27.18:217][576]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-13.27.18:283][580]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.29-13.27.18:283][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:3363 - reached levels:1 - xp bonuses:2 [2020.04.29-13.27.18:287][580]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.29-13.27.18:435][590]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-13.27.18:435][590]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.29-13.27.18:435][590]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-13.27.18:435][590]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-13.27.18:531][595]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.18:531][595]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.18:531][595]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.27.18:582][599]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-13.27.18:582][599]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.29-13.27.18:790][612]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9487&schemaVersion=0] [2020.04.29-13.27.18:790][612]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.27.18:844][612]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88372] [2020.04.29-13.27.18:844][612]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.27.18:844][612]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.27.19:719][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.29-13.27.20:847][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.27.21:589][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.27.21:686][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.27.21:686][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.27.21:751][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.29-13.27.21:783][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.27.21:880][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-13.27.21:944][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-13.27.21:976][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-13.27.22:025][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-13.27.22:057][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-13.27.22:121][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-13.27.22:153][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.27.22:218][821]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.27.22:315][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.27.22:380][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.27.22:380][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.27.22:525][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.27.22:525][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.27.22:621][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.27.22:621][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.27.22:718][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.27.22:751][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.27.22:848][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.27.22:880][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-13.27.22:880][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.27.22:912][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.27.22:912][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-13.27.22:993][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.27.23:089][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.27.23:316][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.27.23:380][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.27.23:445][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.27.23:493][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.27.23:654][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.27.23:751][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-13.27.23:751][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.27.23:816][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-13.27.23:848][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-13.27.23:961][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-13.27.24:026][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-13.27.24:090][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-13.27.24:122][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-13.27.24:218][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.27.24:251][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-13.27.24:347][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.27.24:460][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-13.27.24:525][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-13.27.24:557][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.27.24:653][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.27.24:654][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.27.24:718][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.27.24:719][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.27.24:814][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.27.24:847][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.27.24:928][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.27.25:057][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-13.27.25:121][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.27.25:153][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-13.27.25:218][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.27.25:250][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.27.25:347][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.27.25:460][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-13.27.25:460][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.27.25:492][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-13.27.25:493][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.27.25:525][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.27.25:622][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.27.25:848][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.27.25:928][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.27.25:961][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.27.26:058][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.27.26:058][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.27.26:153][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.27.26:218][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.27.26:283][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.27.26:315][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-13.27.26:428][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-13.27.26:460][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.27.26:557][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.27.26:589][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-13.27.26:654][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-13.27.26:686][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-13.27.26:751][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-13.27.26:815][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-13.27.26:880][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-13.27.26:880][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.27.26:960][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.27.27:090][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-13.27.27:153][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-13.27.28:460][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.27.28:626][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.27.28:645][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.04.29-13.27.28:795][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.27.28:801][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.29-13.27.29:410][265]GameFlow: OnDropped 642.446289 [2020.04.29-13.27.29:410][265]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.04.29-13.27.29:410][265]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.04.29-13.27.29:410][265]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.29:410][265]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-13.27.29:410][265]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.29:410][265]Interaction: ------------------------ [2020.04.29-13.27.29:410][265]Interaction: - Interactions in Zone - [2020.04.29-13.27.29:410][265]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:410][265]Interaction: ---------------------------- [2020.04.29-13.27.29:410][265]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:410][265]Interaction: ---------------------------- [2020.04.29-13.27.29:410][265]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:410][265]Interaction: ---------------------------- [2020.04.29-13.27.29:410][265]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:410][265]Interaction: ---------------------------- [2020.04.29-13.27.29:410][265]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:410][265]Interaction: ---------------------------- [2020.04.29-13.27.29:410][265]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:410][265]Interaction: ---------------------------- [2020.04.29-13.27.29:410][265]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:410][265]Interaction: ---------------------------- [2020.04.29-13.27.29:410][265]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:410][265]Interaction: ---------------------------- [2020.04.29-13.27.29:410][265]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:410][265]Interaction: ---------------------------- [2020.04.29-13.27.29:410][265]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:410][265]Interaction: ---------------------------- [2020.04.29-13.27.29:410][265]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:410][265]Interaction: ---------------------------- [2020.04.29-13.27.29:410][265]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:410][265]Interaction: ---------------------------- [2020.04.29-13.27.29:410][265]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:411][265]Interaction: ---------------------------- [2020.04.29-13.27.29:411][265]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:411][265]Interaction: ---------------------------- [2020.04.29-13.27.29:411][265]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:411][265]Interaction: ---------------------------- [2020.04.29-13.27.29:411][265]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - iKyune][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-13.27.29:411][265]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.27.29:411][265]Interaction: ------------------------ [2020.04.29-13.27.29:411][265]Interaction: - Interactions in Zone - [2020.04.29-13.27.29:411][265]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:411][265]Interaction: ---------------------------- [2020.04.29-13.27.29:411][265]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:411][265]Interaction: ---------------------------- [2020.04.29-13.27.29:411][265]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:411][265]Interaction: ---------------------------- [2020.04.29-13.27.29:411][265]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:411][265]Interaction: ---------------------------- [2020.04.29-13.27.29:411][265]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:411][265]Interaction: ---------------------------- [2020.04.29-13.27.29:411][265]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:411][265]Interaction: ---------------------------- [2020.04.29-13.27.29:411][265]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:411][265]Interaction: ---------------------------- [2020.04.29-13.27.29:411][265]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:411][265]Interaction: ---------------------------- [2020.04.29-13.27.29:411][265]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:411][265]Interaction: ---------------------------- [2020.04.29-13.27.29:411][265]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:411][265]Interaction: ---------------------------- [2020.04.29-13.27.29:411][265]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:411][265]Interaction: ---------------------------- [2020.04.29-13.27.29:411][265]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:411][265]Interaction: ---------------------------- [2020.04.29-13.27.29:411][265]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:411][265]Interaction: ---------------------------- [2020.04.29-13.27.29:411][265]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:411][265]Interaction: ---------------------------- [2020.04.29-13.27.29:411][265]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.27.29:411][265]Interaction: ---------------------------- [2020.04.29-13.27.29:411][265]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.04.29-13.27.29:411][265]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.29-13.27.29:411][265]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.29-13.27.29:411][265]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.04.29-13.27.29:411][265]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.27.29:411][265]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.27.29:411][265]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.27.29:412][265]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.27.32:477][456]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198399907834 [2020.04.29-13.27.32:478][456]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198399907834, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.27.35:671][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.27.43:111][115]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-13.27.43:111][115]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.27.46:915][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-13.27.46:979][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-13.27.47:108][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-13.27.47:140][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-13.27.47:205][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-13.27.47:237][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.27.47:238][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-13.27.47:350][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-13.27.47:383][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.27.47:415][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-13.27.47:447][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-13.27.47:479][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-13.27.47:511][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.27.47:577][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.27.47:673][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.27.47:737][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-13.27.47:769][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.27.47:818][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-13.27.47:914][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-13.27.47:979][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-13.27.48:108][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.27.48:608][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.27.48:640][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.27.48:673][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.27.48:705][461]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.27.48:705][461]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.27.49:077][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.27.49:141][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.27.49:205][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-13.27.49:286][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-13.27.49:319][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-13.27.49:350][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-13.27.49:383][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-13.27.49:479][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-13.27.49:512][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.27.49:609][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.27.49:641][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.27.49:705][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.27.49:754][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.27.49:786][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.27.49:786][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.27.49:851][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.27.49:883][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.27.49:915][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.27.50:012][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-13.27.50:076][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-13.27.50:108][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-13.27.50:140][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-13.27.50:140][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-13.27.50:205][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.27.50:237][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-13.27.50:286][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.27.50:382][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-13.27.50:479][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-13.27.51:269][620]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.27.51:525][636]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.27.51:525][636]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.27.51:674][646]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198086081972 [2020.04.29-13.27.51:674][646]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198086081972, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.27.51:674][646]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: VETO, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.27.51:721][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-13.27.51:786][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-13.27.51:820][655]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198086081972 [2020.04.29-13.27.51:820][655]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198086081972, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.27.51:820][655]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: VETO, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.27.51:915][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-13.27.51:947][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-13.27.51:963][663]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.27.52:011][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-13.27.52:012][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.27.52:044][668]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-13.27.52:108][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.27.52:141][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-13.27.52:189][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.27.52:222][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-13.27.52:254][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.27.52:350][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-13.27.52:383][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.27.52:415][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-13.27.52:479][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.27.52:512][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.27.52:526][698]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.27.52:526][698]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.27.52:608][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.27.52:673][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-13.27.52:754][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-13.27.52:754][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-13.27.52:754][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.04.29-13.27.52:786][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.04.29-13.27.52:786][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-13.27.52:851][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-13.27.52:963][725]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 141 [2020.04.29-13.27.52:980][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-13.27.53:189][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.27.53:285][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.27.53:318][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.27.53:382][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.27.53:525][760]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.27.53:525][760]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.27.53:525][760]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.27.53:525][760]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.27.53:559][762]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.27.53:608][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-13.27.53:657][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-13.27.53:850][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.27.53:915][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.27.54:254][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.27.54:753][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.27.54:785][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.27.54:817][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.27.54:850][842]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.27.54:882][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.27.54:914][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.27.54:947][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.27.54:979][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.27.55:011][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.27.55:044][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.27.55:076][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.27.55:108][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.27.55:124][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.27.55:165][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.27.55:191][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.27.55:221][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.27.55:253][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.27.56:316][933]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.27.58:997][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.27.59:029][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.27.59:061][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.27.59:125][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.27.59:158][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.27.59:255][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.27.59:287][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.27.59:383][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.27.59:416][125]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-13.27.59:496][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-13.27.59:496][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-13.27.59:593][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-13.27.59:593][136]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-13.27.59:689][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-13.27.59:786][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-13.27.59:883][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-13.27.59:996][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.28.00:093][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.28.00:093][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.00:191][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.00:496][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:51 value:keyDown nav:null [2020.04.29-13.28.00:625][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:51 value:keyUp nav:null [2020.04.29-13.28.00:787][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.00:884][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.00:997][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-13.28.01:045][227]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198389478381 [2020.04.29-13.28.01:045][227]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198389478381, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.28.01:045][227]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Kaera, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.28.01:062][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-13.28.01:383][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.28.01:463][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.28.01:818][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-13.28.01:883][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-13.28.02:028][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.02:093][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.02:157][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.28.02:254][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.28.02:319][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-13.28.02:432][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-13.28.02:689][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.02:786][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.03:028][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-13.28.03:060][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.03:125][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-13.28.03:157][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.03:286][365]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-13.28.03:367][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.03:399][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-13.28.03:464][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.06:529][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.28.07:029][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:061][599]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:094][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:126][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:158][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:190][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:223][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:255][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:271][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:304][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:336][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:368][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:400][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:432][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:465][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:497][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:530][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:561][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:594][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:626][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:658][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:690][638]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:771][643]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:771][643]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:804][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:836][647]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:868][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:900][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:933][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:965][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.07:997][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.08:029][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.08:062][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-13.28.08:094][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.28.08:868][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-13.28.08:900][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.28.08:933][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-13.28.09:062][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-13.28.09:094][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.28.09:191][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-13.28.09:271][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-13.28.09:336][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-13.28.09:432][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.09:529][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.09:627][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-13.28.09:707][763]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.28.09:739][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-13.28.09:804][769]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.28.09:997][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.10:126][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.10:191][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.28.10:239][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.28.10:271][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.28.10:336][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.28.10:401][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.10:498][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.10:530][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.10:627][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.10:900][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:52 value:keyDown nav:null [2020.04.29-13.28.11:029][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:52 value:keyUp nav:null [2020.04.29-13.28.11:239][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.28.11:336][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.28.11:336][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.28.11:400][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.28.11:530][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.11:643][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.11:707][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-13.28.11:788][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.11:788][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-13.28.11:869][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.11:933][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.28.11:998][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.28.12:062][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.12:143][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-13.28.12:175][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.12:240][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-13.28.12:336][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-13.28.12:400][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-13.28.12:432][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-13.28.12:465][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.12:497][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-13.28.12:562][940]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.12:642][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-13.28.12:674][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-13.28.12:706][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-13.28.12:771][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-13.28.12:804][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-13.28.12:900][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-13.28.12:935][964]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197967585185 [2020.04.29-13.28.12:935][964]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197967585185, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.28.12:966][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.13:061][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.13:094][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.28.13:143][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.28.13:175][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.28.13:239][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.28.13:336][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-13.28.13:401][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.28.13:465][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-13.28.13:498][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.28.13:642][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-13.28.13:739][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-13.28.15:002][ 91]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-13.28.15:003][ 91]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.28.16:372][175]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.28.16:437][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.28.16:469][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.28.16:534][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.28.16:566][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.16:647][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.16:679][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.16:743][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.16:776][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-13.28.16:841][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-13.28.16:872][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-13.28.16:938][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-13.28.16:938][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-13.28.17:034][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-13.28.17:034][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-13.28.17:113][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-13.28.17:178][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.28.17:275][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.28.17:307][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.17:404][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.17:533][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:52 value:keyDown nav:null [2020.04.29-13.28.17:565][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:51 value:keyDown nav:null [2020.04.29-13.28.17:614][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:51 value:keyUp nav:null [2020.04.29-13.28.17:614][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:52 value:keyUp nav:null [2020.04.29-13.28.17:872][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.28.17:904][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.28.18:001][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.28.18:065][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.28.18:111][283]GameFlow: OnDropped 691.097717 [2020.04.29-13.28.18:112][283]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.04.29-13.28.18:112][283]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.04.29-13.28.18:112][283]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.28.18:112][283]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-13.28.18:112][283]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.28.18:112][283]Interaction: ------------------------ [2020.04.29-13.28.18:112][283]Interaction: - Interactions in Zone - [2020.04.29-13.28.18:112][283]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Zer0][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-13.28.18:112][283]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.28.18:112][283]Interaction: ------------------------ [2020.04.29-13.28.18:112][283]Interaction: - Interactions in Zone - [2020.04.29-13.28.18:112][283]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:112][283]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.28.18:112][283]Interaction: ---------------------------- [2020.04.29-13.28.18:113][283]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.04.29-13.28.18:113][283]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.29-13.28.18:113][283]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.29-13.28.18:113][283]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.04.29-13.28.18:113][283]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.28.18:113][283]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.28.18:113][283]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.28.18:113][283]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.28.18:146][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:51 value:keyDown nav:null [2020.04.29-13.28.18:275][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:51 value:keyUp nav:null [2020.04.29-13.28.18:469][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.18:582][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.18:614][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-13.28.18:678][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.18:742][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-13.28.18:775][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.18:904][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-13.28.18:969][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.19:000][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-13.28.19:049][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.19:146][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.19:242][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.19:307][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:74 value:keyDown nav:null [2020.04.29-13.28.19:372][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:74 value:keyUp nav:null [2020.04.29-13.28.19:468][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-13.28.19:549][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-13.28.19:549][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-13.28.19:646][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-13.28.19:710][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.28.19:775][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.28.19:807][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.19:904][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.19:936][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-13.28.20:017][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-13.28.20:018][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-13.28.20:082][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-13.28.20:178][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-13.28.20:243][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-13.28.20:340][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-13.28.20:405][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-13.28.20:549][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-13.28.20:613][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-13.28.21:017][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-13.28.21:082][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-13.28.21:211][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.28.21:276][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.28.21:308][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-13.28.21:372][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-13.28.21:405][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-13.28.21:437][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-13.28.21:517][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-13.28.21:614][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-13.28.21:711][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.21:807][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.21:984][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-13.28.22:049][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-13.28.22:049][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-13.28.22:113][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-13.28.22:178][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-13.28.22:275][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-13.28.22:307][543]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.22:372][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-13.28.22:404][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.22:453][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.22:485][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-13.28.22:518][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.22:582][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.28.22:646][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.28.22:678][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.28.22:775][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.28.22:775][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.22:873][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-13.28.22:873][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.22:939][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.28.22:986][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-13.28.23:018][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.28.23:051][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.23:147][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.23:179][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-13.28.23:245][599]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.28.23:308][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-13.28.23:341][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.28.23:341][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.23:438][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.23:518][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.23:614][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.23:906][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.28.23:986][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.28.23:986][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.24:083][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.24:373][669]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.28.24:454][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.28.24:519][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.28.24:616][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.28.24:987][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.04.29-13.28.25:050][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.28.25:050][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.04.29-13.28.25:115][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.28.25:179][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-13.28.25:277][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-13.28.25:308][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-13.28.25:373][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-13.28.25:486][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.25:518][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-13.28.25:550][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.25:583][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-13.28.29:828][ 8]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961105977 [2020.04.29-13.28.29:828][ 8]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961105977, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.28.38:732][557]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-13.28.38:732][557]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...D8F4] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.28.39:392][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.28.39:456][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.28.39:488][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.28.39:537][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.28.39:634][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.39:698][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.39:730][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-13.28.39:795][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-13.28.40:029][635]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-13.28.40:030][635]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...D8F4] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.28.40:608][671]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197967585185 [2020.04.29-13.28.40:609][671]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197967585185, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.28.40:867][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.28.40:931][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.28.41:269][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.28.41:334][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.28.41:463][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.41:560][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.41:866][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.28.41:930][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.28.41:963][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.28.42:027][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.28.42:092][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-13.28.42:173][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-13.28.42:173][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.28.42:237][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.28.42:302][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-13.28.42:399][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-13.28.42:463][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.42:560][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.42:641][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-13.28.42:641][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.42:705][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.42:705][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-13.28.42:963][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.28.43:060][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.28.43:141][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.28.43:173][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.28.43:205][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.43:302][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.43:367][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.04.29-13.28.43:464][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.04.29-13.28.43:528][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.43:640][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.43:641][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.28.43:705][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.28.43:769][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.43:834][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-13.28.43:866][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.43:898][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-13.28.43:963][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-13.28.44:060][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-13.28.44:060][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-13.28.44:173][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-13.28.44:302][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-13.28.44:367][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.44:399][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-13.28.44:463][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.44:464][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-13.28.44:560][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-13.28.47:576][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-13.28.47:640][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-13.28.47:673][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-13.28.47:737][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.47:737][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-13.28.47:802][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-13.28.47:834][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.47:898][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-13.28.47:979][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.48:044][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.28.48:076][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.48:108][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-13.28.48:109][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.28.48:205][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-13.28.48:302][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-13.28.48:367][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-13.28.48:399][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.48:498][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.48:739][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-13.28.48:836][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-13.28.48:933][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-13.28.49:013][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-13.28.49:142][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.04.29-13.28.49:271][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-13.28.49:271][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.04.29-13.28.49:336][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.28.49:401][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-13.28.49:401][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-13.28.49:432][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.28.49:513][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-13.28.49:578][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.49:675][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.49:868][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.28.49:933][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.28.49:981][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.28.50:046][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.28.50:143][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.28.50:207][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.28.50:304][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-13.28.50:401][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-13.28.50:401][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.50:513][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.50:545][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-13.28.50:610][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-13.28.50:642][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.28.50:706][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.28.50:707][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-13.28.50:772][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.50:803][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-13.28.50:868][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-13.28.50:900][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.50:932][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.50:981][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-13.28.51:045][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.51:175][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-13.28.51:271][330]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.28.51:271][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-13.28.51:367][336]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 175 [2020.04.29-13.28.51:527][346]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.28.51:527][346]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.28.51:527][346]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.28.51:527][346]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.28.51:546][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-13.28.51:642][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-13.28.52:527][408]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.28.52:527][408]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.28.52:561][410]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.28.53:449][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-13.28.53:481][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.28.53:545][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-13.28.53:578][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.28.53:611][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.53:676][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-13.28.53:709][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.53:740][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.28.53:772][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-13.28.53:804][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.28.53:836][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.53:917][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.53:917][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.54:046][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.54:078][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.04.29-13.28.54:143][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.04.29-13.28.54:143][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-13.28.54:207][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-13.28.54:239][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-13.28.54:352][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-13.28.54:772][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.28.54:852][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.28.54:852][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.54:917][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-13.28.54:949][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.55:014][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-13.28.55:111][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-13.28.55:175][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-13.28.55:417][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-13.28.55:450][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.55:482][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-13.28.55:514][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.55:579][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.28.55:675][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.28.55:708][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.55:820][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.55:885][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:51 value:keyDown nav:null [2020.04.29-13.28.56:014][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:51 value:keyUp nav:null [2020.04.29-13.28.56:145][633]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198145433423 [2020.04.29-13.28.56:145][633]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198145433423, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.28.56:175][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.56:278][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.56:481][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-13.28.56:578][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-13.28.56:707][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.56:788][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.57:079][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.28.57:144][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.28.57:176][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-13.28.57:241][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-13.28.57:289][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.57:386][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.57:418][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-13.28.57:451][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.28.57:482][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-13.28.57:548][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.28.57:612][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.28.57:708][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.28.57:789][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.28.57:886][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.28.58:015][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.58:112][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.58:579][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-13.28.58:611][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-13.28.58:643][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-13.28.58:676][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-13.28.58:757][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.28.58:853][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.28.58:854][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.28.58:918][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.28.59:047][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-13.28.59:111][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.28.59:144][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-13.28.59:176][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.28.59:289][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.28.59:386][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.28.59:418][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:51 value:keyDown nav:null [2020.04.29-13.28.59:450][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:52 value:keyDown nav:null [2020.04.29-13.28.59:514][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:48 value:keyDown nav:null [2020.04.29-13.28.59:515][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:52 value:keyUp nav:null [2020.04.29-13.28.59:515][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:51 value:keyUp nav:null [2020.04.29-13.28.59:579][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:48 value:keyUp nav:null [2020.04.29-13.28.59:951][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.28.59:983][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.29.00:080][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.29.00:176][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.29.00:177][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:48 value:keyDown nav:null [2020.04.29-13.29.00:256][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:48 value:keyUp nav:null [2020.04.29-13.29.00:482][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-13.29.00:514][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.29.00:547][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-13.29.00:579][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.29.00:611][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.29.00:692][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.29.00:757][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.29.00:821][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.29.00:918][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.29.00:983][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.29.01:080][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-13.29.01:144][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.29.01:193][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-13.29.01:257][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.29.01:386][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.04.29-13.29.01:451][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.04.29-13.29.01:821][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-13.29.01:917][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-13.29.01:950][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.29.02:047][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.29.02:047][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-13.29.02:160][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-13.29.02:160][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-13.29.02:224][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-13.29.02:224][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.29.02:321][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.29.02:385][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.29.02:483][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.29.02:547][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-13.29.02:644][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-13.29.02:757][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.04.29-13.29.02:821][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.04.29-13.29.02:853][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.29.02:918][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.29.02:983][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.29.03:080][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-13.29.03:080][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.29.03:128][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.29.03:160][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-13.29.03:258][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.29.03:289][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.29.03:353][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.29.03:353][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.29.03:418][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-13.29.03:450][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.29.03:514][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-13.29.03:547][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-13.29.03:611][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-13.29.03:741][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:50 value:keyDown nav:null [2020.04.29-13.29.03:821][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:50 value:keyUp nav:null [2020.04.29-13.29.03:983][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-13.29.04:096][125]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-13.29.04:096][125]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-13.29.04:097][125]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-13.29.04:160][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-13.29.04:161][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-13.29.04:259][136]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-13.29.04:260][136]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.29.04:289][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.29.04:386][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.29.04:547][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.29.04:580][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.29.04:661][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.29.04:725][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.29.04:790][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.29.04:886][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.29.05:160][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-13.29.05:225][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.29.05:289][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-13.29.05:290][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.29.05:322][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-13.29.05:418][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-13.29.05:419][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.29.05:515][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-13.29.05:564][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.29.05:596][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-13.29.05:628][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-13.29.05:660][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-13.29.05:725][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.29.05:790][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-13.29.05:822][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.29.05:854][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-13.29.05:919][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.29.05:951][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.29.06:016][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.29.06:016][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.29.06:064][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.29.06:129][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.29.06:161][253]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.29.06:226][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.29.06:226][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.29.06:354][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-13.29.06:354][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.29.06:419][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-13.29.06:531][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-13.29.06:595][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-13.29.06:627][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-13.29.06:693][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.29.06:724][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-13.29.06:789][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.29.06:886][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-13.29.06:985][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-13.29.10:905][548]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197987782775 [2020.04.29-13.29.10:905][548]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197987782775, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.29.10:906][548]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ReZoMbiE, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.29.15:388][826]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198268758348 [2020.04.29-13.29.15:389][826]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198268758348, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.29.20:470][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-13.29.20:566][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-13.29.20:680][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-13.29.20:712][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-13.29.20:744][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-13.29.20:808][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-13.29.21:001][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.29.21:066][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.29.21:130][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.29.21:211][186]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.29.21:276][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.29.21:340][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.29.21:405][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.29.21:534][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.29.22:147][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-13.29.22:244][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-13.29.22:244][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-13.29.22:276][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.29.22:308][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-13.29.22:373][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.29.22:403][260]GameFlow: OnDropped 755.323425 [2020.04.29-13.29.22:403][260]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.04.29-13.29.22:403][260]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.04.29-13.29.22:403][260]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.29.22:403][260]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-13.29.22:403][260]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.29.22:403][260]Interaction: ------------------------ [2020.04.29-13.29.22:403][260]Interaction: - Interactions in Zone - [2020.04.29-13.29.22:403][260]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:403][260]Interaction: ---------------------------- [2020.04.29-13.29.22:403][260]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:403][260]Interaction: ---------------------------- [2020.04.29-13.29.22:403][260]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:403][260]Interaction: ---------------------------- [2020.04.29-13.29.22:403][260]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:403][260]Interaction: ---------------------------- [2020.04.29-13.29.22:403][260]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:403][260]Interaction: ---------------------------- [2020.04.29-13.29.22:403][260]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:403][260]Interaction: ---------------------------- [2020.04.29-13.29.22:403][260]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:403][260]Interaction: ---------------------------- [2020.04.29-13.29.22:403][260]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:403][260]Interaction: ---------------------------- [2020.04.29-13.29.22:403][260]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:403][260]Interaction: ---------------------------- [2020.04.29-13.29.22:403][260]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:403][260]Interaction: ---------------------------- [2020.04.29-13.29.22:403][260]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:403][260]Interaction: ---------------------------- [2020.04.29-13.29.22:403][260]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:403][260]Interaction: ---------------------------- [2020.04.29-13.29.22:403][260]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:403][260]Interaction: ---------------------------- [2020.04.29-13.29.22:403][260]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:403][260]Interaction: ---------------------------- [2020.04.29-13.29.22:403][260]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:404][260]Interaction: ---------------------------- [2020.04.29-13.29.22:404][260]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Schizophrenkeks][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-13.29.22:404][260]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.29.22:404][260]Interaction: ------------------------ [2020.04.29-13.29.22:404][260]Interaction: - Interactions in Zone - [2020.04.29-13.29.22:404][260]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:404][260]Interaction: ---------------------------- [2020.04.29-13.29.22:404][260]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:404][260]Interaction: ---------------------------- [2020.04.29-13.29.22:404][260]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:404][260]Interaction: ---------------------------- [2020.04.29-13.29.22:404][260]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:404][260]Interaction: ---------------------------- [2020.04.29-13.29.22:404][260]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:404][260]Interaction: ---------------------------- [2020.04.29-13.29.22:404][260]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:404][260]Interaction: ---------------------------- [2020.04.29-13.29.22:404][260]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:404][260]Interaction: ---------------------------- [2020.04.29-13.29.22:404][260]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:404][260]Interaction: ---------------------------- [2020.04.29-13.29.22:404][260]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:404][260]Interaction: ---------------------------- [2020.04.29-13.29.22:404][260]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:404][260]Interaction: ---------------------------- [2020.04.29-13.29.22:404][260]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:404][260]Interaction: ---------------------------- [2020.04.29-13.29.22:404][260]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:404][260]Interaction: ---------------------------- [2020.04.29-13.29.22:404][260]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:404][260]Interaction: ---------------------------- [2020.04.29-13.29.22:404][260]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:404][260]Interaction: ---------------------------- [2020.04.29-13.29.22:404][260]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.29.22:404][260]Interaction: ---------------------------- [2020.04.29-13.29.22:404][260]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.29-13.29.22:404][260]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.29-13.29.22:404][260]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.29-13.29.22:404][260]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.29-13.29.22:404][260]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.29.22:404][260]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.29.22:404][260]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.29.22:405][260]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.29.22:470][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-13.29.22:538][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-13.29.22:567][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-13.29.22:615][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-13.29.22:776][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-13.29.22:808][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-13.29.22:873][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-13.29.22:938][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-13.29.23:002][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-13.29.23:115][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-13.29.23:115][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-13.29.23:212][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-13.29.23:244][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.29.23:373][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.29.23:470][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-13.29.23:567][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-13.29.23:615][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-13.29.23:680][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-13.29.23:712][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-13.29.23:744][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-13.29.23:744][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-13.29.23:841][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-13.29.23:873][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-13.29.23:906][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.29.23:937][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-13.29.24:001][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.29.24:082][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-13.29.24:114][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-13.29.24:147][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-13.29.24:148][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-13.29.24:179][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-13.29.24:212][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-13.29.24:244][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-13.29.24:341][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-13.29.24:502][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.29.24:583][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.29.24:647][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.29.24:680][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.29.24:777][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-13.29.24:841][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-13.29.24:875][414]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-13.29.24:875][414]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.29.24:970][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-13.29.25:051][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-13.29.25:084][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-13.29.25:180][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-13.29.25:180][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-13.29.25:245][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-13.29.25:373][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-13.29.25:438][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-13.29.29:551][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.29.29:551][703]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.04.29-13.29.29:567][704]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.29:567][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.29-13.29.29:569][704]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.29:569][704]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.29:569][704]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.29:569][704]GameFlow: TallyContextComponent::Leave [2020.04.29-13.29.29:569][704]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-13.29.29:569][704]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-13.29.29:569][704]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.29-13.29.29:569][704]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-13.29.29:569][704]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: 0: 91f89...73261 [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: 1: 7a9ed...40176 [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: 2: ccd67...03423 [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: 3: 73a48...04408 [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: 4: 1bc37...22569 [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T13:16:43.518Z : OnlineService [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: MirrorsSessionId=64a965ed-774f-4594-97f4-1b0ebd2efaae : OnlineService [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.9.165 : OnlineService [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: EncryptionKey=Wa8OhCGSgUEQ0FM3Y50uDcXentBZichsJXAAkdsx6u8= : OnlineService [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC7ADF08D7EC3F8FECD3444E3848C1|18.157.9.165|7777 : OnlineService [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-13.29.29:569][704]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-13.29.29:569][704]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-13.29.29:569][704]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.157.9.165:7777 SessionId: 00CC7...848C1 [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T13:16:43.518Z : OnlineService [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: MirrorsSessionId=64a965ed-774f-4594-97f4-1b0ebd2efaae : OnlineService [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.9.165 : OnlineService [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: EncryptionKey=Wa8OhCGSgUEQ0FM3Y50uDcXentBZichsJXAAkdsx6u8= : OnlineService [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC7ADF08D7EC3F8FECD3444E3848C1|18.157.9.165|7777 : OnlineService [2020.04.29-13.29.29:570][704]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-13.29.29:570][704]LogOnline: Destroying session GameSession [2020.04.29-13.29.29:570][704]LogDBDEasyAntiCheat: DestroySession [2020.04.29-13.29.29:570][704]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.29-13.29.29:570][704]LogOnline: Destroying session GameSession [2020.04.29-13.29.29:570][704]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-13.29.29:570][704]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-13.29.29:570][704]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-13.29.29:573][704]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.29:573][704]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.29:573][704]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.29:573][704]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.29:573][704]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-13.29.29:573][704]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.29:573][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-13.29.29:573][704]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.29:573][704]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.29:573][704]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.29:575][704]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.29:575][704]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.29:575][704]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.29:575][704]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.29:575][704]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.29:575][704]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.29:575][704]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.29:575][704]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.29.29:575][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-13.29.29:575][704]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.29.29:575][704]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.29.29:575][704]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.29.29:575][704]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-13.29.29:576][705]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.29.29:730][715]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/64a965ed-774f-4594-97f4-1b0ebd2efaae] [2020.04.29-13.29.29:730][715]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: 0: 91f89...73261 [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: 1: 7a9ed...40176 [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: 2: ccd67...03423 [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: 3: 73a48...04408 [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: 4: 1bc37...22569 [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T13:16:43.518Z : OnlineService [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: MirrorsSessionId=64a965ed-774f-4594-97f4-1b0ebd2efaae : OnlineService [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.9.165 : OnlineService [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: EncryptionKey=Wa8OhCGSgUEQ0FM3Y50uDcXentBZichsJXAAkdsx6u8= : OnlineService [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC7ADF08D7EC3F8FECD3444E3848C1|18.157.9.165|7777 : OnlineService [2020.04.29-13.29.29:731][715]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-13.29.29:731][715]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.29-13.29.29:756][716]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.172531 seconds [2020.04.29-13.29.29:756][716]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.29-13.29.29:757][716]LogDBDEasyAntiCheat: slave disconnected [2020.04.29-13.29.29:757][716]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.29-13.29.30:101][737]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.30:102][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-13.29.30:105][737]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.30:105][737]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.30:105][737]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.30:105][737]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-13.29.30:105][737]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.29-13.29.30:105][737]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.9.165//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=25?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=64?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-13.29.30:105][737]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-13.29.30:105][737]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-13.29.30:105][737]LogAsyncLoad: Start loading library async: Menu [2020.04.29-13.29.30:105][737]LogAsyncLoad: 215 assets in Menu [2020.04.29-13.29.30:105][737]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.29.30:105][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-13.29.30:105][737]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.30:105][737]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-13.29.30:132][737]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.29.30:142][737]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.29.30:173][737]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.29.30:209][737]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.29.30:276][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.29-13.29.30:276][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:276][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-13.29.30:276][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:277][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.29-13.29.30:277][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:277][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.29-13.29.30:277][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:277][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.29-13.29.30:277][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:277][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.29-13.29.30:277][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:277][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.29-13.29.30:277][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:277][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.29-13.29.30:277][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:277][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.29-13.29.30:277][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:277][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.29-13.29.30:277][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:277][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.29-13.29.30:278][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:278][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.29-13.29.30:278][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:278][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.29-13.29.30:278][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:278][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.29-13.29.30:278][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:278][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.29-13.29.30:278][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:278][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.29-13.29.30:278][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:278][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.29-13.29.30:278][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:278][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.29-13.29.30:278][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:278][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.29-13.29.30:278][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:278][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.29-13.29.30:278][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:278][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.29-13.29.30:278][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:279][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.29-13.29.30:279][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:279][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.29-13.29.30:279][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:279][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.29-13.29.30:279][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:279][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.29-13.29.30:279][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:279][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.29-13.29.30:279][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:279][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.29-13.29.30:279][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:279][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.29-13.29.30:279][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:279][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.29-13.29.30:279][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:279][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.29-13.29.30:279][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:279][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.29-13.29.30:279][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:279][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.29-13.29.30:279][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:279][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.29-13.29.30:279][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:280][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.29-13.29.30:280][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:280][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.29-13.29.30:280][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:280][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.29-13.29.30:280][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:280][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.29-13.29.30:280][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:280][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.29-13.29.30:280][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:280][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.29-13.29.30:280][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:280][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.29-13.29.30:280][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:280][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.29-13.29.30:280][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:280][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.29-13.29.30:280][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:280][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.29-13.29.30:280][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:281][737]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.29-13.29.30:281][737]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.29.30:282][737]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.30:282][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.04.29-13.29.30:282][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.04.29-13.29.30:282][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.04.29-13.29.30:287][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.04.29-13.29.30:287][737]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.30:287][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.04.29-13.29.30:287][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.04.29-13.29.30:287][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.04.29-13.29.30:297][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.04.29-13.29.30:298][738]r.CullAll = "1" [2020.04.29-13.29.31:115][779]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-13.29.31:115][779]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-13.29.31:115][779]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.31:115][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.29-13.29.31:115][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.29-13.29.31:215][780]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.29-13.29.31:227][780]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.29.31:232][780]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.29.31:232][780]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.29-13.29.31:232][780]LogNet: World NetDriver shutdown SteamNetDriver_6 [GameNetDriver] [2020.04.29-13.29.31:232][780]LogNet: DestroyNamedNetDriver SteamNetDriver_6 [GameNetDriver] [2020.04.29-13.29.31:234][780]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.157.9.165:7777, Name: SteamNetConnection_6, Driver: GameNetDriver SteamNetDriver_6, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Leslie [0x22C9602B5F0], Channels: 75, Time: 2020.04.29-13.29.31 [2020.04.29-13.29.31:234][780]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.157.9.165:7777, Name: SteamNetConnection_6, Driver: GameNetDriver SteamNetDriver_6, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Leslie [0x22C98460850] [2020.04.29-13.29.31:235][780]LogExit: GameNetDriver SteamNetDriver_6 shut down [2020.04.29-13.29.31:238][780]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_0 [2020.04.29-13.29.31:238][780]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.29-13.29.31:238][780]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.29-13.29.31:238][780]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_0 [2020.04.29-13.29.31:238][780]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.29.31:238][780]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.29.31:238][780]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.29.31:238][780]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-13.29.31:238][780]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.04.29-13.29.31:238][780]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-13.29.31:238][780]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.29.31:238][780]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.29.31:238][780]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.29.31:238][780]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-13.29.31:238][780]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_1 [2020.04.29-13.29.31:238][780]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-13.29.31:238][780]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.29.31:238][780]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.29.31:238][780]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.29.31:238][780]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.29.31:238][780]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.29.31:430][780]LogUObjectHash: Compacting FUObjectHashTables data took 5.26ms [2020.04.29-13.29.31:488][780]LogStreaming: Flushing async loaders. [2020.04.29-13.29.31:491][780]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.29.31:491][780]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.29-13.29.31:491][780]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.29-13.29.31:491][780]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.29-13.29.31:491][780]LogStreaming: Flushing async loaders. [2020.04.29-13.29.31:500][780]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-13.29.31:500][780]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-13.29.31:500][780]LogStreaming: Flushing async loaders. [2020.04.29-13.29.31:535][780]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.29.31:539][780]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.29.31:545][780]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.29.31:573][780]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.29.31:642][780]LogStreaming: Flushing async loaders took 142ms. [2020.04.29-13.29.31:643][780]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-13.29.31:643][780]LogStreaming: Flushing async loaders. [2020.04.29-13.29.31:644][780]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.29.31:644][780]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-13.29.31:644][780]LogStreaming: Flushing async loaders. [2020.04.29-13.29.31:645][780]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.29.31:645][780]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-13.29.31:645][780]LogStreaming: Flushing async loaders. [2020.04.29-13.29.31:698][780]LogStreaming: Flushing async loaders took 52ms. [2020.04.29-13.29.31:698][780]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.29-13.29.31:698][780]LogStreaming: Flushing async loaders. [2020.04.29-13.29.31:700][780]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.29.31:700][780]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.29-13.29.31:700][780]LogStreaming: Flushing async loaders. [2020.04.29-13.29.31:717][780]LogStreaming: Flushing async loaders took 18ms. [2020.04.29-13.29.31:717][780]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.29-13.29.31:717][780]LogStreaming: Flushing async loaders. [2020.04.29-13.29.31:831][780]LogStreaming: Flushing async loaders took 113ms. [2020.04.29-13.29.31:832][780]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-13.29.31:833][780]LogStreaming: Flushing async loaders. [2020.04.29-13.29.31:842][780]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-13.29.31:842][780]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-13.29.31:842][780]LogStreaming: Flushing async loaders. [2020.04.29-13.29.31:842][780]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.29.31:842][780]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-13.29.31:842][780]LogStreaming: Flushing async loaders. [2020.04.29-13.29.31:842][780]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.29.31:842][780]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-13.29.31:842][780]LogStreaming: Flushing async loaders. [2020.04.29-13.29.31:922][780]LogStreaming: Flushing async loaders took 80ms. [2020.04.29-13.29.31:924][780]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.29-14.29.31 [2020.04.29-13.29.31:924][780]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.04.29-13.29.31:924][780]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-13.29.31:924][780]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-13.29.31:924][780]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-13.29.31:924][780]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-13.29.31:924][780]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-13.29.31:924][780]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-13.29.31:924][780]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-13.29.31:924][780]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-13.29.31:933][780]LogWorld: Bringing up level for play took: 0.009991 [2020.04.29-13.29.31:933][780]GameFlow: [Login Attempted] Options: "?Name=Leslie" Response: "" [2020.04.29-13.29.31:933][780]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-13.29.31:933][780]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-13.29.31:933][780]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-13.29.31:933][780]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-13.29.31:934][780]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.29-13.29.31:938][780]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-13.29.31:938][780]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.29-13.29.31:938][780]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.29-13.29.31:993][780]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88372] [2020.04.29-13.29.31:994][780]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.29.31:994][780]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.29.31:994][780]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.29.31:994][780]LogCustomization: ------ [2020.04.29-13.29.31:994][780]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.29.31:994][780]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.29.31:994][780]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.29.31:994][780]LogCustomization: ------ [2020.04.29-13.29.31:994][780]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-13.29.31:994][780]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-13.29.31:994][780]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.29-13.29.32:007][780]LogStreaming: Flushing async loaders. [2020.04.29-13.29.32:016][780]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-13.29.32:115][780]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.29-13.29.32:175][780]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000040 seconds [2020.04.29-13.29.32:175][780]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000015 seconds [2020.04.29-13.29.32:175][780]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.29-13.29.32:176][780]LogLoad: Took 0.944674 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.29-13.29.32:176][780]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.29.32:176][780]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-13.29.32:176][780]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-13.29.32:176][780]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.32:176][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.29-13.29.32:177][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.29-13.29.32:499][781]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.32:499][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.29-13.29.32:499][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.29-13.29.32:502][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.29-13.29.32:502][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.29-13.29.32:502][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.29-13.29.32:502][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.29-13.29.32:721][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.29-13.29.32:721][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-13.29.32:721][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-13.29.32:721][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.29-13.29.32:723][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.29-13.29.32:832][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-13.29.32:832][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-13.29.32:832][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.29-13.29.32:833][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.29-13.29.32:843][782]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.32:843][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.29-13.29.32:844][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.29-13.29.33:085][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.29-13.29.33:206][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-13.29.33:206][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-13.29.33:206][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.29-13.29.33:212][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.29-13.29.33:251][785]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.33:251][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.29-13.29.33:252][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.29-13.29.33:389][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.29-13.29.33:389][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.29-13.29.33:389][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.29-13.29.33:422][787]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 4.91 ms [2020.04.29-13.29.33:478][791]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.33:478][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.29-13.29.33:479][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.29-13.29.33:614][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.29-13.29.33:614][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.29-13.29.33:615][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.29-13.29.33:622][792]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.33:622][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.29-13.29.33:623][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.29-13.29.33:765][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.29-13.29.34:881][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.29-13.29.34:881][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.29-13.29.34:881][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.29-13.29.34:881][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.29-13.29.34:882][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.29-13.29.34:882][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.29-13.29.34:882][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.29-13.29.34:883][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.29-13.29.34:883][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.29-13.29.34:883][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.29-13.29.34:883][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.29-13.29.34:883][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.29-13.29.34:883][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.29-13.29.34:898][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.29-13.29.34:903][793]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.29-13.29.35:096][805]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.29.35:097][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.29-13.29.35:097][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.29-13.29.35:277][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.29-13.29.35:277][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.29-13.29.35:277][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.29-13.29.35:285][806]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.29.35:285][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.29-13.29.35:286][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.29-13.29.35:460][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.29-13.29.35:460][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.29-13.29.35:460][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.29-13.29.35:470][807]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.29.35:470][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.29-13.29.35:471][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.29-13.29.35:649][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.29-13.29.35:649][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.29-13.29.35:649][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.29-13.29.35:674][809]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.29.35:674][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.29-13.29.35:675][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.29-13.29.35:867][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.29-13.29.35:867][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.29-13.29.35:867][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.29-13.29.35:882][810]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.29.35:882][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.29-13.29.35:883][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.29-13.29.36:070][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.29-13.29.36:070][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.29-13.29.36:070][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.29-13.29.36:078][811]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.29.36:078][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.29-13.29.36:079][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.29-13.29.36:283][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.29-13.29.36:283][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.29-13.29.36:283][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.29-13.29.36:292][812]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.29.36:292][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.29-13.29.36:293][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.29-13.29.36:520][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.29-13.29.36:520][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.29-13.29.36:520][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.29-13.29.36:528][813]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.29.36:528][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.29-13.29.36:529][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.29-13.29.36:736][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.29-13.29.36:736][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.29-13.29.36:737][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.29-13.29.36:760][815]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-13.29.36:760][815]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='6.661' TotalLoadTime='6.661' TimeStamp='2020-04-29T13:29:39.669Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC3AD008D7EC3FAB6A37A650F80023' LobbyId='014D46F308D7EC3F902B65A04E3E8A88' [2020.04.29-13.29.36:760][815]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-13.29.36:761][815]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.661' TimeStamp='2020-04-29T13:29:39.669Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC3AD008D7EC3FAB6A37A650F80023' LobbyId='014D46F308D7EC3F902B65A04E3E8A88' [2020.04.29-13.29.36:761][815]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-13.29.36:761][815]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='6.661' TimeStamp='2020-04-29T13:29:39.669Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC3AD008D7EC3FAB6A37A650F80023' LobbyId='014D46F308D7EC3F902B65A04E3E8A88' [2020.04.29-13.29.36:761][815]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-13.29.36:761][815]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.661' TimeStamp='2020-04-29T13:29:39.669Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC3AD008D7EC3FAB6A37A650F80023' LobbyId='014D46F308D7EC3F902B65A04E3E8A88' [2020.04.29-13.29.36:761][815]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.04.29-13.29.36:761][815]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-13.29.36:776][816]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-13.29.36:776][816]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-13.29.36:776][816]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-13.29.37:778][878]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-13.29.37:778][878]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-13.29.37:778][878]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.04.29-13.29.37:779][878]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.37:779][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-13.29.37:779][878]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.37:779][878]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.37:779][878]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.37:779][878]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-13.29.37:779][878]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-13.29.37:779][878]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.37:779][878]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-13.29.37:779][878]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.37:779][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-13.29.37:916][878]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.37:916][878]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.37:916][878]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.37:916][878]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-13.29.37:916][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-13.29.37:916][878]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.37:916][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.29.37:975][878]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.37:975][878]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.37:975][878]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.37:976][878]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.37:976][878]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-13.29.37:976][878]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.37:976][878]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.37:976][878]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.37:976][878]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.37:976][878]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.37:976][878]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.37:976][878]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.37:976][878]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.37:993][878]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.29.37:993][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.29.37:999][878]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.37:999][878]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.38:054][878]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88372] [2020.04.29-13.29.38:054][878]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.29.38:054][878]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.29.38:055][878]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.38:055][878]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.29.38:055][878]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-13.29.38:149][879]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-13.29.38:149][879]r.CullAll = "0" [2020.04.29-13.29.38:149][879]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-13.29.38:149][879]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.38:150][879]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.29-13.29.38:150][879]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.29.38:150][879]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.29.38:150][879]GameFlow: Warning: Entering Main Menu [2020.04.29-13.29.38:150][879]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-13.29.38:150][879]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-13.29.38:150][879]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-13.29.38:150][879]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-13.29.38:150][879]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-13.29.38:150][879]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-13.29.38:150][879]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-13.29.38:150][879]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.29-13.29.38:150][879]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.04.29-13.29.38:153][879]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-13.29.38:156][879]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.29.38:156][879]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-13.29.38:156][879]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.29.38:156][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-13.29.38:157][879]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.29.38:157][879]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.29.38:157][879]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.29.38:157][879]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-13.29.38:157][879]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-13.29.38:157][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-13.29.38:177][880]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.29.38:177][880]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.29.38:177][880]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.29.38:180][880]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-13.29.38:181][880]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.29.38:209][880]LogStreaming: Flushing async loaders took 29ms. [2020.04.29-13.29.38:210][880]LogStreaming: Flushing async loaders. [2020.04.29-13.29.38:216][880]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-13.29.38:217][880]LogStreaming: Flushing async loaders. [2020.04.29-13.29.38:224][880]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-13.29.38:224][880]LogStreaming: Flushing async loaders. [2020.04.29-13.29.38:237][880]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-13.29.38:245][880]LogStreaming: Flushing async loaders. [2020.04.29-13.29.38:249][880]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.29.38:249][880]LogStreaming: Flushing async loaders. [2020.04.29-13.29.38:273][880]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.29.38:365][880]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.29.38:365][880]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.29.38:365][880]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.29.38:365][880]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.29.38:365][880]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.29.38:365][880]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.29.38:365][880]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.29.38:365][880]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.29.38:365][880]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.29.38:365][880]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.29.38:365][880]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.29.38:383][880]LogStreaming: Flushing async loaders took 134ms. [2020.04.29-13.29.38:383][880]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.04.29-13.29.38:383][880]LogStreaming: Flushing async loaders. [2020.04.29-13.29.38:384][880]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.29.38:384][880]LogStreaming: Flushing async loaders. [2020.04.29-13.29.38:388][880]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.29.38:388][880]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.5 [2020.04.29-13.29.38:388][880]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.29.38:388][880]LogCustomization: ------ [2020.04.29-13.29.38:388][880]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.29.38:388][880]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.29.38:388][880]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.29.38:388][880]LogCustomization: ------ [2020.04.29-13.29.38:388][880]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.29.38:389][880]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.29.38:389][880]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.29.38:389][880]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.29.38:389][880]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.29.38:389][880]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.29.38:395][881]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-13.29.38:396][881]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.29.38:396][881]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-13.29.38:579][892]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 5.66 ms [2020.04.29-13.29.44:286][211]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.29-13.29.44:322][213]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.04.29-13.29.44:565][226]LogAsyncLoad: Done loading library async: Menu in 103.2 sec [2020.04.29-13.30.02:912][267]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-13.30.02:925][267]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.30.11:555][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.30.11:557][756]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-13.30.11:557][756]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.30.11:557][756]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.30.11:557][756]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.04.29-13.30.11:557][756]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.29-13.30.11:557][756]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-13.30.11:557][756]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.29-13.30.11:574][757]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-13.30.11:574][757]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.11:574][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.30.11:585][757]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.11:585][757]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.11:585][757]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.11:585][757]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.11:585][757]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.11:585][757]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.11:585][757]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.11:585][757]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.11:585][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.30.11:645][757]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.11:645][757]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.11:645][757]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.11:662][757]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-13.30.11:662][757]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-13.30.11:662][757]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.30.11:662][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.30.11:667][757]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.11:667][757]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.11:721][757]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88372] [2020.04.29-13.30.11:721][757]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.30.11:722][757]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.30.11:722][757]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.11:722][757]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.11:722][757]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-13.30.11:723][758]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.29-13.30.11:723][758]GameFlow: Starting Quickmatch: GameSession [2020.04.29-13.30.11:723][758]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.29-13.30.11:723][758]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.29-13.30.11:723][758]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.29-13.30.11:723][758]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.29-13.30.11:723][758]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.29-13.30.11:723][758]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.29-13.30.11:723][758]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.29-13.30.11:723][758]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-293185-live : Equals : -1 [2020.04.29-13.30.11:723][758]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.29-13.30.11:723][758]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.29-13.30.11:724][758]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=6 : Near : -1 [2020.04.29-13.30.11:724][758]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.29-13.30.11:724][758]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.29-13.30.11:724][758]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.04.29-13.30.11:724][758]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.29-13.30.11:724][758]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.29-13.30.11:724][758]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.04.29-13.30.11:724][758]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.29-13.30.11:724][758]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.29-13.30.11:724][758]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.29-13.30.11:724][758]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.29-13.30.11:724][758]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.29-13.30.11:724][758]GameFlow: Verbose: Doing Find Sessions [2020.04.29-13.30.11:813][759]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.30.12:350][790]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.30.12:359][791]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.633019 seconds [2020.04.29-13.30.16:615][ 33]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-13.30.16:631][ 33]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.30.17:250][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-13.30.20:769][267]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-13.30.20:784][267]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.30.20:958][277]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-13.30.20:961][277]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.30.22:391][358]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.30.22:656][373]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.30.22:665][374]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.289239 seconds [2020.04.29-13.30.32:705][942]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.30.32:969][957]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: MirrorsSessionId=d232e31b-27f4-4464-b7d2-74f1201d7f01 : OnlineService [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: MatchMembersA=["ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31"] : OnlineService [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: MatchMembersB=["093dbc36-9100-4a09-abf1-0284a2979855","a388610a-6033-4bc3-a320-25be90dd13a6"] : OnlineService [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: EncryptionKey=BcsmK9xs0HqE8Ka6E1ezVrqP9Z1Fv2so6dSuV+H+JgU= : OnlineService [2020.04.29-13.30.32:969][957]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-13.30.32:980][958]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.289397 seconds [2020.04.29-13.30.32:987][958]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.04.29-13.30.32:987][958]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.29-13.30.32:987][958]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.30.33:374][980]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.30.33:374][980]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.30.33:374][980]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.29-13.30.37:711][227]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.30.37:720][227]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.30.38:369][264]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.29-13.30.38:369][264]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.30.38:737][285]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.30.38:737][285]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.30.38:737][285]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.29-13.30.43:753][570]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.29-13.30.43:753][570]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.30.43:930][580]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.30.43:930][580]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.30.43:930][580]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.29-13.30.43:930][580]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.29-13.30.43:930][580]GameFlow: Joining sesion : GameSession [2020.04.29-13.30.43:930][580]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.04.29-13.30.43:930][580]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.29-13.30.43:930][580]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.29-13.30.43:930][580]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.29-13.30.43:930][580]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.29-13.30.43:930][580]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.29-13.30.43:931][580]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-13.30.43:931][580]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.04.29-13.30.43:931][580]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.04.29-13.30.43:931][580]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.30.43:931][580]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.29-13.30.43:935][580]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.43:935][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.30.43:946][580]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.43:946][580]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.43:946][580]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.43:946][580]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.43:946][580]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.43:946][580]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.43:946][580]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.43:946][580]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.43:946][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-13.30.43:950][580]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.43:950][580]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.43:950][580]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.43:950][580]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-13.30.43:950][580]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-13.30.43:950][580]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-13.30.43:950][580]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-13.30.43:950][580]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-13.30.43:950][580]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-13.30.43:950][580]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-13.30.43:950][580]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-13.30.43:950][580]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.43:950][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-13.30.43:950][580]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.43:950][580]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.43:950][580]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.43:950][580]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.43:950][580]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.43:950][580]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.43:951][580]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.43:951][580]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.43:951][580]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.43:951][580]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.43:951][580]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.43:951][580]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.43:951][580]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-13.30.43:951][580]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.43:951][580]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.30.43:951][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-13.30.43:951][580]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.43:951][580]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-13.30.43:991][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.29-13.30.43:991][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:991][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-13.30.43:991][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:991][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.29-13.30.43:991][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:992][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.29-13.30.43:992][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:992][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.29-13.30.43:992][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:992][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.29-13.30.43:992][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:992][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.29-13.30.43:992][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:992][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.29-13.30.43:992][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:992][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.29-13.30.43:992][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:992][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.29-13.30.43:992][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:992][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.29-13.30.43:992][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:993][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.29-13.30.43:993][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:993][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.29-13.30.43:993][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:993][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.29-13.30.43:993][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:993][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.29-13.30.43:993][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:993][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.29-13.30.43:993][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:993][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.29-13.30.43:993][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:993][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.29-13.30.43:993][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:993][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.29-13.30.43:993][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:993][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.29-13.30.43:993][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:993][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.29-13.30.43:993][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:993][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.29-13.30.43:993][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:994][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.29-13.30.43:994][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:994][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.29-13.30.43:994][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:994][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.29-13.30.43:994][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:994][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.29-13.30.43:994][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:994][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.29-13.30.43:994][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:994][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.29-13.30.43:994][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:994][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.29-13.30.43:994][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:994][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.29-13.30.43:994][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:994][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.29-13.30.43:994][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:994][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.29-13.30.43:994][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:994][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.29-13.30.43:994][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:994][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.29-13.30.43:994][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:994][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.29-13.30.43:994][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:995][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.29-13.30.43:995][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:995][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.29-13.30.43:995][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:995][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.29-13.30.43:995][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:995][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.29-13.30.43:995][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:995][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.29-13.30.43:995][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:995][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.29-13.30.43:995][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:995][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.29-13.30.43:995][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:995][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.29-13.30.43:995][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:995][580]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.29-13.30.43:995][580]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.30.43:996][580]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.30.43:996][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-13.30.43:996][580]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.30.43:996][580]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.30.43:996][580]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.30.43:996][580]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-13.30.43:996][581]r.CullAll = "1" [2020.04.29-13.30.44:965][638]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-13.30.44:965][638]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.29-13.30.44:965][638]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.30.44:981][639]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.29-13.30.44:981][639]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.29-13.30.44:981][639]LogNet: Browse: 18.156.241.73:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=25?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=63?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live [2020.04.29-13.30.44:981][639]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.29-13.30.44:982][639]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.29-13.30.44:982][639]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.29-13.30.44:982][639]LogNet: Game client on port 7780, rate 10000 [2020.04.29-13.30.45:110][647]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.156.241.73:7780, Name: SteamNetConnection_7, Driver: PendingNetDriver SteamNetDriver_7, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.29-13.30.45:190][652]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.29-13.30.45:191][652]LogLoad: LoadMap: 18.156.241.73:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=25?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=63?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.29-13.30.45:191][652]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-13.30.45:191][652]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.04.29-13.30.45:191][652]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.30.45:191][652]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435474 [2020.04.29-13.30.45:223][652]LogUObjectHash: Compacting FUObjectHashTables data took 5.04ms [2020.04.29-13.30.45:236][652]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.30.45:239][652]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.30.45:239][652]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-13.30.45:239][652]LogStreaming: Flushing async loaders. [2020.04.29-13.30.45:277][652]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.30.45:281][652]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.30.45:285][652]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.30.45:292][652]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.30.45:296][652]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.30.45:322][652]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.30.45:392][652]LogStreaming: Flushing async loaders took 153ms. [2020.04.29-13.30.45:393][652]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-13.30.45:393][652]LogStreaming: Flushing async loaders. [2020.04.29-13.30.45:393][652]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.30.45:393][652]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-13.30.45:393][652]LogStreaming: Flushing async loaders. [2020.04.29-13.30.45:394][652]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.30.45:394][652]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-13.30.45:394][652]LogStreaming: Flushing async loaders. [2020.04.29-13.30.45:454][652]LogStreaming: Flushing async loaders took 59ms. [2020.04.29-13.30.45:454][652]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.29-13.30.45:454][652]LogStreaming: Flushing async loaders. [2020.04.29-13.30.45:468][652]LogStreaming: Flushing async loaders took 14ms. [2020.04.29-13.30.45:468][652]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-13.30.45:468][652]LogStreaming: Flushing async loaders. [2020.04.29-13.30.45:469][652]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.30.45:469][652]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-13.30.45:469][652]LogStreaming: Flushing async loaders. [2020.04.29-13.30.45:470][652]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.30.45:470][652]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-13.30.45:470][652]LogStreaming: Flushing async loaders. [2020.04.29-13.30.45:478][652]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-13.30.45:479][652]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-13.30.45:479][652]LogStreaming: Flushing async loaders. [2020.04.29-13.30.45:479][652]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.30.45:481][652]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.29-14.30.45 [2020.04.29-13.30.45:481][652]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.04.29-13.30.45:481][652]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-13.30.45:484][652]LogWorld: Bringing up level for play took: 0.005108 [2020.04.29-13.30.45:485][652]LogLoad: Took 0.294999 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.29-13.30.45:572][656]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-13.30.45:572][656]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-13.30.45:685][663]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000020 seconds [2020.04.29-13.30.45:685][663]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.29-13.30.45:685][663]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.29-13.30.45:717][665]LogDBDEasyAntiCheat: RPC to validate server [2020.04.29-13.30.45:717][665]LogDBDEasyAntiCheat: Server is dedicated [2020.04.29-13.30.45:717][665]LogDBDEasyAntiCheat: slave connected [2020.04.29-13.30.45:814][671]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.30.45:814][671]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31|76561197988903423 [2020.04.29-13.30.45:814][671]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-13.30.45:814][671]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.30.45:814][671]LogCustomization: ------ [2020.04.29-13.30.45:814][671]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.30.45:814][671]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.30.45:814][671]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.30.45:814][671]LogCustomization: ------ [2020.04.29-13.30.45:814][671]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.30.45:862][674]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.30.45:863][674]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.929' TotalLoadTime='1.929' TimeStamp='2020-04-29T13:30:48.771Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC3AD008D7EC3FAB6A37A650F80023' LobbyId='014CDA3408D7EC41858A73BEBF814AE7' [2020.04.29-13.30.45:863][674]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.30.45:863][674]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='1.929' TimeStamp='2020-04-29T13:30:48.771Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC3AD008D7EC3FAB6A37A650F80023' LobbyId='014CDA3408D7EC41858A73BEBF814AE7' [2020.04.29-13.30.45:863][674]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.30.45:863][674]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='1.929' TimeStamp='2020-04-29T13:30:48.771Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC3AD008D7EC3FAB6A37A650F80023' LobbyId='014CDA3408D7EC41858A73BEBF814AE7' [2020.04.29-13.30.45:863][674]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.30.45:863][674]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='1.929' TimeStamp='2020-04-29T13:30:48.771Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC3AD008D7EC3FAB6A37A650F80023' LobbyId='014CDA3408D7EC41858A73BEBF814AE7' [2020.04.29-13.30.45:863][674]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.29-13.30.45:863][674]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.29-13.30.45:880][675]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.30.45:880][675]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-13.30.45:880][675]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-13.30.45:880][675]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.241.73:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=25?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=63?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-13.30.46:717][727]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.30.46:717][727]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.30.46:733][728]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.30.46:879][737]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-13.30.46:879][737]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-13.30.46:879][737]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.29-13.30.46:879][737]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.46:879][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-13.30.46:879][737]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.46:879][737]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.46:879][737]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.46:879][737]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-13.30.46:879][737]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-13.30.46:879][737]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.46:879][737]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-13.30.46:879][737]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.46:879][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-13.30.47:140][737]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.47:141][737]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.47:141][737]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.47:141][737]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-13.30.47:141][737]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-13.30.47:141][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-13.30.47:141][737]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.47:141][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.30.47:223][737]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.47:223][737]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.47:223][737]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.47:223][737]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.47:225][737]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.47:225][737]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-13.30.47:225][737]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.47:225][737]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.47:225][737]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.47:225][737]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.47:225][737]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.47:225][737]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.47:226][737]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.47:226][737]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.30.47:226][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-13.30.47:226][737]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.30.47:226][737]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.30.47:226][737]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.47:245][737]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.30.47:245][737]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.30.47:245][737]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.30.47:245][737]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-13.30.47:246][737]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.30.47:246][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.30.47:253][737]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-13.30.47:253][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-13.30.47:253][737]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.47:253][737]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.47:320][737]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88372] [2020.04.29-13.30.47:320][737]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.30.47:320][737]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.30.47:320][737]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.47:320][737]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.47:320][737]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.30.47:321][738]r.CullAll = "0" [2020.04.29-13.30.47:321][738]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.30.47:433][739]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-13.30.47:433][739]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-13.30.47:433][739]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.29-13.30.47:433][739]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.29-13.30.47:433][739]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.30.47:491][739]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88372] [2020.04.29-13.30.47:491][739]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.30.47:492][739]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9488&schemaVersion=0] [2020.04.29-13.30.47:492][739]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.30.47:516][740]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.30.47:516][740]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.30.47:516][740]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.30.47:520][740]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-13.30.47:528][740]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.30.47:548][740]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.30.47:598][740]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.30.47:598][740]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.30.47:598][740]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.30.47:598][740]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.30.47:598][740]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.30.47:598][740]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.30.47:598][740]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.30.47:598][740]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.30.47:598][740]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.30.47:598][740]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.30.47:598][740]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.30.47:631][740]LogStreaming: Flushing async loaders took 103ms. [2020.04.29-13.30.47:631][740]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.04.29-13.30.47:632][740]LogStreaming: Flushing async loaders. [2020.04.29-13.30.47:632][740]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.30.47:632][740]LogStreaming: Flushing async loaders. [2020.04.29-13.30.47:636][740]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.30.47:637][740]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.8 [2020.04.29-13.30.47:637][740]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.30.47:637][740]LogCustomization: ------ [2020.04.29-13.30.47:637][740]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.30.47:637][740]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.30.47:637][740]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.30.47:637][740]LogCustomization: ------ [2020.04.29-13.30.47:637][740]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.30.47:637][740]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.30.47:637][740]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.30.47:637][740]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.30.47:637][740]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.30.47:638][740]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.30.47:654][741]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.30.47:654][741]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-13.30.47:696][742]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.30.47:696][742]LogCustomization: ------ [2020.04.29-13.30.47:696][742]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.30.47:696][742]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.30.47:696][742]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.30.47:696][742]LogCustomization: ------ [2020.04.29-13.30.47:696][742]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.30.47:696][742]LogCustomization: ------ [2020.04.29-13.30.47:696][742]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.30.47:696][742]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.30.47:696][742]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.30.47:696][742]LogCustomization: ------ [2020.04.29-13.30.47:696][742]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.30.47:696][742]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.30.47:696][742]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.30.47:696][742]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.30.47:696][742]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.30.47:696][742]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.30.47:697][742]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.30.47:697][742]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.30.47:697][742]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-13.30.47:697][742]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.30.47:697][742]LogCustomization: ------ [2020.04.29-13.30.47:697][742]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.30.47:697][742]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.30.47:697][742]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.30.47:697][742]LogCustomization: ------ [2020.04.29-13.30.47:697][742]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.30.47:697][742]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.30.47:697][742]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.30.47:697][742]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.30.47:697][742]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.30.47:697][742]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.30.47:733][744]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.30.47:733][744]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.30.47:766][746]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.30.47:895][753]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9488&schemaVersion=0] [2020.04.29-13.30.47:895][753]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.30.48:468][781]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.30.48:469][781]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:e66a5550-ca33-11e6-9125-71bee8089eba|76561197991078025 [2020.04.29-13.30.48:469][781]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-13.30.48:469][781]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.30.48:469][781]LogCustomization: ------ [2020.04.29-13.30.48:469][781]LogCustomization: --> QF_Head006 [2020.04.29-13.30.48:469][781]LogCustomization: --> QF_Torso006 [2020.04.29-13.30.48:469][781]LogCustomization: --> QF_Legs006 [2020.04.29-13.30.48:469][781]LogCustomization: ------ [2020.04.29-13.30.48:469][781]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.30.48:470][781]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.30.48:470][781]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : QF_Head006. QF_Torso006. QF_Legs006. [2020.04.29-13.30.48:470][781]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.30.48:490][782]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.30.48:490][782]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.30.48:490][782]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.30.48:490][782]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 17. [2020.04.29-13.30.48:492][782]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000022 seconds [2020.04.29-13.30.48:492][782]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.5 [2020.04.29-13.30.48:492][782]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.30.48:492][782]LogCustomization: ------ [2020.04.29-13.30.48:492][782]LogCustomization: --> QF_Head006 [2020.04.29-13.30.48:492][782]LogCustomization: --> QF_Torso006 [2020.04.29-13.30.48:492][782]LogCustomization: --> QF_Legs006 [2020.04.29-13.30.48:492][782]LogCustomization: ------ [2020.04.29-13.30.48:492][782]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head006 [2020.04.29-13.30.48:493][782]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.30.48:504][782]LogStreaming: Flushing async loaders took 12ms. [2020.04.29-13.30.48:505][782]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head006 [2020.04.29-13.30.48:505][782]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso006 [2020.04.29-13.30.48:505][782]LogStreaming: Flushing async loaders. [2020.04.29-13.30.48:509][782]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.30.48:509][782]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso006 [2020.04.29-13.30.48:509][782]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs006 [2020.04.29-13.30.48:509][782]LogStreaming: Flushing async loaders. [2020.04.29-13.30.48:513][782]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.30.48:513][782]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs006 [2020.04.29-13.30.48:513][782]LogStreaming: Flushing async loaders. [2020.04.29-13.30.48:517][782]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.30.48:517][782]LogStreaming: Flushing async loaders. [2020.04.29-13.30.48:519][782]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.30.48:519][782]LogStreaming: Flushing async loaders. [2020.04.29-13.30.48:521][782]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.30.48:725][792]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.30.48:725][792]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.29-13.30.48:764][793]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.30.48:764][793]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.29-13.30.48:764][793]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.30.48:903][800]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.30.48:903][800]LogCustomization: ------ [2020.04.29-13.30.48:903][800]LogCustomization: --> QF_Head006 [2020.04.29-13.30.48:903][800]LogCustomization: --> QF_Torso006 [2020.04.29-13.30.48:903][800]LogCustomization: --> QF_Legs006 [2020.04.29-13.30.48:903][800]LogCustomization: ------ [2020.04.29-13.30.48:903][800]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.30.48:903][800]LogCustomization: ------ [2020.04.29-13.30.48:903][800]LogCustomization: --> QF_Head006 [2020.04.29-13.30.48:903][800]LogCustomization: --> QF_Torso006 [2020.04.29-13.30.48:903][800]LogCustomization: --> QF_Legs006 [2020.04.29-13.30.48:903][800]LogCustomization: ------ [2020.04.29-13.30.48:903][800]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head006 [2020.04.29-13.30.48:903][800]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head006 [2020.04.29-13.30.48:903][800]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso006 [2020.04.29-13.30.48:903][800]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso006 [2020.04.29-13.30.48:903][800]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs006 [2020.04.29-13.30.48:903][800]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs006 [2020.04.29-13.30.48:924][801]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.29-13.30.48:924][801]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.30.49:128][811]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.30.49:128][811]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.30.49:128][811]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.29-13.30.49:502][830]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.30.49:502][830]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a388610a-6033-4bc3-a320-25be90dd13a6|76561197980685385 [2020.04.29-13.30.49:502][830]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-13.30.49:502][830]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.30.49:502][830]LogCustomization: ------ [2020.04.29-13.30.49:502][830]LogCustomization: --> AV_Head007 [2020.04.29-13.30.49:502][830]LogCustomization: --> AV_Torso003_03 [2020.04.29-13.30.49:502][830]LogCustomization: --> AV_Legs007 [2020.04.29-13.30.49:502][830]LogCustomization: ------ [2020.04.29-13.30.49:502][830]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.30.49:503][830]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.30.49:503][830]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : AV_Head007. AV_Torso003_03. AV_Legs007. [2020.04.29-13.30.49:503][830]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.30.49:524][831]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.30.49:524][831]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.30.49:524][831]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.30.49:524][831]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 6. [2020.04.29-13.30.49:526][831]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.04.29-13.30.49:526][831]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.5 [2020.04.29-13.30.49:526][831]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.30.49:526][831]LogCustomization: ------ [2020.04.29-13.30.49:526][831]LogCustomization: --> AV_Head007 [2020.04.29-13.30.49:526][831]LogCustomization: --> AV_Torso003_03 [2020.04.29-13.30.49:526][831]LogCustomization: --> AV_Legs007 [2020.04.29-13.30.49:526][831]LogCustomization: ------ [2020.04.29-13.30.49:526][831]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head007 [2020.04.29-13.30.49:527][831]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.30.49:538][831]LogStreaming: Flushing async loaders took 11ms. [2020.04.29-13.30.49:538][831]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head007 [2020.04.29-13.30.49:538][831]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso003_03 [2020.04.29-13.30.49:538][831]LogStreaming: Flushing async loaders. [2020.04.29-13.30.49:543][831]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.30.49:543][831]LogStreaming: Flushing async loaders. [2020.04.29-13.30.49:544][831]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.30.49:544][831]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso003_03 [2020.04.29-13.30.49:544][831]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs007 [2020.04.29-13.30.49:544][831]LogStreaming: Flushing async loaders. [2020.04.29-13.30.49:547][831]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.30.49:547][831]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs007 [2020.04.29-13.30.49:739][842]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.30.49:739][842]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.30.49:739][842]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.30.49:739][842]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.30.49:739][842]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.30.49:739][842]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.29-13.30.49:739][842]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.30.49:739][842]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.29-13.30.49:739][842]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.30.49:739][842]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.29-13.30.49:771][842]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.30.49:771][842]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:093dbc36-9100-4a09-abf1-0284a2979855|76561198015068165 [2020.04.29-13.30.49:771][842]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-13.30.49:771][842]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.30.49:771][842]LogCustomization: ------ [2020.04.29-13.30.49:771][842]LogCustomization: --> ML_Hand01_P01 [2020.04.29-13.30.49:771][842]LogCustomization: --> ML_Torso01_P01 [2020.04.29-13.30.49:771][842]LogCustomization: --> ML_Legs01_P01 [2020.04.29-13.30.49:771][842]LogCustomization: ------ [2020.04.29-13.30.49:771][842]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.30.49:772][842]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.30.49:772][842]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : ML_Hand01_P01. ML_Torso01_P01. ML_Legs01_P01. [2020.04.29-13.30.49:772][842]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.30.49:793][843]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.30.49:793][843]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.30.49:793][843]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.30.49:793][843]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.04.29-13.30.49:794][843]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000022 seconds [2020.04.29-13.30.49:794][843]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.4 [2020.04.29-13.30.49:794][843]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.30.49:794][843]LogCustomization: ------ [2020.04.29-13.30.49:794][843]LogCustomization: --> ML_Hand01_P01 [2020.04.29-13.30.49:794][843]LogCustomization: --> ML_Torso01_P01 [2020.04.29-13.30.49:794][843]LogCustomization: --> ML_Legs01_P01 [2020.04.29-13.30.49:794][843]LogCustomization: ------ [2020.04.29-13.30.49:794][843]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01_P01 [2020.04.29-13.30.49:794][843]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.30.49:795][843]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.30.49:795][843]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01_P01 [2020.04.29-13.30.49:795][843]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01_P01 [2020.04.29-13.30.49:795][843]LogStreaming: Flushing async loaders. [2020.04.29-13.30.49:797][843]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.30.49:797][843]LogStreaming: Flushing async loaders. [2020.04.29-13.30.49:798][843]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.30.49:799][843]LogStreaming: Flushing async loaders. [2020.04.29-13.30.49:799][843]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.30.49:799][843]LogStreaming: Flushing async loaders. [2020.04.29-13.30.49:800][843]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.30.49:801][843]LogStreaming: Flushing async loaders. [2020.04.29-13.30.49:801][843]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.30.49:802][843]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01_P01 [2020.04.29-13.30.49:802][843]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01_P01 [2020.04.29-13.30.49:802][843]LogStreaming: Flushing async loaders. [2020.04.29-13.30.49:802][843]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.30.49:803][843]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01_P01 [2020.04.29-13.30.49:803][843]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.30.49:803][843]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.30.49:803][843]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.30.49:803][843]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.30.49:803][843]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.30.49:803][843]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.04.29-13.30.49:901][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.30.49:925][850]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.30.49:925][850]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.30.49:925][850]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-13.30.49:925][850]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.30.49:925][850]LogCustomization: ------ [2020.04.29-13.30.49:925][850]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.30.49:925][850]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.30.49:925][850]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.30.49:925][850]LogCustomization: ------ [2020.04.29-13.30.49:925][850]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.30.49:925][850]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.30.49:925][850]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.30.49:925][850]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.30.49:925][850]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.30.49:925][850]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.30.50:099][859]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.30.50:099][859]LogCustomization: ------ [2020.04.29-13.30.50:099][859]LogCustomization: --> AV_Head007 [2020.04.29-13.30.50:099][859]LogCustomization: --> AV_Torso003_03 [2020.04.29-13.30.50:099][859]LogCustomization: --> AV_Legs007 [2020.04.29-13.30.50:099][859]LogCustomization: ------ [2020.04.29-13.30.50:099][859]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.30.50:099][859]LogCustomization: ------ [2020.04.29-13.30.50:099][859]LogCustomization: --> AV_Head007 [2020.04.29-13.30.50:099][859]LogCustomization: --> AV_Torso003_03 [2020.04.29-13.30.50:099][859]LogCustomization: --> AV_Legs007 [2020.04.29-13.30.50:099][859]LogCustomization: ------ [2020.04.29-13.30.50:099][859]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head007 [2020.04.29-13.30.50:099][859]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head007 [2020.04.29-13.30.50:099][859]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso003_03 [2020.04.29-13.30.50:099][859]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso003_03 [2020.04.29-13.30.50:099][859]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs007 [2020.04.29-13.30.50:099][859]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs007 [2020.04.29-13.30.50:100][859]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.30.50:106][859]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-13.30.50:106][859]LogStreaming: Flushing async loaders. [2020.04.29-13.30.50:111][859]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.30.50:111][859]LogStreaming: Flushing async loaders. [2020.04.29-13.30.50:116][859]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.30.50:735][891]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.30.50:735][891]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.30.50:735][891]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.30.50:735][891]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.30.50:735][891]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.30.50:735][891]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.30.50:735][891]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.30.50:735][891]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.29-13.30.50:775][893]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.30.50:813][895]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.30.50:813][895]LogCustomization: ------ [2020.04.29-13.30.50:813][895]LogCustomization: --> QF_Head006 [2020.04.29-13.30.50:813][895]LogCustomization: --> QF_Torso006 [2020.04.29-13.30.50:813][895]LogCustomization: --> QF_Legs006 [2020.04.29-13.30.50:813][895]LogCustomization: ------ [2020.04.29-13.30.50:813][895]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.30.50:813][895]LogCustomization: ------ [2020.04.29-13.30.50:813][895]LogCustomization: --> QF_Head006 [2020.04.29-13.30.50:813][895]LogCustomization: --> QF_Torso006 [2020.04.29-13.30.50:813][895]LogCustomization: --> QF_Legs006 [2020.04.29-13.30.50:813][895]LogCustomization: ------ [2020.04.29-13.30.50:813][895]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head006 [2020.04.29-13.30.50:813][895]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head006 [2020.04.29-13.30.50:813][895]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso006 [2020.04.29-13.30.50:813][895]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso006 [2020.04.29-13.30.50:813][895]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs006 [2020.04.29-13.30.50:813][895]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs006 [2020.04.29-13.30.50:814][895]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.30.50:814][895]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.30.50:814][895]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [17] and selected character id [17] [2020.04.29-13.30.50:814][895]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.30.50:814][895]LogCustomization: ------ [2020.04.29-13.30.50:814][895]LogCustomization: --> QF_Head006 [2020.04.29-13.30.50:814][895]LogCustomization: --> QF_Torso006 [2020.04.29-13.30.50:814][895]LogCustomization: --> QF_Legs006 [2020.04.29-13.30.50:814][895]LogCustomization: ------ [2020.04.29-13.30.50:814][895]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head006 [2020.04.29-13.30.50:814][895]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head006 [2020.04.29-13.30.50:814][895]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso006 [2020.04.29-13.30.50:814][895]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso006 [2020.04.29-13.30.50:814][895]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs006 [2020.04.29-13.30.50:814][895]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs006 [2020.04.29-13.30.51:716][941]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.30.51:716][941]LogCustomization: ------ [2020.04.29-13.30.51:716][941]LogCustomization: --> AV_Head007 [2020.04.29-13.30.51:716][941]LogCustomization: --> AV_Torso003_03 [2020.04.29-13.30.51:716][941]LogCustomization: --> AV_Legs007 [2020.04.29-13.30.51:716][941]LogCustomization: ------ [2020.04.29-13.30.51:716][941]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.30.51:716][941]LogCustomization: ------ [2020.04.29-13.30.51:716][941]LogCustomization: --> AV_Head007 [2020.04.29-13.30.51:716][941]LogCustomization: --> AV_Torso003_03 [2020.04.29-13.30.51:716][941]LogCustomization: --> AV_Legs007 [2020.04.29-13.30.51:716][941]LogCustomization: ------ [2020.04.29-13.30.51:716][941]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head007 [2020.04.29-13.30.51:716][941]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head007 [2020.04.29-13.30.51:716][941]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso003_03 [2020.04.29-13.30.51:716][941]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso003_03 [2020.04.29-13.30.51:716][941]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs007 [2020.04.29-13.30.51:716][941]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs007 [2020.04.29-13.30.51:717][941]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.30.51:717][941]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.30.51:717][941]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [6] and selected character id [6] [2020.04.29-13.30.51:717][941]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.30.51:717][941]LogCustomization: ------ [2020.04.29-13.30.51:717][941]LogCustomization: --> AV_Head007 [2020.04.29-13.30.51:717][941]LogCustomization: --> AV_Torso003_03 [2020.04.29-13.30.51:717][941]LogCustomization: --> AV_Legs007 [2020.04.29-13.30.51:717][941]LogCustomization: ------ [2020.04.29-13.30.51:717][941]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head007 [2020.04.29-13.30.51:717][941]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head007 [2020.04.29-13.30.51:717][941]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso003_03 [2020.04.29-13.30.51:717][941]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso003_03 [2020.04.29-13.30.51:717][941]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs007 [2020.04.29-13.30.51:717][941]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs007 [2020.04.29-13.30.51:734][942]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.30.51:734][942]LogCustomization: ------ [2020.04.29-13.30.51:734][942]LogCustomization: --> ML_Hand01_P01 [2020.04.29-13.30.51:734][942]LogCustomization: --> ML_Torso01_P01 [2020.04.29-13.30.51:734][942]LogCustomization: --> ML_Legs01_P01 [2020.04.29-13.30.51:734][942]LogCustomization: ------ [2020.04.29-13.30.51:734][942]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.30.51:734][942]LogCustomization: ------ [2020.04.29-13.30.51:734][942]LogCustomization: --> ML_Hand01_P01 [2020.04.29-13.30.51:734][942]LogCustomization: --> ML_Torso01_P01 [2020.04.29-13.30.51:734][942]LogCustomization: --> ML_Legs01_P01 [2020.04.29-13.30.51:734][942]LogCustomization: ------ [2020.04.29-13.30.51:734][942]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01_P01 [2020.04.29-13.30.51:734][942]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01_P01 [2020.04.29-13.30.51:734][942]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01_P01 [2020.04.29-13.30.51:734][942]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01_P01 [2020.04.29-13.30.51:734][942]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01_P01 [2020.04.29-13.30.51:734][942]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01_P01 [2020.04.29-13.30.51:735][942]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.30.51:735][942]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.30.51:735][942]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.04.29-13.30.51:735][942]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.30.51:735][942]LogCustomization: ------ [2020.04.29-13.30.51:735][942]LogCustomization: --> ML_Hand01_P01 [2020.04.29-13.30.51:735][942]LogCustomization: --> ML_Torso01_P01 [2020.04.29-13.30.51:735][942]LogCustomization: --> ML_Legs01_P01 [2020.04.29-13.30.51:735][942]LogCustomization: ------ [2020.04.29-13.30.51:735][942]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01_P01 [2020.04.29-13.30.51:735][942]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01_P01 [2020.04.29-13.30.51:735][942]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01_P01 [2020.04.29-13.30.51:735][942]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01_P01 [2020.04.29-13.30.51:735][942]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01_P01 [2020.04.29-13.30.51:735][942]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01_P01 [2020.04.29-13.30.52:617][987]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.30.52:617][987]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.30.52:617][987]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [6] and selected character id [6] [2020.04.29-13.30.52:617][987]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.30.52:617][987]LogCustomization: ------ [2020.04.29-13.30.52:617][987]LogCustomization: --> AV_Head007 [2020.04.29-13.30.52:617][987]LogCustomization: --> AV_Torso003_03 [2020.04.29-13.30.52:617][987]LogCustomization: --> AV_Legs007 [2020.04.29-13.30.52:617][987]LogCustomization: ------ [2020.04.29-13.30.52:617][987]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head007 [2020.04.29-13.30.52:617][987]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head007 [2020.04.29-13.30.52:617][987]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso003_03 [2020.04.29-13.30.52:617][987]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso003_03 [2020.04.29-13.30.52:617][987]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs007 [2020.04.29-13.30.52:617][987]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs007 [2020.04.29-13.30.52:731][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.30.52:732][993]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.04.29-13.30.52:751][994]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.52:751][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.30.52:753][994]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.52:753][994]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.52:753][994]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.52:753][994]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.52:753][994]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.52:753][994]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.52:753][994]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.52:753][994]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.52:753][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.30.52:819][994]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.52:819][994]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.52:819][994]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.52:836][994]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.30.52:836][994]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.30.52:836][994]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.30.52:837][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.30.52:843][994]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.52:843][994]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.52:927][994]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.52:927][994]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.30.52:927][994]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.30.52:930][995]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.30.54:142][ 62]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.29-13.30.54:142][ 62]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.30.54:284][ 70]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.30.54:284][ 70]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.30.54:284][ 70]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.29-13.30.55:905][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-13.30.56:534][197]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.30.56:534][197]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:d082f7de-0a62-4fe1-bed5-4c1e7b184aad|76561198104705068 [2020.04.29-13.30.56:534][197]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-13.30.56:534][197]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.30.56:534][197]LogCustomization: ------ [2020.04.29-13.30.56:534][197]LogCustomization: --> FM_Head002 [2020.04.29-13.30.56:534][197]LogCustomization: --> FM_Torso010 [2020.04.29-13.30.56:534][197]LogCustomization: --> FM_Legs003 [2020.04.29-13.30.56:534][197]LogCustomization: ------ [2020.04.29-13.30.56:534][197]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.30.56:535][197]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FM_Head002. FM_Torso010. FM_Legs003. [2020.04.29-13.30.56:535][197]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.30.56:547][197]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.30.56:556][198]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.30.56:556][198]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.30.56:557][198]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.30.56:557][198]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.04.29-13.30.56:557][198]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000022 seconds [2020.04.29-13.30.56:558][198]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.4 [2020.04.29-13.30.56:558][198]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.30.56:558][198]LogCustomization: ------ [2020.04.29-13.30.56:558][198]LogCustomization: --> FM_Head002 [2020.04.29-13.30.56:558][198]LogCustomization: --> FM_Torso010 [2020.04.29-13.30.56:558][198]LogCustomization: --> FM_Legs003 [2020.04.29-13.30.56:558][198]LogCustomization: ------ [2020.04.29-13.30.56:558][198]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head002 [2020.04.29-13.30.56:558][198]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.30.56:560][198]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.30.56:560][198]LogStreaming: Flushing async loaders. [2020.04.29-13.30.56:565][198]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.30.56:565][198]LogStreaming: Flushing async loaders. [2020.04.29-13.30.56:568][198]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.30.56:569][198]LogStreaming: Flushing async loaders. [2020.04.29-13.30.56:571][198]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.30.56:572][198]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head002 [2020.04.29-13.30.56:572][198]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso010 [2020.04.29-13.30.56:572][198]LogStreaming: Flushing async loaders. [2020.04.29-13.30.56:578][198]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-13.30.56:579][198]LogStreaming: Flushing async loaders. [2020.04.29-13.30.56:591][198]LogStreaming: Flushing async loaders took 12ms. [2020.04.29-13.30.56:591][198]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso010 [2020.04.29-13.30.56:591][198]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs003 [2020.04.29-13.30.56:591][198]LogStreaming: Flushing async loaders. [2020.04.29-13.30.56:594][198]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.30.56:594][198]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs003 [2020.04.29-13.30.56:594][198]LogStreaming: Flushing async loaders. [2020.04.29-13.30.56:596][198]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.30.56:901][216]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.30.56:901][216]LogCustomization: ------ [2020.04.29-13.30.56:901][216]LogCustomization: --> FM_Head002 [2020.04.29-13.30.56:901][216]LogCustomization: --> FM_Torso010 [2020.04.29-13.30.56:901][216]LogCustomization: --> FM_Legs003 [2020.04.29-13.30.56:901][216]LogCustomization: ------ [2020.04.29-13.30.56:901][216]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.30.56:901][216]LogCustomization: ------ [2020.04.29-13.30.56:901][216]LogCustomization: --> FM_Head002 [2020.04.29-13.30.56:901][216]LogCustomization: --> FM_Torso010 [2020.04.29-13.30.56:901][216]LogCustomization: --> FM_Legs003 [2020.04.29-13.30.56:901][216]LogCustomization: ------ [2020.04.29-13.30.56:901][216]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head002 [2020.04.29-13.30.56:901][216]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head002 [2020.04.29-13.30.56:901][216]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso010 [2020.04.29-13.30.56:901][216]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso010 [2020.04.29-13.30.56:901][216]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs003 [2020.04.29-13.30.56:901][216]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs003 [2020.04.29-13.30.56:902][216]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.30.56:908][216]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-13.30.56:909][216]LogStreaming: Flushing async loaders. [2020.04.29-13.30.56:912][216]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.30.57:964][275]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-13.30.57:966][275]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.30.58:194][288]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-13.30.58:195][288]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.30.58:593][311]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.30.58:602][311]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.30.59:283][349]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.29-13.30.59:283][349]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.30.59:440][358]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.30.59:440][358]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.30.59:440][358]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.29-13.30.59:743][375]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.30.59:743][375]LogCustomization: ------ [2020.04.29-13.30.59:743][375]LogCustomization: --> FM_Head002 [2020.04.29-13.30.59:743][375]LogCustomization: --> FM_Torso010 [2020.04.29-13.30.59:743][375]LogCustomization: --> FM_Legs003 [2020.04.29-13.30.59:743][375]LogCustomization: ------ [2020.04.29-13.30.59:743][375]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.30.59:743][375]LogCustomization: ------ [2020.04.29-13.30.59:743][375]LogCustomization: --> FM_Head002 [2020.04.29-13.30.59:743][375]LogCustomization: --> FM_Torso010 [2020.04.29-13.30.59:743][375]LogCustomization: --> FM_Legs003 [2020.04.29-13.30.59:743][375]LogCustomization: ------ [2020.04.29-13.30.59:743][375]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head002 [2020.04.29-13.30.59:743][375]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head002 [2020.04.29-13.30.59:743][375]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso010 [2020.04.29-13.30.59:743][375]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso010 [2020.04.29-13.30.59:743][375]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs003 [2020.04.29-13.30.59:743][375]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs003 [2020.04.29-13.30.59:744][375]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.30.59:744][375]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.30.59:744][375]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.04.29-13.30.59:744][375]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.30.59:744][375]LogCustomization: ------ [2020.04.29-13.30.59:744][375]LogCustomization: --> FM_Head002 [2020.04.29-13.30.59:744][375]LogCustomization: --> FM_Torso010 [2020.04.29-13.30.59:744][375]LogCustomization: --> FM_Legs003 [2020.04.29-13.30.59:744][375]LogCustomization: ------ [2020.04.29-13.30.59:744][375]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head002 [2020.04.29-13.30.59:744][375]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head002 [2020.04.29-13.30.59:744][375]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso010 [2020.04.29-13.30.59:744][375]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso010 [2020.04.29-13.30.59:744][375]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs003 [2020.04.29-13.30.59:744][375]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs003 [2020.04.29-13.31.04:436][640]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.29-13.31.04:437][640]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.31.04:665][653]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.31.04:665][653]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.31.04:665][653]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.29-13.31.05:989][728]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.31.05:989][728]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.31.05:989][728]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [6] and selected character id [6] [2020.04.29-13.31.05:989][728]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.31.05:989][728]LogCustomization: ------ [2020.04.29-13.31.05:989][728]LogCustomization: --> AV_Head007 [2020.04.29-13.31.05:989][728]LogCustomization: --> AV_Torso003_03 [2020.04.29-13.31.05:989][728]LogCustomization: --> AV_Legs007 [2020.04.29-13.31.05:989][728]LogCustomization: ------ [2020.04.29-13.31.05:989][728]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head007 [2020.04.29-13.31.05:989][728]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head007 [2020.04.29-13.31.05:989][728]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso003_03 [2020.04.29-13.31.05:989][728]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso003_03 [2020.04.29-13.31.05:989][728]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs007 [2020.04.29-13.31.05:989][728]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs007 [2020.04.29-13.31.08:608][876]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.31.08:608][876]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.31.08:608][876]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.04.29-13.31.08:608][876]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.31.08:608][876]LogCustomization: ------ [2020.04.29-13.31.08:608][876]LogCustomization: --> FM_Head002 [2020.04.29-13.31.08:608][876]LogCustomization: --> FM_Torso010 [2020.04.29-13.31.08:608][876]LogCustomization: --> FM_Legs003 [2020.04.29-13.31.08:608][876]LogCustomization: ------ [2020.04.29-13.31.08:608][876]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head002 [2020.04.29-13.31.08:608][876]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head002 [2020.04.29-13.31.08:608][876]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso010 [2020.04.29-13.31.08:608][876]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso010 [2020.04.29-13.31.08:608][876]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs003 [2020.04.29-13.31.08:608][876]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs003 [2020.04.29-13.31.09:683][937]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.29-13.31.09:683][937]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.31.10:319][973]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.31.10:319][973]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.31.10:319][973]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.29-13.31.13:940][179]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-13.31.13:951][179]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.31.15:325][257]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.29-13.31.15:325][257]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.31.15:501][267]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.31.15:502][267]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.31.15:502][267]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.29-13.31.20:520][551]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.29-13.31.20:520][551]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.31.20:712][562]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.31.20:712][562]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.31.20:712][562]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.29-13.31.21:384][600]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.31.21:384][600]LogCustomization: ------ [2020.04.29-13.31.21:384][600]LogCustomization: --> AV_Head007 [2020.04.29-13.31.21:384][600]LogCustomization: --> AV_Torso003_03 [2020.04.29-13.31.21:384][600]LogCustomization: --> AV_Legs007 [2020.04.29-13.31.21:384][600]LogCustomization: ------ [2020.04.29-13.31.21:384][600]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.31.21:384][600]LogCustomization: ------ [2020.04.29-13.31.21:384][600]LogCustomization: --> AV_Head007 [2020.04.29-13.31.21:384][600]LogCustomization: --> AV_Torso003_03 [2020.04.29-13.31.21:384][600]LogCustomization: --> AV_Legs007 [2020.04.29-13.31.21:384][600]LogCustomization: ------ [2020.04.29-13.31.21:384][600]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head007 [2020.04.29-13.31.21:384][600]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head007 [2020.04.29-13.31.21:384][600]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso003_03 [2020.04.29-13.31.21:384][600]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso003_03 [2020.04.29-13.31.21:384][600]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs007 [2020.04.29-13.31.21:384][600]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs007 [2020.04.29-13.31.21:385][600]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.31.21:385][600]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.31.21:385][600]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [6] and selected character id [2] [2020.04.29-13.31.21:385][600]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 6 [2020.04.29-13.31.21:550][609]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.31.21:550][609]LogCustomization: ------ [2020.04.29-13.31.21:550][609]LogCustomization: --> C_Head03 [2020.04.29-13.31.21:550][609]LogCustomization: --> CM_Torso011 [2020.04.29-13.31.21:550][609]LogCustomization: --> CM_Legs011 [2020.04.29-13.31.21:551][609]LogCustomization: ------ [2020.04.29-13.31.21:551][609]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.29-13.31.21:551][609]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.04.29-13.31.22:077][639]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.29-13.31.22:077][639]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.29-13.31.22:077][639]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-13.31.22:077][639]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart2 [2020.04.29-13.31.22:077][639]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart2 [2020.04.29-13.31.22:077][639]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart2 [2020.04.29-13.31.22:077][639]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart2 [2020.04.29-13.31.22:077][639]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart2 [2020.04.29-13.31.22:077][639]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.31.22:077][639]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.31.22:077][639]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.04.29-13.31.22:078][639]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000021 seconds [2020.04.29-13.31.22:078][639]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.0 [2020.04.29-13.31.22:078][639]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.31.22:078][639]LogCustomization: ------ [2020.04.29-13.31.22:078][639]LogCustomization: --> C_Head03 [2020.04.29-13.31.22:078][639]LogCustomization: --> CM_Torso011 [2020.04.29-13.31.22:078][639]LogCustomization: --> CM_Legs011 [2020.04.29-13.31.22:078][639]LogCustomization: ------ [2020.04.29-13.31.22:078][639]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head03 [2020.04.29-13.31.22:078][639]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.31.22:084][639]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-13.31.22:084][639]LogStreaming: Flushing async loaders. [2020.04.29-13.31.22:089][639]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.31.22:089][639]GameFlow: (CustomizedAudio) - Update Sound with item C_Head03 [2020.04.29-13.31.22:089][639]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso011 [2020.04.29-13.31.22:089][639]LogStreaming: Flushing async loaders. [2020.04.29-13.31.22:094][639]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.31.22:094][639]LogStreaming: Flushing async loaders. [2020.04.29-13.31.22:103][639]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-13.31.22:103][639]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso011 [2020.04.29-13.31.22:103][639]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs011 [2020.04.29-13.31.22:103][639]LogStreaming: Flushing async loaders. [2020.04.29-13.31.22:108][639]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.31.22:108][639]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs011 [2020.04.29-13.31.22:109][639]LogStreaming: Flushing async loaders. [2020.04.29-13.31.22:111][639]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.31.22:462][660]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.31.22:464][660]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.31.22:682][672]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.31.22:682][672]LogCustomization: ------ [2020.04.29-13.31.22:682][672]LogCustomization: --> ML_Hand01_P01 [2020.04.29-13.31.22:682][672]LogCustomization: --> ML_Torso01_P01 [2020.04.29-13.31.22:682][672]LogCustomization: --> ML_Legs01_P01 [2020.04.29-13.31.22:682][672]LogCustomization: ------ [2020.04.29-13.31.22:682][672]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.31.22:682][672]LogCustomization: ------ [2020.04.29-13.31.22:682][672]LogCustomization: --> ML_Hand01_P01 [2020.04.29-13.31.22:682][672]LogCustomization: --> ML_Torso01_P01 [2020.04.29-13.31.22:682][672]LogCustomization: --> ML_Legs01_P01 [2020.04.29-13.31.22:682][672]LogCustomization: ------ [2020.04.29-13.31.22:682][672]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01_P01 [2020.04.29-13.31.22:682][672]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01_P01 [2020.04.29-13.31.22:682][672]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01_P01 [2020.04.29-13.31.22:682][672]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01_P01 [2020.04.29-13.31.22:682][672]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01_P01 [2020.04.29-13.31.22:682][672]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01_P01 [2020.04.29-13.31.22:682][672]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.31.22:682][672]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.31.22:682][672]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [9] [2020.04.29-13.31.22:682][672]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 16 [2020.04.29-13.31.23:373][711]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.29-13.31.23:373][711]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.29-13.31.23:373][711]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-13.31.23:373][711]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart1 [2020.04.29-13.31.23:373][711]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.04.29-13.31.23:373][711]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart1 [2020.04.29-13.31.23:373][711]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart1 [2020.04.29-13.31.23:373][711]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart1 [2020.04.29-13.31.23:373][711]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.31.23:373][711]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.31.23:373][711]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.04.29-13.31.23:374][711]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-13.31.23:375][711]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.2 [2020.04.29-13.31.23:375][711]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.31.23:375][711]LogCustomization: ------ [2020.04.29-13.31.23:375][711]LogCustomization: --> ML_Hand01_P01 [2020.04.29-13.31.23:375][711]LogCustomization: --> ML_Torso01_P01 [2020.04.29-13.31.23:375][711]LogCustomization: --> ML_Legs01_P01 [2020.04.29-13.31.23:375][711]LogCustomization: ------ [2020.04.29-13.31.23:375][711]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item ML_Hand01_P01 [2020.04.29-13.31.23:375][711]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item ML_Torso01_P01 [2020.04.29-13.31.23:375][711]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item ML_Legs01_P01 [2020.04.29-13.31.23:553][721]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.31.23:553][721]LogCustomization: ------ [2020.04.29-13.31.23:553][721]LogCustomization: --> DK_Head02 [2020.04.29-13.31.23:553][721]LogCustomization: --> DK_Torso008 [2020.04.29-13.31.23:553][721]LogCustomization: --> DK_Legs009 [2020.04.29-13.31.23:553][721]LogCustomization: ------ [2020.04.29-13.31.23:553][721]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.31.23:553][721]LogCustomization: ------ [2020.04.29-13.31.23:553][721]LogCustomization: --> DK_Head02 [2020.04.29-13.31.23:553][721]LogCustomization: --> DK_Torso008 [2020.04.29-13.31.23:553][721]LogCustomization: --> DK_Legs009 [2020.04.29-13.31.23:553][721]LogCustomization: ------ [2020.04.29-13.31.23:553][721]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.04.29-13.31.23:553][721]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.31.23:563][721]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-13.31.23:563][721]LogStreaming: Flushing async loaders. [2020.04.29-13.31.23:566][721]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.31.23:566][721]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.29-13.31.23:566][721]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso008 [2020.04.29-13.31.23:566][721]LogStreaming: Flushing async loaders. [2020.04.29-13.31.23:575][721]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-13.31.23:575][721]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso008 [2020.04.29-13.31.23:575][721]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs009 [2020.04.29-13.31.23:575][721]LogStreaming: Flushing async loaders. [2020.04.29-13.31.23:580][721]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.31.23:581][721]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs009 [2020.04.29-13.31.23:582][721]LogStreaming: Flushing async loaders. [2020.04.29-13.31.23:584][721]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.31.23:585][721]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.31.23:585][721]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.31.23:585][721]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.29-13.31.23:585][721]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.31.23:585][721]LogCustomization: ------ [2020.04.29-13.31.23:585][721]LogCustomization: --> DK_Head02 [2020.04.29-13.31.23:585][721]LogCustomization: --> DK_Torso008 [2020.04.29-13.31.23:585][721]LogCustomization: --> DK_Legs009 [2020.04.29-13.31.23:585][721]LogCustomization: ------ [2020.04.29-13.31.23:585][721]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.04.29-13.31.23:585][721]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.29-13.31.23:585][721]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso008 [2020.04.29-13.31.23:585][721]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso008 [2020.04.29-13.31.23:585][721]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs009 [2020.04.29-13.31.23:585][721]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs009 [2020.04.29-13.31.25:658][838]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.31.25:658][838]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.31.25:658][838]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.04.29-13.31.25:658][838]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.31.25:658][838]LogCustomization: ------ [2020.04.29-13.31.25:658][838]LogCustomization: --> C_Head03 [2020.04.29-13.31.25:658][838]LogCustomization: --> CM_Torso011 [2020.04.29-13.31.25:658][838]LogCustomization: --> CM_Legs011 [2020.04.29-13.31.25:658][838]LogCustomization: ------ [2020.04.29-13.31.25:658][838]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head03 [2020.04.29-13.31.25:658][838]GameFlow: (CustomizedAudio) - Update Sound with item C_Head03 [2020.04.29-13.31.25:658][838]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso011 [2020.04.29-13.31.25:658][838]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso011 [2020.04.29-13.31.25:658][838]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs011 [2020.04.29-13.31.25:658][838]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs011 [2020.04.29-13.31.25:711][841]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.29-13.31.25:711][841]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.31.25:891][851]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.31.25:891][851]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.31.25:891][851]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.29-13.31.26:627][892]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.31.26:627][892]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.31.26:627][892]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.29-13.31.26:627][892]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.31.26:627][892]LogCustomization: ------ [2020.04.29-13.31.26:627][892]LogCustomization: --> DK_Head02 [2020.04.29-13.31.26:627][892]LogCustomization: --> DK_Torso008 [2020.04.29-13.31.26:627][892]LogCustomization: --> DK_Legs009 [2020.04.29-13.31.26:627][892]LogCustomization: ------ [2020.04.29-13.31.26:627][892]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.04.29-13.31.26:627][892]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.29-13.31.26:627][892]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso008 [2020.04.29-13.31.26:627][892]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso008 [2020.04.29-13.31.26:627][892]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs009 [2020.04.29-13.31.26:627][892]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs009 [2020.04.29-13.31.30:896][133]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.04.29-13.31.30:896][133]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.31.31:060][142]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.31.31:060][142]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.31.31:060][142]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.04.29-13.31.32:924][247]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-13.31.32:924][247]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.32:924][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.31.32:934][247]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.32:934][247]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.32:934][247]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.32:934][247]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.32:994][247]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.33:052][247]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88372] [2020.04.29-13.31.33:052][247]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.31.33:054][247]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9489&schemaVersion=0] [2020.04.29-13.31.33:054][247]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.33:054][247]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.33:054][247]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.33:054][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.31.33:133][247]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.33:133][247]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.33:133][247]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.33:151][247]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.31.33:152][247]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.31.33:152][247]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.31.33:152][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.31.33:159][247]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.33:159][247]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.33:160][247]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.33:160][247]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.33:161][247]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.31.33:167][248]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.31.33:414][261]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9489&schemaVersion=0] [2020.04.29-13.31.33:414][261]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.31.33:473][261]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88372] [2020.04.29-13.31.33:473][261]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.31.33:473][261]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.31.33:528][264]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.31.33:528][264]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.31.33:528][264]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [17] and selected character id [17] [2020.04.29-13.31.33:528][264]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.31.33:528][264]LogCustomization: ------ [2020.04.29-13.31.33:528][264]LogCustomization: --> QF_Head006 [2020.04.29-13.31.33:528][264]LogCustomization: --> QF_Torso006 [2020.04.29-13.31.33:528][264]LogCustomization: --> QF_Legs006 [2020.04.29-13.31.33:528][264]LogCustomization: ------ [2020.04.29-13.31.33:528][264]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head006 [2020.04.29-13.31.33:528][264]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head006 [2020.04.29-13.31.33:528][264]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso006 [2020.04.29-13.31.33:528][264]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso006 [2020.04.29-13.31.33:528][264]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs006 [2020.04.29-13.31.33:528][264]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs006 [2020.04.29-13.31.36:057][410]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.04.29-13.31.36:057][410]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.31.36:266][422]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.31.36:266][422]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.31.36:266][422]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.04.29-13.31.38:865][566]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.29-13.31.38:865][566]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.04.29-13.31.38:865][566]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Bound Envelope [2020.04.29-13.31.38:865][566]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Bound Envelope [2020.04.29-13.31.38:865][566]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.29-13.31.38:865][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.31.38:865][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.31.38:865][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.31.38:865][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.31.38:865][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.31.38:866][566]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.31.38:866][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-13.31.38:866][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-13.31.38:866][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-13.31.38:866][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-13.31.38:866][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-13.31.38:866][566]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.31.38:866][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-13.31.38:866][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-13.31.38:866][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-13.31.38:866][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-13.31.38:866][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-13.31.38:866][566]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.31.38:866][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-13.31.38:866][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-13.31.38:866][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-13.31.38:866][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-13.31.38:866][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-13.31.38:866][566]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.31.38:866][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-13.31.38:866][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-13.31.38:866][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-13.31.38:866][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-13.31.38:866][566]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-13.31.38:876][567]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.29-13.31.38:876][567]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.29-13.31.38:893][568]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.29-13.31.39:629][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-13.31.41:251][702]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.04.29-13.31.41:251][702]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.31.41:426][712]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.31.41:426][712]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.31.41:426][712]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.04.29-13.31.41:862][737]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.29-13.31.41:862][737]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.29-13.31.41:862][737]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.29-13.31.41:971][741]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 35.28 ms [2020.04.29-13.31.41:990][743]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.29-13.31.41:990][743]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.29-13.31.41:990][743]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.29-13.31.43:511][802]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.29-13.31.43:511][802]GameFlow: AOfferingSequenceManager::InitCards [2020.04.29-13.31.43:511][802]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.29-13.31.43:511][802]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.31.43:511][802]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.31.43:511][802]LogStreaming: Flushing async loaders. [2020.04.29-13.31.43:512][802]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.31.43:537][803]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.29-13.31.43:959][819]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.29-13.31.43:959][819]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.29-13.31.46:047][898]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.29-13.31.46:047][898]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.29-13.31.46:047][898]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.04.29-13.31.46:047][898]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.04.29-13.31.47:216][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-13.31.47:591][956]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.31.47:599][956]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.31.48:062][974]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.29-13.31.48:062][974]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.29-13.31.48:062][974]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.04.29-13.31.48:062][974]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.04.29-13.31.48:063][974]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.29-13.31.48:063][974]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.29-13.31.48:063][974]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-13.31.48:064][974]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.48:064][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.31.48:075][974]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.48:075][974]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.48:075][974]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.48:075][974]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.48:075][974]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.48:075][974]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.48:075][974]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.48:075][974]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.31.48:075][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-13.31.48:075][974]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.31.48:075][974]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.31.48:075][974]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.31.48:075][974]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-13.31.48:077][974]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.29-13.31.48:077][974]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.31.48:077][974]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-13.31.48:077][974]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.31.48:077][974]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.31.48:077][974]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.31.48:077][974]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.31.48:077][974]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.31.48:077][974]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-13.31.48:077][974]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.29-13.31.48:077][974]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.31.48:077][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-13.31.48:078][974]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.31.48:078][974]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.31.48:078][974]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.31.48:078][974]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-13.31.48:078][974]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.48:078][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-13.31.48:081][974]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.48:081][974]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.48:081][974]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.48:081][974]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-13.31.48:081][974]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.29-13.31.48:081][974]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.241.73:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=25?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=63?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-13.31.48:081][974]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-13.31.48:081][974]LogAsyncLoad: Unloading library Menu [2020.04.29-13.31.48:081][974]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.29-13.31.48:081][974]LogAsyncLoad: Start loading library async: Game [2020.04.29-13.31.48:081][974]LogAsyncLoad: 19 assets in Game [2020.04.29-13.31.48:081][974]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.31.48:081][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-13.31.48:082][974]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.48:082][974]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-13.31.48:100][974]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.31.48:101][974]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.31.48:107][974]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.31.48:110][974]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.31.48:144][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-13.31.48:144][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.31.48:144][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.29-13.31.48:144][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.31.48:145][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.29-13.31.48:145][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.31.48:145][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.29-13.31.48:145][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.31.48:145][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.29-13.31.48:145][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.31.48:145][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.29-13.31.48:145][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.31.48:145][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.29-13.31.48:145][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.31.48:145][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.29-13.31.48:145][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.31.48:145][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.29-13.31.48:145][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.31.48:145][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.29-13.31.48:145][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.31.48:145][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.29-13.31.48:145][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.31.48:145][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.29-13.31.48:145][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.31.48:145][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.29-13.31.48:145][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.31.48:145][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.29-13.31.48:145][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.31.48:146][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.29-13.31.48:146][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.31.48:146][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.29-13.31.48:146][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.31.48:146][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.29-13.31.48:146][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.31.48:146][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.29-13.31.48:146][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.31.48:146][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.29-13.31.48:146][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.31.48:147][974]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.29-13.31.48:147][974]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.31.48:148][974]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.48:148][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.29-13.31.48:148][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.29-13.31.48:148][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.29-13.31.48:148][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.29-13.31.48:148][974]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.48:148][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.29-13.31.48:148][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-13.31.48:148][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-13.31.48:148][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.29-13.31.48:149][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.29-13.31.48:149][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.29-13.31.48:149][974]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.48:149][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.29-13.31.48:149][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-13.31.48:149][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-13.31.48:149][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.29-13.31.48:149][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.29-13.31.48:151][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.29-13.31.48:151][974]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.48:151][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.29-13.31.48:151][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-13.31.48:151][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-13.31.48:151][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.29-13.31.48:151][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.29-13.31.48:153][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.29-13.31.48:153][974]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.48:153][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.29-13.31.48:153][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.29-13.31.48:153][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.29-13.31.48:153][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.29-13.31.48:153][974]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.48:153][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.29-13.31.48:153][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.29-13.31.48:153][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.29-13.31.48:154][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.29-13.31.48:154][974]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.48:154][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.29-13.31.48:154][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.29-13.31.48:154][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.29-13.31.48:155][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.29-13.31.48:155][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.29-13.31.48:155][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.29-13.31.48:155][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.29-13.31.48:157][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.29-13.31.48:157][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.29-13.31.48:158][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.29-13.31.48:158][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.29-13.31.48:159][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.29-13.31.48:159][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.29-13.31.48:159][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.29-13.31.48:159][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.29-13.31.48:160][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.29-13.31.48:160][974]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.31.48:160][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.29-13.31.48:160][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.29-13.31.48:160][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.29-13.31.48:160][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.29-13.31.48:160][974]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.31.48:160][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.29-13.31.48:160][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.29-13.31.48:160][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.29-13.31.48:160][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.29-13.31.48:161][974]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.31.48:161][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.29-13.31.48:161][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.29-13.31.48:161][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.29-13.31.48:161][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.29-13.31.48:161][974]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.31.48:161][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.29-13.31.48:161][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.29-13.31.48:161][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.29-13.31.48:162][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.29-13.31.48:162][974]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.31.48:162][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.29-13.31.48:162][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.29-13.31.48:162][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.29-13.31.48:162][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.29-13.31.48:162][974]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.31.48:162][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.29-13.31.48:162][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.29-13.31.48:162][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.29-13.31.48:163][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.29-13.31.48:163][974]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.31.48:163][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.29-13.31.48:163][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.29-13.31.48:163][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.29-13.31.48:163][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.29-13.31.48:163][974]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.31.48:163][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.29-13.31.48:163][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.29-13.31.48:163][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.29-13.31.48:164][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.29-13.31.48:396][975]r.CullAll = "1" [2020.04.29-13.31.48:539][981]LogAsyncLoad: Done loading library async: Game in 3.0 sec [2020.04.29-13.31.49:099][ 7]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-13.31.49:099][ 7]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.31.49:099][ 7]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.49:099][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.04.29-13.31.49:099][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.04.29-13.31.49:590][ 8]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.31.49:590][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.04.29-13.31.49:590][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.04.29-13.31.49:595][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.04.29-13.31.49:595][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.04.29-13.31.49:602][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.04.29-13.31.50:013][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.04.29-13.31.50:013][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.04.29-13.31.50:014][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.04.29-13.31.50:023][ 9]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.31.50:023][ 9]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.31.50:023][ 9]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.31.50:023][ 9]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.31.50:023][ 9]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.31.50:023][ 9]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.31.50:023][ 9]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.31.50:023][ 9]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.31.50:023][ 9]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.31.50:023][ 9]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.31.50:023][ 9]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.31.50:023][ 9]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.31.50:023][ 9]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.31.50:023][ 9]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.31.50:023][ 9]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.31.50:023][ 9]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.31.50:023][ 9]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.31.50:023][ 9]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.31.50:023][ 9]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.29-13.31.50:026][ 9]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.04.29-13.31.50:130][ 10]LogUObjectHash: Compacting FUObjectHashTables data took 4.73ms [2020.04.29-13.31.50:133][ 10]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.29-13.31.50:134][ 10]LogWorld: Bringing World /Temp/Untitled_8.Untitled up for play (max tick rate 0) at 2020.04.29-14.31.50 [2020.04.29-13.31.50:134][ 10]LogWorld: Bringing up level for play took: 0.000145 [2020.04.29-13.31.50:134][ 10]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.29-13.31.50:134][ 10]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.29-13.31.50:143][ 10]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.31.50:252][ 13]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_8' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.31.50:252][ 13]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.169' TotalLoadTime='2.169' TimeStamp='2020-04-29T13:31:53.141Z' MapName='Untitled_8' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC3AD008D7EC3FAB6A37A650F80023' LobbyId='014CDA3408D7EC41858A73BEBF814AE7' [2020.04.29-13.31.50:252][ 13]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_8' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.31.50:395][ 18]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.31.50:395][ 18]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.31.50:438][ 20]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.31.50:438][ 20]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.31.50:438][ 20]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.31.50:438][ 20]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.31.50:438][ 20]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.31.50:438][ 20]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.31.50:438][ 20]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.31.50:438][ 20]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.31.50:438][ 20]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.31.50:438][ 20]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.31.50:438][ 20]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.31.50:536][ 24]LogUObjectHash: Compacting FUObjectHashTables data took 3.30ms [2020.04.29-13.31.50:542][ 24]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.04.29-13.31.50:542][ 24]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.29-14.31.50 [2020.04.29-13.31.50:542][ 24]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-29T13:31:53.416Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3AD008D7EC3FAB6A37A650F80023, lobbyId=014CDA3408D7EC41858A73BEBF814AE7 [2020.04.29-13.31.50:543][ 24]LogWorld: Bringing up level for play took: 0.000964 [2020.04.29-13.31.50:543][ 24]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.29-13.31.50:543][ 24]LogWorld: ----SeamlessTravel finished in 0.52 seconds ------ [2020.04.29-13.31.50:596][ 27]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.31.50:596][ 27]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.31.50:597][ 27]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.31.50:707][ 32]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.31.50:707][ 32]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.474' TotalLoadTime='2.643' TimeStamp='2020-04-29T13:31:53.615Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB396C08D7EC41AE93BC3EC39BD226' LobbyId='014CDA3408D7EC41858A73BEBF814AE7' [2020.04.29-13.31.50:707][ 32]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.31.50:733][ 33]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.31.50:733][ 33]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.31.50:733][ 33]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.31.50:733][ 33]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.31.50:772][ 35]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.31.50:793][ 36]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.31.50:943][ 43]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.31.50:943][ 43]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.31.50:943][ 43]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.31.51:866][ 90]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.31.51:866][ 90]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.31.51:866][ 90]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.31.52:664][137]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.31.52:665][137]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.31.52:665][137]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.31.52:939][154]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.31.52:941][154]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.31.52:942][154]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.29-13.31.52:942][154]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=2.416, totalTime=2.416, timeStamp=2020-04-29T13:31:55.832Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB396C08D7EC41AE93BC3EC39BD226, lobbyId=014CDA3408D7EC41858A73BEBF814AE7 [2020.04.29-13.31.52:955][155]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=2.432, timeStamp=2020-04-29T13:31:55.848Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB396C08D7EC41AE93BC3EC39BD226, lobbyId=014CDA3408D7EC41858A73BEBF814AE7 [2020.04.29-13.31.53:020][159]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.081, totalTime=2.513, timeStamp=2020-04-29T13:31:55.929Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB396C08D7EC41AE93BC3EC39BD226, lobbyId=014CDA3408D7EC41858A73BEBF814AE7 [2020.04.29-13.31.53:036][160]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.29-13.31.55) [2020.04.29-13.31.53:036][160]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.29-13.31.53:036][160]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.31.53:036][160]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.31.53:037][160]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1588167116 [2020.04.29-13.31.53:037][160]ProceduralLevelGeneration: InitLevel: Theme: England Map: Eng_Street_04 Generation Seed: -1 [2020.04.29-13.31.53:037][160]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=2.513, timeStamp=2020-04-29T13:31:55.929Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB396C08D7EC41AE93BC3EC39BD226, lobbyId=014CDA3408D7EC41858A73BEBF814AE7 [2020.04.29-13.31.53:121][165]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.29-13.31.53:137][166]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.04.29-13.31.53:154][167]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.04.29-13.31.53:762][205]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.31.55:297][300]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.31.55:310][301]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.31.55:314][301]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.31.55:326][302]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.31.55:328][302]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.31.55:362][304]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.31.55:363][304]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.31.55:374][305]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.31.55:391][306]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.31.56:329][362]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.291, totalTime=5.804, timeStamp=2020-04-29T13:31:59.219Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB396C08D7EC41AE93BC3EC39BD226, lobbyId=014CDA3408D7EC41858A73BEBF814AE7 [2020.04.29-13.31.56:383][362]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light016' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_0.Scene' which is static to it. Aborting. [2020.04.29-13.31.56:383][362]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light012' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light02_C_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-13.31.56:383][362]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light013' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_1.Scene' which is static to it. Aborting. [2020.04.29-13.31.56:383][362]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light015' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_2.Scene' which is static to it. Aborting. [2020.04.29-13.31.56:384][362]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_3.Scene' which is static to it. Aborting. [2020.04.29-13.31.56:384][362]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light08' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_Light01_C_0.Scene' which is static to it. Aborting. [2020.04.29-13.31.56:384][362]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light081' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_Light01_C_1.Scene' which is static to it. Aborting. [2020.04.29-13.31.56:384][362]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light082' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_Light01_C_2.Scene' which is static to it. Aborting. [2020.04.29-13.31.56:385][362]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light083' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_Light01_C_3.Scene' which is static to it. Aborting. [2020.04.29-13.31.56:385][362]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light085' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_Light01_C_4.Scene' which is static to it. Aborting. [2020.04.29-13.31.56:385][362]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light019' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_4.Scene' which is static to it. Aborting. [2020.04.29-13.31.56:385][362]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light0110' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_5.Scene' which is static to it. Aborting. [2020.04.29-13.31.56:385][362]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light0111' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_6.Scene' which is static to it. Aborting. [2020.04.29-13.31.56:386][362]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light0112' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_7.Scene' which is static to it. Aborting. [2020.04.29-13.31.56:386][362]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light0117' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_8.Scene' which is static to it. Aborting. [2020.04.29-13.31.56:386][362]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light0115' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light0115_GEN_VARIABLE_BP_Light01_NoShadow_C_CAT_0.Scene' which is static to it. Aborting. [2020.04.29-13.31.56:386][362]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light017' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_9.Scene' which is static to it. Aborting. [2020.04.29-13.31.56:386][362]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x3_Badhouse_C_0.BP_Light022' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_NeonLight02_C_0.SM_Light01' which is static to it. Aborting. [2020.04.29-13.31.56:409][362]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000022 seconds [2020.04.29-13.31.56:422][363]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=5.820, timeStamp=2020-04-29T13:31:59.235Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB396C08D7EC41AE93BC3EC39BD226, lobbyId=014CDA3408D7EC41858A73BEBF814AE7 [2020.04.29-13.31.56:457][364]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_LD81_C_0) missing some fog at index 3 [2020.04.29-13.31.56:533][369]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_LD82_C_0) missing some fog at index 1 [2020.04.29-13.31.56:666][377]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_MD81_C_0) missing some fog at index 2 [2020.04.29-13.31.56:710][380]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_HD81_C_0) missing some fog at index 2 [2020.04.29-13.31.56:792][385]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_HD81_C_0) missing some fog at index 2 [2020.04.29-13.31.56:937][394]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_LD81_C_0) missing some fog at index 2 [2020.04.29-13.31.56:954][395]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_LD81_C_0) missing some fog at index 0 [2020.04.29-13.31.56:954][395]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_LD81_C_0) missing some fog at index 2 [2020.04.29-13.31.56:985][397]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_LD81_C_1) missing some fog at index 0 [2020.04.29-13.31.56:986][397]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_LD81_C_1) missing some fog at index 3 [2020.04.29-13.31.57:003][398]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_LD81_C_1) missing some fog at index 2 [2020.04.29-13.31.57:034][400]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_HD81_C_1) missing some fog at index 3 [2020.04.29-13.31.57:050][401]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_LD81_C_1) missing some fog at index 1 [2020.04.29-13.31.57:050][401]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_LD81_C_1) missing some fog at index 3 [2020.04.29-13.31.57:067][402]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_LD81_C_2) missing some fog at index 0 [2020.04.29-13.31.57:067][402]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_LD81_C_2) missing some fog at index 3 [2020.04.29-13.31.57:100][404]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_HD81_C_2) missing some fog at index 1 [2020.04.29-13.31.57:131][406]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_LD81_C_2) missing some fog at index 3 [2020.04.29-13.31.57:179][409]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_HD82_C_1) missing some fog at index 1 [2020.04.29-13.31.57:179][409]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_HD82_C_1) missing some fog at index 2 [2020.04.29-13.31.57:195][410]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_1x2_EngHouse_02_C_0.BP_Eng_House03_Basement01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Eng_House03_Basement01_GEN_VARIABLE_BP_Eng_House03_Basement01_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-13.31.57:211][410]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_1x2_EngHouse_02_C_0.BP_NeonLight02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_NeonLight02_GEN_VARIABLE_BP_NeonLight02_C_CAT_1.SM_Light01' which is static to it. Aborting. [2020.04.29-13.31.57:212][410]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_1x2_EngHouse_02_C_0.BP_NeonLight021' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_NeonLight021_GEN_VARIABLE_BP_NeonLight02_C_CAT_2.SM_Light01' which is static to it. Aborting. [2020.04.29-13.31.57:212][410]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_1x2_EngHouse_02_C_0.BP_NeonLight022' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_NeonLight022_GEN_VARIABLE_BP_NeonLight02_C_CAT_3.SM_Light01' which is static to it. Aborting. [2020.04.29-13.31.57:212][410]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_1x2_EngHouse_02_C_0.BP_NeonLight023' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_NeonLight02_GEN_VARIABLE_BP_NeonLight02_C_CAT_4.SM_Light01' which is static to it. Aborting. [2020.04.29-13.31.57:215][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000014 seconds [2020.04.29-13.31.57:215][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000014 seconds [2020.04.29-13.31.57:215][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000012 seconds [2020.04.29-13.31.57:215][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000010 seconds [2020.04.29-13.31.57:225][411]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_HD81_C_0) missing some fog at index 1 [2020.04.29-13.31.57:225][411]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_HD81_C_0) missing some fog at index 2 [2020.04.29-13.31.57:274][414]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_MD81_C_0) missing some fog at index 1 [2020.04.29-13.31.57:274][414]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_MD81_C_0) missing some fog at index 3 [2020.04.29-13.31.57:291][415]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_LD82_C_1) missing some fog at index 0 [2020.04.29-13.31.57:338][418]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_BK_Fence_LD82_C_2) missing some fog at index 0 [2020.04.29-13.31.57:417][423]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_FD_Fence_MD81_C_1) missing some fog at index 3 [2020.04.29-13.31.57:434][424]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_MZ_Fence_HD81_C_1) missing some fog at index 3 [2020.04.29-13.31.57:478][427]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=1.136, totalTime=6.956, timeStamp=2020-04-29T13:32:00.372Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB396C08D7EC41AE93BC3EC39BD226, lobbyId=014CDA3408D7EC41858A73BEBF814AE7 [2020.04.29-13.31.57:495][428]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=6.972, timeStamp=2020-04-29T13:32:00.388Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB396C08D7EC41AE93BC3EC39BD226, lobbyId=014CDA3408D7EC41858A73BEBF814AE7 [2020.04.29-13.31.57:511][429]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=6.988, timeStamp=2020-04-29T13:32:00.404Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB396C08D7EC41AE93BC3EC39BD226, lobbyId=014CDA3408D7EC41858A73BEBF814AE7 [2020.04.29-13.31.57:527][430]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[4] x modifier[1.000000] > actual number of non-null spawner[3]. Tile blueprint [BP_TL_Bd_BK_Fence_HD81_C_0] - randomizer [Blocker Randomizer]. [2020.04.29-13.31.57:527][430]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[4] x modifier[1.000000] > actual number of non-null spawner[3]. Tile blueprint [BP_TL_Bd_BK_Fence_HD81_C_2] - randomizer [Blocker Randomizer]. [2020.04.29-13.31.57:527][430]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[4] x modifier[1.000000] > actual number of non-null spawner[3]. Tile blueprint [BP_TL_Bd_BK_Fence_HD81_C_1] - randomizer [Blocker Randomizer]. [2020.04.29-13.31.57:527][430]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.31.57:535][430]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.31.57:582][430]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.31.57:598][430]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.31.57:671][430]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.31.57:671][430]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.31.57:671][430]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.31.57:671][430]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.31.57:671][430]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.31.57:671][430]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.31.57:671][430]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.31.57:671][430]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.31.57:671][430]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.31.57:671][430]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.31.57:671][430]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.31.57:685][430]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.31.57:686][430]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.31.57:686][430]LogStreaming: Error: Export 103 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:PlayerDebugComponent [2020.04.29-13.31.57:686][430]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset [2020.04.29-13.31.57:686][430]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-13.31.57:686][430]LogStreaming: Error: Dep C_BEFORE_S Import 35 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.29-13.31.57:686][430]LogStreaming: Error: Dep C_BEFORE_S Import 20 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.29-13.31.57:686][430]LogStreaming: Error: Dep S_BEFORE_C Import 92 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.31.57:686][430]LogStreaming: Error: Dep S_BEFORE_C Import 274 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.31.57:686][430]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-13.31.57:686][430]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.31.57:686][430]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.31.57:712][430]LogStreaming: Flushing async loaders took 185ms. [2020.04.29-13.31.57:712][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:713][430]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.31.57:713][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:713][430]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.31.57:713][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:713][430]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.31.57:713][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:717][430]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.31.57:717][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:720][430]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.31.57:720][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:721][430]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.31.57:721][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:726][430]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.31.57:726][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:727][430]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.31.57:727][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:728][430]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.31.57:728][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:732][430]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.31.57:732][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:734][430]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.31.57:735][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:735][430]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.31.57:736][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:739][430]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.31.57:739][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:740][430]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.31.57:740][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:740][430]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.31.57:740][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:741][430]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.31.57:741][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:742][430]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.31.57:742][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:742][430]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.31.57:742][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:743][430]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.31.57:743][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:744][430]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.31.57:744][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:744][430]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.31.57:745][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:745][430]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.31.57:745][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:745][430]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.31.57:748][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:749][430]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.31.57:749][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:750][430]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.31.57:766][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:766][430]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.31.57:776][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:781][430]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.31.57:808][430]LogStreaming: Flushing async loaders. [2020.04.29-13.31.57:819][430]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.31.57:823][430]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.31.57:851][430]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.31.57:851][430]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.31.57:851][430]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.31.57:851][430]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.31.57:851][430]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.31.57:851][430]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.31.57:851][430]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.31.57:851][430]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.31.57:851][430]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.31.57:851][430]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.31.57:852][430]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.31.57:852][430]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.31.57:852][430]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.31.57:852][430]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.31.57:852][430]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.31.57:852][430]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.31.57:852][430]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.31.57:852][430]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.31.57:852][430]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.31.57:852][430]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.31.57:859][430]LogStreaming: Flushing async loaders took 51ms. [2020.04.29-13.31.57:863][430]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=7.004, timeStamp=2020-04-29T13:32:00.420Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB396C08D7EC41AE93BC3EC39BD226, lobbyId=014CDA3408D7EC41858A73BEBF814AE7 [2020.04.29-13.31.57:874][432]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.29-13.31.57:922][435]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.31.57:922][435]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.31.57:934][435]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.31.57:983][438]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.31.58:064][443]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.04.29-13.31.58:206][452]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.31.58:317][459]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.31.58:548][472]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.29-13.31.58:549][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.29-13.31.58:549][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.29-13.31.58:550][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.29-13.31.58:550][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.29-13.31.58:568][472]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.29-13.31.58:569][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.29-13.31.58:569][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.29-13.31.58:569][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.29-13.31.58:569][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.29-13.31.58:596][474]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.31.58:633][474]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.31.58:633][474]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.31.58:633][474]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.31.58:633][474]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.31.58:633][474]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.31.58:633][474]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.31.58:633][474]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.31.58:634][474]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.31.58:634][474]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.31.58:634][474]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.31.58:641][474]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.31.58:641][474]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.31.58:641][474]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.31.58:641][474]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.31.58:641][474]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.31.58:641][474]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.31.58:641][474]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.31.58:641][474]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.31.58:641][474]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.31.58:641][474]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.31.58:643][474]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.31.58:643][474]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.31.58:643][474]LogStreaming: Error: Export 99 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:PlayerDebugComponent [2020.04.29-13.31.58:643][474]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset [2020.04.29-13.31.58:643][474]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.29-13.31.58:643][474]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.29-13.31.58:643][474]LogStreaming: Error: Dep C_BEFORE_S Import 22 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.29-13.31.58:643][474]LogStreaming: Error: Dep S_BEFORE_C Import 95 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.31.58:643][474]LogStreaming: Error: Dep S_BEFORE_C Import 253 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.31.58:643][474]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.29-13.31.58:643][474]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.31.58:643][474]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.31.58:687][474]LogStreaming: Flushing async loaders took 91ms. [2020.04.29-13.32.01:210][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.32.01:210][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.32.01:210][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.32.01:210][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.Break Chargeable Enabled?: Enabled [2020.04.29-13.32.01:210][631]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.04.29-13.32.01:210][631]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_0 [2020.04.29-13.32.01:210][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.32.01:210][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.32.01:210][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.32.01:211][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.Break Chargeable Enabled?: Disabled [2020.04.29-13.32.01:212][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.UnhookChargeable Enabled?: Enabled [2020.04.29-13.32.01:212][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.HookChargeable Enabled?: Enabled [2020.04.29-13.32.01:212][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.32.01:212][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.Break Chargeable Enabled?: Enabled [2020.04.29-13.32.01:212][631]LogSM: [BP_SmallMeatLocker_Sandman_C_1][CLIENT SLAVE] [2020.04.29-13.32.01:212][631]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_1 [2020.04.29-13.32.01:212][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.UnhookChargeable Enabled?: Disabled [2020.04.29-13.32.01:212][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.HookChargeable Enabled?: Disabled [2020.04.29-13.32.01:212][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.32.01:212][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_1.Break Chargeable Enabled?: Disabled [2020.04.29-13.32.01:214][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.UnhookChargeable Enabled?: Enabled [2020.04.29-13.32.01:214][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.HookChargeable Enabled?: Enabled [2020.04.29-13.32.01:214][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.EscapeChargeable Enabled?: Enabled [2020.04.29-13.32.01:214][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.Break Chargeable Enabled?: Enabled [2020.04.29-13.32.01:214][631]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.32.01:215][631]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_2 [2020.04.29-13.32.01:215][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.UnhookChargeable Enabled?: Disabled [2020.04.29-13.32.01:215][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.HookChargeable Enabled?: Disabled [2020.04.29-13.32.01:215][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.EscapeChargeable Enabled?: Disabled [2020.04.29-13.32.01:215][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.Break Chargeable Enabled?: Disabled [2020.04.29-13.32.01:215][631]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.32.01:215][631]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.04.29-13.32.01:215][631]LogSM: [BP_SmallMeatLocker_Sandman_C_1][CLIENT SLAVE] [2020.04.29-13.32.01:231][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.UnhookChargeable Enabled?: Enabled [2020.04.29-13.32.01:231][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.HookChargeable Enabled?: Enabled [2020.04.29-13.32.01:231][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-13.32.01:231][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.Break Chargeable Enabled?: Enabled [2020.04.29-13.32.01:231][632]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.32.01:231][632]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_3 [2020.04.29-13.32.01:231][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.UnhookChargeable Enabled?: Disabled [2020.04.29-13.32.01:231][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.HookChargeable Enabled?: Disabled [2020.04.29-13.32.01:231][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-13.32.01:231][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.Break Chargeable Enabled?: Disabled [2020.04.29-13.32.01:231][632]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.32.01:243][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.UnhookChargeable Enabled?: Enabled [2020.04.29-13.32.01:243][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.HookChargeable Enabled?: Enabled [2020.04.29-13.32.01:243][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.EscapeChargeable Enabled?: Enabled [2020.04.29-13.32.01:243][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.Break Chargeable Enabled?: Enabled [2020.04.29-13.32.01:243][633]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.32.01:243][633]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_4 [2020.04.29-13.32.01:243][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.UnhookChargeable Enabled?: Disabled [2020.04.29-13.32.01:243][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.HookChargeable Enabled?: Disabled [2020.04.29-13.32.01:243][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.EscapeChargeable Enabled?: Disabled [2020.04.29-13.32.01:243][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.Break Chargeable Enabled?: Disabled [2020.04.29-13.32.01:243][633]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.32.01:274][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.UnhookChargeable Enabled?: Enabled [2020.04.29-13.32.01:274][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.HookChargeable Enabled?: Enabled [2020.04.29-13.32.01:274][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.EscapeChargeable Enabled?: Enabled [2020.04.29-13.32.01:274][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.Break Chargeable Enabled?: Enabled [2020.04.29-13.32.01:274][635]LogSM: [BP_SmallMeatLocker_Sandman_C_5][CLIENT SLAVE] [2020.04.29-13.32.01:274][635]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_5 [2020.04.29-13.32.01:274][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.UnhookChargeable Enabled?: Disabled [2020.04.29-13.32.01:274][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.HookChargeable Enabled?: Disabled [2020.04.29-13.32.01:274][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.EscapeChargeable Enabled?: Disabled [2020.04.29-13.32.01:274][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_5.Break Chargeable Enabled?: Disabled [2020.04.29-13.32.01:276][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.UnhookChargeable Enabled?: Enabled [2020.04.29-13.32.01:276][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.HookChargeable Enabled?: Enabled [2020.04.29-13.32.01:276][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.EscapeChargeable Enabled?: Enabled [2020.04.29-13.32.01:276][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.Break Chargeable Enabled?: Enabled [2020.04.29-13.32.01:276][635]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.04.29-13.32.01:276][635]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_6 [2020.04.29-13.32.01:276][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.UnhookChargeable Enabled?: Disabled [2020.04.29-13.32.01:276][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.HookChargeable Enabled?: Disabled [2020.04.29-13.32.01:276][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.EscapeChargeable Enabled?: Disabled [2020.04.29-13.32.01:276][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_6.Break Chargeable Enabled?: Disabled [2020.04.29-13.32.01:277][635]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.04.29-13.32.01:277][635]LogSM: [BP_SmallMeatLocker_Sandman_C_5][CLIENT SLAVE] [2020.04.29-13.32.01:322][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.UnhookChargeable Enabled?: Enabled [2020.04.29-13.32.01:322][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.HookChargeable Enabled?: Enabled [2020.04.29-13.32.01:322][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Enabled [2020.04.29-13.32.01:322][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.Break Chargeable Enabled?: Enabled [2020.04.29-13.32.01:323][638]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.04.29-13.32.01:323][638]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Sandman_C_7 [2020.04.29-13.32.01:323][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.UnhookChargeable Enabled?: Disabled [2020.04.29-13.32.01:323][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.HookChargeable Enabled?: Disabled [2020.04.29-13.32.01:323][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.EscapeChargeable Enabled?: Disabled [2020.04.29-13.32.01:323][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_7.Break Chargeable Enabled?: Disabled [2020.04.29-13.32.01:323][638]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.04.29-13.32.01:337][639]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.32.01:338][639]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.32.01:338][639]LogStreaming: Flushing async loaders. [2020.04.29-13.32.01:338][639]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.01:369][641]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.29-13.32.01:369][641]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.29-13.32.01:660][659]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.29-13.32.01:660][659]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.29-13.32.01:966][678]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.29-13.32.01:967][678]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.29-13.32.01:967][678]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.04.29-13.32.01:968][678]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.04.29-13.32.01:968][678]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.04.29-13.32.01:970][678]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.04.29-13.32.01:971][678]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.04.29-13.32.02:273][697]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.29-13.32.02:273][697]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.29-13.32.02:306][699]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.04.29-13.32.02:307][699]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.04.29-13.32.02:566][716]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.32.02:566][716]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.32.02:612][718]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.04.29-13.32.02:612][718]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.29-13.32.02:629][719]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_7.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_7.Scene' which is static to it. Aborting. [2020.04.29-13.32.03:115][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.32.03:115][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.04.29-13.32.03:115][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.32.03:115][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.04.29-13.32.03:116][749]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.32.03:116][749]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.04.29-13.32.03:116][749]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.04.29-13.32.03:116][749]LogSM: [BP_SmallMeatLocker_Sandman_C_1][CLIENT SLAVE] [2020.04.29-13.32.03:116][749]LogSM: [BP_SmallMeatLocker_Sandman_C_1][CLIENT SLAVE] [2020.04.29-13.32.03:306][761]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.04.29-13.32.03:306][761]LogSM: [BP_SmallMeatLocker_Sandman_C_6][CLIENT SLAVE] [2020.04.29-13.32.03:306][761]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.04.29-13.32.03:306][761]LogSM: [BP_SmallMeatLocker_Sandman_C_7][CLIENT SLAVE] [2020.04.29-13.32.03:306][761]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.32.03:306][761]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.32.03:306][761]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.32.03:306][761]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.32.03:306][761]LogSM: [BP_SmallMeatLocker_Sandman_C_5][CLIENT SLAVE] [2020.04.29-13.32.03:306][761]LogSM: [BP_SmallMeatLocker_Sandman_C_5][CLIENT SLAVE] [2020.04.29-13.32.03:306][761]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.32.03:306][761]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.32.03:340][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.32.03:340][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Enabled [2020.04.29-13.32.03:341][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.32.03:341][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Disabled [2020.04.29-13.32.03:341][763]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.32.03:519][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.32.03:519][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.29-13.32.03:519][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.32.03:519][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.29-13.32.03:519][774]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.32.03:743][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.32.03:743][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.29-13.32.03:743][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.32.03:743][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.29-13.32.03:743][788]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.32.03:951][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.32.03:951][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.32.03:951][801]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-13.32.04:079][809]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.04.29-13.32.04:079][809]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.04.29-13.32.04:420][830]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.04:499][835]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.32.04:502][835]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.32.04:504][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.32.04:504][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.32.04:504][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.32.04:504][835]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-13.32.04:504][835]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.29-13.32.04:504][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.32.04:504][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.32.04:504][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.32.04:505][835]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-13.32.04:531][837]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.32.04:532][837]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.32.04:533][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.32.04:534][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.32.04:534][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.32.04:534][837]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-13.32.04:534][837]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.29-13.32.04:534][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.32.04:534][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.32.04:534][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.32.04:534][837]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-13.32.04:563][839]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.32.04:564][839]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.32.04:565][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.32.04:565][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.32.04:565][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.32.04:566][839]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-13.32.04:566][839]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.29-13.32.04:566][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.32.04:566][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.32.04:566][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.32.04:566][839]LogStreaming: Flushing async loaders. [2020.04.29-13.32.04:567][839]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.32.04:568][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.32.04:568][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.32.04:568][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.32.04:568][839]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.32.04:569][839]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.29-13.32.04:569][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.32.04:569][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.32.04:569][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.32.04:569][839]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-13.32.04:569][839]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.32.04:628][843]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.29-13.32.04:757][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.29-13.32.04:758][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.29-13.32.04:758][851]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-13.32.04:791][853]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.04:920][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.32.04:921][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.32.04:951][863]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.32.04:953][863]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.32.04:983][865]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 425] [2020.04.29-13.32.04:983][865]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.04.29-13.32.05:080][870]ProceduralLevelGeneration: HasLevelBeenSpawned Eng_Street_04: 0 Spawned : 42/42 Dependencies : 1 [2020.04.29-13.32.05:080][870]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=7.552, totalTime=14.557, timeStamp=2020-04-29T13:32:07.972Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB396C08D7EC41AE93BC3EC39BD226, lobbyId=014CDA3408D7EC41858A73BEBF814AE7 [2020.04.29-13.32.05:080][870]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.29-13.32.05:258][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.32.05:259][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.32.05:323][885]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.05:436][892]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.05:499][896]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.32.05:501][896]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-13.32.05:501][896]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-13.32.05:501][896]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-13.32.05:501][896]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-13.32.05:596][902]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-13.32.05:596][902]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-13.32.05:596][902]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.32.05:596][902]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.32.05:630][904]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.05:725][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.29-13.32.05:725][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.29-13.32.05:725][910]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-13.32.05:758][912]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.06:467][956]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=1.387, totalTime=15.944, timeStamp=2020-04-29T13:32:09.359Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB396C08D7EC41AE93BC3EC39BD226, lobbyId=014CDA3408D7EC41858A73BEBF814AE7 [2020.04.29-13.32.06:467][956]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.32.06:470][956]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.32.06:602][956]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.32.06:602][956]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.32.06:602][956]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.32.06:602][956]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.32.06:602][956]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.32.06:602][956]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.32.06:602][956]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.32.06:602][956]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.32.06:602][956]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.32.06:602][956]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.32.06:603][956]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.32.06:603][956]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.32.06:603][956]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.32.06:603][956]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.29-13.32.06:603][956]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-13.32.06:603][956]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-13.32.06:603][956]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-13.32.06:603][956]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.32.06:603][956]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.32.06:603][956]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-13.32.06:603][956]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.32.06:603][956]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.32.06:604][956]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale08_Character.Default__BP_CamperFemale08_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.32.06:604][956]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.32.06:604][956]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale08_Character.Default__BP_CamperFemale08_Character_C:PlayerDebugComponent [2020.04.29-13.32.06:604][956]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale08_Character.uasset [2020.04.29-13.32.06:604][956]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale08_Character.Default__BP_CamperFemale08_Character_C (class BP_CamperFemale08_Character_C) [2020.04.29-13.32.06:604][956]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.29-13.32.06:604][956]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.29-13.32.06:604][956]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.32.06:604][956]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.32.06:604][956]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale08_Character.Default__BP_CamperFemale08_Character_C (class BP_CamperFemale08_Character_C) [2020.04.29-13.32.06:604][956]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.32.06:604][956]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale08_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.32.06:619][956]LogStreaming: Flushing async loaders took 152ms. [2020.04.29-13.32.06:686][961]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.32.06:687][961]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.32.06:732][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.32.06:732][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.32.06:732][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.32.06:732][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.32.06:732][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.32.06:732][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-13.32.06:732][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.06:811][961]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.32.06:857][961]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.32.06:998][961]LogStreaming: Flushing async loaders took 265ms. [2020.04.29-13.32.06:998][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:010][961]LogStreaming: Flushing async loaders took 12ms. [2020.04.29-13.32.07:010][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:015][961]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.32.07:016][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:018][961]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.32.07:018][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:020][961]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.32.07:020][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-13.32.07:020][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.32.07:020][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.32.07:021][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.32.07:021][961]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale08_Character_C_0 [2020.04.29-13.32.07:021][961]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale08_Character_C_0 [2020.04.29-13.32.07:021][961]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale08_Character_C_0 [2020.04.29-13.32.07:021][961]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale08_Character_C_0 [2020.04.29-13.32.07:021][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.32.07:021][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.32.07:021][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.32.07:021][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.32.07:021][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-13.32.07:022][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-13.32.07:022][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.32.07:022][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.32.07:022][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.32.07:022][961]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000022 seconds [2020.04.29-13.32.07:022][961]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.29-13.32.07:023][961]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale08_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.07:023][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:028][961]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.32.07:031][961]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.32.07:031][961]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.32.07:031][961]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.32.07:031][961]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.32.07:031][961]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.32.07:031][961]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.32.07:031][961]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.32.07:031][961]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.32.07:031][961]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.32.07:031][961]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.32.07:031][961]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.32.07:031][961]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.32.07:031][961]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.29-13.32.07:031][961]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-13.32.07:031][961]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-13.32.07:031][961]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-13.32.07:031][961]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.32.07:031][961]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.32.07:031][961]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-13.32.07:031][961]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.32.07:031][961]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.32.07:031][961]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.32.07:032][961]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.32.07:032][961]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:PlayerDebugComponent [2020.04.29-13.32.07:032][961]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale05_Character.uasset [2020.04.29-13.32.07:032][961]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C (class BP_CamperFemale05_Character_C) [2020.04.29-13.32.07:032][961]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.29-13.32.07:032][961]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.29-13.32.07:032][961]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.32.07:032][961]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.32.07:032][961]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C (class BP_CamperFemale05_Character_C) [2020.04.29-13.32.07:032][961]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.32.07:032][961]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale05_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.32.07:042][961]LogStreaming: Flushing async loaders took 19ms. [2020.04.29-13.32.07:084][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.32.07:084][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.32.07:084][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.32.07:084][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.32.07:084][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.32.07:084][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-13.32.07:084][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:086][961]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.32.07:086][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:092][961]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.32.07:092][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:095][961]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.32.07:095][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:098][961]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.32.07:098][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-13.32.07:098][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.32.07:098][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.32.07:098][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.32.07:098][961]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.04.29-13.32.07:098][961]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.29-13.32.07:098][961]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.29-13.32.07:098][961]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.04.29-13.32.07:098][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.32.07:098][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.32.07:098][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.32.07:099][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.32.07:099][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-13.32.07:099][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-13.32.07:099][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.32.07:099][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.32.07:099][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.32.07:099][961]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000024 seconds [2020.04.29-13.32.07:100][961]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.07:100][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:104][961]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.32.07:108][961]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.32.07:108][961]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.32.07:108][961]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.32.07:108][961]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.32.07:108][961]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.32.07:108][961]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.32.07:108][961]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.32.07:108][961]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.32.07:108][961]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.32.07:108][961]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.32.07:108][961]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.32.07:109][961]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.32.07:109][961]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:PlayerDebugComponent [2020.04.29-13.32.07:109][961]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale05_Character.uasset [2020.04.29-13.32.07:109][961]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C (class BP_CamperMale05_Character_C) [2020.04.29-13.32.07:109][961]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-13.32.07:109][961]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-13.32.07:109][961]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.32.07:109][961]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.32.07:109][961]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C (class BP_CamperMale05_Character_C) [2020.04.29-13.32.07:109][961]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.32.07:109][961]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale05_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.32.07:114][961]LogStreaming: Flushing async loaders took 14ms. [2020.04.29-13.32.07:154][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.32.07:154][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.32.07:154][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.32.07:154][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.32.07:154][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.32.07:154][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-13.32.07:155][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:158][961]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.32.07:158][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:164][961]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.32.07:164][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:168][961]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.32.07:169][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:170][961]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.32.07:170][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:172][961]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.32.07:172][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-13.32.07:172][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.32.07:172][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.32.07:172][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.32.07:172][961]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_0 [2020.04.29-13.32.07:172][961]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.29-13.32.07:172][961]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.29-13.32.07:172][961]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_0 [2020.04.29-13.32.07:172][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.32.07:172][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.32.07:172][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.32.07:172][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.32.07:172][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-13.32.07:173][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-13.32.07:173][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.32.07:173][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.32.07:173][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.32.07:173][961]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000021 seconds [2020.04.29-13.32.07:174][961]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.07:174][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:178][961]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.32.07:181][961]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.32.07:181][961]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.32.07:181][961]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.32.07:181][961]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.32.07:182][961]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.32.07:182][961]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.32.07:182][961]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.32.07:182][961]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.32.07:182][961]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.32.07:182][961]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.32.07:182][961]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.32.07:182][961]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.32.07:182][961]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.29-13.32.07:182][961]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-13.32.07:182][961]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-13.32.07:182][961]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-13.32.07:182][961]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.32.07:182][961]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.32.07:182][961]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-13.32.07:182][961]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.32.07:182][961]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.32.07:182][961]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.32.07:182][961]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.32.07:183][961]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:PlayerDebugComponent [2020.04.29-13.32.07:183][961]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale02_Character.uasset [2020.04.29-13.32.07:183][961]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C (class BP_CamperFemale02_Character_C) [2020.04.29-13.32.07:183][961]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.29-13.32.07:183][961]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.29-13.32.07:183][961]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.32.07:183][961]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.32.07:183][961]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C (class BP_CamperFemale02_Character_C) [2020.04.29-13.32.07:183][961]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.32.07:183][961]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale02_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.32.07:187][961]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-13.32.07:226][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.32.07:226][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.32.07:226][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.32.07:227][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.32.07:227][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.32.07:227][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-13.32.07:227][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:231][961]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.32.07:231][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:237][961]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-13.32.07:237][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:238][961]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.32.07:239][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:241][961]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.32.07:241][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:242][961]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.32.07:242][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-13.32.07:242][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.32.07:242][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.32.07:243][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.32.07:243][961]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.04.29-13.32.07:243][961]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.29-13.32.07:243][961]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.29-13.32.07:243][961]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.04.29-13.32.07:243][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.32.07:243][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.32.07:243][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.32.07:243][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.32.07:243][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-13.32.07:243][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-13.32.07:243][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.32.07:243][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.32.07:243][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.32.07:244][961]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000027 seconds [2020.04.29-13.32.07:244][961]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.07:245][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:249][961]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.32.07:297][961]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.32.07:297][961]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.32.07:297][961]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.32.07:297][961]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.32.07:297][961]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.32.07:297][961]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.32.07:297][961]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.32.07:297][961]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.32.07:297][961]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.32.07:297][961]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.32.07:297][961]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.32.07:297][961]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.32.07:297][961]LogStreaming: Error: Export 103 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:PlayerDebugComponent [2020.04.29-13.32.07:297][961]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset [2020.04.29-13.32.07:297][961]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-13.32.07:298][961]LogStreaming: Error: Dep C_BEFORE_S Import 35 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.29-13.32.07:298][961]LogStreaming: Error: Dep C_BEFORE_S Import 20 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.29-13.32.07:298][961]LogStreaming: Error: Dep S_BEFORE_C Import 92 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.32.07:298][961]LogStreaming: Error: Dep S_BEFORE_C Import 274 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.32.07:298][961]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-13.32.07:298][961]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.32.07:298][961]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.32.07:301][961]LogStreaming: Flushing async loaders took 57ms. [2020.04.29-13.32.07:306][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.32.07:306][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.32.07:306][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:397][961]LogStreaming: Flushing async loaders took 91ms. [2020.04.29-13.32.07:397][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:407][961]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-13.32.07:407][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:421][961]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-13.32.07:428][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:432][961]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.32.07:432][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:435][961]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.32.07:435][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.32.07:435][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.32.07:435][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.32.07:435][961]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-13.32.07:435][961]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.04.29-13.32.07:435][961]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-13.32.07:435][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.32.07:443][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:444][961]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.07:444][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:444][961]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.07:444][961]LogStreaming: Flushing async loaders. [2020.04.29-13.32.07:449][961]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.32.07:449][961]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000012 seconds [2020.04.29-13.32.07:450][961]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.32.07:452][961]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.32.07:455][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.32.07:455][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.32.07:457][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.32.07:457][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.32.07:457][961]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-13.32.07:459][961]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.07:461][961]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.07:461][961]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000016 seconds [2020.04.29-13.32.07:463][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.32.07:464][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.32.07:467][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.32.07:467][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Enabled [2020.04.29-13.32.07:468][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.32.07:468][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Disabled [2020.04.29-13.32.07:468][961]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.32.07:468][961]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000019 seconds [2020.04.29-13.32.07:469][961]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000016 seconds [2020.04.29-13.32.07:469][961]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.32.07:469][961]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.32.07:469][961]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.32.07:469][961]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.32.07:469][961]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.07:469][961]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.07:470][961]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.07:470][961]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.07:470][961]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.07:470][961]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.07:481][962]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.07:498][963]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.29-13.32.07:498][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.07:498][963]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.29-13.32.07:498][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.07:498][963]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.29-13.32.07:498][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.07:498][963]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.29-13.32.07:498][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.07:499][963]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.29-13.32.07:499][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.07:499][963]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.32.07:499][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.07:513][964]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.32.07:513][964]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] Restarting state machine [2020.04.29-13.32.07:513][964]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.07:513][964]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.07:594][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.29-13.32.07:594][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.29-13.32.07:594][969]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-13.32.07:595][969]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.07:629][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.32.07:629][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.32.07:756][979]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.32.07:756][979]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.07:760][980]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.32.07:822][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.32.07:822][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.32.07:950][991]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.08:031][996]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.08:289][ 12]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.08:386][ 18]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.08:467][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.32.08:468][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.32.08:595][ 31]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.08:658][ 35]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.32.08:756][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.29-13.32.08:756][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-13.32.08:756][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.29-13.32.08:757][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.29-13.32.08:757][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-13.32.08:757][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.29-13.32.08:759][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:759][ 41]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-13.32.08:966][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.29-13.32.08:966][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-13.32.08:966][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.29-13.32.08:966][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.29-13.32.08:966][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-13.32.08:966][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.29-13.32.08:969][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.08:969][ 54]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-13.32.09:226][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.32.09:226][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.29-13.32.09:226][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.32.09:226][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.29-13.32.09:227][ 70]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.32.09:434][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.29-13.32.09:434][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-13.32.09:434][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.29-13.32.09:435][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.29-13.32.09:435][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-13.32.09:435][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.29-13.32.09:437][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.09:437][ 83]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-13.32.09:630][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-13.32.09:630][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.29-13.32.09:630][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-13.32.09:630][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.29-13.32.09:630][ 95]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.32.09:836][108]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.32.09:901][112]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.09:934][114]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.09:997][118]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.32.10:061][122]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.32.10:159][128]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.10:160][128]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.10:272][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.32.10:272][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.32.10:272][135]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-13.32.10:305][137]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.10:401][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.32.10:402][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.32.10:402][143]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-13.32.10:434][145]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.10:529][151]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.32.10:595][155]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.10:660][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.32.10:660][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.32.10:805][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.32.10:806][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.32.10:902][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.32.10:903][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.32.10:999][180]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.11:094][186]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.32.11:207][193]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.32.11:272][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.32.11:272][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.32.11:272][197]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-13.32.11:305][199]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.11:370][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.32.11:370][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.32.11:579][216]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.11:644][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.32.11:645][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.32.11:804][230]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.32.11:808][230]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.32.11:808][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:811][230]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.32.11:811][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:813][230]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.32.11:814][230]GameFlow: (BP_CamperFemale08_Character_C_0) - UpdateCustomization with item QF_Head006 [2020.04.29-13.32.11:814][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:823][230]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-13.32.11:823][230]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head006 [2020.04.29-13.32.11:823][230]GameFlow: (BP_CamperFemale08_Character_C_0) - UpdateCustomization with item QF_Torso006 [2020.04.29-13.32.11:823][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:828][230]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.32.11:828][230]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso006 [2020.04.29-13.32.11:828][230]GameFlow: (BP_CamperFemale08_Character_C_0) - UpdateCustomization with item QF_Legs006 [2020.04.29-13.32.11:828][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:830][230]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.32.11:830][230]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs006 [2020.04.29-13.32.11:831][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:833][230]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.32.11:833][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:834][230]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.32.11:834][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:836][230]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.32.11:836][230]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.32.11:836][230]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.32.11:836][230]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.32.11:836][230]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.32.11:836][230]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.32.11:836][230]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.32.11:844][230]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head002 [2020.04.29-13.32.11:844][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:844][230]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.32.11:845][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:850][230]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-13.32.11:850][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:853][230]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.32.11:854][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:856][230]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.32.11:856][230]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head002 [2020.04.29-13.32.11:856][230]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso010 [2020.04.29-13.32.11:856][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:861][230]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.32.11:861][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:873][230]LogStreaming: Flushing async loaders took 12ms. [2020.04.29-13.32.11:873][230]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso010 [2020.04.29-13.32.11:873][230]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs003 [2020.04.29-13.32.11:874][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:875][230]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.32.11:876][230]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs003 [2020.04.29-13.32.11:877][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:881][230]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.32.11:881][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:883][230]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.32.11:884][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:885][230]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.32.11:886][230]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Head02 [2020.04.29-13.32.11:886][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:894][230]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-13.32.11:894][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:896][230]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.32.11:896][230]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.29-13.32.11:896][230]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Torso008 [2020.04.29-13.32.11:896][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:904][230]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-13.32.11:904][230]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso008 [2020.04.29-13.32.11:904][230]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Legs009 [2020.04.29-13.32.11:905][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:907][230]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.32.11:907][230]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs009 [2020.04.29-13.32.11:907][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:911][230]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.32.11:912][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:914][230]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.32.11:914][230]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head03 [2020.04.29-13.32.11:914][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:917][230]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.32.11:917][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:921][230]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.32.11:921][230]GameFlow: (CustomizedAudio) - Update Sound with item C_Head03 [2020.04.29-13.32.11:921][230]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Torso011 [2020.04.29-13.32.11:921][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:924][230]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.32.11:925][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:933][230]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-13.32.11:934][230]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso011 [2020.04.29-13.32.11:934][230]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs011 [2020.04.29-13.32.11:934][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:939][230]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.32.11:939][230]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs011 [2020.04.29-13.32.11:941][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:942][230]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.32.11:942][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:947][230]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.32.11:948][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:948][230]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.32.11:948][230]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Fish, Originating Player: BP_CamperFemale08_Character_C_0 - Fish, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.11:949][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:949][230]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.11:949][230]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Fish, Originating Player: BP_CamperFemale08_Character_C_0 - Fish, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.11:949][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:949][230]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.11:949][230]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Fish, Originating Player: BP_CamperFemale08_Character_C_0 - Fish, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.11:949][230]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale05_Character_C_0 - фонк машина, Originating Player: BP_CamperFemale05_Character_C_0 - фонк машина, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.11:949][230]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - фонк машина, Originating Player: BP_CamperFemale05_Character_C_0 - фонк машина, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.11:949][230]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale05_Character_C_0 - фонк машина, Originating Player: BP_CamperFemale05_Character_C_0 - фонк машина, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.11:949][230]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale05_Character_C_0 - Jenkybob, Originating Player: BP_CamperMale05_Character_C_0 - Jenkybob, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.11:950][230]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Jenkybob, Originating Player: BP_CamperMale05_Character_C_0 - Jenkybob, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.11:950][230]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale05_Character_C_0 - Jenkybob, Originating Player: BP_CamperMale05_Character_C_0 - Jenkybob, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.11:950][230]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Originating Player: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.11:950][230]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Originating Player: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.11:950][230]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Originating Player: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.11:950][230]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.29-13.32.11:951][230]GameFlow: GameState : Level is ready to play; map theme name: England [2020.04.29-13.32.11:951][230]LogStreaming: Flushing async loaders. [2020.04.29-13.32.11:988][230]LogStreaming: Flushing async loaders took 37ms. [2020.04.29-13.32.12:123][236]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.32.12:125][236]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.32.12:157][238]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-13.32.12:239][243]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-13.32.12:270][245]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-13.32.12:303][247]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-13.32.12:366][251]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.12:432][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.32.12:432][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.32.12:529][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.32.12:529][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.32.12:672][270]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.32.12:686][270]LogStreaming: Flushing async loaders took 14ms. [2020.04.29-13.32.12:686][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.32.12:687][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.32.12:687][270]GameFlow: OnRep_BegunPlayFenceGuid 05EFF319-08D7-EC41-BB59-9F7EC4E2CF46 [2020.04.29-13.32.12:687][270]GameFlow: BegunPlayFenceGuid 05EFF319-08D7-EC41-BB59-9F7EC4E2CF46 [2020.04.29-13.32.12:687][270]GameFlow: OnCreationFence 05EFF319-08D7-EC41-BB59-9F7EC4E2CF46 [2020.04.29-13.32.12:687][270]GameFlow: Waiting for fence 05EFF319-08D7-EC41-BB59-9F7EC4E2CF46 [2020.04.29-13.32.12:687][270]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05EFF31908D7EC41BB599F7EC4E2CF46 [2020.04.29-13.32.12:687][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.32.12:687][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.32.12:687][270]GameFlow: ACollectable::BeginPlay [2020.04.29-13.32.12:687][270]GameFlow: BegunPlayFenceGuid 05EFF319-08D7-EC41-BB59-9F7EC4E2CF46 [2020.04.29-13.32.12:687][270]GameFlow: OnCreationFence 05EFF319-08D7-EC41-BB59-9F7EC4E2CF46 [2020.04.29-13.32.12:687][270]GameFlow: Warning: Already Waiting for fence 05EFF319-08D7-EC41-BB59-9F7EC4E2CF46 [2020.04.29-13.32.12:774][276]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.12:869][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.29-13.32.12:870][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-13.32.12:870][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.29-13.32.12:870][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.29-13.32.12:870][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-13.32.12:870][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.29-13.32.12:872][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.12:873][282]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.29-13.32.12:873][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.12:873][282]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.29-13.32.12:873][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.12:873][282]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.29-13.32.12:873][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.12:873][282]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-13.32.13:062][294]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.32.13:072][294]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-13.32.13:073][294]GameFlow: OnRep_BegunPlayFenceGuid 05F97515-08D7-EC41-BB5B-846AC4E2FFC4 [2020.04.29-13.32.13:073][294]GameFlow: BegunPlayFenceGuid 05F97515-08D7-EC41-BB5B-846AC4E2FFC4 [2020.04.29-13.32.13:073][294]GameFlow: OnCreationFence 05F97515-08D7-EC41-BB5B-846AC4E2FFC4 [2020.04.29-13.32.13:073][294]GameFlow: Waiting for fence 05F97515-08D7-EC41-BB5B-846AC4E2FFC4 [2020.04.29-13.32.13:073][294]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05F9751508D7EC41BB5B846AC4E2FFC4 [2020.04.29-13.32.13:073][294]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000018 seconds [2020.04.29-13.32.13:073][294]GameFlow: ACollectable::BeginPlay [2020.04.29-13.32.13:073][294]GameFlow: BegunPlayFenceGuid 05F97515-08D7-EC41-BB5B-846AC4E2FFC4 [2020.04.29-13.32.13:073][294]GameFlow: OnCreationFence 05F97515-08D7-EC41-BB5B-846AC4E2FFC4 [2020.04.29-13.32.13:073][294]GameFlow: Warning: Already Waiting for fence 05F97515-08D7-EC41-BB5B-846AC4E2FFC4 [2020.04.29-13.32.13:176][301]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.13:240][305]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.13:303][309]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.32.13:402][315]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.13:499][321]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.32.13:612][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.32.13:612][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.32.13:707][334]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.32.13:939][349]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198322137084 [2020.04.29-13.32.13:940][349]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198322137084, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.32.14:210][365]GameFlow: Collected received : HarpoonRifle_BP_C_0. [2020.04.29-13.32.14:210][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.14:210][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.14:210][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.14:210][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.14:210][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.32.14:210][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.14:210][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.32.14:210][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.14:210][365]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.32.14:211][365]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.32.14:211][365]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.14:211][365]LogStreaming: Flushing async loaders. [2020.04.29-13.32.14:211][365]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.14:211][365]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.14:211][365]GameFlow: AddToInventory received : HarpoonRifle_BP_C_0. [2020.04.29-13.32.14:211][365]GameFlow: Fence Opened 05EFF319-08D7-EC41-BB59-9F7EC4E2CF46. [2020.04.29-13.32.14:212][365]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.29-13.32.14:212][365]GameFlow: SetLoadoutSpawned. [2020.04.29-13.32.15:210][427]GameFlow: Collected received : BP_Flashlight_001_C_0. [2020.04.29-13.32.15:210][427]GameFlow: AddToInventory received : BP_Flashlight_001_C_0. [2020.04.29-13.32.15:210][427]GameFlow: Fence Opened 05F97515-08D7-EC41-BB5B-846AC4E2FFC4. [2020.04.29-13.32.15:307][433]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.32.15:307][433]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.15:308][433]LogStreaming: Flushing async loaders. [2020.04.29-13.32.15:308][433]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.15:308][433]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Fish, Originating Player: BP_CamperFemale08_Character_C_0 - Fish, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.15:309][433]LogStreaming: Flushing async loaders. [2020.04.29-13.32.15:310][433]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.15:310][433]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Fish, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.15:310][433]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale05_Character_C_0 - фонк машина, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.15:310][433]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale05_Character_C_0 - Jenkybob, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.15:310][433]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.15:323][434]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.32.15:324][434]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.32.15:324][434]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale05_Character_C_0 - фонк машина, Originating Player: BP_CamperFemale05_Character_C_0 - фонк машина, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.15:324][434]LogStreaming: Flushing async loaders. [2020.04.29-13.32.15:326][434]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.32.15:326][434]LogStreaming: Flushing async loaders. [2020.04.29-13.32.15:326][434]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.15:326][434]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseObsessionChance, Status Owner: BP_CamperFemale05_Character_C_0 - фонк машина, Originating Player: BP_CamperFemale05_Character_C_0 - фонк машина, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.15:326][434]LogStreaming: Flushing async loaders. [2020.04.29-13.32.15:327][434]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.32.15:339][435]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.32.15:340][435]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.32.15:340][435]LogStreaming: Flushing async loaders. [2020.04.29-13.32.15:345][435]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.32.15:345][435]LogStreaming: Flushing async loaders. [2020.04.29-13.32.15:345][435]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.15:346][435]LogStreaming: Flushing async loaders. [2020.04.29-13.32.15:346][435]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.32.15:349][435]LogStreaming: Flushing async loaders. [2020.04.29-13.32.15:349][435]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.15:349][435]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Originating Player: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.15:350][435]LogStreaming: Flushing async loaders. [2020.04.29-13.32.15:350][435]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.15:350][435]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Originating Player: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.16:403][501]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.32.16:404][501]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.16:404][501]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.32.16:454][504]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.32.16:454][504]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.32.16:454][504]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.32.16:454][504]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.32.16:454][504]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.29-13.32.16:454][504]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.29-13.32.16:454][504]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-13.32.16:454][504]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.29-13.32.16:506][504]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88372] [2020.04.29-13.32.16:506][504]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.32.16:507][504]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9490&schemaVersion=0] [2020.04.29-13.32.16:507][504]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for FFF9B40101001001 [2020.04.29-13.32.16:507][504]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_HarpoonRifle Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HexRetribution 0 Perk2: Gearhead 0 Perk3: DeadMansSwitch 1 Perk4: _EMPTY_ 0 Offering: _EMPTY_ [2020.04.29-13.32.16:511][504]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.32.16:511][504]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='25.748' TotalLoadTime='28.391' TimeStamp='2020-04-29T13:32:19.363Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB396C08D7EC41AE93BC3EC39BD226' LobbyId='014CDA3408D7EC41858A73BEBF814AE7' [2020.04.29-13.32.16:511][504]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.32.16:511][504]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='28.391' TimeStamp='2020-04-29T13:32:19.363Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB396C08D7EC41AE93BC3EC39BD226' LobbyId='014CDA3408D7EC41858A73BEBF814AE7' [2020.04.29-13.32.16:512][504]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.29-13.32.16:512][504]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.29-13.32.16:516][505]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-13.32.16:516][505]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-13.32.16:516][505]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.241.73:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=25?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=63?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-13.32.16:809][524]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9490&schemaVersion=0] [2020.04.29-13.32.16:809][524]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.32.16:986][535]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA6AAF1F0] Result: '1' k_EResultOK (success) [2020.04.29-13.32.17:003][536]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.485580 seconds [2020.04.29-13.32.17:518][567]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-13.32.17:518][567]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.29-13.32.17:518][567]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:518][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-13.32.17:518][567]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:518][567]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:518][567]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:518][567]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-13.32.17:518][567]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-13.32.17:518][567]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:518][567]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-13.32.17:518][567]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:518][567]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:518][567]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:518][568]r.CullAll = "0" [2020.04.29-13.32.17:534][568]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:534][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.29-13.32.17:554][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-13.32.17:565][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-13.32.17:565][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-13.32.17:573][568]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:573][568]GameFlow: InGameContextComponent::Enter [2020.04.29-13.32.17:574][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-13.32.17:575][568]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.29-13.32.17:575][568]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.32.17:575][568]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.29-13.32.17:576][568]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.32.17:576][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.29-13.32.17:576][568]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:576][568]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:576][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.32.17:580][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.32.17:580][568]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:580][568]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:580][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.32.17:580][568]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:580][568]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:580][568]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:580][568]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.04.29-13.32.17:580][568]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:580][568]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:580][568]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.29-13.32.17:580][568]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:580][568]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:580][568]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:580][568]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:580][568]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:580][568]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:580][568]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.29-13.32.17:904][569]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.32.17:905][569]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-13.32.17:912][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.32.17:926][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198015068165 playerName:Jenkybob isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-13.32.17:937][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561197991078025 playerName:Fish isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-13.32.17:947][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198104705068 playerName:фонк машина isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.04.29-13.32.17:955][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561197980685385 playerName:mixer.com/Windfell isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-13.32.17:956][569]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.32.17:956][569]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.17:956][569]LogStreaming: Flushing async loaders. [2020.04.29-13.32.17:956][569]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.17:957][569]LogStreaming: Flushing async loaders. [2020.04.29-13.32.17:957][569]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.17:957][569]LogStreaming: Flushing async loaders. [2020.04.29-13.32.17:957][569]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.17:957][569]LogStreaming: Flushing async loaders. [2020.04.29-13.32.17:957][569]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.17:957][569]LogStreaming: Flushing async loaders. [2020.04.29-13.32.17:957][569]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.17:957][569]LogStreaming: Flushing async loaders. [2020.04.29-13.32.17:958][569]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.17:958][569]LogStreaming: Flushing async loaders. [2020.04.29-13.32.17:958][569]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.17:958][569]LogStreaming: Flushing async loaders. [2020.04.29-13.32.17:958][569]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.17:958][569]LogStreaming: Flushing async loaders. [2020.04.29-13.32.17:958][569]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.17:958][569]LogStreaming: Flushing async loaders. [2020.04.29-13.32.17:959][569]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.17:959][569]LogStreaming: Flushing async loaders. [2020.04.29-13.32.17:959][569]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.32.20:285][704]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197987782775 [2020.04.29-13.32.20:285][704]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197987782775, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.32.20:285][704]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ReZoMbiE, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.32.24:941][992]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.29-13.32.24:941][992]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.29-13.32.24:942][992]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.04.29-13.32.24:942][992]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.24:942][992]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.24:942][992]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.24:960][993]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.29-13.32.25:023][997]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.25:023][997]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.25:023][997]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.25:055][999]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.25:055][999]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.25:055][999]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.25:120][ 3]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.25:120][ 3]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.25:120][ 3]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.25:184][ 7]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.25:184][ 7]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.25:184][ 7]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.25:976][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.29-13.32.26:980][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.29-13.32.28:222][196]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198322137084 [2020.04.29-13.32.28:222][196]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198322137084, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.32.32:719][474]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.32.32:719][474]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.32.32:719][474]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.32.32:751][476]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.32.33:076][497]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-13.32.33:076][497]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.32.33:539][525]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.33:539][525]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.33:540][525]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.33:540][525]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.33:540][525]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.32.33:541][525]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.33:541][525]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.33:541][525]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.33:541][525]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.33:541][525]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.32.33:541][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.33:541][525]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.32.33:541][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.33:541][525]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=26.042 [2020.04.29-13.32.33:542][525]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.32.33:546][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.32.33:562][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.32.33:621][530]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.33:621][530]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.33:623][530]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.33:623][530]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.32.33:623][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.33:623][530]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.33:623][530]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.32.33:623][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.33:623][530]Interaction: Interaction time: 0.000000 [2020.04.29-13.32.33:623][530]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.32.33:623][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.33:737][537]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.32.33:737][537]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.32.33:737][537]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.33:737][537]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.32.33:737][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.33:737][537]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.33:737][537]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.32.33:737][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.33:753][538]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.33:753][538]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.32.33:753][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.33:753][538]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.33:753][538]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.32.33:753][538]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.33:753][538]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.32.33:753][538]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.33:753][538]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.32.33:753][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.33:753][538]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.33:753][538]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.33:753][538]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.33:753][538]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.33:753][538]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.33:753][538]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=26.255 [2020.04.29-13.32.33:825][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.32.33:828][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.32.34:162][563]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.34:162][563]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.34:163][563]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.34:163][563]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.34:163][563]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:164][563]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:164][563]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.32.34:164][563]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.34:164][563]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:164][563]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.34:164][563]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.34:164][563]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.32.34:164][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.34:164][563]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.32.34:164][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.34:164][563]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=26.666 [2020.04.29-13.32.34:165][563]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.32.34:168][563]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.32.34:185][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.32.34:245][568]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.34:245][568]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.34:246][568]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:246][568]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.32.34:246][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.34:246][568]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:246][568]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.32.34:246][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.34:246][568]Interaction: Interaction time: 0.000000 [2020.04.29-13.32.34:246][568]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.32.34:246][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.34:353][574]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.32.34:353][574]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.32.34:353][574]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:353][574]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.32.34:353][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.34:353][574]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:353][574]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.32.34:353][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.34:370][575]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:371][575]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.32.34:371][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.34:371][575]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:371][575]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.32.34:371][575]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.34:371][575]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.32.34:371][575]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.34:371][575]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.32.34:371][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.34:371][575]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.34:371][575]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.34:371][575]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.34:371][575]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.34:371][575]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:371][575]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=26.873 [2020.04.29-13.32.34:461][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.32.34:463][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.32.34:611][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.34:611][589]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.34:611][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.34:611][589]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.34:612][589]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:612][589]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:612][589]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.32.34:612][589]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.34:612][589]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:612][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.34:612][589]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.34:612][589]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.32.34:612][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.34:612][589]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.32.34:612][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.34:612][589]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=27.114 [2020.04.29-13.32.34:613][589]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.32.34:616][589]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.32.34:631][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.32.34:677][593]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.34:677][593]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.34:679][593]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:679][593]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.32.34:679][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.34:679][593]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:679][593]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.32.34:679][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.34:679][593]Interaction: Interaction time: 0.000000 [2020.04.29-13.32.34:679][593]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.32.34:679][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.34:799][600]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.32.34:799][600]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.32.34:799][600]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:799][600]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.32.34:799][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.34:799][600]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:799][600]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.32.34:799][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.34:817][601]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:817][601]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.32.34:817][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.34:817][601]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:817][601]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.32.34:817][601]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.34:817][601]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.32.34:817][601]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.34:817][601]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.32.34:817][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.34:817][601]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.34:817][601]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.34:817][601]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.34:817][601]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.34:817][601]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:817][601]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=27.319 [2020.04.29-13.32.34:890][605]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.32.34:892][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.32.34:990][611]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.34:990][611]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.34:990][611]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.34:990][611]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.34:991][611]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:991][611]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:991][611]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.32.34:991][611]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.34:991][611]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.34:991][611]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.34:991][611]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.34:991][611]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.32.34:991][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.34:991][611]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.32.34:991][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.34:991][611]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=27.493 [2020.04.29-13.32.34:992][611]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.32.34:995][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.32.35:010][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.32.35:056][615]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.35:056][615]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.35:057][615]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.35:057][615]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.32.35:057][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.35:057][615]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.35:057][615]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.32.35:057][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.35:057][615]Interaction: Interaction time: 0.000000 [2020.04.29-13.32.35:057][615]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.32.35:057][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.35:126][619]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.32.35:126][619]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.32.35:126][619]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.35:126][619]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.32.35:126][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.35:126][619]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.35:126][619]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.32.35:126][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.35:142][620]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.35:142][620]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.32.35:142][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.35:142][620]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.35:142][620]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.32.35:142][620]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.35:142][620]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.32.35:142][620]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.35:142][620]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.32.35:142][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.35:142][620]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.35:142][620]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.35:142][620]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.32.35:142][620]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.35:142][620]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.32.35:142][620]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=27.645 [2020.04.29-13.32.35:234][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.32.35:237][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.32.35:458][639]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-13.32.35:465][639]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.32.36:489][700]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.29-13.32.36:489][700]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.29-13.32.36:505][701]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.29-13.32.36:678][711]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.32.39:497][873]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.32.39:927][898]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.32.39:927][898]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.32.40:047][905]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.32.40:047][905]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.29-13.32.40:201][914]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.32.40:515][933]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198322137084 [2020.04.29-13.32.40:528][933]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198322137084, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.32.41:386][982]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.29-13.32.41:386][982]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.41:386][982]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.29-13.32.41:386][982]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.41:387][982]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.41:387][982]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.41:387][982]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.32.41:387][982]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.41:387][982]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.41:387][982]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.29-13.32.41:387][982]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.41:388][982]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.32.41:388][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.41:388][982]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.29-13.32.41:388][982]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.32.41:388][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.41:453][986]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.32.41:455][986]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.32.41:784][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.32.41:786][ 6]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.41:786][ 6]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.32.41:786][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.41:786][ 6]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.41:786][ 6]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.32.41:786][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.41:786][ 6]Interaction: Interaction time: 14.000000 [2020.04.29-13.32.41:786][ 6]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.29-13.32.41:786][ 6]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.29-13.32.41:786][ 6]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.32.41:786][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.41:786][ 6]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.32.41:787][ 6]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.29-13.32.42:225][ 33]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.32.42:759][ 65]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.32.42:759][ 65]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.32.42:863][ 72]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.32.42:874][ 72]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.32.43:065][ 83]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.32.44:453][167]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.32.46:085][268]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.04.29-13.32.46:262][279]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.32.46:263][279]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.29-13.32.48:977][447]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.29-13.32.48:977][447]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.48:978][447]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.29-13.32.48:978][447]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.48:979][447]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.48:979][447]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.48:979][447]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.32.48:979][447]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.48:979][447]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.48:979][447]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.29-13.32.48:979][447]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.48:979][447]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.32.48:979][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.48:979][447]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.32.48:979][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.48:979][447]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.32.49:074][453]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.32.49:074][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.32.49:076][453]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.49:076][453]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.32.49:076][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.49:076][453]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.49:076][453]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.32.49:076][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.49:076][453]Interaction: Interaction time: 80.000000 [2020.04.29-13.32.49:076][453]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.32.49:076][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.49:140][457]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.32.49:171][459]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.32.49:171][459]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.49:171][459]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.32.49:171][459]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.49:173][459]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.49:173][459]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.49:173][459]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.32.49:173][459]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.49:173][459]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.49:173][459]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.32.49:173][459]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.49:173][459]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.32.49:173][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.49:173][459]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.32.49:173][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.49:206][461]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.32.49:268][465]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.32.49:270][465]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.49:270][465]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.32.49:270][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.49:270][465]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.49:270][465]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.32.49:270][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.49:270][465]Interaction: Interaction time: 93.902596 [2020.04.29-13.32.49:270][465]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.32.49:270][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.49:302][467]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.32.49:608][486]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.29-13.32.49:608][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.49:608][486]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.29-13.32.49:608][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.49:608][486]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.29-13.32.49:608][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.49:753][495]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.29-13.32.49:753][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.50:094][516]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.32.50:156][520]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.29-13.32.50:156][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.50:173][521]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.29-13.32.50:173][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.50:173][521]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.29-13.32.50:173][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.50:173][521]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.29-13.32.50:173][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.50:413][536]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.32.50:413][536]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.32.50:607][548]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.04.29-13.32.50:607][548]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.50:607][548]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.04.29-13.32.50:607][548]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.50:608][548]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.50:608][548]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.50:608][548]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.32.50:608][548]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.50:608][548]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.50:608][548]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.04.29-13.32.50:608][548]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.50:608][548]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.32.50:608][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.50:608][548]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.32.50:608][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.50:640][550]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.32.50:691][553]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.32.50:915][567]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.32.51:155][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.29-13.32.51:157][582]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.51:157][582]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.32.51:157][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.51:157][582]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.51:157][582]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.32.51:157][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.51:158][582]Interaction: Interaction time: 10.000000 [2020.04.29-13.32.51:158][582]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.04.29-13.32.51:158][582]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.04.29-13.32.51:158][582]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.32.51:158][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.51:413][598]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.32.51:413][598]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.32.51:691][615]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 52 [2020.04.29-13.32.52:414][660]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.32.52:414][660]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.32.52:414][660]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.32.52:414][660]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.32.52:498][665]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.32.53:560][731]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.53:560][731]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.32.53:561][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.53:561][731]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.53:561][731]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.32.53:561][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.53:561][731]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.53:561][731]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.32.53:561][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.53:561][731]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.53:561][731]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.32.53:561][731]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.53:561][731]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.32.53:561][731]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.53:561][731]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.32.53:561][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.53:561][731]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.29-13.32.53:561][731]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.53:561][731]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.53:646][737]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961105977 [2020.04.29-13.32.53:646][737]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961105977, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.32.54:365][781]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.830332 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.32.54:431][785]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.54:431][785]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.32.54:431][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.54:431][785]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.54:431][785]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.32.54:431][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.54:432][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.32.54:463][787]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.54:463][787]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.32.54:463][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.54:463][787]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.54:463][787]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.32.54:463][787]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.54:463][787]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.32.54:463][787]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.54:463][787]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.32.54:463][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.54:463][787]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.32.54:463][787]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.54:463][787]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.55:301][839]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.509555 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.32.55:804][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.32.55:898][876]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedObliviousEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Fish, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 35.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 35.000000, Lifetime Duration: 35.000000 [2020.04.29-13.32.55:900][876]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.55:900][876]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.32.55:900][876]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.32.55:900][876]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.32.55:900][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.55:900][876]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.32.55:900][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.55:900][876]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.55:900][876]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.32.55:900][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.55:930][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.32.55:932][878]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.55:932][878]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.32.55:932][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.55:932][878]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.55:932][878]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.32.55:932][878]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.55:932][878]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.32.55:932][878]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.32.55:932][878]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.32.55:932][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.32.55:932][878]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.29-13.32.55:932][878]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.32.55:932][878]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.32.55:934][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.32.58:262][ 20]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961105977 [2020.04.29-13.32.58:263][ 20]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961105977, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.32.59:314][ 85]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.568650 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.33.01:157][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.29-13.33.01:617][226]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_LootBasementChest Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.29-13.33.01:617][226]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.947482 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.33.01:617][226]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.33.01:618][226]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.33.01:619][226]GameFlow: OnRep_BegunPlayFenceGuid 0601A201-08D7-EC41-D90A-932AC7DAE7A4 [2020.04.29-13.33.01:619][226]GameFlow: BegunPlayFenceGuid 0601A201-08D7-EC41-D90A-932AC7DAE7A4 [2020.04.29-13.33.01:619][226]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000019 seconds [2020.04.29-13.33.01:619][226]GameFlow: ACollectable::BeginPlay [2020.04.29-13.33.01:619][226]GameFlow: BegunPlayFenceGuid 0601A201-08D7-EC41-D90A-932AC7DAE7A4 [2020.04.29-13.33.01:620][226]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.01:620][226]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.33.01:621][226]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.33.01:621][226]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.33.01:621][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.01:621][226]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.33.01:621][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.01:621][226]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.01:621][226]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.04.29-13.33.01:621][226]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.33.01:621][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.02:676][289]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.33.02:676][289]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.29-13.33.02:858][300]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.04.29-13.33.03:662][348]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.03:662][348]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.33.03:662][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.03:662][348]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.03:662][348]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.33.03:662][348]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.03:662][348]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.33.03:662][348]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.03:662][348]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.33.03:662][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.03:662][348]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.04.29-13.33.03:662][348]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.03:662][348]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.03:925][364]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.29-13.33.03:925][364]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.03:925][364]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.29-13.33.03:925][364]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.03:927][364]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.03:927][364]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.03:927][364]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.33.03:927][364]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.03:927][364]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.03:927][364]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.29-13.33.03:927][364]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.03:927][364]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.33.03:927][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.03:927][364]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.33.03:927][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.04:497][399]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.04:497][399]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.33.04:497][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.04:497][399]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.04:497][399]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.33.04:497][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.04:497][399]Interaction: Interaction time: 0.000000 [2020.04.29-13.33.04:497][399]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.04.29-13.33.04:497][399]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.33.04:497][399]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.33.04:497][399]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.33.04:497][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.04:962][428]GameFlow: Collected received : BP_Toolbox_002_C_0. [2020.04.29-13.33.04:963][428]GameFlow: AddToInventory received : BP_Toolbox_002_C_0. [2020.04.29-13.33.04:981][429]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.33.05:432][457]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.05:432][457]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.33.05:432][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.05:432][457]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.05:432][457]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.33.05:432][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.05:433][457]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.05:433][457]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.33.05:433][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.05:433][457]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.05:433][457]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.33.05:433][457]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.05:433][457]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.33.05:433][457]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.05:433][457]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.33.05:433][457]Interaction: Verbose: [CollectItem][BP_Toolbox_002_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.33.05:433][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.05:433][457]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_002_C_0] [2020.04.29-13.33.05:433][457]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.05:433][457]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.11:625][837]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.29-13.33.11:833][850]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-13.33.11:833][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.11:833][850]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-13.33.11:833][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.11:833][850]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-13.33.11:833][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.11:850][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-13.33.11:850][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.11:996][860]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.33.12:028][862]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-13.33.12:028][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.12:044][863]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.33.12:205][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-13.33.12:205][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.12:205][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-13.33.12:205][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.12:205][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-13.33.12:205][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.13:076][927]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.33.13:095][929]LogRenderer: Warning: Gaussian DOF algorithm is deprecated and will be removed from deferred shading renderer. Consider using the Circle DOF method in post process settings. [2020.04.29-13.33.13:125][930]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.29-13.33.13:141][931]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.33.13:860][971]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.070495 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.33.14:963][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_0] [2020.04.29-13.33.14:963][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.14:985][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.33.15:017][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.33.15:017][ 31]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.15:018][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorSuburbs_C_0] [2020.04.29-13.33.15:018][ 31]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.15:019][ 31]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.15:019][ 31]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.15:019][ 31]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.33.15:019][ 31]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.15:019][ 31]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.15:019][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_0] [2020.04.29-13.33.15:019][ 31]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.15:019][ 31]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.33.15:019][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.15:019][ 31]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.33.15:019][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.15:019][ 31]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.33.15:040][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.33.15:072][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_0] [2020.04.29-13.33.15:072][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.15:089][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorSuburbs_C_0] [2020.04.29-13.33.15:089][ 35]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.15:126][ 37]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.15:126][ 37]LogDBDPlayerMovement: StopSnapping Final Location (5145.000000 2130.500000 -200.529663) [2020.04.29-13.33.15:126][ 37]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.33.15:126][ 37]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.33.15:126][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.15:126][ 37]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.15:126][ 37]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.33.15:126][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.15:126][ 37]Interaction: Interaction time: 2.000000 [2020.04.29-13.33.15:126][ 37]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-13.33.15:126][ 37]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 67.610359 [2020.04.29-13.33.15:126][ 37]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.33.15:126][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.15:214][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.04.29-13.33.16:889][134]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.33.17:096][146]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.33.17:231][154]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.33.17:231][154]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.33.17:231][154]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.33.17:231][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.17:234][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.04.29-13.33.17:247][155]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.33.17:247][155]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.33.17:247][155]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.17:247][155]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.33.17:247][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.17:247][155]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.17:247][155]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.33.17:247][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.17:265][156]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.17:265][156]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.33.17:265][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.17:265][156]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.17:265][156]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.33.17:265][156]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.17:265][156]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.33.17:265][156]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.17:265][156]Interaction: Verbose: [GeneratorDamage3][GeneratorSuburbs_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.33.17:265][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.17:265][156]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorSuburbs_C_0] [2020.04.29-13.33.17:265][156]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.17:265][156]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorSuburbs_C_0] [2020.04.29-13.33.17:265][156]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.17:265][156]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.17:288][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.33.17:290][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.33.17:316][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.33.17:316][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.04.29-13.33.17:321][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.04.29-13.33.17:572][173]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.33.17:572][173]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.33.18:391][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.29-13.33.18:391][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.18:391][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.29-13.33.18:391][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.18:391][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.29-13.33.18:391][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.18:654][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.33.18:827][250]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.29-13.33.18:827][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.18:827][250]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.29-13.33.18:827][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.18:827][250]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.29-13.33.18:827][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.19:198][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.33.19:198][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.19:198][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-13.33.19:198][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.19:198][273]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-13.33.19:198][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.19:216][274]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.33.19:216][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.19:834][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.33.19:834][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.19:834][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.33.19:834][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.19:834][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-13.33.19:834][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.19:835][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-13.33.19:835][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.19:890][314]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.33.19:890][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.19:890][314]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.33.19:890][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.19:890][314]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.33.19:890][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.19:890][314]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.33.19:890][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.20:348][339]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.517601 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.33.20:350][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.33.20:350][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.20:480][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.33.20:480][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.20:480][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.33.20:480][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.20:480][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.33.20:480][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.20:628][354]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 33.891171 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.33.21:472][402]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.33.21:472][402]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.33.22:389][453]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.33.22:390][453]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.22:390][453]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.33.22:390][453]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.22:391][453]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.22:391][453]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.22:391][453]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.33.22:391][453]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.22:391][453]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.22:391][453]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.33.22:391][453]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.22:391][453]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.33.22:392][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.22:392][453]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.33.22:392][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.22:466][457]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.33.22:502][459]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.33.22:502][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.33.22:505][459]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.22:505][459]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.33.22:505][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.22:505][459]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.22:505][459]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.33.22:505][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.22:505][459]Interaction: Interaction time: 80.000000 [2020.04.29-13.33.22:505][459]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.33.22:505][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.22:541][461]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.33.24:135][548]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-13.33.24:135][548]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.24:135][548]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-13.33.24:135][548]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.24:137][548]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.24:137][548]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.24:137][548]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.33.24:137][548]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.24:137][548]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.24:137][548]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-13.33.24:137][548]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.24:137][548]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.33.24:137][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.24:137][548]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.33.24:137][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.24:209][552]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.33.24:242][554]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.33.24:244][554]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.24:244][554]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.33.24:244][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.24:244][554]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.24:244][554]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.33.24:244][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.24:244][554]Interaction: Interaction time: 92.123787 [2020.04.29-13.33.24:244][554]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.33.24:244][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.24:314][558]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.33.24:416][564]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.24:416][564]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.33.24:416][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.24:416][564]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.24:416][564]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.33.24:416][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.24:416][564]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.24:416][564]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.33.24:416][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.24:416][564]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.24:416][564]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.33.24:416][564]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.24:416][564]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.33.24:416][564]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.24:416][564]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.33.24:416][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.24:416][564]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-13.33.24:416][564]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.24:416][564]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.24:955][594]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.33.24:957][594]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.33.25:137][603]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.142172 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.33.26:286][664]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-13.33.26:286][664]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.26:286][664]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-13.33.26:286][664]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.26:288][664]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.26:288][664]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.26:288][664]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.33.26:288][664]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.26:288][664]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.26:288][664]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-13.33.26:288][664]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.26:288][664]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.33.26:288][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.26:288][664]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.33.26:288][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.26:343][667]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.33.26:381][669]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.33.26:382][669]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.26:382][669]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.33.26:383][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.26:383][669]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.26:383][669]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.33.26:383][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.26:383][669]Interaction: Interaction time: 89.452141 [2020.04.29-13.33.26:383][669]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.33.26:383][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.26:417][671]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.33.26:599][681]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.33.27:166][714]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.33.27:375][726]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.33.28:999][813]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.33.29:313][829]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.33.29:313][829]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.29:313][829]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.33.29:313][829]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.29:315][829]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.29:315][829]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.29:315][829]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.33.29:315][829]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.29:315][829]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.29:315][829]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.33.29:315][829]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.29:315][829]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.33.29:315][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.29:315][829]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.33.29:315][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.29:397][833]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.33.29:457][836]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.33.29:459][836]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.29:459][836]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.33.29:459][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.29:459][836]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.29:459][836]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.33.29:459][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.29:459][836]Interaction: Interaction time: 74.694229 [2020.04.29-13.33.29:459][836]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.33.29:459][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.29:501][838]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.33.30:040][865]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.30:040][865]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.30:041][865]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.33.30:041][865]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=82.541 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.33.30:060][866]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.33.30:060][866]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.33.30:060][866]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=82.560 [2020.04.29-13.33.30:060][866]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=82.560 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.33.30:064][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.33.30:160][871]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.04.29-13.33.30:163][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:163][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:198][873]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.29-13.33.30:217][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.04.29-13.33.30:217][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:235][875]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.29-13.33.30:236][875]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.33.30:241][875]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell]: On [2020.04.29-13.33.30:298][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:298][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:298][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:298][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:298][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:298][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:298][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:298][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:298][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:298][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:298][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:298][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:298][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:298][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:298][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:298][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:298][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:298][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:376][882]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.33.30:376][882]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.33.30:376][882]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=82.876 [2020.04.29-13.33.30:376][882]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=82.876 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.33.30:477][887]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement04_C_0] [2020.04.29-13.33.30:477][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:913][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:913][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:913][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:913][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:913][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:913][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:913][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:913][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:913][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:913][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:913][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:913][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:913][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:913][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:913][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:913][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:913][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:913][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:928][910]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedObliviousEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Fish, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 35.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.33.30:932][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:932][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:932][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:932][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:932][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:932][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:932][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:932][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:932][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:932][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:932][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:932][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:932][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:932][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:932][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:932][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.30:933][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.33.30:933][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:006][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:006][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:006][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:006][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:006][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:006][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:007][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:007][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:007][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:007][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:007][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:007][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:007][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:007][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:007][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:007][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:007][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:007][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:025][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:025][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:025][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:025][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:025][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:025][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:025][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:025][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:025][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:025][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:025][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:025][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:025][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:025][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:025][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:025][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:025][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:025][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:114][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:114][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:114][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:114][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:114][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:114][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:114][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:114][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:114][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:114][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:114][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:114][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:114][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:114][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:114][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:114][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:114][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:114][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:365][934]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.33.31:365][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.31:944][968]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.33.32:221][984]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell]: Off [2020.04.29-13.33.33:181][ 38]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.33.33:306][ 45]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.702611 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.33.33:381][ 49]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.33.33:381][ 49]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=85.881 [2020.04.29-13.33.33:398][ 50]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.33:398][ 50]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.33:421][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.33.33:423][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.33.34:115][ 89]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 7.795099 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.33.35:455][153]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.33.35:455][153]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.33.36:612][211]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.29-13.33.36:750][218]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.33.36:786][220]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.33.36:807][221]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.33.38:125][298]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.33.38:125][298]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...FE3E] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.33.38:217][303]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.031212 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.33.38:249][305]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.29-13.33.38:286][308]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.33.38:287][308]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.33.38:799][339]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.29-13.33.38:831][341]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.33.38:847][342]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.33.38:847][342]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.33.38:847][342]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.33.38:851][343]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.33.40:611][452]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119921953 [2020.04.29-13.33.40:611][452]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119921953, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.33.41:267][490]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.29-13.33.41:770][518]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.41:770][518]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.33.41:770][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.41:771][518]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.41:771][518]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.33.41:771][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.41:807][520]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.41:807][520]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.33.41:807][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.41:807][520]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.41:807][520]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.33.41:807][520]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.41:807][520]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.33.41:807][520]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.41:807][520]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.33.41:807][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.41:808][520]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-13.33.41:808][520]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.41:808][520]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.42:008][531]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.42:008][531]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.33.42:008][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.42:008][531]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.42:008][531]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.33.42:008][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.42:008][531]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.42:008][531]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.33.42:008][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.42:008][531]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.42:008][531]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.33.42:008][531]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.42:008][531]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.33.42:008][531]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.42:008][531]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.33.42:008][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.42:008][531]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.33.42:008][531]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.42:008][531]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.42:011][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.33.42:362][551]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorSuburbs_C_0] [2020.04.29-13.33.42:362][551]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.42:362][551]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.33.42:362][551]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.42:363][551]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.42:363][551]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.42:363][551]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.33.42:363][551]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.42:363][551]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.42:363][551]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.33.42:363][551]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.42:363][551]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.33.42:363][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.42:363][551]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.33.42:363][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.42:363][551]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=94.863 [2020.04.29-13.33.42:364][551]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.33.42:369][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.33.42:385][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.33.42:434][555]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.33.42:434][555]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.42:436][555]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.42:436][555]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.33.42:436][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.42:436][555]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.42:436][555]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.33.42:436][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.42:436][555]Interaction: Interaction time: 0.000000 [2020.04.29-13.33.42:436][555]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.33.42:436][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.42:549][561]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=95.049 [2020.04.29-13.33.42:646][566]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.082667 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.33.42:817][575]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.572254 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.33.42:817][575]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 17.937319 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.33.42:834][576]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.29-13.33.43:598][619]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.33.43:598][619]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.33.43:598][619]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.43:598][619]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.33.43:598][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.43:598][619]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.43:598][619]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.33.43:598][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.43:616][620]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.43:616][620]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.33.43:616][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.43:616][620]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.43:617][620]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.33.43:617][620]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.43:617][620]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.33.43:617][620]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.43:617][620]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.33.43:617][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.43:617][620]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.33.43:617][620]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.43:617][620]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.33.43:617][620]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.43:617][620]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.43:617][620]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=96.116 [2020.04.29-13.33.43:633][621]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=96.134 [2020.04.29-13.33.43:684][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.33.43:687][624]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.33.43:687][624]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.43:687][624]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.33.43:687][624]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.43:695][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.33.43:697][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.33.43:702][625]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.43:702][625]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.43:702][625]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.33.43:702][625]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.43:702][625]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.43:702][625]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.33.43:702][625]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.43:702][625]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.33.43:702][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.43:702][625]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.33.43:702][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.43:703][625]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.33.43:723][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.33.43:770][629]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.33.43:770][629]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.43:772][629]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.43:772][629]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.33.43:772][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.43:772][629]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.43:772][629]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.33.43:772][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.43:772][629]Interaction: Interaction time: 0.000000 [2020.04.29-13.33.43:772][629]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.33.43:772][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.45:081][705]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.45:081][705]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.33.45:081][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.45:081][705]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.45:081][705]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.33.45:081][705]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.45:081][705]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.33.45:081][705]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.45:081][705]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.33.45:081][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.45:081][705]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.33.45:081][705]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.45:081][705]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.33.45:081][705]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.45:081][705]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.45:082][705]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.33.45:082][705]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=97.582 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.33.45:098][706]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=97.598 [2020.04.29-13.33.45:151][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.33.45:205][713]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197987782775 [2020.04.29-13.33.45:216][713]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197987782775, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.33.45:216][713]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ReZoMbiE, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.33.45:218][713]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.33.45:218][713]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.33.45:218][713]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=97.719 [2020.04.29-13.33.45:218][713]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=97.719 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.33.45:256][715]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.33.45:256][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.45:304][718]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Female. [2020.04.29-13.33.45:341][720]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.33.45:341][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.45:341][720]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.33.45:341][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.45:341][720]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.45:341][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.45:341][720]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.45:341][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.45:341][720]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.33.45:341][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.45:342][720]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.33.45:342][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.45:342][720]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.33.45:342][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.45:342][720]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.33.45:342][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.45:342][720]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.33.45:342][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.45:391][723]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.29-13.33.45:393][723]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.29-13.33.45:393][723]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.33.45:393][723]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.33.45:393][723]GameFlow: Writing Profile Stat DBD_Chapter15_Slasher_Stat1: 1 [2020.04.29-13.33.45:400][723]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell]: On [2020.04.29-13.33.45:527][731]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.33.45:528][731]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.33.45:528][731]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=98.029 [2020.04.29-13.33.45:528][731]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=98.029 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.33.45:785][747]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C868293D0] Result: '1' k_EResultOK (success) [2020.04.29-13.33.45:785][747]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C868293D0]' succeeded in 0.390543 seconds [2020.04.29-13.33.45:817][749]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CB639F190] Result: '1' k_EResultOK (success) [2020.04.29-13.33.45:838][750]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.438888 seconds [2020.04.29-13.33.46:116][766]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.33.46:116][766]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.46:116][766]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.33.46:116][766]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.46:117][766]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.46:117][766]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.46:118][766]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.33.46:118][766]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.46:118][766]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.46:118][766]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.33.46:118][766]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.46:118][766]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.33.46:118][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.46:118][766]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.33.46:118][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.46:188][770]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.33.46:254][774]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.33.46:254][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.33.46:256][774]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.46:256][774]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.33.46:256][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.46:256][774]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.46:256][774]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.33.46:256][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.46:256][774]Interaction: Interaction time: 48.837830 [2020.04.29-13.33.46:256][774]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.33.46:256][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.46:291][776]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.33.46:583][793]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.46:583][793]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.33.46:583][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.46:583][793]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.46:583][793]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.33.46:583][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.46:583][793]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.46:583][793]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.33.46:583][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.46:583][793]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.46:583][793]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.33.46:583][793]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.46:583][793]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.33.46:583][793]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.46:583][793]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.33.46:583][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.46:583][793]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.33.46:583][793]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.46:583][793]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.46:587][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.33.47:380][840]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell]: Off [2020.04.29-13.33.47:394][841]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.334509 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.33.47:399][841]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.33.47:399][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.47:399][841]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.33.47:399][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.47:399][841]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.47:399][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.47:399][841]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.47:399][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.47:399][841]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.33.47:399][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.47:399][841]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.33.47:399][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.47:399][841]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.33.47:399][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.47:399][841]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.33.47:399][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.47:399][841]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.33.47:399][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.47:843][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.33.47:843][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.47:843][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.33.47:843][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.47:843][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.47:843][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.47:843][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.47:843][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.47:843][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.33.47:843][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.47:843][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.33.47:843][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.47:843][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.33.47:843][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.47:843][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.33.47:843][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.47:843][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.33.47:843][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.47:857][868]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.044377 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.33.48:529][907]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.33.48:529][907]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=101.030 [2020.04.29-13.33.48:546][908]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.48:547][908]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.48:570][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.33.48:575][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.33.48:657][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.33.48:657][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.48:657][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.33.48:657][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.48:657][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.48:657][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.48:657][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.48:657][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.48:657][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.33.48:657][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.48:657][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.33.48:657][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.48:657][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.33.48:657][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.48:657][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.33.48:657][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.48:657][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.33.48:657][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.48:792][922]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.33.48:792][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.49:299][952]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.33.49:299][952]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.49:299][952]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.33.49:299][952]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.49:301][952]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.49:301][952]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.49:301][952]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.33.49:301][952]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.49:301][952]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.49:301][952]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.33.49:301][952]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.49:302][952]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.33.49:302][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.49:302][952]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.33.49:302][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.49:404][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.33.49:406][958]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.49:406][958]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.33.49:406][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.49:407][958]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.49:407][958]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.33.49:407][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.49:407][958]Interaction: Interaction time: 16.000000 [2020.04.29-13.33.49:407][958]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.33.49:407][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.49:442][960]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.49:442][960]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.33.49:442][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.49:442][960]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.49:443][960]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.33.49:443][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.49:443][960]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.49:443][960]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.33.49:443][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.49:443][960]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.49:443][960]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.33.49:443][960]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.49:443][960]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.33.49:443][960]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.49:443][960]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.33.49:443][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.49:443][960]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.33.49:443][960]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.49:443][960]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.49:445][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.33.49:769][979]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.29-13.33.50:194][ 3]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.33.50:294][ 9]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 20.774382 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.33.50:396][ 15]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.33.50:396][ 15]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.33.50:702][ 33]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 182 [2020.04.29-13.33.51:407][ 74]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.33.51:407][ 74]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.33.51:407][ 74]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.33.51:407][ 74]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.33.51:500][ 79]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.33.51:936][103]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.51:936][103]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.33.51:936][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.51:936][103]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.51:936][103]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.33.51:936][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.51:936][103]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.51:936][103]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.33.51:936][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.51:936][103]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.51:937][103]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.33.51:937][103]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.51:937][103]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.33.51:937][103]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.51:937][103]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.33.51:937][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.51:937][103]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.33.51:937][103]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.51:937][103]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.51:939][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.33.52:149][115]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.33.52:149][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.52:247][121]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.33.52:247][121]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.52:247][121]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.33.52:247][121]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.52:249][121]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.52:249][121]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.52:249][121]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.33.52:249][121]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.52:249][121]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.52:249][121]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.33.52:249][121]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.52:249][121]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.33.52:250][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.52:250][121]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.33.52:250][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.52:267][122]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.33.52:267][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.52:267][122]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.33.52:267][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.52:267][122]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.52:267][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.52:267][122]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.33.52:267][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.52:267][122]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.33.52:267][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.52:267][122]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.33.52:267][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.52:267][122]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.33.52:267][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.52:267][122]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.33.52:267][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.52:267][122]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.33.52:267][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.52:286][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.33.52:300][124]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.33.52:300][124]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.52:300][124]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.33.52:300][124]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.52:302][124]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.52:302][124]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.52:302][124]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.33.52:302][124]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.52:302][124]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.52:302][124]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.33.52:302][124]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.52:302][124]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.33.52:302][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.52:302][124]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.04.29-13.33.52:302][124]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.29-13.33.52:302][124]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.33.52:302][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.52:302][124]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.33.52:302][124]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.33.52:317][125]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.33.52:318][125]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.52:318][125]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.33.52:318][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.52:319][125]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.52:319][125]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.33.52:319][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.52:319][125]Interaction: Interaction time: 14.728762 [2020.04.29-13.33.52:319][125]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.33.52:319][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.52:452][133]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.52:452][133]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.33.52:452][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.52:452][133]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.52:452][133]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.33.52:452][133]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.52:452][133]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.33.52:452][133]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.52:452][133]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.33.52:452][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.52:452][133]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.33.52:452][133]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.52:452][133]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.52:455][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.33.52:483][135]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.33.52:483][135]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.52:500][136]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.33.52:631][144]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.52:631][144]LogDBDPlayerMovement: StopSnapping Final Location (2287.250244 3525.150391 111.176308) [2020.04.29-13.33.52:631][144]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.33.52:631][144]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.33.52:631][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.52:631][144]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.52:631][144]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.33.52:631][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.52:631][144]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.33.52:631][144]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.04.29-13.33.52:631][144]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.33.52:631][144]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.33.52:631][144]Interaction: Interaction time: 2.700000 [2020.04.29-13.33.52:631][144]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.33.52:631][144]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.33.52:631][144]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-13.33.52:631][144]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 105.115784 [2020.04.29-13.33.52:631][144]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.33.52:631][144]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.33.52:631][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.52:632][144]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.33.52:634][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.33.52:636][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.33.52:638][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.33.52:638][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.33.52:638][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.33.52:780][153]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.52:780][153]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.53:617][205]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.516464 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.33.55:247][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.33.55:315][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.33.55:330][311]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.33.55:343][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.33.55:345][312]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.33.55:345][312]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.33.55:345][312]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.55:345][312]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.33.55:345][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.55:345][312]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.33.55:345][312]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.33.55:345][312]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.55:345][312]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.33.55:345][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.55:361][313]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.55:361][313]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.33.55:361][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.55:361][313]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.55:361][313]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.33.55:361][313]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.55:361][313]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.33.55:361][313]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.55:361][313]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.33.55:361][313]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.33.55:361][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.55:361][313]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.33.55:361][313]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.55:361][313]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.33.55:361][313]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.55:361][313]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.33.55:429][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.33.55:457][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.33.55:490][321]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.33.55:490][321]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.55:490][321]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.33.55:490][321]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.55:492][321]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.55:492][321]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.55:492][321]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.33.55:492][321]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.55:492][321]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.55:492][321]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.33.55:492][321]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.55:492][321]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.33.55:492][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.55:492][321]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.33.55:492][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.55:526][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.33.55:554][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.33.55:554][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.33.55:556][325]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.55:556][325]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.33.55:556][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.55:556][325]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.55:556][325]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.33.55:556][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.55:556][325]Interaction: Interaction time: 16.000000 [2020.04.29-13.33.55:556][325]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.33.55:556][325]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.33.55:556][325]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.33.55:556][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.55:623][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.33.55:651][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.33.55:726][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.33.55:756][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.33.55:782][339]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197977418770 [2020.04.29-13.33.55:790][339]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197977418770, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.33.55:831][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.33.55:860][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.33.55:938][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.33.55:949][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.33.56:057][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.33.56:086][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.33.56:865][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.33.57:301][427]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.33.57:317][428]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.33.57:484][439]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197987782775 [2020.04.29-13.33.57:484][439]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197987782775, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...5132] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.33.57:484][439]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ReZoMbiE, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.33.57:543][442]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.33.57:655][449]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.895249 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.33.57:702][452]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.29-13.33.58:299][489]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.022040 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.33.58:492][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.33.58:492][501]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.58:492][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.33.58:493][501]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.58:495][501]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.58:495][501]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.58:495][501]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.33.58:495][501]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.33.58:495][501]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.58:495][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.33.58:495][501]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.33.58:495][501]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.33.58:495][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.58:495][501]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.33.58:495][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.58:559][505]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.33.58:589][507]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.33.58:589][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.33.58:591][507]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.58:591][507]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.33.58:591][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.58:591][507]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.33.58:591][507]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.33.58:591][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.58:591][507]Interaction: Interaction time: 48.503319 [2020.04.29-13.33.58:591][507]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.33.58:591][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.33.58:671][512]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.33.59:059][536]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.33.59:074][537]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.33.59:301][551]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.34.00:204][607]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.00:204][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.00:224][608]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.00:277][612]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197987782775 [2020.04.29-13.34.00:278][612]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197987782775, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...5132] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.34.00:278][612]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ReZoMbiE, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.34.00:400][619]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.00:400][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.00:513][626]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.00:513][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.00:535][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.00:545][628]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.34.00:545][628]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.00:545][628]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.00:545][628]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.00:547][628]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.00:547][628]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.00:547][628]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.34.00:547][628]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.00:547][628]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.00:547][628]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.00:547][628]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.00:547][628]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.00:547][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.00:547][628]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.04.29-13.34.00:547][628]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.04.29-13.34.00:547][628]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.34.00:547][628]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.00:547][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.00:547][628]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.34.00:548][628]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.29-13.34.00:548][628]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-13.34.00:548][628]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.34.00:548][628]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-13.34.00:677][636]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.00:677][636]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.00:677][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.00:677][636]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.00:677][636]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.34.00:677][636]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.00:677][636]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.00:678][636]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.00:678][636]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.00:678][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.00:678][636]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.34.00:678][636]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.00:678][636]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.00:707][638]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.00:707][638]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.00:756][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.00:756][641]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.00:756][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.00:756][641]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.00:756][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.00:756][641]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.00:902][650]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.00:902][650]LogDBDPlayerMovement: StopSnapping Final Location (2896.559326 3369.688965 109.236778) [2020.04.29-13.34.00:902][650]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.34.00:902][650]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.00:902][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.00:902][650]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.00:902][650]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.00:902][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.00:902][650]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.34.00:902][650]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.34.00:902][650]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.34.00:902][650]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.34.00:902][650]AnimLeader: BP_SmallMeatLocker_Sandman_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.34.00:902][650]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.34.00:902][650]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.34.00:902][650]Interaction: Interaction time: 1.500000 [2020.04.29-13.34.00:902][650]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.34.00:902][650]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 113.386124 [2020.04.29-13.34.00:902][650]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.00:902][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.00:965][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.34.01:943][715]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197967585185 [2020.04.29-13.34.01:943][715]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197967585185, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.34.02:342][739]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.34.02:373][741]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.869912 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.34.02:392][742]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.34.02:472][747]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.34.02:472][747]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.34.02:472][747]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.34.02:472][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.02:472][747]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.34.02:472][747]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.34.02:472][747]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.34.02:473][747]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale02_Character_C_0 Current: NULL [2020.04.29-13.34.02:475][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.34.02:476][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.34.02:480][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.34.02:480][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.34.02:493][748]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.02:493][748]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.02:493][748]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.02:493][748]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.02:493][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.02:493][748]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.02:493][748]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.02:493][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.02:510][749]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.02:510][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.02:510][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.02:510][749]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.02:510][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.34.02:510][749]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.02:510][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.02:510][749]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.02:510][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.02:510][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.02:510][749]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.02:510][749]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.02:510][749]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.02:510][749]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.02:510][749]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.02:531][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.02:545][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.34.02:578][753]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.29-13.34.02:581][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.34.02:583][753]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.04.29-13.34.02:583][753]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.04.29-13.34.02:583][753]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.04.29-13.34.02:583][753]AnimLeader: BP_SmallMeatLocker_Sandman_C_0 Requested to Play: HookCamperOut. [2020.04.29-13.34.02:583][753]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.34.02:583][753]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.34.02:583][753]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.34.02:586][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.34.02:615][755]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.02:615][755]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.02:732][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.02:732][762]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.02:732][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.02:732][762]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.02:733][762]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.02:733][762]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.02:733][762]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.34.02:733][762]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.02:733][762]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.02:733][762]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.02:733][762]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.02:733][762]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.02:733][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.02:733][762]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.34.02:733][762]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.02:733][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.02:733][762]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=115.232 [2020.04.29-13.34.02:817][767]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.02:817][767]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.02:870][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.34.02:870][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.02:870][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.34.02:870][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.02:870][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.34.02:870][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.02:870][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.34.02:870][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.02:870][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.34.02:870][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.02:870][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.34.02:870][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.02:870][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.34.02:870][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.02:870][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.34.02:870][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.02:870][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.34.02:870][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.03:047][781]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.03:047][781]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.03:047][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.03:047][781]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.03:047][781]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.03:047][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.03:047][781]Interaction: Interaction time: 2.450000 [2020.04.29-13.34.03:047][781]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.34.03:047][781]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 115.530434 [2020.04.29-13.34.03:047][781]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.03:047][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.03:048][781]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.34.03:110][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.34.03:176][789]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.03:177][789]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.03:177][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.03:177][789]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.03:177][789]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.03:177][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.03:179][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.34.03:209][791]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.03:209][791]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.03:209][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.03:209][791]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.03:209][791]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.34.03:209][791]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.03:209][791]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.03:209][791]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.03:209][791]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.03:209][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.03:209][791]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.34.03:209][791]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.03:209][791]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.03:275][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.34.03:275][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.03:434][805]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.03:434][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.04:109][847]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.583038 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.34.05:241][917]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.34.05:483][932]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.34.05:596][939]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.34.05:596][939]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.34.05:596][939]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.34.05:596][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.05:599][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.34.05:611][940]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.05:611][940]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.05:611][940]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.05:611][940]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.05:611][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.05:611][940]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.05:611][940]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.05:611][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.05:627][941]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.05:628][941]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.05:628][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.05:628][941]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.05:628][941]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.34.05:628][941]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.05:628][941]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.05:628][941]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.05:628][941]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.05:628][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.05:628][941]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.05:628][941]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.05:628][941]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.05:628][941]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.05:628][941]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.05:628][941]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=118.127 [2020.04.29-13.34.05:691][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.34.05:694][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.34.05:696][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.05:698][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.34.05:923][960]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198167940370 [2020.04.29-13.34.05:923][960]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198167940370, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.34.05:923][960]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: PhantonGualteriØ, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.34.05:949][961]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.05:949][961]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.06:032][966]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.34.06:032][966]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.06:097][970]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.34.06:097][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.06:192][976]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.06:192][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.07:289][ 44]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.04.29-13.34.07:289][ 44]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.04.29-13.34.07:289][ 44]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.04.29-13.34.07:289][ 44]AnimLeader: BP_SmallMeatLocker_Sandman_C_0 Requested to Play: HookIdle. [2020.04.29-13.34.07:289][ 44]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.34.07:289][ 44]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.34.07:547][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-13.34.07:547][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.07:547][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-13.34.07:547][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.07:547][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-13.34.07:547][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.07:643][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-13.34.07:643][ 66]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.07:723][ 71]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.04.29-13.34.07:723][ 71]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.07:723][ 71]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.04.29-13.34.07:723][ 71]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.07:724][ 71]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.07:724][ 71]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.07:724][ 71]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.34.07:724][ 71]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.07:724][ 71]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.07:725][ 71]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.04.29-13.34.07:725][ 71]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.07:725][ 71]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.07:725][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.07:725][ 71]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.07:725][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.07:757][ 73]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.34.07:901][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.07:901][ 82]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.07:901][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.34.07:901][ 82]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.07:902][ 82]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.07:902][ 82]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.07:902][ 82]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.34.07:902][ 82]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.07:902][ 82]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.07:902][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.34.07:902][ 82]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.07:902][ 82]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.07:902][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.07:902][ 82]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.07:902][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.07:903][ 82]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.07:903][ 82]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.07:903][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.07:903][ 82]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.07:903][ 82]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.07:903][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.07:903][ 82]Interaction: Interaction time: 0.600000 [2020.04.29-13.34.07:903][ 82]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Female. [2020.04.29-13.34.07:903][ 82]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.04.29-13.34.07:903][ 82]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.34.07:903][ 82]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.07:903][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.07:920][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.34.07:935][ 84]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.34.07:965][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.34.07:965][ 86]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.07:966][ 86]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.07:966][ 86]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.07:966][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.07:966][ 86]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.07:966][ 86]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.07:966][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.07:966][ 86]Interaction: Interaction time: 2.000000 [2020.04.29-13.34.07:966][ 86]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankStun Gunslinger AnimTag_FPV. [2020.04.29-13.34.07:966][ 86]LogSM: Error: Play Update Montage AM_UK_Stun_Pallet_FPV Duration 2.000000 Timestamp 120.449791 [2020.04.29-13.34.07:966][ 86]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.07:966][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.08:304][107]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.29-13.34.08:304][107]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.08:304][107]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.29-13.34.08:304][107]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.08:305][107]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.08:305][107]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.08:305][107]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.34.08:305][107]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.08:305][107]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.08:306][107]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.29-13.34.08:306][107]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.08:306][107]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.08:306][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.08:306][107]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.08:306][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.08:306][107]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.34.08:370][111]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.34.08:401][113]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.34.08:401][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.34.08:402][113]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.08:402][113]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.08:402][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.08:402][113]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.08:402][113]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.08:402][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.08:402][113]Interaction: Interaction time: 53.921864 [2020.04.29-13.34.08:402][113]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.08:402][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.08:434][115]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.34.08:499][119]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.08:499][119]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.08:499][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.08:499][119]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.08:499][119]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.08:499][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.08:499][119]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.08:499][119]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.08:499][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.08:499][119]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.08:499][119]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.34.08:499][119]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.08:499][119]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.08:499][119]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.08:499][119]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.34.08:499][119]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_8] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.08:500][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.08:500][119]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.04.29-13.34.08:500][119]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.08:500][119]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.08:868][142]Interaction: Player [BP_CamperFemale08_Character_C_0] is in chase. [2020.04.29-13.34.09:707][194]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.09:707][194]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.09:707][194]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.09:707][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.09:708][194]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.09:708][194]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.09:708][194]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.34.09:708][194]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.09:708][194]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.09:708][194]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.09:708][194]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.09:708][194]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.09:708][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.09:708][194]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.09:708][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.09:708][194]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.34.09:709][194]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.34.09:804][200]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-13.34.09:804][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.34.09:805][200]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.09:805][200]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.09:805][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.09:805][200]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.09:805][200]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.09:805][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.09:806][200]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.34.09:806][200]Interaction: Interaction time: 1.000000 [2020.04.29-13.34.09:806][200]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.29-13.34.09:806][200]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.04.29-13.34.09:806][200]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-13.34.09:806][200]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.09:806][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.09:837][202]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.04.29-13.34.09:837][202]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.04.29-13.34.09:837][202]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.04.29-13.34.09:837][202]AnimLeader: BP_SmallMeatLocker_Sandman_C_0 Requested to Play: UnhookIn. [2020.04.29-13.34.09:837][202]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.34.09:837][202]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-13.34.09:837][202]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.34.09:870][204]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.09:870][204]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.09:887][205]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.34.09:936][208]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.34.09:951][209]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.34.09:967][210]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.09:967][210]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.09:967][210]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.09:967][210]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.09:967][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.09:967][210]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.09:967][210]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.09:967][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.09:982][211]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.09:982][211]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.09:982][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.09:983][211]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.09:983][211]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.34.09:983][211]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.09:983][211]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.09:983][211]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.09:983][211]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.09:983][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.09:983][211]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.34.09:983][211]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.09:983][211]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.34.09:983][211]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.09:983][211]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.10:003][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.10:007][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.10:008][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.34.10:209][225]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.34.10:483][242]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-13.34.10:483][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.10:488][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.10:564][247]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-13.34.10:564][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.10:564][247]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-13.34.10:564][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.10:564][247]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-13.34.10:564][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.10:808][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.34.10:901][268]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.34.10:901][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.34.10:903][268]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.10:903][268]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.34.10:903][268]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.34.10:903][268]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.34.10:903][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.10:903][268]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.10:903][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.10:903][268]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.34.10:903][268]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.34.10:903][268]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.34.10:903][268]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.34.10:903][268]AnimLeader: BP_SmallMeatLocker_Sandman_C_0 Requested to Play: UnhookOut. [2020.04.29-13.34.10:903][268]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.34.10:903][268]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-13.34.10:903][268]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.34.10:904][268]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.10:904][268]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.29-13.34.10:904][268]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.10:904][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.10:906][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.34.10:982][273]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.021189 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.34.10:983][273]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.04.29-13.34.10:983][273]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.04.29-13.34.10:983][273]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.34.10:983][273]LogSM: [BP_SmallMeatLocker_Sandman_C_0][CLIENT SLAVE] [2020.04.29-13.34.11:369][297]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.345397 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.34.11:500][305]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.11:500][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.11:582][310]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.34.11:582][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:208][349]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.12:208][349]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.12:208][349]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.34.12:208][349]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=124.708 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.34.12:224][350]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.34.12:224][350]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.34.12:224][350]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=124.724 [2020.04.29-13.34.12:224][350]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=124.724 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.34.12:227][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.34.12:258][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.34.12:258][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:258][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.34.12:259][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:259][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.34.12:259][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:259][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.34.12:259][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:259][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.34.12:259][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:259][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.34.12:259][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:259][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.34.12:259][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:259][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.34.12:259][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:259][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.34.12:259][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:259][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:259][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:320][356]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.34.12:320][356]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.282204 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.34.12:320][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.34.12:322][356]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.04.29-13.34.12:323][356]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.12:323][356]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.12:323][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.12:323][356]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.34.12:323][356]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.12:323][356]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.34.12:323][356]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.12:323][356]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.12:323][356]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.12:323][356]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.12:323][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.12:323][356]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.34.12:323][356]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.12:323][356]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:323][356]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.12:325][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.34.12:384][360]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.29-13.34.12:386][360]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.29-13.34.12:386][360]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.34.12:388][360]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.12:388][360]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.12:389][360]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell]: On [2020.04.29-13.34.12:469][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:469][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:469][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:469][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:469][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:469][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:469][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:469][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:469][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:469][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:469][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:469][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:469][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:469][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:469][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:469][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:469][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:469][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:486][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:486][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:486][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:486][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:486][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:486][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:486][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:486][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:486][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:486][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:486][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:486][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:486][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:486][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:486][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:486][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:486][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:486][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:501][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:501][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:501][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:501][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:501][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:501][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:501][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:501][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:501][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:501][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:501][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:501][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:501][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:501][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:501][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:501][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:501][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:501][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:531][369]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.34.12:531][369]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.34.12:531][369]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=125.030 [2020.04.29-13.34.12:531][369]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=125.030 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.34.12:582][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:583][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:583][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:583][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:583][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:583][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:583][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:583][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:583][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:583][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:583][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:583][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:583][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:583][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:583][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:583][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:583][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:583][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:614][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:614][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:614][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:614][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:614][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:614][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:614][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:614][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:614][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:614][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:614][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:614][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:614][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:614][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:614][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:614][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:614][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:614][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:679][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:679][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:679][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:679][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:679][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:679][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:679][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:679][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:679][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:679][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:679][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:679][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:679][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:679][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:679][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:679][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:679][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:679][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.12:821][387]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066923 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.34.12:953][395]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.34.12:953][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.13:050][401]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.34.13:050][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.13:066][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.34.13:066][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.13:619][437]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.34.13:619][437]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.34.14:371][483]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell]: Off [2020.04.29-13.34.14:597][497]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.14:597][497]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.15:082][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.34.15:082][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.15:082][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.34.15:082][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.15:082][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.34.15:082][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.15:082][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.34.15:082][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.15:082][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.34.15:082][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.15:082][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.34.15:082][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.15:082][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.34.15:082][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.15:082][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.34.15:082][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.15:082][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.34.15:082][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.15:340][543]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.34.15:340][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.15:531][555]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.34.15:531][555]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.15:531][555]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.34.15:531][555]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.15:532][555]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.34.15:532][555]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=128.031 [2020.04.29-13.34.15:533][555]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.15:533][555]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.15:533][555]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.34.15:533][555]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.15:533][555]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.15:533][555]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.34.15:533][555]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.15:533][555]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.15:533][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.15:533][555]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.15:533][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.15:548][556]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.15:548][556]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.15:565][557]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.34.15:565][557]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.15:565][557]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.15:565][557]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.15:568][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.15:570][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.34.15:580][558]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.15:580][558]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.15:580][558]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.34.15:580][558]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.15:580][558]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.15:580][558]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.15:580][558]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.15:580][558]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.15:580][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.15:580][558]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.15:580][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.15:580][558]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=128.079 [2020.04.29-13.34.15:581][558]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.34.15:586][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.15:597][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.34.15:599][559]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.15:599][559]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.15:599][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.15:599][559]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.15:599][559]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.15:599][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.15:599][559]Interaction: Interaction time: 16.000000 [2020.04.29-13.34.15:599][559]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.15:599][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.15:601][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.34.15:633][561]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.34.15:633][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.15:633][561]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-13.34.15:633][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.15:633][561]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.15:633][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.15:664][563]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.15:664][563]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.15:665][563]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.15:665][563]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.15:665][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.15:665][563]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.15:665][563]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.15:665][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.15:665][563]Interaction: Interaction time: 0.000000 [2020.04.29-13.34.15:665][563]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.15:665][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.15:779][570]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=128.277 [2020.04.29-13.34.16:063][587]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.225996 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.34.16:124][591]Interaction: Player [BP_CamperFemale08_Character_C_0] is not in chase anymore. [2020.04.29-13.34.16:126][591]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.16:126][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.16:420][609]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.29-13.34.16:469][612]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.16:469][612]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.16:824][634]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.16:824][634]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.16:824][634]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.16:824][634]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.16:824][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.16:824][634]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.16:824][634]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.16:824][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.16:840][635]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.16:840][635]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.16:840][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.16:840][635]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.16:840][635]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.34.16:840][635]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.16:840][635]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.16:840][635]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.16:840][635]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.16:840][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.16:840][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.16:840][635]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.16:840][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.16:840][635]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.16:840][635]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.16:840][635]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=129.339 [2020.04.29-13.34.16:856][636]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=129.355 [2020.04.29-13.34.16:903][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.34.16:905][639]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.16:905][639]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.16:905][639]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.16:905][639]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.16:911][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.16:913][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.34.16:925][640]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.16:925][640]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.16:925][640]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.34.16:925][640]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.16:925][640]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.16:925][640]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.16:925][640]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.16:925][640]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.16:925][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.16:925][640]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.16:925][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.16:926][640]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.34.16:945][641]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.34.16:988][644]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.16:988][644]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.16:989][644]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.16:989][644]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.16:989][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.16:989][644]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.16:989][644]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.16:989][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.16:990][644]Interaction: Interaction time: 0.000000 [2020.04.29-13.34.16:990][644]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.16:990][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.17:328][665]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.34.17:329][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.17:329][665]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-13.34.17:329][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.17:329][665]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.17:329][665]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.17:361][667]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=129.860 [2020.04.29-13.34.18:555][741]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.280 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=131.053 [2020.04.29-13.34.19:844][821]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.34.19:845][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.19:845][821]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-13.34.19:845][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.19:845][821]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.19:845][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.19:861][822]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.19:861][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.19:972][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.19:972][829]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.19:972][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.19:972][829]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.19:972][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.34.19:972][829]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.19:974][829]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.29-13.34.19:974][829]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.19:974][829]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.29-13.34.19:974][829]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.19:974][829]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.19:974][829]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.19:974][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.19:974][829]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.19:974][829]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.34.19:974][829]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.19:974][829]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.19:974][829]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.19:974][829]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.19:974][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.19:974][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.19:974][829]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.19:974][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.19:974][829]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.19:974][829]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.19:974][829]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=132.473 [2020.04.29-13.34.19:977][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.34.19:989][830]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.19:989][830]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.19:989][830]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.34.19:989][830]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.19:989][830]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.19:989][830]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.34.19:989][830]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.19:989][830]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.19:989][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.19:990][830]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.34.19:990][830]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-13.34.19:990][830]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.19:990][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.19:990][830]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=132.489 Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-13.34.19:990][830]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=132.489 [2020.04.29-13.34.20:037][833]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.34.20:038][833]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.34.20:038][833]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.20:042][833]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - Fish]: On [2020.04.29-13.34.20:441][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.20:510][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.20:538][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.20:607][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.20:635][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.20:719][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.20:748][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.20:816][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.20:845][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.20:912][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.20:941][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.20:991][892]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.20:991][892]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.20:991][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.20:991][892]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter [2020.04.29-13.34.20:991][892]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.20:991][892]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.20:991][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.20:991][892]Interaction: Interaction time: 2.000000 [2020.04.29-13.34.20:991][892]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-13.34.20:991][892]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Middle Gunslinger AnimTag_FPV. [2020.04.29-13.34.20:991][892]LogSM: Error: Play Update Montage AM_UK_Stun_FPV_LOOP Duration 2.000000 Timestamp 133.473602 [2020.04.29-13.34.20:992][892]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.20:992][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.20:992][892]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveEnter For BP_Slasher_Character_19_C_0 at Time=133.490 [2020.04.29-13.34.20:992][892]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=133.490 Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-13.34.20:993][892]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Stun_FPV_LOOP [2020.04.29-13.34.21:009][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.21:039][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.21:106][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.21:151][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.21:219][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.21:248][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.21:315][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.21:344][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.21:413][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.21:442][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.21:509][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.21:538][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.21:622][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.21:651][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.21:720][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.21:748][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.21:816][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.21:845][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.21:909][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.34.21:913][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.21:942][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.22:010][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.22:012][956]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198167940370 [2020.04.29-13.34.22:012][956]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198167940370, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.34.22:012][956]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: PhantonGualteriØ, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.34.22:025][956]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - Fish]: Off [2020.04.29-13.34.22:055][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.22:122][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.22:151][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.22:219][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.22:248][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.22:333][975]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.22:345][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.22:380][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.22:462][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.34.22:636][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.34.22:990][ 16]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.22:990][ 16]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.22:990][ 16]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.22:990][ 16]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.22:991][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.22:991][ 16]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve [2020.04.29-13.34.22:991][ 16]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.22:991][ 16]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-13.34.22:991][ 16]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Out Gunslinger AnimTag_FPV. [2020.04.29-13.34.22:991][ 16]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.22:991][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.22:991][ 16]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurve For BP_Slasher_Character_19_C_0 at Time=135.490 [2020.04.29-13.34.22:991][ 16]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=135.490 Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-13.34.23:039][ 19]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.23:039][ 19]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.23:040][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.23:040][ 19]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.23:040][ 19]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.23:040][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.23:040][ 19]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.23:040][ 19]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.23:040][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.23:040][ 19]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.23:040][ 19]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.34.23:040][ 19]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.23:040][ 19]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.23:040][ 19]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.23:040][ 19]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.23:040][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.23:040][ 19]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.29-13.34.23:040][ 19]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.23:040][ 19]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.23:041][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.34.23:119][ 24]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_EvadeBlind Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.34.23:126][ 25]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-13.34.23:126][ 25]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.34.23:171][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.34.23:829][ 68]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.626823 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.34.23:863][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.23:863][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:024][ 80]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.24:024][ 80]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.24:024][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.24:024][ 80]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit [2020.04.29-13.34.24:024][ 80]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.24:024][ 80]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.34.24:024][ 80]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.24:024][ 80]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.24:024][ 80]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.24:024][ 80]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.24:024][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.24:024][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.34.24:024][ 80]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:024][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.34.24:024][ 80]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:024][ 80]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.24:024][ 80]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveExit For BP_Slasher_Character_19_C_0 at Time=136.522 [2020.04.29-13.34.24:043][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.24:074][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.34.24:074][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:074][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-13.34.24:074][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:074][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.24:074][ 83]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:112][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.24:126][ 86]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.519995 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.34.24:338][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.24:338][ 99]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:357][100]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.34.24:357][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:485][108]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.34.24:485][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:485][108]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.34.24:485][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:485][108]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.34.24:485][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:485][108]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.34.24:485][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:485][108]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.34.24:485][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:485][108]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.34.24:485][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:485][108]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.34.24:485][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:485][108]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.34.24:485][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:485][108]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.34.24:485][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:504][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.24:744][124]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.34.24:744][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:744][124]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.34.24:744][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:744][124]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.34.24:744][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:744][124]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.34.24:744][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:744][124]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.34.24:744][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:744][124]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.34.24:744][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:744][124]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.34.24:744][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:744][124]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.34.24:744][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:744][124]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.34.24:744][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:877][132]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.34.24:877][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.24:939][136]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.29-13.34.25:035][142]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.04.29-13.34.25:035][142]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.25:068][144]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.04.29-13.34.25:068][144]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.25:069][144]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.25:069][144]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.25:069][144]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.34.25:069][144]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.25:069][144]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.25:069][144]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.04.29-13.34.25:069][144]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.25:069][144]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.25:069][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.25:069][144]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.25:070][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.25:102][146]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.34.25:164][150]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.34.25:165][150]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.34.25:165][150]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Fish, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.34.25:167][150]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.25:167][150]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.25:167][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.25:167][150]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.25:167][150]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.25:167][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.25:167][150]Interaction: Interaction time: 0.000000 [2020.04.29-13.34.25:167][150]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Female. [2020.04.29-13.34.25:167][150]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.34.25:167][150]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.34.25:167][150]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.25:167][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.25:198][152]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.34.25:230][154]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.25:230][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.25:970][200]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.34.27:151][273]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.34.27:168][274]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.34.27:183][275]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.27:183][275]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.27:183][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.27:183][275]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale08_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.34.27:183][275]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.27:183][275]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.27:183][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.27:215][277]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.27:215][277]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.27:215][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.27:215][277]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.27:215][277]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.34.27:215][277]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.27:215][277]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.27:215][277]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.27:215][277]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.34.27:215][277]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.27:215][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.27:215][277]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.04.29-13.34.27:215][277]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.27:215][277]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.27:280][281]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.27:280][281]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.27:310][283]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.917909 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.34.28:519][358]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.28:519][358]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.28:520][358]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.28:520][358]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.28:520][358]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.34.28:521][358]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.28:521][358]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.28:521][358]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.34.28:521][358]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.28:521][358]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.28:521][358]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.28:521][358]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.28:521][358]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.28:521][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.28:521][358]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.28:521][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.28:585][362]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.34.28:618][364]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.28:618][364]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.28:618][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.28:618][364]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.28:618][364]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.28:618][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.28:618][364]Interaction: Interaction time: 1.100000 [2020.04.29-13.34.28:618][364]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Female. [2020.04.29-13.34.28:618][364]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-13.34.28:618][364]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.34.28:618][364]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.28:618][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.28:699][369]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.34.28:874][380]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033453 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.34.28:972][386]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.28:972][386]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.28:972][386]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.34.28:972][386]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=141.470 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.34.29:052][391]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.672802 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.34.29:295][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.34.29:295][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.29:295][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-13.34.29:295][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.29:295][406]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.29:295][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.29:312][407]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.29:312][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.29:473][417]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.34.29:473][417]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.34.29:473][417]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=141.970 [2020.04.29-13.34.29:473][417]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=141.970 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.34.29:523][420]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.34.29:552][422]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.34.29:552][422]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.34.29:554][422]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.29:554][422]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.29:554][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.29:554][422]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.29:554][422]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.29:554][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.29:554][422]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.29:554][422]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.29:554][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.29:554][422]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.29:554][422]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.34.29:554][422]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.29:554][422]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.29:554][422]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.29:554][422]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.34.29:554][422]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.29:554][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.29:554][422]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.29:555][422]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.29:555][422]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.29:586][424]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.34.29:587][424]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.29-13.34.29:587][424]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=142.083 [2020.04.29-13.34.29:587][424]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=142.083 Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.29-13.34.29:587][424]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.34.29:587][424]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.34.29:649][428]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.34.30:590][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.30:631][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.30:660][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.30:662][490]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.30:662][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.30:751][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.30:783][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.30:855][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.30:887][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.30:926][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.30:942][506]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.34.30:942][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.30:942][506]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-13.34.30:942][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.30:942][506]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.30:942][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.30:956][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.34.31:097][515]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceObstructedMaxSpeed [2020.04.29-13.34.31:097][515]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceObstructedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=143.594 [2020.04.29-13.34.31:116][516]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.31:116][516]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.31:135][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.31:301][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.34.31:301][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.31:317][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.34.31:330][529]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.31:330][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.31:442][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.34.31:442][536]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.31:442][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.31:442][536]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.31:443][536]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.31:443][536]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.31:443][536]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.34.31:443][536]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.31:443][536]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.31:443][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.31:443][536]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.31:443][536]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.31:443][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.31:443][536]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.34.31:443][536]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.31:443][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.31:443][536]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=143.941 [2020.04.29-13.34.31:462][537]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.34.31:462][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.31:462][537]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.34.31:462][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.31:462][537]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.34.31:462][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.31:462][537]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.34.31:462][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.31:462][537]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.34.31:462][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.31:462][537]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.34.31:462][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.31:462][537]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.34.31:462][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.31:462][537]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.34.31:462][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.31:462][537]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.34.31:462][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.31:523][541]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.31:523][541]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.31:750][555]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.31:750][555]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.31:750][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.31:750][555]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.31:750][555]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.31:750][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.31:750][555]Interaction: Interaction time: 2.450000 [2020.04.29-13.34.31:750][555]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.34.31:750][555]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 144.231583 [2020.04.29-13.34.31:750][555]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.31:750][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.31:751][555]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.34.31:829][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.34.32:559][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.34.32:559][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.32:559][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.34.32:559][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.32:559][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.34.32:559][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.32:559][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.34.32:559][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.32:559][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.34.32:559][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.32:559][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.34.32:559][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.32:559][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.34.32:559][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.32:560][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.34.32:560][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.32:560][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.34.32:560][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.32:770][618]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.34.32:770][618]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.33:444][660]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.33:444][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.33:945][691]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.34.34:186][706]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.34.34:298][713]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.34.34:298][713]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.34.34:298][713]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.34.34:298][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.34:300][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.34.34:314][714]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.34:314][714]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.34:314][714]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.34:314][714]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.34:314][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.34:314][714]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.34:314][714]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.34:314][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.34:331][715]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.34:331][715]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.34:331][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.34:331][715]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.34:331][715]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.34.34:331][715]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.34:331][715]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.34:331][715]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.34:331][715]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.34:331][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.34:331][715]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.34:331][715]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.34:331][715]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.34:331][715]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.34:331][715]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.34:331][715]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=146.828 [2020.04.29-13.34.34:394][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.34.34:397][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.34.34:399][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.34:401][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.34.35:201][769]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.34.35:685][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.35:686][799]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.35:686][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.35:686][799]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.35:687][799]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.35:687][799]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.35:687][799]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.34.35:687][799]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.35:687][799]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.35:687][799]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.35:687][799]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.35:687][799]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.35:687][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.35:687][799]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.35:687][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.35:687][799]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=148.183 [2020.04.29-13.34.35:688][799]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.34.35:691][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.35:706][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.34.35:733][802]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.35:733][802]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.35:736][802]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.35:736][802]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.35:736][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.35:736][802]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.35:736][802]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.35:736][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.35:736][802]Interaction: Interaction time: 0.000000 [2020.04.29-13.34.35:736][802]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.35:736][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.35:863][810]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=148.361 [2020.04.29-13.34.36:043][821]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.140207 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.34.36:109][825]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.29-13.34.36:899][874]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.36:899][874]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.36:899][874]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.36:899][874]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.36:899][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.36:899][874]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.36:899][874]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.36:899][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.36:916][875]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.36:916][875]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.36:916][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.36:916][875]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.36:916][875]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.34.36:916][875]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.36:916][875]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.36:916][875]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.36:916][875]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.36:916][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.36:916][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.36:916][875]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.36:916][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.36:916][875]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.36:916][875]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.36:916][875]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=149.413 [2020.04.29-13.34.36:931][876]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=149.430 [2020.04.29-13.34.36:979][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.34.36:981][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.36:981][879]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.36:981][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.36:981][879]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.36:987][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.36:988][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.34.37:000][880]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.37:000][880]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.37:000][880]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.34.37:000][880]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.37:000][880]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.37:000][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.37:000][880]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.37:000][880]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.37:000][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.37:000][880]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.37:000][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.37:001][880]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.34.37:021][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.34.37:080][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.37:080][885]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.37:081][885]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.37:081][885]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.37:081][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.37:081][885]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.37:081][885]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.37:081][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.37:081][885]Interaction: Interaction time: 0.000000 [2020.04.29-13.34.37:081][885]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.37:081][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.37:549][914]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.29-13.34.37:550][914]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.29-13.34.37:550][914]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.29-13.34.37:614][918]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.29-13.34.38:920][999]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.38:920][999]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.38:920][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.38:920][999]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.38:920][999]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.34.38:920][999]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.38:920][999]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.38:920][999]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.38:920][999]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.38:920][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.38:920][999]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.38:920][999]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.38:920][999]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.38:920][999]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.38:920][999]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.38:921][999]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.34.38:921][999]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=151.418 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.34.38:936][ 0]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.34.38:936][ 0]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.34.38:936][ 0]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=151.434 [2020.04.29-13.34.38:936][ 0]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=151.434 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.34.38:936][ 0]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=151.434 [2020.04.29-13.34.38:939][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.34.38:939][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.38:988][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.34.39:033][ 6]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Female. [2020.04.29-13.34.39:068][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:068][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:068][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:069][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:069][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:069][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:069][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:069][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:069][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:069][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:069][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:069][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:069][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:069][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:069][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:069][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:069][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:069][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:097][ 10]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.29-13.34.39:098][ 10]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.34.39:103][ 10]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - фонк машина]: On [2020.04.29-13.34.39:244][ 19]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.34.39:244][ 19]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.34.39:244][ 19]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=151.740 [2020.04.29-13.34.39:244][ 19]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=151.740 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.34.39:604][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:604][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:604][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:605][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:605][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:605][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:605][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:605][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:605][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:605][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:605][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:605][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:605][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:605][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:605][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:605][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:605][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:605][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:702][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:702][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:735][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:735][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:783][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:783][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:800][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:800][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:847][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:847][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:871][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:871][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:924][ 61]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.39:924][ 61]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:929][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.34.39:929][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:956][ 63]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.39:956][ 63]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:956][ 63]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.34.39:959][ 63]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.39:959][ 63]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.39:959][ 63]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.34.39:959][ 63]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.39:959][ 63]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.39:959][ 63]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.39:959][ 63]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.39:959][ 63]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.39:959][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.39:959][ 63]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.39:959][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.40:021][ 67]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.29-13.34.40:022][ 67]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.34.40:057][ 69]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.40:057][ 69]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.40:057][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.40:057][ 69]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.40:057][ 69]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.40:057][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.40:057][ 69]Interaction: Interaction time: 1.037736 [2020.04.29-13.34.40:057][ 69]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Female. [2020.04.29-13.34.40:057][ 69]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RTFast Duration 1.037736 Timestamp 0.000000 [2020.04.29-13.34.40:057][ 69]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.34.40:058][ 69]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.40:058][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.40:104][ 72]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.34.40:911][121]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.34.40:925][122]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.34.40:926][122]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.34.40:928][122]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.40:928][122]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.40:928][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.40:928][122]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.40:928][122]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.40:928][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.40:928][122]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.40:928][122]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.40:928][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.40:928][122]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.40:928][122]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.34.40:928][122]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.40:928][122]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.40:928][122]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.40:928][122]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.34.40:928][122]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_8] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.40:928][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.40:928][122]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.40:928][122]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.40:928][122]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.40:960][124]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.34.40:960][124]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.34.41:095][132]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - фонк машина]: Off [2020.04.29-13.34.42:096][193]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.34.42:096][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.42:096][193]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-13.34.42:096][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.42:096][193]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.42:096][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.42:192][199]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.42:192][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.42:257][203]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.34.42:257][203]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=154.753 [2020.04.29-13.34.42:273][204]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.42:273][204]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.42:293][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.42:297][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.42:401][212]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.29-13.34.42:401][212]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.42:401][212]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.29-13.34.42:401][212]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.42:403][212]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.42:403][212]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.42:403][212]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.34.42:403][212]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.42:403][212]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.42:403][212]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.29-13.34.42:403][212]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.42:403][212]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.42:403][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.42:403][212]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.42:403][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.42:436][214]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.42:436][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.42:436][214]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.34.42:498][218]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.34.42:498][218]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Fish, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.34.42:501][218]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.42:501][218]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.42:501][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.42:501][218]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.42:501][218]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.42:501][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.42:501][218]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale08_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.34.42:501][218]Interaction: Interaction time: 0.000000 [2020.04.29-13.34.42:501][218]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Female. [2020.04.29-13.34.42:501][218]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.34.42:501][218]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.34.42:501][218]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.42:501][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.42:502][218]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.34.42:611][225]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.42:611][225]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.42:611][225]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.42:611][225]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.42:613][225]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.42:613][225]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.42:613][225]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.34.42:613][225]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.42:613][225]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.42:613][225]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.42:613][225]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.42:613][225]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.42:613][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.42:613][225]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.34.42:613][225]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.42:613][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.42:613][225]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=155.109 [2020.04.29-13.34.42:659][228]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.42:659][228]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.42:903][243]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.34.42:903][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.42:903][243]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-13.34.42:903][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.42:903][243]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-13.34.42:903][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.42:919][244]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.42:919][244]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.42:919][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.42:919][244]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.42:919][244]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.42:919][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.42:919][244]Interaction: Interaction time: 2.450000 [2020.04.29-13.34.42:919][244]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.34.42:919][244]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 155.399185 [2020.04.29-13.34.42:919][244]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.42:919][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.42:920][244]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.34.42:966][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.34.43:243][264]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.34.43:243][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.43:273][266]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.43:273][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.43:452][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.34.43:452][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.43:453][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.34.43:453][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.43:453][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.34.43:453][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.43:453][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.34.43:453][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.43:453][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.34.43:453][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.43:453][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.34.43:453][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.43:453][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.34.43:453][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.43:453][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.34.43:453][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.43:453][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.34.43:453][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.43:886][304]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.903322 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.34.44:002][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.34.44:002][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.44:002][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.34.44:002][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.44:002][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.34.44:002][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.44:002][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.34.44:002][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.44:002][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.34.44:002][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.44:002][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.34.44:002][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.44:002][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.34.44:002][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.44:002][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.34.44:002][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.44:002][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.34.44:002][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.44:212][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.34.44:212][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.44:773][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.44:773][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.44:790][360]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.34.45:001][373]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.34.45:033][375]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.45:033][375]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.45:033][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.45:033][375]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.45:033][375]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.45:033][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.45:033][375]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.45:033][375]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.45:033][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.45:033][375]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.45:033][375]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.34.45:033][375]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.45:033][375]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.45:033][375]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.45:033][375]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.34.45:033][375]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.45:033][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.45:033][375]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.04.29-13.34.45:033][375]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.45:033][375]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.45:113][380]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.34.45:355][395]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.34.45:468][402]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.34.45:468][402]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.34.45:468][402]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.34.45:468][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.45:471][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.34.45:484][403]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.45:484][403]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.45:484][403]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.45:484][403]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.45:484][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.45:484][403]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.45:484][403]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.45:484][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.45:500][404]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.45:501][404]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.45:501][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.45:501][404]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.45:501][404]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.34.45:501][404]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.45:501][404]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.45:501][404]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.45:501][404]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.45:501][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.45:501][404]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.45:501][404]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.45:501][404]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.45:501][404]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.45:501][404]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.45:501][404]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=157.996 [2020.04.29-13.34.45:563][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.34.45:567][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.34.45:569][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.45:570][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.34.45:821][424]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.741972 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.34.46:020][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.34.46:217][448]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.46:217][448]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.46:217][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.46:217][448]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.46:217][448]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.46:217][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.46:217][448]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.46:217][448]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.46:217][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.46:217][448]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.46:217][448]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.34.46:217][448]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.46:217][448]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.46:217][448]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.46:217][448]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.46:217][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.46:217][448]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.34.46:217][448]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.46:217][448]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.46:786][482]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.46:786][482]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.46:786][482]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.46:786][482]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.46:787][482]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.46:787][482]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.46:787][482]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.34.46:787][482]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.46:787][482]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.46:787][482]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.46:787][482]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.46:787][482]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.46:787][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.46:787][482]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.46:787][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.46:788][482]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=159.282 [2020.04.29-13.34.46:788][482]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.34.46:792][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.46:810][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.34.46:856][486]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.46:856][486]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.46:858][486]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.46:858][486]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.46:858][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.46:858][486]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.46:858][486]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.46:858][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.46:858][486]Interaction: Interaction time: 0.000000 [2020.04.29-13.34.46:858][486]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.46:858][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.46:961][492]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=159.456 [2020.04.29-13.34.47:633][532]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.34.47:633][532]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.34.47:666][534]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.34.47:666][534]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.34.47:992][554]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.34.47:992][554]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.47:992][554]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.34.47:992][554]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.47:995][554]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.47:995][554]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.47:995][554]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.34.47:995][554]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.47:995][554]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.47:995][554]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.34.47:995][554]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.47:995][554]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.47:995][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.47:995][554]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.47:995][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.48:059][558]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.48:059][558]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.48:059][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.48:059][558]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.48:059][558]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.48:059][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.48:059][558]Interaction: Interaction time: 0.800000 [2020.04.29-13.34.48:059][558]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.48:059][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.48:625][593]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.34.48:625][593]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.48:625][593]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.34.48:625][593]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.48:625][593]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-13.34.48:627][593]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.48:628][593]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.48:628][593]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.34.48:628][593]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.48:628][593]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.48:628][593]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.34.48:628][593]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.48:628][593]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.48:628][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.48:628][593]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.48:628][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.48:690][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.34.48:692][597]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.48:692][597]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.48:692][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.48:692][597]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.48:692][597]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.48:692][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.48:692][597]Interaction: Interaction time: 0.800000 [2020.04.29-13.34.48:692][597]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.48:692][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.48:692][597]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.48:692][597]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.48:692][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.48:692][597]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.48:692][597]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.48:692][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.48:724][599]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.48:724][599]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.48:724][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.48:724][599]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.48:724][599]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.34.48:724][599]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.48:724][599]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.48:724][599]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.48:724][599]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.48:724][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.48:724][599]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.34.48:724][599]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.48:724][599]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.49:013][617]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.49:013][617]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.49:013][617]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.49:013][617]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.49:013][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.49:013][617]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.49:013][617]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.49:013][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.49:029][618]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.49:030][618]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.49:030][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.49:030][618]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.49:030][618]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.34.49:030][618]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.49:030][618]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.49:030][618]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.49:030][618]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.49:030][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.49:030][618]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.49:030][618]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.49:030][618]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.49:030][618]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.49:030][618]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.49:030][618]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=161.525 [2020.04.29-13.34.49:098][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.49:335][637]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.49:335][637]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.49:335][637]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.49:335][637]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.49:336][637]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.49:336][637]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.49:336][637]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.34.49:336][637]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.49:336][637]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.49:336][637]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.49:336][637]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.49:336][637]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.49:336][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.49:336][637]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.34.49:336][637]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.49:337][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.49:337][637]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=161.832 [2020.04.29-13.34.49:399][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.49:399][641]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.49:464][645]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.151012 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.34.49:465][645]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.34.49:471][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.34.49:497][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.34.49:529][649]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.571455 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.34.49:529][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.34.49:530][649]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.29-13.34.49:533][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.34.49:642][656]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.49:642][656]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.49:642][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.49:642][656]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.49:642][656]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.49:643][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.49:643][656]Interaction: Interaction time: 2.450000 [2020.04.29-13.34.49:643][656]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.34.49:643][656]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 162.122864 [2020.04.29-13.34.49:643][656]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.49:643][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.49:643][656]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.34.49:690][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.34.49:755][663]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.29-13.34.49:755][663]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.49:755][663]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.29-13.34.49:755][663]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.49:757][663]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.49:757][663]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.49:757][663]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.34.49:757][663]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.49:757][663]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.49:757][663]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.29-13.34.49:757][663]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.49:757][663]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.49:757][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.49:757][663]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.49:757][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.49:757][663]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.34.49:788][665]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.49:788][665]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.49:788][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.49:788][665]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.49:788][665]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.49:788][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.49:790][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.34.49:837][668]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.49:838][668]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.49:838][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.49:838][668]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.49:838][668]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.34.49:838][668]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.49:838][668]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.49:838][668]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.49:838][668]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.49:838][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.49:838][668]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.34.49:838][668]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.49:838][668]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.49:867][670]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.34.49:867][670]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.34.49:867][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.34.49:869][670]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.49:869][670]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.49:869][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.49:869][670]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.49:869][670]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.49:869][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.49:869][670]Interaction: Interaction time: 39.295052 [2020.04.29-13.34.49:869][670]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.49:869][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.49:902][672]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.34.49:935][674]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.49:935][674]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.50:195][690]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.34.50:400][703]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.34.50:400][703]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.34.50:552][713]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197977418770 [2020.04.29-13.34.50:552][713]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197977418770, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.34.51:194][752]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 70 [2020.04.29-13.34.51:400][765]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.34.51:400][765]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.34.51:838][792]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.34.52:079][807]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.34.52:176][813]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.34.52:176][813]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.34.52:176][813]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.34.52:176][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.52:178][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.34.52:191][814]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.52:191][814]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.52:191][814]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.52:191][814]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.52:191][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.52:191][814]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.52:191][814]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.52:191][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.52:208][815]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.52:208][815]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.52:208][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.52:208][815]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.52:208][815]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.34.52:208][815]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.52:208][815]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.52:208][815]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.52:208][815]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.52:208][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.52:208][815]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.52:208][815]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.52:208][815]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.52:208][815]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.52:208][815]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.52:208][815]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=164.703 [2020.04.29-13.34.52:271][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.34.52:276][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.34.52:277][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.52:279][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.34.52:400][827]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.34.52:400][827]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.34.52:485][832]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.34.52:514][834]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.29-13.34.53:143][873]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-13.34.53:143][873]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.53:143][873]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-13.34.53:143][873]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.53:145][873]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.53:145][873]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.53:145][873]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.34.53:145][873]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.53:145][873]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.53:145][873]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-13.34.53:145][873]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.53:145][873]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.53:145][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.53:145][873]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.53:145][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.53:224][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-13.34.53:224][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.53:224][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-13.34.53:224][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.53:224][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-13.34.53:224][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.53:239][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.34.53:240][879]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.53:240][879]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.53:241][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.53:241][879]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.34.53:241][879]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.53:241][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.53:241][879]Interaction: Interaction time: 12.000000 [2020.04.29-13.34.53:241][879]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.04.29-13.34.53:241][879]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.29-13.34.53:241][879]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.53:241][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.53:321][884]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-13.34.53:321][884]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.53:321][884]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-13.34.53:321][884]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.53:321][884]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-13.34.53:321][884]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.54:078][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.54:078][931]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.54:078][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.54:078][931]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.54:079][931]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.54:079][931]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.54:079][931]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.34.54:079][931]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.54:079][931]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.54:079][931]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.54:079][931]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.54:079][931]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.54:079][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.54:079][931]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.54:079][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.54:080][931]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=166.575 [2020.04.29-13.34.54:080][931]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.34.54:084][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.54:102][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.34.54:145][935]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.54:145][935]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.54:147][935]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.54:147][935]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.54:147][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.54:147][935]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.54:147][935]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.54:147][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.54:147][935]Interaction: Interaction time: 0.000000 [2020.04.29-13.34.54:147][935]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.54:147][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.54:179][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-13.34.54:179][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.54:179][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-13.34.54:179][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.54:179][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-13.34.54:179][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.54:260][942]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=166.755 [2020.04.29-13.34.54:453][954]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.940365 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.34.54:503][957]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-13.34.54:503][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.54:503][957]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-13.34.54:503][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.54:503][957]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-13.34.54:503][957]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.54:517][958]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.29-13.34.55:292][ 6]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.55:292][ 6]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.55:292][ 6]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.55:292][ 6]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.55:292][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.55:293][ 6]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.55:293][ 6]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.55:293][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.55:309][ 7]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.55:309][ 7]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.55:309][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.55:309][ 7]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.55:309][ 7]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.34.55:309][ 7]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.55:309][ 7]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.55:309][ 7]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.55:309][ 7]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.55:309][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.55:309][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.55:309][ 7]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.55:309][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.55:309][ 7]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.55:309][ 7]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.55:309][ 7]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=167.804 [2020.04.29-13.34.55:325][ 8]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=167.821 [2020.04.29-13.34.55:388][ 12]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.439440 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.34.55:389][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.34.55:391][ 12]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.280 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=167.885 [2020.04.29-13.34.55:391][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.34.55:391][ 12]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.55:391][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.55:391][ 12]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.55:398][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.55:400][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.34.55:407][ 13]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.55:407][ 13]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.55:407][ 13]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.34.55:407][ 13]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.55:407][ 13]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.55:407][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.55:407][ 13]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.55:407][ 13]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.55:407][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.55:407][ 13]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.55:407][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.55:408][ 13]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.34.55:426][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.34.55:485][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.55:485][ 18]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.55:487][ 18]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.55:487][ 18]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.55:487][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.55:487][ 18]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.55:487][ 18]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.55:487][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.55:487][ 18]Interaction: Interaction time: 0.000000 [2020.04.29-13.34.55:487][ 18]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.55:487][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.55:890][ 43]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=168.386 [2020.04.29-13.34.55:906][ 44]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.280 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=168.402 [2020.04.29-13.34.55:938][ 46]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=168.434 [2020.04.29-13.34.56:309][ 69]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.56:309][ 69]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.34.56:309][ 69]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.56:309][ 69]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.56:309][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.56:309][ 69]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.56:309][ 69]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.34.56:309][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.56:325][ 70]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.56:325][ 70]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.34.56:325][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.56:325][ 70]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.56:325][ 70]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.34.56:325][ 70]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.56:325][ 70]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.56:325][ 70]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.56:325][ 70]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.56:325][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.56:325][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.56:325][ 70]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.56:325][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.56:325][ 70]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.56:326][ 70]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.56:394][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.34.56:396][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.34.56:598][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.56:598][ 87]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.56:599][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.56:599][ 87]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.56:599][ 87]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.56:599][ 87]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.56:599][ 87]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.34.56:599][ 87]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.56:599][ 87]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.56:599][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.56:599][ 87]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.56:599][ 87]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.56:599][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.56:600][ 87]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.56:600][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.56:600][ 87]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.34.56:619][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.34.56:663][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.56:663][ 91]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.56:664][ 91]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.56:664][ 91]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.56:664][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.56:664][ 91]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.56:664][ 91]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.56:664][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.56:664][ 91]Interaction: Interaction time: 0.000000 [2020.04.29-13.34.56:664][ 91]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.56:664][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.56:939][108]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.34.56:939][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.57:891][167]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=170.387 [2020.04.29-13.34.58:100][180]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.58:100][180]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.58:100][180]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.58:100][180]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.58:100][180]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.34.58:100][180]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.58:102][180]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.29-13.34.58:102][180]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.58:102][180]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.29-13.34.58:102][180]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.58:102][180]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.58:102][180]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.34.58:102][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.58:102][180]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.58:102][180]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.34.58:102][180]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.58:102][180]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.34.58:102][180]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.58:102][180]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.34.58:102][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.58:102][180]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.58:102][180]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.58:102][180]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.34.58:102][180]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.58:102][180]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.58:104][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.34.58:117][181]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.58:117][181]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.58:117][181]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.34.58:117][181]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.34.58:117][181]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.58:117][181]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.34.58:117][181]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.58:117][181]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.34.58:117][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.58:117][181]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_In Gunslinger AnimTag_FPV. [2020.04.29-13.34.58:117][181]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-13.34.58:117][181]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.34.58:117][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.58:117][181]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=170.613 Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-13.34.58:117][181]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=170.613 [2020.04.29-13.34.58:165][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.34.58:165][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.34.58:168][184]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell]: On [2020.04.29-13.34.58:169][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.34.58:169][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.34.58:197][186]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.34.58:197][186]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.34.58:325][194]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.253355 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.34.58:568][209]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.29-13.34.59:117][243]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.59:117][243]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.34.59:117][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.59:117][243]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter [2020.04.29-13.34.59:117][243]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.34.59:117][243]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.34.59:117][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.59:117][243]Interaction: Interaction time: 2.000000 [2020.04.29-13.34.59:117][243]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-13.34.59:117][243]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Middle Gunslinger AnimTag_FPV. [2020.04.29-13.34.59:117][243]LogSM: Error: Play Update Montage AM_UK_Stun_FPV_LOOP Duration 2.000000 Timestamp 171.596481 [2020.04.29-13.34.59:117][243]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.34.59:117][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.34.59:117][243]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveEnter For BP_Slasher_Character_19_C_0 at Time=171.613 [2020.04.29-13.34.59:117][243]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=171.613 Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-13.34.59:118][243]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Stun_FPV_LOOP [2020.04.29-13.35.00:151][307]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell]: Off [2020.04.29-13.35.00:794][347]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.35.00:794][347]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.00:794][347]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.35.00:794][347]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.00:795][347]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.00:795][347]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.00:795][347]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.35.00:795][347]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.00:795][347]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.00:795][347]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.35.00:795][347]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.00:795][347]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.35.00:795][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.00:795][347]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.35.00:795][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.00:874][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.35.00:876][352]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.00:876][352]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.35.00:876][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.00:876][352]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.00:876][352]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.35.00:876][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.00:876][352]Interaction: Interaction time: 12.000000 [2020.04.29-13.35.00:876][352]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.04.29-13.35.00:876][352]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.29-13.35.00:876][352]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.35.00:876][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.01:117][367]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.35.01:117][367]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.35.01:117][367]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.01:117][367]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.35.01:117][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.01:117][367]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve [2020.04.29-13.35.01:117][367]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.01:117][367]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-13.35.01:117][367]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Out Gunslinger AnimTag_FPV. [2020.04.29-13.35.01:117][367]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.35.01:117][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.01:117][367]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurve For BP_Slasher_Character_19_C_0 at Time=173.613 [2020.04.29-13.35.01:117][367]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=173.613 Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-13.35.01:278][377]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.35.01:278][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.02:070][426]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.02:070][426]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.35.02:070][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.02:070][426]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.02:070][426]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.35.02:070][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.02:070][426]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.02:070][426]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.35.02:070][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.02:070][426]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.02:070][426]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.35.02:070][426]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.02:070][426]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.35.02:070][426]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.02:070][426]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.35.02:070][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.02:070][426]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.35.02:070][426]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.02:070][426]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.02:072][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.35.02:150][431]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.02:150][431]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.35.02:150][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.02:150][431]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit [2020.04.29-13.35.02:150][431]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.02:150][431]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.35.02:150][431]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.02:150][431]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.35.02:150][431]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.02:150][431]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.35.02:150][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.02:150][431]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.35.02:150][431]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.02:150][431]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.35.02:150][431]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.02:150][431]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.02:150][431]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveExit For BP_Slasher_Character_19_C_0 at Time=174.645 [2020.04.29-13.35.02:166][432]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.35.02:166][432]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.02:166][432]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-13.35.02:166][432]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.02:166][432]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-13.35.02:166][432]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.02:186][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.35.02:218][435]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.35.02:326][442]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.35.02:326][442]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.02:327][442]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.35.02:327][442]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.02:328][442]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.02:328][442]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.02:328][442]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.35.02:328][442]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.02:328][442]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.02:328][442]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.35.02:328][442]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.02:328][442]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.35.02:328][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.02:328][442]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.35.02:328][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.02:328][442]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.35.02:375][445]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.744156 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.35.02:407][447]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.35.02:407][447]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.02:456][450]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.35.02:456][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.02:601][459]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.35.02:682][464]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.02:682][464]LogDBDPlayerMovement: StopSnapping Final Location (3279.404785 3142.903076 109.238274) [2020.04.29-13.35.02:682][464]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.35.02:682][464]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.35.02:682][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.02:682][464]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.02:682][464]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.35.02:682][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.02:682][464]Interaction: Interaction time: 2.600000 [2020.04.29-13.35.02:682][464]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger AnimTag_FPV. [2020.04.29-13.35.02:682][464]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet_FPV Duration 2.600000 Timestamp 175.160934 [2020.04.29-13.35.02:682][464]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.35.02:682][464]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.35.02:682][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.02:794][471]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.35.03:763][531]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.29-13.35.04:120][554]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.35.04:121][554]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.35.04:746][592]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.29-13.35.04:763][593]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.29-13.35.04:763][593]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.29-13.35.04:989][607]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.35.05:069][612]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.35.05:248][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.35.05:279][625]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.35.05:295][626]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.35.05:295][626]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.35.05:295][626]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.05:295][626]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.35.05:295][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.05:295][626]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.05:295][626]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.35.05:295][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.05:311][627]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.05:311][627]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.35.05:311][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.05:311][627]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.05:311][627]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.35.05:311][627]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.05:311][627]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.35.05:311][627]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.05:311][627]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.35.05:311][627]Interaction: Verbose: [DestroyRight][Bookshelf_C_8] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.35.05:311][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.05:311][627]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.35.05:311][627]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.05:311][627]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.35.05:311][627]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.05:311][627]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.05:331][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.35.05:361][630]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.05:361][630]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.35.05:361][630]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.35.05:362][630]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.35.05:362][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.05:362][630]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.35.05:362][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.05:362][630]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.05:362][630]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.35.05:362][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.05:394][632]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.05:394][632]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.35.05:394][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.05:394][632]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.05:395][632]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.35.05:395][632]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.05:395][632]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.35.05:395][632]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.05:395][632]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.35.05:395][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.05:395][632]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-13.35.05:395][632]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.05:395][632]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.05:861][661]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.35.05:861][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.05:862][661]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.35.05:862][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.05:862][661]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-13.35.05:862][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.05:862][661]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-13.35.05:862][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.05:909][664]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-13.35.05:909][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.05:909][664]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-13.35.05:909][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.05:909][664]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-13.35.05:909][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.05:909][664]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-13.35.05:909][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.05:972][668]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.35.05:972][668]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.05:973][668]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.35.05:973][668]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.05:973][668]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.05:973][668]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.05:974][668]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.35.05:974][668]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.05:974][668]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.05:974][668]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.35.05:974][668]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.05:974][668]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.35.05:974][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.05:974][668]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.35.05:974][668]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.35.05:974][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.05:974][668]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=178.469 [2020.04.29-13.35.06:053][673]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.35.06:053][673]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.06:280][687]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.06:281][687]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.35.06:281][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.06:281][687]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.06:281][687]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.35.06:281][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.06:281][687]Interaction: Interaction time: 2.450000 [2020.04.29-13.35.06:281][687]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.35.06:281][687]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 178.759140 [2020.04.29-13.35.06:281][687]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.35.06:281][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.06:282][687]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.35.06:360][692]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.35.06:521][702]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_0] [2020.04.29-13.35.06:521][702]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.06:521][702]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_0] [2020.04.29-13.35.06:521][702]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.06:523][702]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.06:523][702]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.06:523][702]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.35.06:523][702]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.06:523][702]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.06:523][702]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_0] [2020.04.29-13.35.06:523][702]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.06:523][702]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.35.06:523][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.06:523][702]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.29-13.35.06:523][702]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.35.06:523][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.06:523][702]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.35.06:652][710]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-13.35.06:652][710]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.06:829][721]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.06:829][721]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.35.06:829][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.06:829][721]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.06:830][721]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.35.06:830][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.06:830][721]Interaction: Interaction time: 1.050000 [2020.04.29-13.35.06:830][721]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.04.29-13.35.06:830][721]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.29-13.35.06:830][721]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.35.06:830][721]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.35.06:830][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.06:846][722]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.35.06:877][724]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-13.35.06:877][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.06:877][724]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-13.35.06:877][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.06:877][724]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-13.35.06:877][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.07:120][739]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.29-13.35.07:862][785]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.07:862][785]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.35.07:862][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.07:862][785]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.07:862][785]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.35.07:862][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.07:894][787]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.07:894][787]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.35.07:894][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.07:894][787]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.07:894][787]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.35.07:894][787]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.07:894][787]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.35.07:894][787]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.07:894][787]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.35.07:894][787]Interaction: Verbose: [Vault2][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.35.07:894][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.07:894][787]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_0] [2020.04.29-13.35.07:894][787]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.07:894][787]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.08:476][823]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.35.08:719][838]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.35.08:765][841]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.236675 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.35.08:801][843]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.29-13.35.08:834][845]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.35.08:834][845]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.35.08:834][845]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.35.08:834][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.08:838][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.35.08:849][846]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.35.08:849][846]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.35.08:849][846]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.08:849][846]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.35.08:849][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.08:849][846]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.08:849][846]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.35.08:849][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.08:866][847]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.08:866][847]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.35.08:866][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.08:866][847]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.08:866][847]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.35.08:866][847]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.08:866][847]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.35.08:866][847]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.08:866][847]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.35.08:866][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.08:866][847]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.35.08:866][847]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.08:866][847]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.35.08:866][847]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.08:866][847]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.08:866][847]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=181.360 [2020.04.29-13.35.08:928][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.35.08:932][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.35.08:934][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.35.08:936][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.35.10:934][975]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-13.35.10:934][975]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.10:934][975]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-13.35.10:934][975]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.10:936][975]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.10:936][975]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.10:936][975]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.35.10:936][975]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.10:936][975]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.10:936][975]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-13.35.10:936][975]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.10:936][975]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.35.10:936][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.10:936][975]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.04.29-13.35.10:936][975]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.35.10:936][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.10:936][975]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.35.11:338][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.35.11:339][ 0]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.11:339][ 0]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.35.11:339][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.11:340][ 0]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.11:340][ 0]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.35.11:340][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.11:340][ 0]Interaction: Interaction time: 13.207548 [2020.04.29-13.35.11:340][ 0]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.04.29-13.35.11:340][ 0]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 13.207548 Timestamp 0.000000 [2020.04.29-13.35.11:340][ 0]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.35.11:340][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.11:341][ 0]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.29-13.35.11:356][ 1]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.35.11:565][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.29-13.35.11:565][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.11:565][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.29-13.35.11:565][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.11:565][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.29-13.35.11:565][ 14]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.11:646][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.29-13.35.11:646][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.11:678][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.29-13.35.11:678][ 21]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.11:869][ 33]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.405070 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.35.12:032][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.29-13.35.12:032][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.12:032][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.29-13.35.12:032][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.12:032][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.29-13.35.12:032][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.13:353][125]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.802915 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.35.13:452][131]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.13:452][131]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.35.13:452][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.13:452][131]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.13:452][131]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.35.13:452][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.13:452][131]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.13:452][131]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.35.13:452][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.13:452][131]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.13:452][131]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.35.13:452][131]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.13:452][131]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.35.13:452][131]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.13:452][131]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.35.13:452][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.13:452][131]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-13.35.13:452][131]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.13:452][131]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.13:454][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.35.13:582][139]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.35.13:582][139]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.35.13:791][152]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.35.13:791][152]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.29-13.35.13:821][154]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.783854 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.35.14:227][179]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.29-13.35.14:227][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.14:247][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.35.14:306][184]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.35.14:306][184]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.14:306][184]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.29-13.35.14:306][184]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.14:307][184]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.14:307][184]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.14:307][184]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.35.14:307][184]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.14:307][184]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.14:307][184]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.29-13.35.14:307][184]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.14:307][184]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.35.14:307][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.14:307][184]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.35.14:307][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.14:307][184]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.35.14:328][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.35.14:386][189]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.29-13.35.14:386][189]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.14:420][191]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.14:420][191]LogDBDPlayerMovement: StopSnapping Final Location (2563.922363 4952.980957 109.257614) [2020.04.29-13.35.14:420][191]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.35.14:420][191]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.35.14:420][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.14:420][191]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.14:420][191]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.35.14:420][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.14:420][191]Interaction: Interaction time: 2.000000 [2020.04.29-13.35.14:420][191]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-13.35.14:420][191]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 186.897324 [2020.04.29-13.35.14:420][191]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.35.14:420][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.14:483][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.29-13.35.14:747][211]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.35.14:747][211]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.14:747][211]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.35.14:747][211]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.14:749][211]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.14:749][211]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.14:749][211]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.35.14:749][211]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.14:749][211]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.14:749][211]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.35.14:749][211]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.14:749][211]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.35.14:749][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.14:750][211]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.35.14:750][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.14:818][215]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.35.14:881][219]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.35.14:884][219]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.14:884][219]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.35.14:884][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.14:884][219]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.14:884][219]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.35.14:884][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.14:884][219]Interaction: Interaction time: 16.781050 [2020.04.29-13.35.14:884][219]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.35.14:884][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.14:884][219]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.35.15:827][277]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.35.15:827][277]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.15:827][277]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.35.15:827][277]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.15:829][277]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.15:829][277]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.15:829][277]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.35.15:829][277]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.15:829][277]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.15:829][277]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.35.15:829][277]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.15:829][277]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.35.15:829][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.15:829][277]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.35.15:829][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.15:893][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.35.15:896][281]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.15:896][281]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.35.15:896][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.15:896][281]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.15:896][281]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.35.15:896][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.15:896][281]Interaction: Interaction time: 10.795782 [2020.04.29-13.35.15:896][281]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.04.29-13.35.15:896][281]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 10.795782 Timestamp 0.000000 [2020.04.29-13.35.15:896][281]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.35.15:896][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.16:190][299]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.35.16:386][311]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.35.16:500][318]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.35.16:500][318]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.35.16:500][318]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.35.16:500][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.16:504][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.29-13.35.16:516][319]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.35.16:516][319]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.35.16:516][319]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.16:516][319]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.35.16:516][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.16:516][319]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.16:516][319]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.35.16:516][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.16:532][320]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.16:532][320]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.35.16:532][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.16:532][320]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.16:532][320]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.35.16:532][320]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.16:532][320]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.35.16:532][320]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.16:532][320]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.35.16:532][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.16:532][320]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.29-13.35.16:532][320]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.16:532][320]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.29-13.35.16:532][320]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.16:532][320]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.16:555][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.35.16:557][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.35.16:569][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.35.16:600][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.29-13.35.16:605][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.29-13.35.16:847][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.29-13.35.16:847][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.18:126][415]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.635533 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.35.22:626][689]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-13.35.22:626][689]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.35.23:316][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.35.23:378][735]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.04.29-13.35.23:380][735]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.23:380][735]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.35.23:380][735]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.35.23:380][735]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.35.23:380][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.23:380][735]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.35.23:380][735]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.04.29-13.35.23:380][735]LogDBDGeneral: Warning: Scalars [2020.04.29-13.35.23:380][735]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.35.23:380][735]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.35.23:380][735]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.35.23:380][735]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.35.23:380][735]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.35.23:380][735]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.35.23:380][735]LogDBDGeneral: Warning: Textures [2020.04.29-13.35.23:380][735]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.04.29-13.35.23:380][735]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.35.23:380][735]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.35.23:380][735]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.35.23:380][735]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.35.23:380][735]LogDBDGeneral: Warning: Vectors [2020.04.29-13.35.23:380][735]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.35.23:380][735]LogDBDGeneral: Warning: Scalars [2020.04.29-13.35.23:380][735]LogDBDGeneral: Warning: Textures [2020.04.29-13.35.23:380][735]LogDBDGeneral: Warning: Vectors [2020.04.29-13.35.23:380][735]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.35.23:380][735]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.35.23:380][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.23:380][735]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.23:380][735]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.35.23:380][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.23:412][737]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.23:412][737]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.35.23:412][737]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.35.23:412][737]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.35.23:412][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.23:412][737]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.35.23:412][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.23:412][737]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.23:412][737]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.35.23:412][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.23:412][737]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.23:412][737]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.35.23:412][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.23:412][737]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.23:412][737]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.35.23:412][737]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.23:412][737]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.35.23:412][737]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.23:412][737]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.35.23:412][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.23:412][737]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.29-13.35.23:412][737]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.23:412][737]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.23:445][739]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.23:445][739]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.35.23:445][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.23:445][739]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.23:445][739]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.35.23:445][739]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.23:445][739]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.35.23:445][739]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.23:445][739]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.35.23:445][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.23:445][739]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.04.29-13.35.23:445][739]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.23:445][739]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.24:056][777]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 32.157593 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.35.24:056][777]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.148001 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.35.26:042][900]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.35.26:074][902]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.35.26:074][902]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.29-13.35.26:074][902]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.35.26:693][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.35.26:807][944]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.26:807][944]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.35.26:807][944]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.35.26:807][944]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.35.26:807][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.26:807][944]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.35.26:807][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.26:807][944]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.26:807][944]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.35.26:807][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.26:807][944]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.26:807][944]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.35.26:807][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.26:807][944]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.26:807][944]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.35.26:807][944]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.26:807][944]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.35.26:807][944]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.26:807][944]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.35.26:807][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.26:808][944]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.35.26:808][944]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.26:808][944]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.27:140][961]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.35.27:140][961]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.27:140][961]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.35.27:140][961]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.27:140][961]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-13.35.27:143][961]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.27:143][961]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.27:143][961]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.35.27:143][961]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.27:143][961]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.27:143][961]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.35.27:143][961]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.27:143][961]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.35.27:143][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.27:143][961]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.35.27:143][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.27:143][961]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.35.27:202][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.35.27:205][964]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.27:205][964]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.35.27:205][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.27:205][964]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.27:205][964]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.35.27:205][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.27:205][964]Interaction: Interaction time: 16.000000 [2020.04.29-13.35.27:205][964]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.35.27:205][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.27:205][964]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.35.27:205][964]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.27:205][964]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.27:302][969]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.29-13.35.27:302][969]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.27:303][969]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.29-13.35.27:303][969]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.27:303][969]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-13.35.27:305][969]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.27:305][969]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.27:305][969]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.35.27:305][969]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.27:305][969]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.27:305][969]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.29-13.35.27:305][969]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.27:305][969]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.35.27:305][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.27:305][969]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.35.27:305][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.27:305][969]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.35.27:368][972]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.35.27:408][974]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.27:408][974]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.35.27:408][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.27:408][974]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.27:408][974]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.35.27:408][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.27:408][974]Interaction: Interaction time: 15.758709 [2020.04.29-13.35.27:408][974]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.35.27:408][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.30:972][159]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-13.35.30:973][159]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.35.31:106][167]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-13.35.31:114][167]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.35.32:525][249]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089283623 [2020.04.29-13.35.32:530][249]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089283623, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.35.34:891][378]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.151012 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.35.34:892][378]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.35.34:896][378]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.35.34:896][378]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.35.34:896][378]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.35.34:896][378]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.35.34:896][378]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.35.34:896][378]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.35.34:896][378]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.35.34:897][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.35.34:926][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.35.34:927][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.35.34:927][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.34:927][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.35.34:927][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.34:927][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.35.34:927][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.34:961][382]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.34:961][382]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.35.34:961][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.34:961][382]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.34:961][382]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.35.34:961][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.34:961][382]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.34:961][382]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.35.34:961][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.34:961][382]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.34:961][382]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.35.34:961][382]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.34:961][382]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.35.34:961][382]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.34:961][382]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.35.34:961][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.34:961][382]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.35.34:961][382]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.34:961][382]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.34:963][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.35.34:994][384]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.34:994][384]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.35.34:994][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.34:994][384]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.34:994][384]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.35.34:994][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.34:994][384]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.34:994][384]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.35.34:994][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.34:994][384]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.34:994][384]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.35.34:994][384]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.34:994][384]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.35.34:994][384]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.34:994][384]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.35.34:994][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.34:994][384]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.29-13.35.34:994][384]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.34:994][384]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.35:024][386]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.35.35:074][389]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.35.35:074][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.35:091][390]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.35:091][390]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.35:526][417]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.35.35:526][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.35:526][417]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.35.35:526][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.35:526][417]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.35.35:526][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.35:526][417]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.35.35:526][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.35:574][420]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.35.35:574][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.35:574][420]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-13.35.35:574][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.35:574][420]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-13.35.35:574][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.35:574][420]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.35.35:574][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.36:220][460]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.35.36:220][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.36:235][461]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.29-13.35.36:254][462]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.35.36:254][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.36:254][462]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-13.35.36:254][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.36:254][462]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-13.35.36:254][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.36:641][483]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.29-13.35.36:641][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.36:642][483]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.29-13.35.36:642][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.36:642][483]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.29-13.35.36:642][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.36:887][496]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.35.36:887][496]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.29-13.35.37:058][505]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.35.37:077][506]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.29-13.35.37:077][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.37:077][506]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.29-13.35.37:077][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.37:077][506]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.29-13.35.37:077][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.37:096][507]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.35.37:210][513]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.29-13.35.37:470][526]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.37:470][526]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.37:470][526]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.35.37:470][526]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=209.962 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.35.37:492][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.35.37:553][530]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.35.37:553][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.37:574][531]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.35.37:574][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.37:592][532]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.35.37:592][532]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.35.37:592][532]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=210.084 [2020.04.29-13.35.37:592][532]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=210.084 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.35.37:614][533]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.35.37:614][533]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.37:670][536]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Female. [2020.04.29-13.35.37:673][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.35.37:673][536]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.37:673][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.35.37:673][536]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.37:673][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.35.37:673][536]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.37:673][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.35.37:673][536]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.37:673][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.35.37:673][536]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.37:673][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.35.37:673][536]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.37:673][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.35.37:674][536]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.37:674][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.35.37:674][536]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.37:674][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.35.37:674][536]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.37:744][540]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.04.29-13.35.37:745][540]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.04.29-13.35.37:746][540]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.35.37:750][540]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - Fish]: On [2020.04.29-13.35.37:896][548]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.35.37:896][548]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.35.37:896][548]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=210.389 [2020.04.29-13.35.37:897][548]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=210.389 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.35.38:054][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.35.38:054][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.38:054][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.35.38:054][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.38:054][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.35.38:054][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.38:054][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.35.38:054][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.38:054][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.35.38:054][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.38:054][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.35.38:054][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.38:054][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.35.38:054][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.38:054][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.35.38:054][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.38:054][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.35.38:054][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.38:428][575]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.35.38:428][575]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.38:428][575]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.35.38:428][575]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.38:430][575]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.38:430][575]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.38:431][575]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.35.38:431][575]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.38:431][575]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.38:431][575]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.35.38:431][575]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.38:431][575]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.35.38:431][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.38:431][575]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.35.38:431][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.38:550][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.35.38:552][581]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.38:552][581]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.35.38:552][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.38:552][581]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.38:552][581]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.35.38:552][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.38:552][581]Interaction: Interaction time: 16.000000 [2020.04.29-13.35.38:552][581]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.35.38:552][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.38:966][601]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.35.38:966][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.39:738][639]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.35.39:739][639]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - Fish]: Off [2020.04.29-13.35.39:992][652]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.35.40:124][659]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.836475 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.35.40:726][689]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.35.40:726][689]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.40:902][698]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.35.40:902][698]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=213.396 [2020.04.29-13.35.40:923][699]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.40:923][699]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.40:946][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.35.40:948][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.35.41:058][706]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.200864 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.35.41:101][708]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.35.41:101][708]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.41:622][734]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.04.29-13.35.41:622][734]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.41:622][734]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.04.29-13.35.41:622][734]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.41:623][734]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.41:623][734]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.41:623][734]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.35.41:624][734]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.41:624][734]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.41:624][734]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.04.29-13.35.41:624][734]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.41:624][734]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.35.41:624][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.41:624][734]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.35.41:624][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.41:665][736]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.35.41:864][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.29-13.35.41:866][746]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.41:866][746]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.35.41:866][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.41:866][746]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.41:866][746]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.35.41:866][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.41:866][746]Interaction: Interaction time: 9.433963 [2020.04.29-13.35.41:866][746]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Female. [2020.04.29-13.35.41:866][746]LogSM: Error: Play Update Montage AM_F_LootChest Duration 9.433963 Timestamp 0.000000 [2020.04.29-13.35.41:866][746]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.35.41:866][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.41:885][747]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.35.42:902][798]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.29-13.35.42:902][798]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.42:903][798]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.29-13.35.42:903][798]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.42:903][798]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.35.42:905][798]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.42:905][798]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.42:905][798]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.35.42:905][798]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.42:905][798]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.42:905][798]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.29-13.35.42:905][798]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.42:905][798]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.35.42:905][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.42:905][798]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.35.42:905][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.42:905][798]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.35.43:018][804]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.35.43:018][804]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.35.43:231][815]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.43:231][815]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.35.43:231][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.43:231][815]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.43:231][815]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.35.43:231][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.43:231][815]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.43:231][815]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.35.43:231][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.43:231][815]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.43:231][815]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.35.43:231][815]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.43:231][815]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.35.43:231][815]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.43:231][815]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.35.43:231][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.43:231][815]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.35.43:231][815]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.43:231][815]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.43:231][815]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.43:231][815]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.35.43:231][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.43:231][815]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.43:231][815]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.35.43:231][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.43:232][815]Interaction: Interaction time: 0.700000 [2020.04.29-13.35.43:232][815]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.04.29-13.35.43:232][815]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.29-13.35.43:232][815]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.35.43:232][815]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.35.43:232][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.43:235][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.35.43:273][817]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.35.43:917][851]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.43:917][851]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.35.43:917][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.43:917][851]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.43:917][851]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.35.43:917][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.43:933][852]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.35.43:933][852]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.35.43:935][852]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.43:935][852]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.35.43:935][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.43:935][852]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.43:935][852]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.35.43:935][852]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.43:935][852]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.35.43:935][852]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.43:935][852]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.35.43:935][852]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.35.43:935][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.43:935][852]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.29-13.35.43:935][852]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.43:935][852]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.43:961][854]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961105977 [2020.04.29-13.35.43:968][854]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961105977, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.35.45:169][918]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.008780 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.35.45:170][918]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.35.45:171][918]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.29-13.35.45:209][920]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.29-13.35.45:209][920]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.35.45:353][928]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.35.45:423][932]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.29-13.35.45:423][932]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.45:424][932]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.35.45:424][932]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.45:425][932]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.45:425][932]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.45:425][932]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.35.45:425][932]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.45:425][932]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.45:425][932]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.35.45:425][932]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.45:425][932]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.35.45:425][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.45:425][932]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.35.45:425][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.45:425][932]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=217.917 [2020.04.29-13.35.45:426][932]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.35.45:430][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.35.45:444][933]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.35.45:444][933]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-13.35.45:449][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.35.45:483][935]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.35.45:483][935]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.45:485][935]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.45:485][935]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.35.45:485][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.45:485][935]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.45:485][935]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.35.45:485][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.45:485][935]Interaction: Interaction time: 0.000000 [2020.04.29-13.35.45:485][935]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.35.45:485][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.45:504][936]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.35.45:576][940]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.29-13.35.45:594][941]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=218.087 [2020.04.29-13.35.45:596][941]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.29-13.35.45:688][946]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.507101 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.35.45:742][949]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.29-13.35.47:648][ 49]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.35.47:648][ 49]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.35.47:648][ 49]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.47:648][ 49]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.35.47:648][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.47:648][ 49]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.47:648][ 49]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.35.47:648][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.47:668][ 50]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.47:668][ 50]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.35.47:668][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.47:668][ 50]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.47:668][ 50]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.35.47:669][ 50]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.47:669][ 50]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.35.47:669][ 50]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.47:669][ 50]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.35.47:669][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.47:669][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.35.47:669][ 50]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.47:669][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.35.47:669][ 50]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.47:669][ 50]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.47:669][ 50]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=220.161 [2020.04.29-13.35.47:751][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.35.49:128][125]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.35.49:128][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.49:128][125]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.35.49:128][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.49:128][125]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.35.49:128][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.49:256][132]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.35.49:256][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.49:277][134]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.35.49:277][134]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.35.49:730][159]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.35.49:730][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.49:730][159]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.35.49:730][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.49:730][159]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.35.49:730][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.49:730][159]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.35.49:730][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.49:781][162]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.35.49:781][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.49:781][162]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.35.49:781][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.49:781][162]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-13.35.49:781][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.49:781][162]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-13.35.49:781][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.50:200][187]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.35.50:282][192]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.35.50:282][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.50:298][193]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.35.50:298][193]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.50:298][193]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.35.50:298][193]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.50:301][193]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.50:301][193]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.50:301][193]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.35.50:301][193]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.50:301][193]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.50:301][193]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.35.50:301][193]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.50:301][193]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.35.50:301][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.50:301][193]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.35.50:301][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.50:388][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.35.50:390][198]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.50:390][198]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.35.50:390][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.50:390][198]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.50:390][198]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.35.50:390][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.50:390][198]Interaction: Interaction time: 13.656033 [2020.04.29-13.35.50:390][198]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.35.50:390][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.50:426][200]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.35.50:426][200]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.35.50:428][200]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.35.50:428][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.50:428][200]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-13.35.50:428][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.50:428][200]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-13.35.50:428][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.50:688][214]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.50:688][214]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.35.50:688][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.50:688][214]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.50:688][214]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.35.50:688][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.50:691][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.35.50:727][216]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.50:728][216]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.35.50:728][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.50:728][216]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.50:728][216]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.35.50:728][216]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.50:728][216]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.35.50:728][216]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.50:728][216]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.35.50:728][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.50:728][216]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.35.50:728][216]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.50:728][216]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.50:843][222]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.29-13.35.50:843][222]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.50:843][222]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.29-13.35.50:843][222]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.50:843][222]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.29-13.35.50:843][222]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.50:935][227]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.35.50:935][227]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.50:935][227]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.35.50:935][227]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.50:937][227]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.50:937][227]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.50:937][227]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.35.50:937][227]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.50:937][227]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.50:937][227]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.35.50:937][227]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.50:937][227]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.35.50:937][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.50:937][227]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.35.50:937][227]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.35.50:937][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.50:937][227]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=223.428 [2020.04.29-13.35.50:990][230]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.35.50:990][230]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.50:994][230]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.35.51:253][244]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.51:253][244]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.35.51:253][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.51:253][244]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.51:253][244]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.35.51:253][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.51:254][244]Interaction: Interaction time: 2.450000 [2020.04.29-13.35.51:254][244]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.35.51:254][244]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 223.726349 [2020.04.29-13.35.51:254][244]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.35.51:254][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.51:255][244]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.35.51:293][246]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.29-13.35.51:326][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.35.51:401][252]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.35.51:402][252]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.35.51:403][252]GameFlow: OnRep_BegunPlayFenceGuid 064B1151-08D7-EC42-3E3C-4018D1F978EF [2020.04.29-13.35.51:403][252]GameFlow: BegunPlayFenceGuid 064B1151-08D7-EC42-3E3C-4018D1F978EF [2020.04.29-13.35.51:403][252]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000022 seconds [2020.04.29-13.35.51:403][252]GameFlow: ACollectable::BeginPlay [2020.04.29-13.35.51:403][252]GameFlow: BegunPlayFenceGuid 064B1151-08D7-EC42-3E3C-4018D1F978EF [2020.04.29-13.35.51:405][252]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.51:405][252]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.35.51:405][252]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.35.51:405][252]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.35.51:405][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.51:405][252]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.35.51:405][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.51:405][252]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.51:405][252]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Female. [2020.04.29-13.35.51:405][252]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.35.51:405][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.51:438][254]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.35.51:438][254]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.35.51:610][263]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.29-13.35.51:610][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.51:610][263]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.29-13.35.51:610][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.51:610][263]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.29-13.35.51:610][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.51:996][283]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 176 [2020.04.29-13.35.52:409][304]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.35.52:409][304]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.35.52:409][304]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.35.52:409][304]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.35.52:491][308]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.35.53:363][355]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.53:363][355]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.35.53:363][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.53:363][355]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.53:363][355]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.35.53:363][355]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.53:363][355]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.35.53:363][355]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.53:363][355]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.35.53:363][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.53:363][355]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.04.29-13.35.53:363][355]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.53:364][355]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.53:434][359]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.35.53:691][373]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.35.53:802][379]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.35.53:802][379]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.35.53:802][379]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.35.53:802][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.53:806][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.35.53:821][380]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.35.53:821][380]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.35.53:821][380]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.53:821][380]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.35.53:821][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.53:822][380]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.53:822][380]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.35.53:822][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.53:839][381]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.53:839][381]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.35.53:839][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.53:839][381]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.53:839][381]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.35.53:839][381]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.53:839][381]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.35.53:839][381]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.53:839][381]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.35.53:839][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.53:839][381]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.35.53:839][381]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.53:839][381]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.35.53:839][381]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.53:839][381]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.53:839][381]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=226.332 [2020.04.29-13.35.53:857][382]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_0] [2020.04.29-13.35.53:857][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.53:910][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.35.53:915][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.35.53:916][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.35.53:918][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.35.54:125][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_0] [2020.04.29-13.35.54:125][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.54:125][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-13.35.54:125][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.54:215][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_0] [2020.04.29-13.35.54:215][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.54:303][407]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.783992 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.35.54:875][438]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.486781 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.35.55:119][451]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.35.55:119][451]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.55:119][451]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.35.55:119][451]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.55:121][451]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.55:121][451]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.55:121][451]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.35.55:121][451]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.55:121][451]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.55:121][451]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.35.55:121][451]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.55:121][451]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.35.55:121][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.55:121][451]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.35.55:121][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.55:122][451]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.35.55:252][458]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.35.55:255][458]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.55:255][458]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.35.55:255][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.55:255][458]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.55:255][458]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.35.55:255][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.55:255][458]Interaction: Interaction time: 53.599342 [2020.04.29-13.35.55:255][458]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.35.55:255][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.55:272][459]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.35.55:610][477]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.55:610][477]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.35.55:610][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.55:610][477]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.55:610][477]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.35.55:610][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.55:612][477]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.35.55:612][477]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.55:612][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.35.55:646][479]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.55:646][479]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.35.55:646][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.55:646][479]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.55:646][479]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.35.55:646][479]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.55:646][479]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.35.55:646][479]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.55:646][479]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.35.55:646][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.55:646][479]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.35.55:646][479]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.55:646][479]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.55:877][491]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.35.55:877][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.55:877][491]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.35.55:877][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.55:877][491]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.35.55:877][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.55:877][491]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.35.55:877][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.55:877][491]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.35.55:877][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.55:877][491]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.35.55:877][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.55:877][491]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.35.55:877][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.55:877][491]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.35.55:877][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.55:877][491]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.35.55:877][491]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.55:897][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.35.55:950][495]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.35.55:950][495]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.55:950][495]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.35.55:950][495]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.55:953][495]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.55:953][495]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.55:953][495]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.35.55:953][495]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.55:953][495]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.55:953][495]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.35.55:953][495]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.55:953][495]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.35.55:953][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.55:953][495]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.35.55:953][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.55:991][497]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.35.55:991][497]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.55:991][497]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.35.55:991][497]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.55:993][497]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.55:993][497]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.55:993][497]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.35.55:993][497]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.55:993][497]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.55:993][497]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.35.55:993][497]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.55:993][497]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.35.55:993][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.55:993][497]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.35.55:993][497]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.04.29-13.35.55:993][497]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.35.55:993][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.55:993][497]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.35.55:993][497]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.35.56:011][498]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.35.56:014][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.35.56:051][500]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.35.56:051][500]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.56:088][502]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.35.56:089][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.35.56:091][502]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.56:091][502]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.35.56:091][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.56:091][502]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.56:091][502]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.35.56:091][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.56:091][502]Interaction: Interaction time: 53.222954 [2020.04.29-13.35.56:091][502]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.35.56:091][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.56:112][503]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.35.56:173][506]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.35.56:342][514]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.56:342][514]LogDBDPlayerMovement: StopSnapping Final Location (5357.937500 1572.424194 -200.536713) [2020.04.29-13.35.56:342][514]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.35.56:342][514]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.35.56:342][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.56:342][514]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.56:342][514]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.35.56:342][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.56:342][514]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.35.56:342][514]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale08_Character_C_0. [2020.04.29-13.35.56:342][514]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.35.56:342][514]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.35.56:342][514]Interaction: Interaction time: 2.700000 [2020.04.29-13.35.56:342][514]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.35.56:342][514]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.35.56:342][514]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-13.35.56:342][514]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 228.812546 [2020.04.29-13.35.56:342][514]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.35.56:342][514]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.35.56:342][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.56:343][514]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.35.56:346][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.35.56:348][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.35.56:350][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.35.56:350][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.35.56:350][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.35.56:521][523]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.56:521][523]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.57:217][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.04.29-13.35.57:217][557]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.57:217][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.04.29-13.35.57:217][557]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.57:219][557]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.57:219][557]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.57:219][557]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.35.57:219][557]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.57:219][557]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.57:219][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.04.29-13.35.57:219][557]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.57:219][557]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.35.57:219][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.57:219][557]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.35.57:219][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.57:260][559]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.35.57:320][562]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.35.57:322][562]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.57:322][562]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.35.57:323][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.57:323][562]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.57:323][562]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.35.57:323][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.57:323][562]Interaction: Interaction time: 40.829247 [2020.04.29-13.35.57:323][562]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.35.57:323][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.57:323][562]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.35.59:022][653]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.35.59:040][654]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.35.59:040][654]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.35.59:040][654]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.59:040][654]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.35.59:040][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.59:040][654]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.35.59:040][654]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.35.59:040][654]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.59:040][654]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.35.59:040][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.59:060][655]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.59:060][655]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.35.59:060][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.59:060][655]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.59:060][655]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.35.59:060][655]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.59:060][655]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.35.59:060][655]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.59:060][655]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.35.59:060][655]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.35.59:060][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.59:060][655]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.35.59:060][655]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.59:060][655]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.35.59:060][655]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.59:060][655]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.35.59:225][664]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.35.59:225][664]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.59:225][664]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.35.59:225][664]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.59:227][664]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.59:227][664]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.59:227][664]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.35.59:227][664]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.35.59:228][664]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.59:228][664]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.35.59:228][664]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.35.59:228][664]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.35.59:228][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.59:228][664]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.35.59:228][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.59:318][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.35.59:320][669]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.59:320][669]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.35.59:320][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.59:320][669]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.35.59:320][669]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.35.59:320][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.35.59:320][669]Interaction: Interaction time: 16.000000 [2020.04.29-13.35.59:320][669]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.04.29-13.35.59:320][669]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.35.59:320][669]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.35.59:320][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.01:069][762]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.36.01:087][763]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.36.01:314][775]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.36.02:830][857]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.36.02:847][858]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.36.03:001][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.29-13.36.03:001][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.03:001][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.29-13.36.03:001][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.03:001][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.29-13.36.03:001][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.03:069][871]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.36.03:590][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.29-13.36.03:590][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.03:590][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.29-13.36.03:590][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.03:590][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.29-13.36.03:590][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.04:139][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.36.04:139][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.04:139][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-13.36.04:139][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.04:139][937]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-13.36.04:139][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.04:319][949]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.36.04:322][949]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.36.04:478][958]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.36.04:478][958]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.04:597][965]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.36.04:613][966]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.36.04:833][979]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.36.05:036][991]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.36.05:036][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.05:036][991]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.36.05:036][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.05:036][991]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-13.36.05:036][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.05:036][991]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-13.36.05:036][991]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.05:104][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.36.05:104][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.05:104][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.36.05:104][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.05:105][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.36.05:105][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.05:105][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.36.05:105][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.05:691][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.36.05:691][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.05:893][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.36.05:893][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.05:893][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.36.05:893][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.05:893][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.36.05:893][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.06:353][ 64]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.36.06:372][ 65]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.36.06:610][ 78]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.36.08:105][163]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.36.08:124][164]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.36.08:363][177]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.36.09:862][262]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.36.09:879][263]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.36.10:121][276]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.36.11:262][337]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.29-13.36.11:262][337]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.11:262][337]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.29-13.36.11:262][337]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.11:264][337]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.11:264][337]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.11:264][337]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.36.11:264][337]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.11:264][337]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.11:264][337]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.29-13.36.11:264][337]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.11:264][337]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.36.11:264][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.11:264][337]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.36.11:264][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.11:264][337]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.36.11:363][342]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.36.11:364][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.36.11:365][342]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.11:365][342]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.36.11:365][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.11:365][342]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.11:365][342]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.36.11:365][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.11:366][342]Interaction: Interaction time: 75.471703 [2020.04.29-13.36.11:366][342]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.36.11:366][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.11:366][342]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.36.11:630][355]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.36.11:652][356]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.36.11:861][366]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.36.12:370][389]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.12:370][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.12:396][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.36.12:574][398]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.36.12:574][398]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.12:574][398]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.12:574][398]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.12:575][398]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.12:575][398]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.12:575][398]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.36.12:575][398]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.12:575][398]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.12:575][398]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.12:575][398]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.12:575][398]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.36.12:576][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.12:576][398]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.36.12:576][398]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.36.12:576][398]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.36.12:576][398]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.36.12:576][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.12:576][398]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.36.12:576][398]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.36.12:576][398]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-13.36.12:577][398]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.36.12:577][398]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-13.36.12:717][404]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.12:717][404]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.12:717][404]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.12:717][404]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.12:717][404]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.12:717][404]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.12:743][405]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.12:743][405]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.36.12:743][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.12:743][405]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.12:743][405]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.36.12:743][405]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.12:743][405]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.36.12:743][405]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.12:743][405]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.36.12:743][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.12:743][405]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.36.12:743][405]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.12:743][405]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.12:788][407]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.12:788][407]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.12:934][413]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.12:934][413]LogDBDPlayerMovement: StopSnapping Final Location (4855.700195 2650.400146 -989.613159) [2020.04.29-13.36.12:934][413]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.36.12:934][413]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.36.12:934][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.12:934][413]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.12:934][413]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.36.12:934][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.12:935][413]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.36.12:935][413]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.36.12:935][413]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.36.12:935][413]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.36.12:935][413]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.36.12:935][413]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.36.12:935][413]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.36.12:935][413]Interaction: Interaction time: 1.500000 [2020.04.29-13.36.12:935][413]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.36.12:935][413]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 5.402878 [2020.04.29-13.36.12:935][413]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.36.12:935][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.13:005][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.36.13:377][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.36.13:961][455]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.13:961][455]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.36.13:961][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.13:961][455]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.13:961][455]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.36.13:961][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.13:961][455]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.13:961][455]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.36.13:961][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.13:961][455]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.13:961][455]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.36.13:961][455]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.13:961][455]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.36.13:961][455]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.13:961][455]Interaction: Verbose: [GeneratorToolkitRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.36.13:961][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.13:962][455]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair3][GeneratorStandard_C_2] [2020.04.29-13.36.13:962][455]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.13:962][455]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.14:127][462]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 20.322233 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.36.14:316][470]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.242944 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.36.14:365][472]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.36.14:414][474]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.36.14:432][475]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170446946 [2020.04.29-13.36.14:437][475]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170446946, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.36.14:437][475]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: dre4mw4r, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.36.14:510][478]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-13.36.14:510][478]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.14:510][478]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-13.36.14:510][478]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.14:512][478]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.36.14:512][478]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.36.14:512][478]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.36.14:512][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.14:512][478]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.36.14:512][478]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.36.14:512][478]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.36.14:512][478]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale08_Character_C_0 Current: NULL [2020.04.29-13.36.14:512][478]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.14:512][478]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.14:512][478]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.36.14:512][478]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.14:512][478]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.14:512][478]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-13.36.14:512][478]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.14:512][478]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.36.14:512][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.14:512][478]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.36.14:512][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.14:515][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.36.14:515][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.36.14:520][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.36.14:520][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.36.14:534][479]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.36.14:534][479]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.36.14:534][479]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.14:534][479]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.36.14:534][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.14:534][479]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.14:534][479]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.36.14:534][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.14:559][480]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.14:559][480]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.36.14:560][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.14:560][480]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.14:560][480]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.36.14:560][480]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.14:560][480]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.36.14:560][480]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.14:560][480]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.36.14:560][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.14:560][480]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.14:560][480]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.14:560][480]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.14:560][480]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.14:560][480]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.14:585][481]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.36.14:588][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.36.14:592][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.36.14:594][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.36.14:632][483]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.04.29-13.36.14:632][483]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.36.14:632][483]GameFlow: Writing Profile Stat DBD_DLC6_Slasher_Stat2: 1 [2020.04.29-13.36.14:632][483]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.04.29-13.36.14:636][483]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.36.14:637][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.36.14:638][483]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.36.14:638][483]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.36.14:638][483]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.36.14:638][483]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.04.29-13.36.14:638][483]AnimLeader: BP_Entity_C_11 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.36.14:638][483]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.36.14:638][483]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.36.14:640][483]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.14:640][483]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.36.14:640][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.14:640][483]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.14:640][483]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.36.14:640][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.14:640][483]Interaction: Interaction time: 30.618505 [2020.04.29-13.36.14:640][483]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.36.14:640][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.14:643][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.36.14:658][484]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.36.14:683][485]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.14:683][485]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.14:880][493]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.36.14:880][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.14:880][493]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.36.14:880][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.14:880][493]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.36.14:880][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.14:880][493]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.36.14:880][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.14:880][493]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.36.14:880][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.14:880][493]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.36.14:880][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.14:880][493]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.36.14:880][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.14:880][493]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.36.14:880][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.14:880][493]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.36.14:880][493]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.14:970][497]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C85523010] Result: '1' k_EResultOK (success) [2020.04.29-13.36.14:971][497]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C85523010]' succeeded in 0.337706 seconds [2020.04.29-13.36.14:993][498]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C85523010] Result: '1' k_EResultOK (success) [2020.04.29-13.36.15:014][499]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.375292 seconds [2020.04.29-13.36.15:115][503]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.04.29-13.36.15:115][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.15:117][503]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.36.15:117][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.15:210][507]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.15:210][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:348][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.36.16:390][563]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.16:390][563]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:432][565]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.36.16:432][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:591][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.36.16:591][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:591][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.36.16:591][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:591][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.36.16:591][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:591][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.36.16:591][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:591][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.36.16:591][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:591][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.36.16:591][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:591][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.36.16:591][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:591][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.36.16:591][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:591][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.36.16:591][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:628][575]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement02_C_0] [2020.04.29-13.36.16:629][575]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:710][579]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.36.16:710][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:710][579]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.36.16:710][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:710][579]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.36.16:710][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:710][579]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.36.16:710][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:710][579]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.36.16:710][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:710][579]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.36.16:710][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:710][579]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.36.16:710][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:710][579]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.36.16:710][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:710][579]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.36.16:710][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.16:923][590]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.36.16:923][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.17:111][600]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.17:111][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.18:098][656]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.36.19:336][720]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.36.19:336][720]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.36.19:337][720]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.36.19:337][720]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.29-13.36.19:337][720]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.36.19:337][720]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.36.23:485][947]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.36.23:485][947]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.36.23:486][947]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.36.31:674][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.36.31:753][459]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.31:753][459]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.36.31:753][459]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.36.31:753][459]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.36.31:753][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: Scalars [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: Textures [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: Vectors [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: Scalars [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: Textures [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: Vectors [2020.04.29-13.36.31:753][459]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.36.31:753][459]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.36.31:753][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.31:753][459]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.31:753][459]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.36.31:753][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.31:753][459]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.31:753][459]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.36.31:754][459]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.36.31:754][459]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.36.31:754][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.31:754][459]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.36.31:754][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.31:754][459]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.31:754][459]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.36.31:754][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.31:754][459]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.31:754][459]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.36.31:754][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.31:754][459]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.31:754][459]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.36.31:754][459]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.31:754][459]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.36.31:754][459]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.31:754][459]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.36.31:754][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.31:754][459]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-13.36.31:754][459]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.31:754][459]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.31:785][461]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.31:785][461]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.36.31:785][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.31:785][461]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.31:785][461]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.36.31:785][461]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.31:785][461]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.36.31:785][461]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.31:785][461]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.36.31:785][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.31:785][461]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.36.31:785][461]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.31:785][461]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.31:848][465]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.04.29-13.36.32:479][504]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.36.32:479][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.32:479][504]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-13.36.32:479][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.32:479][504]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-13.36.32:479][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.32:542][508]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.023746 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.36.32:607][512]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.023746 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.36.32:656][515]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.36.32:656][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.33:108][543]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.36.33:108][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.33:108][543]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.36.33:108][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.33:108][543]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-13.36.33:108][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.33:108][543]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-13.36.33:108][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.33:157][546]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-13.36.33:158][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.33:158][546]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-13.36.33:158][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.33:158][546]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-13.36.33:158][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.33:158][546]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-13.36.33:158][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.33:607][574]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-13.36.33:608][574]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.33:720][581]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-13.36.33:721][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.33:721][581]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-13.36.33:721][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.33:721][581]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-13.36.33:721][581]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.33:984][598]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198829648126 [2020.04.29-13.36.33:985][598]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198829648126, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.36.35:823][707]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.29-13.36.35:823][707]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.35:823][707]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.29-13.36.35:823][707]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.35:823][707]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.36.35:825][707]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.35:825][707]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.35:825][707]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.36.35:825][707]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.35:825][707]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.35:825][707]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.29-13.36.35:825][707]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.35:826][707]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.36.35:826][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.35:826][707]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.36.35:826][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.35:893][711]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.36.36:197][729]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.36:197][729]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.36.36:197][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.36:197][729]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.36:197][729]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.36.36:197][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.36:197][729]Interaction: Interaction time: 0.700000 [2020.04.29-13.36.36:197][729]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.29-13.36.36:197][729]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.29-13.36.36:197][729]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.36.36:197][729]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.36.36:197][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.36:300][735]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.36.36:863][767]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.36:863][767]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.36.36:863][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.36:863][767]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.36:863][767]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.36.36:863][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.36:864][767]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.36.36:899][769]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.36.36:902][769]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.36:902][769]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.36.36:902][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.36:902][769]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.36:902][769]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.36.36:902][769]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.36:902][769]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.36.36:902][769]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.36:902][769]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.36.36:902][769]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.36.36:902][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.36:902][769]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.29-13.36.36:902][769]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.36:902][769]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.36:902][769]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.36.38:614][862]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.04.29-13.36.38:630][863]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.29-13.36.38:717][868]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.36.38:853][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-13.36.38:853][876]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.38:853][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.04.29-13.36.38:853][876]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.38:853][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.04.29-13.36.38:853][876]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.39:002][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.04.29-13.36.39:002][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.39:444][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.04.29-13.36.39:444][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.39:444][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-13.36.39:444][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.39:444][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.04.29-13.36.39:444][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.39:444][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.04.29-13.36.39:444][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.39:498][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.04.29-13.36.39:498][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.39:498][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_14] [2020.04.29-13.36.39:498][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.39:498][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.04.29-13.36.39:498][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.39:498][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.04.29-13.36.39:498][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.39:996][942]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.04.29-13.36.39:996][942]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.40:115][949]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_14] [2020.04.29-13.36.40:115][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.40:115][949]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.04.29-13.36.40:115][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.40:115][949]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.04.29-13.36.40:115][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.40:302][959]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_11] [2020.04.29-13.36.40:302][959]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.40:302][959]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_11] [2020.04.29-13.36.40:302][959]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.40:304][959]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.40:304][959]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.40:304][959]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.36.40:304][959]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.40:304][959]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.40:304][959]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_11] [2020.04.29-13.36.40:304][959]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.40:304][959]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.36.40:304][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.40:304][959]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.29-13.36.40:304][959]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.36.40:304][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.40:381][963]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.36.40:589][974]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.40:589][974]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.36.40:590][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.40:590][974]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.40:590][974]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.36.40:590][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.40:590][974]Interaction: Interaction time: 1.050000 [2020.04.29-13.36.40:590][974]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.29-13.36.40:590][974]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.29-13.36.40:590][974]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.36.40:590][974]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.36.40:590][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.40:608][975]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.36.40:806][986]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.40:806][986]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.40:806][986]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.36.40:806][986]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.40:807][986]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.40:807][986]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.40:807][986]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.36.40:807][986]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.40:807][986]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.40:807][986]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.36.40:807][986]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.40:807][986]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.36.40:808][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.40:808][986]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.36.40:808][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.40:808][986]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=33.299 [2020.04.29-13.36.40:808][986]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.36.40:812][986]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.36.40:828][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.36.40:873][990]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.36.40:873][990]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.40:874][990]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.40:874][990]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.36.40:874][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.40:874][990]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.40:874][990]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.36.40:874][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.40:874][990]Interaction: Interaction time: 0.000000 [2020.04.29-13.36.40:874][990]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.36.40:874][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.40:875][990]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.29-13.36.41:070][ 2]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=33.562 [2020.04.29-13.36.41:159][ 7]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.36.41:623][ 35]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.36.41:655][ 37]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.41:655][ 37]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.36.41:655][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.41:655][ 37]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.41:655][ 37]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.36.41:655][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.41:655][ 37]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.41:655][ 37]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.36.41:655][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.41:655][ 37]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.41:655][ 37]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.36.41:655][ 37]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.41:655][ 37]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.36.41:655][ 37]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.41:655][ 37]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.36.41:655][ 37]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.36.41:655][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.41:655][ 37]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_11] [2020.04.29-13.36.41:655][ 37]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.41:655][ 37]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.41:687][ 39]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.36.41:785][ 45]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.29-13.36.41:801][ 46]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.04.29-13.36.41:946][ 55]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.36.43:121][127]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.36.43:121][127]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.36.43:121][127]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.43:121][127]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.36.43:121][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.43:121][127]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.43:121][127]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.36.43:121][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.43:137][128]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.43:137][128]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.36.43:137][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.43:137][128]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.43:137][128]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.36.43:137][128]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.43:137][128]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.36.43:137][128]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.43:137][128]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.36.43:137][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.43:137][128]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.36.43:137][128]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.43:137][128]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.36.43:137][128]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.43:137][128]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.43:137][128]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=35.630 [2020.04.29-13.36.43:190][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.36.43:217][133]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.36.43:314][139]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.493541 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.36.46:326][321]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961105977 [2020.04.29-13.36.46:339][321]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961105977, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.36.47:637][388]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.47:637][388]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.47:637][388]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.47:637][388]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.47:639][388]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.47:639][388]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.47:639][388]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.36.47:639][388]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.47:639][388]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.47:639][388]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.47:639][388]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.47:639][388]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.36.47:639][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.47:639][388]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.36.47:639][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.47:727][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.36.47:729][393]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.47:729][393]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.36.47:729][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.47:729][393]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.47:729][393]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.36.47:729][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.47:729][393]Interaction: Interaction time: 1.500000 [2020.04.29-13.36.47:729][393]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.36.47:729][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.47:766][395]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.36.47:766][395]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.36.47:766][395]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.29-13.36.47:766][395]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.36.47:766][395]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.36.47:766][395]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-13.36.47:766][395]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.36.47:840][399]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.47:840][399]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.36.47:840][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.47:840][399]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.47:840][399]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.36.47:840][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.47:840][399]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.47:840][399]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.36.47:840][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.47:840][399]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.47:840][399]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.36.47:840][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.47:842][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.36.47:843][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.36.47:875][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.36.47:877][401]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.47:877][401]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.36.47:877][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.47:877][401]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.47:877][401]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.36.47:877][401]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.47:877][401]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.36.47:877][401]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.47:877][401]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.36.47:877][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.47:877][401]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.29-13.36.47:877][401]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.47:877][401]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.47:878][401]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.47:878][401]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.36.47:878][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.47:878][401]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.47:878][401]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.36.47:878][401]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.47:878][401]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.36.47:878][401]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.47:878][401]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.36.47:878][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.47:878][401]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.47:878][401]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.47:878][401]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.47:880][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.36.47:911][403]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.36.47:911][403]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.36.47:911][403]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.29-13.36.47:911][403]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.36.47:911][403]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.36.47:930][404]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.29-13.36.48:103][414]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.48:103][414]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.48:103][414]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.48:103][414]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.48:104][414]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:104][414]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:104][414]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.36.48:104][414]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.48:104][414]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:104][414]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.48:105][414]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.48:105][414]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.36.48:105][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.48:105][414]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.36.48:105][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.48:207][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.36.48:209][420]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:209][420]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.36.48:209][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.48:209][420]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:209][420]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.36.48:209][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.48:209][420]Interaction: Interaction time: 1.500000 [2020.04.29-13.36.48:209][420]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.36.48:209][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.48:243][422]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:243][422]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:243][422]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.29-13.36.48:243][422]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.36.48:243][422]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.36.48:243][422]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-13.36.48:243][422]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.36.48:244][422]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:244][422]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.36.48:244][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.48:244][422]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:244][422]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.36.48:244][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.48:247][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.36.48:276][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.36.48:278][424]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:278][424]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.36.48:278][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.48:278][424]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:278][424]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.36.48:278][424]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.48:278][424]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.36.48:278][424]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.48:278][424]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.36.48:278][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.48:278][424]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.48:278][424]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.48:278][424]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:281][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.36.48:311][426]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:311][426]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:311][426]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.29-13.36.48:311][426]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.36.48:311][426]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.36.48:635][445]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 40.253468 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.36.48:671][447]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.48:671][447]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.48:671][447]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.48:671][447]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.48:672][447]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:673][447]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:673][447]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.36.48:673][447]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.48:673][447]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:673][447]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.48:673][447]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.48:673][447]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.36.48:673][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.48:673][447]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.36.48:673][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.48:772][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.36.48:774][453]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:774][453]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.36.48:774][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.48:774][453]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:774][453]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.36.48:774][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.48:774][453]Interaction: Interaction time: 1.500000 [2020.04.29-13.36.48:774][453]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.36.48:774][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.48:807][455]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:807][455]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:807][455]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.29-13.36.48:807][455]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.36.48:807][455]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.36.48:807][455]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-13.36.48:807][455]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.36.48:841][457]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:841][457]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.36.48:841][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.48:841][457]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:841][457]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.36.48:842][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.48:844][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.36.48:875][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.36.48:878][459]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:878][459]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.36.48:878][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.48:878][459]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:878][459]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.36.48:878][459]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.48:878][459]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.36.48:878][459]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.48:878][459]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.36.48:878][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.48:878][459]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.29-13.36.48:878][459]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.48:878][459]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:881][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.36.48:914][461]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:914][461]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.36.48:914][461]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.29-13.36.48:914][461]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.36.48:914][461]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.36.49:033][468]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.36.49:033][468]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.49:033][468]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.36.49:033][468]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.49:034][468]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.49:034][468]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.49:034][468]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.36.49:034][468]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.49:034][468]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.49:034][468]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.36.49:034][468]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.49:034][468]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.36.49:034][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.49:034][468]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.36.49:034][468]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.36.49:034][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.49:034][468]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=41.527 [2020.04.29-13.36.49:099][472]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.36.49:099][472]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.49:334][486]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.49:334][486]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.36.49:334][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.49:334][486]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.49:334][486]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.36.49:334][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.49:334][486]Interaction: Interaction time: 2.450000 [2020.04.29-13.36.49:334][486]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.36.49:334][486]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 41.811192 [2020.04.29-13.36.49:334][486]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.36.49:334][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.49:335][486]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.36.49:400][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.36.50:200][539]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 200 [2020.04.29-13.36.50:406][552]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.36.50:406][552]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.36.51:422][615]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.36.51:422][615]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.36.51:491][619]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.36.51:521][621]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.36.51:714][633]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.780475 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.36.51:745][635]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.29-13.36.51:780][637]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.36.51:892][644]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.36.51:892][644]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.36.51:892][644]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.36.51:892][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.51:895][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.36.51:908][645]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.36.51:908][645]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.36.51:908][645]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.51:908][645]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.36.51:908][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.51:908][645]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.51:908][645]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.36.51:908][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.51:924][646]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.51:924][646]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.36.51:924][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.51:924][646]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.51:924][646]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.36.51:924][646]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.51:924][646]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.36.51:924][646]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.51:924][646]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.36.51:924][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.51:924][646]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.36.51:924][646]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.51:924][646]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.36.51:924][646]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.51:924][646]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.36.51:924][646]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=44.416 [2020.04.29-13.36.51:987][650]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.36.51:992][650]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.36.51:993][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.36.51:995][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.36.56:123][900]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.379036 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.36.58:381][ 37]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.29-13.36.58:381][ 37]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.58:381][ 37]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.29-13.36.58:381][ 37]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.58:382][ 37]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.58:382][ 37]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.58:382][ 37]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.36.58:382][ 37]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.36.58:382][ 37]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.58:382][ 37]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.29-13.36.58:382][ 37]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.36.58:383][ 37]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.36.58:383][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.58:383][ 37]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.36.58:383][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.58:383][ 37]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.36.58:481][ 43]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.36.58:481][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.36.58:483][ 43]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.58:484][ 43]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.36.58:484][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.58:484][ 43]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.36.58:484][ 43]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.36.58:484][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.58:484][ 43]Interaction: Interaction time: 37.496731 [2020.04.29-13.36.58:484][ 43]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.36.58:484][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.36.58:484][ 43]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.36.59:880][127]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 17.429438 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.37.01:048][199]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.995893 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.37.03:290][338]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-13.37.03:290][338]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.03:290][338]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-13.37.03:291][338]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.03:292][338]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.03:292][338]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.03:292][338]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.37.03:292][338]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.03:292][338]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.03:292][338]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-13.37.03:292][338]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.03:292][338]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.37.03:292][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.03:292][338]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.29-13.37.03:292][338]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.37.03:292][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.03:292][338]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.37.03:388][344]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-13.37.03:388][344]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.03:388][344]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-13.37.03:388][344]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.03:390][344]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.03:390][344]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.03:390][344]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.37.03:390][344]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.03:390][344]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.03:390][344]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-13.37.03:391][344]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.03:391][344]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.37.03:391][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.03:391][344]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.29-13.37.03:391][344]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.37.03:391][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.03:423][346]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.37.03:694][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.37.03:695][363]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.03:695][363]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.37.03:695][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.03:695][363]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.03:695][363]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.37.03:696][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.03:696][363]Interaction: Interaction time: 14.000000 [2020.04.29-13.37.03:696][363]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.29-13.37.03:696][363]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.04.29-13.37.03:696][363]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.37.03:696][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.03:696][363]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.29-13.37.03:762][367]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.37.03:793][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.37.03:794][369]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.03:794][369]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.37.03:794][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.03:794][369]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.03:794][369]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.37.03:794][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.03:794][369]Interaction: Interaction time: 14.000000 [2020.04.29-13.37.03:794][369]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.29-13.37.03:794][369]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.29-13.37.03:794][369]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.37.03:794][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.03:795][369]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.29-13.37.03:812][370]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.37.04:034][383]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_1] [2020.04.29-13.37.04:034][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.04:946][437]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_1] [2020.04.29-13.37.04:946][437]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.05:304][459]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.05:304][459]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.37.05:304][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.05:304][459]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.05:304][459]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.37.05:304][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.05:304][459]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.05:304][459]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.37.05:304][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.05:304][459]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.05:304][459]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.37.05:304][459]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.05:304][459]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.37.05:304][459]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.05:304][459]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.37.05:304][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.05:304][459]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.29-13.37.05:304][459]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.05:304][459]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.05:307][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.37.05:563][475]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.29-13.37.05:563][475]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.05:563][475]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.29-13.37.05:563][475]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.05:565][475]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.05:565][475]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.05:565][475]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.37.05:565][475]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.05:565][475]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.05:565][475]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.29-13.37.05:565][475]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.05:565][475]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.37.05:565][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.05:565][475]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.37.05:565][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.05:659][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.37.05:662][481]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.05:662][481]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.37.05:662][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.05:662][481]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.05:662][481]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.37.05:662][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.05:662][481]Interaction: Interaction time: 1.500000 [2020.04.29-13.37.05:662][481]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.37.05:662][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.05:708][484]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.37.05:708][484]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.37.05:708][484]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.29-13.37.05:708][484]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.37.05:708][484]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.37.05:708][484]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-13.37.05:708][484]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.37.05:953][499]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.37.06:127][510]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.034179 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.37.07:181][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.37.07:274][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.37.07:276][581]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.07:276][581]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.37.07:276][581]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.37.07:276][581]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.37.07:276][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.07:276][581]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.37.07:276][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.07:276][581]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.07:276][581]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.37.07:276][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.07:276][581]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.07:276][581]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.37.07:276][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.07:276][581]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.07:276][581]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.37.07:276][581]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.07:276][581]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.37.07:276][581]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.07:276][581]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.37.07:276][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.07:276][581]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.29-13.37.07:276][581]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.07:276][581]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.07:278][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.37.07:307][583]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.37.07:307][583]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.37.07:307][583]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.29-13.37.07:307][583]AnimLeader: BP_Entity_C_11 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.37.07:307][583]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.37.07:338][585]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.04.29-13.37.07:340][585]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.37.07:340][585]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.37.07:340][585]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionIn. [2020.04.29-13.37.07:340][585]AnimLeader: BP_Entity_C_11 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.29-13.37.07:340][585]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.04.29-13.37.08:048][629]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.04.29-13.37.08:048][629]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.08:048][629]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.04.29-13.37.08:048][629]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.08:050][629]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.08:050][629]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.08:050][629]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.37.08:050][629]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.08:050][629]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.08:050][629]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.04.29-13.37.08:050][629]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.08:050][629]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.37.08:050][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.08:050][629]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.37.08:050][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.08:146][635]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.08:146][635]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.37.08:146][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.08:146][635]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.08:146][635]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.37.08:146][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.08:146][635]Interaction: Interaction time: 0.000000 [2020.04.29-13.37.08:146][635]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.37.08:146][635]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.37.08:146][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.08:210][639]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.37.08:210][639]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.37.08:210][639]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReaction. [2020.04.29-13.37.08:210][639]AnimLeader: BP_Entity_C_11 Requested to Play: HookReaction AnimTag_Follower. [2020.04.29-13.37.08:210][639]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.04.29-13.37.08:210][639]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.37.08:211][639]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.37.08:711][670]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.37.08:711][670]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.37.08:711][670]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionOut. [2020.04.29-13.37.08:711][670]AnimLeader: BP_Entity_C_11 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.29-13.37.08:711][670]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.37.08:711][670]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.37.08:760][673]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.37.10:210][763]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170446946 [2020.04.29-13.37.10:210][763]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.37.10:210][763]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.37.10:210][763]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookStruggle. [2020.04.29-13.37.10:210][763]AnimLeader: BP_Entity_C_11 Requested to Play: HookStruggle AnimTag_Follower. [2020.04.29-13.37.10:210][763]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.04.29-13.37.10:210][763]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.37.10:215][764]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170446946, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.37.10:215][764]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: dre4mw4r, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.37.10:245][765]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.37.10:715][795]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198829648126 [2020.04.29-13.37.10:716][795]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198829648126, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.37.10:889][805]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.10:889][805]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.37.10:889][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.10:889][805]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.10:889][805]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.37.10:889][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.10:889][805]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.10:889][805]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.37.10:889][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.10:889][805]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.10:889][805]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.37.10:889][805]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.10:889][805]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.37.10:889][805]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.10:889][805]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.37.10:889][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.10:889][805]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-13.37.10:889][805]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.10:889][805]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.10:892][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.37.15:510][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.15:510][ 77]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.15:510][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.15:510][ 77]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.15:512][ 77]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.15:512][ 77]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.15:512][ 77]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.37.15:512][ 77]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.15:512][ 77]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.15:512][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.15:512][ 77]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.15:512][ 77]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.37.15:512][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.15:512][ 77]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.37.15:512][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.15:512][ 77]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=68.002 [2020.04.29-13.37.15:513][ 77]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.37.15:517][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.37.15:531][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.37.15:577][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.15:577][ 81]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.15:579][ 81]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.15:579][ 81]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.37.15:579][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.15:579][ 81]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.15:579][ 81]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.37.15:579][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.15:579][ 81]Interaction: Interaction time: 0.000000 [2020.04.29-13.37.15:580][ 81]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.37.15:580][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.15:610][ 83]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.29-13.37.15:682][ 87]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=68.174 [2020.04.29-13.37.15:682][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.37.15:682][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.17:570][200]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.37.17:570][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.17:732][210]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.37.17:732][210]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.37.17:732][210]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.17:732][210]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.37.17:732][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.17:732][210]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.17:732][210]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.37.17:732][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.17:748][211]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.17:748][211]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.37.17:748][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.17:748][211]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.17:748][211]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.37.17:748][211]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.17:749][211]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.37.17:749][211]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.17:749][211]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.37.17:749][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.17:749][211]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.17:749][211]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.17:749][211]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.17:749][211]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.17:749][211]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.17:749][211]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=70.240 [2020.04.29-13.37.17:781][213]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_14] [2020.04.29-13.37.17:781][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.17:781][213]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.04.29-13.37.17:781][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.17:781][213]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.04.29-13.37.17:781][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.17:817][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.37.17:818][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.37.17:879][219]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.37.17:880][219]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.37.17:880][219]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealSurvivors, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 10.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.04.29-13.37.17:880][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.37.17:883][219]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.17:883][219]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.37.17:883][219]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.37.17:883][219]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.37.17:883][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.17:883][219]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.37.17:883][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.17:883][219]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.17:883][219]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.37.17:883][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.17:883][219]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.17:883][219]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.37.17:883][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.17:883][219]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.17:883][219]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.37.17:883][219]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.17:883][219]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.37.17:883][219]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.17:883][219]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.37.17:883][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.17:883][219]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-13.37.17:883][219]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.17:883][219]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.17:886][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.37.17:897][220]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.04.29-13.37.17:897][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.18:479][256]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.04.29-13.37.18:479][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.18:640][266]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_14] [2020.04.29-13.37.18:640][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.18:640][266]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.04.29-13.37.18:640][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.18:640][266]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.04.29-13.37.18:640][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.19:314][307]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.416206 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.37.22:680][496]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.22:680][496]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.22:680][496]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.22:680][496]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.22:682][496]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.22:682][496]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.22:682][496]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.37.22:682][496]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.22:682][496]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.22:682][496]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.22:682][496]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.22:682][496]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.37.22:682][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.22:682][496]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.37.22:682][496]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.37.22:682][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.22:682][496]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=75.173 [2020.04.29-13.37.22:764][501]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.22:764][501]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.22:994][515]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.22:994][515]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.37.22:994][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.22:994][515]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.22:994][515]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.37.22:994][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.22:994][515]Interaction: Interaction time: 2.450000 [2020.04.29-13.37.22:994][515]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.37.22:994][515]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 75.469673 [2020.04.29-13.37.22:994][515]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.37.22:994][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.22:995][515]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.37.23:058][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.37.25:192][651]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.37.25:434][666]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.37.25:546][673]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.37.25:546][673]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.37.25:546][673]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.37.25:546][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.25:550][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.37.25:562][674]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.37.25:562][674]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.37.25:562][674]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.25:562][674]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.37.25:562][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.25:562][674]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.25:562][674]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.37.25:562][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.25:578][675]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.25:578][675]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.37.25:578][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.25:578][675]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.25:578][675]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.37.25:578][675]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.25:578][675]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.37.25:578][675]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.25:578][675]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.37.25:578][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.25:578][675]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.25:578][675]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.25:578][675]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.25:578][675]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.25:578][675]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.25:578][675]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=78.070 [2020.04.29-13.37.25:641][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.37.25:646][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.37.25:647][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.37.25:649][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.37.26:269][717]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.739049 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.37.26:270][717]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.29-13.37.26:511][732]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.29-13.37.26:511][732]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.26:511][732]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.29-13.37.26:511][732]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.26:513][732]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.26:513][732]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.26:513][732]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.37.26:513][732]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.26:513][732]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.26:513][732]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.29-13.37.26:513][732]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.26:513][732]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.37.26:513][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.26:513][732]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.37.26:513][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.26:578][736]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.37.26:608][738]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.37.26:608][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.37.26:610][738]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.26:610][738]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.37.26:610][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.26:610][738]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.26:610][738]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.37.26:610][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.26:610][738]Interaction: Interaction time: 31.712303 [2020.04.29-13.37.26:610][738]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.37.26:610][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.26:675][742]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.37.27:882][817]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealSurvivors, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 10.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 0.013530, Lifetime Duration: 10.000000 [2020.04.29-13.37.28:722][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.29-13.37.28:722][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.28:722][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.29-13.37.28:722][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.28:722][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.29-13.37.28:722][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.29:126][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.29-13.37.29:126][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.29:255][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.29-13.37.29:255][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.29:287][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.29-13.37.29:288][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.29:288][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.29-13.37.29:288][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.29:288][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.29-13.37.29:288][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.33:546][168]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_1] [2020.04.29-13.37.33:546][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.34:287][214]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_1] [2020.04.29-13.37.34:287][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.36:608][358]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-13.37.36:608][358]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.36:608][358]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-13.37.36:608][358]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.36:610][358]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.36:610][358]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.36:610][358]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.37.36:610][358]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.36:610][358]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.36:610][358]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-13.37.36:610][358]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.36:610][358]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.37.36:610][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.36:610][358]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.29-13.37.36:610][358]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.37.36:610][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.36:610][358]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.37.37:012][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.37.37:014][383]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.37:014][383]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.37.37:014][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.37:014][383]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.37:014][383]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.37.37:014][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.37:014][383]Interaction: Interaction time: 14.000000 [2020.04.29-13.37.37:014][383]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.29-13.37.37:014][383]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.04.29-13.37.37:014][383]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.37.37:014][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.37:015][383]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.29-13.37.37:046][385]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.37.38:098][451]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-13.37.38:098][451]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...7496] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.29-13.37.38:098][451]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.29-13.37.41:226][633]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198389478381 [2020.04.29-13.37.41:237][633]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198389478381, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.37.41:237][633]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Kaera, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.37.46:063][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.46:063][912]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.46:063][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.46:063][912]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.46:064][912]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.46:064][912]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.46:064][912]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.37.46:064][912]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.46:064][912]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.46:064][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.46:064][912]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.46:064][912]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.37.46:064][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.46:064][912]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.37.46:064][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.46:065][912]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=98.554 [2020.04.29-13.37.46:065][912]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.37.46:069][912]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.37.46:084][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.37.46:148][917]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.46:148][917]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.46:149][917]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.46:150][917]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.37.46:150][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.46:150][917]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.46:150][917]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.37.46:150][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.46:150][917]Interaction: Interaction time: 0.000000 [2020.04.29-13.37.46:150][917]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.37.46:150][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.46:239][922]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=98.729 [2020.04.29-13.37.48:284][ 47]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.37.48:284][ 47]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.37.48:284][ 47]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.48:284][ 47]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.37.48:284][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.48:284][ 47]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.48:284][ 47]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.37.48:284][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.48:300][ 48]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.48:300][ 48]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.37.48:300][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.48:300][ 48]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.48:301][ 48]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.37.48:301][ 48]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.48:301][ 48]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.37.48:301][ 48]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.48:301][ 48]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.37.48:301][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.48:301][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.48:301][ 48]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.48:301][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.48:301][ 48]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.48:301][ 48]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.48:301][ 48]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=100.791 [2020.04.29-13.37.48:384][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.37.50:287][171]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.37.50:383][177]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 144 [2020.04.29-13.37.50:412][179]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.37.50:412][179]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.37.51:012][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.37.51:075][220]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.51:075][220]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.37.51:075][220]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.37.51:075][220]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.37.51:075][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.51:075][220]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.37.51:075][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.51:075][220]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.51:075][220]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.37.51:075][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.51:122][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.37.51:124][223]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.51:124][223]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.37.51:124][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.51:124][223]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.51:124][223]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.37.51:124][223]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.51:124][223]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.37.51:124][223]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.51:124][223]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.37.51:124][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.51:124][223]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-13.37.51:124][223]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.51:124][223]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.51:126][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.37.51:412][241]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.37.51:412][241]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.37.51:412][241]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.37.51:412][241]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.37.51:462][244]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.37.51:496][246]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.37.51:947][274]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.04.29-13.37.51:963][275]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.04.29-13.37.51:963][275]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.04.29-13.37.52:253][293]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.37.52:897][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.52:897][333]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.52:897][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.52:897][333]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.52:898][333]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.52:898][333]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.52:898][333]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.37.52:898][333]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.52:898][333]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.52:898][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.52:898][333]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.52:898][333]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.37.52:898][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.52:898][333]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.37.52:898][333]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.37.52:898][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.52:898][333]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=105.388 [2020.04.29-13.37.52:961][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.52:961][337]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.53:205][352]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.53:205][352]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.37.53:205][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.53:205][352]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.53:205][352]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.37.53:205][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.53:205][352]Interaction: Interaction time: 2.450000 [2020.04.29-13.37.53:205][352]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.37.53:205][352]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 105.678299 [2020.04.29-13.37.53:205][352]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.37.53:205][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.53:206][352]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.37.53:252][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.37.53:494][370]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.37.54:318][421]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.37.55:237][478]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.37.55:399][488]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.37.55:641][503]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.37.55:737][509]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.37.55:737][509]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.37.55:737][509]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.37.55:737][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.55:739][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.37.55:753][510]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.37.55:753][510]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.37.55:753][510]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.55:753][510]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.37.55:753][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.55:753][510]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.55:753][510]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.37.55:753][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.55:769][511]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.55:769][511]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.37.55:769][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.55:769][511]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.55:769][511]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.37.55:769][511]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.55:769][511]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.37.55:769][511]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.55:769][511]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.37.55:769][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.55:769][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.55:769][511]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.55:769][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.37.55:769][511]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.55:770][511]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.37.55:770][511]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=108.259 [2020.04.29-13.37.55:833][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.37.55:837][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.37.55:839][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.37.55:840][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.37.56:144][534]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.37.56:709][569]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.37.56:709][569]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.37.56:868][579]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.37.56:886][580]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.37.57:535][617]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.37.57:537][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.37.57:609][621]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.57:609][621]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.37.57:609][621]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.37.57:609][621]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.37.57:609][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.57:609][621]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.37.57:609][621]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-13.37.57:609][621]LogDBDGeneral: Warning: Scalars [2020.04.29-13.37.57:610][621]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.37.57:610][621]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.37.57:610][621]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-13.37.57:610][621]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-13.37.57:610][621]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-13.37.57:610][621]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.37.57:610][621]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.37.57:610][621]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.37.57:610][621]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.37.57:610][621]LogDBDGeneral: Warning: Textures [2020.04.29-13.37.57:610][621]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-13.37.57:610][621]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.37.57:610][621]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.37.57:610][621]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.37.57:610][621]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.37.57:610][621]LogDBDGeneral: Warning: Vectors [2020.04.29-13.37.57:610][621]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.37.57:610][621]LogDBDGeneral: Warning: Scalars [2020.04.29-13.37.57:610][621]LogDBDGeneral: Warning: Textures [2020.04.29-13.37.57:610][621]LogDBDGeneral: Warning: Vectors [2020.04.29-13.37.57:610][621]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.37.57:610][621]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.37.57:610][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.57:610][621]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.57:610][621]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.37.57:610][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.57:610][621]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.57:610][621]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.37.57:610][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.57:610][621]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.57:610][621]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.37.57:610][621]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.57:610][621]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.37.57:610][621]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.57:610][621]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.37.57:610][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.57:611][621]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.29-13.37.57:611][621]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.57:611][621]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.57:643][623]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.04.29-13.37.58:380][661]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 31.712151 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.37.58:576][671]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.04.29-13.37.58:576][671]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.58:578][671]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.58:578][671]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.58:578][671]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.37.58:578][671]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.58:578][671]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.58:578][671]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.04.29-13.37.58:578][671]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.58:578][671]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.37.58:578][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.58:578][671]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.37.58:578][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.58:619][673]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.37.58:678][676]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.37.58:679][676]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.58:679][676]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.37.58:679][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.58:679][676]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.58:679][676]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.37.58:679][676]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.58:679][676]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.37.58:679][676]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.37.58:679][676]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.37.58:679][676]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.37.58:679][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.58:679][676]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.04.29-13.37.58:679][676]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.58:679][676]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.58:714][678]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.04.29-13.37.58:714][678]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.37.58:814][683]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-13.37.58:814][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.37.58:815][683]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.58:815][683]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.37.58:815][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.58:815][683]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.58:815][683]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.37.58:815][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.58:816][683]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.37.58:816][683]Interaction: Interaction time: 0.943396 [2020.04.29-13.37.58:816][683]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female. [2020.04.29-13.37.58:816][683]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.04.29-13.37.58:816][683]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 0.943396 Timestamp 0.000000 [2020.04.29-13.37.58:816][683]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.37.58:816][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.58:856][685]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.37.58:856][685]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.37.58:856][685]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.37.58:856][685]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookIn. [2020.04.29-13.37.58:856][685]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.37.58:856][685]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-13.37.58:856][685]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.29-13.37.58:918][688]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.58:918][688]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.58:918][688]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.37.59:217][703]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.37.59:352][710]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.37.59:793][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.37.59:892][740]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale08_Character_C_0 - Fish, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.37.59:893][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.37.59:895][740]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.59:895][740]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.37.59:895][740]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.37.59:895][740]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.37.59:895][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.59:896][740]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.37.59:896][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.59:896][740]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.37.59:896][740]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.37.59:896][740]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale08_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.37.59:896][740]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.04.29-13.37.59:896][740]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookOut. [2020.04.29-13.37.59:896][740]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.37.59:896][740]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-13.37.59:896][740]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.29-13.37.59:897][740]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.37.59:897][740]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.04.29-13.37.59:897][740]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.37.59:897][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.37.59:899][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.37.59:946][743]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Fish, Originating Player: BP_CamperFemale08_Character_C_0 - Fish, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.37.59:946][743]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.995953 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.37.59:947][743]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.37.59:947][743]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.37.59:948][743]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.37.59:948][743]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.38.00:108][752]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.38.01:323][817]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.38.01:323][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.38.01:326][817]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.01:326][817]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.38.01:326][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.01:326][817]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.38.01:326][817]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.01:326][817]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.38.01:326][817]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.01:326][817]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.38.01:326][817]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.01:326][817]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.38.01:326][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.01:326][817]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.38.01:326][817]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.04.29-13.38.01:326][817]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.01:326][817]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.01:329][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.38.01:423][822]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.01:423][822]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.01:606][831]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.38.01:606][831]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.04.29-13.38.01:730][837]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.29-13.38.01:900][845]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.29-13.38.01:900][845]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.01:900][845]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.29-13.38.01:900][845]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.01:900][845]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.38.01:901][845]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.38.01:901][845]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - фонк машина, Originating Player: BP_CamperFemale05_Character_C_0 - фонк машина, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.04.29-13.38.01:901][845]LogStreaming: Flushing async loaders. [2020.04.29-13.38.01:902][845]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.38.01:902][845]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - фонк машина, Originating Player: BP_CamperFemale05_Character_C_0 - фонк машина, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.38.01:904][845]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.01:904][845]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.01:904][845]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.38.01:904][845]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.01:904][845]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.01:904][845]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.29-13.38.01:904][845]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.01:904][845]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.38.01:904][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.01:904][845]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.38.01:904][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.01:967][848]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.01:967][848]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.01:968][848]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.38.01:968][848]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=114.456 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.38.01:989][849]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.01:989][849]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.38.01:989][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.01:989][849]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.01:989][849]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.38.01:989][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.01:989][849]Interaction: Interaction time: 0.500000 [2020.04.29-13.38.01:989][849]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.38.01:989][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.01:993][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.38.02:013][850]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:013][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:053][852]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.38.02:053][852]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.38.02:053][852]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=114.541 [2020.04.29-13.38.02:053][852]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=114.541 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.38.02:057][852]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:057][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:057][852]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:057][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:057][852]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:057][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:057][852]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:057][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:057][852]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:057][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:057][852]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:057][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:057][852]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:057][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:057][852]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:057][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:057][852]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:057][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:140][856]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:140][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:140][856]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:140][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:140][856]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:140][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:140][856]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:140][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:140][856]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:140][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:140][856]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:140][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:140][856]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:140][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:140][856]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:140][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:140][856]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:140][856]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:198][859]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:198][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:235][861]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:236][861]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:368][867]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.38.02:368][867]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.29-13.38.02:368][867]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=114.857 [2020.04.29-13.38.02:368][867]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=114.857 Curve: SlowKillerPounceMissMaxSpeed Curve Duration 1.500000 [2020.04.29-13.38.02:433][870]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.38.02:477][872]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.38.02:498][873]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.02:498][873]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.38.02:498][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.02:498][873]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.02:498][873]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.38.02:498][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.02:519][874]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - фонк машина, Originating Player: BP_CamperFemale05_Character_C_0 - фонк машина, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.38.02:521][874]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.02:521][874]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.38.02:521][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.02:521][874]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.02:521][874]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.38.02:521][874]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.02:521][874]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.38.02:521][874]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.02:521][874]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.38.02:521][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.02:521][874]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:521][874]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.02:521][874]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.02:524][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.38.02:524][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.03:250][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.38.03:251][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.03:436][922]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.38.03:555][928]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.38.03:555][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.03:573][929]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.38.03:573][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.03:591][930]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.38.03:591][930]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.38.03:592][930]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.38.03:592][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.03:808][941]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.38.03:808][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.03:885][945]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceMissMaxSpeed [2020.04.29-13.38.03:885][945]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceMissMaxSpeed For BP_Slasher_Character_19_C_0 at Time=116.375 [2020.04.29-13.38.03:906][946]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.03:906][946]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.03:930][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.38.03:933][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.38.04:180][959]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.38.04:180][959]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.04:239][962]Interaction: Player [BP_CamperFemale08_Character_C_0] is in chase. [2020.04.29-13.38.04:472][973]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.38.04:910][994]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.38.04:910][994]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.04:910][994]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.38.04:910][994]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.04:911][994]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.04:911][994]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.04:911][994]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.38.04:911][994]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.04:911][994]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.04:911][994]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.38.04:911][994]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.04:911][994]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.38.04:911][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.04:911][994]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.38.04:911][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.04:911][994]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=117.400 [2020.04.29-13.38.04:912][994]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.38.04:916][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.38.04:937][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.38.04:972][997]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.38.04:972][997]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.04:973][997]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.04:973][997]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.38.04:973][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.04:973][997]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.04:973][997]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.38.04:973][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.04:973][997]Interaction: Interaction time: 0.000000 [2020.04.29-13.38.04:973][997]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.38.04:973][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.05:123][ 4]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=117.612 [2020.04.29-13.38.05:165][ 6]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.38.05:272][ 11]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.037027 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.38.05:272][ 11]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.38.05:312][ 13]Interaction: Player [BP_CamperFemale08_Character_C_0] is not in chase anymore. [2020.04.29-13.38.05:629][ 28]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 24.038265 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.38.06:185][ 55]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.38.06:185][ 55]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.38.06:185][ 55]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.06:185][ 55]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.38.06:185][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.06:185][ 55]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.06:185][ 55]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.38.06:185][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.06:205][ 56]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.06:205][ 56]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.38.06:205][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.06:205][ 56]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.06:205][ 56]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.38.06:205][ 56]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.06:205][ 56]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.38.06:205][ 56]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.06:205][ 56]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.38.06:205][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.06:205][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.38.06:205][ 56]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.06:205][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.38.06:205][ 56]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.06:205][ 56]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.06:205][ 56]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=118.695 [2020.04.29-13.38.06:224][ 57]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=118.714 [2020.04.29-13.38.06:265][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.38.06:267][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.38.06:267][ 59]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.06:267][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.38.06:267][ 59]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.06:274][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.38.06:276][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.38.06:285][ 60]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.06:285][ 60]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.06:285][ 60]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.38.06:285][ 60]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.06:285][ 60]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.06:285][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.38.06:285][ 60]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.06:285][ 60]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.38.06:285][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.06:285][ 60]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.38.06:285][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.06:286][ 60]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.38.06:306][ 61]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.38.06:308][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.38.06:343][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.38.06:343][ 63]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.06:344][ 63]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.06:344][ 63]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.38.06:344][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.06:344][ 63]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.06:344][ 63]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.38.06:344][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.06:344][ 63]Interaction: Interaction time: 0.000000 [2020.04.29-13.38.06:345][ 63]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.38.06:345][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.06:383][ 65]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.06:383][ 65]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.38.06:383][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.06:383][ 65]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.06:383][ 65]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.38.06:383][ 65]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.06:383][ 65]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.38.06:383][ 65]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.06:383][ 65]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.38.06:383][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.06:383][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.38.06:383][ 65]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.06:383][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.38.06:383][ 65]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.06:383][ 65]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.06:384][ 65]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.38.06:384][ 65]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=118.873 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.38.06:402][ 66]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=118.892 [2020.04.29-13.38.06:444][ 68]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.38.06:444][ 68]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.38.06:444][ 68]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=118.933 [2020.04.29-13.38.06:444][ 68]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=118.933 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.38.06:447][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.38.06:447][ 68]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.06:448][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.38.06:505][ 71]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.38.06:523][ 72]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Female. [2020.04.29-13.38.06:526][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.38.06:526][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.06:526][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.38.06:526][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.06:526][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.38.06:526][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.06:526][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.38.06:526][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.06:526][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.38.06:526][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.06:526][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.38.06:526][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.06:526][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.38.06:526][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.06:526][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.38.06:526][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.06:526][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.38.06:526][ 72]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.06:584][ 75]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.04.29-13.38.06:586][ 75]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.04.29-13.38.06:586][ 75]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.38.06:587][ 75]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.38.06:587][ 75]GameFlow: Writing Profile Stat DBD_Chapter15_Slasher_Stat1: 1 [2020.04.29-13.38.06:593][ 75]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - Fish]: On [2020.04.29-13.38.06:744][ 83]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.38.06:744][ 83]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.38.06:744][ 83]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=119.232 [2020.04.29-13.38.06:744][ 83]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=119.232 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.38.06:859][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.38.06:859][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.06:983][ 96]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C86BDFF10] Result: '1' k_EResultOK (success) [2020.04.29-13.38.06:983][ 96]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C86BDFF10]' succeeded in 0.395152 seconds [2020.04.29-13.38.07:048][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.38.07:048][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.07:048][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.38.07:048][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.07:048][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.38.07:048][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.07:048][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.38.07:048][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.07:048][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.38.07:048][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.07:048][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.38.07:048][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.07:048][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.38.07:048][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.07:048][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.38.07:048][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.07:048][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.38.07:048][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.07:321][114]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C86BDBD10] Result: '1' k_EResultOK (success) [2020.04.29-13.38.07:342][115]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.750477 seconds [2020.04.29-13.38.08:055][153]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.074519 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.38.08:186][160]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.38.08:186][160]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.08:187][160]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.38.08:187][160]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.08:189][160]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.08:189][160]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.08:189][160]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.38.08:189][160]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.08:189][160]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.08:189][160]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.38.08:189][160]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.08:189][160]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.38.08:189][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.08:189][160]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.38.08:189][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.08:279][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.38.08:280][165]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.08:280][165]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.38.08:281][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.08:281][165]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.08:281][165]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.38.08:281][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.08:281][165]Interaction: Interaction time: 16.000000 [2020.04.29-13.38.08:281][165]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.38.08:281][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.08:578][181]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - Fish]: Off [2020.04.29-13.38.08:595][182]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.38.08:855][196]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.38.09:721][243]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-13.38.09:722][243]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.09:722][243]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-13.38.09:722][243]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.09:724][243]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.09:724][243]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.09:724][243]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.38.09:724][243]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.09:724][243]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.09:724][243]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-13.38.09:724][243]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.09:724][243]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.38.09:724][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.09:724][243]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.29-13.38.09:724][243]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.38.09:724][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.09:744][244]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Exiting interaction because snap failed] [2020.04.29-13.38.09:744][244]Interaction: Verbose: (Line: [242] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-13.38.09:764][245]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.38.09:764][245]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=122.253 [2020.04.29-13.38.09:765][245]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.38.09:783][246]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.09:783][246]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.09:809][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.38.10:189][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.38.10:191][267]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.10:191][267]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.29-13.38.10:191][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.10:191][267]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.38.10:191][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.10:191][267]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.10:191][267]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.38.10:191][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.10:191][267]Interaction: Interaction time: 14.000000 [2020.04.29-13.38.10:191][267]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.29-13.38.10:191][267]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.04.29-13.38.10:191][267]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.38.10:191][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.10:192][267]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.29-13.38.10:250][270]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.38.11:746][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.38.11:746][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.11:746][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.38.11:746][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.11:746][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.38.11:746][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.11:874][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.38.11:874][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.12:248][373]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.38.12:352][379]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.38.12:352][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.12:352][379]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.38.12:352][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.12:352][379]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.38.12:352][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.12:352][379]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.38.12:352][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.12:403][382]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.38.12:403][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.12:403][382]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-13.38.12:403][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.12:403][382]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-13.38.12:403][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.12:403][382]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.38.12:403][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.12:639][396]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.38.12:705][400]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.04.29-13.38.12:705][400]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.04.29-13.38.12:926][414]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198342690088 [2020.04.29-13.38.12:928][414]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198342690088, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.38.12:928][414]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: RoLo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.38.13:003][418]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.38.13:003][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.13:038][420]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.38.13:038][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.13:038][420]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-13.38.13:038][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.13:038][420]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-13.38.13:038][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.13:426][441]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.29-13.38.13:426][441]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.13:426][441]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.29-13.38.13:426][441]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.13:426][441]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.29-13.38.13:426][441]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.13:768][459]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.045421 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.38.13:805][461]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.29-13.38.13:864][464]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.29-13.38.13:864][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.13:864][464]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.29-13.38.13:864][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.13:864][464]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.29-13.38.13:864][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.14:713][510]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-13.38.14:714][510]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.14:714][510]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-13.38.14:714][510]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.14:717][510]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.14:717][510]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.14:717][510]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.38.14:717][510]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.14:717][510]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.14:717][510]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-13.38.14:717][510]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.14:717][510]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.38.14:717][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.14:717][510]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.38.14:717][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.14:717][510]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.38.14:807][515]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.38.14:807][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.38.14:809][515]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.14:809][515]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.38.14:809][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.14:809][515]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.14:809][515]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.38.14:810][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.14:810][515]Interaction: Interaction time: 80.000000 [2020.04.29-13.38.14:810][515]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.38.14:810][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.14:845][517]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.38.14:913][521]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale08_Character_C_0 - Fish, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.38.15:611][561]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.38.15:877][576]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.38.15:894][577]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.38.15:894][577]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.38.16:884][636]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-13.38.16:884][636]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.16:884][636]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-13.38.16:884][636]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.16:884][636]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-13.38.16:884][636]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.17:031][645]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-13.38.17:031][645]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.17:216][656]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-13.38.17:216][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.17:216][656]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-13.38.17:216][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.17:216][656]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-13.38.17:216][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.17:216][656]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-13.38.17:216][656]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.20:238][840]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-13.38.20:238][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.20:238][840]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-13.38.20:238][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.20:238][840]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-13.38.20:238][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.20:256][841]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-13.38.20:256][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.20:791][872]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.20:791][872]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.38.20:791][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.20:791][872]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.20:791][872]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.38.20:791][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.20:791][872]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.20:791][872]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.38.20:791][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.20:791][872]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.20:791][872]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.38.20:791][872]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.20:791][872]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.38.20:791][872]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.20:791][872]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.38.20:791][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.20:791][872]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.38.20:791][872]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.20:791][872]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.20:794][872]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.38.20:841][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-13.38.20:841][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.20:841][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-13.38.20:841][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.20:841][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-13.38.20:841][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.20:841][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-13.38.20:841][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.22:708][989]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-13.38.22:708][989]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InOnlineLobby [2020.04.29-13.38.24:209][ 79]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.38.24:271][ 83]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.38.24:271][ 83]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.38.24:271][ 83]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.38.24:271][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.24:300][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.38.24:302][ 85]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.24:302][ 85]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.38.24:302][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.24:302][ 85]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.24:302][ 85]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.38.24:302][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.24:302][ 85]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.24:302][ 85]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.38.24:302][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.24:302][ 85]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.24:302][ 85]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.38.24:302][ 85]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.24:302][ 85]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.38.24:302][ 85]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.24:302][ 85]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.38.24:302][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.24:302][ 85]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-13.38.24:302][ 85]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.24:303][ 85]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.24:305][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.38.25:816][179]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.29-13.38.25:816][179]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.25:816][179]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.29-13.38.25:816][179]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.25:818][179]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.25:818][179]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.25:818][179]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.38.25:818][179]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.25:818][179]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.25:818][179]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.29-13.38.25:818][179]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.25:818][179]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.38.25:818][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.25:818][179]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.38.25:818][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.25:850][181]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.38.25:881][183]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.38.25:882][183]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.25:882][183]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.38.25:882][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.25:882][183]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.25:882][183]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.38.25:883][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.25:883][183]Interaction: Interaction time: 81.096848 [2020.04.29-13.38.25:883][183]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.38.25:883][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.25:947][187]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.38.26:527][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.38.26:527][223]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.26:527][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.38.26:527][223]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.26:528][223]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.26:528][223]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.26:528][223]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.38.26:528][223]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.26:528][223]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.26:528][223]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.38.26:528][223]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.26:528][223]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.38.26:528][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.26:528][223]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.38.26:528][223]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.38.26:528][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.26:528][223]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=139.017 [2020.04.29-13.38.26:575][226]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.38.26:575][226]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.26:834][242]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.26:834][242]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.38.26:834][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.26:835][242]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.26:835][242]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.38.26:835][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.26:835][242]Interaction: Interaction time: 2.450000 [2020.04.29-13.38.26:835][242]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.38.26:835][242]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 139.307251 [2020.04.29-13.38.26:835][242]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.38.26:835][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.26:836][242]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.38.26:915][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.38.27:611][289]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.801491 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.38.29:029][374]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.38.29:284][389]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.38.29:386][395]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.38.29:386][395]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.38.29:386][395]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.38.29:386][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.29:389][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.38.29:402][396]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.38.29:402][396]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.38.29:402][396]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.29:402][396]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.38.29:402][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.29:402][396]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.29:402][396]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.38.29:402][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.29:418][397]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.29:418][397]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.38.29:418][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.29:418][397]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.29:418][397]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.38.29:418][397]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.29:418][397]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.38.29:418][397]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.29:418][397]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.38.29:419][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.29:419][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.38.29:419][397]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.29:419][397]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.38.29:419][397]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.29:419][397]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.38.29:419][397]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=141.908 [2020.04.29-13.38.29:483][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.38.29:487][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.38.29:489][401]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.38.29:491][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.38.34:612][710]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-13.38.34:612][710]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.29-13.38.36:863][844]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_9] [2020.04.29-13.38.36:863][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.36:863][844]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_9] [2020.04.29-13.38.36:863][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.37:323][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_9] [2020.04.29-13.38.37:323][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.37:323][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_9] [2020.04.29-13.38.37:323][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.41:443][120]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119921953 [2020.04.29-13.38.41:443][120]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119921953, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.38.42:183][165]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.38.42:183][165]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.38.42:183][165]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.38.42:357][175]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.38.49:907][624]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.38.49:907][624]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.29-13.38.49:907][624]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.38.50:074][634]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.38.50:300][647]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.38.50:395][653]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.38.50:395][653]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.38.51:390][709]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.04.29-13.38.51:474][714]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.04.29-13.38.51:474][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.51:474][714]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.04.29-13.38.51:474][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.51:617][721]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.38.51:906][737]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.04.29-13.38.51:906][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.51:906][737]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.04.29-13.38.51:906][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.52:416][765]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.38.52:416][765]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.38.52:416][765]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.38.52:416][765]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.38.52:492][769]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.38.55:383][948]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 13.886893 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.38.57:689][ 89]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.38.57:689][ 89]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.29-13.38.57:689][ 89]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.38.57:754][ 93]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.38.58:435][136]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198067279460 [2020.04.29-13.38.58:439][136]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198067279460, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.38.59:026][172]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.04.29-13.38.59:026][172]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.59:026][172]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.04.29-13.38.59:026][172]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.59:027][172]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.59:027][172]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.59:027][172]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.38.59:027][172]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.59:027][172]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.59:027][172]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.04.29-13.38.59:027][172]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.59:027][172]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.38.59:027][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.59:027][172]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.38.59:027][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.59:093][176]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.38.59:114][178]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198423181573 [2020.04.29-13.38.59:114][178]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198423181573, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.38.59:269][187]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.59:270][187]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.38.59:270][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.59:270][187]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.59:270][187]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.38.59:270][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.59:270][187]Interaction: Interaction time: 0.600000 [2020.04.29-13.38.59:270][187]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.04.29-13.38.59:270][187]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.29-13.38.59:270][187]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.38.59:270][187]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.38.59:270][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.59:286][188]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.38.59:399][195]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_1] [2020.04.29-13.38.59:399][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.59:495][201]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_1] [2020.04.29-13.38.59:495][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.59:674][212]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.38.59:770][218]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_1] [2020.04.29-13.38.59:770][218]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.59:868][224]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.59:868][224]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.38.59:868][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.59:868][224]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.59:868][224]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.38.59:868][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.59:868][224]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.59:868][224]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.38.59:868][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.59:868][224]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.38.59:868][224]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.38.59:868][224]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.59:868][224]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.38.59:868][224]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.38.59:868][224]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.38.59:868][224]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_13] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.38.59:868][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.38.59:868][224]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.04.29-13.38.59:868][224]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.38.59:868][224]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.00:078][237]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_1] [2020.04.29-13.39.00:078][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.00:261][249]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.39.00:270][249]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.39.01:871][347]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.39.02:356][377]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.04.29-13.39.02:490][385]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.39.02:490][385]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.29-13.39.02:490][385]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.39.02:639][394]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.39.03:155][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_27] [2020.04.29-13.39.03:155][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.03:155][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_27] [2020.04.29-13.39.03:155][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.03:155][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_27] [2020.04.29-13.39.03:155][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.03:591][453]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_27] [2020.04.29-13.39.03:591][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.03:591][453]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_27] [2020.04.29-13.39.03:591][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.03:591][453]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_27] [2020.04.29-13.39.03:591][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.03:880][471]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.39.04:979][539]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.04.29-13.39.04:995][540]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.29-13.39.04:995][540]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.39.05:013][541]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.39.05:033][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.39.05:097][546]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.05:097][546]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.39.05:097][546]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.39.05:097][546]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.39.05:097][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.05:097][546]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.39.05:097][546]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-13.39.05:097][546]LogDBDGeneral: Warning: Scalars [2020.04.29-13.39.05:097][546]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.39.05:097][546]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.39.05:097][546]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-13.39.05:097][546]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-13.39.05:097][546]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-13.39.05:097][546]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.39.05:097][546]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.39.05:097][546]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.39.05:097][546]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.39.05:097][546]LogDBDGeneral: Warning: Textures [2020.04.29-13.39.05:097][546]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-13.39.05:097][546]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.39.05:097][546]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.39.05:098][546]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.39.05:098][546]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.39.05:098][546]LogDBDGeneral: Warning: Vectors [2020.04.29-13.39.05:098][546]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.39.05:098][546]LogDBDGeneral: Warning: Scalars [2020.04.29-13.39.05:098][546]LogDBDGeneral: Warning: Textures [2020.04.29-13.39.05:098][546]LogDBDGeneral: Warning: Vectors [2020.04.29-13.39.05:098][546]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.39.05:098][546]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.39.05:098][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.05:098][546]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.05:098][546]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.39.05:098][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.05:098][546]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.05:098][546]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.39.05:098][546]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.39.05:098][546]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.39.05:098][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.05:098][546]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.39.05:098][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.05:098][546]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.05:098][546]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.39.05:098][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.05:098][546]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.05:098][546]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.39.05:098][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.05:098][546]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.05:098][546]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.39.05:098][546]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.05:098][546]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.39.05:098][546]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.05:098][546]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.39.05:098][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.05:098][546]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.29-13.39.05:098][546]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.05:098][546]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.05:132][548]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.05:132][548]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.39.05:132][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.05:132][548]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.05:132][548]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.39.05:132][548]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.05:132][548]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.39.05:132][548]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.05:132][548]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.39.05:132][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.05:132][548]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.04.29-13.39.05:132][548]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.05:132][548]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.05:181][551]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.04.29-13.39.05:826][591]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 33.272980 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.39.05:858][593]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 46.740520 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.39.07:581][699]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.39.07:581][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.07:642][702]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.39.07:642][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.07:661][703]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.39.07:661][703]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.07:733][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.39.07:733][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.07:733][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.39.07:733][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.07:733][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.39.07:733][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.07:733][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.39.07:733][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.07:733][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.39.07:733][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.07:733][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.39.07:733][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.07:733][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.39.07:733][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.07:733][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.39.07:733][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.07:733][707]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.39.07:733][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.07:817][712]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.07:817][712]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.07:817][712]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.39.07:817][712]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=180.303 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.39.07:835][713]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.39.07:836][713]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.39.07:836][713]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=180.322 [2020.04.29-13.39.07:836][713]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=180.322 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.39.07:840][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.39.07:973][720]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.39.07:973][720]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.29-13.39.07:973][720]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=180.459 [2020.04.29-13.39.07:973][720]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=180.459 Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.29-13.39.08:054][724]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.39.08:054][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.08:054][724]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.39.08:054][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.08:054][724]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.39.08:054][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.08:054][724]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.39.08:054][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.08:054][724]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.39.08:054][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.08:054][724]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.39.08:054][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.08:054][724]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.39.08:054][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.08:054][724]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.39.08:054][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.08:054][724]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.39.08:054][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.08:458][746]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.39.08:458][746]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.08:458][746]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.39.08:458][746]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.08:458][746]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.39.08:458][746]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.08:458][746]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.39.08:458][746]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.08:458][746]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.39.08:458][746]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.08:458][746]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.39.08:458][746]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.08:458][746]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.39.08:458][746]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.08:458][746]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.39.08:458][746]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.08:458][746]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.39.08:458][746]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.09:476][806]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceObstructedMaxSpeed [2020.04.29-13.39.09:476][806]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceObstructedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=181.963 [2020.04.29-13.39.09:492][807]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.09:493][807]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.09:514][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.39.09:516][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.39.09:530][809]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.09:530][809]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.09:530][809]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.39.09:530][809]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=182.016 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.39.09:547][810]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.39.09:547][810]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.39.09:547][810]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=182.032 [2020.04.29-13.39.09:547][810]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=182.032 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.39.09:551][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.39.09:616][814]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.39.09:616][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.09:616][814]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.39.09:616][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.09:616][814]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.39.09:616][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.09:616][814]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.39.09:616][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.09:616][814]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.39.09:616][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.09:616][814]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.39.09:616][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.09:616][814]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.39.09:616][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.09:616][814]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.39.09:616][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.09:616][814]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.39.09:616][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.09:646][816]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Female. [2020.04.29-13.39.09:708][820]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.29-13.39.09:709][820]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.29-13.39.09:709][820]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.39.09:713][820]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - фонк машина]: On [2020.04.29-13.39.09:815][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.39.09:815][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.09:815][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.39.09:815][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.09:815][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.39.09:815][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.09:815][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.39.09:815][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.09:815][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.39.09:815][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.09:815][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.39.09:815][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.09:815][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.39.09:815][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.09:815][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.39.09:815][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.09:815][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.39.09:815][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.09:860][829]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.39.09:860][829]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.39.09:861][829]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=182.347 [2020.04.29-13.39.09:861][829]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=182.347 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.39.10:154][846]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.39.10:154][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.10:154][846]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.39.10:154][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.10:154][846]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.39.10:154][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.10:154][846]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.39.10:154][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.10:154][846]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.39.10:154][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.10:154][846]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.39.10:154][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.10:154][846]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.39.10:154][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.10:154][846]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.39.10:154][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.10:154][846]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.39.10:154][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.10:677][875]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.39.10:677][875]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.10:678][875]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.39.10:678][875]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.10:679][875]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.10:679][875]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.10:679][875]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.39.10:679][875]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.10:679][875]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.10:679][875]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.39.10:679][875]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.10:679][875]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.39.10:679][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.10:680][875]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.39.10:680][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.10:784][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.39.10:787][881]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.10:787][881]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.39.10:787][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.10:787][881]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.10:787][881]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.39.10:787][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.10:787][881]Interaction: Interaction time: 16.000000 [2020.04.29-13.39.10:787][881]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.39.10:787][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.10:972][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.39.10:972][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.10:973][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.39.10:973][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.10:973][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.39.10:973][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.10:973][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.39.10:973][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.10:973][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.39.10:973][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.10:973][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.39.10:973][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.10:973][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.39.10:973][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.10:973][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.39.10:973][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.10:973][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.39.10:973][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.11:614][925]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.888339 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.39.11:710][930]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - фонк машина]: Off [2020.04.29-13.39.11:728][931]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.39.11:979][945]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.39.12:555][976]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.39.12:555][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.12:555][976]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.39.12:555][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.12:555][976]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.39.12:555][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.12:555][976]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.39.12:555][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.12:555][976]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.39.12:555][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.12:555][976]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.39.12:555][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.12:555][976]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.39.12:555][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.12:555][976]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.39.12:555][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.12:555][976]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.39.12:555][976]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.12:877][994]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.39.12:878][994]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=185.364 [2020.04.29-13.39.12:896][995]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.12:896][995]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.12:919][996]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.39.12:922][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.39.13:624][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.39.13:624][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.13:624][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.39.13:624][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.13:624][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.39.13:624][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.13:624][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.39.13:624][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.13:624][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.39.13:624][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.13:624][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.39.13:624][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.13:624][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.39.13:624][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.13:624][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.39.13:624][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.13:624][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.39.13:624][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.13:736][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.39.13:855][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.39.13:855][ 47]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.13:855][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.39.13:855][ 47]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.13:856][ 47]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.13:856][ 47]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.13:856][ 47]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.39.13:856][ 47]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.13:856][ 47]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.13:857][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.39.13:857][ 47]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.13:857][ 47]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.39.13:857][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.13:857][ 47]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.39.13:857][ 47]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.04.29-13.39.13:857][ 47]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.39.13:857][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.13:857][ 47]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.39.13:857][ 47]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.39.13:877][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.39.14:025][ 56]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.14:025][ 56]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.39.14:025][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.14:025][ 56]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.14:025][ 56]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.39.14:025][ 56]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.14:025][ 56]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.39.14:025][ 56]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.14:025][ 56]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.39.14:025][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.14:025][ 56]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.39.14:025][ 56]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.14:025][ 56]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.14:028][ 56]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.39.14:058][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.39.14:058][ 58]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.14:198][ 66]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.14:198][ 66]LogDBDPlayerMovement: StopSnapping Final Location (3858.213135 7043.736816 116.828941) [2020.04.29-13.39.14:198][ 66]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.39.14:198][ 66]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.39.14:198][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.14:198][ 66]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.14:198][ 66]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.39.14:198][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.14:198][ 66]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.39.14:198][ 66]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.04.29-13.39.14:199][ 66]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.39.14:199][ 66]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.39.14:199][ 66]Interaction: Interaction time: 2.700000 [2020.04.29-13.39.14:199][ 66]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.39.14:199][ 66]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.39.14:199][ 66]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-13.39.14:199][ 66]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 186.666580 [2020.04.29-13.39.14:199][ 66]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.39.14:199][ 66]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.39.14:199][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.14:200][ 66]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.39.14:203][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.39.14:206][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.39.14:208][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.39.14:208][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.39.14:208][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.39.14:347][ 74]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.14:347][ 74]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.16:803][208]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.471812 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.39.16:897][213]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.39.16:916][214]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.39.16:916][214]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.39.16:916][214]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.16:916][214]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.39.16:916][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.16:916][214]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.39.16:916][214]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.39.16:916][214]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.16:916][214]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.39.16:916][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.16:933][215]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.16:933][215]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.39.16:933][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.16:933][215]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.16:933][215]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.39.16:933][215]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.16:933][215]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.39.16:933][215]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.16:933][215]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.39.16:933][215]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.39.16:933][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.16:933][215]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.39.16:933][215]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.16:933][215]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.39.16:933][215]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.16:933][215]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.17:099][224]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.39.17:099][224]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.17:099][224]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.947529 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.39.17:135][226]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.39.17:135][226]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.17:137][226]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.17:137][226]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.17:137][226]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.39.17:137][226]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.17:137][226]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.17:137][226]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.39.17:137][226]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.17:137][226]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.39.17:137][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.17:137][226]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.39.17:137][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.17:226][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.39.17:228][231]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.17:228][231]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.39.17:228][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.17:228][231]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.17:228][231]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.39.17:228][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.17:228][231]Interaction: Interaction time: 16.000000 [2020.04.29-13.39.17:228][231]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.39.17:228][231]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.39.17:228][231]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.39.17:228][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.18:027][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_9] [2020.04.29-13.39.18:027][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.18:027][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_9] [2020.04.29-13.39.18:027][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.18:576][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_9] [2020.04.29-13.39.18:576][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.18:576][311]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_9] [2020.04.29-13.39.18:576][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.18:974][335]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.39.18:990][336]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.39.19:214][349]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.39.19:725][379]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.39.19:725][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.19:898][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.39.19:948][392]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.39.19:948][392]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.19:948][392]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.39.19:948][392]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.19:949][392]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.19:949][392]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.19:949][392]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.39.19:949][392]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.19:949][392]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.19:949][392]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.39.19:949][392]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.19:949][392]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.39.19:949][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.19:949][392]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.39.19:949][392]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.39.19:949][392]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.39.19:949][392]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.39.19:949][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.19:949][392]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.39.19:950][392]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.39.19:950][392]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-13.39.19:951][392]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.39.19:951][392]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-13.39.20:104][401]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.20:104][401]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.39.20:104][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.20:104][401]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.20:104][401]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.39.20:104][401]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.20:104][401]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.39.20:104][401]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.20:104][401]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.39.20:104][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.20:104][401]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.39.20:104][401]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.20:104][401]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.20:122][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.39.20:122][402]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.20:122][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.39.20:122][402]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.20:122][402]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.39.20:122][402]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.20:139][403]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.39.20:139][403]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.20:500][424]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.20:500][424]LogDBDPlayerMovement: StopSnapping Final Location (3398.097900 6141.479980 115.387947) [2020.04.29-13.39.20:500][424]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.39.20:500][424]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.39.20:500][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.20:500][424]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.20:500][424]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.39.20:500][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.20:501][424]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.39.20:501][424]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.39.20:501][424]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.39.20:501][424]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.39.20:501][424]AnimLeader: BP_SmallMeatLocker_Sandman_C_2 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.39.20:501][424]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.39.20:501][424]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.39.20:501][424]Interaction: Interaction time: 1.500000 [2020.04.29-13.39.20:501][424]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.39.20:501][424]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 192.968140 [2020.04.29-13.39.20:501][424]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.39.20:501][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.20:585][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.HookChargeable Enabled?: Enabled [2020.04.29-13.39.21:935][510]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.39.21:986][513]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.39.22:088][519]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.39.22:088][519]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.39.22:088][519]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.39.22:088][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.22:088][519]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.39.22:088][519]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.39.22:088][519]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.39.22:088][519]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale05_Character_C_0 Current: NULL [2020.04.29-13.39.22:091][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.HookChargeable Enabled?: Disabled [2020.04.29-13.39.22:092][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.39.22:096][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.39.22:097][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.39.22:104][520]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.39.22:104][520]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.39.22:104][520]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.22:104][520]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.39.22:104][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.22:104][520]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.22:104][520]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.39.22:104][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.22:123][521]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.22:123][521]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.39.22:123][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.22:123][521]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.22:123][521]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.39.22:123][521]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.22:123][521]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.39.22:123][521]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.22:123][521]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.39.22:124][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.22:124][521]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.39.22:124][521]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.22:124][521]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.39.22:124][521]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.22:124][521]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.22:144][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.39.22:147][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.39.22:163][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.39.22:194][525]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.29-13.39.22:198][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.HookChargeable Enabled?: Enabled [2020.04.29-13.39.22:199][525]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.39.22:199][525]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.39.22:199][525]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.39.22:199][525]AnimLeader: BP_SmallMeatLocker_Sandman_C_2 Requested to Play: HookCamperOut. [2020.04.29-13.39.22:199][525]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.39.22:199][525]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.39.22:200][525]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.39.22:204][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.HookChargeable Enabled?: Disabled [2020.04.29-13.39.22:247][528]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - фонк машина, Originating Player: BP_CamperFemale05_Character_C_0 - фонк машина, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.39.22:249][528]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.22:249][528]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.22:588][547]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.39.22:588][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.22:588][547]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.39.22:588][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.22:588][547]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.39.22:588][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.22:588][547]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.39.22:588][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.22:588][547]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.39.22:588][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.22:588][547]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.39.22:588][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.22:588][547]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.39.22:588][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.22:588][547]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.39.22:588][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.22:588][547]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.39.22:588][547]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.22:804][559]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.39.22:804][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.22:891][564]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.39.22:891][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.26:890][810]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.39.26:890][810]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.39.26:890][810]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.39.26:890][810]AnimLeader: BP_SmallMeatLocker_Sandman_C_2 Requested to Play: HookIdle. [2020.04.29-13.39.26:890][810]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.39.26:890][810]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.39.27:905][873]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.39.27:905][873]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.27:905][873]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.39.27:905][873]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.27:907][873]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.27:907][873]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.27:907][873]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.39.27:907][873]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.27:907][873]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.27:907][873]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.39.27:907][873]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.27:907][873]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.39.27:907][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.27:907][873]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.39.27:907][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.28:002][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.EscapeChargeable Enabled?: Enabled [2020.04.29-13.39.28:003][879]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.28:003][879]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.39.28:003][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.28:003][879]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.28:003][879]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.39.28:003][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.28:003][879]Interaction: Interaction time: 1.500000 [2020.04.29-13.39.28:004][879]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.39.28:004][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.28:044][881]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.39.28:044][881]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.39.28:044][881]AnimLeader: BP_SmallMeatLocker_Sandman_C_2 Requested to Play: HookAttemptEscape. [2020.04.29-13.39.28:044][881]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.39.28:044][881]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.39.28:044][881]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-13.39.28:044][881]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.39.28:298][896]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.39.29:477][962]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.29:478][962]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.39.29:478][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.29:478][962]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.29:478][962]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.39.29:478][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.29:481][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.EscapeChargeable Enabled?: Disabled [2020.04.29-13.39.29:511][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.EscapeChargeable Enabled?: Enabled [2020.04.29-13.39.29:512][964]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.29:512][964]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.39.29:513][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.29:513][964]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.29:513][964]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.39.29:513][964]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.29:513][964]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.39.29:513][964]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.29:513][964]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.39.29:513][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.29:513][964]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.39.29:513][964]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.29:513][964]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.29:515][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.EscapeChargeable Enabled?: Disabled [2020.04.29-13.39.29:548][966]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.39.29:548][966]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.39.29:548][966]AnimLeader: BP_SmallMeatLocker_Sandman_C_2 Requested to Play: HookIdle. [2020.04.29-13.39.29:548][966]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.39.29:548][966]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.39.29:583][968]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.29-13.39.29:997][991]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.39.29:997][991]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.29:997][991]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.39.29:997][991]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.29:998][991]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.29:998][991]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.29:998][991]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.39.29:998][991]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.29:998][991]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.29:998][991]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.39.29:998][991]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.29:998][991]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.39.29:998][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.29:998][991]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.39.29:998][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.29:999][991]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=202.483 [2020.04.29-13.39.30:000][991]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.39.30:003][991]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.39.30:018][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.39.30:071][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.39.30:071][995]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.30:072][995]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.30:072][995]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.39.30:072][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.30:072][995]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.30:072][995]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.39.30:072][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.30:072][995]Interaction: Interaction time: 0.000000 [2020.04.29-13.39.30:072][995]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.39.30:072][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.30:168][ 0]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=202.653 [2020.04.29-13.39.31:053][ 46]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.39.31:053][ 46]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.31:053][ 46]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.39.31:053][ 46]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.31:055][ 46]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.31:055][ 46]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.31:055][ 46]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.39.31:055][ 46]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.31:055][ 46]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.31:055][ 46]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.39.31:055][ 46]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.31:055][ 46]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.39.31:055][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.31:055][ 46]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.39.31:055][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.31:094][ 48]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.39.31:146][ 51]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-13.39.31:146][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.UnhookChargeable Enabled?: Enabled [2020.04.29-13.39.31:148][ 51]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.31:148][ 51]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.39.31:148][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.31:148][ 51]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.31:148][ 51]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.39.31:148][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.31:148][ 51]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.39.31:148][ 51]Interaction: Interaction time: 1.000000 [2020.04.29-13.39.31:148][ 51]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.29-13.39.31:148][ 51]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.04.29-13.39.31:148][ 51]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-13.39.31:148][ 51]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.39.31:148][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.31:167][ 52]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.39.31:185][ 53]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.39.31:185][ 53]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.39.31:185][ 53]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.39.31:185][ 53]AnimLeader: BP_SmallMeatLocker_Sandman_C_2 Requested to Play: UnhookIn. [2020.04.29-13.39.31:185][ 53]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.39.31:185][ 53]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-13.39.31:185][ 53]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.39.31:243][ 56]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.31:244][ 56]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.31:359][ 62]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.39.31:510][ 70]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.39.32:159][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.UnhookChargeable Enabled?: Disabled [2020.04.29-13.39.32:212][107]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.39.32:212][107]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.39.32:212][107]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.32:212][107]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.39.32:212][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.32:212][107]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.32:212][107]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.39.32:212][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.32:231][108]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - фонк машина, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.39.32:231][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.39.32:233][108]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.32:233][108]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.39.32:233][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.32:233][108]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.32:233][108]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.39.32:233][108]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.32:233][108]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.39.32:233][108]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.32:233][108]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.39.32:233][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.32:233][108]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.39.32:233][108]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.32:233][108]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.39.32:233][108]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.32:233][108]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.32:233][108]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=204.718 [2020.04.29-13.39.32:234][108]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.32:234][108]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.39.32:234][108]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.39.32:234][108]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.39.32:234][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.32:234][108]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.39.32:234][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.32:234][108]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.39.32:234][108]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.39.32:234][108]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.39.32:234][108]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.39.32:234][108]AnimLeader: BP_SmallMeatLocker_Sandman_C_2 Requested to Play: UnhookOut. [2020.04.29-13.39.32:234][108]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.39.32:234][108]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-13.39.32:234][108]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.39.32:235][108]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.32:235][108]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.29-13.39.32:235][108]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.39.32:235][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.32:237][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.39.32:287][111]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale05_Character_C_0 - фонк машина, Originating Player: BP_CamperFemale05_Character_C_0 - фонк машина, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.39.32:287][111]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.035685 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.39.32:288][111]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.39.32:288][111]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.39.32:289][111]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.39.32:289][111]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.39.32:293][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.39.33:323][165]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.308441 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.39.33:580][179]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119921953 [2020.04.29-13.39.33:585][179]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119921953, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.39.33:622][181]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.39.33:622][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.UnhookChargeable Enabled?: Enabled [2020.04.29-13.39.33:624][181]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.33:624][181]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.39.33:624][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.33:624][181]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.39.33:624][181]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.33:624][181]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.39.33:625][181]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.33:625][181]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.39.33:625][181]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.33:625][181]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.39.33:625][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.33:625][181]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.39.33:625][181]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.39.33:625][181]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.33:625][181]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.33:628][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.UnhookChargeable Enabled?: Disabled [2020.04.29-13.39.33:734][187]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.33:734][187]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.34:193][212]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.39.34:193][212]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.34:193][212]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.39.34:193][212]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.34:194][212]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.34:194][212]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.34:194][212]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.39.34:194][212]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.34:194][212]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.34:194][212]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.39.34:194][212]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.34:194][212]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.39.34:194][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.34:194][212]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.39.34:194][212]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.39.34:194][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.34:194][212]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=206.680 [2020.04.29-13.39.34:262][216]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.39.34:262][216]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.34:367][222]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.405011 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.39.34:504][230]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.34:504][230]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.39.34:504][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.34:504][230]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.34:504][230]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.39.34:504][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.34:504][230]Interaction: Interaction time: 2.450000 [2020.04.29-13.39.34:504][230]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.39.34:504][230]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 206.973755 [2020.04.29-13.39.34:505][230]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.39.34:505][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.34:505][230]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.39.34:554][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.39.36:704][362]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.39.36:945][376]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.39.37:033][381]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.39.37:033][381]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.39.37:033][381]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.39.37:033][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.37:036][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.39.37:049][382]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.39.37:049][382]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.39.37:049][382]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.37:049][382]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.39.37:049][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.37:049][382]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.37:049][382]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.39.37:049][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.37:067][383]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.37:067][383]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.39.37:067][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.37:067][383]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.37:067][383]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.39.37:067][383]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.37:067][383]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.39.37:067][383]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.37:067][383]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.39.37:067][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.37:067][383]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.39.37:067][383]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.37:067][383]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.39.37:067][383]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.37:067][383]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.39.37:067][383]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=209.553 [2020.04.29-13.39.37:137][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.39.37:141][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.39.37:143][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.39.37:145][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.39.37:576][412]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.029039 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.39.37:577][412]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.29-13.39.37:694][419]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.04.29-13.39.37:712][420]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.39.37:712][420]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.29-13.39.37:832][427]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.39.38:384][459]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_5] [2020.04.29-13.39.38:384][459]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.38:384][459]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_5] [2020.04.29-13.39.38:384][459]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.38:384][459]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.39.38:386][459]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.38:386][459]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.38:386][459]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.39.38:386][459]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.38:386][459]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.38:386][459]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.04.29-13.39.38:386][459]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.38:386][459]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.39.38:386][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.38:386][459]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.39.38:386][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.38:472][464]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.39.38:639][474]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.38:639][474]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.39.38:639][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.38:640][474]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.38:640][474]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.39.38:640][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.38:640][474]Interaction: Interaction time: 0.700000 [2020.04.29-13.39.38:640][474]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.04.29-13.39.38:640][474]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.29-13.39.38:640][474]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.39.38:640][474]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.39.38:640][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.38:674][476]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.39.39:332][514]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.39.39:381][517]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.39.39:384][517]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.39:385][517]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.39.39:385][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.39:385][517]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.39:385][517]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.39.39:385][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.39:385][517]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.39:385][517]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.39.39:385][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.39:385][517]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.39:385][517]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.39.39:385][517]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.39:385][517]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.39.39:385][517]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.39:385][517]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.39.39:385][517]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.39.39:385][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.39:385][517]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_5] [2020.04.29-13.39.39:385][517]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.39:385][517]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.39:419][519]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.39.39:419][519]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.39.39:788][540]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.39.39:788][540]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.39:788][540]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.39.39:788][540]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.39:791][540]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.39:791][540]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.39:791][540]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.39.39:791][540]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.39:791][540]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.39:791][540]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.39.39:791][540]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.39:791][540]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.39.39:791][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.39:791][540]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.39.39:791][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.39:879][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.39.39:881][545]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.39:881][545]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.39.39:881][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.39:881][545]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.39:881][545]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.39.39:881][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.39:881][545]Interaction: Interaction time: 9.743611 [2020.04.29-13.39.39:881][545]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.39.39:881][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.39:918][547]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.39:918][547]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.39.39:918][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.39:918][547]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.39:918][547]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.39.39:918][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.39:918][547]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.39:918][547]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.39.39:918][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.39:918][547]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.39:918][547]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.39.39:918][547]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.39:918][547]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.39.39:918][547]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.39:918][547]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.39.39:918][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.39:918][547]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.39.39:918][547]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.39:918][547]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.39:921][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.39.40:145][560]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.39.40:145][560]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.40:145][560]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.39.40:145][560]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.40:147][560]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.40:147][560]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.40:147][560]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.39.40:147][560]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.40:147][560]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.40:147][560]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.39.40:147][560]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.40:147][560]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.39.40:147][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.40:147][560]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.39.40:147][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.40:254][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.39.40:257][566]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.40:257][566]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.39.40:257][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.40:257][566]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.40:257][566]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.39.40:257][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.40:257][566]Interaction: Interaction time: 9.726885 [2020.04.29-13.39.40:257][566]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.39.40:257][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.40:288][568]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.29-13.39.40:288][568]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.40:288][568]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.29-13.39.40:288][568]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.40:291][568]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.40:291][568]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.40:291][568]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.39.40:291][568]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.40:291][568]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.40:291][568]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.29-13.39.40:291][568]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.40:291][568]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.39.40:291][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.40:291][568]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.39.40:291][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.40:291][568]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.39.40:373][573]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.39.40:373][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.39.40:375][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.40:375][573]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.39.40:375][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.40:376][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.40:376][573]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.39.40:376][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.40:376][573]Interaction: Interaction time: 80.000000 [2020.04.29-13.39.40:376][573]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.39.40:376][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.40:376][573]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.39.40:875][603]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.575886 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.39.43:276][751]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-13.39.43:276][751]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InMatch [2020.04.29-13.39.43:631][773]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198408533662 [2020.04.29-13.39.43:632][773]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198408533662, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: richpresence : InGame} [2020.04.29-13.39.43:632][773]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InMatch [2020.04.29-13.39.47:287][999]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - фонк машина, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.39.50:287][185]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-13.39.50:287][185]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.50:288][185]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-13.39.50:288][185]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.50:288][185]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-13.39.50:289][185]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.50:289][185]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.50:289][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.39.50:289][185]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.50:289][185]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.50:289][185]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-13.39.50:289][185]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.50:289][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.39.50:289][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.50:289][185]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.39.50:289][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.50:353][189]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.39.50:386][191]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.50:386][191]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.39.50:386][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.50:386][191]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.50:386][191]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.39.50:386][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.50:386][191]Interaction: Interaction time: 4.382989 [2020.04.29-13.39.50:386][191]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.39.50:386][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.50:386][191]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.50:386][191]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.39.50:386][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.50:386][191]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.50:386][191]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.39.50:386][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.50:386][191]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.50:386][191]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.39.50:386][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.50:386][191]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.50:386][191]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.39.50:386][191]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.50:386][191]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.39.50:386][191]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.39.50:386][191]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.39.50:386][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.39.50:386][191]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.39.50:386][191]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.50:386][191]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.39.50:389][191]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.39.50:467][196]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.39.50:694][210]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 119 [2020.04.29-13.39.51:401][254]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.39.51:401][254]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.39.51:401][254]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.39.51:401][254]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.39.51:401][254]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.39.51:401][254]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.39.51:486][259]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.39.52:983][352]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.39.53:564][388]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.39.53:564][388]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.39.53:564][388]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.39.53:742][399]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.39.54:783][456]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.432141 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.39.54:784][456]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.39.54:789][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.39.54:801][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.39.54:839][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.39.54:844][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.39.55:879][516]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.39.55:882][516]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.39.57:434][600]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.39.57:434][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.57:434][600]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.39.57:434][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.57:434][600]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.39.57:434][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.57:567][608]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.39.57:567][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.58:039][637]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.39.58:039][637]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.58:039][637]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.39.58:039][637]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.58:039][637]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.39.58:039][637]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.58:039][637]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.39.58:039][637]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.58:087][640]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.39.58:087][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.58:087][640]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-13.39.58:087][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.58:087][640]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-13.39.58:087][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.58:087][640]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.39.58:087][640]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.58:668][676]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.39.58:668][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.58:732][680]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.39.58:732][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.58:732][680]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-13.39.58:732][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.58:732][680]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-13.39.58:732][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.59:105][702]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.29-13.39.59:105][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.59:105][702]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.29-13.39.59:105][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.59:105][702]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.29-13.39.59:105][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.59:537][726]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.29-13.39.59:537][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.59:537][726]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.29-13.39.59:537][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.39.59:537][726]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.29-13.39.59:537][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.01:556][844]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.40.01:574][845]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.40.01:574][845]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.40.02:428][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-13.40.02:428][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.02:428][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-13.40.02:428][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.02:428][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-13.40.02:428][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.02:606][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-13.40.02:606][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.02:783][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.29-13.40.02:783][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.02:783][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.29-13.40.02:783][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.02:783][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.29-13.40.02:783][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.02:783][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.29-13.40.02:783][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.06:120][122]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.40.06:121][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.06:121][122]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-13.40.06:121][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.06:121][122]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-13.40.06:121][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.06:310][133]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.40.06:310][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.06:411][139]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.06:411][139]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.06:411][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.06:411][139]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.06:411][139]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.40.06:411][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.06:411][139]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.06:411][139]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.40.06:411][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.06:412][139]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.06:412][139]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.40.06:412][139]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.06:412][139]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.06:412][139]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.06:412][139]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.06:412][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.06:412][139]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-13.40.06:412][139]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.06:412][139]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.06:414][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.40.06:441][141]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.40.06:559][148]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.06:560][148]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.06:769][160]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.40.06:769][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.06:769][160]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.29-13.40.06:770][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.06:770][160]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.29-13.40.06:770][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.06:770][160]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.29-13.40.06:770][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.06:821][163]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.40.06:821][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.06:821][163]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.40.06:821][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.06:821][163]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.40.06:821][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.06:821][163]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-13.40.06:821][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.07:290][191]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-13.40.07:290][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.07:424][199]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.40.07:424][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.07:424][199]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.40.07:424][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.07:424][199]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.40.07:424][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.09:763][344]Interaction: Player [BP_CamperFemale08_Character_C_0] is in chase. [2020.04.29-13.40.11:570][456]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 23.859947 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.40.12:984][542]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.12:985][542]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.12:985][542]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.12:985][542]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.12:986][542]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.12:986][542]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.12:986][542]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.40.12:986][542]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.12:986][542]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.12:986][542]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.12:986][542]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.12:986][542]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.40.12:986][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.12:986][542]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.40.12:986][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.12:987][542]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=5.469 [2020.04.29-13.40.12:988][542]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.40.12:992][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.40.13:006][543]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.40.13:037][545]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.13:037][545]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.13:039][545]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.13:039][545]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.40.13:039][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.13:039][545]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.13:039][545]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.40.13:039][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.13:039][545]Interaction: Interaction time: 0.000000 [2020.04.29-13.40.13:039][545]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.40.13:039][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.13:170][552]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=5.653 [2020.04.29-13.40.13:542][573]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267556 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.40.13:940][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.40.13:980][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.40.14:009][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.40.14:083][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.40.14:252][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.40.14:274][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.40.14:321][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.40.14:378][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.40.14:551][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.40.14:590][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.40.14:604][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.40.14:679][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.40.15:048][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.40.15:089][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.40.15:119][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.40.15:178][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.40.15:228][669]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.40.15:228][669]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.40.15:228][669]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.15:228][669]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.15:228][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.15:228][669]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.15:228][669]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.40.15:229][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.15:245][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.40.15:247][670]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.15:247][670]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.40.15:247][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.15:247][670]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.15:247][670]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.40.15:247][670]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.15:247][670]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.15:247][670]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.15:247][670]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.15:247][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.15:247][670]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.15:247][670]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.15:247][670]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.15:247][670]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.15:247][670]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.15:247][670]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=7.730 [2020.04.29-13.40.15:286][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.40.15:318][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.40.15:324][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.40.15:412][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.40.15:552][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.40.15:594][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.40.15:610][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.40.15:691][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.40.18:099][833]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.40.18:099][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.18:972][886]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.40.18:972][886]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.20:431][972]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.20:431][972]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.20:431][972]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.20:431][972]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.20:432][972]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.20:432][972]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.20:432][972]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.40.20:432][972]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.20:432][972]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.20:432][972]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.20:432][972]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.20:432][972]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.40.20:432][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.20:432][972]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.40.20:432][972]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.40.20:432][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.20:432][972]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=12.916 [2020.04.29-13.40.20:498][976]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.20:498][976]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.20:735][990]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.20:735][990]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.40.20:735][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.20:735][990]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.20:735][990]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.40.20:735][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.20:735][990]Interaction: Interaction time: 2.450000 [2020.04.29-13.40.20:735][990]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.40.20:735][990]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 13.203480 [2020.04.29-13.40.20:736][990]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.40.20:736][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.20:736][990]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.40.20:800][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.40.21:866][ 56]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.523979 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.40.22:933][116]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.40.23:188][130]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.40.23:277][135]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.40.23:278][135]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.40.23:278][135]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.40.23:278][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.23:281][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.40.23:297][136]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.40.23:297][136]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.40.23:297][136]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.23:297][136]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.23:297][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.23:297][136]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.23:297][136]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.40.23:297][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.23:314][137]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.23:314][137]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.40.23:314][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.23:314][137]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.23:314][137]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.40.23:314][137]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.23:314][137]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.23:314][137]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.23:314][137]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.23:314][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.23:314][137]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.23:314][137]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.23:314][137]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.23:314][137]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.23:314][137]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.23:314][137]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=15.797 [2020.04.29-13.40.23:385][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.40.23:391][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.40.23:392][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.40.23:394][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.40.23:513][148]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.04.29-13.40.23:513][148]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.23:513][148]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.04.29-13.40.23:513][148]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.23:516][148]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.23:516][148]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.23:516][148]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.40.23:516][148]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.23:516][148]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.23:516][148]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.04.29-13.40.23:516][148]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.23:516][148]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.40.23:516][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.23:516][148]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.40.23:516][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.23:589][152]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.40.23:756][161]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.23:756][161]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.40.23:756][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.23:756][161]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.23:756][161]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.40.23:756][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.23:757][161]Interaction: Interaction time: 0.600000 [2020.04.29-13.40.23:757][161]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.04.29-13.40.23:757][161]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.29-13.40.23:757][161]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.40.23:757][161]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.40.23:757][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.23:773][162]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.40.24:158][183]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.40.24:319][192]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.24:319][192]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.24:319][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.24:319][192]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.24:319][192]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.40.24:319][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.24:353][194]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.24:353][194]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.40.24:353][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.24:353][194]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.24:353][194]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.40.24:353][194]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.24:353][194]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.24:353][194]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.24:353][194]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.40.24:353][194]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.24:353][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.24:353][194]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_12] [2020.04.29-13.40.24:353][194]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.24:353][194]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.24:456][200]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.04.29-13.40.24:456][200]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.24:456][200]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.04.29-13.40.24:456][200]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.24:456][200]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.40.24:458][200]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.24:458][200]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.24:458][200]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.40.24:458][200]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.24:458][200]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.24:458][200]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.04.29-13.40.24:458][200]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.24:458][200]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.40.24:458][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.24:458][200]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.40.24:458][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.24:477][201]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.40.24:546][205]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.24:546][205]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.40.24:546][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.24:546][205]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.24:546][205]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.40.24:546][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.24:546][205]Interaction: Interaction time: 1.100000 [2020.04.29-13.40.24:546][205]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Female. [2020.04.29-13.40.24:546][205]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.04.29-13.40.24:546][205]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.40.24:546][205]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.40.24:546][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.24:651][211]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.40.24:842][222]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.24:842][222]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.24:843][222]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.40.24:843][222]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=17.326 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.40.24:864][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.40.25:117][238]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.29-13.40.25:117][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.25:117][238]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.29-13.40.25:117][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.25:117][238]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.29-13.40.25:117][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.25:117][238]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.29-13.40.25:117][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.25:167][241]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.40.25:168][241]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.40.25:168][241]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=17.651 [2020.04.29-13.40.25:168][241]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=17.651 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.40.25:273][247]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.40.25:273][247]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.29-13.40.25:273][247]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=17.757 [2020.04.29-13.40.25:273][247]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=17.757 Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.29-13.40.25:326][250]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.40.25:457][257]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.40.25:490][259]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.40.25:490][259]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: BP_Slasher_Character_19_C_0 [2020.04.29-13.40.25:490][259]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.40.25:492][259]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.25:492][259]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.25:492][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.25:492][259]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.25:492][259]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.40.25:492][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.25:492][259]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.25:492][259]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.40.25:492][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.25:492][259]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.25:492][259]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.40.25:492][259]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.25:492][259]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.25:492][259]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.25:492][259]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.40.25:493][259]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.25:493][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.25:493][259]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.04.29-13.40.25:493][259]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.25:493][259]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.25:493][259]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.40.25:493][259]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.40.26:542][316]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.29-13.40.26:542][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.26:786][330]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceObstructedMaxSpeed [2020.04.29-13.40.26:786][330]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceObstructedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=19.270 [2020.04.29-13.40.26:803][331]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.26:803][331]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.26:824][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.40.26:829][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.40.26:830][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.40.26:838][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.29-13.40.26:838][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.26:838][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.29-13.40.26:838][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.26:838][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.29-13.40.26:838][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.28:601][429]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropItem][BP_Flashlight_001_C_0] [2020.04.29-13.40.28:601][429]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.28:601][429]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropItem][BP_Flashlight_001_C_0] [2020.04.29-13.40.28:601][429]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.28:603][429]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.28:603][429]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.28:603][429]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.40.28:603][429]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.28:603][429]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.28:603][429]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.04.29-13.40.28:603][429]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.28:603][429]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.40.28:603][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.28:603][429]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.40.28:603][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.28:698][434]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.29-13.40.28:698][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.28:698][434]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.29-13.40.28:698][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.28:698][434]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.29-13.40.28:698][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.28:698][434]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.28:698][434]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.40.28:698][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.28:698][434]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.28:698][434]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.40.28:698][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.28:698][434]Interaction: Interaction time: 0.000000 [2020.04.29-13.40.28:698][434]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Female. [2020.04.29-13.40.28:698][434]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.40.28:698][434]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.40.28:698][434]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.40.28:698][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.28:715][435]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.29-13.40.28:715][435]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.28:739][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.40.28:846][442]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.28:846][442]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.28:846][442]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.28:846][442]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.28:847][442]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.28:847][442]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.28:847][442]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.40.28:847][442]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.28:847][442]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.28:847][442]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.28:847][442]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.28:847][442]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.40.28:847][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.28:847][442]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.40.28:847][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.28:847][442]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=21.330 [2020.04.29-13.40.28:848][442]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.40.28:852][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.40.28:870][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.40.28:900][445]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.28:900][445]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.28:901][445]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.28:901][445]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.40.28:901][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.28:901][445]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.28:901][445]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.40.28:901][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.28:901][445]Interaction: Interaction time: 0.000000 [2020.04.29-13.40.28:901][445]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.40.28:901][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.28:997][450]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_9] [2020.04.29-13.40.28:997][450]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.29:019][451]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=21.502 [2020.04.29-13.40.29:036][452]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_9] [2020.04.29-13.40.29:036][452]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.29:038][452]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.29:038][452]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.29:038][452]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.40.29:038][452]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.29:038][452]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.29:038][452]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_9] [2020.04.29-13.40.29:038][452]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.29:038][452]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.40.29:038][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.29:038][452]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.29-13.40.29:038][452]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.40.29:038][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.29:075][454]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.903198 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.40.29:078][454]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.40.29:172][459]GameFlow: OnDropped 583.473938 [2020.04.29-13.40.29:195][460]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.40.29:233][462]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 19.537823 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.40.29:233][462]Interaction: Player [BP_CamperFemale08_Character_C_0] is not in chase anymore. [2020.04.29-13.40.29:343][468]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.29:343][468]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.40.29:343][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.29:343][468]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.29:343][468]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.40.29:343][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.29:343][468]Interaction: Interaction time: 1.050000 [2020.04.29-13.40.29:343][468]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.04.29-13.40.29:343][468]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.29-13.40.29:343][468]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.40.29:343][468]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.40.29:343][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.29:382][470]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.40.29:640][484]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.29-13.40.29:678][486]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.29-13.40.29:678][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.29:678][486]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.29-13.40.29:678][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.29:678][486]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.29-13.40.29:678][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.29:678][486]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.29-13.40.29:678][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.29:696][487]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.29:696][487]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.29:696][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.29:696][487]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.29:696][487]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.40.29:696][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.29:696][487]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.29:696][487]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.40.29:696][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.29:696][487]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.29:696][487]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.40.29:696][487]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.29:696][487]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.29:696][487]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.29:696][487]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.40.29:696][487]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.29:696][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.29:696][487]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [DropItem][BP_Flashlight_001_C_0] [2020.04.29-13.40.29:696][487]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.29:696][487]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.29:828][494]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.29-13.40.29:828][494]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.29:828][494]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.29-13.40.29:828][494]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.29:830][494]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.29:830][494]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.29:830][494]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.40.29:830][494]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.29:830][494]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.29:830][494]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.29-13.40.29:830][494]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.29:830][494]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.40.29:830][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.29:830][494]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.40.29:830][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.29:938][500]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.29:938][500]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.40.29:938][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.29:938][500]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.29:938][500]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.40.29:938][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.29:938][500]Interaction: Interaction time: 0.000000 [2020.04.29-13.40.29:938][500]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Female. [2020.04.29-13.40.29:938][500]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.40.29:938][500]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.40.29:938][500]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.40.29:938][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.30:079][508]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.40.30:079][508]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.40.30:079][508]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.30:079][508]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.30:079][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.30:079][508]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.30:079][508]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.40.30:079][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.30:097][509]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.30:097][509]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.40.30:097][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.30:097][509]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.30:097][509]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.40.30:097][509]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.30:097][509]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.30:097][509]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.30:097][509]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.30:097][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.30:097][509]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.30:097][509]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.30:097][509]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.30:097][509]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.30:097][509]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.30:097][509]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=22.580 [2020.04.29-13.40.30:115][510]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=22.598 [2020.04.29-13.40.30:167][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.40.30:170][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.30:170][513]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.30:170][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.40.30:170][513]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.30:177][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.40.30:179][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.40.30:188][514]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.30:188][514]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.30:188][514]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.40.30:188][514]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.30:188][514]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.30:188][514]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.40.30:188][514]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.30:188][514]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.40.30:188][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.30:188][514]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.40.30:188][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.30:189][514]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.40.30:210][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.40.30:275][519]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.40.30:275][519]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.30:277][519]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.30:277][519]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.40.30:277][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.30:277][519]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.30:277][519]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.40.30:277][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.30:277][519]Interaction: Interaction time: 0.000000 [2020.04.29-13.40.30:277][519]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.40.30:277][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.30:383][525]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.40.30:398][526]GameFlow: Collected received : BP_Flashlight_001_C_0. [2020.04.29-13.40.30:398][526]GameFlow: AddToInventory received : BP_Flashlight_001_C_0. [2020.04.29-13.40.30:400][526]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.30:400][526]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.30:400][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.30:400][526]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.30:400][526]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.40.30:400][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.30:400][526]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.30:400][526]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.40.30:400][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.30:401][526]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.30:401][526]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.40.30:401][526]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.30:401][526]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.30:401][526]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.30:401][526]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.40.30:401][526]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.30:401][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.30:401][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_9] [2020.04.29-13.40.30:401][526]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.30:401][526]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.30:435][528]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.40.30:479][531]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198101787047 [2020.04.29-13.40.30:481][531]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198101787047, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.40.30:481][531]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Admiral Wolfgang Goethe, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.40.30:921][556]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.40.30:938][557]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.30:938][557]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.30:938][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.30:938][557]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.30:938][557]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.40.30:938][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.30:938][557]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.30:938][557]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.40.30:938][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.30:938][557]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.30:938][557]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.40.30:938][557]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.30:938][557]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.30:938][557]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.30:938][557]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.40.30:938][557]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.30:938][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.30:938][557]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Flashlight_001_C_0] [2020.04.29-13.40.30:938][557]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.30:938][557]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.31:399][583]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.31:399][583]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.31:399][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.31:399][583]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.31:399][583]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.40.31:399][583]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.31:400][583]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.31:400][583]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.31:400][583]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.31:400][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.31:400][583]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.40.31:400][583]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.31:400][583]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.40.31:400][583]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.31:400][583]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.31:400][583]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.40.31:400][583]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=23.884 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.40.31:418][584]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=23.902 [2020.04.29-13.40.31:478][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.40.31:589][593]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.40.31:589][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.31:699][599]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.40.31:700][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.31:700][599]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.40.31:700][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.31:700][599]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.40.31:700][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.31:700][599]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.40.31:700][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.31:700][599]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.40.31:700][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.31:700][599]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.40.31:700][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.31:700][599]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.40.31:700][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.31:700][599]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.40.31:700][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.31:700][599]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.40.31:700][599]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.31:791][604]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.40.31:791][604]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.40.31:791][604]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=24.274 [2020.04.29-13.40.31:791][604]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=24.274 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.40.31:904][610]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Female. [2020.04.29-13.40.31:907][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.40.31:907][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.31:907][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.40.31:907][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.31:907][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.40.31:907][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.31:907][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.40.31:907][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.31:907][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.40.31:907][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.31:907][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.40.31:907][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.31:907][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.40.31:907][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.31:907][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.40.31:907][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.31:907][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.40.31:907][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.31:974][614]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.04.29-13.40.31:976][614]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.40.31:976][614]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.40.31:976][614]GameFlow: Writing Profile Stat DBD_Chapter15_Slasher_Stat1: 1 [2020.04.29-13.40.31:979][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.40.31:979][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.40.31:983][614]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - Fish]: On [2020.04.29-13.40.31:984][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.40.31:984][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.40.32:104][621]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.40.32:104][621]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.40.32:104][621]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=24.588 [2020.04.29-13.40.32:104][621]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=24.588 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.40.32:141][623]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.40.32:141][623]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.32:343][635]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C90FA4BA0] Result: '1' k_EResultOK (success) [2020.04.29-13.40.32:343][635]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C90FA4BA0]' succeeded in 0.357820 seconds [2020.04.29-13.40.32:376][637]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C8552CFA0] Result: '1' k_EResultOK (success) [2020.04.29-13.40.32:400][638]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.412697 seconds [2020.04.29-13.40.32:736][656]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198040065998 [2020.04.29-13.40.32:747][656]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198040065998, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.40.33:075][673]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.40.33:075][673]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.33:075][673]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.40.33:075][673]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.33:078][673]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.33:078][673]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.33:078][673]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.40.33:078][673]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.33:078][673]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.33:078][673]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.40.33:078][673]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.33:078][673]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.40.33:078][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.33:078][673]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.40.33:078][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.33:190][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.40.33:192][679]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.33:192][679]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.40.33:192][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.33:192][679]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.33:192][679]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.40.33:192][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.33:192][679]Interaction: Interaction time: 16.000000 [2020.04.29-13.40.33:192][679]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.40.33:192][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.33:559][698]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.33:559][698]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.33:559][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.33:560][698]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.33:560][698]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.40.33:560][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.33:560][698]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.33:560][698]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.40.33:560][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.33:560][698]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.33:560][698]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.40.33:560][698]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.33:560][698]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.33:560][698]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.33:560][698]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.33:560][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.33:560][698]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.40.33:560][698]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.33:560][698]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.33:563][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.40.33:889][715]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.40.33:889][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.33:964][719]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - Fish]: Off [2020.04.29-13.40.34:059][724]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.40.34:059][724]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.34:059][724]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.40.34:059][724]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.34:062][724]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.34:062][724]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.34:062][724]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.40.34:062][724]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.34:062][724]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.34:062][724]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.40.34:062][724]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.34:062][724]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.40.34:062][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.34:062][724]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.40.34:062][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.34:155][729]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.40.34:157][729]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.34:157][729]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.40.34:157][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.34:157][729]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.34:157][729]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.40.34:157][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.34:157][729]Interaction: Interaction time: 15.815969 [2020.04.29-13.40.34:157][729]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.40.34:157][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.34:234][733]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.40.34:284][736]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198101787047 [2020.04.29-13.40.34:290][736]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198101787047, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.40.34:290][736]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Admiral Wolfgang Goethe, Status: default, CachedStatus: default, RichPresence: Offline [2020.04.29-13.40.34:310][737]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100367 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.40.34:650][755]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.40.34:650][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.34:650][755]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.40.34:650][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.34:650][755]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.40.34:650][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.34:650][755]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.40.34:650][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.34:650][755]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.40.34:650][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.34:650][755]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.40.34:650][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.34:650][755]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.40.34:650][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.34:650][755]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.40.34:650][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.34:650][755]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.40.34:650][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:121][781]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.40.35:121][781]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=27.604 [2020.04.29-13.40.35:139][782]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.35:139][782]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.35:164][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.40.35:168][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.40.35:181][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.40.35:181][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:181][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.40.35:181][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:181][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.40.35:181][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:181][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.40.35:181][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:181][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.40.35:181][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:181][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.40.35:181][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:181][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.40.35:181][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:181][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.40.35:181][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:181][784]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.40.35:181][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:791][818]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.40.35:791][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:791][818]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.40.35:791][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:791][818]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.40.35:791][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:791][818]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.40.35:791][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:791][818]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.40.35:791][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:791][818]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.40.35:791][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:791][818]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.40.35:791][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:791][818]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.40.35:791][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:791][818]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.40.35:791][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:809][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.40.35:841][821]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.40.35:841][821]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:841][821]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.40.35:841][821]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:842][821]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.35:842][821]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.35:842][821]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.40.35:842][821]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.35:842][821]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.35:842][821]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.40.35:842][821]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.35:842][821]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.40.35:842][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.35:842][821]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.40.35:843][821]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.04.29-13.40.35:843][821]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.40.35:843][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.35:843][821]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.40.35:843][821]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.40.36:017][831]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.36:018][831]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.36:018][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.36:018][831]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.36:018][831]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.40.36:018][831]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.36:018][831]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.36:018][831]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.36:018][831]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.36:018][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.36:018][831]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.40.36:018][831]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.36:018][831]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.36:021][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.40.36:050][833]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.40.36:050][833]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.36:050][833]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.40.36:179][840]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.36:179][840]LogDBDPlayerMovement: StopSnapping Final Location (2573.055664 5197.247070 109.257599) [2020.04.29-13.40.36:179][840]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.40.36:179][840]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.40.36:179][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.36:179][840]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.36:179][840]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.40.36:179][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.36:179][840]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.40.36:179][840]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale08_Character_C_0. [2020.04.29-13.40.36:179][840]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.40.36:179][840]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.40.36:179][840]Interaction: Interaction time: 2.700000 [2020.04.29-13.40.36:179][840]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.40.36:179][840]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.40.36:180][840]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-13.40.36:180][840]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 28.645020 [2020.04.29-13.40.36:180][840]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.40.36:180][840]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.40.36:180][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.36:181][840]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.40.36:183][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.40.36:185][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.40.36:187][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.40.36:188][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.40.36:188][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.40.36:350][849]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.36:350][849]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.36:863][876]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.04.29-13.40.36:863][876]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.04.29-13.40.36:956][881]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.40.37:046][886]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.29-13.40.37:286][900]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.40.37:293][900]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.40.38:403][966]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.04.29-13.40.38:403][966]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.38:403][966]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.04.29-13.40.38:403][966]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.38:404][966]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.38:405][966]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.38:405][966]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.40.38:405][966]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.38:405][966]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.38:405][966]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.04.29-13.40.38:405][966]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.38:405][966]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.40.38:405][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.38:405][966]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.40.38:405][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.38:469][970]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.40.38:532][974]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.40.38:533][974]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.38:533][974]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.40.38:533][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.38:533][974]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.38:533][974]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.40.38:533][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.38:534][974]Interaction: Interaction time: 21.915480 [2020.04.29-13.40.38:534][974]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.40.38:534][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.38:534][974]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.40.38:873][995]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.40.38:888][996]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.40.38:888][996]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.40.38:888][996]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.38:888][996]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.38:888][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.38:888][996]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.40.38:888][996]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.40.38:888][996]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.38:888][996]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.40.38:888][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.38:904][997]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.38:904][997]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.40.38:904][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.38:904][997]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.38:904][997]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.40.38:904][997]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.38:904][997]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.38:904][997]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.38:904][997]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.40.38:904][997]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.38:904][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.38:905][997]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.40.38:905][997]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.38:905][997]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.40.38:905][997]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.38:905][997]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.39:064][ 7]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.40.39:064][ 7]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.39:097][ 9]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.40.39:097][ 9]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.39:098][ 9]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.39:098][ 9]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.39:098][ 9]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.40.39:098][ 9]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.39:098][ 9]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.39:098][ 9]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.40.39:098][ 9]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.39:098][ 9]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.40.39:098][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.39:098][ 9]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.40.39:098][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.39:193][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.40.39:195][ 15]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.39:195][ 15]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.40.39:195][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.39:195][ 15]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.39:195][ 15]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.40.39:195][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.39:195][ 15]Interaction: Interaction time: 16.000000 [2020.04.29-13.40.39:195][ 15]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.40.39:195][ 15]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.40.39:195][ 15]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.40.39:195][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.40:943][119]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.40.40:960][120]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.40.41:185][133]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.40.42:050][180]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.289523 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.40.42:190][187]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.04.29-13.40.42:190][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.42:190][187]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.04.29-13.40.42:190][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.42:706][214]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.40.42:723][215]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.40.42:795][219]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.04.29-13.40.42:795][219]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.42:795][219]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.04.29-13.40.42:795][219]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.42:954][228]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.40.43:113][237]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.43:113][237]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.43:113][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.43:113][237]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.43:113][237]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.40.43:113][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.43:113][237]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.43:113][237]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.40.43:113][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.43:113][237]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.43:113][237]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.40.43:113][237]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.43:113][237]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.43:113][237]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.43:113][237]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.43:113][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.43:113][237]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_1] [2020.04.29-13.40.43:113][237]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.43:113][237]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.43:931][284]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.40.43:931][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.43:954][285]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.40.44:056][291]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.895892 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.40.44:057][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.40.44:057][291]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.44:057][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.40.44:057][291]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.44:058][291]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.44:058][291]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.44:058][291]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.40.44:058][291]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.44:058][291]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.44:058][291]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.40.44:058][291]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.44:058][291]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.40.44:058][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.44:058][291]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.40.44:058][291]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.40.44:058][291]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.40.44:058][291]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.40.44:058][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.44:058][291]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.40.44:059][291]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.40.44:059][291]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-13.40.44:060][291]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.40.44:060][291]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-13.40.44:215][300]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.44:215][300]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.44:215][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.44:215][300]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.44:215][300]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.40.44:215][300]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.44:215][300]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.44:215][300]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.44:215][300]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.44:215][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.44:215][300]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Fish][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.40.44:215][300]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.44:215][300]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.44:246][302]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.40.44:246][302]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.44:381][310]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.44:381][310]LogDBDPlayerMovement: StopSnapping Final Location (3398.097900 6141.479980 115.387947) [2020.04.29-13.40.44:381][310]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.40.44:381][310]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.40.44:381][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.44:382][310]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.44:382][310]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.40.44:382][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.44:382][310]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.40.44:382][310]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.40.44:382][310]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.40.44:382][310]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.40.44:382][310]AnimLeader: BP_SmallMeatLocker_Sandman_C_2 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.40.44:382][310]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.40.44:382][310]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.40.44:382][310]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.40.44:382][310]Interaction: Interaction time: 1.500000 [2020.04.29-13.40.44:382][310]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.40.44:382][310]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 36.849384 [2020.04.29-13.40.44:382][310]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.40.44:382][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.44:462][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.HookChargeable Enabled?: Enabled [2020.04.29-13.40.44:596][323]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.44:596][323]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.44:596][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.44:596][323]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.44:596][323]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.40.44:596][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.44:598][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.40.44:628][325]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.44:628][325]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.40.44:628][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.44:628][325]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.44:628][325]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.40.44:628][325]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.44:628][325]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.44:628][325]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.44:628][325]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.44:628][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.44:628][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.29-13.40.44:628][325]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.44:628][325]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.45:368][371]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 66.699234 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.40.45:817][398]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.40.45:882][402]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.40.45:965][407]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.40.45:965][407]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.40.45:965][407]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.40.45:966][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.45:966][407]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.40.45:966][407]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.40.45:966][407]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.40.45:966][407]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale08_Character_C_0 Current: NULL [2020.04.29-13.40.45:968][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.HookChargeable Enabled?: Disabled [2020.04.29-13.40.45:969][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.40.45:973][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.40.45:973][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.40.45:983][408]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.40.45:983][408]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.40.45:983][408]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.45:983][408]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.45:983][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.45:983][408]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.45:983][408]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.40.45:983][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.46:001][409]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.46:001][409]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.40.46:001][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.46:001][409]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.46:001][409]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.40.46:001][409]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.46:001][409]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.46:001][409]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.46:001][409]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.46:001][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.46:001][409]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.40.46:001][409]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.46:001][409]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.40.46:001][409]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.46:001][409]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.46:022][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.40.46:038][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.40.46:072][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.HookChargeable Enabled?: Enabled [2020.04.29-13.40.46:073][413]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.40.46:073][413]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.40.46:074][413]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.40.46:074][413]AnimLeader: BP_SmallMeatLocker_Sandman_C_2 Requested to Play: HookCamperOut. [2020.04.29-13.40.46:074][413]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.40.46:074][413]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.40.46:074][413]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.40.46:078][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_2.HookChargeable Enabled?: Disabled [2020.04.29-13.40.46:107][415]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.40.46:107][415]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.46:107][415]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.46:107][415]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.46:108][415]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.40.46:108][415]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.40.46:108][415]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.40.46:108][415]AnimLeader: BP_SmallMeatLocker_Sandman_C_2 Requested to Play: HookSacrificeIn. [2020.04.29-13.40.46:108][415]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.04.29-13.40.46:108][415]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.04.29-13.40.46:108][415]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-13.40.46:109][415]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.46:109][415]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.46:109][415]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.40.46:109][415]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.46:109][415]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.46:109][415]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.46:109][415]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.46:109][415]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.40.46:109][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.46:109][415]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.40.46:109][415]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.40.46:109][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.46:109][415]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=38.591 [2020.04.29-13.40.46:145][417]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.46:145][417]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.46:161][418]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.46:161][418]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.46:199][420]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.40.46:199][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.46:199][420]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.40.46:199][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.46:199][420]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.40.46:199][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.46:199][420]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.40.46:199][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.46:199][420]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.40.46:199][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.46:199][420]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.40.46:199][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.46:199][420]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.40.46:199][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.46:199][420]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.40.46:199][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.46:199][420]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.40.46:199][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.46:398][432]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.40.46:398][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.46:411][433]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.46:411][433]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.40.46:411][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.46:411][433]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.46:411][433]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.40.46:411][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.46:411][433]Interaction: Interaction time: 2.450000 [2020.04.29-13.40.46:411][433]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.40.46:411][433]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 38.877392 [2020.04.29-13.40.46:411][433]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.40.46:411][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.46:412][433]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.40.46:460][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.40.46:530][440]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_2] [2020.04.29-13.40.46:530][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.46:830][458]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_11] [2020.04.29-13.40.46:830][458]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.46:830][458]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_11] [2020.04.29-13.40.46:830][458]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.46:833][458]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.46:833][458]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.46:833][458]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.40.46:833][458]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.46:833][458]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.46:833][458]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_11] [2020.04.29-13.40.46:833][458]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.46:833][458]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.40.46:833][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.46:833][458]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.29-13.40.46:833][458]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.40.46:833][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.46:866][460]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.40.47:141][477]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.47:141][477]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.40.47:141][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.47:141][477]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.47:141][477]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.40.47:141][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.47:141][477]Interaction: Interaction time: 1.050000 [2020.04.29-13.40.47:141][477]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.29-13.40.47:141][477]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.29-13.40.47:141][477]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.40.47:142][477]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.40.47:142][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.47:142][477]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.40.47:433][495]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.29-13.40.47:706][512]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.40.48:173][541]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.48:173][541]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.48:173][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.48:173][541]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.48:173][541]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.40.48:173][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.48:206][543]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.48:206][543]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.40.48:206][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.48:206][543]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.48:206][543]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.40.48:206][543]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.48:206][543]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.48:206][543]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.48:206][543]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.40.48:206][543]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.48:206][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.48:206][543]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_11] [2020.04.29-13.40.48:206][543]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.48:206][543]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.48:238][545]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.40.48:238][545]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.40.48:303][549]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.04.29-13.40.48:303][549]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.40.48:480][560]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.40.48:610][568]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.40.48:817][581]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.611435 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.40.48:852][583]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.40.48:947][589]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.40.48:947][589]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.40.48:947][589]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.40.48:947][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.48:949][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.40.48:963][590]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.40.48:963][590]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.40.48:963][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.48:963][590]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.48:963][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.48:964][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.48:964][590]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.40.48:964][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.48:980][591]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.48:980][591]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.40.48:980][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.48:980][591]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.48:980][591]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.40.48:980][591]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.48:980][591]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.48:980][591]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.48:980][591]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.48:980][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.48:980][591]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.48:980][591]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.48:980][591]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.48:980][591]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.48:980][591]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.48:980][591]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=41.463 [2020.04.29-13.40.49:043][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.40.49:047][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.40.49:048][595]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.40.49:050][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.40.49:737][638]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.40.49:883][647]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.40.49:883][647]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.40.49:883][647]AnimLeader: BP_SmallMeatLocker_Sandman_C_2 Requested to Play: HookSacrificeOut. [2020.04.29-13.40.49:883][647]AnimLeader: BP_Entity_C_2 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.04.29-13.40.49:883][647]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.40.50:206][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_23] [2020.04.29-13.40.50:206][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.50:206][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_23] [2020.04.29-13.40.50:206][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.50:206][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_23] [2020.04.29-13.40.50:206][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.50:225][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.40.50:499][685]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.40.50:674][696]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_23] [2020.04.29-13.40.50:674][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.50:674][696]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_23] [2020.04.29-13.40.50:674][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.50:674][696]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_23] [2020.04.29-13.40.50:674][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.50:692][697]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 221 [2020.04.29-13.40.51:414][742]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.40.51:414][742]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.40.51:415][742]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.40.51:415][742]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.40.51:415][742]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.40.51:415][742]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.40.51:498][747]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.40.51:882][771]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.29-13.40.55:303][957]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.55:303][957]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.55:303][957]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.55:303][957]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.55:305][957]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.55:305][957]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.55:305][957]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.40.55:305][957]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.55:305][957]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.55:305][957]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.55:305][957]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.55:305][957]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.40.55:305][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.55:305][957]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.40.55:305][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.55:305][957]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=47.788 [2020.04.29-13.40.55:306][957]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.40.55:309][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.40.55:323][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.40.55:371][961]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.55:371][961]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.55:373][961]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.55:373][961]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.40.55:373][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.55:373][961]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.55:373][961]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.40.55:373][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.55:373][961]Interaction: Interaction time: 0.000000 [2020.04.29-13.40.55:373][961]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.40.55:373][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.55:476][967]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=47.959 [2020.04.29-13.40.55:594][974]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.509110 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.40.55:731][982]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.880695 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.40.55:732][982]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.29-13.40.56:097][ 4]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.04.29-13.40.56:097][ 4]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.56:097][ 4]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.04.29-13.40.56:097][ 4]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.56:099][ 4]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.56:099][ 4]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.56:099][ 4]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.40.56:099][ 4]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.56:099][ 4]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.56:099][ 4]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.04.29-13.40.56:099][ 4]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.56:099][ 4]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.40.56:099][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.56:099][ 4]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.40.56:099][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.56:099][ 4]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.40.56:334][ 18]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.56:334][ 18]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.40.56:334][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.56:334][ 18]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.56:334][ 18]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.40.56:334][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.56:334][ 18]Interaction: Interaction time: 2.000000 [2020.04.29-13.40.56:334][ 18]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankVault Left AnimTag_Male. [2020.04.29-13.40.56:334][ 18]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LT Duration 2.000000 Timestamp 0.000000 [2020.04.29-13.40.56:334][ 18]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.40.56:335][ 18]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.40.56:335][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.56:335][ 18]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.40.56:530][ 30]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.40.56:530][ 30]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.40.56:530][ 30]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.56:530][ 30]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.56:530][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.56:530][ 30]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.56:530][ 30]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.40.56:530][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.56:546][ 31]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.56:546][ 31]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.40.56:546][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.56:546][ 31]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.56:546][ 31]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.40.56:546][ 31]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.56:546][ 31]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.56:546][ 31]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.56:546][ 31]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.56:546][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.56:546][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.56:546][ 31]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.56:547][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.56:547][ 31]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.56:547][ 31]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.56:547][ 31]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=49.030 [2020.04.29-13.40.56:564][ 32]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=49.047 [2020.04.29-13.40.56:611][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.40.56:614][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.40.56:614][ 35]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.56:614][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.40.56:614][ 35]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.56:623][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.40.56:625][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.40.56:638][ 36]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.56:638][ 36]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.56:638][ 36]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.40.56:638][ 36]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.56:638][ 36]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.56:638][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.40.56:638][ 36]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.56:638][ 36]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.40.56:638][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.56:638][ 36]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.40.56:638][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.56:639][ 36]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.40.56:657][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.40.56:701][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.40.56:701][ 40]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.56:702][ 40]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.56:702][ 40]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.40.56:702][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.56:702][ 40]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.56:702][ 40]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.40.56:702][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.56:702][ 40]Interaction: Interaction time: 0.000000 [2020.04.29-13.40.56:702][ 40]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.40.56:702][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.58:039][120]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.58:039][120]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.58:039][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.58:040][120]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.58:040][120]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.40.58:040][120]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.58:040][120]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.58:040][120]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.58:040][120]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.58:040][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.58:040][120]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.40.58:040][120]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.58:040][120]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.40.58:040][120]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.58:040][120]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.40.58:040][120]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.40.58:040][120]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=50.523 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.40.58:055][121]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=50.539 [2020.04.29-13.40.58:092][123]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.40.58:109][124]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.58:110][124]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.40.58:110][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.58:110][124]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.58:110][124]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.40.58:110][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.58:112][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.40.58:143][126]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.58:144][126]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.40.58:144][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.58:144][126]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.58:144][126]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.40.58:144][126]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.58:144][126]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.40.58:144][126]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.58:144][126]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.40.58:144][126]Interaction: Verbose: [VaultOverPulldownLeft][Bookshelf_C_13] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.40.58:144][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.58:144][126]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.04.29-13.40.58:144][126]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.58:144][126]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.58:194][129]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.40.58:194][129]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.40.58:194][129]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=50.678 [2020.04.29-13.40.58:194][129]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=50.678 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.40.58:233][131]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.40.58:233][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.58:282][134]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Female. [2020.04.29-13.40.58:352][138]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.29-13.40.58:353][138]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.40.58:356][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.40.58:356][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.40.58:360][138]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell]: On [2020.04.29-13.40.58:361][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.40.58:361][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.40.58:379][139]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.29-13.40.58:503][146]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.40.58:503][146]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.40.58:503][146]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=50.985 [2020.04.29-13.40.58:503][146]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=50.985 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.40.58:523][147]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.40.58:523][147]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.59:858][221]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.29-13.40.59:858][221]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.59:858][221]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.29-13.40.59:858][221]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.59:861][221]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.59:861][221]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.59:861][221]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.40.59:861][221]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.40.59:861][221]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.59:861][221]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.29-13.40.59:861][221]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.40.59:861][221]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.40.59:861][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.59:861][221]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.40.59:861][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.59:952][226]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.40.59:986][228]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.40.59:986][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.40.59:988][228]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.59:988][228]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.40.59:988][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.59:988][228]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.40.59:988][228]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.40.59:988][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.40.59:988][228]Interaction: Interaction time: 9.404869 [2020.04.29-13.40.59:988][228]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.40.59:988][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.00:043][231]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.41.00:222][241]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.004047 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.41.00:222][241]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-13.41.00:223][241]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.41.00:223][241]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.04.29-13.41.00:223][241]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.41.00:223][241]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.04.29-13.41.00:223][241]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.04.29-13.41.00:224][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.41.00:226][241]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.41.00:226][241]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.41.00:226][241]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.41.00:226][241]LogSM: [BP_SmallMeatLocker_Sandman_C_2][CLIENT SLAVE] [2020.04.29-13.41.00:228][241]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.41.00:228][241]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.41.00:228][241]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.41.00:228][241]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.41.00:228][241]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.41.00:228][241]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.41.00:228][241]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.41.00:229][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.41.00:313][246]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.04.29-13.41.00:316][246]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.00:316][246]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.00:316][246]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.00:316][246]Interaction: [BP_CamperFemale08_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.41.00:352][248]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell]: Off [2020.04.29-13.41.00:582][261]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C81FED330] Result: '1' k_EResultOK (success) [2020.04.29-13.41.00:582][261]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C81FED330]' succeeded in 0.356797 seconds [2020.04.29-13.41.00:605][263]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C81FED330] Result: '1' k_EResultOK (success) [2020.04.29-13.41.00:626][264]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.399271 seconds [2020.04.29-13.41.00:709][268]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-13.41.00:709][268]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.29-13.41.01:504][312]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.41.01:504][312]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=53.988 [2020.04.29-13.41.01:521][313]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.01:521][313]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.01:543][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.41.01:682][322]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.41.01:682][322]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.01:682][322]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.01:682][322]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.01:683][322]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.01:683][322]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.01:683][322]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.41.01:683][322]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.01:683][322]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.01:683][322]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.01:683][322]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.01:683][322]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.41.01:683][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.01:683][322]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.41.01:684][322]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.41.01:684][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.01:684][322]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=54.167 [2020.04.29-13.41.01:752][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.01:752][326]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.01:987][339]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.01:987][339]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.41.01:987][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.01:987][339]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.01:987][339]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.41.01:987][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.01:987][339]Interaction: Interaction time: 2.450000 [2020.04.29-13.41.01:987][339]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.41.01:987][339]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 54.453575 [2020.04.29-13.41.01:987][339]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.41.01:987][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.01:988][339]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.41.02:058][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.41.02:134][347]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.070564 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.41.03:789][441]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.609188 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.41.04:182][463]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.41.04:425][476]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.41.04:534][482]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.41.04:534][482]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.41.04:534][482]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.41.04:534][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.04:537][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.41.04:551][483]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.41.04:551][483]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.41.04:551][483]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.04:551][483]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.41.04:551][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.04:551][483]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.04:551][483]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.41.04:551][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.04:570][484]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.04:570][484]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.41.04:570][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.04:570][484]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.04:570][484]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.41.04:570][484]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.04:570][484]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.41.04:570][484]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.04:570][484]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.41.04:570][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.04:570][484]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.04:570][484]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.04:570][484]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.04:570][484]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.04:570][484]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.04:570][484]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=57.053 [2020.04.29-13.41.04:623][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.41.04:628][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.41.04:630][487]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.41.04:632][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.41.05:143][515]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.334537 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.41.07:436][652]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.29-13.41.07:913][681]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.534310 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.41.07:913][681]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.41.07:978][685]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.29-13.41.09:425][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.41.09:493][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-13.41.09:493][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.41.09:496][775]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.41.09:496][775]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.41.09:496][775]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.41.09:496][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.09:496][775]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.41.09:496][775]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.04.29-13.41.09:496][775]LogDBDGeneral: Warning: Scalars [2020.04.29-13.41.09:496][775]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.41.09:496][775]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.41.09:496][775]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.41.09:496][775]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.41.09:496][775]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.41.09:496][775]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.41.09:496][775]LogDBDGeneral: Warning: Textures [2020.04.29-13.41.09:496][775]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.04.29-13.41.09:496][775]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.41.09:496][775]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.41.09:496][775]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.41.09:496][775]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.41.09:496][775]LogDBDGeneral: Warning: Vectors [2020.04.29-13.41.09:496][775]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.41.09:496][775]LogDBDGeneral: Warning: Scalars [2020.04.29-13.41.09:496][775]LogDBDGeneral: Warning: Textures [2020.04.29-13.41.09:496][775]LogDBDGeneral: Warning: Vectors [2020.04.29-13.41.09:496][775]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.41.09:514][776]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.09:514][776]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.41.09:514][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.09:514][776]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.09:514][776]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.41.09:514][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.09:514][776]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.09:514][776]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.41.09:514][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.09:514][776]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.09:514][776]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.41.09:514][776]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.09:514][776]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.41.09:514][776]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.09:514][776]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.41.09:514][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.09:514][776]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.04.29-13.41.09:514][776]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.09:514][776]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.09:517][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.41.09:517][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-13.41.09:547][778]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.04.29-13.41.09:547][778]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.41.09:548][778]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.04.29-13.41.09:548][778]LogDBDGeneral: Warning: Scalars [2020.04.29-13.41.09:548][778]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.41.09:548][778]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.41.09:548][778]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.41.09:548][778]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.41.09:548][778]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.41.09:548][778]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.41.09:548][778]LogDBDGeneral: Warning: Textures [2020.04.29-13.41.09:548][778]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.04.29-13.41.09:548][778]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.41.09:548][778]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.41.09:548][778]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.41.09:548][778]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.41.09:548][778]LogDBDGeneral: Warning: Vectors [2020.04.29-13.41.09:548][778]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.41.09:548][778]LogDBDGeneral: Warning: Scalars [2020.04.29-13.41.09:548][778]LogDBDGeneral: Warning: Textures [2020.04.29-13.41.09:548][778]LogDBDGeneral: Warning: Vectors [2020.04.29-13.41.09:548][778]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.41.09:550][778]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.41.09:550][778]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-13.41.09:550][778]LogDBDGeneral: Warning: Scalars [2020.04.29-13.41.09:550][778]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.41.09:550][778]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.41.09:550][778]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-13.41.09:550][778]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-13.41.09:550][778]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-13.41.09:550][778]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.41.09:550][778]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.41.09:550][778]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.41.09:550][778]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.41.09:550][778]LogDBDGeneral: Warning: Textures [2020.04.29-13.41.09:550][778]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-13.41.09:550][778]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.41.09:550][778]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.41.09:550][778]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.41.09:551][778]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.41.09:551][778]LogDBDGeneral: Warning: Vectors [2020.04.29-13.41.09:551][778]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.41.09:551][778]LogDBDGeneral: Warning: Scalars [2020.04.29-13.41.09:551][778]LogDBDGeneral: Warning: Textures [2020.04.29-13.41.09:551][778]LogDBDGeneral: Warning: Vectors [2020.04.29-13.41.09:551][778]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.41.09:712][787]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.29-13.41.09:712][787]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.09:712][787]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.29-13.41.09:712][787]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.09:712][787]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - фонк машина, Originating Player: BP_CamperFemale05_Character_C_0 - фонк машина, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.04.29-13.41.09:712][787]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.41.09:713][787]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.41.09:713][787]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - фонк машина, Originating Player: BP_CamperFemale05_Character_C_0 - фонк машина, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.41.09:715][787]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.09:715][787]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.09:715][787]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.41.09:715][787]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.09:715][787]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.09:715][787]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.29-13.41.09:715][787]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.09:715][787]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.41.09:715][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.09:715][787]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.41.09:715][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.09:848][794]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.09:848][794]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.41.09:848][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.09:848][794]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.09:848][794]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.41.09:848][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.09:848][794]Interaction: Interaction time: 0.500000 [2020.04.29-13.41.09:848][794]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.41.09:848][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.09:891][796]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.41.09:891][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.09:928][798]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.41.09:928][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.10:311][819]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.404758 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.41.10:347][821]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - фонк машина, Originating Player: BP_CamperFemale05_Character_C_0 - фонк машина, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.41.10:349][821]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.10:349][821]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.41.10:349][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.10:349][821]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.10:349][821]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.41.10:349][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.10:349][821]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.10:349][821]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.41.10:349][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.10:349][821]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.10:349][821]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.41.10:349][821]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.10:349][821]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.41.10:349][821]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.10:349][821]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.41.10:349][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.10:349][821]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.29-13.41.10:349][821]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.10:349][821]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.10:823][846]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.10:823][846]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.10:823][846]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.41.10:824][846]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=63.306 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.41.10:848][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.41.11:126][861]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.41.11:126][861]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.41.11:126][861]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=63.609 [2020.04.29-13.41.11:126][861]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=63.609 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.41.11:168][863]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:168][863]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:206][865]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.04.29-13.41.11:264][868]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.29-13.41.11:266][868]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.29-13.41.11:266][868]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.41.11:268][868]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.847147 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.41.11:269][868]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.29-13.41.11:273][868]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - фонк машина]: On [2020.04.29-13.41.11:362][873]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.602314 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.41.11:367][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:367][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:367][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:367][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:367][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:367][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:368][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:368][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:368][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:368][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:368][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:368][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:368][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:368][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:368][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:368][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:368][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:368][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:420][876]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_11] [2020.04.29-13.41.11:420][876]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:421][876]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_11] [2020.04.29-13.41.11:421][876]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:423][876]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.11:423][876]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.11:423][876]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.41.11:423][876]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.11:423][876]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.11:423][876]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_11] [2020.04.29-13.41.11:424][876]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:424][876]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.41.11:424][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.11:424][876]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.29-13.41.11:424][876]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.41.11:424][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.11:425][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:425][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:425][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:425][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:425][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:425][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:425][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:425][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:425][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:426][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:426][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:426][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:426][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:426][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:426][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:426][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:426][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:426][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:441][877]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.41.11:441][877]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.41.11:441][877]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=63.925 [2020.04.29-13.41.11:441][877]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=63.925 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.41.11:463][878]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.41.11:486][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:486][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:486][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:486][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:486][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:486][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:486][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:486][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:486][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:486][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:486][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:486][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:486][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:486][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:486][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:486][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:486][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:486][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:507][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:507][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:507][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:507][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:507][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:507][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:507][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:507][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:507][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:507][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:507][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:507][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:507][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:507][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:507][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:507][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:507][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:507][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:546][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:547][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:547][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:547][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:547][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:547][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:547][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:547][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:547][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:547][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:547][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:547][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:547][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:547][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:547][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:547][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:547][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:547][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:755][892]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.11:755][892]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.41.11:755][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.11:755][892]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.11:755][892]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.41.11:755][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.11:755][892]Interaction: Interaction time: 1.050000 [2020.04.29-13.41.11:755][892]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.04.29-13.41.11:755][892]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.29-13.41.11:755][892]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.41.11:755][892]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.41.11:755][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.11:798][894]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.41.11:911][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:911][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:911][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:911][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:911][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:911][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:911][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:911][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:911][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:911][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:911][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:911][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:911][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:911][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:911][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:911][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:911][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:911][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:952][901]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:952][901]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:952][901]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:952][901]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:955][901]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.11:955][901]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.11:955][901]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.41.11:955][901]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.11:955][901]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.11:955][901]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.41.11:955][901]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.11:955][901]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.41.11:955][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.11:955][901]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.41.11:955][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.12:038][905]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.29-13.41.12:055][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.41.12:056][906]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.12:056][906]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.41.12:056][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.12:056][906]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.12:056][906]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.41.12:056][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.12:056][906]Interaction: Interaction time: 16.000000 [2020.04.29-13.41.12:056][906]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.41.12:056][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.12:136][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.41.12:136][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.12:310][919]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.41.12:783][943]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.41.12:801][944]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.12:801][944]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.41.12:801][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.12:801][944]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.12:801][944]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.41.12:801][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.12:801][944]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.12:801][944]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.41.12:801][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.12:801][944]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.12:801][944]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.41.12:801][944]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.12:801][944]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.41.12:801][944]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.12:801][944]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.41.12:801][944]Interaction: Verbose: [Vault2][WindowStandard_C_11] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.41.12:801][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.12:801][944]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_11] [2020.04.29-13.41.12:801][944]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.12:801][944]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.12:861][947]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.41.12:922][950]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.04.29-13.41.12:922][950]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.04.29-13.41.12:922][950]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.41.13:066][957]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.41.13:252][966]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - фонк машина]: Off [2020.04.29-13.41.13:591][983]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.906877 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.41.14:213][ 15]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.41.14:339][ 22]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.41.14:455][ 28]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.41.14:455][ 28]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=66.938 [2020.04.29-13.41.14:456][ 28]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.41.14:475][ 29]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.14:475][ 29]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.14:500][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.41.14:502][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.41.14:615][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.41.14:615][ 36]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.14:747][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.41.14:747][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.14:747][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.41.14:747][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.14:747][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.41.14:747][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.14:747][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.41.14:747][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.14:747][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.41.14:747][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.14:747][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.41.14:747][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.14:747][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.41.14:747][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.14:748][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.41.14:748][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.14:748][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.41.14:748][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.14:770][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.41.14:916][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.14:916][ 52]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.14:916][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.41.14:916][ 52]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.14:918][ 52]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.14:918][ 52]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.14:918][ 52]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.41.14:918][ 52]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.14:918][ 52]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.14:918][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.41.14:918][ 52]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.14:918][ 52]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.41.14:918][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.14:918][ 52]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.41.14:918][ 52]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.04.29-13.41.14:918][ 52]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.41.14:918][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.14:918][ 52]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.41.14:918][ 52]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.41.14:940][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.41.15:071][ 60]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.15:071][ 60]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.41.15:071][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.15:071][ 60]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.15:071][ 60]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.41.15:071][ 60]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.15:071][ 60]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.41.15:071][ 60]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.15:071][ 60]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.41.15:071][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.15:072][ 60]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.41.15:072][ 60]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.15:072][ 60]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.15:074][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.41.15:109][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.41.15:109][ 62]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.15:110][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.41.15:256][ 70]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.15:256][ 70]LogDBDPlayerMovement: StopSnapping Final Location (6550.241699 8235.800781 111.171738) [2020.04.29-13.41.15:256][ 70]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.41.15:256][ 70]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.41.15:256][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.15:256][ 70]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.15:256][ 70]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.41.15:256][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.15:256][ 70]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.41.15:256][ 70]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.04.29-13.41.15:256][ 70]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.41.15:256][ 70]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.41.15:256][ 70]Interaction: Interaction time: 2.700000 [2020.04.29-13.41.15:256][ 70]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.41.15:256][ 70]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.41.15:256][ 70]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-13.41.15:257][ 70]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 67.721245 [2020.04.29-13.41.15:257][ 70]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.41.15:257][ 70]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.41.15:257][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.15:258][ 70]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.41.15:260][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.41.15:262][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.41.15:264][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.41.15:264][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.41.15:264][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.41.15:436][ 80]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.15:436][ 80]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.17:075][172]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-13.41.17:075][172]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.17:075][172]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-13.41.17:075][172]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.17:077][172]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.17:077][172]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.17:077][172]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.41.17:077][172]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.17:077][172]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.17:077][172]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-13.41.17:077][172]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.17:077][172]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.41.17:077][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.17:077][172]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.41.17:077][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.17:113][174]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.41.17:184][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.29-13.41.17:187][178]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.17:187][178]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.41.17:187][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.17:187][178]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.17:187][178]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.41.17:187][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.17:187][178]Interaction: Interaction time: 20.000000 [2020.04.29-13.41.17:187][178]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.04.29-13.41.17:187][178]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.04.29-13.41.17:187][178]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.41.17:187][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.17:187][178]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.41.17:946][219]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.41.17:964][220]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.41.17:964][220]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.41.17:964][220]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.17:964][220]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.41.17:964][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.17:964][220]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.41.17:964][220]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.41.17:964][220]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.17:964][220]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.41.17:964][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.17:984][221]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.17:984][221]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.41.17:984][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.17:984][221]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.17:984][221]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.41.17:984][221]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.17:984][221]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.41.17:984][221]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.17:984][221]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.41.17:984][221]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.41.17:984][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.17:984][221]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.41.17:984][221]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.17:984][221]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.41.17:984][221]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.17:984][221]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.18:104][228]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197964215639 [2020.04.29-13.41.18:112][228]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197964215639, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.41.18:150][230]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.41.18:150][230]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.18:186][232]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.41.18:186][232]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.18:188][232]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.18:188][232]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.18:188][232]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.41.18:188][232]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.18:188][232]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.18:188][232]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.41.18:188][232]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.18:188][232]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.41.18:188][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.18:188][232]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.41.18:188][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.18:277][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.41.18:278][237]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.18:278][237]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.41.18:278][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.18:278][237]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.18:278][237]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.41.18:278][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.18:278][237]Interaction: Interaction time: 16.000000 [2020.04.29-13.41.18:278][237]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.41.18:278][237]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.41.18:278][237]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.41.18:278][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.20:022][337]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.41.20:040][338]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.41.20:267][351]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.41.21:780][437]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.41.21:797][438]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.41.22:036][452]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.41.23:519][541]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.41.23:519][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.23:536][542]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.41.23:540][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.41.23:552][543]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.41.23:699][552]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.41.23:699][552]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.23:699][552]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.41.23:700][552]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.23:701][552]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.23:701][552]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.23:701][552]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.41.23:701][552]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.23:701][552]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.23:701][552]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.41.23:701][552]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.23:701][552]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.41.23:701][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.23:701][552]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.04.29-13.41.23:701][552]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.04.29-13.41.23:701][552]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.41.23:701][552]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.41.23:701][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.23:701][552]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.41.23:702][552]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.04.29-13.41.23:702][552]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-13.41.23:703][552]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.41.23:703][552]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.41.23:703][552]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-13.41.23:866][562]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.41.23:866][562]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.23:867][562]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.41.23:867][562]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.23:867][562]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.41.23:867][562]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.23:868][562]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.23:868][562]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.41.23:868][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.23:868][562]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.23:868][562]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.41.23:868][562]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.23:868][562]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.41.23:868][562]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.23:868][562]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.41.23:868][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.23:868][562]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.41.23:868][562]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.23:868][562]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.23:900][564]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.41.23:900][564]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.24:032][572]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.41.24:032][572]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.24:032][572]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.41.24:032][572]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.24:033][572]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.41.24:033][572]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.24:232][584]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.24:232][584]LogDBDPlayerMovement: StopSnapping Final Location (4944.712402 7644.208008 109.763504) [2020.04.29-13.41.24:233][584]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.41.24:233][584]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.41.24:233][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.24:233][584]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.24:233][584]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.41.24:233][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.24:233][584]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.41.24:233][584]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.41.24:233][584]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.41.24:233][584]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.41.24:233][584]AnimLeader: BP_SmallMeatLocker_Sandman_C_4 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.41.24:233][584]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.41.24:233][584]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.41.24:233][584]Interaction: Interaction time: 1.500000 [2020.04.29-13.41.24:233][584]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.41.24:233][584]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 76.699547 [2020.04.29-13.41.24:233][584]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.41.24:233][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.24:312][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.HookChargeable Enabled?: Enabled [2020.04.29-13.41.25:668][673]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.41.25:733][677]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.41.25:813][682]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.41.25:813][682]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.41.25:813][682]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.41.25:813][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.25:813][682]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.41.25:813][682]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.41.25:813][682]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.41.25:813][682]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale05_Character_C_0 Current: NULL [2020.04.29-13.41.25:815][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.HookChargeable Enabled?: Disabled [2020.04.29-13.41.25:816][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.41.25:820][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.41.25:820][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.41.25:834][683]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.41.25:834][683]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.41.25:834][683]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.25:834][683]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.41.25:834][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.25:834][683]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.25:834][683]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.41.25:834][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.25:850][684]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.25:850][684]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.41.25:850][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.25:850][684]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.25:850][684]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.41.25:850][684]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.25:850][684]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.41.25:850][684]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.25:850][684]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.41.25:850][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.25:850][684]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.41.25:850][684]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.25:850][684]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.41.25:850][684]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.25:851][684]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.25:872][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.41.25:874][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.41.25:887][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.41.25:914][688]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.29-13.41.25:919][688]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.41.25:919][688]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.41.25:919][688]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.41.25:919][688]AnimLeader: BP_SmallMeatLocker_Sandman_C_4 Requested to Play: HookCamperOut. [2020.04.29-13.41.25:919][688]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.41.25:919][688]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.41.25:919][688]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.41.25:951][690]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - фонк машина, Originating Player: BP_CamperFemale05_Character_C_0 - фонк машина, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.41.25:951][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.HookChargeable Enabled?: Enabled [2020.04.29-13.41.25:956][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_4.HookChargeable Enabled?: Disabled [2020.04.29-13.41.25:985][692]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.25:986][692]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.26:076][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.41.26:076][697]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.26:076][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.41.26:076][697]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.26:076][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.41.26:076][697]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.26:076][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.41.26:076][697]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.26:076][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.41.26:076][697]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.26:076][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.41.26:076][697]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.26:076][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.41.26:076][697]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.26:076][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.41.26:076][697]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.26:076][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.41.26:076][697]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.26:281][709]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.41.26:281][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.26:366][714]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.41.26:367][714]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.28:929][858]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198423181573 [2020.04.29-13.41.28:930][858]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198423181573, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.41.30:474][945]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.30:474][945]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.41.30:474][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.30:474][945]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.30:474][945]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.41.30:474][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.30:474][945]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.30:474][945]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.41.30:474][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.30:474][945]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.30:474][945]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.41.30:474][945]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.30:474][945]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.41.30:474][945]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.30:474][945]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.41.30:474][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.30:474][945]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-13.41.30:474][945]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.30:474][945]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.30:477][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.29-13.41.30:636][954]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.41.30:636][954]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.41.30:636][954]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.41.30:636][954]AnimLeader: BP_SmallMeatLocker_Sandman_C_4 Requested to Play: HookIdle. [2020.04.29-13.41.30:637][954]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.41.30:637][954]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.41.30:670][956]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.41.30:670][956]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.41.30:670][956]AnimLeader: BP_SmallMeatLocker_Sandman_C_4 Requested to Play: HookReactionIn. [2020.04.29-13.41.30:670][956]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.29-13.41.30:670][956]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.04.29-13.41.30:756][961]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.41.30:756][961]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.30:792][963]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.41.30:792][963]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.30:794][963]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.30:794][963]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.30:794][963]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.41.30:794][963]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.30:794][963]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.30:794][963]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.41.30:794][963]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.30:794][963]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.41.30:794][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.30:794][963]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.41.30:794][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.30:897][969]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.30:897][969]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.41.30:897][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.30:897][969]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.30:897][969]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.41.30:897][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.30:897][969]Interaction: Interaction time: 0.000000 [2020.04.29-13.41.30:897][969]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.41.30:897][969]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.41.30:897][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.30:949][972]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.41.31:540][ 7]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.41.31:540][ 7]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.41.31:540][ 7]AnimLeader: BP_SmallMeatLocker_Sandman_C_4 Requested to Play: HookReaction. [2020.04.29-13.41.31:540][ 7]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.04.29-13.41.31:540][ 7]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.04.29-13.41.31:540][ 7]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.41.31:557][ 8]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.41.32:031][ 37]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.41.32:031][ 37]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.41.32:031][ 37]AnimLeader: BP_SmallMeatLocker_Sandman_C_4 Requested to Play: HookReactionOut. [2020.04.29-13.41.32:031][ 37]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.29-13.41.32:031][ 37]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.41.32:031][ 37]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.41.32:081][ 40]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.41.33:531][130]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.41.33:531][130]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.41.33:531][130]AnimLeader: BP_SmallMeatLocker_Sandman_C_4 Requested to Play: HookStruggle. [2020.04.29-13.41.33:532][130]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle AnimTag_Follower. [2020.04.29-13.41.33:532][130]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.04.29-13.41.33:532][130]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.41.33:566][132]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.41.33:902][153]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.41.33:902][153]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.33:902][153]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.41.33:902][153]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.33:905][153]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.33:905][153]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.33:905][153]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.41.33:905][153]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.33:905][153]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.33:905][153]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.41.33:905][153]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.33:905][153]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.41.33:905][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.33:905][153]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.41.33:905][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.33:905][153]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.41.34:005][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.29-13.41.34:007][159]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.34:007][159]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.41.34:007][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.34:007][159]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.34:007][159]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.41.34:008][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.34:008][159]Interaction: Interaction time: 20.000000 [2020.04.29-13.41.34:008][159]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Female. [2020.04.29-13.41.34:008][159]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.04.29-13.41.34:008][159]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.41.34:008][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.34:076][163]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.41.35:004][215]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.29-13.41.35:215][227]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.35:215][227]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.35:215][227]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.41.35:215][227]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=87.698 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.41.35:235][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.41.35:728][255]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.41.35:728][255]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.41.35:728][255]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=88.210 [2020.04.29-13.41.35:728][255]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=88.210 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.41.35:824][260]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.41.35:824][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.35:857][262]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Male. [2020.04.29-13.41.35:910][265]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.29-13.41.35:911][265]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.41.35:914][265]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Jenkybob]: On [2020.04.29-13.41.36:024][271]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.41.36:024][271]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.41.36:024][271]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=88.508 [2020.04.29-13.41.36:024][271]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=88.508 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.41.36:122][276]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.41.36:122][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.36:195][280]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.41.36:195][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.36:213][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.41.36:213][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.37:914][372]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Jenkybob]: Off [2020.04.29-13.41.37:931][373]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.41.37:931][373]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.41.38:562][406]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.475864 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.41.39:041][432]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.41.39:041][432]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=91.523 [2020.04.29-13.41.39:058][433]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.39:058][433]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.39:080][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.41.39:082][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.41.40:640][518]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_18] [2020.04.29-13.41.40:640][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.40:640][518]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_18] [2020.04.29-13.41.40:640][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.40:640][518]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_18] [2020.04.29-13.41.40:640][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.41:098][542]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_18] [2020.04.29-13.41.41:098][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.41:098][542]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_18] [2020.04.29-13.41.41:098][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.41:098][542]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_18] [2020.04.29-13.41.41:098][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.44:350][722]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.333670 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.41.44:403][725]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.29-13.41.48:852][982]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.41.48:852][982]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.48:853][982]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.48:853][982]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.48:854][982]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.48:854][982]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.48:854][982]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.41.48:854][982]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.48:854][982]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.48:854][982]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.48:854][982]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.48:854][982]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.41.48:854][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.48:854][982]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.41.48:854][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.48:854][982]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=101.336 [2020.04.29-13.41.48:855][982]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.41.48:858][982]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.41.48:876][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.41.48:923][986]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.48:923][986]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.48:925][986]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.48:925][986]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.41.48:925][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.48:925][986]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.48:925][986]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.41.48:925][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.48:925][986]Interaction: Interaction time: 0.000000 [2020.04.29-13.41.48:925][986]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.41.48:925][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.49:034][992]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=101.516 [2020.04.29-13.41.50:594][ 79]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.41.50:991][102]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 100 [2020.04.29-13.41.51:089][108]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.41.51:089][108]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.41.51:089][108]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.51:089][108]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.41.51:089][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.51:089][108]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.51:089][108]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.41.51:089][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.51:106][109]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.51:107][109]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.41.51:107][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.51:107][109]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.51:107][109]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.41.51:107][109]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.51:107][109]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.41.51:107][109]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.51:107][109]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.41.51:107][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.51:107][109]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.51:107][109]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.51:107][109]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.51:107][109]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.51:107][109]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.51:107][109]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=103.589 [2020.04.29-13.41.51:177][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.41.51:274][119]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.51:274][119]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.51:274][119]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.51:274][119]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.51:275][119]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.51:275][119]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.51:275][119]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.41.51:275][119]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.51:275][119]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.51:275][119]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.51:275][119]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.51:276][119]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.41.51:276][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.51:276][119]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.41.51:276][119]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.41.51:276][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.51:276][119]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=103.758 [2020.04.29-13.41.51:340][123]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.51:340][123]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.51:405][127]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.41.51:405][127]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.41.51:405][127]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.41.51:405][127]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.41.51:405][127]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.41.51:405][127]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.41.51:490][132]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.41.51:584][138]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.51:584][138]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.41.51:584][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.51:584][138]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.51:584][138]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.41.51:585][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.51:585][138]Interaction: Interaction time: 2.450000 [2020.04.29-13.41.51:585][138]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.41.51:585][138]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 104.051758 [2020.04.29-13.41.51:585][138]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.41.51:585][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.51:585][138]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.41.51:632][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.41.53:783][274]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.41.53:815][276]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.53:815][276]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.41.53:815][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.53:815][276]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.53:815][276]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.41.53:816][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.53:816][276]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.53:816][276]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.41.53:816][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.53:816][276]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.53:816][276]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.41.53:816][276]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.53:816][276]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.41.53:816][276]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.53:816][276]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.41.53:816][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.53:816][276]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.41.53:816][276]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.53:816][276]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.53:818][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.29-13.41.54:025][289]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.41.54:121][295]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.41.54:121][295]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.41.54:121][295]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.41.54:121][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.54:123][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.41.54:137][296]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.41.54:137][296]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.41.54:137][296]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.54:137][296]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.41.54:137][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.54:137][296]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.54:137][296]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.41.54:137][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.54:154][297]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.54:154][297]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.41.54:154][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.54:154][297]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.54:154][297]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.41.54:154][297]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.54:154][297]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.41.54:154][297]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.54:154][297]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.41.54:154][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.54:154][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.54:154][297]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.54:154][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.54:154][297]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.54:154][297]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.54:154][297]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=106.636 [2020.04.29-13.41.54:217][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.41.54:221][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.41.54:222][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.41.54:224][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.41.54:783][336]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.41.54:783][336]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.54:783][336]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.41.54:783][336]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.54:784][336]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.54:784][336]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.54:785][336]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.41.54:785][336]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.54:785][336]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.54:785][336]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.41.54:785][336]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.54:785][336]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.41.54:785][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.54:785][336]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.41.54:785][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.54:847][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.41.54:849][340]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.54:849][340]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.41.54:849][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.54:849][340]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.41.54:849][340]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.41.54:849][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.54:849][340]Interaction: Interaction time: 12.000000 [2020.04.29-13.41.54:849][340]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.04.29-13.41.54:849][340]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.29-13.41.54:849][340]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.41.54:849][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.57:628][497]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.29-13.41.58:539][544]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.58:539][544]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.58:539][544]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.58:539][544]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.58:540][544]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.58:540][544]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.58:540][544]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.41.58:540][544]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.58:540][544]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.58:540][544]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.58:540][544]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.58:540][544]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.41.58:540][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.58:540][544]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.41.58:540][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.58:541][544]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=111.022 [2020.04.29-13.41.58:542][544]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.41.58:546][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.41.58:564][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.41.58:597][547]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.58:597][547]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.58:599][547]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.58:599][547]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.41.58:599][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.58:599][547]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.58:599][547]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.41.58:599][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.58:599][547]Interaction: Interaction time: 0.000000 [2020.04.29-13.41.58:599][547]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.41.58:599][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.58:712][553]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=111.194 [2020.04.29-13.41.58:972][567]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.371591 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.41.59:026][570]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.29-13.41.59:771][611]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.41.59:771][611]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.41.59:771][611]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.59:771][611]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.41.59:771][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.59:771][611]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.59:771][611]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.41.59:771][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.59:789][612]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.59:789][612]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.41.59:789][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.59:789][612]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.59:789][612]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.41.59:789][612]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.59:789][612]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.41.59:789][612]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.59:789][612]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.41.59:789][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.59:789][612]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.59:789][612]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.59:789][612]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.59:789][612]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.59:789][612]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.59:789][612]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=112.272 [2020.04.29-13.41.59:806][613]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=112.289 [2020.04.29-13.41.59:875][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.41.59:877][617]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.41.59:877][617]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.59:877][617]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.41.59:877][617]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.59:885][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.41.59:887][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.41.59:894][618]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.59:894][618]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.59:894][618]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.41.59:894][618]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.41.59:894][618]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.59:894][618]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.41.59:894][618]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.59:894][618]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.41.59:895][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.59:895][618]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.41.59:895][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.59:895][618]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.41.59:914][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.41.59:962][622]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.41.59:962][622]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.41.59:964][622]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.59:964][622]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.41.59:964][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.59:964][622]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.41.59:964][622]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.41.59:964][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.41.59:964][622]Interaction: Interaction time: 0.000000 [2020.04.29-13.41.59:964][622]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.41.59:964][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.00:929][678]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.00:929][678]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.42.00:929][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.00:929][678]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.00:929][678]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.42.00:929][678]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.00:929][678]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.42.00:929][678]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.00:929][678]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.42.00:929][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.00:929][678]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.42.00:929][678]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.00:929][678]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.42.00:929][678]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.00:929][678]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.00:930][678]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.42.00:930][678]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=113.412 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.42.00:945][679]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=113.428 [2020.04.29-13.42.01:019][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.42.01:151][691]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.42.01:151][691]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.42.01:151][691]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=113.633 [2020.04.29-13.42.01:151][691]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=113.633 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.42.01:154][691]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.42.01:154][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.01:236][696]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Injured AnimTag_Male. [2020.04.29-13.42.01:288][699]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.42.01:288][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.01:288][699]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.42.01:288][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.01:288][699]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.42.01:288][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.01:288][699]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.42.01:288][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.01:288][699]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.42.01:288][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.01:288][699]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.42.01:288][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.01:288][699]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.42.01:288][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.01:288][699]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.42.01:288][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.01:288][699]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.42.01:288][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.01:302][700]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.29-13.42.01:303][700]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.29-13.42.01:303][700]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.42.01:304][700]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.42.01:304][700]GameFlow: Writing Profile Stat DBD_Chapter15_Slasher_Stat1: 1 [2020.04.29-13.42.01:310][700]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Jenkybob]: On [2020.04.29-13.42.01:467][709]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.42.01:467][709]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.42.01:468][709]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=113.949 [2020.04.29-13.42.01:468][709]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=113.949 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.42.01:728][722]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C81775020] Result: '1' k_EResultOK (success) [2020.04.29-13.42.01:728][722]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C81775020]' succeeded in 0.421904 seconds [2020.04.29-13.42.01:751][724]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C96E0DA80] Result: '1' k_EResultOK (success) [2020.04.29-13.42.01:772][725]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.462110 seconds [2020.04.29-13.42.02:083][740]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-13.42.02:083][740]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.02:083][740]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-13.42.02:083][740]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.02:085][740]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.02:085][740]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.02:085][740]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.42.02:085][740]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.02:085][740]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.02:085][740]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-13.42.02:085][740]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.02:085][740]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.42.02:085][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.02:085][740]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.42.02:085][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.02:144][743]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.42.02:146][743]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.02:146][743]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.42.02:146][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.02:146][743]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.02:146][743]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.42.02:146][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.02:146][743]Interaction: Interaction time: 16.000000 [2020.04.29-13.42.02:146][743]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.42.02:146][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.03:291][800]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Jenkybob]: Off [2020.04.29-13.42.04:252][847]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.42.04:337][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.42.04:337][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.04:337][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.42.04:337][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.04:337][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.42.04:337][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.04:337][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.42.04:337][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.04:337][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.42.04:337][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.04:337][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.42.04:337][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.04:337][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.42.04:337][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.04:337][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.42.04:337][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.04:337][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.42.04:337][851]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.04:476][858]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.42.04:476][858]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=116.959 [2020.04.29-13.42.04:497][859]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.04:497][859]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.04:498][859]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.42.04:522][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.42.04:602][864]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.42.04:602][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.04:991][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.42.04:991][883]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.04:991][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.42.04:991][883]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.04:992][883]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.04:992][883]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.04:992][883]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.42.04:992][883]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.04:992][883]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.04:992][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.42.04:992][883]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.04:992][883]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.42.04:992][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.04:992][883]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.42.04:992][883]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.42.04:992][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.04:992][883]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=117.474 [2020.04.29-13.42.05:052][886]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.42.05:052][886]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.05:052][886]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.206415 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.42.05:298][898]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.05:298][898]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.42.05:298][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.05:298][898]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.05:298][898]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.42.05:298][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.05:298][898]Interaction: Interaction time: 2.450000 [2020.04.29-13.42.05:298][898]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.42.05:298][898]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 117.760132 [2020.04.29-13.42.05:298][898]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.42.05:298][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.05:298][898]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.42.05:358][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.42.06:872][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.42.06:925][982]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.06:925][982]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.42.06:925][982]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.42.06:925][982]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.42.06:925][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.06:925][982]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.42.06:925][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.06:925][982]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.06:925][982]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.42.06:925][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.06:925][982]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.06:925][982]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.42.06:925][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.06:925][982]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.06:925][982]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.42.06:925][982]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.06:925][982]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.42.06:925][982]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.06:925][982]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.42.06:925][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.06:925][982]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.42.06:925][982]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.06:925][982]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.07:478][ 13]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.42.07:737][ 28]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.42.07:837][ 34]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.42.07:837][ 34]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.42.07:837][ 34]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.42.07:837][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.07:841][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.42.07:854][ 35]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.42.07:854][ 35]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.42.07:854][ 35]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.07:854][ 35]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.42.07:854][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.07:854][ 35]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.07:854][ 35]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.42.07:854][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.07:871][ 36]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.07:871][ 36]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.42.07:871][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.07:871][ 36]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.07:871][ 36]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.42.07:871][ 36]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.07:871][ 36]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.42.07:871][ 36]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.07:871][ 36]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.42.07:871][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.07:871][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.42.07:871][ 36]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.07:871][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.42.07:871][ 36]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.07:871][ 36]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.07:871][ 36]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=120.354 [2020.04.29-13.42.07:936][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.42.07:940][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.42.07:942][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.42.07:944][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.42.17:001][569]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198101787047 [2020.04.29-13.42.17:003][569]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198101787047, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.42.17:003][569]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Admiral Wolfgang Goethe, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.42.22:918][915]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198829648126 [2020.04.29-13.42.22:918][915]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198829648126, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.42.25:161][ 38]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.42.25:161][ 38]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.25:161][ 38]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.42.25:162][ 38]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.25:163][ 38]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.25:163][ 38]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.25:163][ 38]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.42.25:163][ 38]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.25:163][ 38]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.25:163][ 38]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.42.25:163][ 38]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.25:163][ 38]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.42.25:163][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.25:163][ 38]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.42.25:163][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.25:231][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.42.25:233][ 42]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.25:233][ 42]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.42.25:233][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.25:233][ 42]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.25:233][ 42]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.42.25:233][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.25:233][ 42]Interaction: Interaction time: 32.000000 [2020.04.29-13.42.25:233][ 42]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.42.25:233][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.30:292][325]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.42.30:292][325]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.30:295][325]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.30:295][325]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.42.30:295][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.30:295][325]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.30:295][325]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.42.30:295][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.30:295][325]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.30:295][325]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.42.30:295][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.30:295][325]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.30:295][325]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.42.30:295][325]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.30:295][325]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.42.30:295][325]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.30:295][325]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.42.30:295][325]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.42.30:295][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.30:295][325]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.42.30:295][325]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.30:295][325]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.30:312][326]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.42.30:312][326]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.30:314][326]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.30:314][326]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.30:314][326]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.42.30:314][326]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.30:314][326]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.30:314][326]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.42.30:314][326]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.30:314][326]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.42.30:314][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.30:314][326]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.42.30:314][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.30:429][332]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.30:429][332]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.42.30:429][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.30:429][332]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.30:429][332]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.42.30:429][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.30:430][332]Interaction: Interaction time: 0.000000 [2020.04.29-13.42.30:430][332]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.30:430][332]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.42.30:430][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.30:430][332]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.30:430][332]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.42.30:430][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.30:447][333]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.30:447][333]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.42.30:447][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.30:447][333]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.30:447][333]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.42.30:447][333]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.30:447][333]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.42.30:447][333]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.30:447][333]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.42.30:447][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.30:447][333]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.42.30:447][333]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.30:447][333]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.30:487][335]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.42.30:487][335]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.42.30:487][335]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.42.30:487][335]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.42.30:487][335]AnimLeader: BP_SmallMeatLocker_Sandman_C_4 Requested to Play: HookSacrificeIn. [2020.04.29-13.42.30:487][335]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.04.29-13.42.30:487][335]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.04.29-13.42.30:487][335]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-13.42.30:545][338]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.42.30:545][338]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.30:584][340]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Struggle][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.42.30:584][340]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.30:585][340]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.30:585][340]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.30:585][340]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.42.30:585][340]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.30:585][340]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.30:585][340]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.42.30:585][340]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.30:585][340]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.42.30:585][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.30:585][340]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.42.30:585][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.30:585][340]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-13.42.30:585][340]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-13.42.30:604][341]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-13.42.30:604][341]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-13.42.30:624][342]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-13.42.30:625][342]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-13.42.30:643][343]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-13.42.30:643][343]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-13.42.30:664][344]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-13.42.30:664][344]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-13.42.30:684][345]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.30:684][345]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.29-13.42.30:684][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.30:684][345]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.42.30:684][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.30:684][345]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.30:684][345]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.42.30:684][345]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.30:684][345]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.42.30:685][345]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.30:685][345]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Sandman_C_4] - [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.42.30:685][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.30:685][345]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - фонк машина][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.42.30:685][345]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.30:685][345]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.32:571][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.42.34:259][544]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.42.34:259][544]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.42.34:259][544]AnimLeader: BP_SmallMeatLocker_Sandman_C_4 Requested to Play: HookSacrificeOut. [2020.04.29-13.42.34:259][544]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.04.29-13.42.34:259][544]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.42.34:531][560]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.34:531][560]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.42.34:531][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.34:531][560]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.34:531][560]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.42.34:531][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.34:531][560]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.34:531][560]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.42.34:531][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.34:531][560]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.34:532][560]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.42.34:532][560]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.34:532][560]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.42.34:532][560]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.34:532][560]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.42.34:532][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.34:532][560]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-13.42.34:532][560]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.34:532][560]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.38:613][793]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.42.38:613][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.38:729][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.42.38:729][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.38:729][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.42.38:729][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.38:729][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.42.38:729][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.38:729][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.42.38:729][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.38:729][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.42.38:729][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.38:729][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.42.38:729][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.38:729][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.42.38:729][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.38:729][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.42.38:729][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.38:729][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.42.38:729][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.38:746][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.42.38:839][807]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.42.38:839][807]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.38:840][807]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.42.38:840][807]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.38:841][807]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.38:841][807]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.38:841][807]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.42.38:841][807]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.38:841][807]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.38:841][807]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.42.38:841][807]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.38:841][807]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.42.38:841][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.38:841][807]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.04.29-13.42.38:841][807]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.04.29-13.42.38:841][807]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.42.38:841][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.38:841][807]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.42.38:841][807]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.42.38:859][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.42.38:920][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.42.38:920][812]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.39:033][819]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.42.39:179][828]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.39:179][828]LogDBDPlayerMovement: StopSnapping Final Location (5413.859863 11460.185547 109.257599) [2020.04.29-13.42.39:179][828]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.42.39:179][828]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.42.39:179][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.39:179][828]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.39:179][828]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.42.39:179][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.39:179][828]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.42.39:179][828]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.04.29-13.42.39:179][828]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.42.39:179][828]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.42.39:179][828]Interaction: Interaction time: 2.700000 [2020.04.29-13.42.39:179][828]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.42.39:179][828]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.29-13.42.39:179][828]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_M_TT_PickUP):Length(2.733333) [2020.04.29-13.42.39:179][828]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 151.645935 [2020.04.29-13.42.39:179][828]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.42.39:179][828]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.42.39:179][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.39:180][828]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.42.39:182][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.42.39:185][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.42.39:187][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.42.39:187][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.42.39:187][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.42.39:317][836]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.39:317][836]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.41:873][990]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.42.41:889][991]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.42.41:889][991]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.42.41:889][991]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.41:889][991]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.42.41:889][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.41:889][991]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.42.41:889][991]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.42.41:889][991]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.41:889][991]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.42.41:889][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.41:905][992]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.41:905][992]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.42.41:905][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.41:905][992]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.41:905][992]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.42.41:905][992]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.41:905][992]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.42.41:905][992]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.41:905][992]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.42.41:905][992]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.42.41:905][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.41:905][992]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.42.41:905][992]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.41:905][992]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.42.41:905][992]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.41:905][992]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.42:066][ 2]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-13.42.42:066][ 2]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.42:067][ 2]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-13.42.42:067][ 2]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.42:069][ 2]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.42:069][ 2]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.42:069][ 2]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.42.42:069][ 2]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.42:069][ 2]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.42:069][ 2]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-13.42.42:069][ 2]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.42:069][ 2]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.42.42:069][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.42:069][ 2]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.42.42:069][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.42:130][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.42.42:132][ 6]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.42:132][ 6]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.42.42:132][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.42:132][ 6]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.42:132][ 6]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.42.42:132][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.42:132][ 6]Interaction: Interaction time: 16.000000 [2020.04.29-13.42.42:132][ 6]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.29-13.42.42:132][ 6]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.42.42:132][ 6]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.42.42:132][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.43:878][101]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.42.43:894][102]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.42.44:118][114]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.42.44:608][142]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.964315 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.42.44:609][142]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-13.42.44:609][142]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.42.44:609][142]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.29-13.42.44:610][142]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.42.44:610][142]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.04.29-13.42.44:610][142]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.04.29-13.42.44:610][142]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat2: 1 [2020.04.29-13.42.44:610][142]GameFlow: Writing Profile Stat DBD_DLC8_Slasher_Stat2: 1 [2020.04.29-13.42.44:611][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.42.44:612][142]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.42.44:612][142]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.42.44:612][142]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.42.44:612][142]LogSM: [BP_SmallMeatLocker_Sandman_C_4][CLIENT SLAVE] [2020.04.29-13.42.44:614][142]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.42.44:614][142]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.42.44:614][142]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.42.44:614][142]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.42.44:614][142]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.42.44:614][142]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.42.44:614][142]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.42.44:616][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.42.44:698][147]GameFlow: OnDropped 718.974121 [2020.04.29-13.42.44:698][147]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-13.42.44:701][147]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.44:701][147]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.44:701][147]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.44:701][147]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.42.44:982][164]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CB2EC2740] Result: '1' k_EResultOK (success) [2020.04.29-13.42.44:982][164]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CB2EC2740]' succeeded in 0.372813 seconds [2020.04.29-13.42.45:015][166]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CB2EC2740] Result: '1' k_EResultOK (success) [2020.04.29-13.42.45:035][167]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.422936 seconds [2020.04.29-13.42.45:634][201]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.42.45:652][202]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.42.45:884][216]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.42.46:484][252]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-13.42.46:484][252]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.29-13.42.46:802][271]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-13.42.46:813][271]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...7496] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.04.29-13.42.46:813][271]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.29-13.42.47:397][304]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.42.47:415][305]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.42.47:645][318]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.42.49:167][404]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.42.49:182][405]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.42.49:407][418]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.42.50:696][490]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.42.50:923][503]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.42.50:941][504]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.42.51:139][515]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.51:139][515]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.42.51:139][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.51:139][515]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.51:139][515]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.42.51:139][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.51:157][516]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.51:157][516]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.42.51:157][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.51:157][516]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.51:157][516]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.42.51:157][516]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.51:157][516]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.42.51:157][516]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.51:157][516]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.42.51:157][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.51:157][516]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-13.42.51:157][516]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.51:157][516]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.51:260][522]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-13.42.51:261][522]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.51:261][522]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-13.42.51:261][522]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.51:263][522]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.51:263][522]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.51:263][522]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.42.51:263][522]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.51:263][522]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.51:263][522]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-13.42.51:263][522]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.51:263][522]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.42.51:263][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.51:263][522]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.42.51:263][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.51:299][524]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 177 [2020.04.29-13.42.51:330][526]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.51:330][526]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.42.51:330][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.51:330][526]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.51:330][526]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.42.51:330][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.51:330][526]Interaction: Interaction time: 7.008973 [2020.04.29-13.42.51:330][526]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.29-13.42.51:330][526]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 7.008973 Timestamp 0.000000 [2020.04.29-13.42.51:330][526]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.42.51:330][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.51:382][529]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.42.51:395][530]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.42.51:396][530]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.42.51:396][530]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.42.51:396][530]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.42.51:535][538]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.42.51:535][538]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.51:556][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.42.51:636][544]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.42.51:636][544]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.51:636][544]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.42.51:636][544]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.51:638][544]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.51:638][544]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.51:638][544]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.42.51:638][544]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.51:638][544]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.51:638][544]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.42.51:638][544]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.51:638][544]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.42.51:638][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.51:638][544]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.04.29-13.42.51:638][544]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.04.29-13.42.51:638][544]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.42.51:638][544]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.42.51:638][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.51:638][544]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.42.51:639][544]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.29-13.42.51:639][544]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.29-13.42.51:639][544]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.29-13.42.51:790][553]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.42.51:790][553]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.51:790][553]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.42.51:790][553]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.51:790][553]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.42.51:790][553]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.51:792][553]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.51:792][553]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.42.51:792][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.51:792][553]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.51:792][553]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.42.51:792][553]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.51:792][553]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.42.51:792][553]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.51:792][553]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.42.51:792][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.51:792][553]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-13.42.51:792][553]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.51:792][553]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.51:824][555]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.42.51:824][555]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.52:055][568]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.52:055][568]LogDBDPlayerMovement: StopSnapping Final Location (3783.198242 9118.011719 111.166351) [2020.04.29-13.42.52:055][568]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.42.52:055][568]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.42.52:055][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.52:055][568]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.52:055][568]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.42.52:055][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.52:056][568]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.42.52:056][568]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.42.52:056][568]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.42.52:056][568]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.42.52:056][568]AnimLeader: BP_SmallMeatLocker_Sandman_C_3 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.42.52:056][568]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.42.52:056][568]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.42.52:056][568]Interaction: Interaction time: 1.500000 [2020.04.29-13.42.52:056][568]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.42.52:056][568]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 164.518005 [2020.04.29-13.42.52:056][568]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.42.52:056][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.52:142][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.HookChargeable Enabled?: Enabled [2020.04.29-13.42.52:404][588]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.42.52:404][588]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.42.52:491][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.42.53:494][651]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.42.53:546][654]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.42.53:632][659]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.42.53:633][659]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.42.53:633][659]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.42.53:633][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.53:633][659]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.42.53:633][659]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.42.53:633][659]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.42.53:633][659]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale05_Character_C_0 Current: NULL [2020.04.29-13.42.53:636][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.HookChargeable Enabled?: Disabled [2020.04.29-13.42.53:637][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.42.53:641][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.42.53:641][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.42.53:655][660]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.42.53:655][660]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.42.53:655][660]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.53:655][660]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.42.53:655][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.53:655][660]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.53:655][660]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.42.53:655][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.53:672][661]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.53:672][661]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.42.53:672][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.53:672][661]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.53:672][661]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.42.53:672][661]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.53:672][661]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.42.53:672][661]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.53:672][661]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.42.53:672][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.53:672][661]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.42.53:672][661]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.53:672][661]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.42.53:672][661]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.53:672][661]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.42.53:695][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.42.53:697][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.42.53:709][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.42.53:738][665]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.29-13.42.53:741][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.HookChargeable Enabled?: Enabled [2020.04.29-13.42.53:742][665]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.42.53:742][665]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.42.53:742][665]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.42.53:742][665]AnimLeader: BP_SmallMeatLocker_Sandman_C_3 Requested to Play: HookCamperOut. [2020.04.29-13.42.53:742][665]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.42.53:742][665]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.42.53:742][665]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.29-13.42.53:745][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.HookChargeable Enabled?: Disabled [2020.04.29-13.42.53:778][667]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.53:778][667]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.54:078][683]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.42.54:078][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.54:078][683]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.42.54:078][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.54:078][683]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.42.54:078][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.54:078][683]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.42.54:078][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.54:078][683]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.42.54:078][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.54:078][683]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.42.54:078][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.54:078][683]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.42.54:078][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.54:078][683]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.42.54:078][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.54:078][683]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.42.54:078][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.54:422][701]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.42.54:422][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.54:513][706]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.42.54:513][706]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.55:622][765]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.151012 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.42.55:623][765]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.42.55:626][765]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.42.55:626][765]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.42.55:626][765]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.42.55:626][765]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.42.55:626][765]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.42.55:626][765]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.42.55:626][765]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.42.55:627][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.42.55:640][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.42.55:681][768]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.55:681][768]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.42.55:681][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.55:681][768]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.55:681][768]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.42.55:681][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.55:681][768]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.55:681][768]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.42.55:681][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.55:681][768]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.55:681][768]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.42.55:681][768]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.55:681][768]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.42.55:681][768]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.42.55:681][768]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.42.55:681][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.42.55:681][768]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.42.55:681][768]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.42.55:681][768]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.42.55:684][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.42.58:456][918]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.42.58:456][918]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.42.58:456][918]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.42.58:456][918]AnimLeader: BP_SmallMeatLocker_Sandman_C_3 Requested to Play: HookIdle. [2020.04.29-13.42.58:456][918]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.42.58:456][918]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-13.43.00:303][ 19]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.00:303][ 19]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.00:303][ 19]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.00:303][ 19]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.00:305][ 19]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:305][ 19]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:305][ 19]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.43.00:305][ 19]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.00:305][ 19]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:305][ 19]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.00:305][ 19]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.00:305][ 19]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.43.00:305][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.00:305][ 19]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.43.00:305][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.00:357][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-13.43.00:359][ 22]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:359][ 22]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.43.00:359][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.00:359][ 22]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:359][ 22]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.43.00:359][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.00:359][ 22]Interaction: Interaction time: 1.500000 [2020.04.29-13.43.00:359][ 22]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.43.00:359][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.00:394][ 24]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.00:394][ 24]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.00:394][ 24]AnimLeader: BP_SmallMeatLocker_Sandman_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-13.43.00:394][ 24]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.43.00:394][ 24]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.43.00:394][ 24]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.04.29-13.43.00:394][ 24]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.43.00:504][ 30]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:504][ 30]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.43.00:504][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.00:504][ 30]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:504][ 30]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.43.00:504][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.00:506][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-13.43.00:538][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-13.43.00:539][ 32]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:539][ 32]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.43.00:540][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.00:540][ 32]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:540][ 32]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.43.00:540][ 32]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.00:540][ 32]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.43.00:540][ 32]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.00:540][ 32]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.43.00:540][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.00:540][ 32]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.00:540][ 32]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.00:540][ 32]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:542][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-13.43.00:556][ 33]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.00:556][ 33]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.00:556][ 33]AnimLeader: BP_SmallMeatLocker_Sandman_C_3 Requested to Play: HookIdle. [2020.04.29-13.43.00:556][ 33]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.43.00:556][ 33]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-13.43.00:661][ 39]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.00:661][ 39]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.00:661][ 39]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.00:662][ 39]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.00:663][ 39]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:663][ 39]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:663][ 39]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.43.00:664][ 39]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.00:664][ 39]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:664][ 39]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.00:664][ 39]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.00:664][ 39]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.43.00:664][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.00:664][ 39]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.43.00:664][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.00:732][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-13.43.00:734][ 43]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:734][ 43]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.43.00:734][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.00:734][ 43]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:734][ 43]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.43.00:734][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.00:734][ 43]Interaction: Interaction time: 1.500000 [2020.04.29-13.43.00:734][ 43]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.43.00:734][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.00:768][ 45]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.00:768][ 45]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.00:768][ 45]AnimLeader: BP_SmallMeatLocker_Sandman_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-13.43.00:768][ 45]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.43.00:768][ 45]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.43.00:768][ 45]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.04.29-13.43.00:768][ 45]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.43.00:804][ 47]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.43.00:873][ 51]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:873][ 51]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.43.00:873][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.00:873][ 51]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:873][ 51]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.43.00:873][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.00:873][ 51]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:873][ 51]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.43.00:873][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.00:873][ 51]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:873][ 51]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.43.00:873][ 51]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.00:873][ 51]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.43.00:874][ 51]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.00:874][ 51]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.43.00:874][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.00:874][ 51]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.00:874][ 51]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.00:874][ 51]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:876][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-13.43.00:890][ 52]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.00:890][ 52]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.00:890][ 52]AnimLeader: BP_SmallMeatLocker_Sandman_C_3 Requested to Play: HookIdle. [2020.04.29-13.43.00:890][ 52]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.43.00:890][ 52]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-13.43.00:993][ 58]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.00:993][ 58]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.00:993][ 58]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.00:993][ 58]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.00:995][ 58]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:995][ 58]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:995][ 58]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.43.00:995][ 58]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.00:995][ 58]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.00:995][ 58]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.00:995][ 58]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.00:995][ 58]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.43.00:995][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.00:995][ 58]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.43.00:995][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:061][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-13.43.01:063][ 62]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:063][ 62]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.43.01:063][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:063][ 62]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:063][ 62]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.43.01:063][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:063][ 62]Interaction: Interaction time: 1.500000 [2020.04.29-13.43.01:063][ 62]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.43.01:063][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:096][ 64]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.01:096][ 64]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.01:096][ 64]AnimLeader: BP_SmallMeatLocker_Sandman_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-13.43.01:096][ 64]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.43.01:096][ 64]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.43.01:096][ 64]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.04.29-13.43.01:096][ 64]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.43.01:131][ 66]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.43.01:164][ 68]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:164][ 68]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.43.01:164][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:164][ 68]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:164][ 68]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.43.01:164][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:166][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-13.43.01:196][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-13.43.01:198][ 70]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:198][ 70]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.43.01:198][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:198][ 70]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:198][ 70]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.43.01:198][ 70]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.01:198][ 70]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.43.01:198][ 70]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.01:198][ 70]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.43.01:198][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:198][ 70]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.01:198][ 70]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.01:198][ 70]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:200][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-13.43.01:230][ 72]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.01:230][ 72]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.01:230][ 72]AnimLeader: BP_SmallMeatLocker_Sandman_C_3 Requested to Play: HookIdle. [2020.04.29-13.43.01:230][ 72]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.43.01:230][ 72]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-13.43.01:328][ 78]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.01:328][ 78]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.01:328][ 78]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.01:328][ 78]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.01:329][ 78]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:329][ 78]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:329][ 78]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.43.01:329][ 78]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.01:329][ 78]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:329][ 78]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.01:329][ 78]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.01:329][ 78]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.43.01:329][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:329][ 78]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.43.01:329][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:393][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-13.43.01:394][ 82]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:394][ 82]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.43.01:394][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:394][ 82]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:394][ 82]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.43.01:394][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:394][ 82]Interaction: Interaction time: 1.500000 [2020.04.29-13.43.01:395][ 82]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.43.01:395][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:426][ 84]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.01:426][ 84]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.01:426][ 84]AnimLeader: BP_SmallMeatLocker_Sandman_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-13.43.01:426][ 84]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.43.01:426][ 84]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.43.01:426][ 84]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.04.29-13.43.01:426][ 84]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.43.01:476][ 87]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.43.01:507][ 89]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:507][ 89]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.43.01:507][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:507][ 89]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:507][ 89]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.43.01:507][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:509][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-13.43.01:538][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-13.43.01:540][ 91]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:540][ 91]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.43.01:540][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:540][ 91]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:540][ 91]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.43.01:540][ 91]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.01:540][ 91]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.43.01:540][ 91]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.01:540][ 91]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.43.01:540][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:540][ 91]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.01:540][ 91]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.01:540][ 91]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:542][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-13.43.01:571][ 93]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.01:572][ 93]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.01:572][ 93]AnimLeader: BP_SmallMeatLocker_Sandman_C_3 Requested to Play: HookIdle. [2020.04.29-13.43.01:572][ 93]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.43.01:572][ 93]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-13.43.01:732][103]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.01:732][103]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.01:732][103]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.01:732][103]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.01:734][103]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:734][103]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:734][103]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.43.01:734][103]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.01:734][103]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:734][103]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.01:734][103]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.01:734][103]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.43.01:734][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:734][103]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.43.01:734][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:797][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-13.43.01:798][107]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:798][107]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.43.01:798][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:798][107]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:798][107]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.43.01:798][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:798][107]Interaction: Interaction time: 1.500000 [2020.04.29-13.43.01:798][107]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.43.01:798][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:815][108]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.43.01:830][109]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.01:830][109]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.01:830][109]AnimLeader: BP_SmallMeatLocker_Sandman_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-13.43.01:830][109]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.43.01:830][109]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.43.01:830][109]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.04.29-13.43.01:830][109]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.43.01:863][111]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:863][111]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.43.01:863][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:863][111]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:863][111]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.43.01:863][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:863][111]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:863][111]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.43.01:863][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:863][111]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:863][111]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.43.01:863][111]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.01:863][111]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.43.01:863][111]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.01:863][111]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.43.01:863][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.01:863][111]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.01:863][111]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.01:863][111]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.01:865][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-13.43.01:895][113]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.01:895][113]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.01:895][113]AnimLeader: BP_SmallMeatLocker_Sandman_C_3 Requested to Play: HookIdle. [2020.04.29-13.43.01:895][113]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.43.01:895][113]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-13.43.02:071][124]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.02:071][124]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.02:071][124]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.02:071][124]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.02:072][124]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.02:072][124]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.02:072][124]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.43.02:072][124]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.02:072][124]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.02:072][124]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.02:072][124]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.02:072][124]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.43.02:072][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.02:072][124]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.43.02:072][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.02:135][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-13.43.02:137][128]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.02:137][128]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.43.02:137][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.02:137][128]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.02:137][128]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.43.02:137][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.02:137][128]Interaction: Interaction time: 1.500000 [2020.04.29-13.43.02:137][128]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.43.02:137][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.02:137][128]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.43.02:168][130]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.02:168][130]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.02:168][130]AnimLeader: BP_SmallMeatLocker_Sandman_C_3 Requested to Play: HookAttemptEscape. [2020.04.29-13.43.02:168][130]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.43.02:168][130]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.43.02:168][130]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.04.29-13.43.02:168][130]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.43.02:233][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.02:233][134]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.43.02:233][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.02:233][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.02:233][134]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.43.02:233][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.02:233][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.02:233][134]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.43.02:233][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.02:233][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.02:233][134]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.43.02:233][134]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.02:233][134]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.43.02:233][134]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.02:233][134]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.43.02:233][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.02:233][134]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.02:233][134]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.02:233][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.02:235][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-13.43.02:265][136]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.02:265][136]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.02:265][136]AnimLeader: BP_SmallMeatLocker_Sandman_C_3 Requested to Play: HookIdle. [2020.04.29-13.43.02:265][136]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.43.02:265][136]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-13.43.03:345][203]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.43.08:735][527]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.43.10:005][603]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.43.10:005][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.10:057][606]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.43.10:057][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.10:104][609]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.43.10:435][629]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.43.10:435][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.10:581][638]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_4] [2020.04.29-13.43.10:581][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.11:420][687]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.11:420][687]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.11:420][687]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.11:420][687]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.11:421][687]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.11:421][687]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.11:421][687]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.43.11:421][687]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.11:421][687]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.11:421][687]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.11:421][687]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.11:421][687]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.43.11:421][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.11:421][687]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.43.11:421][687]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.11:422][687]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=183.903 [2020.04.29-13.43.11:422][687]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.43.11:426][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.43.11:440][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.43.11:472][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.11:472][690]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.11:474][690]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.11:474][690]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.43.11:474][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.11:474][690]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.11:474][690]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.43.11:474][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.11:474][690]Interaction: Interaction time: 0.000000 [2020.04.29-13.43.11:474][690]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.43.11:474][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.11:600][697]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=184.081 [2020.04.29-13.43.11:828][710]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-13.43.11:841][710]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.43.12:807][764]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.12:807][764]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.12:807][764]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.12:807][764]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.12:809][764]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.12:809][764]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.12:809][764]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.43.12:809][764]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.12:809][764]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.12:809][764]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.12:809][764]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.12:809][764]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.43.12:809][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.12:810][764]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.43.12:810][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.12:844][766]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.43.12:913][770]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-13.43.12:913][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.UnhookChargeable Enabled?: Enabled [2020.04.29-13.43.12:915][770]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.12:915][770]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.43.12:915][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.12:915][770]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.12:915][770]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.43.12:915][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.12:915][770]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.43.12:915][770]Interaction: Interaction time: 1.000000 [2020.04.29-13.43.12:915][770]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.29-13.43.12:916][770]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.04.29-13.43.12:916][770]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-13.43.12:916][770]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.43.12:916][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.12:936][771]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.12:937][771]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.12:937][771]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.12:937][771]AnimLeader: BP_SmallMeatLocker_Sandman_C_3 Requested to Play: UnhookIn. [2020.04.29-13.43.12:937][771]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.43.12:937][771]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-13.43.12:937][771]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.43.12:969][773]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.12:969][773]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.12:970][773]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.43.12:970][773]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.43.13:274][790]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.43.13:659][811]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.43.13:659][811]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.43.13:659][811]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.13:659][811]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.43.13:659][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.13:659][811]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.13:659][811]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.43.13:659][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.13:676][812]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.13:676][812]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.43.13:676][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.13:676][812]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.13:676][812]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.43.13:676][812]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.13:676][812]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.43.13:676][812]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.13:676][812]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.43.13:676][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.13:676][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.13:676][812]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.13:676][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.13:676][812]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.13:676][812]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.13:676][812]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=186.157 [2020.04.29-13.43.13:752][816]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.43.13:914][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.UnhookChargeable Enabled?: Disabled [2020.04.29-13.43.13:983][829]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Jenkybob, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.43.13:983][829]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.43.13:984][829]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.43.13:984][829]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperMale05_Character_C_0 - Jenkybob, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 15.000000, Lifetime Duration: 15.000000 [2020.04.29-13.43.13:985][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.43.13:986][829]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.13:987][829]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.43.13:987][829]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.43.13:987][829]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.43.13:987][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.13:987][829]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.43.13:987][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.13:987][829]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.43.13:987][829]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.43.13:987][829]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.43.13:987][829]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.43.13:987][829]AnimLeader: BP_SmallMeatLocker_Sandman_C_3 Requested to Play: UnhookOut. [2020.04.29-13.43.13:987][829]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.43.13:987][829]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-13.43.13:987][829]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.43.13:987][829]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.13:987][829]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.29-13.43.13:987][829]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.43.13:987][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.13:990][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.43.14:055][833]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale05_Character_C_0 - Jenkybob, Originating Player: BP_CamperMale05_Character_C_0 - Jenkybob, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.43.14:055][833]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.120717 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.43.14:056][833]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.14:056][833]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.14:056][833]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.43.14:056][833]LogSM: [BP_SmallMeatLocker_Sandman_C_3][CLIENT SLAVE] [2020.04.29-13.43.14:974][884]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197977418770 [2020.04.29-13.43.14:974][884]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197977418770, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.43.15:118][892]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.15:118][892]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.15:118][892]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.43.15:118][892]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=187.600 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.43.15:388][907]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.43.15:388][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.UnhookChargeable Enabled?: Enabled [2020.04.29-13.43.15:389][907]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.15:389][907]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.43.15:389][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.15:389][907]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.43.15:389][907]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.15:389][907]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.43.15:389][907]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.15:389][907]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.43.15:389][907]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.15:389][907]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Sandman_C_3] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.43.15:389][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.15:389][907]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.43.15:389][907]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.15:389][907]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.15:389][907]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.15:392][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Sandman_C_3.UnhookChargeable Enabled?: Disabled [2020.04.29-13.43.15:443][910]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.15:443][910]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.15:515][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.15:515][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.15:533][915]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.43.15:533][915]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.43.15:533][915]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=188.015 [2020.04.29-13.43.15:533][915]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=188.015 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.43.15:570][917]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.43.15:570][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.15:623][920]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Male. [2020.04.29-13.43.15:625][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.43.15:625][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.15:643][921]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.43.15:643][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.15:643][921]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.43.15:643][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.15:643][921]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.43.15:643][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.15:643][921]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.43.15:643][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.15:643][921]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.43.15:643][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.15:643][921]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.43.15:643][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.15:643][921]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.43.15:643][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.15:643][921]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.43.15:643][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.15:643][921]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.43.15:643][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.15:693][924]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.29-13.43.15:694][924]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KOPreventedHighlightEffect, Status Owner: BP_CamperMale05_Character_C_0 - Jenkybob, Originating Player: None, Custom Param: 0.000000, Originating Effect: InjuredBleedoutPossible, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.43.15:702][924]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Jenkybob]: On [2020.04.29-13.43.15:750][927]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperMale05_Character_C_0 - Jenkybob, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 13.252664, Lifetime Duration: 15.000000 [2020.04.29-13.43.15:750][927]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.29-13.43.15:850][932]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.43.15:850][932]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.43.15:850][932]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=188.330 [2020.04.29-13.43.15:850][932]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=188.330 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.43.15:887][934]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.29-13.43.16:100][945]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:100][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:100][945]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:100][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:100][945]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:100][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:100][945]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:100][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:100][945]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:100][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:100][945]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:100][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:100][945]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:100][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:100][945]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:100][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:100][945]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:100][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:119][946]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:119][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:119][946]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:120][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:120][946]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:120][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:120][946]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:120][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:120][946]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:120][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:120][946]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:120][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:120][946]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:120][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:120][946]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:120][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:120][946]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:120][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:147][947]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:147][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:147][947]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:147][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:147][947]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:147][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:148][947]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:148][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:148][947]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:148][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:148][947]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:148][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:148][947]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:148][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:148][947]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:148][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:148][947]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:148][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:182][949]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.43.16:182][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:225][951]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.43.16:225][951]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.16:768][980]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_3] [2020.04.29-13.43.16:768][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.17:220][ 4]LogDBDGeneral: StatusEffect::EndPlay - Id: KOPreventedHighlightEffect, Status Owner: BP_CamperMale05_Character_C_0 - Jenkybob, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.43.17:694][ 29]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Jenkybob]: Off [2020.04.29-13.43.18:852][ 90]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.43.18:852][ 90]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=191.332 [2020.04.29-13.43.18:870][ 91]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.18:870][ 91]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.18:894][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.43.19:871][143]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.430615 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.43.21:031][200]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.386243 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.43.21:032][200]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.43.21:074][202]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.29-13.43.22:804][289]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.29-13.43.22:804][289]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.22:805][289]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.29-13.43.22:805][289]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.22:805][289]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.43.22:807][289]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.22:807][289]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.22:807][289]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.43.22:807][289]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.22:807][289]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.22:807][289]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.29-13.43.22:807][289]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.22:807][289]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.43.22:807][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.22:807][289]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.43.22:807][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.22:882][293]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.43.23:193][309]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.23:193][309]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.43.23:193][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.23:193][309]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.23:193][309]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.43.23:193][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.23:194][309]Interaction: Interaction time: 0.700000 [2020.04.29-13.43.23:194][309]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.29-13.43.23:194][309]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.29-13.43.23:194][309]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.43.23:194][309]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.43.23:194][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.23:213][310]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.43.23:888][344]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.43.23:889][344]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.43.23:891][344]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.23:891][344]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.43.23:891][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.23:891][344]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.23:891][344]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.43.23:891][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.23:891][344]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.23:891][344]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.43.23:891][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.23:891][344]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.23:891][344]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.43.23:891][344]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.23:891][344]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.43.23:891][344]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.23:891][344]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.43.23:891][344]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.43.23:891][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.23:891][344]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.29-13.43.23:891][344]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.23:891][344]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.24:671][384]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-13.43.24:677][384]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.43.25:955][451]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_14] [2020.04.29-13.43.25:955][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.25:955][451]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.04.29-13.43.25:955][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.25:955][451]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.04.29-13.43.25:955][451]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.26:100][459]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.04.29-13.43.26:100][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.26:538][484]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_14] [2020.04.29-13.43.26:538][484]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.26:538][484]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_14] [2020.04.29-13.43.26:538][484]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.26:538][484]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_14] [2020.04.29-13.43.26:538][484]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.26:538][484]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_14] [2020.04.29-13.43.26:538][484]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.26:588][487]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-13.43.26:588][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.26:588][487]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.04.29-13.43.26:588][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.26:589][487]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.04.29-13.43.26:589][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.26:589][487]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.04.29-13.43.26:589][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.27:057][514]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.04.29-13.43.27:057][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.27:185][521]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.04.29-13.43.27:185][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.27:185][521]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.04.29-13.43.27:185][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.27:185][521]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.04.29-13.43.27:185][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.29:064][621]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Jenkybob, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.43.29:488][645]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.29:488][645]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.29:488][645]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.29:488][645]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.29:489][645]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.29:489][645]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.29:489][645]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.43.29:489][645]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.29:489][645]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.29:489][645]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.29:489][645]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.29:489][645]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.43.29:489][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.29:489][645]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.43.29:489][645]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.43.29:489][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.29:489][645]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=201.971 [2020.04.29-13.43.29:562][649]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.29:562][649]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.29:804][663]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.29:804][663]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.43.29:804][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.29:804][663]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.29:804][663]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.43.29:804][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.29:804][663]Interaction: Interaction time: 2.450000 [2020.04.29-13.43.29:804][663]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.43.29:804][663]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 202.268600 [2020.04.29-13.43.29:804][663]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.43.29:805][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.29:805][663]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.43.29:871][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.43.31:539][767]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.757818 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.43.31:992][795]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.43.32:250][811]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.43.32:346][817]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.43.32:346][817]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.43.32:346][817]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.43.32:346][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.32:350][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.43.32:362][818]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.43.32:362][818]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.43.32:362][818]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.32:362][818]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.43.32:362][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.32:362][818]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.32:362][818]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.43.32:362][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.32:379][819]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.32:379][819]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.43.32:379][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.32:379][819]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.32:379][819]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.43.32:379][819]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.32:379][819]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.43.32:379][819]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.32:379][819]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.43.32:379][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.32:379][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.32:379][819]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.32:379][819]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.32:379][819]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.32:379][819]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.32:379][819]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=204.860 [2020.04.29-13.43.32:442][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.43.32:445][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.43.32:447][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.43.32:449][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.43.34:160][929]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.43.34:160][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.35:023][980]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Sandman_C_0] [2020.04.29-13.43.35:023][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.36:459][ 68]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 20.574635 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.43.36:460][ 68]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.29-13.43.40:975][344]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.29-13.43.41:377][368]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.43.41:377][368]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.41:377][368]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.43.41:377][368]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.41:379][368]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.41:379][368]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.41:379][368]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.43.41:380][368]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.41:380][368]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.41:380][368]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.43.41:380][368]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.41:380][368]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.43.41:380][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.41:380][368]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.43.41:380][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.41:412][370]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.43.41:478][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.29-13.43.41:479][374]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.41:480][374]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.43.41:480][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.41:480][374]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.41:480][374]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.43.41:480][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.41:480][374]Interaction: Interaction time: 0.192295 [2020.04.29-13.43.41:480][374]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Male. [2020.04.29-13.43.41:480][374]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 0.192295 Timestamp 0.000000 [2020.04.29-13.43.41:480][374]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.43.41:480][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.41:513][376]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.43.41:683][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.29-13.43.41:752][390]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.43.41:753][390]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.43.41:753][390]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.43.41:753][390]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.43.41:753][390]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.43.41:753][390]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.43.41:753][390]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.43.41:761][390]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.41:761][390]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.43.41:761][390]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.43.41:761][390]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.43.41:761][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.41:761][390]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.43.41:761][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.41:761][390]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.41:761][390]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.43.41:761][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.41:774][391]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.41:774][391]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.43.41:774][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.41:774][391]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.41:774][391]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.43.41:774][391]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.41:774][391]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.43.41:774][391]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.41:774][391]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.43.41:774][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.41:774][391]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.43.41:774][391]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.41:774][391]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.41:791][392]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.41:791][392]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.41:791][392]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.43.41:791][392]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=214.272 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.43.41:813][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.43.42:253][418]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.43.42:253][418]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.43.42:253][418]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=214.733 [2020.04.29-13.43.42:253][418]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=214.733 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.43.42:342][423]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.04.29-13.43.42:413][427]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.29-13.43.42:415][427]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.43.42:415][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.43.42:419][427]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell]: On [2020.04.29-13.43.42:420][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.43.42:509][432]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.43.42:509][432]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.42:545][434]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.43.42:545][434]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.42:558][435]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.43.42:558][435]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.43.42:558][435]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=215.038 [2020.04.29-13.43.42:558][435]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=215.038 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.43.42:655][441]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198342690088 [2020.04.29-13.43.42:666][441]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198342690088, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.43.42:666][441]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: RoLo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.43.42:719][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.43.42:719][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.43.42:719][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.43.42:719][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-13.43.42:719][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.43.42:719][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.43.42:719][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.43.42:724][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-13.43.42:724][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.43.42:724][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.43.42:724][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.43.42:725][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.43.42:725][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.43.42:725][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.43.43:160][468]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198370690234 [2020.04.29-13.43.43:164][468]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198370690234, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.43.44:404][534]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell]: Off [2020.04.29-13.43.44:565][543]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198370690234 [2020.04.29-13.43.44:569][543]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198370690234, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.43.44:854][558]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.516806 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.43.45:562][595]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.43.45:562][595]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=218.043 [2020.04.29-13.43.45:582][596]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.45:582][596]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.45:606][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.43.45:608][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.43.45:636][599]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-13.43.45:636][599]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.45:637][599]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-13.43.45:637][599]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.45:639][599]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.45:639][599]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.45:639][599]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.43.45:639][599]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.45:639][599]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.45:639][599]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-13.43.45:639][599]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.45:639][599]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.43.45:639][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.45:639][599]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.43.45:639][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.45:692][602]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.43.45:694][602]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.45:694][602]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.43.45:694][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.45:694][602]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.45:694][602]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.43.45:694][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.45:694][602]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.43.45:694][602]Interaction: Interaction time: 0.000000 [2020.04.29-13.43.45:694][602]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.43.45:694][602]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.43.45:694][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.45:803][608]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.43.45:803][608]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Originating Player: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.43.45:803][608]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Originating Player: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.43.45:803][608]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Originating Player: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.43.45:803][608]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.43.45:803][608]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Originating Player: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.43.45:803][608]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Originating Player: BP_CamperFemale02_Character_C_0 - mixer.com/Windfell, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.43.45:805][608]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.45:805][608]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.43.45:805][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.45:805][608]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.45:805][608]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.43.45:805][608]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.45:805][608]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.43.45:805][608]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.45:805][608]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.43.45:805][608]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.43.45:805][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.45:805][608]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-13.43.45:805][608]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.45:805][608]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.45:805][608]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.45:859][611]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-13.43.45:859][611]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.45:897][613]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-13.43.45:897][613]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.45:900][613]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.45:900][613]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.45:900][613]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.43.45:900][613]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.45:900][613]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.45:900][613]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-13.43.45:900][613]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.45:900][613]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.43.45:900][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.45:900][613]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.43.45:900][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.45:936][615]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.04.29-13.43.45:936][615]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.45:957][616]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.45:957][616]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.43.45:957][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.45:957][616]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.45:957][616]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.43.45:957][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.45:957][616]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.43.45:957][616]Interaction: Interaction time: 0.000000 [2020.04.29-13.43.45:957][616]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.43.45:957][616]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.43.45:957][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.46:033][620]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.46:033][620]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.43.46:033][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.46:033][620]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.46:033][620]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.43.46:033][620]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.46:033][620]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.43.46:033][620]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.46:033][620]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.43.46:033][620]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.43.46:033][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.46:033][620]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-13.43.46:033][620]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.46:033][620]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.46:033][620]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.43.46:071][622]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0 - Jenkybob, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.43.46:071][622]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale05_Character_C_0 - Jenkybob, Originating Player: BP_CamperMale05_Character_C_0 - Jenkybob, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.43.46:071][622]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Jenkybob, Originating Player: BP_CamperMale05_Character_C_0 - Jenkybob, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.43.46:071][622]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale05_Character_C_0 - Jenkybob, Originating Player: BP_CamperMale05_Character_C_0 - Jenkybob, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.43.46:071][622]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale05_Character_C_0 - Jenkybob, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.43.46:071][622]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale05_Character_C_0 - Jenkybob, Originating Player: BP_CamperMale05_Character_C_0 - Jenkybob, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.43.46:428][640]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.04.29-13.43.46:428][640]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.46:575][648]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.46:575][648]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.46:575][648]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.46:575][648]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.46:577][648]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.46:577][648]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.46:577][648]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.43.46:577][648]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.46:577][648]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.46:577][648]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.46:577][648]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.46:577][648]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.43.46:577][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.46:577][648]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.43.46:577][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.46:577][648]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=219.057 [2020.04.29-13.43.46:578][648]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.43.46:581][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.43.46:599][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.43.46:633][651]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.46:633][651]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.46:635][651]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.46:635][651]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.43.46:635][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.46:635][651]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.46:635][651]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.43.46:635][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.46:635][651]Interaction: Interaction time: 0.000000 [2020.04.29-13.43.46:635][651]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.43.46:635][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.46:761][657]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=219.241 [2020.04.29-13.43.47:714][707]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198370690234 [2020.04.29-13.43.47:719][707]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198370690234, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.43.47:741][708]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.757724 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.43.47:742][708]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.29-13.43.48:817][768]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.43.48:818][768]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.43.48:818][768]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.48:818][768]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.43.48:818][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.48:818][768]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.48:818][768]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.43.48:818][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.48:836][769]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.48:836][769]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.43.48:836][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.48:836][769]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.48:836][769]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.43.48:836][769]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.48:836][769]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.43.48:836][769]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.48:836][769]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.43.48:836][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.48:836][769]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.48:836][769]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.48:836][769]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.48:836][769]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.48:836][769]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.48:836][769]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=221.317 [2020.04.29-13.43.48:908][773]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.43.50:373][861]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:373][861]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:373][861]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:373][861]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:374][861]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.50:374][861]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.50:374][861]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.43.50:374][861]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.43.50:374][861]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.50:374][861]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:374][861]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:374][861]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.43.50:374][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.50:374][861]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.43.50:374][861]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.43.50:374][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.50:374][861]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=222.855 [2020.04.29-13.43.50:390][862]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.43.50:390][862]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-13.43.50:534][871]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.43.50:535][871]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.04.29-13.43.50:535][871]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 2.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.43.50:535][871]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.43.50:535][871]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.43.50:592][871]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for FFF9B40101001001 [2020.04.29-13.43.50:592][871]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_HarpoonRifle Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HexRetribution 0 Perk2: Gearhead 0 Perk3: DeadMansSwitch 1 Perk4: _EMPTY_ 0 Offering: _EMPTY_ [2020.04.29-13.43.50:594][871]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-13.43.50:594][871]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:594][871]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.312119 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 15.722540 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 78.952492 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 72.259964 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 111.402069 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 95.714554 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 19.403654 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 102.366753 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 90.087799 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 85.071014 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 37.804749 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 107.390488 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 10.370273 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 120.454208 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.290390 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 195.378235 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 38.806950 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 95.343102 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 38.471470 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 93.336700 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 13.715907 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 53.862427 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 205.746338 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 67.577240 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 26.094429 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 59.549187 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 36.851990 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 44.829758 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 0.668127 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 22.747261 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 26.765947 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 19.407455 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:595][871]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.InflictedBleedoutOnBreakFree Bloodpoints Value: 150.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.InflictedBleedoutOnBreakFree Bloodpoints Value: 150.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: DBDSlasherScore_EvadeBlind Bloodpoints Value: 75.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 37.752972 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 37.752972 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 108.035149 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 37.752972 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificedCount Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:596][871]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.29-13.43.50:596][871]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.43.50:596][871]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 21124.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.43.50:596][871]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 21124.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.43.50:596][871]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.43.50:596][871]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 21124 [2020.04.29-13.43.50:596][871]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 21124.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.43.50:596][871]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.29-13.43.50:596][871]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=63 [2020.04.29-13.43.50:596][871]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.43.50:596][871]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.43.50:596][871]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.43.50:596][871]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 21124 FearTokens: 10 [2020.04.29-13.43.50:596][871]GameFlow: Writing Profile Stat DBD_KillerSkulls: 0 [2020.04.29-13.43.50:596][871]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.43.50:596][871]LogQuestEvent: player did finish playing [2020.04.29-13.43.50:601][871]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.43.50:601][871]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.43.50:602][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:602][871]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:602][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:602][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:602][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:602][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:602][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:602][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:602][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:602][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:602][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:602][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:602][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:602][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:602][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:602][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:602][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:602][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:603][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:603][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:603][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:603][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:603][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:603][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:603][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:603][871]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:603][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:603][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:603][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:603][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:603][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:603][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:603][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:603][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:606][871]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:606][871]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:606][871]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:606][871]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:610][872]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:610][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:610][872]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:610][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:610][872]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:610][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:610][872]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:610][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:610][872]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:610][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:610][872]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:610][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:610][872]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:610][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:610][872]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:610][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:611][872]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:611][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:611][872]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:611][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:611][872]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:611][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:611][872]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:611][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:611][872]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:611][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:611][872]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:611][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:611][872]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:611][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:611][872]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:611][872]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:614][872]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:614][872]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:625][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:625][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:625][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:625][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:625][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:625][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:625][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:625][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:625][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:625][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:625][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:625][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:625][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:625][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:625][873]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:625][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:628][873]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:628][873]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:641][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:641][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:641][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:641][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:641][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:641][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:641][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:641][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:641][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:641][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:641][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:641][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:641][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:641][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:641][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:641][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:643][874]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:643][874]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:657][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:657][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:657][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:657][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:657][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:657][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:657][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:657][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:657][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:657][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:657][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:657][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:657][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:657][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:657][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:657][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:659][875]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:659][875]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:675][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:675][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:675][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:675][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:675][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:675][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:675][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:675][876]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:675][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:675][876]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:675][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:675][876]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:675][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:675][876]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:675][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:675][876]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:678][876]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:678][876]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:691][877]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.50:691][877]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.43.50:691][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.50:691][877]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.43.50:691][877]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.43.50:691][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.50:691][877]Interaction: Interaction time: 2.450000 [2020.04.29-13.43.50:691][877]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.43.50:691][877]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 223.156097 [2020.04.29-13.43.50:691][877]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.43.50:691][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.50:691][877]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:691][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:691][877]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:691][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:691][877]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:691][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:692][877]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:692][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:692][877]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:692][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:692][877]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:692][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:692][877]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:692][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:692][877]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:692][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:692][877]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.43.50:694][877]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:694][877]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:709][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:709][878]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:709][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:709][878]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:709][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:709][878]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:709][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:709][878]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:709][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:709][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:709][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:709][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:709][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:709][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:709][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:709][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:712][878]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:712][878]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:727][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:727][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:727][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:727][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:727][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:727][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:727][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:727][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:727][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:727][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:727][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:727][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:727][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:727][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:727][879]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:727][879]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:730][879]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:730][879]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:742][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:742][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:742][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:742][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:742][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:742][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:742][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:742][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:742][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:742][880]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:742][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:742][880]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:742][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:742][880]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:742][880]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:742][880]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:745][880]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:745][880]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:759][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:759][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:759][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:759][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:760][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:760][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:760][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:760][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:760][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:760][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:760][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:760][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:760][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:760][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:760][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:760][881]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:760][881]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.43.50:760][881]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-13.43.50:763][881]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:763][881]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:774][882]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.43.50:774][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.43.50:775][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:775][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:775][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:775][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:775][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:775][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:775][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:775][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:775][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:775][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:775][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:775][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:775][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:775][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:775][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:775][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:776][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:776][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:776][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:776][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:776][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:776][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:776][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:776][882]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:776][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:776][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:776][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:776][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:776][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:776][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:776][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:776][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:779][882]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:779][882]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:793][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:793][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:793][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:793][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:793][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:793][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:793][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:793][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:793][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:793][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:793][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:793][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:793][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:793][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:793][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:793][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:794][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:794][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:794][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:794][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:794][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:794][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:794][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:794][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:794][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:794][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:794][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:794][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:794][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:794][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:794][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:794][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:797][883]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 190 [2020.04.29-13.43.50:797][883]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:797][883]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:808][884]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.43.50:809][884]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:810][884]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:810][884]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:810][884]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:810][884]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:810][884]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:810][884]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:810][884]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:810][884]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:810][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:810][884]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:810][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:810][884]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:810][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:810][884]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:810][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:813][884]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:813][884]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:826][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:826][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:826][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:826][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:826][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:826][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:826][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:826][885]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:826][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:826][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:826][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:826][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:826][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:826][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:826][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:826][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:829][885]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:829][885]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:843][886]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:843][886]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:843][886]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:843][886]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:843][886]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:843][886]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:843][886]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:843][886]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:843][886]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:843][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:843][886]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:843][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:843][886]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:843][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:843][886]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:843][886]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:847][886]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:847][886]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:862][887]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:862][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:862][887]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:862][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:862][887]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:862][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:862][887]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:862][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:862][887]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:862][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:862][887]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:862][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:862][887]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:862][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:862][887]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:862][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:865][887]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:865][887]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:876][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:876][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:876][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:876][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:876][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:876][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:876][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:876][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:877][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:877][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:877][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:877][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:877][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:877][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:877][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:877][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:878][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:878][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:878][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:878][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:878][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:878][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:878][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:878][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:878][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:878][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:878][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:878][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:878][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:878][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:878][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:878][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:881][888]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:881][888]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:894][889]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:894][889]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:894][889]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:894][889]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:894][889]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:894][889]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:894][889]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:894][889]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:894][889]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:894][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:894][889]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:894][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:894][889]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:894][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:894][889]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:894][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:898][889]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:898][889]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:912][890]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:912][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:912][890]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:912][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:912][890]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:912][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:912][890]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:912][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:912][890]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:912][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:912][890]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:912][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:912][890]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:912][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:912][890]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:912][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:915][890]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:915][890]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:927][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:927][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:927][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:927][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:927][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:927][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:927][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:927][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:927][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:927][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:927][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:927][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:927][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:927][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:927][891]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:927][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:930][891]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:930][891]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:945][892]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:945][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:945][892]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:945][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:945][892]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:945][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:945][892]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:945][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:945][892]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:945][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:945][892]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:945][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:945][892]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:945][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:945][892]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:945][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:948][892]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:948][892]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:962][893]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:962][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:962][893]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:962][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:962][893]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:962][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:962][893]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:962][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:962][893]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:962][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:962][893]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:962][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:962][893]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:962][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:962][893]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:962][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:965][893]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:965][893]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:978][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:978][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:978][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:978][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:978][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:978][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:978][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:978][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:978][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:978][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:978][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:978][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:979][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:979][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:979][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:979][894]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:981][894]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:981][894]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.50:984][895]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C86BDB290] Result: '1' k_EResultOK (success) [2020.04.29-13.43.50:985][895]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C86BDB290]' succeeded in 0.388223 seconds [2020.04.29-13.43.50:995][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:995][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:995][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:995][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:995][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:995][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:995][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:995][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:995][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:995][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:995][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:995][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:995][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:995][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:995][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:995][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:996][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:996][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:996][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:996][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:996][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:996][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:996][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:996][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:996][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:996][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:996][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:996][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:996][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:996][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:996][895]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.50:996][895]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.50:999][895]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.50:999][895]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:011][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:011][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:011][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:011][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:011][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:011][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:011][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:011][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:011][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:011][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:011][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:011][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:011][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:011][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:011][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:011][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:012][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:013][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:013][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:013][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:013][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:013][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:013][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:013][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:013][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:013][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:013][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:013][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:013][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:013][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:013][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:013][896]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:016][896]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:016][896]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:029][897]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:029][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:029][897]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:029][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:029][897]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:029][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:029][897]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:029][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:029][897]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:029][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:029][897]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:029][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:029][897]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:029][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:029][897]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:029][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:030][897]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:030][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:030][897]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:030][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:030][897]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:030][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:030][897]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:030][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:030][897]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:030][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:030][897]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:030][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:030][897]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:030][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:030][897]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:030][897]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:033][897]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:033][897]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:045][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:045][898]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:045][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:045][898]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:045][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:045][898]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:045][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:045][898]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:045][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:045][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:045][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:045][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:045][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:045][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:045][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:045][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:046][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:046][898]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:046][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:046][898]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:046][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:046][898]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:046][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:047][898]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:047][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:047][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:047][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:047][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:047][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:047][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:047][898]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:047][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:050][898]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:050][898]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:061][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:061][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:061][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:061][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:061][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:061][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:061][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:061][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:061][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:061][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:061][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:061][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:061][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:061][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:061][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:061][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:064][899]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:064][899]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:078][900]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:078][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:078][900]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:078][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:078][900]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:078][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:078][900]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:078][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:078][900]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:078][900]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:078][900]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:078][900]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:078][900]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:078][900]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:078][900]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:078][900]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:081][900]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:081][900]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:096][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:096][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:096][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:096][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:096][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:096][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:096][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:096][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:096][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:096][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:096][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:096][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:096][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:096][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:096][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:096][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:097][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:097][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:097][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:097][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:097][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:097][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:097][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:097][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:098][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:098][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:098][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:098][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:098][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:098][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:098][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:098][901]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:100][901]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:100][901]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:112][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:112][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:112][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:112][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:112][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:112][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:112][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:112][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:112][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:112][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:112][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:112][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:112][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:112][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:112][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:112][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:113][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:113][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:113][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:113][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:113][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:113][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:113][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:113][902]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:113][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:113][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:113][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:113][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:113][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:113][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:113][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:113][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:116][902]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:116][902]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:128][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:128][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:128][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:128][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:128][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:128][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:128][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:128][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:128][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:128][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:128][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:128][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:128][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:128][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:128][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:128][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:129][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:129][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:129][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:129][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:129][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:130][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:130][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:130][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:130][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:130][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:130][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:130][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:130][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:130][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:130][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:130][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:132][903]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:132][903]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:144][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:144][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:144][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:144][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:144][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:144][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:144][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:144][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:144][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:144][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:144][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:144][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:144][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:144][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:144][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:144][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:145][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:145][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:145][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:145][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:145][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:145][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:145][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:145][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:145][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:145][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:145][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:145][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:145][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:145][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:145][904]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:145][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:148][904]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:148][904]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:161][905]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:161][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:161][905]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:161][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:161][905]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:161][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:161][905]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:161][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:161][905]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:161][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:161][905]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:161][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:161][905]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:161][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:161][905]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:161][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:163][905]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:163][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:163][905]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:163][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:163][905]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:163][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:163][905]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:163][905]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:163][905]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:163][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:163][905]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:163][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:163][905]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:163][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:163][905]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:163][905]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:166][905]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:166][905]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:177][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:177][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:177][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:177][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:177][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:177][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:177][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:177][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:177][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:177][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:177][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:177][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:177][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:177][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:177][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:177][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:178][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:178][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:178][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:178][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:178][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:178][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:179][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:179][906]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:179][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:179][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:179][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:179][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:179][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:179][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:179][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:179][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:181][906]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:181][906]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:194][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:194][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:194][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:194][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:194][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:194][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:194][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:194][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:194][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:194][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:194][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:194][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:194][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:194][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:194][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:194][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:195][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:195][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:195][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:195][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:195][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:195][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:195][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:195][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:195][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:195][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:195][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:195][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:195][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:195][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:195][907]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:195][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:198][907]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:198][907]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:210][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:210][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:210][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:210][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:210][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:210][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:210][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:210][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:210][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:210][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:210][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:210][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:210][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:210][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:210][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:210][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:211][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:211][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:211][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:211][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:211][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:211][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:211][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:211][908]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:211][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:211][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:211][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:211][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:211][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:211][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:211][908]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:211][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:214][908]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:214][908]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:228][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:228][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:228][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:228][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:228][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:228][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:228][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:228][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:228][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:228][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:228][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:228][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:229][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:229][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:229][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:229][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:229][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:229][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:230][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:230][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:230][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:230][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:230][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:230][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:230][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:230][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:230][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:230][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:230][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:230][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:230][909]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:230][909]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:233][909]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:233][909]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:244][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:244][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:244][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:244][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:244][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:244][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:244][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:244][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:244][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:244][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:244][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:244][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:244][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:244][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:244][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:244][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:246][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:246][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:246][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:246][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:246][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:246][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:246][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:246][910]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:246][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:246][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:246][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:246][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:246][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:246][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:246][910]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:246][910]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:247][910]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:247][910]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:261][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:261][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:261][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:261][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:261][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:261][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:261][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:261][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:261][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:261][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:261][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:261][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:261][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:261][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:261][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:261][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:262][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:262][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:262][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:262][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:262][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:263][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:263][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:263][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:263][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:263][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:263][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:263][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:263][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:263][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:263][911]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:263][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:266][911]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:266][911]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:278][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:278][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:278][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:278][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:278][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:278][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:278][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:278][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:278][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:278][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:278][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:278][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:278][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:278][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:278][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:278][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:279][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:280][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:280][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:280][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:280][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:280][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:280][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:280][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:280][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:280][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:280][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:280][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:280][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:280][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:280][912]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:280][912]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:283][912]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:283][912]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:295][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:295][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:295][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:295][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:295][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:295][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:295][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:295][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:295][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:295][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:295][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:295][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:295][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:295][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:295][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:295][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:296][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:297][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:297][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:297][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:297][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:297][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:297][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:297][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:297][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:297][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:297][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:297][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:297][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:297][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:297][913]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:297][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:299][913]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:299][913]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:313][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:313][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:313][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:313][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:313][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:313][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:313][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:313][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:313][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:313][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:313][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:313][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:313][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:313][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:313][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:313][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:316][914]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:316][914]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:331][915]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA7F1F7C0] Result: '1' k_EResultOK (success) [2020.04.29-13.43.51:331][915]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CA7F1F7C0]' succeeded in 0.733776 seconds [2020.04.29-13.43.51:331][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:331][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:331][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:331][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:331][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:331][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:331][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:331][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:331][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:331][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:331][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:331][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:331][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:331][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:331][915]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:331][915]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:334][915]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:334][915]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:347][916]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:347][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:347][916]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:347][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:347][916]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:347][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:347][916]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:347][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:347][916]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:347][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:347][916]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:347][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:347][916]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:347][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:347][916]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:347][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:350][916]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:350][916]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:364][917]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:364][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:364][917]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:364][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:364][917]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:364][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:364][917]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:364][917]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:364][917]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:364][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:364][917]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:364][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:364][917]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:364][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:364][917]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:364][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:367][917]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:367][917]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:379][918]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:379][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:379][918]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:379][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:379][918]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:379][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:379][918]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:379][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:380][918]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:380][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:380][918]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:380][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:380][918]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:380][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:380][918]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:380][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:382][918]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:382][918]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:394][919]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.43.51:394][919]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.43.51:394][919]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.43.51:394][919]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.43.51:395][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:395][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:395][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:395][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:395][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:395][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:395][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:395][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:395][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:395][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:395][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:395][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:395][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:395][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:395][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:395][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:397][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:397][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:397][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:397][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:397][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:397][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:397][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:397][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:397][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:397][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:397][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:397][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:397][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:397][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:397][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:397][919]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:399][919]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.43.51:400][919]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:400][919]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:413][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:413][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:413][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:413][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:413][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:413][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:413][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:413][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:413][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:413][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:413][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:413][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:413][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:413][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:413][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:413][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:414][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:414][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:414][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:414][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:414][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:414][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:414][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:414][920]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:414][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:414][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:414][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:414][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:414][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:414][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:414][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:414][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:417][920]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:417][920]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:433][921]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:433][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:433][921]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:433][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:433][921]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:433][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:433][921]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:433][921]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:433][921]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:433][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:433][921]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:433][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:433][921]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:433][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:433][921]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:433][921]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:436][921]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:436][921]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:451][922]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:451][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:451][922]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:451][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:451][922]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:451][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:451][922]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:451][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:451][922]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:451][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:451][922]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:451][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:451][922]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:451][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:451][922]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:451][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:454][922]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:454][922]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:470][923]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:470][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:470][923]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:470][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:470][923]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:470][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:470][923]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:470][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:470][923]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:470][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:470][923]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:470][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:470][923]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:470][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:470][923]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:470][923]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:473][923]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:473][923]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:485][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:485][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:485][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:485][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:485][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:485][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:485][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:485][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:485][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:485][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:485][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:485][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:485][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:485][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:485][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:485][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:487][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:487][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:487][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:487][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:487][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:487][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:487][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:487][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:487][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:487][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:487][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:487][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:487][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:487][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:487][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:487][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:490][924]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:490][924]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:503][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:503][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:503][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:503][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:503][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:503][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:503][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:503][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:503][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:503][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:503][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:503][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:503][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:503][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:503][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:503][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:504][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:504][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:504][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:504][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:505][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:505][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:505][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:505][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:505][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:505][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:505][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:505][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:505][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:505][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:505][925]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:505][925]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:507][925]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:507][925]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:518][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:519][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:519][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:519][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:519][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:519][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:519][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:519][926]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:519][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:519][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:519][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:519][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:519][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:519][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:519][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.43.51:519][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:520][926]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.43.51:521][926]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.43.51:524][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.43.51:524][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.43.51:533][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.04.29-13.43.51:533][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:533][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.04.29-13.43.51:533][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:533][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.04.29-13.43.51:533][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:533][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.04.29-13.43.51:533][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:533][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.04.29-13.43.51:533][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:533][926]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.04.29-13.43.51:533][926]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.43.51:533][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.43.51:533][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.43.51:533][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.43.51:533][926]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-13.43.51:533][926]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_1 [2020.04.29-13.43.51:533][926]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-13.43.51:533][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.43.51:541][926]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.43.51:541][926]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.43.51:541][926]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.43.51:541][926]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000011 seconds [2020.04.29-13.43.51:542][926]GameFlow: Spawn Item: Item_Slasher_HarpoonRifle [2020.04.29-13.43.51:542][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.43.51:542][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Reload Chargeable Enabled?: Enabled [2020.04.29-13.43.51:543][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.43.51:543][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Reload Chargeable Enabled?: Disabled [2020.04.29-13.43.51:543][926]GameFlow: ACollectable::BeginPlay [2020.04.29-13.43.51:543][926]GameFlow: BegunPlayFenceGuid 4EF052A5-40CD-45CE-0D1D-4FB39946B4F4 [2020.04.29-13.43.51:543][926]GameFlow: OnCreationFence 4EF052A5-40CD-45CE-0D1D-4FB39946B4F4 [2020.04.29-13.43.51:543][926]GameFlow: Waiting for fence 4EF052A5-40CD-45CE-0D1D-4FB39946B4F4 [2020.04.29-13.43.51:543][926]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 4EF052A540CD45CE0D1D4FB39946B4F4 [2020.04.29-13.43.51:543][926]GameFlow: Spawn Status Effect: ChainKillerMovementEffect [2020.04.29-13.43.51:543][926]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.43.51:543][926]GameFlow: Spawn Status Effect: KillerChainLinkedEffect [2020.04.29-13.43.51:543][926]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.43.51:543][926]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.43.51:544][926]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.43.51:544][926]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.43.51:544][926]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.43.51:544][926]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.43.51:544][926]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.43.51:554][926]LogSM: [BP_Slasher_Character_19_C_1][SERVER SLAVE] [2020.04.29-13.43.51:555][926]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:555][926]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:561][927]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:561][927]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:579][928]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:579][928]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:594][929]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:594][929]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:610][930]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:610][930]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:625][931]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:625][931]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:641][932]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:641][932]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:657][933]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:657][933]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:673][934]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:673][934]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:689][935]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:689][935]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:705][936]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C814598E0] Result: '1' k_EResultOK (success) [2020.04.29-13.43.51:705][936]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:705][936]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:721][937]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:722][937]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:724][938]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.119299 seconds [2020.04.29-13.43.51:738][938]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:738][938]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:754][939]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:754][939]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:770][940]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:770][940]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:786][941]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:786][941]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:802][942]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:802][942]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:818][943]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:818][943]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:835][944]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:835][944]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:851][945]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:851][945]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:867][946]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:867][946]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:883][947]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:883][947]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:899][948]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:899][948]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:915][949]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:915][949]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:931][950]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:931][950]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:948][951]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:948][951]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:964][952]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:964][952]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:980][953]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:980][953]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.51:996][954]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.51:996][954]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:012][955]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:012][955]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:028][956]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:028][956]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:044][957]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:044][957]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:060][958]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:060][958]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:077][959]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:077][959]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:093][960]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:093][960]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:109][961]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:109][961]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:125][962]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:125][962]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:141][963]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:141][963]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:158][964]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:158][964]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:173][965]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:173][965]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:190][966]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:190][966]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:206][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:206][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:222][968]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:222][968]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:238][969]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:238][969]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:254][970]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:254][970]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:270][971]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:270][971]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:287][972]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:287][972]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:303][973]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:303][973]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:318][974]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:318][974]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:335][975]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:335][975]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:351][976]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:351][976]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:367][977]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:367][977]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:383][978]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:383][978]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:399][979]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:399][979]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:415][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:415][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:431][981]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:431][981]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:448][982]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:448][982]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:464][983]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:464][983]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:480][984]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:480][984]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:496][985]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:497][985]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:512][986]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:512][986]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:528][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:528][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:544][988]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:544][988]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:561][989]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:561][989]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:576][990]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:577][990]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:593][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:593][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:606][992]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.106235 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.43.52:609][992]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:609][992]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:625][993]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:625][993]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:641][994]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:641][994]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:657][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:657][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:674][996]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:674][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:689][997]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:689][997]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:706][998]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:706][998]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:722][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:722][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:738][ 0]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:738][ 0]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:754][ 1]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:754][ 1]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:770][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:770][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:786][ 3]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:786][ 3]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:802][ 4]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:802][ 4]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:818][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:818][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:835][ 6]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:835][ 6]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:851][ 7]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:851][ 7]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:867][ 8]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:867][ 8]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:883][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:883][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:897][ 10]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.43.52:899][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:899][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:915][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:915][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:932][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:932][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:948][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:948][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:964][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:964][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:980][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:980][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.52:996][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.52:996][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:012][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:012][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:029][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:029][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:041][ 19]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.495994 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.43.53:045][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:045][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:060][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:060][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:077][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:077][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:093][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:093][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:109][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:109][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:125][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:125][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:141][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:141][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:155][ 26]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.43.53:157][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:157][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:173][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:173][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:189][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:190][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:206][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:206][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:222][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:222][ 30]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:236][ 31]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.43.53:236][ 31]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.43.53:236][ 31]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.43.53:236][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.43.53:238][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.43.53:239][ 31]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:239][ 31]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:254][ 32]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:254][ 32]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:270][ 33]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:270][ 33]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:286][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:286][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:303][ 35]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198022957202 [2020.04.29-13.43.53:303][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:303][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:304][ 36]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198022957202, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.43.53:320][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:320][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:336][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:336][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:352][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:352][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:368][ 39]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:368][ 39]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:384][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:384][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:400][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:400][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:417][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:417][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:432][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:432][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:448][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:448][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:464][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:464][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:481][ 46]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:481][ 46]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:497][ 47]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:497][ 47]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:513][ 48]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:513][ 48]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:529][ 49]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:529][ 49]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:545][ 50]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:545][ 50]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:561][ 51]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:561][ 51]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:578][ 52]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:578][ 52]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:594][ 53]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:594][ 53]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:609][ 54]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:609][ 54]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:625][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:625][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:642][ 56]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:642][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:658][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:658][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:674][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:674][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:691][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:691][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:707][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:707][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:724][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:724][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:741][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:742][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:756][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:756][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:771][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:772][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:786][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:786][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:803][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:803][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:819][ 67]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:819][ 67]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:835][ 68]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:835][ 68]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:852][ 69]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:852][ 69]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:867][ 70]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:867][ 70]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:884][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:884][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:899][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:899][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:916][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:916][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:931][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:931][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:948][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:948][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:963][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:963][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:980][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:980][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.53:996][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.53:996][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:012][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:012][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:028][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:028][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:044][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:044][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:060][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:060][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:077][ 83]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:077][ 83]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:093][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:093][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:094][ 85]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198022957202 [2020.04.29-13.43.54:094][ 85]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198022957202, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.43.54:109][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:109][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:126][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:126][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:141][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:141][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:158][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:159][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:174][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:174][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:190][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:190][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:206][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:206][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:222][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:222][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:238][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:238][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:254][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:255][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:270][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:270][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:287][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:287][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:303][ 97]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:303][ 97]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:319][ 98]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:319][ 98]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:335][ 99]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:335][ 99]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:351][100]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:351][100]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:367][101]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:367][101]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:384][102]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:384][102]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:400][103]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:400][103]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:416][104]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:416][104]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:432][105]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:432][105]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:448][106]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:448][106]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:464][107]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:464][107]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:480][108]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:480][108]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:496][109]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:496][109]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:512][110]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:512][110]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:528][111]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:528][111]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:544][112]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:545][112]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:560][113]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:560][113]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:577][114]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:577][114]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:593][115]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:593][115]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:609][116]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:609][116]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:625][117]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:625][117]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:641][118]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:641][118]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:658][119]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:658][119]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:673][120]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:673][120]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:690][121]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:690][121]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:706][122]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:706][122]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:722][123]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:722][123]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:738][124]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:738][124]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:754][125]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:754][125]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:770][126]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:770][126]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:787][127]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:787][127]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:802][128]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:802][128]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:819][129]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:819][129]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:835][130]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:835][130]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:851][131]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:851][131]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:867][132]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:867][132]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:884][133]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:884][133]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:900][134]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:900][134]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:916][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:916][135]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:932][136]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:932][136]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:948][137]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:948][137]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:964][138]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:964][138]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:980][139]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:980][139]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.54:996][140]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.54:996][140]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:012][141]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:012][141]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:029][142]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:029][142]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:045][143]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:045][143]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:061][144]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:061][144]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:077][145]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:077][145]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:093][146]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:093][146]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:109][147]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:109][147]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:125][148]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:125][148]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:141][149]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:141][149]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:157][150]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:157][150]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:173][151]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:174][151]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:190][152]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:190][152]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:206][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:206][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:222][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:222][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:238][155]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:238][155]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:254][156]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:255][156]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:270][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:271][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:287][158]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:287][158]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:303][159]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:303][159]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:320][160]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:320][160]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:335][161]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:335][161]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:351][162]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:351][162]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:367][163]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:367][163]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:383][164]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:383][164]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:399][165]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:399][165]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:415][166]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:415][166]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:431][167]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:431][167]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:448][168]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:448][168]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:463][169]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:463][169]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:480][170]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:480][170]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:496][171]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:496][171]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:512][172]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:512][172]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:528][173]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:528][173]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:544][174]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:544][174]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:560][175]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:560][175]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:577][176]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:577][176]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:593][177]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:593][177]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:609][178]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:609][178]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:625][179]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.43.55:625][179]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.43.55:625][179]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.29-13.43.55:625][179]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:625][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.29-13.43.55:627][179]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:627][179]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:627][179]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:627][179]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:628][179]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:629][179]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:629][179]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:629][179]GameFlow: InGameContextComponent::Leave [2020.04.29-13.43.55:629][179]LogAsyncLoad: Unloading library Game [2020.04.29-13.43.55:629][179]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:629][179]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:629][179]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:629][179]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:629][179]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:629][179]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:629][179]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:629][179]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:631][179]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:631][179]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:631][179]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:631][179]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:631][179]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:631][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.29-13.43.55:697][179]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:697][179]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:697][179]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:697][179]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.29-13.43.55:697][179]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:697][179]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-13.43.55:697][179]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.43.55:697][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-13.43.55:697][179]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.43.55:697][179]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.43.55:697][179]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.43.55:697][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-13.43.55:925][179]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.43.55:926][179]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.43.55:926][179]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.43.55:926][179]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-13.43.55:926][179]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-13.43.55:926][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-13.43.55:926][179]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-13.43.55:926][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-13.43.55:926][179]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-13.43.55:927][179]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.43.55:927][179]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.29-13.43.55:930][179]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.43.55:930][179]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.43.55:930][179]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.43.55:931][179]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.43.55:931][179]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.43.55:972][180]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.55:972][180]GameFlow: TallyContextComponent::Enter [2020.04.29-13.43.55:994][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:3363 [2020.04.29-13.43.56:047][180]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88372] [2020.04.29-13.43.56:047][180]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.43.56:048][180]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9491&schemaVersion=0] [2020.04.29-13.43.56:048][180]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.04.29-13.43.56:048][180]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.29-13.43.56:048][180]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.29-13.43.56:048][180]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.04.29-13.43.56:048][180]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "699", matchId: "01DB396C-08D7-EC41-AE93-BC3EC39BD226", isFirstMatch: "False", consecutiveMatch: "3", playerType: "killer" [2020.04.29-13.43.56:049][180]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.29-13.43.56:072][180]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-13.43.56:072][180]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.29-13.43.56:073][180]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.43.56:073][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.29-13.43.56:110][181]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-13.43.56:110][181]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-13.43.56:110][181]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-13.43.56:219][181]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.29-13.43.56:254][182]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-13.43.56:254][182]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-13.43.56:270][183]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-13.43.56:282][184]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.29-13.43.56:282][184]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-13.43.56:325][187]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.29-13.43.56:325][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:3953 - reached levels:1 - xp bonuses:2 [2020.04.29-13.43.56:423][193]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-13.43.56:423][193]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-13.43.56:423][193]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.29-13.43.56:423][193]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-13.43.56:551][201]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-13.43.56:551][201]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.29-13.43.56:564][202]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.29-13.43.56:613][204]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.56:613][204]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.56:613][204]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.43.56:613][205]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9491&schemaVersion=0] [2020.04.29-13.43.56:613][205]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.43.56:662][205]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88372] [2020.04.29-13.43.56:662][205]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.43.56:662][205]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.43.56:926][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.29-13.43.57:796][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.04.29-13.43.58:586][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.04.29-13.43.58:699][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.29-13.43.59:182][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.43.59:361][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.43.59:389][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.04.29-13.43.59:528][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.43.59:535][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.29-13.44.00:746][456]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197977418770 [2020.04.29-13.44.00:746][456]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197977418770, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.44.03:037][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.04.29-13.44.03:458][624]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198067279460 [2020.04.29-13.44.03:458][624]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198067279460, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.44.08:328][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.04.29-13.44.08:440][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.29-13.44.08:891][960]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.04.29-13.44.08:892][960]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.04.29-13.44.08:892][960]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.44.08:892][960]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-13.44.08:892][960]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.44.08:892][960]Interaction: ------------------------ [2020.04.29-13.44.08:892][960]Interaction: - Interactions in Zone - [2020.04.29-13.44.08:892][960]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:892][960]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:892][960]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:892][960]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:892][960]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:892][960]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:892][960]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:892][960]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:892][960]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:892][960]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:892][960]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:892][960]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:892][960]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:892][960]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:892][960]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:892][960]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Jenkybob][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-13.44.08:892][960]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.44.08:892][960]Interaction: ------------------------ [2020.04.29-13.44.08:892][960]Interaction: - Interactions in Zone - [2020.04.29-13.44.08:892][960]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:892][960]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:892][960]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:892][960]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:892][960]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:892][960]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:892][960]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:892][960]Interaction: ---------------------------- [2020.04.29-13.44.08:893][960]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:893][960]Interaction: ---------------------------- [2020.04.29-13.44.08:893][960]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:893][960]Interaction: ---------------------------- [2020.04.29-13.44.08:893][960]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:893][960]Interaction: ---------------------------- [2020.04.29-13.44.08:893][960]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:893][960]Interaction: ---------------------------- [2020.04.29-13.44.08:893][960]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:893][960]Interaction: ---------------------------- [2020.04.29-13.44.08:893][960]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:893][960]Interaction: ---------------------------- [2020.04.29-13.44.08:893][960]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:893][960]Interaction: ---------------------------- [2020.04.29-13.44.08:893][960]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-13.44.08:893][960]Interaction: ---------------------------- [2020.04.29-13.44.08:893][960]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_0 [2020.04.29-13.44.08:893][960]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.29-13.44.08:893][960]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.29-13.44.08:893][960]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_0 [2020.04.29-13.44.08:893][960]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.44.08:893][960]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.44.08:893][960]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.44.08:894][960]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.44.10:642][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.10:674][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.04.29-13.44.10:735][ 74]GameFlow: OnDropped 804.980103 [2020.04.29-13.44.10:736][ 74]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.04.29-13.44.10:736][ 74]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.04.29-13.44.10:736][ 74]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.44.10:736][ 74]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-13.44.10:736][ 74]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.44.10:736][ 74]Interaction: ------------------------ [2020.04.29-13.44.10:736][ 74]Interaction: - Interactions in Zone - [2020.04.29-13.44.10:736][ 74]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - mixer.com/Windfell][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-13.44.10:736][ 74]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.44.10:736][ 74]Interaction: ------------------------ [2020.04.29-13.44.10:736][ 74]Interaction: - Interactions in Zone - [2020.04.29-13.44.10:736][ 74]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:736][ 74]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.44.10:736][ 74]Interaction: ---------------------------- [2020.04.29-13.44.10:737][ 74]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.04.29-13.44.10:737][ 74]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.29-13.44.10:737][ 74]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.29-13.44.10:737][ 74]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.04.29-13.44.10:737][ 74]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.44.10:737][ 74]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.44.10:737][ 74]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.44.10:738][ 74]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.44.11:271][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.11:271][107]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-13.44.11:674][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.04.29-13.44.11:803][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.29-13.44.11:850][144]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-13.44.11:850][144]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-13.44.11:850][144]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: TALLY_TO_ARCHIVE_STORY(91) [2020.04.29-13.44.11:867][144]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.11:867][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-13.44.11:868][144]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.11:868][144]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.11:868][144]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.11:870][144]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.11:870][144]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.11:870][144]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.11:870][144]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.11:870][144]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.11:870][144]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.11:870][144]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.11:870][144]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.11:870][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.29-13.44.11:871][144]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.11:871][144]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.11:871][144]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.11:871][144]GameFlow: TallyContextComponent::Leave [2020.04.29-13.44.11:871][144]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-13.44.11:871][144]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-13.44.11:871][144]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.29-13.44.11:871][144]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-13.44.11:871][144]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: 0: ccd67...03423 [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: 1: e66a5...78025 [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: 2: a3886...85385 [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: 3: 093db...68165 [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: 4: d082f...05068 [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-13.44.11:871][144]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T13:30:44.004Z : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: MirrorsSessionId=d232e31b-27f4-4464-b7d2-74f1201d7f01 : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.241.73 : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: EncryptionKey=BcsmK9xs0HqE8Ka6E1ezVrqP9Z1Fv2so6dSuV+H+JgU= : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB004908D7EC41854C5FC0BF7B15B4|18.156.241.73|7780 : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-13.44.11:872][144]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-13.44.11:872][144]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.156.241.73:7780 SessionId: 00CB0...B15B4 [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T13:30:44.004Z : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: MirrorsSessionId=d232e31b-27f4-4464-b7d2-74f1201d7f01 : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.241.73 : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: EncryptionKey=BcsmK9xs0HqE8Ka6E1ezVrqP9Z1Fv2so6dSuV+H+JgU= : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB004908D7EC41854C5FC0BF7B15B4|18.156.241.73|7780 : OnlineService [2020.04.29-13.44.11:872][144]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-13.44.11:872][144]LogOnline: Destroying session GameSession [2020.04.29-13.44.11:872][144]LogDBDEasyAntiCheat: DestroySession [2020.04.29-13.44.11:872][144]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.29-13.44.11:872][144]LogOnline: Destroying session GameSession [2020.04.29-13.44.11:872][144]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-13.44.11:872][144]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-13.44.11:872][144]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-13.44.11:873][144]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.11:873][144]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.11:873][144]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.11:873][144]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.11:873][144]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-13.44.11:874][144]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.11:874][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-13.44.11:874][144]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.11:874][144]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.11:874][144]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.11:874][144]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-13.44.11:883][145]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.44.12:016][154]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d232e31b-27f4-4464-b7d2-74f1201d7f01] [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: 0: ccd67...03423 [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: 1: e66a5...78025 [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: 2: a3886...85385 [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: 3: 093db...68165 [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: 4: d082f...05068 [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T13:30:44.004Z : OnlineService [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: MirrorsSessionId=d232e31b-27f4-4464-b7d2-74f1201d7f01 : OnlineService [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.241.73 : OnlineService [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: EncryptionKey=BcsmK9xs0HqE8Ka6E1ezVrqP9Z1Fv2so6dSuV+H+JgU= : OnlineService [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB004908D7EC41854C5FC0BF7B15B4|18.156.241.73|7780 : OnlineService [2020.04.29-13.44.12:017][154]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-13.44.12:017][154]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.29-13.44.12:040][155]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.157271 seconds [2020.04.29-13.44.12:040][155]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.29-13.44.12:040][155]LogDBDEasyAntiCheat: slave disconnected [2020.04.29-13.44.12:041][155]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.29-13.44.12:386][176]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.12:386][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-13.44.12:390][176]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.12:390][176]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.12:390][176]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.12:390][176]GameFlow: LoadingContextComponent::Enter - TransitionId=TALLY_TO_ARCHIVE_STORY (91) [2020.04.29-13.44.12:390][176]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.29-13.44.12:390][176]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.241.73:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=25?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=63?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-13.44.12:390][176]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-13.44.12:390][176]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-13.44.12:390][176]LogAsyncLoad: Start loading library async: Menu [2020.04.29-13.44.12:390][176]LogAsyncLoad: 215 assets in Menu [2020.04.29-13.44.12:390][176]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.44.12:390][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-13.44.12:390][176]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.12:390][176]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-13.44.12:390][176]GameFlow: Error: PreLoadMenuContextComponent::Enter, unhandled TransitionId [2020.04.29-13.44.12:419][176]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.44.12:429][176]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.44.12:462][176]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.44.12:499][176]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.44.12:567][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.29-13.44.12:567][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:567][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-13.44.12:567][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:567][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.29-13.44.12:567][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:567][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.29-13.44.12:568][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:568][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.29-13.44.12:568][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:568][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.29-13.44.12:568][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:568][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.29-13.44.12:568][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:568][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.29-13.44.12:568][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:568][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.29-13.44.12:568][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:568][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.29-13.44.12:568][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:568][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.29-13.44.12:568][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:569][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.29-13.44.12:569][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:569][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.29-13.44.12:569][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:569][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.29-13.44.12:569][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:569][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.29-13.44.12:569][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:569][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.29-13.44.12:569][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:569][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.29-13.44.12:569][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:569][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.29-13.44.12:569][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:569][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.29-13.44.12:569][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:569][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.29-13.44.12:569][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:569][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.29-13.44.12:569][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:569][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.29-13.44.12:569][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:570][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.29-13.44.12:570][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:570][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.29-13.44.12:570][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:570][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.29-13.44.12:570][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:570][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.29-13.44.12:570][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:570][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.29-13.44.12:570][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:570][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.29-13.44.12:570][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:570][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.29-13.44.12:570][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:570][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.29-13.44.12:570][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:570][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.29-13.44.12:570][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:570][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.29-13.44.12:570][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:571][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.29-13.44.12:571][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:571][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.29-13.44.12:571][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:571][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.29-13.44.12:571][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:571][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.29-13.44.12:571][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:571][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.29-13.44.12:571][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:571][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.29-13.44.12:571][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:571][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.29-13.44.12:571][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:572][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.29-13.44.12:572][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:572][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.29-13.44.12:572][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:572][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.29-13.44.12:572][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:572][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.29-13.44.12:572][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:572][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.29-13.44.12:572][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:574][176]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.12:574][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.29-13.44.12:574][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.29-13.44.12:575][177]r.CullAll = "1" [2020.04.29-13.44.12:588][177]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.44.12:598][177]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.04.29-13.44.12:598][177]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.44.12:598][177]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-13.44.12:749][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.29-13.44.12:749][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.29-13.44.12:750][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.29-13.44.13:395][217]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=TALLY_TO_ARCHIVE_STORY (91) [2020.04.29-13.44.13:395][217]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='TALLY_TO_ARCHIVE_STORY' [2020.04.29-13.44.13:395][217]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.13:395][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.29-13.44.13:396][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.29-13.44.13:404][218]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.29-13.44.13:405][218]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.29-13.44.13:405][218]LogNet: World NetDriver shutdown SteamNetDriver_7 [GameNetDriver] [2020.04.29-13.44.13:405][218]LogNet: DestroyNamedNetDriver SteamNetDriver_7 [GameNetDriver] [2020.04.29-13.44.13:407][218]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.156.241.73:7780, Name: SteamNetConnection_7, Driver: GameNetDriver SteamNetDriver_7, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Leslie [0x22C3F824570], Channels: 87, Time: 2020.04.29-13.44.13 [2020.04.29-13.44.13:407][218]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.156.241.73:7780, Name: SteamNetConnection_7, Driver: GameNetDriver SteamNetDriver_7, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Leslie [0x22CA6BB6F10] [2020.04.29-13.44.13:408][218]LogExit: GameNetDriver SteamNetDriver_7 shut down [2020.04.29-13.44.13:410][218]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-13.44.13:410][218]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.04.29-13.44.13:410][218]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-13.44.13:410][218]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.44.13:410][218]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.44.13:410][218]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.44.13:410][218]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-13.44.13:410][218]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_1 [2020.04.29-13.44.13:410][218]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-13.44.13:410][218]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.44.13:410][218]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.44.13:410][218]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.44.13:410][218]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.44.13:410][218]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.44.13:410][218]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale08_Character_C_0 [2020.04.29-13.44.13:410][218]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale08_Character_C_0 [2020.04.29-13.44.13:410][218]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale08_Character_C_0 [2020.04.29-13.44.13:410][218]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale08_Character_C_0 [2020.04.29-13.44.13:410][218]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.44.13:411][218]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.44.13:411][218]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.44.13:411][218]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale08_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.44.13:411][218]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale08_Character_C_0, Originating Player: BP_CamperFemale08_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.44.13:411][218]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale08_Character_C_0, Originating Player: BP_CamperFemale08_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.44.13:411][218]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale08_Character_C_0, Originating Player: BP_CamperFemale08_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.44.13:411][218]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale08_Character_C_0, Originating Player: BP_CamperFemale08_Character_C_0, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.44.13:411][218]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale08_Character_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.44.13:411][218]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale08_Character_C_0, Originating Player: BP_CamperFemale08_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.44.13:411][218]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.04.29-13.44.13:411][218]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.29-13.44.13:411][218]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.29-13.44.13:411][218]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.04.29-13.44.13:411][218]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.44.13:411][218]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.44.13:411][218]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.44.13:411][218]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.44.13:411][218]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_CamperFemale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.44.13:411][218]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_CamperFemale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.44.13:411][218]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_CamperFemale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.44.13:411][218]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.44.13:411][218]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_CamperFemale05_Character_C_0, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.44.13:411][218]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseObsessionChance, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_CamperFemale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.44.13:411][218]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_CamperFemale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.44.13:600][218]LogUObjectHash: Compacting FUObjectHashTables data took 5.43ms [2020.04.29-13.44.13:666][218]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.44.13:669][218]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.44.13:669][218]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.29-13.44.13:669][218]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.29-13.44.13:669][218]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.29-13.44.13:669][218]LogStreaming: Flushing async loaders. [2020.04.29-13.44.13:678][218]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-13.44.13:678][218]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-13.44.13:678][218]LogStreaming: Flushing async loaders. [2020.04.29-13.44.13:679][218]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.44.13:679][218]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-13.44.13:679][218]LogStreaming: Flushing async loaders. [2020.04.29-13.44.13:680][218]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.44.13:680][218]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-13.44.13:680][218]LogStreaming: Flushing async loaders. [2020.04.29-13.44.13:680][218]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.44.13:680][218]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-13.44.13:680][218]LogStreaming: Flushing async loaders. [2020.04.29-13.44.13:688][218]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-13.44.13:688][218]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.29-13.44.13:688][218]LogStreaming: Flushing async loaders. [2020.04.29-13.44.13:690][218]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.44.13:690][218]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.29-13.44.13:690][218]LogStreaming: Flushing async loaders. [2020.04.29-13.44.13:707][218]LogStreaming: Flushing async loaders took 17ms. [2020.04.29-13.44.13:708][218]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.29-13.44.13:708][218]LogStreaming: Flushing async loaders. [2020.04.29-13.44.13:817][218]LogStreaming: Flushing async loaders took 109ms. [2020.04.29-13.44.13:819][218]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-13.44.13:819][218]LogStreaming: Flushing async loaders. [2020.04.29-13.44.13:861][218]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.44.13:865][218]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.44.13:872][218]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.44.13:902][218]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.44.13:965][218]LogStreaming: Flushing async loaders took 146ms. [2020.04.29-13.44.13:966][218]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-13.44.13:966][218]LogStreaming: Flushing async loaders. [2020.04.29-13.44.14:015][218]LogStreaming: Flushing async loaders took 49ms. [2020.04.29-13.44.14:016][218]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-13.44.14:016][218]LogStreaming: Flushing async loaders. [2020.04.29-13.44.14:016][218]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.44.14:016][218]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-13.44.14:016][218]LogStreaming: Flushing async loaders. [2020.04.29-13.44.14:098][218]LogStreaming: Flushing async loaders took 82ms. [2020.04.29-13.44.14:099][218]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.29-14.44.14 [2020.04.29-13.44.14:099][218]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.04.29-13.44.14:100][218]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-13.44.14:100][218]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-13.44.14:100][218]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-13.44.14:100][218]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-13.44.14:100][218]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-13.44.14:100][218]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-13.44.14:100][218]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-13.44.14:100][218]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-13.44.14:109][218]LogWorld: Bringing up level for play took: 0.010177 [2020.04.29-13.44.14:110][218]GameFlow: [Login Attempted] Options: "?Name=Leslie" Response: "" [2020.04.29-13.44.14:110][218]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-13.44.14:110][218]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-13.44.14:110][218]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-13.44.14:110][218]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-13.44.14:110][218]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.29-13.44.14:114][218]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-13.44.14:114][218]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.29-13.44.14:114][218]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.29-13.44.14:168][218]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88372] [2020.04.29-13.44.14:168][218]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.44.14:168][218]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.44.14:169][218]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.44.14:169][218]LogCustomization: ------ [2020.04.29-13.44.14:169][218]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.44.14:169][218]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.44.14:169][218]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.44.14:169][218]LogCustomization: ------ [2020.04.29-13.44.14:169][218]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-13.44.14:169][218]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-13.44.14:169][218]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.29-13.44.14:181][218]LogStreaming: Flushing async loaders. [2020.04.29-13.44.14:190][218]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-13.44.14:221][218]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.29-13.44.14:285][218]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000024 seconds [2020.04.29-13.44.14:285][218]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000014 seconds [2020.04.29-13.44.14:285][218]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.29-13.44.14:285][218]LogLoad: Took 0.880407 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.29-13.44.14:285][218]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.44.14:286][218]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-13.44.14:286][218]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-13.44.14:286][218]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.14:286][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.29-13.44.14:287][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.29-13.44.14:431][219]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.14:431][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.29-13.44.14:431][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.29-13.44.14:435][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.29-13.44.14:435][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.29-13.44.14:435][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.29-13.44.14:435][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.29-13.44.14:592][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.29-13.44.14:592][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-13.44.14:592][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-13.44.14:592][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.29-13.44.14:593][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.29-13.44.14:664][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-13.44.14:664][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-13.44.14:664][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.29-13.44.14:664][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.29-13.44.14:672][220]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.14:672][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.29-13.44.14:672][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.29-13.44.14:904][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.29-13.44.14:986][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-13.44.14:986][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-13.44.14:986][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.29-13.44.14:995][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.29-13.44.15:035][223]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.15:035][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.29-13.44.15:035][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.29-13.44.15:135][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.29-13.44.15:135][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.29-13.44.15:135][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.29-13.44.15:223][229]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.15:223][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.29-13.44.15:224][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.29-13.44.15:321][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.29-13.44.15:321][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.29-13.44.15:321][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.29-13.44.15:334][230]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.15:334][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.29-13.44.15:336][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.29-13.44.15:477][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.29-13.44.16:455][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.29-13.44.16:455][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.29-13.44.16:455][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.29-13.44.16:455][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.29-13.44.16:456][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.29-13.44.16:456][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.29-13.44.16:456][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.29-13.44.16:456][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.29-13.44.16:456][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.29-13.44.16:457][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.29-13.44.16:457][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.29-13.44.16:457][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.29-13.44.16:457][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.29-13.44.16:481][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.29-13.44.16:487][231]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.29-13.44.16:681][243]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.44.16:681][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.29-13.44.16:683][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.29-13.44.16:840][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.29-13.44.16:840][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.29-13.44.16:841][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.29-13.44.16:850][244]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.44.16:850][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.29-13.44.16:851][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.29-13.44.17:009][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.29-13.44.17:009][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.29-13.44.17:010][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.29-13.44.17:019][245]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.44.17:020][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.29-13.44.17:021][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.29-13.44.17:166][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.29-13.44.17:166][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.29-13.44.17:167][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.29-13.44.17:192][247]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.44.17:192][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.29-13.44.17:193][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.29-13.44.17:397][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.29-13.44.17:397][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.29-13.44.17:398][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.29-13.44.17:408][248]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.44.17:409][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.29-13.44.17:410][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.29-13.44.17:663][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.29-13.44.17:663][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.29-13.44.17:663][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.29-13.44.17:677][249]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.44.17:677][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.29-13.44.17:678][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.29-13.44.17:842][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.29-13.44.17:842][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.29-13.44.17:842][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.29-13.44.17:852][250]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.44.17:853][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.29-13.44.17:854][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.29-13.44.18:074][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.29-13.44.18:074][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.29-13.44.18:074][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.29-13.44.18:083][251]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.44.18:083][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.29-13.44.18:084][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.29-13.44.18:319][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.29-13.44.18:319][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.29-13.44.18:320][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.29-13.44.18:346][253]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='TALLY_TO_ARCHIVE_STORY' [2020.04.29-13.44.18:346][253]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='5.962' TotalLoadTime='5.962' TimeStamp='2020-04-29T13:44:21.255Z' MapName='OfflineLobby' TransitionId='TALLY_TO_ARCHIVE_STORY' MatchId='01DB396C08D7EC41AE93BC3EC39BD226' LobbyId='014CDA3408D7EC41858A73BEBF814AE7' [2020.04.29-13.44.18:346][253]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='TALLY_TO_ARCHIVE_STORY' [2020.04.29-13.44.18:346][253]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.962' TimeStamp='2020-04-29T13:44:21.255Z' MapName='OfflineLobby' TransitionId='TALLY_TO_ARCHIVE_STORY' MatchId='01DB396C08D7EC41AE93BC3EC39BD226' LobbyId='014CDA3408D7EC41858A73BEBF814AE7' [2020.04.29-13.44.18:346][253]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='TALLY_TO_ARCHIVE_STORY' [2020.04.29-13.44.18:346][253]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='5.962' TimeStamp='2020-04-29T13:44:21.255Z' MapName='OfflineLobby' TransitionId='TALLY_TO_ARCHIVE_STORY' MatchId='01DB396C08D7EC41AE93BC3EC39BD226' LobbyId='014CDA3408D7EC41858A73BEBF814AE7' [2020.04.29-13.44.18:346][253]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='TALLY_TO_ARCHIVE_STORY' [2020.04.29-13.44.18:346][253]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.962' TimeStamp='2020-04-29T13:44:21.255Z' MapName='OfflineLobby' TransitionId='TALLY_TO_ARCHIVE_STORY' MatchId='01DB396C08D7EC41AE93BC3EC39BD226' LobbyId='014CDA3408D7EC41858A73BEBF814AE7' [2020.04.29-13.44.18:346][253]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with TALLY_TO_ARCHIVE_STORY. [2020.04.29-13.44.18:346][253]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-13.44.18:362][254]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-13.44.18:362][254]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-13.44.18:362][254]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-13.44.19:362][316]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=TALLY_TO_ARCHIVE_STORY (91) [2020.04.29-13.44.19:362][316]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: TALLY_TO_ARCHIVE_STORY(91) [2020.04.29-13.44.19:362][316]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.19:362][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-13.44.19:362][316]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.19:362][316]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.19:362][316]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.19:362][316]GameFlow: LoadingContextComponent::Leave - TransitionId=TALLY_TO_ARCHIVE_STORY (91) [2020.04.29-13.44.19:362][316]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-13.44.19:362][316]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.19:362][316]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-13.44.19:362][316]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.19:362][316]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.19:362][316]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.19:363][316]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.29-13.44.19:363][316]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.19:363][316]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-13.44.19:363][316]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.19:363][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-13.44.19:363][316]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.19:363][316]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.19:363][316]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.19:363][316]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-13.44.19:363][316]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-13.44.19:363][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-13.44.19:460][317]r.CullAll = "0" [2020.04.29-13.44.19:741][331]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 5.62 ms [2020.04.29-13.44.20:876][386]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.20:877][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.04.29-13.44.20:902][386]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.20:902][386]GameFlow: ArchiveStoryContextComponent::Enter [2020.04.29-13.44.20:902][386]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.04.29-13.44.20:911][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-13.44.20:913][386]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-13.44.20:920][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-13.44.20:931][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-13.44.20:936][386]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-13.44.20:936][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-13.44.20:970][386]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.44.20:970][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.04.29-13.44.20:971][386]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.20:971][386]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.20:971][386]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.20:971][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-13.44.21:398][386]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.21:398][386]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.21:398][386]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-13.44.21:398][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-13.44.21:398][386]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.21:398][386]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.21:399][386]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.21:399][386]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.21:399][386]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.21:447][387]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveQuests/Tome02.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-13.44.21:489][387]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] StoryRewardsDisplay: setRewardsData: Missing Progression completed story level reward null [2020.04.29-13.44.21:489][387]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] RewardItem: Unsupported Reward Button class null [2020.04.29-13.44.21:491][387]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-13.44.21:491][387]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-13.44.21:491][387]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in gamecontent' [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-13.44.21:491][387]LogArchiveRewardTrack: Error: Error getting reward track raw tier progression. Response code [404]. Message: [Unable to find requested data in gamecontent]. Error occured here [] [2020.04.29-13.44.22:196][400]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 2.47 ms [2020.04.29-13.44.23:221][448]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.04.29-13.44.26:277][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.26:282][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-13.44.26:282][593]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchivePastStoriesContext (UArchivePastStoriesScreen)(3) Transition: NONE(0) [2020.04.29-13.44.26:302][594]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.26:303][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.04.29-13.44.26:305][594]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.26:305][594]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.26:306][594]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.26:306][594]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.29-13.44.26:306][594]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.26:306][594]GameFlow: ArchiveStoryContextComponent::Leave [2020.04.29-13.44.26:306][594]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.26:306][594]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.26:306][594]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-13.44.26:306][594]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.26:306][594]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.26:306][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-13.44.26:306][594]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.26:306][594]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.26:306][594]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.26:307][594]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-13.44.26:307][594]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.26:307][594]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.26:307][594]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.26:307][594]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.29-13.44.26:307][594]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.26:307][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchivePastStoriesScreen , layerIndex:0 ) [2020.04.29-13.44.26:314][594]LogContextSystem: Enter Action ArchivePastStoriesContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.26:314][594]GameFlow: ArchivePastStoriesContextComponent::Enter [2020.04.29-13.44.26:321][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-13.44.26:323][594]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-13.44.26:329][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-13.44.26:337][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-13.44.26:340][594]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-13.44.26:348][594]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.44.26:348][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchivePastStoriesScreen) [2020.04.29-13.44.26:348][594]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.26:348][594]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.26:489][600]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-13.44.26:489][600]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in gamecontent' [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-13.44.26:489][600]LogArchiveRewardTrack: Error: Error getting reward track raw tier progression. Response code [404]. Message: [Unable to find requested data in gamecontent]. Error occured here [] [2020.04.29-13.44.26:529][602]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-13.44.27:000][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.27:000][625]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.04.29-13.44.27:026][626]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.27:026][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchivePastStoriesScreen) [2020.04.29-13.44.27:027][626]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.27:027][626]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.27:027][626]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.27:027][626]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.29-13.44.27:027][626]LogContextSystem: Leave Action ArchivePastStoriesContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.27:027][626]GameFlow: ArchivePastStoriesContextComponent::Leave [2020.04.29-13.44.27:027][626]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.27:027][626]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.27:027][626]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.27:027][626]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.27:027][626]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.27:027][626]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.29-13.44.27:027][626]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.27:027][626]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-13.44.27:027][626]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.27:027][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.04.29-13.44.27:030][626]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.27:030][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-13.44.27:030][626]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.27:030][626]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.27:030][626]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.27:030][626]GameFlow: ArchiveStoryContextComponent::Enter [2020.04.29-13.44.27:038][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-13.44.27:043][626]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-13.44.27:051][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-13.44.27:061][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-13.44.27:066][626]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-13.44.27:066][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-13.44.27:092][626]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.27:092][626]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-13.44.27:092][626]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.44.27:092][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.04.29-13.44.27:092][626]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-13.44.27:092][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-13.44.27:092][626]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.27:092][626]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.27:127][628]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveQuests/Tome01.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-13.44.27:157][628]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] StoryRewardsDisplay: setRewardsData: Missing Progression completed story level reward null [2020.04.29-13.44.27:157][628]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] RewardItem: Unsupported Reward Button class null [2020.04.29-13.44.27:197][629]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-13.44.27:267][631]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-13.44.27:267][631]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in gamecontent' [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-13.44.27:267][631]LogArchiveRewardTrack: Error: Error getting reward track raw tier progression. Response code [404]. Message: [Unable to find requested data in gamecontent]. Error occured here [] [2020.04.29-13.44.28:305][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask03, progress=0.029775 [2020.04.29-13.44.28:341][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask03, progress=0.36 [2020.04.29-13.44.28:378][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask03, progress=0.621775 [2020.04.29-13.44.28:404][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask03, progress=0.7599 [2020.04.29-13.44.28:438][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask03, progress=0.900775 [2020.04.29-13.44.28:477][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask03, progress=0.9856 [2020.04.29-13.44.28:503][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerTask03, progress=1 [2020.04.29-13.44.28:504][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=nodeKillerTask03 [2020.04.29-13.44.28:504][684]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.04.29-13.44.28:712][695]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.04.29-13.44.28:712][695]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.44.28:767][695]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88372] [2020.04.29-13.44.28:767][695]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.44.28:768][695]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9492&schemaVersion=0] [2020.04.29-13.44.28:768][695]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 15000.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-13.44.28:768][695]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.44.28:768][695]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 15000 [2020.04.29-13.44.28:768][695]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-13.44.28:862][700]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.44.28:934][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.28:959][705]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-13.44.28:960][705]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.29-13.44.28:960][705]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-13.44.29:038][709]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9492&schemaVersion=0] [2020.04.29-13.44.29:039][709]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.44.29:145][714]LogAsyncLoad: Done loading library async: Menu in 119.9 sec [2020.04.29-13.44.29:221][719]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C9A180280] Result: '1' k_EResultOK (success) [2020.04.29-13.44.29:221][719]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C9A180280]' succeeded in 0.448919 seconds [2020.04.29-13.44.29:236][719]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-13.44.29:236][719]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.29-13.44.29:259][721]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C96F86790] Result: '1' k_EResultOK (success) [2020.04.29-13.44.29:281][722]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.502027 seconds [2020.04.29-13.44.30:706][793]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198799473252 [2020.04.29-13.44.30:724][793]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198799473252, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.44.31:208][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge02, progress=0.0396 [2020.04.29-13.44.31:249][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge02, progress=0.3916 [2020.04.29-13.44.31:263][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge02, progress=0.5029749999999999 [2020.04.29-13.44.31:303][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge02, progress=0.7449749999999999 [2020.04.29-13.44.31:343][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge02, progress=0.9038999999999999 [2020.04.29-13.44.31:363][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge02, progress=0.9559 [2020.04.29-13.44.31:402][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge02, progress=0.9999 [2020.04.29-13.44.31:441][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge02, progress=1 [2020.04.29-13.44.31:441][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=nodeKillerChallenge02 [2020.04.29-13.44.31:441][829]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.04.29-13.44.31:636][839]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.04.29-13.44.31:894][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.34:360][975]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119921953 [2020.04.29-13.44.34:375][975]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119921953, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.44.34:936][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.34:941][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-13.44.34:942][ 3]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.04.29-13.44.34:955][ 4]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.34:955][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.04.29-13.44.34:958][ 4]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.34:958][ 4]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.34:958][ 4]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.34:958][ 4]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.29-13.44.34:958][ 4]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.34:958][ 4]GameFlow: ArchiveStoryContextComponent::Leave [2020.04.29-13.44.34:958][ 4]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.34:958][ 4]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.34:958][ 4]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-13.44.34:958][ 4]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.34:958][ 4]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.34:958][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-13.44.34:959][ 4]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.34:959][ 4]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.34:959][ 4]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.34:959][ 4]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-13.44.34:959][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.34:959][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.34:959][ 4]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.34:959][ 4]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.29-13.44.34:959][ 4]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.34:959][ 4]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-13.44.34:959][ 4]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.34:959][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.04.29-13.44.34:962][ 4]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.34:962][ 4]GameFlow: ArchiveStoryContextComponent::Enter [2020.04.29-13.44.34:969][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-13.44.34:974][ 4]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-13.44.34:981][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-13.44.34:991][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-13.44.34:995][ 4]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-13.44.34:995][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-13.44.35:039][ 4]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] StoryRewardsDisplay: setRewardsData: Missing Progression completed story level reward null [2020.04.29-13.44.35:039][ 4]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] RewardItem: Unsupported Reward Button class null [2020.04.29-13.44.35:063][ 4]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.35:063][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-13.44.35:064][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.35:064][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.35:064][ 4]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.44.35:064][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.04.29-13.44.35:064][ 4]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.35:064][ 4]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-13.44.35:064][ 4]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.35:064][ 4]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.35:064][ 4]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-13.44.35:064][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-13.44.35:179][ 6]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-13.44.35:179][ 6]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in gamecontent' [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-13.44.35:179][ 6]LogArchiveRewardTrack: Error: Error getting reward track raw tier progression. Response code [404]. Message: [Unable to find requested data in gamecontent]. Error occured here [] [2020.04.29-13.44.35:180][ 6]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-13.44.38:369][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.39:414][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.39:414][212]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-13.44.39:414][212]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.04.29-13.44.39:433][213]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.39:433][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.04.29-13.44.39:436][213]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.39:436][213]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.39:436][213]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.39:436][213]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.29-13.44.39:436][213]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.39:436][213]GameFlow: ArchiveStoryContextComponent::Leave [2020.04.29-13.44.39:436][213]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.39:436][213]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.39:436][213]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-13.44.39:436][213]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.39:436][213]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.39:436][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-13.44.39:437][213]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.39:437][213]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.39:437][213]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.39:437][213]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.39:437][213]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.39:437][213]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.39:437][213]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.39:437][213]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.39:437][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-13.44.39:438][213]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.39:438][213]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.39:438][213]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.39:438][213]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-13.44.39:438][213]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.39:438][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-13.44.39:808][213]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.39:808][213]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.39:808][213]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.39:808][213]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-13.44.39:808][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-13.44.39:809][213]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.39:809][213]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.39:809][213]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-13.44.39:809][213]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.39:809][213]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.39:809][213]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.39:809][213]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.39:809][213]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.39:809][213]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.39:809][213]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.39:982][223]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-13.44.40:000][223]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-13.44.40:000][223]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.40:001][223]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.29-13.44.40:001][223]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.44.40:001][223]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.44.40:001][223]GameFlow: Warning: Entering Main Menu [2020.04.29-13.44.40:001][223]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-13.44.40:001][223]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-13.44.40:001][223]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-13.44.40:001][223]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-13.44.40:001][223]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-13.44.40:001][223]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-13.44.40:001][223]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-13.44.40:001][223]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.29-13.44.40:001][223]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.04.29-13.44.40:004][223]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-13.44.40:009][223]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.44.40:009][223]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-13.44.40:009][223]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.40:009][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-13.44.40:010][223]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.40:010][223]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.40:010][223]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.44.40:010][223]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-13.44.40:012][223]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-13.44.40:012][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-13.44.40:041][224]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.44.40:041][224]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.44.40:041][224]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.44.40:044][224]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-13.44.40:053][224]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.44.40:076][224]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.44.40:128][224]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.44.40:128][224]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.44.40:128][224]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.44.40:128][224]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.44.40:128][224]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.44.40:128][224]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.44.40:128][224]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.44.40:128][224]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.44.40:129][224]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.44.40:129][224]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.44.40:129][224]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.44.40:166][224]LogStreaming: Flushing async loaders took 113ms. [2020.04.29-13.44.40:166][224]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000019 seconds [2020.04.29-13.44.40:166][224]LogStreaming: Flushing async loaders. [2020.04.29-13.44.40:166][224]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.44.40:166][224]LogStreaming: Flushing async loaders. [2020.04.29-13.44.40:171][224]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.44.40:171][224]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.7 [2020.04.29-13.44.40:171][224]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.44.40:171][224]LogCustomization: ------ [2020.04.29-13.44.40:171][224]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.44.40:171][224]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.44.40:171][224]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.44.40:171][224]LogCustomization: ------ [2020.04.29-13.44.40:171][224]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.44.40:172][224]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.44.40:172][224]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.44.40:172][224]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.44.40:172][224]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.44.40:172][224]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.44.40:183][225]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.44.40:183][225]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-13.44.40:552][244]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:552][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.44.40:644][244]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:644][244]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:644][244]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:661][244]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.44.40:661][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.44.40:668][244]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:668][244]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:722][244]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88372] [2020.04.29-13.44.40:722][244]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.44.40:723][244]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.44.40:723][244]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:723][244]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:723][244]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-13.44.40:725][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.40:728][245]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-13.44.40:728][245]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.44.40:728][245]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.44.40:728][245]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.04.29-13.44.40:728][245]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.29-13.44.40:728][245]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-13.44.40:728][245]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.29-13.44.40:772][246]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-13.44.40:772][246]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:772][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.44.40:784][246]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:784][246]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:784][246]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:784][246]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:784][246]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:784][246]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:784][246]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:784][246]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:784][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.44.40:876][246]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:876][246]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:876][246]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:893][246]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-13.44.40:893][246]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-13.44.40:893][246]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.44.40:893][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.44.40:899][246]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:899][246]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:954][246]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88372] [2020.04.29-13.44.40:954][246]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.44.40:954][246]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.44.40:954][246]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:954][246]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.40:955][246]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-13.44.41:000][247]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.29-13.44.41:000][247]GameFlow: Starting Quickmatch: GameSession [2020.04.29-13.44.41:000][247]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.29-13.44.41:000][247]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.29-13.44.41:000][247]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.29-13.44.41:000][247]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.29-13.44.41:000][247]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.29-13.44.41:000][247]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.29-13.44.41:000][247]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.29-13.44.41:000][247]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-293185-live : Equals : -1 [2020.04.29-13.44.41:000][247]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.29-13.44.41:000][247]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.29-13.44.41:000][247]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=6 : Near : -1 [2020.04.29-13.44.41:000][247]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.29-13.44.41:000][247]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.29-13.44.41:000][247]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.04.29-13.44.41:000][247]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.29-13.44.41:000][247]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.29-13.44.41:000][247]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.04.29-13.44.41:000][247]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.29-13.44.41:000][247]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.29-13.44.41:000][247]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.29-13.44.41:000][247]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.29-13.44.41:000][247]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.29-13.44.41:000][247]GameFlow: Verbose: Doing Find Sessions [2020.04.29-13.44.41:028][248]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.44.41:326][264]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.44.41:346][265]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.342223 seconds [2020.04.29-13.44.42:901][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.42:901][351]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.29-13.44.42:919][352]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.42:919][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.44.42:920][352]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.42:920][352]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.42:920][352]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.42:920][352]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.42:920][352]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.42:920][352]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.42:920][352]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.42:920][352]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.42:920][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.44.43:005][352]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.43:005][352]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.43:005][352]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.43:008][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=true), bloodpoints:366121, #nodesDataArray:18, #pathsDataArray:24, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:25, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-13.44.43:010][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.29-13.44.43:011][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.29-13.44.43:011][352]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.44.43:011][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.44.43:016][352]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.43:016][352]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.43:033][352]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.43:033][352]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.44.43:034][352]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-13.44.43:035][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:18, #pathsDataArray:24, animate:true [2020.04.29-13.44.43:369][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000316044316 ) [2020.04.29-13.44.43:369][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000316044316 [2020.04.29-13.44.44:639][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000316044316 seconds [2020.04.29-13.44.46:809][542]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.44.46:810][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-13.44.46:931][549]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.44.46:932][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.47:497][580]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.44.47:498][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:201) [2020.04.29-13.44.47:607][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.47:804][597]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.44.48:139][615]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.44.48:140][615]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-13.44.48:140][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:303, completeWeb:false, teleport:false ) [2020.04.29-13.44.48:140][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:302) [2020.04.29-13.44.48:273][623]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.44.48:366][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.48:475][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.04.29-13.44.49:038][665]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.44.49:038][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:202, completeWeb:false, teleport:false ) [2020.04.29-13.44.49:039][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:102) [2020.04.29-13.44.49:179][673]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.44.49:199][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.49:345][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:202 [2020.04.29-13.44.49:910][713]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.44.49:910][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:307, completeWeb:false, teleport:true ) [2020.04.29-13.44.49:910][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:103) [2020.04.29-13.44.50:054][721]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.44.50:147][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.50:437][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.04.29-13.44.51:174][782]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.44.51:174][782]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-13.44.51:174][782]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.44.51:174][782]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.04.29-13.44.51:174][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:207, completeWeb:false, teleport:false ) [2020.04.29-13.44.51:175][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-13.44.51:381][794]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.44.51:471][799]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.44.51:508][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.51:510][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:207 [2020.04.29-13.44.51:526][802]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CAD629190] Result: '1' k_EResultOK (success) [2020.04.29-13.44.51:526][802]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CAD629190]' succeeded in 0.349380 seconds [2020.04.29-13.44.51:549][804]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CAD62C8B0] Result: '1' k_EResultOK (success) [2020.04.29-13.44.51:561][804]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.44.51:570][805]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.379231 seconds [2020.04.29-13.44.51:572][805]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.204127 seconds [2020.04.29-13.44.51:764][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.52:238][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.55:644][ 28]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.44.55:644][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:305, completeWeb:false, teleport:true ) [2020.04.29-13.44.55:645][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:204) [2020.04.29-13.44.55:863][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.55:932][ 44]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.44.56:170][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.04.29-13.44.56:877][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.57:374][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.57:757][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.58:246][171]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.44.58:246][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:208, completeWeb:true, teleport:true ) [2020.04.29-13.44.58:246][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:105) [2020.04.29-13.44.58:404][180]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.44.58:531][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.58:874][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.59:272][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:208 [2020.04.29-13.44.59:272][228]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 26.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-13.44.59:329][228]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88160] [2020.04.29-13.44.59:329][228]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.44.59:330][228]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9493&schemaVersion=0] [2020.04.29-13.44.59:331][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:335121, #nodesDataArray:13, #pathsDataArray:16, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:26, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-13.44.59:331][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-13.44.59:332][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000443821773 ) [2020.04.29-13.44.59:332][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000443821773 [2020.04.29-13.44.59:334][229]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.44.59:334][229]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.44.59:334][229]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-13.44.59:334][229]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.44.59:334][229]LogCustomization: ------ [2020.04.29-13.44.59:334][229]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.44.59:334][229]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.44.59:334][229]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.44.59:334][229]LogCustomization: ------ [2020.04.29-13.44.59:334][229]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.44.59:334][229]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.44.59:334][229]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.44.59:334][229]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.44.59:334][229]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.44.59:334][229]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.44.59:370][231]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C08DD17E0] Result: '1' k_EResultOK (success) [2020.04.29-13.44.59:370][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.44.59:388][233]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.047816 seconds [2020.04.29-13.44.59:791][255]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9493&schemaVersion=0] [2020.04.29-13.44.59:791][255]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.45.00:133][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.00:438][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.00:762][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.00:887][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000443821773 seconds [2020.04.29-13.45.00:888][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:26, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-13.45.00:941][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.01:140][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.01:266][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-13.45.01:266][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:13, #pathsDataArray:16, animate:true [2020.04.29-13.45.01:507][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000006066868 ) [2020.04.29-13.45.01:507][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000006066868 [2020.04.29-13.45.01:507][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-13.45.01:597][343]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.45.01:796][354]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: MirrorsSessionId=1e2e6b28-a6ad-4bae-b5fc-3474909ba909 : OnlineService [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: MatchMembersA=["ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31"] : OnlineService [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: MatchMembersB=["08c9d33f-dabf-42b2-af19-41e5e18f1577"] : OnlineService [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: EncryptionKey=USSpGpgxEzc44LbKGXyEQ+AtmqBPPDO2DvAZm5xTU70= : OnlineService [2020.04.29-13.45.01:796][354]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-13.45.01:796][354]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.29-13.45.01:796][354]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.01:807][355]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.215424 seconds [2020.04.29-13.45.01:812][355]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.04.29-13.45.02:287][381]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.02:287][381]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.45.02:287][381]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.29-13.45.02:882][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000006066868 seconds [2020.04.29-13.45.03:685][459]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198088701758 [2020.04.29-13.45.03:691][459]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198088701758, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.45.03:691][459]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Hootyzera, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.45.06:677][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.07:171][651]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.07:172][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:103) [2020.04.29-13.45.07:242][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.07:295][658]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.29-13.45.07:296][658]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.07:313][659]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.07:438][666]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.07:438][666]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.45.07:438][666]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.29-13.45.07:801][686]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.07:801][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:205) [2020.04.29-13.45.07:945][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.07:961][695]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.08:469][723]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.08:469][723]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-13.45.08:470][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:308, completeWeb:false, teleport:false ) [2020.04.29-13.45.08:470][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:306) [2020.04.29-13.45.08:612][731]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.08:703][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.08:776][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.04.29-13.45.09:374][774]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197977418770 [2020.04.29-13.45.09:390][774]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197977418770, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.45.10:042][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.04.29-13.45.10:042][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.04.29-13.45.12:420][940]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.29-13.45.12:420][940]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.12:565][948]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.12:565][948]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.45.12:565][948]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.29-13.45.12:874][965]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.12:874][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:309, completeWeb:false, teleport:false ) [2020.04.29-13.45.12:875][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-13.45.13:019][973]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.13:199][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.13:200][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.04.29-13.45.15:099][ 88]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.15:099][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:208, completeWeb:false, teleport:false ) [2020.04.29-13.45.15:099][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:102) [2020.04.29-13.45.15:241][ 96]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.15:243][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.15:407][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:208 [2020.04.29-13.45.16:133][145]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.16:133][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:105, completeWeb:true, teleport:false ) [2020.04.29-13.45.16:133][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:211) [2020.04.29-13.45.16:273][153]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.16:366][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.17:136][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:105 [2020.04.29-13.45.17:136][200]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 27.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-13.45.17:194][200]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88288] [2020.04.29-13.45.17:194][200]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.45.17:195][200]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9494&schemaVersion=0] [2020.04.29-13.45.17:196][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:313121, #nodesDataArray:17, #pathsDataArray:17, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:27, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-13.45.17:197][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-13.45.17:197][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000611785799 ) [2020.04.29-13.45.17:197][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000611785799 [2020.04.29-13.45.17:199][201]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.45.17:199][201]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.45.17:199][201]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-13.45.17:199][201]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.17:199][201]LogCustomization: ------ [2020.04.29-13.45.17:199][201]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.45.17:199][201]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.45.17:199][201]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.45.17:199][201]LogCustomization: ------ [2020.04.29-13.45.17:199][201]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.45.17:199][201]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.45.17:199][201]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.45.17:199][201]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.45.17:199][201]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.45.17:199][201]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.45.17:237][204]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA8219BB0] Result: '1' k_EResultOK (success) [2020.04.29-13.45.17:253][205]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.050700 seconds [2020.04.29-13.45.17:551][221]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.29-13.45.17:551][221]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.17:621][225]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9494&schemaVersion=0] [2020.04.29-13.45.17:621][225]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.45.17:710][230]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.17:710][230]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.45.17:710][230]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.29-13.45.17:710][230]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.29-13.45.17:710][230]GameFlow: Joining sesion : GameSession [2020.04.29-13.45.17:710][230]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.04.29-13.45.17:710][230]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.29-13.45.17:710][230]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.29-13.45.17:711][230]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.29-13.45.17:711][230]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.29-13.45.17:711][230]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.29-13.45.17:711][230]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-13.45.17:711][230]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.04.29-13.45.17:711][230]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.04.29-13.45.17:712][230]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.45.17:712][230]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.29-13.45.17:716][230]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.17:716][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.45.17:726][230]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.17:726][230]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.17:726][230]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.17:726][230]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.17:726][230]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.29-13.45.17:726][230]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.17:726][230]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.17:726][230]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.17:726][230]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.17:726][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-13.45.17:731][230]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.17:731][230]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.17:731][230]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.17:731][230]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-13.45.17:731][230]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-13.45.17:731][230]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-13.45.17:731][230]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-13.45.17:731][230]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-13.45.17:731][230]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-13.45.17:731][230]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-13.45.17:731][230]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-13.45.17:731][230]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.17:732][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-13.45.17:732][230]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.17:732][230]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.17:732][230]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.17:732][230]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.17:732][230]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.17:732][230]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.17:732][230]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.17:732][230]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.17:732][230]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.17:732][230]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.17:732][230]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.17:732][230]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.17:732][230]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-13.45.17:732][230]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.17:732][230]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.45.17:732][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-13.45.17:733][230]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.17:733][230]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-13.45.17:772][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.29-13.45.17:772][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:772][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-13.45.17:772][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:772][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.29-13.45.17:772][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:773][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.29-13.45.17:773][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:773][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.29-13.45.17:773][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:773][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.29-13.45.17:773][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:773][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.29-13.45.17:773][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:773][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.29-13.45.17:773][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:773][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.29-13.45.17:773][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:773][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.29-13.45.17:773][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:773][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.29-13.45.17:773][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:773][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.29-13.45.17:774][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:774][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.29-13.45.17:774][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:774][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.29-13.45.17:774][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:774][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.29-13.45.17:774][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:774][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.29-13.45.17:774][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:774][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.29-13.45.17:774][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:774][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.29-13.45.17:774][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:774][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.29-13.45.17:774][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:774][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.29-13.45.17:774][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:775][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.29-13.45.17:775][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:775][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.29-13.45.17:775][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:775][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.29-13.45.17:775][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:775][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.29-13.45.17:775][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:775][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.29-13.45.17:775][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:775][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.29-13.45.17:775][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:775][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.29-13.45.17:775][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:775][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.29-13.45.17:776][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:776][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.29-13.45.17:776][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:776][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.29-13.45.17:776][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:776][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.29-13.45.17:776][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:776][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.29-13.45.17:776][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:776][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.29-13.45.17:776][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:776][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.29-13.45.17:776][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:776][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.29-13.45.17:776][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:776][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.29-13.45.17:776][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:776][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.29-13.45.17:776][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:776][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.29-13.45.17:776][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:776][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.29-13.45.17:776][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:776][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.29-13.45.17:777][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:777][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.29-13.45.17:777][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:777][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.29-13.45.17:777][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:777][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.29-13.45.17:777][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:777][230]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.29-13.45.17:777][230]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.45.17:777][230]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.45.17:777][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-13.45.17:778][230]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.45.17:778][230]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.45.17:778][230]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.45.17:778][230]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-13.45.17:778][230]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.17:778][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.04.29-13.45.17:778][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.04.29-13.45.17:778][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.04.29-13.45.17:780][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.04.29-13.45.17:780][230]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.17:780][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.04.29-13.45.17:780][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.04.29-13.45.17:780][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.04.29-13.45.17:786][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.04.29-13.45.17:999][231]r.CullAll = "1" [2020.04.29-13.45.18:003][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.18:741][274]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-13.45.18:741][274]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.29-13.45.18:741][274]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.45.18:741][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000611785799 seconds [2020.04.29-13.45.18:741][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:27, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-13.45.18:756][275]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.29-13.45.18:756][275]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.29-13.45.18:756][275]LogNet: Browse: 18.157.8.233:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=27?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=63?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live [2020.04.29-13.45.18:756][275]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.29-13.45.18:757][275]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.29-13.45.18:757][275]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.29-13.45.18:757][275]LogNet: Game client on port 7779, rate 10000 [2020.04.29-13.45.18:869][282]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.157.8.233:7779, Name: SteamNetConnection_8, Driver: PendingNetDriver SteamNetDriver_8, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.29-13.45.18:870][282]LogScaleformUI: Error: Scaleform Log: null [2020.04.29-13.45.18:997][290]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.29-13.45.18:998][290]LogLoad: LoadMap: 18.157.8.233:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=27?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=63?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.29-13.45.18:998][290]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-13.45.18:998][290]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.04.29-13.45.18:998][290]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.45.18:998][290]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435474 [2020.04.29-13.45.19:020][290]LogUObjectHash: Compacting FUObjectHashTables data took 5.19ms [2020.04.29-13.45.19:033][290]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.45.19:034][290]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.45.19:035][290]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-13.45.19:035][290]LogStreaming: Flushing async loaders. [2020.04.29-13.45.19:035][290]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.45.19:035][290]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-13.45.19:035][290]LogStreaming: Flushing async loaders. [2020.04.29-13.45.19:036][290]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.45.19:036][290]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-13.45.19:036][290]LogStreaming: Flushing async loaders. [2020.04.29-13.45.19:037][290]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.45.19:037][290]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.29-13.45.19:037][290]LogStreaming: Flushing async loaders. [2020.04.29-13.45.19:050][290]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-13.45.19:050][290]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-13.45.19:050][290]LogStreaming: Flushing async loaders. [2020.04.29-13.45.19:052][290]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.45.19:052][290]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-13.45.19:052][290]LogStreaming: Flushing async loaders. [2020.04.29-13.45.19:052][290]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.45.19:052][290]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-13.45.19:052][290]LogStreaming: Flushing async loaders. [2020.04.29-13.45.19:079][290]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.45.19:083][290]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.45.19:085][290]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.45.19:089][290]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.45.19:145][290]LogStreaming: Flushing async loaders took 93ms. [2020.04.29-13.45.19:146][290]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-13.45.19:146][290]LogStreaming: Flushing async loaders. [2020.04.29-13.45.19:243][290]LogStreaming: Flushing async loaders took 98ms. [2020.04.29-13.45.19:244][290]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-13.45.19:244][290]LogStreaming: Flushing async loaders. [2020.04.29-13.45.19:255][290]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-13.45.19:257][290]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.29-14.45.19 [2020.04.29-13.45.19:257][290]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.04.29-13.45.19:257][290]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-13.45.19:261][290]LogWorld: Bringing up level for play took: 0.004500 [2020.04.29-13.45.19:261][290]LogLoad: Took 0.263660 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.29-13.45.19:358][295]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-13.45.19:358][295]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-13.45.19:439][300]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000020 seconds [2020.04.29-13.45.19:439][300]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.29-13.45.19:439][300]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.29-13.45.19:471][302]LogDBDEasyAntiCheat: RPC to validate server [2020.04.29-13.45.19:471][302]LogDBDEasyAntiCheat: Server is dedicated [2020.04.29-13.45.19:471][302]LogDBDEasyAntiCheat: slave connected [2020.04.29-13.45.19:600][310]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.45.19:600][310]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31|76561197988903423 [2020.04.29-13.45.19:600][310]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-13.45.19:600][310]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.45.19:600][310]LogCustomization: ------ [2020.04.29-13.45.19:600][310]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.45.19:600][310]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.45.19:600][310]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.45.19:600][310]LogCustomization: ------ [2020.04.29-13.45.19:600][310]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.45.19:601][310]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.45.19:601][310]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.885' TotalLoadTime='1.885' TimeStamp='2020-04-29T13:45:22.509Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB396C08D7EC41AE93BC3EC39BD226' LobbyId='014D987508D7EC438D397B768C5D450F' [2020.04.29-13.45.19:601][310]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.45.19:601][310]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='1.885' TimeStamp='2020-04-29T13:45:22.509Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB396C08D7EC41AE93BC3EC39BD226' LobbyId='014D987508D7EC438D397B768C5D450F' [2020.04.29-13.45.19:601][310]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.45.19:601][310]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='1.885' TimeStamp='2020-04-29T13:45:22.509Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB396C08D7EC41AE93BC3EC39BD226' LobbyId='014D987508D7EC438D397B768C5D450F' [2020.04.29-13.45.19:601][310]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.29-13.45.19:601][310]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='1.885' TimeStamp='2020-04-29T13:45:22.509Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DB396C08D7EC41AE93BC3EC39BD226' LobbyId='014D987508D7EC438D397B768C5D450F' [2020.04.29-13.45.19:601][310]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.29-13.45.19:601][310]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.29-13.45.19:616][311]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-13.45.19:616][311]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-13.45.19:616][311]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.8.233:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=27?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=63?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-13.45.19:682][315]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.45.19:682][315]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:e6aac56a-5b6f-466c-88b8-11bf3c92e12c|76561198094192281 [2020.04.29-13.45.19:682][315]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-13.45.19:682][315]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.45.19:682][315]LogCustomization: ------ [2020.04.29-13.45.19:682][315]LogCustomization: --> ML_Hand01_01 [2020.04.29-13.45.19:682][315]LogCustomization: --> ML_Torso008 [2020.04.29-13.45.19:682][315]LogCustomization: --> ML_Legs008 [2020.04.29-13.45.19:682][315]LogCustomization: ------ [2020.04.29-13.45.19:682][315]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.45.19:682][315]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.45.19:809][323]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.45.19:809][323]LogCustomization: ------ [2020.04.29-13.45.19:809][323]LogCustomization: --> ML_Hand01_01 [2020.04.29-13.45.19:809][323]LogCustomization: --> ML_Torso008 [2020.04.29-13.45.19:809][323]LogCustomization: --> ML_Legs008 [2020.04.29-13.45.19:809][323]LogCustomization: ------ [2020.04.29-13.45.19:810][323]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.45.19:939][331]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.45.19:939][331]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:03d63489-c363-4505-8a58-5ed3dd59858a|76561198001832119 [2020.04.29-13.45.19:939][331]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-13.45.19:939][331]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.45.19:939][331]LogCustomization: ------ [2020.04.29-13.45.19:939][331]LogCustomization: --> DK_Head02 [2020.04.29-13.45.19:939][331]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.29-13.45.19:939][331]LogCustomization: --> DK_Legs02 [2020.04.29-13.45.19:939][331]LogCustomization: ------ [2020.04.29-13.45.19:939][331]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.45.20:277][352]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.45.20:277][352]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.45.20:294][353]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.45.20:374][358]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.45.20:374][358]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:08c9d33f-dabf-42b2-af19-41e5e18f1577|76561198960019597 [2020.04.29-13.45.20:374][358]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-13.45.20:374][358]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.45.20:617][373]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-13.45.20:617][373]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-13.45.20:617][373]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.29-13.45.20:617][373]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.20:617][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-13.45.20:617][373]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.20:617][373]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.20:617][373]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.20:617][373]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.29-13.45.20:617][373]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-13.45.20:617][373]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.20:617][373]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-13.45.20:617][373]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.20:617][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-13.45.20:908][373]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.20:908][373]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.20:908][373]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.20:908][373]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-13.45.20:908][373]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-13.45.20:908][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-13.45.20:909][373]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.20:909][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.45.20:988][373]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.20:988][373]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.20:988][373]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.20:988][373]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.20:990][373]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.20:990][373]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-13.45.20:990][373]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.20:990][373]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.20:990][373]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.20:990][373]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.20:990][373]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.20:990][373]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.20:990][373]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.20:990][373]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.45.20:990][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-13.45.20:990][373]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.45.20:990][373]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.45.20:990][373]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.21:008][373]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.45.21:008][373]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.45.21:008][373]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.45.21:008][373]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-13.45.21:011][373]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.45.21:011][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.45.21:017][373]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-13.45.21:017][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-13.45.21:017][373]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.21:017][373]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.21:075][373]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88288] [2020.04.29-13.45.21:075][373]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.45.21:075][373]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.45.21:076][373]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.21:076][373]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.21:076][373]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.45.21:076][374]r.CullAll = "0" [2020.04.29-13.45.21:080][374]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.45.21:457][375]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198829648126 [2020.04.29-13.45.21:458][375]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198829648126, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.45.21:458][375]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-13.45.21:458][375]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.45.21:458][375]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.45.21:459][375]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.45.21:459][375]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-13.45.21:459][375]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.29-13.45.21:459][375]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.29-13.45.21:459][375]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.45.21:518][375]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88288] [2020.04.29-13.45.21:518][375]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.45.21:519][375]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9495&schemaVersion=0] [2020.04.29-13.45.21:519][375]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.45.21:611][376]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.45.21:611][376]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.45.21:611][376]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.45.21:614][376]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-13.45.21:622][376]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.45.21:644][376]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.45.21:696][376]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.45.21:696][376]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.45.21:696][376]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.45.21:696][376]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.45.21:696][376]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.45.21:696][376]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.45.21:696][376]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.45.21:696][376]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.45.21:696][376]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.45.21:696][376]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.45.21:696][376]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.45.21:734][376]LogStreaming: Flushing async loaders took 112ms. [2020.04.29-13.45.21:734][376]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.04.29-13.45.21:735][376]LogStreaming: Flushing async loaders. [2020.04.29-13.45.21:735][376]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.45.21:735][376]LogStreaming: Flushing async loaders. [2020.04.29-13.45.21:739][376]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.45.21:739][376]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.04.29-13.45.21:739][376]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.21:739][376]LogCustomization: ------ [2020.04.29-13.45.21:740][376]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.45.21:740][376]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.45.21:740][376]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.45.21:740][376]LogCustomization: ------ [2020.04.29-13.45.21:740][376]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.45.21:740][376]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.45.21:740][376]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.45.21:740][376]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.45.21:740][376]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.45.21:741][376]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.45.21:742][376]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : ML_Hand01_01. ML_Torso008. ML_Legs008. [2020.04.29-13.45.21:742][376]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.45.21:742][376]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DK_Head02. DK_Torso02_KOEvent01. DK_Legs02. [2020.04.29-13.45.21:742][376]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.45.21:742][376]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : [2020.04.29-13.45.21:742][376]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.45.21:769][377]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.45.21:769][377]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-13.45.21:769][377]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9495&schemaVersion=0] [2020.04.29-13.45.21:769][377]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.45.21:770][377]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.45.21:770][377]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.45.21:770][377]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.45.21:770][377]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.04.29-13.45.21:771][377]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000022 seconds [2020.04.29-13.45.21:771][377]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.8 [2020.04.29-13.45.21:771][377]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.21:771][377]LogCustomization: ------ [2020.04.29-13.45.21:771][377]LogCustomization: --> ML_Hand01_01 [2020.04.29-13.45.21:771][377]LogCustomization: --> ML_Torso008 [2020.04.29-13.45.21:771][377]LogCustomization: --> ML_Legs008 [2020.04.29-13.45.21:771][377]LogCustomization: ------ [2020.04.29-13.45.21:771][377]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01_01 [2020.04.29-13.45.21:771][377]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.45.21:772][377]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.45.21:773][377]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01_01 [2020.04.29-13.45.21:773][377]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso008 [2020.04.29-13.45.21:773][377]LogStreaming: Flushing async loaders. [2020.04.29-13.45.21:783][377]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-13.45.21:783][377]LogStreaming: Flushing async loaders. [2020.04.29-13.45.21:786][377]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.45.21:786][377]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso008 [2020.04.29-13.45.21:786][377]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs008 [2020.04.29-13.45.21:786][377]LogStreaming: Flushing async loaders. [2020.04.29-13.45.21:795][377]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-13.45.21:795][377]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs008 [2020.04.29-13.45.21:795][377]LogStreaming: Flushing async loaders. [2020.04.29-13.45.21:797][377]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.45.21:797][377]LogStreaming: Flushing async loaders. [2020.04.29-13.45.21:799][377]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.45.21:799][377]LogStreaming: Flushing async loaders. [2020.04.29-13.45.21:800][377]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.45.21:800][377]LogStreaming: Flushing async loaders. [2020.04.29-13.45.21:804][377]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.45.21:805][377]LogStreaming: Flushing async loaders. [2020.04.29-13.45.21:806][377]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.45.21:806][377]LogStreaming: Flushing async loaders. [2020.04.29-13.45.21:806][377]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.45.21:807][377]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.45.21:807][377]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.45.21:807][377]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.45.21:807][377]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.04.29-13.45.21:808][377]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000019 seconds [2020.04.29-13.45.21:808][377]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.2 [2020.04.29-13.45.21:808][377]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.21:808][377]LogCustomization: ------ [2020.04.29-13.45.21:808][377]LogCustomization: --> DK_Head02 [2020.04.29-13.45.21:808][377]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.29-13.45.21:808][377]LogCustomization: --> DK_Legs02 [2020.04.29-13.45.21:808][377]LogCustomization: ------ [2020.04.29-13.45.21:808][377]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.04.29-13.45.21:808][377]LogStreaming: Flushing async loaders. [2020.04.29-13.45.21:815][377]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-13.45.21:816][377]LogStreaming: Flushing async loaders. [2020.04.29-13.45.21:817][377]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.45.21:817][377]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.29-13.45.21:817][377]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.29-13.45.21:817][377]LogStreaming: Flushing async loaders. [2020.04.29-13.45.21:824][377]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-13.45.21:826][377]LogStreaming: Flushing async loaders. [2020.04.29-13.45.21:830][377]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.45.21:830][377]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.29-13.45.21:830][377]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.04.29-13.45.21:830][377]LogStreaming: Flushing async loaders. [2020.04.29-13.45.21:832][377]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.45.21:833][377]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.04.29-13.45.21:833][377]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.45.21:833][377]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.45.21:833][377]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.45.21:833][377]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.29-13.45.21:834][377]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000019 seconds [2020.04.29-13.45.21:834][377]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.1 [2020.04.29-13.45.21:834][377]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.21:834][377]LogCustomization: ------ [2020.04.29-13.45.21:834][377]LogCustomization: ------ [2020.04.29-13.45.21:848][378]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.45.21:849][378]LogCustomization: ------ [2020.04.29-13.45.21:849][378]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.45.21:849][378]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.45.21:849][378]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.45.21:849][378]LogCustomization: ------ [2020.04.29-13.45.21:849][378]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.21:849][378]LogCustomization: ------ [2020.04.29-13.45.21:849][378]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.45.21:849][378]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.45.21:849][378]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.45.21:849][378]LogCustomization: ------ [2020.04.29-13.45.21:849][378]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.45.21:849][378]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.45.21:849][378]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.45.21:849][378]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.45.21:849][378]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.45.21:849][378]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.45.21:849][378]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.45.21:849][378]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.45.21:849][378]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-13.45.21:849][378]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.21:849][378]LogCustomization: ------ [2020.04.29-13.45.21:849][378]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.45.21:849][378]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.45.21:849][378]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.45.21:849][378]LogCustomization: ------ [2020.04.29-13.45.21:849][378]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.45.21:849][378]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.45.21:849][378]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.45.21:849][378]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.45.21:849][378]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.45.21:849][378]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.45.21:969][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.22:057][390]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.45.22:057][390]LogCustomization: ------ [2020.04.29-13.45.22:057][390]LogCustomization: --> DK_Head02 [2020.04.29-13.45.22:057][390]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.29-13.45.22:057][390]LogCustomization: --> DK_Legs02 [2020.04.29-13.45.22:057][390]LogCustomization: ------ [2020.04.29-13.45.22:057][390]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.22:057][390]LogCustomization: ------ [2020.04.29-13.45.22:057][390]LogCustomization: --> DK_Head02 [2020.04.29-13.45.22:057][390]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.29-13.45.22:057][390]LogCustomization: --> DK_Legs02 [2020.04.29-13.45.22:057][390]LogCustomization: ------ [2020.04.29-13.45.22:057][390]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.04.29-13.45.22:058][390]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.29-13.45.22:058][390]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.29-13.45.22:058][390]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.29-13.45.22:058][390]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.04.29-13.45.22:058][390]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.04.29-13.45.22:058][390]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.45.22:058][390]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.45.22:058][390]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.29-13.45.22:058][390]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.22:058][390]LogCustomization: ------ [2020.04.29-13.45.22:058][390]LogCustomization: --> DK_Head02 [2020.04.29-13.45.22:058][390]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.29-13.45.22:058][390]LogCustomization: --> DK_Legs02 [2020.04.29-13.45.22:058][390]LogCustomization: ------ [2020.04.29-13.45.22:058][390]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.04.29-13.45.22:058][390]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.29-13.45.22:058][390]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.29-13.45.22:058][390]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.29-13.45.22:058][390]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.04.29-13.45.22:058][390]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.04.29-13.45.22:279][402]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.45.22:279][402]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.29-13.45.22:343][405]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.45.22:343][405]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.29-13.45.22:343][405]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.45.22:710][424]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.29-13.45.22:710][424]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.22:712][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.22:712][424]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.29-13.45.22:734][425]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.22:734][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.45.22:735][425]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.22:735][425]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.22:735][425]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.22:735][425]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.22:736][425]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.22:736][425]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.22:736][425]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.22:736][425]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.22:736][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.45.22:809][425]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.22:809][425]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.22:809][425]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.22:811][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=true), bloodpoints:313121, #nodesDataArray:17, #pathsDataArray:17, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:27, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-13.45.22:813][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.29-13.45.22:813][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.29-13.45.22:813][425]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.45.22:813][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.45.22:819][425]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.22:819][425]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.22:836][425]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.45.22:836][425]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.45.22:836][425]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.22:836][425]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.45.22:836][425]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.45.22:837][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:17, #pathsDataArray:17, animate:true [2020.04.29-13.45.23:053][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000742566772 ) [2020.04.29-13.45.23:053][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000742566772 [2020.04.29-13.45.23:086][426]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.23:086][426]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.45.23:086][426]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.29-13.45.23:095][426]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.45.23:095][426]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:8366d2d3-c770-4d8e-8c43-ed706a478263|76561198323874905 [2020.04.29-13.45.23:095][426]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-13.45.23:095][426]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.45.23:095][426]LogCustomization: ------ [2020.04.29-13.45.23:095][426]LogCustomization: --> N_Head01 [2020.04.29-13.45.23:095][426]LogCustomization: --> NK_Torso002_03 [2020.04.29-13.45.23:095][426]LogCustomization: --> N_Legs02 [2020.04.29-13.45.23:095][426]LogCustomization: ------ [2020.04.29-13.45.23:103][426]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.45.23:103][426]LogCustomization: ------ [2020.04.29-13.45.23:103][426]LogCustomization: ------ [2020.04.29-13.45.23:103][426]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.23:103][426]LogCustomization: ------ [2020.04.29-13.45.23:103][426]LogCustomization: ------ [2020.04.29-13.45.23:103][426]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.45.23:103][426]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.45.23:103][426]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [16] [2020.04.29-13.45.23:103][426]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.23:103][426]LogCustomization: ------ [2020.04.29-13.45.23:103][426]LogCustomization: --> ML_Hand01_01 [2020.04.29-13.45.23:103][426]LogCustomization: --> ML_Torso008 [2020.04.29-13.45.23:103][426]LogCustomization: --> ML_Legs008 [2020.04.29-13.45.23:103][426]LogCustomization: ------ [2020.04.29-13.45.23:103][426]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01_01 [2020.04.29-13.45.23:103][426]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01_01 [2020.04.29-13.45.23:103][426]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso008 [2020.04.29-13.45.23:103][426]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso008 [2020.04.29-13.45.23:103][426]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs008 [2020.04.29-13.45.23:103][426]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs008 [2020.04.29-13.45.23:104][426]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.45.23:104][426]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.45.23:104][426]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.29-13.45.23:104][426]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.23:104][426]LogCustomization: ------ [2020.04.29-13.45.23:104][426]LogCustomization: ------ [2020.04.29-13.45.23:104][426]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.45.23:105][426]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : N_Head01. NK_Torso002_03. N_Legs02. [2020.04.29-13.45.23:105][426]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-13.45.23:136][427]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-13.45.23:136][427]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.45.23:136][427]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.45.23:136][427]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.04.29-13.45.23:137][427]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000021 seconds [2020.04.29-13.45.23:137][427]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.4 [2020.04.29-13.45.23:137][427]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.23:137][427]LogCustomization: ------ [2020.04.29-13.45.23:137][427]LogCustomization: --> N_Head01 [2020.04.29-13.45.23:137][427]LogCustomization: --> NK_Torso002_03 [2020.04.29-13.45.23:137][427]LogCustomization: --> N_Legs02 [2020.04.29-13.45.23:137][427]LogCustomization: ------ [2020.04.29-13.45.23:137][427]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.04.29-13.45.23:137][427]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.04.29-13.45.23:137][427]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso002_03 [2020.04.29-13.45.23:137][427]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.45.23:142][427]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.45.23:142][427]LogStreaming: Flushing async loaders. [2020.04.29-13.45.23:144][427]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.45.23:144][427]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso002_03 [2020.04.29-13.45.23:144][427]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.04.29-13.45.23:144][427]LogStreaming: Flushing async loaders. [2020.04.29-13.45.23:147][427]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.45.23:147][427]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.04.29-13.45.23:147][427]LogStreaming: Flushing async loaders. [2020.04.29-13.45.23:148][427]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.45.23:158][428]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.45.23:158][428]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.45.23:158][428]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.04.29-13.45.23:158][428]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.23:158][428]LogCustomization: ------ [2020.04.29-13.45.23:158][428]LogCustomization: ------ [2020.04.29-13.45.23:247][432]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.45.23:247][432]LogCustomization: ------ [2020.04.29-13.45.23:247][432]LogCustomization: --> N_Head01 [2020.04.29-13.45.23:247][432]LogCustomization: --> NK_Torso002_03 [2020.04.29-13.45.23:247][432]LogCustomization: --> N_Legs02 [2020.04.29-13.45.23:247][432]LogCustomization: ------ [2020.04.29-13.45.23:247][432]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.23:247][432]LogCustomization: ------ [2020.04.29-13.45.23:247][432]LogCustomization: --> N_Head01 [2020.04.29-13.45.23:247][432]LogCustomization: --> NK_Torso002_03 [2020.04.29-13.45.23:247][432]LogCustomization: --> N_Legs02 [2020.04.29-13.45.23:247][432]LogCustomization: ------ [2020.04.29-13.45.23:247][432]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.04.29-13.45.23:247][432]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.04.29-13.45.23:247][432]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso002_03 [2020.04.29-13.45.23:247][432]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso002_03 [2020.04.29-13.45.23:247][432]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.04.29-13.45.23:247][432]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.04.29-13.45.23:248][432]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.45.23:249][432]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.45.23:250][432]LogStreaming: Flushing async loaders. [2020.04.29-13.45.23:252][432]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.45.23:252][432]LogStreaming: Flushing async loaders. [2020.04.29-13.45.23:253][432]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.45.23:282][434]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.45.23:282][434]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.45.23:282][434]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.45.23:282][434]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.45.23:282][434]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.45.23:282][434]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.29-13.45.23:282][434]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.45.23:282][434]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.29-13.45.23:282][434]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.45.23:282][434]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.29-13.45.23:349][437]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.45.23:349][437]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.45.23:349][437]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.45.23:349][437]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.45.23:349][437]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.45.23:349][437]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.04.29-13.45.24:288][489]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.45.24:288][489]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.45.24:288][489]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.45.24:288][489]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.45.24:288][489]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.45.24:288][489]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.45.24:288][489]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.45.24:288][489]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.29-13.45.24:343][492]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.45.24:343][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000742566772 seconds [2020.04.29-13.45.25:331][547]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.45.25:331][547]LogCustomization: ------ [2020.04.29-13.45.25:331][547]LogCustomization: --> N_Head01 [2020.04.29-13.45.25:331][547]LogCustomization: --> NK_Torso002_03 [2020.04.29-13.45.25:331][547]LogCustomization: --> N_Legs02 [2020.04.29-13.45.25:331][547]LogCustomization: ------ [2020.04.29-13.45.25:331][547]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.25:331][547]LogCustomization: ------ [2020.04.29-13.45.25:331][547]LogCustomization: --> N_Head01 [2020.04.29-13.45.25:331][547]LogCustomization: --> NK_Torso002_03 [2020.04.29-13.45.25:331][547]LogCustomization: --> N_Legs02 [2020.04.29-13.45.25:331][547]LogCustomization: ------ [2020.04.29-13.45.25:331][547]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.04.29-13.45.25:331][547]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.04.29-13.45.25:331][547]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso002_03 [2020.04.29-13.45.25:331][547]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso002_03 [2020.04.29-13.45.25:331][547]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.04.29-13.45.25:331][547]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.04.29-13.45.25:332][547]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.45.25:332][547]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.45.25:332][547]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.04.29-13.45.25:332][547]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.25:332][547]LogCustomization: ------ [2020.04.29-13.45.25:332][547]LogCustomization: --> N_Head01 [2020.04.29-13.45.25:332][547]LogCustomization: --> NK_Torso002_03 [2020.04.29-13.45.25:332][547]LogCustomization: --> N_Legs02 [2020.04.29-13.45.25:332][547]LogCustomization: ------ [2020.04.29-13.45.25:332][547]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.04.29-13.45.25:332][547]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.04.29-13.45.25:332][547]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso002_03 [2020.04.29-13.45.25:332][547]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso002_03 [2020.04.29-13.45.25:332][547]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.04.29-13.45.25:332][547]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.04.29-13.45.25:983][583]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-13.45.26:228][597]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.45.26:228][597]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.45.26:228][597]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.29-13.45.26:228][597]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.26:228][597]LogCustomization: ------ [2020.04.29-13.45.26:228][597]LogCustomization: --> DK_Head02 [2020.04.29-13.45.26:228][597]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.29-13.45.26:228][597]LogCustomization: --> DK_Legs02 [2020.04.29-13.45.26:228][597]LogCustomization: ------ [2020.04.29-13.45.26:228][597]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.04.29-13.45.26:228][597]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.29-13.45.26:228][597]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.29-13.45.26:228][597]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.29-13.45.26:228][597]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.04.29-13.45.26:228][597]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.04.29-13.45.27:741][682]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.29-13.45.27:742][682]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.27:885][690]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.27:885][690]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.45.27:885][690]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.29-13.45.27:975][695]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.45.27:975][695]LogCustomization: ------ [2020.04.29-13.45.27:976][695]LogCustomization: ------ [2020.04.29-13.45.27:976][695]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.27:976][695]LogCustomization: ------ [2020.04.29-13.45.27:976][695]LogCustomization: ------ [2020.04.29-13.45.27:976][695]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.45.27:976][695]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.45.27:976][695]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [2] [2020.04.29-13.45.27:976][695]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.04.29-13.45.28:345][715]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.45.28:345][715]LogCustomization: ------ [2020.04.29-13.45.28:345][715]LogCustomization: --> C_Head01 [2020.04.29-13.45.28:345][715]LogCustomization: --> C_Torso01 [2020.04.29-13.45.28:345][715]LogCustomization: --> C_Legs01 [2020.04.29-13.45.28:345][715]LogCustomization: ------ [2020.04.29-13.45.28:345][715]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.29-13.45.28:345][715]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.04.29-13.45.28:537][726]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.28:538][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-13.45.28:571][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.28:659][733]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.29-13.45.28:659][733]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.29-13.45.28:659][733]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-13.45.28:659][733]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart1 [2020.04.29-13.45.28:659][733]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.04.29-13.45.28:659][733]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart1 [2020.04.29-13.45.28:659][733]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart1 [2020.04.29-13.45.28:659][733]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart1 [2020.04.29-13.45.28:659][733]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-13.45.28:659][733]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-13.45.28:659][733]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.04.29-13.45.28:660][733]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000022 seconds [2020.04.29-13.45.28:661][733]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.2 [2020.04.29-13.45.28:661][733]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.28:661][733]LogCustomization: ------ [2020.04.29-13.45.28:661][733]LogCustomization: --> C_Head01 [2020.04.29-13.45.28:661][733]LogCustomization: --> C_Torso01 [2020.04.29-13.45.28:661][733]LogCustomization: --> C_Legs01 [2020.04.29-13.45.28:661][733]LogCustomization: ------ [2020.04.29-13.45.28:661][733]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.04.29-13.45.28:661][733]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.04.29-13.45.28:661][733]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.04.29-13.45.28:661][733]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.29-13.45.28:661][733]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01 [2020.04.29-13.45.28:661][733]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01 [2020.04.29-13.45.28:675][734]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.29:109][758]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.29:109][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:207) [2020.04.29-13.45.29:267][767]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.29:270][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.29:773][795]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.29:773][795]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.29:773][795]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.29:773][795]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.29:773][795]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.29:773][795]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.29:773][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:303, completeWeb:false, teleport:false ) [2020.04.29-13.45.29:774][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:307) [2020.04.29-13.45.29:925][804]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.29:999][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.30:106][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.04.29-13.45.30:638][844]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.30:638][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:203, completeWeb:false, teleport:false ) [2020.04.29-13.45.30:639][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:304, completeWeb:false, teleport:false ) [2020.04.29-13.45.30:639][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-13.45.30:794][853]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.30:867][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.30:938][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:203 [2020.04.29-13.45.30:939][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.04.29-13.45.31:378][886]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.31:379][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:103, completeWeb:false, teleport:false ) [2020.04.29-13.45.31:379][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:205, completeWeb:false, teleport:false ) [2020.04.29-13.45.31:380][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:305, completeWeb:false, teleport:false ) [2020.04.29-13.45.31:380][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:202) [2020.04.29-13.45.31:448][890]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.45.31:448][890]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.45.31:448][890]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.04.29-13.45.31:448][890]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.31:448][890]LogCustomization: ------ [2020.04.29-13.45.31:448][890]LogCustomization: --> C_Head01 [2020.04.29-13.45.31:448][890]LogCustomization: --> C_Torso01 [2020.04.29-13.45.31:448][890]LogCustomization: --> C_Legs01 [2020.04.29-13.45.31:448][890]LogCustomization: ------ [2020.04.29-13.45.31:448][890]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.04.29-13.45.31:448][890]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.04.29-13.45.31:448][890]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.04.29-13.45.31:448][890]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.29-13.45.31:448][890]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01 [2020.04.29-13.45.31:448][890]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01 [2020.04.29-13.45.31:518][894]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.31:572][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.31:697][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:103 [2020.04.29-13.45.31:697][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:205 [2020.04.29-13.45.31:697][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.04.29-13.45.32:884][971]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.29-13.45.32:884][971]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.33:039][979]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198408533662 [2020.04.29-13.45.33:039][979]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.33:040][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:102, completeWeb:true, teleport:true ) [2020.04.29-13.45.33:040][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:105) [2020.04.29-13.45.33:049][980]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198408533662, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: richpresence : OnMenu} [2020.04.29-13.45.33:050][980]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InMatch [2020.04.29-13.45.33:175][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.33:192][988]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.33:192][988]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.33:192][988]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.45.33:192][988]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.29-13.45.34:042][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:102 [2020.04.29-13.45.34:042][ 36]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 28.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.34:042][ 36]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 28.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.34:043][ 36]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 28.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.34:043][ 36]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 28.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.34:043][ 36]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 28.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.34:104][ 36]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88392] [2020.04.29-13.45.34:104][ 36]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.45.34:105][ 36]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9496&schemaVersion=0] [2020.04.29-13.45.34:106][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:290121, #nodesDataArray:19, #pathsDataArray:22, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:28, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-13.45.34:108][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-13.45.34:110][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000412785448 ) [2020.04.29-13.45.34:110][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000412785448 [2020.04.29-13.45.34:114][ 37]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.45.34:114][ 37]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.45.34:114][ 37]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-13.45.34:114][ 37]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.34:114][ 37]LogCustomization: ------ [2020.04.29-13.45.34:114][ 37]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.45.34:114][ 37]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.45.34:115][ 37]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.45.34:115][ 37]LogCustomization: ------ [2020.04.29-13.45.34:115][ 37]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.45.34:115][ 37]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.45.34:115][ 37]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.45.34:115][ 37]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.45.34:115][ 37]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.45.34:115][ 37]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.45.34:151][ 40]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA837C160] Result: '1' k_EResultOK (success) [2020.04.29-13.45.34:173][ 41]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.057149 seconds [2020.04.29-13.45.34:457][ 57]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9496&schemaVersion=0] [2020.04.29-13.45.34:457][ 57]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.45.34:707][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.35:236][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.35:580][121]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344772375 [2020.04.29-13.45.35:586][121]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344772375, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.45.35:586][121]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Anfeidrol, Status: default, CachedStatus: default, RichPresence: Offline [2020.04.29-13.45.35:640][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.35:658][125]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000412785448 seconds [2020.04.29-13.45.35:659][125]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:28, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-13.45.35:871][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.35:977][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-13.45.35:977][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:19, #pathsDataArray:22, animate:true [2020.04.29-13.45.36:234][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.60000060100574 ) [2020.04.29-13.45.36:234][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.60000060100574 [2020.04.29-13.45.36:234][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-13.45.37:579][220]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.60000060100574 seconds [2020.04.29-13.45.38:184][254]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.29-13.45.38:184][254]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.38:324][262]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.38:324][262]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.45.38:324][262]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.29-13.45.40:900][407]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.40:901][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-13.45.41:007][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.41:057][416]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.41:541][443]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.41:542][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:205) [2020.04.29-13.45.41:629][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.41:697][452]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.42:233][482]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.42:233][482]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.42:233][482]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.42:233][482]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.42:233][482]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.42:233][482]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.42:233][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:307, completeWeb:false, teleport:false ) [2020.04.29-13.45.42:233][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:305) [2020.04.29-13.45.42:372][490]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.42:535][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.42:536][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.04.29-13.45.43:319][543]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.29-13.45.43:319][543]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.43:663][562]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.43:663][562]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.45.43:663][562]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.29-13.45.44:179][591]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.44:179][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:206, completeWeb:false, teleport:false ) [2020.04.29-13.45.44:180][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:207) [2020.04.29-13.45.44:299][598]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.44:338][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.44:500][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:206 [2020.04.29-13.45.46:008][694]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.46:008][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:303, completeWeb:false, teleport:true ) [2020.04.29-13.45.46:009][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:102) [2020.04.29-13.45.46:131][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.46:148][702]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.46:537][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.04.29-13.45.46:677][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.46:854][742]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.29-13.45.46:854][742]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.45.46:977][749]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.45.46:977][749]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-13.45.47:209][762]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.47:210][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:203, completeWeb:false, teleport:false ) [2020.04.29-13.45.47:210][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:103) [2020.04.29-13.45.47:245][764]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.45.47:245][764]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.45.47:245][764]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.04.29-13.45.47:245][764]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.47:245][764]LogCustomization: ------ [2020.04.29-13.45.47:245][764]LogCustomization: --> N_Head01 [2020.04.29-13.45.47:245][764]LogCustomization: --> NK_Torso002_03 [2020.04.29-13.45.47:245][764]LogCustomization: --> N_Legs02 [2020.04.29-13.45.47:245][764]LogCustomization: ------ [2020.04.29-13.45.47:245][764]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.04.29-13.45.47:245][764]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.04.29-13.45.47:245][764]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso002_03 [2020.04.29-13.45.47:245][764]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso002_03 [2020.04.29-13.45.47:245][764]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs02 [2020.04.29-13.45.47:245][764]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.04.29-13.45.47:330][769]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.47:409][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.47:537][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:203 [2020.04.29-13.45.48:243][820]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.48:243][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:310, completeWeb:false, teleport:true ) [2020.04.29-13.45.48:243][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:105) [2020.04.29-13.45.48:504][835]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.48:506][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.48:644][843]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.29-13.45.48:644][843]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.48:772][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:310 [2020.04.29-13.45.49:068][867]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.49:068][867]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.45.49:068][867]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.29-13.45.49:138][871]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197972553080 [2020.04.29-13.45.49:140][871]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197972553080, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.45.49:337][882]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.49:338][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:101, completeWeb:true, teleport:true ) [2020.04.29-13.45.49:338][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:209) [2020.04.29-13.45.49:509][892]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.49:671][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.50:344][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:101 [2020.04.29-13.45.50:345][939]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 29.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.50:345][939]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 29.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.50:345][939]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 29.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.50:345][939]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 29.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.50:345][939]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 29.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.50:404][939]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88456] [2020.04.29-13.45.50:404][939]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.45.50:405][939]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9497&schemaVersion=0] [2020.04.29-13.45.50:406][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:261121, #nodesDataArray:18, #pathsDataArray:23, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:29, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.04.29-13.45.50:408][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-13.45.50:411][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000006374903 ) [2020.04.29-13.45.50:411][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.6000006374903 [2020.04.29-13.45.50:418][940]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.45.50:418][940]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.45.50:418][940]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-13.45.50:418][940]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.45.50:418][940]LogCustomization: ------ [2020.04.29-13.45.50:418][940]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.45.50:418][940]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.45.50:418][940]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.45.50:418][940]LogCustomization: ------ [2020.04.29-13.45.50:418][940]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.45.50:418][940]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.45.50:418][940]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.45.50:418][940]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.45.50:418][940]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.45.50:418][940]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.45.50:458][943]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C984687D0] Result: '1' k_EResultOK (success) [2020.04.29-13.45.50:478][944]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.058478 seconds [2020.04.29-13.45.50:662][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.50:835][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.50:973][972]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9497&schemaVersion=0] [2020.04.29-13.45.50:973][972]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.45.51:241][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.51:945][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000006374903 seconds [2020.04.29-13.45.51:945][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:29, prestige:0, #levelUpDetailsDataArray:0 [2020.04.29-13.45.51:946][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.52:340][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.52:464][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-13.45.52:464][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:18, #pathsDataArray:23, animate:true [2020.04.29-13.45.52:705][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000718934462 ) [2020.04.29-13.45.52:705][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000718934462 [2020.04.29-13.45.52:705][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-13.45.54:067][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000718934462 seconds [2020.04.29-13.45.54:083][135]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.29-13.45.54:083][135]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.54:226][143]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.54:226][143]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.45.54:226][143]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.29-13.45.56:674][281]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.56:675][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:104) [2020.04.29-13.45.56:801][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.57:342][318]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.57:343][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:207) [2020.04.29-13.45.57:480][326]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.57:501][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.58:014][356]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.58:035][357]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.58:035][357]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.58:035][357]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.58:036][357]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.58:036][357]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.58:036][357]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.45.58:036][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:305, completeWeb:false, teleport:false ) [2020.04.29-13.45.58:036][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:308) [2020.04.29-13.45.58:333][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.58:368][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.04.29-13.45.58:383][377]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.59:011][412]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.59:011][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:205, completeWeb:false, teleport:false ) [2020.04.29-13.45.59:011][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:306, completeWeb:false, teleport:false ) [2020.04.29-13.45.59:012][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:105) [2020.04.29-13.45.59:185][422]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.45.59:238][425]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.04.29-13.45.59:238][425]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.59:330][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.45.59:331][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:205 [2020.04.29-13.45.59:331][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.04.29-13.45.59:380][433]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.45.59:380][433]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.45.59:380][433]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.04.29-13.45.59:922][464]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.45.59:930][464]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.46.00:809][513]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.46.00:810][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:301, completeWeb:false, teleport:true ) [2020.04.29-13.46.00:810][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:103) [2020.04.29-13.46.00:964][522]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.46.01:038][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.46.01:340][543]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.04.29-13.46.02:834][627]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.46.02:835][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:201, completeWeb:false, teleport:false ) [2020.04.29-13.46.02:835][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:102) [2020.04.29-13.46.02:991][636]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.46.03:063][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.46.03:169][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:201 [2020.04.29-13.46.03:865][685]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.46.03:866][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:212, completeWeb:false, teleport:true ) [2020.04.29-13.46.03:866][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:203) [2020.04.29-13.46.04:020][694]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.46.04:166][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.46.04:378][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:212 [2020.04.29-13.46.04:394][715]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.04.29-13.46.04:394][715]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.46.04:552][724]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.46.04:552][724]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.46.04:552][724]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.04.29-13.46.04:947][746]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.46.04:947][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:101) [2020.04.29-13.46.04:947][746]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 30.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.04:947][746]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 30.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.04:947][746]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 30.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.04:947][746]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 30.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.04:947][746]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 30.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.05:009][746]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88628] [2020.04.29-13.46.05:009][746]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.46.05:010][746]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9498&schemaVersion=0] [2020.04.29-13.46.05:012][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435474 (playerChanged=false), bloodpoints:229121, #nodesDataArray:22, #pathsDataArray:26, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:30, prestige:0, #levelUpDetailsDataArray:1, canIncreasePrestigeLevel:false ) [2020.04.29-13.46.05:013][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.04.29-13.46.05:016][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000389292836 ) [2020.04.29-13.46.05:016][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000389292836 [2020.04.29-13.46.05:024][747]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.46.05:024][747]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.46.05:024][747]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-13.46.05:024][747]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.46.05:024][747]LogCustomization: ------ [2020.04.29-13.46.05:024][747]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.46.05:024][747]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.46.05:024][747]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.46.05:024][747]LogCustomization: ------ [2020.04.29-13.46.05:024][747]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.46.05:024][747]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.46.05:024][747]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.46.05:024][747]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.46.05:024][747]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.46.05:024][747]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.46.05:064][750]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C942A0520] Result: '1' k_EResultOK (success) [2020.04.29-13.46.05:068][750]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.46.05:086][751]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.059447 seconds [2020.04.29-13.46.05:165][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.46.05:316][764]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9498&schemaVersion=0] [2020.04.29-13.46.05:316][764]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.46.05:566][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.46.05:970][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.46.06:268][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.46.06:477][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.46.06:550][834]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000389292836 seconds [2020.04.29-13.46.06:550][834]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:30, prestige:0, #levelUpDetailsDataArray:1 [2020.04.29-13.46.06:767][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.46.07:173][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.46.07:296][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.04.29-13.46.07:296][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:22, #pathsDataArray:26, animate:true [2020.04.29-13.46.07:586][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000693509355 ) [2020.04.29-13.46.07:586][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000693509355 [2020.04.29-13.46.07:586][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.04.29-13.46.08:906][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000693509355 seconds [2020.04.29-13.46.09:535][987]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.04.29-13.46.09:536][987]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.46.09:731][998]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.46.09:731][998]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.46.09:731][998]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.04.29-13.46.10:439][ 38]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.46.10:439][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:105) [2020.04.29-13.46.10:562][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.46.10:579][ 46]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.46.11:082][ 74]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.46.11:082][ 74]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.11:082][ 74]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.11:082][ 74]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.11:082][ 74]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.11:082][ 74]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.11:082][ 74]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.46.11:082][ 74]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.04.29-13.46.11:083][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:209) [2020.04.29-13.46.11:250][ 84]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.46.11:271][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.46.11:431][ 95]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C942A7270] Result: '1' k_EResultOK (success) [2020.04.29-13.46.11:431][ 95]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C942A7270]' succeeded in 0.344866 seconds [2020.04.29-13.46.11:469][ 97]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C942A7270] Result: '1' k_EResultOK (success) [2020.04.29-13.46.11:489][ 98]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.393180 seconds [2020.04.29-13.46.12:029][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.46.12:973][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.46.13:170][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.46.13:831][228]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.46.13:831][228]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.13:831][228]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.13:831][228]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.13:831][228]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.13:831][228]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.13:832][228]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddNewPerk Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.13:832][228]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddNewPerk Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.13:832][228]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddNewPerk Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.13:832][228]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddNewPerk Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.13:832][228]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddNewPerk Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.13:832][228]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.46.13:832][228]GameFlow: Writing Profile Stat DBD_PerksCount_Idx268435474: 1 [2020.04.29-13.46.13:832][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435474, id:303, completeWeb:false, teleport:false ) [2020.04.29-13.46.13:832][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435474, id:309) [2020.04.29-13.46.13:990][237]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.46.14:099][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.46.14:134][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.04.29-13.46.14:225][251]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C942A8BF0] Result: '1' k_EResultOK (success) [2020.04.29-13.46.14:225][251]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C942A8BF0]' succeeded in 0.391912 seconds [2020.04.29-13.46.14:257][253]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C942A8BF0] Result: '1' k_EResultOK (success) [2020.04.29-13.46.14:279][254]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.431380 seconds [2020.04.29-13.46.14:395][260]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-13.46.14:395][260]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InPartyLobby [2020.04.29-13.46.14:716][278]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.04.29-13.46.14:716][278]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.46.14:875][287]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.46.14:875][287]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.46.14:875][287]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.04.29-13.46.15:769][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.46.15:770][337]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.04.29-13.46.15:787][338]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.15:788][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.46.15:789][338]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.15:789][338]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.15:789][338]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.15:789][338]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.15:789][338]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.29-13.46.15:789][338]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.15:789][338]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.15:789][338]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.15:789][338]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.15:789][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.46.15:859][338]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.15:859][338]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.15:859][338]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.15:876][338]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.46.15:876][338]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.46.15:876][338]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.46.15:876][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.46.15:882][338]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.15:882][338]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.15:970][338]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.15:970][338]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.15:970][338]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.46.16:708][378]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-13.46.17:701][431]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-13.46.17:701][431]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.17:701][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.46.17:711][431]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.17:711][431]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.17:711][431]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.17:711][431]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.17:768][431]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.17:823][431]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.04.29-13.46.17:823][431]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.46.17:824][431]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9499&schemaVersion=0] [2020.04.29-13.46.17:824][431]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.17:824][431]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.17:825][431]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.17:825][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-13.46.17:900][431]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.17:900][431]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.17:900][431]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.17:917][431]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.46.17:918][431]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.29-13.46.17:918][431]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.46.17:918][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-13.46.17:924][431]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.17:924][431]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.17:926][431]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.17:926][431]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.17:926][431]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.46.17:969][432]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-13.46.17:969][432]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-13.46.17:969][432]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-13.46.17:969][432]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-13.46.17:969][432]LogCustomization: ------ [2020.04.29-13.46.17:969][432]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.46.17:969][432]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.46.17:969][432]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.46.17:969][432]LogCustomization: ------ [2020.04.29-13.46.17:969][432]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.46.17:969][432]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.46.17:969][432]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.46.17:969][432]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.46.17:969][432]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.46.17:969][432]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.46.17:976][432]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-13.46.18:073][437]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9499&schemaVersion=0] [2020.04.29-13.46.18:073][437]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.46.18:128][437]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88712] [2020.04.29-13.46.18:128][437]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.46.18:128][437]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.46.18:274][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.46.19:406][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-13.46.19:877][537]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.04.29-13.46.19:877][537]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.46.20:194][555]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.46.20:194][555]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.46.20:194][555]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.04.29-13.46.23:341][734]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.46.23:448][740]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 44 [2020.04.29-13.46.23:777][755]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.29-13.46.23:777][755]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.04.29-13.46.23:777][755]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Crispleaf Amaranth Sachet [2020.04.29-13.46.23:777][755]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Crispleaf Amaranth Sachet [2020.04.29-13.46.23:777][755]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.29-13.46.23:777][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.23:777][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.23:777][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.23:777][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.23:777][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-13.46.23:777][755]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.46.23:777][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-13.46.23:777][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-13.46.23:777][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-13.46.23:777][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-13.46.23:777][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-13.46.23:777][755]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.46.23:777][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-13.46.23:777][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-13.46.23:777][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-13.46.23:777][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-13.46.23:777][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-13.46.23:777][755]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.46.23:777][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-13.46.23:777][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-13.46.23:777][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-13.46.23:777][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-13.46.23:778][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-13.46.23:778][755]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.46.23:778][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-13.46.23:778][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-13.46.23:778][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-13.46.23:778][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-13.46.23:778][755]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-13.46.23:778][756]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.29-13.46.23:778][756]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.29-13.46.23:795][757]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.29-13.46.24:282][785]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.46.24:282][785]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.46.24:282][785]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.46.24:282][785]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.46.24:282][785]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.46.24:282][785]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.46.24:353][789]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.46.25:201][836]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.04.29-13.46.25:202][836]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.46.25:376][846]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.46.25:376][846]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-13.46.25:376][846]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.04.29-13.46.26:777][925]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.29-13.46.26:777][925]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.29-13.46.26:777][925]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.29-13.46.26:873][929]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 24.94 ms [2020.04.29-13.46.26:891][931]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.29-13.46.26:891][931]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.29-13.46.26:891][931]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.29-13.46.28:405][991]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.29-13.46.28:405][991]GameFlow: AOfferingSequenceManager::InitCards [2020.04.29-13.46.28:405][991]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.29-13.46.28:405][991]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.46.28:406][991]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.46.28:406][991]LogStreaming: Flushing async loaders. [2020.04.29-13.46.28:407][991]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.46.28:431][992]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.29-13.46.28:854][ 8]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.29-13.46.28:854][ 8]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.29-13.46.30:946][ 83]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.29-13.46.30:947][ 83]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.29-13.46.32:968][157]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.29-13.46.32:968][157]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.29-13.46.32:969][157]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.29-13.46.32:969][157]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.29-13.46.32:969][157]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-13.46.32:970][157]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.32:970][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-13.46.32:979][157]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.32:979][157]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.32:979][157]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.32:979][157]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.32:979][157]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.32:979][157]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.32:979][157]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.32:979][157]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.46.32:979][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-13.46.32:979][157]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.46.32:979][157]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.46.32:980][157]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.46.32:980][157]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-13.46.32:981][157]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.29-13.46.32:982][157]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.46.32:982][157]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-13.46.32:982][157]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.46.32:982][157]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.46.32:982][157]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.46.32:982][157]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.46.32:982][157]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.46.32:982][157]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-13.46.32:982][157]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.29-13.46.32:982][157]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.46.32:982][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-13.46.32:982][157]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.46.32:982][157]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.46.32:982][157]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.46.32:982][157]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-13.46.32:982][157]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.32:982][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-13.46.32:986][157]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.32:986][157]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.32:986][157]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.32:986][157]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-13.46.32:986][157]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.29-13.46.32:986][157]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.8.233:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=27?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=63?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-13.46.32:986][157]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-13.46.32:986][157]LogAsyncLoad: Unloading library Menu [2020.04.29-13.46.32:986][157]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.29-13.46.32:986][157]LogAsyncLoad: Start loading library async: Game [2020.04.29-13.46.32:986][157]LogAsyncLoad: 19 assets in Game [2020.04.29-13.46.32:986][157]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.46.32:986][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-13.46.32:986][157]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.32:986][157]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-13.46.33:004][157]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.46.33:006][157]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.46.33:012][157]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.46.33:015][157]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.46.33:049][157]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-13.46.33:049][157]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.46.33:049][157]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.29-13.46.33:049][157]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.46.33:049][157]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.29-13.46.33:049][157]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.46.33:049][157]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.29-13.46.33:049][157]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.46.33:049][157]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.29-13.46.33:049][157]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.46.33:049][157]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.29-13.46.33:049][157]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.46.33:049][157]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.29-13.46.33:049][157]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.46.33:049][157]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.29-13.46.33:049][157]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.46.33:049][157]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.29-13.46.33:049][157]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.46.33:049][157]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.29-13.46.33:050][157]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.46.33:050][157]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.29-13.46.33:050][157]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.46.33:050][157]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.29-13.46.33:050][157]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.46.33:050][157]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.29-13.46.33:050][157]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.46.33:050][157]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.29-13.46.33:050][157]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.46.33:050][157]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.29-13.46.33:050][157]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.46.33:050][157]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.29-13.46.33:050][157]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.46.33:050][157]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.29-13.46.33:050][157]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.46.33:050][157]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.29-13.46.33:050][157]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.46.33:050][157]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.29-13.46.33:050][157]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.46.33:051][157]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.29-13.46.33:051][157]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.46.33:052][157]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.33:052][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.29-13.46.33:052][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.29-13.46.33:052][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.29-13.46.33:052][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.29-13.46.33:053][157]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.33:053][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.29-13.46.33:053][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-13.46.33:053][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-13.46.33:053][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.29-13.46.33:053][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.29-13.46.33:054][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.29-13.46.33:054][157]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.33:054][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.29-13.46.33:054][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-13.46.33:054][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-13.46.33:054][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.29-13.46.33:054][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.29-13.46.33:055][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.29-13.46.33:055][157]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.33:055][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.29-13.46.33:056][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-13.46.33:056][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-13.46.33:057][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.29-13.46.33:057][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.29-13.46.33:058][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.29-13.46.33:058][157]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.33:058][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.29-13.46.33:059][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.29-13.46.33:059][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.29-13.46.33:059][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.29-13.46.33:059][157]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.33:059][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.29-13.46.33:059][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.29-13.46.33:059][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.29-13.46.33:060][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.29-13.46.33:060][157]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.33:060][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.04.29-13.46.33:060][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.04.29-13.46.33:060][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.04.29-13.46.33:061][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.04.29-13.46.33:061][157]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.33:061][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.29-13.46.33:061][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.29-13.46.33:061][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.29-13.46.33:062][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.29-13.46.33:062][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.29-13.46.33:062][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.29-13.46.33:062][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.29-13.46.33:063][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.29-13.46.33:063][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.29-13.46.33:064][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.29-13.46.33:064][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.29-13.46.33:065][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.29-13.46.33:065][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.29-13.46.33:065][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.29-13.46.33:065][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.29-13.46.33:066][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.29-13.46.33:066][157]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.46.33:066][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.29-13.46.33:066][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.29-13.46.33:066][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.29-13.46.33:066][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.29-13.46.33:066][157]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.46.33:066][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.29-13.46.33:066][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.29-13.46.33:066][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.29-13.46.33:067][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.29-13.46.33:067][157]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.46.33:067][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.29-13.46.33:067][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.29-13.46.33:067][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.29-13.46.33:068][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.29-13.46.33:068][157]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.46.33:068][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.29-13.46.33:068][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.29-13.46.33:068][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.29-13.46.33:068][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.29-13.46.33:068][157]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.46.33:068][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.29-13.46.33:068][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.29-13.46.33:068][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.29-13.46.33:068][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.29-13.46.33:068][157]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.46.33:068][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.29-13.46.33:068][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.29-13.46.33:068][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.29-13.46.33:069][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.29-13.46.33:069][157]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.46.33:069][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.29-13.46.33:069][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.29-13.46.33:069][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.29-13.46.33:069][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.29-13.46.33:069][157]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-13.46.33:069][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.29-13.46.33:069][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.29-13.46.33:069][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.29-13.46.33:070][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.29-13.46.33:302][158]r.CullAll = "1" [2020.04.29-13.46.33:418][163]LogAsyncLoad: Done loading library async: Game in 3.5 sec [2020.04.29-13.46.33:987][189]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-13.46.33:987][189]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.46.33:988][189]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.33:988][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.04.29-13.46.33:988][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.04.29-13.46.34:008][190]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.46.34:008][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.04.29-13.46.34:009][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.04.29-13.46.34:878][191]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.46.34:878][191]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.46.34:878][191]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.46.34:878][191]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.46.34:878][191]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.46.34:878][191]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.46.34:878][191]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.46.34:878][191]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.46.34:878][191]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.46.34:878][191]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.46.34:878][191]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.46.34:878][191]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.46.34:878][191]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.46.34:878][191]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.46.34:878][191]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.46.34:878][191]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.46.34:878][191]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.46.34:878][191]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-13.46.34:885][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.04.29-13.46.34:885][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.04.29-13.46.34:892][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.04.29-13.46.34:892][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.04.29-13.46.34:893][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.04.29-13.46.34:898][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.04.29-13.46.34:972][195]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.46.34:972][195]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.004' TotalLoadTime='2.004' TimeStamp='2020-04-29T13:46:37.880Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DB396C08D7EC41AE93BC3EC39BD226' LobbyId='014D987508D7EC438D397B768C5D450F' [2020.04.29-13.46.34:972][195]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.46.35:223][207]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.29-13.46.35:328][208]LogUObjectHash: Compacting FUObjectHashTables data took 4.39ms [2020.04.29-13.46.35:332][208]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.29-13.46.35:332][208]LogWorld: Bringing World /Temp/Untitled_9.Untitled up for play (max tick rate 0) at 2020.04.29-14.46.35 [2020.04.29-13.46.35:332][208]LogWorld: Bringing up level for play took: 0.000216 [2020.04.29-13.46.35:332][208]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.29-13.46.35:332][208]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.29-13.46.35:341][208]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.46.35:616][217]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.46.35:617][217]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.46.35:617][217]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.46.35:617][217]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.46.35:617][217]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.46.35:617][217]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.46.35:617][217]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.46.35:617][217]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.46.35:617][217]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.46.35:617][217]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.46.35:617][217]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.46.35:713][222]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms [2020.04.29-13.46.35:719][222]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.04.29-13.46.35:719][222]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.29-14.46.35 [2020.04.29-13.46.35:719][222]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-29T13:46:38.594Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DB396C08D7EC41AE93BC3EC39BD226, lobbyId=014D987508D7EC438D397B768C5D450F [2020.04.29-13.46.35:720][222]LogWorld: Bringing up level for play took: 0.000979 [2020.04.29-13.46.35:720][222]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.29-13.46.35:720][222]LogWorld: ----SeamlessTravel finished in 0.50 seconds ------ [2020.04.29-13.46.35:791][226]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.46.35:791][226]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.46.35:792][226]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.46.35:895][231]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.46.35:895][231]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.923' TotalLoadTime='2.927' TimeStamp='2020-04-29T13:46:38.803Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC261A08D7EC43BE3BEAA69143E690' LobbyId='014D987508D7EC438D397B768C5D450F' [2020.04.29-13.46.35:895][231]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.46.36:253][249]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.46.36:253][249]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.46.36:253][249]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.46.36:630][269]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.46.36:630][269]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.46.36:630][269]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.46.37:624][328]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.46.37:624][328]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.46.37:624][328]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-13.46.37:624][328]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.46.37:624][328]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.46.37:624][328]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-13.46.37:866][343]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.46.37:868][343]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.46.37:868][343]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.29-13.46.37:869][343]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=2.164, totalTime=2.164, timeStamp=2020-04-29T13:46:40.759Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC261A08D7EC43BE3BEAA69143E690, lobbyId=014D987508D7EC438D397B768C5D450F [2020.04.29-13.46.37:882][344]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=2.181, timeStamp=2020-04-29T13:46:40.775Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC261A08D7EC43BE3BEAA69143E690, lobbyId=014D987508D7EC438D397B768C5D450F [2020.04.29-13.46.37:947][348]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.081, totalTime=2.261, timeStamp=2020-04-29T13:46:40.856Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC261A08D7EC43BE3BEAA69143E690, lobbyId=014D987508D7EC438D397B768C5D450F [2020.04.29-13.46.37:963][349]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.29-13.46.40) [2020.04.29-13.46.37:963][349]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.29-13.46.37:963][349]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.46.37:963][349]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.46.37:963][349]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1588168001 [2020.04.29-13.46.37:963][349]ProceduralLevelGeneration: InitLevel: Theme: Asylum Map: Asy_Asylum Generation Seed: -1 [2020.04.29-13.46.37:964][349]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=2.261, timeStamp=2020-04-29T13:46:40.856Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC261A08D7EC43BE3BEAA69143E690, lobbyId=014D987508D7EC438D397B768C5D450F [2020.04.29-13.46.38:081][356]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.04.29-13.46.38:177][362]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.29-13.46.38:274][368]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.04.29-13.46.38:414][377]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.46.39:129][421]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.46.39:141][422]LogStreaming: Throttling on (incoming >= 100) [2020.04.29-13.46.39:141][422]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.46.39:224][427]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.46.39:305][432]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.46.39:430][440]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.46.39:480][443]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.46.39:480][443]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.46.39:785][462]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.46.39:785][462]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.46.39:801][463]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.46.39:820][464]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.46.39:833][465]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.46.39:851][466]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.46.39:866][467]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.46.39:869][467]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.46.39:898][469]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.46.39:901][469]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.46.39:914][470]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.46.39:935][471]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.46.40:657][514]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=2.693, totalTime=4.954, timeStamp=2020-04-29T13:46:43.549Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC261A08D7EC43BE3BEAA69143E690, lobbyId=014D987508D7EC438D397B768C5D450F [2020.04.29-13.46.40:687][515]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=4.970, timeStamp=2020-04-29T13:46:43.565Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC261A08D7EC43BE3BEAA69143E690, lobbyId=014D987508D7EC438D397B768C5D450F [2020.04.29-13.46.40:711][516]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_0) missing some fog at index 1 [2020.04.29-13.46.40:728][517]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_1) missing some fog at index 0 [2020.04.29-13.46.40:744][518]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_0) missing some fog at index 1 [2020.04.29-13.46.40:776][520]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD34_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_0.SM_Lamp02' which is static to it. Aborting. [2020.04.29-13.46.40:777][520]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD34_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_1.SM_Lamp02' which is static to it. Aborting. [2020.04.29-13.46.40:777][520]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD34_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_2.SM_Lamp02' which is static to it. Aborting. [2020.04.29-13.46.40:813][522]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_1) missing some fog at index 2 [2020.04.29-13.46.40:896][527]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD34_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_3.SM_Lamp02' which is static to it. Aborting. [2020.04.29-13.46.40:896][527]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD34_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_4.SM_Lamp02' which is static to it. Aborting. [2020.04.29-13.46.40:896][527]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD34_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_5.SM_Lamp02' which is static to it. Aborting. [2020.04.29-13.46.40:978][532]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD34_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_2.SM_Lamp01' which is static to it. Aborting. [2020.04.29-13.46.40:978][532]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD34_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_3.SM_Lamp01' which is static to it. Aborting. [2020.04.29-13.46.40:978][532]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD34_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_4.SM_Lamp01' which is static to it. Aborting. [2020.04.29-13.46.41:074][538]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_0) missing some fog at index 1 [2020.04.29-13.46.41:074][538]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_0) missing some fog at index 2 [2020.04.29-13.46.41:260][549]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.04.29-13.46.41:280][550]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_2) missing some fog at index 1 [2020.04.29-13.46.41:280][550]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_2) missing some fog at index 3 [2020.04.29-13.46.41:328][553]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_2) missing some fog at index 3 [2020.04.29-13.46.41:377][556]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_4) missing some fog at index 3 [2020.04.29-13.46.41:489][563]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_3) missing some fog at index 0 [2020.04.29-13.46.41:489][563]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_3) missing some fog at index 2 [2020.04.29-13.46.41:570][568]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_5) missing some fog at index 3 [2020.04.29-13.46.41:651][573]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD34_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_8.SM_Lamp01' which is static to it. Aborting. [2020.04.29-13.46.41:652][573]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD34_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_9.SM_Lamp01' which is static to it. Aborting. [2020.04.29-13.46.41:652][573]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD34_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_10.SM_Lamp01' which is static to it. Aborting. [2020.04.29-13.46.41:716][577]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_6) missing some fog at index 1 [2020.04.29-13.46.41:716][577]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_6) missing some fog at index 2 [2020.04.29-13.46.41:732][578]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_7) missing some fog at index 1 [2020.04.29-13.46.41:732][578]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_7) missing some fog at index 2 [2020.04.29-13.46.41:749][579]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_4) missing some fog at index 0 [2020.04.29-13.46.41:765][580]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_5) missing some fog at index 0 [2020.04.29-13.46.41:765][580]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_5) missing some fog at index 3 [2020.04.29-13.46.41:780][581]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_5) missing some fog at index 0 [2020.04.29-13.46.41:829][584]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_6) missing some fog at index 0 [2020.04.29-13.46.41:829][584]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_6) missing some fog at index 2 [2020.04.29-13.46.41:877][587]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_7) missing some fog at index 0 [2020.04.29-13.46.41:877][587]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_7) missing some fog at index 3 [2020.04.29-13.46.41:944][591]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Asy_C_7) missing some fog at index 2 [2020.04.29-13.46.41:987][593]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.29-13.46.41:988][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.29-13.46.41:988][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.29-13.46.41:989][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.29-13.46.41:989][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.29-13.46.42:005][593]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.29-13.46.42:006][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.29-13.46.42:006][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.29-13.46.42:006][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.29-13.46.42:006][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.29-13.46.42:030][595]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.46.42:037][595]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-13.46.42:066][597]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_8) missing some fog at index 1 [2020.04.29-13.46.42:066][597]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_8) missing some fog at index 3 [2020.04.29-13.46.42:082][598]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_9) missing some fog at index 0 [2020.04.29-13.46.42:082][598]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_9) missing some fog at index 3 [2020.04.29-13.46.42:178][604]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_10) missing some fog at index 1 [2020.04.29-13.46.42:178][604]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Asy_C_10) missing some fog at index 3 [2020.04.29-13.46.42:275][610]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_10) missing some fog at index 0 [2020.04.29-13.46.42:276][610]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Asy_C_10) missing some fog at index 2 [2020.04.29-13.46.42:308][612]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD35_C_0.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_11.SM_Lamp02' which is static to it. Aborting. [2020.04.29-13.46.42:309][612]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD35_C_0.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_12.SM_Lamp02' which is static to it. Aborting. [2020.04.29-13.46.42:309][612]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD35_C_0.BP_Light042' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_13.SM_Lamp02' which is static to it. Aborting. [2020.04.29-13.46.42:368][616]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=1.697, totalTime=6.667, timeStamp=2020-04-29T13:46:45.261Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC261A08D7EC43BE3BEAA69143E690, lobbyId=014D987508D7EC438D397B768C5D450F [2020.04.29-13.46.42:384][617]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=6.683, timeStamp=2020-04-29T13:46:45.278Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC261A08D7EC43BE3BEAA69143E690, lobbyId=014D987508D7EC438D397B768C5D450F [2020.04.29-13.46.42:400][618]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=6.699, timeStamp=2020-04-29T13:46:45.294Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC261A08D7EC43BE3BEAA69143E690, lobbyId=014D987508D7EC438D397B768C5D450F [2020.04.29-13.46.42:416][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_10] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_10] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_7] - randomizer [Wall Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_3] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_3] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_9] - randomizer [Wall Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Wl_16x16_HD34_C_1] - randomizer [Palletizer1]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_3] - randomizer [Wall Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_6] - randomizer [Wall Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_6] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_6] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_1] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_1] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_0] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_0] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_1] - randomizer [Wall Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_8] - randomizer [Wall Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Fr_16x16_MD33_C_0] - randomizer [ObjectRandomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[1] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_Fr_16x16_MD33_C_0] - randomizer [ObjectRandomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_0] - randomizer [Wall Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_5] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_5] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_10] - randomizer [Wall Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_9] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_9] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_4] - randomizer [Wall Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Wl_16x16_HD34_C_0] - randomizer [Palletizer1]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_4] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_4] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_2] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_2] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_2] - randomizer [Wall Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_7] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_7] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Asy_C_5] - randomizer [Wall Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_8] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Asy_C_8] - randomizer [Tree Randomizer]. [2020.04.29-13.46.42:417][619]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.46.42:425][619]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.46.42:473][619]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.46.42:489][619]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.46.42:561][619]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.46.42:562][619]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.46.42:562][619]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.46.42:562][619]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.46.42:562][619]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.46.42:562][619]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.46.42:562][619]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.46.42:562][619]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.46.42:562][619]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.46.42:562][619]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.46.42:562][619]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.46.42:564][619]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.46.42:564][619]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.46.42:564][619]LogStreaming: Error: Export 103 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:PlayerDebugComponent [2020.04.29-13.46.42:564][619]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset [2020.04.29-13.46.42:564][619]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-13.46.42:564][619]LogStreaming: Error: Dep C_BEFORE_S Import 35 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.29-13.46.42:564][619]LogStreaming: Error: Dep C_BEFORE_S Import 20 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.29-13.46.42:564][619]LogStreaming: Error: Dep S_BEFORE_C Import 92 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.46.42:564][619]LogStreaming: Error: Dep S_BEFORE_C Import 274 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.46.42:564][619]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-13.46.42:564][619]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.46.42:564][619]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.46.42:602][619]LogStreaming: Flushing async loaders took 184ms. [2020.04.29-13.46.42:602][619]LogStreaming: Flushing async loaders. [2020.04.29-13.46.42:606][619]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.46.42:606][619]LogStreaming: Flushing async loaders. [2020.04.29-13.46.42:607][619]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.46.42:607][619]LogStreaming: Flushing async loaders. [2020.04.29-13.46.42:609][619]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.46.42:609][619]LogStreaming: Flushing async loaders. [2020.04.29-13.46.42:609][619]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.46.42:610][619]LogStreaming: Flushing async loaders. [2020.04.29-13.46.42:610][619]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.46.42:610][619]LogStreaming: Flushing async loaders. [2020.04.29-13.46.42:611][619]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.46.42:611][619]LogStreaming: Flushing async loaders. [2020.04.29-13.46.42:611][619]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.46.42:611][619]LogStreaming: Flushing async loaders. [2020.04.29-13.46.42:611][619]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.46.42:614][619]LogStreaming: Flushing async loaders. [2020.04.29-13.46.42:614][619]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.46.42:619][619]LogStreaming: Flushing async loaders. [2020.04.29-13.46.42:619][619]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.46.42:621][619]LogStreaming: Flushing async loaders. [2020.04.29-13.46.42:622][619]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.46.42:626][619]LogStreaming: Flushing async loaders. [2020.04.29-13.46.42:626][619]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.46.42:643][619]LogStreaming: Flushing async loaders. [2020.04.29-13.46.42:654][619]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.46.42:658][619]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.46.42:687][619]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.46.42:687][619]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.46.42:687][619]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.46.42:687][619]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.46.42:687][619]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.46.42:687][619]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.46.42:687][619]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.46.42:687][619]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.46.42:687][619]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.46.42:687][619]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.46.42:688][619]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.46.42:688][619]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.46.42:688][619]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.46.42:688][619]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.46.42:688][619]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.46.42:688][619]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.46.42:688][619]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.46.42:688][619]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.46.42:688][619]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.46.42:688][619]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.46.42:695][619]LogStreaming: Flushing async loaders took 52ms. [2020.04.29-13.46.42:699][619]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=6.716, timeStamp=2020-04-29T13:46:45.310Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC261A08D7EC43BE3BEAA69143E690, lobbyId=014D987508D7EC438D397B768C5D450F [2020.04.29-13.46.42:788][625]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.46.42:836][628]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.46.43:058][642]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.46.43:204][651]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.46.43:512][670]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.46.43:512][670]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.46.43:513][670]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.46.43:513][670]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.46.43:513][670]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.46.43:513][670]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.46.43:513][670]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.46.43:513][670]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.46.43:513][670]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.46.43:513][670]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.46.43:531][671]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.46.43:531][671]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.46.43:531][671]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-13.46.43:531][671]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.46.43:531][671]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-13.46.43:531][671]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.46.43:531][671]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.46.43:531][671]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-13.46.43:531][671]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.46.43:531][671]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-13.46.43:544][672]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.46.43:544][672]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.46.43:544][672]LogStreaming: Error: Export 99 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:PlayerDebugComponent [2020.04.29-13.46.43:544][672]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset [2020.04.29-13.46.43:544][672]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.29-13.46.43:544][672]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.29-13.46.43:544][672]LogStreaming: Error: Dep C_BEFORE_S Import 22 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.29-13.46.43:544][672]LogStreaming: Error: Dep S_BEFORE_C Import 95 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.46.43:544][672]LogStreaming: Error: Dep S_BEFORE_C Import 253 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.46.43:544][672]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.29-13.46.43:544][672]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.46.43:544][672]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-13.46.45:786][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.46.45:786][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.46.45:786][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.46.45:786][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.Break Chargeable Enabled?: Enabled [2020.04.29-13.46.45:787][811]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.46.45:787][811]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_0 [2020.04.29-13.46.45:787][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.46.45:787][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.46.45:787][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.46.45:787][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.Break Chargeable Enabled?: Disabled [2020.04.29-13.46.45:788][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.UnhookChargeable Enabled?: Enabled [2020.04.29-13.46.45:788][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.HookChargeable Enabled?: Enabled [2020.04.29-13.46.45:788][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.46.45:789][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.Break Chargeable Enabled?: Enabled [2020.04.29-13.46.45:789][811]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.46.45:789][811]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_1 [2020.04.29-13.46.45:789][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.UnhookChargeable Enabled?: Disabled [2020.04.29-13.46.45:789][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.HookChargeable Enabled?: Disabled [2020.04.29-13.46.45:789][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.46.45:789][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.Break Chargeable Enabled?: Disabled [2020.04.29-13.46.45:789][811]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.46.45:789][811]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.46.45:807][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.UnhookChargeable Enabled?: Enabled [2020.04.29-13.46.45:807][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.HookChargeable Enabled?: Enabled [2020.04.29-13.46.45:807][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.EscapeChargeable Enabled?: Enabled [2020.04.29-13.46.45:807][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.Break Chargeable Enabled?: Enabled [2020.04.29-13.46.45:807][812]LogSM: [BP_SmallMeatLocker_Nurse_C_2][CLIENT SLAVE] [2020.04.29-13.46.45:807][812]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_2 [2020.04.29-13.46.45:807][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.UnhookChargeable Enabled?: Disabled [2020.04.29-13.46.45:807][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.HookChargeable Enabled?: Disabled [2020.04.29-13.46.45:807][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.EscapeChargeable Enabled?: Disabled [2020.04.29-13.46.45:807][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_2.Break Chargeable Enabled?: Disabled [2020.04.29-13.46.45:809][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.UnhookChargeable Enabled?: Enabled [2020.04.29-13.46.45:809][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.HookChargeable Enabled?: Enabled [2020.04.29-13.46.45:809][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-13.46.45:809][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.Break Chargeable Enabled?: Enabled [2020.04.29-13.46.45:809][812]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.04.29-13.46.45:809][812]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_3 [2020.04.29-13.46.45:809][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.UnhookChargeable Enabled?: Disabled [2020.04.29-13.46.45:809][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.HookChargeable Enabled?: Disabled [2020.04.29-13.46.45:809][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-13.46.45:809][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_3.Break Chargeable Enabled?: Disabled [2020.04.29-13.46.45:811][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.UnhookChargeable Enabled?: Enabled [2020.04.29-13.46.45:811][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.HookChargeable Enabled?: Enabled [2020.04.29-13.46.45:811][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.EscapeChargeable Enabled?: Enabled [2020.04.29-13.46.45:811][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.Break Chargeable Enabled?: Enabled [2020.04.29-13.46.45:811][812]LogSM: [BP_SmallMeatLocker_Nurse_C_4][CLIENT SLAVE] [2020.04.29-13.46.45:811][812]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_4 [2020.04.29-13.46.45:811][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.UnhookChargeable Enabled?: Disabled [2020.04.29-13.46.45:811][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.HookChargeable Enabled?: Disabled [2020.04.29-13.46.45:811][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.EscapeChargeable Enabled?: Disabled [2020.04.29-13.46.45:811][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_4.Break Chargeable Enabled?: Disabled [2020.04.29-13.46.45:812][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.UnhookChargeable Enabled?: Enabled [2020.04.29-13.46.45:813][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.HookChargeable Enabled?: Enabled [2020.04.29-13.46.45:813][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.EscapeChargeable Enabled?: Enabled [2020.04.29-13.46.45:813][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.Break Chargeable Enabled?: Enabled [2020.04.29-13.46.45:813][812]LogSM: [BP_SmallMeatLocker_Nurse_C_5][CLIENT SLAVE] [2020.04.29-13.46.45:813][812]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_5 [2020.04.29-13.46.45:813][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.UnhookChargeable Enabled?: Disabled [2020.04.29-13.46.45:813][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.HookChargeable Enabled?: Disabled [2020.04.29-13.46.45:813][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.EscapeChargeable Enabled?: Disabled [2020.04.29-13.46.45:813][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_5.Break Chargeable Enabled?: Disabled [2020.04.29-13.46.45:813][812]LogSM: [BP_SmallMeatLocker_Nurse_C_4][CLIENT SLAVE] [2020.04.29-13.46.45:813][812]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.04.29-13.46.45:813][812]LogSM: [BP_SmallMeatLocker_Nurse_C_2][CLIENT SLAVE] [2020.04.29-13.46.45:813][812]LogSM: [BP_SmallMeatLocker_Nurse_C_5][CLIENT SLAVE] [2020.04.29-13.46.45:835][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.UnhookChargeable Enabled?: Enabled [2020.04.29-13.46.45:835][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.HookChargeable Enabled?: Enabled [2020.04.29-13.46.45:835][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.EscapeChargeable Enabled?: Enabled [2020.04.29-13.46.45:835][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.Break Chargeable Enabled?: Enabled [2020.04.29-13.46.45:835][814]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.29-13.46.45:835][814]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_6 [2020.04.29-13.46.45:835][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.UnhookChargeable Enabled?: Disabled [2020.04.29-13.46.45:835][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.HookChargeable Enabled?: Disabled [2020.04.29-13.46.45:835][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.EscapeChargeable Enabled?: Disabled [2020.04.29-13.46.45:835][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.Break Chargeable Enabled?: Disabled [2020.04.29-13.46.45:837][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.UnhookChargeable Enabled?: Enabled [2020.04.29-13.46.45:837][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.HookChargeable Enabled?: Enabled [2020.04.29-13.46.45:837][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.EscapeChargeable Enabled?: Enabled [2020.04.29-13.46.45:837][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.Break Chargeable Enabled?: Enabled [2020.04.29-13.46.45:837][814]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.46.45:837][814]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_7 [2020.04.29-13.46.45:837][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.UnhookChargeable Enabled?: Disabled [2020.04.29-13.46.45:837][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.HookChargeable Enabled?: Disabled [2020.04.29-13.46.45:837][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.EscapeChargeable Enabled?: Disabled [2020.04.29-13.46.45:837][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.Break Chargeable Enabled?: Disabled [2020.04.29-13.46.45:839][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.UnhookChargeable Enabled?: Enabled [2020.04.29-13.46.45:839][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.HookChargeable Enabled?: Enabled [2020.04.29-13.46.45:839][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.EscapeChargeable Enabled?: Enabled [2020.04.29-13.46.45:839][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.Break Chargeable Enabled?: Enabled [2020.04.29-13.46.45:839][814]LogSM: [BP_SmallMeatLocker_Nurse_C_8][CLIENT SLAVE] [2020.04.29-13.46.45:839][814]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_8 [2020.04.29-13.46.45:839][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.UnhookChargeable Enabled?: Disabled [2020.04.29-13.46.45:839][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.HookChargeable Enabled?: Disabled [2020.04.29-13.46.45:839][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.EscapeChargeable Enabled?: Disabled [2020.04.29-13.46.45:839][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_8.Break Chargeable Enabled?: Disabled [2020.04.29-13.46.45:839][814]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.46.45:839][814]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.29-13.46.45:839][814]LogSM: [BP_SmallMeatLocker_Nurse_C_8][CLIENT SLAVE] [2020.04.29-13.46.45:866][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_9.UnhookChargeable Enabled?: Enabled [2020.04.29-13.46.45:867][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_9.HookChargeable Enabled?: Enabled [2020.04.29-13.46.45:867][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_9.EscapeChargeable Enabled?: Enabled [2020.04.29-13.46.45:867][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_9.Break Chargeable Enabled?: Enabled [2020.04.29-13.46.45:867][816]LogSM: [BP_SmallMeatLocker_Nurse_C_9][CLIENT SLAVE] [2020.04.29-13.46.45:867][816]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_9 [2020.04.29-13.46.45:867][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_9.UnhookChargeable Enabled?: Disabled [2020.04.29-13.46.45:867][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_9.HookChargeable Enabled?: Disabled [2020.04.29-13.46.45:867][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_9.EscapeChargeable Enabled?: Disabled [2020.04.29-13.46.45:867][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_9.Break Chargeable Enabled?: Disabled [2020.04.29-13.46.45:867][816]LogSM: [BP_SmallMeatLocker_Nurse_C_9][CLIENT SLAVE] [2020.04.29-13.46.45:915][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_10.UnhookChargeable Enabled?: Enabled [2020.04.29-13.46.45:915][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_10.HookChargeable Enabled?: Enabled [2020.04.29-13.46.45:915][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_10.EscapeChargeable Enabled?: Enabled [2020.04.29-13.46.45:915][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_10.Break Chargeable Enabled?: Enabled [2020.04.29-13.46.45:915][819]LogSM: [BP_SmallMeatLocker_Nurse_C_10][CLIENT SLAVE] [2020.04.29-13.46.45:915][819]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Nurse_C_10 [2020.04.29-13.46.45:915][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_10.UnhookChargeable Enabled?: Disabled [2020.04.29-13.46.45:915][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_10.HookChargeable Enabled?: Disabled [2020.04.29-13.46.45:915][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_10.EscapeChargeable Enabled?: Disabled [2020.04.29-13.46.45:916][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_10.Break Chargeable Enabled?: Disabled [2020.04.29-13.46.45:916][819]LogSM: [BP_SmallMeatLocker_Nurse_C_10][CLIENT SLAVE] [2020.04.29-13.46.45:946][821]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.29-13.46.45:946][821]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.29-13.46.46:252][840]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.29-13.46.46:252][840]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.29-13.46.46:255][840]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.04.29-13.46.46:269][841]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.04.29-13.46.46:269][841]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.04.29-13.46.46:305][843]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.04.29-13.46.47:011][888]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197972553080 [2020.04.29-13.46.47:011][888]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197972553080, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.46.47:027][888]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.04.29-13.46.47:027][888]LogSM: [BP_SmallMeatLocker_Nurse_C_3][CLIENT SLAVE] [2020.04.29-13.46.47:189][898]LogSM: [BP_SmallMeatLocker_Nurse_C_9][CLIENT SLAVE] [2020.04.29-13.46.47:189][898]LogSM: [BP_SmallMeatLocker_Nurse_C_9][CLIENT SLAVE] [2020.04.29-13.46.47:223][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.46.47:223][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.29-13.46.47:224][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.46.47:224][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.29-13.46.47:224][900]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.46.47:224][900]LogSM: [BP_SmallMeatLocker_Nurse_C_4][CLIENT SLAVE] [2020.04.29-13.46.47:224][900]LogSM: [BP_SmallMeatLocker_Nurse_C_4][CLIENT SLAVE] [2020.04.29-13.46.47:224][900]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.46.47:224][900]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.46.47:224][900]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.46.47:224][900]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.46.47:224][900]LogSM: [BP_SmallMeatLocker_Nurse_C_2][CLIENT SLAVE] [2020.04.29-13.46.47:224][900]LogSM: [BP_SmallMeatLocker_Nurse_C_2][CLIENT SLAVE] [2020.04.29-13.46.47:224][900]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.46.47:224][900]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.46.47:224][900]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.29-13.46.47:224][900]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.29-13.46.47:224][900]LogSM: [BP_SmallMeatLocker_Nurse_C_5][CLIENT SLAVE] [2020.04.29-13.46.47:224][900]LogSM: [BP_SmallMeatLocker_Nurse_C_5][CLIENT SLAVE] [2020.04.29-13.46.47:224][900]LogSM: [BP_SmallMeatLocker_Nurse_C_8][CLIENT SLAVE] [2020.04.29-13.46.47:224][900]LogSM: [BP_SmallMeatLocker_Nurse_C_8][CLIENT SLAVE] [2020.04.29-13.46.47:224][900]LogSM: [BP_SmallMeatLocker_Nurse_C_10][CLIENT SLAVE] [2020.04.29-13.46.47:224][900]LogSM: [BP_SmallMeatLocker_Nurse_C_10][CLIENT SLAVE] [2020.04.29-13.46.47:562][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.46.47:562][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.29-13.46.47:562][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.46.47:562][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.29-13.46.47:562][921]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.46.47:755][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.46.47:755][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.29-13.46.47:756][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.46.47:756][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.29-13.46.47:756][933]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.46.47:965][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-13.46.47:965][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.29-13.46.47:966][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-13.46.47:966][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.29-13.46.47:966][946]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.46.48:159][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-13.46.48:159][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.29-13.46.48:159][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-13.46.48:159][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.29-13.46.48:159][958]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.46.48:366][971]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.29-13.46.48:366][971]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.29-13.46.48:433][975]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.04.29-13.46.48:467][977]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.04.29-13.46.48:482][978]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_7.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_7.Scene' which is static to it. Aborting. [2020.04.29-13.46.48:720][993]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.29-13.46.48:720][993]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.29-13.46.48:785][997]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.46.48:788][997]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.46.48:789][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.46.48:789][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.46.48:789][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.46.48:789][997]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-13.46.48:790][997]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.29-13.46.48:790][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.46.48:790][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.46.48:790][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.46.48:790][997]LogStreaming: Flushing async loaders. [2020.04.29-13.46.48:790][997]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.46.48:791][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.46.48:791][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.46.48:791][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.46.48:791][997]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-13.46.48:792][997]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.29-13.46.48:792][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.46.48:792][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.46.48:792][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.46.48:793][997]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-13.46.48:793][997]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-13.46.48:817][999]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.46.48:817][999]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.46.48:819][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.46.48:819][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.46.48:819][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.46.48:819][999]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-13.46.48:819][999]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.29-13.46.48:819][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.46.48:819][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.46.48:819][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.46.48:819][999]LogStreaming: Flushing async loaders. [2020.04.29-13.46.48:820][999]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.46.48:821][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.46.48:821][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.46.48:821][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-13.46.48:821][999]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.46.48:821][999]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.29-13.46.48:821][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.46.48:821][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.46.48:821][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-13.46.48:823][999]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-13.46.48:823][999]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.46.48:881][ 3]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.29-13.46.48:978][ 9]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.04.29-13.46.48:978][ 9]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.29-13.46.49:285][ 28]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.04.29-13.46.49:285][ 28]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.04.29-13.46.49:543][ 44]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 409] [2020.04.29-13.46.49:543][ 44]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.04.29-13.46.49:570][ 44]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Asylum_Floor01_C_0.BP_TrashStack03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TrashStack03_C_0.root' which is static to it. Aborting. [2020.04.29-13.46.49:571][ 44]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Asylum_Floor01_C_0.BP_TrashStack02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TrashStack02_C_0.root' which is static to it. Aborting. [2020.04.29-13.46.49:571][ 44]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Asylum_Floor01_C_0.BP_TrashStack01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TrashStack01_C_0.root' which is static to it. Aborting. [2020.04.29-13.46.49:571][ 44]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Asylum_Floor01_C_0.BP_TrashStack05' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TrashStack05_C_0.root' which is static to it. Aborting. [2020.04.29-13.46.49:609][ 47]ProceduralLevelGeneration: HasLevelBeenSpawned Asy_Asylum: 0 Spawned : 57/57 Dependencies : 1 [2020.04.29-13.46.49:609][ 47]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=7.192, totalTime=13.907, timeStamp=2020-04-29T13:46:52.502Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC261A08D7EC43BE3BEAA69143E690, lobbyId=014D987508D7EC438D397B768C5D450F [2020.04.29-13.46.49:609][ 47]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.29-13.46.49:885][ 64]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.49:980][ 70]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.46.50:077][ 76]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.46.50:142][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.46.50:142][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.46.50:142][ 80]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-13.46.50:173][ 82]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.46.50:288][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.46.50:289][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.46.50:385][ 95]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.50:448][ 99]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.46.50:514][103]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.50:610][109]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000019 seconds [2020.04.29-13.46.50:658][112]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-13.46.50:658][112]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-13.46.50:658][112]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-13.46.50:658][112]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-13.46.50:658][112]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-13.46.50:658][112]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-13.46.50:658][112]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.46.50:658][112]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-13.46.50:692][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.46.50:692][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.46.50:788][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.46.50:789][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.46.50:886][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.46.50:886][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.46.50:982][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.46.50:983][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.46.51:079][138]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.51:192][145]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.51:256][149]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.51:353][155]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.51:417][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.46.51:417][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.46.51:417][159]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-13.46.51:449][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.46.51:449][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.46.51:449][161]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-13.46.51:480][163]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.46.51:595][170]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.51:660][174]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.51:756][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-13.46.51:756][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.29-13.46.51:757][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-13.46.51:757][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.29-13.46.51:757][180]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.46.51:949][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.46.51:950][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.46.52:062][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.46.52:062][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.46.52:160][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.29-13.46.52:160][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.29-13.46.52:160][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.29-13.46.52:160][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.29-13.46.52:161][205]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-13.46.52:385][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.46.52:386][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.46.52:530][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.46.52:530][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.46.52:627][234]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.52:723][240]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.52:788][244]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.52:901][251]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.52:966][255]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.53:030][259]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.53:127][265]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.53:190][269]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.46.53:288][275]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.53:368][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.46.53:369][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.46.53:369][280]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-13.46.53:401][282]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.53:498][288]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.53:561][292]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.46.53:658][298]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.46.53:723][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.46.53:723][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.46.53:723][302]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-13.46.53:803][307]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.46.53:869][311]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.53:966][317]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.54:030][321]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.54:127][327]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.54:190][331]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.46.54:272][336]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.46.54:336][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.29-13.46.54:336][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.29-13.46.54:336][340]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-13.46.54:400][344]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.46.54:465][348]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.46.54:530][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.29-13.46.54:530][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.29-13.46.54:530][352]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-13.46.54:563][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-13.46.54:563][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-13.46.54:707][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.29-13.46.54:708][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.29-13.46.54:708][363]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-13.46.54:771][367]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-13.46.54:837][371]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-13.47.02:981][876]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=13.372, totalTime=27.280, timeStamp=2020-04-29T13:47:05.874Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC261A08D7EC43BE3BEAA69143E690, lobbyId=014D987508D7EC438D397B768C5D450F [2020.04.29-13.47.02:981][876]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.47.02:986][876]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.47.03:086][876]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.47.03:086][876]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:086][876]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.47.03:086][876]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.47.03:086][876]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.47.03:086][876]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.47.03:086][876]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.47.03:086][876]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.47.03:086][876]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.47.03:086][876]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.47.03:087][876]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.47.03:087][876]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.47.03:087][876]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:087][876]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale05_Character.uasset [2020.04.29-13.47.03:087][876]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C (class BP_CamperMale05_Character_C) [2020.04.29-13.47.03:087][876]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-13.47.03:087][876]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-13.47.03:087][876]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.47.03:087][876]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:087][876]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C (class BP_CamperMale05_Character_C) [2020.04.29-13.47.03:087][876]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.47.03:087][876]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale05_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:097][876]LogStreaming: Flushing async loaders took 116ms. [2020.04.29-13.47.03:098][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:098][876]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.47.03:146][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.47.03:146][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.47.03:146][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.47.03:146][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.47.03:146][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.47.03:146][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-13.47.03:146][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:224][876]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.47.03:269][876]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.47.03:403][876]LogStreaming: Flushing async loaders took 257ms. [2020.04.29-13.47.03:403][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:416][876]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-13.47.03:417][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:422][876]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.47.03:422][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:423][876]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.47.03:424][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:425][876]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.47.03:426][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-13.47.03:426][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.47.03:426][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.47.03:426][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.47.03:426][876]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_0 [2020.04.29-13.47.03:427][876]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.29-13.47.03:427][876]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.29-13.47.03:427][876]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_0 [2020.04.29-13.47.03:427][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.47.03:427][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.47.03:427][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.47.03:427][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.47.03:427][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-13.47.03:427][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-13.47.03:427][876]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.47.03:427][876]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.47.03:427][876]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.47.03:427][876]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000021 seconds [2020.04.29-13.47.03:428][876]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.29-13.47.03:428][876]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.03:428][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:432][876]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.47.03:435][876]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.47.03:435][876]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:435][876]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.47.03:435][876]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.47.03:435][876]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.47.03:435][876]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.47.03:435][876]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.47.03:435][876]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.47.03:435][876]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.47.03:435][876]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.47.03:436][876]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale10_Character.Default__BP_CamperMale10_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.47.03:437][876]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.47.03:437][876]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale10_Character.Default__BP_CamperMale10_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:437][876]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale10_Character.uasset [2020.04.29-13.47.03:437][876]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale10_Character.Default__BP_CamperMale10_Character_C (class BP_CamperMale10_Character_C) [2020.04.29-13.47.03:437][876]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-13.47.03:437][876]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-13.47.03:437][876]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.47.03:437][876]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:437][876]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale10_Character.Default__BP_CamperMale10_Character_C (class BP_CamperMale10_Character_C) [2020.04.29-13.47.03:437][876]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.47.03:437][876]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale10_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:448][876]LogStreaming: Flushing async loaders took 20ms. [2020.04.29-13.47.03:488][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.47.03:488][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.47.03:488][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.47.03:488][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.47.03:488][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.47.03:488][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-13.47.03:488][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:490][876]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.47.03:490][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:500][876]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-13.47.03:500][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:502][876]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.47.03:502][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-13.47.03:502][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.47.03:502][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.47.03:503][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.47.03:503][876]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale10_Character_C_0 [2020.04.29-13.47.03:503][876]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale10_Character_C_0 [2020.04.29-13.47.03:503][876]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale10_Character_C_0 [2020.04.29-13.47.03:503][876]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale10_Character_C_0 [2020.04.29-13.47.03:503][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.47.03:503][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.47.03:503][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.47.03:503][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.47.03:503][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-13.47.03:503][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-13.47.03:503][876]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.47.03:503][876]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.47.03:503][876]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.47.03:504][876]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.04.29-13.47.03:505][876]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.03:505][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:509][876]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.47.03:540][876]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.47.03:540][876]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:540][876]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.47.03:540][876]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.47.03:540][876]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.47.03:540][876]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.47.03:540][876]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.47.03:540][876]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.47.03:540][876]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.47.03:540][876]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.47.03:541][876]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.47.03:541][876]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.47.03:541][876]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:541][876]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.29-13.47.03:541][876]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-13.47.03:541][876]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-13.47.03:541][876]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-13.47.03:541][876]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.47.03:541][876]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:541][876]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-13.47.03:541][876]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.47.03:541][876]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:542][876]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.47.03:542][876]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.47.03:542][876]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:542][876]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale03_Character.uasset [2020.04.29-13.47.03:542][876]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C (class BP_CamperFemale03_Character_C) [2020.04.29-13.47.03:542][876]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.29-13.47.03:542][876]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.29-13.47.03:542][876]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.47.03:542][876]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:542][876]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C (class BP_CamperFemale03_Character_C) [2020.04.29-13.47.03:542][876]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.47.03:542][876]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale03_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:549][876]LogStreaming: Flushing async loaders took 44ms. [2020.04.29-13.47.03:590][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.47.03:590][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.47.03:590][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.47.03:590][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.47.03:590][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.47.03:590][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-13.47.03:590][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:593][876]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.47.03:593][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:599][876]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-13.47.03:600][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:603][876]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.47.03:603][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:606][876]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.47.03:606][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-13.47.03:606][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.47.03:606][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.47.03:606][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.47.03:607][876]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.04.29-13.47.03:607][876]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.29-13.47.03:607][876]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.29-13.47.03:607][876]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.04.29-13.47.03:607][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.47.03:607][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.47.03:607][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.47.03:607][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.47.03:607][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-13.47.03:607][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-13.47.03:607][876]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.47.03:607][876]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.47.03:607][876]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.47.03:607][876]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000023 seconds [2020.04.29-13.47.03:608][876]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.03:608][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:612][876]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-13.47.03:616][876]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.47.03:616][876]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:616][876]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-13.47.03:616][876]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.47.03:616][876]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-13.47.03:616][876]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.47.03:616][876]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.47.03:616][876]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-13.47.03:616][876]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.47.03:616][876]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-13.47.03:616][876]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.47.03:616][876]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:616][876]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.29-13.47.03:616][876]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-13.47.03:616][876]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-13.47.03:616][876]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-13.47.03:616][876]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.47.03:616][876]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:616][876]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-13.47.03:616][876]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.47.03:616][876]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:616][876]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-13.47.03:617][876]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-13.47.03:617][876]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:617][876]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale02_Character.uasset [2020.04.29-13.47.03:617][876]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C (class BP_CamperFemale02_Character_C) [2020.04.29-13.47.03:617][876]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.29-13.47.03:617][876]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.29-13.47.03:617][876]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-13.47.03:617][876]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:617][876]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C (class BP_CamperFemale02_Character_C) [2020.04.29-13.47.03:617][876]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-13.47.03:617][876]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale02_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-13.47.03:621][876]LogStreaming: Flushing async loaders took 12ms. [2020.04.29-13.47.03:665][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.47.03:665][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.47.03:665][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.47.03:665][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.47.03:665][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.47.03:665][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-13.47.03:665][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:670][876]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.47.03:670][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:675][876]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-13.47.03:675][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:677][876]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.47.03:677][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:679][876]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.47.03:679][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:681][876]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.47.03:681][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-13.47.03:681][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.47.03:681][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.47.03:682][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.47.03:682][876]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.04.29-13.47.03:682][876]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.29-13.47.03:682][876]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.29-13.47.03:682][876]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.04.29-13.47.03:682][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.47.03:682][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.47.03:682][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.47.03:682][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.47.03:682][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-13.47.03:682][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-13.47.03:682][876]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.47.03:682][876]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.47.03:682][876]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.47.03:682][876]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000022 seconds [2020.04.29-13.47.03:683][876]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.03:689][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.47.03:689][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.47.03:689][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:774][876]LogStreaming: Flushing async loaders took 85ms. [2020.04.29-13.47.03:774][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:783][876]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-13.47.03:783][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:796][876]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-13.47.03:804][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:807][876]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.47.03:808][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:810][876]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.47.03:810][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.47.03:811][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.47.03:811][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.47.03:811][876]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-13.47.03:811][876]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.04.29-13.47.03:811][876]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-13.47.03:811][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.47.03:819][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:819][876]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.03:819][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:819][876]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.03:820][876]LogStreaming: Flushing async loaders. [2020.04.29-13.47.03:823][876]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.47.03:823][876]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000012 seconds [2020.04.29-13.47.03:825][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.47.03:825][876]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:826][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.29-13.47.03:827][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-13.47.03:827][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.29-13.47.03:827][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.29-13.47.03:827][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-13.47.03:827][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.29-13.47.03:828][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.29-13.47.03:828][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-13.47.03:828][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.29-13.47.03:828][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.29-13.47.03:828][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-13.47.03:828][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.29-13.47.03:829][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.29-13.47.03:829][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-13.47.03:829][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.29-13.47.03:830][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.29-13.47.03:830][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-13.47.03:830][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.29-13.47.03:830][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.29-13.47.03:830][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-13.47.03:830][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.29-13.47.03:831][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.29-13.47.03:831][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-13.47.03:831][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.29-13.47.03:831][876]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000020 seconds [2020.04.29-13.47.03:831][876]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000012 seconds [2020.04.29-13.47.03:832][876]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.47.03:832][876]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.47.03:832][876]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.47.03:832][876]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.47.03:832][876]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.03:832][876]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.03:832][876]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.03:832][876]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.03:832][876]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.03:832][876]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.03:844][877]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.47.03:844][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:844][877]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.47.03:844][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:844][877]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.47.03:844][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:844][877]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.47.03:844][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:844][877]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.29-13.47.03:844][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:844][877]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-13.47.03:844][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:844][877]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.29-13.47.03:844][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.29-13.47.03:845][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.29-13.47.03:868][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:869][878]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.29-13.47.03:869][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:869][878]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.29-13.47.03:869][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:869][878]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.29-13.47.03:869][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:869][878]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.29-13.47.03:869][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.03:884][879]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-13.47.03:898][880]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.47.03:898][880]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] Restarting state machine [2020.04.29-13.47.03:898][880]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.03:898][880]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.04:479][916]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.05:269][965]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.05:611][987]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197984355207 [2020.04.29-13.47.05:611][987]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197984355207, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.47.06:753][ 57]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.10:224][273]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170446946 [2020.04.29-13.47.10:224][273]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170446946, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.47.10:224][273]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: dre4mw4r, Status: default, CachedStatus: default, RichPresence: Offline [2020.04.29-13.47.10:367][281]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.12:008][382]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.47.12:015][382]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-13.47.12:015][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:018][382]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.47.12:018][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:022][382]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.47.12:022][382]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.47.12:023][382]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.47.12:023][382]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.47.12:023][382]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.47.12:023][382]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.47.12:023][382]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.47.12:032][382]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Head02 [2020.04.29-13.47.12:032][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:043][382]LogStreaming: Flushing async loaders took 11ms. [2020.04.29-13.47.12:044][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:046][382]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.47.12:046][382]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.29-13.47.12:046][382]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.29-13.47.12:046][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:055][382]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-13.47.12:058][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:062][382]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.47.12:062][382]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.29-13.47.12:062][382]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Legs02 [2020.04.29-13.47.12:062][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:065][382]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.47.12:065][382]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.04.29-13.47.12:068][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:070][382]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.47.12:070][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:073][382]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.47.12:073][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:074][382]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.47.12:074][382]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Hand01_01 [2020.04.29-13.47.12:074][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:075][382]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.47.12:075][382]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01_01 [2020.04.29-13.47.12:075][382]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Torso008 [2020.04.29-13.47.12:075][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:082][382]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-13.47.12:082][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:086][382]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-13.47.12:087][382]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso008 [2020.04.29-13.47.12:087][382]GameFlow: (BP_CamperMale10_Character_C_0) - UpdateCustomization with item ML_Legs008 [2020.04.29-13.47.12:087][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:094][382]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-13.47.12:095][382]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs008 [2020.04.29-13.47.12:096][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:102][382]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-13.47.12:102][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:103][382]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.47.12:103][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:104][382]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.47.12:104][382]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Head01 [2020.04.29-13.47.12:105][382]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.04.29-13.47.12:105][382]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Torso002_03 [2020.04.29-13.47.12:105][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:108][382]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.47.12:108][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:108][382]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.47.12:109][382]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso002_03 [2020.04.29-13.47.12:109][382]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Legs02 [2020.04.29-13.47.12:109][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:110][382]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.47.12:110][382]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs02 [2020.04.29-13.47.12:112][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:113][382]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.47.12:113][382]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head01 [2020.04.29-13.47.12:114][382]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.04.29-13.47.12:114][382]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Torso01 [2020.04.29-13.47.12:114][382]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.04.29-13.47.12:114][382]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Legs01 [2020.04.29-13.47.12:114][382]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01 [2020.04.29-13.47.12:114][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:115][382]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.47.12:115][382]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.12:115][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:115][382]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.12:115][382]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.12:115][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:116][382]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.12:116][382]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.12:116][382]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.12:116][382]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.12:116][382]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.12:116][382]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale03_Character_C_0 - Deeer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.12:116][382]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale03_Character_C_0 - Deeer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.12:116][382]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale03_Character_C_0 - Deeer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.12:116][382]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_CamperFemale02_Character_C_0 - Azoth, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.12:116][382]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_CamperFemale02_Character_C_0 - Azoth, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.12:116][382]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_CamperFemale02_Character_C_0 - Azoth, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.12:117][382]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.29-13.47.12:117][382]GameFlow: GameState : Level is ready to play; map theme name: Asylum [2020.04.29-13.47.12:117][382]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:154][382]LogStreaming: Flushing async loaders took 37ms. [2020.04.29-13.47.12:274][388]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.47.12:276][388]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.47.12:278][388]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-13.47.12:373][394]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-13.47.12:406][396]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-13.47.12:454][399]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-13.47.12:516][403]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.47.12:518][403]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.47.12:518][403]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:532][403]LogStreaming: Flushing async loaders took 14ms. [2020.04.29-13.47.12:532][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.47.12:532][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.47.12:532][403]GameFlow: OnRep_BegunPlayFenceGuid 05B40914-08D7-EC43-D3E8-D3A0936EC93E [2020.04.29-13.47.12:532][403]GameFlow: BegunPlayFenceGuid 05B40914-08D7-EC43-D3E8-D3A0936EC93E [2020.04.29-13.47.12:532][403]GameFlow: OnCreationFence 05B40914-08D7-EC43-D3E8-D3A0936EC93E [2020.04.29-13.47.12:532][403]GameFlow: Waiting for fence 05B40914-08D7-EC43-D3E8-D3A0936EC93E [2020.04.29-13.47.12:532][403]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05B4091408D7EC43D3E8D3A0936EC93E [2020.04.29-13.47.12:533][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.47.12:533][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.47.12:533][403]GameFlow: ACollectable::BeginPlay [2020.04.29-13.47.12:533][403]GameFlow: BegunPlayFenceGuid 05B40914-08D7-EC43-D3E8-D3A0936EC93E [2020.04.29-13.47.12:533][403]GameFlow: OnCreationFence 05B40914-08D7-EC43-D3E8-D3A0936EC93E [2020.04.29-13.47.12:533][403]GameFlow: Warning: Already Waiting for fence 05B40914-08D7-EC43-D3E8-D3A0936EC93E [2020.04.29-13.47.12:584][407]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.47.12:585][407]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-13.47.12:586][407]GameFlow: OnRep_BegunPlayFenceGuid 05B5FDF2-08D7-EC43-D3E9-3B9C936ED3A4 [2020.04.29-13.47.12:586][407]GameFlow: BegunPlayFenceGuid 05B5FDF2-08D7-EC43-D3E9-3B9C936ED3A4 [2020.04.29-13.47.12:586][407]GameFlow: OnCreationFence 05B5FDF2-08D7-EC43-D3E9-3B9C936ED3A4 [2020.04.29-13.47.12:586][407]GameFlow: Waiting for fence 05B5FDF2-08D7-EC43-D3E9-3B9C936ED3A4 [2020.04.29-13.47.12:586][407]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05B5FDF208D7EC43D3E93B9C936ED3A4 [2020.04.29-13.47.12:586][407]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000019 seconds [2020.04.29-13.47.12:586][407]GameFlow: ACollectable::BeginPlay [2020.04.29-13.47.12:586][407]GameFlow: BegunPlayFenceGuid 05B5FDF2-08D7-EC43-D3E9-3B9C936ED3A4 [2020.04.29-13.47.12:586][407]GameFlow: OnCreationFence 05B5FDF2-08D7-EC43-D3E9-3B9C936ED3A4 [2020.04.29-13.47.12:586][407]GameFlow: Warning: Already Waiting for fence 05B5FDF2-08D7-EC43-D3E9-3B9C936ED3A4 [2020.04.29-13.47.12:955][430]GameFlow: Collected received : HarpoonRifle_BP_C_0. [2020.04.29-13.47.12:955][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.12:955][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.12:955][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.12:955][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.12:955][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.47.12:955][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.12:955][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.47.12:955][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.12:955][430]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.47.12:956][430]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.47.12:956][430]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.12:956][430]LogStreaming: Flushing async loaders. [2020.04.29-13.47.12:956][430]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.12:956][430]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.12:956][430]GameFlow: AddToInventory received : HarpoonRifle_BP_C_0. [2020.04.29-13.47.12:956][430]GameFlow: Collected received : BP_Medkit_003_C_0. [2020.04.29-13.47.12:956][430]GameFlow: AddToInventory received : BP_Medkit_003_C_0. [2020.04.29-13.47.12:956][430]GameFlow: Fence Opened 05B40914-08D7-EC43-D3E8-D3A0936EC93E. [2020.04.29-13.47.12:956][430]GameFlow: Fence Opened 05B5FDF2-08D7-EC43-D3E9-3B9C936ED3A4. [2020.04.29-13.47.12:957][430]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.29-13.47.12:957][430]GameFlow: SetLoadoutSpawned. [2020.04.29-13.47.13:086][438]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.47.13:086][438]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.13:086][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.13:086][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.13:086][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.13:086][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.13:087][438]LogStreaming: Flushing async loaders. [2020.04.29-13.47.13:087][438]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.13:087][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.13:087][438]LogStreaming: Flushing async loaders. [2020.04.29-13.47.13:088][438]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.13:088][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.13:088][438]LogStreaming: Flushing async loaders. [2020.04.29-13.47.13:088][438]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.13:088][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.13:088][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.13:088][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.13:088][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.13:088][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.13:088][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.13:089][438]LogStreaming: Flushing async loaders. [2020.04.29-13.47.13:089][438]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.47.13:089][438]LogStreaming: Flushing async loaders. [2020.04.29-13.47.13:090][438]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.47.13:090][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.13:090][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.13:090][438]LogStreaming: Flushing async loaders. [2020.04.29-13.47.13:091][438]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.13:091][438]LogStreaming: Flushing async loaders. [2020.04.29-13.47.13:091][438]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.13:091][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseObsessionChance, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.13:100][439]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.47.13:101][439]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.47.13:101][439]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale03_Character_C_0 - Deeer, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.13:101][439]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale03_Character_C_0 - Deeer, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.13:101][439]LogStreaming: Flushing async loaders. [2020.04.29-13.47.13:102][439]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.47.13:102][439]LogStreaming: Flushing async loaders. [2020.04.29-13.47.13:102][439]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.13:102][439]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_CamperFemale02_Character_C_0 - Azoth, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.13:102][439]LogStreaming: Flushing async loaders. [2020.04.29-13.47.13:102][439]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.13:102][439]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_CamperFemale02_Character_C_0 - Azoth, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.13:102][439]LogStreaming: Flushing async loaders. [2020.04.29-13.47.13:103][439]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.14:503][526]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.47.14:503][526]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.14:503][526]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.47.14:504][526]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.47.14:504][526]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.47.14:504][526]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.47.14:504][526]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.29-13.47.14:504][526]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.29-13.47.14:504][526]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.29-13.47.14:504][526]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-13.47.14:504][526]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.29-13.47.14:559][526]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.04.29-13.47.14:559][526]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.47.14:560][526]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9500&schemaVersion=0] [2020.04.29-13.47.14:561][526]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for FFF9B40101001001 [2020.04.29-13.47.14:561][526]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_HarpoonRifle Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HexRetribution 0 Perk2: Gearhead 0 Perk3: DeadMansSwitch 1 Perk4: _EMPTY_ 0 Offering: _EMPTY_ [2020.04.29-13.47.14:575][526]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.47.14:575][526]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='38.609' TotalLoadTime='41.536' TimeStamp='2020-04-29T13:47:17.412Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC261A08D7EC43BE3BEAA69143E690' LobbyId='014D987508D7EC438D397B768C5D450F' [2020.04.29-13.47.14:575][526]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-13.47.14:575][526]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='41.536' TimeStamp='2020-04-29T13:47:17.412Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC261A08D7EC43BE3BEAA69143E690' LobbyId='014D987508D7EC438D397B768C5D450F' [2020.04.29-13.47.14:575][526]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.29-13.47.14:575][526]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.29-13.47.14:580][527]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-13.47.14:580][527]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-13.47.14:580][527]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.8.233:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=27?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=63?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-13.47.14:608][529]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C85405680] Result: '1' k_EResultOK (success) [2020.04.29-13.47.14:620][530]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.045741 seconds [2020.04.29-13.47.14:840][544]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9500&schemaVersion=0] [2020.04.29-13.47.14:841][544]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.47.15:420][580]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-13.47.15:421][580]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InOnlineLobby [2020.04.29-13.47.15:581][589]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-13.47.15:581][589]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.29-13.47.15:581][589]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:582][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-13.47.15:582][589]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:582][589]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:582][589]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:582][589]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-13.47.15:582][589]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-13.47.15:582][589]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:582][589]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-13.47.15:582][589]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:582][589]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:582][589]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:582][590]r.CullAll = "0" [2020.04.29-13.47.15:598][590]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:598][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.29-13.47.15:627][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-13.47.15:643][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-13.47.15:643][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-13.47.15:657][590]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:657][590]GameFlow: InGameContextComponent::Enter [2020.04.29-13.47.15:658][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-13.47.15:660][590]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.29-13.47.15:660][590]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.47.15:660][590]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.29-13.47.15:661][590]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.47.15:661][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.29-13.47.15:661][590]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:661][590]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:661][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.47.15:666][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.47.15:666][590]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:666][590]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:666][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.47.15:666][590]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:666][590]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:666][590]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:666][590]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.04.29-13.47.15:666][590]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:666][590]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:666][590]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.29-13.47.15:666][590]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:666][590]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:666][590]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:666][590]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:666][590]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:666][590]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.15:666][590]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.29-13.47.16:013][591]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.47.16:013][591]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-13.47.16:020][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.16:034][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198001832119 playerName:Petit Plaisantin isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-13.47.16:045][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198094192281 playerName:Cheddar isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.04.29-13.47.16:055][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198323874905 playerName:Deeer isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-13.47.16:065][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198960019597 playerName:Azoth isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-13.47.16:065][591]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.47.16:066][591]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.47.16:066][591]LogStreaming: Flushing async loaders. [2020.04.29-13.47.16:066][591]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.16:066][591]LogStreaming: Flushing async loaders. [2020.04.29-13.47.16:066][591]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.16:066][591]LogStreaming: Flushing async loaders. [2020.04.29-13.47.16:066][591]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.16:066][591]LogStreaming: Flushing async loaders. [2020.04.29-13.47.16:067][591]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.16:067][591]LogStreaming: Flushing async loaders. [2020.04.29-13.47.16:067][591]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.16:067][591]LogStreaming: Flushing async loaders. [2020.04.29-13.47.16:067][591]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.16:067][591]LogStreaming: Flushing async loaders. [2020.04.29-13.47.16:067][591]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.16:067][591]LogStreaming: Flushing async loaders. [2020.04.29-13.47.16:067][591]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.16:068][591]LogStreaming: Flushing async loaders. [2020.04.29-13.47.16:068][591]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.16:068][591]LogStreaming: Flushing async loaders. [2020.04.29-13.47.16:068][591]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.16:068][591]LogStreaming: Flushing async loaders. [2020.04.29-13.47.16:068][591]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.47.23:004][ 10]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.29-13.47.23:004][ 10]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.29-13.47.23:004][ 10]LogQuestEvent: A Quest was evaluated [2020.04.29-13.47.23:005][ 10]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.23:005][ 10]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.23:005][ 10]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.23:021][ 11]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.23:021][ 11]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.23:021][ 11]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.23:023][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.29-13.47.23:117][ 17]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.23:117][ 17]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.23:117][ 17]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.23:214][ 23]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.23:214][ 23]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.23:214][ 23]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.23:327][ 30]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.23:327][ 30]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.23:327][ 30]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.23:393][ 34]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.47.23:699][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 68 [2020.04.29-13.47.23:827][ 61]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.47.23:827][ 61]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.47.23:827][ 61]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.47.23:827][ 61]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.47.24:040][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.29-13.47.24:827][123]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.47.24:827][123]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.47.24:895][127]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.47.25:038][136]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.47.25:038][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.25:041][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.29-13.47.29:667][416]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.29:667][416]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.29:669][416]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.29:669][416]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.29:669][416]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.47.29:669][416]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.29:669][416]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.29:669][416]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.29:669][416]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.29:669][416]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.47.29:669][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.29:669][416]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.47.29:669][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.29:669][416]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=25.767 [2020.04.29-13.47.29:670][416]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.47.29:672][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.29:689][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.47.29:719][419]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.29:719][419]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.29:720][419]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.29:720][419]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.47.29:720][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.29:720][419]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.29:721][419]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.47.29:721][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.29:721][419]Interaction: Interaction time: 0.000000 [2020.04.29-13.47.29:721][419]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.47.29:721][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.29:739][420]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.29:739][420]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.29:739][420]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.29:739][420]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.47.29:739][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.29:739][420]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.29:739][420]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.47.29:739][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.29:756][421]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.29:756][421]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.47.29:756][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.29:756][421]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.29:756][421]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.47.29:756][421]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.29:756][421]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.47.29:756][421]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.29:756][421]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.47.29:756][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.29:756][421]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.29:756][421]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.29:756][421]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.29:756][421]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.29:756][421]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.29:756][421]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=25.856 [2020.04.29-13.47.29:830][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.29:833][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.47.30:331][455]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.30:331][455]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.30:331][455]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.30:331][455]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.30:332][455]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.30:332][455]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.30:332][455]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.47.30:332][455]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.30:332][455]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.30:332][455]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.30:332][455]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.30:332][455]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.47.30:332][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.30:332][455]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.47.30:332][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.30:333][455]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=26.432 [2020.04.29-13.47.30:333][455]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.47.30:335][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.30:352][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.47.30:382][458]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.30:382][458]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.30:384][458]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.30:384][458]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.47.30:384][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.30:384][458]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.30:384][458]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.47.30:384][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.30:384][458]Interaction: Interaction time: 0.000000 [2020.04.29-13.47.30:384][458]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.47.30:384][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.30:401][459]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.30:401][459]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.30:401][459]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.30:401][459]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.47.30:401][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.30:401][459]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.30:401][459]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.47.30:401][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.30:418][460]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.30:418][460]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.47.30:418][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.30:418][460]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.30:418][460]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.47.30:418][460]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.30:418][460]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.47.30:418][460]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.30:418][460]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.47.30:418][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.30:418][460]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.30:418][460]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.30:418][460]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.30:418][460]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.30:418][460]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.30:418][460]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=26.517 [2020.04.29-13.47.30:496][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.30:498][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.47.30:778][481]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.30:778][481]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.30:778][481]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.30:778][481]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.30:779][481]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.30:779][481]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.30:779][481]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.47.30:780][481]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.30:780][481]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.30:780][481]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.30:780][481]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.30:780][481]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.47.30:780][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.30:780][481]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.47.30:780][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.30:780][481]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=26.878 [2020.04.29-13.47.30:781][481]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.47.30:783][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.30:800][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.47.30:863][486]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.30:863][486]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.30:865][486]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.30:865][486]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.47.30:865][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.30:865][486]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.30:865][486]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.47.30:865][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.30:865][486]Interaction: Interaction time: 0.000000 [2020.04.29-13.47.30:865][486]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.47.30:865][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.30:882][487]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.30:882][487]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.30:882][487]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.30:882][487]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.47.30:882][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.30:882][487]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.30:882][487]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.47.30:882][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.30:899][488]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.30:899][488]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.47.30:899][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.30:899][488]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.30:899][488]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.47.30:899][488]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.30:899][488]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.47.30:899][488]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.30:900][488]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.47.30:900][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.30:900][488]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.30:900][488]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.30:900][488]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.30:900][488]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.30:900][488]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.30:900][488]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=26.999 [2020.04.29-13.47.30:954][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.30:957][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.47.31:123][501]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.31:123][501]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.31:123][501]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.31:123][501]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.31:124][501]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:124][501]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:124][501]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.47.31:124][501]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.31:124][501]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:124][501]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.31:124][501]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.31:124][501]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.47.31:124][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:124][501]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.47.31:124][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:124][501]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=27.222 [2020.04.29-13.47.31:125][501]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.47.31:128][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.31:142][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.47.31:193][505]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.31:193][505]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.31:194][505]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:194][505]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.47.31:194][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:194][505]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:194][505]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.47.31:194][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:194][505]Interaction: Interaction time: 0.000000 [2020.04.29-13.47.31:194][505]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.47.31:194][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:210][506]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.31:210][506]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.31:210][506]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:210][506]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.47.31:210][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:210][506]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:210][506]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.47.31:210][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:228][507]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:228][507]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.47.31:228][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:228][507]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:228][507]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.47.31:228][507]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.31:229][507]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.47.31:229][507]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.31:229][507]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.47.31:229][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:229][507]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.31:229][507]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.31:229][507]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.31:229][507]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.31:229][507]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:229][507]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=27.327 [2020.04.29-13.47.31:301][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.31:303][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.47.31:487][522]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.31:487][522]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.31:487][522]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.31:487][522]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.31:488][522]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:488][522]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:488][522]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.47.31:488][522]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.31:488][522]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:488][522]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.31:488][522]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.31:488][522]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.47.31:488][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:488][522]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.47.31:488][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:488][522]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=27.587 [2020.04.29-13.47.31:489][522]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.47.31:492][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.31:506][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.47.31:554][526]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.31:554][526]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.31:555][526]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:555][526]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.47.31:555][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:555][526]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:555][526]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.47.31:555][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:555][526]Interaction: Interaction time: 0.000000 [2020.04.29-13.47.31:555][526]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.47.31:555][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:589][528]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.31:589][528]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.31:589][528]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:589][528]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.47.31:589][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:589][528]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:589][528]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.47.31:589][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:606][529]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:606][529]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.47.31:606][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:606][529]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:606][529]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.47.31:606][529]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.31:606][529]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.47.31:607][529]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.31:607][529]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.47.31:607][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:607][529]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.31:607][529]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.31:607][529]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.31:607][529]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.31:607][529]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:607][529]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=27.706 [2020.04.29-13.47.31:660][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.31:663][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.47.31:838][543]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.31:838][543]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.31:838][543]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.31:838][543]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.31:840][543]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:840][543]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:840][543]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.47.31:840][543]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.31:840][543]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:840][543]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.31:840][543]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.31:840][543]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.47.31:840][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:840][543]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.47.31:840][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:840][543]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=27.939 [2020.04.29-13.47.31:841][543]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.47.31:844][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.31:860][544]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.47.31:889][546]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.31:889][546]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.31:890][546]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:890][546]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.47.31:890][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:890][546]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:890][546]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.47.31:890][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:890][546]Interaction: Interaction time: 0.000000 [2020.04.29-13.47.31:890][546]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.47.31:890][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:938][549]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.31:938][549]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.31:938][549]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:938][549]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.47.31:938][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:938][549]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:938][549]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.47.31:938][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:954][550]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:954][550]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.47.31:954][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:954][550]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:954][550]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.47.31:954][550]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.31:954][550]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.47.31:954][550]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.31:954][550]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.47.31:954][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.31:955][550]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.31:955][550]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.31:955][550]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.31:955][550]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.31:955][550]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.31:955][550]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=28.054 [2020.04.29-13.47.32:021][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.32:024][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.47.32:547][586]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.32:547][586]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.32:547][586]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.32:547][586]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.32:548][586]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.32:549][586]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.32:549][586]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.47.32:549][586]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.32:549][586]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.32:549][586]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.32:549][586]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.32:549][586]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.47.32:549][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.32:549][586]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.47.32:549][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.32:549][586]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=28.648 [2020.04.29-13.47.32:550][586]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.47.32:552][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.32:567][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.47.32:615][590]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.32:615][590]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.32:617][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.32:617][590]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.47.32:617][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.32:617][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.32:617][590]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.47.32:617][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.32:617][590]Interaction: Interaction time: 0.000000 [2020.04.29-13.47.32:617][590]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.47.32:617][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.32:650][592]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.32:650][592]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.32:650][592]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.32:650][592]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.47.32:650][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.32:650][592]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.32:650][592]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.47.32:650][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.32:668][593]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.32:668][593]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.47.32:668][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.32:668][593]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.32:668][593]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.47.32:668][593]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.32:668][593]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.47.32:668][593]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.32:668][593]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.47.32:668][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.32:668][593]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.32:668][593]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.32:668][593]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.32:668][593]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.32:668][593]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.32:669][593]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=28.768 [2020.04.29-13.47.32:738][597]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.32:738][597]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.32:738][597]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.32:738][597]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.32:740][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.32:743][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.47.32:755][598]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.32:755][598]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.32:755][598]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.47.32:755][598]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.32:755][598]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.32:755][598]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.32:755][598]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.32:755][598]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.47.32:755][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.32:755][598]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.47.32:755][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.32:756][598]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=28.856 [2020.04.29-13.47.32:756][598]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.47.32:759][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.32:774][599]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.47.32:822][602]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.32:822][602]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.32:824][602]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.32:824][602]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.47.32:824][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.32:824][602]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.32:824][602]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.47.32:824][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.32:824][602]Interaction: Interaction time: 0.000000 [2020.04.29-13.47.32:824][602]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.47.32:824][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.33:184][623]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.33:184][623]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.33:184][623]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.33:184][623]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.47.33:184][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.33:184][623]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.33:184][623]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.47.33:184][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.33:200][624]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.33:200][624]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.47.33:200][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.33:200][624]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.33:200][624]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.47.33:200][624]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.33:200][624]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.47.33:200][624]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.33:200][624]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.47.33:200][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.33:201][624]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.33:201][624]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.33:201][624]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.33:201][624]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.33:201][624]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.33:201][624]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=29.300 [2020.04.29-13.47.33:273][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.33:275][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.47.33:453][639]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.33:453][639]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.33:454][639]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.33:454][639]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.33:454][639]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.33:455][639]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.33:455][639]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.47.33:455][639]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.33:455][639]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.33:455][639]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.33:455][639]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.33:455][639]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.47.33:455][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.33:455][639]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.47.33:455][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.33:455][639]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=29.554 [2020.04.29-13.47.33:455][639]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.47.33:458][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.33:474][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.47.33:535][644]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.33:535][644]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.33:536][644]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.33:536][644]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.47.33:537][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.33:537][644]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.33:537][644]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.47.33:537][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.33:537][644]Interaction: Interaction time: 0.000000 [2020.04.29-13.47.33:537][644]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.47.33:537][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.33:743][656]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.33:743][656]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.33:743][656]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.33:743][656]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.47.33:743][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.33:743][656]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.33:743][656]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.47.33:743][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.33:761][657]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.33:761][657]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.47.33:761][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.33:761][657]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.33:761][657]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.47.33:761][657]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.33:761][657]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.47.33:761][657]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.33:761][657]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.47.33:761][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.33:761][657]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.33:761][657]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.33:761][657]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.33:761][657]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.33:761][657]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.33:761][657]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=29.860 [2020.04.29-13.47.33:828][661]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.29-13.47.33:828][661]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.33:828][661]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.29-13.47.33:828][661]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.33:829][661]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.33:829][661]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.33:829][661]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.47.33:829][661]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.33:829][661]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.33:829][661]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.29-13.47.33:829][661]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.33:829][661]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.47.33:829][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.33:829][661]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.47.33:829][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.33:829][661]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.47.33:832][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.33:834][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.47.33:947][668]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.33:947][668]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.33:947][668]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.33:947][668]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.33:948][668]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.33:948][668]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.33:948][668]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.47.33:948][668]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.33:948][668]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.33:948][668]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.33:948][668]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.33:948][668]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.47.33:948][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.33:948][668]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.47.33:948][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.33:948][668]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=30.047 [2020.04.29-13.47.33:949][668]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.47.33:952][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.33:965][669]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.47.33:966][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-13.47.33:966][669]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.33:966][669]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.47.33:966][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.33:966][669]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.33:966][669]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.47.33:966][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.33:966][669]Interaction: Interaction time: 80.000000 [2020.04.29-13.47.33:966][669]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.47.33:966][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.33:970][669]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.47.34:000][671]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.34:000][671]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.34:001][671]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.47.34:001][671]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.34:001][671]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.47.34:001][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.34:001][671]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.34:001][671]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.47.34:001][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.34:001][671]Interaction: Interaction time: 0.000000 [2020.04.29-13.47.34:001][671]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.47.34:001][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.34:200][683]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-13.47.34:200][683]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.34:200][683]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-13.47.34:200][683]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.34:202][683]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.34:202][683]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.34:202][683]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.34:202][683]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.47.34:202][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.34:202][683]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.34:202][683]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.47.34:202][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.34:203][683]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.34:203][683]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.34:203][683]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.47.34:203][683]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.34:203][683]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.34:203][683]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-13.47.34:203][683]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.34:203][683]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.47.34:203][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.34:203][683]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.47.34:203][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.34:217][684]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.34:218][684]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.47.34:218][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.34:218][684]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.34:218][684]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.47.34:218][684]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.34:218][684]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.47.34:218][684]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.34:218][684]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.47.34:218][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.34:218][684]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.34:218][684]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.34:218][684]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.34:218][684]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.34:218][684]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.34:218][684]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=30.317 [2020.04.29-13.47.34:236][685]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.47.34:271][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.34:273][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.47.34:369][693]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.47.34:369][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.47.34:372][693]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.34:372][693]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.47.34:372][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.34:372][693]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.34:372][693]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.47.34:372][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.34:372][693]Interaction: Interaction time: 80.000000 [2020.04.29-13.47.34:372][693]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.47.34:372][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.34:437][697]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.47.34:469][699]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.34:469][699]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.34:469][699]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.34:469][699]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.34:470][699]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.34:470][699]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.34:470][699]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.47.34:470][699]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.34:470][699]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.34:470][699]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.34:470][699]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.34:470][699]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.47.34:470][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.34:470][699]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.47.34:470][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.34:471][699]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=30.569 [2020.04.29-13.47.34:471][699]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.47.34:473][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.34:490][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.47.34:536][703]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.34:536][703]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.34:537][703]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.34:537][703]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.47.34:537][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.34:537][703]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.34:537][703]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.47.34:537][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.34:537][703]Interaction: Interaction time: 0.000000 [2020.04.29-13.47.34:537][703]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.47.34:537][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.34:637][709]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.34:637][709]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.34:637][709]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.34:637][709]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.47.34:637][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.34:637][709]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.34:637][709]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.47.34:637][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.34:653][710]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.34:653][710]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.47.34:653][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.34:653][710]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.34:653][710]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.47.34:653][710]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.34:653][710]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.47.34:653][710]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.34:653][710]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.47.34:653][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.34:653][710]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.34:653][710]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.34:653][710]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.34:653][710]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.34:654][710]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.34:654][710]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=30.753 [2020.04.29-13.47.34:706][713]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.34:708][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.47.47:750][521]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.47:751][521]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.47.47:751][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.47:751][521]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.47:751][521]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.47.47:751][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.47:751][521]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.47:751][521]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.47.47:751][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.47:751][521]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.47:751][521]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.47.47:751][521]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.47:751][521]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.47.47:751][521]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.47:751][521]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.47.47:751][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.47:751][521]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.29-13.47.47:751][521]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.47:751][521]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.47:753][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-13.47.47:944][533]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.04.29-13.47.48:685][579]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.689659 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.47.48:702][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.48:702][580]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.48:702][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.48:702][580]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.48:703][580]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.48:703][580]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.48:703][580]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.47.48:703][580]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.48:703][580]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.48:703][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.48:703][580]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.48:703][580]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.47.48:703][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.48:703][580]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.47.48:703][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.48:703][580]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=44.802 [2020.04.29-13.47.48:704][580]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.47.48:706][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.48:723][581]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.47.48:751][583]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.48:751][583]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.48:753][583]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.48:753][583]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.47.48:753][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.48:753][583]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.48:753][583]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.47.48:753][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.48:753][583]Interaction: Interaction time: 0.000000 [2020.04.29-13.47.48:753][583]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.47.48:753][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.48:928][594]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-13.47.48:928][594]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.48:928][594]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-13.47.48:928][594]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.48:930][594]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.48:930][594]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.48:930][594]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.47.48:930][594]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.48:930][594]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.48:930][594]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-13.47.48:930][594]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.48:930][594]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.47.48:930][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.48:930][594]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.29-13.47.48:930][594]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.47.48:930][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.48:930][594]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.47.49:315][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.47.49:317][618]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.49:317][618]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.47.49:317][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.49:317][618]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.49:317][618]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.47.49:317][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.49:317][618]Interaction: Interaction time: 14.000000 [2020.04.29-13.47.49:317][618]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.29-13.47.49:317][618]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.29-13.47.49:317][618]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.47.49:317][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.49:317][618]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.29-13.47.49:398][623]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.47.49:640][638]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=45.738 [2020.04.29-13.47.51:672][764]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.51:672][764]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.51:672][764]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.51:672][764]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.47.51:672][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.51:672][764]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.51:672][764]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.47.51:672][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.51:688][765]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.51:688][765]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.47.51:688][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.51:688][765]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.51:688][765]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.47.51:688][765]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.51:688][765]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.47.51:688][765]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.51:688][765]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.47.51:688][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.51:688][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.51:688][765]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.51:688][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.51:688][765]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.51:688][765]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.51:688][765]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=47.787 [2020.04.29-13.47.51:771][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.51:817][773]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.04.29-13.47.51:817][773]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.51:966][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.52:009][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.52:009][785]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.52:009][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.52:009][785]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.52:010][785]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.52:010][785]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.52:010][785]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.47.52:010][785]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.52:010][785]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.52:010][785]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.52:010][785]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.52:010][785]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.47.52:010][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.52:011][785]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.47.52:011][785]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.47.52:011][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.52:011][785]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=48.109 [2020.04.29-13.47.52:074][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.52:074][789]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.52:122][792]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.47.52:155][794]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.04.29-13.47.52:156][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.52:317][804]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.52:317][804]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.47.52:317][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.52:317][804]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.52:317][804]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.47.52:317][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.52:317][804]Interaction: Interaction time: 2.450000 [2020.04.29-13.47.52:317][804]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.04.29-13.47.52:317][804]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 48.399708 [2020.04.29-13.47.52:317][804]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.47.52:317][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.52:318][804]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.47.52:364][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.47.52:382][808]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.04.29-13.47.52:382][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.52:639][824]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.47.52:800][834]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.851852 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.47.52:864][838]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.04.29-13.47.53:333][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.04.29-13.47.53:333][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.53:462][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.29-13.47.53:462][875]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.54:512][940]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.47.54:558][943]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.47.54:753][955]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.47.54:849][961]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.47.54:849][961]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.47.54:849][961]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.47.54:849][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.54:850][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.47.54:864][962]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.54:865][962]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.54:865][962]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.54:865][962]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.47.54:865][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.54:865][962]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.54:865][962]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.47.54:865][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.54:881][963]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.54:881][963]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.47.54:881][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.54:881][963]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.54:881][963]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.47.54:881][963]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.54:881][963]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.47.54:881][963]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.54:881][963]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.47.54:881][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.54:881][963]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.54:881][963]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.54:881][963]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.54:881][963]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.54:881][963]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.54:881][963]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=50.980 [2020.04.29-13.47.54:899][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.54:945][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.47.54:948][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.47.54:949][967]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.54:951][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.47.55:010][971]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.29-13.47.55:010][971]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.55:010][971]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.29-13.47.55:010][971]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.55:011][971]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.55:011][971]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.55:011][971]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.47.55:011][971]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.55:011][971]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.55:011][971]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.29-13.47.55:011][971]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.55:011][971]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.47.55:011][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.55:011][971]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.47.55:011][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.55:011][971]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.47.55:091][976]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.47.55:091][976]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.55:091][976]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.29-13.47.55:091][976]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.55:092][976]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.55:092][976]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.55:092][976]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.47.55:092][976]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.55:092][976]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.55:092][976]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.29-13.47.55:092][976]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.55:092][976]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.47.55:092][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.55:092][976]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.47.55:092][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.55:092][976]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.47.55:107][977]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.47.55:107][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-13.47.55:108][977]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.55:108][977]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.47.55:108][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.55:108][977]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.55:108][977]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.47.55:108][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.55:108][977]Interaction: Interaction time: 80.000000 [2020.04.29-13.47.55:108][977]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.47.55:108][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.55:110][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.47.55:139][979]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.29-13.47.55:139][979]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.55:156][980]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.29-13.47.55:156][980]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.55:172][981]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.47.55:204][983]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.55:204][983]LogDBDPlayerMovement: StopSnapping Final Location (10178.394531 7407.328125 111.095451) [2020.04.29-13.47.55:204][983]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.47.55:204][983]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.47.55:204][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.55:204][983]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.55:204][983]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.47.55:204][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.55:204][983]Interaction: Interaction time: 2.000000 [2020.04.29-13.47.55:205][983]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-13.47.55:205][983]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 51.287857 [2020.04.29-13.47.55:205][983]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.47.55:205][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.55:284][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.29-13.47.56:980][ 93]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.47.57:173][105]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.47.57:285][112]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.47.57:285][112]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.47.57:285][112]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.47.57:285][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.57:287][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.29-13.47.57:301][113]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.57:301][113]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.47.57:301][113]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.57:301][113]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.47.57:301][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.57:302][113]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.57:302][113]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.47.57:302][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.57:318][114]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.57:318][114]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.47.57:318][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.57:318][114]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.57:318][114]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.47.57:318][114]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.57:318][114]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.47.57:318][114]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.57:318][114]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.47.57:318][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.57:318][114]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.29-13.47.57:318][114]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.57:318][114]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.29-13.47.57:318][114]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.57:318][114]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.47.57:336][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.47.57:338][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.47.57:350][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-13.47.57:382][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.29-13.47.57:385][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.29-13.47.57:464][123]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.29-13.47.57:464][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.57:674][136]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.29-13.47.57:674][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.57:962][154]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.305276 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.47.58:722][201]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.58:722][201]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.47.58:722][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.58:722][201]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.58:722][201]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.47.58:722][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.58:722][201]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.58:722][201]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.47.58:722][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.58:722][201]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.58:722][201]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.47.58:722][201]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.58:722][201]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.47.58:722][201]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.47.58:722][201]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.47.58:722][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.47.58:722][201]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_2] [2020.04.29-13.47.58:722][201]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.47.58:722][201]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.47.58:723][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.47.59:430][245]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.491919 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.48.03:336][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.48.03:414][492]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedObliviousEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 35.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 35.000000, Lifetime Duration: 35.000000 [2020.04.29-13.48.03:416][492]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.48.03:416][492]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.48.03:416][492]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.48.03:416][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.03:447][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.48.03:448][494]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.03:448][494]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.48.03:448][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.03:448][494]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.03:448][494]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.48.03:448][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.03:448][494]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.03:448][494]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.48.03:448][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.03:448][494]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.03:448][494]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.48.03:448][494]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.03:448][494]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.48.03:448][494]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.03:448][494]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.48.03:448][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.03:448][494]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.29-13.48.03:448][494]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.03:448][494]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.03:450][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.48.03:512][498]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_10] [2020.04.29-13.48.03:512][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.03:754][513]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_10] [2020.04.29-13.48.03:754][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.04:125][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-13.48.04:125][536]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.04:144][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.48.04:190][540]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.29-13.48.04:190][540]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.04:190][540]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-13.48.04:190][540]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.04:191][540]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.04:191][540]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.04:191][540]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.48.04:191][540]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.04:191][540]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.04:191][540]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-13.48.04:191][540]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.04:191][540]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.48.04:191][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.04:191][540]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.48.04:191][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.04:191][540]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.48.04:210][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.48.04:238][543]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-13.48.04:238][543]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.04:239][543]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-13.48.04:239][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.04:239][543]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_10] [2020.04.29-13.48.04:239][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.04:303][547]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.04:303][547]LogDBDPlayerMovement: StopSnapping Final Location (12610.900391 6198.899902 111.093353) [2020.04.29-13.48.04:303][547]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.48.04:303][547]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.48.04:303][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.04:303][547]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.04:303][547]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.48.04:303][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.04:303][547]Interaction: Interaction time: 2.000000 [2020.04.29-13.48.04:303][547]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-13.48.04:303][547]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 60.386021 [2020.04.29-13.48.04:303][547]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.48.04:303][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.04:383][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.29-13.48.06:079][657]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.48.06:272][669]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.48.06:384][676]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.48.06:384][676]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.48.06:384][676]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.48.06:384][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.06:386][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.29-13.48.06:400][677]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.48.06:400][677]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.48.06:400][677]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.06:400][677]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.48.06:400][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.06:400][677]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.06:400][677]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.48.06:400][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.06:416][678]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.06:416][678]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.48.06:416][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.06:416][678]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.06:416][678]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.48.06:416][678]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.06:416][678]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.48.06:417][678]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.06:417][678]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.48.06:417][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.06:417][678]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-13.48.06:417][678]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.06:417][678]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-13.48.06:417][678]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.06:417][678]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.06:435][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.48.06:437][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.48.06:450][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.48.06:481][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.29-13.48.06:483][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.29-13.48.06:611][690]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-13.48.06:611][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.06:659][693]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_10] [2020.04.29-13.48.06:660][693]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.06:821][703]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-13.48.06:821][703]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.06:998][714]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-13.48.06:998][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.06:998][714]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-13.48.06:998][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.06:998][714]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-13.48.06:998][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.07:079][719]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-13.48.07:079][719]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.07:595][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-13.48.07:595][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.07:595][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-13.48.07:595][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.07:595][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-13.48.07:595][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.07:595][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-13.48.07:595][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.07:644][754]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-13.48.07:644][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.07:644][754]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-13.48.07:644][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.07:644][754]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-13.48.07:644][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.07:644][754]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-13.48.07:644][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.08:111][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-13.48.08:111][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.08:223][790]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.29-13.48.08:223][790]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.08:223][790]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.29-13.48.08:223][790]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.08:224][790]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.08:224][790]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.08:224][790]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.48.08:224][790]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.08:224][790]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.08:224][790]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.29-13.48.08:224][790]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.08:224][790]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.48.08:224][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.08:224][790]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.48.08:224][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.08:224][790]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.48.08:273][793]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-13.48.08:273][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.08:273][793]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-13.48.08:273][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.08:273][793]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-13.48.08:273][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.08:368][799]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.48.08:368][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-13.48.08:369][799]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.08:369][799]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.48.08:369][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.08:369][799]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.08:369][799]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.48.08:369][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.08:369][799]Interaction: Interaction time: 80.000000 [2020.04.29-13.48.08:369][799]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.48.08:369][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.08:433][803]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.48.09:030][840]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-13.48.09:030][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.09:030][840]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.29-13.48.09:030][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.09:030][840]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.29-13.48.09:031][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.09:050][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.48.09:062][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.29-13.48.09:062][842]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.09:062][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-13.48.09:062][842]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.09:063][842]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.09:063][842]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.09:063][842]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.48.09:063][842]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.09:063][842]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.09:063][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-13.48.09:063][842]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.09:063][842]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.48.09:063][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.09:063][842]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.48.09:063][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.09:063][842]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.48.09:081][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.48.09:127][846]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-13.48.09:127][846]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.09:176][849]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.09:176][849]LogDBDPlayerMovement: StopSnapping Final Location (12672.000000 5774.000000 111.092216) [2020.04.29-13.48.09:176][849]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.48.09:176][849]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.48.09:176][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.09:176][849]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.09:176][849]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.48.09:176][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.09:176][849]Interaction: Interaction time: 2.333000 [2020.04.29-13.48.09:176][849]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: LockerSearchEmpty Gunslinger AnimTag_FPV. [2020.04.29-13.48.09:176][849]AnimLeader: ClosetStandard_C_16 Requested to Play: LockerSearchEmpty Gunslinger AnimTag_FPV AnimTag_Follower. [2020.04.29-13.48.09:176][849]LogSM: Error: Play Update Montage AM_UK_Search_Locker_FPV Duration 2.333000 Timestamp 65.258110 [2020.04.29-13.48.09:176][849]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.48.09:176][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.09:240][853]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.48.09:369][861]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.48.11:179][974]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198040065998 [2020.04.29-13.48.11:179][974]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198040065998, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.48.11:256][978]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.48.11:271][979]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-13.48.11:271][979]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.11:271][979]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-13.48.11:271][979]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.11:272][979]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.11:272][979]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.11:272][979]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.48.11:272][979]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.11:272][979]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.11:272][979]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-13.48.11:272][979]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.11:272][979]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.48.11:272][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.11:272][979]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.29-13.48.11:272][979]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.48.11:272][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.11:272][979]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.48.11:498][993]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.48.11:515][994]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.48.11:515][994]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.48.11:515][994]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.11:515][994]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.48.11:515][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.11:515][994]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.11:515][994]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.48.11:515][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.11:531][995]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.11:531][995]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.48.11:531][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.11:531][995]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.11:531][995]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.48.11:531][995]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.11:531][995]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.48.11:531][995]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.11:531][995]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.48.11:531][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.11:531][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-13.48.11:531][995]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.11:531][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-13.48.11:531][995]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.11:531][995]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.11:549][996]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.48.11:552][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.48.11:614][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.48.11:676][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.48.11:677][ 4]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.11:677][ 4]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.48.11:677][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.11:677][ 4]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.11:677][ 4]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.48.11:677][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.11:677][ 4]Interaction: Interaction time: 14.000000 [2020.04.29-13.48.11:677][ 4]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.29-13.48.11:677][ 4]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.29-13.48.11:677][ 4]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.48.11:677][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.11:677][ 4]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.29-13.48.11:709][ 6]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.48.11:921][ 20]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.48.11:921][ 20]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.48.11:984][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-13.48.11:984][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.11:984][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_16] [2020.04.29-13.48.11:984][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.11:984][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_16] [2020.04.29-13.48.11:984][ 23]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.12:242][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-13.48.12:242][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.12:242][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-13.48.12:242][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.12:242][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-13.48.12:242][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.12:258][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-13.48.12:258][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.12:757][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.29-13.48.12:757][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.12:757][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.29-13.48.12:758][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.12:758][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.29-13.48.12:758][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.12:758][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.29-13.48.12:758][ 71]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.12:806][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-13.48.12:806][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.12:806][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-13.48.12:806][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.12:806][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-13.48.12:806][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.12:806][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-13.48.12:806][ 74]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.13:257][102]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.29-13.48.13:257][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.13:402][111]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.29-13.48.13:402][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.13:402][111]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.29-13.48.13:403][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.13:403][111]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.29-13.48.13:403][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.23:502][735]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.48.23:599][741]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 58 [2020.04.29-13.48.23:822][755]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.48.23:822][755]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.48.23:822][755]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.48.23:823][755]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.48.23:823][755]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.48.23:823][755]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.48.23:889][759]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.48.25:422][854]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.48.25:422][854]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.25:422][854]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.48.25:422][854]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.25:424][854]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.25:424][854]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.25:424][854]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.48.25:424][854]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.25:424][854]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.25:424][854]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.48.25:424][854]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.25:424][854]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.48.25:424][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.25:424][854]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.48.25:424][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.25:425][854]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.48.25:494][858]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.48.25:561][862]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.48.25:563][862]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.25:563][862]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.48.25:563][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.25:563][862]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.25:563][862]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.48.25:563][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.25:563][862]Interaction: Interaction time: 60.277451 [2020.04.29-13.48.25:563][862]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.48.25:563][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.25:701][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.48.25:801][876]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.48.25:802][876]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.48.25:802][876]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealSurvivors, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 10.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.04.29-13.48.25:802][876]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedObliviousEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 35.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 12.629342, Lifetime Duration: 35.000000 [2020.04.29-13.48.25:804][876]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.25:804][876]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.48.25:804][876]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.48.25:804][876]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.48.25:804][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.25:804][876]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.48.25:804][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.25:804][876]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.25:804][876]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.48.25:804][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.25:837][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.48.25:839][878]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.25:839][878]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.48.25:839][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.25:839][878]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.25:839][878]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.48.25:839][878]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.25:839][878]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.48.25:839][878]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.25:839][878]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.48.25:839][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.25:839][878]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.04.29-13.48.25:839][878]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.25:839][878]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.25:841][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.48.28:870][ 64]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.29-13.48.28:870][ 64]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.28:870][ 64]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.29-13.48.28:870][ 64]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.28:871][ 64]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.28:871][ 64]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.28:871][ 64]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.48.28:871][ 64]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.28:871][ 64]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.28:871][ 64]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.29-13.48.28:871][ 64]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.28:871][ 64]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.48.28:871][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.28:872][ 64]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.48.28:872][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.28:969][ 70]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.48.29:000][ 72]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.48.29:001][ 72]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.29:001][ 72]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.48.29:001][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.29:001][ 72]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.29:001][ 72]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.48.29:001][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.29:001][ 72]Interaction: Interaction time: 54.324421 [2020.04.29-13.48.29:001][ 72]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.48.29:001][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.29:048][ 75]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.48.29:468][101]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_4] [2020.04.29-13.48.29:468][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.30:677][176]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_4] [2020.04.29-13.48.30:677][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.30:875][189]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198101787047 [2020.04.29-13.48.30:882][189]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198101787047, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.48.30:882][189]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Admiral Wolfgang Goethe, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.48.32:715][302]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198408533662 [2020.04.29-13.48.32:715][302]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198408533662, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: richpresence : InGame} [2020.04.29-13.48.32:715][302]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InOnlineLobby [2020.04.29-13.48.32:731][303]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-13.48.32:731][303]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InMatch [2020.04.29-13.48.35:792][492]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealSurvivors, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 10.000000, Originating Effect: HexRetribution, Is Lifetime Initialized: True, Remaining Lifetime: 0.025135, Lifetime Duration: 10.000000 [2020.04.29-13.48.39:317][708]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.39:317][708]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.48.39:317][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.39:317][708]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.39:317][708]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.48.39:317][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.39:350][710]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.39:350][710]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.48.39:350][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.39:351][710]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.39:351][710]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.48.39:351][710]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.39:351][710]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.48.39:351][710]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.39:351][710]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.48.39:351][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.39:351][710]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.29-13.48.39:351][710]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.39:351][710]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.39:657][728]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.39:657][728]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.48.39:657][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.39:657][728]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.39:657][728]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.48.39:657][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.39:659][728]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-13.48.39:692][730]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.39:692][730]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.48.39:692][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.39:692][730]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.39:692][730]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.48.39:692][730]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.39:692][730]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.48.39:692][730]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.39:692][730]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.48.39:692][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.39:692][730]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.29-13.48.39:692][730]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.39:692][730]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.40:086][753]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 42.691067 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.48.40:447][774]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.089852 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.48.41:346][829]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198399907834 [2020.04.29-13.48.41:352][829]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198399907834, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.48.42:127][877]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.48.42:127][877]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.42:966][929]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_16] [2020.04.29-13.48.42:966][929]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.42:966][929]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.48.42:966][929]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.42:967][929]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.42:967][929]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.42:967][929]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.48.42:967][929]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.42:967][929]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.42:967][929]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.48.42:967][929]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.42:967][929]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.48.42:967][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.42:967][929]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.48.42:967][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.42:968][929]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=99.062 [2020.04.29-13.48.42:968][929]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.48.42:971][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.48.42:985][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.48.43:031][933]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.48.43:031][933]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.43:032][933]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.43:032][933]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.48.43:032][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.43:032][933]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.43:032][933]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.48.43:032][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.43:032][933]Interaction: Interaction time: 0.000000 [2020.04.29-13.48.43:032][933]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.48.43:032][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.43:048][934]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.48.43:048][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.43:144][940]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=99.240 [2020.04.29-13.48.44:095][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.48.44:837][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.48.44:837][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.45:143][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.48.45:176][ 66]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.48.45:176][ 66]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.48.45:176][ 66]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.45:176][ 66]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.48.45:176][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.45:176][ 66]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.45:176][ 66]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.48.45:176][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.45:192][ 67]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.45:192][ 67]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.48.45:192][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.45:192][ 67]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.45:192][ 67]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.48.45:192][ 67]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.45:192][ 67]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.48.45:192][ 67]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.45:192][ 67]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.48.45:192][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.45:192][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.48.45:192][ 67]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.45:192][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.48.45:192][ 67]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.45:192][ 67]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.45:192][ 67]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=101.288 [2020.04.29-13.48.45:211][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.48.45:243][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.48.45:465][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.48.45:465][ 84]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.45:466][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.48.45:466][ 84]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.45:466][ 84]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.45:466][ 84]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.45:466][ 84]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.48.45:466][ 84]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.45:466][ 84]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.45:466][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.48.45:466][ 84]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.45:466][ 84]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.48.45:466][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.45:466][ 84]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.48.45:466][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.45:466][ 84]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.48.45:514][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.48.45:514][ 87]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.45:530][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.48.45:530][ 88]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.45:579][ 91]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.45:579][ 91]LogDBDPlayerMovement: StopSnapping Final Location (4526.836426 5919.197266 111.094597) [2020.04.29-13.48.45:579][ 91]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.48.45:579][ 91]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.48.45:579][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.45:579][ 91]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.45:579][ 91]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.48.45:579][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.45:579][ 91]Interaction: Interaction time: 2.000000 [2020.04.29-13.48.45:579][ 91]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-13.48.45:579][ 91]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 101.659058 [2020.04.29-13.48.45:579][ 91]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.48.45:579][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.45:643][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.29-13.48.47:354][201]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.48.47:548][213]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.48.47:644][219]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.48.47:644][219]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.48.47:644][219]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.48.47:644][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.47:645][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.29-13.48.47:660][220]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.48.47:660][220]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.48.47:660][220]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.47:660][220]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.48.47:660][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.47:660][220]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.47:660][220]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.48.47:660][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.47:676][221]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.47:676][221]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.48.47:676][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.47:676][221]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.47:676][221]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.48.47:676][221]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.47:676][221]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.48.47:676][221]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.47:676][221]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.48.47:676][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.47:676][221]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.48.47:676][221]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.47:676][221]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.48.47:676][221]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.47:676][221]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.47:695][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.48.47:711][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-13.48.47:743][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.29-13.48.47:745][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.29-13.48.47:888][234]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.48.47:888][234]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.47:888][234]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.48.47:888][234]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.47:889][234]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.47:889][234]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.47:889][234]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.48.47:889][234]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.47:889][234]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.47:889][234]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.48.47:889][234]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.47:889][234]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.48.47:889][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.47:889][234]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.48.47:889][234]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.48.47:889][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.47:889][234]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=103.985 [2020.04.29-13.48.47:905][235]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.48.47:905][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.47:953][238]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.48.47:953][238]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.48:196][253]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.48:196][253]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.48.48:196][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.48:196][253]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.48:196][253]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.48.48:196][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.48:196][253]Interaction: Interaction time: 2.450000 [2020.04.29-13.48.48:196][253]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.48.48:196][253]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 104.274994 [2020.04.29-13.48.48:196][253]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.48.48:196][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.48:197][253]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.48.48:212][254]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.48.48:212][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.48:243][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.48.48:244][256]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.04.29-13.48.48:244][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.48:405][266]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.04.29-13.48.48:405][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.50:291][383]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-13.48.50:291][383]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.50:291][383]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-13.48.50:291][383]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.50:293][383]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.50:293][383]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.50:293][383]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.48.50:293][383]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.50:293][383]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.50:293][383]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-13.48.50:293][383]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.50:293][383]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.48.50:293][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.50:293][383]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.48.50:293][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.50:293][383]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.48.50:388][389]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.48.50:388][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.48.50:389][389]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.50:389][389]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.48.50:389][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.50:389][389]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.50:389][389]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.48.50:389][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.50:389][389]Interaction: Interaction time: 80.000000 [2020.04.29-13.48.50:389][389]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.48.50:389][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.50:390][389]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.48.50:454][393]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.48.50:632][404]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.48.50:728][410]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.48.50:728][410]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.48.50:728][410]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.48.50:728][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.50:730][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.48.50:744][411]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.48.50:744][411]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.48.50:744][411]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.50:744][411]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.48.50:744][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.50:744][411]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.50:744][411]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.48.50:744][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.50:761][412]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.50:761][412]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.48.50:761][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.50:761][412]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.50:761][412]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.48.50:761][412]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.50:761][412]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.48.50:761][412]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.50:761][412]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.48.50:761][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.50:761][412]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.48.50:761][412]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.50:761][412]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.48.50:761][412]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.50:761][412]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.50:761][412]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=106.856 [2020.04.29-13.48.50:824][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.48.50:826][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.48.50:827][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.48.50:829][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.48.51:502][458]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.51:502][458]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.48.51:502][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.51:502][458]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.51:502][458]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.48.51:502][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.51:502][458]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.51:502][458]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.48.51:502][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.51:502][458]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.51:502][458]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.48.51:502][458]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.51:502][458]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.48.51:502][458]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.48.51:502][458]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.48.51:502][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.48.51:503][458]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-13.48.51:503][458]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.51:503][458]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.48.51:504][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.48.52:324][509]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.111600 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.48.53:695][594]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.235632 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.48.54:584][649]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.48.54:584][649]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.54:584][649]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-13.48.54:584][649]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.54:584][649]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-13.48.54:584][649]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.54:584][649]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.48.54:584][649]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.54:990][675]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198022957202 [2020.04.29-13.48.54:990][675]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198022957202, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.48.55:035][677]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.48.55:035][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.55:035][677]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.48.55:035][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.55:035][677]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-13.48.55:035][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.55:035][677]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-13.48.55:035][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.55:083][680]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-13.48.55:083][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.55:083][680]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-13.48.55:083][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.55:083][680]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-13.48.55:083][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.55:083][680]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-13.48.55:083][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.55:599][712]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-13.48.55:599][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.55:728][720]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-13.48.55:728][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.55:728][720]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-13.48.55:728][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.55:728][720]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-13.48.55:728][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.56:149][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-13.48.56:212][750]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.29-13.48.56:582][773]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.272468 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.48.57:761][846]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-13.48.57:761][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.57:761][846]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-13.48.57:761][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.57:761][846]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-13.48.57:761][846]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.57:857][852]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-13.48.57:857][852]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.58:180][872]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.58:180][872]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.48.58:180][872]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.48.58:180][872]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=114.275 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.48.58:198][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.48.58:325][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-13.48.58:325][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.58:325][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-13.48.58:325][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.58:325][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-13.48.58:325][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.58:325][881]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-13.48.58:325][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.58:374][884]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.48.58:374][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.58:374][884]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-13.48.58:374][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.58:374][884]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-13.48.58:374][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.58:374][884]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.48.58:374][884]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.58:555][895]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.48.58:556][895]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.48.58:556][895]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=114.650 [2020.04.29-13.48.58:556][895]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=114.650 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.48.58:625][899]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.48.58:625][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.58:639][900]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.04.29-13.48.58:657][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.48.58:657][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.58:657][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.48.58:657][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.58:657][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-13.48.58:657][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.58:657][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-13.48.58:657][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.48.58:688][903]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.29-13.48.58:689][903]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.48.58:692][903]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Azoth]: On [2020.04.29-13.48.58:868][914]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.48.58:868][914]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.48.58:868][914]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=114.963 [2020.04.29-13.48.58:868][914]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=114.963 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.48.59:177][933]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.48.59:177][933]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.00:190][996]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.769728 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.49.00:677][ 26]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Azoth]: Off [2020.04.29-13.49.01:868][100]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.49.01:869][100]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=117.963 [2020.04.29-13.49.01:884][101]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.01:884][101]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.01:903][102]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.49.01:905][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.49.02:227][123]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198389478381 [2020.04.29-13.49.02:227][123]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198389478381, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.49.02:227][123]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Kaera, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.49.04:561][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.49.04:561][267]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.04:561][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.49.04:561][267]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.04:562][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.04:562][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.04:562][267]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.49.04:562][267]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.04:562][267]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.04:562][267]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.49.04:562][267]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.04:562][267]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.49.04:562][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.04:562][267]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.49.04:562][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.04:562][267]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=120.656 [2020.04.29-13.49.04:563][267]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.49.04:565][267]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.49.04:581][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.49.04:610][270]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.49.04:610][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.04:611][270]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.04:611][270]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.49.04:611][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.04:611][270]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.04:611][270]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.49.04:611][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.04:611][270]Interaction: Interaction time: 0.000000 [2020.04.29-13.49.04:611][270]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.49.04:611][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.04:756][279]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=120.850 [2020.04.29-13.49.04:948][290]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.733827 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.49.04:982][292]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.29-13.49.05:700][336]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-13.49.05:710][336]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.49.05:713][336]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.04.29-13.49.05:713][336]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-13.49.05:713][336]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.49.05:809][342]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.49.05:809][342]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.49.05:809][342]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.05:809][342]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.49.05:809][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.05:809][342]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.05:809][342]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.49.05:809][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.05:826][343]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.05:826][343]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.49.05:826][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.05:826][343]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.05:826][343]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.49.05:826][343]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.05:826][343]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.49.05:826][343]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.05:826][343]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.49.05:826][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.05:826][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.49.05:826][343]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.05:826][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.49.05:826][343]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.05:826][343]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.05:826][343]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=121.920 [2020.04.29-13.49.05:841][344]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=121.936 [2020.04.29-13.49.05:889][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.49.05:891][347]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.49.05:891][347]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.05:891][347]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.49.05:891][347]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.05:897][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.49.05:899][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.49.05:906][348]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.05:906][348]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.05:906][348]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.49.05:906][348]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.05:906][348]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.05:906][348]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.49.05:907][348]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.05:907][348]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.49.05:907][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.05:907][348]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.49.05:907][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.05:907][348]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.49.05:925][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.49.05:956][351]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.49.05:986][353]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.49.05:986][353]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.05:987][353]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.05:987][353]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.49.05:987][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.05:987][353]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.05:987][353]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.49.05:987][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.05:988][353]Interaction: Interaction time: 0.000000 [2020.04.29-13.49.05:988][353]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.49.05:988][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.06:260][370]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=122.355 [2020.04.29-13.49.06:874][408]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=122.968 [2020.04.29-13.49.06:970][414]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.06:971][414]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.49.06:971][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.06:971][414]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.06:971][414]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.49.06:971][414]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.06:971][414]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.49.06:971][414]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.06:971][414]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.49.06:971][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.06:971][414]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.49.06:971][414]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.06:971][414]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.49.06:971][414]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.06:971][414]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.06:971][414]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.49.06:971][414]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=123.065 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.49.06:987][415]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.49.06:987][415]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.49.06:987][415]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=123.081 [2020.04.29-13.49.06:987][415]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=123.081 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.49.06:987][415]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=123.081 [2020.04.29-13.49.07:005][416]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.49.07:005][416]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.07:021][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.49.07:053][419]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.49.07:053][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.07:053][419]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.49.07:053][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.07:053][419]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.49.07:053][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.07:053][419]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.49.07:053][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.07:053][419]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.49.07:053][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.07:053][419]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.49.07:053][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.07:053][419]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.49.07:053][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.07:053][419]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.49.07:053][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.07:053][419]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.49.07:053][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.07:084][421]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Female. [2020.04.29-13.49.07:163][426]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.29-13.49.07:164][426]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.29-13.49.07:165][426]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.49.07:165][426]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.49.07:165][426]GameFlow: Writing Profile Stat DBD_Chapter15_Slasher_Stat1: 1 [2020.04.29-13.49.07:171][426]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Azoth]: On [2020.04.29-13.49.07:295][434]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.49.07:295][434]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.49.07:295][434]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=123.388 [2020.04.29-13.49.07:295][434]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=123.388 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.49.07:524][449]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA66B0A60] Result: '1' k_EResultOK (success) [2020.04.29-13.49.07:524][449]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CA66B0A60]' succeeded in 0.346942 seconds [2020.04.29-13.49.07:926][474]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA66B0A60] Result: '1' k_EResultOK (success) [2020.04.29-13.49.07:946][475]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.774952 seconds [2020.04.29-13.49.09:151][549]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Azoth]: Off [2020.04.29-13.49.10:295][620]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.49.10:295][620]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=126.388 [2020.04.29-13.49.10:311][621]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.10:311][621]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.10:330][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.49.10:335][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.49.10:412][627]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.49.10:412][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.10:412][627]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.49.10:412][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.10:412][627]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.49.10:412][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.10:412][627]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.49.10:412][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.10:412][627]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.49.10:412][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.10:412][627]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.49.10:412][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.10:412][627]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.49.10:412][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.10:412][627]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.49.10:412][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.10:412][627]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.49.10:412][627]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.10:459][630]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-13.49.10:459][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.10:459][630]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-13.49.10:459][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.10:459][630]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-13.49.10:459][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.10:475][631]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-13.49.10:475][631]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.10:541][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.49.10:541][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.10:701][645]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.49.10:701][645]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.10:701][645]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.49.10:701][645]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.10:702][645]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.10:702][645]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.10:702][645]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.49.10:702][645]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.10:702][645]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.10:702][645]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.49.10:702][645]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.10:702][645]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.49.10:702][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.10:702][645]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.49.10:702][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.10:797][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.49.10:798][651]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.10:798][651]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.49.10:799][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.10:799][651]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.10:799][651]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.49.10:799][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.10:799][651]Interaction: Interaction time: 16.000000 [2020.04.29-13.49.10:799][651]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.49.10:799][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.10:925][659]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.038240 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.49.10:974][662]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-13.49.10:974][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.10:974][662]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-13.49.10:974][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.10:974][662]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-13.49.10:974][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.10:975][662]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-13.49.10:975][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.11:023][665]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.49.11:023][665]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.11:023][665]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.49.11:023][665]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.11:023][665]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-13.49.11:023][665]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.11:023][665]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-13.49.11:023][665]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.11:070][668]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.29-13.49.11:070][668]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.11:070][668]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.29-13.49.11:070][668]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.11:072][668]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.11:072][668]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.11:072][668]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.49.11:072][668]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.11:072][668]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.11:072][668]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.29-13.49.11:072][668]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.11:072][668]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.49.11:072][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.11:072][668]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.49.11:072][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.11:104][670]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.49.11:199][676]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.49.11:200][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.49.11:201][676]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.11:201][676]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.49.11:202][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.11:202][676]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.11:202][676]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.49.11:202][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.11:202][676]Interaction: Interaction time: 80.000000 [2020.04.29-13.49.11:202][676]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.49.11:202][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.11:202][676]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.49.11:513][694]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.49.11:513][694]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.11:795][711]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.49.11:795][711]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.12:424][750]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.49.12:424][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.12:424][750]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.49.12:424][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.12:424][750]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-13.49.12:424][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.12:424][750]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-13.49.12:424][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.12:472][753]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-13.49.12:472][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.12:472][753]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-13.49.12:472][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.12:472][753]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-13.49.12:472][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.12:472][753]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-13.49.12:472][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.12:931][781]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.49.12:931][781]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.13:012][786]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-13.49.13:012][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.13:061][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.49.13:061][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.13:061][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.49.13:061][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.13:061][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.49.13:061][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.13:061][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.49.13:061][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.13:061][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.49.13:061][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.13:061][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.49.13:061][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.13:061][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.49.13:061][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.13:061][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.49.13:061][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.13:061][789]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.49.13:061][789]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.13:077][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-13.49.13:077][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.13:077][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-13.49.13:077][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.13:077][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-13.49.13:077][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.13:080][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.49.13:319][805]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.49.13:319][805]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.13:319][805]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.49.13:319][805]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.13:320][805]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.13:320][805]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.13:320][805]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.49.13:320][805]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.13:320][805]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.13:320][805]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.49.13:320][805]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.13:320][805]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.49.13:320][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.13:320][805]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.04.29-13.49.13:321][805]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.29-13.49.13:321][805]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.49.13:321][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.13:321][805]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.49.13:321][805]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.49.13:481][815]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.13:481][815]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.49.13:481][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.13:481][815]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.13:481][815]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.49.13:481][815]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.13:481][815]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.49.13:481][815]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.13:481][815]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.49.13:481][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.13:481][815]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-13.49.13:481][815]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.13:481][815]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.13:483][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.49.13:513][817]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.49.13:513][817]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.13:659][826]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.13:659][826]LogDBDPlayerMovement: StopSnapping Final Location (3288.301025 6166.607422 111.093262) [2020.04.29-13.49.13:659][826]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.49.13:659][826]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.49.13:659][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.13:659][826]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.13:659][826]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.49.13:659][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.13:659][826]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.49.13:659][826]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.04.29-13.49.13:659][826]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.49.13:659][826]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.49.13:659][826]Interaction: Interaction time: 2.700000 [2020.04.29-13.49.13:659][826]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.49.13:659][826]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.49.13:659][826]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-13.49.13:659][826]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 129.736420 [2020.04.29-13.49.13:659][826]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.49.13:659][826]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.49.13:659][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.13:659][826]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.49.13:661][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.49.13:663][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.49.13:664][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.49.13:664][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.49.13:664][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.49.13:804][835]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.13:804][835]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.14:483][877]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198067279460 [2020.04.29-13.49.14:484][877]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198067279460, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.49.16:351][992]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.49.16:367][993]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.49.16:367][993]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.49.16:367][993]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.16:367][993]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.49.16:367][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.16:367][993]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.49.16:367][993]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.49.16:367][993]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.16:367][993]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.49.16:367][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.16:383][994]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.16:383][994]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.49.16:383][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.16:383][994]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.16:383][994]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.49.16:383][994]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.16:383][994]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.49.16:383][994]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.16:383][994]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.49.16:383][994]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.49.16:383][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.16:383][994]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.49.16:383][994]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.16:383][994]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.49.16:383][994]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.16:383][994]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.16:527][ 3]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.49.16:527][ 3]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.16:560][ 5]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.49.16:560][ 5]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.16:561][ 5]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.16:561][ 5]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.16:561][ 5]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.49.16:561][ 5]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.16:561][ 5]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.16:561][ 5]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.49.16:561][ 5]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.16:561][ 5]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.49.16:561][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.16:561][ 5]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.49.16:561][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.16:624][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.49.16:625][ 9]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.16:625][ 9]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.49.16:625][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.16:625][ 9]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.16:625][ 9]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.49.16:625][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.16:625][ 9]Interaction: Interaction time: 16.000000 [2020.04.29-13.49.16:625][ 9]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.49.16:625][ 9]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.49.16:625][ 9]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.49.16:625][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.17:660][ 74]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198015681491 [2020.04.29-13.49.17:667][ 74]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198015681491, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.49.17:667][ 74]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Tesla, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.49.18:368][117]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.49.18:384][118]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.49.18:609][132]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.49.20:126][226]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.49.20:142][227]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.49.20:367][241]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.49.21:884][335]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.49.21:900][336]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.49.22:126][350]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.49.22:513][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.04.29-13.49.22:513][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.22:513][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.04.29-13.49.22:513][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.22:513][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.04.29-13.49.22:513][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.23:093][410]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.04.29-13.49.23:093][410]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.23:093][410]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.04.29-13.49.23:093][410]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.23:093][410]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.04.29-13.49.23:093][410]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.23:593][441]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.49.23:593][441]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.23:594][441]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.49.23:612][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.49.23:642][444]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.49.23:658][445]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.49.23:802][454]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.49.23:802][454]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.23:803][454]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.49.23:803][454]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.23:803][454]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.23:803][454]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.23:803][454]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.49.23:803][454]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.23:804][454]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.23:804][454]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.49.23:804][454]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.23:804][454]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.49.23:804][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.23:804][454]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.49.23:804][454]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.49.23:804][454]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.49.23:804][454]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.49.23:804][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.23:804][454]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.49.23:804][454]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.49.23:804][454]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-13.49.23:805][454]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.49.23:805][454]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.49.23:805][454]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-13.49.23:818][455]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.49.23:818][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.49.23:948][463]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.23:948][463]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.49.23:948][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.23:948][463]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.23:948][463]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.49.23:948][463]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.23:948][463]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.49.23:948][463]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.23:948][463]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.49.23:948][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.23:948][463]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-13.49.23:948][463]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.23:948][463]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.23:979][465]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.49.23:979][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.24:044][469]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.49.24:044][469]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.24:044][469]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.49.24:044][469]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.24:044][469]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.49.24:044][469]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.24:305][485]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.49.24:383][490]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.24:383][490]LogDBDPlayerMovement: StopSnapping Final Location (3477.733398 8050.819824 111.093750) [2020.04.29-13.49.24:383][490]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.49.24:383][490]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.49.24:383][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.24:383][490]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.24:383][490]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.49.24:383][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.24:383][490]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.49.24:383][490]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.49.24:383][490]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.49.24:383][490]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.49.24:384][490]AnimLeader: BP_SmallMeatLocker_Nurse_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.49.24:384][490]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.49.24:384][490]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.49.24:384][490]Interaction: Interaction time: 1.500000 [2020.04.29-13.49.24:384][490]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.49.24:384][490]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 140.460129 [2020.04.29-13.49.24:384][490]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.49.24:384][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.24:463][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.49.24:818][517]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.49.24:818][517]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.49.25:063][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.49.25:158][538]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.49.25:158][538]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.49.25:158][538]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.49.25:158][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: Scalars [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: Textures [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: Vectors [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: Scalars [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: Textures [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: Vectors [2020.04.29-13.49.25:158][538]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.49.25:191][540]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.25:191][540]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.49.25:191][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.25:191][540]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.25:191][540]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.49.25:191][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.25:221][542]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.04.29-13.49.25:223][542]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.25:223][542]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.49.25:223][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.25:223][542]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.25:223][542]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.49.25:223][542]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.25:223][542]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.49.25:223][542]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.25:223][542]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.49.25:223][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.25:223][542]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.29-13.49.25:223][542]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.25:223][542]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.25:401][553]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 120 [2020.04.29-13.49.25:818][579]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.49.25:818][579]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.49.25:818][579]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.49.25:818][579]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.49.25:820][579]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.49.25:884][583]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.49.25:901][584]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.49.25:931][586]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 60.285271 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.49.25:965][588]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.49.25:965][588]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.49.25:965][588]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.49.25:965][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.25:965][588]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.49.25:965][588]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.49.25:965][588]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.49.25:965][588]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale02_Character_C_0 Current: NULL [2020.04.29-13.49.25:967][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.49.25:967][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.49.25:971][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.49.25:971][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.49.25:980][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.49.25:980][589]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.49.25:980][589]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.25:980][589]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.49.25:980][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.25:981][589]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.25:981][589]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.49.25:981][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.25:997][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.25:997][590]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.49.25:997][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.25:997][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.25:997][590]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.49.25:997][590]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.25:997][590]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.49.25:997][590]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.25:997][590]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.49.25:997][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.25:997][590]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.49.25:997][590]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.25:997][590]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.49.25:997][590]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.25:997][590]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.26:016][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.49.26:032][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.49.26:061][594]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.29-13.49.26:064][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.49.26:066][594]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.49.26:066][594]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.49.26:066][594]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.49.26:066][594]AnimLeader: BP_SmallMeatLocker_Nurse_C_0 Requested to Play: HookCamperOut. [2020.04.29-13.49.26:066][594]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.49.26:066][594]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.49.26:066][594]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.49.26:069][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.49.26:094][596]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.26:094][596]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.26:272][607]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.49.26:272][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.26:272][607]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.49.26:272][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.26:272][607]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.49.26:272][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.26:272][607]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.49.26:272][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.26:272][607]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.49.26:272][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.26:272][607]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.49.26:272][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.26:272][607]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.49.26:272][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.26:272][607]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.49.26:272][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.26:272][607]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.49.26:273][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.26:467][619]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.49.26:467][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.26:546][624]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.49.26:546][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.26:851][643]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.49.26:851][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.26:851][643]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.49.26:851][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.26:851][643]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.49.26:851][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.26:900][646]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.49.26:900][646]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.27:303][671]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.49.27:303][671]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.27:303][671]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.49.27:303][671]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.27:303][671]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.27:303][671]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.27:303][671]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.49.27:303][671]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.27:303][671]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.27:303][671]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.49.27:303][671]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.27:303][671]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.49.27:303][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.27:304][671]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.49.27:304][671]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.49.27:304][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.27:304][671]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=143.396 [2020.04.29-13.49.27:367][675]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.49.27:367][675]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.27:497][683]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.49.27:497][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.27:497][683]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.49.27:497][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.27:497][683]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.49.27:497][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.27:497][683]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.49.27:497][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.27:564][688]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344772375 [2020.04.29-13.49.27:564][688]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344772375, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.49.27:565][688]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Anfeidrol, Status: default, CachedStatus: default, RichPresence: Offline [2020.04.29-13.49.27:610][690]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.27:610][690]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.49.27:610][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.27:610][690]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.27:610][690]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.49.27:610][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.27:610][690]Interaction: Interaction time: 2.450000 [2020.04.29-13.49.27:610][690]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.49.27:610][690]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 143.686325 [2020.04.29-13.49.27:610][690]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.49.27:610][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.27:610][690]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.49.27:674][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.49.27:739][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.49.27:739][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.27:739][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.49.27:739][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.27:739][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.49.27:739][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.27:739][698]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.49.27:739][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.28:369][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-13.49.28:432][741]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.28:432][741]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.49.28:432][741]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.49.28:432][741]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.49.28:432][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: Scalars [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: Textures [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: Vectors [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: Scalars [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: Textures [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: Vectors [2020.04.29-13.49.28:432][741]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.49.28:432][741]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.49.28:432][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.28:432][741]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.28:432][741]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.49.28:432][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.28:464][743]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.28:464][743]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.49.28:464][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.28:464][743]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.28:464][743]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.49.28:464][743]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.28:464][743]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.49.28:464][743]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.28:464][743]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.49.28:464][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.28:464][743]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.29-13.49.28:464][743]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.28:464][743]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.28:496][745]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.04.29-13.49.28:610][752]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.49.28:610][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.28:755][761]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.49.28:755][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.28:755][761]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.49.28:755][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.28:755][761]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.49.28:755][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.29:030][778]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.04.29-13.49.29:030][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.29:174][787]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.49.29:805][826]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.49.29:965][836]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.49.30:047][841]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.49.30:143][847]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.49.30:143][847]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.49.30:143][847]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.49.30:143][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.30:144][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.49.30:159][848]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.49.30:159][848]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.49.30:159][848]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.30:159][848]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.49.30:159][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.30:159][848]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.30:159][848]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.49.30:159][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.30:175][849]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.30:175][849]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.49.30:175][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.30:175][849]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.30:175][849]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.49.30:175][849]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.30:175][849]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.49.30:175][849]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.30:175][849]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.49.30:175][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.30:175][849]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.49.30:175][849]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.30:175][849]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.49.30:175][849]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.30:175][849]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.30:175][849]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=146.267 [2020.04.29-13.49.30:194][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.49.30:239][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.49.30:242][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.49.30:243][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.49.30:245][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.49.30:416][864]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.49.30:416][864]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.30:417][864]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.04.29-13.49.30:417][864]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.30:418][864]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.30:418][864]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.30:418][864]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.49.30:418][864]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.30:418][864]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.30:418][864]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.04.29-13.49.30:418][864]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.30:418][864]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.49.30:418][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.30:418][864]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.49.30:418][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.30:418][864]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.49.30:436][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.49.30:481][868]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.04.29-13.49.30:481][868]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.30:482][868]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.04.29-13.49.30:482][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.30:482][868]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.49.30:482][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.30:530][871]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.30:530][871]LogDBDPlayerMovement: StopSnapping Final Location (3389.100098 8201.100586 111.093353) [2020.04.29-13.49.30:530][871]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.49.30:530][871]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.49.30:530][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.30:530][871]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.30:530][871]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.49.30:530][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.30:530][871]Interaction: Interaction time: 2.000000 [2020.04.29-13.49.30:530][871]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-13.49.30:530][871]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 146.605606 [2020.04.29-13.49.30:530][871]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.49.30:530][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.30:577][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.29-13.49.30:788][887]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.49.30:788][887]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.49.30:788][887]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.49.30:788][887]AnimLeader: BP_SmallMeatLocker_Nurse_C_0 Requested to Play: HookIdle. [2020.04.29-13.49.30:788][887]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.49.30:788][887]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.49.32:305][981]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.49.32:498][993]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.49.32:579][998]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.49.32:579][998]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.49.32:579][998]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.49.32:579][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.32:580][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.29-13.49.32:595][999]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.49.32:595][999]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.49.32:595][999]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.32:595][999]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.49.32:595][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.32:595][999]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.32:595][999]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.49.32:595][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.32:610][ 0]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.32:611][ 0]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.49.32:611][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.32:611][ 0]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.32:611][ 0]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.49.32:611][ 0]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.32:611][ 0]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.49.32:611][ 0]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.32:611][ 0]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.49.32:611][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.32:611][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.04.29-13.49.32:611][ 0]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.32:611][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.04.29-13.49.32:611][ 0]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.32:611][ 0]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.32:630][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.49.32:632][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.49.32:659][ 3]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.49.32:659][ 3]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.49.32:659][ 3]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.04.29-13.49.32:659][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.49.32:690][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.29-13.49.32:694][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.29-13.49.33:032][ 26]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA03B25C0] Result: '1' k_EResultOK (success) [2020.04.29-13.49.33:032][ 26]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CA03B25C0]' succeeded in 0.362926 seconds [2020.04.29-13.49.33:033][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.49.33:033][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.33:066][ 29]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA03B25C0] Result: '1' k_EResultOK (success) [2020.04.29-13.49.33:082][ 30]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.418998 seconds [2020.04.29-13.49.33:370][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.49.33:370][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.33:546][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.49.33:546][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.37:104][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.49.38:138][343]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.49.38:139][343]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...24F5] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.49.39:284][414]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.49.39:284][414]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...24F5] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.49.40:878][512]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.04.29-13.49.42:183][593]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.442541 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.49.42:942][640]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.42:942][640]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.42:942][640]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.49.42:942][640]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=159.033 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.49.42:961][641]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.49.43:331][664]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.49.43:331][664]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.43:363][666]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.49.43:363][666]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.43:379][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.49.43:379][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.43:443][671]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.49.43:443][671]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.49.43:443][671]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=159.533 [2020.04.29-13.49.43:443][671]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=159.533 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.49.43:540][677]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Male. [2020.04.29-13.49.43:603][681]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale10_Character_C_0 [2020.04.29-13.49.43:604][681]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.49.43:606][681]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - Cheddar]: On [2020.04.29-13.49.43:750][690]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.49.43:750][690]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.49.43:750][690]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=159.841 [2020.04.29-13.49.43:750][690]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=159.841 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.49.43:864][697]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.49.43:865][697]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.45:596][804]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - Cheddar]: Off [2020.04.29-13.49.46:760][875]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.49.46:760][875]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=162.851 [2020.04.29-13.49.46:777][876]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.46:777][876]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.46:796][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.49.46:798][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.49.49:011][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.04.29-13.49.49:011][ 9]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.49:011][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.49.49:011][ 9]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.49:011][ 9]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.49:012][ 9]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.49:012][ 9]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.49.49:012][ 9]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.49:012][ 9]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.49:012][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.49.49:012][ 9]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.49:012][ 9]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.49.49:012][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.49:012][ 9]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.49.49:012][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.49:012][ 9]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=165.101 [2020.04.29-13.49.49:012][ 9]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.49.49:015][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.49.49:034][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.49.49:078][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.49.49:078][ 13]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.49:080][ 13]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.49:080][ 13]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.49.49:080][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.49:080][ 13]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.49:080][ 13]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.49.49:080][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.49:080][ 13]Interaction: Interaction time: 0.000000 [2020.04.29-13.49.49:080][ 13]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.49.49:080][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.49:528][ 38]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=165.618 [2020.04.29-13.49.49:855][ 57]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.967596 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.49.49:888][ 59]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.04.29-13.49.50:582][101]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.49.50:582][101]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.49.50:582][101]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.50:582][101]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.49.50:582][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.50:582][101]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.50:582][101]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.49.50:582][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.50:598][102]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.50:598][102]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.49.50:598][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.50:598][102]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.50:598][102]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.49.50:598][102]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.50:598][102]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.49.50:598][102]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.50:598][102]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.49.50:598][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.50:599][102]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.49.50:599][102]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.50:599][102]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.49.50:599][102]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.50:599][102]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.50:599][102]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=166.688 [2020.04.29-13.49.50:615][103]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=166.704 [2020.04.29-13.49.50:647][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.49.50:649][105]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.49.50:649][105]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.50:649][105]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.49.50:649][105]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.50:655][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.49.50:657][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.49.50:665][106]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.50:665][106]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.50:665][106]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.49.50:665][106]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.50:665][106]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.50:665][106]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.49.50:665][106]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.50:665][106]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.49.50:665][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.50:665][106]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.49.50:665][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.50:666][106]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.49.50:684][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.49.50:728][110]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.49.50:728][110]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.50:730][110]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.50:730][110]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.49.50:730][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.50:730][110]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.50:730][110]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.49.50:730][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.50:730][110]Interaction: Interaction time: 0.000000 [2020.04.29-13.49.50:730][110]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.49.50:730][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.52:083][193]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=168.172 [2020.04.29-13.49.52:951][246]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=169.042 [2020.04.29-13.49.53:874][303]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.53:874][303]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.49.53:874][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.53:874][303]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.53:874][303]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.49.53:874][303]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.53:874][303]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.49.53:874][303]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.53:874][303]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.49.53:874][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.53:875][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.49.53:875][303]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.53:875][303]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.49.53:875][303]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.53:875][303]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.53:875][303]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.49.53:875][303]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=169.964 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.49.53:890][304]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=169.980 [2020.04.29-13.49.53:941][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.49.53:989][310]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.49.53:989][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:106][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:106][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:106][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:107][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:107][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:107][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:107][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:107][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:107][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:107][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:107][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:107][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:107][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:107][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:107][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:107][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:107][317]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:107][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:191][322]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.49.54:192][322]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.49.54:192][322]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=170.281 [2020.04.29-13.49.54:192][322]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=170.281 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.49.54:210][323]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:210][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:210][323]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:210][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:210][323]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:210][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:210][323]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:210][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:210][323]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:210][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:210][323]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:210][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:210][323]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:210][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:210][323]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:210][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:210][323]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:210][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:244][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:244][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:244][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:244][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:244][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:244][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:244][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:244][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:244][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:244][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:244][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:244][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:244][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:244][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:244][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:244][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:244][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:244][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:275][327]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.04.29-13.49.54:338][331]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale10_Character_C_0 [2020.04.29-13.49.54:339][331]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: BP_CamperMale10_Character_C_0 [2020.04.29-13.49.54:339][331]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.49.54:339][331]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.49.54:339][331]GameFlow: Writing Profile Stat DBD_Chapter15_Slasher_Stat1: 1 [2020.04.29-13.49.54:346][331]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - Cheddar]: On [2020.04.29-13.49.54:444][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:444][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:444][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:444][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:444][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:444][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:444][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:444][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:444][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:444][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:444][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:444][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:444][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:444][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:444][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:444][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:444][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:444][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:492][340]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.49.54:492][340]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.49.54:492][340]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=170.582 [2020.04.29-13.49.54:492][340]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=170.582 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.49.54:638][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.49.54:638][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.54:753][357]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA83BFC10] Result: '1' k_EResultOK (success) [2020.04.29-13.49.54:753][357]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CA83BFC10]' succeeded in 0.399331 seconds [2020.04.29-13.49.54:785][359]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA83BFC10] Result: '1' k_EResultOK (success) [2020.04.29-13.49.54:804][360]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.451430 seconds [2020.04.29-13.49.55:008][372]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.49.55:008][372]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.55:008][372]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.49.55:008][372]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.55:008][372]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.55:008][372]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.55:008][372]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.49.55:008][372]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.55:008][372]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.55:008][372]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.49.55:008][372]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.55:008][372]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.49.55:008][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.55:008][372]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.49.55:008][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.55:075][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.49.55:076][376]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.55:076][376]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.49.55:076][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.55:076][376]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.55:076][376]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.49.55:076][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.55:076][376]Interaction: Interaction time: 16.000000 [2020.04.29-13.49.55:076][376]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.49.55:076][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.55:724][414]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.49.55:724][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.55:939][427]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.338513 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.49.56:339][451]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - Cheddar]: Off [2020.04.29-13.49.57:307][508]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.49.57:309][508]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.49.57:309][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.57:309][508]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.49.57:309][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.57:309][508]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.49.57:309][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.57:309][508]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.49.57:309][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.57:309][508]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.49.57:309][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.57:309][508]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.49.57:309][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.57:309][508]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.49.57:309][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.57:309][508]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.49.57:309][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.57:309][508]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.49.57:309][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.57:498][519]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.49.57:498][519]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=173.587 [2020.04.29-13.49.57:515][520]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.57:515][520]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.57:534][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.49.57:539][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.49.57:555][522]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.49.57:634][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.49.57:634][527]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.57:634][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.49.57:634][527]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.57:635][527]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.57:635][527]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.57:635][527]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.49.57:635][527]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.57:635][527]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.57:635][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.49.57:636][527]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.57:636][527]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.49.57:636][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.57:636][527]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.04.29-13.49.57:636][527]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.04.29-13.49.57:636][527]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.49.57:636][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.57:636][527]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.49.57:636][527]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.49.57:785][536]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.49.57:785][536]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.57:785][536]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.57:785][536]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.49.57:785][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.57:785][536]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.57:785][536]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.49.57:785][536]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.57:786][536]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.49.57:786][536]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.49.57:786][536]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.49.57:786][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.57:786][536]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-13.49.57:786][536]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.49.57:786][536]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.57:788][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.49.57:818][538]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.49.57:980][548]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.57:980][548]LogDBDPlayerMovement: StopSnapping Final Location (2627.217041 7592.306152 111.094963) [2020.04.29-13.49.57:980][548]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.49.57:980][548]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.49.57:980][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.57:980][548]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.49.57:980][548]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.49.57:980][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.57:980][548]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.49.57:980][548]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale10_Character_C_0. [2020.04.29-13.49.57:980][548]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.49.57:980][548]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.49.57:980][548]Interaction: Interaction time: 2.700000 [2020.04.29-13.49.57:980][548]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.49.57:980][548]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.29-13.49.57:980][548]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_M_TT_PickUP):Length(2.733333) [2020.04.29-13.49.57:980][548]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 174.053650 [2020.04.29-13.49.57:980][548]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.49.57:980][548]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.49.57:980][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.49.57:980][548]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.49.57:982][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.49.57:984][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.49.57:985][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.49.57:986][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.49.57:986][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.49.58:108][556]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.49.58:108][556]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.00:665][714]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.50.00:681][715]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.50.00:681][715]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.50.00:681][715]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.00:681][715]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.50.00:681][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.00:681][715]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.50.00:681][715]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.50.00:681][715]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.00:681][715]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.50.00:681][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.00:697][716]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.00:697][716]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.50.00:697][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.00:697][716]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.00:697][716]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.50.00:697][716]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.00:697][716]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.50.00:697][716]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.00:697][716]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.50.00:697][716]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.50.00:697][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.00:697][716]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.50.00:697][716]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.00:697][716]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.50.00:697][716]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.00:697][716]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.00:857][726]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.50.00:857][726]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.00:857][726]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.50.00:857][726]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.00:858][726]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.00:858][726]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.00:858][726]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.50.00:858][726]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.00:858][726]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.00:858][726]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.50.00:858][726]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.00:858][726]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.50.00:858][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.00:858][726]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.50.00:858][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.00:922][730]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.50.00:922][730]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.00:922][730]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.50.00:922][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.00:922][730]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.00:922][730]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.50.00:922][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.00:922][730]Interaction: Interaction time: 16.000000 [2020.04.29-13.50.00:922][730]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.50.00:922][730]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.50.00:922][730]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.50.00:923][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.02:665][838]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.50.02:681][839]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.50.02:907][853]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.50.03:877][911]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.50.03:877][911]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.03:877][911]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.50.03:877][911]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.03:879][911]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.03:879][911]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.03:879][911]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.50.03:879][911]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.03:879][911]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.03:879][911]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.50.03:879][911]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.03:879][911]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.50.03:879][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.03:879][911]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.50.03:879][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.03:914][913]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.50.04:012][919]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-13.50.04:012][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.50.04:013][919]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.04:013][919]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.50.04:014][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.04:014][919]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.04:014][919]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.50.04:014][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.04:014][919]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.50.04:014][919]Interaction: Interaction time: 1.000000 [2020.04.29-13.50.04:014][919]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.29-13.50.04:014][919]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.04.29-13.50.04:014][919]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-13.50.04:014][919]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.50.04:014][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.04:046][921]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.50.04:046][921]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.50.04:046][921]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.50.04:046][921]AnimLeader: BP_SmallMeatLocker_Nurse_C_0 Requested to Play: UnhookIn. [2020.04.29-13.50.04:046][921]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.50.04:046][921]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-13.50.04:046][921]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.50.04:064][922]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.50.04:115][925]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.04:115][925]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.04:165][928]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.50.04:374][940]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.50.04:425][943]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.50.04:444][944]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.50.04:666][957]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.50.05:012][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.50.05:147][985]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.50.05:149][985]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.50.05:149][985]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.50.05:149][985]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.50.05:149][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.05:181][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.50.05:183][987]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.05:183][987]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.50.05:183][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.05:183][987]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.50.05:183][987]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.50.05:183][987]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.50.05:183][987]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.50.05:183][987]AnimLeader: BP_SmallMeatLocker_Nurse_C_0 Requested to Play: UnhookOut. [2020.04.29-13.50.05:183][987]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.50.05:183][987]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-13.50.05:183][987]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.50.05:184][987]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.05:184][987]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.29-13.50.05:184][987]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.50.05:184][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.05:185][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.50.05:251][991]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.277159 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.50.05:252][991]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.50.05:252][991]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.50.05:253][991]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.50.05:253][991]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.50.05:946][ 32]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.395176 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.50.06:182][ 46]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.50.06:197][ 47]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.50.06:430][ 61]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.50.06:608][ 72]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.50.06:608][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.50.06:610][ 72]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.06:610][ 72]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.50.06:610][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.06:610][ 72]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.50.06:610][ 72]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.06:610][ 72]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.50.06:610][ 72]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.06:610][ 72]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.50.06:610][ 72]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.06:610][ 72]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.50.06:610][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.06:610][ 72]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.50.06:610][ 72]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.50.06:610][ 72]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.06:610][ 72]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.06:611][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.50.06:722][ 79]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.06:722][ 79]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.07:932][153]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.50.07:948][154]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.50.08:198][169]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.50.08:941][212]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.50.08:941][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.08:962][213]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.50.09:026][217]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.50.09:026][217]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.09:026][217]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.50.09:026][217]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.09:027][217]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.09:027][217]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.09:027][217]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.50.09:027][217]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.09:027][217]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.09:027][217]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.50.09:027][217]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.09:027][217]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.50.09:027][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.09:027][217]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.50.09:027][217]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.29-13.50.09:027][217]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.50.09:027][217]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.50.09:027][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.09:027][217]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.50.09:042][218]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.50.09:042][218]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.29-13.50.09:043][218]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.29-13.50.09:160][225]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.50.09:160][225]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.09:161][225]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.09:161][225]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.50.09:161][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.09:161][225]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.09:161][225]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.50.09:161][225]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.09:162][225]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.50.09:162][225]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.09:162][225]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.50.09:162][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.09:162][225]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.50.09:162][225]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.09:162][225]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.09:195][227]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.50.09:195][227]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.09:195][227]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.50.09:195][227]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.09:195][227]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.50.09:195][227]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.09:364][237]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.09:364][237]LogDBDPlayerMovement: StopSnapping Final Location (4911.180176 5978.371094 111.093582) [2020.04.29-13.50.09:364][237]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.50.09:364][237]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.50.09:364][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.09:364][237]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.09:364][237]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.50.09:364][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.09:364][237]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.50.09:364][237]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.50.09:364][237]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.50.09:364][237]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.50.09:364][237]AnimLeader: BP_SmallMeatLocker_Nurse_C_1 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.50.09:365][237]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.50.09:365][237]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.50.09:365][237]Interaction: Interaction time: 1.500000 [2020.04.29-13.50.09:365][237]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.50.09:365][237]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 185.437637 [2020.04.29-13.50.09:365][237]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.50.09:365][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.09:429][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.HookChargeable Enabled?: Enabled [2020.04.29-13.50.10:808][326]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.50.10:858][329]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.50.10:939][334]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.50.10:939][334]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.50.10:939][334]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.50.10:939][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.10:939][334]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.50.10:939][334]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.50.10:939][334]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.50.10:939][334]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale10_Character_C_0 Current: NULL [2020.04.29-13.50.10:941][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.HookChargeable Enabled?: Disabled [2020.04.29-13.50.10:941][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.50.10:946][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.50.10:946][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.50.10:956][335]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.50.10:956][335]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.50.10:956][335]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.10:956][335]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.50.10:957][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.10:957][335]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.10:957][335]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.50.10:957][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.10:973][336]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.10:973][336]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.50.10:973][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.10:973][336]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.10:973][336]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.50.10:973][336]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.10:974][336]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.50.10:974][336]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.10:974][336]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.50.10:974][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.10:974][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.50.10:974][336]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.10:974][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.50.10:974][336]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.10:974][336]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.10:993][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.50.11:011][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.50.11:025][339]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale10_Character_C_0 [2020.04.29-13.50.11:030][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.HookChargeable Enabled?: Enabled [2020.04.29-13.50.11:031][339]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.50.11:031][339]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.50.11:032][339]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.50.11:032][339]AnimLeader: BP_SmallMeatLocker_Nurse_C_1 Requested to Play: HookCamperOut. [2020.04.29-13.50.11:032][339]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.50.11:032][339]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.50.11:032][339]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.29-13.50.11:034][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.HookChargeable Enabled?: Disabled [2020.04.29-13.50.11:064][341]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.11:064][341]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.11:224][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.50.11:224][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.11:224][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.50.11:224][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.11:224][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.50.11:224][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.11:224][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.50.11:224][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.11:224][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.50.11:224][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.11:224][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.50.11:224][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.11:224][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.50.11:224][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.11:224][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.50.11:224][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.11:224][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.50.11:224][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.11:373][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.50.11:373][359]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.11:373][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.50.11:373][359]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.11:374][359]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.11:374][359]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.11:374][359]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.50.11:374][359]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.11:374][359]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.11:374][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.50.11:374][359]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.11:374][359]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.50.11:374][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.11:374][359]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.50.11:374][359]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.50.11:374][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.11:374][359]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=187.462 [2020.04.29-13.50.11:408][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.50.11:408][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.11:437][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.50.11:437][363]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.11:551][370]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.50.11:551][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.11:679][378]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.11:679][378]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.50.11:679][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.11:679][378]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.11:679][378]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.50.11:679][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.11:679][378]Interaction: Interaction time: 2.450000 [2020.04.29-13.50.11:679][378]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.50.11:679][378]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 187.752579 [2020.04.29-13.50.11:679][378]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.50.11:679][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.11:680][378]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.50.11:726][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.50.12:194][410]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.271579 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.50.13:874][514]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.50.14:116][529]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.50.14:212][535]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.50.14:212][535]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.50.14:212][535]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.50.14:212][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.14:214][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.50.14:228][536]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.50.14:228][536]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.50.14:228][536]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.14:228][536]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.50.14:228][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.14:228][536]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.14:228][536]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.50.14:228][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.14:245][537]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.14:245][537]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.50.14:245][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.14:245][537]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.14:245][537]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.50.14:245][537]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.14:245][537]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.50.14:245][537]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.14:245][537]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.50.14:245][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.14:245][537]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.50.14:245][537]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.14:245][537]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.50.14:245][537]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.14:245][537]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.14:245][537]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=190.333 [2020.04.29-13.50.14:308][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.50.14:311][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.50.14:312][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.50.14:314][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.50.15:744][630]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.50.15:744][630]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.50.15:744][630]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.50.15:744][630]AnimLeader: BP_SmallMeatLocker_Nurse_C_1 Requested to Play: HookIdle. [2020.04.29-13.50.15:744][630]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.50.15:744][630]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-13.50.16:358][668]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.04.29-13.50.16:358][668]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.50.16:582][682]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_7] [2020.04.29-13.50.16:582][682]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.16:582][682]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_7] [2020.04.29-13.50.16:582][682]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.16:582][682]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.50.16:584][682]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.16:584][682]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.16:584][682]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.50.16:584][682]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.16:584][682]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.16:584][682]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_7] [2020.04.29-13.50.16:584][682]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.16:584][682]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.50.16:584][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.16:584][682]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.50.16:584][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.16:584][682]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.50.16:696][689]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.16:696][689]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.50.16:696][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.16:696][689]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.16:696][689]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.50.16:696][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.16:696][689]Interaction: Interaction time: 0.943396 [2020.04.29-13.50.16:696][689]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.04.29-13.50.16:696][689]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.943396 Timestamp 0.000000 [2020.04.29-13.50.16:696][689]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.50.16:696][689]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.50.16:696][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.16:744][692]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.50.17:632][747]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.17:632][747]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.50.17:632][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.17:632][747]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.17:632][747]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.50.17:632][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.17:663][749]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.50.17:664][749]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.17:664][749]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.50.17:664][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.17:664][749]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.17:664][749]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.50.17:664][749]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.17:664][749]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.50.17:664][749]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.17:664][749]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.50.17:664][749]Interaction: Verbose: [VaultMid1][WindowStandard_C_7] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.50.17:664][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.17:664][749]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_7] [2020.04.29-13.50.17:664][749]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.17:664][749]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.17:664][749]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.50.17:779][756]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.04.29-13.50.17:779][756]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.50.17:812][758]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.50.19:070][836]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_7] [2020.04.29-13.50.19:070][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.19:070][836]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_7] [2020.04.29-13.50.19:070][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.19:089][837]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.50.19:152][841]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.04.29-13.50.19:152][841]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.50.19:200][844]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.50.19:200][844]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.19:200][844]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault1][WindowStandard_C_7] [2020.04.29-13.50.19:200][844]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.19:201][844]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.19:201][844]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.19:201][844]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.50.19:201][844]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.19:201][844]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.19:201][844]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_7] [2020.04.29-13.50.19:201][844]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.19:201][844]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.50.19:201][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.19:201][844]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.50.19:201][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.19:201][844]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.50.19:202][844]LogDBDPlayerMovement: StopSnapping Final Location (6025.138184 7867.062012 248.896332) [2020.04.29-13.50.19:202][844]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.50.19:218][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.50.19:264][848]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_7] [2020.04.29-13.50.19:264][848]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.19:265][848]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.19:265][848]LogDBDPlayerMovement: StopSnapping Final Location (6025.138184 7867.062012 249.163345) [2020.04.29-13.50.19:265][848]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.50.19:265][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.19:265][848]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.19:265][848]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.50.19:265][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.19:265][848]Interaction: Interaction time: 1.700000 [2020.04.29-13.50.19:265][848]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: WindowVault Gunslinger AnimTag_FPV. [2020.04.29-13.50.19:265][848]LogSM: Error: Play Update Montage AM_UK_WindowVault_FPV Duration 1.700000 Timestamp 195.337189 [2020.04.29-13.50.19:265][848]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.50.19:265][848]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.50.19:265][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.19:555][866]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.04.29-13.50.19:555][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.19:555][866]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.04.29-13.50.19:555][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.19:909][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_7] [2020.04.29-13.50.19:909][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.19:909][888]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_7] [2020.04.29-13.50.19:909][888]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.20:167][904]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.50.20:570][929]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.50.20:570][929]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.20:570][929]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.50.20:570][929]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.20:572][929]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.20:572][929]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.20:572][929]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.50.20:572][929]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.20:572][929]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.20:572][929]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.50.20:572][929]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.20:572][929]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.50.20:572][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.20:572][929]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.50.20:572][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.20:667][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.50.20:668][935]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.20:668][935]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.50.20:668][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.20:668][935]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.20:668][935]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.50.20:668][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.20:668][935]Interaction: Interaction time: 32.000000 [2020.04.29-13.50.20:668][935]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.50.20:668][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.20:733][939]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.50.20:944][952]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.50.20:959][953]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.50.20:959][953]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.50.20:959][953]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.20:959][953]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.50.20:959][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.20:959][953]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.20:959][953]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.50.20:959][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.20:975][954]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.20:975][954]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.50.20:975][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.20:975][954]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.20:975][954]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.50.20:975][954]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.20:975][954]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.50.20:975][954]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.20:975][954]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.50.20:975][954]Interaction: Verbose: [SlasherVault1][WindowStandard_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.50.20:975][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.20:975][954]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_7] [2020.04.29-13.50.20:975][954]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.20:975][954]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault1][WindowStandard_C_7] [2020.04.29-13.50.20:976][954]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.20:976][954]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.20:994][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.50.20:997][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.50.21:410][981]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.04.29-13.50.21:410][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.21:410][981]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.04.29-13.50.21:410][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.21:427][982]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.04.29-13.50.21:427][982]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.50.21:491][986]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.04.29-13.50.21:491][986]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.50.21:992][ 17]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-13.50.22:040][ 20]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.50.23:703][123]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.50.23:814][130]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.50.23:814][130]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.50.23:878][134]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.50.23:878][134]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: EntityGeneratorBlock None AnimTag_Male AnimTag_Follower. [2020.04.29-13.50.23:880][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.23:880][134]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.50.23:880][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.23:880][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.23:880][134]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.50.23:880][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.23:880][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.23:880][134]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.50.23:880][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.23:880][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.23:880][134]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.50.23:880][134]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.23:880][134]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.50.23:880][134]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.23:880][134]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.50.23:880][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.23:880][134]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.29-13.50.23:880][134]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.23:880][134]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.23:881][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.50.23:897][135]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.50.24:387][166]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197977418770 [2020.04.29-13.50.24:388][166]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197977418770, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.50.24:812][191]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 72.809326 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.50.24:812][191]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.50.24:812][191]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.50.24:899][196]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 132 [2020.04.29-13.50.25:823][251]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.50.25:823][251]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.50.25:823][251]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.50.25:823][251]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.50.25:891][255]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.50.27:086][329]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.29-13.50.30:007][510]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.30:007][510]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.30:007][510]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.50.30:007][510]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=206.095 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.50.30:025][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.50.30:378][533]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.50.30:378][533]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.50.30:378][533]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=206.466 [2020.04.29-13.50.30:378][533]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=206.466 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.50.30:444][537]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.50.30:444][537]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.30:491][540]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Male. [2020.04.29-13.50.30:509][541]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.50.30:509][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.30:539][543]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.29-13.50.30:540][543]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.50.30:542][543]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Petit Plaisantin]: On [2020.04.29-13.50.30:608][547]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.50.30:608][547]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.30:686][552]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.50.30:686][552]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.50.30:686][552]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=206.774 [2020.04.29-13.50.30:686][552]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=206.774 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.50.30:785][558]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.50.30:785][558]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.30:814][560]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.845056 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.50.31:043][574]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.50.31:043][574]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.31:140][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.50.31:140][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.31:140][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.50.31:140][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.31:140][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.50.31:140][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.31:140][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.50.31:140][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.31:140][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.50.31:140][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.31:140][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.50.31:140][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.31:140][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.50.31:140][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.31:140][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.50.31:140][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.31:140][580]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.50.31:140][580]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.31:504][602]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.50.31:504][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.31:504][602]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.50.31:504][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.31:504][602]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.50.31:504][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.31:504][602]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.50.31:504][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.31:504][602]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.50.31:504][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.31:504][602]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.50.31:504][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.31:504][602]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.50.31:505][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.31:505][602]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.50.31:505][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.31:505][602]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.50.31:505][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.31:585][607]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.50.31:585][607]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.32:538][663]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Petit Plaisantin]: Off [2020.04.29-13.50.33:692][734]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.50.33:692][734]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=209.779 [2020.04.29-13.50.33:708][735]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.33:708][735]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.33:727][736]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.50.33:729][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.50.33:852][744]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.50.33:852][744]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.33:852][744]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.50.33:852][744]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.33:853][744]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.33:853][744]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.33:853][744]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.50.33:853][744]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.33:853][744]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.33:853][744]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.50.33:853][744]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.33:853][744]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.50.33:853][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.33:853][744]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.50.33:853][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.33:918][748]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.50.33:983][752]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.50.34:013][754]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-13.50.34:013][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.UnhookChargeable Enabled?: Enabled [2020.04.29-13.50.34:015][754]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.34:015][754]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.50.34:015][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.34:015][754]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.34:015][754]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.50.34:015][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.34:015][754]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.50.34:015][754]Interaction: Interaction time: 0.943396 [2020.04.29-13.50.34:015][754]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.29-13.50.34:015][754]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.04.29-13.50.34:015][754]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 0.943396 Timestamp 0.000000 [2020.04.29-13.50.34:015][754]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.50.34:015][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.34:046][756]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.50.34:046][756]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.50.34:046][756]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.50.34:046][756]AnimLeader: BP_SmallMeatLocker_Nurse_C_1 Requested to Play: UnhookIn. [2020.04.29-13.50.34:047][756]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.50.34:047][756]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-13.50.34:047][756]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.50.34:095][759]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.34:095][759]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.34:127][761]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.50.34:362][775]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.50.34:997][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.UnhookChargeable Enabled?: Disabled [2020.04.29-13.50.35:130][821]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.50.35:132][821]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.50.35:133][821]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.50.35:133][821]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.50.35:133][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.35:200][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.50.35:202][825]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.35:202][825]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.50.35:202][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.35:202][825]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.50.35:202][825]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.50.35:202][825]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.50.35:202][825]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.50.35:202][825]AnimLeader: BP_SmallMeatLocker_Nurse_C_1 Requested to Play: UnhookOut. [2020.04.29-13.50.35:202][825]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.50.35:202][825]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-13.50.35:202][825]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.50.35:203][825]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.35:203][825]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.29-13.50.35:203][825]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.50.35:203][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.35:205][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.50.35:252][828]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.152533 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.50.35:253][828]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.50.35:253][828]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.50.35:254][828]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.50.35:254][828]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.50.35:399][837]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197977418770 [2020.04.29-13.50.35:412][837]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197977418770, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.50.35:430][838]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 22.954472 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.50.36:265][882]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.04.29-13.50.36:265][882]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.36:598][898]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.50.36:598][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.UnhookChargeable Enabled?: Enabled [2020.04.29-13.50.36:599][898]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.36:599][898]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.50.36:599][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.36:599][898]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.50.36:599][898]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.36:599][898]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.50.36:600][898]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.36:600][898]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.50.36:600][898]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.36:600][898]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.50.36:600][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.36:600][898]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.50.36:600][898]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.50.36:600][898]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.36:600][898]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.36:601][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.UnhookChargeable Enabled?: Disabled [2020.04.29-13.50.36:660][901]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.36:660][901]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.37:244][930]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.04.29-13.50.37:244][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.37:299][933]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.50.37:299][933]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.50.37:300][933]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanThrowPebble, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: Diversion, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.50.38:502][ 7]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.443471 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.50.38:503][ 7]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.29-13.50.39:249][ 53]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.50.39:546][ 72]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197985669342 [2020.04.29-13.50.39:546][ 72]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197985669342, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.50.39:546][ 72]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Bartion, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.50.39:653][ 78]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.50.39:734][ 83]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.29-13.50.40:090][105]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.04.29-13.50.40:090][105]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-13.50.40:090][105]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.50.40:219][113]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.50.40:492][130]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.29-13.50.40:508][131]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.04.29-13.50.40:508][131]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.50.40:508][131]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-13.50.40:637][139]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.50.41:878][216]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.50.43:056][289]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.736274 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.50.44:545][382]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197985669342 [2020.04.29-13.50.44:545][382]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197985669342, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.50.44:545][382]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Bartion, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.50.45:540][443]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault1][WindowStandard_C_7] [2020.04.29-13.50.45:540][443]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.45:540][443]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.50.45:540][443]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.45:541][443]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.45:541][443]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.45:541][443]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.50.45:541][443]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.45:541][443]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.45:541][443]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.50.45:541][443]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.45:541][443]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.50.45:541][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.45:541][443]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.50.45:541][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.45:542][443]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=221.628 [2020.04.29-13.50.45:542][443]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.50.45:545][443]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.50.45:560][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.50.45:605][447]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.50.45:605][447]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.45:606][447]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.45:606][447]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.50.45:606][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.45:606][447]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.45:606][447]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.50.45:606][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.45:606][447]Interaction: Interaction time: 0.000000 [2020.04.29-13.50.45:606][447]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.50.45:606][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.45:670][451]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.04.29-13.50.45:719][454]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=221.806 [2020.04.29-13.50.47:752][580]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.50.47:752][580]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.50.47:752][580]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.47:752][580]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.50.47:752][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.47:752][580]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.47:752][580]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.50.47:752][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.47:768][581]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.47:768][581]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.50.47:768][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.47:768][581]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.47:768][581]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.50.47:768][581]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.47:768][581]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.50.47:768][581]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.47:769][581]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.50.47:769][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.47:769][581]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.50.47:769][581]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.47:769][581]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.50.47:769][581]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.47:769][581]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.47:769][581]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=223.855 [2020.04.29-13.50.47:852][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.50.48:139][604]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-13.50.48:380][619]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.743866 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.50.48:380][619]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.50.48:381][619]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.04.29-13.50.48:461][624]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.48:461][624]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.48:461][624]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.50.48:461][624]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=224.548 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.50.48:826][647]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197984355207 [2020.04.29-13.50.48:839][647]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197984355207, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.50.48:924][652]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.50.48:924][652]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.48:971][655]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.50.48:971][655]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.50.48:971][655]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=225.058 [2020.04.29-13.50.48:971][655]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=225.058 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.50.49:068][661]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.04.29-13.50.49:115][664]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.50.49:116][664]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.50.49:118][664]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Deeer]: On [2020.04.29-13.50.49:165][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-13.50.49:165][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.49:165][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-13.50.49:165][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.49:165][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-13.50.49:165][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.49:165][667]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-13.50.49:165][667]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.49:278][674]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.50.49:278][674]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.50.49:278][674]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=225.364 [2020.04.29-13.50.49:278][674]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=225.364 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.50.49:408][682]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.50.49:408][682]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.49:454][685]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.027318 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.50.49:455][685]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.50.49:457][685]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.50.49:457][685]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.50.49:457][685]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.50.49:457][685]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.50.49:457][685]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.50.49:457][685]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.50.49:457][685]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.50.49:458][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.50.49:486][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.50.49:521][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.50.49:552][691]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.49:552][691]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.50.49:552][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.49:552][691]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.49:552][691]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.50.49:552][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.49:552][691]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.49:552][691]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.50.49:552][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.49:552][691]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.49:552][691]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.50.49:552][691]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.49:552][691]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.50.49:552][691]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.49:552][691]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.50.49:552][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.49:552][691]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.50.49:552][691]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.49:553][691]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.50:149][727]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.50.51:119][783]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Deeer]: Off [2020.04.29-13.50.51:948][833]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.001496 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.50.52:149][845]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.04.29-13.50.52:149][845]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-13.50.52:149][845]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.50.52:280][853]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.50.52:280][853]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=228.367 [2020.04.29-13.50.52:297][854]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.52:297][854]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.50.52:316][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.50.52:396][860]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-13.50.52:507][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.29-13.50.52:507][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.52:507][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.29-13.50.52:507][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.52:507][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.29-13.50.52:507][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.52:508][867]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.29-13.50.52:508][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.52:556][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.50.52:556][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.52:556][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.50.52:556][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.52:556][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-13.50.52:556][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.52:556][870]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-13.50.52:556][870]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.53:089][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.29-13.50.53:089][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.53:089][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.29-13.50.53:089][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.53:089][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.29-13.50.53:089][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.53:089][903]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.29-13.50.53:089][903]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.53:201][910]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.901075 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.50.55:376][ 42]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-13.50.55:376][ 42]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.55:376][ 42]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-13.50.55:376][ 42]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.55:378][ 42]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.55:378][ 42]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.55:378][ 42]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.50.55:378][ 42]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.55:378][ 42]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.55:378][ 42]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-13.50.55:378][ 42]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.55:378][ 42]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.50.55:378][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.55:378][ 42]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.29-13.50.55:378][ 42]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.50.55:378][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.55:378][ 42]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.50.55:779][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.50.55:781][ 67]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.55:781][ 67]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.50.55:781][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.55:781][ 67]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.55:781][ 67]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.50.55:781][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.55:781][ 67]Interaction: Interaction time: 14.000000 [2020.04.29-13.50.55:781][ 67]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.29-13.50.55:781][ 67]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.29-13.50.55:781][ 67]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.50.55:781][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.55:781][ 67]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.50.55:781][ 67]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.29-13.50.57:537][176]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.29-13.50.57:537][176]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.57:537][176]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.29-13.50.57:537][176]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.57:539][176]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.57:539][176]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.57:539][176]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.50.57:539][176]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.57:539][176]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.57:539][176]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.29-13.50.57:539][176]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.57:539][176]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.50.57:539][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.57:539][176]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.50.57:539][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.57:619][181]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.50.57:682][185]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.50.57:683][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.50.57:684][185]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.57:684][185]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.50.57:684][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.57:684][185]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.57:684][185]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.50.57:684][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.57:684][185]Interaction: Interaction time: 7.190674 [2020.04.29-13.50.57:684][185]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.50.57:684][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.57:684][185]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.50.58:746][251]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.29-13.50.58:746][251]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.58:746][251]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.29-13.50.58:746][251]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.58:747][251]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.50.58:747][251]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.50.58:747][251]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale03_Character_C_0 - Deeer, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.29-13.50.58:747][251]LogStreaming: Flushing async loaders. [2020.04.29-13.50.58:748][251]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.50.58:748][251]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale03_Character_C_0 - Deeer, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.50.58:749][251]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.58:749][251]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.58:749][251]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.50.58:749][251]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.58:749][251]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.58:749][251]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.29-13.50.58:749][251]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.58:749][251]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.50.58:749][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.58:749][251]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.50.58:749][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.58:910][261]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.58:910][261]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.50.58:910][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.58:910][261]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.58:910][261]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.50.58:910][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.58:910][261]Interaction: Interaction time: 0.500000 [2020.04.29-13.50.58:910][261]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.50.58:910][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.59:378][290]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.59:378][290]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.50.59:378][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.59:378][290]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.59:378][290]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.50.59:378][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.59:410][292]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.59:410][292]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.50.59:410][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.59:410][292]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.59:410][292]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.50.59:410][292]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.59:410][292]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.50.59:410][292]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.59:410][292]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.50.59:410][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.59:410][292]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.29-13.50.59:410][292]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.59:410][292]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.59:457][295]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale03_Character_C_0 - Deeer, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.50.59:924][324]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.04.29-13.50.59:924][324]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.59:925][324]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.04.29-13.50.59:925][324]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.59:927][324]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.59:927][324]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.59:927][324]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.50.59:927][324]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.50.59:927][324]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.50.59:927][324]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.04.29-13.50.59:927][324]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.50.59:927][324]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.50.59:927][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.59:927][324]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.50.59:927][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.50.59:991][328]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.51.00:087][334]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.00:087][334]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.51.00:087][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.00:087][334]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.00:087][334]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.51.00:087][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.00:087][334]Interaction: Interaction time: 0.600000 [2020.04.29-13.51.00:087][334]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.04.29-13.51.00:087][334]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.04.29-13.51.00:087][334]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.51.00:087][334]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.51.00:087][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.00:135][337]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.51.00:491][359]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.51.00:685][371]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.00:685][371]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.51.00:685][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.00:685][371]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.00:685][371]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.51.00:685][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.00:717][373]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.00:717][373]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.51.00:717][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.00:717][373]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.00:717][373]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.51.00:717][373]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.00:717][373]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.51.00:717][373]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.00:717][373]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.51.00:717][373]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.51.00:717][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.00:717][373]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.04.29-13.51.00:717][373]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.00:717][373]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.00:782][377]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.51.00:782][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.00:782][377]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.51.00:782][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.00:782][377]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.51.00:782][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.00:800][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.51.01:007][391]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.51.01:007][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.01:007][391]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.51.01:007][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.01:007][391]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.51.01:007][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.03:262][525]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.29-13.51.03:262][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.04:036][573]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.29-13.51.04:036][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.04:877][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.51.04:940][629]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.51.04:940][629]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.51.04:940][629]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.51.04:940][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: Scalars [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: Textures [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: Vectors [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: Scalars [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: Textures [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: Vectors [2020.04.29-13.51.04:940][629]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.51.04:972][631]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.04:972][631]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.51.04:972][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.04:972][631]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.04:972][631]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.51.04:972][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.04:972][631]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.04:972][631]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.51.04:972][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.04:972][631]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.04:972][631]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.51.04:972][631]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.04:972][631]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.51.04:972][631]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.04:972][631]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.51.04:972][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.04:972][631]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.29-13.51.04:972][631]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.04:972][631]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.05:035][635]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.04.29-13.51.05:567][668]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.190501 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.51.07:740][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.51.07:740][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.07:741][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.51.07:741][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.07:741][800]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.51.07:741][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.07:758][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-13.51.07:758][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.07:936][812]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.07:936][812]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.07:936][812]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.51.07:936][812]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=4.021 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.51.08:065][820]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-13.51.08:065][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.08:211][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.51.08:211][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.08:211][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.51.08:211][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.08:211][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.51.08:211][829]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.08:322][836]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.04.29-13.51.08:322][836]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.08:322][836]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.04.29-13.51.08:322][836]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.08:323][836]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.08:323][836]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.08:323][836]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.51.08:323][836]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.08:323][836]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.08:323][836]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.04.29-13.51.08:323][836]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.08:323][836]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.51.08:323][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.08:323][836]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.51.08:323][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.08:324][836]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.51.08:436][843]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.51.08:436][843]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.51.08:436][843]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=4.521 [2020.04.29-13.51.08:436][843]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=4.521 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.51.08:547][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.29-13.51.08:549][850]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.08:549][850]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.51.08:549][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.08:549][850]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.08:549][850]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.51.08:549][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.08:549][850]Interaction: Interaction time: 10.000000 [2020.04.29-13.51.08:549][850]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Male. [2020.04.29-13.51.08:549][850]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.04.29-13.51.08:549][850]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.51.08:549][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.08:549][850]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.51.08:662][857]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.04.29-13.51.08:665][857]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.51.08:665][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.08:725][861]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.51.08:726][861]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.51.08:726][861]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.04.29-13.51.08:727][861]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.51.08:727][861]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.51.08:729][861]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 20.577385 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.51.08:733][861]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Deeer]: On [2020.04.29-13.51.08:746][862]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-13.51.08:748][862]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.51.08:748][862]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.51.08:748][862]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=4.832 [2020.04.29-13.51.08:748][862]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=4.832 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.51.08:959][875]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.51.08:959][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.08:975][876]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.51.08:975][876]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.09:082][883]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CAD62F610] Result: '1' k_EResultOK (success) [2020.04.29-13.51.09:090][884]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CAD62F610]' succeeded in 0.355350 seconds [2020.04.29-13.51.09:103][884]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.51.09:103][884]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.09:119][885]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CAD62F610] Result: '1' k_EResultOK (success) [2020.04.29-13.51.09:119][885]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.51.09:119][885]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.09:134][886]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.51.09:134][886]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.09:141][887]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.409979 seconds [2020.04.29-13.51.09:183][889]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.51.09:184][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.09:199][890]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.51.09:200][890]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.09:603][915]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.51.09:605][915]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.51.09:791][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.51.09:889][930]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.09:889][930]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.51.09:889][930]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.51.09:889][930]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.51.09:889][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.09:889][930]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.51.09:890][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.09:890][930]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.09:890][930]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.51.09:890][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.09:928][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.51.09:930][932]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.09:930][932]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.51.09:930][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.09:930][932]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.09:930][932]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.51.09:930][932]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.09:930][932]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.51.09:930][932]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.09:930][932]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.51.09:930][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.09:930][932]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.29-13.51.09:930][932]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.09:930][932]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.09:932][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.51.10:478][960]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.51.10:478][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.10:721][973]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Deeer]: Off [2020.04.29-13.51.11:752][ 30]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.51.11:752][ 30]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=7.837 [2020.04.29-13.51.11:770][ 31]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.11:770][ 31]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.11:790][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.51.12:016][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.51.12:016][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.12:016][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.51.12:017][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.12:017][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.51.12:017][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.12:017][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.51.12:017][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.12:017][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.51.12:017][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.12:017][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.51.12:017][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.12:017][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.51.12:017][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.12:017][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.51.12:017][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.12:017][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.51.12:017][ 45]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.12:036][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.51.12:133][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.12:133][ 52]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.12:133][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.51.12:133][ 52]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.12:135][ 52]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.12:135][ 52]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.12:135][ 52]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.51.12:135][ 52]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.12:135][ 52]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.12:135][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.51.12:135][ 52]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.12:135][ 52]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.51.12:135][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.12:135][ 52]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.51.12:135][ 52]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.04.29-13.51.12:135][ 52]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.51.12:135][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.12:135][ 52]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.51.12:135][ 52]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.51.12:201][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.51.12:201][ 56]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.12:353][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.51.12:467][ 72]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.12:467][ 72]LogDBDPlayerMovement: StopSnapping Final Location (6164.213867 3095.250488 111.094505) [2020.04.29-13.51.12:467][ 72]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.51.12:467][ 72]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.51.12:467][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.12:467][ 72]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.12:467][ 72]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.51.12:467][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.12:467][ 72]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.51.12:468][ 72]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.04.29-13.51.12:468][ 72]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.51.12:468][ 72]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.51.12:468][ 72]Interaction: Interaction time: 2.700000 [2020.04.29-13.51.12:468][ 72]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.51.12:468][ 72]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.51.12:468][ 72]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-13.51.12:468][ 72]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 8.536431 [2020.04.29-13.51.12:468][ 72]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.51.12:468][ 72]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.51.12:468][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.12:468][ 72]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.51.12:470][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.51.12:472][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.51.12:474][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.51.12:474][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.51.12:474][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.51.12:693][ 86]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.12:693][ 86]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.13:466][134]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.29-13.51.13:466][134]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.13:466][134]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.29-13.51.13:466][134]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.13:467][134]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.13:467][134]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.13:467][134]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.51.13:467][134]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.13:467][134]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.13:467][134]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.29-13.51.13:467][134]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.13:467][134]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.51.13:467][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.13:467][134]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.51.13:467][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.13:467][134]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.51.13:563][140]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.51.13:563][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-13.51.13:563][140]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.13:563][140]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.51.13:563][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.13:563][140]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.13:563][140]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.51.13:563][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.13:563][140]Interaction: Interaction time: 80.000000 [2020.04.29-13.51.13:563][140]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.51.13:563][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.13:563][140]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.51.15:160][237]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.51.15:176][238]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.51.15:176][238]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.51.15:176][238]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.15:176][238]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.51.15:176][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.15:176][238]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.51.15:176][238]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.51.15:176][238]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.15:176][238]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.51.15:176][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.15:191][239]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.15:191][239]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.51.15:191][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.15:191][239]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.15:191][239]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.51.15:191][239]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.15:191][239]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.51.15:191][239]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.15:192][239]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.51.15:192][239]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.51.15:192][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.15:192][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.51.15:192][239]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.15:192][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.51.15:192][239]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.15:192][239]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.15:567][263]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-13.51.15:568][263]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.51.16:115][295]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.51.16:115][295]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.16:115][295]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.51.16:115][295]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.16:117][295]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.16:117][295]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.16:117][295]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.51.16:117][295]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.16:117][295]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.16:117][295]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.51.16:117][295]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.16:117][295]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.51.16:117][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.16:117][295]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.51.16:117][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.16:281][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.51.16:283][305]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.16:283][305]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.51.16:283][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.16:283][305]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.16:283][305]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.51.16:283][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.16:283][305]Interaction: Interaction time: 16.000000 [2020.04.29-13.51.16:283][305]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.29-13.51.16:283][305]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.51.16:283][305]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.51.16:284][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.16:915][342]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.16:915][342]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.51.16:915][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.16:915][342]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.16:915][342]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.51.16:915][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.16:915][342]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.16:915][342]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.51.16:915][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.16:915][342]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.16:915][342]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.51.16:915][342]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.16:915][342]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.51.16:915][342]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.16:915][342]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.51.16:915][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.16:915][342]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.29-13.51.16:915][342]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.16:915][342]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.16:919][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-13.51.17:457][374]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-13.51.17:457][374]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.17:457][374]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-13.51.17:457][374]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.17:457][374]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-13.51.17:460][374]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.17:460][374]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.17:460][374]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.51.17:460][374]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.17:460][374]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.17:460][374]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-13.51.17:460][374]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.17:460][374]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.51.17:460][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.17:460][374]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.51.17:460][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.17:528][378]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.17:528][378]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.17:544][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.51.17:546][379]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.17:546][379]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.51.17:546][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.17:546][379]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.17:546][379]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.51.17:546][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.17:546][379]Interaction: Interaction time: 16.000000 [2020.04.29-13.51.17:546][379]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.51.17:546][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.17:685][387]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.345876 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.51.18:022][406]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.51.18:039][407]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.51.18:268][420]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.51.18:566][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.29-13.51.18:629][441]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.51.18:630][441]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.51.18:631][441]GameFlow: OnRep_BegunPlayFenceGuid 061D79BB-08D7-EC44-66E8-94BAA221EC8C [2020.04.29-13.51.18:631][441]GameFlow: BegunPlayFenceGuid 061D79BB-08D7-EC44-66E8-94BAA221EC8C [2020.04.29-13.51.18:631][441]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000022 seconds [2020.04.29-13.51.18:631][441]GameFlow: ACollectable::BeginPlay [2020.04.29-13.51.18:631][441]GameFlow: BegunPlayFenceGuid 061D79BB-08D7-EC44-66E8-94BAA221EC8C [2020.04.29-13.51.18:632][441]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.18:632][441]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.51.18:632][441]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.51.18:632][441]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.51.18:632][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.18:632][441]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.51.18:632][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.18:632][441]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.18:632][441]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Male. [2020.04.29-13.51.18:632][441]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.51.18:633][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.19:783][512]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.51.19:799][513]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.51.20:032][527]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.51.20:638][564]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.20:639][564]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.51.20:639][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.20:639][564]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.20:639][564]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.51.20:639][564]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.20:639][564]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.51.20:639][564]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.20:639][564]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.51.20:639][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.20:639][564]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.04.29-13.51.20:639][564]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.20:639][564]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.20:770][572]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_002_C_0] [2020.04.29-13.51.20:770][572]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.20:770][572]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_002_C_0] [2020.04.29-13.51.20:770][572]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.20:772][572]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.20:772][572]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.20:772][572]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.51.20:772][572]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.20:772][572]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.20:772][572]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.29-13.51.20:772][572]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.20:772][572]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.51.20:772][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.20:772][572]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.51.20:772][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.20:838][576]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.20:838][576]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.51.20:838][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.20:838][576]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.20:839][576]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.51.20:839][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.20:839][576]Interaction: Interaction time: 0.000000 [2020.04.29-13.51.20:839][576]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.04.29-13.51.20:839][576]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.51.20:839][576]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.51.20:839][576]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.51.20:839][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.21:306][604]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.04.29-13.51.21:306][604]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.04.29-13.51.21:538][618]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.51.21:554][619]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.51.21:603][622]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.51.21:785][633]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.51.21:833][636]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.21:833][636]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.51.21:833][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.21:833][636]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.21:833][636]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.51.21:833][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.21:833][636]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.21:833][636]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.51.21:833][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.21:833][636]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.21:833][636]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.51.21:833][636]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.21:833][636]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.51.21:833][636]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.21:833][636]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.51.21:833][636]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.51.21:833][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.21:833][636]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_002_C_0] [2020.04.29-13.51.21:833][636]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.21:833][636]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.22:496][678]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.51.22:496][678]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.51.22:670][688]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.51.22:670][688]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.22:670][688]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.51.22:670][688]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.22:672][688]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.22:672][688]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.22:672][688]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.51.22:672][688]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.22:672][688]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.22:672][688]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.51.22:672][688]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.22:672][688]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.51.22:672][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.22:672][688]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.51.22:672][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.22:735][692]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.51.22:736][692]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.22:736][692]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.51.22:736][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.22:736][692]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.22:736][692]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.51.22:736][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.22:736][692]Interaction: Interaction time: 16.000000 [2020.04.29-13.51.22:736][692]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.51.22:736][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.23:302][727]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.51.23:317][728]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.51.23:543][742]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.51.23:707][752]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.51.23:848][761]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.51.23:848][761]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.51.24:584][805]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.24:584][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.24:604][806]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 203 [2020.04.29-13.51.24:659][809]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.51.24:726][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.51.24:726][813]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.24:726][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.24:726][813]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.24:727][813]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.24:728][813]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.24:728][813]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.51.24:728][813]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.24:728][813]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.24:728][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.24:728][813]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.24:728][813]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.51.24:728][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.24:728][813]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.04.29-13.51.24:728][813]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.04.29-13.51.24:728][813]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.51.24:728][813]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.51.24:728][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.24:728][813]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.51.24:728][813]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.29-13.51.24:728][813]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-13.51.24:729][813]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.51.24:729][813]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-13.51.24:848][820]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.51.24:848][820]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.51.24:900][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.24:900][823]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.24:900][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.24:900][823]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.24:900][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.24:901][823]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.24:952][826]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.24:952][826]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.51.24:953][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.24:953][826]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.24:953][826]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.51.24:953][826]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.24:953][826]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.51.24:953][826]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.24:953][826]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.51.24:953][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.24:953][826]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.51.24:953][826]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.24:953][826]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.24:986][828]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.24:986][828]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.25:197][840]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.25:197][840]LogDBDPlayerMovement: StopSnapping Final Location (4911.180176 5978.371094 111.093582) [2020.04.29-13.51.25:197][840]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.51.25:197][840]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.51.25:197][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.25:197][840]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.25:197][840]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.51.25:197][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.25:198][840]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.51.25:198][840]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.51.25:198][840]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.51.25:198][840]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.51.25:198][840]AnimLeader: BP_SmallMeatLocker_Nurse_C_1 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.51.25:198][840]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.51.25:198][840]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.51.25:198][840]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.51.25:198][840]Interaction: Interaction time: 1.500000 [2020.04.29-13.51.25:198][840]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.51.25:198][840]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 21.264078 [2020.04.29-13.51.25:198][840]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.51.25:198][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.25:246][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.HookChargeable Enabled?: Enabled [2020.04.29-13.51.25:818][878]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.51.25:818][878]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.51.25:903][883]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.51.26:642][929]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.51.26:691][932]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.51.26:755][936]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.51.26:755][936]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.51.26:755][936]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.51.26:755][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.26:755][936]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.51.26:755][936]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.51.26:755][936]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.51.26:755][936]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.04.29-13.51.26:757][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.HookChargeable Enabled?: Disabled [2020.04.29-13.51.26:758][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.51.26:762][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.51.26:762][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.51.26:777][937]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.51.26:777][937]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.51.26:777][937]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.26:777][937]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.51.26:777][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.26:777][937]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.26:777][937]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.51.26:777][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.26:793][938]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.26:793][938]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.51.26:793][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.26:793][938]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.26:793][938]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.51.26:793][938]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.26:793][938]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.51.26:793][938]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.26:793][938]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.51.26:793][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.26:793][938]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.26:793][938]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.26:793][938]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.26:793][938]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.26:793][938]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.26:814][939]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.51.26:831][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.51.26:860][942]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.51.26:863][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.HookChargeable Enabled?: Enabled [2020.04.29-13.51.26:864][942]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.51.26:864][942]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.51.26:864][942]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.51.26:864][942]AnimLeader: BP_SmallMeatLocker_Nurse_C_1 Requested to Play: HookCamperOut. [2020.04.29-13.51.26:864][942]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.51.26:865][942]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.51.26:865][942]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.51.26:867][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.HookChargeable Enabled?: Disabled [2020.04.29-13.51.26:924][946]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale03_Character_C_0 - Deeer, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.51.26:959][948]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.26:959][948]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.26:959][948]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.26:959][948]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.26:960][948]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.26:960][948]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.26:960][948]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.51.26:960][948]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.26:961][948]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.26:961][948]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.26:961][948]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.26:961][948]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.51.26:961][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.26:961][948]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.51.26:961][948]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.51.26:961][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.26:961][948]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=23.044 [2020.04.29-13.51.26:961][948]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.26:961][948]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.27:031][952]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.27:031][952]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.27:051][953]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.51.27:051][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.27:051][953]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.51.27:051][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.27:051][953]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.51.27:051][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.27:051][953]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.51.27:051][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.27:051][953]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.51.27:051][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.27:051][953]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.51.27:051][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.27:051][953]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.51.27:051][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.27:051][953]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.51.27:051][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.27:051][953]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.51.27:051][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.27:263][966]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.27:263][966]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.51.27:264][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.27:264][966]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.27:264][966]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.51.27:264][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.27:264][966]Interaction: Interaction time: 2.450000 [2020.04.29-13.51.27:264][966]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.51.27:264][966]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 23.332563 [2020.04.29-13.51.27:264][966]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.51.27:264][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.27:265][966]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.51.27:298][968]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.51.27:298][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.27:326][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.51.27:472][979]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.27:472][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.28:653][ 53]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.51.28:654][ 53]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.51.29:458][102]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.51.29:700][117]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.51.29:796][123]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.51.29:796][123]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.51.29:796][123]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.51.29:796][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.29:797][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.51.29:811][124]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.51.29:811][124]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.51.29:811][124]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.29:811][124]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.51.29:811][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.29:811][124]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.29:811][124]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.51.29:811][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.29:828][125]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.29:828][125]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.51.29:828][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.29:828][125]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.29:828][125]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.51.29:828][125]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.29:828][125]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.51.29:828][125]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.29:828][125]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.51.29:828][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.29:828][125]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.29:828][125]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.29:828][125]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.29:828][125]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.29:828][125]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.29:828][125]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=25.913 [2020.04.29-13.51.29:891][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.51.29:893][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.51.29:894][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.51.29:896][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.51.31:569][233]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.51.31:569][233]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.51.31:569][233]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.51.31:569][233]AnimLeader: BP_SmallMeatLocker_Nurse_C_1 Requested to Play: HookIdle. [2020.04.29-13.51.31:569][233]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.51.31:569][233]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.51.32:746][306]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015472 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.51.32:747][306]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.51.32:749][306]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.51.32:749][306]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.51.32:749][306]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.51.32:749][306]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.51.32:749][306]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.51.32:749][306]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.51.32:749][306]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.51.32:749][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.51.32:779][308]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.51.32:814][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.51.32:845][312]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.32:845][312]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.51.32:845][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.32:845][312]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.32:845][312]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.51.32:845][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.32:845][312]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.32:845][312]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.51.32:845][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.32:845][312]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.32:845][312]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.51.32:845][312]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.32:845][312]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.51.32:845][312]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.32:845][312]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.51.32:845][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.32:845][312]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.29-13.51.32:845][312]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.32:845][312]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.32:876][314]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.51.32:909][316]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.32:909][316]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.38:698][671]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.51.38:701][671]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.51.38:701][671]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.51.38:701][671]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.51.38:701][671]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.51.38:701][671]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.51.38:701][671]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.51.38:701][671]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.51.38:702][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.51.38:731][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.51.38:766][675]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.38:766][675]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.51.38:766][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.38:766][675]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.38:766][675]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.51.38:766][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.38:766][675]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.38:766][675]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.51.38:766][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.38:766][675]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.38:766][675]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.51.38:766][675]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.38:766][675]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.51.38:766][675]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.38:766][675]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.51.38:766][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.38:766][675]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.51.38:766][675]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.38:766][675]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.38:768][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.51.43:851][978]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.04.29-13.51.44:575][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.44:575][ 21]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.44:575][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.44:575][ 21]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.44:576][ 21]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.44:576][ 21]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.44:576][ 21]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.51.44:576][ 21]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.44:576][ 21]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.44:576][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.44:576][ 21]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.44:576][ 21]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.51.44:576][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.44:576][ 21]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.51.44:576][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.44:576][ 21]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=40.661 [2020.04.29-13.51.44:577][ 21]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.51.44:579][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.51.44:599][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.51.44:627][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.44:627][ 24]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.44:628][ 24]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.44:628][ 24]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.51.44:628][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.44:628][ 24]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.44:628][ 24]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.51.44:628][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.44:628][ 24]Interaction: Interaction time: 0.000000 [2020.04.29-13.51.44:628][ 24]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.51.44:628][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.44:754][ 31]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=40.839 [2020.04.29-13.51.46:802][153]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.51.46:802][153]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.51.46:802][153]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.46:802][153]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.51.46:802][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.46:802][153]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.46:802][153]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.51.46:802][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.46:818][154]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.46:818][154]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.51.46:818][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.46:818][154]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.46:818][154]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.51.46:818][154]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.46:818][154]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.51.46:818][154]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.46:818][154]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.51.46:818][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.46:818][154]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.46:818][154]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.46:818][154]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.46:818][154]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.46:818][154]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.46:818][154]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=42.903 [2020.04.29-13.51.46:869][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.51.46:930][161]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.46:930][161]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.46:930][161]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.46:930][161]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.46:931][161]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.46:931][161]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.46:931][161]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.51.46:931][161]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.46:931][161]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.46:931][161]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.46:931][161]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.46:931][161]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.51.46:931][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.46:931][161]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.51.46:931][161]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.51.46:932][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.46:932][161]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=43.017 [2020.04.29-13.51.46:994][165]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.46:994][165]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.47:244][180]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.47:244][180]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.51.47:244][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.47:244][180]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.47:244][180]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.51.47:244][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.47:244][180]Interaction: Interaction time: 2.450000 [2020.04.29-13.51.47:244][180]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.51.47:244][180]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 43.311077 [2020.04.29-13.51.47:244][180]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.51.47:244][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.47:245][180]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.51.47:294][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.51.47:697][206]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.077874 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.51.49:429][309]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.51.49:606][320]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.756370 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.51.49:607][320]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.04.29-13.51.49:689][325]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.51.49:769][330]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.51.49:769][330]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.51.49:769][330]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.51.49:769][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.49:771][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.51.49:785][331]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.51.49:785][331]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.51.49:785][331]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.49:785][331]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.51.49:785][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.49:785][331]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.49:785][331]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.51.49:785][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.49:801][332]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.49:801][332]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.51.49:801][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.49:801][332]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.49:801][332]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.51.49:801][332]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.49:801][332]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.51.49:801][332]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.49:801][332]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.51.49:801][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.49:801][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.49:801][332]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.49:801][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.49:801][332]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.49:801][332]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.49:801][332]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=45.887 [2020.04.29-13.51.49:881][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.51.49:884][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.51.49:886][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.51.49:888][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.51.51:043][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.51:043][409]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.51:043][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.51:043][409]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.51:045][409]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.51:045][409]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.51:045][409]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.51.51:045][409]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.51:045][409]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.51:045][409]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.51:045][409]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.51:045][409]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.51.51:045][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.51:045][409]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.51.51:045][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.51:172][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.51.51:174][417]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.51:174][417]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.51.51:174][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.51:174][417]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.51:174][417]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.51.51:174][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.51:174][417]Interaction: Interaction time: 1.500000 [2020.04.29-13.51.51:174][417]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.51.51:174][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.51:205][419]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.51.51:205][419]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.51.51:205][419]AnimLeader: BP_SmallMeatLocker_Nurse_C_1 Requested to Play: HookAttemptEscape. [2020.04.29-13.51.51:205][419]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.51.51:205][419]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.51.51:205][419]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-13.51.51:205][419]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.51.51:220][420]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.51:220][420]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.51:221][420]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.51:221][420]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.51:221][420]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.51:221][420]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.51:221][420]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.51.51:221][420]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.51:221][420]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.51:221][420]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.51:221][420]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.51:221][420]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.51.51:221][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.51:221][420]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.51.51:222][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.51:222][420]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=47.307 [2020.04.29-13.51.51:222][420]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.51.51:224][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.51.51:241][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.51.51:285][424]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.51:285][424]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.51:286][424]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.51:286][424]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.51.51:286][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.51:286][424]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.51:286][424]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.51.51:286][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.51:286][424]Interaction: Interaction time: 0.000000 [2020.04.29-13.51.51:286][424]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.51.51:286][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.51:400][431]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=47.484 [2020.04.29-13.51.51:449][434]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.51.51:825][456]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.51:825][456]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.51.51:825][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.51:825][456]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.51:825][456]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.51.51:825][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.51:827][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.51.51:856][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.51.51:858][458]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.51:858][458]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.51.51:858][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.51:858][458]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.51:858][458]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.51.51:858][458]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.51:858][458]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.51.51:858][458]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.51:858][458]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.51.51:858][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.51:858][458]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.51:858][458]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.51:858][458]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.51:860][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.51.51:892][460]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.51.51:892][460]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.51.51:892][460]AnimLeader: BP_SmallMeatLocker_Nurse_C_1 Requested to Play: HookIdle. [2020.04.29-13.51.51:892][460]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.51.51:892][460]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.51.52:448][493]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.51.52:448][493]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.51.52:448][493]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.52:448][493]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.51.52:448][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.52:448][493]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.52:448][493]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.51.52:448][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.52:464][494]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.52:464][494]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.51.52:464][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.52:464][494]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.52:464][494]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.51.52:464][494]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.52:464][494]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.51.52:464][494]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.52:464][494]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.51.52:464][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.52:464][494]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.52:464][494]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.52:464][494]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.52:464][494]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.52:464][494]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.52:464][494]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=48.549 [2020.04.29-13.51.52:483][495]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=48.568 [2020.04.29-13.51.52:514][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.51.52:516][497]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.51.52:516][497]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.52:516][497]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.51.52:516][497]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.52:523][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.51.52:525][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.51.52:531][498]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.52:531][498]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.52:531][498]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.51.52:531][498]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.52:531][498]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.52:531][498]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.51.52:531][498]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.52:531][498]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.51.52:531][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.52:531][498]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.51.52:531][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.52:532][498]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.51.52:551][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.51.52:581][501]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.51.52:581][501]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.52:583][501]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.52:583][501]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.51.52:583][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.52:583][501]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.52:583][501]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.51.52:583][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.52:583][501]Interaction: Interaction time: 0.000000 [2020.04.29-13.51.52:583][501]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.51.52:583][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.53:309][545]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=49.394 [2020.04.29-13.51.53:555][560]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.204512 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.51.54:149][595]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=50.234 [2020.04.29-13.51.54:243][601]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197980534694 [2020.04.29-13.51.54:248][601]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197980534694, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.51.54:248][601]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Keuz, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.51.54:426][612]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.54:426][612]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.54:426][612]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.54:426][612]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.54:426][612]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.903233 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.51.54:428][612]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.54:428][612]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.54:428][612]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.51.54:429][612]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.54:429][612]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.54:429][612]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.54:429][612]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.54:429][612]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.51.54:429][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.54:429][612]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.51.54:429][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.54:555][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.51.54:557][620]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.54:557][620]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.51.54:557][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.54:557][620]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.54:557][620]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.51.54:557][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.54:557][620]Interaction: Interaction time: 1.500000 [2020.04.29-13.51.54:557][620]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.51.54:557][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.54:589][622]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.51.54:589][622]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.51.54:589][622]AnimLeader: BP_SmallMeatLocker_Nurse_C_1 Requested to Play: HookAttemptEscape. [2020.04.29-13.51.54:589][622]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.51.54:589][622]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.51.54:589][622]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-13.51.54:589][622]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.51.54:802][635]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_19_C_0 [2020.04.29-13.51.54:849][638]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.51.55:014][648]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.04.29-13.51.55:014][648]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-13.51.55:014][648]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.51.55:702][690]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.55:702][690]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.51.55:702][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.55:702][690]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.55:702][690]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.51.55:702][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.55:704][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.51.55:734][692]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.51.55:736][692]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.55:736][692]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.51.55:736][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.55:736][692]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.55:736][692]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.51.55:736][692]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.55:736][692]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.51.55:736][692]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.55:736][692]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.51.55:736][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.55:736][692]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.55:736][692]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.55:736][692]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.55:738][692]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.51.55:769][694]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.51.55:769][694]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.51.55:769][694]AnimLeader: BP_SmallMeatLocker_Nurse_C_1 Requested to Play: HookIdle. [2020.04.29-13.51.55:769][694]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.51.55:769][694]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.51.56:371][728]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.56:371][728]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.56:371][728]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.56:371][728]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.56:373][728]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.56:373][728]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.56:373][728]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.51.56:373][728]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.56:373][728]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.56:373][728]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.56:373][728]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.56:373][728]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.51.56:373][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.56:373][728]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.51.56:373][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.56:493][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.51.56:495][735]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.56:495][735]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.51.56:495][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.56:495][735]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.56:495][735]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.51.56:495][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.56:495][735]Interaction: Interaction time: 1.500000 [2020.04.29-13.51.56:495][735]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.51.56:495][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.56:529][737]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.51.56:529][737]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.51.56:529][737]AnimLeader: BP_SmallMeatLocker_Nurse_C_1 Requested to Play: HookAttemptEscape. [2020.04.29-13.51.56:529][737]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.51.56:530][737]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.04.29-13.51.56:530][737]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.04.29-13.51.56:530][737]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.51.56:771][751]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.56:771][751]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.51.56:771][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.56:771][751]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.56:771][751]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.51.56:771][751]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.56:771][751]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.51.56:771][751]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.56:771][751]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.51.56:771][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.56:771][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.51.56:771][751]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.56:772][751]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.51.56:772][751]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.56:772][751]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.51.56:772][751]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.51.56:772][751]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=52.856 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.51.56:789][752]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=52.874 [2020.04.29-13.51.56:825][754]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.51.56:844][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.51.56:895][758]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.51.56:895][758]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.51.56:895][758]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=52.979 [2020.04.29-13.51.56:895][758]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=52.979 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.51.56:931][760]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.51.56:931][760]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.56:979][763]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Female. [2020.04.29-13.51.57:013][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:013][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:013][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:013][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:013][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:013][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:013][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:013][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:013][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:013][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:013][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:013][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:013][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:014][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:014][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:014][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:014][765]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:014][765]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:044][767]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.29-13.51.57:046][767]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.51.57:049][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.51.57:052][767]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Azoth]: On [2020.04.29-13.51.57:053][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.51.57:192][776]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.51.57:192][776]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.51.57:192][776]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=53.277 [2020.04.29-13.51.57:192][776]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=53.277 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.51.57:209][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:209][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:209][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:209][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:209][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:209][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:209][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:209][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:210][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:210][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:210][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:210][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:210][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:210][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:210][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:210][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:210][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:210][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:600][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:600][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:600][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:600][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:600][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:600][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:600][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:600][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:600][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:600][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:600][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:600][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:600][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:600][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:600][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:600][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:600][801]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:600][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:990][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:990][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:990][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:990][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:990][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:990][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:990][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:990][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:990][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:990][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:990][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:990][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:990][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:990][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:990][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:990][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.57:990][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.51.57:990][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.58:009][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.51.58:149][832]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.51.58:150][832]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.51.58:150][832]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.51.58:150][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.58:166][833]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.51.58:166][833]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.51.58:166][833]AnimLeader: BP_SmallMeatLocker_Nurse_C_1 Requested to Play: HookIdle. [2020.04.29-13.51.58:166][833]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.51.58:166][833]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.51.58:166][833]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.51.58:167][833]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.58:167][833]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.51.58:167][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.58:167][833]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.58:167][833]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.51.58:167][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.58:168][833]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.51.58:168][833]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.58:201][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-13.51.58:204][835]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.58:204][835]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.51.58:204][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.58:204][835]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.58:204][835]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.51.58:204][835]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.58:204][835]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.51.58:204][835]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.51.58:204][835]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.51.58:204][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.51.58:204][835]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.51.58:204][835]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.51.58:204][835]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.51.58:205][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-13.51.59:046][882]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Azoth]: Off [2020.04.29-13.52.00:200][951]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.52.00:200][951]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=56.286 [2020.04.29-13.52.00:217][952]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.00:217][952]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.00:238][953]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.52.00:334][959]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.52.00:334][959]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.00:334][959]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.00:334][959]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.00:335][959]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.00:335][959]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.00:335][959]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.52.00:335][959]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.00:335][959]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.00:335][959]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.00:335][959]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.00:335][959]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.52.00:335][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.00:335][959]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.52.00:335][959]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.52.00:335][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.00:335][959]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=56.420 [2020.04.29-13.52.00:415][964]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.00:415][964]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.00:448][966]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.29-13.52.00:643][978]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.00:643][978]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.52.00:643][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.00:643][978]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.00:643][978]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.52.00:643][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.00:643][978]Interaction: Interaction time: 2.450000 [2020.04.29-13.52.00:643][978]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.52.00:643][978]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 56.712719 [2020.04.29-13.52.00:644][978]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.52.00:644][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.00:644][978]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.52.00:709][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.52.01:714][ 42]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_10] [2020.04.29-13.52.01:714][ 42]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.01:714][ 42]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_10] [2020.04.29-13.52.01:714][ 42]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.01:714][ 42]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.52.01:716][ 42]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.01:716][ 42]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.01:716][ 42]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.52.01:716][ 42]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.01:716][ 42]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.01:716][ 42]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.04.29-13.52.01:716][ 42]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.01:716][ 42]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.52.01:716][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.01:716][ 42]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.52.01:716][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.01:781][ 46]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.52.02:088][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.02:088][ 65]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.52.02:088][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.02:088][ 65]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.02:088][ 65]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.52.02:088][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.02:089][ 65]Interaction: Interaction time: 0.700000 [2020.04.29-13.52.02:089][ 65]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.29-13.52.02:089][ 65]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.29-13.52.02:089][ 65]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.52.02:089][ 65]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.52.02:089][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.02:185][ 71]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.52.02:458][ 88]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.52.02:458][ 88]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.02:458][ 88]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.52.02:458][ 88]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.02:459][ 88]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.02:459][ 88]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.02:459][ 88]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.52.02:459][ 88]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.02:459][ 88]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.02:459][ 88]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.52.02:459][ 88]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.02:459][ 88]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.52.02:459][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.02:459][ 88]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.52.02:459][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.02:459][ 88]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.52.02:555][ 94]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-13.52.02:555][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.UnhookChargeable Enabled?: Enabled [2020.04.29-13.52.02:556][ 94]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.02:556][ 94]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.52.02:556][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.02:556][ 94]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.02:556][ 94]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.52.02:556][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.02:556][ 94]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.52.02:556][ 94]Interaction: Interaction time: 1.000000 [2020.04.29-13.52.02:556][ 94]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.04.29-13.52.02:556][ 94]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.04.29-13.52.02:556][ 94]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-13.52.02:556][ 94]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.52.02:556][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.02:588][ 96]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.52.02:588][ 96]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.52.02:588][ 96]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.52.02:588][ 96]AnimLeader: BP_SmallMeatLocker_Nurse_C_1 Requested to Play: UnhookIn. [2020.04.29-13.52.02:588][ 96]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.52.02:588][ 96]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-13.52.02:588][ 96]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.52.02:621][ 98]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.52.02:685][102]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.02:685][102]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.02:718][104]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.52.02:782][108]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.52.02:797][109]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.52.02:797][109]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.52.02:799][109]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.02:799][109]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.52.02:799][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.02:799][109]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.02:799][109]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.52.02:799][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.02:799][109]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.02:799][109]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.52.02:799][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.02:799][109]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.02:799][109]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.52.02:799][109]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.02:799][109]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.52.02:799][109]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.02:799][109]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.52.02:799][109]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.52.02:799][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.02:799][109]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_10] [2020.04.29-13.52.02:799][109]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.02:799][109]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.02:830][111]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.409072 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.52.02:831][111]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.29-13.52.02:832][111]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.52.02:832][111]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.52.02:833][111]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.52.03:024][123]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.52.03:089][127]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.52.03:185][133]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.52.03:185][133]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.52.03:185][133]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.52.03:185][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.03:187][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.52.03:201][134]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.52.03:201][134]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.52.03:201][134]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.03:201][134]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.52.03:201][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.03:201][134]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.03:201][134]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.52.03:201][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.03:218][135]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.03:218][135]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.52.03:218][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.03:218][135]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.03:218][135]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.52.03:218][135]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.03:218][135]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.52.03:218][135]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.03:218][135]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.52.03:218][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.03:218][135]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.03:218][135]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.03:218][135]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.03:218][135]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.03:218][135]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.03:218][135]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=59.303 [2020.04.29-13.52.03:297][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.52.03:300][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.52.03:301][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.52.03:303][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.52.03:557][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.UnhookChargeable Enabled?: Disabled [2020.04.29-13.52.03:619][160]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.52.03:621][160]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.52.03:621][160]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.52.03:621][160]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.52.03:621][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.03:653][162]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.03:653][162]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.52.03:653][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.03:653][162]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.52.03:653][162]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.52.03:653][162]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.52.03:653][162]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.04.29-13.52.03:653][162]AnimLeader: BP_SmallMeatLocker_Nurse_C_1 Requested to Play: UnhookOut. [2020.04.29-13.52.03:653][162]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.52.03:653][162]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-13.52.03:653][162]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.52.03:654][162]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.03:654][162]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.29-13.52.03:654][162]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.52.03:654][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.03:732][167]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale03_Character_C_0 - Deeer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.52.03:732][167]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.425148 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.52.03:733][167]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.52.03:733][167]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.52.03:733][167]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.52.03:733][167]LogSM: [BP_SmallMeatLocker_Nurse_C_1][CLIENT SLAVE] [2020.04.29-13.52.05:071][250]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.52.05:071][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.UnhookChargeable Enabled?: Enabled [2020.04.29-13.52.05:072][250]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.05:072][250]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.52.05:072][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.05:072][250]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.52.05:072][250]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.05:072][250]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.52.05:073][250]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.05:073][250]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.52.05:073][250]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.05:073][250]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.52.05:073][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.05:073][250]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.52.05:073][250]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.52.05:073][250]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.05:073][250]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.05:074][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_1.UnhookChargeable Enabled?: Disabled [2020.04.29-13.52.05:202][258]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.05:202][258]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.05:366][269]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.52.05:367][269]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.52.06:201][320]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.52.06:201][320]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.06:201][320]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.52.06:201][320]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.06:201][320]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-13.52.06:202][320]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.06:202][320]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.06:202][320]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.52.06:202][320]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.06:202][320]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.06:202][320]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.52.06:202][320]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.06:202][320]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.52.06:202][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.06:202][320]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.52.06:202][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.06:266][324]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.52.06:329][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.52.06:330][328]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.06:330][328]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.52.06:330][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.06:330][328]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.06:330][328]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.52.06:330][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.06:330][328]Interaction: Interaction time: 16.000000 [2020.04.29-13.52.06:330][328]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.52.06:330][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.06:330][328]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.52.06:331][328]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.06:331][328]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.07:879][424]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.29-13.52.07:879][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.07:879][424]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.29-13.52.07:879][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.07:879][424]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.29-13.52.07:879][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.07:879][424]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.29-13.52.07:879][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.08:299][450]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.29-13.52.08:299][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.08:299][450]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.29-13.52.08:299][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.08:299][450]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.29-13.52.08:299][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.08:299][450]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.29-13.52.08:299][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.08:348][453]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.29-13.52.08:348][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.08:348][453]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.29-13.52.08:348][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.08:348][453]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.29-13.52.08:348][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.08:348][453]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.29-13.52.08:348][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.08:378][455]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.29-13.52.08:378][455]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.08:378][455]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.29-13.52.08:378][455]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.08:378][455]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.29-13.52.08:379][455]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.08:379][455]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.08:379][455]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.52.08:379][455]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.08:379][455]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.08:379][455]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.29-13.52.08:379][455]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.08:379][455]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.52.08:379][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.08:379][455]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.52.08:379][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.08:411][457]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.08:411][457]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.52.08:411][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.08:411][457]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.08:411][457]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.52.08:411][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.08:411][457]Interaction: Interaction time: 13.986719 [2020.04.29-13.52.08:411][457]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.52.08:411][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.08:895][487]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.29-13.52.08:895][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.08:911][488]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.29-13.52.08:911][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.08:911][488]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.29-13.52.08:911][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.08:911][488]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.29-13.52.08:911][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.09:007][494]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.29-13.52.10:721][599]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.10:721][599]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.10:721][599]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.10:721][599]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.10:722][599]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.10:722][599]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.10:722][599]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.52.10:722][599]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.10:722][599]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.10:722][599]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.10:722][599]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.10:722][599]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.52.10:722][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.10:722][599]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.52.10:722][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.10:723][599]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=66.806 [2020.04.29-13.52.10:723][599]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.52.10:725][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.52.10:742][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.52.10:790][603]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.10:790][603]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.10:791][603]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.10:791][603]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.52.10:791][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.10:791][603]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.10:791][603]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.52.10:791][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.10:791][603]Interaction: Interaction time: 0.000000 [2020.04.29-13.52.10:791][603]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.52.10:791][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.11:521][646]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.29-13.52.11:521][646]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.11:522][646]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.29-13.52.11:522][646]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.11:522][646]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_CamperFemale02_Character_C_0 - Azoth, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.29-13.52.11:522][646]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_CamperFemale02_Character_C_0 - Azoth, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.52.11:523][646]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.11:523][646]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.11:523][646]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.52.11:523][646]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.11:523][646]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.11:523][646]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.29-13.52.11:523][646]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.11:523][646]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.52.11:523][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.11:523][646]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.52.11:523][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.11:627][652]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.11:627][652]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.52.11:627][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.11:627][652]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.11:627][652]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.52.11:627][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.11:627][652]Interaction: Interaction time: 0.500000 [2020.04.29-13.52.11:627][652]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.52.11:627][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.11:955][671]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=68.040 [2020.04.29-13.52.12:130][681]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.12:130][681]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.52.12:130][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.12:130][681]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.12:130][681]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.52.12:130][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.12:130][681]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.12:130][681]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.52.12:130][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.12:130][681]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.12:130][681]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.52.12:130][681]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.12:130][681]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.52.12:130][681]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.12:130][681]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.52.12:130][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.12:130][681]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.29-13.52.12:130][681]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.12:130][681]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.12:165][683]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_CamperFemale02_Character_C_0 - Azoth, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.52.12:685][713]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 20.343025 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.52.14:008][790]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.52.14:008][790]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.52.14:008][790]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.14:008][790]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.52.14:008][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.14:008][790]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.14:008][790]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.52.14:008][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.14:025][791]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.14:025][791]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.52.14:025][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.14:025][791]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.14:025][791]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.52.14:025][791]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.14:025][791]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.52.14:025][791]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.14:025][791]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.52.14:025][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.14:025][791]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.14:025][791]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.14:025][791]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.14:025][791]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.14:025][791]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.14:025][791]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=70.109 [2020.04.29-13.52.14:094][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.52.14:549][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.14:549][823]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.14:549][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.14:549][823]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.14:550][823]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.14:550][823]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.14:550][823]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.52.14:550][823]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.14:550][823]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.14:550][823]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.14:550][823]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.14:550][823]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.52.14:550][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.14:550][823]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.52.14:550][823]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.52.14:550][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.14:550][823]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=70.635 [2020.04.29-13.52.14:597][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.14:597][826]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.14:664][830]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.720362 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.52.14:730][834]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.29-13.52.14:859][842]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.14:860][842]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.52.14:860][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.14:860][842]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.14:860][842]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.52.14:860][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.14:860][842]Interaction: Interaction time: 2.450000 [2020.04.29-13.52.14:860][842]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.52.14:860][842]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 70.928833 [2020.04.29-13.52.14:860][842]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.52.14:860][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.14:860][842]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.52.14:862][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-13.52.14:940][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.52.14:972][849]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015892 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.52.14:973][849]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.52.14:975][849]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.52.14:975][849]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.52.14:975][849]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.52.14:975][849]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.52.14:975][849]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.52.14:975][849]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.52.14:975][849]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.52.14:976][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.52.15:004][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.52.15:037][853]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.15:037][853]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.52.15:037][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.15:037][853]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.15:037][853]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.52.15:037][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.15:037][853]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.15:037][853]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.52.15:037][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.15:037][853]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.15:037][853]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.52.15:037][853]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.15:037][853]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.52.15:037][853]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.15:037][853]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.52.15:037][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.15:037][853]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.04.29-13.52.15:037][853]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.15:037][853]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.15:038][853]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.15:038][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.52.15:038][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.15:038][853]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.15:038][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.52.15:038][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.15:038][853]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.15:038][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.52.15:038][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.15:038][853]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.15:038][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.52.15:038][853]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.15:038][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.52.15:038][853]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.15:038][853]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.52.15:038][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.15:038][853]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.29-13.52.15:038][853]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.15:038][853]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.15:039][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.52.15:068][855]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.52.15:199][863]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.15:199][863]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.16:833][964]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.29-13.52.16:833][964]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.16:833][964]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.29-13.52.16:833][964]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.16:834][964]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.16:834][964]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.16:834][964]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.52.16:834][964]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.16:834][964]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.16:834][964]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.29-13.52.16:834][964]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.16:834][964]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.52.16:834][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.16:834][964]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.52.16:834][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.16:834][964]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.52.16:946][971]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.52.16:946][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-13.52.16:947][971]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.16:947][971]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.52.16:947][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.16:947][971]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.16:947][971]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.52.16:947][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.16:947][971]Interaction: Interaction time: 80.000000 [2020.04.29-13.52.16:947][971]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.52.16:947][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.16:979][973]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.52.17:060][978]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.52.17:075][979]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.29-13.52.17:075][979]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.17:075][979]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.29-13.52.17:075][979]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.17:076][979]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.17:076][979]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.17:076][979]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.52.17:076][979]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.17:076][979]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.17:076][979]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.29-13.52.17:076][979]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.17:076][979]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.52.17:077][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.17:077][979]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.52.17:077][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.17:077][979]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.52.17:107][981]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-13.52.17:107][981]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.17:107][981]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-13.52.17:108][981]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.17:109][981]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.17:109][981]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.17:109][981]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.52.17:109][981]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.17:109][981]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.17:109][981]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-13.52.17:109][981]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.17:109][981]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.52.17:109][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.17:109][981]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.52.17:109][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.17:109][981]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.52.17:204][987]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.52.17:206][987]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.17:206][987]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.52.17:206][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.17:206][987]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.17:206][987]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.52.17:206][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.17:206][987]Interaction: Interaction time: 113.972672 [2020.04.29-13.52.17:206][987]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.52.17:206][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.17:207][987]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.52.17:237][989]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.52.17:238][989]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.52.17:238][989]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.17:238][989]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.52.17:238][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.17:238][989]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.17:238][989]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.52.17:239][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.17:239][989]Interaction: Interaction time: 113.872368 [2020.04.29-13.52.17:239][989]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.52.17:239][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.17:303][993]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.52.17:414][ 0]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.52.17:414][ 0]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.52.17:414][ 0]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.52.17:414][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.17:416][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.52.17:430][ 1]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.52.17:430][ 1]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.52.17:430][ 1]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.17:430][ 1]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.52.17:430][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.17:430][ 1]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.17:430][ 1]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.52.17:431][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.17:447][ 2]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.17:447][ 2]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.52.17:447][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.17:447][ 2]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.17:447][ 2]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.52.17:447][ 2]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.17:447][ 2]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.52.17:447][ 2]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.17:447][ 2]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.52.17:447][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.17:447][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.17:447][ 2]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.17:447][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.17:447][ 2]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.17:447][ 2]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.17:447][ 2]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=73.532 [2020.04.29-13.52.17:510][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.52.17:513][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.52.17:514][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.52.17:517][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.52.18:681][ 78]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.52.22:336][302]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.52.22:348][302]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.52.23:269][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.29-13.52.23:269][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.23:288][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.52.23:365][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.23:365][365]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.23:366][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.29-13.52.23:366][365]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.23:366][365]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.23:366][365]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.23:366][365]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.52.23:366][365]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.23:366][365]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.23:366][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.29-13.52.23:366][365]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.23:366][365]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.52.23:366][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.23:366][365]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.52.23:366][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.23:366][365]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.52.23:384][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.52.23:430][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.29-13.52.23:430][369]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.23:431][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.29-13.52.23:431][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.23:479][372]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.23:479][372]LogDBDPlayerMovement: StopSnapping Final Location (10178.394531 7407.328125 111.095451) [2020.04.29-13.52.23:479][372]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.52.23:479][372]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.52.23:479][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.23:479][372]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.23:479][372]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.52.23:479][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.23:479][372]Interaction: Interaction time: 2.000000 [2020.04.29-13.52.23:479][372]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-13.52.23:479][372]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 79.547333 [2020.04.29-13.52.23:479][372]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.52.23:479][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.23:526][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.29-13.52.23:803][392]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.52.24:400][429]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.52.24:833][456]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.52.24:833][456]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.52.24:833][456]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.52.24:833][456]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.52.25:254][482]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.52.25:399][491]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 125 [2020.04.29-13.52.25:447][494]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.52.25:543][500]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.52.25:543][500]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.52.25:543][500]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.52.25:543][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.25:545][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.29-13.52.25:560][501]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.52.25:560][501]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.52.25:560][501]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.25:560][501]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.52.25:560][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.25:560][501]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.25:560][501]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.52.25:560][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.25:576][502]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.25:576][502]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.52.25:576][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.25:576][502]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.25:576][502]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.52.25:576][502]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.25:576][502]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.52.25:576][502]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.25:576][502]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.52.25:576][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.25:576][502]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.29-13.52.25:576][502]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.25:576][502]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.29-13.52.25:576][502]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.25:576][502]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.25:595][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.52.25:597][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.52.25:610][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-13.52.25:639][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.29-13.52.25:642][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.29-13.52.25:833][518]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.52.25:833][518]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.52.25:833][518]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.52.25:833][518]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.52.25:902][522]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.52.27:952][648]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.188504 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.52.31:345][858]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_4] [2020.04.29-13.52.31:345][858]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.32:259][914]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_4] [2020.04.29-13.52.32:259][914]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.36:982][201]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.29-13.52.36:982][201]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.04.29-13.52.36:982][201]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-13.52.36:982][201]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.52.38:113][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-13.52.38:113][270]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.38:113][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-13.52.38:113][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.38:115][270]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.38:115][270]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.38:115][270]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.52.38:115][270]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.38:115][270]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.38:115][270]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-13.52.38:115][270]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.38:115][270]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.52.38:115][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.38:115][270]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.52.38:115][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.38:180][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.52.38:182][274]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.38:182][274]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.52.38:182][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.38:182][274]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.38:182][274]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.52.38:182][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.38:182][274]Interaction: Interaction time: 12.000000 [2020.04.29-13.52.38:182][274]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.04.29-13.52.38:182][274]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.29-13.52.38:182][274]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.52.38:182][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.39:021][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-13.52.39:036][326]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.52.39:858][377]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.29-13.52.39:859][377]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.04.29-13.52.39:859][377]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-13.52.39:859][377]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.52.39:987][385]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.52.42:606][543]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.52.42:611][543]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.52.42:920][562]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197972553080 [2020.04.29-13.52.42:928][562]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197972553080, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.52.42:962][564]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.42:962][564]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.52.42:962][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.42:962][564]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.42:962][564]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.52.42:962][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.42:962][564]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.42:962][564]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.52.42:962][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.42:962][564]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.42:962][564]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.52.42:962][564]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.42:962][564]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.52.42:963][564]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.42:963][564]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.52.42:963][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.42:963][564]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.04.29-13.52.42:963][564]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.42:963][564]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.43:798][614]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.073395 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.52.44:408][651]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.44:408][651]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.52.44:408][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.44:408][651]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.44:408][651]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.52.44:408][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.44:408][651]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.44:408][651]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.52.44:408][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.44:408][651]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.44:408][651]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.52.44:408][651]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.44:408][651]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.52.44:408][651]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.44:408][651]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.52.44:408][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.44:408][651]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.29-13.52.44:408][651]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.44:408][651]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.44:409][651]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.44:409][651]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.52.44:409][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.44:409][651]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.44:409][651]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.52.44:409][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.44:410][651]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.44:410][651]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.52.44:410][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.44:410][651]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.44:410][651]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.52.44:410][651]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.44:410][651]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.52.44:410][651]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.44:410][651]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.52.44:410][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.44:410][651]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-13.52.44:410][651]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.44:410][651]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.44:411][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-13.52.45:104][693]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-13.52.45:169][697]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.557947 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.52.45:169][697]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 20.228466 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.52.45:896][742]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.52.45:896][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.46:073][753]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.04.29-13.52.46:348][770]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.52.46:348][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.47:186][822]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.29-13.52.47:187][822]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.47:187][822]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.47:187][822]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.47:187][822]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.47:187][822]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.47:187][822]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.52.47:187][822]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.47:187][822]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.47:187][822]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.47:187][822]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.47:187][822]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.52.47:187][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.47:187][822]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.52.47:187][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.47:188][822]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=103.269 [2020.04.29-13.52.47:188][822]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.52.47:191][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.52.47:205][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.52.47:250][826]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.47:250][826]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.47:251][826]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.47:251][826]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.52.47:252][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.47:252][826]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.47:252][826]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.52.47:252][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.47:252][826]Interaction: Interaction time: 0.000000 [2020.04.29-13.52.47:252][826]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.52.47:252][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.47:365][833]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=103.447 [2020.04.29-13.52.47:614][848]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.52.47:614][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.47:680][852]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.609156 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.52.47:680][852]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.52.47:713][854]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-13.52.48:400][896]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.52.48:400][896]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.52.48:401][896]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.48:401][896]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.52.48:401][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.48:401][896]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.48:401][896]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.52.48:401][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.48:401][896]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.52.48:401][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.48:417][897]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.48:417][897]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.52.48:417][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.48:417][897]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.48:417][897]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.52.48:417][897]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.48:417][897]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.52.48:417][897]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.48:417][897]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.52.48:417][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.48:417][897]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.48:417][897]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.48:417][897]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.48:417][897]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.48:417][897]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.48:417][897]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=104.500 [2020.04.29-13.52.48:433][898]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=104.516 [2020.04.29-13.52.48:480][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.52.48:482][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.48:482][901]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.48:482][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.52.48:482][901]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.48:488][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.52.48:489][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.52.48:497][902]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.48:497][902]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.48:497][902]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.52.48:497][902]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.48:497][902]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.48:497][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.52.48:497][902]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.48:498][902]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.52.48:498][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.48:498][902]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.52.48:498][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.48:498][902]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.52.48:517][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.52.48:561][906]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.52.48:561][906]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.48:562][906]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.48:563][906]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.52.48:563][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.48:563][906]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.48:563][906]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.52.48:563][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.48:563][906]Interaction: Interaction time: 0.000000 [2020.04.29-13.52.48:563][906]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.52.48:563][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.48:563][906]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=104.645 [2020.04.29-13.52.49:030][935]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-13.52.49:030][935]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.49:740][979]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.52.49:740][979]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.49:788][982]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.29-13.52.49:788][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.49:824][985]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198389478381 [2020.04.29-13.52.49:824][985]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198389478381, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.52.49:824][985]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Kaera, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.52.49:932][991]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.438552 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.52.50:062][999]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.52.50:062][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.50:193][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.52.50:256][ 11]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.52.50:256][ 11]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.52.50:256][ 11]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.52.50:256][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.50:289][ 13]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.50:289][ 13]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.52.50:289][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.50:289][ 13]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.50:289][ 13]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.52.50:289][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.50:289][ 13]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.50:289][ 13]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.52.50:289][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.50:289][ 13]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.50:289][ 13]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.52.50:289][ 13]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.50:289][ 13]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.52.50:289][ 13]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.50:289][ 13]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.52.50:289][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.50:289][ 13]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-13.52.50:289][ 13]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.50:289][ 13]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.50:594][ 32]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.52.50:594][ 32]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.50:594][ 32]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.52.50:594][ 32]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.50:595][ 32]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.50:595][ 32]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.50:595][ 32]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.52.50:595][ 32]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.50:595][ 32]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.50:595][ 32]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.52.50:595][ 32]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.50:595][ 32]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.52.50:595][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.50:595][ 32]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.52.50:595][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.50:691][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.52.50:692][ 38]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.50:692][ 38]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.52.50:692][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.50:692][ 38]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.50:692][ 38]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.52.50:692][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.50:692][ 38]Interaction: Interaction time: 32.000000 [2020.04.29-13.52.50:692][ 38]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.52.50:692][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.50:804][ 45]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-13.52.50:804][ 45]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.50:804][ 45]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-13.52.50:804][ 45]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.50:805][ 45]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.50:806][ 45]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.50:806][ 45]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.52.50:806][ 45]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.50:806][ 45]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.50:806][ 45]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-13.52.50:806][ 45]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.50:806][ 45]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.52.50:806][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.50:806][ 45]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.52.50:806][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.50:806][ 45]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.52.50:838][ 47]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.50:838][ 47]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.52.50:838][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.50:838][ 47]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.50:838][ 47]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.52.50:838][ 47]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.50:838][ 47]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.52.50:838][ 47]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.50:838][ 47]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.52.50:838][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.50:838][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.52.50:838][ 47]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.50:838][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.52.50:838][ 47]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.50:838][ 47]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.50:838][ 47]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.52.50:838][ 47]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=106.919 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.52.50:854][ 48]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=106.935 [2020.04.29-13.52.50:901][ 51]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.52.50:901][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.52.50:902][ 51]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.50:902][ 51]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.52.50:902][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.50:903][ 51]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.50:903][ 51]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.52.50:903][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.50:903][ 51]Interaction: Interaction time: 80.000000 [2020.04.29-13.52.50:903][ 51]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.52.50:903][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.50:904][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.52.50:998][ 57]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.52.51:128][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.52.51:128][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.51:176][ 68]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.52.51:176][ 68]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.52.51:176][ 68]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=107.258 [2020.04.29-13.52.51:176][ 68]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=107.258 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.52.51:369][ 80]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Female. [2020.04.29-13.52.51:432][ 84]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.52.51:433][ 84]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.52.51:436][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.52.51:438][ 84]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Deeer]: On [2020.04.29-13.52.51:439][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.52.51:485][ 87]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.52.51:485][ 87]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.52.51:485][ 87]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=107.568 [2020.04.29-13.52.51:485][ 87]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=107.568 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.52.51:630][ 96]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-13.52.51:713][101]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.52.51:713][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.53:432][198]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Deeer]: Off [2020.04.29-13.52.53:802][219]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.857962 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.52.54:314][248]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197977418770 [2020.04.29-13.52.54:318][248]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197977418770, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.52.54:496][258]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.52.54:496][258]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=110.577 [2020.04.29-13.52.54:516][259]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.54:516][259]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.54:534][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.52.54:620][265]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.531084 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.52.54:620][265]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.52.54:636][266]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.04.29-13.52.54:829][277]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.04.29-13.52.54:829][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.54:849][278]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.52.54:914][282]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.52.54:914][282]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.54:914][282]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.04.29-13.52.54:914][282]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.54:915][282]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.54:915][282]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.54:915][282]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.52.54:915][282]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.54:915][282]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.54:915][282]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.04.29-13.52.54:915][282]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.54:915][282]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.52.54:915][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.54:915][282]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.52.54:915][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.54:915][282]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.52.54:983][286]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.04.29-13.52.54:983][286]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.55:019][288]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.55:019][288]LogDBDPlayerMovement: StopSnapping Final Location (4325.227051 5995.637695 111.095139) [2020.04.29-13.52.55:019][288]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.52.55:019][288]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.52.55:019][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.55:019][288]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.55:019][288]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.52.55:019][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.55:019][288]Interaction: Interaction time: 2.000000 [2020.04.29-13.52.55:019][288]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-13.52.55:019][288]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 111.082794 [2020.04.29-13.52.55:019][288]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.52.55:019][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.55:084][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.29-13.52.55:382][310]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.780128 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.52.55:449][314]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-13.52.56:781][396]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.52.56:990][409]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.52.57:086][415]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.52.57:086][415]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.52.57:086][415]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.52.57:086][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.57:088][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.29-13.52.57:102][416]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.52.57:102][416]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.52.57:102][416]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.57:102][416]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.52.57:102][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.57:102][416]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.57:102][416]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.52.57:102][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.57:118][417]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.57:118][417]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.52.57:118][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.57:119][417]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.57:119][417]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.52.57:119][417]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.57:119][417]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.52.57:119][417]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.57:119][417]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.52.57:119][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.57:119][417]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.04.29-13.52.57:119][417]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.57:119][417]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.04.29-13.52.57:119][417]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.57:119][417]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.57:137][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.52.57:151][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-13.52.57:182][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.29-13.52.57:185][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.29-13.52.57:311][429]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.04.29-13.52.57:311][429]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.57:311][429]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.57:311][429]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.57:311][429]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.57:311][429]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.57:311][429]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.52.57:311][429]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.57:311][429]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.57:311][429]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.57:311][429]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.57:311][429]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.52.57:311][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.57:311][429]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.52.57:311][429]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.52.57:311][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.57:312][429]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=113.394 [2020.04.29-13.52.57:391][434]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.52.57:391][434]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.57:618][448]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.57:618][448]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.52.57:618][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.57:618][448]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.52.57:618][448]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.52.57:618][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.57:618][448]Interaction: Interaction time: 2.450000 [2020.04.29-13.52.57:618][448]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.52.57:618][448]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 113.684418 [2020.04.29-13.52.57:618][448]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.52.57:618][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.57:619][448]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.52.57:650][450]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.04.29-13.52.57:650][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.57:682][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.52.57:683][452]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.52.57:683][452]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.58:054][475]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.52.58:054][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.59:492][564]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.52.59:492][564]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.59:492][564]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.52.59:492][564]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.59:494][564]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.59:494][564]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.59:494][564]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.52.59:494][564]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.52.59:494][564]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.59:494][564]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.52.59:494][564]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.52.59:494][564]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.52.59:494][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.59:494][564]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.52.59:494][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.59:654][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.52.59:655][574]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.59:655][574]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.52.59:655][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.59:655][574]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.52.59:655][574]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.52.59:655][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.59:655][574]Interaction: Interaction time: 12.000000 [2020.04.29-13.52.59:655][574]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.04.29-13.52.59:655][574]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.29-13.52.59:655][574]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.52.59:655][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.52.59:817][584]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.53.00:059][599]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.53.00:155][605]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.53.00:155][605]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.53.00:155][605]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.53.00:155][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.00:156][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.53.00:171][606]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.53.00:171][606]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.53.00:171][606]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.00:171][606]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.00:171][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.00:171][606]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.00:171][606]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.53.00:171][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.00:187][607]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.00:187][607]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.53.00:187][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.00:187][607]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.00:187][607]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.53.00:187][607]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.00:187][607]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.00:187][607]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.00:187][607]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.00:187][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.00:187][607]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.00:187][607]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.00:187][607]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.00:187][607]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.00:188][607]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.00:188][607]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=116.269 [2020.04.29-13.53.00:267][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.53.00:269][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.53.00:271][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.53.00:273][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.53.00:928][653]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.512896 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.53.03:335][802]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.53.03:335][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.03:349][803]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.03:349][803]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.03:349][803]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.53.03:349][803]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=119.430 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.53.03:365][804]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.53.03:365][804]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.53.03:365][804]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=119.446 [2020.04.29-13.53.03:365][804]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=119.446 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.53.03:367][804]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.53.03:399][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.53.03:399][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.03:399][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.53.03:399][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.03:399][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.53.03:399][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.03:399][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.53.03:399][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.03:399][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.53.03:399][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.03:399][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.53.03:399][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.03:399][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.53.03:399][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.03:399][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.53.03:399][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.03:399][806]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.53.03:399][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.03:462][810]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Male. [2020.04.29-13.53.03:509][813]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale10_Character_C_0 [2020.04.29-13.53.03:510][813]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.53.03:513][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.53.03:513][813]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.04.29-13.53.03:515][813]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - Cheddar]: On [2020.04.29-13.53.03:516][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.53.03:671][823]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.53.03:671][823]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.53.03:671][823]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=119.753 [2020.04.29-13.53.03:672][823]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=119.753 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.53.04:028][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.53.04:028][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.04:028][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.53.04:028][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.04:028][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.53.04:028][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.04:028][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.53.04:028][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.04:028][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.53.04:028][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.04:028][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.53.04:028][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.04:028][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.53.04:028][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.04:028][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.53.04:028][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.04:028][845]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.53.04:028][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.04:189][855]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.53.04:189][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.05:503][934]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - Cheddar]: Off [2020.04.29-13.53.06:687][ 2]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.53.06:687][ 2]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=122.767 [2020.04.29-13.53.06:704][ 3]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.06:704][ 3]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.06:725][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.53.06:727][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.53.07:424][ 44]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133878 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.53.07:886][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.07:887][ 70]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.07:887][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.07:887][ 70]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.07:888][ 70]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.07:888][ 70]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.07:888][ 70]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.53.07:888][ 70]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.07:888][ 70]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.07:888][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.07:888][ 70]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.07:888][ 70]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.53.07:888][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.07:888][ 70]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.53.07:888][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.07:888][ 70]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=123.969 [2020.04.29-13.53.07:889][ 70]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.53.07:891][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.53.07:907][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.53.07:959][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.07:959][ 74]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.07:960][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.07:960][ 74]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.53.07:960][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.07:960][ 74]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.07:960][ 74]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.53.07:960][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.07:960][ 74]Interaction: Interaction time: 0.000000 [2020.04.29-13.53.07:960][ 74]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.53.07:960][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.08:396][ 96]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=124.476 [2020.04.29-13.53.08:629][108]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-13.53.08:629][108]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.08:629][108]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-13.53.08:629][108]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.08:629][108]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.29-13.53.08:629][108]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.53.08:630][108]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.08:630][108]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.08:630][108]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.53.08:630][108]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.08:630][108]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.08:630][108]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-13.53.08:630][108]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.08:630][108]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.53.08:630][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.08:630][108]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.53.08:630][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.08:687][111]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.08:687][111]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.53.08:687][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.08:687][111]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.08:687][111]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.53.08:687][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.08:687][111]Interaction: Interaction time: 0.500000 [2020.04.29-13.53.08:687][111]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.53.08:687][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.09:195][138]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.09:196][138]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.09:196][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.09:196][138]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.09:196][138]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.53.09:196][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.09:232][140]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.53.09:233][140]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.09:233][140]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.53.09:233][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.09:233][140]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.09:233][140]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.53.09:233][140]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.09:233][140]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.09:233][140]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.09:233][140]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.09:233][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.09:233][140]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-13.53.09:233][140]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.09:234][140]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.10:436][205]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.53.10:436][205]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.53.10:436][205]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.10:436][205]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.10:436][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.10:436][205]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.10:436][205]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.53.10:436][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.10:455][206]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.10:455][206]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.53.10:455][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.10:455][206]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.10:455][206]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.53.10:455][206]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.10:455][206]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.10:455][206]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.10:455][206]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.10:455][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.10:455][206]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.10:455][206]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.10:455][206]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.10:455][206]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.10:455][206]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.10:455][206]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=126.536 [2020.04.29-13.53.10:512][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.53.11:315][256]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.11:315][256]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.11:315][256]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.11:315][256]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.11:316][256]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.11:316][256]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.11:316][256]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.53.11:316][256]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.11:316][256]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.11:316][256]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.11:316][256]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.11:316][256]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.53.11:316][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.11:316][256]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.04.29-13.53.11:316][256]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.53.11:316][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.11:316][256]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=127.397 [2020.04.29-13.53.11:363][259]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.11:363][259]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.11:624][275]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.11:624][275]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.53.11:624][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.11:624][275]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.11:624][275]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.53.11:624][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.11:624][275]Interaction: Interaction time: 2.450000 [2020.04.29-13.53.11:624][275]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.04.29-13.53.11:624][275]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 127.688652 [2020.04.29-13.53.11:624][275]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.53.11:624][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.11:625][275]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.53.11:671][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.53.11:674][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.53.11:803][286]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.53.11:803][286]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.53.11:803][286]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.53.11:803][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.11:837][288]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.11:837][288]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.11:837][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.11:837][288]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.11:837][288]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.53.11:837][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.11:837][288]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.11:837][288]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.53.11:837][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.11:837][288]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.11:837][288]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.53.11:837][288]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.11:837][288]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.11:837][288]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.11:837][288]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.11:837][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.11:837][288]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.53.11:837][288]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.11:837][288]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.11:984][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.53.11:984][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.12:274][315]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.53.12:274][315]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.12:274][315]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.53.12:274][315]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.12:275][315]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.12:276][315]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.12:276][315]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.53.12:276][315]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.12:276][315]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.12:276][315]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.53.12:276][315]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.12:276][315]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.53.12:276][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.12:276][315]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.53.12:276][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.12:402][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.53.12:404][323]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.12:404][323]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.53.12:404][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.12:404][323]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.12:404][323]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.53.12:404][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.12:404][323]Interaction: Interaction time: 9.696970 [2020.04.29-13.53.12:404][323]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.53.12:404][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.12:501][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.53.12:501][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.13:824][411]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.53.14:066][426]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.53.14:114][429]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.638329 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.53.14:115][429]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.04.29-13.53.14:146][431]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.53.14:146][431]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.53.14:146][431]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.53.14:146][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.14:148][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.53.14:163][432]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.53.14:163][432]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.53.14:163][432]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.14:163][432]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.14:163][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.14:163][432]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.14:163][432]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.53.14:163][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.14:179][433]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.14:179][433]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.53.14:179][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.14:179][433]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.14:179][433]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.53.14:179][433]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.14:179][433]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.14:179][433]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.14:179][433]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.14:179][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.14:179][433]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.14:179][433]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.14:179][433]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.14:179][433]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.14:179][433]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.14:179][433]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=130.259 [2020.04.29-13.53.14:242][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.53.14:244][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.53.14:246][437]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.53.14:248][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.53.15:952][543]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.15:952][543]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.15:952][543]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.15:952][543]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.15:953][543]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.15:953][543]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.15:953][543]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.53.15:953][543]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.15:953][543]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.15:953][543]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.15:953][543]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.15:953][543]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.53.15:953][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.15:953][543]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.53.15:953][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.15:953][543]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=132.034 [2020.04.29-13.53.15:953][543]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.53.15:955][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.53.15:971][544]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.53.16:016][547]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.16:016][547]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.16:017][547]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.16:017][547]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.53.16:017][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.16:017][547]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.16:017][547]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.53.16:017][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.16:017][547]Interaction: Interaction time: 0.000000 [2020.04.29-13.53.16:017][547]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.53.16:017][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.16:050][549]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.16:050][549]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.16:050][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.16:050][549]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.16:050][549]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.53.16:050][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.16:051][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.53.16:080][551]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_CamperFemale02_Character_C_0 - Azoth, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.53.16:082][551]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.16:082][551]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.53.16:082][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.16:082][551]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.16:082][551]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.53.16:082][551]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.16:082][551]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.16:082][551]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.16:082][551]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.16:082][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.16:082][551]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-13.53.16:082][551]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.16:082][551]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.16:163][556]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=132.243 [2020.04.29-13.53.16:199][559]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197977418770 [2020.04.29-13.53.16:200][559]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197977418770, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.53.16:817][596]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 25.262516 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.53.18:205][682]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.53.18:205][682]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.53.18:205][682]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.18:205][682]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.18:205][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.18:205][682]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.18:205][682]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.53.18:205][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.18:221][683]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.18:221][683]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.53.18:221][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.18:221][683]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.18:221][683]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.53.18:221][683]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.18:221][683]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.18:221][683]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.18:221][683]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.18:221][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.18:221][683]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.18:221][683]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.18:221][683]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.18:222][683]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.18:222][683]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.18:222][683]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=134.302 [2020.04.29-13.53.18:305][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.53.18:898][725]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.18:899][725]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.18:899][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.18:899][725]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.18:899][725]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.53.18:899][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.18:899][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.53.18:931][727]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.18:931][727]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.53.18:931][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.18:931][727]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.18:931][727]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.53.18:931][727]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.18:931][727]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.18:931][727]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.18:931][727]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.18:931][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.18:931][727]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.53.18:931][727]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.18:931][727]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.19:430][758]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_5] [2020.04.29-13.53.19:430][758]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.19:430][758]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_5] [2020.04.29-13.53.19:430][758]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.19:432][758]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.19:432][758]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.19:432][758]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.53.19:432][758]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.19:432][758]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.19:432][758]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_5] [2020.04.29-13.53.19:432][758]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.19:432][758]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.53.19:432][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.19:432][758]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.29-13.53.19:432][758]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.53.19:432][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.19:432][758]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.53.19:770][779]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.19:770][779]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.53.19:770][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.19:770][779]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.19:770][779]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.53.19:770][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.19:770][779]Interaction: Interaction time: 1.029412 [2020.04.29-13.53.19:770][779]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.04.29-13.53.19:770][779]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.029412 Timestamp 0.000000 [2020.04.29-13.53.19:770][779]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.53.19:770][779]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.53.19:770][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.19:818][782]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.53.20:061][797]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.29-13.53.20:107][800]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.04.29-13.53.20:108][800]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.20:108][800]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.04.29-13.53.20:108][800]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.20:110][800]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.20:110][800]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.20:110][800]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.53.20:110][800]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.20:110][800]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.20:110][800]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.04.29-13.53.20:110][800]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.20:110][800]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.53.20:110][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.20:110][800]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.53.20:110][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.20:110][800]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.53.20:270][810]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.20:270][810]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.53.20:270][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.20:270][810]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.20:270][810]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.53.20:270][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.20:270][810]Interaction: Interaction time: 0.600000 [2020.04.29-13.53.20:270][810]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Female. [2020.04.29-13.53.20:270][810]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.29-13.53.20:270][810]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.53.20:271][810]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.53.20:271][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.20:335][814]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.53.20:674][835]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.53.20:786][842]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.53.20:802][843]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.20:802][843]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.20:802][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.20:802][843]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.20:802][843]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.53.20:802][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.20:802][843]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.20:802][843]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.53.20:802][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.20:802][843]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.20:802][843]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.53.20:802][843]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.20:802][843]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.20:802][843]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.20:802][843]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.53.20:802][843]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.20:802][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.20:802][843]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_5] [2020.04.29-13.53.20:802][843]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.20:802][843]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.20:834][845]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.20:834][845]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.20:834][845]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.53.20:834][845]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=136.915 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.53.20:867][847]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.20:867][847]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.20:867][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.20:867][847]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.20:867][847]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.53.20:867][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.20:915][850]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.20:915][850]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.53.20:915][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.20:915][850]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.20:915][850]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.53.20:915][850]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.20:915][850]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.20:915][850]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.20:915][850]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.53.20:915][850]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.20:915][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.20:915][850]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.04.29-13.53.20:915][850]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.20:915][850]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.21:043][858]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.53.21:043][858]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:075][860]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.53.21:075][860]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:075][860]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.53.21:077][860]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.21:077][860]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.21:077][860]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.53.21:077][860]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.21:077][860]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.21:077][860]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.53.21:077][860]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:077][860]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.53.21:077][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.21:077][860]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.53.21:077][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.21:077][860]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.53.21:172][866]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.472296 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.53.21:189][867]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.53.21:189][867]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.53.21:189][867]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=137.269 [2020.04.29-13.53.21:189][867]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=137.269 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.53.21:206][868]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.21:206][868]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.53.21:206][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.21:206][868]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.21:206][868]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.53.21:206][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.21:207][868]Interaction: Interaction time: 0.956522 [2020.04.29-13.53.21:207][868]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Female. [2020.04.29-13.53.21:207][868]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 0.956522 Timestamp 0.000000 [2020.04.29-13.53.21:207][868]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.53.21:207][868]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.53.21:207][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.21:222][869]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.53.21:222][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:254][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.53.21:254][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:254][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.53.21:254][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:254][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-13.53.21:254][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:254][871]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-13.53.21:254][871]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:254][871]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.53.21:304][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.53.21:304][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:304][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.53.21:304][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:304][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.53.21:304][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:304][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.53.21:304][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:304][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.53.21:304][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:304][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.53.21:304][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:304][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.53.21:304][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:305][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.53.21:305][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:305][874]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.53.21:305][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:349][877]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.53.21:350][877]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.53.21:350][877]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.53.21:350][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.53.21:353][877]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Deeer]: On [2020.04.29-13.53.21:354][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.53.21:499][886]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.53.21:499][886]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.53.21:499][886]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=137.579 [2020.04.29-13.53.21:499][886]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=137.579 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.53.21:630][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.53.21:630][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:630][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.53.21:630][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:630][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.53.21:630][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:630][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.53.21:630][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:630][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.53.21:630][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:630][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.53.21:630][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:630][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.53.21:630][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:630][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.53.21:630][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:630][894]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.53.21:630][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:742][901]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.53.21:742][901]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.21:999][917]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.53.22:080][922]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.22:080][922]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.22:080][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.22:080][922]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.22:080][922]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.53.22:080][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.22:110][924]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.53.22:112][924]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.22:112][924]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.53.22:112][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.22:112][924]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.22:112][924]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.53.22:112][924]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.22:112][924]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.22:112][924]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.22:112][924]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.53.22:112][924]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_9] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.22:112][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.22:112][924]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.53.22:112][924]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.22:112][924]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.22:486][948]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.53.22:489][948]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.53.22:676][959]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.027318 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.53.22:677][959]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.53.22:680][959]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.53.22:680][959]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.53.22:680][959]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.53.22:680][959]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.53.22:680][959]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.53.22:680][959]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.53.22:680][959]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.53.22:681][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.53.22:716][961]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.53.22:716][961]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.22:716][961]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.53.22:716][961]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.22:716][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.53.22:719][961]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.22:719][961]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.22:719][961]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.53.22:719][961]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.22:719][961]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.22:719][961]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.53.22:719][961]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.22:719][961]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.53.22:719][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.22:719][961]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.53.22:719][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.22:750][963]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.22:750][963]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.22:750][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.22:750][963]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.22:750][963]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.53.22:750][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.22:752][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.53.22:782][965]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.22:782][965]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.53.22:782][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.22:782][965]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.22:782][965]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.53.22:782][965]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.22:782][965]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.22:782][965]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.22:783][965]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.22:783][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.22:783][965]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.29-13.53.22:783][965]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.22:783][965]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.22:845][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.53.22:847][969]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.22:847][969]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.53.22:847][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.22:847][969]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.22:847][969]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.53.22:847][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.22:847][969]Interaction: Interaction time: 16.000000 [2020.04.29-13.53.22:847][969]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.53.22:847][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.23:351][999]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Deeer]: Off [2020.04.29-13.53.23:452][ 5]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.334611 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.53.23:807][ 26]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.53.24:101][ 43]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.53.24:508][ 67]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.53.24:508][ 67]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=140.587 [2020.04.29-13.53.24:525][ 68]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.24:525][ 68]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.24:525][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.53.24:525][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.24:525][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-13.53.24:525][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.24:525][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-13.53.24:526][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.24:526][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.53.24:526][ 68]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.24:546][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.53.24:657][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.24:657][ 76]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.24:658][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.24:658][ 76]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.24:659][ 76]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.24:659][ 76]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.24:659][ 76]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.53.24:659][ 76]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.24:659][ 76]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.24:659][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.24:659][ 76]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.24:659][ 76]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.53.24:659][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.24:659][ 76]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.53.24:659][ 76]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.53.24:659][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.24:659][ 76]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=140.739 [2020.04.29-13.53.24:724][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.24:724][ 80]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.24:730][ 81]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.53.24:743][ 81]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.53.24:826][ 86]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.53.24:826][ 86]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.53.24:826][ 86]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.53.24:826][ 86]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.53.24:975][ 95]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.24:975][ 95]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.53.24:975][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.24:975][ 95]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.24:975][ 95]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.53.24:975][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.24:975][ 95]Interaction: Interaction time: 2.450000 [2020.04.29-13.53.24:975][ 95]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.53.24:975][ 95]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 141.039276 [2020.04.29-13.53.24:975][ 95]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.53.24:975][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.24:976][ 95]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.53.25:023][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.53.25:192][108]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 177 [2020.04.29-13.53.25:831][147]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.53.25:831][147]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.53.25:831][147]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.53.25:831][147]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.53.25:902][151]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.53.27:172][227]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.53.27:423][242]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.53.27:504][247]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.53.27:504][247]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.53.27:504][247]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.53.27:504][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.27:505][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.53.27:520][248]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.53.27:520][248]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.53.27:520][248]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.27:520][248]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.27:520][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.27:520][248]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.27:521][248]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.53.27:521][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.27:537][249]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.27:537][249]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.53.27:537][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.27:537][249]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.27:537][249]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.53.27:537][249]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.27:537][249]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.27:537][249]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.27:537][249]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.27:537][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.27:537][249]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.27:537][249]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.27:537][249]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.27:537][249]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.27:537][249]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.27:537][249]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=143.616 [2020.04.29-13.53.27:600][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.53.27:604][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.53.27:605][253]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.53.27:608][253]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.53.28:588][315]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.53.28:588][315]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.53.28:873][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-13.53.28:873][332]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.28:873][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-13.53.28:873][332]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.28:874][332]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.28:875][332]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.28:875][332]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.53.28:875][332]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.28:875][332]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.28:875][332]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-13.53.28:875][332]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.28:875][332]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.53.28:875][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.28:875][332]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.53.28:875][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.28:907][334]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.53.28:970][338]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.53.28:971][338]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.28:971][338]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.53.28:971][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.28:971][338]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.28:971][338]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.53.28:972][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.28:972][338]Interaction: Interaction time: 29.505146 [2020.04.29-13.53.28:972][338]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.53.28:972][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.29:003][340]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.53.29:100][346]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.29:100][346]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.29:100][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.29:100][346]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.29:100][346]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.53.29:100][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.29:100][346]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.29:100][346]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.53.29:100][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.29:100][346]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.29:100][346]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.53.29:100][346]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.29:100][346]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.29:100][346]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.29:100][346]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.29:100][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.29:100][346]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-13.53.29:100][346]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.29:100][346]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.29:101][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-13.53.29:808][390]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.136562 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.53.30:540][436]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.53.30:540][436]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.53.30:793][451]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.30:793][451]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.30:793][451]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.30:793][451]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.30:794][451]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.30:794][451]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.30:794][451]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.53.30:794][451]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.30:794][451]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.30:794][451]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.30:794][451]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.30:794][451]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.53.30:794][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.30:794][451]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.53.30:794][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.30:794][451]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=146.874 [2020.04.29-13.53.30:795][451]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.53.30:797][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.53.30:813][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.53.30:841][454]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.30:841][454]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.30:842][454]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.30:842][454]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.53.30:842][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.30:842][454]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.30:842][454]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.53.30:842][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.30:842][454]Interaction: Interaction time: 0.000000 [2020.04.29-13.53.30:842][454]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.53.30:842][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.30:972][462]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=147.051 [2020.04.29-13.53.33:015][587]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.53.33:015][587]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.53.33:015][587]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.33:015][587]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.33:015][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.33:015][587]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.33:015][587]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.53.33:015][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.33:031][588]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.33:031][588]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.53.33:031][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.33:031][588]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.33:031][588]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.53.33:031][588]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.33:031][588]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.33:031][588]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.33:031][588]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.33:031][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.33:031][588]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.33:031][588]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.33:031][588]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.33:031][588]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.33:031][588]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.33:031][588]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=149.111 [2020.04.29-13.53.33:083][591]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.53.33:707][629]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.33:707][629]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.33:707][629]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.33:707][629]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.33:709][629]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.33:709][629]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.33:709][629]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.53.33:709][629]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.33:709][629]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.33:709][629]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.33:709][629]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.33:709][629]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.53.33:709][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.33:709][629]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.53.33:709][629]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.53.33:709][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.33:709][629]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=149.788 [2020.04.29-13.53.33:795][634]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.33:795][634]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.34:023][648]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.34:023][648]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.53.34:023][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.34:023][648]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.34:023][648]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.53.34:023][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.34:023][648]Interaction: Interaction time: 2.450000 [2020.04.29-13.53.34:023][648]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.53.34:024][648]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 150.087036 [2020.04.29-13.53.34:024][648]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.53.34:024][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.34:024][648]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.53.34:088][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.53.36:217][784]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.53.36:459][799]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.53.36:572][806]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.53.36:572][806]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.53.36:572][806]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.53.36:572][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.36:574][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.53.36:588][807]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.53.36:588][807]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.53.36:588][807]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.36:588][807]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.36:588][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.36:588][807]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.36:588][807]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.53.36:588][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.36:604][808]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.36:604][808]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.53.36:604][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.36:604][808]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.36:604][808]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.53.36:604][808]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.36:604][808]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.36:604][808]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.36:604][808]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.36:604][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.36:604][808]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.36:604][808]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.36:604][808]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.36:604][808]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.36:604][808]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.36:604][808]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=152.684 [2020.04.29-13.53.36:667][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.53.36:670][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.53.36:671][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.53.36:673][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.53.38:814][945]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.081015 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.53.39:717][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.53.39:717][ 1]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.40:266][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.53.40:266][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.40:653][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.53.40:653][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.40:653][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.53.40:653][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.40:653][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.53.40:653][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.40:670][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.53.40:670][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.40:784][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.53.40:784][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.40:784][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.53.40:784][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.40:784][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.53.40:784][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.40:784][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.53.40:784][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.40:784][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.53.40:784][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.40:784][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.53.40:784][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.40:784][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.53.40:784][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.40:784][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.53.40:784][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.40:784][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.53.40:784][ 67]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.40:798][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.53.40:798][ 68]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.40:801][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.53.41:009][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.53.41:009][ 81]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.41:009][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.53.41:009][ 81]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.41:010][ 81]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.41:010][ 81]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.41:010][ 81]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.53.41:010][ 81]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.41:010][ 81]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.41:010][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.53.41:010][ 81]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.41:010][ 81]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.53.41:010][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.41:010][ 81]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.04.29-13.53.41:010][ 81]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.04.29-13.53.41:010][ 81]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.53.41:010][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.41:010][ 81]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.53.41:010][ 81]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.53.41:027][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.53.41:251][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.53.41:252][ 96]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.41:252][ 96]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.41:252][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.41:252][ 96]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.41:252][ 96]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.53.41:252][ 96]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.41:252][ 96]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.41:252][ 96]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.41:252][ 96]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.41:252][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.41:252][ 96]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.53.41:252][ 96]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.41:252][ 96]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.41:253][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.53.41:283][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.53.41:283][ 98]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.41:348][102]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.41:348][102]LogDBDPlayerMovement: StopSnapping Final Location (3654.626465 8391.963867 111.092842) [2020.04.29-13.53.41:348][102]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.53.41:348][102]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.53.41:348][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.41:348][102]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.41:348][102]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.53.41:348][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.41:348][102]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.53.41:348][102]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.04.29-13.53.41:349][102]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.53.41:349][102]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.53.41:349][102]Interaction: Interaction time: 2.700000 [2020.04.29-13.53.41:349][102]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.53.41:349][102]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.53.41:349][102]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-13.53.41:349][102]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 157.411804 [2020.04.29-13.53.41:349][102]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.53.41:349][102]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.53.41:349][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.41:349][102]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.53.41:351][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.53.41:353][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.53.41:355][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.53.41:355][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.53.41:355][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.53.41:558][115]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.41:558][115]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.44:042][269]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.53.44:058][270]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.53.44:058][270]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.53.44:058][270]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.44:058][270]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.44:058][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.44:058][270]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.53.44:058][270]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.53.44:058][270]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.44:058][270]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.53.44:058][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.44:074][271]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.44:074][271]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.53.44:074][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.44:074][271]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.44:074][271]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.53.44:074][271]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.44:074][271]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.44:074][271]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.44:074][271]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.53.44:074][271]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.44:074][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.44:074][271]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.53.44:074][271]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.44:074][271]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.53.44:074][271]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.44:074][271]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.44:429][293]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.53.44:429][293]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.44:429][293]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.53.44:429][293]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.44:430][293]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.44:430][293]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.44:430][293]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.53.44:430][293]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.44:430][293]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.44:430][293]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.53.44:430][293]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.44:430][293]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.53.44:430][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.44:430][293]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.53.44:430][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.44:478][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.53.44:478][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.44:557][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.53.44:559][301]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.44:559][301]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.53.44:559][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.44:559][301]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.44:559][301]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.53.44:559][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.44:559][301]Interaction: Interaction time: 16.000000 [2020.04.29-13.53.44:559][301]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.53.44:559][301]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.53.44:559][301]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.53.44:559][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.44:655][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.53.44:655][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.44:655][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.53.44:655][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.44:655][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.53.44:655][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.45:059][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.53.45:059][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.45:078][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.53.45:204][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.53.45:204][341]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.45:204][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.53.45:204][341]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.45:205][341]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.45:205][341]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.45:205][341]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.53.45:205][341]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.45:205][341]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.45:205][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.53.45:205][341]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.45:205][341]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.53.45:205][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.45:205][341]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.53.45:205][341]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.53.45:205][341]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.53.45:205][341]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.53.45:205][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.45:205][341]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.53.45:205][341]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.53.45:205][341]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-13.53.45:205][341]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.53.45:205][341]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-13.53.45:380][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.53.45:380][352]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.45:380][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.53.45:380][352]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.45:380][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.53.45:380][352]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.45:430][355]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.45:430][355]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.45:430][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.45:430][355]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.45:430][355]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.53.45:430][355]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.45:430][355]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.45:430][355]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.45:430][355]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.45:430][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.45:430][355]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.53.45:430][355]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.45:430][355]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.45:460][357]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.53.45:460][357]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.45:493][359]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.45:494][359]LogDBDPlayerMovement: StopSnapping Final Location (3477.733398 8050.819824 111.093750) [2020.04.29-13.53.45:494][359]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.53.45:494][359]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.53.45:494][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.45:494][359]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.45:494][359]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.53.45:494][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.45:494][359]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.53.45:494][359]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.53.45:494][359]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.53.45:494][359]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.53.45:494][359]AnimLeader: BP_SmallMeatLocker_Nurse_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.53.45:494][359]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.53.45:494][359]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.53.45:494][359]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.53.45:494][359]Interaction: Interaction time: 1.500000 [2020.04.29-13.53.45:494][359]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.53.45:494][359]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 161.556915 [2020.04.29-13.53.45:494][359]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.53.45:494][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.45:573][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.53.46:930][448]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.53.46:994][452]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.53.47:075][457]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.53.47:075][457]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.53.47:075][457]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.53.47:075][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.47:075][457]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.53.47:076][457]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.53.47:076][457]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.53.47:076][457]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.04.29-13.53.47:077][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.53.47:078][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.53.47:082][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.53.47:082][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.53.47:091][458]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.53.47:091][458]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.53.47:091][458]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.47:091][458]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.47:091][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.47:091][458]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.47:091][458]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.53.47:091][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.47:107][459]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.47:107][459]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.53.47:108][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.47:108][459]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.47:108][459]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.53.47:108][459]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.47:108][459]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.47:108][459]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.47:108][459]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.47:108][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.47:108][459]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.53.47:108][459]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.47:108][459]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.53.47:108][459]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.47:108][459]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.47:126][460]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.53.47:128][460]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.53.47:142][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.53.47:171][463]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.53.47:176][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.HookChargeable Enabled?: Enabled [2020.04.29-13.53.47:177][463]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.53.47:177][463]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.53.47:177][463]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.53.47:177][463]AnimLeader: BP_SmallMeatLocker_Nurse_C_0 Requested to Play: HookCamperOut. [2020.04.29-13.53.47:177][463]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.53.47:177][463]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.53.47:177][463]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.53.47:180][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.HookChargeable Enabled?: Disabled [2020.04.29-13.53.47:274][469]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.47:274][469]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.47:550][486]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.53.47:550][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.47:550][486]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.53.47:550][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.47:550][486]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.53.47:550][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.47:550][486]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.53.47:550][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.47:550][486]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.53.47:550][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.47:550][486]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.53.47:550][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.47:550][486]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.53.47:550][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.47:550][486]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.53.47:550][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.47:550][486]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.53.47:550][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.47:675][494]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.29-13.53.47:675][494]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.47:675][494]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.29-13.53.47:675][494]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.47:676][494]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.47:676][494]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.47:676][494]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.53.47:676][494]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.47:676][494]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.47:676][494]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.29-13.53.47:676][494]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.47:676][494]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.53.47:676][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.47:676][494]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: ThrowRock AnimTag_Injured AnimTag_Crouched AnimTag_Male. [2020.04.29-13.53.47:676][494]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.53.47:676][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.47:693][495]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.53.47:693][495]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.47:757][499]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.53.47:757][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.48:305][533]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.48:305][533]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.53.48:305][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.48:305][533]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.48:305][533]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.53.48:305][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.48:305][533]Interaction: Interaction time: 0.000000 [2020.04.29-13.53.48:305][533]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.53.48:306][533]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.53.48:306][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.48:337][535]LogDBDGeneral: StatusEffect::EndPlay - Id: CanThrowPebble, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: Diversion, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.53.48:337][535]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.48:337][535]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.48:337][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.48:337][535]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.48:337][535]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.53.48:337][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.48:337][535]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.48:337][535]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.53.48:337][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.48:337][535]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.48:337][535]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.53.48:337][535]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.48:337][535]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.48:337][535]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.48:337][535]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.53.48:337][535]Interaction: Verbose: [ThrowRock][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.48:337][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.48:338][535]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.29-13.53.48:338][535]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.48:338][535]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.51:886][755]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.53.51:886][755]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.53.51:886][755]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.53.51:886][755]AnimLeader: BP_SmallMeatLocker_Nurse_C_0 Requested to Play: HookIdle. [2020.04.29-13.53.51:886][755]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.53.51:886][755]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.04.29-13.53.51:919][757]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.53.51:919][757]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.53.51:919][757]AnimLeader: BP_SmallMeatLocker_Nurse_C_0 Requested to Play: HookReactionIn. [2020.04.29-13.53.51:919][757]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.29-13.53.51:919][757]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.04.29-13.53.52:094][768]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.53.52:094][768]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.52:127][770]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.53.52:127][770]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.52:129][770]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.52:129][770]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.52:129][770]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.53.52:129][770]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.52:129][770]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.52:129][770]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.53.52:129][770]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.52:129][770]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.53.52:129][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.52:129][770]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.53.52:129][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.52:258][778]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.52:258][778]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.53.52:258][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.52:258][778]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.52:258][778]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.53.52:258][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.52:258][778]Interaction: Interaction time: 0.000000 [2020.04.29-13.53.52:258][778]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.53.52:258][778]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.53.52:258][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.52:799][810]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.53.52:799][810]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.53.52:799][810]AnimLeader: BP_SmallMeatLocker_Nurse_C_0 Requested to Play: HookReaction. [2020.04.29-13.53.52:799][810]AnimLeader: BP_Entity_C_0 Requested to Play: HookReaction AnimTag_Follower. [2020.04.29-13.53.52:799][810]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.04.29-13.53.52:799][810]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.53.52:800][810]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.53.52:972][820]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.53.52:972][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.52:993][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.53.53:127][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.53.53:127][829]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.53:127][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.53.53:127][829]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.53:128][829]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.53:128][829]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.53:128][829]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.53.53:128][829]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.53:129][829]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.53:129][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.53.53:129][829]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.53:129][829]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.53.53:129][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.53:129][829]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.53.53:129][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.53:129][829]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.53.53:148][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.53.53:181][832]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.53.53:181][832]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.53:196][833]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.53.53:196][833]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.53:233][835]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.53:233][835]LogDBDPlayerMovement: StopSnapping Final Location (4207.328125 5821.605957 111.095451) [2020.04.29-13.53.53:234][835]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.53.53:234][835]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.53.53:234][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.53:234][835]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.53:234][835]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.53.53:234][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.53:234][835]Interaction: Interaction time: 2.000000 [2020.04.29-13.53.53:234][835]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-13.53.53:234][835]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 169.294296 [2020.04.29-13.53.53:234][835]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.53.53:234][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.53:301][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.29-13.53.53:302][839]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.53.53:302][839]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.53.53:302][839]AnimLeader: BP_SmallMeatLocker_Nurse_C_0 Requested to Play: HookReactionOut. [2020.04.29-13.53.53:302][839]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.29-13.53.53:302][839]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.53.53:302][839]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.53.53:355][842]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.53.53:967][878]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119921953 [2020.04.29-13.53.53:967][878]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119921953, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.53.54:796][927]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.53.54:796][927]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.53.54:796][927]AnimLeader: BP_SmallMeatLocker_Nurse_C_0 Requested to Play: HookStruggle. [2020.04.29-13.53.54:796][927]AnimLeader: BP_Entity_C_0 Requested to Play: HookStruggle AnimTag_Follower. [2020.04.29-13.53.54:796][927]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.04.29-13.53.54:797][927]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.53.54:845][930]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.53.55:009][940]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.53.55:208][952]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.53.55:249][955]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197980534694 [2020.04.29-13.53.55:255][955]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197980534694, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.53.55:256][955]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Keuz, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.53.55:307][958]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.53.55:307][958]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.53.55:307][958]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.53.55:307][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.55:308][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.29-13.53.55:325][959]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.53.55:325][959]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.53.55:325][959]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.55:325][959]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.55:325][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.55:325][959]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.55:325][959]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.53.55:325][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.55:342][960]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.55:342][960]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.53.55:342][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.55:342][960]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.55:342][960]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.53.55:342][960]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.55:342][960]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.55:342][960]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.55:342][960]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.55:342][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.55:342][960]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.53.55:342][960]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.55:342][960]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.53.55:342][960]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.55:342][960]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.53.55:360][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.53.55:363][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.53.55:377][962]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.53.55:377][962]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.53.55:377][962]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.04.29-13.53.55:377][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-13.53.55:408][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.29-13.53.55:411][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.29-13.53.55:494][969]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.53.55:494][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.55:709][982]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.53.55:709][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.55:728][984]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA03B3460] Result: '1' k_EResultOK (success) [2020.04.29-13.53.55:728][984]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CA03B3460]' succeeded in 0.348095 seconds [2020.04.29-13.53.55:761][986]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA83B3B50] Result: '1' k_EResultOK (success) [2020.04.29-13.53.55:783][987]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.402155 seconds [2020.04.29-13.53.55:902][994]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.29-13.53.55:902][994]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.04.29-13.53.55:902][994]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.29-13.53.56:304][ 19]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_7] [2020.04.29-13.53.56:304][ 19]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.56:304][ 19]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_7] [2020.04.29-13.53.56:304][ 19]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.56:305][ 19]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.56:305][ 19]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.56:305][ 19]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.53.56:305][ 19]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.56:305][ 19]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.56:305][ 19]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_7] [2020.04.29-13.53.56:305][ 19]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.56:305][ 19]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.53.56:305][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.56:305][ 19]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Male. [2020.04.29-13.53.56:305][ 19]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.53.56:305][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.56:305][ 19]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.53.56:611][ 38]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.56:611][ 38]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.53.56:611][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.56:611][ 38]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.56:611][ 38]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.53.56:611][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.56:611][ 38]Interaction: Interaction time: 1.029412 [2020.04.29-13.53.56:611][ 38]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Male. [2020.04.29-13.53.56:611][ 38]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.029412 Timestamp 0.000000 [2020.04.29-13.53.56:611][ 38]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.53.56:611][ 38]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.53.56:611][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.56:627][ 39]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.53.56:873][ 55]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198101787047 [2020.04.29-13.53.56:873][ 55]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198101787047, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.53.56:873][ 55]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Admiral Wolfgang Goethe, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-13.53.56:901][ 56]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.29-13.53.57:624][100]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.53.57:657][102]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.57:657][102]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.53.57:657][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.57:657][102]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.57:657][102]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.53.57:657][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.57:657][102]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.57:657][102]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.53.57:657][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.57:657][102]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.53.57:657][102]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.53.57:657][102]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.57:657][102]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.53.57:657][102]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.53.57:657][102]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.53.57:657][102]Interaction: Verbose: [Vault2][WindowStandard_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.53.57:657][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.53.57:657][102]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_7] [2020.04.29-13.53.57:657][102]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.53.57:657][102]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.00:125][254]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.54.00:948][305]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.29-13.54.00:948][305]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.04.29-13.54.00:948][305]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.29-13.54.01:964][368]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.54.01:964][368]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.01:964][368]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.54.01:964][368]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.01:966][368]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.01:966][368]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.01:966][368]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.54.01:966][368]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.01:966][368]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.01:966][368]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.54.01:966][368]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.01:966][368]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.54.01:966][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.01:966][368]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.54.01:966][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.01:997][370]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.54.02:191][382]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.02:191][382]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.54.02:191][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.02:191][382]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.02:191][382]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.54.02:191][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.02:191][382]Interaction: Interaction time: 2.000000 [2020.04.29-13.54.02:191][382]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankVault Right AnimTag_Male. [2020.04.29-13.54.02:191][382]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RT Duration 2.000000 Timestamp 0.000000 [2020.04.29-13.54.02:191][382]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.54.02:191][382]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.54.02:191][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.02:223][384]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.54.03:143][441]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.54.03:143][441]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.03:143][441]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.54.03:143][441]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.03:143][441]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.54.03:143][441]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.03:161][442]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.54.03:288][450]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.54.03:288][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.03:368][455]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.29-13.54.03:368][455]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.03:368][455]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.54.03:368][455]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.03:369][455]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.03:369][455]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.03:369][455]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.54.03:369][455]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.03:369][455]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.03:369][455]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.54.03:369][455]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.03:369][455]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.54.03:369][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.03:369][455]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.54.03:369][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.03:369][455]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.54.03:387][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.54.03:432][459]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.54.03:432][459]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.03:643][472]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.03:643][472]LogDBDPlayerMovement: StopSnapping Final Location (3657.400146 8347.200195 111.092957) [2020.04.29-13.54.03:643][472]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.54.03:643][472]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.54.03:643][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.03:643][472]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.03:643][472]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.54.03:643][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.03:643][472]Interaction: Interaction time: 2.600000 [2020.04.29-13.54.03:643][472]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: PlankDestroy Gunslinger AnimTag_FPV. [2020.04.29-13.54.03:643][472]LogSM: Error: Play Update Montage AM_UK_Destroy_Pallet_FPV Duration 2.600000 Timestamp 179.704102 [2020.04.29-13.54.03:643][472]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.54.03:643][472]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.54.03:643][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.03:965][492]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.54.03:997][494]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.03:997][494]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.54.03:998][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.03:998][494]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.03:998][494]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.54.03:998][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.03:998][494]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.03:998][494]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.54.03:998][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.03:998][494]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.03:998][494]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.54.03:998][494]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.03:998][494]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.54.03:998][494]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.03:998][494]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.54.03:998][494]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.54.03:998][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.03:998][494]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.54.03:998][494]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.03:998][494]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.06:031][620]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.54.06:241][633]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.54.06:256][634]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.54.06:256][634]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.54.06:256][634]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.06:256][634]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.54.06:257][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.06:257][634]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.06:257][634]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.54.06:257][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.06:273][635]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.06:273][635]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.54.06:273][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.06:273][635]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.06:273][635]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.54.06:273][635]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.06:273][635]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.54.06:273][635]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.06:273][635]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.54.06:273][635]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.54.06:273][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.06:273][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.54.06:273][635]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.06:273][635]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.54.06:273][635]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.06:273][635]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.06:291][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.54.06:293][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.54.06:708][662]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.54.06:708][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.06:821][669]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.54.06:821][669]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.06:821][669]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.54.06:821][669]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.06:821][669]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.54.06:821][669]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.06:886][673]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.29-13.54.06:886][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.06:904][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.54.07:062][684]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.54.07:062][684]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.07:062][684]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.29-13.54.07:062][684]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.07:063][684]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.07:063][684]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.07:063][684]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.54.07:063][684]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.07:063][684]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.07:063][684]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.29-13.54.07:063][684]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.07:063][684]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.54.07:063][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.07:063][684]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.54.07:063][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.07:063][684]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.54.07:081][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.54.07:110][687]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.29-13.54.07:110][687]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.07:176][691]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.07:176][691]LogDBDPlayerMovement: StopSnapping Final Location (3521.100098 8371.586914 111.092896) [2020.04.29-13.54.07:176][691]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.54.07:176][691]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.54.07:176][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.07:176][691]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.07:176][691]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.54.07:176][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.07:176][691]Interaction: Interaction time: 2.000000 [2020.04.29-13.54.07:176][691]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-13.54.07:176][691]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 183.237076 [2020.04.29-13.54.07:176][691]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.54.07:176][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.07:239][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.29-13.54.08:163][753]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197972553080 [2020.04.29-13.54.08:163][753]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197972553080, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.54.08:950][801]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.54.09:144][813]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.54.09:257][820]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.54.09:257][820]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.54.09:257][820]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.54.09:257][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.09:258][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.29-13.54.09:273][821]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.54.09:274][821]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.54.09:274][821]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.09:274][821]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.54.09:274][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.09:274][821]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.09:274][821]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.54.09:274][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.09:290][822]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.09:290][822]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.54.09:290][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.09:290][822]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.09:290][822]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.54.09:290][822]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.09:290][822]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.54.09:290][822]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.09:290][822]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.54.09:290][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.09:290][822]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.29-13.54.09:290][822]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.09:290][822]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.29-13.54.09:290][822]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.09:290][822]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.09:309][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.54.09:311][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.54.09:325][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.54.09:356][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.29-13.54.09:360][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.29-13.54.09:616][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.29-13.54.09:616][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.09:616][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.54.09:616][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.09:616][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.54.09:616][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.09:616][842]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.54.09:616][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.09:969][864]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.54.09:969][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.09:969][864]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.54.09:969][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.09:969][864]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.54.09:969][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.11:926][981]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.649741 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.54.15:657][213]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198399907834 [2020.04.29-13.54.15:657][213]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198399907834, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.54.18:333][379]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.54.18:333][379]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.54.20:604][519]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-13.54.20:604][519]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.20:604][519]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-13.54.20:604][519]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.20:606][519]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.20:606][519]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.20:606][519]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.54.20:606][519]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.20:606][519]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.20:606][519]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-13.54.20:606][519]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.20:606][519]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.54.20:606][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.20:606][519]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.54.20:606][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.20:670][523]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.54.20:702][525]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.54.20:703][525]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.20:703][525]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.54.20:703][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.20:703][525]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.20:703][525]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.54.20:703][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.20:703][525]Interaction: Interaction time: 57.580376 [2020.04.29-13.54.20:703][525]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.54.20:703][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.20:736][527]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.54.20:928][539]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.20:928][539]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.54.20:928][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.20:928][539]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.20:928][539]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.54.20:928][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.20:928][539]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.20:928][539]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.54.20:928][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.20:928][539]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.20:928][539]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.54.20:928][539]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.20:928][539]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.54.20:928][539]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.20:928][539]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.54.20:929][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.20:929][539]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.29-13.54.20:929][539]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.20:929][539]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.20:930][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.54.21:443][570]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.301085 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.54.21:676][584]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.54.21:676][584]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.21:678][584]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.21:678][584]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.21:678][584]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.54.21:678][584]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.21:678][584]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.21:678][584]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.54.21:678][584]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.21:679][584]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.54.21:679][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.21:679][584]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.54.21:679][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.21:679][584]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.54.21:713][586]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.234221 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.54.21:839][593]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.21:839][593]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.54.21:839][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.21:839][593]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.21:839][593]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.54.21:839][593]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.21:839][593]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.54.21:839][593]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.21:839][593]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.54.21:839][593]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.54.21:839][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.21:839][593]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.54.21:839][593]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.21:839][593]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.21:873][595]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.54.21:873][595]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.21:943][599]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-13.54.21:943][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.54.21:945][599]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.21:945][599]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.54.21:945][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.21:945][599]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.21:945][599]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.54.21:945][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.21:945][599]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.54.21:945][599]Interaction: Interaction time: 1.000000 [2020.04.29-13.54.21:945][599]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.04.29-13.54.21:945][599]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Follower. [2020.04.29-13.54.21:945][599]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-13.54.21:945][599]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.54.21:945][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.21:977][601]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.54.21:977][601]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.54.21:977][601]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.54.21:977][601]AnimLeader: BP_SmallMeatLocker_Nurse_C_0 Requested to Play: UnhookIn. [2020.04.29-13.54.21:977][601]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.54.21:977][601]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-13.54.21:977][601]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.29-13.54.21:978][601]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.54.22:101][608]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.22:101][608]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.22:101][608]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.54.22:400][625]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.54.22:939][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.54.23:049][665]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.54.23:049][665]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.54.23:050][665]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.54.23:050][665]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale02_Character_C_0 - Azoth, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.04.29-13.54.23:051][665]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.23:051][665]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.54.23:051][665]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.54.23:052][665]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.54.23:052][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.23:052][665]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.54.23:052][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.23:052][665]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.54.23:052][665]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.54.23:052][665]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.54.23:052][665]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.54.23:052][665]AnimLeader: BP_SmallMeatLocker_Nurse_C_0 Requested to Play: UnhookOut. [2020.04.29-13.54.23:052][665]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.54.23:052][665]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-13.54.23:052][665]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.29-13.54.23:052][665]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.23:052][665]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.29-13.54.23:052][665]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.54.23:052][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.23:065][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.54.23:068][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.54.23:113][669]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.325505 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.54.23:115][669]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.54.23:115][669]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.54.23:115][669]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.54.23:115][669]LogSM: [BP_SmallMeatLocker_Nurse_C_0][CLIENT SLAVE] [2020.04.29-13.54.23:890][717]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.54.23:936][720]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.044715 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.54.24:484][754]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.54.24:485][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-13.54.24:486][754]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.24:486][754]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.54.24:486][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.24:486][754]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.54.24:486][754]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.24:486][754]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.54.24:486][754]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.24:486][754]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.54.24:486][754]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.24:486][754]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.54.24:486][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.24:486][754]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.54.24:486][754]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.54.24:486][754]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.24:486][754]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.24:487][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-13.54.24:615][762]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.24:615][762]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.24:793][773]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.54.24:807][774]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.54.24:807][774]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.54.25:794][835]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 134 [2020.04.29-13.54.25:824][837]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.54.25:824][837]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.54.26:049][851]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.29-13.54.26:049][851]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.26:049][851]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.29-13.54.26:049][851]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.26:050][851]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.26:050][851]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.26:050][851]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.54.26:050][851]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.26:050][851]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.26:050][851]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.29-13.54.26:050][851]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.26:050][851]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.54.26:050][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.26:050][851]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Male. [2020.04.29-13.54.26:050][851]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.54.26:050][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.26:050][851]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.54.26:453][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.54.26:453][876]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.26:453][876]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.54.26:453][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.26:453][876]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.26:453][876]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.54.26:453][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.26:454][876]Interaction: Interaction time: 14.000000 [2020.04.29-13.54.26:454][876]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Male. [2020.04.29-13.54.26:454][876]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.04.29-13.54.26:454][876]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.54.26:454][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.26:485][878]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.54.26:502][879]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.29-13.54.26:824][899]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.54.26:824][899]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.54.26:824][899]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.54.26:824][899]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.54.26:891][903]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.54.28:969][ 32]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-13.54.28:969][ 32]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.28:969][ 32]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-13.54.28:969][ 32]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.28:971][ 32]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.28:971][ 32]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.28:971][ 32]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.54.28:971][ 32]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.28:971][ 32]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.28:971][ 32]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-13.54.28:971][ 32]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.28:971][ 32]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.54.28:971][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.28:971][ 32]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.54.28:971][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.29:035][ 36]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.54.29:066][ 38]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.54.29:067][ 38]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.29:067][ 38]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.54.29:067][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.29:067][ 38]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.29:067][ 38]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.54.29:067][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.29:067][ 38]Interaction: Interaction time: 38.368519 [2020.04.29-13.54.29:068][ 38]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.54.29:068][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.29:132][ 42]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.54.30:228][110]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.30:228][110]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.54.30:228][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.30:228][110]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.30:228][110]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.54.30:228][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.30:229][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-13.54.30:277][113]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.30:277][113]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.54.30:277][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.30:277][113]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.30:277][113]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.54.30:277][113]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.30:277][113]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.54.30:277][113]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.30:277][113]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.54.30:277][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.30:277][113]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-13.54.30:277][113]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.30:277][113]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.30:372][119]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-13.54.30:372][119]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.30:372][119]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-13.54.30:372][119]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.30:374][119]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.30:374][119]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.30:374][119]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.54.30:374][119]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.30:374][119]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.30:374][119]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-13.54.30:374][119]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.30:374][119]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.54.30:374][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.30:374][119]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.54.30:374][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.30:374][119]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.54.30:437][123]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.54.30:437][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-13.54.30:438][123]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.30:438][123]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.54.30:438][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.30:438][123]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.30:438][123]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.54.30:438][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.30:438][123]Interaction: Interaction time: 37.209522 [2020.04.29-13.54.30:438][123]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.54.30:438][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.30:471][125]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.54.31:066][162]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.773297 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.54.32:438][247]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.04.29-13.54.32:438][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.32:438][247]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_5] [2020.04.29-13.54.32:438][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.32:457][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.54.32:486][250]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.29-13.54.32:486][250]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.32:486][250]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.54.32:486][250]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.32:487][250]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.32:487][250]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.32:487][250]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.54.32:487][250]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.32:487][250]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.32:487][250]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.54.32:487][250]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.32:487][250]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.54.32:487][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.32:487][250]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.54.32:487][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.32:488][250]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=208.562 [2020.04.29-13.54.32:488][250]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.54.32:490][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.54.32:506][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.54.32:550][254]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.54.32:550][254]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.32:550][254]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-13.54.32:552][254]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.32:552][254]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.54.32:552][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.32:552][254]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.32:552][254]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.54.32:552][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.32:552][254]Interaction: Interaction time: 0.000000 [2020.04.29-13.54.32:552][254]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.54.32:552][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.32:664][261]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=208.739 [2020.04.29-13.54.32:938][278]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.468262 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.54.32:970][280]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-13.54.33:245][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_5] [2020.04.29-13.54.33:245][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.33:245][297]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_5] [2020.04.29-13.54.33:245][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.33:696][325]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.54.33:696][325]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.54.33:696][325]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.33:696][325]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.54.33:696][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.33:697][325]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.33:697][325]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.54.33:697][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.33:713][326]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.33:713][326]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.54.33:713][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.33:713][326]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.33:713][326]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.54.33:713][326]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.33:713][326]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.54.33:713][326]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.33:713][326]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.54.33:713][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.33:713][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.54.33:713][326]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.33:713][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.54.33:713][326]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.33:713][326]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.33:713][326]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=209.788 [2020.04.29-13.54.33:729][327]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=209.804 [2020.04.29-13.54.33:776][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.54.33:778][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.54.33:778][330]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.33:778][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.54.33:778][330]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.33:783][330]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.54.33:785][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.54.33:793][331]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.33:793][331]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.33:793][331]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.54.33:793][331]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.33:793][331]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.33:793][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.54.33:793][331]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.33:793][331]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.54.33:793][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.33:793][331]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.54.33:793][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.33:794][331]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.54.33:812][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.54.33:841][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.54.33:841][334]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.33:841][334]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.33:842][334]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.54.33:842][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.33:842][334]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.33:842][334]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.54.33:842][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.33:842][334]Interaction: Interaction time: 0.000000 [2020.04.29-13.54.33:842][334]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.54.33:842][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.36:904][511]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.54.36:904][511]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.54.36:904][511]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.36:904][511]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.54.36:904][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.36:904][511]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.36:904][511]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.54.36:904][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.36:924][512]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.36:924][512]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.54.36:924][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.36:924][512]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.36:924][512]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.54.36:924][512]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.36:924][512]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.54.36:924][512]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.36:924][512]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.54.36:924][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.36:925][512]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.54.36:925][512]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.36:925][512]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.54.36:925][512]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.36:925][512]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.37:189][527]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=213.263 [2020.04.29-13.54.37:290][533]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=213.364 [2020.04.29-13.54.37:386][539]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.54.37:386][539]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.37:386][539]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.54.37:386][539]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.37:388][539]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.37:388][539]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.37:388][539]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.54.37:388][539]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.37:388][539]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.37:388][539]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.54.37:388][539]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.37:388][539]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.54.37:388][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.37:389][539]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.54.37:389][539]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-13.54.37:389][539]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.54.37:389][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.37:389][539]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=213.462 Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-13.54.37:391][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.54.37:403][540]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=213.478 [2020.04.29-13.54.37:468][544]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.54.37:468][544]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.37:468][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.54.37:471][544]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Deeer]: On [2020.04.29-13.54.37:472][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.54.38:125][583]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.54.38:400][599]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.38:400][599]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.54.38:400][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.38:400][599]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter [2020.04.29-13.54.38:400][599]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.38:400][599]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.54.38:400][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.38:400][599]Interaction: Interaction time: 2.000000 [2020.04.29-13.54.38:400][599]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-13.54.38:400][599]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Middle Gunslinger AnimTag_FPV. [2020.04.29-13.54.38:400][599]LogSM: Error: Play Update Montage AM_UK_Stun_FPV_LOOP Duration 2.000000 Timestamp 214.456619 [2020.04.29-13.54.38:400][599]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.54.38:400][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.38:400][599]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveEnter For BP_Slasher_Character_19_C_0 at Time=214.474 [2020.04.29-13.54.38:400][599]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=214.474 Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-13.54.38:401][599]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Stun_FPV_LOOP [2020.04.29-13.54.39:460][660]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Deeer]: Off [2020.04.29-13.54.40:412][714]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.54.40:412][714]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.54.40:412][714]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.40:412][714]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.54.40:412][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.40:412][714]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve [2020.04.29-13.54.40:412][714]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.40:412][714]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-13.54.40:412][714]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Out Gunslinger AnimTag_FPV. [2020.04.29-13.54.40:412][714]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.54.40:412][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.40:412][714]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurve For BP_Slasher_Character_19_C_0 at Time=216.487 [2020.04.29-13.54.40:412][714]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=216.487 Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-13.54.40:468][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.54.40:536][721]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.40:536][721]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.54.40:536][721]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.54.40:537][721]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.54.40:537][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.40:537][721]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.54.40:537][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.40:537][721]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.40:537][721]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.54.40:537][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.40:572][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.54.40:572][723]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.40:572][723]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.54.40:572][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.40:572][723]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.40:572][723]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.54.40:572][723]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.40:572][723]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.54.40:572][723]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.40:572][723]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.54.40:572][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.40:573][723]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.29-13.54.40:573][723]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.40:573][723]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.40:575][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.54.41:202][758]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.575263 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.54.41:442][771]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.41:442][771]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.54.41:442][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.41:442][771]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit [2020.04.29-13.54.41:442][771]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.41:442][771]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.54.41:442][771]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.41:442][771]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.54.41:442][771]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.41:442][771]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.54.41:442][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.41:442][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.54.41:442][771]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.41:442][771]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.54.41:442][771]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.41:442][771]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.41:443][771]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveExit For BP_Slasher_Character_19_C_0 at Time=217.516 [2020.04.29-13.54.41:518][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.54.41:823][792]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.54.41:824][792]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.41:824][792]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.54.41:824][792]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.41:825][792]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.41:825][792]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.41:825][792]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.54.41:825][792]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.41:825][792]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.41:825][792]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.54.41:825][792]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.41:825][792]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.54.41:825][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.41:825][792]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.54.41:825][792]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.54.41:825][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.41:825][792]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=217.900 [2020.04.29-13.54.41:876][795]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.54.41:876][795]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.42:136][810]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.42:136][810]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.54.42:136][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.42:136][810]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.42:136][810]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.54.42:136][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.42:136][810]Interaction: Interaction time: 2.450000 [2020.04.29-13.54.42:136][810]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.54.42:136][810]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 218.193283 [2020.04.29-13.54.42:136][810]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.54.42:136][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.42:137][810]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.54.42:219][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.54.43:636][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.29-13.54.43:636][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.43:636][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.29-13.54.43:636][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.43:636][902]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.29-13.54.43:636][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.44:330][945]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.54.44:394][949]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.29-13.54.44:394][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.44:394][949]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.29-13.54.44:394][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.44:394][949]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.29-13.54.44:394][949]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.44:572][960]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.54.44:685][967]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.54.44:685][967]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.54.44:685][967]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.54.44:685][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.44:687][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.54.44:701][968]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.54.44:701][968]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.54.44:701][968]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.44:701][968]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.54.44:701][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.44:701][968]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.44:701][968]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.54.44:701][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.44:717][969]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.44:717][969]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.54.44:717][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.44:717][969]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.44:717][969]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.54.44:717][969]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.44:717][969]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.54.44:717][969]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.44:717][969]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.54.44:717][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.44:717][969]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.54.44:717][969]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.44:717][969]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.54.44:717][969]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.44:717][969]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.44:717][969]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=220.792 [2020.04.29-13.54.44:781][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.54.44:782][973]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.54.44:782][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.44:782][973]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.54.44:782][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.44:782][973]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-13.54.44:782][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.44:782][973]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-13.54.44:782][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.44:783][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.54.44:784][973]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.54.44:787][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.54.45:188][998]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.29-13.54.45:188][998]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.45:188][998]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.29-13.54.45:188][998]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.45:188][998]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.29-13.54.45:188][998]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.45:188][998]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.29-13.54.45:188][998]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.45:237][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.54.45:237][ 1]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.45:237][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.54.45:237][ 1]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.45:237][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.54.45:237][ 1]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.45:237][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.54.45:237][ 1]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.45:411][ 11]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.04.29-13.54.45:411][ 11]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.04.29-13.54.45:411][ 11]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.04.29-13.54.45:411][ 11]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale10_Character_C_0 [2020.04.29-13.54.45:700][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.29-13.54.45:700][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.45:834][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.54.45:834][ 36]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.45:834][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.54.45:834][ 36]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.45:834][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.54.45:834][ 36]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.48:003][164]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.48:003][164]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.54.48:003][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.48:003][164]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.48:003][164]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.54.48:003][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.48:003][164]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.48:003][164]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.54.48:003][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.48:003][164]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.48:003][164]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.54.48:003][164]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.48:003][164]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.54.48:003][164]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.48:003][164]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.54.48:003][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.48:004][164]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.04.29-13.54.48:004][164]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.48:004][164]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.48:005][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-13.54.48:811][213]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.836353 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.54.49:848][277]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.04.29-13.54.49:848][277]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.49:848][277]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.04.29-13.54.49:848][277]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.49:849][277]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.49:849][277]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.49:849][277]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.54.49:849][277]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.49:849][277]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.49:849][277]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.04.29-13.54.49:849][277]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.49:849][277]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.54.49:849][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.49:849][277]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.54.49:849][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.49:913][281]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.54.50:074][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.29-13.54.50:075][291]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.50:075][291]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.54.50:075][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.50:075][291]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.54.50:075][291]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.54.50:075][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.50:075][291]Interaction: Interaction time: 10.000000 [2020.04.29-13.54.50:075][291]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Male. [2020.04.29-13.54.50:075][291]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.04.29-13.54.50:075][291]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.54.50:075][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.50:156][296]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.54.51:801][398]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.54.51:801][398]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.51:820][399]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.54.51:849][401]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.54.51:849][401]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.51:849][401]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.54.51:850][401]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.51:851][401]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.51:851][401]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.51:851][401]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.54.51:851][401]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.51:851][401]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.51:851][401]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.54.51:851][401]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.51:851][401]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.54.51:851][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.51:851][401]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.54.51:851][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.51:851][401]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.54.51:869][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.54.51:898][404]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.54.51:898][404]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.51:913][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.54.51:913][405]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.51:962][408]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.51:962][408]LogDBDPlayerMovement: StopSnapping Final Location (4526.836426 5919.197266 111.094597) [2020.04.29-13.54.51:962][408]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.54.51:962][408]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.54.51:962][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.51:962][408]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.51:962][408]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.54.51:962][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.51:962][408]Interaction: Interaction time: 2.000000 [2020.04.29-13.54.51:962][408]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-13.54.51:962][408]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 228.020630 [2020.04.29-13.54.51:962][408]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.54.51:962][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.52:009][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.29-13.54.53:737][518]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.54.53:931][530]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.54.54:028][536]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.54.54:028][536]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.54.54:028][536]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.54.54:028][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.54:029][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.29-13.54.54:044][537]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.54.54:044][537]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.54.54:044][537]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.54:044][537]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.54.54:044][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.54:044][537]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.54:044][537]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.54.54:044][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.54:060][538]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.54:060][538]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.54.54:060][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.54:060][538]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.54:060][538]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.54.54:060][538]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.54:060][538]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.54.54:060][538]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.54.54:060][538]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_4] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.54.54:060][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.54.54:060][538]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.54.54:060][538]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.54:060][538]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.54.54:060][538]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.54.54:060][538]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.54.54:079][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.54.54:080][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.54.54:108][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-13.54.54:140][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.29-13.54.54:142][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.29-13.54.56:211][670]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 20.242828 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.55.00:085][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.29-13.55.00:163][915]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_LootBasementChest Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: BP_CamperMale10_Character_C_0 [2020.04.29-13.55.00:163][915]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.55.00:164][915]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.55.00:165][915]GameFlow: OnRep_BegunPlayFenceGuid 069AAFAB-08D7-EC44-EAF3-FE34AF563B3F [2020.04.29-13.55.00:165][915]GameFlow: BegunPlayFenceGuid 069AAFAB-08D7-EC44-EAF3-FE34AF563B3F [2020.04.29-13.55.00:165][915]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000025 seconds [2020.04.29-13.55.00:165][915]GameFlow: ACollectable::BeginPlay [2020.04.29-13.55.00:165][915]GameFlow: BegunPlayFenceGuid 069AAFAB-08D7-EC44-EAF3-FE34AF563B3F [2020.04.29-13.55.00:165][915]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.00:165][915]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.55.00:165][915]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.55.00:165][915]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.55.00:165][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.00:165][915]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.55.00:165][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.00:165][915]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.00:165][915]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Male. [2020.04.29-13.55.00:166][915]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.55.00:166][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.00:793][954]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.55.00:793][954]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.00:793][954]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.55.00:793][954]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.00:794][954]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.00:794][954]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.00:794][954]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.55.00:794][954]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.00:794][954]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.00:794][954]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.55.00:794][954]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.00:794][954]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.55.00:794][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.00:794][954]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.55.00:794][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.00:921][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.55.00:922][962]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.00:922][962]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.55.00:922][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.00:922][962]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.00:923][962]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.55.00:923][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.00:923][962]Interaction: Interaction time: 12.000000 [2020.04.29-13.55.00:923][962]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Female. [2020.04.29-13.55.00:923][962]LogSM: Error: Play Update Montage AM_F_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.29-13.55.00:923][962]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.55.00:923][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.01:921][ 24]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.29-13.55.01:921][ 24]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.01:921][ 24]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.29-13.55.01:921][ 24]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.01:923][ 24]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.01:923][ 24]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.01:923][ 24]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.55.01:923][ 24]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.01:923][ 24]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.01:923][ 24]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.29-13.55.01:923][ 24]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.01:923][ 24]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.55.01:923][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.01:923][ 24]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.55.01:923][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.01:955][ 26]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.55.02:034][ 31]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.55.02:036][ 31]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.02:036][ 31]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.55.02:036][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.02:036][ 31]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.02:036][ 31]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.55.02:036][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.02:036][ 31]Interaction: Interaction time: 21.526798 [2020.04.29-13.55.02:036][ 31]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.55.02:036][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.02:036][ 31]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.55.02:164][ 39]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.02:164][ 39]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.55.02:164][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.02:164][ 39]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.02:164][ 39]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.55.02:164][ 39]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.02:164][ 39]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.55.02:164][ 39]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.02:164][ 39]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.55.02:164][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.02:164][ 39]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.04.29-13.55.02:164][ 39]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.02:164][ 39]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.02:228][ 43]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.29-13.55.02:228][ 43]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.02:228][ 43]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.29-13.55.02:228][ 43]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.02:229][ 43]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.02:229][ 43]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.02:229][ 43]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.55.02:229][ 43]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.02:229][ 43]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.02:229][ 43]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.29-13.55.02:229][ 43]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.02:229][ 43]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.55.02:229][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.02:229][ 43]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.55.02:229][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.02:293][ 47]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.02:293][ 47]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.55.02:293][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.02:293][ 47]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.02:293][ 47]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.55.02:293][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.02:293][ 47]Interaction: Interaction time: 0.000000 [2020.04.29-13.55.02:293][ 47]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.04.29-13.55.02:293][ 47]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.55.02:293][ 47]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.55.02:293][ 47]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.55.02:293][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.02:764][ 75]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.04.29-13.55.02:764][ 75]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.04.29-13.55.03:038][ 91]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.55.03:291][106]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.03:291][106]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.55.03:291][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.03:291][106]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.03:291][106]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.55.03:291][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.03:291][106]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.03:291][106]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.55.03:291][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.03:291][106]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.03:291][106]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.55.03:291][106]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.03:291][106]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.55.03:291][106]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.03:291][106]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.55.03:291][106]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.55.03:291][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.03:291][106]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.29-13.55.03:291][106]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.03:291][106]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.04:089][154]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.55.04:089][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.04:089][154]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.55.04:089][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.04:089][154]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.55.04:089][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.04:108][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.55.04:251][164]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-13.55.04:251][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.04:654][189]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.55.04:654][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.04:654][189]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.55.04:654][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.04:654][189]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.55.04:654][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.04:654][189]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-13.55.04:654][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.05:942][269]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.019706 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.55.06:572][308]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.29-13.55.06:572][308]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.06:572][308]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.55.06:572][308]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.06:573][308]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.06:573][308]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.06:573][308]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.55.06:573][308]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.06:573][308]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.06:573][308]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.55.06:573][308]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.06:573][308]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.55.06:573][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.06:573][308]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.55.06:573][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.06:573][308]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=2.646 [2020.04.29-13.55.06:574][308]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.55.06:576][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.55.06:591][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.55.06:652][313]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.55.06:652][313]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.06:652][313]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.29-13.55.06:653][313]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.06:653][313]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.55.06:653][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.06:653][313]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.06:653][313]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.55.06:653][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.06:653][313]Interaction: Interaction time: 0.000000 [2020.04.29-13.55.06:654][313]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.55.06:654][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.06:751][319]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=2.824 [2020.04.29-13.55.07:047][337]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.434824 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.55.07:081][339]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.29-13.55.07:808][382]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.55.07:808][382]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.55.07:808][382]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.07:808][382]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.55.07:808][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.07:808][382]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.07:808][382]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.55.07:808][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.07:825][383]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.07:825][383]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.55.07:825][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.07:825][383]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.07:825][383]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.55.07:825][383]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.07:825][383]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.55.07:825][383]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.07:825][383]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.55.07:825][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.07:825][383]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.55.07:825][383]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.07:825][383]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.55.07:825][383]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.07:825][383]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.07:825][383]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=3.898 [2020.04.29-13.55.07:842][384]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=3.915 [2020.04.29-13.55.07:890][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.55.07:891][387]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.55.07:891][387]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.07:891][387]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.55.07:891][387]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.07:898][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.55.07:900][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.55.07:911][388]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.07:911][388]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.07:911][388]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.55.07:911][388]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.07:911][388]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.07:911][388]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.55.07:911][388]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.07:911][388]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.55.07:911][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.07:911][388]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.55.07:911][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.07:912][388]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.55.07:930][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.55.07:992][393]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.55.07:992][393]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.07:993][393]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.07:993][393]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.55.07:993][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.07:993][393]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.07:993][393]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.55.07:993][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.07:993][393]Interaction: Interaction time: 0.000000 [2020.04.29-13.55.07:993][393]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.55.07:993][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.08:010][394]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.04.29-13.55.08:010][394]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.04.29-13.55.08:010][394]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.04.29-13.55.08:075][398]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale10_Character_C_0 [2020.04.29-13.55.10:055][517]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.10:055][517]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.55.10:055][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.10:055][517]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.10:055][517]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.55.10:055][517]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.10:055][517]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.55.10:055][517]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.10:055][517]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.55.10:055][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.10:055][517]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.55.10:055][517]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:055][517]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.55.10:055][517]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:055][517]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.10:055][517]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.55.10:056][517]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=6.128 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.55.10:071][518]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=6.144 [2020.04.29-13.55.10:135][522]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.04.29-13.55.10:135][522]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:135][522]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.04.29-13.55.10:135][522]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:136][522]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.10:136][522]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.10:136][522]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.55.10:136][522]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.10:136][522]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.10:136][522]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.04.29-13.55.10:136][522]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:136][522]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.55.10:136][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.10:136][522]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.55.10:136][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.10:136][522]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.55.10:139][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.55.10:172][524]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.55.10:172][524]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.55.10:172][524]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=6.245 [2020.04.29-13.55.10:172][524]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=6.245 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.55.10:224][527]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.55.10:224][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.29-13.55.10:225][527]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.10:225][527]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.55.10:225][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.10:225][527]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.10:225][527]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.55.10:225][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.10:225][527]Interaction: Interaction time: 53.333332 [2020.04.29-13.55.10:225][527]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.55.10:225][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.10:225][527]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.55.10:227][527]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.55.10:227][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:260][529]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Male. [2020.04.29-13.55.10:330][533]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.29-13.55.10:331][533]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.55.10:334][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.55.10:336][533]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Petit Plaisantin]: On [2020.04.29-13.55.10:337][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.55.10:354][534]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.55.10:354][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:354][534]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.55.10:354][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:354][534]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.55.10:354][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:354][534]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.55.10:354][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:354][534]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.55.10:354][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:354][534]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.55.10:354][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:354][534]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.55.10:354][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:354][534]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.55.10:354][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:354][534]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.55.10:354][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:475][541]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.55.10:475][541]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.55.10:475][541]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=6.549 [2020.04.29-13.55.10:475][541]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=6.549 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.55.10:643][551]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.55.10:655][551]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.55.10:741][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.29-13.55.10:741][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:741][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.29-13.55.10:741][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:741][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.55.10:741][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:741][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.29-13.55.10:741][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:741][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.29-13.55.10:741][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:741][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.29-13.55.10:741][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:741][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.29-13.55.10:741][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:741][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.29-13.55.10:741][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:741][556]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.29-13.55.10:741][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.10:905][566]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.55.10:905][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.11:397][594]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.55.11:397][594]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.55.11:633][607]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.29-13.55.12:328][647]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Petit Plaisantin]: Off [2020.04.29-13.55.12:939][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.55.13:110][693]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.13:110][693]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.55.13:110][693]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.55.13:110][693]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.55.13:110][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.13:110][693]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.55.13:110][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.13:110][693]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.13:110][693]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.55.13:110][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.13:142][695]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.13:143][695]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.55.13:143][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.13:143][695]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.13:143][695]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.55.13:143][695]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.13:143][695]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.55.13:143][695]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.13:143][695]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.55.13:143][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.13:143][695]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-13.55.13:143][695]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.13:143][695]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.13:485][715]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.55.13:485][715]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=9.559 [2020.04.29-13.55.13:503][716]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.13:503][716]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.13:522][717]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.55.13:639][724]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.55.13:639][724]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.13:640][724]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.55.13:640][724]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.13:642][724]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.13:642][724]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.13:642][724]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.55.13:642][724]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.13:642][724]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.13:642][724]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.55.13:642][724]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.13:642][724]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.55.13:642][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.13:642][724]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.55.13:642][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.13:775][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.55.13:777][732]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.13:777][732]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.55.13:777][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.13:777][732]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.13:777][732]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.55.13:777][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.13:777][732]Interaction: Interaction time: 10.062893 [2020.04.29-13.55.13:777][732]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.55.13:777][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.15:584][841]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 19.346663 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.55.17:224][942]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.17:225][942]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.55.17:225][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.17:225][942]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.17:225][942]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.55.17:225][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.17:226][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.55.17:258][944]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.17:258][944]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.55.17:258][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.17:258][944]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.17:258][944]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.55.17:258][944]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.17:258][944]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.55.17:258][944]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.17:258][944]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.55.17:258][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.17:258][944]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-13.55.17:258][944]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.17:258][944]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.18:803][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.55.18:803][ 36]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.18:803][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.55.18:803][ 36]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.18:804][ 36]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.18:804][ 36]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.18:804][ 36]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.55.18:804][ 36]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.18:804][ 36]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.18:804][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.55.18:804][ 36]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.18:804][ 36]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.55.18:804][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.18:804][ 36]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.55.18:804][ 36]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.55.18:804][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.18:804][ 36]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=14.877 [2020.04.29-13.55.18:867][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.55.18:867][ 40]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.19:110][ 55]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.19:110][ 55]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.55.19:110][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.19:110][ 55]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.19:110][ 55]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.55.19:110][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.19:110][ 55]Interaction: Interaction time: 2.450000 [2020.04.29-13.55.19:110][ 55]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.55.19:110][ 55]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 15.167391 [2020.04.29-13.55.19:110][ 55]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.55.19:110][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.19:111][ 55]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.55.19:158][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.55.19:244][ 64]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-13.55.19:244][ 64]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.55.20:367][133]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.20:367][133]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.55.20:367][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.20:367][133]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.20:367][133]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.55.20:367][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.20:368][133]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.20:368][133]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.55.20:368][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.20:368][133]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.20:368][133]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.55.20:368][133]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.20:368][133]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.55.20:368][133]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.20:368][133]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.55.20:368][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.20:368][133]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.04.29-13.55.20:368][133]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.20:368][133]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.20:370][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.29-13.55.20:431][137]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.29-13.55.20:431][137]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.20:431][137]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.29-13.55.20:431][137]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.20:432][137]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.20:432][137]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.20:432][137]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.55.20:432][137]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.20:432][137]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.20:432][137]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.29-13.55.20:432][137]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.20:432][137]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.55.20:432][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.20:432][137]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.55.20:432][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.20:496][141]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.55.20:560][145]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.55.20:561][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.29-13.55.20:561][145]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.20:561][145]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.55.20:561][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.20:561][145]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.20:561][145]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.55.20:561][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.20:561][145]Interaction: Interaction time: 64.792770 [2020.04.29-13.55.20:561][145]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.55.20:561][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.20:593][147]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.55.21:096][178]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.04.29-13.55.21:304][191]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.55.21:322][193]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.04.29-13.55.21:322][193]LogDBDGeneral: Date-time synced online: 2020.04.29-13.55.25 (service used - Mirrors) [2020.04.29-13.55.21:546][206]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.55.21:643][212]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.55.21:643][212]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.55.21:643][212]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.55.21:643][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.21:644][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.55.21:659][213]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.55.21:659][213]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.55.21:659][213]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.21:659][213]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.55.21:659][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.21:659][213]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.21:659][213]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.55.21:659][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.21:675][214]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.21:675][214]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.55.21:675][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.21:675][214]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.21:675][214]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.55.21:675][214]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.21:675][214]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.55.21:675][214]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.21:675][214]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.55.21:675][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.21:675][214]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.55.21:675][214]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.21:675][214]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.55.21:675][214]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.21:675][214]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.21:675][214]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=17.748 [2020.04.29-13.55.21:738][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.55.21:740][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.55.21:742][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.55.21:743][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.55.23:584][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-13.55.23:648][334]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.55.23:648][334]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.55.23:648][334]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.55.23:648][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: Scalars [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: Textures [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: Vectors [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: Scalars [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: Textures [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: Vectors [2020.04.29-13.55.23:648][334]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.55.23:678][336]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.04.29-13.55.23:681][336]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.23:681][336]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.55.23:681][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.23:681][336]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.23:681][336]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.55.23:681][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.23:681][336]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.23:681][336]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.55.23:681][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.23:681][336]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.23:681][336]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.55.23:681][336]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.23:681][336]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.55.23:681][336]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.23:681][336]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.55.23:681][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.23:681][336]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.29-13.55.23:681][336]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.23:681][336]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.23:900][349]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.55.24:440][381]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.525724 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.55.24:792][402]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 111 [2020.04.29-13.55.24:820][404]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.55.24:820][404]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.55.25:822][465]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.55.25:822][465]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.55.25:822][465]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.55.25:822][465]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.55.25:890][469]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.55.25:920][471]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.286707 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.55.25:920][471]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.29-13.55.30:572][755]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.903448 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.55.34:688][ 8]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-13.55.34:688][ 8]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.34:688][ 8]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-13.55.34:688][ 8]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.34:689][ 8]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.34:689][ 8]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.34:689][ 8]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.55.34:689][ 8]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.34:689][ 8]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.34:689][ 8]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-13.55.34:689][ 8]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.34:689][ 8]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.55.34:689][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.34:689][ 8]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.55.34:689][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.34:752][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-13.55.34:754][ 12]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.34:754][ 12]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.55.34:754][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.34:754][ 12]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.34:754][ 12]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.55.34:754][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.34:754][ 12]Interaction: Interaction time: 12.000000 [2020.04.29-13.55.34:754][ 12]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: MendSelf AnimTag_Injured AnimTag_Male. [2020.04.29-13.55.34:754][ 12]LogSM: Error: Play Update Montage AM_M_MendingSelf Duration 12.000000 Timestamp 0.000000 [2020.04.29-13.55.34:754][ 12]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.55.34:754][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.34:785][ 14]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.04.29-13.55.36:464][116]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.29-13.55.36:464][116]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.36:464][116]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.29-13.55.36:464][116]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.36:466][116]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.36:466][116]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.36:466][116]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.55.36:466][116]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.36:466][116]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.36:466][116]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.29-13.55.36:466][116]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.36:466][116]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.55.36:466][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.36:466][116]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.29-13.55.36:466][116]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.55.36:466][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.36:466][116]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.55.36:530][120]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_5] [2020.04.29-13.55.36:530][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.36:852][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.55.36:853][140]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.36:853][140]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.55.36:853][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.36:853][140]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.36:853][140]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.55.36:853][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.36:853][140]Interaction: Interaction time: 14.000000 [2020.04.29-13.55.36:853][140]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.29-13.55.36:854][140]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.04.29-13.55.36:854][140]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.55.36:854][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.36:854][140]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.55.36:854][140]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.29-13.55.37:112][156]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_5] [2020.04.29-13.55.37:112][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.37:888][205]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.55.37:888][205]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.55.38:691][254]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.378645 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.55.39:368][296]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.29-13.55.39:368][296]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.39:368][296]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.29-13.55.39:368][296]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.39:368][296]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.55.39:368][296]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.55.39:368][296]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale03_Character_C_0 - Deeer, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.29-13.55.39:368][296]LogStreaming: Flushing async loaders. [2020.04.29-13.55.39:369][296]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.55.39:369][296]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale03_Character_C_0 - Deeer, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.55.39:370][296]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.39:370][296]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.39:370][296]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.55.39:370][296]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.39:370][296]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.39:370][296]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.29-13.55.39:370][296]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.39:370][296]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.55.39:370][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.39:370][296]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.55.39:370][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.39:499][304]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.39:499][304]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.55.39:499][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.39:499][304]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.39:499][304]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.55.39:499][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.39:499][304]Interaction: Interaction time: 0.500000 [2020.04.29-13.55.39:499][304]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.55.39:499][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.39:937][332]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-13.55.39:937][332]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...7496] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.29-13.55.39:937][332]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.29-13.55.40:031][337]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.40:031][337]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.55.40:031][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.40:031][337]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.40:031][337]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.55.40:031][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.40:063][339]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.40:063][339]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.55.40:063][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.40:063][339]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.40:063][339]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.55.40:063][339]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.40:063][339]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.55.40:063][339]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.40:063][339]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.55.40:063][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.40:063][339]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.29-13.55.40:063][339]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.40:063][339]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.40:110][342]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale03_Character_C_0 - Deeer, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.55.40:175][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.55.40:175][346]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.40:175][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.55.40:175][346]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.40:176][346]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.40:176][346]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.40:176][346]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.55.40:176][346]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.40:176][346]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.40:176][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.55.40:176][346]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.40:176][346]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.55.40:176][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.40:176][346]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.55.40:176][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.40:176][346]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=36.249 [2020.04.29-13.55.40:177][346]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.55.40:180][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.55.40:196][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.55.40:239][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.55.40:239][350]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.40:240][350]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.40:240][350]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.55.40:241][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.40:241][350]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.40:241][350]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.55.40:241][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.40:241][350]Interaction: Interaction time: 0.000000 [2020.04.29-13.55.40:241][350]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.55.40:241][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.40:355][357]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=36.427 [2020.04.29-13.55.40:513][366]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.788642 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.55.40:546][368]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.04.29-13.55.40:597][371]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-13.55.40:631][373]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-13.55.41:399][420]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.55.41:399][420]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.55.41:399][420]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.41:399][420]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.55.41:399][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.41:399][420]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.41:399][420]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.55.41:399][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.41:415][421]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.41:415][421]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.55.41:416][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.41:416][421]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.41:416][421]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.55.41:416][421]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.41:416][421]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.55.41:416][421]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.41:416][421]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.55.41:416][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.41:416][421]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.55.41:416][421]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.41:416][421]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.55.41:416][421]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.41:416][421]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.41:416][421]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=37.489 [2020.04.29-13.55.41:432][422]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=37.505 [2020.04.29-13.55.41:448][423]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.41:448][423]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.41:448][423]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.55.41:448][423]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=37.521 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.55.41:464][424]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.55.41:464][424]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.55.41:464][424]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=37.537 [2020.04.29-13.55.41:464][424]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=37.537 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.55.41:464][424]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=37.537 [2020.04.29-13.55.41:479][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.55.41:498][426]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.55.41:498][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.41:514][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.55.41:561][430]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Female. [2020.04.29-13.55.41:579][431]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.55.41:579][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.41:579][431]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.55.41:579][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.41:579][431]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.55.41:579][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.41:579][431]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.55.41:579][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.41:579][431]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.55.41:579][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.41:579][431]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.55.41:579][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.41:579][431]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.55.41:579][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.41:579][431]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.55.41:579][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.41:579][431]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.55.41:579][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.41:608][433]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.55.41:609][433]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.55.41:609][433]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.55.41:609][433]GameFlow: Writing Profile Stat DBD_Chapter15_Slasher_Stat1: 1 [2020.04.29-13.55.41:612][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.55.41:615][433]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Deeer]: On [2020.04.29-13.55.41:615][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.55.41:775][443]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.55.41:775][443]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.55.41:775][443]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=37.849 [2020.04.29-13.55.41:775][443]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=37.849 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.55.41:990][457]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CB5263130] Result: '1' k_EResultOK (success) [2020.04.29-13.55.41:990][457]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CB5263130]' succeeded in 0.376531 seconds [2020.04.29-13.55.42:381][480]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C8145B9E0] Result: '1' k_EResultOK (success) [2020.04.29-13.55.42:399][481]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.785339 seconds [2020.04.29-13.55.43:115][522]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.55.43:115][522]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.43:115][522]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.55.43:115][522]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.43:117][522]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.43:117][522]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.43:117][522]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.55.43:117][522]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.43:117][522]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.43:117][522]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.55.43:117][522]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.43:117][522]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.55.43:117][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.43:117][522]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.55.43:117][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.43:251][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.55.43:252][530]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.43:252][530]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.55.43:252][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.43:252][530]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.43:252][530]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.55.43:252][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.43:252][530]Interaction: Interaction time: 16.000000 [2020.04.29-13.55.43:252][530]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.55.43:252][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.43:596][550]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Deeer]: Off [2020.04.29-13.55.43:630][552]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.55.43:650][553]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.55.43:650][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.43:650][553]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.55.43:650][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.43:651][553]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.55.43:651][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.43:651][553]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.55.43:651][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.43:651][553]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.55.43:651][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.43:651][553]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.55.43:651][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.43:651][553]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.55.43:651][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.43:651][553]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.55.43:651][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.43:651][553]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.55.43:651][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.43:651][553]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.55.43:651][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.43:891][567]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.55.44:270][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.55.44:270][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.44:639][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.55.44:639][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.44:639][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.55.44:639][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.44:639][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.55.44:639][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.44:640][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.55.44:640][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.44:640][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.55.44:640][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.44:640][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.55.44:640][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.44:640][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.55.44:640][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.44:640][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.55.44:640][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.44:640][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.55.44:640][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.44:778][618]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.55.44:778][618]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=40.851 [2020.04.29-13.55.44:796][619]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.44:796][619]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.44:818][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.55.44:822][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.55.44:970][629]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.55.44:970][629]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.44:971][629]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.55.44:971][629]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.44:972][629]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.44:972][629]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.44:972][629]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.55.44:972][629]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.44:972][629]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.44:972][629]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.55.44:973][629]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.44:973][629]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.55.44:973][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.44:973][629]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.04.29-13.55.44:973][629]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.04.29-13.55.44:973][629]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.55.44:973][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.44:973][629]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.55.44:973][629]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.55.45:143][639]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.55.45:194][642]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.45:194][642]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.55.45:194][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.45:194][642]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.45:194][642]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.55.45:194][642]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.45:194][642]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.55.45:194][642]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.45:194][642]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.55.45:194][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.45:194][642]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-13.55.45:194][642]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.45:194][642]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.45:196][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.55.45:225][644]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.55.45:225][644]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.45:311][649]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.45:311][649]LogDBDPlayerMovement: StopSnapping Final Location (7001.173828 10810.551758 111.092293) [2020.04.29-13.55.45:311][649]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.55.45:311][649]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.55.45:311][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.45:311][649]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.45:311][649]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.55.45:311][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.45:311][649]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.55.45:311][649]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.04.29-13.55.45:311][649]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.55.45:311][649]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.55.45:312][649]Interaction: Interaction time: 2.700000 [2020.04.29-13.55.45:312][649]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.55.45:312][649]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.04.29-13.55.45:312][649]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_F_TT_PickUP):Length(2.733333) [2020.04.29-13.55.45:312][649]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 41.367859 [2020.04.29-13.55.45:312][649]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.55.45:312][649]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.55.45:312][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.45:312][649]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.55.45:314][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.55.45:316][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.55.45:318][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.55.45:319][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.55.45:319][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.55.45:518][661]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.45:518][661]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.46:770][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-13.55.46:836][740]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.46:836][740]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.55.46:836][740]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.55.46:836][740]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.55.46:836][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.46:836][740]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.55.46:836][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.46:836][740]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.46:836][740]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.55.46:836][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.46:870][742]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.46:870][742]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.55.46:870][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.46:870][742]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.46:870][742]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.55.46:870][742]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.46:870][742]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.55.46:870][742]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.46:870][742]Interaction: Verbose: [MendSelf][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.55.46:870][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.46:870][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-13.55.46:870][742]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.46:870][742]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.47:204][762]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.55.47:204][762]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.47:204][762]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.55.47:204][762]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.47:205][762]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.47:205][762]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.47:206][762]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.55.47:206][762]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.47:206][762]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.47:206][762]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.55.47:206][762]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.47:206][762]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.55.47:206][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.47:206][762]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.55.47:206][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.47:270][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.55.47:271][766]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.47:271][766]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.55.47:271][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.47:272][766]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.47:272][766]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.55.47:272][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.47:272][766]Interaction: Interaction time: 16.000000 [2020.04.29-13.55.47:272][766]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.55.47:272][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.47:806][798]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.29-13.55.47:806][798]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.55.47:937][806]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-13.55.47:937][806]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-13.55.48:005][810]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.55.48:021][811]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.55.48:021][811]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.55.48:021][811]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.48:021][811]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.55.48:021][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.48:021][811]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.55.48:021][811]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.55.48:021][811]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.48:021][811]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.55.48:021][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.48:038][812]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.48:038][812]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.55.48:038][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.48:038][812]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.48:038][812]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.55.48:038][812]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.48:038][812]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.55.48:038][812]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.48:038][812]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.55.48:038][812]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.55.48:038][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.48:038][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.55.48:038][812]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.48:039][812]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.55.48:039][812]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.48:039][812]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.48:439][836]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.55.48:439][836]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.48:439][836]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.55.48:439][836]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.48:442][836]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.48:442][836]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.48:442][836]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.55.48:442][836]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.48:442][836]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.48:442][836]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.55.48:442][836]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.48:442][836]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.55.48:442][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.48:442][836]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.55.48:442][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.48:576][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.55.48:579][844]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.48:579][844]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.55.48:579][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.48:579][844]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.48:579][844]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.55.48:579][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.48:579][844]Interaction: Interaction time: 16.000000 [2020.04.29-13.55.48:579][844]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.55.48:579][844]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.55.48:579][844]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.55.48:579][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.50:324][945]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.55.50:343][946]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.55.50:572][959]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.55.50:882][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.55.50:982][983]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.50:982][983]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.55.50:982][983]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.55.50:982][983]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.55.50:982][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.50:982][983]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.55.50:982][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.50:983][983]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.50:983][983]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.55.50:983][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.51:014][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-13.55.51:015][985]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.51:015][985]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.55.51:015][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.51:015][985]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.51:015][985]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.55.51:015][985]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.51:016][985]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.55.51:016][985]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.51:016][985]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.55.51:016][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.51:016][985]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.29-13.55.51:016][985]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.51:016][985]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.51:017][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-13.55.51:779][ 31]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.04.29-13.55.51:779][ 31]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.51:779][ 31]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.04.29-13.55.51:779][ 31]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.51:780][ 31]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.51:780][ 31]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.51:780][ 31]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.55.51:780][ 31]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.51:780][ 31]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.51:780][ 31]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.04.29-13.55.51:780][ 31]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.51:781][ 31]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.55.51:781][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.51:781][ 31]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.55.51:781][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.51:813][ 33]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.55.51:923][ 40]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.55.51:923][ 40]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.55.51:923][ 40]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.55.51:925][ 40]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.51:925][ 40]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.55.51:925][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.51:925][ 40]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.51:925][ 40]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.55.51:925][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.51:925][ 40]Interaction: Interaction time: 0.000000 [2020.04.29-13.55.51:925][ 40]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.04.29-13.55.51:925][ 40]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.55.51:925][ 40]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.55.51:925][ 40]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.55.51:925][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.51:957][ 42]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.55.52:087][ 50]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.55.52:102][ 51]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.55.52:328][ 65]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.55.53:026][108]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.29-13.55.53:026][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.53:048][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.55.53:079][111]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.55.53:079][111]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.53:079][111]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.29-13.55.53:079][111]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.53:080][111]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.53:080][111]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.53:080][111]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.55.53:080][111]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.53:081][111]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.53:081][111]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.29-13.55.53:081][111]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.53:081][111]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.55.53:081][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.53:081][111]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.04.29-13.55.53:081][111]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.04.29-13.55.53:081][111]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.55.53:081][111]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.55.53:081][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.53:081][111]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.55.53:081][111]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.04.29-13.55.53:081][111]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.29-13.55.53:082][111]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.55.53:082][111]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.29-13.55.53:097][112]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale02_Character_C_0 - Azoth, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.55.53:263][121]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.29-13.55.53:263][121]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.53:263][121]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.29-13.55.53:263][121]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.53:263][121]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.29-13.55.53:263][121]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.53:319][124]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.53:319][124]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.55.53:319][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.53:319][124]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.53:319][124]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.55.53:319][124]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.53:319][124]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.55.53:319][124]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.53:319][124]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.55.53:319][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.53:319][124]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-13.55.53:319][124]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.53:319][124]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.53:353][126]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.29-13.55.53:353][126]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.53:574][138]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.53:575][138]LogDBDPlayerMovement: StopSnapping Final Location (5894.256348 11704.185547 111.095230) [2020.04.29-13.55.53:575][138]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.55.53:575][138]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.55.53:575][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.53:575][138]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.53:575][138]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.55.53:575][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.53:575][138]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.29-13.55.53:575][138]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.55.53:575][138]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.55.53:575][138]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.55.53:575][138]AnimLeader: BP_SmallMeatLocker_Nurse_C_6 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.55.53:575][138]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.55.53:575][138]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.55.53:575][138]Interaction: Interaction time: 1.500000 [2020.04.29-13.55.53:575][138]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.55.53:575][138]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 49.630096 [2020.04.29-13.55.53:575][138]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.55.53:575][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.53:649][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.HookChargeable Enabled?: Enabled [2020.04.29-13.55.53:880][155]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.55.53:897][156]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.55.53:928][158]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.53:928][158]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.55.53:928][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.53:928][158]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.55.53:928][158]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.53:928][158]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.55.53:929][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.53:961][160]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.53:961][160]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.55.53:961][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.53:961][160]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.53:961][160]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.55.53:961][160]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.53:961][160]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.55.53:961][160]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.53:961][160]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.55.53:961][160]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.55.53:961][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.53:961][160]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.04.29-13.55.53:961][160]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.53:961][160]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.53:992][162]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.53:992][162]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.55:023][223]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.55.55:058][225]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.55.55:162][231]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.55.55:162][231]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.55.55:162][231]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.55.55:162][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.55:162][231]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.55.55:162][231]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.55.55:162][231]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.55.55:162][231]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.04.29-13.55.55:164][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.HookChargeable Enabled?: Disabled [2020.04.29-13.55.55:164][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.55.55:169][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.55.55:169][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.55.55:180][232]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.55.55:180][232]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.55.55:180][232]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.55:180][232]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.55.55:180][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.55:180][232]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.55:180][232]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.55.55:180][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.55:198][233]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.55:198][233]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.55.55:198][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.55:198][233]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.55:198][233]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.55.55:198][233]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.55:199][233]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.55.55:199][233]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.55:199][233]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.55.55:199][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.55:199][233]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.29-13.55.55:199][233]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.55:199][233]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.29-13.55.55:199][233]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.55:199][233]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.55:218][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.55.55:236][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.55.55:270][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.HookChargeable Enabled?: Enabled [2020.04.29-13.55.55:272][237]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.29-13.55.55:272][237]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.29-13.55.55:272][237]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.29-13.55.55:272][237]AnimLeader: BP_SmallMeatLocker_Nurse_C_6 Requested to Play: HookCamperOut. [2020.04.29-13.55.55:272][237]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.55.55:272][237]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.55.55:272][237]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.55.55:272][237]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.55:272][237]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.55.55:272][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.55:272][237]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.55:272][237]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.55.55:272][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.55:272][237]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.55:272][237]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.55.55:272][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.55:272][237]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.55:272][237]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.55.55:272][237]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.55:272][237]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.55.55:272][237]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.55:272][237]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.55.55:273][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.55:273][237]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-13.55.55:273][237]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.55:273][237]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.55:274][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.55.55:274][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_6.HookChargeable Enabled?: Disabled [2020.04.29-13.55.55:305][239]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale03_Character_C_0 - Deeer, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.55.55:306][239]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.29-13.55.55:306][239]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.29-13.55.55:306][239]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.29-13.55.55:306][239]AnimLeader: BP_SmallMeatLocker_Nurse_C_6 Requested to Play: HookSacrificeIn. [2020.04.29-13.55.55:306][239]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.04.29-13.55.55:306][239]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.04.29-13.55.55:307][239]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-13.55.55:363][242]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.55:363][242]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.55.55:658][259]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.29-13.55.55:658][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.55:658][259]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.29-13.55.55:658][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.55:658][259]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.55.55:658][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.55:658][259]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.29-13.55.55:658][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.55:658][259]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.29-13.55.55:658][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.55:658][259]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.29-13.55.55:658][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.55:658][259]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.29-13.55.55:658][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.55:658][259]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.29-13.55.55:658][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.55:658][259]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.29-13.55.55:658][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.55:806][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_2] [2020.04.29-13.55.55:806][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.55:853][271]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.29-13.55.55:853][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.58:230][413]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.29-13.55.58:230][413]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.58:230][413]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.55.58:230][413]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.58:231][413]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.58:231][413]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.58:231][413]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.55.58:231][413]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.55.58:231][413]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.58:231][413]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.55.58:231][413]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.58:231][413]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.55.58:231][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.58:231][413]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.55.58:231][413]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.55.58:231][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.58:231][413]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=54.304 [2020.04.29-13.55.58:314][418]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.55.58:314][418]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.55.58:546][432]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.58:546][432]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.55.58:546][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.58:546][432]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.55.58:546][432]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.55.58:546][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.58:546][432]Interaction: Interaction time: 2.450000 [2020.04.29-13.55.58:546][432]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.55.58:546][432]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 54.602356 [2020.04.29-13.55.58:546][432]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.55.58:546][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.55.58:546][432]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.55.58:609][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.55.59:077][464]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.29-13.55.59:077][464]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.29-13.55.59:077][464]AnimLeader: BP_SmallMeatLocker_Nurse_C_6 Requested to Play: HookSacrificeOut. [2020.04.29-13.55.59:077][464]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.04.29-13.55.59:077][464]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.56.00:734][565]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.56.00:993][581]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.56.01:089][587]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.56.01:089][587]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.56.01:089][587]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.56.01:089][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.01:091][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.56.01:105][588]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.56.01:105][588]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.56.01:105][588]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.01:105][588]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.56.01:105][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.01:105][588]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.01:105][588]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.56.01:105][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.01:121][589]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.01:121][589]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.56.01:121][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.01:121][589]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.01:121][589]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.56.01:121][589]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.01:121][589]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.56.01:121][589]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.01:121][589]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.56.01:121][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.01:121][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.56.01:121][589]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.01:121][589]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.56.01:121][589]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.01:121][589]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.01:121][589]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=57.194 [2020.04.29-13.56.01:185][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.56.01:187][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.56.01:188][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.56.01:190][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.56.02:717][688]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.04.29-13.56.02:717][688]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.02:717][688]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.04.29-13.56.02:717][688]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.02:718][688]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.02:718][688]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.02:718][688]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.56.02:718][688]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.02:718][688]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.02:718][688]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.04.29-13.56.02:718][688]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.02:718][688]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.56.02:718][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.02:718][688]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.56.02:718][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.02:750][690]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.56.02:831][695]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.02:831][695]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.56.02:831][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.02:831][695]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.02:831][695]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.56.02:831][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.02:831][695]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.56.02:831][695]Interaction: Interaction time: 0.000000 [2020.04.29-13.56.02:831][695]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.04.29-13.56.02:831][695]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.56.02:831][695]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.56.02:831][695]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.56.02:831][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.02:862][697]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.56.02:863][697]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.56.03:528][739]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-13.56.03:528][739]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-13.56.05:105][836]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.56.05:300][848]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.56.05:332][850]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.05:332][850]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.56.05:332][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.05:332][850]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.05:332][850]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.56.05:332][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.05:332][850]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.05:332][850]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.56.05:332][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.05:332][850]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.05:332][850]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.56.05:332][850]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.05:332][850]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.56.05:332][850]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.05:332][850]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.56.05:332][850]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.56.05:332][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.05:332][850]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.04.29-13.56.05:332][850]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.05:332][850]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.07:928][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.56.07:928][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.08:316][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_0] [2020.04.29-13.56.08:316][ 35]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.08:655][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.56.08:655][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.08:655][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.56.08:655][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.08:655][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.56.08:655][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.08:736][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.56.08:736][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.08:736][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.56.08:736][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.08:736][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.56.08:736][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.08:768][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.29-13.56.08:768][ 63]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.08:787][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.56.08:848][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.56.08:848][ 68]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.08:848][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.29-13.56.08:848][ 68]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.08:849][ 68]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.08:849][ 68]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.08:849][ 68]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.56.08:849][ 68]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.08:849][ 68]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.08:849][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.29-13.56.08:849][ 68]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.08:849][ 68]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.56.08:849][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.08:849][ 68]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.56.08:849][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.08:849][ 68]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.56.08:867][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.56.08:912][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.29-13.56.08:912][ 72]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.08:961][ 75]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.08:961][ 75]LogDBDPlayerMovement: StopSnapping Final Location (3521.100098 8371.586914 111.092896) [2020.04.29-13.56.08:961][ 75]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.56.08:961][ 75]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.56.08:961][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.08:961][ 75]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.08:961][ 75]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.56.08:961][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.08:961][ 75]Interaction: Interaction time: 2.000000 [2020.04.29-13.56.08:961][ 75]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: DamageGenerator Gunslinger AnimTag_FPV. [2020.04.29-13.56.08:961][ 75]LogSM: Error: Play Update Montage AM_UK_Damage_Generator_FPV Duration 2.000000 Timestamp 65.017845 [2020.04.29-13.56.08:961][ 75]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.56.08:961][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.09:008][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.29-13.56.09:318][ 98]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-13.56.09:318][ 98]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.56.09:412][103]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.249347 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.56.09:412][103]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-13.56.09:412][103]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.56.09:412][103]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.04.29-13.56.09:412][103]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.56.09:412][103]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.04.29-13.56.09:412][103]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.04.29-13.56.09:413][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-13.56.09:414][103]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.29-13.56.09:414][103]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.29-13.56.09:414][103]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.29-13.56.09:414][103]LogSM: [BP_SmallMeatLocker_Nurse_C_6][CLIENT SLAVE] [2020.04.29-13.56.09:415][103]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.56.09:415][103]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.56.09:415][103]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.56.09:415][103]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.56.09:415][103]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.56.09:415][103]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.56.09:415][103]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.56.09:416][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-13.56.09:540][111]GameFlow: OnDropped 649.576233 [2020.04.29-13.56.09:541][111]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-13.56.09:542][111]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.09:542][111]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.09:542][111]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.09:542][111]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.56.09:737][124]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C3F820280] Result: '1' k_EResultOK (success) [2020.04.29-13.56.09:737][124]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C3F820280]' succeeded in 0.322900 seconds [2020.04.29-13.56.09:771][126]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C3F820280] Result: '1' k_EResultOK (success) [2020.04.29-13.56.09:786][127]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.364942 seconds [2020.04.29-13.56.10:736][185]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.56.10:930][197]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.56.11:027][203]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.56.11:027][203]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.56.11:027][203]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.56.11:027][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.11:028][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.29-13.56.11:042][204]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.56.11:042][204]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.56.11:042][204]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.11:042][204]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.56.11:042][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.11:043][204]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.11:043][204]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.56.11:043][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.11:059][205]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.11:059][205]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.56.11:059][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.11:059][205]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.11:059][205]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.56.11:059][205]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.11:059][205]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.56.11:059][205]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.11:059][205]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.56.11:059][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.11:059][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.29-13.56.11:059][205]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.11:059][205]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.29-13.56.11:059][205]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.11:059][205]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.11:077][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.56.11:079][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.56.11:092][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.56.11:122][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.29-13.56.11:124][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.29-13.56.11:365][224]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.29-13.56.11:365][224]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.11:381][225]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.56.11:381][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.11:381][225]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.56.11:381][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.11:381][225]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.56.11:381][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.11:720][246]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.29-13.56.11:720][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.11:720][246]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.29-13.56.11:720][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.11:720][246]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.29-13.56.11:720][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.13:054][328]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-13.56.13:064][328]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.56.13:504][355]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_10] [2020.04.29-13.56.13:504][355]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.13:504][355]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_10] [2020.04.29-13.56.13:504][355]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.13:506][355]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.13:506][355]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.13:506][355]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.56.13:506][355]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.13:506][355]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.13:506][355]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_10] [2020.04.29-13.56.13:506][355]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.13:506][355]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.56.13:506][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.13:506][355]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.29-13.56.13:506][355]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.56.13:506][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.13:537][357]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.56.13:796][373]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.13:796][373]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.56.13:796][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.13:796][373]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.13:796][373]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.56.13:796][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.13:796][373]Interaction: Interaction time: 1.050000 [2020.04.29-13.56.13:796][373]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.29-13.56.13:796][373]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.29-13.56.13:796][373]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.56.13:796][373]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.56.13:796][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.13:860][377]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.56.14:086][391]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.29-13.56.14:829][437]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.14:829][437]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.56.14:829][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.14:829][437]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.14:829][437]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.56.14:829][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.14:877][440]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.14:877][440]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.56.14:877][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.14:877][440]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.14:877][440]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.56.14:877][440]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.14:877][440]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.56.14:877][440]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.14:877][440]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.56.14:877][440]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.56.14:877][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.14:877][440]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_10] [2020.04.29-13.56.14:877][440]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.14:877][440]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.15:601][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.29-13.56.15:601][485]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.15:601][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.29-13.56.15:601][485]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.15:602][485]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.15:602][485]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.15:602][485]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.56.15:602][485]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.15:602][485]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.15:602][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.29-13.56.15:602][485]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.15:602][485]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.56.15:602][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.15:602][485]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.56.15:602][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.15:602][485]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.56.15:746][494]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.56.15:748][494]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.15:748][494]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.56.15:748][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.15:748][494]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.15:748][494]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.56.15:748][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.15:748][494]Interaction: Interaction time: 11.328017 [2020.04.29-13.56.15:748][494]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.56.15:748][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.15:748][494]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.56.16:344][531]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_12] [2020.04.29-13.56.16:344][531]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.16:344][531]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_12] [2020.04.29-13.56.16:344][531]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.16:345][531]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.16:345][531]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.16:345][531]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.56.16:345][531]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.16:345][531]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.16:345][531]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_12] [2020.04.29-13.56.16:345][531]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.16:345][531]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.56.16:345][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.16:345][531]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Male. [2020.04.29-13.56.16:345][531]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.56.16:345][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.16:410][535]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.56.16:635][549]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.16:635][549]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.56.16:635][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.16:635][549]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.16:635][549]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.56.16:636][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.16:636][549]Interaction: Interaction time: 1.050000 [2020.04.29-13.56.16:636][549]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Male. [2020.04.29-13.56.16:636][549]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.04.29-13.56.16:636][549]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.56.16:636][549]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.56.16:636][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.16:684][552]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.56.16:926][567]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.29-13.56.17:669][613]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.56.17:686][614]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.17:686][614]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.56.17:686][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.17:686][614]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.17:686][614]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.56.17:686][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.17:719][616]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.17:719][616]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.56.17:719][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.17:719][616]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.17:719][616]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.56.17:719][616]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.17:719][616]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.56.17:719][616]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.17:719][616]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.56.17:720][616]Interaction: Verbose: [Vault2][WindowStandard_C_12] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.56.17:720][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.17:720][616]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_12] [2020.04.29-13.56.17:720][616]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.17:720][616]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.21:095][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.29-13.56.21:126][822]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.56.21:126][822]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.04.29-13.56.21:126][822]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.56.21:126][822]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.56.21:126][822]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.29-13.56.21:126][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-13.56.21:127][822]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.56.21:127][822]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.56.21:127][822]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.56.21:127][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: Scalars [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: Textures [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: Vectors [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: Scalars [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: Textures [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: Vectors [2020.04.29-13.56.21:127][822]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.56.21:129][822]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.56.21:129][822]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.56.21:129][822]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.56.21:129][822]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.56.21:129][822]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.56.21:129][822]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.56.21:129][822]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.56.21:158][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.56.21:159][824]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.21:159][824]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.56.21:159][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.21:159][824]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.21:159][824]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.56.21:159][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.21:159][824]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.21:159][824]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.56.21:159][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.21:159][824]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.21:159][824]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.56.21:159][824]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.21:159][824]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.56.21:159][824]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.21:159][824]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.56.21:159][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.21:159][824]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.29-13.56.21:159][824]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.21:159][824]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.21:161][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.56.21:191][826]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.21:191][826]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.56.21:191][826]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.56.21:191][826]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.56.21:191][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.21:192][826]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.56.21:192][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.21:192][826]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.21:192][826]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.56.21:192][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.21:223][828]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.21:223][828]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.56.21:223][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.21:224][828]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.21:224][828]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.56.21:224][828]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.21:224][828]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.56.21:224][828]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.21:224][828]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.56.21:224][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.21:224][828]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.29-13.56.21:224][828]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.21:224][828]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.21:254][830]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Scalars [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Textures [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Vectors [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Scalars [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Textures [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Vectors [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Scalars [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Textures [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Vectors [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Scalars [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Textures [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Vectors [2020.04.29-13.56.21:255][830]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.29-13.56.21:258][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-13.56.21:258][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.56.21:723][859]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.56.21:933][872]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 74.915497 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.56.21:933][872]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.141422 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.56.24:006][995]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.56.24:832][ 42]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.56.24:832][ 42]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.56.25:098][ 57]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 86 [2020.04.29-13.56.25:474][ 79]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.04.29-13.56.25:474][ 79]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.04.29-13.56.25:474][ 79]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.25:474][ 79]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-13.56.25:474][ 79]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.25:474][ 79]Interaction: ------------------------ [2020.04.29-13.56.25:474][ 79]Interaction: - Interactions in Zone - [2020.04.29-13.56.25:474][ 79]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Deeer][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-13.56.25:474][ 79]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.25:474][ 79]Interaction: ------------------------ [2020.04.29-13.56.25:474][ 79]Interaction: - Interactions in Zone - [2020.04.29-13.56.25:474][ 79]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-13.56.25:474][ 79]Interaction: ---------------------------- [2020.04.29-13.56.25:474][ 79]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.56.25:474][ 79]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale03_Character_C_0 - Deeer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.56.25:474][ 79]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale03_Character_C_0 - Deeer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.56.25:475][ 79]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale03_Character_C_0 - Deeer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.56.25:475][ 79]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.56.25:475][ 79]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.56.25:475][ 79]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.56.25:475][ 79]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale03_Character_C_0 - Deeer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.56.25:475][ 79]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale03_Character_C_0 - Deeer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.56.25:475][ 79]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Deeer, Originating Player: BP_CamperFemale03_Character_C_0 - Deeer, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.56.25:475][ 79]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.04.29-13.56.25:475][ 79]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.29-13.56.25:475][ 79]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.29-13.56.25:475][ 79]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.04.29-13.56.25:475][ 79]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.56.25:475][ 79]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.56.25:475][ 79]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.56.25:476][ 79]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.56.25:491][ 80]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-13.56.25:491][ 80]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.29-13.56.25:846][101]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.56.25:846][101]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.56.25:846][101]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.56.25:846][101]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.56.25:900][104]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.56.26:183][121]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.56.30:286][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.04.29-13.56.30:286][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.30:818][408]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_8] [2020.04.29-13.56.30:818][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.33:075][548]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.472118 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.56.36:156][739]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.56.36:156][739]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.36:156][739]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.56.36:156][739]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.36:157][739]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.36:157][739]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.36:157][739]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.56.36:157][739]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.36:157][739]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.36:157][739]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.56.36:157][739]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.36:157][739]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.56.36:157][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.36:157][739]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.56.36:157][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.36:157][739]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.56.36:350][751]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.36:350][751]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.56.36:350][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.36:350][751]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.36:350][751]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.56.36:350][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.36:350][751]Interaction: Interaction time: 2.000000 [2020.04.29-13.56.36:350][751]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: PlankVault Right AnimTag_Injured AnimTag_Male. [2020.04.29-13.56.36:350][751]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60RT Duration 2.000000 Timestamp 0.000000 [2020.04.29-13.56.36:350][751]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.56.36:350][751]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.56.36:350][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.36:382][753]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.56.36:688][772]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.635608 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.56.37:963][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_1] [2020.04.29-13.56.37:963][851]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.37:963][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.56.37:963][851]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.37:964][851]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.37:964][851]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.37:964][851]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.56.37:964][851]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.37:964][851]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.37:964][851]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.56.37:964][851]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.37:964][851]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.56.37:964][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.37:964][851]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.56.37:964][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.37:964][851]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=94.035 [2020.04.29-13.56.37:965][851]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.56.37:967][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.56.37:982][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.56.38:027][855]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.56.38:027][855]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.38:028][855]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.38:028][855]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.56.38:028][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.38:028][855]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.38:028][855]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.56.38:028][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.38:028][855]Interaction: Interaction time: 0.000000 [2020.04.29-13.56.38:028][855]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.56.38:028][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.38:093][859]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.56.38:157][863]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.38:157][863]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.56.38:157][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.38:157][863]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.38:157][863]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.56.38:157][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.38:157][863]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.38:157][863]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.56.38:157][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.38:157][863]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.38:157][863]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.56.38:157][863]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.38:157][863]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.56.38:157][863]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.38:157][863]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.56.38:158][863]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.56.38:158][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.38:158][863]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.04.29-13.56.38:158][863]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.38:158][863]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.38:239][868]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=94.309 [2020.04.29-13.56.38:956][912]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.29-13.56.40:278][994]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.56.40:278][994]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.56.40:278][994]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.40:278][994]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.56.40:278][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.40:278][994]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.40:278][994]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.56.40:278][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.40:294][995]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.40:294][995]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.56.40:294][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.40:294][995]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.40:294][995]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.56.40:294][995]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.40:294][995]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.56.40:294][995]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.40:295][995]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.56.40:295][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.40:295][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.56.40:295][995]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.40:295][995]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.56.40:295][995]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.40:295][995]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.40:295][995]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=96.365 [2020.04.29-13.56.40:362][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.56.41:729][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.56.41:729][ 84]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.41:729][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.56.41:729][ 84]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.41:730][ 84]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.41:730][ 84]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.41:730][ 84]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.56.41:730][ 84]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.41:730][ 84]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.41:730][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.56.41:730][ 84]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.41:730][ 84]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.56.41:730][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.41:730][ 84]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.56.41:730][ 84]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.56.41:730][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.41:730][ 84]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=97.801 [2020.04.29-13.56.41:810][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.56.41:810][ 89]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.41:831][ 91]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-13.56.41:831][ 91]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.56.42:038][103]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.42:038][103]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.56.42:038][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.42:038][103]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.42:038][103]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.56.42:038][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.42:038][103]Interaction: Interaction time: 2.450000 [2020.04.29-13.56.42:038][103]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.56.42:038][103]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 98.091301 [2020.04.29-13.56.42:038][103]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.56.42:038][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.42:038][103]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.56.42:101][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.56.42:939][159]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.234060 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.56.44:235][236]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.56.44:479][250]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.56.44:583][256]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.56.44:583][256]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.56.44:583][256]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.56.44:583][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.44:584][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.56.44:600][257]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.56.44:600][257]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.56.44:600][257]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.44:600][257]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.56.44:601][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.44:601][257]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.44:601][257]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.56.44:601][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.44:617][258]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.44:617][258]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.56.44:617][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.44:617][258]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.44:617][258]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.56.44:617][258]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.44:617][258]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.56.44:618][258]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.44:618][258]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.56.44:618][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.44:618][258]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.56.44:618][258]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.44:618][258]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.56.44:618][258]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.44:618][258]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.44:618][258]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=100.687 [2020.04.29-13.56.44:688][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.56.44:692][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.56.44:694][262]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.56.44:696][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.56.46:332][356]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_10] [2020.04.29-13.56.46:332][356]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.46:332][356]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_10] [2020.04.29-13.56.46:332][356]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.46:332][356]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.56.46:334][356]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.46:334][356]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.46:334][356]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.56.46:334][356]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.46:334][356]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.46:334][356]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.04.29-13.56.46:334][356]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.46:334][356]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.56.46:334][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.46:334][356]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.56.46:334][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.46:367][358]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.56.46:663][376]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_20] [2020.04.29-13.56.46:663][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.46:663][376]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_20] [2020.04.29-13.56.46:663][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.46:663][376]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_20] [2020.04.29-13.56.46:663][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.46:888][390]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.46:888][390]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.56.46:888][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.46:888][390]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.46:889][390]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.56.46:889][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.46:889][390]Interaction: Interaction time: 0.700000 [2020.04.29-13.56.46:889][390]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.29-13.56.46:889][390]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.29-13.56.46:889][390]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.56.46:889][390]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.56.46:889][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.47:017][398]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.56.47:066][401]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_20] [2020.04.29-13.56.47:066][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.47:066][401]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_20] [2020.04.29-13.56.47:066][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.47:066][401]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_20] [2020.04.29-13.56.47:066][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.47:194][409]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.47:194][409]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.47:194][409]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.56.47:194][409]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=103.265 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.56.47:212][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.56.47:566][432]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.04.29-13.56.47:566][432]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.47:566][432]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.04.29-13.56.47:566][432]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.47:582][433]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.56.47:598][434]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.47:598][434]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.56.47:599][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.47:599][434]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.47:599][434]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.56.47:599][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.47:629][436]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.56.47:629][436]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.56.47:631][436]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.47:631][436]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.56.47:631][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.47:631][436]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.47:631][436]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.56.47:631][436]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.47:631][436]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.56.47:631][436]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.47:631][436]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.56.47:631][436]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.56.47:631][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.47:631][436]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_10] [2020.04.29-13.56.47:631][436]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.47:631][436]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.47:631][436]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.56.47:631][436]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.56.47:695][440]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.56.47:695][440]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.56.47:695][440]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=103.765 [2020.04.29-13.56.47:695][440]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=103.765 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.56.47:807][447]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.56.47:807][447]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.29-13.56.47:807][447]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=103.878 [2020.04.29-13.56.47:807][447]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=103.878 Curve: SlowKillerPounceObstructedMaxSpeed Curve Duration 1.500000 [2020.04.29-13.56.47:855][450]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.56.48:993][518]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.04.29-13.56.48:993][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.48:993][518]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.04.29-13.56.48:993][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.49:317][536]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceObstructedMaxSpeed [2020.04.29-13.56.49:317][536]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceObstructedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=105.386 [2020.04.29-13.56.49:335][537]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.49:335][537]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.56.49:355][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.56.49:358][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.56.50:011][576]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_20] [2020.04.29-13.56.50:011][576]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.50:011][576]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_20] [2020.04.29-13.56.50:011][576]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.50:011][576]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_20] [2020.04.29-13.56.50:011][576]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.50:031][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.56.50:285][591]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_20] [2020.04.29-13.56.50:285][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.50:285][591]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_20] [2020.04.29-13.56.50:285][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.50:285][591]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_20] [2020.04.29-13.56.50:285][591]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.50:945][626]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-13.56.50:945][626]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.50:945][626]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-13.56.50:945][626]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.50:946][626]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.50:946][626]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.50:946][626]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.56.50:946][626]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.50:946][626]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.50:946][626]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-13.56.50:946][626]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.50:946][626]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.56.50:946][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.50:946][626]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.56.50:946][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.50:982][628]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.56.51:036][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.29-13.56.51:037][631]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.51:037][631]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.56.51:037][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.51:037][631]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.51:037][631]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.56.51:037][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.51:037][631]Interaction: Interaction time: 20.000000 [2020.04.29-13.56.51:037][631]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Male. [2020.04.29-13.56.51:037][631]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.04.29-13.56.51:037][631]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.56.51:037][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.51:073][633]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.56.52:046][688]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.085154 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.56.52:111][692]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.29-13.56.57:933][ 42]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.974551 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.56.59:044][107]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.56.59:044][107]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.59:044][107]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.56.59:044][107]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.59:046][107]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.59:046][107]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.59:046][107]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.56.59:046][107]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.56.59:046][107]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.59:046][107]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.56.59:046][107]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.56.59:046][107]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.56.59:046][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.59:046][107]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.56.59:046][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.59:081][109]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.56.59:132][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.29-13.56.59:133][112]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.59:133][112]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.56.59:133][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.59:133][112]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.56.59:133][112]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.56.59:133][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.59:133][112]Interaction: Interaction time: 20.000000 [2020.04.29-13.56.59:133][112]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.04.29-13.56.59:133][112]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.04.29-13.56.59:133][112]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.56.59:133][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.56.59:168][114]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.57.01:879][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.57.01:879][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.02:853][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_1] [2020.04.29-13.57.02:853][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.06:165][530]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.57.06:165][530]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.06:165][530]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.57.06:165][530]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.06:165][530]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.06:165][530]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.06:165][530]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.57.06:166][530]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.06:166][530]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.06:166][530]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.57.06:166][530]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.06:166][530]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.57.06:166][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.06:166][530]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.57.06:166][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.06:166][530]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=122.235 [2020.04.29-13.57.06:166][530]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.57.06:168][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.57.06:184][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.57.06:229][534]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.57.06:229][534]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.06:230][534]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.06:230][534]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.57.06:230][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.06:230][534]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.06:230][534]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.57.06:230][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.06:230][534]Interaction: Interaction time: 0.000000 [2020.04.29-13.57.06:230][534]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.57.06:230][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.06:343][541]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=122.413 [2020.04.29-13.57.06:532][552]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.06:532][552]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.57.06:532][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.06:532][552]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.06:532][552]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.57.06:532][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.06:532][552]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.06:532][552]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.57.06:532][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.06:532][552]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.06:532][552]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.57.06:532][552]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.06:532][552]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.57.06:532][552]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.06:532][552]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.57.06:532][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.06:532][552]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-13.57.06:532][552]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.06:532][552]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.06:535][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.29-13.57.06:760][566]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-13.57.06:760][566]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.06:760][566]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-13.57.06:760][566]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.06:761][566]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.06:761][566]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.06:761][566]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.57.06:761][566]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.06:761][566]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.06:761][566]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-13.57.06:761][566]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.06:761][566]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.57.06:761][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.06:761][566]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.57.06:761][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.06:761][566]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-13.57.06:761][566]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-13.57.06:777][567]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-13.57.06:777][567]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-13.57.06:793][568]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-13.57.06:793][568]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-13.57.06:811][569]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.29-13.57.06:811][569]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.29-13.57.06:828][570]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.06:828][570]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.29-13.57.06:828][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.06:828][570]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.57.06:828][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.06:828][570]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.06:828][570]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.57.06:828][570]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.06:828][570]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.57.06:828][570]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.06:828][570]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.57.06:828][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.06:829][570]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-13.57.06:829][570]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.06:829][570]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.07:384][604]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.57.07:384][604]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.57.07:384][604]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.07:384][604]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.57.07:384][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.07:384][604]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.07:384][604]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.57.07:384][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.07:400][605]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.07:400][605]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.57.07:400][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.07:400][605]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.07:401][605]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.57.07:401][605]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.07:401][605]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.57.07:401][605]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.07:401][605]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.57.07:401][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.07:401][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.57.07:401][605]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.07:401][605]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.57.07:401][605]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.07:401][605]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.07:401][605]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=123.471 [2020.04.29-13.57.07:417][606]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=123.487 [2020.04.29-13.57.07:464][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.57.07:466][609]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.57.07:466][609]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.07:466][609]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.57.07:466][609]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.07:472][609]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.57.07:474][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.57.07:485][610]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.07:485][610]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.07:485][610]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.57.07:485][610]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.07:485][610]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.07:485][610]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.57.07:485][610]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.07:485][610]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.57.07:485][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.07:485][610]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.57.07:485][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.07:486][610]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.57.07:504][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.57.07:532][613]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.57.07:532][613]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.07:533][613]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.07:533][613]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.57.07:533][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.07:533][613]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.07:533][613]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.57.07:533][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.07:533][613]Interaction: Interaction time: 0.000000 [2020.04.29-13.57.07:533][613]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.57.07:533][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.09:050][707]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.350 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=125.120 [2020.04.29-13.57.10:954][825]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=127.023 [2020.04.29-13.57.11:082][833]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.57.11:082][833]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.11:082][833]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.57.11:082][833]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.11:082][833]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.57.11:082][833]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.11:084][833]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.29-13.57.11:084][833]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.11:084][833]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.29-13.57.11:084][833]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.11:084][833]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.11:084][833]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.57.11:084][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.11:084][833]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.11:084][833]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.57.11:084][833]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.11:084][833]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.57.11:084][833]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.11:084][833]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.57.11:084][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.11:084][833]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.57.11:084][833]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.11:084][833]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.57.11:084][833]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.11:084][833]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.11:086][833]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.57.11:099][834]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.11:099][834]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.11:099][834]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.57.11:099][834]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.11:099][834]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.11:099][834]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.57.11:099][834]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.11:099][834]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.57.11:099][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.11:099][834]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_In Gunslinger AnimTag_FPV. [2020.04.29-13.57.11:099][834]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-13.57.11:099][834]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.57.11:099][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.11:099][834]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=127.168 Curve: HarpoonStun_Movement_SpeedCurveEnter Curve Duration 1.000000 [2020.04.29-13.57.11:099][834]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=127.168 [2020.04.29-13.57.11:147][837]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.57.11:147][837]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.11:150][837]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - Cheddar]: On [2020.04.29-13.57.11:583][864]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.04.29-13.57.12:099][896]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.12:099][896]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.57.12:099][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.12:099][896]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveEnter [2020.04.29-13.57.12:099][896]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.12:099][896]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.57.12:099][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.12:099][896]Interaction: Interaction time: 2.000000 [2020.04.29-13.57.12:099][896]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-13.57.12:099][896]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Middle Gunslinger AnimTag_FPV. [2020.04.29-13.57.12:099][896]LogSM: Error: Play Update Montage AM_UK_Stun_FPV_LOOP Duration 2.000000 Timestamp 128.151855 [2020.04.29-13.57.12:099][896]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.57.12:099][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.12:099][896]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveEnter For BP_Slasher_Character_19_C_0 at Time=128.168 [2020.04.29-13.57.12:099][896]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=128.168 Curve: HarpoonStun_Movement_SpeedCurve Curve Duration 2.000000 [2020.04.29-13.57.12:100][896]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_Stun_FPV_LOOP [2020.04.29-13.57.13:133][960]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - Cheddar]: Off [2020.04.29-13.57.14:099][ 20]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.57.14:099][ 20]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.57.14:099][ 20]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.14:099][ 20]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.57.14:099][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.14:099][ 20]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurve [2020.04.29-13.57.14:099][ 20]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.14:099][ 20]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-13.57.14:099][ 20]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: RifleStun_Out Gunslinger AnimTag_FPV. [2020.04.29-13.57.14:099][ 20]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.57.14:099][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.14:099][ 20]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurve For BP_Slasher_Character_19_C_0 at Time=130.168 [2020.04.29-13.57.14:099][ 20]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=130.168 Curve: HarpoonStun_Movement_SpeedCurveExit Curve Duration 1.000000 [2020.04.29-13.57.14:534][ 47]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.944435 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.57.14:566][ 49]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.04.29-13.57.15:132][ 84]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.15:132][ 84]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.57.15:132][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.15:132][ 84]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: HarpoonStun_Movement_SpeedCurveExit [2020.04.29-13.57.15:132][ 84]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.15:132][ 84]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.57.15:132][ 84]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.15:132][ 84]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.57.15:132][ 84]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.15:133][ 84]Interaction: Verbose: [Stun][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.57.15:133][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.15:133][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.57.15:133][ 84]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.15:133][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.57.15:133][ 84]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.15:133][ 84]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.15:133][ 84]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HarpoonStun_Movement_SpeedCurveExit For BP_Slasher_Character_19_C_0 at Time=131.200 [2020.04.29-13.57.15:198][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.57.18:099][265]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.57.18:099][265]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.18:099][265]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.57.18:099][265]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.18:100][265]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.18:100][265]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.18:100][265]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.57.18:100][265]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.18:100][265]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.18:100][265]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.57.18:100][265]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.18:100][265]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.57.18:100][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.18:100][265]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.57.18:100][265]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.57.18:100][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.18:100][265]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=134.168 [2020.04.29-13.57.18:151][268]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.57.18:151][268]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.18:400][282]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.18:400][282]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.57.18:400][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.18:400][282]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.18:400][282]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.57.18:400][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.18:400][282]Interaction: Interaction time: 2.450000 [2020.04.29-13.57.18:400][282]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.57.18:400][282]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 134.450546 [2020.04.29-13.57.18:400][282]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.57.18:400][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.18:401][282]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.57.18:452][285]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.57.18:980][314]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.18:980][314]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.57.18:980][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.18:980][314]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.18:980][314]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.57.18:980][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.18:981][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.29-13.57.19:016][316]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:016][316]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.57.19:016][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.19:016][316]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:016][316]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.57.19:016][316]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.19:016][316]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.57.19:016][316]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.19:016][316]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.57.19:016][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.19:016][316]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.57.19:016][316]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.19:016][316]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:290][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.57.19:290][331]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.19:290][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.57.19:290][331]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.19:291][331]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:291][331]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:291][331]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.57.19:291][331]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.19:291][331]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:291][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.57.19:291][331]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.19:291][331]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.57.19:291][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.19:291][331]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.57.19:291][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.19:346][334]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.57.19:419][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.29-13.57.19:420][338]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:420][338]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.57.19:420][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.19:420][338]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:420][338]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.57.19:420][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.19:420][338]Interaction: Interaction time: 0.156977 [2020.04.29-13.57.19:420][338]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.04.29-13.57.19:420][338]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 0.156977 Timestamp 0.000000 [2020.04.29-13.57.19:420][338]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.57.19:420][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.19:457][340]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.57.19:512][343]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:512][343]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.57.19:512][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.19:512][343]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:512][343]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.57.19:512][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.19:512][343]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:512][343]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.57.19:512][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.19:512][343]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:512][343]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.57.19:512][343]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.19:512][343]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.57.19:512][343]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.19:512][343]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.57.19:512][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.19:512][343]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.57.19:512][343]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.19:512][343]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:513][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.29-13.57.19:745][356]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.57.19:745][356]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.19:745][356]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.57.19:745][356]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.19:747][356]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:747][356]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:747][356]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.57.19:747][356]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.19:747][356]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:747][356]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.57.19:747][356]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.19:747][356]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.57.19:747][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.19:747][356]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.57.19:747][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.19:747][356]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.57.19:853][362]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.29-13.57.19:854][362]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:854][362]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.57.19:854][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.19:854][362]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:854][362]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.57.19:854][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.19:854][362]Interaction: Interaction time: 0.056519 [2020.04.29-13.57.19:854][362]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.04.29-13.57.19:854][362]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 0.056519 Timestamp 0.000000 [2020.04.29-13.57.19:854][362]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.57.19:854][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.19:855][362]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.57.19:926][366]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:926][366]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.57.19:926][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.19:926][366]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:926][366]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.57.19:926][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.19:927][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.29-13.57.19:961][368]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:961][368]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.57.19:961][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.19:961][368]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.19:961][368]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.57.19:961][368]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.19:961][368]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.57.19:961][368]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.19:961][368]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.57.19:961][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.19:961][368]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.57.19:961][368]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.19:961][368]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.20:584][403]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.57.20:837][418]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.57.20:921][423]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.57.20:921][423]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.57.20:921][423]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.57.20:921][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.20:922][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.57.20:937][424]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.57.20:937][424]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.57.20:938][424]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.20:938][424]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.57.20:938][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.20:938][424]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.20:938][424]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.57.20:938][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.20:954][425]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.20:954][425]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.57.20:954][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.20:954][425]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.20:954][425]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.57.20:954][425]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.20:954][425]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.57.20:954][425]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.20:954][425]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.57.20:954][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.20:954][425]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.57.20:954][425]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.20:954][425]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.57.20:954][425]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.20:954][425]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.20:954][425]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=137.022 [2020.04.29-13.57.21:021][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.57.21:024][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.57.21:025][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.57.21:028][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.57.24:103][611]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.57.24:842][656]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.57.24:842][656]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.57.24:893][659]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 188 [2020.04.29-13.57.25:838][715]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.57.25:838][715]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.57.25:838][715]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.57.25:838][715]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.57.25:890][718]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.57.26:508][756]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.57.26:508][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.26:508][756]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.57.26:508][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.26:508][756]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.57.26:508][756]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.26:526][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.57.26:911][781]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.57.26:911][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.26:911][781]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.57.26:911][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.26:911][781]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.57.26:911][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.27:266][803]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.57.27:266][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.27:266][803]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.57.27:266][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.27:266][803]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.57.27:266][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.27:285][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.57.27:653][827]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-13.57.27:653][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.27:911][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.29-13.57.27:911][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.27:911][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.29-13.57.27:911][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.27:911][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.29-13.57.27:911][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.27:911][843]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.29-13.57.27:911][843]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.30:697][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.57.30:697][ 15]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.30:697][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.57.30:697][ 15]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.30:699][ 15]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.30:699][ 15]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.30:699][ 15]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.57.30:699][ 15]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.30:699][ 15]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.30:699][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.57.30:699][ 15]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.30:699][ 15]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.57.30:699][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.30:699][ 15]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.57.30:699][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.30:699][ 15]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=146.766 [2020.04.29-13.57.30:700][ 15]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.57.30:702][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.57.30:717][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.57.30:766][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.57.30:766][ 19]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.30:768][ 19]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.30:768][ 19]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.57.30:768][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.30:768][ 19]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.30:768][ 19]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.57.30:768][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.30:768][ 19]Interaction: Interaction time: 0.000000 [2020.04.29-13.57.30:768][ 19]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.57.30:768][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.31:168][ 41]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=147.235 [2020.04.29-13.57.33:210][164]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.57.33:210][164]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.57.33:210][164]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.33:210][164]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.57.33:210][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.33:210][164]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.33:210][164]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.57.33:210][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.33:226][165]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.33:226][165]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.57.33:226][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.33:226][165]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.33:226][165]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.57.33:226][165]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.33:226][165]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.57.33:226][165]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.33:226][165]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.57.33:226][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.33:226][165]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.57.33:226][165]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.33:226][165]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.57.33:226][165]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.33:226][165]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.33:226][165]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=149.294 [2020.04.29-13.57.33:277][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.57.36:080][342]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.57.36:081][342]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.57.36:081][342]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanThrowPebble, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: Diversion, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.57.37:695][442]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.04.29-13.57.41:426][672]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 24.530954 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.57.42:233][722]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-13.57.42:233][722]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.42:233][722]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-13.57.42:233][722]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.42:235][722]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.42:235][722]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.42:235][722]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.57.42:235][722]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.42:235][722]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.42:235][722]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-13.57.42:235][722]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.42:235][722]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.57.42:235][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.42:235][722]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.57.42:235][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.42:235][722]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.57.42:346][729]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.29-13.57.42:348][729]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.42:348][729]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.57.42:348][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.42:348][729]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.42:348][729]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.57.42:348][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.42:348][729]Interaction: Interaction time: 4.399864 [2020.04.29-13.57.42:348][729]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.29-13.57.42:348][729]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 4.399864 Timestamp 0.000000 [2020.04.29-13.57.42:348][729]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.57.42:348][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.42:413][733]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.57.43:162][779]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_4] [2020.04.29-13.57.43:162][779]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.44:148][840]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_4] [2020.04.29-13.57.44:148][840]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.46:552][989]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.46:552][989]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.57.46:552][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.46:552][989]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.46:552][989]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.57.46:552][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.46:553][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.29-13.57.46:584][991]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.46:584][991]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.57.46:584][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.46:584][991]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.46:584][991]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.57.46:584][991]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.46:584][991]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.57.46:584][991]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.46:584][991]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.57.46:584][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.46:584][991]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-13.57.46:584][991]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.46:584][991]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.48:098][ 85]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-13.57.48:099][ 85]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.48:099][ 85]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-13.57.48:099][ 85]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.48:100][ 85]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.48:100][ 85]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.48:100][ 85]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.57.48:100][ 85]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.48:100][ 85]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.48:100][ 85]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-13.57.48:100][ 85]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.48:100][ 85]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.57.48:100][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.48:100][ 85]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.57.48:100][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.48:165][ 89]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.57.48:195][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.29-13.57.48:197][ 91]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.48:197][ 91]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.57.48:197][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.48:197][ 91]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.48:197][ 91]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.57.48:197][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.48:197][ 91]Interaction: Interaction time: 0.183022 [2020.04.29-13.57.48:197][ 91]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.29-13.57.48:197][ 91]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 0.183022 Timestamp 0.000000 [2020.04.29-13.57.48:197][ 91]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.57.48:197][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.48:229][ 93]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.57.48:391][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.29-13.57.48:502][110]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.57.48:502][110]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.57.48:502][110]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.57.48:502][110]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.57.48:502][110]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.57.48:502][110]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.57.48:502][110]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.29-13.57.48:504][110]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.48:504][110]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.57.48:504][110]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.57.48:504][110]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.57.48:504][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.48:504][110]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.57.48:504][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.48:504][110]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.48:504][110]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.57.48:504][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.48:536][112]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.48:536][112]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.57.48:536][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.48:536][112]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.48:536][112]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.57.48:536][112]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.48:536][112]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.57.48:536][112]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.48:536][112]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.57.48:536][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.48:536][112]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.29-13.57.48:536][112]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.48:536][112]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.48:951][136]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.57.48:956][136]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.57.49:030][140]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-13.57.49:030][140]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.49:030][140]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-13.57.49:030][140]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.49:030][140]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.29-13.57.49:030][140]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.57.49:031][140]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.57.49:031][140]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.57.49:032][140]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.49:032][140]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.49:032][140]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.57.49:032][140]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.49:032][140]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.49:032][140]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-13.57.49:032][140]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.49:032][140]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.57.49:032][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.49:032][140]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.57.49:032][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.49:160][147]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.49:160][147]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.57.49:160][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.49:160][147]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.49:160][147]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.57.49:160][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.49:160][147]Interaction: Interaction time: 0.500000 [2020.04.29-13.57.49:160][147]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.57.49:160][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.49:467][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-13.57.49:468][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-13.57.49:468][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.29-13.57.49:468][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-13.57.49:468][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-13.57.49:468][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-13.57.49:468][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-13.57.49:472][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-13.57.49:472][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-13.57.49:472][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-13.57.49:472][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-13.57.49:472][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.29-13.57.49:472][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-13.57.49:472][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-13.57.49:644][174]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.49:644][174]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.57.49:644][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.49:644][174]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.49:644][174]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.57.49:644][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.49:644][174]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.49:644][174]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.57.49:644][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.49:644][174]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.49:644][174]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.57.49:644][174]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.49:644][174]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.57.49:644][174]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.49:645][174]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.57.49:645][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.49:645][174]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-13.57.49:645][174]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.49:645][174]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.49:676][176]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.57.52:628][358]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.52:628][358]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.52:629][358]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.57.52:629][358]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=168.695 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.57.52:772][367]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.57.52:772][367]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.52:773][367]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.57.52:773][367]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.52:773][367]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.52:773][367]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.52:773][367]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.57.52:773][367]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.52:773][367]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.52:773][367]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.57.52:773][367]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.52:773][367]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.57.52:773][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.52:773][367]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.57.52:773][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.52:773][367]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.57.52:918][376]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.52:918][376]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.57.52:918][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.52:918][376]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.52:918][376]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.57.52:918][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.52:918][376]Interaction: Interaction time: 0.000000 [2020.04.29-13.57.52:918][376]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Male. [2020.04.29-13.57.52:918][376]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 0.000000 Timestamp 0.000000 [2020.04.29-13.57.52:918][376]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.57.52:918][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.52:983][380]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.52:983][380]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.57.52:983][380]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.57.52:983][380]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.57.52:983][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.52:983][380]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.57.52:983][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.52:983][380]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.52:983][380]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.57.52:983][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.52:983][380]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.57.53:015][382]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.53:015][382]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.57.53:015][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.53:015][382]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.53:015][382]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.57.53:015][382]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.53:015][382]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.57.53:015][382]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.53:015][382]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.57.53:015][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.53:015][382]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.29-13.57.53:015][382]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.53:016][382]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.53:081][386]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.57.53:081][386]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.57.53:081][386]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=169.147 [2020.04.29-13.57.53:081][386]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=169.147 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.57.53:084][387]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198145433423 [2020.04.29-13.57.53:088][387]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198145433423, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.57.53:114][388]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.57.53:114][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.53:145][390]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.04.29-13.57.53:145][390]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.53:178][392]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.04.29-13.57.53:227][395]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.57.53:228][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.53:228][395]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.57.53:228][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.53:228][395]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.57.53:228][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.53:228][395]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.57.53:228][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.53:228][395]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.57.53:228][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.53:228][395]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.57.53:228][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.53:228][395]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.57.53:228][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.53:228][395]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.57.53:228][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.53:228][395]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.57.53:228][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.53:256][397]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale10_Character_C_0 [2020.04.29-13.57.53:258][397]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: BP_CamperMale10_Character_C_0 [2020.04.29-13.57.53:258][397]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.57.53:261][397]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.560204 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.57.53:264][397]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - Cheddar]: On [2020.04.29-13.57.53:289][399]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.04.29-13.57.53:390][405]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.57.53:390][405]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.57.53:391][405]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=169.455 [2020.04.29-13.57.53:391][405]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=169.455 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.57.53:680][423]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.04.29-13.57.53:680][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.54:957][502]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.57.54:957][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.54:957][502]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.57.54:957][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.54:957][502]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.57.54:957][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.54:957][502]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.57.54:957][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.54:957][502]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.57.54:957][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.54:957][502]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.57.54:957][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.54:957][502]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.57.54:957][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.54:957][502]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.57.54:957][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.54:957][502]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.57.54:957][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.55:246][520]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - Cheddar]: Off [2020.04.29-13.57.56:166][577]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.57.56:166][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.56:166][577]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.57.56:166][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.56:166][577]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.57.56:166][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.56:166][577]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.57.56:166][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.56:166][577]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.57.56:166][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.56:166][577]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.57.56:166][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.56:166][577]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.57.56:166][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.56:166][577]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.57.56:166][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.56:166][577]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.57.56:166][577]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.56:390][591]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.57.56:390][591]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=172.456 [2020.04.29-13.57.56:406][592]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.56:406][592]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.56:425][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.57.56:429][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.57.56:455][595]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.57.56:455][595]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.56:455][595]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.57.56:455][595]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.56:456][595]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.56:456][595]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.56:456][595]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.57.56:456][595]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.56:457][595]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.56:457][595]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.57.56:457][595]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.56:457][595]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.57.56:457][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.56:457][595]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV. [2020.04.29-13.57.56:457][595]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.04.29-13.57.56:457][595]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.57.56:457][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.56:457][595]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.57.56:457][595]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.57.56:520][599]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.57.56:520][599]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.56:633][606]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.57.56:795][616]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.56:795][616]LogDBDPlayerMovement: StopSnapping Final Location (6521.189453 12326.389648 111.093559) [2020.04.29-13.57.56:795][616]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.57.56:795][616]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.57.56:795][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.56:795][616]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.56:795][616]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.57.56:795][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.56:796][616]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.57.56:796][616]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale10_Character_C_0. [2020.04.29-13.57.56:796][616]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.57.56:796][616]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.57.56:796][616]Interaction: Interaction time: 2.700000 [2020.04.29-13.57.56:796][616]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.57.56:796][616]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.29-13.57.56:796][616]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_M_TT_PickUP):Length(2.733333) [2020.04.29-13.57.56:796][616]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 172.844666 [2020.04.29-13.57.56:796][616]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.57.56:796][616]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.57.56:796][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.56:796][616]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.57.56:798][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.57.56:800][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.57.56:802][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.57.56:802][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.57.56:802][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.57.56:926][624]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.56:926][624]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.59:484][780]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.57.59:500][781]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.57.59:500][781]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.57.59:500][781]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.59:500][781]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.57.59:500][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.59:500][781]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.57.59:500][781]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.57.59:500][781]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.59:500][781]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.57.59:500][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.59:517][782]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.59:517][782]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.57.59:517][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.59:517][782]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.59:517][782]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.57.59:517][782]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.59:517][782]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.57.59:517][782]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.59:517][782]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.57.59:517][782]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.57.59:517][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.59:517][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.57.59:517][782]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.59:517][782]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.57.59:517][782]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.59:517][782]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.57.59:677][792]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.57.59:677][792]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.59:709][794]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.57.59:709][794]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.59:710][794]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.59:710][794]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.59:710][794]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.57.59:710][794]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.57.59:710][794]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.59:710][794]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.57.59:710][794]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.57.59:710][794]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.57.59:710][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.59:710][794]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.57.59:710][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.59:806][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.57.59:807][800]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.59:807][800]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.57.59:807][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.59:807][800]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.57.59:807][800]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.57.59:807][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.57.59:807][800]Interaction: Interaction time: 16.000000 [2020.04.29-13.57.59:807][800]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.57.59:807][800]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.57.59:807][800]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.57.59:807][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.01:548][900]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.58.01:563][901]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.58.01:805][916]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.58.03:305][ 9]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.58.03:321][ 10]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.58.03:547][ 24]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.58.04:373][ 76]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.58.04:374][ 76]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.58.05:064][118]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.58.05:079][119]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.58.05:306][133]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.58.06:614][212]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.58.06:614][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.06:823][225]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.58.06:838][226]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.58.06:890][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.58.07:048][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.58.07:048][239]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.07:048][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.58.07:048][239]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.07:050][239]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.07:050][239]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.07:050][239]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.58.07:050][239]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.07:050][239]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.07:050][239]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.58.07:050][239]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.07:050][239]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.58.07:050][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.07:050][239]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.04.29-13.58.07:050][239]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.04.29-13.58.07:050][239]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.58.07:050][239]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.58.07:050][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.07:050][239]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.58.07:064][240]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.58.07:064][240]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.29-13.58.07:065][240]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.58.07:065][240]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.29-13.58.07:160][246]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.58.07:160][246]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.07:161][246]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.07:161][246]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.58.07:161][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.07:161][246]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.07:161][246]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.58.07:161][246]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.07:161][246]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.58.07:161][246]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.07:161][246]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.58.07:161][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.07:161][246]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.58.07:161][246]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.07:161][246]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.07:225][250]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.58.07:225][250]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.07:225][250]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.58.07:225][250]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.07:225][250]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.58.07:225][250]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.07:468][265]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.07:468][265]LogDBDPlayerMovement: StopSnapping Final Location (8518.012695 11287.194336 111.095261) [2020.04.29-13.58.07:468][265]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.58.07:468][265]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.58.07:468][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.07:468][265]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.07:468][265]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.58.07:468][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.07:468][265]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.58.07:468][265]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.58.07:468][265]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.58.07:468][265]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.58.07:469][265]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.58.07:469][265]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.58.07:469][265]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.58.07:469][265]Interaction: Interaction time: 1.500000 [2020.04.29-13.58.07:469][265]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.58.07:469][265]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 183.517227 [2020.04.29-13.58.07:469][265]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.58.07:469][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.07:531][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.HookChargeable Enabled?: Enabled [2020.04.29-13.58.08:904][354]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.58.08:969][358]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.58.09:033][362]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.58.09:033][362]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.58.09:033][362]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.58.09:033][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.09:033][362]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.58.09:033][362]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.58.09:033][362]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.58.09:033][362]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale10_Character_C_0 Current: NULL [2020.04.29-13.58.09:035][362]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.HookChargeable Enabled?: Disabled [2020.04.29-13.58.09:035][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.58.09:039][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.58.09:040][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.58.09:049][363]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.58.09:049][363]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.58.09:049][363]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.09:049][363]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.58.09:049][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.09:049][363]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.09:049][363]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.58.09:049][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.09:066][364]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.09:066][364]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.58.09:066][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.09:066][364]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.09:066][364]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.58.09:066][364]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.09:066][364]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.58.09:066][364]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.09:066][364]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.58.09:066][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.09:066][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.58.09:066][364]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.09:066][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.58.09:066][364]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.09:066][364]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.09:084][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.58.09:117][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.58.09:145][369]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale10_Character_C_0 [2020.04.29-13.58.09:151][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.HookChargeable Enabled?: Enabled [2020.04.29-13.58.09:152][369]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.58.09:152][369]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.58.09:152][369]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.58.09:152][369]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookCamperOut. [2020.04.29-13.58.09:152][369]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.58.09:153][369]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.58.09:153][369]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.29-13.58.09:155][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.HookChargeable Enabled?: Disabled [2020.04.29-13.58.09:167][370]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.58.09:167][370]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.09:167][370]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.09:331][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.58.09:331][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.09:331][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.58.09:331][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.09:331][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.58.09:331][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.09:331][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.58.09:331][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.09:331][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.58.09:331][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.09:331][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.58.09:331][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.09:331][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.58.09:331][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.09:331][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.58.09:331][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.09:331][380]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.58.09:331][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.09:425][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.58.09:425][386]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.09:425][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.58.09:425][386]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.09:427][386]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.09:427][386]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.09:427][386]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.58.09:427][386]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.09:427][386]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.09:427][386]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.58.09:427][386]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.09:427][386]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.58.09:427][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.09:427][386]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.58.09:427][386]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.58.09:427][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.09:427][386]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=185.491 [2020.04.29-13.58.09:507][391]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.58.09:507][391]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.09:738][405]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.09:738][405]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.58.09:738][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.09:738][405]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.09:738][405]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.58.09:738][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.09:738][405]Interaction: Interaction time: 2.450000 [2020.04.29-13.58.09:738][405]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-13.58.09:738][405]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 185.786514 [2020.04.29-13.58.09:738][405]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.58.09:738][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.09:739][405]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.58.09:740][405]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.58.09:740][405]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.09:801][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.58.09:818][410]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.58.09:818][410]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.11:923][540]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.58.12:181][556]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.58.12:278][562]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.58.12:278][562]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.58.12:278][562]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.58.12:278][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.12:280][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.58.12:294][563]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.58.12:294][563]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.58.12:294][563]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.12:294][563]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.58.12:294][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.12:294][563]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.12:294][563]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.58.12:294][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.12:310][564]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.12:310][564]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.58.12:310][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.12:310][564]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.12:310][564]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.58.12:310][564]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.12:310][564]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.58.12:310][564]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.12:310][564]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.58.12:310][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.12:310][564]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.58.12:310][564]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.12:310][564]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.58.12:310][564]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.12:310][564]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.12:310][564]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=188.375 [2020.04.29-13.58.12:389][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.58.12:391][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.58.12:393][569]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.58.12:395][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.58.13:858][660]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.58.13:858][660]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.58.13:858][660]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.58.13:858][660]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookIdle. [2020.04.29-13.58.13:858][660]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.04.29-13.58.13:858][660]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.04.29-13.58.13:890][662]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.58.13:890][662]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.58.13:890][662]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookReactionIn. [2020.04.29-13.58.13:890][662]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionIn AnimTag_Follower. [2020.04.29-13.58.13:890][662]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.04.29-13.58.13:986][668]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.58.13:986][668]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.13:986][668]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.58.13:986][668]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.13:987][668]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.13:987][668]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.13:987][668]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.58.13:987][668]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.13:987][668]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.13:987][668]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.58.13:987][668]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.13:987][668]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.58.13:987][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.13:987][668]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.58.13:987][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.14:054][672]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.14:054][672]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.58.14:054][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.14:054][672]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.14:054][672]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.58.14:054][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.14:054][672]Interaction: Interaction time: 0.000000 [2020.04.29-13.58.14:054][672]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.58.14:054][672]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.58.14:054][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.14:124][676]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.58.14:141][677]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.58.14:759][713]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.58.14:759][713]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.58.14:759][713]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookReaction. [2020.04.29-13.58.14:759][713]AnimLeader: BP_Entity_C_7 Requested to Play: HookReaction AnimTag_Follower. [2020.04.29-13.58.14:759][713]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.04.29-13.58.14:759][713]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.58.14:776][714]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.58.15:271][742]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.58.15:271][742]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.58.15:271][742]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookReactionOut. [2020.04.29-13.58.15:272][742]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionOut AnimTag_Follower. [2020.04.29-13.58.15:272][742]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.04.29-13.58.15:272][742]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.58.15:289][743]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.58.16:774][834]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.58.16:774][834]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.58.16:774][834]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookStruggle. [2020.04.29-13.58.16:774][834]AnimLeader: BP_Entity_C_7 Requested to Play: HookStruggle AnimTag_Follower. [2020.04.29-13.58.16:774][834]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.04.29-13.58.16:774][834]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.29-13.58.16:790][835]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.58.18:181][920]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.58.18:181][920]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.18:249][924]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.58.18:249][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.18:946][966]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.58.18:946][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.18:995][969]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.58.18:995][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.24:199][281]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.58.24:826][320]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.58.24:826][320]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.58.25:036][333]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.58.25:103][337]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 195 [2020.04.29-13.58.25:842][383]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.58.25:842][383]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.58.25:842][383]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.58.25:842][383]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.58.25:895][386]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.58.27:543][488]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-13.58.27:543][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.27:543][488]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-13.58.27:543][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.27:543][488]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-13.58.27:543][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.27:995][516]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-13.58.27:995][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.27:995][516]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-13.58.27:995][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.27:995][516]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-13.58.27:996][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.28:413][542]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.29-13.58.28:866][570]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.28:866][570]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.28:866][570]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.58.28:867][570]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=204.930 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.58.28:885][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.58.29:269][595]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.58.29:269][595]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.58.29:269][595]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=205.333 [2020.04.29-13.58.29:269][595]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=205.333 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.58.29:303][597]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.58.29:303][597]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.29:366][601]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Male. [2020.04.29-13.58.29:413][604]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.29-13.58.29:414][604]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.58.29:418][604]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Petit Plaisantin]: On [2020.04.29-13.58.29:543][612]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.58.29:543][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.29:543][612]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.29-13.58.29:543][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.29:543][612]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.29-13.58.29:543][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.29:544][612]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.29-13.58.29:544][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.29:576][614]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.58.29:576][614]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.58.29:576][614]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=205.640 [2020.04.29-13.58.29:576][614]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=205.640 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.58.29:687][621]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.29-13.58.29:687][621]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.29:691][621]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_3] [2020.04.29-13.58.29:691][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.29:720][623]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.29-13.58.29:720][623]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.29:722][623]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.29:722][623]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.29:722][623]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.58.29:722][623]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.29:722][623]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.29:722][623]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.29-13.58.29:722][623]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.29:722][623]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.58.29:722][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.29:722][623]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.58.29:722][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.29:754][625]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.58.29:916][635]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.29:916][635]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.58.29:916][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.29:916][635]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.29:916][635]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.58.29:916][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.29:917][635]Interaction: Interaction time: 0.600000 [2020.04.29-13.58.29:917][635]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.04.29-13.58.29:917][635]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.04.29-13.58.29:917][635]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.58.29:917][635]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.58.29:917][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.29:917][635]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_PullDownObjectLT [2020.04.29-13.58.29:932][636]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.58.30:012][641]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.29-13.58.30:012][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.30:319][659]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.58.30:525][671]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.30:525][671]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.58.30:525][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.30:525][671]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.30:525][671]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.58.30:525][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.30:525][671]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.30:525][671]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.58.30:525][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.30:525][671]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.30:525][671]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.58.30:525][671]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.30:525][671]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.58.30:525][671]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.30:525][671]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.58.30:525][671]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.58.30:525][671]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.30:525][671]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.04.29-13.58.30:525][671]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.30:525][671]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.30:559][673]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.58.30:559][673]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.30:559][673]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.29-13.58.30:559][673]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.30:559][673]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.29-13.58.30:559][673]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.31:403][721]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Petit Plaisantin]: Off [2020.04.29-13.58.31:740][741]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.58.31:740][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.31:740][741]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.29-13.58.31:740][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.31:740][741]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.29-13.58.31:741][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.32:059][760]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100312 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.58.32:211][769]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.58.32:214][769]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.58.32:572][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.29-13.58.32:572][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.32:572][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.29-13.58.32:572][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.32:572][790]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.29-13.58.32:572][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.32:589][791]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.58.32:589][791]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=208.652 [2020.04.29-13.58.32:605][792]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.32:605][792]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.32:624][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.58.32:627][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.58.33:426][842]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.58.33:426][842]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.33:428][842]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.33:428][842]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.33:428][842]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.58.33:428][842]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.33:428][842]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.33:428][842]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.58.33:428][842]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.33:428][842]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.58.33:428][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.33:428][842]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.58.33:428][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.33:461][844]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.58.33:507][847]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.58.33:507][847]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.33:508][847]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.33:508][847]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.58.33:508][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.33:508][847]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.33:508][847]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.58.33:508][847]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.33:508][847]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.58.33:508][847]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.33:508][847]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.58.33:508][847]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.58.33:508][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.33:508][847]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.58.33:508][847]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.33:508][847]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.33:541][849]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.58.33:636][855]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.29-13.58.33:637][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.UnhookChargeable Enabled?: Enabled [2020.04.29-13.58.33:639][855]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.33:639][855]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.58.33:639][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.33:639][855]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.33:639][855]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.58.33:639][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.33:639][855]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.58.33:639][855]Interaction: Interaction time: 1.000000 [2020.04.29-13.58.33:639][855]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.04.29-13.58.33:639][855]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.04.29-13.58.33:639][855]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.04.29-13.58.33:639][855]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.58.33:639][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.33:670][857]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.58.33:670][857]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.58.33:670][857]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.58.33:670][857]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: UnhookIn. [2020.04.29-13.58.33:670][857]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.58.33:670][857]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.04.29-13.58.33:670][857]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.29-13.58.33:702][859]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.33:702][859]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.33:767][863]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.58.33:965][875]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.58.34:100][883]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.29-13.58.34:100][883]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.34:429][903]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.338616 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.58.34:640][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.UnhookChargeable Enabled?: Disabled [2020.04.29-13.58.34:746][921]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.58.34:746][921]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.58.34:747][921]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.58.34:747][921]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WellMakeIt_Notification, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperFemale02_Character_C_0 - Azoth, Custom Param: 90.000000, Originating Effect: WellMakeIt, Is Lifetime Initialized: True, Remaining Lifetime: 90.000000, Lifetime Duration: 90.000000 [2020.04.29-13.58.34:750][921]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.34:750][921]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.29-13.58.34:750][921]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.58.34:750][921]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.58.34:750][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.34:750][921]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.58.34:750][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.34:750][921]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.58.34:750][921]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.58.34:750][921]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale10_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.58.34:750][921]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.04.29-13.58.34:750][921]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: UnhookOut. [2020.04.29-13.58.34:750][921]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.58.34:750][921]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.04.29-13.58.34:750][921]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.29-13.58.34:751][921]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.34:751][921]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.29-13.58.34:751][921]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.58.34:751][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.34:802][924]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.58.34:802][924]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.512541 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.58.34:804][924]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.58.34:804][924]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.58.34:804][924]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.58.34:804][924]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.58.34:914][930]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.29-13.58.34:914][930]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.35:839][982]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.29-13.58.35:839][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.36:177][ 2]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.58.36:177][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.UnhookChargeable Enabled?: Enabled [2020.04.29-13.58.36:179][ 2]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.36:179][ 2]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.58.36:179][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.36:179][ 2]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.58.36:179][ 2]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.36:179][ 2]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.58.36:179][ 2]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.36:179][ 2]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.58.36:179][ 2]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.36:179][ 2]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Nurse_C_7] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.58.36:179][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.36:179][ 2]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.58.36:179][ 2]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.58.36:179][ 2]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.36:179][ 2]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.36:181][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.UnhookChargeable Enabled?: Disabled [2020.04.29-13.58.36:246][ 6]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.36:246][ 6]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.36:650][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.29-13.58.36:650][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.37:185][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.29-13.58.37:185][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.38:046][108]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_6] [2020.04.29-13.58.38:046][108]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.40:607][244]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-13.58.40:608][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.40:608][244]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-13.58.40:608][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.40:608][244]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-13.58.40:608][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.40:680][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.58.41:222][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-13.58.41:222][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.41:222][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-13.58.41:222][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.41:222][281]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-13.58.41:222][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.41:271][284]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-13.58.41:271][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.41:271][284]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-13.58.41:271][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.41:271][284]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-13.58.41:271][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.41:271][284]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.29-13.58.41:271][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.41:290][285]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.58.41:867][321]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.29-13.58.41:867][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.41:867][321]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.29-13.58.41:867][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.41:867][321]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.29-13.58.41:867][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.41:867][321]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.29-13.58.41:867][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.42:938][387]Interaction: Player [BP_CamperMale10_Character_C_0] is in chase. [2020.04.29-13.58.42:938][387]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.29-13.58.45:018][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.58.45:018][511]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.45:018][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.58.45:018][511]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.45:019][511]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.45:019][511]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.45:019][511]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.58.45:019][511]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.45:019][511]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.45:019][511]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.58.45:019][511]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.45:019][511]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.58.45:019][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.45:019][511]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.58.45:019][511]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.45:020][511]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=221.082 [2020.04.29-13.58.45:020][511]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-13.58.45:023][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.58.45:039][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.58.45:083][515]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.58.45:083][515]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.45:085][515]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.45:085][515]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.58.45:085][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.45:085][515]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.45:085][515]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.58.45:085][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.45:085][515]Interaction: Interaction time: 0.000000 [2020.04.29-13.58.45:085][515]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.58.45:085][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.45:190][521]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=221.252 [2020.04.29-13.58.45:486][538]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.543137 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.58.45:486][538]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.58.45:486][538]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.58.45:487][538]Interaction: Player [BP_CamperMale10_Character_C_0] is not in chase anymore. [2020.04.29-13.58.45:757][554]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 17.367126 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.58.45:758][554]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.58.45:758][554]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.29-13.58.46:250][583]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.58.46:250][583]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.58.46:250][583]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.46:250][583]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.58.46:250][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.46:250][583]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.46:250][583]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.58.46:250][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.46:266][584]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.46:266][584]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.58.46:267][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.46:267][584]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.46:267][584]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.58.46:267][584]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.46:267][584]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.58.46:267][584]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.46:267][584]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.58.46:267][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.46:267][584]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.58.46:267][584]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.46:267][584]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.58.46:267][584]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.46:267][584]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.46:267][584]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=222.329 [2020.04.29-13.58.46:284][585]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=222.346 [2020.04.29-13.58.46:316][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.58.46:319][587]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.58.46:319][587]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.46:319][587]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.58.46:319][587]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.46:326][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.58.46:328][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.58.46:335][588]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.46:335][588]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.46:335][588]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.58.46:335][588]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.46:335][588]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.46:335][588]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.58.46:336][588]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.46:336][588]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.58.46:336][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.46:336][588]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.58.46:336][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.46:336][588]Interaction: TryInteractionType exits because availableInteraction Reel cannot override Reel [2020.04.29-13.58.46:354][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.58.46:384][591]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.58.46:384][591]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.46:386][591]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.46:386][591]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.58.46:386][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.46:386][591]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.46:386][591]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.58.46:386][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.46:386][591]Interaction: Interaction time: 0.000000 [2020.04.29-13.58.46:386][591]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.58.46:386][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.46:386][591]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.280 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=222.449 [2020.04.29-13.58.46:451][595]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.952914 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.58.46:659][607]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=222.723 [2020.04.29-13.58.47:420][652]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-13.58.47:429][652]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.58.49:167][752]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=225.229 [2020.04.29-13.58.49:444][768]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.49:444][768]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.58.49:444][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.49:444][768]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.49:444][768]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.58.49:444][768]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.49:444][768]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.58.49:444][768]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.49:444][768]Interaction: Verbose: [Reel][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.58.49:444][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.49:444][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.58.49:444][768]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.49:444][768]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.58.49:444][768]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.49:444][768]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.49:445][768]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.58.49:445][768]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=225.507 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.58.49:462][769]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=225.524 [2020.04.29-13.58.49:498][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.58.49:567][775]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.58.49:567][775]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.58.49:567][775]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=225.630 [2020.04.29-13.58.49:567][775]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=225.630 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.58.49:606][777]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.58.49:606][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.49:658][780]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Male. [2020.04.29-13.58.49:713][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.58.49:713][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.49:713][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.58.49:713][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.49:713][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.58.49:713][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.49:713][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.58.49:713][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.49:713][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.58.49:713][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.49:713][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.58.49:713][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.49:713][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.58.49:713][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.49:713][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.58.49:713][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.49:713][783]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.58.49:713][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.49:728][784]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale10_Character_C_0 [2020.04.29-13.58.49:730][784]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.58.49:730][784]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.58.49:730][784]GameFlow: Writing Profile Stat DBD_Chapter15_Slasher_Stat1: 1 [2020.04.29-13.58.49:744][784]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - Cheddar]: On [2020.04.29-13.58.49:760][785]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.58.49:886][792]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.58.49:886][792]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.58.49:886][792]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=225.949 [2020.04.29-13.58.49:886][792]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=225.949 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.58.50:140][806]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C985E3430] Result: '1' k_EResultOK (success) [2020.04.29-13.58.50:140][806]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C985E3430]' succeeded in 0.407062 seconds [2020.04.29-13.58.50:178][808]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA82163A0] Result: '1' k_EResultOK (success) [2020.04.29-13.58.50:196][809]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.449665 seconds [2020.04.29-13.58.50:289][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.58.50:289][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.50:289][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.58.50:289][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.50:289][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.58.50:289][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.50:289][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.58.50:289][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.50:289][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.58.50:289][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.50:289][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.58.50:289][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.50:289][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.58.50:289][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.50:289][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.58.50:289][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.50:289][813]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.58.50:289][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.51:731][892]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale10_Character_C_0 - Cheddar]: Off [2020.04.29-13.58.52:482][933]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.58.52:482][933]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.52:887][954]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.58.52:887][954]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=228.949 [2020.04.29-13.58.52:905][955]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.52:905][955]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.52:929][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.58.53:077][964]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.513321 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.58.53:176][969]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.495925 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.58.53:176][969]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.58.53:176][969]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.53:176][969]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.58.53:176][969]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.53:178][969]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.53:178][969]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.53:178][969]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.58.53:178][969]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.53:178][969]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.53:178][969]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.58.53:178][969]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.53:178][969]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.58.53:178][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.53:178][969]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-13.58.53:178][969]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.58.53:178][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.53:178][969]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=229.240 [2020.04.29-13.58.53:233][972]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.58.53:233][972]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.53:483][985]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.53:483][985]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.58.53:483][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.53:483][985]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.53:483][985]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.58.53:483][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.53:483][985]Interaction: Interaction time: 2.450000 [2020.04.29-13.58.53:483][985]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV AnimTag_StrafeLeft. [2020.04.29-13.58.53:483][985]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 229.526855 [2020.04.29-13.58.53:483][985]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.58.53:483][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.53:484][985]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-13.58.53:538][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.58.54:457][ 35]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119921953 [2020.04.29-13.58.54:469][ 35]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119921953, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.58.55:678][101]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.58.55:926][115]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.58.56:011][120]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.58.56:011][120]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.58.56:012][120]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.58.56:012][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.56:013][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.58.56:029][121]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.58.56:029][121]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.58.56:029][121]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.56:029][121]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.58.56:029][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.56:029][121]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.56:029][121]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.58.56:029][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.56:047][122]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.56:047][122]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.58.56:048][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.56:048][122]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.56:048][122]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.58.56:048][122]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.56:048][122]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.58.56:048][122]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.56:048][122]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.58.56:048][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.56:048][122]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.58.56:048][122]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.56:048][122]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.58.56:048][122]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.56:048][122]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.56:048][122]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=232.110 [2020.04.29-13.58.56:116][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-13.58.56:119][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-13.58.56:121][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.58.56:123][126]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.58.56:586][153]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_5] [2020.04.29-13.58.56:587][153]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.56:621][155]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_5] [2020.04.29-13.58.56:621][155]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.56:621][155]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.58.56:623][155]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.56:623][155]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.56:623][155]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.58.56:623][155]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.56:623][155]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.56:623][155]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_5] [2020.04.29-13.58.56:623][155]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.56:623][155]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.58.56:623][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.56:623][155]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.58.56:623][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.56:623][155]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.58.56:726][161]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.56:726][161]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.58.56:726][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.56:726][161]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.56:726][161]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.58.56:726][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.56:726][161]Interaction: Interaction time: 1.000000 [2020.04.29-13.58.56:726][161]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.04.29-13.58.56:726][161]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.04.29-13.58.56:726][161]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.58.56:726][161]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.58.56:726][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.56:760][163]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.58.56:862][169]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.56:862][169]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.58.56:863][169]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.58.56:863][169]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=232.925 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.29-13.58.56:883][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.58.56:896][171]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.29-13.58.56:896][171]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.58.56:896][171]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_19_C_0 at Time=232.959 [2020.04.29-13.58.56:896][171]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=232.959 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.29-13.58.56:916][172]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.58.56:916][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.56:965][175]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.58.56:965][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.56:965][175]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.58.56:965][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.56:965][175]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.58.56:965][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.56:965][175]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.58.56:965][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.56:965][175]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.58.56:965][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.56:965][175]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.58.56:965][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.56:965][175]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.58.56:965][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.56:965][175]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.58.56:965][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.56:965][175]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.58.56:965][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.56:980][176]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Female. [2020.04.29-13.58.57:062][181]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.29-13.58.57:063][181]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.58.57:063][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-13.58.57:066][181]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Azoth]: On [2020.04.29-13.58.57:067][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-13.58.57:198][189]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.29-13.58.57:198][189]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.58.57:198][189]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_19_C_0 at Time=233.260 [2020.04.29-13.58.57:198][189]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_19_C_0 at Time=233.260 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.29-13.58.57:474][204]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.29-13.58.57:474][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.57:474][204]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.29-13.58.57:474][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.57:474][204]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.58.57:474][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.57:474][204]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.29-13.58.57:474][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.57:474][204]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.29-13.58.57:474][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.57:474][204]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.29-13.58.57:474][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.57:474][204]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.29-13.58.57:474][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.57:474][204]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.29-13.58.57:474][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.57:474][204]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.29-13.58.57:474][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.57:628][212]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_0] [2020.04.29-13.58.57:628][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.57:719][217]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.58.57:722][217]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.57:722][217]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.58.57:722][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.57:722][217]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.57:722][217]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.58.57:722][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.57:722][217]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.57:722][217]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.58.57:722][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.57:722][217]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.57:722][217]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.58.57:722][217]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.57:722][217]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.58.57:722][217]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.57:722][217]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.58.57:722][217]Interaction: Verbose: [VaultMid1][WindowStandard_C_5] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.58.57:722][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.57:722][217]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_5] [2020.04.29-13.58.57:722][217]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.57:722][217]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.57:723][217]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.58.57:739][218]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.58.57:853][224]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-13.58.57:853][224]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.57:888][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-13.58.57:888][226]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.57:890][226]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.57:890][226]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.57:890][226]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.58.57:890][226]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.57:890][226]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.57:890][226]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-13.58.57:890][226]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.57:891][226]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.58.57:891][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.57:891][226]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.58.57:891][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.57:964][230]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.57:964][230]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.58.57:964][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.57:964][230]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.57:964][230]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.58.57:964][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.57:964][230]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.58.57:964][230]Interaction: Interaction time: 0.000000 [2020.04.29-13.58.57:964][230]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.58.57:964][230]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.58.57:964][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.57:965][230]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.29-13.58.58:001][232]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.58.58:001][232]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_CamperFemale02_Character_C_0 - Azoth, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.58.58:001][232]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_CamperFemale02_Character_C_0 - Azoth, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.58.58:001][232]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_CamperFemale02_Character_C_0 - Azoth, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.58.58:001][232]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.58.58:001][232]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.58.58:001][232]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.58.58:001][232]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_CamperFemale02_Character_C_0 - Azoth, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.58.58:001][232]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - Azoth, Originating Player: BP_CamperFemale02_Character_C_0 - Azoth, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.58.58:004][232]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.58:004][232]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.58.58:004][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.58:004][232]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.58:004][232]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.58.58:004][232]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.58:004][232]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.58.58:004][232]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.58.58:004][232]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.58.58:004][232]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.58.58:004][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.58.58:004][232]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-13.58.58:004][232]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.58.58:004][232]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.58.58:004][232]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.00:205][351]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_19_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.29-13.59.00:205][351]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_19_C_0 at Time=236.268 [2020.04.29-13.59.00:224][352]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.00:224][352]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.00:244][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.59.00:247][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.59.01:008][395]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.066929 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.59.01:009][395]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.29-13.59.01:267][409]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.59.01:267][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.01:851][440]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.59.01:851][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.01:851][440]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.59.01:851][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.01:851][440]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.59.01:851][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.01:851][440]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.59.01:851][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.01:851][440]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.59.01:851][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.01:851][440]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.59.01:851][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.01:851][440]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.59.01:851][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.01:851][440]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.59.01:851][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.01:851][440]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.59.01:852][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.01:872][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.59.02:388][469]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.59.02:388][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.02:388][469]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.59.02:388][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.02:388][469]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.59.02:388][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.02:388][469]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.59.02:388][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.02:388][469]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.59.02:388][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.02:389][469]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.59.02:389][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.02:389][469]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.59.02:389][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.02:389][469]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.59.02:389][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.02:389][469]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.59.02:389][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.02:575][479]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.59.02:575][479]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.02:612][481]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.59.02:612][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.02:649][483]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.59.02:649][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.02:682][485]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.59.02:685][485]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.59.02:685][485]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-13.59.04:977][620]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.59.04:977][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.05:170][632]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.59.05:170][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.05:170][632]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.59.05:170][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.05:170][632]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.59.05:170][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.05:170][632]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.59.05:170][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.05:170][632]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.59.05:170][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.05:170][632]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.59.05:170][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.05:170][632]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.59.05:170][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.05:170][632]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.59.05:170][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.05:170][632]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.59.05:170][632]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.05:187][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.59.05:279][639]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.05:279][639]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.05:279][639]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.59.05:279][639]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.05:280][639]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.05:280][639]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.05:280][639]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.59.05:280][639]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.59.05:280][639]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.05:280][639]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.59.05:280][639]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.05:280][639]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.59.05:280][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.05:280][639]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight. [2020.04.29-13.59.05:280][639]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SurvivorPickup_In Gunslinger AnimTag_FPV AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.04.29-13.59.05:280][639]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.59.05:280][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.05:280][639]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.59.05:280][639]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.59.05:298][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.59.05:360][644]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.59.05:360][644]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.05:440][649]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-13.59.05:619][660]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.05:620][660]LogDBDPlayerMovement: StopSnapping Final Location (6408.206055 12672.594727 117.845200) [2020.04.29-13.59.05:620][660]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.59.05:620][660]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.59.05:620][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.05:620][660]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.05:620][660]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.59.05:620][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.05:620][660]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_19_C_0] [2020.04.29-13.59.05:620][660]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale10_Character_C_0. [2020.04.29-13.59.05:620][660]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.04.29-13.59.05:620][660]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.29-13.59.05:620][660]Interaction: Interaction time: 2.700000 [2020.04.29-13.59.05:620][660]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.59.05:620][660]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: SurvivorPickup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.29-13.59.05:620][660]AnimLeader: Warning: Montage length differs Name(AM_UK_PickUP_FPV):Length(2.666667) VS Name(AM_M_TT_PickUP):Length(2.733333) [2020.04.29-13.59.05:620][660]LogSM: Error: Play Update Montage AM_UK_PickUP_FPV Duration 2.700000 Timestamp 1.665698 [2020.04.29-13.59.05:620][660]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-13.59.05:620][660]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.59.05:620][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.05:620][660]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_PickUP_FPV [2020.04.29-13.59.05:622][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.59.05:624][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.59.05:627][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.59.05:627][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.29-13.59.05:627][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.59.05:747][668]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.05:747][668]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.05:956][681]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.070770 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.29-13.59.08:139][817]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198066404373 [2020.04.29-13.59.08:139][817]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198066404373, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.59.08:314][827]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.59.08:330][828]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.59.08:330][828]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.59.08:330][828]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.08:330][828]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.59.08:330][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.08:330][828]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.29-13.59.08:330][828]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.59.08:330][828]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.08:330][828]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.59.08:330][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.08:346][829]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.08:346][829]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.59.08:346][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.08:346][829]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.08:346][829]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.59.08:346][829]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.59.08:346][829]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.59.08:346][829]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.59.08:346][829]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-13.59.08:346][829]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.59.08:346][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.08:346][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.59.08:346][829]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.08:346][829]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.59.08:346][829]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.08:346][829]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.08:457][836]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.59.08:457][836]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.08:490][838]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.59.08:490][838]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.08:490][838]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.08:490][838]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.08:491][838]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.59.08:491][838]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.59.08:491][838]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.08:491][838]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.59.08:491][838]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.08:491][838]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.59.08:491][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.08:491][838]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.59.08:491][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.08:569][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-13.59.08:570][843]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.08:570][843]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.59.08:570][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.08:570][843]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.08:570][843]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.59.08:570][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.08:570][843]Interaction: Interaction time: 16.000000 [2020.04.29-13.59.08:570][843]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.29-13.59.08:570][843]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.04.29-13.59.08:570][843]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.59.08:570][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.10:184][939]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.04.29-13.59.10:184][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.10:322][947]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.59.10:339][948]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.29-13.59.10:483][956]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [KillerOpenGate][BP_Escape01_C_0] [2020.04.29-13.59.10:483][956]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.10:571][961]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.59.12:080][ 54]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.59.12:095][ 55]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.59.12:323][ 69]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.59.13:839][163]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.59.13:854][164]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.59.14:081][178]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.59.15:597][272]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.59.15:613][273]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.59.15:840][287]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.59.15:985][296]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.59.15:985][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.16:150][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.59.16:163][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.59.16:163][307]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.16:163][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.59.16:163][307]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.16:164][307]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.16:164][307]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.16:164][307]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-13.59.16:164][307]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.59.16:164][307]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.16:164][307]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.59.16:164][307]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.16:164][307]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-13.59.16:165][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.16:165][307]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.59.16:165][307]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookSetup Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.04.29-13.59.16:165][307]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.59.16:165][307]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.59.16:165][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.16:165][307]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-13.59.16:179][308]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: Wiggle Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.59.16:179][308]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.29-13.59.16:180][308]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.29-13.59.16:291][315]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.59.16:291][315]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.16:292][315]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.16:292][315]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.59.16:292][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.16:292][315]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.16:292][315]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.59.16:292][315]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.59.16:292][315]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.59.16:292][315]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.59.16:292][315]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.59.16:292][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.16:292][315]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-13.59.16:292][315]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.16:292][315]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.16:356][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.59.16:356][319]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.16:356][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.59.16:356][319]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.16:356][319]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.59.16:356][319]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.16:533][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.59.16:533][330]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.16:533][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.59.16:533][330]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.16:533][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.59.16:533][330]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.16:711][341]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.16:711][341]LogDBDPlayerMovement: StopSnapping Final Location (8518.012695 11287.194336 111.095261) [2020.04.29-13.59.16:711][341]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-13.59.16:711][341]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.59.16:711][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.16:711][341]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.16:711][341]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.59.16:711][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.16:711][341]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.29-13.59.16:711][341]Interaction: [BP_CamperMale10_Character_C_0] SetGuidingPlayer [Null] [2020.04.29-13.59.16:711][341]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.29-13.59.16:711][341]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.59.16:711][341]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.59.16:711][341]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.29-13.59.16:711][341]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.04.29-13.59.16:711][341]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.29-13.59.16:711][341]Interaction: Interaction time: 1.500000 [2020.04.29-13.59.16:711][341]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HookCamper Gunslinger AnimTag_FPV AnimTag_Carry. [2020.04.29-13.59.16:711][341]LogSM: Error: Play Update Montage AM_UK_Hook_IN_FPV Duration 1.500000 Timestamp 12.758525 [2020.04.29-13.59.16:711][341]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.59.16:711][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.16:758][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.HookChargeable Enabled?: Enabled [2020.04.29-13.59.16:839][349]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.04.29-13.59.16:839][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.04.29-13.59.16:839][349]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.16:839][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-13.59.16:839][349]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.16:839][349]Interaction: ------------------------ [2020.04.29-13.59.16:839][349]Interaction: - Interactions in Zone - [2020.04.29-13.59.16:839][349]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:839][349]Interaction: ---------------------------- [2020.04.29-13.59.16:839][349]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:839][349]Interaction: ---------------------------- [2020.04.29-13.59.16:839][349]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:839][349]Interaction: ---------------------------- [2020.04.29-13.59.16:839][349]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:839][349]Interaction: ---------------------------- [2020.04.29-13.59.16:839][349]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:839][349]Interaction: ---------------------------- [2020.04.29-13.59.16:839][349]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:839][349]Interaction: ---------------------------- [2020.04.29-13.59.16:839][349]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:839][349]Interaction: ---------------------------- [2020.04.29-13.59.16:839][349]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:839][349]Interaction: ---------------------------- [2020.04.29-13.59.16:839][349]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:839][349]Interaction: ---------------------------- [2020.04.29-13.59.16:839][349]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:839][349]Interaction: ---------------------------- [2020.04.29-13.59.16:839][349]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:839][349]Interaction: ---------------------------- [2020.04.29-13.59.16:839][349]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:839][349]Interaction: ---------------------------- [2020.04.29-13.59.16:839][349]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:839][349]Interaction: ---------------------------- [2020.04.29-13.59.16:839][349]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:839][349]Interaction: ---------------------------- [2020.04.29-13.59.16:839][349]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:839][349]Interaction: ---------------------------- [2020.04.29-13.59.16:839][349]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Azoth][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-13.59.16:839][349]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.16:839][349]Interaction: ------------------------ [2020.04.29-13.59.16:839][349]Interaction: - Interactions in Zone - [2020.04.29-13.59.16:839][349]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:839][349]Interaction: ---------------------------- [2020.04.29-13.59.16:839][349]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:839][349]Interaction: ---------------------------- [2020.04.29-13.59.16:839][349]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:839][349]Interaction: ---------------------------- [2020.04.29-13.59.16:839][349]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:839][349]Interaction: ---------------------------- [2020.04.29-13.59.16:839][349]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:839][349]Interaction: ---------------------------- [2020.04.29-13.59.16:839][349]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:839][349]Interaction: ---------------------------- [2020.04.29-13.59.16:840][349]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:840][349]Interaction: ---------------------------- [2020.04.29-13.59.16:840][349]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:840][349]Interaction: ---------------------------- [2020.04.29-13.59.16:840][349]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:840][349]Interaction: ---------------------------- [2020.04.29-13.59.16:840][349]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:840][349]Interaction: ---------------------------- [2020.04.29-13.59.16:840][349]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:840][349]Interaction: ---------------------------- [2020.04.29-13.59.16:840][349]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:840][349]Interaction: ---------------------------- [2020.04.29-13.59.16:840][349]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:840][349]Interaction: ---------------------------- [2020.04.29-13.59.16:840][349]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:840][349]Interaction: ---------------------------- [2020.04.29-13.59.16:840][349]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-13.59.16:840][349]Interaction: ---------------------------- [2020.04.29-13.59.16:840][349]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.04.29-13.59.16:840][349]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.29-13.59.16:840][349]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.29-13.59.16:840][349]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.04.29-13.59.16:840][349]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.59.16:840][349]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.59.16:840][349]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.59.16:841][349]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.59.18:147][430]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-13.59.18:196][433]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-13.59.18:276][438]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-13.59.18:276][438]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-13.59.18:276][438]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-13.59.18:276][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.18:276][438]LogAkAudio: Warning: [BP_Slasher_Character_19_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.29-13.59.18:276][438]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.59.18:276][438]AuthoritativeMovement: BP_CamperMale10_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.59.18:276][438]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale10_Character_C_0 Current: NULL [2020.04.29-13.59.18:278][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.HookChargeable Enabled?: Disabled [2020.04.29-13.59.18:278][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-13.59.18:282][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-13.59.18:282][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.59.18:298][439]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.59.18:298][439]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-13.59.18:298][439]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.18:298][439]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.59.18:298][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.18:298][439]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.18:298][439]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-13.59.18:298][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.18:313][440]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.18:314][440]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-13.59.18:314][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.18:314][440]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.18:314][440]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-13.59.18:314][440]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.59.18:314][440]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-13.59.18:314][440]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.59.18:314][440]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.59.18:314][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.18:314][440]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.59.18:314][440]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.18:314][440]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.59.18:314][440]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.18:314][440]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-13.59.18:332][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-13.59.18:334][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-13.59.18:337][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-13.59.18:380][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.HookChargeable Enabled?: Enabled [2020.04.29-13.59.18:381][444]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.59.18:382][444]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.59.18:382][444]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.59.18:382][444]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookCamperOut. [2020.04.29-13.59.18:382][444]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.04.29-13.59.18:382][444]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.29-13.59.18:382][444]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.04.29-13.59.18:384][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Nurse_C_7.HookChargeable Enabled?: Disabled [2020.04.29-13.59.18:397][445]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.18:397][445]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.18:397][445]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.59.18:397][445]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.59.18:397][445]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.59.18:397][445]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookSacrificeIn. [2020.04.29-13.59.18:397][445]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.04.29-13.59.18:397][445]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.04.29-13.59.18:397][445]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-13.59.18:656][461]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.29-13.59.18:656][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.18:656][461]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.29-13.59.18:656][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.18:656][461]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.59.18:656][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.18:656][461]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.29-13.59.18:656][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.18:656][461]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.29-13.59.18:656][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.18:656][461]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.29-13.59.18:656][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.18:656][461]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.29-13.59.18:656][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.18:656][461]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.29-13.59.18:656][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.18:656][461]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.29-13.59.18:656][461]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.18:881][475]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [GunslingerKill_C_0][BP_CamperInteractable_C_1] [2020.04.29-13.59.18:881][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.18:977][481]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Nurse_C_7] [2020.04.29-13.59.18:977][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.20:750][591]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-13.59.20:751][591]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.20:751][591]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-13.59.20:751][591]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.20:752][591]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.20:752][591]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.20:752][591]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-13.59.20:752][591]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.59.20:752][591]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.20:752][591]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-13.59.20:752][591]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.20:752][591]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-13.59.20:752][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.20:752][591]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-13.59.20:752][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.20:815][595]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.59.20:817][595]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.20:817][595]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-13.59.20:817][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.20:817][595]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.20:817][595]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-13.59.20:817][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.20:817][595]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.29-13.59.20:817][595]Interaction: Interaction time: 0.000000 [2020.04.29-13.59.20:817][595]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.29-13.59.20:817][595]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-13.59.20:817][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.20:849][597]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.20:849][597]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-13.59.20:849][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.20:849][597]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.20:849][597]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-13.59.20:849][597]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.59.20:849][597]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-13.59.20:849][597]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-13.59.20:849][597]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.29-13.59.20:849][597]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-13.59.20:849][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-13.59.20:849][597]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Petit Plaisantin][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-13.59.20:849][597]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.20:849][597]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.20:849][597]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.20:912][601]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.20:912][601]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.20:912][601]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.20:912][601]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.20:912][601]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.20:912][601]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.20:912][601]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.20:912][601]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.22:187][680]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.59.22:187][680]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.59.22:187][680]AnimLeader: BP_SmallMeatLocker_Nurse_C_7 Requested to Play: HookSacrificeOut. [2020.04.29-13.59.22:187][680]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.04.29-13.59.22:187][680]AnimLeader: BP_CamperMale10_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.04.29-13.59.23:095][737]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198087974873 [2020.04.29-13.59.23:095][737]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198087974873, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.59.24:204][805]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.59.24:823][843]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.59.24:823][843]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.59.25:000][853]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-13.59.25:559][886]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.04.29-13.59.25:559][886]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-13.59.25:573][887]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.59.25:826][902]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.59.25:826][902]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.59.26:101][918]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 105 [2020.04.29-13.59.26:828][962]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.59.26:828][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-13.59.26:828][962]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-13.59.26:828][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-13.59.26:897][966]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-13.59.32:530][312]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.334927 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.59.32:530][312]LogDBDPlayerMovement: [BP_CamperMale10_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.04.29-13.59.32:531][312]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.59.32:531][312]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: BP_CamperMale10_Character_C_0 [2020.04.29-13.59.32:531][312]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.59.32:531][312]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.04.29-13.59.32:531][312]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.04.29-13.59.32:531][312]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat2: 1 [2020.04.29-13.59.32:531][312]GameFlow: Writing Profile Stat DBD_DLC8_Slasher_Stat2: 1 [2020.04.29-13.59.32:533][312]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.59.32:533][312]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.59.32:533][312]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.59.32:533][312]LogSM: [BP_SmallMeatLocker_Nurse_C_7][CLIENT SLAVE] [2020.04.29-13.59.32:535][312]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.59.32:535][312]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.59.32:535][312]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.59.32:535][312]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.59.32:535][312]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.59.32:535][312]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.59.32:535][312]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.29-13.59.32:729][324]GameFlow: OnDropped 852.633667 [2020.04.29-13.59.32:729][324]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.59.32:729][324]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.04.29-13.59.32:729][324]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 2.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.59.32:730][324]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.59.32:730][324]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-13.59.32:792][324]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for FFF9B40101001001 [2020.04.29-13.59.32:792][324]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_HarpoonRifle Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HexRetribution 0 Perk2: Gearhead 0 Perk3: DeadMansSwitch 1 Perk4: _EMPTY_ 0 Offering: _EMPTY_ [2020.04.29-13.59.32:793][324]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-13.59.32:794][324]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Miss Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 48.518520 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 87.338264 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 89.675964 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 114.434708 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 27.438658 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 205.773849 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 57.563702 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 24.090717 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 57.203617 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 26.091564 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 85.310837 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 37.801277 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 106.383286 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 4.682621 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 4.348243 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 142.867065 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 57.886421 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 130.851532 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 29.444353 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 155.602036 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 25.431366 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 173.671265 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 180.669281 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-13.59.32:794][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator.Kick Bloodpoints Value: 100.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.Hit Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Slash.HarpoonedSurvivor Bloodpoints Value: 350.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 19.427372 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 62.920036 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 83.663033 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 45.499763 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 60.889503 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 41.482910 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 70.963264 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Reel.Survivor Bloodpoints Value: 60.895939 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:795][324]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 6.829515 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.868014 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.973052 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 6.829515 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.InflictedBleedoutOnBreakFree Bloodpoints Value: 150.000000 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Gunslinger.Harpoon.InflictedBleedoutOnBreakFree Bloodpoints Value: 150.000000 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.HookSurvivor Bloodpoints Value: 250.000000 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.HookSurvivor Bloodpoints Value: 250.000000 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.SacrificeSurvivor Bloodpoints Value: 500.000000 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificedCount Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:796][324]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.29-13.59.32:796][324]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.59.32:796][324]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 24369.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.59.32:796][324]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.59.32:796][324]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 24369 [2020.04.29-13.59.32:796][324]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 24369.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.59.32:796][324]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 24369.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.59.32:796][324]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.29-13.59.32:796][324]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=63 [2020.04.29-13.59.32:796][324]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.59.32:796][324]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.59.32:796][324]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.59.32:796][324]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.59.32:796][324]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.59.32:796][324]GameFlow: Writing Profile Stat DBD_SlasherMaxScoreByCategory: 1 [2020.04.29-13.59.32:796][324]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.59.32:796][324]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.29-13.59.32:796][324]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 24369 FearTokens: 10 [2020.04.29-13.59.32:796][324]GameFlow: Writing Profile Stat DBD_KillerSkulls: 0 [2020.04.29-13.59.32:796][324]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-13.59.32:797][324]LogQuestEvent: player did finish playing [2020.04.29-13.59.32:801][324]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.29-13.59.32:801][324]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale10_Character_C_0 Target: [2020.04.29-13.59.32:802][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:802][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:802][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:802][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:802][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:802][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:802][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:802][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:802][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:802][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:802][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:802][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:802][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:802][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:802][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:802][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:802][324]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.32:802][324]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.32:802][324]LogSM: [BP_CamperMale10_Character_C_0][CLIENT SLAVE] [2020.04.29-13.59.32:802][324]Interaction: [BP_CamperMale10_Character_C_0] SetGuidedAction [VE_None] [2020.04.29-13.59.32:802][324]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-13.59.32:804][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:804][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:804][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:804][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:804][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:804][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:804][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:804][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:804][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:804][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:804][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:804][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:804][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:804][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:804][324]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:804][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:806][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.32:806][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.32:806][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.32:806][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.32:807][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-13.59.32:822][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:822][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:822][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:822][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:822][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:822][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:822][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:822][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:822][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:822][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:822][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:822][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:822][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:822][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:822][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:822][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:824][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:824][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:824][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:824][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:824][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:824][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:824][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:824][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:824][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:824][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:824][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:824][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:824][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:824][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:824][325]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:824][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:836][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.32:837][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.32:844][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:844][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:844][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:844][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:844][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:844][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:844][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:844][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:844][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:844][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:844][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:844][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:844][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:844][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:844][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:844][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:845][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:845][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:845][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:845][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:845][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:845][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:845][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:845][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:845][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:845][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:845][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:845][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:845][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:845][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:845][326]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:845][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:849][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.32:849][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.32:860][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:860][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:860][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:860][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:860][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:860][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:860][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:860][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:860][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:860][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:860][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:860][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:860][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:860][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:860][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:860][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:862][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:862][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:862][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:862][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:862][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:862][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:862][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:862][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:862][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:862][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:862][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:862][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:862][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:862][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:862][327]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:862][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:865][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.32:866][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.32:876][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:877][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:877][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:877][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:877][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:877][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:877][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:877][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:877][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:877][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:877][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:877][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:877][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:877][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:877][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:877][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:878][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:878][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:878][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:879][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:879][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:879][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:879][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:879][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:879][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:879][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:879][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:879][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:879][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:879][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:879][328]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:879][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:883][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.32:883][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.32:893][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:893][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:893][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:893][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:893][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:893][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:893][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:893][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:893][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:893][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:893][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:893][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:893][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:893][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:893][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:893][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:894][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:894][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:894][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:894][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:894][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:894][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:894][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:894][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:894][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:894][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:894][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:894][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:894][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:894][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:894][329]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:894][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:897][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.32:897][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.32:908][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:908][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:908][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:908][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:909][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:909][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:909][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:909][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:909][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:909][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:909][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:909][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:909][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:909][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:909][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:909][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:910][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:910][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:910][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:910][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:910][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:910][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:910][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:910][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:910][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:910][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:910][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:910][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:910][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:910][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:910][330]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:910][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:912][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.32:912][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.32:924][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:924][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:924][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:924][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:925][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:925][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:925][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:925][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:925][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:925][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:925][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:925][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:925][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:925][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:925][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:925][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:926][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:926][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:926][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:926][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:926][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:926][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:926][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:926][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:926][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:926][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:926][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:926][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:926][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:926][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:926][331]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:926][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:928][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.32:928][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.32:930][332]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22CA7EFBDD0] Result: '1' k_EResultOK (success) [2020.04.29-13.59.32:930][332]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22CA7EFBDD0]' succeeded in 0.397954 seconds [2020.04.29-13.59.32:937][332]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-13.59.32:940][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:941][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:941][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:941][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:941][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:941][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:941][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:941][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:941][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:941][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:941][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:941][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:941][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:941][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:941][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:941][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:942][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:942][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:942][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:942][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:942][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:942][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:942][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:942][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:942][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:942][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:942][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:942][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:942][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:942][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:942][332]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:942][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:944][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.32:944][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.32:957][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:957][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:957][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:957][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:957][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:957][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:957][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:957][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:957][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:957][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:957][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:957][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:957][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:957][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:957][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:957][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:958][333]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C3F82E0B0] Result: '1' k_EResultOK (success) [2020.04.29-13.59.32:958][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:958][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:958][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:958][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:958][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:959][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:959][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:959][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:959][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:959][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:959][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:959][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:959][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:959][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:959][333]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:959][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:960][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.32:960][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.32:973][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:973][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:973][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:973][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:973][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:973][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:973][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:973][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:973][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:973][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:973][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:973][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:973][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:973][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:973][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:973][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:974][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:974][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:974][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:974][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:974][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:974][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:974][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:974][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:974][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:974][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:974][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:974][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:974][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:974][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:974][334]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:974][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:975][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.32:976][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.32:981][335]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.446101 seconds [2020.04.29-13.59.32:990][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:990][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:990][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:990][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:990][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:990][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:990][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:990][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:991][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:991][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:991][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:991][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:991][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:991][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:991][335]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.32:991][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.32:992][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.32:992][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:006][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:006][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:006][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:006][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:006][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:006][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:006][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:006][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:007][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:007][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:007][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:007][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:007][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:007][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:007][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:007][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:008][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:008][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:008][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:008][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:008][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:008][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:008][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:008][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:008][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:008][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:008][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:008][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:008][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:008][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:008][336]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:008][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:010][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:010][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:022][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:023][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:023][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:023][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:023][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:023][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:023][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:023][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:023][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:023][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:023][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:023][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:023][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:023][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:023][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:023][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:024][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:024][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:024][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:024][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:024][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:024][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:024][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:024][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:024][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:024][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:024][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:024][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:024][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:024][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:024][337]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:024][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:026][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:026][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:040][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:040][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:040][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:041][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:041][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:041][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:041][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:041][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:041][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:041][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:041][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:041][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:041][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:041][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:041][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:041][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:042][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:042][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:042][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:042][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:042][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:042][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:042][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:042][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:042][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:042][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:042][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:042][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:042][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:042][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:042][338]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:042][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:044][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:044][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:058][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:058][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:058][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:058][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:058][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:058][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:058][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:058][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:058][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:058][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:058][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:058][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:058][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:058][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:058][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:058][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:060][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:060][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:060][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:060][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:060][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:060][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:060][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:060][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:060][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:060][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:060][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:060][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:060][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:060][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:060][339]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:060][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:062][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:062][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:076][340]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:076][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:076][340]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:076][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:076][340]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:076][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:076][340]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:076][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:077][340]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:077][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:077][340]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:077][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:077][340]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:077][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:077][340]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:077][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:078][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:078][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:093][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:093][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:093][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:093][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:093][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:093][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:093][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:093][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:093][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:093][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:093][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:093][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:093][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:093][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:093][341]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:093][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:095][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:095][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:112][342]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:112][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:112][342]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:112][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:112][342]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:112][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:112][342]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:112][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:112][342]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:112][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:112][342]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:112][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:112][342]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:112][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:112][342]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:112][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:113][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:113][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:126][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:126][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:126][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:126][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:126][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:126][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:126][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:126][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:127][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:127][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:127][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:127][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:127][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:127][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:127][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:127][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:128][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:128][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:128][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:128][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:128][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:128][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:128][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:128][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:128][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:128][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:128][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:128][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:128][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:128][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:128][343]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:128][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:130][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:130][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:144][344]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:144][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:144][344]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:144][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:144][344]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:144][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:144][344]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:144][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:144][344]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:144][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:144][344]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:144][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:144][344]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:144][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:144][344]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:144][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:145][344]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:145][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:145][344]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:145][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:145][344]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:145][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:145][344]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:145][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:146][344]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:146][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:146][344]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:146][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:146][344]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:146][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:146][344]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:146][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:147][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:147][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:161][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:161][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:161][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:161][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:161][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:161][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:161][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:161][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:161][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:162][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:162][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:162][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:162][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:162][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:162][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:162][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:163][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:163][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:163][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:163][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:163][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:163][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:163][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:163][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:163][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:163][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:163][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:163][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:164][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:164][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:164][345]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:164][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:166][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:166][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:180][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:180][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:180][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:180][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:180][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:180][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:181][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:181][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:181][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:181][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:181][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:181][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:181][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:181][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:181][346]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:181][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:182][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:182][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:197][347]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:197][347]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:197][347]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:197][347]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:197][347]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:197][347]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:197][347]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:197][347]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:197][347]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:197][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:197][347]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:197][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:197][347]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:197][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:197][347]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:197][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:199][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:199][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:216][348]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:216][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:216][348]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:216][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:216][348]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:216][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:216][348]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:216][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:216][348]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:216][348]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:216][348]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:216][348]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:216][348]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:216][348]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:216][348]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:216][348]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:217][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:218][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:231][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:231][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:231][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:231][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:231][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:231][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:231][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:231][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:231][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:231][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:231][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:231][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:231][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:231][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:231][349]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:231][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:233][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:233][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:250][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:250][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:250][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:250][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:250][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:250][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:250][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:250][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:250][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:250][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:250][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:250][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:250][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:250][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:250][350]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:250][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:251][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:251][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:266][351]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:266][351]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:266][351]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:266][351]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:266][351]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:266][351]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:266][351]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:266][351]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:266][351]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:266][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:266][351]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:266][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:266][351]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:266][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:266][351]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:266][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:268][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:268][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:283][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:283][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:283][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:283][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:283][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:283][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:283][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:283][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:283][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:283][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:283][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:283][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:283][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:283][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:283][352]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:283][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:285][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:285][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:299][353]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:299][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:299][353]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:299][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:299][353]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:299][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:299][353]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:299][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:300][353]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:300][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:300][353]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:300][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:300][353]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:300][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:300][353]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:300][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:301][353]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:301][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:301][353]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:301][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:301][353]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:301][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:301][353]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:301][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:301][353]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:301][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:301][353]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:301][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:301][353]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:301][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:301][353]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:301][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:303][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:303][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:318][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:318][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:318][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:318][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:318][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:318][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:318][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:318][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:318][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:318][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:318][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:318][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:318][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:318][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:318][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:318][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:319][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:319][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:319][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:319][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:319][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:319][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:319][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:319][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:320][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:320][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:320][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:320][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:320][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:320][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:320][354]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:320][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:321][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:321][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:325][355]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C94BBD1B0] Result: '1' k_EResultOK (success) [2020.04.29-13.59.33:325][355]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C94BBD1B0]' succeeded in 0.527303 seconds [2020.04.29-13.59.33:334][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:334][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:334][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:334][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:334][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:334][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:334][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:334][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:334][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:334][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:334][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:334][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:334][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:334][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:334][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:334][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:335][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:335][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:335][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:335][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:335][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:335][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:335][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:335][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:336][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:336][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:336][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:336][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:336][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:336][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:336][355]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:336][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:337][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:337][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:351][356]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:351][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:352][356]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:352][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:352][356]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:352][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:352][356]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:352][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:352][356]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:352][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:352][356]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:352][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:352][356]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:352][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:352][356]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:352][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:353][356]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:353][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:353][356]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:353][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:353][356]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:353][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:353][356]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:353][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:353][356]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:353][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:354][356]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:354][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:354][356]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:354][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:354][356]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:354][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:355][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:355][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:371][357]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:371][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:371][357]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:371][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:371][357]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:371][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:371][357]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:371][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:371][357]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:371][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:371][357]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:371][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:371][357]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:371][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:371][357]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:371][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:372][357]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:372][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:372][357]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:372][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:372][357]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:372][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:372][357]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:372][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:372][357]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:372][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:372][357]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:372][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:372][357]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:372][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:373][357]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:373][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:374][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:374][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:387][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:387][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:387][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:387][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:387][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:387][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:387][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:387][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:387][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:387][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:387][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:387][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:387][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:387][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:387][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:387][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:388][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:388][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:388][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:388][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:388][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:388][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:388][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:388][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:388][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:388][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:388][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:388][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:388][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:388][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:388][358]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:388][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:389][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:390][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:404][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:404][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:404][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:404][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:404][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:404][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:404][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:404][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:404][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:404][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:404][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:404][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:404][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:404][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:404][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:404][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:405][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:405][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:405][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:405][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:405][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:405][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:405][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:405][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:405][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:405][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:405][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:405][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:405][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:405][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:405][359]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:405][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:407][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:407][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:421][360]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:421][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:421][360]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:421][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:421][360]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:421][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:421][360]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:421][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:421][360]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:421][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:421][360]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:421][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:421][360]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:421][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:421][360]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:421][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:423][360]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:423][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:423][360]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:423][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:423][360]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:423][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:423][360]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:423][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:423][360]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:423][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:423][360]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:423][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:423][360]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:423][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:423][360]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:423][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:425][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:425][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:438][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:438][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:438][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:438][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:438][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:438][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:438][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:438][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:438][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:438][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:438][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:438][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:438][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:438][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:438][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:438][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:439][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:439][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:439][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:439][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:439][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:439][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:439][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:439][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:439][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:439][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:439][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:439][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:439][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:439][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:439][361]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:439][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:441][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:441][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:455][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:455][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:455][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:455][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:455][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:455][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:456][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:456][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:456][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:456][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:456][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:456][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:456][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:456][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:456][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:456][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:457][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:457][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:457][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:457][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:457][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:457][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:457][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:457][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:457][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:457][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:457][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:457][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:458][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:458][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:458][362]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:458][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:459][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:459][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:474][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:474][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:474][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:474][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:474][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:474][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:474][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:474][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:474][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:474][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:474][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:474][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:474][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:474][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:474][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:474][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:475][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:475][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:475][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:475][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:475][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:475][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:475][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:476][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:476][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:476][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:476][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:476][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:476][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:476][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:476][363]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:476][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:477][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:477][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:490][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:490][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:490][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:490][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:490][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:490][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:490][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:490][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:490][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:490][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:490][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:490][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:490][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:490][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:490][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:490][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:491][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:491][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:491][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:491][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:491][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:491][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:491][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:491][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:491][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:491][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:491][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:492][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:492][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:492][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:492][364]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:492][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:493][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:493][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:509][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:509][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:509][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:509][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:509][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:509][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:509][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:509][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:509][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:509][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:509][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:509][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:509][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:509][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:509][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:509][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:510][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:510][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:510][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:510][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:510][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:510][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:510][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:510][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:510][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:510][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:510][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:510][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:510][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:510][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:510][365]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:510][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:512][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:512][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:525][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:525][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:525][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:525][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:525][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:525][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:525][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:525][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:525][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:525][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:525][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:525][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:525][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:525][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:525][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:525][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:527][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:527][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:527][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:527][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:527][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:527][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:527][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:527][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:527][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:527][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:527][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:527][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:527][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:527][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:527][366]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:527][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:529][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:529][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:542][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:542][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:542][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:543][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:543][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:543][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:543][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:543][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:543][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:543][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:543][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:543][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:543][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:543][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:543][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:543][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:544][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:544][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:544][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:544][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:544][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:544][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:544][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:544][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:544][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:544][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:544][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:544][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:544][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:544][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:544][367]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:544][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:546][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:546][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:559][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:559][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:559][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:559][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:559][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:559][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:559][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:559][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:559][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:559][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:559][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:559][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:559][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:559][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:559][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:559][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:560][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:560][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:561][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:561][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:561][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:561][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:561][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:561][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:561][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:561][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:561][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:561][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:561][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:561][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:561][368]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:561][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:562][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:562][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:575][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:575][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:575][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:575][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:575][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:575][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:575][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:575][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:575][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:575][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:575][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:575][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:575][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:575][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:575][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:575][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:576][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:576][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:576][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:576][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:576][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:576][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:576][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:576][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:576][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:576][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:576][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:576][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:576][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:576][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:576][369]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:576][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:578][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:578][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:591][370]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:591][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:591][370]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:591][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:592][370]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:592][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:592][370]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:592][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:592][370]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:592][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:592][370]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:592][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:592][370]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:592][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:592][370]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:592][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:593][370]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:593][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:593][370]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:593][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:593][370]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:593][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:593][370]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:593][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:593][370]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:593][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:593][370]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:593][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:593][370]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:593][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:593][370]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:593][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:595][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:595][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:607][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:607][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:607][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:607][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:607][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:608][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:608][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:608][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:608][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:608][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:608][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:608][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:608][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:608][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:608][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:608][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:609][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:609][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:609][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:609][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:609][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:609][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:609][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:609][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:609][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:609][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:609][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:609][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:609][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:609][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:609][371]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:609][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:611][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:611][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:624][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:625][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:625][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:625][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:625][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:625][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:625][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:625][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:625][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:625][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:625][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:625][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:625][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:625][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:625][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:625][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:626][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:626][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:626][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:626][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:626][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:626][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:626][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:626][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:627][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:627][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:627][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:627][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:627][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:627][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:627][372]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:627][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:628][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:628][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:642][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:642][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:642][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:642][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:642][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:643][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:643][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:643][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:643][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:643][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:643][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:643][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:643][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:643][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:643][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:643][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:644][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:644][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:644][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:644][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:644][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:644][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:644][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:644][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:644][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:644][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:644][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:644][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:644][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:644][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:644][373]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:644][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:646][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:646][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:659][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:659][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:659][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:659][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:659][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:659][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:659][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:659][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:659][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:659][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:659][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:659][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:659][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:659][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:659][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:659][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:661][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:661][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:661][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:661][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:661][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:661][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:661][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:661][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:661][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:661][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:661][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:661][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:661][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:661][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:661][374]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:661][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:663][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:663][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:671][375]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C30EFBFE0] Result: '1' k_EResultOK (success) [2020.04.29-13.59.33:671][375]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C30EFBFE0]' succeeded in 0.871716 seconds [2020.04.29-13.59.33:675][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:675][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:675][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:675][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:675][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:675][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:675][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:675][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:675][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:675][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:675][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:675][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:675][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:675][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:675][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:675][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:676][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:676][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:676][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:676][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:676][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:676][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:676][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:677][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:677][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:677][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:677][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:677][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:677][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:677][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:677][375]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:677][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:678][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:678][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:691][376]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:691][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:691][376]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:691][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:691][376]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:691][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:691][376]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:691][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:691][376]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:691][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:691][376]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:691][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:691][376]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:691][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:691][376]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:691][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:692][376]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:692][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:692][376]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:692][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:692][376]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:692][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:692][376]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:692][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:692][376]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:692][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:692][376]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:692][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:692][376]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:692][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:692][376]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:692][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:693][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:693][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:710][377]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:710][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:710][377]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:710][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:710][377]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:710][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:710][377]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:710][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:710][377]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:710][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:710][377]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:710][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:710][377]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:710][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:710][377]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-13.59.33:710][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:711][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:711][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:725][378]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.59.33:726][378]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.59.33:730][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-13.59.33:730][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-13.59.33:739][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.04.29-13.59.33:739][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:739][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.04.29-13.59.33:739][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:739][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.04.29-13.59.33:739][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:739][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.04.29-13.59.33:739][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:739][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.04.29-13.59.33:739][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:739][378]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.04.29-13.59.33:739][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.33:739][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.59.33:739][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.59.33:739][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-13.59.33:739][378]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-13.59.33:739][378]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_1 [2020.04.29-13.59.33:739][378]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-13.59.33:739][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-13.59.33:747][378]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.59.33:747][378]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.59.33:747][378]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.59.33:747][378]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000011 seconds [2020.04.29-13.59.33:748][378]GameFlow: Spawn Item: Item_Slasher_HarpoonRifle [2020.04.29-13.59.33:748][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-13.59.33:748][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Reload Chargeable Enabled?: Enabled [2020.04.29-13.59.33:749][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-13.59.33:749][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Reload Chargeable Enabled?: Disabled [2020.04.29-13.59.33:749][378]GameFlow: ACollectable::BeginPlay [2020.04.29-13.59.33:749][378]GameFlow: BegunPlayFenceGuid B94A83F6-48C1-084A-0BAD-7EB80F56B999 [2020.04.29-13.59.33:749][378]GameFlow: OnCreationFence B94A83F6-48C1-084A-0BAD-7EB80F56B999 [2020.04.29-13.59.33:749][378]GameFlow: Waiting for fence B94A83F6-48C1-084A-0BAD-7EB80F56B999 [2020.04.29-13.59.33:749][378]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: B94A83F648C1084A0BAD7EB80F56B999 [2020.04.29-13.59.33:749][378]GameFlow: Spawn Status Effect: ChainKillerMovementEffect [2020.04.29-13.59.33:749][378]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.33:749][378]GameFlow: Spawn Status Effect: KillerChainLinkedEffect [2020.04.29-13.59.33:749][378]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.33:749][378]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-13.59.33:750][378]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-13.59.33:750][378]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-13.59.33:750][378]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-13.59.33:750][378]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-13.59.33:750][378]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-13.59.33:758][378]LogSM: [BP_Slasher_Character_19_C_1][SERVER SLAVE] [2020.04.29-13.59.33:759][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:759][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:763][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:763][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:780][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:780][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:795][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:796][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:812][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:812][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:828][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:828][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:844][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:844][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:860][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:860][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:876][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:876][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:893][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:893][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:909][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:909][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:924][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:924][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:942][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:942][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:956][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:956][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:972][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:972][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.33:988][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.33:988][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:005][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:005][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:020][395]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C30EF44E0] Result: '1' k_EResultOK (success) [2020.04.29-13.59.34:020][395]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C30EF44E0]' succeeded in 1.211445 seconds [2020.04.29-13.59.34:020][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:020][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:036][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:037][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:053][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:053][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:069][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:069][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:086][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:086][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:101][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:101][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:117][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:118][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:134][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:134][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:150][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:150][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:166][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:167][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:182][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:182][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:198][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:198][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:214][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:214][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:230][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:230][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:246][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:246][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:263][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:263][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:279][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:279][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:295][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:295][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:311][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:311][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:327][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:327][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:343][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:343][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:360][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:360][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:376][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:376][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:391][418]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C30EFCF10] Result: '1' k_EResultOK (success) [2020.04.29-13.59.34:391][418]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Leslie [0x22C30EFCF10]' succeeded in 1.391508 seconds [2020.04.29-13.59.34:391][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:392][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:393][419]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.04.29-13.59.34:393][419]LogRanks: URankManager::Async_GetPlayerPips [2020.04.29-13.59.34:393][419]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.29-13.59.34:408][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:408][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:424][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:424][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:440][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:440][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:456][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:457][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:472][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:472][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:488][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:489][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:505][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:505][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:521][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:521][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:537][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:537][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:553][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:553][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:556][429]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.29-13.59.34:556][429]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=54 Killer=63 [2020.04.29-13.59.34:556][429]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=54 [2020.04.29-13.59.34:556][429]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=63 [2020.04.29-13.59.34:556][429]GameFlow: Reading Profile Stat DBD_KillerSkulls: 63 [2020.04.29-13.59.34:556][429]GameFlow: Reading Profile Stat DBD_CamperSkulls: 54 [2020.04.29-13.59.34:556][429]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.04.29-13.59.34:556][429]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.29-13.59.34:556][429]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.29-13.59.34:569][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:569][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:585][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:585][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:601][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:601][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:618][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:618][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:633][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:633][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:649][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:650][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:666][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:666][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:682][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:682][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:698][437]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:698][437]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:714][438]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:714][438]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:730][439]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:730][439]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:747][440]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:747][440]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:762][441]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:762][441]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:779][442]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:779][442]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:795][443]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:795][443]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:811][444]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:811][444]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:827][445]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:827][445]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:843][446]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:844][446]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:860][447]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:860][447]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:875][448]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:876][448]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:892][449]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:892][449]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:908][450]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C30EFFDC0] Result: '1' k_EResultOK (success) [2020.04.29-13.59.34:908][450]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C30EFFDC0]' succeeded in 0.338888 seconds [2020.04.29-13.59.34:908][450]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:908][450]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:924][451]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:924][451]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:940][452]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C30EFFDC0] Result: '1' k_EResultOK (success) [2020.04.29-13.59.34:940][452]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:940][452]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:956][453]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.382253 seconds [2020.04.29-13.59.34:956][453]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:956][453]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:972][454]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:972][454]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.34:988][455]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.34:988][455]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:005][456]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:005][456]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:021][457]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:021][457]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:037][458]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:037][458]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:053][459]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:053][459]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:069][460]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:069][460]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:085][461]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:085][461]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:101][462]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:101][462]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:118][463]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:118][463]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:133][464]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:134][464]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:150][465]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:150][465]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:166][466]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:166][466]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:182][467]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:182][467]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:198][468]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:198][468]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:214][469]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:214][469]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:230][470]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:230][470]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:247][471]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:247][471]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:263][472]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:263][472]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:279][473]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:279][473]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:295][474]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:295][474]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:311][475]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:311][475]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:328][476]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:328][476]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:343][477]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:343][477]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:360][478]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:360][478]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:376][479]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:376][479]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:392][480]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:392][480]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:408][481]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:408][481]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:424][482]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:424][482]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:440][483]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:440][483]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:457][484]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:457][484]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:472][485]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:472][485]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:489][486]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:489][486]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:505][487]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:505][487]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:521][488]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:521][488]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:537][489]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:537][489]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:553][490]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:553][490]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:569][491]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:569][491]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:586][492]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:586][492]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:602][493]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:602][493]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:618][494]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:618][494]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:634][495]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:634][495]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:650][496]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:650][496]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:666][497]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:666][497]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:682][498]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:682][498]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:698][499]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:698][499]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:714][500]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:715][500]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:730][501]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:730][501]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:747][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:747][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:763][503]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:763][503]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:779][504]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:779][504]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:795][505]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:795][505]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:811][506]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:811][506]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:827][507]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:827][507]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:844][508]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:844][508]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:860][509]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:860][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:876][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:876][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:892][511]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:892][511]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:908][512]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:908][512]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:924][513]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:924][513]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:940][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:940][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:957][515]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:957][515]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:973][516]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:973][516]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.35:989][517]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.35:989][517]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:005][518]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:005][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:021][519]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:021][519]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:037][520]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:037][520]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:054][521]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:054][521]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:069][522]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:070][522]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:085][523]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:085][523]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:102][524]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:102][524]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:118][525]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:118][525]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:134][526]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:134][526]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:150][527]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:150][527]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:167][528]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:167][528]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:182][529]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:183][529]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:199][530]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:199][530]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:215][531]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:215][531]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:231][532]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:231][532]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:247][533]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:247][533]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:263][534]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:263][534]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:279][535]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:279][535]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:296][536]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:296][536]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:312][537]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:312][537]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:328][538]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:328][538]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:343][539]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:343][539]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:360][540]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:360][540]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:376][541]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:376][541]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:392][542]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:392][542]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:408][543]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:408][543]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:424][544]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:424][544]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:440][545]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:440][545]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:457][546]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:457][546]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:473][547]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:473][547]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:489][548]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:489][548]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:505][549]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:505][549]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:521][550]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:521][550]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:537][551]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:537][551]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:554][552]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:554][552]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:569][553]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:569][553]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:585][554]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:586][554]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:602][555]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:602][555]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:618][556]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:618][556]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:634][557]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:634][557]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:650][558]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:650][558]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:666][559]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:666][559]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:682][560]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:682][560]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:699][561]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:699][561]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:715][562]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:715][562]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:731][563]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:731][563]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:747][564]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:747][564]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:763][565]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:763][565]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:779][566]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:779][566]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:796][567]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:796][567]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:812][568]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:812][568]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:828][569]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:828][569]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:844][570]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:844][570]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:861][571]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:861][571]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:876][572]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:876][572]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:893][573]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:893][573]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:908][574]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:908][574]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:925][575]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:925][575]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:941][576]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:941][576]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:957][577]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:957][577]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:973][578]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:973][578]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.36:989][579]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.36:989][579]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:005][580]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:005][580]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:022][581]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:022][581]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:038][582]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:038][582]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:054][583]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:054][583]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:070][584]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:070][584]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:086][585]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:086][585]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:101][586]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:101][586]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:117][587]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:117][587]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:134][588]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:134][588]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:150][589]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:150][589]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:165][590]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:166][590]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:182][591]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:182][591]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:198][592]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:198][592]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:214][593]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:214][593]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:231][594]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:231][594]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:246][595]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:246][595]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:263][596]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:263][596]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:279][597]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:279][597]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:294][598]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:295][598]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:311][599]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:311][599]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:327][600]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:327][600]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:343][601]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:343][601]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:360][602]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:360][602]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:375][603]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:375][603]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:391][604]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:392][604]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:408][605]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:408][605]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:424][606]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:424][606]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:440][607]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:440][607]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:456][608]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:456][608]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:472][609]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:472][609]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:489][610]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:489][610]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:504][611]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:504][611]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:521][612]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:521][612]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:537][613]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:537][613]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:553][614]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:553][614]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:569][615]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:569][615]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:585][616]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:585][616]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:601][617]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:602][617]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:617][618]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:617][618]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:634][619]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:634][619]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:650][620]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:650][620]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:666][621]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:666][621]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:682][622]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:682][622]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:698][623]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:698][623]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:714][624]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:714][624]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:730][625]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:730][625]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:746][626]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:746][626]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:763][627]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:763][627]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:779][628]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:779][628]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:795][629]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:796][629]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:811][630]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:811][630]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:828][631]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-13.59.37:828][631]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-13.59.37:828][631]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.29-13.59.37:828][631]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:828][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.29-13.59.37:830][631]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:830][631]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:830][631]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:830][631]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:832][631]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:832][631]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:832][631]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:832][631]GameFlow: InGameContextComponent::Leave [2020.04.29-13.59.37:833][631]LogAsyncLoad: Unloading library Game [2020.04.29-13.59.37:833][631]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:833][631]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:833][631]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:833][631]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:833][631]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:833][631]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:833][631]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:833][631]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:835][631]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:835][631]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:835][631]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:835][631]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:835][631]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:835][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.29-13.59.37:941][631]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:941][631]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:941][631]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:941][631]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.29-13.59.37:941][631]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.37:941][631]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-13.59.37:941][631]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.59.37:941][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-13.59.37:941][631]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.59.37:941][631]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.59.37:941][631]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.37:942][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-13.59.38:274][631]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.38:274][631]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.38:274][631]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.59.38:274][631]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-13.59.38:274][631]LogArchives: Error: Update node progress QuestEvent:QuestEvent.BreakGenSame Repetition:4 [2020.04.29-13.59.38:274][631]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.29-13.59.38:274][631]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-13.59.38:274][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-13.59.38:275][631]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-13.59.38:275][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-13.59.38:275][631]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.38:277][631]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.38:277][631]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.38:280][631]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.38:280][631]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.38:280][631]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.38:281][631]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.38:281][631]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.38:326][632]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.38:326][632]GameFlow: TallyContextComponent::Enter [2020.04.29-13.59.38:349][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:3953 [2020.04.29-13.59.38:411][632]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.04.29-13.59.38:411][632]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.59.38:412][632]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9501&schemaVersion=0] [2020.04.29-13.59.38:412][632]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.29-13.59.38:412][632]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.29-13.59.38:412][632]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.29-13.59.38:412][632]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.04.29-13.59.38:412][632]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "744", matchId: "01DC261A-08D7-EC43-BE3B-EAA69143E690", isFirstMatch: "False", consecutiveMatch: "4", playerType: "killer" [2020.04.29-13.59.38:412][632]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.29-13.59.38:438][632]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-13.59.38:438][632]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.29-13.59.38:439][632]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.59.38:439][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.29-13.59.38:475][633]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-13.59.38:475][633]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-13.59.38:475][633]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-13.59.38:601][633]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.29-13.59.38:636][634]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-13.59.38:636][634]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-13.59.38:636][634]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.04.29-13.59.38:636][634]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-13.59.38:712][639]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.29-13.59.38:712][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:344 - reached levels:2 - xp bonuses:2 [2020.04.29-13.59.38:716][639]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-13.59.38:747][640]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9501&schemaVersion=0] [2020.04.29-13.59.38:747][640]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.59.38:804][640]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.04.29-13.59.38:804][640]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.59.38:804][640]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.59.38:805][640]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.29-13.59.38:819][641]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-13.59.38:819][641]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.29-13.59.38:819][641]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-13.59.38:839][643]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-13.59.38:839][643]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.29-13.59.38:984][651]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.38:984][651]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.38:984][651]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.39:100][659]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-13.59.39:100][659]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.29-13.59.39:100][659]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-13.59.39:243][668]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-13.59.39:243][668]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.29-13.59.39:484][683]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198408533662 [2020.04.29-13.59.39:485][683]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198408533662, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: richpresence : OnMenu} [2020.04.29-13.59.39:485][683]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InMatch [2020.04.29-13.59.40:131][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.29-13.59.40:630][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.59.41:526][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.59.41:552][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.04.29-13.59.41:736][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.59.41:752][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.29-13.59.42:141][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.29-13.59.44:786][ 8]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119921953 [2020.04.29-13.59.44:786][ 8]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119921953, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.59.49:509][300]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.04.29-13.59.49:509][300]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.04.29-13.59.49:509][300]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.49:509][300]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-13.59.49:510][300]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.49:510][300]Interaction: ------------------------ [2020.04.29-13.59.49:510][300]Interaction: - Interactions in Zone - [2020.04.29-13.59.49:510][300]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]InteractionHandler: Verbose: [BP_CamperMale10_Character_C_0 - Cheddar][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-13.59.49:510][300]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-13.59.49:510][300]Interaction: ------------------------ [2020.04.29-13.59.49:510][300]Interaction: - Interactions in Zone - [2020.04.29-13.59.49:510][300]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-13.59.49:510][300]Interaction: ---------------------------- [2020.04.29-13.59.49:510][300]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.49:510][300]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.49:510][300]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.49:510][300]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.49:510][300]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.49:510][300]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 1200.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.49:510][300]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale05_Character_C_0 - Petit Plaisantin, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.49:510][300]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.49:511][300]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseObsessionChance, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.49:511][300]LogDBDGeneral: StatusEffect::EndPlay - Id: CanThrowPebble, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.49:511][300]LogDBDGeneral: StatusEffect::EndPlay - Id: WellMakeIt_Notification, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: None, Custom Param: 90.000000, Originating Effect: None, Is Lifetime Initialized: True, Remaining Lifetime: 15.348569, Lifetime Duration: 90.000000 [2020.04.29-13.59.49:511][300]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale10_Character_C_0 - Cheddar, Originating Player: BP_CamperMale10_Character_C_0 - Cheddar, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.49:511][300]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale10_Character_C_0 [2020.04.29-13.59.49:511][300]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale10_Character_C_0 [2020.04.29-13.59.49:511][300]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale10_Character_C_0 [2020.04.29-13.59.49:511][300]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale10_Character_C_0 [2020.04.29-13.59.49:511][300]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.59.49:511][300]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.59.49:511][300]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.59.49:512][300]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-13.59.49:514][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.59.49:979][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-13.59.50:076][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-13.59.50:577][367]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-13.59.50:578][367]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.59.50:914][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-13.59.51:011][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-13.59.51:174][404]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198067279460 [2020.04.29-13.59.51:175][404]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198067279460, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-13.59.51:737][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-13.59.51:802][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-13.59.54:706][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-13.59.54:706][622]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.04.29-13.59.54:722][623]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.54:722][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.29-13.59.54:724][623]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.54:724][623]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.54:724][623]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.54:724][623]GameFlow: TallyContextComponent::Leave [2020.04.29-13.59.54:724][623]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-13.59.54:724][623]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-13.59.54:724][623]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.29-13.59.54:724][623]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-13.59.54:724][623]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: 0: ccd67...03423 [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: 1: e6aac...92281 [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: 2: 03d63...32119 [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: 3: 08c9d...19597 [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: 4: 8366d...74905 [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-13.59.54:724][623]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T13:45:16.374Z : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: MirrorsSessionId=1e2e6b28-a6ad-4bae-b5fc-3474909ba909 : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.8.233 : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: EncryptionKey=USSpGpgxEzc44LbKGXyEQ+AtmqBPPDO2DvAZm5xTU70= : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC915D08D7EC438D0955CC8C587482|18.157.8.233|7779 : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-13.59.54:725][623]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-13.59.54:725][623]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.157.8.233:7779 SessionId: 00CC9...87482 [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T13:45:16.374Z : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: MirrorsSessionId=1e2e6b28-a6ad-4bae-b5fc-3474909ba909 : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.8.233 : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: EncryptionKey=USSpGpgxEzc44LbKGXyEQ+AtmqBPPDO2DvAZm5xTU70= : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC915D08D7EC438D0955CC8C587482|18.157.8.233|7779 : OnlineService [2020.04.29-13.59.54:725][623]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-13.59.54:725][623]LogOnline: Destroying session GameSession [2020.04.29-13.59.54:725][623]LogDBDEasyAntiCheat: DestroySession [2020.04.29-13.59.54:725][623]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.29-13.59.54:725][623]LogOnline: Destroying session GameSession [2020.04.29-13.59.54:725][623]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-13.59.54:725][623]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-13.59.54:725][623]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-13.59.54:728][623]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.54:728][623]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.54:728][623]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.54:728][623]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.54:728][623]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-13.59.54:728][623]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.54:728][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-13.59.54:728][623]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.54:728][623]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.54:728][623]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.54:730][623]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.54:730][623]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.54:730][623]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.54:730][623]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.54:730][623]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.54:730][623]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.54:730][623]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-13.59.54:730][623]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.59.54:731][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-13.59.54:731][623]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.59.54:731][623]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.59.54:731][623]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-13.59.54:731][623]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-13.59.54:731][624]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.59.54:866][633]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/1e2e6b28-a6ad-4bae-b5fc-3474909ba909] [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: 0: ccd67...03423 [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: 1: e6aac...92281 [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: 2: 03d63...32119 [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: 3: 08c9d...19597 [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: 4: 8366d...74905 [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T13:45:16.374Z : OnlineService [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: MirrorsSessionId=1e2e6b28-a6ad-4bae-b5fc-3474909ba909 : OnlineService [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.8.233 : OnlineService [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: EncryptionKey=USSpGpgxEzc44LbKGXyEQ+AtmqBPPDO2DvAZm5xTU70= : OnlineService [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC915D08D7EC438D0955CC8C587482|18.157.8.233|7779 : OnlineService [2020.04.29-13.59.54:867][633]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-13.59.54:867][633]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.29-13.59.54:884][634]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.152200 seconds [2020.04.29-13.59.54:884][634]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.29-13.59.54:885][634]LogDBDEasyAntiCheat: slave disconnected [2020.04.29-13.59.54:885][634]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.29-13.59.55:270][657]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.55:270][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-13.59.55:273][657]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.55:273][657]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.55:273][657]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.55:273][657]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-13.59.55:273][657]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.29-13.59.55:273][657]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.8.233:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=27?PrestigeLevel=0?Power=Item_Slasher_HarpoonRifle?Offering=_EMPTY_?KillerPips=63?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=0;0;1;0?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-13.59.55:273][657]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-13.59.55:273][657]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-13.59.55:273][657]LogAsyncLoad: Start loading library async: Menu [2020.04.29-13.59.55:273][657]LogAsyncLoad: 215 assets in Menu [2020.04.29-13.59.55:273][657]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-13.59.55:273][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-13.59.55:273][657]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.55:273][657]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-13.59.55:302][657]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.59.55:312][657]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.59.55:322][657]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.59.55:341][657]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.59.55:345][657]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.59.55:348][657]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.59.55:359][657]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.59.55:367][657]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.59.55:372][657]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.59.55:379][657]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.59.55:446][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.29-13.59.55:446][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:446][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-13.59.55:446][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:446][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.29-13.59.55:446][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:446][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.29-13.59.55:446][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:446][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.29-13.59.55:446][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:446][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.29-13.59.55:446][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:446][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.29-13.59.55:446][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:447][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.29-13.59.55:447][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:447][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.29-13.59.55:447][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:447][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.29-13.59.55:447][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:447][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.29-13.59.55:447][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:447][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.29-13.59.55:447][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:447][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.29-13.59.55:447][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:447][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.29-13.59.55:447][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:447][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.29-13.59.55:447][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:448][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.29-13.59.55:448][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:448][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.29-13.59.55:448][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:448][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.29-13.59.55:448][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:448][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.29-13.59.55:448][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:448][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.29-13.59.55:448][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:448][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.29-13.59.55:448][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:448][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.29-13.59.55:448][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:448][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.29-13.59.55:448][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:448][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.29-13.59.55:448][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:448][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.29-13.59.55:448][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:449][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.29-13.59.55:449][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:449][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.29-13.59.55:449][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:449][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.29-13.59.55:449][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:449][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.29-13.59.55:449][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:449][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.29-13.59.55:449][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:449][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.29-13.59.55:449][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:449][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.29-13.59.55:449][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:449][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.29-13.59.55:449][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:449][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.29-13.59.55:449][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:449][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.29-13.59.55:449][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:449][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.29-13.59.55:450][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:450][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.29-13.59.55:450][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:450][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.29-13.59.55:450][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:450][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.29-13.59.55:450][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:450][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.29-13.59.55:450][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:450][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.29-13.59.55:450][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:450][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.29-13.59.55:450][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:450][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.29-13.59.55:450][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:450][657]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.29-13.59.55:450][657]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-13.59.55:452][657]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.55:452][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.04.29-13.59.55:452][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.04.29-13.59.55:452][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.04.29-13.59.55:456][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.04.29-13.59.55:456][657]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.55:456][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.04.29-13.59.55:457][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.04.29-13.59.55:457][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.04.29-13.59.55:464][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.04.29-13.59.55:465][658]r.CullAll = "1" [2020.04.29-13.59.56:282][695]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-13.59.56:282][695]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-13.59.56:282][695]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.56:282][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.29-13.59.56:283][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.29-13.59.56:390][696]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.29-13.59.56:391][696]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.29-13.59.56:391][696]LogNet: World NetDriver shutdown SteamNetDriver_8 [GameNetDriver] [2020.04.29-13.59.56:391][696]LogNet: DestroyNamedNetDriver SteamNetDriver_8 [GameNetDriver] [2020.04.29-13.59.56:395][696]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.157.8.233:7779, Name: SteamNetConnection_8, Driver: GameNetDriver SteamNetDriver_8, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Leslie [0x22CB24D7F60], Channels: 87, Time: 2020.04.29-13.59.56 [2020.04.29-13.59.56:395][696]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.157.8.233:7779, Name: SteamNetConnection_8, Driver: GameNetDriver SteamNetDriver_8, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Leslie [0x22C8D77A930] [2020.04.29-13.59.56:395][696]LogExit: GameNetDriver SteamNetDriver_8 shut down [2020.04.29-13.59.56:398][696]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_0 [2020.04.29-13.59.56:398][696]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.29-13.59.56:398][696]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.29-13.59.56:398][696]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_0 [2020.04.29-13.59.56:398][696]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.59.56:398][696]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.59.56:398][696]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.59.56:398][696]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-13.59.56:398][696]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.04.29-13.59.56:398][696]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-13.59.56:398][696]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.56:398][696]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.56:398][696]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.56:399][696]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-13.59.56:399][696]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_1 [2020.04.29-13.59.56:399][696]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-13.59.56:399][696]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.59.56:399][696]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.59.56:399][696]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-13.59.56:399][696]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.56:399][696]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-13.59.56:593][696]LogUObjectHash: Compacting FUObjectHashTables data took 4.97ms [2020.04.29-13.59.56:647][696]LogStreaming: Display: Flushing async loaders. [2020.04.29-13.59.56:650][696]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-13.59.56:650][696]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.29-13.59.56:650][696]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.29-13.59.56:650][696]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-13.59.56:650][696]LogStreaming: Flushing async loaders. [2020.04.29-13.59.56:651][696]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.59.56:651][696]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.29-13.59.56:651][696]LogStreaming: Flushing async loaders. [2020.04.29-13.59.56:652][696]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.59.56:652][696]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-13.59.56:652][696]LogStreaming: Flushing async loaders. [2020.04.29-13.59.56:653][696]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-13.59.56:653][696]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.29-13.59.56:653][696]LogStreaming: Flushing async loaders. [2020.04.29-13.59.56:669][696]LogStreaming: Flushing async loaders took 15ms. [2020.04.29-13.59.56:669][696]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-13.59.56:669][696]LogStreaming: Flushing async loaders. [2020.04.29-13.59.56:669][696]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.59.56:669][696]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.29-13.59.56:669][696]LogStreaming: Flushing async loaders. [2020.04.29-13.59.56:781][696]LogStreaming: Flushing async loaders took 112ms. [2020.04.29-13.59.56:782][696]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.29-13.59.56:782][696]LogStreaming: Flushing async loaders. [2020.04.29-13.59.56:792][696]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-13.59.56:793][696]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-13.59.56:793][696]LogStreaming: Flushing async loaders. [2020.04.29-13.59.56:801][696]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-13.59.56:801][696]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-13.59.56:801][696]LogStreaming: Flushing async loaders. [2020.04.29-13.59.56:836][696]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.59.56:839][696]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.59.56:846][696]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-13.59.56:878][696]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-13.59.56:945][696]LogStreaming: Flushing async loaders took 143ms. [2020.04.29-13.59.56:946][696]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-13.59.56:946][696]LogStreaming: Flushing async loaders. [2020.04.29-13.59.56:946][696]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-13.59.56:946][696]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-13.59.56:946][696]LogStreaming: Flushing async loaders. [2020.04.29-13.59.57:034][696]LogStreaming: Flushing async loaders took 88ms. [2020.04.29-13.59.57:035][696]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-13.59.57:035][696]LogStreaming: Flushing async loaders. [2020.04.29-13.59.57:087][696]LogStreaming: Flushing async loaders took 53ms. [2020.04.29-13.59.57:090][696]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.29-14.59.57 [2020.04.29-13.59.57:090][696]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.04.29-13.59.57:090][696]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-13.59.57:090][696]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-13.59.57:090][696]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-13.59.57:090][696]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-13.59.57:090][696]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-13.59.57:090][696]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-13.59.57:090][696]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-13.59.57:090][696]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-13.59.57:100][696]LogWorld: Bringing up level for play took: 0.010584 [2020.04.29-13.59.57:100][696]GameFlow: [Login Attempted] Options: "?Name=Leslie" Response: "" [2020.04.29-13.59.57:100][696]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-13.59.57:100][696]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-13.59.57:100][696]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-13.59.57:100][696]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-13.59.57:101][696]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.29-13.59.57:105][696]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-13.59.57:105][696]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.29-13.59.57:105][696]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.29-13.59.57:195][696]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.04.29-13.59.57:195][696]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-13.59.57:196][696]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-13.59.57:196][696]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-13.59.57:196][696]LogCustomization: ------ [2020.04.29-13.59.57:196][696]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-13.59.57:196][696]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-13.59.57:196][696]LogCustomization: --> UkraineKiller_W01 [2020.04.29-13.59.57:196][696]LogCustomization: ------ [2020.04.29-13.59.57:196][696]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-13.59.57:196][696]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-13.59.57:196][696]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.29-13.59.57:209][696]LogStreaming: Flushing async loaders. [2020.04.29-13.59.57:217][696]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-13.59.57:334][696]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.29-13.59.57:402][696]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000022 seconds [2020.04.29-13.59.57:402][696]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000015 seconds [2020.04.29-13.59.57:402][696]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.29-13.59.57:403][696]LogLoad: Took 1.011135 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.29-13.59.57:403][696]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-13.59.57:403][696]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-13.59.57:403][696]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-13.59.57:404][696]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.57:404][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.29-13.59.57:405][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.29-13.59.57:755][697]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.57:755][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.29-13.59.57:756][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.29-13.59.57:759][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.29-13.59.57:759][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.29-13.59.57:759][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.29-13.59.57:759][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.29-13.59.58:012][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.29-13.59.58:013][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-13.59.58:013][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-13.59.58:013][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.29-13.59.58:014][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.29-13.59.58:140][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-13.59.58:140][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-13.59.58:140][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.29-13.59.58:142][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.29-13.59.58:158][698]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.58:159][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.29-13.59.58:159][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.29-13.59.58:455][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.29-13.59.58:589][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-13.59.58:589][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-13.59.58:589][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.29-13.59.58:599][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.29-13.59.58:638][701]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.58:638][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.29-13.59.58:639][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.29-13.59.58:799][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.29-13.59.58:799][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.29-13.59.58:799][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.29-13.59.58:891][707]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.58:891][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.29-13.59.58:891][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.29-13.59.59:050][707]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198423181573 [2020.04.29-13.59.59:050][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.29-13.59.59:050][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.29-13.59.59:050][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.29-13.59.59:061][708]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198423181573, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-13.59.59:067][708]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-13.59.59:067][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.29-13.59.59:068][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.29-13.59.59:221][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.29-14.00.00:479][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.29-14.00.00:479][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.29-14.00.00:479][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.29-14.00.00:479][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.29-14.00.00:479][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.29-14.00.00:480][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.29-14.00.00:480][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.29-14.00.00:480][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.29-14.00.00:481][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.29-14.00.00:481][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.29-14.00.00:481][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.29-14.00.00:481][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.29-14.00.00:481][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.29-14.00.00:507][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.29-14.00.00:514][709]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.29-14.00.00:708][721]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.00.00:708][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.29-14.00.00:709][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.29-14.00.00:888][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.29-14.00.00:888][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.29-14.00.00:889][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.29-14.00.00:903][722]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.00.00:903][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.29-14.00.00:904][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.29-14.00.01:094][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.29-14.00.01:094][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.29-14.00.01:094][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.29-14.00.01:106][723]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.00.01:106][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.29-14.00.01:107][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.29-14.00.01:340][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.29-14.00.01:340][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.29-14.00.01:340][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.29-14.00.01:371][725]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.00.01:371][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.29-14.00.01:372][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.29-14.00.01:643][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.29-14.00.01:643][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.29-14.00.01:644][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.29-14.00.01:658][726]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.00.01:658][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.29-14.00.01:659][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.29-14.00.01:889][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.29-14.00.01:889][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.29-14.00.01:889][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.29-14.00.01:900][727]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.00.01:900][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.29-14.00.01:901][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.29-14.00.02:148][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.29-14.00.02:149][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.29-14.00.02:149][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.29-14.00.02:160][728]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.00.02:160][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.29-14.00.02:161][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.29-14.00.02:388][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.29-14.00.02:388][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.29-14.00.02:388][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.29-14.00.02:403][729]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.00.02:403][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.29-14.00.02:404][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.29-14.00.02:633][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.29-14.00.02:633][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.29-14.00.02:634][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.29-14.00.02:662][731]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-14.00.02:662][731]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='7.393' TotalLoadTime='7.393' TimeStamp='2020-04-29T14:00:06.342Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC261A08D7EC43BE3BEAA69143E690' LobbyId='014D987508D7EC438D397B768C5D450F' [2020.04.29-14.00.02:662][731]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-14.00.02:662][731]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.393' TimeStamp='2020-04-29T14:00:06.342Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC261A08D7EC43BE3BEAA69143E690' LobbyId='014D987508D7EC438D397B768C5D450F' [2020.04.29-14.00.02:662][731]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-14.00.02:663][731]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='7.393' TimeStamp='2020-04-29T14:00:06.342Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC261A08D7EC43BE3BEAA69143E690' LobbyId='014D987508D7EC438D397B768C5D450F' [2020.04.29-14.00.02:663][731]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.29-14.00.02:663][731]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.393' TimeStamp='2020-04-29T14:00:06.342Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC261A08D7EC43BE3BEAA69143E690' LobbyId='014D987508D7EC438D397B768C5D450F' [2020.04.29-14.00.02:663][731]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.04.29-14.00.02:663][731]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-14.00.02:682][732]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-14.00.02:682][732]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-14.00.02:682][732]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-14.00.03:678][794]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-14.00.03:678][794]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-14.00.03:678][794]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.04.29-14.00.03:678][794]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.03:679][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-14.00.03:679][794]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.03:679][794]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.03:679][794]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.03:679][794]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.29-14.00.03:679][794]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-14.00.03:679][794]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.03:679][794]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-14.00.03:679][794]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.03:679][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-14.00.04:079][794]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.04:080][794]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.04:080][794]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.04:080][794]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-14.00.04:080][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-14.00.04:080][794]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.04:080][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-14.00.04:160][794]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.04:160][794]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.04:160][794]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.04:161][794]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.04:161][794]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-14.00.04:161][794]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.04:161][794]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.04:161][794]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.04:161][794]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.04:161][794]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.04:161][794]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.04:161][794]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.04:161][794]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.04:179][794]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.00.04:179][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-14.00.04:186][794]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.04:186][794]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.04:244][794]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.04.29-14.00.04:244][794]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-14.00.04:244][794]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-14.00.04:244][794]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.04:244][794]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.04:244][794]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-14.00.04:245][795]r.CullAll = "0" [2020.04.29-14.00.04:365][796]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-14.00.04:366][796]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-14.00.04:366][796]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.04:366][796]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.29-14.00.04:366][796]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-14.00.04:366][796]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.00.04:366][796]GameFlow: Warning: Entering Main Menu [2020.04.29-14.00.04:366][796]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-14.00.04:366][796]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-14.00.04:366][796]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-14.00.04:366][796]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-14.00.04:366][796]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-14.00.04:366][796]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-14.00.04:367][796]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-14.00.04:367][796]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.29-14.00.04:367][796]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.04.29-14.00.04:370][796]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-14.00.04:375][796]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.04:375][796]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-14.00.04:375][796]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.00.04:375][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-14.00.04:375][796]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.00.04:375][796]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.00.04:375][796]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.00.04:375][796]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-14.00.04:376][796]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-14.00.04:376][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-14.00.04:405][797]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-14.00.04:405][797]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-14.00.04:405][797]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-14.00.04:409][797]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-14.00.04:409][797]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.00.04:429][797]LogStreaming: Flushing async loaders took 21ms. [2020.04.29-14.00.04:430][797]LogStreaming: Flushing async loaders. [2020.04.29-14.00.04:435][797]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-14.00.04:435][797]LogStreaming: Flushing async loaders. [2020.04.29-14.00.04:442][797]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-14.00.04:443][797]LogStreaming: Flushing async loaders. [2020.04.29-14.00.04:456][797]LogStreaming: Flushing async loaders took 14ms. [2020.04.29-14.00.04:464][797]LogStreaming: Flushing async loaders. [2020.04.29-14.00.04:468][797]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-14.00.04:468][797]LogStreaming: Flushing async loaders. [2020.04.29-14.00.04:494][797]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-14.00.04:590][797]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-14.00.04:590][797]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.00.04:590][797]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-14.00.04:590][797]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-14.00.04:590][797]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-14.00.04:591][797]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-14.00.04:591][797]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.00.04:591][797]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-14.00.04:591][797]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-14.00.04:591][797]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.00.04:591][797]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-14.00.04:609][797]LogStreaming: Flushing async loaders took 141ms. [2020.04.29-14.00.04:610][797]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.04.29-14.00.04:610][797]LogStreaming: Flushing async loaders. [2020.04.29-14.00.04:610][797]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.00.04:610][797]LogStreaming: Flushing async loaders. [2020.04.29-14.00.04:614][797]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-14.00.04:615][797]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.5 [2020.04.29-14.00.04:615][797]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.00.04:615][797]LogCustomization: ------ [2020.04.29-14.00.04:615][797]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.00.04:615][797]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.00.04:615][797]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.00.04:615][797]LogCustomization: ------ [2020.04.29-14.00.04:615][797]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-14.00.04:615][797]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-14.00.04:615][797]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-14.00.04:615][797]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-14.00.04:615][797]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-14.00.04:616][797]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-14.00.04:623][798]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-14.00.04:623][798]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-14.00.06:117][881]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198208255687 [2020.04.29-14.00.06:119][881]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198208255687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.00.06:119][881]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Saintlace, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-14.00.08:025][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.00.08:027][987]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-14.00.08:027][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-14.00.08:027][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-14.00.08:027][987]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.04.29-14.00.08:027][987]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.29-14.00.08:027][987]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-14.00.08:027][987]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.29-14.00.08:047][988]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-14.00.08:048][988]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.08:048][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-14.00.08:058][988]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.08:058][988]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.08:058][988]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.08:058][988]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.08:058][988]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.08:058][988]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.08:058][988]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.08:058][988]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.08:058][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-14.00.08:134][988]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.08:134][988]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.08:134][988]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.08:152][988]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-14.00.08:152][988]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-14.00.08:152][988]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.00.08:152][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-14.00.08:158][988]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.08:158][988]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.08:216][988]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.04.29-14.00.08:216][988]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-14.00.08:216][988]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-14.00.08:216][988]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.08:216][988]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.08:216][988]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-14.00.08:246][989]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.29-14.00.08:246][989]GameFlow: Starting Quickmatch: GameSession [2020.04.29-14.00.08:246][989]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.29-14.00.08:246][989]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.29-14.00.08:246][989]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.29-14.00.08:246][989]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.29-14.00.08:246][989]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.29-14.00.08:246][989]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.29-14.00.08:247][989]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.29-14.00.08:247][989]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-293185-live : Equals : -1 [2020.04.29-14.00.08:247][989]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.29-14.00.08:247][989]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.29-14.00.08:247][989]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=6 : Near : -1 [2020.04.29-14.00.08:247][989]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.29-14.00.08:247][989]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.29-14.00.08:247][989]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.04.29-14.00.08:247][989]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.29-14.00.08:247][989]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.29-14.00.08:247][989]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.04.29-14.00.08:247][989]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.29-14.00.08:247][989]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.29-14.00.08:247][989]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.29-14.00.08:247][989]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.29-14.00.08:247][989]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.29-14.00.08:247][989]GameFlow: Verbose: Doing Find Sessions [2020.04.29-14.00.08:339][990]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-14.00.08:558][ 3]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-14.00.08:571][ 4]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.322684 seconds [2020.04.29-14.00.09:593][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.00.09:857][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.04.29-14.00.10:229][ 99]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.04.29-14.00.10:367][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.04.29-14.00.10:496][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.29-14.00.10:684][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.00.11:246][156]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.29-14.00.11:246][156]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Hex: Devour Claudettes, Status: default, CachedStatus: default, RichPresence: InPartyLobby [2020.04.29-14.00.11:265][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.00.11:283][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.04.29-14.00.11:318][160]LogAsyncLoad: Done loading library async: Menu in 136.0 sec [2020.04.29-14.00.11:961][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.00.12:330][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.00.12:558][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.04.29-14.00.12:670][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.29-14.00.12:984][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.00.12:984][254]GameFlow: Canceling Matchmaking [2020.04.29-14.00.12:984][254]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [CancellingMatchmaking] [2020.04.29-14.00.12:984][254]LogOnline: Mirrors: [FOnlineSessionMirrors::CancelFindSession_Impl] StartCancelQueueTask [2020.04.29-14.00.12:984][254]LogOnline: Mirrors: [FOnlineSessionMirrors::CancelFindSession_Impl] We have a current search session but no GameSession session name. It happens. [2020.04.29-14.00.12:984][254]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.29-14.00.12:984][254]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: FALSE; quickmatchCancelled: TRUE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.29-14.00.12:984][254]GameFlow: FindSessions canceled! [2020.04.29-14.00.12:984][254]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-14.00.12:984][254]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [CancellingMatchmaking] to [None] [2020.04.29-14.00.12:984][254]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is not Success) [2020.04.29-14.00.12:984][254]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [SessionCanceled] [2020.04.29-14.00.13:009][255]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue/cancel] [2020.04.29-14.00.13:161][264]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue/cancel] [2020.04.29-14.00.13:180][265]LogOnline: Verbose: OSS: Async task 'FSessionAsyncCancelQueue bWasSuccessful: 1, bIsComplete: 1' succeeded in 0.192007 seconds [2020.04.29-14.00.13:618][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.00.13:794][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.04.29-14.00.14:324][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.00.14:325][330]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-14.00.14:501][340]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-14.00.14:501][340]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-14.00.14:501][340]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.04.29-14.00.14:502][340]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.14:502][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-14.00.14:503][340]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.14:503][340]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.14:503][340]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.14:503][340]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.14:504][340]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.14:504][340]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.14:504][340]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.14:504][340]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.14:504][340]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.14:504][340]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.14:504][340]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.14:504][340]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.14:504][340]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-14.00.14:504][340]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.14:504][340]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.14:504][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-14.00.14:513][340]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.14:513][340]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.14:513][340]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.14:513][340]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.14:513][340]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.14:513][340]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.14:513][340]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.14:513][340]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.00.14:514][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-14.00.14:514][340]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.00.14:514][340]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.00.14:514][340]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.00.14:514][340]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-14.00.14:514][340]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.14:514][340]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.14:514][340]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.14:514][340]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.29-14.00.14:514][340]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.14:514][340]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-14.00.14:748][354]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.00.14:748][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-14.00.14:748][354]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.00.14:748][354]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.00.14:748][354]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.00.14:748][354]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-14.00.14:748][354]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-14.00.14:749][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-14.00.14:925][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-14.00.15:624][403]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.15:624][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.04.29-14.00.15:635][403]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.15:635][403]GameFlow: ArchiveStoryContextComponent::Enter [2020.04.29-14.00.15:635][403]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-14.00.15:635][403]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435474 [2020.04.29-14.00.15:635][403]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.04.29-14.00.15:640][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-14.00.15:642][403]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-14.00.15:647][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-14.00.15:656][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-14.00.15:660][403]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-14.00.15:660][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-14.00.15:684][403]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.00.15:685][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.04.29-14.00.15:685][403]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.15:685][403]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-14.00.15:685][403]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.15:685][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-14.00.16:148][403]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.16:148][403]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.16:148][403]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-14.00.16:148][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-14.00.16:149][403]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.16:149][403]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.16:150][403]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.16:150][403]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.16:150][403]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.00.16:202][404]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveQuests/Tome02.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-14.00.16:238][404]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] StoryRewardsDisplay: setRewardsData: Missing Progression completed story level reward null [2020.04.29-14.00.16:238][404]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] RewardItem: Unsupported Reward Button class null [2020.04.29-14.00.16:241][404]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-14.00.16:241][404]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-14.00.16:241][404]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in gamecontent' [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-14.00.16:241][404]LogArchiveRewardTrack: Error: Error getting reward track raw tier progression. Response code [404]. Message: [Unable to find requested data in gamecontent]. Error occured here [] [2020.04.29-14.00.16:677][411]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-14.00.16:677][411]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.29-14.00.16:677][411]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-14.00.16:677][411]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.04.29-14.00.20:620][606]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-14.00.20:624][606]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.00.22:615][708]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198087974873 [2020.04.29-14.00.22:616][708]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198087974873, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.00.47:952][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-14.00.47:959][ 0]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...5C41] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.00.49:128][ 60]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-14.00.49:136][ 60]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...5C41] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.01.26:985][ 11]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198068815666 [2020.04.29-14.01.26:990][ 11]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198068815666, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-14.01.26:990][ 11]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: UFORIA, Status: default, CachedStatus: default, RichPresence: Offline [2020.04.29-14.01.44:151][887]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyInvite [2020.04.29-14.01.44:153][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'Hex: Devour Claudettes Hex: Devour Claudettes has sent you an invite. [2020.04.29-14.01.50:326][199]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197977418770 [2020.04.29-14.01.50:329][199]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197977418770, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.01.53:911][386]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyInvite [2020.04.29-14.01.56:119][502]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197980675989 [2020.04.29-14.01.56:123][502]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197980675989, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.01.59:464][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.01.59:465][675]PartyFacade: Verbose: [UPartyFacade::RejectPartyInvite] Start rejecting party invite, partyId: 69876685-785d-4b1b-aa2a-20a88440ea06. [2020.04.29-14.01.59:465][675]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [RejectingPartyInvite] [2020.04.29-14.01.59:465][675]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party/69876685-785d-4b1b-aa2a-20a88440ea06/invite/reject] [2020.04.29-14.01.59:465][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Handling button click. ID: 1. [2020.04.29-14.01.59:465][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Handling button click. ID: 1. [2020.04.29-14.01.59:465][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 0, removing. [2020.04.29-14.01.59:599][682]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/party/69876685-785d-4b1b-aa2a-20a88440ea06/invite/reject] [2020.04.29-14.01.59:599][682]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [RejectingPartyInvite] -> [None] [2020.04.29-14.01.59:599][682]PartyFacade: [UPartyFacade::RejectPartyInvite] Party invitation rejected, party id: 69876685-785d-4b1b-aa2a-20a88440ea06 [2020.04.29-14.01.59:805][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.04.29-14.02.02:815][845]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198125302821 [2020.04.29-14.02.02:826][845]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198125302821, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.02.03:428][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.02.03:433][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-14.02.03:433][875]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchivePastStoriesContext (UArchivePastStoriesScreen)(3) Transition: NONE(0) [2020.04.29-14.02.03:447][876]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.03:447][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.04.29-14.02.03:450][876]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.03:450][876]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.03:450][876]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.03:450][876]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.29-14.02.03:450][876]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.03:450][876]GameFlow: ArchiveStoryContextComponent::Leave [2020.04.29-14.02.03:450][876]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.03:450][876]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.03:450][876]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-14.02.03:450][876]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.03:450][876]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.03:450][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-14.02.03:451][876]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.03:451][876]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.03:451][876]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.03:451][876]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-14.02.03:451][876]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.03:451][876]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.03:451][876]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.03:451][876]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.29-14.02.03:451][876]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.03:451][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchivePastStoriesScreen , layerIndex:0 ) [2020.04.29-14.02.03:459][876]LogContextSystem: Enter Action ArchivePastStoriesContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.03:459][876]GameFlow: ArchivePastStoriesContextComponent::Enter [2020.04.29-14.02.03:466][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-14.02.03:477][876]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.02.03:477][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchivePastStoriesScreen) [2020.04.29-14.02.03:478][876]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.03:478][876]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.03:533][879]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-14.02.03:533][879]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-14.02.03:540][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-14.02.03:550][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-14.02.03:554][879]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-14.02.03:615][883]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198125302821 [2020.04.29-14.02.03:623][883]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198125302821, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.02.03:680][886]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-14.02.03:699][887]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-14.02.03:699][887]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in gamecontent' [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-14.02.03:699][887]LogArchiveRewardTrack: Error: Error getting reward track raw tier progression. Response code [404]. Message: [Unable to find requested data in gamecontent]. Error occured here [] [2020.04.29-14.02.04:197][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.02.04:197][912]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.04.29-14.02.04:215][913]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.04:215][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchivePastStoriesScreen) [2020.04.29-14.02.04:216][913]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.04:216][913]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.04:216][913]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.04:216][913]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.29-14.02.04:216][913]LogContextSystem: Leave Action ArchivePastStoriesContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.04:216][913]GameFlow: ArchivePastStoriesContextComponent::Leave [2020.04.29-14.02.04:216][913]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.04:216][913]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.04:216][913]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.04:216][913]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.04:216][913]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.04:216][913]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.29-14.02.04:216][913]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.04:216][913]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-14.02.04:216][913]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.04:216][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.04.29-14.02.04:219][913]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.04:219][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-14.02.04:220][913]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.04:220][913]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.04:220][913]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.04:220][913]GameFlow: ArchiveStoryContextComponent::Enter [2020.04.29-14.02.04:226][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-14.02.04:231][913]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-14.02.04:238][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-14.02.04:247][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-14.02.04:251][913]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-14.02.04:251][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-14.02.04:272][913]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.04:272][913]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-14.02.04:272][913]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.02.04:272][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.04.29-14.02.04:272][913]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-14.02.04:272][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-14.02.04:272][913]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.04:272][913]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.04:301][914]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveQuests/Tome01.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-14.02.04:336][914]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] StoryRewardsDisplay: setRewardsData: Missing Progression completed story level reward null [2020.04.29-14.02.04:336][914]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] RewardItem: Unsupported Reward Button class null [2020.04.29-14.02.04:441][916]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-14.02.04:441][916]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in gamecontent' [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-14.02.04:441][916]LogArchiveRewardTrack: Error: Error getting reward track raw tier progression. Response code [404]. Message: [Unable to find requested data in gamecontent]. Error occured here [] [2020.04.29-14.02.04:441][916]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-14.02.07:402][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge02, progress=0.049375 [2020.04.29-14.02.07:421][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge02, progress=0.2256 [2020.04.29-14.02.07:454][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge02, progress=0.488775 [2020.04.29-14.02.07:492][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge02, progress=0.7191 [2020.04.29-14.02.07:529][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge02, progress=0.8844 [2020.04.29-14.02.07:566][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge02, progress=0.975975 [2020.04.29-14.02.07:586][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge02, progress=0.996975 [2020.04.29-14.02.07:624][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge02, progress=1 [2020.04.29-14.02.07:624][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=nodeKillerChallenge02 [2020.04.29-14.02.07:624][ 75]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.04.29-14.02.07:834][ 86]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.04.29-14.02.07:834][ 86]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-14.02.07:892][ 86]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.04.29-14.02.07:892][ 86]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-14.02.07:893][ 86]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9502&schemaVersion=0] [2020.04.29-14.02.07:893][ 86]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 25000.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.04.29-14.02.07:893][ 86]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.29-14.02.07:893][ 86]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 25000 [2020.04.29-14.02.07:893][ 86]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-14.02.07:996][ 87]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.29-14.02.08:154][ 96]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-14.02.08:154][ 96]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.29-14.02.08:154][ 96]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-14.02.08:193][ 98]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9502&schemaVersion=0] [2020.04.29-14.02.08:193][ 98]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-14.02.08:279][103]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Leslie [0x22C0DD77A80] Result: '1' k_EResultOK (success) [2020.04.29-14.02.08:279][103]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Leslie [0x22C0DD77A80]' succeeded in 0.384520 seconds [2020.04.29-14.02.08:290][103]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-14.02.08:290][103]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.29-14.02.08:353][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.02.08:690][124]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22C86EA5920] Result: '1' k_EResultOK (success) [2020.04.29-14.02.08:712][125]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.747665 seconds [2020.04.29-14.02.13:029][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-14.02.13:558][373]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344772375 [2020.04.29-14.02.13:571][373]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344772375, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-14.02.13:571][373]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Anfeidrol, Status: default, CachedStatus: default, RichPresence: Offline [2020.04.29-14.02.27:477][ 79]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198087974873 [2020.04.29-14.02.27:491][ 79]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198087974873, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-14.02.28:794][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge05, progress=0.049375 [2020.04.29-14.02.28:833][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge05, progress=0.3916 [2020.04.29-14.02.28:849][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge05, progress=0.51 [2020.04.29-14.02.28:888][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge05, progress=0.75 [2020.04.29-14.02.28:929][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge05, progress=0.9099999999999999 [2020.04.29-14.02.28:949][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge05, progress=0.96 [2020.04.29-14.02.28:988][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge05, progress=1 [2020.04.29-14.02.28:988][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=nodeKillerChallenge05 [2020.04.29-14.02.28:989][153]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.04.29-14.02.29:181][163]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.04.29-14.02.29:554][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.02.32:991][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge05, progress=0.0591 [2020.04.29-14.02.33:031][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge05, progress=0.4071 [2020.04.29-14.02.33:065][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge05, progress=0.64 [2020.04.29-14.02.33:084][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge05, progress=0.75 [2020.04.29-14.02.33:129][361]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge05, progress=0.9216 [2020.04.29-14.02.33:149][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge05, progress=0.969375 [2020.04.29-14.02.33:191][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeKillerChallenge05, progress=1 [2020.04.29-14.02.33:191][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=nodeKillerChallenge05 [2020.04.29-14.02.33:191][364]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.04.29-14.02.33:545][382]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.04.29-14.02.33:560][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.02.33:959][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeGenericTask01, progress=0.049375 [2020.04.29-14.02.33:997][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeGenericTask01, progress=0.383775 [2020.04.29-14.02.34:031][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeGenericTask01, progress=0.6279 [2020.04.29-14.02.34:051][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeGenericTask01, progress=0.734775 [2020.04.29-14.02.34:089][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeGenericTask01, progress=0.8976 [2020.04.29-14.02.34:129][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeGenericTask01, progress=0.984375 [2020.04.29-14.02.34:168][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=nodeGenericTask01, progress=1 [2020.04.29-14.02.34:169][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=nodeGenericTask01 [2020.04.29-14.02.34:169][413]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.04.29-14.02.34:323][421]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.04.29-14.02.34:695][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.02.40:151][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.02.40:156][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-14.02.40:156][718]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.04.29-14.02.40:170][719]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.40:170][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.04.29-14.02.40:174][719]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.40:174][719]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.40:174][719]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.40:174][719]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.29-14.02.40:174][719]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.40:174][719]GameFlow: ArchiveStoryContextComponent::Leave [2020.04.29-14.02.40:174][719]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.40:174][719]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.40:174][719]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-14.02.40:174][719]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.40:174][719]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.40:174][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-14.02.40:174][719]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.40:174][719]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.40:174][719]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.40:174][719]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-14.02.40:175][719]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.40:175][719]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.40:175][719]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.40:175][719]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.04.29-14.02.40:175][719]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.40:175][719]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-14.02.40:175][719]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.40:175][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.04.29-14.02.40:178][719]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.40:178][719]GameFlow: ArchiveStoryContextComponent::Enter [2020.04.29-14.02.40:185][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-14.02.40:189][719]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-14.02.40:196][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-14.02.40:205][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.04.29-14.02.40:209][719]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-14.02.40:209][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-14.02.40:234][719]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.40:234][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-14.02.40:234][719]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.40:234][719]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.40:234][719]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.02.40:234][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.04.29-14.02.40:235][719]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.40:235][719]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-14.02.40:235][719]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.40:235][719]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.40:235][719]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-14.02.40:235][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-14.02.40:273][721]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveQuests/Tome02.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-14.02.40:312][721]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] StoryRewardsDisplay: setRewardsData: Missing Progression completed story level reward null [2020.04.29-14.02.40:312][721]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] RewardItem: Unsupported Reward Button class null [2020.04.29-14.02.40:376][722]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-14.02.40:376][722]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-14.02.40:376][722]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in gamecontent' [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.04.29-14.02.40:376][722]LogArchiveRewardTrack: Error: Error getting reward track raw tier progression. Response code [404]. Message: [Unable to find requested data in gamecontent]. Error occured here [] [2020.04.29-14.02.40:692][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.02.40:692][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.04.29-14.02.41:771][786]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyInvite [2020.04.29-14.02.41:773][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'Hex: Devour Claudettes Hex: Devour Claudettes has sent you an invite. [2020.04.29-14.02.42:290][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.02.42:290][812]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-14.02.42:290][812]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.04.29-14.02.42:310][813]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.42:310][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.04.29-14.02.42:313][813]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.42:313][813]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.42:313][813]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.42:313][813]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.04.29-14.02.42:314][813]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.42:314][813]GameFlow: ArchiveStoryContextComponent::Leave [2020.04.29-14.02.42:314][813]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.42:314][813]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.42:314][813]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-14.02.42:314][813]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.42:314][813]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:314][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-14.02.42:315][813]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:315][813]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:315][813]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:315][813]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:315][813]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:315][813]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:315][813]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:315][813]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.42:315][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-14.02.42:315][813]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.42:315][813]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.42:315][813]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.42:315][813]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-14.02.42:315][813]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:316][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-14.02.42:712][813]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:712][813]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:712][813]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:712][813]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-14.02.42:712][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-14.02.42:713][813]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:713][813]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:713][813]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-14.02.42:713][813]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:713][813]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:713][813]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:713][813]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:713][813]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:713][813]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:713][813]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:861][822]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-14.02.42:876][822]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-14.02.42:876][822]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:876][822]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.02.42:876][822]GameFlow: Warning: Entering Main Menu [2020.04.29-14.02.42:876][822]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-14.02.42:876][822]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-14.02.42:876][822]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-14.02.42:876][822]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-14.02.42:876][822]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-14.02.42:876][822]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-14.02.42:877][822]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-14.02.42:877][822]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.29-14.02.42:877][822]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.04.29-14.02.42:880][822]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-14.02.42:886][822]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.42:886][822]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-14.02.42:886][822]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.42:886][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-14.02.42:886][822]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.42:886][822]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.42:886][822]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.42:886][822]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-14.02.42:889][822]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-14.02.42:889][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-14.02.42:895][823]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-14.02.42:895][823]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-14.02.42:895][823]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-14.02.42:898][823]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-14.02.42:906][823]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.02.42:928][823]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-14.02.42:978][823]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-14.02.42:978][823]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.02.42:978][823]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-14.02.42:978][823]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-14.02.42:978][823]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-14.02.42:978][823]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-14.02.42:978][823]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.02.42:978][823]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-14.02.42:978][823]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-14.02.42:978][823]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.02.42:978][823]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-14.02.43:012][823]LogStreaming: Flushing async loaders took 107ms. [2020.04.29-14.02.43:012][823]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000019 seconds [2020.04.29-14.02.43:013][823]LogStreaming: Flushing async loaders. [2020.04.29-14.02.43:013][823]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.02.43:013][823]LogStreaming: Flushing async loaders. [2020.04.29-14.02.43:017][823]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-14.02.43:018][823]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.04.29-14.02.43:018][823]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.02.43:018][823]LogCustomization: ------ [2020.04.29-14.02.43:018][823]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.02.43:018][823]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.02.43:018][823]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.02.43:018][823]LogCustomization: ------ [2020.04.29-14.02.43:018][823]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-14.02.43:018][823]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-14.02.43:018][823]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-14.02.43:019][823]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-14.02.43:019][823]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-14.02.43:019][823]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-14.02.43:436][844]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:436][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-14.02.43:519][844]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:519][844]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:519][844]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:537][844]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.02.43:537][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-14.02.43:543][844]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:543][844]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:605][844]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.04.29-14.02.43:605][844]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-14.02.43:605][844]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-14.02.43:606][844]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:606][844]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:606][844]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-14.02.43:650][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.02.43:653][846]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.29-14.02.43:653][846]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-14.02.43:653][846]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-14.02.43:653][846]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.04.29-14.02.43:653][846]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.29-14.02.43:653][846]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-14.02.43:653][846]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.29-14.02.43:683][847]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-14.02.43:683][847]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:683][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-14.02.43:693][847]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:693][847]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:693][847]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:693][847]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:693][847]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:694][847]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:694][847]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:694][847]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:694][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-14.02.43:779][847]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:779][847]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:779][847]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:796][847]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-14.02.43:796][847]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.29-14.02.43:796][847]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.02.43:796][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-14.02.43:802][847]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:802][847]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:855][847]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [88736] [2020.04.29-14.02.43:855][847]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/FFF9B40101001001.profjce [2020.04.29-14.02.43:855][847]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.29-14.02.43:855][847]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:855][847]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.43:856][847]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.29-14.02.43:897][848]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.29-14.02.43:897][848]GameFlow: Starting Quickmatch: GameSession [2020.04.29-14.02.43:897][848]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.29-14.02.43:897][848]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.29-14.02.43:897][848]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.29-14.02.43:897][848]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.29-14.02.43:897][848]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.29-14.02.43:897][848]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.29-14.02.43:897][848]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.29-14.02.43:897][848]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-293185-live : Equals : -1 [2020.04.29-14.02.43:897][848]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.29-14.02.43:897][848]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.29-14.02.43:897][848]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=6 : Near : -1 [2020.04.29-14.02.43:897][848]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.29-14.02.43:897][848]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.29-14.02.43:897][848]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.04.29-14.02.43:897][848]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.29-14.02.43:897][848]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.29-14.02.43:897][848]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.04.29-14.02.43:897][848]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.29-14.02.43:897][848]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.29-14.02.43:898][848]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.29-14.02.43:898][848]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.29-14.02.43:898][848]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.29-14.02.43:898][848]GameFlow: Verbose: Doing Find Sessions [2020.04.29-14.02.43:921][849]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-14.02.44:142][861]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-14.02.44:163][862]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.253847 seconds [2020.04.29-14.02.47:282][ 39]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198101787047 [2020.04.29-14.02.47:289][ 39]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198101787047, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-14.02.47:289][ 39]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Admiral Wolfgang Goethe, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-14.02.48:148][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.04.29-14.02.48:226][ 93]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.04.29-14.02.48:226][ 93]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.04.29-14.02.48:361][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-14.02.48:397][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-14.02.54:211][423]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-14.02.54:450][436]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-14.02.54:463][437]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.268970 seconds [2020.04.29-14.02.57:921][628]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.04.29-14.02.57:921][628]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.04.29-14.02.58:024][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.04.29-14.02.58:822][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.02.58:822][678]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party/69876685-785d-4b1b-aa2a-20a88440ea06?includeState=true] [2020.04.29-14.02.58:822][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Handling button click. ID: 0. [2020.04.29-14.02.58:822][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Handling button click. ID: 0. [2020.04.29-14.02.58:822][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 1, removing. [2020.04.29-14.02.58:992][688]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/party/69876685-785d-4b1b-aa2a-20a88440ea06?includeState=true] [2020.04.29-14.02.58:992][688]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-14.02.59:137][696]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-14.02.59:137][696]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.04.29-14.02.59:137][696]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.04.29-14.02.59:137][696]PartyFacade: Verbose: [UPartyFacade::AcceptPartyInvite] Start accepting party invite, partyId: 69876685-785d-4b1b-aa2a-20a88440ea06, fromJoinRequest: false [2020.04.29-14.02.59:137][696]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.04.29-14.02.59:137][696]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.04.29-14.02.59:137][696]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.29-14.02.59:156][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.04.29-14.02.59:277][704]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.29-14.02.59:277][704]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.29-14.02.59:277][704]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.04.29-14.02.59:277][704]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.04.29-14.02.59:277][704]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [AcceptingPartyInvite] [2020.04.29-14.02.59:277][704]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party/69876685-785d-4b1b-aa2a-20a88440ea06/invite/accept] [2020.04.29-14.02.59:435][713]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/party/69876685-785d-4b1b-aa2a-20a88440ea06/invite/accept] [2020.04.29-14.02.59:435][713]LogSockets: Warning: GetAddressInfo failed to resolve host with error [11001] [2020.04.29-14.02.59:435][713]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::JoinPlatformSession] [MirrorsSocialPresence::JoinPlatformSession] Begin join party platform session [2020.04.29-14.02.59:435][713]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnJoinSessionLogDelegate_Platform] MirrorsMatchmaking: OnJoinSessionLogDelegate (Platform): QueueJoinLobby [2020.04.29-14.02.59:486][716]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyJoin [2020.04.29-14.02.59:728][730]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyEnter LobbyId: Lobby[0x18...A89B] Result: '1' k_EChatRoomEnterResponseSuccess (Success) [2020.04.29-14.02.59:728][730]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyUpdate LobbyId: Lobby[0x18...A89B] [2020.04.29-14.02.59:728][730]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamJoinLobby bWasSuccessful: 1 Session: PartySession LobbyId: Lobby[0x18...A89B] Result: '1' k_EChatRoomEnterResponseSuccess (Success)' succeeded in 0.292217 seconds [2020.04.29-14.02.59:733][730]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnJoinPlatformSessionComplete] [MirrorsSocialPresence::OnJoinPlatformSessionComplete] Join party platform session completed. Result:Success [2020.04.29-14.02.59:733][730]PartyFacade: Verbose: [UPartyFacade::OnInviteAccepted] Start on invite accepted, success: 1, result: 0, partyId: 69876685-785d-4b1b-aa2a-20a88440ea06 [2020.04.29-14.02.59:733][730]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [AcceptingPartyInvite] -> [None] [2020.04.29-14.02.59:733][730]PartyFacade: [UPartyFacade::OnInviteAccepted] Party invitation accepted successfully, party id: 69876685-785d-4b1b-aa2a-20a88440ea06 [2020.04.29-14.02.59:733][730]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 69876685-785d-4b1b-aa2a-20a88440ea06 [2020.04.29-14.02.59:733][730]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: d0c14856-09e4-4d34-8522-20ee819f4a3a [2020.04.29-14.02.59:733][730]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.04.29-14.02.59:733][730]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: d0c14856-09e4-4d34-8522-20ee819f4a3a [2020.04.29-14.02.59:733][730]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31 [2020.04.29-14.02.59:734][730]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 1 [2020.04.29-14.02.59:734][730]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-293185-live [2020.04.29-14.02.59:734][730]GameFlow: [PartyInviteContextComponent::HandlePartyUserInviteAccepted] Accept success [2020.04.29-14.02.59:734][730]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-14.02.59:734][730]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-14.02.59:734][730]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.29-14.02.59:751][730]GameFlow: Warning: SetGameType GameType: 1 Host: [2020.04.29-14.02.59:751][730]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.04.29-14.02.59:751][730]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.29-14.02.59:752][730]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-14.02.59:752][730]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-14.02.59:752][730]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [16] [2020.04.29-14.02.59:752][730]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435474 [2020.04.29-14.02.59:753][730]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.59:753][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-14.02.59:762][730]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.59:762][730]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.59:762][730]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.59:762][730]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.59:762][730]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.59:762][730]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.59:762][730]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.59:762][730]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.59:762][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-14.02.59:766][730]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.59:766][730]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.59:766][730]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.59:766][730]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.29-14.02.59:766][730]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-14.02.59:766][730]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-14.02.59:766][730]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-14.02.59:766][730]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-14.02.59:766][730]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-14.02.59:767][730]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-14.02.59:767][730]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-14.02.59:767][730]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-14.02.59:767][730]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.59:767][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-14.02.59:767][730]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.59:767][730]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.59:767][730]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.59:767][730]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.59:767][730]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.59:767][730]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.59:767][730]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.59:767][730]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.59:767][730]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.59:767][730]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.59:767][730]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.59:767][730]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.59:767][730]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-14.02.59:767][730]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.29-14.02.59:767][730]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.02.59:767][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-14.02.59:767][730]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-14.02.59:767][730]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-14.02.59:806][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.29-14.02.59:806][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:806][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-14.02.59:806][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:807][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.29-14.02.59:807][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:807][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.29-14.02.59:807][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:807][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.29-14.02.59:807][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:807][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.29-14.02.59:807][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:807][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.29-14.02.59:807][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:807][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.29-14.02.59:807][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:807][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.29-14.02.59:807][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:807][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.29-14.02.59:807][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:807][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.29-14.02.59:807][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:808][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.29-14.02.59:808][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:808][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.29-14.02.59:808][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:808][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.29-14.02.59:808][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:808][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.29-14.02.59:808][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:808][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.29-14.02.59:808][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:808][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.29-14.02.59:808][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:808][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.29-14.02.59:808][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:808][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.29-14.02.59:808][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:808][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.29-14.02.59:808][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:808][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.29-14.02.59:808][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:808][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.29-14.02.59:808][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:808][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.29-14.02.59:808][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:809][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.29-14.02.59:809][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:809][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.29-14.02.59:809][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:809][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.29-14.02.59:809][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:809][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.29-14.02.59:809][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:809][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.29-14.02.59:809][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:809][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.29-14.02.59:809][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:809][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.29-14.02.59:809][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:809][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.29-14.02.59:809][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:809][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.29-14.02.59:809][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:809][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.29-14.02.59:809][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:809][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.29-14.02.59:809][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:809][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.29-14.02.59:809][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:809][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.29-14.02.59:809][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:810][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.29-14.02.59:810][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:810][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.29-14.02.59:810][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:810][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.29-14.02.59:810][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:810][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.29-14.02.59:810][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:810][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.29-14.02.59:810][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:810][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.29-14.02.59:810][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:810][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.29-14.02.59:810][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:810][730]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.29-14.02.59:810][730]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.02.59:811][730]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.59:811][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-14.02.59:811][730]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.59:811][730]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.59:811][730]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.02.59:811][730]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-14.02.59:840][731]r.CullAll = "1" [2020.04.29-14.03.00:064][744]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197988903423 [2020.04.29-14.03.00:530][772]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.29-14.03.00:530][772]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.29-14.03.00:530][772]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-14.03.00:530][772]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.04.29-14.03.00:530][772]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-14.03.00:530][772]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-14.03.00:533][772]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.04.29-14.03.00:534][772]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000019 seconds [2020.04.29-14.03.00:534][772]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.3 [2020.04.29-14.03.00:534][772]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.03.00:534][772]LogCustomization: ------ [2020.04.29-14.03.00:534][772]LogCustomization: --> ML_Hand01 [2020.04.29-14.03.00:534][772]LogCustomization: --> ML_Torso01 [2020.04.29-14.03.00:534][772]LogCustomization: --> ML_Legs01 [2020.04.29-14.03.00:534][772]LogCustomization: ------ [2020.04.29-14.03.00:534][772]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.04.29-14.03.00:534][772]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.04.29-14.03.00:534][772]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.29-14.03.00:534][772]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.29-14.03.00:534][772]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.29-14.03.00:534][772]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.29-14.03.00:534][772]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.03.00:536][772]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.03.00:536][772]LogStreaming: Flushing async loaders. [2020.04.29-14.03.00:538][772]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.03.00:538][772]LogStreaming: Flushing async loaders. [2020.04.29-14.03.00:539][772]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.03.00:772][787]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.29-14.03.00:772][787]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.29-14.03.00:788][788]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.29-14.03.00:788][788]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.29-14.03.00:788][788]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.29-14.03.00:788][788]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.29-14.03.00:788][788]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-14.03.00:788][788]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: OfflineLocalCamperStart , startUnregistered: OfflineLocalCamperStart [2020.04.29-14.03.00:788][788]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.29-14.03.00:788][788]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.03.00:788][788]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-14.03.00:788][788]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 16 [2020.04.29-14.03.00:810][788]LogUObjectHash: Compacting FUObjectHashTables data took 5.26ms [2020.04.29-14.03.00:824][788]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.03.00:827][788]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-14.03.00:827][788]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.29-14.03.00:827][788]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.29-14.03.00:828][788]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.29-14.03.00:828][788]LogStreaming: Flushing async loaders. [2020.04.29-14.03.00:937][788]LogStreaming: Flushing async loaders took 110ms. [2020.04.29-14.03.00:938][788]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-14.03.00:938][788]LogStreaming: Flushing async loaders. [2020.04.29-14.03.00:939][788]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.03.00:939][788]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.29-14.03.00:939][788]LogStreaming: Flushing async loaders. [2020.04.29-14.03.00:948][788]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-14.03.00:948][788]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-14.03.00:948][788]LogStreaming: Flushing async loaders. [2020.04.29-14.03.00:949][788]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.03.00:949][788]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-14.03.00:949][788]LogStreaming: Flushing async loaders. [2020.04.29-14.03.00:978][788]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.03.00:984][788]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.03.01:047][788]LogStreaming: Flushing async loaders took 99ms. [2020.04.29-14.03.01:048][788]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-14.03.01:048][788]LogStreaming: Flushing async loaders. [2020.04.29-14.03.01:140][788]LogStreaming: Flushing async loaders took 92ms. [2020.04.29-14.03.01:141][788]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.29-14.03.01:141][788]LogStreaming: Flushing async loaders. [2020.04.29-14.03.01:149][788]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-14.03.01:149][788]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.29-14.03.01:149][788]LogStreaming: Flushing async loaders. [2020.04.29-14.03.01:150][788]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.03.01:150][788]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-14.03.01:150][788]LogStreaming: Flushing async loaders. [2020.04.29-14.03.01:151][788]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.03.01:151][788]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-14.03.01:151][788]LogStreaming: Flushing async loaders. [2020.04.29-14.03.01:160][788]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-14.03.01:160][788]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-14.03.01:160][788]LogStreaming: Flushing async loaders. [2020.04.29-14.03.01:161][788]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.03.01:161][788]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-14.03.01:161][788]LogStreaming: Flushing async loaders. [2020.04.29-14.03.01:162][788]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.03.01:164][788]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.29-15.03.01 [2020.04.29-14.03.01:164][788]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.04.29-14.03.01:164][788]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-14.03.01:164][788]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-14.03.01:164][788]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-14.03.01:164][788]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-14.03.01:164][788]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-14.03.01:164][788]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: OwningPlayerName: Hex: Devour Claudettes [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: OwningPlayerId: Hex: Devour Claudettes [0x22CA631E140] [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 4 [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198408533662:7777 Type: Lobby session SessionId: Lobby[0x18...A89B] [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: NumPublicConnections: 6 [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1770481285 : DontAdvertise [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=2019379995 : DontAdvertise [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1440079704 : DontAdvertise [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-2076120570 : DontAdvertise [2020.04.29-14.03.01:164][788]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.04.29-14.03.01:164][788]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-14.03.01:164][788]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-14.03.01:175][788]LogWorld: Bringing up level for play took: 0.012382 [2020.04.29-14.03.01:176][788]GameFlow: [Login Attempted] Options: "?Name=Leslie" Response: "" [2020.04.29-14.03.01:176][788]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-14.03.01:176][788]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-14.03.01:176][788]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: OwningPlayerName: Hex: Devour Claudettes [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: OwningPlayerId: Hex: Devour Claudettes [0x22C8154A360] [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 4 [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198408533662:7777 Type: Lobby session SessionId: Lobby[0x18...A89B] [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: NumPublicConnections: 6 [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1770481285 : DontAdvertise [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=2019379995 : DontAdvertise [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1440079704 : DontAdvertise [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-2076120570 : DontAdvertise [2020.04.29-14.03.01:176][788]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.04.29-14.03.01:176][788]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-14.03.01:176][788]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.29-14.03.01:180][788]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.29-14.03.01:180][788]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.29-14.03.01:181][788]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.03.01:181][788]LogCustomization: ------ [2020.04.29-14.03.01:181][788]LogCustomization: --> ML_Hand01 [2020.04.29-14.03.01:181][788]LogCustomization: --> ML_Torso01 [2020.04.29-14.03.01:181][788]LogCustomization: --> ML_Legs01 [2020.04.29-14.03.01:181][788]LogCustomization: ------ [2020.04.29-14.03.01:181][788]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-14.03.01:181][788]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-14.03.01:181][788]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.29-14.03.01:194][788]LogStreaming: Flushing async loaders. [2020.04.29-14.03.01:201][788]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-14.03.01:234][788]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.29-14.03.01:246][788]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000023 seconds [2020.04.29-14.03.01:247][788]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000014 seconds [2020.04.29-14.03.01:247][788]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.29-14.03.01:247][788]LogLoad: Took 0.459153 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.29-14.03.01:247][788]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-14.03.01:248][788]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-14.03.01:248][788]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-14.03.01:803][823]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.29-14.03.01:803][823]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.051' TotalLoadTime='2.051' TimeStamp='2020-04-29T14:03:05.484Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC261A08D7EC43BE3BEAA69143E690' LobbyId='014D987508D7EC438D397B768C5D450F' [2020.04.29-14.03.01:803][823]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.29-14.03.01:804][823]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.051' TimeStamp='2020-04-29T14:03:05.484Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC261A08D7EC43BE3BEAA69143E690' LobbyId='014D987508D7EC438D397B768C5D450F' [2020.04.29-14.03.01:804][823]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.29-14.03.01:804][823]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.051' TimeStamp='2020-04-29T14:03:05.484Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC261A08D7EC43BE3BEAA69143E690' LobbyId='014D987508D7EC438D397B768C5D450F' [2020.04.29-14.03.01:804][823]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.29-14.03.01:804][823]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.051' TimeStamp='2020-04-29T14:03:05.484Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC261A08D7EC43BE3BEAA69143E690' LobbyId='014D987508D7EC438D397B768C5D450F' [2020.04.29-14.03.01:804][823]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.29-14.03.01:804][823]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-14.03.02:820][886]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.29-14.03.02:820][886]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-14.03.02:820][886]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.29-14.03.02:820][886]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.02:820][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-14.03.02:820][886]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.02:820][886]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.02:820][886]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.02:820][886]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.29-14.03.02:820][886]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-14.03.02:820][886]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.02:820][886]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-14.03.02:820][886]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.02:820][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-14.03.03:134][886]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.03:134][886]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.03:134][886]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.03:134][886]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-14.03.03:134][886]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-14.03.03:134][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-14.03.03:135][886]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.03:135][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-14.03.03:208][886]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.03:208][886]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.03:208][886]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.03:208][886]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.03:210][886]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.03:210][886]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.03:210][886]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-14.03.03:210][886]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.03:210][886]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.03:210][886]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.03:210][886]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.03:210][886]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.03:210][886]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.03:211][886]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.03.03:211][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-14.03.03:211][886]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.03.03:211][886]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.03.03:211][886]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.03:228][886]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.03.03:228][886]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-14.03.03:228][886]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.03.03:228][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-14.03.03:234][886]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-14.03.03:234][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-14.03.03:234][886]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.03:234][886]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.03:237][886]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.03:237][886]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.03:237][886]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.29-14.03.03:346][887]r.CullAll = "0" [2020.04.29-14.03.03:439][888]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-14.03.03:439][888]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-14.03.03:439][888]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.03:439][888]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-14.03.03:439][888]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-14.03.03:439][888]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-14.03.03:439][888]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-14.03.03:439][888]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-14.03.03:439][888]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-14.03.03:439][888]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.29-14.03.03:439][888]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: OwningPlayerName: Hex: Devour Claudettes [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: OwningPlayerId: Hex: Devour Claudettes [0x22C815455F0] [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 4 [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198408533662:7777 Type: Lobby session SessionId: Lobby[0x18...A89B] [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: NumPublicConnections: 6 [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1770481285 : DontAdvertise [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=2019379995 : DontAdvertise [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1440079704 : DontAdvertise [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-2076120570 : DontAdvertise [2020.04.29-14.03.03:440][888]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.04.29-14.03.03:440][888]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-14.03.03:440][888]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-14.03.03:440][888]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.29-14.03.03:440][888]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-14.03.03:440][888]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.03.03:440][888]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.03.03:446][888]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-14.03.03:446][888]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.29-14.03.03:446][888]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.29-14.03.03:448][888]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.29-14.03.03:448][888]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.29-14.03.03:449][888]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.29-14.03.03:449][888]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.29-14.03.03:451][888]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.29-14.03.03:451][888]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.29-14.03.03:452][888]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.29-14.03.03:452][888]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.03.03:457][888]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.03:457][888]GameFlow: Warning: [PartyContextComponent::InitLocalPlayer] -MKI- player: Leslie, ID( 151076 ) is match private 1? [2020.04.29-14.03.03:462][888]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.03:462][888]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.29-14.03.03:468][888]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.03:472][888]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.03:472][888]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-14.03.03:475][888]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.03:480][888]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.03:483][888]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.03:485][888]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.03:485][888]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.03.03:490][888]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.03:491][888]GameFlow: Warning: [PartyContextComponent::InitLocalPlayer] -MKI- player: Leslie, ID( 151076 ) is match private 1? [2020.04.29-14.03.03:495][888]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.03:525][889]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-14.03.03:525][889]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-14.03.03:525][889]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-14.03.03:528][889]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.29-14.03.03:529][889]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.04.29-14.03.03:530][889]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-14.03.03:530][889]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.1 [2020.04.29-14.03.03:530][889]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.03.03:530][889]LogCustomization: ------ [2020.04.29-14.03.03:530][889]LogCustomization: --> ML_Hand01 [2020.04.29-14.03.03:530][889]LogCustomization: --> ML_Torso01 [2020.04.29-14.03.03:530][889]LogCustomization: --> ML_Legs01 [2020.04.29-14.03.03:530][889]LogCustomization: ------ [2020.04.29-14.03.03:530][889]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.04.29-14.03.03:530][889]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.04.29-14.03.03:530][889]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.29-14.03.03:530][889]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.29-14.03.03:530][889]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.29-14.03.03:530][889]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.29-14.03.03:530][889]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.03.03:533][889]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.03.03:533][889]LogStreaming: Flushing async loaders. [2020.04.29-14.03.03:534][889]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.03.03:534][889]LogStreaming: Flushing async loaders. [2020.04.29-14.03.03:536][889]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.03.03:536][889]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-14.03.03:536][889]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31] [2020.04.29-14.03.03:541][889]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.03:541][889]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.29-14.03.03:541][889]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31/state] [2020.04.29-14.03.03:660][896]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31/state] [2020.04.29-14.03.03:660][896]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.29-14.03.03:679][897]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-14.03.03:679][897]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-14.03.03:729][900]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.03.03:729][900]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31] [2020.04.29-14.03.03:732][900]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.04:117][923]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197980534694 [2020.04.29-14.03.04:129][923]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197980534694, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-14.03.04:129][923]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Keuz, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-14.03.04:681][954]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-14.03.04:841][963]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-14.03.04:851][964]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.187036 seconds [2020.04.29-14.03.06:626][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.03.08:049][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.03.08:539][180]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.03.08:539][180]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [d0c14856-09e4-4d34-8522-20ee819f4a3a] [2020.04.29-14.03.08:547][180]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.03.08:551][180]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.08:551][180]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.29-14.03.08:552][180]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-14.03.08:552][180]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-14.03.08:552][180]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-14.03.08:552][180]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.29-14.03.08:552][180]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.04.29-14.03.08:553][180]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-14.03.08:553][180]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.4 [2020.04.29-14.03.08:554][180]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.03.08:554][180]LogCustomization: ------ [2020.04.29-14.03.08:554][180]LogCustomization: --> J_Head01_P01 [2020.04.29-14.03.08:554][180]LogCustomization: --> J_Torso01_P01 [2020.04.29-14.03.08:554][180]LogCustomization: --> J_Legs01_P01 [2020.04.29-14.03.08:554][180]LogCustomization: ------ [2020.04.29-14.03.08:554][180]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Head01_P01 [2020.04.29-14.03.08:554][180]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.03.08:555][180]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.03.08:555][180]GameFlow: (CustomizedAudio) - Update Sound with item J_Head01_P01 [2020.04.29-14.03.08:555][180]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Torso01_P01 [2020.04.29-14.03.08:555][180]LogStreaming: Flushing async loaders. [2020.04.29-14.03.08:560][180]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-14.03.08:560][180]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01_P01 [2020.04.29-14.03.08:560][180]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01_P01 [2020.04.29-14.03.08:560][180]LogStreaming: Flushing async loaders. [2020.04.29-14.03.08:562][180]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.03.08:562][180]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01_P01 [2020.04.29-14.03.11:983][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.03.11:992][376]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.04.29-14.03.11:994][376]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-14.03.11:994][376]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-14.03.11:994][376]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 16 [2020.04.29-14.03.12:002][376]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-14.03.12:034][377]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-14.03.12:034][377]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-14.03.12:034][377]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [16] and selected character id [-1] [2020.04.29-14.03.12:034][377]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31] [2020.04.29-14.03.12:039][377]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.29-14.03.12:039][377]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31/state] [2020.04.29-14.03.12:039][377]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.12:039][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-14.03.12:049][377]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.12:049][377]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.12:049][377]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.12:049][377]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.12:049][377]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.12:049][377]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.12:049][377]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.12:049][377]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.12:049][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-14.03.12:127][377]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.12:127][377]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.12:127][377]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.12:128][377]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.03.12:129][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-14.03.12:134][377]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.12:134][377]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.12:135][377]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.12:135][377]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.12:135][377]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.29-14.03.12:169][378]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31/state] [2020.04.29-14.03.12:169][378]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.29-14.03.12:217][381]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.03.12:217][381]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31] [2020.04.29-14.03.12:700][409]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-14.03.12:700][409]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.29-14.03.12:700][409]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-14.03.12:700][409]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyLocalCamperStart [2020.04.29-14.03.12:700][409]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 3 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.29-14.03.12:700][409]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.29-14.03.12:701][409]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.29-14.03.13:148][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.03.13:154][435]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-14.03.13:154][435]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.03.13:162][435]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.13:174][435]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.13:175][435]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.03.13:184][435]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.13:193][435]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.13:201][435]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.13:202][435]GameFlow: Authority_SetSelectedCharacterId: 268435474 Player: Leslie [2020.04.29-14.03.13:210][435]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.13:217][435]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.13:217][435]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.03.13:217][435]LogCustomization: ------ [2020.04.29-14.03.13:217][435]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.03.13:217][435]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.03.13:217][435]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.03.13:217][435]LogCustomization: ------ [2020.04.29-14.03.13:224][435]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.13:229][435]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.13:236][435]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.13:236][435]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.03.13:236][435]LogCustomization: ------ [2020.04.29-14.03.13:236][435]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.03.13:236][435]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.03.13:236][435]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.03.13:236][435]LogCustomization: ------ [2020.04.29-14.03.13:284][436]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-14.03.13:285][436]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-14.03.13:285][436]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-14.03.13:288][436]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-14.03.13:297][436]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.03.13:319][436]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-14.03.13:370][436]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-14.03.13:370][436]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.03.13:370][436]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-14.03.13:370][436]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-14.03.13:370][436]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-14.03.13:370][436]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-14.03.13:370][436]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.03.13:370][436]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-14.03.13:370][436]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-14.03.13:370][436]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.03.13:370][436]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-14.03.13:403][436]LogStreaming: Flushing async loaders took 106ms. [2020.04.29-14.03.13:403][436]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000020 seconds [2020.04.29-14.03.13:403][436]LogStreaming: Flushing async loaders. [2020.04.29-14.03.13:404][436]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.03.13:404][436]LogStreaming: Flushing async loaders. [2020.04.29-14.03.13:408][436]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-14.03.13:408][436]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.3 [2020.04.29-14.03.13:408][436]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.03.13:408][436]LogCustomization: ------ [2020.04.29-14.03.13:408][436]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.03.13:408][436]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.03.13:408][436]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.03.13:408][436]LogCustomization: ------ [2020.04.29-14.03.13:408][436]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-14.03.13:409][436]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-14.03.13:409][436]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-14.03.13:409][436]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-14.03.13:409][436]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-14.03.13:409][436]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-14.03.13:410][436]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31] [2020.04.29-14.03.13:414][436]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.13:414][436]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.29-14.03.13:414][436]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31/state] [2020.04.29-14.03.13:414][436]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.13:414][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-14.03.13:423][436]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.13:423][436]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.13:423][436]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.13:423][436]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.13:423][436]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.13:423][436]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.13:423][436]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.13:423][436]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.13:423][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-14.03.13:488][436]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.13:488][436]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.13:488][436]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.13:505][436]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.03.13:505][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-14.03.13:511][436]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.13:511][436]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.13:513][436]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.13:513][436]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.13:513][436]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-14.03.13:597][440]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31/state] [2020.04.29-14.03.13:597][440]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.29-14.03.13:648][443]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.03.13:648][443]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31] [2020.04.29-14.03.13:650][443]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.14:890][511]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-14.03.15:073][521]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: MirrorsSessionId=079ffc0b-4f08-4340-b37b-464ec0aeef93 : OnlineService [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: MatchMembersA=["ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31"] : OnlineService [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: MatchMembersB=["66106264-8883-4c6c-8bca-cb90958b6c8a","dd8ffac3-67b5-43aa-991f-d14390ebe7dc","3c67b1b9-5abc-43dc-8a7f-53fc42f8367b"] : OnlineService [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: EncryptionKey=J3SpPCCGDjlPct3YtWpI1WE+2yfBfYHbdBvWbGi+Q3o= : OnlineService [2020.04.29-14.03.15:073][521]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-14.03.15:081][522]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.204828 seconds [2020.04.29-14.03.15:090][522]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.15:090][522]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: GameSession [2020.04.29-14.03.15:090][522]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.29-14.03.15:090][522]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.03.15:126][524]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-14.03.15:129][524]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.03.15:234][530]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.03.15:234][530]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-14.03.15:234][530]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.29-14.03.17:422][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.03.17:422][652]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.04.29-14.03.17:440][653]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.17:440][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-14.03.17:441][653]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.17:442][653]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.17:442][653]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.17:442][653]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.17:442][653]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.17:442][653]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.17:442][653]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.17:442][653]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.17:442][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-14.03.17:518][653]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.17:518][653]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.17:518][653]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.17:535][653]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.03.17:535][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-14.03.17:539][653]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.17:539][653]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.17:642][653]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.17:642][653]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.17:642][653]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-14.03.18:294][687]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-14.03.18:961][723]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.29-14.03.19:464][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.03.20:225][778]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.29-14.03.20:225][778]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.03.20:374][786]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.03.20:374][786]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-14.03.20:374][786]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.29-14.03.25:357][ 59]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.29-14.03.25:357][ 59]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.03.25:486][ 66]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.03.25:486][ 66]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-14.03.25:486][ 66]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.29-14.03.25:486][ 66]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.29-14.03.25:487][ 66]GameFlow: Joining sesion : GameSession [2020.04.29-14.03.25:487][ 66]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.04.29-14.03.25:487][ 66]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.29-14.03.25:487][ 66]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.29-14.03.25:487][ 66]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.29-14.03.25:487][ 66]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.29-14.03.25:487][ 66]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.29-14.03.25:487][ 66]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-14.03.25:487][ 66]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.04.29-14.03.25:487][ 66]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.04.29-14.03.25:487][ 66]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.25:488][ 66]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.04.29-14.03.25:488][ 66]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY_CUSTOM_GAME(28) [2020.04.29-14.03.25:488][ 66]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-14.03.25:489][ 66]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31] [2020.04.29-14.03.25:493][ 66]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.25:494][ 66]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.29-14.03.25:494][ 66]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31/state] [2020.04.29-14.03.25:494][ 66]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.25:494][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-14.03.25:504][ 66]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.25:504][ 66]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.25:504][ 66]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.25:504][ 66]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.25:542][ 66]GameFlow: Error: Invalid loadout item BogLaurelSachet in camper offering - removed [2020.04.29-14.03.25:565][ 66]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.25:565][ 66]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.25:565][ 66]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.25:565][ 66]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.25:565][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-14.03.25:565][ 66]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.25:565][ 66]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.25:565][ 66]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.25:565][ 66]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.25:567][ 66]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.25:575][ 66]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.25:577][ 66]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-14.03.25:577][ 66]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.04.29-14.03.25:577][ 66]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.29-14.03.25:577][ 66]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.03.25:577][ 66]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: PartyLocalSlasherStart , startUnregistered: PartyCamperStart3 [2020.04.29-14.03.25:578][ 66]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.29-14.03.25:578][ 66]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-14.03.25:578][ 66]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 3 [2020.04.29-14.03.25:580][ 66]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.03.25:580][ 66]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.25:580][ 66]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.25:580][ 66]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.25:580][ 66]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.25:580][ 66]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.25:580][ 66]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.25:580][ 66]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.25:580][ 66]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.25:580][ 66]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-14.03.25:580][ 66]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.03.25:580][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-14.03.25:581][ 66]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.03.25:581][ 66]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.03.25:581][ 66]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.03.25:581][ 66]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-14.03.25:581][ 66]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.25:581][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-14.03.25:585][ 66]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.25:585][ 66]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.25:585][ 66]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.25:585][ 66]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY_CUSTOM_GAME (28) [2020.04.29-14.03.25:585][ 66]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-14.03.25:585][ 66]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-14.03.25:585][ 66]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-14.03.25:585][ 66]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-14.03.25:585][ 66]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-14.03.25:585][ 66]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-14.03.25:585][ 66]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.03.25:585][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-14.03.25:585][ 66]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.25:585][ 66]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-14.03.25:622][ 67]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31/state] [2020.04.29-14.03.25:622][ 67]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.29-14.03.25:622][ 67]r.CullAll = "1" [2020.04.29-14.03.25:624][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-14.03.25:624][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-14.03.25:624][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-14.03.25:624][ 67]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.03.25:624][ 67]LogCustomization: ------ [2020.04.29-14.03.25:624][ 67]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.03.25:624][ 67]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.03.25:624][ 67]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.03.25:624][ 67]LogCustomization: ------ [2020.04.29-14.03.25:624][ 67]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-14.03.25:624][ 67]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-14.03.25:624][ 67]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-14.03.25:624][ 67]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-14.03.25:624][ 67]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-14.03.25:624][ 67]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-14.03.25:667][ 70]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.03.26:588][124]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY_CUSTOM_GAME (28) [2020.04.29-14.03.26:588][124]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.29-14.03.26:588][124]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY_CUSTOM_GAME' [2020.04.29-14.03.26:603][125]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.29-14.03.26:603][125]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.29-14.03.26:603][125]LogNet: Browse: 18.157.8.104:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=30?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=63?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=2;2;2;2?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live [2020.04.29-14.03.26:603][125]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.29-14.03.26:604][125]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.29-14.03.26:604][125]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.29-14.03.26:604][125]LogNet: Game client on port 7779, rate 10000 [2020.04.29-14.03.26:749][134]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.157.8.104:7779, Name: SteamNetConnection_9, Driver: PendingNetDriver SteamNetDriver_9, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.29-14.03.26:878][142]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.29-14.03.26:878][142]LogLoad: LoadMap: 18.157.8.104:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=30?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=63?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=2;2;2;2?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.29-14.03.26:878][142]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-14.03.26:878][142]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: PartyLocalSlasherStart , startUnregistered: PartyLocalSlasherStart [2020.04.29-14.03.26:878][142]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-14.03.26:878][142]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435474 [2020.04.29-14.03.26:911][142]LogUObjectHash: Compacting FUObjectHashTables data took 3.24ms [2020.04.29-14.03.26:925][142]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.03.26:927][142]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.03.26:927][142]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-14.03.26:927][142]LogStreaming: Flushing async loaders. [2020.04.29-14.03.26:928][142]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.03.26:928][142]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-14.03.26:928][142]LogStreaming: Flushing async loaders. [2020.04.29-14.03.26:965][142]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.03.27:011][142]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.03.27:077][142]LogStreaming: Flushing async loaders took 149ms. [2020.04.29-14.03.27:078][142]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-14.03.27:078][142]LogStreaming: Flushing async loaders. [2020.04.29-14.03.27:079][142]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.03.27:079][142]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-14.03.27:079][142]LogStreaming: Flushing async loaders. [2020.04.29-14.03.27:135][142]LogStreaming: Flushing async loaders took 56ms. [2020.04.29-14.03.27:136][142]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-14.03.27:136][142]LogStreaming: Flushing async loaders. [2020.04.29-14.03.27:145][142]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-14.03.27:146][142]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-14.03.27:146][142]LogStreaming: Flushing async loaders. [2020.04.29-14.03.27:148][142]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.03.27:148][142]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-14.03.27:148][142]LogStreaming: Flushing async loaders. [2020.04.29-14.03.27:148][142]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.03.27:148][142]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-14.03.27:148][142]LogStreaming: Flushing async loaders. [2020.04.29-14.03.27:149][142]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.03.27:149][142]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.29-14.03.27:149][142]LogStreaming: Flushing async loaders. [2020.04.29-14.03.27:162][142]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-14.03.27:164][142]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.29-15.03.27 [2020.04.29-14.03.27:164][142]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.04.29-14.03.27:164][142]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-14.03.27:168][142]LogWorld: Bringing up level for play took: 0.004486 [2020.04.29-14.03.27:168][142]LogLoad: Took 0.290154 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.29-14.03.27:277][147]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-14.03.27:277][147]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-14.03.27:309][149]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-14.03.27:309][149]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3c67b1b9-5abc-43dc-8a7f-53fc42f8367b|76561198159847669 [2020.04.29-14.03.27:309][149]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-14.03.27:309][149]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.03.27:309][149]LogCustomization: ------ [2020.04.29-14.03.27:309][149]LogCustomization: --> FM_Head01 [2020.04.29-14.03.27:309][149]LogCustomization: --> FM_Torso01 [2020.04.29-14.03.27:309][149]LogCustomization: --> FM_Legs01 [2020.04.29-14.03.27:309][149]LogCustomization: ------ [2020.04.29-14.03.27:310][149]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.03.27:310][149]LogCustomization: ------ [2020.04.29-14.03.27:310][149]LogCustomization: --> FM_Head01 [2020.04.29-14.03.27:310][149]LogCustomization: --> FM_Torso01 [2020.04.29-14.03.27:310][149]LogCustomization: --> FM_Legs01 [2020.04.29-14.03.27:310][149]LogCustomization: ------ [2020.04.29-14.03.27:310][149]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-14.03.27:406][155]LogDBDEasyAntiCheat: RPC to validate server [2020.04.29-14.03.27:406][155]LogDBDEasyAntiCheat: Server is dedicated [2020.04.29-14.03.27:406][155]LogDBDEasyAntiCheat: slave connected [2020.04.29-14.03.27:486][160]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-14.03.27:486][160]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:dd8ffac3-67b5-43aa-991f-d14390ebe7dc|76561198010112132 [2020.04.29-14.03.27:487][160]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-14.03.27:487][160]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.03.27:487][160]LogCustomization: ------ [2020.04.29-14.03.27:487][160]LogCustomization: --> M_Head02 [2020.04.29-14.03.27:487][160]LogCustomization: --> M_Torso01 [2020.04.29-14.03.27:487][160]LogCustomization: --> M_Legs01 [2020.04.29-14.03.27:487][160]LogCustomization: ------ [2020.04.29-14.03.27:487][160]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-14.03.27:487][160]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY_CUSTOM_GAME' [2020.04.29-14.03.27:487][160]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.999' TotalLoadTime='1.999' TimeStamp='2020-04-29T14:03:31.167Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY_CUSTOM_GAME' MatchId='01DC261A08D7EC43BE3BEAA69143E690' LobbyId='014D987508D7EC438D397B768C5D450F' [2020.04.29-14.03.27:487][160]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY_CUSTOM_GAME' [2020.04.29-14.03.27:551][164]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-14.03.27:551][164]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:66106264-8883-4c6c-8bca-cb90958b6c8a|76561198048724412 [2020.04.29-14.03.27:551][164]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-14.03.27:551][164]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.03.27:551][164]LogCustomization: ------ [2020.04.29-14.03.27:551][164]LogCustomization: --> LS_Head01 [2020.04.29-14.03.27:551][164]LogCustomization: --> LS_Torso01 [2020.04.29-14.03.27:551][164]LogCustomization: --> LS_Legs01 [2020.04.29-14.03.27:551][164]LogCustomization: ------ [2020.04.29-14.03.27:551][164]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-14.03.27:615][168]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.03.27:615][168]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-14.03.27:648][170]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-14.03.27:712][174]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-14.03.27:712][174]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31|76561197988903423 [2020.04.29-14.03.27:712][174]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-14.03.27:712][174]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.03.27:712][174]LogCustomization: ------ [2020.04.29-14.03.27:712][174]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.03.27:712][174]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.03.27:712][174]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.03.27:712][174]LogCustomization: ------ [2020.04.29-14.03.27:712][174]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-14.03.27:779][178]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-14.03.27:809][180]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000019 seconds [2020.04.29-14.03.27:810][180]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.29-14.03.27:810][180]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.29-14.03.27:810][180]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-14.03.27:810][180]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY_CUSTOM_GAME' [2020.04.29-14.03.27:810][180]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.323' TotalLoadTime='2.321' TimeStamp='2020-04-29T14:03:31.490Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY_CUSTOM_GAME' MatchId='01DC261A08D7EC43BE3BEAA69143E690' LobbyId='014D5E4B08D7EC46166819D27AE71555' [2020.04.29-14.03.27:810][180]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY_CUSTOM_GAME' [2020.04.29-14.03.27:810][180]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.321' TimeStamp='2020-04-29T14:03:31.490Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY_CUSTOM_GAME' MatchId='01DC261A08D7EC43BE3BEAA69143E690' LobbyId='014D5E4B08D7EC46166819D27AE71555' [2020.04.29-14.03.27:810][180]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY_CUSTOM_GAME' [2020.04.29-14.03.27:811][180]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.321' TimeStamp='2020-04-29T14:03:31.490Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY_CUSTOM_GAME' MatchId='01DC261A08D7EC43BE3BEAA69143E690' LobbyId='014D5E4B08D7EC46166819D27AE71555' [2020.04.29-14.03.27:811][180]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY_CUSTOM_GAME. [2020.04.29-14.03.27:811][180]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.29-14.03.27:825][181]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-14.03.27:826][181]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-14.03.27:826][181]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.8.104:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=30?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=63?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=2;2;2;2?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-14.03.28:616][230]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.03.28:616][230]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-14.03.28:648][232]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-14.03.28:648][232]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:cb87a0e6-aaf0-46aa-b16a-4770feb5fa3a|76561198453830077 [2020.04.29-14.03.28:648][232]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.29-14.03.28:648][232]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.03.28:648][232]LogCustomization: ------ [2020.04.29-14.03.28:648][232]LogCustomization: --> N_Head01_P01 [2020.04.29-14.03.28:648][232]LogCustomization: --> NK_Torso02_CV01 [2020.04.29-14.03.28:648][232]LogCustomization: --> NK_Legs02_CV04 [2020.04.29-14.03.28:648][232]LogCustomization: ------ [2020.04.29-14.03.28:648][232]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-14.03.28:649][232]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-14.03.28:825][243]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY_CUSTOM_GAME (28) [2020.04.29-14.03.28:825][243]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyOffContext(23) Transition: NONE(0) [2020.04.29-14.03.28:825][243]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY_CUSTOM_GAME(28) [2020.04.29-14.03.28:825][243]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.28:825][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-14.03.28:825][243]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.28:825][243]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.28:825][243]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.28:825][243]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY_CUSTOM_GAME (28) [2020.04.29-14.03.28:825][243]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-14.03.28:825][243]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.28:825][243]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-14.03.28:825][243]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.28:825][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-14.03.29:173][243]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.29:173][243]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.29:173][243]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.29:173][243]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-14.03.29:173][243]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-14.03.29:173][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-14.03.29:174][243]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.29:174][243]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.29:176][243]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.29:176][243]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-14.03.29:176][243]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.29:176][243]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.29:176][243]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.29:176][243]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.29:176][243]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.29:176][243]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.29:176][243]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.29:176][243]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.03.29:176][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-14.03.29:176][243]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.03.29:176][243]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.03.29:177][243]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.03.29:177][243]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-14.03.29:177][243]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.03.29:177][243]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-14.03.29:177][243]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-14.03.29:177][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-14.03.29:260][244]r.CullAll = "0" [2020.04.29-14.03.29:260][244]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.03.29:260][244]LogCustomization: ------ [2020.04.29-14.03.29:260][244]LogCustomization: --> LS_Head01 [2020.04.29-14.03.29:260][244]LogCustomization: --> LS_Torso01 [2020.04.29-14.03.29:260][244]LogCustomization: --> LS_Legs01 [2020.04.29-14.03.29:260][244]LogCustomization: ------ [2020.04.29-14.03.29:261][244]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-14.03.29:261][244]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-14.03.29:341][245]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-14.03.29:342][245]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-14.03.29:342][245]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.29-14.03.29:342][245]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.29-14.03.29:342][245]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-14.03.29:344][245]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.03.29:361][246]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-14.03.29:361][246]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-14.03.29:361][246]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-14.03.29:365][246]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-14.03.29:373][246]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.03.29:393][246]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-14.03.29:442][246]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-14.03.29:443][246]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.03.29:443][246]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-14.03.29:443][246]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-14.03.29:443][246]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-14.03.29:443][246]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-14.03.29:443][246]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.03.29:443][246]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-14.03.29:443][246]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-14.03.29:443][246]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.03.29:443][246]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-14.03.29:474][246]LogStreaming: Flushing async loaders took 101ms. [2020.04.29-14.03.29:475][246]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000021 seconds [2020.04.29-14.03.29:475][246]LogStreaming: Flushing async loaders. [2020.04.29-14.03.29:475][246]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.03.29:475][246]LogStreaming: Flushing async loaders. [2020.04.29-14.03.29:479][246]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-14.03.29:480][246]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.4 [2020.04.29-14.03.29:480][246]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.03.29:480][246]LogCustomization: ------ [2020.04.29-14.03.29:480][246]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.03.29:480][246]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.03.29:480][246]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.03.29:480][246]LogCustomization: ------ [2020.04.29-14.03.29:480][246]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-14.03.29:480][246]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-14.03.29:480][246]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-14.03.29:480][246]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-14.03.29:480][246]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-14.03.29:480][246]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-14.03.29:482][246]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FM_Head01. FM_Torso01. FM_Legs01. [2020.04.29-14.03.29:482][246]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.03.29:482][246]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : M_Head02. M_Torso01. M_Legs01. [2020.04.29-14.03.29:482][246]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.03.29:482][246]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : LS_Head01. LS_Torso01. LS_Legs01. [2020.04.29-14.03.29:482][246]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.03.29:482][246]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : N_Head01_P01. NK_Torso02_CV01. NK_Legs02_CV04. [2020.04.29-14.03.29:482][246]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.03.29:495][247]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-14.03.29:495][247]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-14.03.29:496][247]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-14.03.29:496][247]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-14.03.29:496][247]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-14.03.29:496][247]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.04.29-14.03.29:497][247]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000022 seconds [2020.04.29-14.03.29:497][247]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.2 [2020.04.29-14.03.29:497][247]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.03.29:497][247]LogCustomization: ------ [2020.04.29-14.03.29:497][247]LogCustomization: --> FM_Head01 [2020.04.29-14.03.29:497][247]LogCustomization: --> FM_Torso01 [2020.04.29-14.03.29:497][247]LogCustomization: --> FM_Legs01 [2020.04.29-14.03.29:497][247]LogCustomization: ------ [2020.04.29-14.03.29:497][247]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.04.29-14.03.29:497][247]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.04.29-14.03.29:497][247]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01 [2020.04.29-14.03.29:498][247]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01 [2020.04.29-14.03.29:498][247]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01 [2020.04.29-14.03.29:498][247]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.04.29-14.03.29:498][247]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.03.29:500][247]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.03.29:500][247]LogStreaming: Flushing async loaders. [2020.04.29-14.03.29:501][247]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.03.29:501][247]LogStreaming: Flushing async loaders. [2020.04.29-14.03.29:504][247]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-14.03.29:504][247]LogStreaming: Flushing async loaders. [2020.04.29-14.03.29:506][247]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.03.29:506][247]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-14.03.29:506][247]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-14.03.29:506][247]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-14.03.29:506][247]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.29-14.03.29:507][247]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-14.03.29:507][247]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.2 [2020.04.29-14.03.29:507][247]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.03.29:507][247]LogCustomization: ------ [2020.04.29-14.03.29:507][247]LogCustomization: --> M_Head02 [2020.04.29-14.03.29:507][247]LogCustomization: --> M_Torso01 [2020.04.29-14.03.29:507][247]LogCustomization: --> M_Legs01 [2020.04.29-14.03.29:507][247]LogCustomization: ------ [2020.04.29-14.03.29:507][247]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.04.29-14.03.29:508][247]LogStreaming: Flushing async loaders. [2020.04.29-14.03.29:512][247]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-14.03.29:513][247]LogStreaming: Flushing async loaders. [2020.04.29-14.03.29:515][247]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.03.29:515][247]LogStreaming: Flushing async loaders. [2020.04.29-14.03.29:517][247]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.03.29:517][247]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.04.29-14.03.29:517][247]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01 [2020.04.29-14.03.29:517][247]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01 [2020.04.29-14.03.29:517][247]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01 [2020.04.29-14.03.29:518][247]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01 [2020.04.29-14.03.29:518][247]LogStreaming: Flushing async loaders. [2020.04.29-14.03.29:521][247]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-14.03.29:521][247]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-14.03.29:521][247]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-14.03.29:521][247]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-14.03.29:521][247]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 5. [2020.04.29-14.03.29:522][247]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000019 seconds [2020.04.29-14.03.29:522][247]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.4 [2020.04.29-14.03.29:522][247]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.03.29:522][247]LogCustomization: ------ [2020.04.29-14.03.29:522][247]LogCustomization: --> LS_Head01 [2020.04.29-14.03.29:522][247]LogCustomization: --> LS_Torso01 [2020.04.29-14.03.29:522][247]LogCustomization: --> LS_Legs01 [2020.04.29-14.03.29:522][247]LogCustomization: ------ [2020.04.29-14.03.29:522][247]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head01 [2020.04.29-14.03.29:522][247]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.04.29-14.03.29:522][247]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso01 [2020.04.29-14.03.29:522][247]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.04.29-14.03.29:522][247]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs01 [2020.04.29-14.03.29:522][247]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.04.29-14.03.29:523][247]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-14.03.29:523][247]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-14.03.29:523][247]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-14.03.29:523][247]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.04.29-14.03.29:523][247]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000016 seconds [2020.04.29-14.03.29:523][247]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.04.29-14.03.29:523][247]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.03.29:523][247]LogCustomization: ------ [2020.04.29-14.03.29:524][247]LogCustomization: --> N_Head01_P01 [2020.04.29-14.03.29:524][247]LogCustomization: --> NK_Torso02_CV01 [2020.04.29-14.03.29:524][247]LogCustomization: --> NK_Legs02_CV04 [2020.04.29-14.03.29:524][247]LogCustomization: ------ [2020.04.29-14.03.29:524][247]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01_P01 [2020.04.29-14.03.29:524][247]LogStreaming: Flushing async loaders. [2020.04.29-14.03.29:525][247]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.03.29:525][247]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01_P01 [2020.04.29-14.03.29:525][247]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso02_CV01 [2020.04.29-14.03.29:525][247]LogStreaming: Flushing async loaders. [2020.04.29-14.03.29:530][247]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-14.03.29:530][247]LogStreaming: Flushing async loaders. [2020.04.29-14.03.29:531][247]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.03.29:532][247]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso02_CV01 [2020.04.29-14.03.29:532][247]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs02_CV04 [2020.04.29-14.03.29:532][247]LogStreaming: Flushing async loaders. [2020.04.29-14.03.29:533][247]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.03.29:533][247]LogStreaming: Flushing async loaders. [2020.04.29-14.03.29:534][247]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.03.29:534][247]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs02_CV04 [2020.04.29-14.03.29:556][249]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.03.29:556][249]LogCustomization: ------ [2020.04.29-14.03.29:556][249]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.03.29:556][249]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.03.29:556][249]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.03.29:556][249]LogCustomization: ------ [2020.04.29-14.03.29:556][249]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.03.29:556][249]LogCustomization: ------ [2020.04.29-14.03.29:556][249]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.03.29:556][249]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.03.29:556][249]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.03.29:556][249]LogCustomization: ------ [2020.04.29-14.03.29:556][249]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-14.03.29:556][249]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-14.03.29:556][249]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-14.03.29:556][249]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-14.03.29:556][249]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-14.03.29:556][249]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-14.03.29:557][249]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-14.03.29:557][249]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-14.03.29:557][249]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-14.03.29:557][249]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.03.29:557][249]LogCustomization: ------ [2020.04.29-14.03.29:557][249]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.03.29:557][249]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.03.29:557][249]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.03.29:557][249]LogCustomization: ------ [2020.04.29-14.03.29:557][249]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-14.03.29:557][249]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-14.03.29:557][249]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-14.03.29:557][249]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-14.03.29:557][249]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-14.03.29:557][249]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-14.03.29:619][253]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.03.29:619][253]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.29-14.03.29:682][256]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-14.03.29:682][256]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.29-14.03.29:682][256]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-14.03.30:153][282]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.03.30:154][282]LogCustomization: ------ [2020.04.29-14.03.30:154][282]LogCustomization: --> M_Head02 [2020.04.29-14.03.30:154][282]LogCustomization: --> M_Torso01 [2020.04.29-14.03.30:154][282]LogCustomization: --> M_Legs01 [2020.04.29-14.03.30:154][282]LogCustomization: ------ [2020.04.29-14.03.30:154][282]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.03.30:154][282]LogCustomization: ------ [2020.04.29-14.03.30:154][282]LogCustomization: --> M_Head02 [2020.04.29-14.03.30:154][282]LogCustomization: --> M_Torso01 [2020.04.29-14.03.30:154][282]LogCustomization: --> M_Legs01 [2020.04.29-14.03.30:154][282]LogCustomization: ------ [2020.04.29-14.03.30:154][282]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.04.29-14.03.30:154][282]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.04.29-14.03.30:154][282]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01 [2020.04.29-14.03.30:154][282]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01 [2020.04.29-14.03.30:154][282]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01 [2020.04.29-14.03.30:154][282]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01 [2020.04.29-14.03.30:154][282]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-14.03.30:154][282]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-14.03.30:154][282]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.29-14.03.30:154][282]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.03.30:154][282]LogCustomization: ------ [2020.04.29-14.03.30:154][282]LogCustomization: --> M_Head02 [2020.04.29-14.03.30:154][282]LogCustomization: --> M_Torso01 [2020.04.29-14.03.30:154][282]LogCustomization: --> M_Legs01 [2020.04.29-14.03.30:154][282]LogCustomization: ------ [2020.04.29-14.03.30:154][282]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.04.29-14.03.30:154][282]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.04.29-14.03.30:155][282]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01 [2020.04.29-14.03.30:155][282]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01 [2020.04.29-14.03.30:155][282]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01 [2020.04.29-14.03.30:155][282]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01 [2020.04.29-14.03.30:469][298]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.29-14.03.30:469][298]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.03.30:626][306]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.03.30:626][306]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-14.03.30:626][306]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.29-14.03.30:627][306]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.03.30:627][306]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-14.03.30:627][306]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.03.30:627][306]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-14.03.30:627][306]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.03.30:627][306]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.29-14.03.30:627][306]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.03.30:627][306]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.29-14.03.30:627][306]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.03.30:627][306]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.29-14.03.30:674][308]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-14.03.30:674][308]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-14.03.30:674][308]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-14.03.30:674][308]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-14.03.30:674][308]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-14.03.30:674][308]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.04.29-14.03.30:798][315]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.03.30:798][315]LogCustomization: ------ [2020.04.29-14.03.30:798][315]LogCustomization: --> N_Head01_P01 [2020.04.29-14.03.30:798][315]LogCustomization: --> NK_Torso02_CV01 [2020.04.29-14.03.30:798][315]LogCustomization: --> NK_Legs02_CV04 [2020.04.29-14.03.30:798][315]LogCustomization: ------ [2020.04.29-14.03.30:798][315]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.03.30:798][315]LogCustomization: ------ [2020.04.29-14.03.30:798][315]LogCustomization: --> N_Head01_P01 [2020.04.29-14.03.30:798][315]LogCustomization: --> NK_Torso02_CV01 [2020.04.29-14.03.30:798][315]LogCustomization: --> NK_Legs02_CV04 [2020.04.29-14.03.30:798][315]LogCustomization: ------ [2020.04.29-14.03.30:798][315]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01_P01 [2020.04.29-14.03.30:798][315]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01_P01 [2020.04.29-14.03.30:799][315]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso02_CV01 [2020.04.29-14.03.30:799][315]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso02_CV01 [2020.04.29-14.03.30:799][315]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs02_CV04 [2020.04.29-14.03.30:799][315]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs02_CV04 [2020.04.29-14.03.30:799][315]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-14.03.30:799][315]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-14.03.30:799][315]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.04.29-14.03.30:799][315]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.03.30:799][315]LogCustomization: ------ [2020.04.29-14.03.30:799][315]LogCustomization: --> N_Head01_P01 [2020.04.29-14.03.30:799][315]LogCustomization: --> NK_Torso02_CV01 [2020.04.29-14.03.30:799][315]LogCustomization: --> NK_Legs02_CV04 [2020.04.29-14.03.30:799][315]LogCustomization: ------ [2020.04.29-14.03.30:799][315]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01_P01 [2020.04.29-14.03.30:799][315]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01_P01 [2020.04.29-14.03.30:799][315]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso02_CV01 [2020.04.29-14.03.30:799][315]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso02_CV01 [2020.04.29-14.03.30:799][315]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs02_CV04 [2020.04.29-14.03.30:799][315]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs02_CV04 [2020.04.29-14.03.31:626][362]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.03.31:626][362]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-14.03.31:626][362]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.03.31:626][362]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-14.03.31:626][362]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.03.31:626][362]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-14.03.31:626][362]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.03.31:626][362]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.29-14.03.31:679][365]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-14.03.35:611][590]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.29-14.03.35:611][590]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.03.35:768][599]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.03.35:769][599]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-14.03.35:769][599]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.29-14.03.36:466][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-14.03.39:683][822]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-14.03.39:683][822]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-14.03.39:683][822]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.04.29-14.03.39:683][822]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.03.39:683][822]LogCustomization: ------ [2020.04.29-14.03.39:683][822]LogCustomization: --> N_Head01_P01 [2020.04.29-14.03.39:683][822]LogCustomization: --> NK_Torso02_CV01 [2020.04.29-14.03.39:683][822]LogCustomization: --> NK_Legs02_CV04 [2020.04.29-14.03.39:683][822]LogCustomization: ------ [2020.04.29-14.03.39:683][822]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01_P01 [2020.04.29-14.03.39:683][822]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01_P01 [2020.04.29-14.03.39:683][822]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso02_CV01 [2020.04.29-14.03.39:683][822]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso02_CV01 [2020.04.29-14.03.39:683][822]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs02_CV04 [2020.04.29-14.03.39:683][822]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs02_CV04 [2020.04.29-14.03.39:683][822]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.03.39:686][822]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-14.03.39:686][822]LogStreaming: Flushing async loaders. [2020.04.29-14.03.39:687][822]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.03.39:687][822]LogStreaming: Flushing async loaders. [2020.04.29-14.03.39:689][822]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.03.40:776][885]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.29-14.03.40:776][885]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.03.40:801][887]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198344772375 [2020.04.29-14.03.40:811][887]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198344772375, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-14.03.40:811][887]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Anfeidrol, Status: default, CachedStatus: default, RichPresence: Offline [2020.04.29-14.03.40:932][894]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.03.40:932][894]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-14.03.40:932][894]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.29-14.03.45:925][177]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.29-14.03.45:925][177]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.03.46:080][186]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.03.46:081][186]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-14.03.46:081][186]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.29-14.03.48:618][331]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-14.03.48:619][331]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-14.03.48:619][331]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.29-14.03.48:619][331]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.03.48:619][331]LogCustomization: ------ [2020.04.29-14.03.48:619][331]LogCustomization: --> M_Head02 [2020.04.29-14.03.48:619][331]LogCustomization: --> M_Torso01 [2020.04.29-14.03.48:619][331]LogCustomization: --> M_Legs01 [2020.04.29-14.03.48:619][331]LogCustomization: ------ [2020.04.29-14.03.48:619][331]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head02 [2020.04.29-14.03.48:619][331]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.04.29-14.03.48:619][331]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01 [2020.04.29-14.03.48:619][331]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01 [2020.04.29-14.03.48:619][331]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01 [2020.04.29-14.03.48:619][331]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01 [2020.04.29-14.03.48:619][331]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-14.03.48:619][331]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-14.03.48:619][331]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [5] and selected character id [5] [2020.04.29-14.03.48:619][331]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.03.48:619][331]LogCustomization: ------ [2020.04.29-14.03.48:619][331]LogCustomization: --> LS_Head01 [2020.04.29-14.03.48:619][331]LogCustomization: --> LS_Torso01 [2020.04.29-14.03.48:619][331]LogCustomization: --> LS_Legs01 [2020.04.29-14.03.48:619][331]LogCustomization: ------ [2020.04.29-14.03.48:619][331]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head01 [2020.04.29-14.03.48:619][331]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.04.29-14.03.48:619][331]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso01 [2020.04.29-14.03.48:619][331]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.04.29-14.03.48:619][331]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs01 [2020.04.29-14.03.48:619][331]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.04.29-14.03.51:075][472]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.29-14.03.51:075][472]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.03.51:250][482]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.03.51:250][482]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-14.03.51:250][482]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.29-14.03.52:838][573]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-14.03.52:838][573]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-14.03.52:838][573]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.04.29-14.03.52:838][573]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.03.52:838][573]LogCustomization: ------ [2020.04.29-14.03.52:838][573]LogCustomization: --> FM_Head01 [2020.04.29-14.03.52:838][573]LogCustomization: --> FM_Torso01 [2020.04.29-14.03.52:838][573]LogCustomization: --> FM_Legs01 [2020.04.29-14.03.52:838][573]LogCustomization: ------ [2020.04.29-14.03.52:838][573]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.04.29-14.03.52:838][573]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.04.29-14.03.52:838][573]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01 [2020.04.29-14.03.52:839][573]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01 [2020.04.29-14.03.52:839][573]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01 [2020.04.29-14.03.52:839][573]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.04.29-14.03.55:598][732]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197977418770 [2020.04.29-14.03.55:604][732]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197977418770, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.03.56:241][768]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.29-14.03.56:241][768]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.03.56:398][777]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.03.56:398][777]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-14.03.56:398][777]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.29-14.03.57:592][846]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-14.03.57:594][846]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.04.00:489][ 13]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-14.04.00:493][ 13]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.04.00:993][ 42]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-14.04.00:995][ 42]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.04.01:411][ 66]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.29-14.04.01:411][ 66]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.04.01:568][ 75]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.04.01:568][ 75]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-14.04.01:568][ 75]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.29-14.04.04:353][235]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197977418770 [2020.04.29-14.04.04:367][235]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197977418770, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.04.06:573][361]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.29-14.04.06:573][361]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.04.06:731][370]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.04.06:731][370]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-14.04.06:731][370]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.29-14.04.10:650][595]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-14.04.10:656][595]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.29-14.04.10:656][595]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.29-14.04.11:383][637]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-14.04.11:386][637]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...D507] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.29-14.04.11:386][637]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.29-14.04.11:717][656]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.04.29-14.04.11:717][656]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.04.11:873][665]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.04.11:873][665]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-14.04.11:873][665]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.04.29-14.04.16:778][948]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197960748194 [2020.04.29-14.04.16:784][948]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197960748194, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.04.16:889][954]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.04.29-14.04.16:889][954]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.04.16:960][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.04.17:028][962]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.04.17:028][962]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-14.04.17:028][962]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.04.29-14.04.17:167][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-14.04.22:027][248]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.04.29-14.04.22:027][248]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.04.22:169][256]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.04.22:169][256]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-14.04.22:169][256]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.04.29-14.04.22:195][258]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-14.04.22:204][258]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.04.22:341][266]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-14.04.22:343][266]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.04.23:971][359]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-14.04.23:971][359]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-14.04.23:971][359]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-14.04.23:971][359]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.04.23:971][359]LogCustomization: ------ [2020.04.29-14.04.23:971][359]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.04.23:971][359]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.04.23:971][359]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.04.23:971][359]LogCustomization: ------ [2020.04.29-14.04.23:971][359]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-14.04.23:971][359]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-14.04.23:971][359]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-14.04.23:971][359]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-14.04.23:971][359]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-14.04.23:971][359]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-14.04.27:164][542]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.04.29-14.04.27:164][542]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.04.27:321][551]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.04.27:321][551]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-14.04.27:321][551]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.04.29-14.04.29:597][678]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.29-14.04.29:597][678]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.04.29-14.04.29:597][678]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Escape! Cake [2020.04.29-14.04.29:597][678]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Escape! Cake [2020.04.29-14.04.29:597][678]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Tarnished Coin [2020.04.29-14.04.29:597][678]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Tarnished Coin [2020.04.29-14.04.29:597][678]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.29-14.04.29:598][678]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.29-14.04.29:598][678]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.29-14.04.29:598][678]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.29-14.04.29:598][678]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-14.04.29:598][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.29-14.04.29:615][679]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.29-14.04.29:615][679]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.29-14.04.29:633][680]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.29-14.04.30:681][741]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-14.04.31:285][775]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.04.29-14.04.31:629][795]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.04.31:629][795]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-14.04.31:629][795]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.04.31:629][795]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-14.04.31:629][795]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.04.31:629][795]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-14.04.31:682][798]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-14.04.32:336][836]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.04.29-14.04.32:336][836]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.04.32:509][846]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.04.32:509][846]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.29-14.04.32:509][846]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.04.29-14.04.32:614][852]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.29-14.04.32:614][852]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.29-14.04.32:614][852]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.29-14.04.32:713][856]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 25.88 ms [2020.04.29-14.04.32:731][858]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.29-14.04.32:731][858]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.29-14.04.32:731][858]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.29-14.04.33:003][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.04.34:231][915]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.29-14.04.34:231][915]GameFlow: AOfferingSequenceManager::InitCards [2020.04.29-14.04.34:231][915]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.29-14.04.34:231][915]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.04.34:232][915]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.04.34:232][915]LogStreaming: Flushing async loaders. [2020.04.29-14.04.34:233][915]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.04.34:233][915]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.04.29-14.04.34:234][915]LogStreaming: Flushing async loaders. [2020.04.29-14.04.34:234][915]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.04.34:257][916]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.29-14.04.34:549][927]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.29-14.04.34:579][929]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-14.04.34:602][929]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.04.34:818][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-14.04.34:991][943]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.29-14.04.34:991][943]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.29-14.04.34:991][943]LogDBDGeneral: OfferingHandler: Excluding Escape! Cake because of game mode [2020.04.29-14.04.34:991][943]LogDBDGeneral: OfferingHandler: Offering is not playable [2020.04.29-14.04.34:991][943]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.29-14.04.34:991][943]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 6 [2020.04.29-14.04.37:949][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.04.29-14.04.38:167][ 59]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.29-14.04.38:167][ 59]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.29-14.04.38:167][ 59]LogDBDGeneral: OfferingHandler: Excluding Escape! Cake because of game mode [2020.04.29-14.04.38:167][ 59]LogDBDGeneral: OfferingHandler: Offering is not playable [2020.04.29-14.04.38:167][ 59]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.29-14.04.38:167][ 59]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 6 [2020.04.29-14.04.38:167][ 59]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.04.29-14.04.38:167][ 59]LogDBDGeneral: OfferingHandler: combine type: 6, offering type: 6 [2020.04.29-14.04.38:792][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.04.39:701][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.04.40:174][134]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.29-14.04.40:174][134]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.29-14.04.40:174][134]LogDBDGeneral: OfferingHandler: Excluding Escape! Cake because of game mode [2020.04.29-14.04.40:174][134]LogDBDGeneral: OfferingHandler: Offering is not playable [2020.04.29-14.04.40:174][134]LogDBDGeneral: OfferingHandler: Offering was cancelled Escape! Cake [2020.04.29-14.04.40:174][134]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.29-14.04.40:174][134]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 6 [2020.04.29-14.04.40:174][134]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.04.29-14.04.40:174][134]LogDBDGeneral: OfferingHandler: combine type: 6, offering type: 6 [2020.04.29-14.04.40:175][134]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.29-14.04.40:175][134]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.29-14.04.40:176][134]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-14.04.40:176][134]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.04.40:176][134]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-14.04.40:176][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-14.04.40:176][134]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.04.40:176][134]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-14.04.40:176][134]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-14.04.40:176][134]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-14.04.40:178][134]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.29-14.04.40:178][134]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-14.04.40:179][134]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.04.40:179][134]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-14.04.40:179][134]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.04.40:179][134]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-14.04.40:179][134]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.04.40:179][134]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-14.04.40:179][134]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.04.40:179][134]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-14.04.40:179][134]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.04.29-14.04.40:179][134]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.04.40:179][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-14.04.40:179][134]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.04.40:179][134]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.04.40:179][134]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.04.40:179][134]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-14.04.40:179][134]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.04.40:179][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-14.04.40:183][134]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.04.40:183][134]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.04.40:183][134]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.04.40:183][134]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-14.04.40:183][134]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.29-14.04.40:183][134]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.8.104:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=30?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=63?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=2;2;2;2?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-14.04.40:183][134]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-14.04.40:183][134]LogAsyncLoad: Unloading library Menu [2020.04.29-14.04.40:183][134]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.29-14.04.40:183][134]LogAsyncLoad: Start loading library async: Game [2020.04.29-14.04.40:183][134]LogAsyncLoad: 19 assets in Game [2020.04.29-14.04.40:184][134]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.04.40:184][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-14.04.40:184][134]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-14.04.40:184][134]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-14.04.40:203][134]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.04.40:205][134]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.04.40:209][134]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.04.40:212][134]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.04.40:214][134]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.04.40:215][134]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.04.40:248][134]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-14.04.40:248][134]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.04.40:248][134]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.29-14.04.40:248][134]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.04.40:248][134]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.29-14.04.40:248][134]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.04.40:248][134]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.29-14.04.40:248][134]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.04.40:249][134]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.29-14.04.40:249][134]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.04.40:249][134]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.29-14.04.40:249][134]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.04.40:249][134]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.29-14.04.40:249][134]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.04.40:249][134]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.29-14.04.40:249][134]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.04.40:249][134]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.29-14.04.40:249][134]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.04.40:249][134]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.29-14.04.40:249][134]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.04.40:249][134]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.29-14.04.40:249][134]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.04.40:249][134]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.29-14.04.40:249][134]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.04.40:249][134]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.29-14.04.40:249][134]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.04.40:249][134]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.29-14.04.40:249][134]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.04.40:249][134]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.29-14.04.40:249][134]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.04.40:250][134]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.29-14.04.40:250][134]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.04.40:250][134]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.29-14.04.40:250][134]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.04.40:250][134]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.29-14.04.40:250][134]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.04.40:250][134]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.29-14.04.40:250][134]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.04.40:251][134]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.29-14.04.40:251][134]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.04.40:252][134]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.04.40:252][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.29-14.04.40:252][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.29-14.04.40:252][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.29-14.04.40:252][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.29-14.04.40:252][134]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.04.40:252][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.29-14.04.40:253][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-14.04.40:253][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-14.04.40:253][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.29-14.04.40:253][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.29-14.04.40:254][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.29-14.04.40:254][134]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.04.40:254][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.29-14.04.40:254][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-14.04.40:254][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-14.04.40:254][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.29-14.04.40:254][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.29-14.04.40:255][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.29-14.04.40:255][134]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.04.40:255][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.29-14.04.40:256][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.29-14.04.40:256][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.29-14.04.40:257][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.29-14.04.40:257][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.29-14.04.40:259][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.29-14.04.40:259][134]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.04.40:259][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.29-14.04.40:259][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.29-14.04.40:260][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.29-14.04.40:260][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.29-14.04.40:260][134]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.04.40:260][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.29-14.04.40:260][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.29-14.04.40:260][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.29-14.04.40:261][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.29-14.04.40:261][134]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.04.40:261][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.29-14.04.40:261][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.29-14.04.40:261][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.29-14.04.40:262][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.29-14.04.40:262][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.29-14.04.40:262][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.29-14.04.40:262][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.29-14.04.40:264][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.29-14.04.40:264][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.29-14.04.40:265][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.29-14.04.40:265][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.29-14.04.40:266][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.29-14.04.40:266][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.29-14.04.40:267][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.29-14.04.40:267][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.29-14.04.40:267][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.29-14.04.40:267][134]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.04.40:267][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.29-14.04.40:267][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.29-14.04.40:267][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.29-14.04.40:267][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.29-14.04.40:267][134]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.04.40:267][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.29-14.04.40:267][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.29-14.04.40:267][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.29-14.04.40:268][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.29-14.04.40:268][134]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.04.40:268][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.29-14.04.40:268][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.29-14.04.40:268][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.29-14.04.40:268][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.29-14.04.40:268][134]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.04.40:268][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.29-14.04.40:268][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.29-14.04.40:268][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.29-14.04.40:269][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.29-14.04.40:269][134]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.04.40:269][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.29-14.04.40:269][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.29-14.04.40:269][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.29-14.04.40:269][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.29-14.04.40:269][134]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.04.40:269][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.29-14.04.40:269][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.29-14.04.40:269][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.29-14.04.40:269][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.29-14.04.40:269][134]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.04.40:269][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.29-14.04.40:270][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.29-14.04.40:270][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.29-14.04.40:270][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.29-14.04.40:270][134]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.04.40:270][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.29-14.04.40:270][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.29-14.04.40:270][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.29-14.04.40:270][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.29-14.04.40:484][135]r.CullAll = "1" [2020.04.29-14.04.40:491][135]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.29-14.04.40:493][135]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.29-14.04.40:493][135]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31/state] [2020.04.29-14.04.40:630][142]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31/state] [2020.04.29-14.04.40:630][142]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.29-14.04.40:672][143]LogAsyncLoad: Done loading library async: Game in 3.9 sec [2020.04.29-14.04.40:698][145]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.04.41:185][166]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-14.04.41:185][166]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-14.04.41:185][166]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.04.41:185][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.04.29-14.04.41:186][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.04.29-14.04.41:206][167]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.04.41:207][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.04.29-14.04.41:207][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.04.29-14.04.42:069][168]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-14.04.42:069][168]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-14.04.42:069][168]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-14.04.42:069][168]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-14.04.42:069][168]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-14.04.42:069][168]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-14.04.42:069][168]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-14.04.42:069][168]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-14.04.42:069][168]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-14.04.42:069][168]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-14.04.42:069][168]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-14.04.42:069][168]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-14.04.42:069][168]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-14.04.42:069][168]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-14.04.42:069][168]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-14.04.42:069][168]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-14.04.42:069][168]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-14.04.42:069][168]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.29-14.04.42:071][168]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.29-14.04.42:079][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.04.29-14.04.42:079][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.04.29-14.04.42:086][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.04.29-14.04.42:086][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.04.29-14.04.42:087][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.04.29-14.04.42:091][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.04.29-14.04.42:175][169]LogUObjectHash: Compacting FUObjectHashTables data took 6.21ms [2020.04.29-14.04.42:179][169]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.29-14.04.42:179][169]LogWorld: Bringing World /Temp/Untitled_10.Untitled up for play (max tick rate 0) at 2020.04.29-15.04.42 [2020.04.29-14.04.42:179][169]LogWorld: Bringing up level for play took: 0.000173 [2020.04.29-14.04.42:179][169]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.29-14.04.42:179][169]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.29-14.04.42:190][169]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-14.04.42:320][172]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_10' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-14.04.42:320][172]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.126' TotalLoadTime='2.126' TimeStamp='2020-04-29T14:04:45.981Z' MapName='Untitled_10' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC261A08D7EC43BE3BEAA69143E690' LobbyId='014D5E4B08D7EC46166819D27AE71555' [2020.04.29-14.04.42:321][172]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_10' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-14.04.42:526][179]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-14.04.42:537][180]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.04.42:537][180]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-14.04.42:537][180]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-14.04.42:537][180]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-14.04.42:537][180]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-14.04.42:537][180]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.04.42:537][180]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-14.04.42:537][180]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-14.04.42:537][180]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.04.42:537][180]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-14.04.42:632][184]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms [2020.04.29-14.04.42:638][184]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.04.29-14.04.42:638][184]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.29-15.04.42 [2020.04.29-14.04.42:638][184]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-29T14:04:46.283Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC261A08D7EC43BE3BEAA69143E690, lobbyId=014D5E4B08D7EC46166819D27AE71555 [2020.04.29-14.04.42:639][184]LogWorld: Bringing up level for play took: 0.001012 [2020.04.29-14.04.42:639][184]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.29-14.04.42:639][184]LogWorld: ----SeamlessTravel finished in 0.57 seconds ------ [2020.04.29-14.04.42:715][188]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-14.04.42:715][188]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-14.04.42:716][188]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-14.04.42:805][192]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-14.04.42:805][192]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.504' TotalLoadTime='2.631' TimeStamp='2020-04-29T14:04:46.485Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC797F08D7EC464607A9967FAA3D50' LobbyId='014D5E4B08D7EC46166819D27AE71555' [2020.04.29-14.04.42:805][192]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-14.04.42:980][200]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-14.04.42:980][200]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-14.04.42:980][200]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-14.04.43:440][222]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-14.04.43:440][222]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-14.04.43:440][222]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-14.04.44:323][269]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-14.04.44:323][269]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-14.04.44:324][269]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-14.04.45:115][317]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-14.04.45:115][317]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-14.04.45:115][317]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.29-14.04.45:357][332]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.04.45:359][332]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.04.45:359][332]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.29-14.04.45:359][332]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=2.738, totalTime=2.738, timeStamp=2020-04-29T14:04:49.021Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC797F08D7EC464607A9967FAA3D50, lobbyId=014D5E4B08D7EC46166819D27AE71555 [2020.04.29-14.04.45:373][333]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119921953 [2020.04.29-14.04.45:373][333]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=2.754, timeStamp=2020-04-29T14:04:49.037Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC797F08D7EC464607A9967FAA3D50, lobbyId=014D5E4B08D7EC46166819D27AE71555 [2020.04.29-14.04.45:375][334]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119921953, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-14.04.45:438][337]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.081, totalTime=2.835, timeStamp=2020-04-29T14:04:49.118Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC797F08D7EC464607A9967FAA3D50, lobbyId=014D5E4B08D7EC46166819D27AE71555 [2020.04.29-14.04.45:453][338]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.29-14.04.49) [2020.04.29-14.04.45:453][338]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.29-14.04.45:472][338]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.29-14.04.49) [2020.04.29-14.04.45:472][338]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.29-14.04.45:491][338]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.04.45:491][338]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.45:491][338]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1588169088 [2020.04.29-14.04.45:491][338]ProceduralLevelGeneration: InitLevel: Theme: Ukraine Map: Ukr_Saloon Generation Seed: -1 [2020.04.29-14.04.45:492][338]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=2.835, timeStamp=2020-04-29T14:04:49.118Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC797F08D7EC464607A9967FAA3D50, lobbyId=014D5E4B08D7EC46166819D27AE71555 [2020.04.29-14.04.45:610][346]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.29-14.04.45:707][352]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.29-14.04.45:740][354]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.04.29-14.04.45:836][360]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.04.29-14.04.46:110][377]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.04.47:269][449]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.04.47:283][450]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.04.47:286][450]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.04.47:300][451]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.04.47:303][451]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.04.47:316][452]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.04.47:319][452]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.04.47:332][453]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.04.47:336][453]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.04.47:364][455]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.04.47:366][455]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.04.47:493][463]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.04.47:498][463]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.04.47:563][467]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.04.47:579][468]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.04.48:684][529]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.229, totalTime=6.064, timeStamp=2020-04-29T14:04:52.347Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC797F08D7EC464607A9967FAA3D50, lobbyId=014D5E4B08D7EC46166819D27AE71555 [2020.04.29-14.04.48:692][529]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x2_Escape_C_0.BP_GrassPatch_UKR_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_03_GEN_VARIABLE_BP_GrassPatch_UKR_03_C_CAT_0.root' which is static to it. Aborting. [2020.04.29-14.04.48:694][529]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_03_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_03_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.04.29-14.04.48:695][529]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_05_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_05_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_1.StaticMesh' which is static to it. Aborting. [2020.04.29-14.04.48:703][529]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x2_Escape_C_1.BP_GrassPatch_UKR_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_03_GEN_VARIABLE_BP_GrassPatch_UKR_03_C_CAT_1.root' which is static to it. Aborting. [2020.04.29-14.04.48:705][529]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_03_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_03_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_2.StaticMesh' which is static to it. Aborting. [2020.04.29-14.04.48:705][529]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_05_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_3.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_05_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_3.StaticMesh' which is static to it. Aborting. [2020.04.29-14.04.48:731][529]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Saloon_141_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_0.root' which is static to it. Aborting. [2020.04.29-14.04.48:737][529]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignB_02_GEN_VARIABLE_BP_UKR_SignB_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignB_02_GEN_VARIABLE_BP_UKR_SignB_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.04.29-14.04.48:738][529]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Saloon_141_C_0.BP_UKR_SaloonPiano_Audio_Emitter' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SaloonPiano_Audio_Emitter_GEN_VARIABLE_BP_UKR_SaloonPiano_Audio_Emitter_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-14.04.48:741][529]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_0.SkeletalMeshComponent0' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_0.Ak_Audio_ukr_Windows' which is static to it. Aborting. [2020.04.29-14.04.48:741][529]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels1_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_1.SkeletalMeshComponent0' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels1_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_1.Ak_Audio_ukr_Windows' which is static to it. Aborting. [2020.04.29-14.04.48:741][529]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels2_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_2.SkeletalMeshComponent0' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindowPanels2_GEN_VARIABLE_BP_UKR_WindowPanels_C_CAT_2.Ak_Audio_ukr_Windows' which is static to it. Aborting. [2020.04.29-14.04.48:741][529]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_01_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_01_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.04.29-14.04.48:742][529]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_02_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_02_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_1.StaticMesh' which is static to it. Aborting. [2020.04.29-14.04.48:742][529]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_03_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_03_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_2.StaticMesh' which is static to it. Aborting. [2020.04.29-14.04.48:742][529]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_04_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_3.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_04_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_3.StaticMesh' which is static to it. Aborting. [2020.04.29-14.04.48:742][529]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_05_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_4.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_SignC_05_GEN_VARIABLE_BP_UKR_SignC_01_C_CAT_4.StaticMesh' which is static to it. Aborting. [2020.04.29-14.04.48:744][529]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_02_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_02_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.04.29-14.04.48:744][529]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_04_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_04_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_1.StaticMesh' which is static to it. Aborting. [2020.04.29-14.04.48:744][529]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_03_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Chandelier_03_GEN_VARIABLE_BP_UKR_Chandelier_02_C_CAT_2.StaticMesh' which is static to it. Aborting. [2020.04.29-14.04.48:753][530]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=6.080, timeStamp=2020-04-29T14:04:52.363Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC797F08D7EC464607A9967FAA3D50, lobbyId=014D5E4B08D7EC46166819D27AE71555 [2020.04.29-14.04.48:756][531]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.07 ms [2020.04.29-14.04.48:811][533]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_0) missing some fog at index 1 [2020.04.29-14.04.48:839][535]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_0) missing some fog at index 0 [2020.04.29-14.04.48:839][535]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_0) missing some fog at index 2 [2020.04.29-14.04.48:902][539]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_1) missing some fog at index 0 [2020.04.29-14.04.48:918][540]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_1) missing some fog at index 1 [2020.04.29-14.04.48:918][540]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_1) missing some fog at index 2 [2020.04.29-14.04.48:935][541]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_0) missing some fog at index 2 [2020.04.29-14.04.48:953][542]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_Fake_144_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_1.root' which is static to it. Aborting. [2020.04.29-14.04.48:982][544]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_2) missing some fog at index 0 [2020.04.29-14.04.48:982][544]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_2) missing some fog at index 3 [2020.04.29-14.04.49:015][546]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_MD141_C_0) missing some fog at index 0 [2020.04.29-14.04.49:017][547]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyChatMessageSent [2020.04.29-14.04.49:017][547]PartyFacade: Verbose: [UPartyFacade::OnPartyChatMessageSent] Hex: Devour Claudettes: got trash perks [2020.04.29-14.04.49:047][548]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_2) missing some fog at index 2 [2020.04.29-14.04.49:064][549]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_0) missing some fog at index 3 [2020.04.29-14.04.49:079][550]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_MD141_C_1) missing some fog at index 1 [2020.04.29-14.04.49:096][551]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_1) missing some fog at index 3 [2020.04.29-14.04.49:114][552]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_1) missing some fog at index 0 [2020.04.29-14.04.49:162][555]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_WindWater_C_0.BP_UKR_WindWheel_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_WindWheel_01_GEN_VARIABLE_BP_UKR_WindWheel_01_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.29-14.04.49:224][559]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_141_C_0.BP_GrassPatch_UKR_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_01_GEN_VARIABLE_BP_GrassPatch_UKR_01_C_CAT_0.root' which is static to it. Aborting. [2020.04.29-14.04.49:224][559]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_141_C_0.BP_GrassPatch_UKR_02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_02_GEN_VARIABLE_BP_GrassPatch_UKR_02_C_CAT_0.root' which is static to it. Aborting. [2020.04.29-14.04.49:225][559]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_141_C_0.BP_GrassPatch_UKR_03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_GrassPatch_UKR_03_GEN_VARIABLE_BP_GrassPatch_UKR_02_C_CAT_1.root' which is static to it. Aborting. [2020.04.29-14.04.49:229][559]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_141_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_2.root' which is static to it. Aborting. [2020.04.29-14.04.49:258][561]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_2) missing some fog at index 1 [2020.04.29-14.04.49:258][561]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_2) missing some fog at index 2 [2020.04.29-14.04.49:293][563]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_143_C_0.BP_Ukr_LogPile_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_LogPile_01_GEN_VARIABLE_BP_Ukr_LogPile_01_C_CAT_0.root' which is static to it. Aborting. [2020.04.29-14.04.49:294][563]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_1x1_Maze_143_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_3.root' which is static to it. Aborting. [2020.04.29-14.04.49:322][565]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_LD141_C_3) missing some fog at index 3 [2020.04.29-14.04.49:371][568]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_3) missing some fog at index 1 [2020.04.29-14.04.49:403][570]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_3) missing some fog at index 1 [2020.04.29-14.04.49:403][570]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_HD141_C_3) missing some fog at index 3 [2020.04.29-14.04.49:452][573]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_Gallow_141_C_0.BP_Geny_TrapDoor_02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_TrapDoor_02_GEN_VARIABLE_BP_Geny_UKR_TrapDoor01_C_CAT_0.Scene' which is static to it. Aborting. [2020.04.29-14.04.49:452][573]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_Gallow_141_C_0.BP_Geny_TrapDoor_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_TrapDoor_01_GEN_VARIABLE_BP_Geny_UKR_TrapDoor01_C_CAT_1.Scene' which is static to it. Aborting. [2020.04.29-14.04.49:453][573]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_02_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_4.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_HangingRope_02_GEN_VARIABLE_BP_UKR_HangingRope_01_C_CAT_4.StaticMesh' which is static to it. Aborting. [2020.04.29-14.04.49:483][575]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_LD141_C_4) missing some fog at index 0 [2020.04.29-14.04.49:515][577]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_MD141_C_2) missing some fog at index 0 [2020.04.29-14.04.49:532][578]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_FD_LD141_C_0) missing some fog at index 1 [2020.04.29-14.04.49:548][579]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_MZ_HD141_C_3) missing some fog at index 2 [2020.04.29-14.04.49:564][580]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence_BK_MD141_C_3) missing some fog at index 2 [2020.04.29-14.04.49:577][581]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_Fake_142_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_4.root' which is static to it. Aborting. [2020.04.29-14.04.49:628][584]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle04_GEN_VARIABLE_BP_Brl_Candle04_C_CAT_0.Scene' which is static to it. Aborting. [2020.04.29-14.04.49:628][584]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle05' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle05_GEN_VARIABLE_BP_Brl_Candle04_C_CAT_1.Scene' which is static to it. Aborting. [2020.04.29-14.04.49:628][584]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle02' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle02_GEN_VARIABLE_BP_Brl_Candle02_C_CAT_0.Scene' which is static to it. Aborting. [2020.04.29-14.04.49:629][584]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle03_BigRadius' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle03_BigRadius_GEN_VARIABLE_BP_Brl_Candle03_BigRadius_C_CAT_0.Scene' which is static to it. Aborting. [2020.04.29-14.04.49:629][584]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Brl_Candle01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle01_GEN_VARIABLE_BP_Brl_Candle01_C_CAT_0.Scene' which is static to it. Aborting. [2020.04.29-14.04.49:632][584]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_BagB_02_GEN_VARIABLE_BP_UKR_BagB_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_BagB_02_GEN_VARIABLE_BP_UKR_BagB_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.04.29-14.04.49:633][584]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_BagC_01_GEN_VARIABLE_BP_UKR_BagC_01_C_CAT_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_BagC_01_GEN_VARIABLE_BP_UKR_BagC_01_C_CAT_0.StaticMesh' which is static to it. Aborting. [2020.04.29-14.04.49:633][584]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Shack_Uk_C_0.BP_Ukr_WaterTrough_01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukr_WaterTrough_01_GEN_VARIABLE_BP_Ukr_WaterTrough_01_C_CAT_5.root' which is static to it. Aborting. [2020.04.29-14.04.49:674][587]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=0.975, totalTime=7.055, timeStamp=2020-04-29T14:04:53.338Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC797F08D7EC464607A9967FAA3D50, lobbyId=014D5E4B08D7EC46166819D27AE71555 [2020.04.29-14.04.49:690][588]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=7.071, timeStamp=2020-04-29T14:04:53.354Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC797F08D7EC464607A9967FAA3D50, lobbyId=014D5E4B08D7EC46166819D27AE71555 [2020.04.29-14.04.49:706][589]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=7.087, timeStamp=2020-04-29T14:04:53.370Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC797F08D7EC464607A9967FAA3D50, lobbyId=014D5E4B08D7EC46166819D27AE71555 [2020.04.29-14.04.49:722][590]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_2x2_Saloon_141_C_0] - randomizer [PalletRandomizer]. [2020.04.29-14.04.49:722][590]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.04.49:730][590]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-14.04.49:778][590]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.04.49:795][590]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.04.49:879][590]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-14.04.49:879][590]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.04.49:879][590]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-14.04.49:879][590]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-14.04.49:879][590]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-14.04.49:879][590]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-14.04.49:879][590]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.04.49:879][590]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-14.04.49:879][590]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-14.04.49:879][590]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.04.49:879][590]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-14.04.49:882][590]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-14.04.49:882][590]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.04.49:882][590]LogStreaming: Error: Export 103 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C:PlayerDebugComponent [2020.04.29-14.04.49:882][590]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset [2020.04.29-14.04.49:882][590]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-14.04.49:882][590]LogStreaming: Error: Dep C_BEFORE_S Import 35 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.29-14.04.49:882][590]LogStreaming: Error: Dep C_BEFORE_S Import 20 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.29-14.04.49:882][590]LogStreaming: Error: Dep S_BEFORE_C Import 92 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.04.49:882][590]LogStreaming: Error: Dep S_BEFORE_C Import 274 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-14.04.49:882][590]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_19.Default__BP_Slasher_Character_19_C (class BP_Slasher_Character_19_C) [2020.04.29-14.04.49:882][590]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.04.49:882][590]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_19.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-14.04.49:920][590]LogStreaming: Flushing async loaders took 197ms. [2020.04.29-14.04.49:920][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:920][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:920][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:922][590]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.04.49:922][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:922][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:922][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:923][590]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.04.49:923][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:924][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:924][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:924][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:924][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:924][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:924][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:925][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:925][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:925][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:925][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:925][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:925][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:926][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:926][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:926][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:926][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:926][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:927][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:927][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:927][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:928][590]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.04.49:928][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:928][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:928][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:930][590]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.04.49:930][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:931][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:931][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:931][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:931][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:931][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:931][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:931][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:931][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:932][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:932][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:932][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:932][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:939][590]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-14.04.49:939][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:940][590]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.04.49:941][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:941][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:942][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:942][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:943][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:944][590]LogStreaming: Error: Couldn't find file for package /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT requested by async loading code. NameToLoad: /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT [2020.04.29-14.04.49:944][590]LogStreaming: Error: Found 0 dependent packages... [2020.04.29-14.04.49:944][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:944][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:944][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:944][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:944][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:944][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:944][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:944][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:944][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:945][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:945][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:945][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:945][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:945][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:945][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:945][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:945][590]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.04.49:945][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:946][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:946][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:946][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:946][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:946][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:946][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:946][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:946][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:946][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:946][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:946][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:946][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:946][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:946][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:946][590]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.04.49:947][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:947][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:947][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:947][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:947][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:947][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:948][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:948][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:948][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:948][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:948][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:948][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:948][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:948][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:948][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:948][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:951][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:951][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:951][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:951][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:951][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:951][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:951][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:951][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:951][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:952][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:952][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:952][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:952][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:952][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:952][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:952][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:952][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:952][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:952][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:952][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:952][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:952][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:952][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:952][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:952][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:952][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:952][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:952][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:952][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:952][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:953][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:953][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:953][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:953][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:953][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:953][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:953][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:953][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:953][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:953][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:953][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:953][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:954][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:954][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:954][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:954][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:954][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:954][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:954][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:955][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:955][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:955][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:955][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:955][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:955][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:955][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:955][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:955][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:955][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:955][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:955][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:955][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:955][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:955][590]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.04.49:960][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:960][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:960][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:960][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:960][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:960][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:960][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:960][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:960][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:960][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:960][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:960][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:960][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:960][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:961][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:961][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:961][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:961][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:962][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:962][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:962][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:962][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:962][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:962][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:962][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:962][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:962][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:962][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:962][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:962][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:967][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:967][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:967][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:967][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:967][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:967][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:967][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:967][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:967][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:967][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:967][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:967][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:968][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:968][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:968][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:968][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:968][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:968][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:968][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:968][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:968][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:968][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:968][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:968][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:969][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:969][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:969][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:969][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:969][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:969][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:969][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:969][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:969][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:969][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:969][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:969][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:971][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:971][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:971][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:971][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:971][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:971][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:971][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:971][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:971][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:971][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:971][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:971][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:980][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:981][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:981][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:981][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:981][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:981][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:981][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:981][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:981][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:981][590]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.04.49:983][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:983][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:983][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:983][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:983][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:983][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:985][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:985][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:985][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:985][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:985][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:985][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:985][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:985][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:985][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:985][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:985][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:985][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:986][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:986][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:986][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:986][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:986][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:986][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:986][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:986][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:986][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:986][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:986][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:986][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:987][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:987][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:987][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:987][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:987][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:987][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:987][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:987][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:987][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:987][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:987][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:987][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:988][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:988][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:988][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:988][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:988][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:988][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:988][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:988][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:988][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:988][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:988][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:988][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:989][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:989][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:989][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:989][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:989][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:989][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:989][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:989][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:989][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:989][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:989][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:989][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:990][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:990][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:990][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:990][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:990][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:990][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:990][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:990][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:990][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:990][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:990][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:990][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.49:993][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:994][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:994][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:994][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:994][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:994][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:994][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:994][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:994][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.49:994][590]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.04.49:997][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:997][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:997][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.49:997][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.49:997][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.49:997][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.50:000][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.50:000][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.50:000][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.50:000][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.50:000][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.50:000][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.50:000][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.50:000][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.50:000][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.50:000][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.50:000][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.50:000][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.50:001][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.50:001][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.50:001][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.50:001][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.50:001][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.50:001][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.50:001][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.50:001][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.50:001][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.50:001][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.50:001][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.50:001][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.50:008][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.50:008][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.50:008][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.50:008][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.50:008][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.50:008][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.50:008][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.50:008][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.50:008][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.50:008][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.50:008][590]LogStreamableManager: Failed attempt to load /Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C [2020.04.29-14.04.50:008][590]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.04.29-14.04.50:031][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.50:042][590]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-14.04.50:046][590]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-14.04.50:080][590]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.04.50:081][590]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-14.04.50:081][590]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-14.04.50:081][590]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-14.04.50:081][590]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-14.04.50:081][590]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.04.50:081][590]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-14.04.50:081][590]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-14.04.50:081][590]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.04.50:081][590]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-14.04.50:082][590]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.04.50:082][590]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-14.04.50:082][590]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-14.04.50:082][590]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-14.04.50:082][590]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-14.04.50:082][590]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.04.50:082][590]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-14.04.50:082][590]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-14.04.50:082][590]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.04.50:082][590]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-14.04.50:090][590]ProceduralLevelGeneration: Warning: SpawnActorUsingActorSpawnerData()> Async loaded asset already unloaded. Loading synchronously. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.50:090][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.50:092][590]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.04.50:092][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.50:093][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.50:093][590]LogStreaming: Flushing async loaders. [2020.04.29-14.04.50:093][590]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.04.50:093][590]ProceduralLevelGeneration: Error: SpawnActorUsingActorSpawnerData()> Synchronous asset load failed. (/Game/Blueprints/Props/15-Ukraine/BP_Ukr_TreeA_REVERT.BP_Ukr_TreeA_REVERT_C) [2020.04.29-14.04.50:093][590]LogStreaming: Flushing async loaders took 62ms. [2020.04.29-14.04.50:100][590]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=7.103, timeStamp=2020-04-29T14:04:53.387Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC797F08D7EC464607A9967FAA3D50, lobbyId=014D5E4B08D7EC46166819D27AE71555 [2020.04.29-14.04.50:139][593]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.04.29-14.04.50:217][598]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-14.04.50:266][601]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-14.04.50:474][614]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.04.50:493][615]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.04.50:505][616]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.04.50:606][622]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.04.50:912][641]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.04.50:912][641]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-14.04.50:912][641]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-14.04.50:912][641]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-14.04.50:912][641]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-14.04.50:912][641]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.04.50:912][641]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-14.04.50:912][641]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-14.04.50:912][641]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.04.50:912][641]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-14.04.50:932][643]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-14.04.50:932][643]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.04.50:941][643]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.04.50:941][643]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-14.04.50:942][643]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-14.04.50:942][643]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-14.04.50:942][643]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-14.04.50:942][643]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.04.50:942][643]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-14.04.50:942][643]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-14.04.50:942][643]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.04.50:942][643]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-14.04.50:943][643]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-14.04.50:943][643]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.04.50:943][643]LogStreaming: Error: Export 99 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:PlayerDebugComponent [2020.04.29-14.04.50:943][643]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset [2020.04.29-14.04.50:943][643]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.29-14.04.50:943][643]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.04.29-14.04.50:943][643]LogStreaming: Error: Dep C_BEFORE_S Import 22 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.04.29-14.04.50:943][643]LogStreaming: Error: Dep S_BEFORE_C Import 95 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.04.50:943][643]LogStreaming: Error: Dep S_BEFORE_C Import 253 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-14.04.50:943][643]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.04.29-14.04.50:943][643]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.04.50:943][643]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-14.04.52:116][715]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.29-14.04.52:117][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.29-14.04.52:117][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.29-14.04.52:118][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.29-14.04.52:118][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.29-14.04.52:132][715]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.29-14.04.52:134][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.29-14.04.52:134][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.29-14.04.52:134][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.29-14.04.52:134][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.29-14.04.52:186][719]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.04.52:191][719]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-14.04.54:833][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-14.04.54:833][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.HookChargeable Enabled?: Enabled [2020.04.29-14.04.54:833][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-14.04.54:834][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.Break Chargeable Enabled?: Enabled [2020.04.29-14.04.54:834][883]LogSM: [BP_SmallMeatLocker_Gunslinger_C_0][CLIENT SLAVE] [2020.04.29-14.04.54:834][883]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_0 [2020.04.29-14.04.54:834][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-14.04.54:834][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.HookChargeable Enabled?: Disabled [2020.04.29-14.04.54:834][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-14.04.54:834][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_0.Break Chargeable Enabled?: Disabled [2020.04.29-14.04.54:835][883]LogSM: [BP_SmallMeatLocker_Gunslinger_C_0][CLIENT SLAVE] [2020.04.29-14.04.54:867][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.UnhookChargeable Enabled?: Enabled [2020.04.29-14.04.54:867][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Enabled [2020.04.29-14.04.54:867][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.EscapeChargeable Enabled?: Enabled [2020.04.29-14.04.54:867][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.Break Chargeable Enabled?: Enabled [2020.04.29-14.04.54:867][885]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.04.29-14.04.54:867][885]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_1 [2020.04.29-14.04.54:867][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.UnhookChargeable Enabled?: Disabled [2020.04.29-14.04.54:867][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.HookChargeable Enabled?: Disabled [2020.04.29-14.04.54:867][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.EscapeChargeable Enabled?: Disabled [2020.04.29-14.04.54:867][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_1.Break Chargeable Enabled?: Disabled [2020.04.29-14.04.54:868][885]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.04.29-14.04.54:882][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Enabled [2020.04.29-14.04.54:882][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Enabled [2020.04.29-14.04.54:882][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.EscapeChargeable Enabled?: Enabled [2020.04.29-14.04.54:882][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.Break Chargeable Enabled?: Enabled [2020.04.29-14.04.54:882][886]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.04.29-14.04.54:883][886]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_2 [2020.04.29-14.04.54:883][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.UnhookChargeable Enabled?: Disabled [2020.04.29-14.04.54:883][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.HookChargeable Enabled?: Disabled [2020.04.29-14.04.54:883][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.EscapeChargeable Enabled?: Disabled [2020.04.29-14.04.54:883][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_2.Break Chargeable Enabled?: Disabled [2020.04.29-14.04.54:884][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.UnhookChargeable Enabled?: Enabled [2020.04.29-14.04.54:884][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.HookChargeable Enabled?: Enabled [2020.04.29-14.04.54:884][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.EscapeChargeable Enabled?: Enabled [2020.04.29-14.04.54:884][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.Break Chargeable Enabled?: Enabled [2020.04.29-14.04.54:884][886]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.04.29-14.04.54:884][886]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_3 [2020.04.29-14.04.54:884][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.UnhookChargeable Enabled?: Disabled [2020.04.29-14.04.54:884][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.HookChargeable Enabled?: Disabled [2020.04.29-14.04.54:884][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.EscapeChargeable Enabled?: Disabled [2020.04.29-14.04.54:885][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_3.Break Chargeable Enabled?: Disabled [2020.04.29-14.04.54:885][886]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.04.29-14.04.54:885][886]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.04.29-14.04.54:897][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Enabled [2020.04.29-14.04.54:897][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Enabled [2020.04.29-14.04.54:897][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.EscapeChargeable Enabled?: Enabled [2020.04.29-14.04.54:898][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.Break Chargeable Enabled?: Enabled [2020.04.29-14.04.54:898][887]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.04.29-14.04.54:898][887]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_4 [2020.04.29-14.04.54:898][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.UnhookChargeable Enabled?: Disabled [2020.04.29-14.04.54:898][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.HookChargeable Enabled?: Disabled [2020.04.29-14.04.54:898][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.EscapeChargeable Enabled?: Disabled [2020.04.29-14.04.54:898][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_4.Break Chargeable Enabled?: Disabled [2020.04.29-14.04.54:899][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.UnhookChargeable Enabled?: Enabled [2020.04.29-14.04.54:900][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.HookChargeable Enabled?: Enabled [2020.04.29-14.04.54:900][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.EscapeChargeable Enabled?: Enabled [2020.04.29-14.04.54:900][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.Break Chargeable Enabled?: Enabled [2020.04.29-14.04.54:900][887]LogSM: [BP_SmallMeatLocker_Gunslinger_C_5][CLIENT SLAVE] [2020.04.29-14.04.54:900][887]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_5 [2020.04.29-14.04.54:900][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.UnhookChargeable Enabled?: Disabled [2020.04.29-14.04.54:900][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.HookChargeable Enabled?: Disabled [2020.04.29-14.04.54:900][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.EscapeChargeable Enabled?: Disabled [2020.04.29-14.04.54:900][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_5.Break Chargeable Enabled?: Disabled [2020.04.29-14.04.54:902][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.UnhookChargeable Enabled?: Enabled [2020.04.29-14.04.54:902][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.HookChargeable Enabled?: Enabled [2020.04.29-14.04.54:902][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.EscapeChargeable Enabled?: Enabled [2020.04.29-14.04.54:902][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.Break Chargeable Enabled?: Enabled [2020.04.29-14.04.54:902][887]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.04.29-14.04.54:903][887]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_6 [2020.04.29-14.04.54:903][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.UnhookChargeable Enabled?: Disabled [2020.04.29-14.04.54:903][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.HookChargeable Enabled?: Disabled [2020.04.29-14.04.54:903][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.EscapeChargeable Enabled?: Disabled [2020.04.29-14.04.54:903][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_6.Break Chargeable Enabled?: Disabled [2020.04.29-14.04.54:903][887]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.04.29-14.04.54:903][887]LogSM: [BP_SmallMeatLocker_Gunslinger_C_5][CLIENT SLAVE] [2020.04.29-14.04.54:903][887]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.04.29-14.04.54:979][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.UnhookChargeable Enabled?: Enabled [2020.04.29-14.04.54:979][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Enabled [2020.04.29-14.04.54:979][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Enabled [2020.04.29-14.04.54:979][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.Break Chargeable Enabled?: Enabled [2020.04.29-14.04.54:979][892]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.04.29-14.04.54:979][892]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Gunslinger_C_7 [2020.04.29-14.04.54:979][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.UnhookChargeable Enabled?: Disabled [2020.04.29-14.04.54:979][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.HookChargeable Enabled?: Disabled [2020.04.29-14.04.54:979][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.EscapeChargeable Enabled?: Disabled [2020.04.29-14.04.54:979][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Gunslinger_C_7.Break Chargeable Enabled?: Disabled [2020.04.29-14.04.54:980][892]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.04.29-14.04.55:041][896]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.29-14.04.55:041][896]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.29-14.04.55:315][913]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.29-14.04.55:315][913]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.29-14.04.55:622][932]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.29-14.04.55:622][932]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.29-14.04.55:912][950]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.29-14.04.55:912][950]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.29-14.04.56:219][969]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.04.29-14.04.56:219][969]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.29-14.04.56:655][996]LogSM: [BP_SmallMeatLocker_Gunslinger_C_0][CLIENT SLAVE] [2020.04.29-14.04.56:655][996]LogSM: [BP_SmallMeatLocker_Gunslinger_C_0][CLIENT SLAVE] [2020.04.29-14.04.56:655][996]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.04.29-14.04.56:655][996]LogSM: [BP_SmallMeatLocker_Gunslinger_C_2][CLIENT SLAVE] [2020.04.29-14.04.56:691][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.29-14.04.56:691][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.29-14.04.56:691][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.29-14.04.56:691][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.29-14.04.56:691][998]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-14.04.56:884][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.29-14.04.56:884][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.29-14.04.56:884][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.29-14.04.56:884][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.29-14.04.56:884][ 10]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-14.04.57:093][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.29-14.04.57:093][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.29-14.04.57:094][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.29-14.04.57:094][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.29-14.04.57:094][ 23]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-14.04.57:287][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-14.04.57:288][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.29-14.04.57:288][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-14.04.57:288][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.29-14.04.57:288][ 35]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-14.04.57:288][ 35]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.04.29-14.04.57:288][ 35]LogSM: [BP_SmallMeatLocker_Gunslinger_C_6][CLIENT SLAVE] [2020.04.29-14.04.57:288][ 35]LogSM: [BP_SmallMeatLocker_Gunslinger_C_5][CLIENT SLAVE] [2020.04.29-14.04.57:288][ 35]LogSM: [BP_SmallMeatLocker_Gunslinger_C_5][CLIENT SLAVE] [2020.04.29-14.04.57:288][ 35]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.04.29-14.04.57:288][ 35]LogSM: [BP_SmallMeatLocker_Gunslinger_C_7][CLIENT SLAVE] [2020.04.29-14.04.57:288][ 35]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.04.29-14.04.57:288][ 35]LogSM: [BP_SmallMeatLocker_Gunslinger_C_1][CLIENT SLAVE] [2020.04.29-14.04.57:288][ 35]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.04.29-14.04.57:289][ 35]LogSM: [BP_SmallMeatLocker_Gunslinger_C_4][CLIENT SLAVE] [2020.04.29-14.04.57:289][ 35]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.04.29-14.04.57:289][ 35]LogSM: [BP_SmallMeatLocker_Gunslinger_C_3][CLIENT SLAVE] [2020.04.29-14.04.57:497][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.29-14.04.57:497][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.29-14.04.57:497][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.29-14.04.57:497][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.29-14.04.57:497][ 48]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-14.04.57:752][ 64]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.04.29-14.04.57:752][ 64]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.04.29-14.04.58:025][ 81]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 448] [2020.04.29-14.04.58:025][ 81]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.04.29-14.04.58:025][ 81]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.04.58:029][ 81]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-14.04.58:042][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-14.04.58:042][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.29-14.04.58:043][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-14.04.58:043][ 82]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-14.04.58:043][ 82]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.29-14.04.58:043][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-14.04.58:043][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.29-14.04.58:043][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-14.04.58:043][ 82]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.04.58:044][ 82]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.04.58:045][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-14.04.58:045][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.29-14.04.58:045][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-14.04.58:045][ 82]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-14.04.58:045][ 82]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.29-14.04.58:045][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-14.04.58:045][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.29-14.04.58:045][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-14.04.58:048][ 82]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-14.04.58:048][ 82]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-14.04.58:058][ 83]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.04.58:058][ 83]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.04.58:059][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-14.04.58:059][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.29-14.04.58:060][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-14.04.58:060][ 83]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-14.04.58:060][ 83]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.29-14.04.58:060][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-14.04.58:060][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.29-14.04.58:060][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-14.04.58:060][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.04.58:061][ 83]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.04.58:062][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.29-14.04.58:062][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.29-14.04.58:062][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.29-14.04.58:062][ 83]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-14.04.58:062][ 83]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.29-14.04.58:062][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.29-14.04.58:062][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.29-14.04.58:062][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.29-14.04.58:065][ 83]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-14.04.58:065][ 83]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-14.04.58:122][ 87]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.29-14.04.58:332][100]ProceduralLevelGeneration: ADBDClientSyncer: Received [448 - 512] [2020.04.29-14.04.58:332][100]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000007 [2020.04.29-14.04.58:622][118]ProceduralLevelGeneration: ADBDClientSyncer: Received [512 - 558] [2020.04.29-14.04.58:622][118]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000008 [2020.04.29-14.04.58:651][118]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_FireBarrel01_C_0.Flashing_Light_UKR' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_UKR_GEN_VARIABLE_Flashing_Light_UKR_C_CAT_0.Scene' which is static to it. Aborting. [2020.04.29-14.04.58:652][118]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_UKR_FireBarrel01_C_1.Flashing_Light_UKR' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_UKR_GEN_VARIABLE_Flashing_Light_UKR_C_CAT_1.Scene' which is static to it. Aborting. [2020.04.29-14.04.58:721][123]ProceduralLevelGeneration: HasLevelBeenSpawned Ukr_Saloon: 0 Spawned : 44/44 Dependencies : 1 [2020.04.29-14.04.58:721][123]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=8.997, totalTime=16.101, timeStamp=2020-04-29T14:05:02.384Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC797F08D7EC464607A9967FAA3D50, lobbyId=014D5E4B08D7EC46166819D27AE71555 [2020.04.29-14.04.58:721][123]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.29-14.04.59:026][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.29-14.04.59:026][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.29-14.04.59:026][142]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-14.04.59:155][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-14.04.59:156][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-14.04.59:156][150]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-14.04.59:237][155]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.04.59:366][163]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.04.59:430][167]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.04.59:493][171]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-14.04.59:625][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-14.04.59:625][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-14.04.59:705][184]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.04.59:802][190]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.04.59:866][194]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.04.59:931][198]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.05.00:028][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-14.05.00:028][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-14.05.00:173][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-14.05.00:174][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-14.05.00:333][223]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-14.05.00:432][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-14.05.00:432][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-14.05.00:526][235]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-14.05.00:607][240]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-14.05.00:674][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-14.05.00:674][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-14.05.00:768][250]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-14.05.00:833][254]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-14.05.00:833][254]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.29-14.05.00:833][254]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-14.05.00:833][254]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.29-14.05.00:866][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-14.05.00:866][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-14.05.00:866][256]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-14.05.00:866][256]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-14.05.00:866][256]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.29-14.05.00:866][256]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-14.05.00:867][256]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.29-14.05.00:932][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-14.05.00:933][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-14.05.01:011][265]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000019 seconds [2020.04.29-14.05.01:043][267]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-14.05.01:138][273]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-14.05.01:203][277]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-14.05.01:302][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.29-14.05.01:302][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.29-14.05.01:303][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.29-14.05.01:303][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.29-14.05.01:303][283]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-14.05.01:511][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-14.05.01:511][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-14.05.01:606][302]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-14.05.01:704][308]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-14.05.01:834][316]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.05.01:913][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.29-14.05.01:913][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.29-14.05.01:914][321]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-14.05.02:010][327]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-14.05.02:075][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-14.05.02:075][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-14.05.02:075][331]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-14.05.02:109][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.29-14.05.02:109][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.29-14.05.02:110][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.29-14.05.02:110][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.29-14.05.02:110][333]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.04.29-14.05.02:302][345]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.05.02:414][352]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.05.02:544][360]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.05.02:607][364]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-14.05.02:671][368]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-14.05.02:737][372]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.05.02:883][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-14.05.02:883][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-14.05.02:980][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-14.05.02:980][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-14.05.03:076][393]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.05.03:174][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-14.05.03:174][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-14.05.03:285][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.29-14.05.03:285][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.29-14.05.03:285][406]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-14.05.03:318][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-14.05.03:318][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-14.05.03:318][408]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-14.05.03:350][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.29-14.05.03:350][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.29-14.05.03:350][410]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.04.29-14.05.03:414][414]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-14.05.03:447][417]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.05.03:481][418]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.05.03:576][424]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.05.03:641][428]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.05.03:754][435]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.05.03:818][439]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.05.03:916][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-14.05.03:916][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-14.05.04:012][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-14.05.04:013][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-14.05.04:107][457]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.29-14.05.04:188][462]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.05.04:285][468]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.05.04:381][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_3.Chargeable Enabled?: Enabled [2020.04.29-14.05.04:381][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_3.Chargeable Enabled?: Disabled [2020.04.29-14.05.04:382][474]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.04.29-14.05.04:414][476]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.05.04:479][480]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.05.04:608][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-14.05.04:609][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-14.05.04:688][493]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.05.04:785][499]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.05.04:850][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-14.05.04:851][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-14.05.04:947][509]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.04.29-14.05.05:044][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-14.05.05:044][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-14.05.05:157][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Enabled [2020.04.29-14.05.05:157][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Disabled [2020.04.29-14.05.14:204][ 83]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=15.485, totalTime=31.586, timeStamp=2020-04-29T14:05:17.869Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC797F08D7EC464607A9967FAA3D50, lobbyId=014D5E4B08D7EC46166819D27AE71555 [2020.04.29-14.05.14:204][ 83]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.05.14:209][ 83]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-14.05.14:366][ 83]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.05.14:366][ 83]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-14.05.14:366][ 83]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-14.05.14:366][ 83]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-14.05.14:366][ 83]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-14.05.14:366][ 83]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.05.14:367][ 83]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-14.05.14:367][ 83]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-14.05.14:367][ 83]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.05.14:367][ 83]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-14.05.14:367][ 83]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-14.05.14:368][ 83]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.05.14:368][ 83]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-14.05.14:368][ 83]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.29-14.05.14:368][ 83]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-14.05.14:368][ 83]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-14.05.14:368][ 83]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-14.05.14:368][ 83]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.05.14:368][ 83]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-14.05.14:368][ 83]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-14.05.14:368][ 83]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.05.14:368][ 83]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-14.05.14:368][ 83]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-14.05.14:369][ 83]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.05.14:369][ 83]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:PlayerDebugComponent [2020.04.29-14.05.14:369][ 83]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale05_Character.uasset [2020.04.29-14.05.14:369][ 83]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C (class BP_CamperFemale05_Character_C) [2020.04.29-14.05.14:369][ 83]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.29-14.05.14:369][ 83]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.29-14.05.14:369][ 83]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.05.14:369][ 83]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-14.05.14:369][ 83]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C (class BP_CamperFemale05_Character_C) [2020.04.29-14.05.14:369][ 83]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.05.14:369][ 83]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale05_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-14.05.14:393][ 83]LogStreaming: Flushing async loaders took 188ms. [2020.04.29-14.05.14:393][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.14:394][ 83]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.05.14:443][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-14.05.14:443][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-14.05.14:443][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-14.05.14:443][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-14.05.14:443][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-14.05.14:443][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-14.05.14:443][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.14:528][ 83]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198067279460 [2020.04.29-14.05.14:528][ 83]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.05.14:546][ 83]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.05.14:558][ 83]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.05.14:572][ 83]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.05.14:705][ 83]LogStreaming: Flushing async loaders took 262ms. [2020.04.29-14.05.14:706][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.14:719][ 83]LogStreaming: Flushing async loaders took 14ms. [2020.04.29-14.05.14:720][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.14:723][ 83]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-14.05.14:723][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.14:727][ 83]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-14.05.14:727][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-14.05.14:727][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-14.05.14:727][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-14.05.14:728][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-14.05.14:728][ 83]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.04.29-14.05.14:728][ 83]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.29-14.05.14:728][ 83]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.29-14.05.14:728][ 83]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.04.29-14.05.14:728][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-14.05.14:728][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-14.05.14:728][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-14.05.14:728][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-14.05.14:728][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-14.05.14:729][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-14.05.14:729][ 83]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.05.14:729][ 83]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.05.14:729][ 83]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.05.14:729][ 83]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000023 seconds [2020.04.29-14.05.14:729][ 83]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.29-14.05.14:730][ 83]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.14:730][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.14:734][ 83]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-14.05.14:737][ 83]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.05.14:737][ 83]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-14.05.14:737][ 83]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-14.05.14:737][ 83]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-14.05.14:737][ 83]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-14.05.14:737][ 83]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.05.14:737][ 83]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-14.05.14:737][ 83]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-14.05.14:737][ 83]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.05.14:737][ 83]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-14.05.14:737][ 83]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.05.14:737][ 83]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-14.05.14:737][ 83]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.29-14.05.14:737][ 83]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-14.05.14:737][ 83]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-14.05.14:737][ 83]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-14.05.14:737][ 83]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.05.14:738][ 83]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-14.05.14:738][ 83]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-14.05.14:738][ 83]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.05.14:738][ 83]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-14.05.14:738][ 83]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale04_Character.Default__BP_CamperFemale04_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-14.05.14:738][ 83]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.05.14:738][ 83]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale04_Character.Default__BP_CamperFemale04_Character_C:PlayerDebugComponent [2020.04.29-14.05.14:738][ 83]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale04_Character.uasset [2020.04.29-14.05.14:738][ 83]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale04_Character.Default__BP_CamperFemale04_Character_C (class BP_CamperFemale04_Character_C) [2020.04.29-14.05.14:738][ 83]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.29-14.05.14:738][ 83]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.29-14.05.14:738][ 83]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.05.14:738][ 83]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-14.05.14:738][ 83]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale04_Character.Default__BP_CamperFemale04_Character_C (class BP_CamperFemale04_Character_C) [2020.04.29-14.05.14:738][ 83]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.05.14:738][ 83]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale04_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-14.05.14:746][ 83]LogStreaming: Flushing async loaders took 16ms. [2020.04.29-14.05.14:786][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-14.05.14:786][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-14.05.14:786][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-14.05.14:786][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-14.05.14:786][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-14.05.14:786][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-14.05.14:786][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.14:790][ 83]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-14.05.14:790][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.14:796][ 83]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-14.05.14:797][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.14:799][ 83]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.05.14:799][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.14:801][ 83]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.05.14:802][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-14.05.14:802][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-14.05.14:802][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-14.05.14:802][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-14.05.14:802][ 83]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale04_Character_C_0 [2020.04.29-14.05.14:802][ 83]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale04_Character_C_0 [2020.04.29-14.05.14:802][ 83]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale04_Character_C_0 [2020.04.29-14.05.14:802][ 83]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale04_Character_C_0 [2020.04.29-14.05.14:802][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-14.05.14:802][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-14.05.14:802][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-14.05.14:802][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-14.05.14:802][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-14.05.14:803][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-14.05.14:803][ 83]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.05.14:803][ 83]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.05.14:803][ 83]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.05.14:803][ 83]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-14.05.14:805][ 83]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.14:846][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-14.05.14:846][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-14.05.14:846][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-14.05.14:846][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-14.05.14:846][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-14.05.14:846][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-14.05.14:847][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.14:850][ 83]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-14.05.14:850][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.14:857][ 83]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-14.05.14:858][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.14:860][ 83]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-14.05.14:861][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.14:863][ 83]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.05.14:863][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-14.05.14:863][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-14.05.14:863][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-14.05.14:863][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-14.05.14:863][ 83]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.29-14.05.14:864][ 83]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.29-14.05.14:864][ 83]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.29-14.05.14:864][ 83]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.29-14.05.14:864][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-14.05.14:864][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-14.05.14:864][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-14.05.14:864][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-14.05.14:864][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-14.05.14:864][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-14.05.14:864][ 83]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.05.14:864][ 83]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.05.14:864][ 83]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.05.14:864][ 83]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-14.05.14:865][ 83]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.14:865][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.14:869][ 83]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-14.05.14:872][ 83]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.05.14:872][ 83]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-14.05.14:872][ 83]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.04.29-14.05.14:872][ 83]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-14.05.14:872][ 83]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.04.29-14.05.14:872][ 83]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.05.14:872][ 83]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-14.05.14:872][ 83]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.04.29-14.05.14:872][ 83]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.05.14:872][ 83]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.04.29-14.05.14:872][ 83]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.05.14:872][ 83]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-14.05.14:872][ 83]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.04.29-14.05.14:872][ 83]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-14.05.14:872][ 83]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.04.29-14.05.14:872][ 83]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.04.29-14.05.14:872][ 83]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.05.14:872][ 83]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-14.05.14:872][ 83]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.04.29-14.05.14:872][ 83]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.05.14:872][ 83]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.04.29-14.05.14:873][ 83]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-14.05.14:873][ 83]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.05.14:873][ 83]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:PlayerDebugComponent [2020.04.29-14.05.14:873][ 83]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale03_Character.uasset [2020.04.29-14.05.14:873][ 83]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C (class BP_CamperFemale03_Character_C) [2020.04.29-14.05.14:873][ 83]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.04.29-14.05.14:873][ 83]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.04.29-14.05.14:873][ 83]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.05.14:873][ 83]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-14.05.14:873][ 83]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C (class BP_CamperFemale03_Character_C) [2020.04.29-14.05.14:873][ 83]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.05.14:873][ 83]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale03_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.04.29-14.05.14:877][ 83]LogStreaming: Flushing async loaders took 12ms. [2020.04.29-14.05.14:918][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-14.05.14:918][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.29-14.05.14:918][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.29-14.05.14:918][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.29-14.05.14:918][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.29-14.05.14:918][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.29-14.05.14:918][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.14:921][ 83]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-14.05.14:921][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.14:927][ 83]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-14.05.14:928][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.14:934][ 83]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-14.05.14:934][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.14:938][ 83]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-14.05.14:938][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.29-14.05.14:938][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-14.05.14:938][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-14.05.14:939][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-14.05.14:939][ 83]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.04.29-14.05.14:939][ 83]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.29-14.05.14:939][ 83]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.29-14.05.14:939][ 83]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.04.29-14.05.14:939][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.29-14.05.14:939][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.29-14.05.14:939][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.29-14.05.14:939][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.29-14.05.14:939][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.29-14.05.14:939][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.29-14.05.14:939][ 83]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.05.14:939][ 83]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.05.14:939][ 83]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.05.14:940][ 83]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.04.29-14.05.14:941][ 83]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.14:947][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-14.05.14:948][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-14.05.14:948][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.15:071][ 83]LogStreaming: Flushing async loaders took 123ms. [2020.04.29-14.05.15:071][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.15:083][ 83]LogStreaming: Flushing async loaders took 12ms. [2020.04.29-14.05.15:084][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.15:102][ 83]LogStreaming: Flushing async loaders took 18ms. [2020.04.29-14.05.15:114][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.15:120][ 83]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-14.05.15:120][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.15:126][ 83]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-14.05.15:126][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-14.05.15:126][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-14.05.15:127][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-14.05.15:127][ 83]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-14.05.15:127][ 83]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.04.29-14.05.15:127][ 83]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-14.05.15:127][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-14.05.15:136][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.15:137][ 83]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.15:137][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.15:137][ 83]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.05.15:137][ 83]LogStreaming: Flushing async loaders. [2020.04.29-14.05.15:142][ 83]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-14.05.15:142][ 83]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000016 seconds [2020.04.29-14.05.15:145][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.29-14.05.15:145][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-14.05.15:146][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.29-14.05.15:146][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.29-14.05.15:146][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-14.05.15:146][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.29-14.05.15:147][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.29-14.05.15:147][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-14.05.15:147][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.29-14.05.15:147][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.29-14.05.15:147][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-14.05.15:147][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.29-14.05.15:148][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.29-14.05.15:149][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-14.05.15:149][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.29-14.05.15:149][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.29-14.05.15:150][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-14.05.15:150][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.29-14.05.15:151][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.29-14.05.15:151][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.29-14.05.15:151][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.29-14.05.15:152][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.29-14.05.15:152][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.29-14.05.15:152][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.29-14.05.15:152][ 83]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000024 seconds [2020.04.29-14.05.15:152][ 83]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000016 seconds [2020.04.29-14.05.15:153][ 83]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-14.05.15:153][ 83]LogDBDPlayerMovement: [BP_CamperFemale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-14.05.15:153][ 83]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-14.05.15:153][ 83]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-14.05.15:153][ 83]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.15:153][ 83]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.15:153][ 83]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.15:153][ 83]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.15:153][ 83]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.15:154][ 83]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.15:169][ 84]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198067279460, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.29-14.05.15:172][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:173][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.29-14.05.15:173][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:173][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.29-14.05.15:173][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:173][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.29-14.05.15:173][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:173][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.29-14.05.15:173][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:173][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.29-14.05.15:173][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:173][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.29-14.05.15:173][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:173][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.29-14.05.15:173][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:173][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.29-14.05.15:173][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:173][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.29-14.05.15:173][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:173][ 84]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.29-14.05.15:173][ 84]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:189][ 85]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-14.05.15:189][ 85]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Tizz][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.29-14.05.15:189][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:189][ 85]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Tizz][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.29-14.05.15:189][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:189][ 85]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Tizz][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.29-14.05.15:189][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:189][ 85]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Tizz][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.29-14.05.15:189][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:189][ 85]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Tizz][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.29-14.05.15:189][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:189][ 85]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Tizz][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.29-14.05.15:189][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Tizz][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Tizz][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Tizz][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Tizz][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Tizz][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Tizz][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Tizz][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Tizz][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Tizz][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:190][ 85]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.29-14.05.15:191][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:191][ 85]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-14.05.15:191][ 85]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Captain Cheezy][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.29-14.05.15:191][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:191][ 85]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Captain Cheezy][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.29-14.05.15:191][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:191][ 85]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Captain Cheezy][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.29-14.05.15:191][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:191][ 85]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Captain Cheezy][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.29-14.05.15:191][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:191][ 85]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Captain Cheezy][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.29-14.05.15:191][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:191][ 85]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Captain Cheezy][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.29-14.05.15:191][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:192][ 85]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Captain Cheezy][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.29-14.05.15:192][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:192][ 85]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Captain Cheezy][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.29-14.05.15:192][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:192][ 85]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Captain Cheezy][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.29-14.05.15:192][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:192][ 85]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Captain Cheezy][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.29-14.05.15:192][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:192][ 85]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Captain Cheezy][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.29-14.05.15:192][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:192][ 85]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Captain Cheezy][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.29-14.05.15:192][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:192][ 85]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Captain Cheezy][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.29-14.05.15:192][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:192][ 85]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Captain Cheezy][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.29-14.05.15:192][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:192][ 85]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Captain Cheezy][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.29-14.05.15:192][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.15:202][ 86]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-14.05.15:202][ 86]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] Restarting state machine [2020.04.29-14.05.15:202][ 86]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.15:202][ 86]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.15:206][ 86]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.GunslingerKill_C_0) Already registered. Aborting. [2020.04.29-14.05.15:223][ 88]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197985669342 [2020.04.29-14.05.15:223][ 88]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197985669342, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.05.15:223][ 88]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Bartion, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-14.05.15:235][ 88]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.17:317][217]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.19:124][329]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.19:930][379]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.24:303][651]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-14.05.24:304][651]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.05.24:529][665]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-14.05.24:530][665]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.05.27:691][860]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.05.27:695][860]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-14.05.27:695][860]LogStreaming: Flushing async loaders. [2020.04.29-14.05.27:697][860]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.05.27:698][860]LogStreaming: Flushing async loaders. [2020.04.29-14.05.27:701][860]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-14.05.27:701][860]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-14.05.27:702][860]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-14.05.27:702][860]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-14.05.27:702][860]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-14.05.27:702][860]GameFlow: (BP_Slasher_Character_19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-14.05.27:702][860]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-14.05.27:710][860]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head01 [2020.04.29-14.05.27:711][860]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.04.29-14.05.27:711][860]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso01 [2020.04.29-14.05.27:711][860]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01 [2020.04.29-14.05.27:711][860]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs01 [2020.04.29-14.05.27:711][860]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.04.29-14.05.27:711][860]LogStreaming: Flushing async loaders. [2020.04.29-14.05.27:713][860]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.05.27:713][860]LogStreaming: Flushing async loaders. [2020.04.29-14.05.27:715][860]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.05.27:715][860]LogStreaming: Flushing async loaders. [2020.04.29-14.05.27:717][860]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.05.27:717][860]GameFlow: (BP_CamperFemale04_Character_C_0) - UpdateCustomization with item LS_Head01 [2020.04.29-14.05.27:717][860]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.04.29-14.05.27:717][860]GameFlow: (BP_CamperFemale04_Character_C_0) - UpdateCustomization with item LS_Torso01 [2020.04.29-14.05.27:717][860]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.04.29-14.05.27:717][860]GameFlow: (BP_CamperFemale04_Character_C_0) - UpdateCustomization with item LS_Legs01 [2020.04.29-14.05.27:718][860]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.04.29-14.05.27:718][860]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Head02 [2020.04.29-14.05.27:718][860]LogStreaming: Flushing async loaders. [2020.04.29-14.05.27:720][860]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.05.27:720][860]LogStreaming: Flushing async loaders. [2020.04.29-14.05.27:722][860]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.05.27:723][860]LogStreaming: Flushing async loaders. [2020.04.29-14.05.27:724][860]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.05.27:725][860]GameFlow: (CustomizedAudio) - Update Sound with item M_Head02 [2020.04.29-14.05.27:725][860]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Torso01 [2020.04.29-14.05.27:725][860]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01 [2020.04.29-14.05.27:725][860]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Legs01 [2020.04.29-14.05.27:725][860]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01 [2020.04.29-14.05.27:725][860]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Head01_P01 [2020.04.29-14.05.27:726][860]LogStreaming: Flushing async loaders. [2020.04.29-14.05.27:726][860]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.05.27:726][860]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01_P01 [2020.04.29-14.05.27:726][860]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Torso02_CV01 [2020.04.29-14.05.27:726][860]LogStreaming: Flushing async loaders. [2020.04.29-14.05.27:729][860]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.05.27:729][860]LogStreaming: Flushing async loaders. [2020.04.29-14.05.27:730][860]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.05.27:730][860]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso02_CV01 [2020.04.29-14.05.27:730][860]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Legs02_CV04 [2020.04.29-14.05.27:730][860]LogStreaming: Flushing async loaders. [2020.04.29-14.05.27:732][860]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.05.27:732][860]LogStreaming: Flushing async loaders. [2020.04.29-14.05.27:733][860]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.05.27:733][860]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs02_CV04 [2020.04.29-14.05.27:733][860]LogStreaming: Flushing async loaders. [2020.04.29-14.05.27:734][860]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.27:734][860]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Tizz, Originating Player: BP_CamperFemale05_Character_C_0 - Tizz, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.27:734][860]LogStreaming: Flushing async loaders. [2020.04.29-14.05.27:734][860]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.27:734][860]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Tizz, Originating Player: BP_CamperFemale05_Character_C_0 - Tizz, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.27:734][860]LogStreaming: Flushing async loaders. [2020.04.29-14.05.27:735][860]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.27:735][860]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Tizz, Originating Player: BP_CamperFemale05_Character_C_0 - Tizz, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.27:735][860]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Originating Player: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.27:735][860]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Originating Player: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.27:735][860]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Originating Player: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.27:735][860]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale01_Character_C_0 - tom-spirit, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.27:735][860]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - tom-spirit, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.27:735][860]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale01_Character_C_0 - tom-spirit, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.27:735][860]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale03_Character_C_0 - SweetPlant, Originating Player: BP_CamperFemale03_Character_C_0 - SweetPlant, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.27:735][860]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - SweetPlant, Originating Player: BP_CamperFemale03_Character_C_0 - SweetPlant, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.27:735][860]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale03_Character_C_0 - SweetPlant, Originating Player: BP_CamperFemale03_Character_C_0 - SweetPlant, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.27:736][860]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.29-14.05.27:736][860]GameFlow: GameState : Level is ready to play; map theme name: Ukraine [2020.04.29-14.05.27:736][860]LogStreaming: Flushing async loaders. [2020.04.29-14.05.27:807][860]LogStreaming: Flushing async loaders took 71ms. [2020.04.29-14.05.27:811][860]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Ukraine_Lighting_LowEnd_C_0.BP_EnvironmentVFX' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_EnvironmentVFX_GEN_VARIABLE_BP_UK_EnvironmentEffects_C_CAT_0.FX' which is static to it. Aborting. [2020.04.29-14.05.27:954][867]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.05.27:955][867]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.05.27:955][867]GameFlow: OnRep_BegunPlayFenceGuid 056A9FD8-08D7-EC46-6100-32FE825CB173 [2020.04.29-14.05.27:955][867]GameFlow: BegunPlayFenceGuid 056A9FD8-08D7-EC46-6100-32FE825CB173 [2020.04.29-14.05.27:955][867]GameFlow: OnCreationFence 056A9FD8-08D7-EC46-6100-32FE825CB173 [2020.04.29-14.05.27:955][867]GameFlow: Waiting for fence 056A9FD8-08D7-EC46-6100-32FE825CB173 [2020.04.29-14.05.27:955][867]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 056A9FD808D7EC46610032FE825CB173 [2020.04.29-14.05.27:956][867]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000021 seconds [2020.04.29-14.05.27:956][867]GameFlow: ACollectable::BeginPlay [2020.04.29-14.05.27:956][867]GameFlow: BegunPlayFenceGuid 056A9FD8-08D7-EC46-6100-32FE825CB173 [2020.04.29-14.05.27:956][867]GameFlow: OnCreationFence 056A9FD8-08D7-EC46-6100-32FE825CB173 [2020.04.29-14.05.27:956][867]GameFlow: Warning: Already Waiting for fence 056A9FD8-08D7-EC46-6100-32FE825CB173 [2020.04.29-14.05.28:018][871]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.05.28:020][871]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.05.28:051][873]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.05.28:051][873]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.05.28:052][873]GameFlow: OnRep_BegunPlayFenceGuid 056BFE92-08D7-EC46-6100-6A08825CB6F4 [2020.04.29-14.05.28:052][873]GameFlow: BegunPlayFenceGuid 056BFE92-08D7-EC46-6100-6A08825CB6F4 [2020.04.29-14.05.28:052][873]GameFlow: OnCreationFence 056BFE92-08D7-EC46-6100-6A08825CB6F4 [2020.04.29-14.05.28:052][873]GameFlow: Waiting for fence 056BFE92-08D7-EC46-6100-6A08825CB6F4 [2020.04.29-14.05.28:052][873]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 056BFE9208D7EC4661006A08825CB6F4 [2020.04.29-14.05.28:052][873]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000020 seconds [2020.04.29-14.05.28:052][873]GameFlow: ACollectable::BeginPlay [2020.04.29-14.05.28:052][873]GameFlow: BegunPlayFenceGuid 056BFE92-08D7-EC46-6100-6A08825CB6F4 [2020.04.29-14.05.28:052][873]GameFlow: OnCreationFence 056BFE92-08D7-EC46-6100-6A08825CB6F4 [2020.04.29-14.05.28:052][873]GameFlow: Warning: Already Waiting for fence 056BFE92-08D7-EC46-6100-6A08825CB6F4 [2020.04.29-14.05.28:115][877]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.05.28:125][877]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-14.05.28:126][877]GameFlow: OnRep_BegunPlayFenceGuid 0569F731-08D7-EC46-60FF-E858825CA9FC [2020.04.29-14.05.28:126][877]GameFlow: BegunPlayFenceGuid 0569F731-08D7-EC46-60FF-E858825CA9FC [2020.04.29-14.05.28:126][877]GameFlow: OnCreationFence 0569F731-08D7-EC46-60FF-E858825CA9FC [2020.04.29-14.05.28:126][877]GameFlow: Waiting for fence 0569F731-08D7-EC46-60FF-E858825CA9FC [2020.04.29-14.05.28:126][877]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0569F73108D7EC4660FFE858825CA9FC [2020.04.29-14.05.28:127][877]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000023 seconds [2020.04.29-14.05.28:127][877]GameFlow: ACollectable::BeginPlay [2020.04.29-14.05.28:127][877]GameFlow: BegunPlayFenceGuid 0569F731-08D7-EC46-60FF-E858825CA9FC [2020.04.29-14.05.28:127][877]GameFlow: OnCreationFence 0569F731-08D7-EC46-60FF-E858825CA9FC [2020.04.29-14.05.28:127][877]GameFlow: Warning: Already Waiting for fence 0569F731-08D7-EC46-60FF-E858825CA9FC [2020.04.29-14.05.28:180][881]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.05.28:196][881]LogStreaming: Flushing async loaders took 16ms. [2020.04.29-14.05.28:196][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-14.05.28:196][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-14.05.28:196][881]GameFlow: OnRep_BegunPlayFenceGuid 055F5D16-08D7-EC46-60FE-28BA825C7D3A [2020.04.29-14.05.28:196][881]GameFlow: BegunPlayFenceGuid 055F5D16-08D7-EC46-60FE-28BA825C7D3A [2020.04.29-14.05.28:196][881]GameFlow: OnCreationFence 055F5D16-08D7-EC46-60FE-28BA825C7D3A [2020.04.29-14.05.28:196][881]GameFlow: Waiting for fence 055F5D16-08D7-EC46-60FE-28BA825C7D3A [2020.04.29-14.05.28:196][881]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 055F5D1608D7EC4660FE28BA825C7D3A [2020.04.29-14.05.28:197][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-14.05.28:197][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-14.05.28:197][881]GameFlow: ACollectable::BeginPlay [2020.04.29-14.05.28:197][881]GameFlow: BegunPlayFenceGuid 055F5D16-08D7-EC46-60FE-28BA825C7D3A [2020.04.29-14.05.28:197][881]GameFlow: OnCreationFence 055F5D16-08D7-EC46-60FE-28BA825C7D3A [2020.04.29-14.05.28:197][881]GameFlow: Warning: Already Waiting for fence 055F5D16-08D7-EC46-60FE-28BA825C7D3A [2020.04.29-14.05.28:283][887]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-14.05.28:348][891]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-14.05.28:428][896]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale04_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-14.05.28:460][898]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.SurvivorReelvelocityAdditiveStrategy_BP_C_0) Already registered. Aborting. [2020.04.29-14.05.29:522][964]GameFlow: Collected received : HarpoonRifle_BP_C_0. [2020.04.29-14.05.29:522][964]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-14.05.29:522][964]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.29:522][964]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-14.05.29:522][964]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.29:522][964]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Reel][HarpoonRifle_BP_C_0] [2020.04.29-14.05.29:522][964]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.29:522][964]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [Stun][HarpoonRifle_BP_C_0] [2020.04.29-14.05.29:522][964]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.29:522][964]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.05.29:523][964]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.29:523][964]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.29:523][964]LogStreaming: Flushing async loaders. [2020.04.29-14.05.29:523][964]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.29:523][964]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.29:523][964]GameFlow: AddToInventory received : HarpoonRifle_BP_C_0. [2020.04.29-14.05.29:523][964]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.04.29-14.05.29:523][964]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.04.29-14.05.29:523][964]GameFlow: Collected received : BP_Toolbox_004_C_0. [2020.04.29-14.05.29:524][964]GameFlow: AddToInventory received : BP_Toolbox_004_C_0. [2020.04.29-14.05.29:524][964]GameFlow: Collected received : BP_Flashlight_001_C_0. [2020.04.29-14.05.29:524][964]GameFlow: AddToInventory received : BP_Flashlight_001_C_0. [2020.04.29-14.05.29:524][964]GameFlow: Fence Opened 055F5D16-08D7-EC46-60FE-28BA825C7D3A. [2020.04.29-14.05.29:524][964]GameFlow: Fence Opened 056BFE92-08D7-EC46-6100-6A08825CB6F4. [2020.04.29-14.05.29:524][964]GameFlow: Fence Opened 056A9FD8-08D7-EC46-6100-32FE825CB173. [2020.04.29-14.05.29:524][964]GameFlow: Fence Opened 0569F731-08D7-EC46-60FF-E858825CA9FC. [2020.04.29-14.05.29:525][964]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.29-14.05.29:525][964]GameFlow: SetLoadoutSpawned. [2020.04.29-14.05.29:588][968]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.05.29:588][968]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.29:589][968]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Tizz, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.29:589][968]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.29:589][968]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale01_Character_C_0 - tom-spirit, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.29:589][968]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale03_Character_C_0 - SweetPlant, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.29:589][968]LogStreaming: Flushing async loaders. [2020.04.29-14.05.29:590][968]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.05.29:590][968]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Tizz, Originating Player: BP_CamperFemale05_Character_C_0 - Tizz, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.29:590][968]LogStreaming: Flushing async loaders. [2020.04.29-14.05.29:591][968]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.05.29:591][968]LogStreaming: Flushing async loaders. [2020.04.29-14.05.29:591][968]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.29:591][968]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale05_Character_C_0 - Tizz, Originating Player: BP_CamperFemale05_Character_C_0 - Tizz, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.29:591][968]LogStreaming: Flushing async loaders. [2020.04.29-14.05.29:592][968]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.05.29:592][968]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale05_Character_C_0 - Tizz, Originating Player: BP_CamperFemale05_Character_C_0 - Tizz, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.29:592][968]LogStreaming: Flushing async loaders. [2020.04.29-14.05.29:592][968]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.05.29:603][969]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.05.29:604][969]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.05.29:604][969]LogStreaming: Flushing async loaders. [2020.04.29-14.05.29:604][969]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.29:605][969]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Originating Player: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.29:605][969]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Originating Player: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.29:605][969]LogStreaming: Flushing async loaders. [2020.04.29-14.05.29:605][969]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.29:605][969]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Originating Player: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.29:605][969]LogStreaming: Flushing async loaders. [2020.04.29-14.05.29:605][969]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.29:606][969]LogStreaming: Flushing async loaders. [2020.04.29-14.05.29:606][969]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.29:606][969]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - tom-spirit, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.29:606][969]LogStreaming: Flushing async loaders. [2020.04.29-14.05.29:606][969]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.29:607][969]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale05_Character_C_0 - Tizz, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.29:607][969]LogStreaming: Flushing async loaders. [2020.04.29-14.05.29:607][969]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.29:607][969]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale05_Character_C_0 - Tizz, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.29:607][969]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.29:607][969]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.29:607][969]LogStreaming: Flushing async loaders. [2020.04.29-14.05.29:608][969]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.29:608][969]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0 - tom-spirit, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.29:608][969]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - tom-spirit, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.29:608][969]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - SweetPlant, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.29:608][969]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - SweetPlant, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.29:608][969]LogStreaming: Flushing async loaders. [2020.04.29-14.05.29:609][969]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.05.29:619][970]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.05.29:620][970]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.05.29:620][970]LogStreaming: Flushing async loaders. [2020.04.29-14.05.29:620][970]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.29:620][970]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseObsessionChance, Status Owner: BP_CamperFemale03_Character_C_0 - SweetPlant, Originating Player: BP_CamperFemale03_Character_C_0 - SweetPlant, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.30:703][ 37]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-14.05.31:249][ 71]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.05.31:249][ 71]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.31:249][ 71]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0 - Leslie, Originating Player: BP_Slasher_Character_19_C_0 - Leslie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.31:329][ 76]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.29-14.05.31:329][ 76]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.29-14.05.31:329][ 76]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.29-14.05.31:329][ 76]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.29-14.05.31:330][ 76]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.29-14.05.31:330][ 76]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.29-14.05.31:330][ 76]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-14.05.31:330][ 76]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.29-14.05.31:330][ 76]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for FFF9B40101001001 [2020.04.29-14.05.31:330][ 76]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_HarpoonRifle Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HexRetribution 2 Perk2: Gearhead 2 Perk3: DeadMansSwitch 2 Perk4: _EMPTY_ 2 Offering: _EMPTY_ [2020.04.29-14.05.31:334][ 76]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-14.05.31:334][ 76]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='48.524' TotalLoadTime='51.155' TimeStamp='2020-04-29T14:05:35.010Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC797F08D7EC464607A9967FAA3D50' LobbyId='014D5E4B08D7EC46166819D27AE71555' [2020.04.29-14.05.31:334][ 76]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.29-14.05.31:334][ 76]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='51.155' TimeStamp='2020-04-29T14:05:35.010Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC797F08D7EC464607A9967FAA3D50' LobbyId='014D5E4B08D7EC46166819D27AE71555' [2020.04.29-14.05.31:334][ 76]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.29-14.05.31:334][ 76]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.29-14.05.31:348][ 77]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-14.05.31:348][ 77]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-14.05.31:348][ 77]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.8.104:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=30?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=63?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=2;2;2;2?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-14.05.31:366][ 79]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Leslie [0x22CA6BD8980] Result: '1' k_EResultOK (success) [2020.04.29-14.05.31:381][ 80]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.044871 seconds [2020.04.29-14.05.31:636][ 95]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.05.31:636][ 95]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-14.05.31:815][106]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 44 [2020.04.29-14.05.32:347][139]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-14.05.32:347][139]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.29-14.05.32:347][139]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:348][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-14.05.32:348][139]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:348][139]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:348][139]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:348][139]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.29-14.05.32:348][139]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-14.05.32:348][139]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:348][139]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-14.05.32:348][139]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:348][139]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:348][139]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:348][140]r.CullAll = "0" [2020.04.29-14.05.32:363][140]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:363][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.29-14.05.32:384][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-14.05.32:398][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-14.05.32:398][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-14.05.32:410][140]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:410][140]GameFlow: InGameContextComponent::Enter [2020.04.29-14.05.32:411][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.29-14.05.32:413][140]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.29-14.05.32:413][140]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-14.05.32:413][140]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.29-14.05.32:413][140]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.05.32:413][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.29-14.05.32:413][140]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:413][140]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:414][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.29-14.05.32:418][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.29-14.05.32:418][140]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:418][140]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:418][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-14.05.32:418][140]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:418][140]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:418][140]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:418][140]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.04.29-14.05.32:418][140]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:418][140]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:418][140]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.29-14.05.32:419][140]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:419][140]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:419][140]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:419][140]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:419][140]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:419][140]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:419][140]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.32:789][141]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-14.05.32:789][141]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-14.05.32:790][141]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.05.32:790][141]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-14.05.32:790][141]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.05.32:790][141]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-14.05.32:793][141]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-14.05.32:797][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-14.05.32:812][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198010112132 playerName:tom-spirit isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-14.05.32:822][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198159847669 playerName:Tizz isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-14.05.32:831][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198048724412 playerName:Captain Cheezy isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.04.29-14.05.32:841][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198453830077 playerName:SweetPlant isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.04.29-14.05.32:841][141]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.05.32:842][141]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.32:842][141]LogStreaming: Flushing async loaders. [2020.04.29-14.05.32:842][141]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.32:842][141]LogStreaming: Flushing async loaders. [2020.04.29-14.05.32:842][141]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.32:842][141]LogStreaming: Flushing async loaders. [2020.04.29-14.05.32:842][141]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.32:842][141]LogStreaming: Flushing async loaders. [2020.04.29-14.05.32:843][141]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.32:843][141]LogStreaming: Flushing async loaders. [2020.04.29-14.05.32:843][141]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.32:843][141]LogStreaming: Flushing async loaders. [2020.04.29-14.05.32:843][141]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.32:843][141]LogStreaming: Flushing async loaders. [2020.04.29-14.05.32:843][141]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.32:843][141]LogStreaming: Flushing async loaders. [2020.04.29-14.05.32:843][141]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.32:844][141]LogStreaming: Flushing async loaders. [2020.04.29-14.05.32:844][141]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.32:844][141]LogStreaming: Flushing async loaders. [2020.04.29-14.05.32:844][141]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.32:844][141]LogStreaming: Flushing async loaders. [2020.04.29-14.05.32:844][141]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.39:830][563]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.29-14.05.39:830][563]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.29-14.05.39:830][563]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.04.29-14.05.39:830][563]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.39:830][563]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.39:830][563]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.39:848][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.29-14.05.39:862][565]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.39:862][565]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.39:862][565]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.39:894][567]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.39:894][567]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.39:894][567]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.39:927][569]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.39:927][569]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.39:927][569]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.40:040][576]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.40:040][576]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.40:040][576]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.40:882][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.29-14.05.41:914][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.29-14.05.42:717][742]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_0] [2020.04.29-14.05.42:717][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.42:717][742]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_0] [2020.04.29-14.05.42:717][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.42:736][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-14.05.42:911][754]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][BP_Uk_Breakable_01_C_0] [2020.04.29-14.05.42:911][754]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.42:911][754]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.42:912][754]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.42:912][754]Interaction: Verbose: [DestroyRight][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-14.05.42:912][754]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-14.05.42:912][754]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.42:912][754]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_0] [2020.04.29-14.05.42:912][754]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.42:912][754]Interaction: Verbose: [DestroyRight][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-14.05.42:912][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.42:912][754]Interaction: Verbose: [DestroyRight][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-14.05.42:912][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.42:912][754]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-14.05.42:930][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-14.05.42:975][758]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][BP_Uk_Breakable_01_C_0] [2020.04.29-14.05.42:975][758]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.43:024][761]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.43:024][761]LogDBDPlayerMovement: StopSnapping Final Location (2989.000000 1995.000000 111.092819) [2020.04.29-14.05.43:024][761]LogDBDPlayerMovement: [BP_Slasher_Character_19_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-14.05.43:024][761]Interaction: Verbose: [DestroyRight][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-14.05.43:024][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.43:024][761]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.43:024][761]Interaction: Verbose: [DestroyRight][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-14.05.43:024][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.43:024][761]Interaction: Interaction time: 2.600000 [2020.04.29-14.05.43:024][761]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: BreakableWallDestroy Gunslinger AnimTag_FPV. [2020.04.29-14.05.43:024][761]LogSM: Error: Play Update Montage AM_UK_Destroy_BreakableWall_FPV Duration 2.600000 Timestamp 27.793106 [2020.04.29-14.05.43:024][761]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to True [2020.04.29-14.05.43:024][761]Interaction: Verbose: [DestroyRight][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-14.05.43:024][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.43:073][764]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.29-14.05.44:249][837]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.29-14.05.44:249][837]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.44:249][837]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.29-14.05.44:250][837]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.44:251][837]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.44:251][837]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.44:251][837]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-14.05.44:251][837]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-14.05.44:251][837]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.44:251][837]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.29-14.05.44:251][837]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.44:251][837]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-14.05.44:251][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.44:251][837]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-14.05.44:251][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.44:316][841]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-14.05.44:346][843]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-14.05.44:347][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-14.05.44:348][843]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.44:348][843]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-14.05.44:348][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.44:348][843]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.44:348][843]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-14.05.44:348][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.44:348][843]Interaction: Interaction time: 80.000000 [2020.04.29-14.05.44:348][843]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-14.05.44:348][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.44:380][845]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-14.05.45:382][903]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.04.29-14.05.45:382][903]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale04_Character_C_0 [2020.04.29-14.05.45:382][903]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.29-14.05.45:416][905]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-14.05.45:502][910]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_19_C_0 [2020.04.29-14.05.45:624][917]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-14.05.45:641][918]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-14.05.45:641][918]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-14.05.45:641][918]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.45:641][918]Interaction: Verbose: [DestroyRight][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-14.05.45:641][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.45:641][918]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.45:641][918]Interaction: Verbose: [DestroyRight][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-14.05.45:641][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.45:659][919]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.45:659][919]Interaction: Verbose: [DestroyRight][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-14.05.45:659][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.45:659][919]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.45:659][919]Interaction: Verbose: [DestroyRight][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-14.05.45:659][919]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-14.05.45:659][919]Interaction: Verbose: [DestroyRight][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-14.05.45:659][919]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-14.05.45:659][919]AuthoritativeMovement: BP_Slasher_Character_19_C_0 AuthoritativeMovement set to False [2020.04.29-14.05.45:659][919]Interaction: Verbose: [DestroyRight][BP_Uk_Breakable_01_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-14.05.45:659][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.45:659][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][BP_Uk_Breakable_01_C_0] [2020.04.29-14.05.45:659][919]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.45:659][919]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][BP_Uk_Breakable_01_C_0] [2020.04.29-14.05.45:659][919]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.45:659][919]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.45:680][920]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-14.05.45:682][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-14.05.46:036][940]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_0] [2020.04.29-14.05.46:036][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.46:036][940]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [AddInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_0] [2020.04.29-14.05.46:036][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.46:108][944]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][BP_Uk_Breakable_01_C_0] [2020.04.29-14.05.46:108][944]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.46:108][944]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackRight][BP_Uk_Breakable_01_C_0] [2020.04.29-14.05.46:108][944]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.46:627][974]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][BP_Uk_Breakable_01_C_0] [2020.04.29-14.05.46:627][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.46:627][974]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RemoveInteraction] - [DestroyWithPowerAttackLeft][BP_Uk_Breakable_01_C_0] [2020.04.29-14.05.46:627][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.48:016][ 61]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119921953 [2020.04.29-14.05.48:016][ 61]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119921953, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.05.48:561][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][BP_Uk_Breakable_01_C_0] [2020.04.29-14.05.48:561][ 94]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.48:561][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-14.05.48:561][ 94]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.48:562][ 94]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.48:562][ 94]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.48:562][ 94]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-14.05.48:562][ 94]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-14.05.48:562][ 94]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.48:562][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-14.05.48:562][ 94]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.48:562][ 94]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-14.05.48:562][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.48:562][ 94]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-14.05.48:562][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.48:563][ 94]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.750 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=33.347 [2020.04.29-14.05.48:563][ 94]Interaction: TryInteractionType exits because availableInteraction Fire Rifle cannot override Fire Rifle [2020.04.29-14.05.48:566][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-14.05.48:581][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.29-14.05.48:625][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-14.05.48:625][ 98]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.48:627][ 98]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.48:627][ 98]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-14.05.48:627][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.48:627][ 98]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.48:627][ 98]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-14.05.48:627][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.48:628][ 98]Interaction: Interaction time: 0.000000 [2020.04.29-14.05.48:628][ 98]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-14.05.48:628][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.48:740][105]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=33.524 [2020.04.29-14.05.50:772][231]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-14.05.50:772][231]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.29-14.05.50:772][231]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.50:772][231]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-14.05.50:772][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.50:772][231]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.50:772][231]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-14.05.50:772][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.50:788][232]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.50:788][232]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-14.05.50:788][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.50:788][232]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.50:788][232]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-14.05.50:788][232]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-14.05.50:788][232]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-14.05.50:788][232]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-14.05.50:788][232]Interaction: Verbose: [Fire Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-14.05.50:788][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.50:788][232]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-14.05.50:788][232]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.50:788][232]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-14.05.50:788][232]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.50:788][232]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.50:788][232]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=35.573 [2020.04.29-14.05.50:839][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-14.05.50:868][237]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_12] [2020.04.29-14.05.50:868][237]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.50:868][237]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_12] [2020.04.29-14.05.50:868][237]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.50:868][237]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-14.05.50:869][237]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.50:869][237]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.50:869][237]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.29-14.05.50:869][237]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-14.05.50:869][237]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.50:869][237]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_12] [2020.04.29-14.05.50:869][237]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.50:869][237]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.29-14.05.50:869][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.50:869][237]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-14.05.50:869][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.50:901][239]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.04.29-14.05.51:079][250]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.51:079][250]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-14.05.51:079][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.51:079][250]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.51:079][250]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-14.05.51:079][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.51:080][250]Interaction: Interaction time: 0.700000 [2020.04.29-14.05.51:080][250]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.29-14.05.51:080][250]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.04.29-14.05.51:080][250]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.04.29-14.05.51:080][250]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-14.05.51:080][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.51:094][251]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Fire Rifle][HarpoonRifle_BP_C_0] [2020.04.29-14.05.51:094][251]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.51:094][251]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [TryInteraction SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-14.05.51:094][251]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.51:095][251]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.51:095][251]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.51:095][251]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [==> Interaction Enter] [2020.04.29-14.05.51:095][251]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-14.05.51:095][251]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.51:095][251]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [RequestAndBeginInteraction] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-14.05.51:095][251]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.51:095][251]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.29-14.05.51:096][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.51:096][251]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_In Gunslinger AnimTag_FPV. [2020.04.29-14.05.51:096][251]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.29-14.05.51:096][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.51:096][251]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.600 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=35.880 [2020.04.29-14.05.51:112][252]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.04.29-14.05.51:175][256]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-14.05.51:175][256]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.51:402][270]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.51:402][270]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.29-14.05.51:402][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.51:402][270]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.51:402][270]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.29-14.05.51:402][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.51:402][270]Interaction: Interaction time: 2.450000 [2020.04.29-14.05.51:402][270]AnimLeader: BP_Slasher_Character_19_C_0 Requested to Play: HarpoonReload_Mid Gunslinger AnimTag_FPV. [2020.04.29-14.05.51:402][270]LogSM: Error: Play Update Montage AM_UK_HarpoonReload_Middle_FPV Duration 2.450000 Timestamp 36.169983 [2020.04.29-14.05.51:402][270]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.29-14.05.51:402][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.51:403][270]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_UK_HarpoonReload_Middle_FPV [2020.04.29-14.05.51:481][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-14.05.51:645][285]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.29-14.05.51:645][285]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-14.05.51:773][293]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.51:773][293]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-14.05.51:773][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.51:773][293]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.51:773][293]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.29-14.05.51:773][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.51:804][295]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-14.05.51:805][295]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.51:805][295]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-14.05.51:805][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.51:805][295]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.51:805][295]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-14.05.51:805][295]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-14.05.51:805][295]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-14.05.51:805][295]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-14.05.51:805][295]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.04.29-14.05.51:805][295]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_12] - [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-14.05.51:805][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.51:805][295]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_12] [2020.04.29-14.05.51:805][295]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.51:805][295]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-14.05.51:809][296]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-14.05.51:809][296]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-14.05.53:595][406]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.29-14.05.53:837][421]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.29-14.05.53:950][428]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Charge Complete Received] [2020.04.29-14.05.53:950][428]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.29-14.05.53:950][428]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.29-14.05.53:950][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.53:952][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-14.05.53:966][429]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-14.05.53:966][429]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.29-14.05.53:966][429]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.53:966][429]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-14.05.53:966][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.53:966][429]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.53:966][429]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.29-14.05.53:966][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.53:982][430]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.53:982][430]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.29-14.05.53:982][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.53:982][430]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.53:982][430]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [<== Interaction Exit] [2020.04.29-14.05.53:982][430]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-14.05.53:982][430]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.29-14.05.53:982][430]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-14.05.53:982][430]Interaction: Verbose: [Reload Rifle][HarpoonRifle_BP_C_0] - [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.29-14.05.53:982][430]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.05.53:982][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Called] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-14.05.53:982][430]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.53:982][430]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_0 - Leslie][CLIENT MASTER] - [EndInteraction Local] - [Reload Rifle][HarpoonRifle_BP_C_0] [2020.04.29-14.05.53:982][430]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.53:982][430]LogSM: [BP_Slasher_Character_19_C_0][CLIENT MASTER] [2020.04.29-14.05.53:982][430]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_19_C_0 - Leslie] at Time=38.767 [2020.04.29-14.05.54:046][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Enabled [2020.04.29-14.05.54:048][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_0.Reload Chargeable Enabled?: Disabled [2020.04.29-14.05.54:049][434]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.04.29-14.05.54:051][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.29-14.05.56:323][575]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_GAME(32) [2020.04.29-14.05.56:324][575]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.56:324][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(HudScreen) [2020.04.29-14.05.56:324][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Holding [object MovieClip] as suspended focus. [2020.04.29-14.05.56:324][575]LogContextSystem: Unfocus Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.56:324][575]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.29-14.05.56:324][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.04.29-14.05.56:361][575]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.04.29-14.05.56:361][575]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.04.29-14.05.56:361][575]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.04.29-14.05.56:361][575]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.04.29-14.05.56:387][575]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.05.56:387][575]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.05.56:388][575]LogStreaming: Flushing async loaders. [2020.04.29-14.05.56:389][575]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.05.56:389][575]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.04.29-14.05.56:389][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.04.29-14.05.56:450][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.04.29-14.05.57:134][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.05.57:134][619]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.04.29-14.05.57:154][620]LogContextSystem: Unfocus Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.29-14.05.57:155][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(OverlayMenuScreen) [2020.04.29-14.05.57:155][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Holding [object MovieClip] as suspended focus. [2020.04.29-14.05.57:155][620]LogContextSystem: Unfocus Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.04.29-14.05.57:155][620]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.05.57:155][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.04.29-14.05.57:162][620]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.05.57:162][620]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.05.57:162][620]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.05.57:164][620]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.29-14.05.57:164][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.04.29-14.05.57:659][651]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.583401 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-14.05.57:679][652]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.05.57:679][652]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.29-14.05.57:696][653]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.05.57:696][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.04.29-14.05.57:697][653]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.05.57:697][653]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.05.57:697][653]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.05.57:697][653]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-14.05.57:697][653]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-14.05.57:697][653]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_ManuallyLeftMatch New: VE_ManuallyLeftMatch [2020.04.29-14.05.57:697][653]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-14.05.57:697][653]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.29-14.05.57:697][653]GameFlow: WriteGameEndStats: Gametype does not affect progression [2020.04.29-14.05.57:697][653]LogQuestEvent: player did finish playing [2020.04.29-14.05.57:699][653]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-14.05.57:699][653]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.29-14.05.57:699][653]LogContextSystem: Focus Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.29-14.05.57:699][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(OverlayMenuScreen) [2020.04.29-14.05.57:699][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Returning suspended focus to [object MovieClip] [2020.04.29-14.05.57:699][653]LogContextSystem: Focus Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.04.29-14.05.57:720][653]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.29-14.05.57:720][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.04.29-14.05.57:721][653]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.04.29-14.05.57:721][653]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.04.29-14.05.57:721][653]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.04.29-14.05.57:724][653]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.04.29-14.05.57:724][653]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:724][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(HudScreen) [2020.04.29-14.05.57:724][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Returning suspended focus to [object MovieClip] [2020.04.29-14.05.57:724][653]LogContextSystem: Focus Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:724][653]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:724][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.29-14.05.57:726][653]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:726][653]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:726][653]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:726][653]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:728][653]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:728][653]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:728][653]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:728][653]GameFlow: InGameContextComponent::Leave [2020.04.29-14.05.57:729][653]LogAsyncLoad: Unloading library Game [2020.04.29-14.05.57:729][653]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:729][653]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:729][653]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:729][653]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:729][653]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:729][653]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:729][653]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:729][653]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:730][653]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:730][653]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:730][653]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:730][653]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:731][653]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:731][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.29-14.05.57:834][653]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:834][653]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:834][653]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:834][653]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.29-14.05.57:834][653]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.57:834][653]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-14.05.57:834][653]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.05.57:834][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-14.05.57:835][653]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.05.57:835][653]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.05.57:835][653]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-14.05.57:835][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-14.05.58:218][653]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.05.58:218][653]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-14.05.58:219][653]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.05.58:219][653]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-14.05.58:219][653]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-14.05.58:219][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-14.05.58:219][653]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-14.05.58:219][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-14.05.58:219][653]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-14.05.58:221][653]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.05.58:221][653]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.29-14.05.58:224][653]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197977418770 [2020.04.29-14.05.58:224][653]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.05.58:224][653]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.05.58:224][653]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-14.05.58:225][653]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-14.05.58:225][653]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-14.05.58:225][654]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197977418770, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.05.58:238][654]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.58:238][654]GameFlow: TallyContextComponent::Enter [2020.04.29-14.05.58:267][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:344 [2020.04.29-14.05.58:291][654]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-14.05.58:291][654]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.29-14.05.58:291][654]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.05.58:291][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.29-14.05.58:343][655]GameFlow: [ADBDGameState::SetServerLeftGame] - hasServerLeftGame=false [2020.04.29-14.05.58:343][655]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-14.05.58:343][655]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.04.29-14.05.58:344][655]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-14.05.58:344][655]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.04.29-14.05.58:344][655]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-14.05.58:344][655]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-14.05.58:344][655]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperDisconnect Value: 4.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-14.05.58:345][655]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 4.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-14.05.58:345][655]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-14.05.58:345][655]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_19_C_0 Target: [2020.04.29-14.05.58:345][655]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for FFF9B40101001001 [2020.04.29-14.05.58:345][655]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_HarpoonRifle Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: HexRetribution 2 Perk2: Gearhead 2 Perk3: DeadMansSwitch 2 Perk4: _EMPTY_ 2 Offering: _EMPTY_ [2020.04.29-14.05.58:347][655]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-14.05.58:347][655]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.29-14.05.58:347][655]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale04_Character_C_0 Target: [2020.04.29-14.05.58:347][655]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-14.05.58:347][655]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.04.29-14.05.58:352][655]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.29-14.05.58:352][655]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31/state] [2020.04.29-14.05.58:353][655]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-14.05.58:544][655]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.29-14.05.58:600][656]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_295705live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.29-14.05.58:600][656]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-14.05.58:600][656]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.29-14.05.58:653][658]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.29-14.05.58:674][659]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.29-14.05.58:674][659]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-14.05.58:803][667]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31/state] [2020.04.29-14.05.58:804][667]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.29-14.05.58:804][667]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.29-14.05.58:804][667]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.29-14.05.58:804][667]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.29-14.05.58:804][667]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-14.05.58:827][668]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.58:827][668]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.58:827][668]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.05.58:850][670]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.05.58:942][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-14.05.59:070][683]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-14.05.59:140][688]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.29-14.05.59:140][688]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.29-14.05.59:200][691]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.29-14.05.59:229][693]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.05.59:234][693]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-14.05.59:237][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.29-14.05.59:237][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.29-14.05.59:247][693]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.04.29-14.05.59:248][693]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.59:248][693]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.04.29-14.05.59:248][693]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.59:248][693]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.04.29-14.05.59:248][693]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.59:248][693]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.04.29-14.05.59:248][693]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.59:248][693]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.04.29-14.05.59:248][693]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.59:248][693]InteractionHandler: Verbose: [BP_Slasher_Character_19_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.04.29-14.05.59:248][693]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.05.59:248][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-14.05.59:248][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-14.05.59:248][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.29-14.05.59:248][693]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-14.05.59:248][693]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_19_C_1 [2020.04.29-14.05.59:248][693]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-14.05.59:248][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_19_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.29-14.05.59:256][693]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.05.59:256][693]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.05.59:256][693]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.05.59:256][693]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000011 seconds [2020.04.29-14.05.59:256][693]GameFlow: Spawn Item: Item_Slasher_HarpoonRifle [2020.04.29-14.05.59:257][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Chain Tension Chargeable Enabled?: Enabled [2020.04.29-14.05.59:257][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Reload Chargeable Enabled?: Enabled [2020.04.29-14.05.59:257][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Chain Tension Chargeable Enabled?: Disabled [2020.04.29-14.05.59:257][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.HarpoonRifle_BP_C_1.Reload Chargeable Enabled?: Disabled [2020.04.29-14.05.59:257][693]GameFlow: ACollectable::BeginPlay [2020.04.29-14.05.59:257][693]GameFlow: BegunPlayFenceGuid DD5672CC-4C4E-77A2-51B5-5D9E454D7DF3 [2020.04.29-14.05.59:257][693]GameFlow: OnCreationFence DD5672CC-4C4E-77A2-51B5-5D9E454D7DF3 [2020.04.29-14.05.59:257][693]GameFlow: Waiting for fence DD5672CC-4C4E-77A2-51B5-5D9E454D7DF3 [2020.04.29-14.05.59:257][693]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: DD5672CC4C4E77A251B55D9E454D7DF3 [2020.04.29-14.05.59:257][693]GameFlow: Spawn Status Effect: ChainKillerMovementEffect [2020.04.29-14.05.59:258][693]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.59:258][693]GameFlow: Spawn Status Effect: KillerChainLinkedEffect [2020.04.29-14.05.59:258][693]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.05.59:258][693]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-14.05.59:258][693]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-14.05.59:258][693]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-14.05.59:258][693]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-14.05.59:258][693]GameFlow: (BP_Slasher_Character_19_C_1) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-14.05.59:258][693]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-14.05.59:268][693]LogSM: [BP_Slasher_Character_19_C_1][SERVER SLAVE] [2020.04.29-14.05.59:866][731]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.585928 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-14.06.00:711][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.06.01:081][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-14.06.01:147][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.06.01:211][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-14.06.01:308][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.06.01:533][834]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.01:614][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.01:615][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.06.01:711][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.06.01:743][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.01:840][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.01:841][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-14.06.01:904][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-14.06.01:917][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.29-14.06.02:034][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.06.02:114][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.06.02:211][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-14.06.02:292][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-14.06.02:307][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.06.02:405][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.06.04:067][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-14.06.04:147][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-14.06.04:179][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-14.06.04:244][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-14.06.04:469][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-14.06.04:583][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-14.06.04:678][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.04:808][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.04:840][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-14.06.04:937][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-14.06.05:002][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.06.05:083][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-14.06.05:114][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.06.05:146][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.05:179][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-14.06.05:243][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.05:276][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.05:373][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.05:469][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.05:582][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.06:647][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.06:743][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.06.06:807][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.06:840][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.06.06:938][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.07:034][175]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.07:082][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.06.07:147][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.06.07:179][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.06.07:243][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.06.07:340][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.07:405][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.06.07:437][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.07:502][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.06.07:582][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.04.29-14.06.07:679][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.04.29-14.06.07:776][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.06.07:840][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.06.07:873][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-14.06.07:969][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-14.06.07:969][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.06.08:034][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.06.08:114][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-14.06.08:179][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-14.06.08:244][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.08:340][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-14.06.08:340][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.08:405][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-14.06.08:534][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.06.08:582][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.06.08:615][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-14.06.08:679][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-14.06.08:679][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.06.08:776][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.06.08:809][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.06.08:873][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.06.13:761][593]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197977418770 [2020.04.29-14.06.13:761][593]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197977418770, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.06.14:712][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.14:776][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.14:873][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.14:970][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.15:115][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:74 value:keyDown nav:null [2020.04.29-14.06.15:213][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:74 value:keyUp nav:null [2020.04.29-14.06.15:341][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-14.06.15:374][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.15:439][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-14.06.15:470][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.15:615][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.06.15:679][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.06.15:905][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.06.15:970][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-14.06.16:002][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.06.16:083][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-14.06.16:180][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.16:276][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.16:309][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.06.16:406][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.06.16:583][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.16:680][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.17:212][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.04.29-14.06.17:309][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.04.29-14.06.17:343][815]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961105977 [2020.04.29-14.06.17:344][815]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961105977, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-14.06.17:377][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.17:440][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.17:569][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-14.06.17:633][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-14.06.17:682][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-14.06.17:779][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-14.06.17:779][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.17:909][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.17:909][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-14.06.17:973][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-14.06.18:005][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.18:070][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.18:102][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.06.18:183][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.06.18:214][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-14.06.18:311][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-14.06.18:344][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.18:441][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-14.06.18:442][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.18:538][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-14.06.18:746][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-14.06.18:875][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-14.06.18:908][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.19:004][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.19:005][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.06.19:101][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.06.19:182][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.06.19:246][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.06.19:279][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-14.06.19:376][940]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-14.06.19:408][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-14.06.19:440][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-14.06.19:505][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.06.19:569][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.06.19:843][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.06.19:908][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-14.06.19:940][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.06.20:005][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-14.06.20:150][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.06.20:247][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.06.20:311][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.20:409][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.20:505][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.06.20:571][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.06.21:150][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.21:214][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.21:279][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-14.06.21:376][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.06.21:409][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-14.06.21:473][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.06.21:569][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.06.21:634][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.06.21:634][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-14.06.21:715][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-14.06.21:781][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.21:877][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.21:877][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-14.06.21:973][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-14.06.22:070][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.06.22:135][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.06.22:167][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-14.06.22:217][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-14.06.22:249][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.06.22:345][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.06.22:345][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.06.22:410][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.06.22:604][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-14.06.22:669][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-14.06.22:669][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-14.06.22:749][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-14.06.22:781][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.04.29-14.06.22:879][157]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197987782775 [2020.04.29-14.06.22:879][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.04.29-14.06.22:879][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.04.29-14.06.22:881][158]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197987782775, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...5132] Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-14.06.22:881][158]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ReZoMbiE, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-14.06.22:942][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.04.29-14.06.23:039][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.23:103][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.23:218][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.06.23:249][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-14.06.23:250][180]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.06.23:345][186]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-14.06.23:346][186]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.23:442][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.23:572][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.04.29-14.06.23:669][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.04.29-14.06.23:669][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-14.06.23:749][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-14.06.23:910][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-14.06.23:975][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-14.06.24:039][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-14.06.24:104][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-14.06.24:281][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.06.24:282][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-14.06.24:327][247]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.04.29-14.06.24:327][247]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.04.29-14.06.24:327][247]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.06.24:327][247]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-14.06.24:327][247]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.06.24:327][247]Interaction: ------------------------ [2020.04.29-14.06.24:327][247]Interaction: - Interactions in Zone - [2020.04.29-14.06.24:327][247]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - SweetPlant][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-14.06.24:327][247]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.06.24:327][247]Interaction: ------------------------ [2020.04.29-14.06.24:327][247]Interaction: - Interactions in Zone - [2020.04.29-14.06.24:327][247]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:327][247]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:327][247]Interaction: ---------------------------- [2020.04.29-14.06.24:328][247]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.04.29-14.06.24:328][247]Interaction: ---------------------------- [2020.04.29-14.06.24:328][247]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0 - SweetPlant, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.06.24:328][247]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale03_Character_C_0 - SweetPlant, Originating Player: BP_CamperFemale03_Character_C_0 - SweetPlant, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.06.24:328][247]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - SweetPlant, Originating Player: BP_CamperFemale03_Character_C_0 - SweetPlant, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.06.24:328][247]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale03_Character_C_0 - SweetPlant, Originating Player: BP_CamperFemale03_Character_C_0 - SweetPlant, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.06.24:328][247]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale03_Character_C_0 - SweetPlant, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.06.24:328][247]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale03_Character_C_0 - SweetPlant, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.06.24:328][247]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale03_Character_C_0 - SweetPlant, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.06.24:328][247]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseObsessionChance, Status Owner: BP_CamperFemale03_Character_C_0 - SweetPlant, Originating Player: BP_CamperFemale03_Character_C_0 - SweetPlant, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.06.24:328][247]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.04.29-14.06.24:328][247]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.29-14.06.24:328][247]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.04.29-14.06.24:328][247]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.04.29-14.06.24:328][247]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.06.24:328][247]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.06.24:328][247]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.06.24:328][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.04.29-14.06.24:329][247]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-14.06.24:346][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-14.06.24:346][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.06.24:604][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.06.24:669][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.06.25:007][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.06.25:072][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.06.25:378][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-14.06.25:507][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-14.06.25:701][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.25:781][337]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.25:878][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.04.29-14.06.25:946][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.25:974][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.04.29-14.06.26:007][351]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.26:039][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.06.26:104][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.06.26:217][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.04.29-14.06.26:281][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.06.26:282][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.04.29-14.06.26:346][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.06.26:378][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.26:443][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-14.06.26:443][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.26:508][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-14.06.26:508][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-14.06.26:604][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-14.06.26:636][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.26:718][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.26:718][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-14.06.26:782][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-14.06.26:782][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-14.06.26:813][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.26:878][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-14.06.26:910][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.06.26:910][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.26:974][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.06.27:007][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.27:103][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.27:103][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-14.06.27:168][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-14.06.27:250][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.06.27:345][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.06.27:346][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-14.06.27:410][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-14.06.27:410][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.06.27:507][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.06.27:508][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.06.27:604][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.06.29:722][582]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198342690088 [2020.04.29-14.06.29:722][582]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198342690088, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.06.29:722][582]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: RoLo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-14.06.30:770][646]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-14.06.30:951][658]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.06.31:577][696]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 120 [2020.04.29-14.06.31:639][700]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.06.31:639][700]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-14.06.31:639][700]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.06.31:639][700]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-14.06.32:045][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.32:109][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.32:207][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.32:303][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.32:335][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-14.06.32:416][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.06.32:448][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-14.06.32:545][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.06.32:609][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-14.06.32:655][763]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.06.32:655][763]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-14.06.32:673][764]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-14.06.32:739][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-14.06.32:868][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.32:948][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.33:013][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.33:046][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.06.33:110][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.33:143][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.06.33:174][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.33:270][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.33:303][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.06.33:384][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.33:384][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.06.33:480][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.33:609][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-14.06.33:706][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-14.06.33:948][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.06.34:013][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.06.34:142][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.04.29-14.06.34:207][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.04.29-14.06.34:271][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.34:384][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.34:449][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-14.06.34:513][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-14.06.34:577][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-14.06.34:643][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-14.06.34:771][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.34:884][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.34:948][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-14.06.34:980][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-14.06.35:109][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-14.06.35:142][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-14.06.35:174][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-14.06.35:239][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-14.06.35:239][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-14.06.35:335][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-14.06.35:384][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.35:481][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.35:481][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-14.06.35:610][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-14.06.35:675][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-14.06.35:804][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-14.06.35:885][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.35:948][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.35:980][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.06.36:078][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.06.36:142][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.06.36:240][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.06.36:240][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-14.06.36:304][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-14.06.36:384][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-14.06.36:416][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-14.06.36:416][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.36:464][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-14.06.36:465][ 0]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.06.36:513][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.36:546][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-14.06.36:610][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-14.06.36:706][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-14.06.36:771][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-14.06.36:916][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.04.29-14.06.36:980][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.04.29-14.06.37:077][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.04.29-14.06.37:142][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.04.29-14.06.37:142][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-14.06.37:239][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-14.06.37:368][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.06.37:448][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.06.38:046][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.06.38:142][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.06.38:142][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.06.38:207][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.06.38:208][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-14.06.38:304][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.38:336][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-14.06.38:385][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.38:417][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.38:481][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.38:772][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.06.38:885][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.06.39:014][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.39:111][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.39:272][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.04.29-14.06.39:337][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-14.06.39:369][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.04.29-14.06.39:418][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-14.06.39:546][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.06.39:611][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.06.39:675][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.39:740][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.39:820][208]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198342690088 [2020.04.29-14.06.39:821][208]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198342690088, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.06.39:821][208]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: RoLo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-14.06.40:046][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-14.06.40:110][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.06.40:143][227]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-14.06.40:207][231]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.06.40:450][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.40:546][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.40:579][254]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.40:644][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.06.40:677][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.40:741][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.06.40:805][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.40:902][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.40:918][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.06.40:983][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-14.06.41:015][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.06.41:047][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.41:080][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-14.06.41:176][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.41:451][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-14.06.41:579][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-14.06.42:015][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.06.42:080][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.06.44:149][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.04.29-14.06.44:407][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-14.06.44:472][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-14.06.44:504][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-14.06.44:504][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-14.06.44:552][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.06.44:649][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.06.44:713][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-14.06.44:810][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.06.44:907][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.06.44:939][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.06.45:052][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.06.45:084][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.06.45:149][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.06.45:181][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.06.45:246][543]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.06.45:375][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-14.06.45:407][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.06.45:440][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-14.06.45:504][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.06.45:553][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-14.06.45:649][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.45:649][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-14.06.45:746][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.45:746][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.45:811][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.45:875][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.45:972][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.46:052][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.04.29-14.06.46:117][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.04.29-14.06.46:181][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.06.46:246][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.06.46:278][607]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.06.46:342][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.06.46:439][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.06.46:552][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.06.47:103][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.47:152][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.47:249][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.47:313][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.47:345][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-14.06.47:410][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-14.06.47:475][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.06.47:507][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-14.06.47:572][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.06.47:572][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.47:603][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-14.06.47:652][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-14.06.47:685][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.47:717][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.47:749][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-14.06.47:781][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.47:814][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.06.47:879][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.06.47:975][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.06.48:039][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-14.06.48:072][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.06.48:104][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-14.06.48:249][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.06.48:314][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.06.48:346][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-14.06.48:410][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-14.06.48:475][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-14.06.48:539][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-14.06.48:573][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-14.06.48:653][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-14.06.48:685][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.48:749][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.48:782][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.48:814][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.06.48:846][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.48:910][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.06.48:943][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.49:040][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.49:072][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.49:104][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.49:185][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.06.49:281][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.06.49:314][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.06.49:378][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.06.50:044][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.50:109][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.50:141][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.06.50:205][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.06.50:286][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.50:383][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.50:576][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.06.50:641][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.06.50:705][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.06.50:770][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.06.50:850][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.06.50:916][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.06.50:980][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.06.51:044][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.06.51:109][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.06.51:173][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.06.51:351][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.51:415][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.51:480][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.06.51:552][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.06.51:584][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.51:681][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.51:730][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-14.06.51:810][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-14.06.51:810][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-14.06.51:874][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-14.06.51:907][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.04.29-14.06.51:971][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.04.29-14.06.52:003][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.04.29-14.06.52:052][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.04.29-14.06.52:117][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.52:213][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.52:279][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.06.52:343][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-14.06.52:343][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.06.52:439][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.52:440][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-14.06.52:471][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.52:536][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.52:584][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.52:585][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-14.06.52:649][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-14.06.52:713][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.06.52:778][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.06.53:245][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.04.29-14.06.53:375][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.53:471][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.53:552][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.53:649][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.53:713][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:74 value:keyDown nav:null [2020.04.29-14.06.53:810][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:74 value:keyUp nav:null [2020.04.29-14.06.53:939][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-14.06.53:971][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.54:052][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-14.06.54:084][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.54:213][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.06.54:278][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.06.54:310][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.06.54:375][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-14.06.54:407][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.06.54:471][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-14.06.54:472][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.54:552][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.54:633][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.06.54:713][129]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.06.54:746][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.54:842][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.54:972][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.04.29-14.06.55:053][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.04.29-14.06.55:116][154]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.55:181][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.55:278][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-14.06.55:343][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-14.06.55:375][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-14.06.55:504][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-14.06.55:504][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.55:649][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.55:681][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-14.06.55:746][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-14.06.55:874][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-14.06.55:907][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-14.06.55:972][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-14.06.56:003][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-14.06.56:004][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-14.06.56:117][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-14.06.56:117][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.56:214][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-14.06.56:246][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.56:343][230]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-14.06.56:375][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-14.06.56:504][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-14.06.56:537][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.56:617][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.56:650][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.06.56:746][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.06.56:746][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.06.56:876][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-14.06.56:876][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.06.56:940][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-14.06.56:972][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-14.06.57:052][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-14.06.57:053][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-14.06.57:182][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.06.57:246][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.06.57:474][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.04.29-14.06.57:651][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.57:715][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.06.57:748][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.57:812][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.06.57:876][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.57:974][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.57:974][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.04.29-14.06.58:086][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.04.29-14.06.58:184][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-14.06.58:281][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-14.06.58:281][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.06.58:378][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.06.58:409][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.58:538][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.58:539][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-14.06.58:618][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-14.06.58:618][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.06.58:715][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.06.58:715][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.58:812][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.58:812][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.58:909][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.06.58:941][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.58:973][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.06.59:005][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.06.59:119][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.06.59:119][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.06.59:183][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-14.06.59:215][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.06.59:215][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.06.59:280][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-14.06.59:344][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.06.59:344][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-14.06.59:377][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-14.06.59:408][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-14.06.59:474][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.06.59:586][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.07.00:274][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-14.07.00:306][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-14.07.00:338][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-14.07.00:387][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-14.07.00:419][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-14.07.00:517][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.07.00:517][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-14.07.00:582][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.07.00:599][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.07.00:680][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.07.00:713][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-14.07.00:810][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.07.00:811][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-14.07.00:874][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.07.00:906][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.07.00:939][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-14.07.00:987][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.07.01:019][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-14.07.01:052][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.07.01:116][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.07.01:148][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.07.01:180][529]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.07.01:245][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.07.01:342][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.07.01:374][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-14.07.01:439][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-14.07.01:616][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.07.01:713][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.07.01:744][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.07.01:809][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.07.01:809][568]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.07.01:905][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.07.01:938][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.07.02:018][581]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.07.03:618][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.04.29-14.07.03:940][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-14.07.04:037][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.07.04:053][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-14.07.04:150][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-14.07.04:182][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.07.04:279][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-14.07.04:279][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.07.04:408][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.07.04:409][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.07.04:505][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.07.04:586][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.07.04:684][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.07.04:684][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-14.07.04:780][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-14.07.04:781][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.07.04:844][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-14.07.04:845][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.07.04:941][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-14.07.04:941][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-14.07.05:037][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.07.05:118][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.07.07:481][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.04.29-14.07.07:674][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.07.07:739][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.07.07:884][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-14.07.07:949][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-14.07.07:981][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-14.07.08:079][956]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198067279460 [2020.04.29-14.07.08:079][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.07.08:089][957]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198067279460, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.07.08:142][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.07.08:306][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.04.29-14.07.08:451][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.07.08:547][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.07.08:547][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-14.07.08:612][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-14.07.08:645][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.07.08:709][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.07.08:709][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.07.08:806][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.07.08:854][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-14.07.08:919][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-14.07.09:241][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.07.09:355][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-14.07.09:355][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.07.09:387][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-14.07.09:451][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.07.09:548][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.07.09:548][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.07.09:613][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.07.09:678][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-14.07.09:709][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.04.29-14.07.09:742][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-14.07.09:742][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.04.29-14.07.09:774][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-14.07.09:838][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-14.07.10:080][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.07.10:177][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.07.10:241][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.07.10:306][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.07.10:387][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.07.10:484][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.07.10:517][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.04.29-14.07.10:581][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.04.29-14.07.10:613][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-14.07.10:710][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-14.07.10:710][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-14.07.10:774][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-14.07.10:839][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-14.07.10:952][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-14.07.11:049][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.07.11:145][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-14.07.11:177][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-14.07.11:178][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.07.11:242][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-14.07.11:242][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.07.11:339][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.07.13:130][269]GameFlow: OnDropped 225.013687 [2020.04.29-14.07.13:131][269]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.04.29-14.07.13:131][269]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Captain Cheezy][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.04.29-14.07.13:131][269]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.07.13:131][269]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Captain Cheezy][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-14.07.13:131][269]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.07.13:131][269]Interaction: ------------------------ [2020.04.29-14.07.13:131][269]Interaction: - Interactions in Zone - [2020.04.29-14.07.13:131][269]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]InteractionHandler: Verbose: [BP_CamperFemale04_Character_C_0 - Captain Cheezy][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-14.07.13:131][269]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.07.13:131][269]Interaction: ------------------------ [2020.04.29-14.07.13:131][269]Interaction: - Interactions in Zone - [2020.04.29-14.07.13:131][269]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:131][269]Interaction: ---------------------------- [2020.04.29-14.07.13:131][269]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:132][269]Interaction: ---------------------------- [2020.04.29-14.07.13:132][269]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:132][269]Interaction: ---------------------------- [2020.04.29-14.07.13:132][269]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:132][269]Interaction: ---------------------------- [2020.04.29-14.07.13:132][269]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:132][269]Interaction: ---------------------------- [2020.04.29-14.07.13:132][269]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:132][269]Interaction: ---------------------------- [2020.04.29-14.07.13:132][269]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:132][269]Interaction: ---------------------------- [2020.04.29-14.07.13:132][269]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:132][269]Interaction: ---------------------------- [2020.04.29-14.07.13:132][269]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.04.29-14.07.13:132][269]Interaction: ---------------------------- [2020.04.29-14.07.13:132][269]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.13:132][269]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Originating Player: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.13:132][269]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Originating Player: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.13:132][269]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Originating Player: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.13:132][269]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.13:132][269]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Originating Player: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: True, Remaining Lifetime: 47.527042, Lifetime Duration: 50.000000 [2020.04.29-14.07.13:132][269]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Originating Player: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.13:132][269]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Originating Player: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.13:132][269]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.13:132][269]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale04_Character_C_0 - Captain Cheezy, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.13:132][269]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale04_Character_C_0 [2020.04.29-14.07.13:132][269]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale04_Character_C_0 [2020.04.29-14.07.13:132][269]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale04_Character_C_0 [2020.04.29-14.07.13:132][269]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale04_Character_C_0 [2020.04.29-14.07.13:132][269]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.07.13:132][269]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.07.13:132][269]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.07.13:132][269]LogSM: [BP_CamperFemale04_Character_C_0][CLIENT SLAVE] [2020.04.29-14.07.13:133][269]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-14.07.13:472][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.07.13:520][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-14.07.13:552][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.07.13:585][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-14.07.13:650][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.07.13:714][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.07.13:714][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.07.13:811][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.07.14:106][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-14.07.14:218][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-14.07.14:316][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.07.14:380][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.07.14:380][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-14.07.14:445][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-14.07.14:477][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.07.14:542][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.07.14:573][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.07.14:654][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-14.07.14:687][365]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.07.14:719][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.07.14:783][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-14.07.14:815][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.07.14:880][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.07.14:945][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.07.15:041][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.07.15:106][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-14.07.15:138][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.07.15:186][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-14.07.15:283][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.07.15:331][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.29-14.07.15:348][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.07.15:348][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-14.07.15:412][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-14.07.15:477][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-14.07.15:573][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-14.07.15:606][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-14.07.15:654][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-14.07.15:687][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.07.15:784][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.07.15:848][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-14.07.15:913][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-14.07.15:945][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-14.07.16:010][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-14.07.16:010][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.04.29-14.07.16:104][453]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 73.414108 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.29-14.07.16:107][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.04.29-14.07.16:107][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.04.29-14.07.16:186][458]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.04.29-14.07.16:251][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.07.16:315][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.07.16:380][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.07.16:412][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-14.07.16:444][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.07.16:477][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-14.07.16:542][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.07.16:639][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.07.16:816][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.04.29-14.07.16:880][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.04.29-14.07.16:978][507]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-14.07.17:042][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-14.07.17:219][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-14.07.17:220][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-14.07.17:252][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-14.07.17:252][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-14.07.17:317][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-14.07.17:349][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-14.07.17:349][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-14.07.17:381][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-14.07.17:640][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.07.17:688][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.07.17:784][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.07.17:816][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.07.17:848][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.07.17:912][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.07.18:107][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-14.07.18:171][581]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-14.07.18:220][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.07.18:317][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.04.29-14.07.18:348][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.07.18:413][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.04.29-14.07.18:446][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.07.18:543][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.07.19:721][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-14.07.19:818][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-14.07.20:011][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.07.20:043][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.07.20:253][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-14.07.20:351][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-14.07.20:351][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-14.07.20:415][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-14.07.20:448][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.04.29-14.07.20:545][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.04.29-14.07.20:577][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.04.29-14.07.20:609][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.04.29-14.07.20:722][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.07.20:786][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.07.20:915][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.07.20:979][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.07.21:044][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.29-14.07.21:141][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.29-14.07.21:141][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.07.21:253][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.07.21:350][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.07.21:383][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-14.07.21:415][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.07.21:512][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-14.07.21:576][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.07.21:641][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.07.21:705][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.07.21:786][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.07.21:786][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-14.07.21:851][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.07.21:915][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-14.07.21:948][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.07.21:980][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.04.29-14.07.22:077][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-14.07.22:077][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.04.29-14.07.22:141][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-14.07.22:141][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-14.07.22:222][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.07.22:255][834]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-14.07.22:319][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.07.22:512][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.07.22:609][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.07.22:883][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.07.23:384][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-14.07.23:418][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-14.07.23:449][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-14.07.23:481][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-14.07.23:513][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-14.07.23:546][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-14.07.23:611][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-14.07.23:643][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-14.07.23:675][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-14.07.23:707][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-14.07.23:756][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-14.07.23:756][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-14.07.23:788][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-14.07.23:821][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-14.07.23:852][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-14.07.23:884][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-14.07.23:917][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-14.07.23:949][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.04.29-14.07.23:981][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.07.24:014][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-14.07.24:077][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-14.07.24:110][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-14.07.24:142][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-14.07.24:384][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.04.29-14.07.24:449][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:191 value:keyDown nav:null [2020.04.29-14.07.24:578][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-14.07.24:578][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:191 value:keyUp nav:null [2020.04.29-14.07.24:675][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.07.24:739][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.07.26:484][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.07.26:581][102]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-14.07.26:613][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.07.26:678][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-14.07.26:807][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.07.26:887][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.07.29:778][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-14.07.29:842][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.04.29-14.07.29:874][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-14.07.29:907][308]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.04.29-14.07.29:955][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.04.29-14.07.30:052][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.04.29-14.07.30:213][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.04.29-14.07.30:278][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.04.29-14.07.30:422][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.07.30:487][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.07.30:551][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.07.30:616][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.07.30:680][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.07.30:745][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.07.30:777][362]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-14.07.30:809][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.07.30:875][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.07.30:923][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.29-14.07.31:019][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.29-14.07.31:180][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-14.07.31:245][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-14.07.31:262][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-14.07.31:311][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-14.07.31:343][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-14.07.31:456][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-14.07.31:521][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.04.29-14.07.31:585][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.07.31:618][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.04.29-14.07.31:650][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.07.31:664][417]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.07.31:664][417]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-14.07.31:714][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-14.07.31:779][424]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 154 [2020.04.29-14.07.31:811][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-14.07.31:812][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.07.31:876][430]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.07.32:664][479]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.07.32:665][479]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-14.07.32:665][479]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.07.32:665][479]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-14.07.32:667][479]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-14.07.34:474][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.07.34:555][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.07.34:620][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.07.34:683][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.04.29-14.07.34:716][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.07.34:781][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.04.29-14.07.34:846][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.07.34:878][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-14.07.34:943][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.07.34:943][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.07.34:975][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-14.07.35:023][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.07.35:055][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.07.35:119][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.07.35:151][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.07.35:216][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.07.35:280][641]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.07.35:377][647]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.07.35:410][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.07.35:523][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.07.35:523][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.07.35:619][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.07.35:813][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.04.29-14.07.35:878][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.04.29-14.07.36:056][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-14.07.36:119][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-14.07.36:443][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-14.07.36:589][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-14.07.36:848][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.07.36:944][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.07.37:508][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.04.29-14.07.37:605][786]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.04.29-14.07.37:605][786]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.04.29-14.07.37:718][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-14.07.37:751][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-14.07.39:765][919]GameFlow: OnDropped 251.645020 [2020.04.29-14.07.39:765][919]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.04.29-14.07.39:765][919]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Tizz][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.04.29-14.07.39:765][919]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.07.39:765][919]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Tizz][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-14.07.39:765][919]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.07.39:765][919]Interaction: ------------------------ [2020.04.29-14.07.39:765][919]Interaction: - Interactions in Zone - [2020.04.29-14.07.39:765][919]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:765][919]Interaction: ---------------------------- [2020.04.29-14.07.39:765][919]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:765][919]Interaction: ---------------------------- [2020.04.29-14.07.39:765][919]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:765][919]Interaction: ---------------------------- [2020.04.29-14.07.39:765][919]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:765][919]Interaction: ---------------------------- [2020.04.29-14.07.39:765][919]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:765][919]Interaction: ---------------------------- [2020.04.29-14.07.39:765][919]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:765][919]Interaction: ---------------------------- [2020.04.29-14.07.39:765][919]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:765][919]Interaction: ---------------------------- [2020.04.29-14.07.39:765][919]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:765][919]Interaction: ---------------------------- [2020.04.29-14.07.39:765][919]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:765][919]Interaction: ---------------------------- [2020.04.29-14.07.39:765][919]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:765][919]Interaction: ---------------------------- [2020.04.29-14.07.39:765][919]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:765][919]Interaction: ---------------------------- [2020.04.29-14.07.39:766][919]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:766][919]Interaction: ---------------------------- [2020.04.29-14.07.39:766][919]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:766][919]Interaction: ---------------------------- [2020.04.29-14.07.39:766][919]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:766][919]Interaction: ---------------------------- [2020.04.29-14.07.39:766][919]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:766][919]Interaction: ---------------------------- [2020.04.29-14.07.39:766][919]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Tizz][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-14.07.39:766][919]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.07.39:766][919]Interaction: ------------------------ [2020.04.29-14.07.39:766][919]Interaction: - Interactions in Zone - [2020.04.29-14.07.39:766][919]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:766][919]Interaction: ---------------------------- [2020.04.29-14.07.39:766][919]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:766][919]Interaction: ---------------------------- [2020.04.29-14.07.39:766][919]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:766][919]Interaction: ---------------------------- [2020.04.29-14.07.39:766][919]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:766][919]Interaction: ---------------------------- [2020.04.29-14.07.39:766][919]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:766][919]Interaction: ---------------------------- [2020.04.29-14.07.39:766][919]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:766][919]Interaction: ---------------------------- [2020.04.29-14.07.39:766][919]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:766][919]Interaction: ---------------------------- [2020.04.29-14.07.39:766][919]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:766][919]Interaction: ---------------------------- [2020.04.29-14.07.39:766][919]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:766][919]Interaction: ---------------------------- [2020.04.29-14.07.39:766][919]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:766][919]Interaction: ---------------------------- [2020.04.29-14.07.39:766][919]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:766][919]Interaction: ---------------------------- [2020.04.29-14.07.39:766][919]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:766][919]Interaction: ---------------------------- [2020.04.29-14.07.39:766][919]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:766][919]Interaction: ---------------------------- [2020.04.29-14.07.39:766][919]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:766][919]Interaction: ---------------------------- [2020.04.29-14.07.39:766][919]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.04.29-14.07.39:766][919]Interaction: ---------------------------- [2020.04.29-14.07.39:766][919]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Tizz, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.39:766][919]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Tizz, Originating Player: BP_CamperFemale05_Character_C_0 - Tizz, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.39:766][919]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Tizz, Originating Player: BP_CamperFemale05_Character_C_0 - Tizz, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.39:766][919]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Tizz, Originating Player: BP_CamperFemale05_Character_C_0 - Tizz, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.39:766][919]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Tizz, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.39:766][919]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Tizz, Originating Player: BP_CamperFemale05_Character_C_0 - Tizz, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.39:766][919]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale05_Character_C_0 - Tizz, Originating Player: BP_CamperFemale05_Character_C_0 - Tizz, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.39:766][919]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale05_Character_C_0 - Tizz, Originating Player: BP_CamperFemale05_Character_C_0 - Tizz, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.39:766][919]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale05_Character_C_0 - Tizz, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.39:766][919]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale05_Character_C_0 - Tizz, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.39:766][919]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.04.29-14.07.39:766][919]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.29-14.07.39:766][919]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.29-14.07.39:766][919]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.04.29-14.07.39:766][919]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.07.39:766][919]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.07.39:766][919]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.07.39:766][919]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.29-14.07.39:767][919]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-14.07.42:475][ 87]GameFlow: OnDropped 254.354630 [2020.04.29-14.07.42:475][ 87]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.04.29-14.07.42:475][ 87]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.04.29-14.07.42:475][ 87]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.07.42:475][ 87]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.04.29-14.07.42:475][ 87]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.07.42:475][ 87]Interaction: ------------------------ [2020.04.29-14.07.42:475][ 87]Interaction: - Interactions in Zone - [2020.04.29-14.07.42:475][ 87]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.04.29-14.07.42:475][ 87]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.07.42:475][ 87]Interaction: ------------------------ [2020.04.29-14.07.42:475][ 87]Interaction: - Interactions in Zone - [2020.04.29-14.07.42:475][ 87]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:475][ 87]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.04.29-14.07.42:475][ 87]Interaction: ---------------------------- [2020.04.29-14.07.42:476][ 87]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - tom-spirit, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.42:476][ 87]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainSurvivorMovementEffect, Status Owner: BP_CamperFemale01_Character_C_0 - tom-spirit, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.42:476][ 87]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - tom-spirit, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.42:476][ 87]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorChainLinkedImmobilizationEffect, Status Owner: BP_CamperFemale01_Character_C_0 - tom-spirit, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.42:476][ 87]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadMansSwitchEffect, Status Owner: BP_CamperFemale01_Character_C_0 - tom-spirit, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: DeadMansSwitch, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.42:476][ 87]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - tom-spirit, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.42:476][ 87]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale01_Character_C_0 - tom-spirit, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.42:476][ 87]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - tom-spirit, Originating Player: BP_CamperFemale01_Character_C_0 - tom-spirit, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.07.42:476][ 87]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.29-14.07.42:476][ 87]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.29-14.07.42:476][ 87]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.29-14.07.42:476][ 87]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.29-14.07.42:476][ 87]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.07.42:476][ 87]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.07.42:476][ 87]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.07.42:476][ 87]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-14.07.42:476][ 87]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.29-14.07.42:476][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.07.42:476][ 87]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.29-14.07.42:476][ 87]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.29-14.07.42:476][ 87]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-14.07.42:476][ 87]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.29-14.07.42:476][ 87]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.29-14.07.42:476][ 87]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.29-14.07.42:476][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.29-14.07.42:476][ 87]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - tom-spirit][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.29-14.07.42:476][ 87]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.29-14.07.42:477][ 87]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.29-14.07.43:138][129]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198342690088 [2020.04.29-14.07.43:138][129]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198342690088, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.07.43:138][129]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: RoLo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-14.07.58:590][ 87]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-14.07.58:591][ 87]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.07.58:816][101]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-14.07.58:816][101]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.08.13:788][ 29]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.04.29-14.08.13:788][ 29]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.04.29-14.08.13:882][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.04.29-14.08.13:963][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-14.08.14:320][ 62]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198127644088 [2020.04.29-14.08.14:321][ 62]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198127644088, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.08.19:690][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:17 value:keyDown nav:null [2020.04.29-14.08.20:013][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:90 value:keyDown nav:null [2020.04.29-14.08.20:189][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:90 value:keyUp nav:null [2020.04.29-14.08.20:318][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:17 value:keyUp nav:null [2020.04.29-14.08.20:609][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-14.08.20:883][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:90 value:keyUp nav:null [2020.04.29-14.08.20:981][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyUp nav:null [2020.04.29-14.08.30:868][ 87]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-14.08.31:077][100]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-14.08.31:640][135]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.08.31:640][135]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-14.08.31:640][135]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.08.31:640][135]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-14.08.32:174][168]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 92 [2020.04.29-14.08.32:640][197]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.08.32:640][197]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-14.08.32:640][197]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.08.32:640][197]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-14.08.32:674][199]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-14.08.32:820][209]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198208255687 [2020.04.29-14.08.32:820][209]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198208255687, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-14.08.32:820][209]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Saintlace, Status: default, CachedStatus: default, RichPresence: Offline [2020.04.29-14.08.36:241][421]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197987782775 [2020.04.29-14.08.36:241][421]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197987782775, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...5132] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.08.36:241][421]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ReZoMbiE, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-14.08.43:032][842]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.08.46:758][ 73]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.08.48:790][199]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.09.11:744][622]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198208255687 [2020.04.29-14.09.11:744][622]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198208255687, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.09.11:744][622]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Saintlace, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-14.09.25:148][453]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-14.09.25:149][453]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...D507] Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: richpresence : OnMenu} [2020.04.29-14.09.25:149][453]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.29-14.09.25:263][460]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-14.09.25:263][460]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-14.09.28:520][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.04.29-14.09.29:165][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.04.29-14.09.30:875][807]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.29-14.09.31:632][854]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.09.31:632][854]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-14.09.31:875][869]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 194 [2020.04.29-14.09.32:631][916]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.09.32:631][916]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.29-14.09.32:631][916]LogDBDEasyAntiCheat: RPC Message from server [2020.04.29-14.09.32:631][916]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.29-14.09.32:665][918]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.29-14.09.45:813][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.09.46:410][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.04.29-14.09.46:506][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.04.29-14.09.47:378][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.09.47:636][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.09.48:539][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.04.29-14.09.48:717][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.04.29-14.09.49:877][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.09.49:910][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.04.29-14.09.49:942][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.09.50:006][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.04.29-14.09.50:039][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.09.50:104][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-14.09.50:136][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.09.50:168][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.09.50:200][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-14.09.50:233][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.09.50:281][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.09.50:345][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.09.50:410][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.09.50:479][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.04.29-14.09.50:508][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.09.50:540][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.04.29-14.09.50:637][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.29-14.09.50:701][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.29-14.09.50:749][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-14.09.50:781][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-14.09.50:846][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-14.09.50:910][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-14.09.50:943][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-14.09.51:007][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-14.09.51:007][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.09.51:136][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.09.51:137][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.04.29-14.09.51:233][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.04.29-14.09.51:281][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.09.51:346][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.09.51:378][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.09.51:378][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-14.09.51:443][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.09.51:475][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-14.09.51:507][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.04.29-14.09.51:604][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.04.29-14.09.51:637][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.09.51:733][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.04.29-14.09.51:782][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.09.51:782][103]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.04.29-14.09.51:846][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.04.29-14.09.51:879][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.04.29-14.09.51:911][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.09.51:975][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.04.29-14.09.52:007][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.09.52:040][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.04.29-14.09.52:040][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.29-14.09.52:137][125]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.29-14.09.52:169][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.04.29-14.09.52:233][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.04.29-14.09.52:266][133]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.04.29-14.09.52:346][138]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.04.29-14.09.52:411][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.04.29-14.09.52:507][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.04.29-14.09.52:636][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.04.29-14.09.52:700][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.04.29-14.09.52:974][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.04.29-14.09.53:136][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.04.29-14.09.53:378][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.29-14.09.53:442][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.29-14.09.54:477][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.09.54:477][270]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.04.29-14.09.54:494][271]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.54:494][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.29-14.09.54:495][271]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.54:495][271]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.54:495][271]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.54:495][271]GameFlow: TallyContextComponent::Leave [2020.04.29-14.09.54:495][271]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-14.09.54:496][271]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-14.09.54:496][271]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.29-14.09.54:496][271]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-14.09.54:496][271]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: 0: 3c67b...47669 [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: 1: dd8ff...12132 [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: 2: 66106...24412 [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: 3: ccd67...03423 [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: 4: cb87a...30077 [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T14:03:25.604Z : OnlineService [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: MirrorsSessionId=079ffc0b-4f08-4340-b37b-464ec0aeef93 : OnlineService [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.8.104 : OnlineService [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: EncryptionKey=J3SpPCCGDjlPct3YtWpI1WE+2yfBfYHbdBvWbGi+Q3o= : OnlineService [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCCAB208D7EC461631E5A67AE1A9B8|18.157.8.104|7779 : OnlineService [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-14.09.54:496][271]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: OwningPlayerName: Hex: Devour Claudettes [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: OwningPlayerId: Hex: Devour Claudettes [0x22C9C4B90D0] [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 4 [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198408533662:7777 Type: Lobby session SessionId: Lobby[0x18...A89B] [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: NumPublicConnections: 6 [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-14.09.54:496][271]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1770481285 : DontAdvertise [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=2019379995 : DontAdvertise [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1440079704 : DontAdvertise [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-2076120570 : DontAdvertise [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.04.29-14.09.54:497][271]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.157.8.104:7779 SessionId: 00CCC...1A9B8 [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T14:03:25.604Z : OnlineService [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: MirrorsSessionId=079ffc0b-4f08-4340-b37b-464ec0aeef93 : OnlineService [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.8.104 : OnlineService [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: EncryptionKey=J3SpPCCGDjlPct3YtWpI1WE+2yfBfYHbdBvWbGi+Q3o= : OnlineService [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCCAB208D7EC461631E5A67AE1A9B8|18.157.8.104|7779 : OnlineService [2020.04.29-14.09.54:497][271]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-14.09.54:497][271]LogOnline: Destroying session GameSession [2020.04.29-14.09.54:497][271]LogDBDEasyAntiCheat: DestroySession [2020.04.29-14.09.54:497][271]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.29-14.09.54:497][271]LogOnline: Destroying session GameSession [2020.04.29-14.09.54:497][271]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-14.09.54:497][271]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.29-14.09.54:497][271]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.29-14.09.54:502][271]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.54:503][271]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.54:503][271]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.54:503][271]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.54:503][271]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-14.09.54:503][271]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-14.09.54:503][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-14.09.54:503][271]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.09.54:503][271]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-14.09.54:503][271]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-14.09.54:505][271]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.09.54:505][271]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.29-14.09.54:505][271]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.09.54:505][271]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.09.54:505][271]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-14.09.54:505][271]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-14.09.54:505][271]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-14.09.54:505][271]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.09.54:505][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-14.09.54:506][271]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.09.54:506][271]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.09.54:506][271]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.09.54:506][271]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-14.09.54:506][272]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.09.54:659][282]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/079ffc0b-4f08-4340-b37b-464ec0aeef93] [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: 0: 3c67b...47669 [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: 1: dd8ff...12132 [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: 2: 66106...24412 [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: 3: ccd67...03423 [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: 4: cb87a...30077 [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-29T14:03:25.604Z : OnlineService [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: MirrorsSessionId=079ffc0b-4f08-4340-b37b-464ec0aeef93 : OnlineService [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: HostPublicIp=18.157.8.104 : OnlineService [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.29-14.09.54:659][282]LogOnlineSession: Verbose: OSS: EncryptionKey=J3SpPCCGDjlPct3YtWpI1WE+2yfBfYHbdBvWbGi+Q3o= : OnlineService [2020.04.29-14.09.54:660][282]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.29-14.09.54:660][282]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.29-14.09.54:660][282]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCCAB208D7EC461631E5A67AE1A9B8|18.157.8.104|7779 : OnlineService [2020.04.29-14.09.54:660][282]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.29-14.09.54:660][282]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.29-14.09.54:677][283]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.176141 seconds [2020.04.29-14.09.54:677][283]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.29-14.09.54:678][283]LogDBDEasyAntiCheat: slave disconnected [2020.04.29-14.09.54:678][283]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.29-14.09.54:691][284]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.001592 seconds [2020.04.29-14.09.54:966][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-14.09.55:014][303]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.55:014][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-14.09.55:019][303]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.55:019][303]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.55:019][303]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.55:019][303]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.29-14.09.55:019][303]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.29-14.09.55:019][303]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.157.8.104:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=16?KillerIndex=268435474?CharacterLevel=30?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=63?SurvivorPips=54?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=HexRetribution;Gearhead;DeadMansSwitch;_EMPTY_?PerkLevels=2;2;2;2?CustomizationParts=UkraineKiller_Head01;UkraineKiller_Body01;UkraineKiller_W01?PlatformAccountId=76561197988903423?MirrorsId=ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31?Platform=32?content_version=3.7.0_295705live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.29-14.09.55:019][303]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-14.09.55:019][303]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-14.09.55:019][303]LogAsyncLoad: Start loading library async: Menu [2020.04.29-14.09.55:019][303]LogAsyncLoad: 215 assets in Menu [2020.04.29-14.09.55:019][303]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.09.55:019][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-14.09.55:019][303]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.55:019][303]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-14.09.55:059][303]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyUpdate LobbyId: Lobby[0x18...A89B] [2020.04.29-14.09.55:059][303]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.09.55:069][303]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.09.55:080][303]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.09.55:100][303]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.09.55:120][303]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.09.55:135][303]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.09.55:138][303]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.09.55:142][303]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.09.55:226][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.29-14.09.55:226][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:227][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-14.09.55:227][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:227][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.29-14.09.55:227][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:227][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.29-14.09.55:227][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:227][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.29-14.09.55:227][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:227][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.29-14.09.55:227][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:227][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.29-14.09.55:228][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:228][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.29-14.09.55:228][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:228][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.29-14.09.55:228][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:228][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.29-14.09.55:228][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:228][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.29-14.09.55:228][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:228][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.29-14.09.55:228][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:228][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.29-14.09.55:228][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:228][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.29-14.09.55:228][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:228][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.29-14.09.55:229][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:229][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.29-14.09.55:229][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:229][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.29-14.09.55:229][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:229][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.29-14.09.55:229][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:229][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.29-14.09.55:229][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:229][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.29-14.09.55:229][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:229][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.29-14.09.55:229][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:229][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.29-14.09.55:229][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:229][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.29-14.09.55:229][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:229][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.29-14.09.55:229][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:230][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.29-14.09.55:230][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:230][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.29-14.09.55:230][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:230][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.29-14.09.55:230][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:230][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.29-14.09.55:230][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:230][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.29-14.09.55:230][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:230][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.29-14.09.55:230][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:230][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.29-14.09.55:230][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:230][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.29-14.09.55:230][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:230][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.29-14.09.55:230][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:230][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.29-14.09.55:230][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:230][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.29-14.09.55:230][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:231][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.29-14.09.55:231][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:231][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.29-14.09.55:231][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:231][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.29-14.09.55:231][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:231][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.29-14.09.55:231][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:231][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.29-14.09.55:231][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:231][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.29-14.09.55:231][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:232][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.29-14.09.55:232][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:232][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.29-14.09.55:232][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:232][303]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.29-14.09.55:232][303]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.09.55:234][303]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.55:234][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.04.29-14.09.55:235][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.04.29-14.09.55:235][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.04.29-14.09.55:239][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.04.29-14.09.55:239][303]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.55:240][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.04.29-14.09.55:240][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.04.29-14.09.55:240][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.04.29-14.09.55:250][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.04.29-14.09.55:252][304]r.CullAll = "1" [2020.04.29-14.09.56:026][341]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.29-14.09.56:026][341]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.29-14.09.56:026][341]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.56:026][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.29-14.09.56:026][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.29-14.09.56:040][342]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.29-14.09.56:040][342]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.09.56:044][342]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-14.09.56:044][342]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.29-14.09.56:044][342]LogNet: World NetDriver shutdown SteamNetDriver_9 [GameNetDriver] [2020.04.29-14.09.56:044][342]LogNet: DestroyNamedNetDriver SteamNetDriver_9 [GameNetDriver] [2020.04.29-14.09.56:046][342]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.157.8.104:7779, Name: SteamNetConnection_9, Driver: GameNetDriver SteamNetDriver_9, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Leslie [0x22C904D1DB0], Channels: 91, Time: 2020.04.29-14.09.56 [2020.04.29-14.09.56:046][342]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.157.8.104:7779, Name: SteamNetConnection_9, Driver: GameNetDriver SteamNetDriver_9, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Leslie [0x22C9C4BDE70] [2020.04.29-14.09.56:047][342]LogExit: GameNetDriver SteamNetDriver_9 shut down [2020.04.29-14.09.56:049][342]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-14.09.56:049][342]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_0 [2020.04.29-14.09.56:049][342]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_0 [2020.04.29-14.09.56:049][342]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.09.56:049][342]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.09.56:049][342]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_19_C_0, Originating Player: BP_Slasher_Character_19_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.09.56:049][342]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-14.09.56:049][342]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_19_C_1 [2020.04.29-14.09.56:049][342]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_19_C_1 [2020.04.29-14.09.56:049][342]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.09.56:049][342]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.09.56:049][342]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.29-14.09.56:049][342]LogDBDGeneral: StatusEffect::EndPlay - Id: ChainKillerMovementEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.09.56:049][342]LogDBDGeneral: StatusEffect::EndPlay - Id: KillerChainLinkedEffect, Status Owner: BP_Slasher_Character_19_C_1, Originating Player: BP_Slasher_Character_19_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.29-14.09.56:216][342]LogUObjectHash: Compacting FUObjectHashTables data took 5.66ms [2020.04.29-14.09.56:262][342]LogStreaming: Flushing async loaders. [2020.04.29-14.09.56:264][342]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-14.09.56:265][342]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.29-14.09.56:265][342]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.29-14.09.56:265][342]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-14.09.56:265][342]LogStreaming: Flushing async loaders. [2020.04.29-14.09.56:266][342]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.09.56:266][342]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-14.09.56:266][342]LogStreaming: Flushing async loaders. [2020.04.29-14.09.56:354][342]LogStreaming: Flushing async loaders took 88ms. [2020.04.29-14.09.56:354][342]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.29-14.09.56:354][342]LogStreaming: Flushing async loaders. [2020.04.29-14.09.56:473][342]LogStreaming: Flushing async loaders took 119ms. [2020.04.29-14.09.56:475][342]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-14.09.56:475][342]LogStreaming: Flushing async loaders. [2020.04.29-14.09.56:476][342]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.09.56:476][342]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-14.09.56:476][342]LogStreaming: Flushing async loaders. [2020.04.29-14.09.56:486][342]LogStreaming: Flushing async loaders took 10ms. [2020.04.29-14.09.56:486][342]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.29-14.09.56:486][342]LogStreaming: Flushing async loaders. [2020.04.29-14.09.56:488][342]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.09.56:488][342]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.29-14.09.56:488][342]LogStreaming: Flushing async loaders. [2020.04.29-14.09.56:510][342]LogStreaming: Flushing async loaders took 22ms. [2020.04.29-14.09.56:511][342]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-14.09.56:511][342]LogStreaming: Flushing async loaders. [2020.04.29-14.09.56:541][342]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.09.56:546][342]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.09.56:548][342]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.09.56:552][342]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.09.56:611][342]LogStreaming: Flushing async loaders took 100ms. [2020.04.29-14.09.56:612][342]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-14.09.56:612][342]LogStreaming: Flushing async loaders. [2020.04.29-14.09.56:613][342]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.09.56:613][342]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.29-14.09.56:613][342]LogStreaming: Flushing async loaders. [2020.04.29-14.09.56:622][342]LogStreaming: Flushing async loaders took 9ms. [2020.04.29-14.09.56:622][342]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-14.09.56:622][342]LogStreaming: Flushing async loaders. [2020.04.29-14.09.56:622][342]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.09.56:622][342]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-14.09.56:622][342]LogStreaming: Flushing async loaders. [2020.04.29-14.09.56:719][342]LogStreaming: Flushing async loaders took 96ms. [2020.04.29-14.09.56:721][342]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.29-15.09.56 [2020.04.29-14.09.56:721][342]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.04.29-14.09.56:721][342]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-14.09.56:721][342]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-14.09.56:721][342]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-14.09.56:721][342]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-14.09.56:721][342]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-14.09.56:721][342]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-14.09.56:721][342]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-14.09.56:721][342]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.29-14.09.56:721][342]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.29-14.09.56:721][342]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: OwningPlayerName: Hex: Devour Claudettes [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: OwningPlayerId: Hex: Devour Claudettes [0x22C86820E80] [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 4 [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198408533662:7777 Type: Lobby session SessionId: Lobby[0x18...A89B] [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: NumPublicConnections: 6 [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1770481285 : DontAdvertise [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=2019379995 : DontAdvertise [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1440079704 : DontAdvertise [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-2076120570 : DontAdvertise [2020.04.29-14.09.56:722][342]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.04.29-14.09.56:722][342]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-14.09.56:722][342]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-14.09.56:734][342]LogWorld: Bringing up level for play took: 0.013303 [2020.04.29-14.09.56:734][342]GameFlow: [Login Attempted] Options: "?Name=Leslie" Response: "" [2020.04.29-14.09.56:734][342]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-14.09.56:734][342]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-14.09.56:734][342]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-14.09.56:734][342]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-14.09.56:734][342]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.29-14.09.56:734][342]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.29-14.09.56:734][342]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-14.09.56:734][342]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-14.09.56:734][342]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-14.09.56:734][342]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-14.09.56:734][342]LogOnlineSession: Verbose: OSS: OwningPlayerName: Hex: Devour Claudettes [2020.04.29-14.09.56:734][342]LogOnlineSession: Verbose: OSS: OwningPlayerId: Hex: Devour Claudettes [0x22C8552F5B0] [2020.04.29-14.09.56:734][342]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-14.09.56:734][342]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 4 [2020.04.29-14.09.56:735][342]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198408533662:7777 Type: Lobby session SessionId: Lobby[0x18...A89B] [2020.04.29-14.09.56:735][342]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-14.09.56:735][342]LogOnlineSession: Verbose: OSS: NumPublicConnections: 6 [2020.04.29-14.09.56:735][342]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-14.09.56:735][342]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-14.09.56:735][342]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.29-14.09.56:735][342]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-14.09.56:735][342]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-14.09.56:735][342]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-14.09.56:735][342]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.29-14.09.56:735][342]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-14.09.56:735][342]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-14.09.56:735][342]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.29-14.09.56:735][342]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-14.09.56:735][342]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-14.09.56:735][342]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.29-14.09.56:735][342]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1770481285 : DontAdvertise [2020.04.29-14.09.56:735][342]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=2019379995 : DontAdvertise [2020.04.29-14.09.56:735][342]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1440079704 : DontAdvertise [2020.04.29-14.09.56:735][342]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-2076120570 : DontAdvertise [2020.04.29-14.09.56:735][342]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.04.29-14.09.56:735][342]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-14.09.56:735][342]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.29-14.09.56:739][342]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-14.09.56:739][342]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.29-14.09.56:739][342]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.29-14.09.56:739][342]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.09.56:739][342]LogCustomization: ------ [2020.04.29-14.09.56:739][342]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.09.56:739][342]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.09.56:739][342]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.09.56:739][342]LogCustomization: ------ [2020.04.29-14.09.56:739][342]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-14.09.56:739][342]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-14.09.56:740][342]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.29-14.09.56:752][342]LogStreaming: Flushing async loaders. [2020.04.29-14.09.56:758][342]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-14.09.56:792][342]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.29-14.09.56:852][342]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000020 seconds [2020.04.29-14.09.56:852][342]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000015 seconds [2020.04.29-14.09.56:852][342]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.29-14.09.56:853][342]LogLoad: Took 0.808379 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.29-14.09.56:853][342]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-14.09.56:853][342]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-14.09.56:853][342]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-14.09.56:854][342]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.56:854][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.29-14.09.56:854][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.29-14.09.57:134][343]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.57:134][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.29-14.09.57:135][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.29-14.09.57:139][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.29-14.09.57:139][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.29-14.09.57:140][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.29-14.09.57:140][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.29-14.09.57:291][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.29-14.09.57:291][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-14.09.57:291][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-14.09.57:291][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.29-14.09.57:292][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.29-14.09.57:360][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-14.09.57:360][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-14.09.57:361][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.29-14.09.57:361][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.29-14.09.57:372][344]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.57:372][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.29-14.09.57:373][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.29-14.09.57:573][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.29-14.09.57:643][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.29-14.09.57:643][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.29-14.09.57:643][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.29-14.09.57:653][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.29-14.09.57:693][347]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.57:693][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.29-14.09.57:694][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.29-14.09.57:796][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.29-14.09.57:796][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.29-14.09.57:796][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.29-14.09.57:888][353]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.57:888][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.29-14.09.57:888][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.29-14.09.57:982][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.29-14.09.57:982][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.29-14.09.57:983][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.29-14.09.57:992][354]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.09.57:993][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.29-14.09.57:993][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.29-14.09.58:091][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.29-14.09.59:110][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.29-14.09.59:110][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.29-14.09.59:110][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.29-14.09.59:110][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.29-14.09.59:111][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.29-14.09.59:111][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.29-14.09.59:111][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.29-14.09.59:111][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.29-14.09.59:111][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.29-14.09.59:112][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.29-14.09.59:112][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.29-14.09.59:112][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.29-14.09.59:112][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.29-14.09.59:140][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.29-14.09.59:147][355]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.29-14.09.59:342][367]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.09.59:342][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.29-14.09.59:343][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.29-14.09.59:569][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.29-14.09.59:569][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.29-14.09.59:569][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.29-14.09.59:579][368]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.09.59:579][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.29-14.09.59:580][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.29-14.09.59:806][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.29-14.09.59:806][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.29-14.09.59:806][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.29-14.09.59:816][369]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.09.59:816][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.29-14.09.59:817][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.29-14.09.59:965][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.29-14.09.59:965][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.29-14.09.59:965][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.29-14.09.59:993][371]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.09.59:993][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.29-14.09.59:994][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.29-14.10.00:148][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.29-14.10.00:148][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.29-14.10.00:149][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.29-14.10.00:160][372]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.10.00:160][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.29-14.10.00:161][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.29-14.10.00:301][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.29-14.10.00:301][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.29-14.10.00:302][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.29-14.10.00:317][373]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.10.00:317][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.29-14.10.00:317][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.29-14.10.00:491][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.29-14.10.00:491][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.29-14.10.00:491][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.29-14.10.00:503][374]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.10.00:503][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.29-14.10.00:504][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.29-14.10.00:684][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.29-14.10.00:684][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.29-14.10.00:684][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.29-14.10.00:696][375]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.29-14.10.00:696][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.29-14.10.00:697][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.29-14.10.00:903][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.29-14.10.00:903][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.29-14.10.00:904][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.29-14.10.00:932][377]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.29-14.10.00:933][377]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='5.920' TotalLoadTime='5.920' TimeStamp='2020-04-29T14:10:04.613Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC797F08D7EC464607A9967FAA3D50' LobbyId='014D5E4B08D7EC46166819D27AE71555' [2020.04.29-14.10.00:933][377]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.29-14.10.00:933][377]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.920' TimeStamp='2020-04-29T14:10:04.613Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC797F08D7EC464607A9967FAA3D50' LobbyId='014D5E4B08D7EC46166819D27AE71555' [2020.04.29-14.10.00:933][377]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.29-14.10.00:933][377]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='5.920' TimeStamp='2020-04-29T14:10:04.613Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC797F08D7EC464607A9967FAA3D50' LobbyId='014D5E4B08D7EC46166819D27AE71555' [2020.04.29-14.10.00:933][377]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.29-14.10.00:933][377]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.920' TimeStamp='2020-04-29T14:10:04.613Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC797F08D7EC464607A9967FAA3D50' LobbyId='014D5E4B08D7EC46166819D27AE71555' [2020.04.29-14.10.00:933][377]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.29-14.10.00:933][377]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-14.10.00:949][378]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.29-14.10.00:949][378]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-14.10.00:949][378]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-14.10.01:949][440]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.29-14.10.01:949][440]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-14.10.01:949][440]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.29-14.10.01:949][440]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.10.01:949][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-14.10.01:949][440]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.10.01:949][440]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.10.01:949][440]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.10.01:949][440]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.29-14.10.01:949][440]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-14.10.01:949][440]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-14.10.01:949][440]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-14.10.01:949][440]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-14.10.01:949][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-14.10.02:383][440]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.10.02:383][440]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-14.10.02:383][440]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.10.02:383][440]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-14.10.02:383][440]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-14.10.02:383][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-14.10.02:384][440]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.10.02:384][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-14.10.02:470][440]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.10.02:470][440]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.10.02:470][440]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-14.10.02:470][440]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-14.10.02:472][440]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-14.10.02:472][440]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-14.10.02:472][440]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-14.10.02:472][440]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.10.02:472][440]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-14.10.02:472][440]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.10.02:472][440]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-14.10.02:472][440]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.10.02:472][440]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-14.10.02:473][440]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.10.02:473][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-14.10.02:473][440]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.10.02:473][440]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.10.02:473][440]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.10.02:491][440]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.10.02:491][440]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-14.10.02:491][440]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.10.02:491][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-14.10.02:498][440]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-14.10.02:498][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-14.10.02:498][440]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.10.02:498][440]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.10.02:501][440]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.10.02:501][440]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.10.02:501][440]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-14.10.02:501][441]r.CullAll = "0" [2020.04.29-14.10.02:698][443]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-14.10.02:700][443]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-14.10.02:700][443]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.29-14.10.02:700][443]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-14.10.02:701][443]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-14.10.02:701][443]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-14.10.02:701][443]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-14.10.02:701][443]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: OwningPlayerName: Hex: Devour Claudettes [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: OwningPlayerId: Hex: Devour Claudettes [0x22CBE4F3010] [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 4 [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198408533662:7777 Type: Lobby session SessionId: Lobby[0x18...A89B] [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: NumPublicConnections: 6 [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-14.10.02:701][443]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-14.10.02:702][443]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.29-14.10.02:702][443]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1770481285 : DontAdvertise [2020.04.29-14.10.02:702][443]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=2019379995 : DontAdvertise [2020.04.29-14.10.02:702][443]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1440079704 : DontAdvertise [2020.04.29-14.10.02:702][443]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-2076120570 : DontAdvertise [2020.04.29-14.10.02:702][443]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.04.29-14.10.02:702][443]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-14.10.02:702][443]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-14.10.02:702][443]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.04.29-14.10.02:702][443]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-14.10.02:702][443]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.10.02:702][443]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.10.02:715][443]LogStreaming: Flushing async loaders took 13ms. [2020.04.29-14.10.02:715][443]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.29-14.10.02:716][443]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.29-14.10.02:717][443]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.29-14.10.02:717][443]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.29-14.10.02:720][443]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.29-14.10.02:720][443]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.29-14.10.02:722][443]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.29-14.10.02:722][443]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.29-14.10.02:723][443]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.29-14.10.02:723][443]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.10.02:731][443]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.10.02:731][443]GameFlow: Warning: [PartyContextComponent::InitLocalPlayer] -MKI- player: Leslie, ID( 156954 ) is match private 1? [2020.04.29-14.10.02:739][443]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.10.02:739][443]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.29-14.10.02:739][443]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-14.10.02:748][443]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.10.02:751][443]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.10.02:761][443]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.10.02:764][443]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.10.02:773][443]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.10.02:777][443]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.10.02:780][443]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.10.02:780][443]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.10.02:789][443]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.10.02:789][443]GameFlow: Warning: [PartyContextComponent::InitLocalPlayer] -MKI- player: Leslie, ID( 156954 ) is match private 1? [2020.04.29-14.10.02:797][443]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.10.02:828][444]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-14.10.02:828][444]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-14.10.02:828][444]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-14.10.02:833][444]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435474. [2020.04.29-14.10.02:833][444]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.10.02:866][444]LogStreaming: Flushing async loaders took 33ms. [2020.04.29-14.10.02:867][444]LogStreaming: Flushing async loaders. [2020.04.29-14.10.02:873][444]LogStreaming: Flushing async loaders took 6ms. [2020.04.29-14.10.02:873][444]LogStreaming: Flushing async loaders. [2020.04.29-14.10.02:881][444]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-14.10.02:882][444]LogStreaming: Flushing async loaders. [2020.04.29-14.10.02:896][444]LogStreaming: Flushing async loaders took 14ms. [2020.04.29-14.10.02:905][444]LogStreaming: Flushing async loaders. [2020.04.29-14.10.02:910][444]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-14.10.02:910][444]LogStreaming: Flushing async loaders. [2020.04.29-14.10.02:938][444]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.04.29-14.10.03:014][444]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.29-14.10.03:014][444]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.04.29-14.10.03:014][444]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.04.29-14.10.03:014][444]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.04.29-14.10.03:014][444]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-14.10.03:014][444]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.04.29-14.10.03:014][444]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.04.29-14.10.03:014][444]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-14.10.03:014][444]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.04.29-14.10.03:014][444]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.04.29-14.10.03:014][444]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.04.29-14.10.03:064][444]LogStreaming: Flushing async loaders took 154ms. [2020.04.29-14.10.03:065][444]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000021 seconds [2020.04.29-14.10.03:065][444]LogStreaming: Flushing async loaders. [2020.04.29-14.10.03:065][444]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.10.03:065][444]LogStreaming: Flushing async loaders. [2020.04.29-14.10.03:070][444]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-14.10.03:070][444]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.3 [2020.04.29-14.10.03:070][444]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.10.03:070][444]LogCustomization: ------ [2020.04.29-14.10.03:070][444]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.10.03:070][444]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.10.03:070][444]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.10.03:070][444]LogCustomization: ------ [2020.04.29-14.10.03:070][444]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-14.10.03:071][444]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-14.10.03:071][444]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-14.10.03:071][444]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-14.10.03:071][444]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-14.10.03:071][444]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-14.10.03:071][444]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-14.10.03:071][444]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-14.10.03:071][444]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-14.10.03:088][444]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.29-14.10.03:089][444]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.04.29-14.10.03:089][444]LogStreaming: Flushing async loaders. [2020.04.29-14.10.03:127][444]LogStreaming: Flushing async loaders took 38ms. [2020.04.29-14.10.03:128][444]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000020 seconds [2020.04.29-14.10.03:128][444]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.2 [2020.04.29-14.10.03:128][444]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.10.03:128][444]LogCustomization: ------ [2020.04.29-14.10.03:128][444]LogCustomization: --> JP_Head01_LP01 [2020.04.29-14.10.03:128][444]LogCustomization: --> J_Torso01_P01 [2020.04.29-14.10.03:128][444]LogCustomization: --> JP_Legs01_LP01 [2020.04.29-14.10.03:128][444]LogCustomization: ------ [2020.04.29-14.10.03:128][444]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head01_LP01 [2020.04.29-14.10.03:128][444]LogStreaming: Flushing async loaders. [2020.04.29-14.10.03:132][444]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-14.10.03:132][444]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head01_LP01 [2020.04.29-14.10.03:132][444]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Torso01_P01 [2020.04.29-14.10.03:133][444]LogStreaming: Flushing async loaders. [2020.04.29-14.10.03:136][444]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-14.10.03:136][444]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01_P01 [2020.04.29-14.10.03:136][444]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs01_LP01 [2020.04.29-14.10.03:136][444]LogStreaming: Flushing async loaders. [2020.04.29-14.10.03:139][444]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-14.10.03:140][444]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs01_LP01 [2020.04.29-14.10.03:140][444]LogStreaming: Flushing async loaders. [2020.04.29-14.10.03:142][444]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.10.03:142][444]LogStreaming: Flushing async loaders. [2020.04.29-14.10.03:144][444]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.10.03:144][444]LogStreaming: Flushing async loaders. [2020.04.29-14.10.03:146][444]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.10.03:146][444]LogStreaming: Flushing async loaders. [2020.04.29-14.10.03:147][444]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.10.03:155][444]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31] [2020.04.29-14.10.03:160][444]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.10.03:160][444]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.29-14.10.03:160][444]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31/state] [2020.04.29-14.10.03:214][445]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.29-14.10.03:214][445]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.29-14.10.03:297][449]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31/state] [2020.04.29-14.10.03:297][449]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.29-14.10.03:338][451]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.10.03:338][451]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31] [2020.04.29-14.10.03:341][451]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.10.03:775][474]LogStreaming: FLinkerLoad: serializing name map took (less than) 1.41 ms [2020.04.29-14.10.03:897][480]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198046962626 [2020.04.29-14.10.03:901][480]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198046962626, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.10.03:901][480]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Lives4trauma, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-14.10.07:087][642]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.04.29-14.10.08:351][712]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.08 ms [2020.04.29-14.10.10:053][804]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.04.29-14.10.10:344][819]LogAsyncLoad: Done loading library async: Menu in 151.3 sec [2020.04.29-14.10.24:216][580]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-14.10.24:228][580]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-14.10.35:172][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.10.37:236][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.04.29-14.10.37:361][297]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.04.29-14.10.37:361][297]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.04.29-14.10.37:470][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-14.10.37:510][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-14.10.54:749][227]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198089021954 [2020.04.29-14.10.54:756][227]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198089021954, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.10.59:383][474]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.04.29-14.10.59:383][474]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.04.29-14.10.59:535][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.04.29-14.10.59:571][484]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.04.29-14.10.59:571][484]PartyFacade: Verbose: [UPartyFacade::OnPartyDisbanded] Start on party disband, partyId: 69876685-785d-4b1b-aa2a-20a88440ea06 [2020.04.29-14.10.59:571][484]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [DestroyingParty] [2020.04.29-14.10.59:571][484]OnlinePresence: Warning: [MirrorsSocial (4)::MirrorsSocialPresence::DestroyParty] [MirrorsSocialPresence::DestroyParty] No party to destroy. Will either notify or try to destroy platform session. [2020.04.29-14.10.59:571][484]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.04.29-14.10.59:573][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-14.10.59:592][486]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...A89B]' succeeded in 0.018773 seconds [2020.04.29-14.10.59:609][486]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.037487 seconds [2020.04.29-14.10.59:628][487]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.04.29-14.10.59:628][487]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.04.29-14.10.59:628][487]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.04.29-14.10.59:628][487]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.04.29-14.10.59:628][487]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [DestroyingParty] -> [None] [2020.04.29-14.10.59:628][487]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.04.29-14.10.59:628][487]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-14.10.59:628][487]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.04.29-14.10.59:628][487]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.29-14.10.59:628][487]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.10.59:628][487]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: PartyLocalSlasherStart , startUnregistered: PartyCamperStart3 [2020.04.29-14.10.59:629][487]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.29-14.10.59:629][487]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.29-14.10.59:630][487]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-14.10.59:630][487]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 3 [2020.04.29-14.10.59:635][487]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.10.59:636][487]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.10.59:636][487]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.04.29-14.10.59:636][487]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.04.29-14.10.59:636][487]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.04.29-14.10.59:636][487]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.29-14.10.59:637][487]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-14.10.59:637][487]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-14.10.59:637][487]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-14.10.59:637][487]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.10.59:637][487]LogCustomization: ------ [2020.04.29-14.10.59:637][487]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.10.59:637][487]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.10.59:637][487]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.10.59:637][487]LogCustomization: ------ [2020.04.29-14.10.59:637][487]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-14.10.59:637][487]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-14.10.59:637][487]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-14.10.59:637][487]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-14.10.59:637][487]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-14.10.59:637][487]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-14.10.59:764][494]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.29-14.10.59:764][494]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.29-14.10.59:764][494]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.04.29-14.10.59:764][494]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.04.29-14.10.59:764][494]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.04.29-14.10.59:764][494]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.04.29-14.10.59:904][502]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyChatUpdate User: Hex: Devour Claudettes [0x22C81FEC2B0] Instigator: Hex: Devour Claudettes [0x22C81FEC2B0] Result: '2' k_EChatMemberStateChangeLeft (Left chat) [2020.04.29-14.10.59:907][502]LogOnline: Warning: STEAM: Received lobby chat update Lobby[0x18...A89B], but not found in sessions list [2020.04.29-14.10.59:926][503]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.04.29-14.10.59:926][503]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.04.29-14.11.00:100][513]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197988903423 [2020.04.29-14.11.00:241][521]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240973532705 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.311851 seconds [2020.04.29-14.11.00:252][521]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-14.11.00:252][521]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.29-14.11.00:252][521]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.29-14.11.00:252][521]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-14.11.00:252][521]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-14.11.00:252][521]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-14.11.00:252][521]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-14.11.00:252][521]LogOnlineSession: Verbose: OSS: OwningPlayerName: Leslie [2020.04.29-14.11.00:252][521]LogOnlineSession: Verbose: OSS: OwningPlayerId: Leslie [0x22CA5F7A870] [2020.04.29-14.11.00:252][521]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-14.11.00:252][521]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 5 [2020.04.29-14.11.00:252][521]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561197988903423:7777 Type: Lobby session SessionId: Lobby[0x18...3E21] [2020.04.29-14.11.00:252][521]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-14.11.00:252][521]LogOnlineSession: Verbose: OSS: NumPublicConnections: 6 [2020.04.29-14.11.00:252][521]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-14.11.00:252][521]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-14.11.00:253][521]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.29-14.11.00:253][521]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-14.11.00:253][521]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-14.11.00:253][521]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-14.11.00:253][521]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.29-14.11.00:253][521]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-14.11.00:253][521]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-14.11.00:253][521]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.29-14.11.00:253][521]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-14.11.00:253][521]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-14.11.00:253][521]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.29-14.11.00:253][521]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.04.29-14.11.00:253][521]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-342382422 : OnlineService [2020.04.29-14.11.00:253][521]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-817083851 : OnlineService [2020.04.29-14.11.00:253][521]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1444537067 : OnlineService [2020.04.29-14.11.00:253][521]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-997866944 : OnlineService [2020.04.29-14.11.00:253][521]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.04.29-14.11.00:253][521]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/eb97a8aa-cf4c-4a35-a9e6-1d15c485c240] [2020.04.29-14.11.00:396][529]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/eb97a8aa-cf4c-4a35-a9e6-1d15c485c240] [2020.04.29-14.11.00:396][529]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.04.29-14.11.00:396][529]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: eb97a8aa-cf4c-4a35-a9e6-1d15c485c240 [2020.04.29-14.11.00:396][529]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: eb97a8aa-cf4c-4a35-a9e6-1d15c485c240 [2020.04.29-14.11.00:396][529]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31 [2020.04.29-14.11.00:396][529]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.04.29-14.11.00:396][529]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31 [2020.04.29-14.11.00:396][529]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 1 [2020.04.29-14.11.00:396][529]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-293185-live [2020.04.29-14.11.00:396][529]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: Leslie, ID( 156954 ) setting playerRole : VE_Slasher [2020.04.29-14.11.00:396][529]GameFlow: Warning: [ADBDPlayerState::ChangeStartingGameRole] -MKI- playerPersistentData and gameRole don't match [2020.04.29-14.11.00:396][529]GameFlow: Save validation data initialized. UID: FFF9B40101001001 [2020.04.29-14.11.00:440][529]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119921953 [2020.04.29-14.11.00:440][529]GameFlow: Error: Invalid loadout item BogLaurelSachet in camper offering - removed [2020.04.29-14.11.00:468][529]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.00:475][529]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.00:475][529]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-14.11.00:475][529]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.29-14.11.00:475][529]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.29-14.11.00:479][529]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.00:485][529]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.00:485][529]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.11.00:485][529]LogCustomization: ------ [2020.04.29-14.11.00:485][529]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.11.00:485][529]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.11.00:485][529]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.11.00:485][529]LogCustomization: ------ [2020.04.29-14.11.00:485][529]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.11.00:485][529]LogCustomization: ------ [2020.04.29-14.11.00:485][529]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.11.00:485][529]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.11.00:485][529]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.11.00:485][529]LogCustomization: ------ [2020.04.29-14.11.00:485][529]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-14.11.00:485][529]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-14.11.00:485][529]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-14.11.00:485][529]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-14.11.00:485][529]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-14.11.00:485][529]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-14.11.00:493][529]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.00:501][529]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.00:501][529]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.29-14.11.00:501][529]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.29-14.11.00:501][529]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.29-14.11.00:506][529]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.00:514][529]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.00:514][529]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.11.00:514][529]LogCustomization: ------ [2020.04.29-14.11.00:514][529]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.11.00:514][529]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.11.00:514][529]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.11.00:514][529]LogCustomization: ------ [2020.04.29-14.11.00:514][529]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.11.00:514][529]LogCustomization: ------ [2020.04.29-14.11.00:514][529]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.11.00:514][529]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.11.00:514][529]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.11.00:514][529]LogCustomization: ------ [2020.04.29-14.11.00:514][529]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-14.11.00:514][529]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-14.11.00:514][529]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-14.11.00:514][529]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-14.11.00:514][529]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-14.11.00:514][529]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-14.11.00:515][529]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=63 [2020.04.29-14.11.00:515][529]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=54 [2020.04.29-14.11.00:515][529]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.04.29-14.11.00:515][529]GameFlow: Authority_SetSelectedCharacterId: 268435474 Player: Leslie [2020.04.29-14.11.00:522][529]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.00:529][529]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.00:529][529]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.11.00:529][529]LogCustomization: ------ [2020.04.29-14.11.00:529][529]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.11.00:529][529]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.11.00:529][529]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.11.00:529][529]LogCustomization: ------ [2020.04.29-14.11.00:529][529]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.11.00:529][529]LogCustomization: ------ [2020.04.29-14.11.00:529][529]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.11.00:529][529]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.11.00:529][529]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.11.00:529][529]LogCustomization: ------ [2020.04.29-14.11.00:529][529]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-14.11.00:529][529]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-14.11.00:529][529]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-14.11.00:529][529]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-14.11.00:529][529]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-14.11.00:529][529]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-14.11.00:535][529]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.00:542][529]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.00:548][529]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.00:548][529]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.11.00:548][529]LogCustomization: ------ [2020.04.29-14.11.00:548][529]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.11.00:548][529]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.11.00:548][529]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.11.00:548][529]LogCustomization: ------ [2020.04.29-14.11.00:548][529]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.11.00:548][529]LogCustomization: ------ [2020.04.29-14.11.00:548][529]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.11.00:548][529]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.11.00:548][529]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.11.00:548][529]LogCustomization: ------ [2020.04.29-14.11.00:548][529]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-14.11.00:548][529]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-14.11.00:548][529]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-14.11.00:548][529]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-14.11.00:548][529]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-14.11.00:548][529]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-14.11.00:549][529]GameFlow: Warning: SetGameType GameType: 1 Host: [2020.04.29-14.11.00:549][529]GameFlow: Verbose: [PartyContextComponent::OnPartyCreated] Party created. success=true [2020.04.29-14.11.00:555][529]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197988903423 [2020.04.29-14.11.00:555][529]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.00:555][529]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.29-14.11.00:558][529]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-14.11.00:558][529]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-14.11.00:558][529]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435474] and selected character id [268435474] [2020.04.29-14.11.00:558][529]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.11.00:558][529]LogCustomization: ------ [2020.04.29-14.11.00:558][529]LogCustomization: --> UkraineKiller_Head01 [2020.04.29-14.11.00:558][529]LogCustomization: --> UkraineKiller_Body01 [2020.04.29-14.11.00:558][529]LogCustomization: --> UkraineKiller_W01 [2020.04.29-14.11.00:558][529]LogCustomization: ------ [2020.04.29-14.11.00:558][529]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.04.29-14.11.00:558][529]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.04.29-14.11.00:558][529]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.04.29-14.11.00:558][529]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.04.29-14.11.00:558][529]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.04.29-14.11.00:558][529]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.04.29-14.11.00:559][529]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31] [2020.04.29-14.11.00:562][529]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.29-14.11.00:562][529]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.00:562][529]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.29-14.11.00:562][529]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31/state] [2020.04.29-14.11.00:562][529]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.04.29-14.11.00:563][529]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/eb97a8aa-cf4c-4a35-a9e6-1d15c485c240] [2020.04.29-14.11.00:592][530]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119921953, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-14.11.00:592][530]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.29-14.11.00:717][537]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.04.29-14.11.00:739][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.04.29-14.11.00:805][542]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.04.29-14.11.00:805][542]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.04.29-14.11.00:902][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:shifttab [2020.04.29-14.11.00:938][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-14.11.01:172][562]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/eb97a8aa-cf4c-4a35-a9e6-1d15c485c240] [2020.04.29-14.11.01:172][562]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.04.29-14.11.01:228][565]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.29-14.11.02:249][620]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31/state] [2020.04.29-14.11.02:249][620]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.29-14.11.02:249][620]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.11.02:249][620]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31] [2020.04.29-14.11.02:250][620]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.04.29-14.11.02:250][620]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.05:892][817]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyInvite [2020.04.29-14.11.05:893][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'Hex: Devour Claudettes Hex: Devour Claudettes has sent you an invite. [2020.04.29-14.11.06:846][869]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-14.11.06:857][869]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.11.07:034][879]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050931884 [2020.04.29-14.11.07:041][879]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050931884, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.11.08:105][937]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.04.29-14.11.08:105][937]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.04.29-14.11.08:205][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-14.11.08:206][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.04.29-14.11.08:717][971]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198119921953 [2020.04.29-14.11.08:731][971]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198119921953, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.11.09:137][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.04.29-14.11.09:137][993]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party/b54e7323-1488-48b5-952e-c75c76680cb3?includeState=true] [2020.04.29-14.11.09:137][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Handling button click. ID: 0. [2020.04.29-14.11.09:137][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Handling button click. ID: 0. [2020.04.29-14.11.09:137][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 2, removing. [2020.04.29-14.11.09:317][ 3]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/party/b54e7323-1488-48b5-952e-c75c76680cb3?includeState=true] [2020.04.29-14.11.09:317][ 3]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-14.11.09:372][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.04.29-14.11.09:445][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.04.29-14.11.09:470][ 12]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.04.29-14.11.09:470][ 12]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.04.29-14.11.09:478][ 12]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-14.11.09:478][ 12]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.04.29-14.11.09:478][ 12]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.04.29-14.11.09:478][ 12]PartyFacade: Verbose: [UPartyFacade::AcceptPartyInvite] Start accepting party invite, partyId: b54e7323-1488-48b5-952e-c75c76680cb3, fromJoinRequest: false [2020.04.29-14.11.09:478][ 12]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.04.29-14.11.09:478][ 12]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.04.29-14.11.09:478][ 12]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.29-14.11.09:571][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:shifttab [2020.04.29-14.11.09:571][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-14.11.09:791][ 29]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.04.29-14.11.09:791][ 29]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.04.29-14.11.09:791][ 29]PartyFacade: Verbose: [UPartyFacade::SyncParty] Party synced. [2020.04.29-14.11.09:791][ 29]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: eb97a8aa-cf4c-4a35-a9e6-1d15c485c240 [2020.04.29-14.11.09:791][ 29]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31 [2020.04.29-14.11.09:791][ 29]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.04.29-14.11.09:791][ 29]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31 [2020.04.29-14.11.09:791][ 29]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 1 [2020.04.29-14.11.09:791][ 29]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-293185-live [2020.04.29-14.11.09:791][ 29]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.04.29-14.11.09:791][ 29]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/leave?disband=true] [2020.04.29-14.11.09:941][ 37]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/leave?disband=true] [2020.04.29-14.11.09:941][ 37]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.04.29-14.11.09:962][ 39]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...3E21]' succeeded in 0.018829 seconds [2020.04.29-14.11.09:979][ 40]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.037472 seconds [2020.04.29-14.11.09:996][ 40]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.04.29-14.11.09:996][ 40]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.04.29-14.11.09:996][ 40]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.04.29-14.11.09:996][ 40]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.04.29-14.11.09:996][ 40]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.04.29-14.11.09:996][ 40]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [AcceptingPartyInvite] [2020.04.29-14.11.09:996][ 40]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party/b54e7323-1488-48b5-952e-c75c76680cb3/invite/accept] [2020.04.29-14.11.09:997][ 40]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.04.29-14.11.10:182][ 50]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/party/b54e7323-1488-48b5-952e-c75c76680cb3/invite/accept] [2020.04.29-14.11.10:182][ 50]LogSockets: Warning: GetAddressInfo failed to resolve host with error [11001] [2020.04.29-14.11.10:182][ 50]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::JoinPlatformSession] [MirrorsSocialPresence::JoinPlatformSession] Begin join party platform session [2020.04.29-14.11.10:182][ 50]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnJoinSessionLogDelegate_Platform] MirrorsMatchmaking: OnJoinSessionLogDelegate (Platform): QueueJoinLobby [2020.04.29-14.11.10:238][ 53]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyJoin [2020.04.29-14.11.10:478][ 66]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198165329919 [2020.04.29-14.11.10:480][ 66]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198165329919, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.11.10:480][ 66]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Reviøs!, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-14.11.10:480][ 66]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.04.29-14.11.10:581][ 72]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyEnter LobbyId: Lobby[0x18...3E24] Result: '1' k_EChatRoomEnterResponseSuccess (Success) [2020.04.29-14.11.10:581][ 72]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyUpdate LobbyId: Lobby[0x18...3E24] [2020.04.29-14.11.10:581][ 72]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamJoinLobby bWasSuccessful: 1 Session: PartySession LobbyId: Lobby[0x18...3E24] Result: '1' k_EChatRoomEnterResponseSuccess (Success)' succeeded in 0.397451 seconds [2020.04.29-14.11.10:593][ 72]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnJoinPlatformSessionComplete] [MirrorsSocialPresence::OnJoinPlatformSessionComplete] Join party platform session completed. Result:Success [2020.04.29-14.11.10:593][ 72]PartyFacade: Verbose: [UPartyFacade::OnInviteAccepted] Start on invite accepted, success: 1, result: 0, partyId: b54e7323-1488-48b5-952e-c75c76680cb3 [2020.04.29-14.11.10:593][ 72]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [AcceptingPartyInvite] -> [None] [2020.04.29-14.11.10:593][ 72]PartyFacade: [UPartyFacade::OnInviteAccepted] Party invitation accepted successfully, party id: b54e7323-1488-48b5-952e-c75c76680cb3 [2020.04.29-14.11.10:593][ 72]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: b54e7323-1488-48b5-952e-c75c76680cb3 [2020.04.29-14.11.10:593][ 72]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: d0c14856-09e4-4d34-8522-20ee819f4a3a [2020.04.29-14.11.10:593][ 72]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.04.29-14.11.10:593][ 72]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: d0c14856-09e4-4d34-8522-20ee819f4a3a [2020.04.29-14.11.10:593][ 72]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31 [2020.04.29-14.11.10:593][ 72]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 1 [2020.04.29-14.11.10:593][ 72]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-293185-live [2020.04.29-14.11.10:593][ 72]GameFlow: [PartyInviteContextComponent::HandlePartyUserInviteAccepted] Accept success [2020.04.29-14.11.10:593][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.29-14.11.10:593][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.29-14.11.10:593][ 72]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.29-14.11.10:595][ 72]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-14.11.10:596][ 72]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.11.10:601][ 72]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.10:609][ 72]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.10:617][ 72]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.10:618][ 72]GameFlow: Save validation data initialized. UID: FFF9B40101001001 [2020.04.29-14.11.10:660][ 72]GameFlow: Error: Invalid loadout item BogLaurelSachet in camper offering - removed [2020.04.29-14.11.10:690][ 72]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197988903423 [2020.04.29-14.11.10:690][ 72]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.10:699][ 72]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.10:700][ 72]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.29-14.11.10:700][ 72]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.29-14.11.10:706][ 72]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.10:715][ 72]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.10:715][ 72]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.11.10:715][ 72]LogCustomization: ------ [2020.04.29-14.11.10:715][ 72]LogCustomization: --> ML_Hand01 [2020.04.29-14.11.10:715][ 72]LogCustomization: --> ML_Torso01 [2020.04.29-14.11.10:715][ 72]LogCustomization: --> ML_Legs01 [2020.04.29-14.11.10:715][ 72]LogCustomization: ------ [2020.04.29-14.11.10:715][ 72]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.11.10:715][ 72]LogCustomization: ------ [2020.04.29-14.11.10:715][ 72]LogCustomization: --> ML_Hand01 [2020.04.29-14.11.10:715][ 72]LogCustomization: --> ML_Torso01 [2020.04.29-14.11.10:715][ 72]LogCustomization: --> ML_Legs01 [2020.04.29-14.11.10:715][ 72]LogCustomization: ------ [2020.04.29-14.11.10:715][ 72]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item ML_Hand01 [2020.04.29-14.11.10:715][ 72]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.29-14.11.10:715][ 72]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.29-14.11.10:723][ 72]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.10:731][ 72]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.10:731][ 72]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.29-14.11.10:731][ 72]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.29-14.11.10:738][ 72]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.10:745][ 72]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.10:746][ 72]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.11.10:746][ 72]LogCustomization: ------ [2020.04.29-14.11.10:746][ 72]LogCustomization: --> ML_Hand01 [2020.04.29-14.11.10:746][ 72]LogCustomization: --> ML_Torso01 [2020.04.29-14.11.10:746][ 72]LogCustomization: --> ML_Legs01 [2020.04.29-14.11.10:746][ 72]LogCustomization: ------ [2020.04.29-14.11.10:746][ 72]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.11.10:746][ 72]LogCustomization: ------ [2020.04.29-14.11.10:746][ 72]LogCustomization: --> ML_Hand01 [2020.04.29-14.11.10:746][ 72]LogCustomization: --> ML_Torso01 [2020.04.29-14.11.10:746][ 72]LogCustomization: --> ML_Legs01 [2020.04.29-14.11.10:746][ 72]LogCustomization: ------ [2020.04.29-14.11.10:746][ 72]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item ML_Hand01 [2020.04.29-14.11.10:746][ 72]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.29-14.11.10:746][ 72]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.29-14.11.10:746][ 72]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=63 [2020.04.29-14.11.10:746][ 72]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=54 [2020.04.29-14.11.10:746][ 72]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.04.29-14.11.10:747][ 72]GameFlow: Authority_SetSelectedCharacterId: 16 Player: Leslie [2020.04.29-14.11.10:755][ 72]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.10:761][ 72]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.10:761][ 72]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.11.10:761][ 72]LogCustomization: ------ [2020.04.29-14.11.10:761][ 72]LogCustomization: --> ML_Hand01 [2020.04.29-14.11.10:761][ 72]LogCustomization: --> ML_Torso01 [2020.04.29-14.11.10:761][ 72]LogCustomization: --> ML_Legs01 [2020.04.29-14.11.10:761][ 72]LogCustomization: ------ [2020.04.29-14.11.10:761][ 72]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.11.10:761][ 72]LogCustomization: ------ [2020.04.29-14.11.10:761][ 72]LogCustomization: --> ML_Hand01 [2020.04.29-14.11.10:761][ 72]LogCustomization: --> ML_Torso01 [2020.04.29-14.11.10:761][ 72]LogCustomization: --> ML_Legs01 [2020.04.29-14.11.10:761][ 72]LogCustomization: ------ [2020.04.29-14.11.10:762][ 72]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item ML_Hand01 [2020.04.29-14.11.10:762][ 72]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.29-14.11.10:762][ 72]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.29-14.11.10:768][ 72]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.10:774][ 72]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.10:781][ 72]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.10:781][ 72]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.11.10:781][ 72]LogCustomization: ------ [2020.04.29-14.11.10:781][ 72]LogCustomization: --> ML_Hand01 [2020.04.29-14.11.10:781][ 72]LogCustomization: --> ML_Torso01 [2020.04.29-14.11.10:781][ 72]LogCustomization: --> ML_Legs01 [2020.04.29-14.11.10:781][ 72]LogCustomization: ------ [2020.04.29-14.11.10:781][ 72]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.11.10:781][ 72]LogCustomization: ------ [2020.04.29-14.11.10:781][ 72]LogCustomization: --> ML_Hand01 [2020.04.29-14.11.10:781][ 72]LogCustomization: --> ML_Torso01 [2020.04.29-14.11.10:781][ 72]LogCustomization: --> ML_Legs01 [2020.04.29-14.11.10:781][ 72]LogCustomization: ------ [2020.04.29-14.11.10:781][ 72]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item ML_Hand01 [2020.04.29-14.11.10:781][ 72]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.29-14.11.10:781][ 72]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.29-14.11.10:782][ 72]GameFlow: Warning: SetGameType GameType: 1 Host: [2020.04.29-14.11.10:782][ 72]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.04.29-14.11.10:782][ 72]PartyFacade: Warning: [UPartyFacade::OnPartyDisbanded] Ignoring the RTM, the party id [eb97a8aa-cf4c-4a35-a9e6-1d15c485c240] doesn't match with the current party id [b54e7323-1488-48b5-952e-c75c76680cb3]. [2020.04.29-14.11.10:782][ 72]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.29-14.11.10:782][ 72]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.04.29-14.11.10:782][ 72]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435474 [2020.04.29-14.11.10:783][ 72]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31] [2020.04.29-14.11.10:785][ 72]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.10:786][ 72]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.04.29-14.11.10:786][ 72]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31/state] [2020.04.29-14.11.10:787][ 72]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:787][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-14.11.10:797][ 72]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:797][ 72]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:797][ 72]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:797][ 72]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:798][ 72]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:798][ 72]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:798][ 72]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:798][ 72]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:798][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-14.11.10:886][ 72]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:886][ 72]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:886][ 72]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:904][ 72]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.11.10:904][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-14.11.10:910][ 72]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:910][ 72]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:912][ 72]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:912][ 72]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:912][ 72]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.29-14.11.10:912][ 72]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:912][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.29-14.11.10:921][ 72]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:921][ 72]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:921][ 72]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:921][ 72]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:922][ 72]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:922][ 72]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:922][ 72]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:922][ 72]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:922][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.29-14.11.10:925][ 72]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:925][ 72]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:925][ 72]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:925][ 72]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.29-14.11.10:925][ 72]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.29-14.11.10:925][ 72]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-14.11.10:925][ 72]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.29-14.11.10:925][ 72]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.29-14.11.10:925][ 72]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.29-14.11.10:925][ 72]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.29-14.11.10:925][ 72]LogAsyncLoad: Resume loading library async: Menu [2020.04.29-14.11.10:925][ 72]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.29-14.11.10:926][ 72]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.10:926][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.29-14.11.10:926][ 72]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.10:926][ 72]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.10:926][ 72]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.10:926][ 72]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.10:928][ 72]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.10:933][ 72]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.10:936][ 72]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.10:937][ 72]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.10:937][ 72]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.10:937][ 72]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.10:937][ 72]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.10:937][ 72]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.10:937][ 72]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.10:937][ 72]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.10:937][ 72]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.10:937][ 72]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.29-14.11.10:937][ 72]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.11.10:937][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.29-14.11.10:937][ 72]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.10:937][ 72]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.29-14.11.10:975][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.29-14.11.10:975][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:975][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.29-14.11.10:975][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:975][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.29-14.11.10:975][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:975][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.29-14.11.10:975][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:975][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.29-14.11.10:976][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:976][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.29-14.11.10:976][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:976][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.29-14.11.10:976][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:976][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.29-14.11.10:976][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:976][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.29-14.11.10:976][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:976][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.29-14.11.10:976][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:976][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.29-14.11.10:976][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:976][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.29-14.11.10:976][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:976][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.29-14.11.10:976][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:976][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.29-14.11.10:976][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:976][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.29-14.11.10:976][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:977][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.29-14.11.10:977][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:977][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.29-14.11.10:977][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:977][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.29-14.11.10:977][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:977][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.29-14.11.10:977][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:977][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.29-14.11.10:977][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:977][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.29-14.11.10:977][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:977][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.29-14.11.10:977][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:977][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.29-14.11.10:977][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:977][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.29-14.11.10:977][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:977][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.29-14.11.10:977][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:977][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.29-14.11.10:977][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:977][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.29-14.11.10:977][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:977][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.29-14.11.10:977][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:977][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.29-14.11.10:978][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:978][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.29-14.11.10:978][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:978][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.29-14.11.10:978][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:978][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.29-14.11.10:978][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:978][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.29-14.11.10:978][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:978][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.29-14.11.10:978][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:978][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.29-14.11.10:978][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:978][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.29-14.11.10:978][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:978][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.29-14.11.10:978][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:978][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.29-14.11.10:978][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:978][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.29-14.11.10:978][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:978][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.29-14.11.10:978][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:979][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.29-14.11.10:979][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:979][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.29-14.11.10:979][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:979][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.29-14.11.10:979][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:979][ 72]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.29-14.11.10:979][ 72]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.29-14.11.10:979][ 72]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.11.10:979][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.29-14.11.10:980][ 72]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.11.10:980][ 72]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.11.10:980][ 72]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.11.10:980][ 72]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.29-14.11.11:029][ 73]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.11.11:029][ 73]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.04.29-14.11.11:029][ 73]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/ccd67ac0-bd8f-11e6-9d06-1bd7b528ed31/state] [2020.04.29-14.11.11:029][ 73]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.04.29-14.11.11:029][ 73]r.CullAll = "1" [2020.04.29-14.11.11:029][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.29-14.11.11:029][ 73]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.04.29-14.11.11:044][ 74]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197988903423 [2020.04.29-14.11.11:386][ 92]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.29-14.11.11:386][ 92]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.29-14.11.11:386][ 92]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-14.11.11:386][ 92]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalSlasherStart , startUnregistered: PartyLocalSlasherStart [2020.04.29-14.11.11:386][ 92]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-14.11.11:386][ 92]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-14.11.11:389][ 92]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.04.29-14.11.11:390][ 92]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000022 seconds [2020.04.29-14.11.11:390][ 92]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.0 [2020.04.29-14.11.11:390][ 92]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.11.11:390][ 92]LogCustomization: ------ [2020.04.29-14.11.11:390][ 92]LogCustomization: --> ML_Hand01 [2020.04.29-14.11.11:390][ 92]LogCustomization: --> ML_Torso01 [2020.04.29-14.11.11:390][ 92]LogCustomization: --> ML_Legs01 [2020.04.29-14.11.11:390][ 92]LogCustomization: ------ [2020.04.29-14.11.11:390][ 92]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.04.29-14.11.11:390][ 92]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.04.29-14.11.11:390][ 92]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.29-14.11.11:390][ 92]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.29-14.11.11:390][ 92]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.29-14.11.11:390][ 92]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.29-14.11.11:391][ 92]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.11.11:393][ 92]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.11.11:393][ 92]LogStreaming: Flushing async loaders. [2020.04.29-14.11.11:394][ 92]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.11.11:394][ 92]LogStreaming: Flushing async loaders. [2020.04.29-14.11.11:395][ 92]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.11.11:927][123]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.29-14.11.11:927][123]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.29-14.11.11:943][124]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.29-14.11.11:943][124]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.29-14.11.11:943][124]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.29-14.11.11:943][124]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.29-14.11.11:943][124]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-14.11.11:943][124]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.04.29-14.11.11:944][124]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.29-14.11.11:944][124]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.11.11:944][124]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.04.29-14.11.11:944][124]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-14.11.11:944][124]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 16 [2020.04.29-14.11.11:967][124]LogUObjectHash: Compacting FUObjectHashTables data took 5.26ms [2020.04.29-14.11.11:980][124]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.11.11:983][124]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-14.11.11:983][124]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.29-14.11.11:984][124]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.29-14.11.11:984][124]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.29-14.11.11:984][124]LogStreaming: Flushing async loaders. [2020.04.29-14.11.12:011][124]LogStreaming: Throttling on (mem > 30MB) [2020.04.29-14.11.12:020][124]LogStreaming: Throttling off (mem < 27MB) [2020.04.29-14.11.12:073][124]LogStreaming: Flushing async loaders took 90ms. [2020.04.29-14.11.12:074][124]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.29-14.11.12:074][124]LogStreaming: Flushing async loaders. [2020.04.29-14.11.12:174][124]LogStreaming: Flushing async loaders took 99ms. [2020.04.29-14.11.12:175][124]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.29-14.11.12:175][124]LogStreaming: Flushing async loaders. [2020.04.29-14.11.12:184][124]LogStreaming: Flushing async loaders took 8ms. [2020.04.29-14.11.12:184][124]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.29-14.11.12:184][124]LogStreaming: Flushing async loaders. [2020.04.29-14.11.12:191][124]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-14.11.12:191][124]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.29-14.11.12:191][124]LogStreaming: Flushing async loaders. [2020.04.29-14.11.12:192][124]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.11.12:192][124]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.29-14.11.12:192][124]LogStreaming: Flushing async loaders. [2020.04.29-14.11.12:301][124]LogStreaming: Flushing async loaders took 109ms. [2020.04.29-14.11.12:303][124]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.29-14.11.12:303][124]LogStreaming: Flushing async loaders. [2020.04.29-14.11.12:303][124]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.11.12:303][124]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.29-14.11.12:303][124]LogStreaming: Flushing async loaders. [2020.04.29-14.11.12:304][124]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.11.12:304][124]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.29-14.11.12:304][124]LogStreaming: Flushing async loaders. [2020.04.29-14.11.12:305][124]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.11.12:305][124]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.29-14.11.12:305][124]LogStreaming: Flushing async loaders. [2020.04.29-14.11.12:305][124]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.11.12:306][124]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.29-14.11.12:306][124]LogStreaming: Flushing async loaders. [2020.04.29-14.11.12:306][124]LogStreaming: Flushing async loaders took 0ms. [2020.04.29-14.11.12:306][124]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.29-14.11.12:306][124]LogStreaming: Flushing async loaders. [2020.04.29-14.11.12:311][124]LogStreaming: Flushing async loaders took 5ms. [2020.04.29-14.11.12:313][124]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.29-15.11.12 [2020.04.29-14.11.12:313][124]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.04.29-14.11.12:313][124]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.04.29-14.11.12:313][124]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-14.11.12:313][124]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-14.11.12:313][124]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-14.11.12:313][124]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-14.11.12:313][124]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: OwningPlayerName: Hex: Devour Claudettes [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: OwningPlayerId: Hex: Devour Claudettes [0x22CBE4FBB90] [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 4 [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198408533662:7777 Type: Lobby session SessionId: Lobby[0x18...3E24] [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: NumPublicConnections: 6 [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1253149917 : DontAdvertise [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=344475829 : DontAdvertise [2020.04.29-14.11.12:313][124]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1792096420 : DontAdvertise [2020.04.29-14.11.12:314][124]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1986530483 : DontAdvertise [2020.04.29-14.11.12:314][124]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.04.29-14.11.12:314][124]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-14.11.12:314][124]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-14.11.12:323][124]LogWorld: Bringing up level for play took: 0.010373 [2020.04.29-14.11.12:323][124]GameFlow: [Login Attempted] Options: "?Name=Leslie" Response: "" [2020.04.29-14.11.12:323][124]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-14.11.12:323][124]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-14.11.12:323][124]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: OwningPlayerName: Hex: Devour Claudettes [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: OwningPlayerId: Hex: Devour Claudettes [0x22C854EC4C0] [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 4 [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198408533662:7777 Type: Lobby session SessionId: Lobby[0x18...3E24] [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: NumPublicConnections: 6 [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1253149917 : DontAdvertise [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=344475829 : DontAdvertise [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1792096420 : DontAdvertise [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1986530483 : DontAdvertise [2020.04.29-14.11.12:323][124]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.04.29-14.11.12:323][124]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-14.11.12:324][124]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.29-14.11.12:327][124]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.29-14.11.12:327][124]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.04.29-14.11.12:328][124]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.29-14.11.12:328][124]LogCustomization: ------ [2020.04.29-14.11.12:328][124]LogCustomization: --> ML_Hand01 [2020.04.29-14.11.12:328][124]LogCustomization: --> ML_Torso01 [2020.04.29-14.11.12:328][124]LogCustomization: --> ML_Legs01 [2020.04.29-14.11.12:328][124]LogCustomization: ------ [2020.04.29-14.11.12:328][124]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-14.11.12:328][124]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.29-14.11.12:328][124]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.29-14.11.12:340][124]LogStreaming: Flushing async loaders. [2020.04.29-14.11.12:346][124]LogStreaming: Flushing async loaders took 7ms. [2020.04.29-14.11.12:380][124]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.29-14.11.12:393][124]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000024 seconds [2020.04.29-14.11.12:393][124]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000016 seconds [2020.04.29-14.11.12:393][124]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.29-14.11.12:393][124]LogLoad: Took 0.449958 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.29-14.11.12:394][124]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-14.11.12:394][124]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.29-14.11.12:394][124]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.29-14.11.12:970][159]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.29-14.11.12:970][159]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.186' TotalLoadTime='2.186' TimeStamp='2020-04-29T14:11:16.649Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC797F08D7EC464607A9967FAA3D50' LobbyId='014D5E4B08D7EC46166819D27AE71555' [2020.04.29-14.11.12:970][159]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.29-14.11.12:970][159]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.186' TimeStamp='2020-04-29T14:11:16.649Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC797F08D7EC464607A9967FAA3D50' LobbyId='014D5E4B08D7EC46166819D27AE71555' [2020.04.29-14.11.12:970][159]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.29-14.11.12:970][159]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.186' TimeStamp='2020-04-29T14:11:16.649Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC797F08D7EC464607A9967FAA3D50' LobbyId='014D5E4B08D7EC46166819D27AE71555' [2020.04.29-14.11.12:970][159]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.04.29-14.11.12:970][159]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.186' TimeStamp='2020-04-29T14:11:16.649Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC797F08D7EC464607A9967FAA3D50' LobbyId='014D5E4B08D7EC46166819D27AE71555' [2020.04.29-14.11.12:970][159]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.04.29-14.11.12:970][159]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.29-14.11.13:712][206]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.11.13:985][222]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.29-14.11.13:985][222]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.29-14.11.13:985][222]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.04.29-14.11.13:985][222]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.13:985][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.29-14.11.13:985][222]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.13:985][222]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.13:985][222]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.13:985][222]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.04.29-14.11.13:985][222]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.29-14.11.13:985][222]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.13:985][222]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.29-14.11.13:986][222]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.13:986][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.29-14.11.14:297][222]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.14:297][222]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.14:297][222]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.14:297][222]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.29-14.11.14:297][222]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.29-14.11.14:297][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.29-14.11.14:298][222]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.14:298][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.29-14.11.14:375][222]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.14:375][222]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.14:375][222]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.14:375][222]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.14:377][222]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.14:377][222]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.14:378][222]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-14.11.14:378][222]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.14:378][222]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.14:378][222]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.14:378][222]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.14:378][222]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.14:378][222]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.14:378][222]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.11.14:378][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.29-14.11.14:378][222]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.11.14:378][222]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.11.14:378][222]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.14:396][222]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.29-14.11.14:396][222]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.29-14.11.14:396][222]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.29-14.11.14:396][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.29-14.11.14:402][222]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.29-14.11.14:402][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.29-14.11.14:402][222]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.14:402][222]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.14:404][222]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.14:404][222]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.29-14.11.14:405][222]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.29-14.11.14:405][223]r.CullAll = "0" [2020.04.29-14.11.14:601][225]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.29-14.11.14:601][225]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.29-14.11.14:602][225]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.04.29-14.11.14:602][225]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.29-14.11.14:602][225]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.29-14.11.14:602][225]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.29-14.11.14:602][225]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.29-14.11.14:602][225]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: OwningPlayerName: Hex: Devour Claudettes [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: OwningPlayerId: Hex: Devour Claudettes [0x22CA5F7A390] [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 4 [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198408533662:7777 Type: Lobby session SessionId: Lobby[0x18...3E24] [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: NumPublicConnections: 6 [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: Settings: [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1253149917 : DontAdvertise [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=344475829 : DontAdvertise [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1792096420 : DontAdvertise [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1986530483 : DontAdvertise [2020.04.29-14.11.14:602][225]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.04.29-14.11.14:602][225]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.29-14.11.14:602][225]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.29-14.11.14:602][225]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.11.14:602][225]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.11.14:606][225]LogStreaming: Flushing async loaders took 4ms. [2020.04.29-14.11.14:606][225]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.29-14.11.14:607][225]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.29-14.11.14:608][225]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.29-14.11.14:608][225]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.29-14.11.14:609][225]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.29-14.11.14:609][225]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.29-14.11.14:610][225]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.29-14.11.14:610][225]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.29-14.11.14:611][225]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.04.29-14.11.14:611][225]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.11.14:616][225]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.14:616][225]GameFlow: Warning: [PartyContextComponent::InitLocalPlayer] -MKI- player: Leslie, ID( 157068 ) is match private 1? [2020.04.29-14.11.14:621][225]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.14:622][225]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.29-14.11.14:628][225]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.14:631][225]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.14:631][225]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-14.11.14:635][225]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.14:643][225]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.14:647][225]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.14:650][225]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.14:650][225]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.11.14:658][225]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.14:658][225]GameFlow: Warning: [PartyContextComponent::InitLocalPlayer] -MKI- player: Leslie, ID( 157068 ) is match private 1? [2020.04.29-14.11.14:665][225]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.14:691][226]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-14.11.14:691][226]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-14.11.14:691][226]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-14.11.14:694][226]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.29-14.11.14:695][226]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 16. [2020.04.29-14.11.14:696][226]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000019 seconds [2020.04.29-14.11.14:696][226]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.7 [2020.04.29-14.11.14:696][226]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.11.14:696][226]LogCustomization: ------ [2020.04.29-14.11.14:696][226]LogCustomization: --> ML_Hand01 [2020.04.29-14.11.14:696][226]LogCustomization: --> ML_Torso01 [2020.04.29-14.11.14:696][226]LogCustomization: --> ML_Legs01 [2020.04.29-14.11.14:696][226]LogCustomization: ------ [2020.04.29-14.11.14:696][226]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Hand01 [2020.04.29-14.11.14:696][226]GameFlow: (CustomizedAudio) - Update Sound with item ML_Hand01 [2020.04.29-14.11.14:696][226]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Torso01 [2020.04.29-14.11.14:696][226]GameFlow: (CustomizedAudio) - Update Sound with item ML_Torso01 [2020.04.29-14.11.14:696][226]GameFlow: (BP_Menu_CamperMale10_C_0) - UpdateCustomization with item ML_Legs01 [2020.04.29-14.11.14:696][226]GameFlow: (CustomizedAudio) - Update Sound with item ML_Legs01 [2020.04.29-14.11.14:696][226]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.11.14:699][226]LogStreaming: Flushing async loaders took 2ms. [2020.04.29-14.11.14:699][226]LogStreaming: Flushing async loaders. [2020.04.29-14.11.14:700][226]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.11.14:700][226]LogStreaming: Flushing async loaders. [2020.04.29-14.11.14:701][226]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.11.14:701][226]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-14.11.15:358][263]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.11.15:358][263]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [d0c14856-09e4-4d34-8522-20ee819f4a3a] [2020.04.29-14.11.15:358][263]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-14.11.15:361][263]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.15:361][263]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.29-14.11.15:361][263]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-14.11.17:424][379]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.04.29-14.11.17:424][379]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.04.29-14.11.17:532][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.04.29-14.11.17:532][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.04.29-14.11.18:165][422]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.11.18:165][422]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [d0c14856-09e4-4d34-8522-20ee819f4a3a] [2020.04.29-14.11.18:173][422]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.29-14.11.18:176][422]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.11.18:176][422]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.04.29-14.11.18:177][422]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.29-14.11.18:177][422]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.29-14.11.18:177][422]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.29-14.11.18:177][422]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.04.29-14.11.18:177][422]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.04.29-14.11.18:178][422]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000021 seconds [2020.04.29-14.11.18:178][422]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.6 [2020.04.29-14.11.18:178][422]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.29-14.11.18:178][422]LogCustomization: ------ [2020.04.29-14.11.18:178][422]LogCustomization: --> J_Head01_P01 [2020.04.29-14.11.18:179][422]LogCustomization: --> J_Torso01_P01 [2020.04.29-14.11.18:179][422]LogCustomization: --> J_Legs01_P01 [2020.04.29-14.11.18:179][422]LogCustomization: ------ [2020.04.29-14.11.18:179][422]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Head01_P01 [2020.04.29-14.11.18:179][422]LogStreaming: Display: Flushing async loaders. [2020.04.29-14.11.18:179][422]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.11.18:180][422]GameFlow: (CustomizedAudio) - Update Sound with item J_Head01_P01 [2020.04.29-14.11.18:180][422]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Torso01_P01 [2020.04.29-14.11.18:180][422]LogStreaming: Flushing async loaders. [2020.04.29-14.11.18:183][422]LogStreaming: Flushing async loaders took 3ms. [2020.04.29-14.11.18:184][422]GameFlow: (CustomizedAudio) - Update Sound with item J_Torso01_P01 [2020.04.29-14.11.18:184][422]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01_P01 [2020.04.29-14.11.18:184][422]LogStreaming: Flushing async loaders. [2020.04.29-14.11.18:184][422]LogStreaming: Flushing async loaders took 1ms. [2020.04.29-14.11.18:185][422]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01_P01 [2020.04.29-14.11.18:301][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-14.11.40:848][701]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198832155672 [2020.04.29-14.11.40:848][701]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198832155672, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.04.29-14.11.59:087][738]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198073435380 [2020.04.29-14.11.59:091][738]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198073435380, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-14.12.08:006][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.29-14.12.16:886][759]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-14.12.16:896][759]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.12.34:878][798]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-14.12.34:889][798]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.12.39:926][ 91]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-14.12.39:931][ 91]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.12.51:323][751]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.12.51:323][751]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [d0c14856-09e4-4d34-8522-20ee819f4a3a] [2020.04.29-14.12.51:323][751]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-14.12.51:323][751]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 3 [2020.04.29-14.12.51:327][751]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.12.51:328][751]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.29-14.12.51:824][780]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.12.51:824][780]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [d0c14856-09e4-4d34-8522-20ee819f4a3a] [2020.04.29-14.12.51:824][780]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.29-14.12.51:826][780]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.12.51:827][780]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.29-14.12.51:827][780]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-14.12.51:827][780]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.29-14.12.51:827][780]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [268435458] [2020.04.29-14.12.52:015][791]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.29-14.12.52:015][791]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.29-14.12.52:015][791]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.29-14.12.52:015][791]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 1 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.04.29-14.12.52:015][791]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.04.29-14.12.52:015][791]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.04.29-14.12.52:015][791]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.04.29-14.12.52:333][810]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198247183552 [2020.04.29-14.12.52:338][810]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198247183552, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...D507] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.29-14.12.52:338][810]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WHAT AM I DOING, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.29-14.12.55:138][975]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.12.55:138][975]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [d0c14856-09e4-4d34-8522-20ee819f4a3a] [2020.04.29-14.12.55:140][975]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.12.55:140][975]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.29-14.12.55:141][975]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-14.12.56:473][ 54]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.12.56:473][ 54]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [d0c14856-09e4-4d34-8522-20ee819f4a3a] [2020.04.29-14.12.56:475][ 54]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.12.56:475][ 54]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.29-14.12.56:475][ 54]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-14.12.58:421][169]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-14.12.58:421][169]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.12.58:484][173]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198067279460 [2020.04.29-14.12.58:489][173]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198067279460, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-14.13.01:040][324]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.04.29-14.13.01:040][324]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [d0c14856-09e4-4d34-8522-20ee819f4a3a] [2020.04.29-14.13.01:042][324]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.04.29-14.13.01:043][324]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.04.29-14.13.01:043][324]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.29-14.13.37:760][470]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198342690088 [2020.04.29-14.13.37:774][470]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198342690088, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.13.37:774][470]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: RoLo, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-14.13.58:293][680]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198399907834 [2020.04.29-14.13.58:306][680]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198399907834, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.14.00:098][786]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198066404373 [2020.04.29-14.14.00:109][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198066404373, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.29-14.14.13:197][555]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198167940370 [2020.04.29-14.14.13:204][555]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198167940370, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.14.13:204][555]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: PhantonGualteriØ, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.29-14.14.52:300][857]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197961105977 [2020.04.29-14.14.52:305][857]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197961105977, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.15.05:127][609]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-14.15.05:142][609]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.15.08:991][835]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198066404373 [2020.04.29-14.15.09:001][835]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198066404373, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.29-14.15.20:178][493]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198170659945 [2020.04.29-14.15.20:188][493]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198170659945, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: }